Re: Thunderspire Labyrinth
"Good points," Mittens agrees, "Onward with caution, then!"
She sneaks forward and carefully peeks into the room. She then relaxes and casually steps in.
"Coast is clear. Looks like the boss's bedroom. If so, prolly kept his profits locked up in here somewhere. 5 copper says he's got the key on his person."
She scans the room and comments on Dido's commentary.
"Well there were those crazy berserkers in that blood drenched temple of doom earlier. I'm guessing like them, these guys were just full of blind battle frenzy."
She shrugs.
"Well there's the expected locked chest. Not trapped from what I can tell. And over here's a little contract slash invoice slash receipt thingy."
She picks up the paper and reads it aloud.
"'Sold: Riverdown slaves. Price: 1,000 gold. Signed: Murkelmor Grimmerzhul.' This apparently two days ago."
20:52, Today: Mittens rolled 10 using 1d20+5. perc check.
Secret Doors: A PC detects a secret door with a DC
25 15 Perception check. The doors open easily and are not
locked. No check is required to find the exit from within
one of the secret passages
Treasure: A chest in Location 8 holds the Bloodreavers’
treasure. The chest is locked (DC 25 15 Thievery check to
open); Krand carries the key. The chest contains +2 delver’s
chainmail, one potion of healing, five gems worth 100 gp
each, 450 gp, and 500 sp.
nondescript loot that translates to a chunk of whatever the PCs wind up having when they level up.
If the PCs search Krand’s quarters, they discover a
letter. The letter, written in Common, is a contract to purchase
the Riverdown slaves for 1,000 gp; it’s signed by
Murkelmor Grimmerzhul, dated two days ago.
This message was last edited by the GM at 01:00, Sun 13 May 2012.