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18:18, 11th May 2024 (GMT+0)

Delith-1a:A Night on the Town.

Posted by Ron, The DMFor group 0
Trysk
player, 2065 posts
Thu 25 May 2023
at 18:30
  • msg #921

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 918):

Trysk follows up about a minute later with, *Get ready...opening door with evil behind it...*
Morteft
player, 1593 posts
Logical, detached
Represses emotions
Thu 25 May 2023
at 22:35
  • msg #922

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 921):

OOC: If we are waiting on Trysk, Morteft will cast stoneskin on himself, Warwick and Tzar.
Shorty
player, 2081 posts
Fri 26 May 2023
at 00:56
  • msg #923

Re: Delith-1a:A Night on the Town

In reply to Morteft (msg # 922):

OOC:  How maany stone skins does Morteft have memorized?  He has already cast it 3 times today.
This message was last edited by the player at 00:59, Fri 26 May 2023.
Trysk
player, 2066 posts
Fri 26 May 2023
at 01:06
  • msg #924

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 921):

Trysk says, *Uh, there seems to be water flowing from under the door and filling the holes in the wall. It's not from the Prime Material Plane. Trying to take a look in the room...*
Morteft
player, 1594 posts
Logical, detached
Represses emotions
Fri 26 May 2023
at 02:01
  • msg #925

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 924):

OOC: Oh, right. He doesn't have any more. How many rounds of casting does he have?
Shorty
player, 2082 posts
Fri 26 May 2023
at 11:05
  • msg #926

Re: Delith-1a:A Night on the Town

In reply to Morteft (msg # 925):

OOC:  Trysk has been inside two rounds so far.
Ron, The DM
GM, 3500 posts
Fri 26 May 2023
at 12:26
  • msg #927

Re: Delith-1a:A Night on the Town

In reply to Shorty (msg # 926):

OOC: Let me know about engaging the final troll.

--Ron, Tzar
Trysk
player, 2067 posts
Fri 26 May 2023
at 13:26
  • msg #928

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 924):

*Yep, definitely a water Elemental.  Ez'ard, you still have that crown to summon a fire Elemental?*
Ez'ard
player, 751 posts
Fri 26 May 2023
at 15:16
  • msg #929

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 928):

Ez’ard replies , *No, returned it to Shorty a while ago.*
Trysk
player, 2068 posts
Fri 26 May 2023
at 15:48
  • msg #930

Re: Delith-1a:A Night on the Town

In reply to Ez'ard (msg # 929):

*Morteft or Warwick?*
Warwick
player, 2027 posts
Fri 26 May 2023
at 16:19
  • msg #931

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 930):

*I can summon another elemental from me ring.  Do ye want a fire elemental?  Or maybe a water elemental who could deal with the current one?* replies Warwick.
Shorty
player, 2083 posts
Fri 26 May 2023
at 18:33
  • msg #932

Re: Delith-1a:A Night on the Town

In reply to Warwick (msg # 931):

The earth elemental crushes a third block of stone.  Several of the second story blocks begin to sag.  The earth elemental is standing under the sagging zone.  As you watch, a jet of water shoots out the hole an nicks the earth elementals shoulder.  The water pulls away a chunk of dirt and stone as it retracts.  The earth elemental ignores the attack as it moves to break another stone on the building.
Trysk
player, 2069 posts
Fri 26 May 2023
at 18:56
  • msg #933

Re: Delith-1a:A Night on the Town

In reply to Shorty (msg # 932):

*Either unless you want to save it for later.*
Morteft
player, 1595 posts
Logical, detached
Represses emotions
Fri 26 May 2023
at 19:46
  • msg #934

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 933):

Morteft will fly over to near the building and when he sees the moving water, he will cast disintegrate on it.

OOC: As soon as an assassin pokes his head out from somewhere, he will magic missile him.
Warwick
player, 2028 posts
Fri 26 May 2023
at 20:32
  • msg #935

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 933):

*What later?  I'm saying we make the assassins come to us instead of fighting on their turf.  We got Tzar out.  So, are ye all arguing with me or shall we pull out?*
Morteft
player, 1596 posts
Logical, detached
Represses emotions
Fri 26 May 2023
at 20:57
  • msg #936

Re: Delith-1a:A Night on the Town

In reply to Warwick (msg # 935):

*I am not arguing.* Morteft replies.
Ez'ard
player, 752 posts
Fri 26 May 2023
at 23:08
  • msg #937

Re: Delith-1a:A Night on the Town

In reply to Warwick (msg # 935):

Ez’ard remains poised about 15 ft back and about 8 ft elevated ensuring he has a clear sight of the doorway and anything that may want to emerge.

He sends to Warwick and shouts so maybe Tzar can hear, *”Call me off if you need to.”*
This message was last edited by the player at 23:09, Fri 26 May 2023.
Shorty
player, 2084 posts
Sat 27 May 2023
at 00:21
  • msg #938

Re: Delith-1a:A Night on the Town

In reply to Morteft (msg # 934):

OOC:  At what altitude is Morteft going to hover.  With the water elemental engaging the earth elemental in mattle, the desinigrate spell will affect both.  Your choice.

For all:  Just got in the final round of edits for my first book.  Won't be back in tonight as I am trying to get them done and back to the publisher.  Really want this to happen before July is done.
Trysk
player, 2070 posts
Sat 27 May 2023
at 02:29
  • msg #939

Re: Delith-1a:A Night on the Town

In reply to Morteft (msg # 936):

*Who's arguing? Just send one of them elementals in here and demolish this place.*
Morteft
player, 1597 posts
Logical, detached
Represses emotions
Sat 27 May 2023
at 02:55
  • msg #940

Re: Delith-1a:A Night on the Town

In reply to Trysk (msg # 939):

Morteft will just stay near Warwick. "I don't think those gutless worms will come out to fight, Warwick."
Shorty
player, 2085 posts
Sat 27 May 2023
at 13:01
  • msg #941

Re: Delith-1a:A Night on the Town

In reply to Morteft (msg # 940):

OOC:  I am back.

The eartj elemental begins to work on the next block.  When it shatters, a section of the second floor will come down.  Anything within 10 feet will take damage.  Several more water tentacles shoot through the hole damaging the earth elemental.  It is being slowly eroded.
Morteft
player, 1598 posts
Logical, detached
Represses emotions
Sat 27 May 2023
at 16:04
  • msg #942

Re: Delith-1a:A Night on the Town

In reply to Shorty (msg # 941):

Morteft says, *Why are we here again? I mean besides the drugging us, transporting us, removing our ability to leave and forcing us on this job, I can't recall what our goal is. Is it to recover that fox's tail or something? Maybe we are wasting our time on these two.*
Warwick
player, 2029 posts
Sat 27 May 2023
at 16:31
  • msg #943

Re: Delith-1a:A Night on the Town

In reply to Morteft (msg # 942):

*To remove the threat of Set and the big water creature.  Getting the fox's tail back would get her to help us rather than be a hinderance.  We came here because we thought we could take out the assassins.  Well, it's obvious the whole fort is a trap designed against us.  So, let's not let them use it against us.  If we're going to have to fight them, let's fight them on ground of our own choosing.*
Morteft
player, 1599 posts
Logical, detached
Represses emotions
Sat 27 May 2023
at 16:33
  • msg #944

Re: Delith-1a:A Night on the Town

In reply to Warwick (msg # 943):

*That seems smart. Where then? The village? We could continue to fortify it while we wait. I suspect they will take a few weeks to come after us.*
Warwick
player, 2030 posts
Sat 27 May 2023
at 16:46
  • msg #945

Re: Delith-1a:A Night on the Town

In reply to Morteft (msg # 944):

*The village has many innocents, but they've been fortifying for a while.  Too bad there's not a place we could create of our own.*
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