Delith:To Save a World
In reply to Ron, The DM (msg # 33):
In that case, Trysk makes his saving throw vs. spells (as well as rod, staff or wand): +3 flying, +2 drow, +4 frost brand, +1 amulet.
Trysk also take -2/die for damage due to the frost brand.
Trysk tells the others through their amulets, "Hit and run, guys. They have reinforcements coming."
Trysk casts Minor Globe of Invulnerability first while still invisible.