Delith:To Save a World.   Posted by Ron, The DM.Group: 0
Ron, The DM
 GM, 1119 posts
Fri 10 Feb 2017
at 21:40
Delith:To Save a World

From the peace and quite of the forest clearing to a broad expanse of grayish dirt extending for miles.  The area is bleak, at one time it may have been grassy fields and shrubs on rolling hills, now looks more like a desert.

   You find yourselves on the top of a hill, facing towards a sun that is beginning to set.  What you stand in is more like dust or ash rather than dirt and as you move you kick up little clouds.  Towards the setting sun in the 'near' distance you can make out the tops of trees.  There is a hill before you that blocks most of them.  The sky is partly cloudy with dark clouds.  Shorty gets a whiff of mix of acidic and ash smell.

At about the 4 o'clock direction you see what could be a cloud of dust moving at some pace in the direction, probably toward the forest as well.  The dust maybe be two or 3 miles away.

Actions?

--DM2
Warwick
 player, 635 posts
Sat 11 Feb 2017
at 01:50
Delith:To Save a World
In reply to Ron, The DM (msg # 1):

"Me guess is that dust cloud is Set's forces.  We're going to be kicking up our own cloud unless we can provide a substantial wind or manage all to fly without being seen by them.  Any of ye got ideas?"
Shorty
 player, 531 posts
Sat 11 Feb 2017
at 13:13
Delith:To Save a World
In reply to Warwick (msg # 2):

Shorty shrugs and reaches for his belt.  He pulls out his magic water bottle and turns on the fire house and sprays down a 40 or 50 foot path towards the trees.  He then tries walking along the wet areA to see if he raises a cloud.
Ron, The DM
 GM, 1120 posts
Sat 11 Feb 2017
at 16:41
Delith:To Save a World
In reply to Shorty (msg # 3):

When Shorty directs the burst of water at the ground it throws up a large cloud of dust as if it was being repelled by the water.  The water does eventually clear the dust away, about 3 inches of dust is on the ground.

Does Shorty continue to 40' with the water?

--DM2
Shorty
 player, 532 posts
Sun 12 Feb 2017
at 02:48
Delith:To Save a World
In reply to Ron, The DM (msg # 4):

Shorty stops is firehose approach and looks rather surprised.  He then moves to the edge of the dust and turns the bottle on its lowest setting that he uses to drink and dribbles water on a small spot in the dust to see what happens.
Trysk
 player, 242 posts
Sun 12 Feb 2017
at 05:46
Delith:To Save a World
In reply to Shorty (msg # 5):

Tryst signs and uses his ring to turn invisible and silent.

He uses Shape Alteration to give himself wings.
Trysk
 player, 243 posts
Sun 12 Feb 2017
at 05:48
Delith:To Save a World
In reply to Shorty (msg # 5):

Tryst signs and uses his ring to turn invisible and silent.

He uses Shape Alteration to give himself wings.
Ron, The DM
 GM, 1121 posts
Mon 13 Feb 2017
at 21:52
Delith:To Save a World
In reply to Shorty (msg # 5):

A little puff when the water hits and the water goes underneath the dust.  For the most part the dust floats on top of the water.

Trysk goes invisible and as he takes to the air, a dust swirl is left in his wake.  The dust/ash falls in on itself leaving a slight depressions where his feet were.

--DM2
Morteft
 player, 457 posts
Fri 17 Feb 2017
at 18:57
Delith:To Save a World
In reply to Ron, The DM (msg # 8):

Morteft wakes up. "Sorry, I was thinking about something else."

He looks and tries to calculate the distance. "I could do a teleport no error and get us very close to that dust cloud if we think it is worth it. We could teleport behind them and maybe have an advantage."

OOC: Is he able to determine the distance?
Shorty
 player, 533 posts
Sat 18 Feb 2017
at 00:05
Delith:To Save a World
In reply to Morteft (msg # 9):

Shorty shakes his head.  "Dullis say ifn fight one den all ken come wid magics.  William say big Drud gots plan but us'n needs find him first.  Ken magic get us to trees?"
Morteft
 player, 458 posts
Sat 18 Feb 2017
at 01:11
Delith:To Save a World
In reply to Shorty (msg # 10):

Morteft shakes his head. "Not without a visual of him or her. I guess we just need to explore. Let's wait for that dust cloud to recede."
Ron, The DM
 GM, 1122 posts
Mon 27 Feb 2017
at 22:19
Delith:To Save a World
In reply to Morteft (msg # 9):

Not able to judge, there are really no features with which to help you gauge distance.  It is pure guess even to the tree line.

--DM2
Shorty
 player, 534 posts
Tue 28 Feb 2017
at 03:21
Delith:To Save a World
In reply to Morteft (msg # 11):

Shorty looks at Warwick and says.  "Youse ken walk on da air.  Me Carey some make small cloud.  But needs move fast."
Trysk
 player, 244 posts
Tue 28 Feb 2017
at 04:17
Delith:To Save a World
In reply to Ron, The DM (msg # 12):

Trysk uses Clairvoyance to get a better view of what's in the dust cloud.
Warwick
 player, 636 posts
Fri 3 Mar 2017
at 03:04
Delith:To Save a World
In reply to Shorty (msg # 13):

Warwick shrugs.  "I suspect even flying is going to raise a cloud.  But, it beats staying here."  Warwick rises into the air.
Ron, The DM
 GM, 1123 posts
Thu 16 Mar 2017
at 21:35
Delith:To Save a World
In reply to Warwick (msg # 15):

Warwick's rise into the air does indeed cause a cloud of dust to follow him, it then blows around and starts to settle again.

--DM2
Shorty
 player, 535 posts
Fri 17 Mar 2017
at 02:23
Delith:To Save a World
In reply to Warwick (msg # 15):

Shorty looks around and asks, "Udders fly or me give ride"
Morteft
 player, 459 posts
Tue 21 Mar 2017
at 14:12
Delith:To Save a World
In reply to Shorty (msg # 17):

Morteft says, "I can fly."

He uses his amulet to cast fly and will fly.
Shorty
 player, 536 posts
Tue 21 Mar 2017
at 19:15
Delith:To Save a World
In reply to Shorty (msg # 17):

Shorty shrugs and begins to move at his best trail pace towards the trees.