Re: Thunderspire Labyrinth
Terdisas was hoping to not start the day in such an extreme manner, but considering the circumstances it was for the best. The sorcerer continues his other trend alongside his binary states of 'perfectly healthy' vs 'near cripple', as he switches from harmless wiffothon to showcasing that there is no such thing as overkill.
Either way, the tree trunk thick lightning cobra decides that bronze minotaur eyes are the best place to sink it's fangs, pumping more lightning in the place of venom slagging the metallic head before it disperses to a mere spark that zaps the already injured heretic like a really bad case of static.
"Tweet, is it still overkill when it's only just enough to defeat something?" "Overkill is more of a philosphical argument, really." Now, it was down to enemies that his melee inclined allies had a reasonable chance to actually hit... That teleport away every time they are hit with melee...
So you see, 4th edition is like 3rd/3.5/Pathfinder where it counts. Casters having it easy while those who have to take the enemy head on are basically slapped in the face.
Standard: Serpentine Blast vs Bronze, Hits (24 Reflex). 31-5= 26 Lightning DMG.
ACTION POINT: Standard, Lightning Strike vs Bronze, Hits (25 Reflex). Minimum of 14-5 = 9 DMG.
Bronze HP: 35-26= 9-Guaranteed= DEAD
Heretic 2 HP: 56-4= 52/60
Terdisas HP: 20/42 S 6, V 10, AP 0
As ever, thank you Gauntlets Of Blood.
This message was last edited by the GM at 08:26, Fri 01 Mar 2013.