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Campaign Maps 2.

Posted by Big BossFor group 0
Big Boss
GM, 94 posts
I am looking down upon
you.
Wed 24 Aug 2011
at 18:15
  • msg #1

Campaign Maps 2

Ruined Tower in The Forest of Wyrms:

Old Map that Myarra discovered drawn in an old book on shelf



Myth Janath Circa 700

Black squares are the towers of Wizardry
White circle = Well of Life
Greenish circles = Elvish establishments
Brownish circles = Human establishments
Baldur's Gate 275 miles West


2nd Level of Wizard's tower
Each square is 20 feet

North East room = Alchemy Lab
South East room = Scroll library
North West room = Wondrous item creation room with trapped demon
South West room = Rod, Staff, Wand creation room



Tower Ground floor
Each square is 30 feet

"Magical Barricades" Only Wizards/Sorcerors/Clerics/Druids of Non Evil alignment can pass certain barricades in the Wizard tower.

"L-10 Area" = Entrance to Wizard tower past front door. Each of the small doors in this room have a "Magical Barricade".

"L-14 Area" = Headmaster's office

"L-7 Area" = Guest waiting area. Door to the north has a magical barricade

"H-7 Area" = Dining hall

"H-4 Area" = Kitchen inside kitchen are 5 devices similar to ovens, but you only need to speak what you want made. (Similar to a food replicator in Star Trek)

North West area = Female quarters
North East area = Male quarters
South East area = Guest quarters

"F-18 Area" = Stairway has magical barricades at the top and bottom of stairs going each way. (So, unauthorized people can't go up to the next level or into the basement.)



You might have to copy the picture and enlarge to properly see the map
1 inch is 50 feet
Red dots were suits of armor


Iron "man" inside Tower treasury....now in Daak tower



Area uncovered on the other side of right portal.



Area uncovered on the other side of left portal.
This message was last edited by the GM at 23:23, Mon 20 Apr 2020.
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