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RTJ and Character Creation.

Posted by WorldmasterFor group 0
Worldmaster
GM, 2 posts
Mon 7 Mar 2011
at 14:46
  • msg #1

RTJ and Character Creation

Feel free to send me a RTJ expressing your interest in joining along with what faction you are interested in joining.

And here is the character you can fill out for me.


----------------------------------------------------------------------------
Name   :  xxxxx              | Race  : xxxxx             | Height: x'xx"
Player :  xxxxx              | Gender: xxxxx             | Weight: xx lbs
Faction:                     | Age   : xx                | Eyes  :
Align  :                     | Size  : xxx               | Hair  :
Deity  :                     | Speed : xx                | Hand  :
----------------------------------------------------------------------------
       Ability    |   Temporary   | Class                 Level
     Score   Mod  |  Score   Mod  |
STR    xx     +x  |               |
DEX    xx     +x  |               |
CON    xx     +x  |               |
INT    xx     +x  |               |
WIS    xx     +x  |               |ECL:                  Char Level:
CHA    xx     +x  |               |XP :                  Next      :
----------------------------------------------------------------------------
        Total   Current   Subdual |         Total   Dex   Misc
HP    :   xx       xx             | Init  :       =     +
----------------------------------------------------------------------------
          Total        Armr  Shld   Dex  Misc
Buffed  :   10  =  10 +     +     +     +     +     +     +
AC      :   10  =  10 +     +     +     +
Touch   :   10  =  10 + xxx + xxx +     +
FlatFoot:   10  =  10 +     +     + xxx +

Concealment: xx%
----------------------------------------------------------------------------
           Key                    Ability
         Ability   Bonus     Base   Mod  Magic  Misc
Fort  :    Con       0     =   0  +     +     +
Ref   :    Dex       0     =   0  +     +     +
Will  :    Wis       0     =   0  +     +     +
----------------------------------------------------------------------------
        Total   Base   Str   Misc |         Total   Base   Dex   Misc
Melee :  +    =      +     +      | Range :  +    =      +     +
---------------------------------------------------------------------------

Weapon: xxxxxx         Weight: x lbs
Move Name    Type    Atk   Damage    Crit      Range   Type    Special
Attack      |Melee | +xx | xdx+x  | xx-20/x2 |   -   |   x   |
Charge      |Melee | +xx | xdx+x  | xx-20/x2 |   -   |   x   |

Weapon: xxxxxx         Weight: x lbs
Move Name    Type    Atk   Damage    Crit      Range   Type    Special
Attack      |Range | +xx | xdx+x  | xx-20/x2 |   -   |   x   |

Armor: xxxxxx           Weight: xx lbs
 AC  MaxDex Pen. SplFail Speed  Special
 +x |  +x  | -x |  xx%  | xxft | None

Armor: xxxxxx           Weight: xx lbs
 AC  MaxDex Pen. SplFail Speed  Special
 +x |  --  | -x |  xx%  | xxft | None

----------------------------------------------------------------------------
RACE/CLASS ABILITIES & FEATS
(level) (name)

----------------------------------------------------------------------------
                          Max Ranks (3 + Level):     CC Max Ranks (/2):
Skill points xx
                           Key    Skill Ability                    Misc
CC Skill                 Ability   Mod    Mod     Ranks    Synergy  Mod
   Appraise                Int    +0   =  +0        0       +0       +0
   Balance                 Dex         =  +0                +0
   Bluff                   Cha         =  +0                +0
   Climb                   Str         =  +0                +0
   Concentration           Con         =  +0                +0
   Craft:                  Int         =  +0                +0
   Decipher Script         Int         =  +0                +0
   Diplomacy               Cha         =  +0                +0
   Disable Device          Dex         =  +0                +0
   Disguise                Cha         =  +0                +0
   Escape Artist           Dex         =  +0                +0
   Forgery                 Int         =  +0                +0
   Gather Information      Cha         =  +0                +0
   Handle Animal           Cha         =  +0                +0
   Heal                    Wis         =  +0                +0
   Hide                    Dex         =  +0                +0
   Intimidate              Cha         =  +0                +0
   Jump                    Str         =  +0                +0
   Knowledge:              Int         =  +0                +0
   Knowledge:              Int         =  +0                +0
   Knowledge:              Int         =  +0                +0
   Knowledge:              Int         =  +0                +0
   Listen                  Wis         =  +0                +0
   Move Silently           Dex         =  +0                +0
   Open Lock               Dex         =  +0                +0
   Perform:                Cha         =  +0                +0
   Profession              Wis         =  +0                +0
   Ride                    Dex         =  +0                +0
   Search                  Int         =  +0                +0
   Sense Motive            Wis         =  +0                +0
   Sleight of Hand         Dex         =  +0                +0
   Spellcraft              Int         =  +0                +0
   Spot                    Wis         =  +0                +0
   Survival                Wis         =  +0                +0
   Swim                    Str         =  +0                +0
   Tumble                  Dex         =  +0                +0
   Use Magic Device        Dex         =  +0                +0
   Use Rope                Dex         =  +0                +0

x  Speak Language:
      Common, xxxxx,
----------------------------------------------------------------------------
SPELLBOOK:

--------------------------------------------------------------------------
SPELLS KNOWN/PREPARED:
0:
1:
2:
x:

---------------------------------------------------------------------------
SPELLS PER DAY / SAVE DC (Spell Level + Ability Mod + 10)
1:  / DC xx
2:  / DC xx
x:  / DC xx

----------------------------------------------------------------------------
MONEY:
----------------------------------------------------------------------------
GEAR (Weight):



TOTAL WEIGHT:
----------------------------------------------------------------------------
LOAD:  Light   Medium (-3) Heavy/Max (-6)  Lift (x 2)  Push/Drag (x 5)
          lb         lb           lb             lb            lb
----------------------------------------------------------------------------
MAGIC ITEMS

----------------------------------------------------------------------------
DESCRIPTION

----------------------------------------------------------------------------
BACKGROUND


----------------------------------------------------------------------------

This message was last edited by the GM at 04:31, Fri 04 Apr 2014.
Worldmaster
GM, 6 posts
Tue 8 Mar 2011
at 02:14
  • msg #2

Re: RTJ and Character Creation

Forgot to mention, starting lvl is 9. Acceptable books are all core books, players handbook 2, expanded psionics handbook, all complete books, all races books, draconomicon, and heroes of battle.  If there is a book not on the list that you want to use, you may ask and I will more probably allow it if it is from WotC.

Characters start with the standard starting gold and xp for 9th level characters.  Abilities are determined with the 32 point buy system.

Starting hit points is max at lvl 1, half for the rest.  If it is a d6, then 3 at lvl 2, 4 at level 3, 3 at lvl 4, etc.

Each faction also has its advantages, in the form of Tactical feats:
Bridgeburners: Mad Alchemist
Zarusian Soldiers: Awesome Smite.

Note that you don't get the prerequisites too. It is not necessary to have them to use the faction feats, unless they specifically call for their use in the description.
This message was last edited by the GM at 04:38, Fri 04 Apr 2014.
Lesser Worldmaster
GM, 10 posts
Love me, obbey me,
dispair
Thu 4 Oct 2012
at 04:52
  • msg #3

Re: RTJ and Character Creation

NPC Faction followers will also be gestalt. However, they can only take NPC classes and Prestige Classes. Their level will be three lower than the faction's PCs. For example, you are all 9th level now. That means that your followers are 6th level. Also, I am not allowing Leadership. Your faction will provide with most of the benefits of it.
This message was last edited by the GM at 23:40, Thu 03 Apr 2014.
Lesser Worldmaster
GM, 102 posts
Love me, obbey me,
dispair
Mon 3 Mar 2014
at 06:04
  • msg #4

Re: RTJ and Character Creation

In order to make life a little better for crafters, we will use Crafting Points from UA, but with a twist.

http://www.d20srd.org/srd/vari...ters/craftPoints.htm

Craft Alchemical Item, Craft Masterwork Armor, Craft Masterwork Ranged Weapon and Craft Masterwork Weapon will not be used. If you want to create alchemical or masterwork items, you can use the normal rules, with the exception that you don't need to be a spellcaster to create alchemical items.

Of course, that means that Talented Crafter can be taken without any prerequisite feat, the craft points gained can be used to create Masterwork items.

The craft points gained can also be used to pay for the XP costs of the magical items created. For this, you must use 3 craft point for every XP that you want to save.

Of course, there are other item creation feats out there that are not listed in Unearthed Arcana, like Craft Construct. Should you select one, I will have no problems in giving it a craft point value to add to your pool.

Also, class features concerning the creation of items, like Craft Effigy from Effigy Master will become Item Creation Feats and will be granted Craft Points accordingly.
This message was last edited by the GM at 06:16, Mon 03 Mar 2014.
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