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06:03, 25th April 2024 (GMT+0)

Thunderspire Laberynth (part 2)

Posted by KitauFor group 0
Kitau
Player, 16 posts
Wed 29 May 2013
at 23:09
  • msg #1

Thunderspire Laberynth (part 2)

Kitau simply nods.  Mits shrugs.

"I wasn't expecting them to be willing to lend support either, but now that you point out all those complications maybe it would be better to just deal with this problem with only the support Kitau's friends offer."

Kitau leads the group to the temple in the western wall.  ((Location 5))

5. Temple of Hidden Light
This small shrine dedicated to Erathis, goddess of law and
civilization, has been established in the Hall. The Mages
of Saruun have left the place mostly unmolested, but they
do require the priest to provide a share of her tithes to
them. Inhabitants of the Hall often stop by to drop a few
coins in the coffers and say a prayer before setting out into
the Labyrinth or beyond. The priest Phaledra tends to the
shrine.
Phaledra can perform the Gentle Repose and Raise
Dead rituals, and she has Discern Lies and Traveler’s Feast
on scrolls. She won’t give them away, but if the adventur-
ers help the people of the Hall, she offers the scrolls in
exchange for an offering to the shrine (equal to twice the
ritual’s component cost; see the Player’s Handbook).

Phaledra is willing to give blessings to the group but not willing to join them on their dangerous mission.

"And alas Surina is will be unavailable to help for who knows how many days.  She caught wind of a Duergar Theurge lurking about asking shady information brokers about your movements and went to hunt him down.  Framarth I think was the name."

"Oh the fairy!" Mittens chimes, clapping her hands, "Well that's actually good news."
This message was last edited by the player at 23:14, Wed 29 May 2013.
Callie
NPC, 153 posts
Cleric of Sehanine
Lover Halfling
Thu 30 May 2013
at 16:23
  • msg #2

Re: Thunderspire Laberynth (part 2)

Callie looks slightly worried, "That's not something anyone should do alone. Despite how hard Mittens spanked Framarth by turning him into a fairy, it was only temporary and the last Duergar we fought that was like him was very tough for our whole team to take on. If Surina doesn't have a team, we need to track her down."
Terdisas
GM, 531 posts
Thu 30 May 2013
at 17:18
  • msg #3

Re: Thunderspire Laberynth (part 2)

  "Throwing them off a tall keep after their run as a fairy only served to annoy Framarth, yes.  Jumping down after them to finish the job would not have been a good idea."   "Chirp, who knew Duergar legs were so shock absorbent?"
Kitau
Player, 17 posts
Wed 5 Jun 2013
at 15:25
  • msg #4

Re: Thunderspire Laberynth (part 2)

Mittens snickers about shock absorbent legs and conjures a picture of a Duergar with spring legs.

"She knows to gauge her enemies," Kitau says, sounding unconcerned.

She waves bye to the priestess and heads for the door.

"Nice to meetcha, Phaledra," Mits says with a wave goodbye, "Good luck with the shrine 'n stuff."

She follows Kitau's lead.

"Well here's hoping she's successful dealing with Framarth.  Save us the trouble of fighting him again."
This message was last edited by the player at 15:26, Wed 05 June 2013.
Callie
NPC, 155 posts
Cleric of Sehanine
Lover Halfling
Sat 8 Jun 2013
at 06:29
  • msg #5

Re: Thunderspire Laberynth (part 2)

Callie giggles from the spring-legged image. Then says to Kitau, "If you say she'll be OK, Kitau, I believe you."

Callie is sure to give a blessing of her own to Phaledra.
As does Dido.

As Kitau continues to lead the way, Callie says, "Mr Deepgem is all that's left, right? Wonder what he's up to..."
Terdisas
GM, 538 posts
Fri 14 Jun 2013
at 00:57
  • msg #6

Re: Thunderspire Laberynth (part 2)

  "Chirp, Ale and Wenches, unaware the violently judgmental are soon to be upon him... Wait, no, that's Glumgold."  "I thought he cut that out after the incident with his wife and the crossbow."
Placeholder
Tue 18 Jun 2013
at 15:42
  • msg #7

Re: Thunderspire Laberynth (part 2)

Posting all the module junk now.  Will post IC junk later.


Two large stone friezes in the shape of stern dwarf faces
adorn the facade of this expertly carved series of chambers.
The Deepgem Company deals in gems and precious
metals, as well as fine arms and armor. The company buys
gold, gemstones, and other valuables from Thunderspire’s
many prospectors. Deepgem caravans depart every week
for Silvershield Hold, after providing a cut of their profits
to the Mages of Saruun.

Ulthand Deepgem, an old dwarf cleric of Moradin and
former adventurer, runs the business. He despises the
duergar and avoids dealing with them except in extreme
circumstances (such as when the Mages of Saruun require
it). In addition to Ulthand, five other dwarves live in this
outpost. The company also employs a dozen miners, several
mule drivers, and other laborers, most of whom live in
the Pigeonholes.

Hook: Find the Boar
A few days ago, one of Ulthand’s mining teams was
viciously slaughtered. Ulthand’s dear pet, a dire boar that
he personally trained as a mount and beast of burden, had
accompanied the team that day. If the adventurers come
to know Ulthand, he asks them to recover the animal.
(Alternatively, the PCs can hear about the missing boar
and Ulthand’s reward at the Halfmoon Inn. The dwarf
suspects the boar might be alive, for the miners’ bodies
were recovered but not the boar’s. Judging from the brutality
of the attack, Ulthand believes gnolls were responsible,
though he has no idea where to find them.
Quest XP: 175 XP (minor quest), and Ulthand offers a
100 gp gem for the recovery of the animal.
Mittens
GM, 425 posts
Wed 19 Jun 2013
at 08:06
  • msg #8

Re: Thunderspire Laberynth (part 2)

Mits shrugs.  "While I may not approve of alcoholism or lasciviousness, I think myself capable of reserving my 'violent judgmental' for the super evil murder death cultists, poison bearded demonic kidnappers, and various other villains who try to incinerate, dismember, or otherwise turn my friends into paste.  Besides.  If Kitau says I can count him as an ally, that's good enough for me."

Kitau introduces the dwarf to everyone who welcomes them and gives them some praise for their heroics so far.
Callie
NPC, 156 posts
Cleric of Sehanine
Lover Halfling
Fri 21 Jun 2013
at 02:43
  • msg #9

Re: Thunderspire Laberynth (part 2)

In response to Superbird, Dido says, "We all agree with what Mittens said. Besides... as a follower of Moradin, far be it from me to judge someone for drinking."

Callie says, "Nothing wrong with wenches.. though I can't say I approve in cheating on your spouse.... in most cases."

When introduced to Deepgem, Callie gives a curtsey. "Thank you for your kind words."

Dido says, "Wish I came prepared with a gift to honor our meeting. Instead, I will offer to share merry tales with you when we have avenged your miners and returned with your boar."

Callie smiles at Dido then looks back at Deepgem. "Believe me when I say I long for pleasantries... it oft seems like one fight after another with only sleep between. So my friends and I will try our best to be back sooner than later."
Terdisas
GM, 541 posts
Fri 21 Jun 2013
at 07:53
  • msg #10

Re: Thunderspire Laberynth (part 2)

  "I am getting incredibly tired of being shot at by beards.  Alas, I somehow doubt we have not seen the end of that."  Boar huh?  Sounded not as inconvenient as it probably was in reality.  "I do not suppose you have any insight to how we could make the boar cooperative in returning with complete strangers?"
Mittens
GM, 426 posts
Sat 22 Jun 2013
at 01:44
  • msg #11

Re: Thunderspire Laberynth (part 2)

"Throw him some food," the Dwarf answers, "If he's not in a cage and running about, try and rope him.  Outside that, just let your ranger work her magic."

He nods at Kitau who skews her lips.

"Ranger?" Mits echoes in some surprise, "Here I was assuming berserker.  Do you have skill in handling animals?"

Kitau shakes her head.

"Uh... in that case maybe your human would be your best negotiator.  He was trained to obey Dwarves and Humans.  Gnomes, cats, and halflings less so."
Callie
NPC, 157 posts
Cleric of Sehanine
Lover Halfling
Tue 25 Jun 2013
at 04:16
  • msg #12

Re: Thunderspire Laberynth (part 2)

Callie and Dido look at Terdisas. Callie looks back at Deepgem, asks for the boar's name, and once she gets it, she says, "Well unless you have any other advice, we'll be on our way."

Should the group head out, Callie says, "If we find the boar, Terdisas, we'll try calling him by name and see if he responds. If he looks at all of us without acting hostile, Dido can guide him. He's got the thickest armor in the group. But if he looks hostile towards us all, we'll see about if he acts nicer towards you."
Terdisas
GM, 542 posts
Tue 25 Jun 2013
at 06:30
  • msg #13

Re: Thunderspire Laberynth (part 2)

  Alas, Terdisas's pile of influence skills do not include Nature, or a good Wis Mod.  "I would try calling them by name if it had ever been mentioned.  Hopefully a firsthand view of us maiming it's captors will go further towards endearing us to it than my usual experience with animals being an actual conversation."

  "I am totally insinuating I'm much better than a boar, tweet"  "So you consider yourself a hunting pet?"  "Boars are amazing chirp."
Mittens
GM, 427 posts
Wed 3 Jul 2013
at 02:20
  • msg #14

Re: Thunderspire Laberynth (part 2)

"Steeltooth," the Dwarf answers, "His left tusk had to be repaired.  Thanks for keeping an eye out for him."

Mittens snickers.  "Reminds me of Irontooth."

Deepgem raises an eyebrow and looks over at Kitau.  She shakes her head.  "Name of a goblin.  Long story."

Mits thumbs-ups at the plan once the group is underway.

"If all else fails we could always KO it with non-lethal attacks and tie it up.  And Superbird is totally more awesome than a boar."
Callie
NPC, 158 posts
Cleric of Sehanine
Lover Halfling
Wed 3 Jul 2013
at 20:27
  • msg #15

Re: Thunderspire Laberynth (part 2)

With plenty of sugar in her tone, Callie says, "You're loved, Superbird. Don't ever doubt it."

Callie does what she can to lead the way, though she is sure to have Dido and Kitau help lead so that Callie won't be front lines in case of an attack. Dido switches with Kitau for who takes rear guard as they travel.

Callie says, "You really were missed, Kitau. But I'm really glad you took it easy like we asked. I hope we didn't worry you too much."

Dido says, "Heh... you surely would have been proud. I know I was. Callie pretty much took your place protecting the team from getting hurt."

Callie pshaws. "I had a little boy and then a ranger who both helped me there."
Terdisas
GM, 543 posts
Sat 6 Jul 2013
at 02:49
  • msg #16

Re: Thunderspire Laberynth (part 2)

  "I suppose out of everything else, hoping that nobody of us get hurt is the most difficult of hopes.  None of you deserve injury more than others, even if some of you can deal with them better."

  "Chirp, Sorcerer of Storms and fragile bone structure."
Mittens
GM, 428 posts
Tue 9 Jul 2013
at 02:30
  • msg #17

Re: Thunderspire Laberynth (part 2)

Kitau nods and thumbs-ups in reply to Callie.  To Dido's statement she skews her lips and glances at Callie but makes no comment.

"Ah yes," Mits chimes in regard to the tow Kitau replacements, "Those two.  While not as angry as our favorite raging gnome, they certainly weren't lacking in aggression toward monsters."

To Terdisas's and Superbird's comments she shrugs.

"Not everyone can be an armored juggernaut, but your overwhelmingly destructive magic does its part to ensure the survival, if not the complete lack of hurt, of our friends.  I get the feeling that we've gotten powerful enough now that should we be ambushed by a couple kobold bandits they'll be defeated before they get a chance to do us any harm."

The map found on the assassins is far from perfect and following it proves to be less than certain, but the group manages to keep from getting lost in the labyrinth.  At last a side tunnel marked with demonic symbols is found, the most likely entrance for The Well of Demons seen so far.
Dido
NPC, 88 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 9 Jul 2013
at 03:20
  • msg #18

Re: Thunderspire Laberynth (part 2)

Dido examines the markings. "....a good a guess as any that this is the place?"

Callie nods. "May as well poke on through. Not like we have options at the moment. Not excited about this, but at the same time, I'm anxious. The sooner we get this done, the better."

Dido says, "Well of Demons isn't the most inviting name of a place for me either. But like you said... little choice."

The two head in.
Terdisas
GM, 544 posts
Thu 11 Jul 2013
at 00:56
  • msg #19

Re: Thunderspire Laberynth (part 2)

  Taking 'the complete lack of hurt of our friends' out of context would explain the other reason Sorcerer's being a legitimate Glass Cannon was a good thing.  "Compared to our last trip, this entrance is downright subtle."
Narrator
player, 166 posts
For narrating
and convenience
Thu 11 Jul 2013
at 04:19
  • msg #20

Re: Thunderspire Laberynth (part 2)

When the PCs enter the area, read:
You see a large, square chamber. Five columns, three set near the
room’s corners and two in the middle of the chamber, rise up 15
feet to the ceiling. Each column has the face of a leering, fanged
minotaur carved onto it. You notice a well in the southeastern
corner of the room, and two passages lead away, one to the east,
the other to the south.

The columns speak a few seconds after a creature enters
the room. A listener hears the message in his or her native
tongue, spoken in the deep tones of a powerful minotaur:
"Greetings, seekers of Baphomet’s boundless glory.
Those who prove unworthy of his attention
Shall be claimed forever as his slaves.
Those who prove worthy
Shall be granted power beyond mortal reckoning.
Mask, bell, blade, and tome"

The monsters attack while this message is uttered.
The PCs must make Perception checks to avoid being
surprised.
*(Mittens' illusion totally screws up this ambush...)
Perception Check
DC 21: You notice a hunched figure skulking behind one of the
columns. Seeing that it has your attention, the creature attacks.
DC 27: A pair of creatures with long arms cling to the ceiling,
hiding within narrow cracks at the top of the columns and watching
you intently. Seeing that you’ve noticed them, they attack.

*Before the group enters the room, Mittens used Spectral Image to make a decoy of herself in the center of the room.  The enemies attacked it and found to their annoyance that it's a fake!  Kitau tosses her javelin at the nearest monster but misses.

If you get a perc check higher than 21 you get to act in the surprise round.  Surprise round so far: Mits rolls above 21 perc and uses spectral image.  Ghoul and Chokers attack it.  Kitau rolls above 21 perc.  Uses ranged basic vs ghoul 2.  Miss
This message was last edited by the player at 04:36, Thu 11 July 2013.
Terdisas
GM, 545 posts
Thu 11 Jul 2013
at 05:26
  • msg #21

Re: Thunderspire Laberynth (part 2)

  You stand there like an idiot while the creatures attack yo-what do you mean you didn't fall for the millionth obvious ambush?

OOC: So, fail perc obviously.
Initiative 17.  Not even taking that potential option to reroll (since my first roll for perc was with my big init mod).  Because even with Ter's Base 18 Dex, it is physically impossible to beat an initiative of 29

Dido
NPC, 89 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 18 Jul 2013
at 16:43
  • msg #22

Re: Thunderspire Laberynth (part 2)

While Callie and Dido don't normally HAVE a native tongue (seeing as 4e doesn't have a Halfling language), it is still noticed by the two religious halflings that the minotaur must be using Supernal... and not just the language, but the language the way it is spoken by supernatural beings.

"By Moradin's beard..." Dido whispers in awe.

Callie is silent, preparing herself for battle. This group taken by an ambush? What Terdisas narrated should pretty much tell you the answer.


Callie Initiative: 9 (6+3)
Dido Initiative: 15 (12+3)

Narrator
player, 167 posts
For narrating
and convenience
Fri 19 Jul 2013
at 04:50
  • msg #23

Re: Thunderspire Laberynth (part 2)

The two chokers skuttle across the ceiling and attack Kitau and Dido, but the little tanks manage to avoid being grabbed.  Rumble rumble krakoom!  Huge tentacles erupt from the floor below the heroes, grabbing almost everyone and crushing them with monstrous strength!

C Tentacle Flurry (standard; recharge ⚄⚅)
Close burst 2; +11 vs. AC; 2d6 + 5 damage, and the target is
grabbed (until escape).

Hits everyone but Dido and Kitau.  Action point!

Grinding Tentacles ✦ Acid
At the start of the phalagar’s turn, any creature it is grabbing
takes 1d8 + 2 acid damage.
Threatening Reach

Crit!


Dido HP: 49-17=32
Callie HP: 42-11= 31
Mittens HP: 41-11= 30
Terdisas HP: 42-11= 31

This message was last edited by the player at 05:04, Fri 19 July 2013.
Terdisas
GM, 546 posts
Fri 19 Jul 2013
at 05:09
  • msg #24

Re: Thunderspire Laberynth (part 2)

  Terdisass dislikes grabby tentacles, because it was hard to even joke about them without the ratings board readying the pitchforks and torches.

  "Right, that's enough of that."  Step one, LOUD.  D10s do not go to 11, but that's okay because his Damage mod goes to 13, a crack of thunder sending the tentacles slinking back to a further crack.

  "quick boss, overreact!"  Is that sound advice?  Either way, Terdisas snaps off a trio of ice drills down the hall, the first digging into the nearest choker while the other two fly wide, until the last makes a U turn and drives down the crevice after the tentacvles.

Standard:  Thunder Slam vs Tentacles: hits (24 Fort).  27 Thunder DMG, pushes 3 (and cancels grab on party).
Action Point
:  Ice Javelins vs Chocker 1, 2, and Tentacles:  Hits 1 (29 Ref), Miss 2, Miss Tentacles.
Daily Utility: Good Timing; Reroll vs Tentacles, Hits (22 Ref).
DMG:  22 Cold DMG.  Ongoing 5 Cold (save Ends) vs Choker 1, and Tentacles.  11 Cold DMG vs Choker 2.

Effects: Tentacles pushed back, so it's grab on party broken before it's freebie damage.  Ongoing Cold 5 (save ends) to Choker 1, Tentacles.

Choker 1 HP: 42-22= 22(-5=17)/42 (Bloodied).  Ongoing 5 Cold
Choker 2 HP: 42-11= 31/42
Tentacle HP: 142-27-22 = 93(-5=88)/142 Ongoing 5 cold

Terdisas HP: 31/42
S 6 V 10 AP 0
This message was last edited by the GM at 05:20, Fri 19 July 2013.
Dido
NPC, 90 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 19 Jul 2013
at 05:24
  • msg #25

Re: Thunderspire Laberynth (part 2)

"Slaughter those ceiling monsters!" Dido yells as he throws his hammer at the more hurt of the two. It just clips the monster, seemingly doing nothing before returning to Dido's hand. He rushes forward and yells something draconic as he turns to face the chokers from behind them.


Standard: Throw hammer at Choker 1. Hit(17)
 dmg: 8
Move: Southbound juuuust out of choker reach.
Minor: Call of Challenge

Choker 1, Choker 2, and Phalagar are marked by dido.


Choker 1 HP: 22 - 8 = 14

This message was last edited by the player at 06:11, Fri 19 July 2013.
Narrator
player, 169 posts
For narrating
and convenience
Fri 19 Jul 2013
at 05:36
  • msg #26

Re: Thunderspire Laberynth (part 2)

The ghoul charges Dido and digs in with it's claws!

Dido HP: 32 - 7 = 25 immobilized, SE.
Mittens
GM, 433 posts
Fri 19 Jul 2013
at 05:57
  • msg #27

Re: Thunderspire Laberynth (part 2)

Mits rushes around the corner to hide from the ceiling chokers then sneak attack fire magic attack!

Choker 1 HP: 14-12=2
Choker 2 HP: 31-12=19
Ghoul HP: 63-12=51
Phalagar HP: 93-12=81
All taking ongoing 5 fire!

This message was last edited by the GM at 06:11, Fri 19 July 2013.
Kitau
Player, 18 posts
Fri 19 Jul 2013
at 06:03
  • msg #28

Re: Thunderspire Laberynth (part 2)

Kitau steps forward, tossing her javelin upward to skewer the burning, freezing choker overhead.  The javelin returns her hand.

Choker 2 HP: 19-11=8
This message was last edited by the player at 06:13, Fri 19 July 2013.
Callie
NPC, 159 posts
Cleric of Sehanine
Lover Halfling
Fri 19 Jul 2013
at 06:32
  • msg #29

Re: Thunderspire Laberynth (part 2)

Callie shoots white fire from her symbol at one of the chokers, steps forward and says, "Be healed, everyone!" even as the choker falls from the ceiling to the floor unconscious, Callie glows and heals everyone. This is different from the one she can only do once per day, though.


Move: forward 2
Minor: Moon Touched.
 Everyone heals for 6 hp.
Standard: Sacred Flame v Choker 2. Hit(16)!
 dmg: 8
 Dido granted a save throw. Save: 16!

DIDO IS NO LONGER IMMOBILIZED!


Choker 2 HP: 8 - 8 = KO!
Callie HP: 31 + 6 = 37
Dido HP: 25 + 6 = 31
Kitau HP: 45 + 6 = Unchanged
Mittens HP: 30 + 6 = 36
Terdisas HP: 31 + 6 =
37

Narrator
player, 172 posts
For narrating
and convenience
Fri 19 Jul 2013
at 06:34
  • msg #30

Re: Thunderspire Laberynth (part 2)

The two burning chokers fall from the ceiling and hit the ground, shattering into thousands of burning frozen pieces.  The phalagar then answers Dido's challenge with several tentacles bursting up from under him that attack, but the nimble paladin manages to evade them!  Several other tentacles burst up from beneath each of the heroes, threatening to attack should they be careless!  The tentacles are still fogging from Terdisas' ice, but apparently Mittens' fire went out.

This is my way of explaining threatening reach for a monster that's underground.  I ignored threatening reach earlier because Ter forced the monster back into into it's tunnel, tentacles and all.  Saved from ongoing fire
Choker 1 HP: 2-10=dead
Phalagar HP: 81-10=71

This message was last edited by the player at 06:41, Fri 19 July 2013.
Terdisas
GM, 547 posts
Fri 19 Jul 2013
at 06:46
  • msg #31

Re: Thunderspire Laberynth (part 2)

  "Thank you Callie, for keeping us all alive long enough to get things done."

  Terdisas considers his options for targets, now that his friends have ensured the climbing and grabby sorts (as opposed to the digging and grabby sort) were dealt with.  In the end, he decides to help kill faster what can probably be killed faster, who knows how many tentacles had to be slashed, frozen, burnt, etc.  Meanwhile, just one ghoul standing right there.

  ...Just one ghoul smoking slightly on it's back right there.  "Down, but unfortunately not out."
Move: Shift.
Standard: Pinning Bolt Vs Ghoul. Hits (27 Ref). 22 Lightning DMG, Knock prone, Slowed until End Of My next turn.

Effects: Ghoul Knocked Prone,  Ghoul Slowed Until End Of My Next Turn.

Ghoul HP: 51-22=  29(-5= 24)/63 (Bloodied)

This message was last edited by the GM at 06:47, Fri 19 July 2013.
Dido
NPC, 91 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 20 Jul 2013
at 04:17
  • msg #32

Re: Thunderspire Laberynth (part 2)

"Good job!" Dido commends his team. He swings his hammer at the ghoul and whiffs.


Valorous Smite v Ghoul. Miss(13)
Rolled a 3. XD

Narrator
player, 174 posts
For narrating
and convenience
Sat 20 Jul 2013
at 04:27
  • msg #33

Re: Thunderspire Laberynth (part 2)

The ghoul rolls back and forth a bit to put out the fire, springs back to it's feet, and claws Dido, once again immobilizing the paladin!

Ghoul HP: 29-5=24
Dido HP: 31-6=25 Immobilized, SE

Ghoul saves from ongoing damage
Kitau
Player, 19 posts
Sat 20 Jul 2013
at 04:40
  • msg #34

Re: Thunderspire Laberynth (part 2)

Kitau steps forward, carefully evading the tentacles, and uppercuts the ghoul with her axe!  It staggers back!

Thundertusk Boar Strike
Ghoul Hp: 24-18=6
Mittens
GM, 436 posts
Sat 20 Jul 2013
at 04:43
  • msg #35

Re: Thunderspire Laberynth (part 2)

"Super accurate Magic Missile!" Mittens exclaims, finishing off the ghoul before she takes a careful step away from the tentacle near her.

2+INT(4)+implement bonus(2)
Ghoul HP: 8-8=bonk
Callie
NPC, 160 posts
Cleric of Sehanine
Lover Halfling
Sat 20 Jul 2013
at 05:02
  • msg #36

Re: Thunderspire Laberynth (part 2)

Another wave of healing flows out from Callie like an aftershock and she shoots more holy fire at the Phalagar. "Could you evil types stop nailing Dido to the floor? It's not like he's gonna run away!" She then turns and blows a kiss which heals Dido good as new!


Moon Touched d8 Roll: 2
 Evens. So everyone heals for 2 and Moon Touched effect ends.
Standard: Sacred Flame v Phalagar. Hit(21)!
 dmg: 10
 Dido gets a save throw: 16 saves!
Minor: Healing Word on Dido (2d6): 7 (2+5) + 3 (healer's lore) = 10
 Dido spends a surge and gains 10 + his surge value (12) HP back. (22)

Dido is not immobilized


Phalagar HP: 71 - 10 = 61
Callie HP: 37 + 2 = 39
Dido HP: 25 + 2 + 22 = 49 exactly full*
Kitau HP: 45 + 2 = Unchanged
Mittens HP: 36 + 2 = 38
Terdisas HP: 37 + 2 =
39

* 49 was full HP at lvl 5. Taking this moment to update Dido's HP to his lvl 6 hp. He has 55 HP.

Narrator
player, 176 posts
For narrating
and convenience
Sat 20 Jul 2013
at 05:14
  • msg #37

Re: Thunderspire Laberynth (part 2)

More tentacle thrashing!  Dido manages to barely deflect one with his shield, but Kitau and Callie get grabbed and crushed!

Callie HP: 39-10=29 and grabbed
Kitau HP: 45-10=35 and grabbed

Terdisas
GM, 548 posts
Sat 20 Jul 2013
at 05:17
  • msg #38

Re: Thunderspire Laberynth (part 2)

  Terdisas's lucky streak (well, he did miss 2.5/3 of his daily spell) ends, as his attempt to discourage the tentacles from being all grabby on his friends harmlessly clips the things.
Move: Shift.
Standard: Dragon Frost, Rolled a 3 (13 fort).

Dido
NPC, 92 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 20 Jul 2013
at 05:32
  • msg #39

Re: Thunderspire Laberynth (part 2)

Dido steps over to the Phalagar. "Thanks for loosening me up, Callie! Take THIS, fiendish tentacles!" Dido hits it with his hammer. Doesn't seem to do much, but at least Dido seems emboldened.


Move: Shift to Phalagar
Minor: Divine Challenge on Phalagar
Standard: Strength from Valor v Phalagar. Hit(26)!
 dmg: 5
 Dido gains 5 thp.


Phalagar HP: 71 - 5 = 66

Kitau
Player, 20 posts
Sat 20 Jul 2013
at 05:50
  • msg #40

Re: Thunderspire Laberynth (part 2)

Hack!  Slash!  Kitau severs the tentacle holding her!

Phalagar HP: 66-28=38
Mittens
GM, 438 posts
Sat 20 Jul 2013
at 05:59
  • msg #41

Re: Thunderspire Laberynth (part 2)

"Mittens tries to use beguiling strands to force the tentacle monster to let go of Callie, but it seems getting at the monster's brain through it's extremities proves too difficult for the wizard at the moment."
Callie
NPC, 161 posts
Cleric of Sehanine
Lover Halfling
Sat 20 Jul 2013
at 06:17
  • msg #42

Re: Thunderspire Laberynth (part 2)

Callie grabs the tentacle and yanks it off of her before rolling forward and holding her holy symbol out. "Fall before the might of those blessed by the gods!"

Kitau and Mittens feel awash with extra stamina while the monster seems to make a few openings as it cringes slightly.


Escape from grasp: 24 success!
Standard: Hymn of Resurgence v Phalagar. Hit(25)!
 Target takes a -2 to all defenses. Whenever an ally hits the target before the end of your next turn, the target is knocked prone.
 Each ally in blast can choose to either gain 5 temporary HP, or make a saving throw.
(Dido already has 5 thp and doesn't need a save, so this has no effect on him)


Kitau and Mittens gain 5 thp!

Narrator
player, 177 posts
For narrating
and convenience
Sat 20 Jul 2013
at 06:21
  • msg #43

Re: Thunderspire Laberynth (part 2)

The tentacle monster manages to grab hold of Dido and begins squeezing!

Dido HP: 55+5thp-8=52
This message was last edited by the GM at 06:22, Sat 20 July 2013.
Terdisas
GM, 549 posts
Sat 20 Jul 2013
at 06:32
  • msg #44

Re: Thunderspire Laberynth (part 2)

  Terdisas takes a safer bet shot of lightning at the Tentacles, and even then he would have missed if not for Callie's efforts.  Still, even a weaker hit from a sorcerer was definitely painful.  Not to mention the oddities of status effects, as the tentacles flop to the ground (if still holding onto Dido).  But then, it was still less confusing than trying to figure out when a Snake was prone or not.  "Thank you for the setup Callie, hopefully we can finish this before Dido get's knocked around more."
<small>Standard: Lightning Strike vs Tentacles: Hits (17 Ref) thanks to Callie.  18 DMG.

Effects: Tentacles knocked prone.

Tentacle HP: 38-18 = 20
Dido
NPC, 93 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 20 Jul 2013
at 06:36
  • msg #45

Re: Thunderspire Laberynth (part 2)

"I know you love me and all, but you're hugging just a BIT too tight!" Dido says as he smacks the monster with his hammer.


Standard: Valiant Strike v Phalagar. Hit(22)!
 dmg: 9


Phalagar HP: 20 - 9 = 11

This message was last edited by the player at 06:37, Sat 20 July 2013.
Kitau
Player, 21 posts
Sat 20 Jul 2013
at 06:49
  • msg #46

Re: Thunderspire Laberynth (part 2)

The ground above the main body collapses revealing a nasty maw lined with teeth!

"Super accurate Magic..."

"Rraaaargh!"

Kitau leaps down on top of the beast and cleaves it's head in three, spraying gore everywhere!  Yes, three.  Mittens relaxes and her interrupted spell just kinda berzaps one of the tentacles of the now dead monster.

"Is it just me, or is overkill the theme of this entrance?  Not that I'd want Terdisas to have done any different.  That was good timing with that spell in my estimation.  I mean more along the lines of...   wait...  did that voice really say, 'Mask, bell, blade, and tome?'  As in...  Minotaur...  Cow bell?"

Kitau just wipes the gore from her axes and armor.
Callie
NPC, 162 posts
Cleric of Sehanine
Lover Halfling
Fri 26 Jul 2013
at 04:03
  • msg #47

Re: Thunderspire Laberynth (part 2)

Callie cures herself and then sits for a rest. "Rest up, everyone. If this was the welcoming committee, chances are we have a few more fights ahead. And chances are we were heard."


Callie HP: 29 + 9 + 5(d6) + 3 + (d6) = Full
Surges: 3/7 - 1 = 2/7

Kitau
Player, 22 posts
Fri 26 Jul 2013
at 04:14
  • msg #48

Re: Thunderspire Laberynth (part 2)

Kitau takes a breather

HP: 45/45 surges 7/8
Terdisas
GM, 550 posts
Fri 26 Jul 2013
at 22:18
  • msg #49

Re: Thunderspire Laberynth (part 2)

  "Apparently the messages of the damned lack a certain sense of self awareness."  "Tweet, what overkill?  Things need to be hit that hard to get the job done at all, chirp."

OOC: Hmm, 39 out of 42 hitpoints...  While some characters would go from there, Terdisas has been knocked to 1 hitpoint at least once per campagin so yeah.  If anything I'm lucky I only need one surge, thanks Callie!

Terdisas HP: 42/42 S 5/6, V 10, AP 0.

Mittens
GM, 441 posts
Sat 27 Jul 2013
at 21:52
  • msg #50

Re: Thunderspire Laberynth (part 2)

"Hmm," Mits says, looking at the entrance, "If our past experience has been any indication, I'd say we have at least another half dozen fights ahead of us.  And what I was referring to was the giant super-fast burrowing tentacle monster, ceiling crawling chokers, and an undead for good measure.  And our spanking said monsters in under 30 seconds, admittedly.  But still.  I guess I should be getting used to encountering and obliterating huge enemies with once-a-day spells first thing in the morning by now.  Granted, that was earlier today, so I guess the bronze minotaurs were breakfast, and this is lunch?"

Kitau begins to stealthily scout out the two exits.  She doesn't get far before the spectral figure of a minotaur appears among the heroes and emits a wail of rage and anguish!  Just as suddenly it vanishes.  Kitau stops and stares for a few seconds before continuing to scout ahead.  Mits blink-blinks, looks at the others, and shrugs.  Kitau returns.

"Hall to the south too dark to see.  To the east is a closed door I can't hear past."

Everyone gains 1 AP
This message was last edited by the GM at 22:24, Sat 27 July 2013.
Callie
NPC, 163 posts
Cleric of Sehanine
Lover Halfling
Thu 1 Aug 2013
at 19:13
  • msg #51

Re: Thunderspire Laberynth (part 2)

Callie thinks about it. "Then let's all go down the dark hall with our light."

Dido says, "I'll take point."


Callie init: 18
Dido init: 13
This message was last edited by the player at 05:38, Fri 09 Aug 2013.
Terdisas
GM, 551 posts
Fri 2 Aug 2013
at 22:16
  • msg #52

Re: Thunderspire Laberynth (part 2)

  "I shall have to make do without then, though considering those fights the alternative may have been not staying alive long enough to use them later."

OOC: Thanks for the unfortunate but important reminder that new thread not = new day, when it comes to Day spells.  I still woulda used Ice Javelins back there even if I had remembered though cause YEESH.

EDIT: Terdisas Initiative: 20

This message was last edited by the GM at 05:36, Fri 09 Aug 2013.
Kitau
Player, 23 posts
Fri 9 Aug 2013
at 02:58
  • msg #53

Re: Thunderspire Laberynth (part 2)

Kitau follows immediately behind Dido, weapons at the ready.  Mits nods.

"I know, right?"

She lights her staff and follows near the rear.

"Depending on how things go, I may have to insist we take an overnight break to recuperate more fully before we get to the worst part of this place.  My foe-to-fairy spell is a coin-toss for how effective it'll be, so we can't really rely on that one to save the day if we run up against a big bad."

The hall ahead bends to the right, but an off-shoot hallway to the left ends in a closed double door.  The sound of a tortured pig can be heard from beyond the door followed by the familiar giggle of hyena.
This message was last edited by the player at 04:41, Fri 09 Aug 2013.
Callie
NPC, 164 posts
Cleric of Sehanine
Lover Halfling
Fri 9 Aug 2013
at 17:15
  • msg #54

Re: Thunderspire Laberynth (part 2)

Callie glances up at Mittens with a hopeful expression and says, "Let's hope that if it comes to where we need to rest, that the villains will be so polite as to simply allow us to. You know the saying crime never sleeps, right? I'd love to rest, but I don't know that we'll have such a choice."

Dido says, "And what do you mean coin toss? I remember that spell differently. It worked and it worked well. Are you saying that the spell sometimes fizzles and you can't recuperate it?"

But upon getting close enough to hear the tortured pig, Callie and Dido quiet down. Callie whispers, "Looks like we chose the right path. Maybe we CAN simply rescue the pig and leave so we can rest up."
This message was last edited by the player at 17:19, Fri 09 Aug 2013.
Terdisas
GM, 552 posts
Fri 9 Aug 2013
at 19:29
  • msg #55

Re: Thunderspire Laberynth (part 2)

  "I would be pleasantly surprised if it was that simple, but then that would be forgetting what we went through to get here in the first place."  The boar thing wasn't just a sidequest was it?  He has been having surprising trouble tracking their objectives between everything trying to kill them of late.
Mittens
GM, 443 posts
Sat 10 Aug 2013
at 03:27
  • msg #56

Re: Thunderspire Laberynth (part 2)

Mits readies mage hand to open the door.

"So shall I open the door so we can get the violence started?"

If there aren't any objections she'll open it.
Terdisas
GM, 553 posts
Sat 10 Aug 2013
at 03:45
  • msg #57

Re: Thunderspire Laberynth (part 2)

  Terdisas snaps off a bolt of lightning the moment the doors are open.  Nailing the Hyena that comes into view right in the face while electricity arcs from it to the huntmaster right across from it.

  "Hmm, mind our right everyone.  Whatever is over there is worth shooting."  Some days, being a storm sorcerer felt more like chaos.
Suprirse action: Lightning Strike (Big Arc) vs Hyena one.  Hits.  14 Lightning DMG.  Arcs 8 to Huntmaster 1.

Hyena 1 HP: 37-14= 23/37 (Bloodied 19)
Huntmaster 1 HP: 50-8= 42/50  (Bloodied 25)

Terdisas HP: 42/42
S 5, V 11, AP 1

Callie
NPC, 165 posts
Cleric of Sehanine
Lover Halfling
Sat 10 Aug 2013
at 03:51
  • msg #58

Re: Thunderspire Laberynth (part 2)

Callie immediately shoots holy fire from her holy symbol to the hyena Terdisas just shot and Kitau feels aglow with more vigor. "Thanks for the heads-up, Terdisas!"


Standard: Sacred Flame v Hyena 1. Hit(25)!
 dmg: 6
 Kitau gains 5 thp


Kitau HP: 45 + 5thp = 50
Hyena 1 HP: 23 - 6 =
17/37 (bloodied 19)

Kitau
Player, 24 posts
Sat 10 Aug 2013
at 03:54
  • msg #59

Re: Thunderspire Laberynth (part 2)

Kitau charges in and hacks at the nearest hyena!

Hyena 1 HP: 17-13=4
Dido
NPC, 94 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 10 Aug 2013
at 04:00
  • msg #60

Re: Thunderspire Laberynth (part 2)

Dido charges in, his heavy armor clinking with each heavy step before he whacks the hyena across the head with his hammer!


Standard: CHAAARGE! Ardent Strike v Hyena 1. Hit(16)!
 dmg: 6 (minimum)


Hyena 1 HP: 4 - 6 = DEAD!

Narrator
player, 180 posts
For narrating
and convenience
Sat 10 Aug 2013
at 04:06
  • msg #61

Re: Thunderspire Laberynth (part 2)

The walls of this chamber are covered with faded murals that
depict minotaurs in combat. The images show minotaurs fighting
each other, as well as battling demons, dwarves, humans, and
dragonborn. In all the pictures, the minotaurs lack weapons and
armor. They use their horns, teeth, and bare hands to rend their
opponents from head to toe.
A barrier of hay bales divides the room. In the northern portion
of the room, a large boar is chained to the floor inside a pen.
Arrows jut from the trapped creature, and the floor around it is
covered with splatters of blood. Hyenas encircle the pen, trying to
bite the boar. One by one, the hyenas become aware of your presence
and turn their attention in your direction.


A gnoll from the south shoots at Kitau but misses.  Then a hyena rounds the corner of the giant pig's cage and charges Dido only to slam against his shield!
Terdisas
GM, 554 posts
Sat 10 Aug 2013
at 04:11
  • msg #62

Re: Thunderspire Laberynth (part 2)

  Terdisas moves up closer to the door for a better view of the room without exposing himself to the Gnolls.  Tweet, Default plan is go. Superbird comments as the Sorcerer does indeed resort to spamming lightning strike.  Still, can't argue with the results.  Especially when it punishes enemies otherwise out of reach for the moment.
Move: duh.
Standard: L strike (Big Arc) vs Hyena 2, hits.  16 Lightning DMG.  8 DMG to Huntmaster 1.
Hyena 2 HP: 37-16= 21/37
Huntmaster 1 HP: 42-8= 34/16

Terdisas HP: 42/42
S 5, V 11, AP 1

Narrator
player, 181 posts
For narrating
and convenience
Sat 10 Aug 2013
at 04:19
  • msg #63

Re: Thunderspire Laberynth (part 2)

Another arrow bounces harmlessly off Kitau's armor and another harmless charge from another hyena.

"Hmm... maybe I was being overly paranoid earlier?" Mittens comments.
Callie
NPC, 166 posts
Cleric of Sehanine
Lover Halfling
Sat 10 Aug 2013
at 04:30
  • msg #64

Re: Thunderspire Laberynth (part 2)

Callie steps forward and says, "Their pets may be easy to kill, but maybe the gnolls won't be. We'll see." and with that, she blasts Dido, Kitau, and the two hyenas with holy light. A familiar feeling Dido and Kitau are used to where their weapons feel lighter and easier to control.


Move: To door, northside.
Standard: Divine Glow v Hyena 2 and 3. Hit(18)! Hit(24)!
 dmg: 13 (Max!)
 Dido and Kitau gain +2 power bonus to attack rolls until end of Callie's next turn.


Hyena 2 HP: 21 - 13 = 8
Hyena 3 HP: 37 - 13 =
24

Mittens
GM, 444 posts
Sat 10 Aug 2013
at 04:35
  • msg #65

Re: Thunderspire Laberynth (part 2)

"Zap!"

Another hyena goes down.  Mits moves through the open doorway.

Hyena 2 HP: 8-8=0
This message was last edited by the GM at 05:00, Sat 10 Aug 2013.
Kitau
Player, 25 posts
Sat 10 Aug 2013
at 04:37
  • msg #66

Re: Thunderspire Laberynth (part 2)

Kitau steps over to the other hyena and slays it with apparent ease.

Hyena 3 HP: 24-34
Dido
NPC, 95 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 10 Aug 2013
at 04:49
  • msg #67

Re: Thunderspire Laberynth (part 2)

"I've got the gnolls!" Dido yells as he charges southward, leaps up onto the barricade and smacks one of the gnolls across the muzzle! "SURRENDER! Or taste defeat!"


Move: South towards gnolls
Standard: Charge! Ardent Strike v Gnoll 2. Hit(20)!
 dmg: 7
 Gnoll 2 is divinely sanctioned by Dido


Gnoll 2 HP: 50 - 7 = 43

Narrator
player, 182 posts
For narrating
and convenience
Sat 10 Aug 2013
at 04:54
  • msg #68

Re: Thunderspire Laberynth (part 2)

The hyena to the north rushes around the cage and locks it's jaws down on Kitau's face and neck!  Kitau hardly flinches.  She doesn't even bother turning invisible.  The boar struggles against the chain holding it to the floor, squealing in rage and fear!  One of the gnolls next to Dido switches to a hand axe and attacks!  It hits hard, making sparks fly from Dido's shield, but the paladin is unharmed.  Two arrows bounce harmlessly off his armor from the other two gnolls.  They snarl in frustration.

Kitau HP: 50-9=41
Terdisas
GM, 555 posts
Sat 10 Aug 2013
at 05:00
  • msg #69

Re: Thunderspire Laberynth (part 2)

  Step, zap, arc.

  If we were not more lazy, we would attempt to form a haiku about this.  Instead just have some stock footage of a zapped hyena leading to spread damage to a gnoll.
Move: duh.
Standard: L strike vs Hyena 4, hits.  11 DMG, 8 arc to Huntmaster 1.

Hyena 4 HP: 37-11= 26/37
Huntmaster 1 HP: 34-8= 26/50

Terdisas HP: 42/42
S 5, V 11, AP 1

Narrator
player, 184 posts
For narrating
and convenience
Sat 10 Aug 2013
at 05:00
  • msg #70

Re: Thunderspire Laberynth (part 2)

The gnoll Dido challenged answers with, "Die!"

And his hand axe just bounces harmlessly off Dido's iron chest.
Callie
NPC, 167 posts
Cleric of Sehanine
Lover Halfling
Sat 10 Aug 2013
at 05:08
  • msg #71

Re: Thunderspire Laberynth (part 2)

"Even if he obliges you, Mr Gnoll, I'll pop him back to life! You really SHOULD surrender! Can't you tell when you are hilariously outmatched?!" she isn't saying this with a taunting tone, but almost a tone of "...really? are you THAT stupid?"

With that, she uses her oversized sword to hack a leg off the hyena that's about the be beheaded by Kitau anyway.


Standard: Callie basic melee v Hyena 4. Hit(21)!
 dmg: 13


Hyena 4 HP: 26 - 13 = 13

Kitau
Player, 26 posts
Sat 10 Aug 2013
at 05:17
  • msg #72

Re: Thunderspire Laberynth (part 2)

In a flurry of speed, Kitau both beheads and bifurcates the hyena, flicking one of the halves into cage where the dire boar promptly begins voraciously tearing through flesh and bone!  She then backflip kicks the severed head at the gnoll that ignored Dido's threat and it whacks him in the chest with a loud thump!  She then turns and walks menacingly toward the others, covered in blood and gore!

Hyena 4 HP: 13-40=fatality!
Mittens
GM, 445 posts
Sat 10 Aug 2013
at 05:28
  • msg #73

Re: Thunderspire Laberynth (part 2)

"Oooohoo!  Epic!"

Mittens cheers.

"Speaking of hilariously outmatched...."

She runs to stand on top of the hey barricade and unleashes fiery doom upon the gnolls!

"Bwahahahahaaa!"

Gnoll 1 HP: 26-9=17
Gnoll 2 HP: 43-19=24
Gnoll 3 HP: 50-19=31
Gnoll 4 HP: 50-9=41

56 damage total...  yet somehow feels far less impressive than Kitau's 40.
Dido
NPC, 96 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 10 Aug 2013
at 05:38
  • msg #74

Re: Thunderspire Laberynth (part 2)

Dido hops down between the two gnolls. "Here! I'll try to help make this a challenge for me... here's my backside!" he faces his back to the gnoll who told him to die. Then he uppercuts the gnoll he's facing in the sternum with a loud crack! "If you pups surrender, my friend Callie can heal you up! There is still hope for you to live, even if your hope for winning is ZERO!"


Move: Shift south 1 (haha EXITING difficult terrain is fair game!)
Standard: Valorous Smite v Huntmaster 1. Hit(26)!
 dmg: 14
Minor: Call of Challenge
 Every enemy is now subject to Dido's divine sanction.


Gnoll 1 HP: 17 - 14 = 3

Narrator
player, 185 posts
For narrating
and convenience
Sat 10 Aug 2013
at 05:47
  • msg #75

Re: Thunderspire Laberynth (part 2)

The gnolls yelp in pain!  Two shoot at Dido and start backing away.  Another abandons the attack and flee to the southeast!
This message was last edited by the player at 05:49, Sat 10 Aug 2013.
Terdisas
GM, 556 posts
Sat 10 Aug 2013
at 05:52
  • msg #76

Re: Thunderspire Laberynth (part 2)

  Terdisas's streak of shooting Hyenas in the face takes a dive, as he strikes the hay instead of Gnoll behind it.  How embarrassing!
Move duh, miss duh.
Narrator
player, 186 posts
For narrating
and convenience
Sat 10 Aug 2013
at 05:57
  • msg #77

Re: Thunderspire Laberynth (part 2)

The death threat gnoll backs up then runs away!
Callie
NPC, 168 posts
Cleric of Sehanine
Lover Halfling
Sat 10 Aug 2013
at 06:12
  • msg #78

Re: Thunderspire Laberynth (part 2)

With a look of determination, Callie sprints, amazingly covering the entire room as she hops over the barricade like it wasn't there, then swoops past Kitau, causing a small breeze to blow Kitau's hair a little! Her reckless charge causes her to miss, but at least she's in the gnoll's faces! "By surrender, we don't mean run! We mean lay down arms and lets us tie you up!"


Move: RUN South!
Standard: Charge at RUN speed to Gnoll 1! Miss(11)

Kitau
Player, 27 posts
Sat 10 Aug 2013
at 06:13
  • msg #79

Re: Thunderspire Laberynth (part 2)

Kitau switches to her vanguard weapon and charges the nearest enemy, hacking it in a vulnerable spot!

gnoll 4 hp: 41-29=12
Mittens
GM, 446 posts
Sat 10 Aug 2013
at 06:21
  • msg #80

Re: Thunderspire Laberynth (part 2)

The gnoll's opportunity attack against Callie fails.

Mits activates her stoneskin armor then follows suit with the reckless rushing past enemies, but this time the gnoll hits!

"Ow!  You'll bay for that!  Geehee."

Fwoosh!  Fire engulfs 2 of the fleeing gnolls!

Gnoll 1 HP: 3-15=burnt
Gnoll 3 HP: 31-15=16 and ongoing 5 fire

This message was last edited by the GM at 06:21, Sat 10 Aug 2013.
Dido
NPC, 97 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 10 Aug 2013
at 06:27
  • msg #81

Re: Thunderspire Laberynth (part 2)

Dido rushes past all the gnolls to block their path. "THAT'S WHAT YOU THINK!" he yells, blocking and weaving all the attacks the gnolls try. He blocks the farthest gnoll and growls. "I. Said. Surrender."


Move: Double move to block the enemy's path!
Intimidate check: 32! Crit!

Narrator
player, 187 posts
For narrating
and convenience
Sat 10 Aug 2013
at 06:31
  • msg #82

Re: Thunderspire Laberynth (part 2)

The gnolls yelp and wimper, drop their weapons, and grovel!  Including the one who's on fire.  Well he more rolls around in pain, but that counts as groveling too.

Gnoll 3 HP: 16-5=11 Makes the save.
Callie
NPC, 169 posts
Cleric of Sehanine
Lover Halfling
Sat 10 Aug 2013
at 08:23
  • msg #83

Re: Thunderspire Laberynth (part 2)

Callie bursts out some pleasant warmth. Kitau's wounds close. Then Callie starts to head north again. "I'm going to heal Steeltooth." and with that, she leaves it to her allies to bind the prisoners while she begins casting Healing Word on the boar.

When Callie gets to healing the boar, she coos softly to him. "Steeltooth, I'm Callie. Ulthand Deepgem sent me to rescue you." She would be sure to throw another hyena corpse into the cage just to reassure Steeltooth she is on his side.


Moon Touched. Haha regain 6 hp without spending surges.
D8 rolls: 1, 7, 2. Kitau gains 2 more HP.
Keep forgetting this only works on bloodied allies.
Healing word used on Steeltooth:
 1st casting: 3+5+3 = 11 (+21surge value = 32)
 2nd casting: 2+5+3 = 10 (+21surge value = 31)
 If Steeltooth has 2 surges to spend, he can be healed to full.


Kitau HP: 41 + 8 = Full HP

This message was last edited by the player at 08:24, Sat 10 Aug 2013.
Terdisas
GM, 557 posts
Sat 10 Aug 2013
at 09:17
  • msg #84

Re: Thunderspire Laberynth (part 2)

  "I believe I can learn to live with anticlimax, especially when it means less injuries for you while I hide behind everyone."  At least that strategy usually works for Terdisas.  Hiding behind cover and others didn't do much for the lifespan of a certain Gnoll.
Mittens
GM, 447 posts
Thu 15 Aug 2013
at 03:15
  • msg #85

Re: Thunderspire Laberynth (part 2)

"Steeltooth," Mits chuckles, "That name still gives me flashbacks."

Kitau ties up badguys and Mits lends a hand.

"Pff.  Anticlimax.  What you tend to call anticlimax sure seems epic to me.  Shoving a death cult leader into a Shadowfell rift to be ripped apart by his dark lord on the other side for example.  And today we have a paladin daring several attacks in order to block off escaping torturer gnoll slavers and making them surrender with a mighty shout!"
This message was last edited by the GM at 01:33, Sat 17 Aug 2013.
Mittens
GM, 449 posts
Tue 27 Aug 2013
at 05:41
  • msg #86

Re: Thunderspire Laberynth (part 2)

"You remember Ulthand Deepgem, don't you, piggie?" Mittens says, conjuring an image of the dwarf's head.

The boar goes crazy furious seeing it's master's floating disembodied head and charges the cage.

Mits changes strategies and goes with full-body illusion followed by ghost sound to emulate his voice.

"You can trust these people, Steeltooth," the image says, "I sent them to rescue you.  Follow them."

The pig blinks in confusion then calms down.


Calming the Savage Beast
Skill Challenge
The PCs can attempt to calm the dire boar and get it to
accept them as friends. Since the dire boar is a trained
creature, it is predisposed to be friendly to nonhostile
humans and dwarves. Unfortunately, the cruel treatment
it has received from the gnolls has frightened it and made
it both scared and angry.
The PCs must achieve four successes before they
attain two failures to convince the boar that they are not
its enemies.
Success in the skill challenge means that the boar fights
along with the PCs against the hyenas and gnolls. It fol-
lows them as long as they feed it and don’t mistreat it, but it
obviously wants to leave this place and return to its rightful
owner. While the dire boar follows the PCs, it can be used
as a mount or a pack animal, but it won’t fight beyond this
battle unless it is specifically attacked by an enemy creature.
Failure indicates that the dire boar attacks whoever is
nearest to it, friend and foe alike. It tries to escape from
the Well of Demons at the first opportunity.
DC 22 Nature checks: You use your understanding of ani-
mals to calm and reassure the beast.
DC 17 Heal checks: You try to ease the creature’s pain.
Only one success with this skill counts toward completing
the skill challenge.

GM handwave: Callie's cure / feeding of the animal counts as an auto success.  Mit's crit fail is followed by 2 successes.  Callie will finish off with successful heal check.
Callie
NPC, 170 posts
Cleric of Sehanine
Lover Halfling
Tue 27 Aug 2013
at 05:55
  • msg #87

Re: Thunderspire Laberynth (part 2)

Callie finishes calming the boar and begins the process of getting the cage unlocked. She starts by having the captives explain how.

Whatever it takes, Callie takes the time to work on getting the pig free and able to go with the group.


Rolled a 13 and got success.
Terdisas
GM, 558 posts
Tue 27 Aug 2013
at 06:09
  • msg #88

Re: Thunderspire Laberynth (part 2)

  "I suppose it would be unprofessional to suggest using the boar to help clear out anything still standing in this building.  Not to mention foolish considering how poorly it has fared on it's own."  At best, it would be something else getting attacked instead of his friends.
This message was lightly edited by the GM at 06:09, Tue 27 Aug 2013.
Mittens
GM, 450 posts
Tue 27 Aug 2013
at 06:43
  • msg #89

Re: Thunderspire Laberynth (part 2)

Mits is happy to help with the opening of the cage with her thieving skill.  Once it's open, Kitau steps in, pulls the spike up that was keeping the boar changed to the ground, steps back out with the chain in one hand, and gives it a tug to have the boar follow.  She then offers the chain to Callie.

"Heh.  How does a pretty halfling cleric intimidate a monster?  Carry a chain around and say 'I have a dire boar on the other end of this chain.'  Oh.  And she really does have a dire boar at the end of the chain."

Kitau then steps on a captured gnoll's chest and brings a blade to it's nose.  "Are the slaves still alive?"

"Hehee.  The sacrafices?  Hehee yes!  Maldrick will offer them to Yeenoghu soon!  Hehee!"
Callie
NPC, 171 posts
Cleric of Sehanine
Lover Halfling
Tue 27 Aug 2013
at 20:42
  • msg #90

Re: Thunderspire Laberynth (part 2)

Callie says, "Then let's make our enemies sacrifices to Steeltooth. He's likely still hungry." she starts leading Steeltooth southbound. As she does, she pets his side and continues to give him a little doting.

She then looks at her allies. "As for Steeltooth, I agree with Terdisas. Let's have the big guy stay behind when we are ready to enter combat. I'm sure he'll understand a simple command like 'stay'."

Dido says, "Fair enough. Though if things look dire, we'll need to call on his help."
This message was last edited by the player at 20:45, Tue 27 Aug 2013.
Terdisas
GM, 559 posts
Tue 27 Aug 2013
at 20:45
  • msg #91

Re: Thunderspire Laberynth (part 2)

  "Somehow, I suspect if Callie were riding Steeltooth into battle with her sword strapped to it's head, our enemies would still charge right at her."

  "You say that like we don't do things just as stupid bossman, chirp."
Narrator
player, 188 posts
For narrating
and convenience
Tue 27 Aug 2013
at 20:50
  • msg #92

Re: Thunderspire Laberynth (part 2)

Just then a demon phases into the room and attacks Mittens!

"Ow!  Hey!"


Mittens HP: 38-9=29
Kitau
Player, 28 posts
Tue 27 Aug 2013
at 20:53
  • msg #93

Re: Thunderspire Laberynth (part 2)

Kitau steps over and readies an attack for when Dido attacks.  As soon as the paladin flanks with her, she cuts two deep wounds into the demon's back!

Balgura HP: 108-39=69
This message was last edited by the player at 21:02, Tue 27 Aug 2013.
Dido
NPC, 98 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 27 Aug 2013
at 21:05
  • msg #94

Re: Thunderspire Laberynth (part 2)

Having stepped in to flank, Dido slams his hammer down onto the demon's toe. A crunch can be heard.


Standard: Valorous Smite v Balgura. Hit(20)!
 dmg: 13

Balgura is marked by Dido


Balgura HP: 69 - 13 = 56

Mittens
GM, 451 posts
Tue 27 Aug 2013
at 21:11
  • msg #95

Re: Thunderspire Laberynth (part 2)

"Burning hands!" Mittens announces before stepping away from the monster and blasting it!

The demon laughs.  "Fire?!  Foolish mortal, I resist the elements!"

"That's twice now!" Mittens says, happily, "Being called 'foolish mortal' never gets old!"

Balgura HP: 56-9=47
This message was last edited by the GM at 21:12, Tue 27 Aug 2013.
Terdisas
GM, 560 posts
Tue 27 Aug 2013
at 21:11
  • msg #96

Re: Thunderspire Laberynth (part 2)

  Terdisas wisely moves out of the blast radius of Mittens O'Clock, and takes cover behind the hay bales while sending a bolt of lightning right at... past the demon's head.

  "Tweet, Maybe if you spent more time aiming than running that would have hit?"  "It was a three"  "Oh, right.  Nevermind then. chirp"
ROLLED A THREE.
Callie
NPC, 172 posts
Cleric of Sehanine
Lover Halfling
Tue 27 Aug 2013
at 21:12
  • msg #97

Re: Thunderspire Laberynth (part 2)

Callie rushes over and blasts her allies with more HP. She narrows her eyes at the demon. "Didn't resist the cutesy little gnome filleting  your back like a fish, did you?"


Hymn of Resurgence misses
Effect: Each ally in blast can choose to either gain 5 temporary HP, or make a saving throw.

This message was last edited by the player at 21:15, Tue 27 Aug 2013.
Narrator
player, 189 posts
For narrating
and convenience
Tue 27 Aug 2013
at 21:23
  • msg #98

Re: Thunderspire Laberynth (part 2)

The monster howls from the sudden onslaught!

"What manner of mortals are you?!  No matter.  I shall slay you all!  Starting with this god-loving fool and the gnome!"

CLANG!  Whiff!  The demon fails to do any damage, and is punished with divine radiance!

"Impossible!"

Barlgura HP: 47-7=40
This message was last edited by the player at 21:23, Tue 27 Aug 2013.
Kitau
Player, 29 posts
Tue 27 Aug 2013
at 21:28
  • msg #99

Re: Thunderspire Laberynth (part 2)

Slash!  Slash!  Kitau continues to butcher the demon!

"I shall have my revenge on your souls in the afterlife, mortals!"

Demon HP: 40-32=8
Dido
NPC, 99 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 27 Aug 2013
at 21:34
  • msg #100

Re: Thunderspire Laberynth (part 2)

Dido gets emboldened. "You say I'm foolish for loving a god, but you're the one who gets hurt by their divine power! Who is the fool here?! Go back to the pit you came from and cry to your masters about being defeated by mortals with little effort!"
Terdisas
GM, 561 posts
Tue 27 Aug 2013
at 21:35
  • msg #101

Re: Thunderspire Laberynth (part 2)

  "What manner of- I am at a loss for words."  "Tweet, I got it. THEY ARE WEARING HOLY SYMBOLS OF HOLY GODS, YOU DUMBASS."  Superbird manages to be even louder than Terdisas's blast of thunder, which honestly is probably the weakest thunder blast he has ever fired.

  So the Demon's skull is only crushed instead of vaporized.  Whooooo SORCERER.

  "...Am I imagining things, or did that demon's power consist of... punching, and nothing else?"
Mittens
GM, 452 posts
Tue 27 Aug 2013
at 22:36
  • msg #102

Re: Thunderspire Laberynth (part 2)

Mittens puts on her nerd glasses.  "Punching, resisting one element, phasing into the material plane randomly, and ranting a lot.  Nice shot, by the way.  I was honestly expecting this to be a tough fight and was thinking, 'Oh hey!  I could make him resist fire then switch to frost staff because Terdisas doesn't have fire spells!'  In hindsight it probably would have been better to open up with a weak attack turned ice then switch over to fire once he resisted the ice.  Is it just me, or was that fight kinda easy?  I mean, besides my getting clawed at the beginning.  I'm beginning to wonder if the trend of wandering into badguys who happen to be juuust within our power to beat is taking a nice downswing.  Either way, we just obliterated a demon in 10 seconds flat!  That's going in the journal!"

Kitau was scouting ahead during all this chatter and returns.

"More halls and doors."

She turns her attention to the prisoners.

"Where are the captives?"

"Maldrick probably has them in the inner sanctum, hehe."

The gnolls give directions.  West, South, Door on left, Door on right, South, east.

"But it'll be locked, hehe.  You'll need the four magic items to unlock it, hehe.  The book is in the shrine southeast of here, the mask in the trap room west of here, the blade in the blood room southwest from there, and bell is in the room with the creepy pillars southeast of there, hehehee."
Callie
NPC, 173 posts
Cleric of Sehanine
Lover Halfling
Sat 31 Aug 2013
at 18:32
  • msg #103

Re: Thunderspire Laberynth (part 2)

During Mittens' dialogue, Callie and Dido nod at the various points. "It must have been a lesser demon... only here because of all the demon-worship going on. Even then... I find it hard to believe we defeated a demon. Be careful not to be too convinced."

Dido says, "Exercising caution is duly noted. But don't forget we have the help of at least 3 gods just between the two of us. A demon doesn't stand a chance before the might of the gods."

Callie says, "True enough. The gods also brought us all together with powerful allies."

Dido looks at Terdisas. "The power of a dragon."

Callie looks at Mittens. "The power of knowledge."

Seeing Kitau return, Callie giggles and says, "And the power of determination."

Callie takes notes on a parchment as the gnolls spew directions. "Let's get going and quick."
Terdisas
GM, 561 posts
Sat 31 Aug 2013
at 22:36
  • msg #104

Re: Thunderspire Laberynth (part 2)

  Terdisas could have sworn when it came to Dragons, his noteworthy trait was missing the quest involving one.  Maybe they were thinking of Dragon Sorcery from his tendency to pick up Ice Spells meant for their min/maxing instead.

  Still, it was a nice speech and he wasn't going to smash it with the semantics hammer.  "Tweet, I am totally as awesome as a Dragon, you heard the Paladin."  He will facepalm though.
This message was last updated by the GM at 22:36, Sat 31 Aug 2013.
Mittens
GM, 453 posts
Sat 31 Aug 2013
at 22:02
  • msg #105

Re: Thunderspire Laberynth (part 2)

"Not to mention the power of courage, cuteness, snarkiness, rage, etc.," Mittens adds as she heads in the direction indicated by Callie, which was presumably the nearest 'key' to the locked door, "And yes, lets.  I can't help but wonder what kind of book, blade, mask, and cowbell we'll find and what their significance is outside 'you need these four items to advance to the boss gnoll's lair.'  Like, were they magic items used by the Minotaurs long ago?"

Kitau is sure to take point while the giant dire boar follows Callie obediently.  Around the south bend and to the east, the heros find a door.  Listening at the door, they hear nothing.
Kitau
Player, 30 posts
Sat 31 Aug 2013
at 22:43
  • msg #106

Re: Thunderspire Laberynth (part 2)

Kitau sheathes one of her weapons and carefully opens the door.

When the PCs enter the corridor that connects these
chambers, read:
The corridor, hewn from black rock, connects three different
areas. Ahead, the passage opens into a chamber, while along the
eastern wall, closed doors can be seen. The doors are made of
black wood, and each has an iron knocker carved in the shape of
a minotaur’s snarling face. One is a single door, while the other
is a set of double doors. The flagstones on the floor each have
the symbol of a bull’s horned skull worked into them in blood red
stone.


Kitau steps in quietly.
Dido
NPC, 100 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 31 Aug 2013
at 22:49
  • msg #107

Re: Thunderspire Laberynth (part 2)

Dido takes point with Kitau, followed by Callie who is between the two.
Terdisas
GM, 562 posts
Sat 31 Aug 2013
at 22:54
  • msg #108

Re: Thunderspire Laberynth (part 2)

  Superbird quietly chirps in regards to the mounted skulls, "I can't tell if they like Minotaurs, or really really hate them, tweet."  Okay, quietly tweets.

  Terdisas does the obvious, quietly follow after his friends.  He stops short of staying right behind Callie not out of cowardice (we swear!), but so Mittens will be in front of him for her usual BBQ opening moves.
Narrator
player, 190 posts
For narrating
and convenience
Sat 31 Aug 2013
at 23:00
  • msg #109

Re: Thunderspire Laberynth (part 2)

One of the tieflings in the far room stealthily slinks to the corner to watch the heroes approach.  He keeps his weapon sheathed and simply watches in silence.
Kitau
Player, 31 posts
Sat 31 Aug 2013
at 23:02
  • msg #110

Re: Thunderspire Laberynth (part 2)

Kitau sneaks carefully to the closest door and listens carefully.  She shrugs her shoulders and continues on toward the other door.
Mittens
GM, 454 posts
Sat 31 Aug 2013
at 23:04
  • msg #111

Re: Thunderspire Laberynth (part 2)

Mits follows along, beginning to wonder if there are any monsters to slay in this area.  Though she does put her finger on her lips in reply to Superbird, conjuring a page with the words, "Sneak, sneak, sneak!" written on it.
Callie
NPC, 174 posts
Cleric of Sehanine
Lover Halfling
Sat 31 Aug 2013
at 23:09
  • msg #112

Re: Thunderspire Laberynth (part 2)

Callie pets the boar's snout and says softly, "Wait." before she travels south with her allies. Upon seeing Kitau shrug, Callie moves forward with Dido.
Terdisas
GM, 563 posts
Sat 31 Aug 2013
at 23:14
  • msg #113

Re: Thunderspire Laberynth (part 2)

  Superbird shall not be silenced!... Except when he feels like it, which he does, totally.

  Terdisas follows after the heroic horde, and nods to Callie as he stops behind Mittens.  He's also somewhat impressed at how quiet a giant pig is being.
Narrator
player, 191 posts
For narrating
and convenience
Sat 31 Aug 2013
at 23:21
  • msg #114

Re: Thunderspire Laberynth (part 2)

When Callie lets go of the chain, the pig gets the idea and stays put.  Meanwhile, Kitau listening at the door shrugs and begins to head further down, but stops in her tracks and draws her second weapon when the Tiefling watching the group reveals himself by putting a finger to his mouth and shushing.

"There's a gnoll in one of the rooms you passed," he whispers, "He... she... it could come out any minute and will likely attack you on sight.  It would be best if we talk out in the hall."

He motions for the group to back up.
Callie
NPC, 175 posts
Cleric of Sehanine
Lover Halfling
Sat 31 Aug 2013
at 23:25
  • msg #115

Re: Thunderspire Laberynth (part 2)

Callie and Dido both are the kind to give anyone a chance. Callie especially. She nods to the tiefling and nudges her head in a "follow me" motion before backing out where the adventurers came from.
Terdisas
GM, 564 posts
Sat 31 Aug 2013
at 23:30
  • msg #116

Re: Thunderspire Laberynth (part 2)

  On the one hand, Terdisas is used to anything and everything trying to deceive and kill them.  On the other hand, free advice from a race that is perfectly capable of not being evil assholes.

  Not for the first time, he wishes he was as good at seeing through deception as he was causing it... Even if he can't remember the last time he used deception.

  Is that forgetfullness or willful ignorance?
Narrator
player, 192 posts
For narrating
and convenience
Sat 31 Aug 2013
at 23:37
  • msg #117

Re: Thunderspire Laberynth (part 2)

Fast forwarding a bit, Kitau is sure to keep a very cautious eye on the Tiefling and his companion when she emerges, but since Callie and Dido didn't give a command to attack she stays her blades for the time being.  Mits grins, conjures a small fireball in her hand, and winks at the Tieflings, and she follows out to the hall.  Eventually the whole group is out in the hall and the Tieflings close the door behind them.

"Adventurers I presume?" he asks, "Here to rout out the gnolls?  What's with the giant boar?  Oh wait.  Sorry.  Introductions.  My name is Damakos.  This is my partner, Nemeia."

Mittens answers cheerfully, "Me am Mittens!  This is Callie, Dido, Kitau, Superbird, and Terdisas alphabetically."
Callie
NPC, 176 posts
Cleric of Sehanine
Lover Halfling
Sat 31 Aug 2013
at 23:42
  • msg #118

Re: Thunderspire Laberynth (part 2)

Callie adds, "And Steeltooth. The dire boar is Ulthand Deepgem's pet. The gnolls took Steeltooth, so we were asked to fetch him while we're here weeding out the evil. We're kind of in a hurry since the gnolls we captured earlier were bragging about people being sacrificed to Yenogu."

Dido asks, "Why aren't you attacking us?"
Terdisas
GM, 565 posts
Sat 31 Aug 2013
at 23:49
  • msg #119

Re: Thunderspire Laberynth (part 2)

  "What does it say about our lives when after so many times questioning the reckless abandon of our attackers, those deciding not to are even more surprising?"  There are three times as many of us (counting the boar), why aren't they trying to kill us in a hopeless battle?

  "I suppose you have your own reasons for delving into this unpleasant place."
Narrator
player, 193 posts
For narrating
and convenience
Sun 1 Sep 2013
at 00:04
  • msg #120

Re: Thunderspire Laberynth (part 2)

"The last pair of tieflings we encountered were hired to assassinate us with a giant animated bronze minotaur statue," Mittens says, "But as you can see, we aren't the kind to hold your race against you.  Only that you happen to be casually within the lair of a demon-worshiping cult of human sacrificing gnolls."

Kitau tightens her grip on her weapons and glares at the Tieflings.  Damakos blink-blinks in some surprise.

"Woah.  You guys are the real deal, aren't you?  Paladin, Cleric... the whole classical hero team!  Sorry to slow you down in your crusade to rescue people.  We're adventurers too, but the more mundane 'out for riches' type.  The reason we were here was to try and bamboozle the gnolls out of some of their minotaur relics then turn around and sell them for a sweet profit.  I got a bad feeling from these freaks over and above their being gnolls, but I honestly didn't know they were a demon cult or I wouldn't have risked becoming a sacrifice myself.

"Tell ya what.  You're clearly super powerful if you fought your way to this point.  So I'm willing to risk throwing in my lot with you to help rescue whomever it is you came to rescue on the condition that you won't call down a divine curse upon us for running for our lives if it looks like you're about to get wiped out, and if we get a fair share of the loot.  Or, if you'd rather, we'll just pack up and leave."

Insight check DC ?:  He's being honest.
Callie
NPC, 177 posts
Cleric of Sehanine
Lover Halfling
Sun 1 Sep 2013
at 00:16
  • msg #121

Re: Thunderspire Laberynth (part 2)

Callie steps forward. "Yes. We *are* the real deal. And now you have a deal." she offers her hand to shake on it. "Damakos. Nemeia. You just don't know how relieving it is to finally stumble on someone who doesn't want to die trying to kill us." the bright smile on her face says it all.

Dido adds, "Just stay behind us and we'll protect you. Try to stay out of sight of the enemy while you're at it."

Callie nods. "All help you give is appreciated. I'm sure any and all information you give will help a lot. And whenever you wanna call it quits, let us know and we'll give you a quick escort to the door so you can make it out safely."

Dido fills the tieflings in on what the gnoll prisoners said.

Callie nods. "So were you two after those artifacts in particular? Because once we're done with them, chances are we won't need 'em for anything else..."
Terdisas
GM, 566 posts
Sun 1 Sep 2013
at 00:21
  • msg #122

Re: Thunderspire Laberynth (part 2)

  Superbird comments "Do they count as honest mercenaries when they were tricking someone else?, tweet."   "Close enough for my tastes at the very least in these circumstances.  So long as you help at all, you'll get your share.  I'd assume you have enough sense to realize attacking our enemies at all so they fall faster is safer than simply watching."

  Hide the melee only NPCs behind the party the whole time!... wait.
Mittens
GM, 455 posts
Sun 1 Sep 2013
at 00:33
  • msg #123

Re: Thunderspire Laberynth (part 2)

"You're quite right we're powerful!" Mittens brags, "Examples include defeating a white dragon, death cult, azer slaver ring, and just recently destroying a 10' tall demon in 10 seconds flat.  So don't get any ideas of turning on us.  Kitau is liable to carve you into one inch cubes before Callie can say, 'Wait!  I'm sure there's a good reason they...'"

The tieflings nod and head back into the next room with an obligatory "shh" to indicate the group should be stealthy.  Damakos sneaks to the gnoll's room door and opens it for the heroes!


Surprise round!
Kitau
Player, 32 posts
Sun 1 Sep 2013
at 01:01
  • msg #124

Re: Thunderspire Laberynth (part 2)

Damakos rushes into the room with the others and begins to get into flanking position.

"Future reference," Mittens interjects, "My burning hands spell isn't ally friendly."

Kitau steps forward and begins the one-inch-cubing process on the gnoll!

Gnoll HP: 106-34=72
Mittens
GM, 456 posts
Sun 1 Sep 2013
at 01:04
  • msg #125

Re: Thunderspire Laberynth (part 2)

Nemia steps forward and swings at the gnoll but fails to do damage.

Mittens tries her hardest to downsize her burning hands.  FWOOSH!  The backburn nearly singes her hair!

"Woot!  I got to use my burning hands spell at all this fight!  I'm satisfied."

Gnoll HP: 72-20=52
Terdisas
GM, 567 posts
Sun 1 Sep 2013
at 01:13
  • msg #126

Re: Thunderspire Laberynth (part 2)

  "I am again reminded of why, despite how useful your explosions are, I stick to more focused spells."  That said, Terdisas kneecaps the Gnoll with a bolt of lightning, sending it falling to the ground.
Standard: Pinning Bolt vs Gnoll.  Hits (25 Reflex).  24 Lightning DMG.

Effects:  Gnoll Knocked Prone.  Gnoll Slowed until End Of My Next Turn.

Gnoll HP: 52-24= 28

Callie
NPC, 178 posts
Cleric of Sehanine
Lover Halfling
Sun 1 Sep 2013
at 01:21
  • msg #127

Re: Thunderspire Laberynth (part 2)

Callie heads to the corner of the room and BLASTS everyone with a huge glow! The gnoll seems to cower before the light, but everyone else (even the tieflings) feel more durable for it!


Move: To east end of room
Standard: Hymn of Resurgence v Gnoll. Hit(23)!

Target takes a -2 to all defenses. Whenever an ally hits the target before the end of your next turn, the target is knocked prone.

Effect: Each ally in blast can choose to either gain 5 temporary HP, or make a saving throw.

Narrator
player, 194 posts
For narrating
and convenience
Sun 1 Sep 2013
at 02:52
  • msg #128

Re: Thunderspire Laberynth (part 2)

"Betrayers!" the gnoll in the room screams, "You will be sacrificed to Yeenoghu!"

She attacks Kitau, smashing the gnome with her heavy flail, shrieking a prayer to Yeenoghu.  Kitau turns invisible!

With a puff of brimstone and a sound like a whip-crack,
the double doors burst open, and a
hulking creature covered in fur appears before the shrine to
Baphomet. It roars, flexing deadly claws and revealing terrible
fangs, before fixing its blood-red eyes upon you.


It lumbers around the hallway then attacks the nearest enemy...  Terdisas.

"Wait...  I recognize you...  Oh it's ON!"

Kitau HP: 50-16=34
Terdisas HP: 47-14=33

This message was last edited by the player at 00:24, Mon 02 Sept 2013.
Dido
NPC, 101 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 2 Sep 2013
at 00:20
  • msg #129

Re: Thunderspire Laberynth (part 2)

Dido scoots over and SMASHES the gnoll with his hammer. "Hurry up and fall so we can pull that demon apart again!"


Standard: Valorous Smite v Gnoll. Hit(27)!
 dmg: 17!! Max!

Balgura and Gnoll are marked by Dido


Gnoll HP: 28 - 17 = 11

Kitau
Player, 33 posts
Mon 2 Sep 2013
at 00:37
  • msg #130

Re: Thunderspire Laberynth (part 2)

Invisible, Kitau slips past the Balgura then reappears as she begins slicing it up!  Meanwhile, the two Tielflings finish off the gnoll.

"So this is the same demon?  What are the chances?"

Balgura HP: 108-25=83
This message was last edited by the player at 00:38, Mon 02 Sept 2013.
Terdisas
GM, 568 posts
Mon 2 Sep 2013
at 00:57
  • msg #131

Re: Thunderspire Laberynth (part 2)

  "Oh for Chirps sake, it hasn't even been five squawking minutes and they're already recycling our enemies."  Speaking of a recycled nemesis, the number THREE turns up again in Terdisas's attempts at shooting demons in the face.  So he just sighs and slinks back into the room with the now thoroughly obliterated gnoll.
OOC: Huuuuuuur.
Terdisas HP: 33/47
Mittens
GM, 457 posts
Mon 2 Sep 2013
at 00:59
  • msg #132

Re: Thunderspire Laberynth (part 2)

"So yeah.  Why is it we're fighting you again?"  Mittens asks, "Oh.  Magic Missile."

Demon HP: 83-8=75
Variable Resistance: As a free action, the monster chooses
a type of damage from the following list: acid, cold, fire,
lightning, or thunder.  Force is not on the list!

This message was last edited by the GM at 00:59, Mon 02 Sept 2013.
Callie
NPC, 179 posts
Cleric of Sehanine
Lover Halfling
Mon 2 Sep 2013
at 01:02
  • msg #133

Re: Thunderspire Laberynth (part 2)

Callie says, "I think he likes the feel of the backs of our hands." she throws a white fireball at the demon, torching him quite a bit! "You know the definition of insanity? Trying the same thing and expecting different results!" Kitau feels invigorated.


Sacred Flame v Balgura. Hit(23)!
 dmg: 11!! Max!!

Kitau gains 5 thp


Balgura HP: 75 - 11 = 64

Narrator
player, 195 posts
For narrating
and convenience
Mon 2 Sep 2013
at 20:07
  • msg #134

Re: Thunderspire Laberynth (part 2)

"I'll kill you!" the demon howls, swinging down both fists at Kitau with enough force to splatter her all over the floor, but fortunately she hops back just enough that only her foot is flattened!  As she squeaks in pain, the demon is immediately punished with divine radiance!

Kitau HP: 39-17=22
Demon HP: 64-7=57

Dido
NPC, 102 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 2 Sep 2013
at 20:17
  • msg #135

Re: Thunderspire Laberynth (part 2)

Dido moves over to the Balgura. "You'll do no such thing! And if you keep going after the others instead of me, you'll find that same burn you felt until you die from it!" He swings at the Balgura and misses, but not before having maintained his mark.


Move: To Balgura
Minor: Divine Challenge
Standard: Valiant Strike v Balgura. Miss(12)

Kitau
Player, 34 posts
Mon 2 Sep 2013
at 20:24
  • msg #136

Re: Thunderspire Laberynth (part 2)

Kitau hisses through her teeth as she swings her blades at the demon's nearest foot, but it shuffles out of the way and she hits only stone floor.  Nemia gulps, and vanishes in a puff of smoke soon followed by a new gash opening in the demon's arm!.

"Unbelievable," Damakos mutters as he hesitantly moves forward.  He too vanishes in a puff of smoke!

Demon HP: 57-10=47 and ongoing 5 poison
Terdisas
GM, 569 posts
Mon 2 Sep 2013
at 21:25
  • msg #137

Re: Thunderspire Laberynth (part 2)

  Terdisas tries it again, and gets a near repeat performance of the last time this demon showed up (four minutes ago).   A Thunder slam encounter power no more impressive than if he rolled well on his At-Will.

  Which of course means breaking 20 damage and taking the Demons remaining half down by half.

  "Do demons operate on a three strikes system?  Should we make guest arrangements within the next ten minutes"
Standard: Thunder slam:  Hits 20 fort (exact hit).  23 DMG.

Demon HP: 47-23= 24 (bloodied)

Mittens
GM, 458 posts
Mon 2 Sep 2013
at 21:44
  • msg #138

Re: Thunderspire Laberynth (part 2)

Mits taps her staff on the floor and the demon erupts into flame!

"Impossible!  I'll get you for thiiiis!"

Just as he raises his fists to double-slam Dido, Mittens interrupts with a quick Magic Missile!  He barfs up some bile before turning into ash and disintegrating.

Mits pokes at the scorch mark left on the stone floor where the demon was standing.

"So Cuddles gets sent back to the Abyss and his demon forman says, 'Defeated in 10 seconds again, I see.  Well.  Back to the summoning pit you go.  Have fun doing the bidding of mortals again!'"

Demon HP: (resist 10 thunder)=34-21 fire = 13-10 ongoing =3... so ACTION POINT to finish him!
Callie
NPC, 180 posts
Cleric of Sehanine
Lover Halfling
Mon 2 Sep 2013
at 21:58
  • msg #139

Re: Thunderspire Laberynth (part 2)

Callie steps forward and says, "awww... I wanted him to see this." she waves a hand and lunar beams shoot from her all around the place before focusing on Kitau. Kitau starts healing up. This is follow up with her usual blowing of a kiss and Kitau's wounds close, her foot unflattened. "But I guess all that matters is Kitau sees it." She smiles over at Kitau. "Good as new." she goes for a side-hug.


Move: To Kitau
Minor: Moon Touched
 Kitau heals for 6 HP.
Minor: Healer's Word
 Kitau spends surge and gains another 8. 11+8 = 19


Kitau HP: 22 + 6 + 19 = Full

Terdisas
GM, 570 posts
Mon 2 Sep 2013
at 22:06
  • msg #140

Re: Thunderspire Laberynth (part 2)

  "As unpleasant as that was, this was probably the easiest fight in quite some time.  I would be surprised if the trend continues."  Not even including the extra help.  But then, two whole enemies who are not built in a broken as hell manner will do that.

  It's probably for the best the Demon was taken out swiftly after being bloodied both times though.  Two 2d8+6 attacks in a row, it must be a Drake Blooded Demon?

OOC:  Surge used.
Terdisas HP: 44/47 S 4, V 11, AP 1

Mittens
GM, 459 posts
Sat 7 Sep 2013
at 04:46
  • msg #141

Re: Thunderspire Laberynth (part 2)

Kitau returns the side-hug and begins walking back toward the room with the prisoners then continues from there.  Mits swipes the book off the altar and magic missiles the altar before following along.

"Wow..." is all the Tiefling can say.

"You're probably right, Terdisas," Mits says, flipping irreverently through the book, "From the looks of this, the Minotaurs had some brutal 'tests' prepared for their club members as hinted at when we first entered."
Dido
NPC, 103 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 24 Sep 2013
at 04:55
  • msg #142

Re: Thunderspire Laberynth (part 2)

Dido says, "Then we'll just have to step up our game if they step up theirs."

Callie nods. "Sometimes it's hard to hold back when I see you all getting hurt." She gets quiet as they get closer to their next destination...
Terdisas
GM, 571 posts
Tue 24 Sep 2013
at 04:59
  • msg #143

Re: Thunderspire Laberynth (part 2)

  "It does appear I need to learn how to explode demons harder, normally detonating something's skull sticks."  even Sorcerer bonus only goes so far, it seems.
Mittens
GM, 461 posts
Tue 24 Sep 2013
at 05:16
  • msg #144

Re: Thunderspire Laberynth (part 2)

The spectral figure of a minotaur appears among the PCs and emits a wail of rage and anguish before vanishing again.

"Once again, with more feeling," Mittens mutters.

"What the hells was that?!" the talkative Tiefling asks.

Mits and Kitau both shrug.

"Happened once before.  Prolly a ghost or something.  And I'm sure we'll all be learning how to kick more butt before we're through."

The hall takes a turn to the south and Kitau carefully scouts ahead.  She signals for the group to follow once she listens at the door at the end of the hall.  Once together and ready for whatever silent ambush or trap lies beyond the door, Kitau opens the door.

Blood stains the floor here. Crimson trails run from a set of
double doors in the east down the corridor and into a door to
the west. A sudden chill washes over you. The cold seems to pen-
etrate your body, causing an involuntary shiver. Three spectral
figures appear faintly before you, rising out of the bloodstains.
The ghostly figures raise their hands in greeting.


quote:
Speaking with the Dead
This skill challenge comprises the PCs’ attempts to learn
information from the three spirits. As the characters enter
Location 5, the spirits greet them in Common and ask
what they seek in the Well of Demons.
For the nonplayer characters to provide assistance, the
PCs need to convince the spirits of their trustworthiness
and that their cause is just.
Complexity: Twelve successes before six failures,
though the PCs gain some information even if they fail this
challenge (see below).
Primary Skills: Arcana, Athletics, Diplomacy,
Dungeoneering.
Arcana or Dungeoneering: The characters can impress
Mendara with their knowledge of mystic lore and dungeon
environments. A PC succeeds with a DC 22 check using
either skill, and the PCs can gain any number of successes
this way.
Athletics: As a cleric of Kord, Valdrog applauds feats of
strength or athletic prowess. A PC succeeds with a DC 22
Athletics check, but the PCs can gain no more than two
successes in this way.
Diplomacy: The PCs can use the Diplomacy skill to
convince the NPCs of their good intentions. However, the
spirits believe that actions speak louder than words, so a
DC 26 Diplomacy check is necessary to succeed. The PCs
can score any number of successes this way.
Other Skills: Bluff, Intimidate, Insight.
Bluff: A character who has any ill intentions can use
Bluff in place of Diplomacy to attempt to convince the
spirits that his or her intentions are good.
Intimidate: The spirits cannot be intimidated, for they
are beyond harm. Using this skill results in an automatic
failure, and the PC making the Intimidate check takes a
–2 penalty to all other skill checks in this challenge.
Insight: During the conversation, Mendara makes
outrageous claims about the trio’s exploits. If a character
succeeds on a DC 22 Insight check, that PC realizes she is
lying. If the character questions her and attempts to learn
why she is lying, the PCs gain a success. Only one success
can be gained in this way.


OOC: Thinking of skipping the skill checks and just RPing the encounter.  Up to you all, I'm torn.
Callie
NPC, 181 posts
Cleric of Sehanine
Lover Halfling
Tue 24 Sep 2013
at 06:58
  • msg #145

Re: Thunderspire Laberynth (part 2)

Callie gives a curtsey in response to the greeting. "Hail. I am Callie. These are my companions Dido, Kitau, Mittens, Terdisas and Superbird. Who might you be?"

You know... back when she was new to adventuring, meeting ghosts might have been a little scary. But having fought undead more times than she cares to count, her sense of "ghosts are scary" has been dulled by "wow they aren't attacking us!"
Terdisas
GM, 572 posts
Sat 2 Nov 2013
at 05:39
  • msg #146

Re: Thunderspire Laberynth (part 2)

  "Well, you are certainly the most reasonable ghosts I have met in a long while.  I do not suppose this well would have anything to do with making sure certain demons stay exploded?"  It's a valid question, even if one probably a bit low key for something with such a fancy label.
Mittens
GM, 462 posts
Sat 2 Nov 2013
at 06:31
  • msg #147

Re: Thunderspire Laberynth (part 2)

"I've been meaning to ask several questions of ghosts about the afterlife," Mittens says, "Such as whether time passes faster for you?  Or whether you had a choice in staying in the Prime Material rather than being dragged off to the Raven Queen's realm by some inexorable force?  And whether you ever have any interaction with the Minotaur ghosts.  Like... fighting.  And what happens to a ghost when it's defeated in combat?  Does it just..."

"That's enough!" the human cleric of Kord interrupts, "Prove you have the strength and courage to win if you want any answers!"

The elf wizard looks disgusted.  "They certainly lack the brains or sense for it.  They obviously don't know the first thing about this place!"

The dwarf paladin of Pelor, face hidden under his helm's faceplate turns to Dido.  "I sense taint in your allies.  Why do you, who would dare to presume to be a knight of two gods, travel with such heathens?"

Kitau glares at the human ghost, cocks her fist, and punches the door's handle off.
Dido
NPC, 104 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 4 Nov 2013
at 17:08
  • msg #148

Re: Thunderspire Laberynth (part 2)

Dido says in a serious and stern tone, "You are mistaken about my allies, sir. The only taint you may sense in my allies is the same taint I carry with them; getting our hands dirty in order to rescue people. These heroes stopped Orcus from entering this plane through a rift to the Shadowfell. So we had to slay many an evil being or undead. If there is taint, it is because of that."

Callie answers the wizard in a soft (and ALMOST condescending, but in a "you poor dear" way) tone, "One has to lack at least some sense to go adventuring and do the kind of heroing we do day in and day out. But you'd have to be completely without sense to think you can go through life without dealing with problems. However, lack of knowledge does not denote lack of intelligence. Otherwise, you're intelligence would be measured around the same as ours."
Terdisas
GM, 573 posts
Mon 4 Nov 2013
at 20:56
  • msg #149

Re: Thunderspire Laberynth (part 2)

  "It's possible your fellow paladin did not mean it like that Dido."  Well, that's nice of you to sa- "Perhaps he is referring to the mere existence of our recent acquaintances, as opposed to any deeds of larceny against demon worshiping gnolls."

  "Tweet, is it worse if he hates them because they're Tieflings, or because he thinks stealing is always wrong even if it's from slavers?"

  "You'll have to forgive my little friend.  The last Spirit of a Paladin we met was just as judgmental towards us, and they had murdered a keep full of innocents safeguarding it from the shadowfell.  The opinions of the departed are, as such, rather suspect of late.  They seem to have a habit of desiring to bar our progress even if it means more innocents will die simply because we are not to their taste."

  "What about arcane trivia? Chirp.  I mean even I know Minotaur's like mazes, I'll bet there's a maze and these ghosts have some vague clue where the hidden exit is they are withholding."  "No, I don't think that counts.  It does not take any great intellect to expect that sort of thing."  "What about 'Beholder Tyrants have eleven different Eye rays'."  "Do you remember what they all are?""Tweet, sure.  There's a petrify ray, a disintegrate ray, uh,... Mean looks?... Look there's Squawking eleven of them okay!  The book I read said that knowing Minotaurs like Baphomet is obscure, and that God's plastered all over this place NAMED AFTER IT!"

Nevermind that it considers 'Minotaurs like mazes' to be the hardest lore check.
This message was last edited by the GM at 20:59, Mon 04 Nov 2013.
Mittens
GM, 463 posts
Sat 9 Nov 2013
at 04:16
  • msg #150

Re: Thunderspire Laberynth (part 2)

"Oooh, real impressive," the human cleric says sarcastically fo Kitau's small display of violence, "But doors don't hit back."

"Gateways to the Shadowfell will drag you and and tear you apart, though," Mittens points out, "So some doors are quite dangerous indeed."

Kitau grunts her irritation with the ghost and throws her javelin at his face.  The javelin lodges deep into the wall with a loud clink.  The paladin ghost takes notice of Terdisas at the mention of dealing with a murder zombie paladin then looks back to Dido.

"Impressive deeds if what you say is true, but even a devil would be shrewd enough to prevent Orcus from gaining a foothold in the mortal realm.  It is not race or the taint of undeath that I spoke of.  Rather, it is a matter of purity of heart and veracity of faith.  Namely, the lack thereof.  Mocking, insincere, destructive, flippant, ineffective...  These are the kinds of hearts that surround you after how long you've had to guid them into the light of any of your faiths?

"I would be quick to help a real paladin with a real team of heroes, but pretenders not so much.  Only one of you even mentioned defending innocents, and even then only in passing to excuse an accusation.  I have my doubts that any of you are who you claim, much less have pure intentions."

"Same could be said of you," Mits counters, "As Terdisas pointed out, just 'cause you appear to be a ghost of a paladin doesn't mean you're a goodguy.  Why should we trust you?"

"The aid we will offer once you show yourselves worthy will be yours to accept or reject as you'll see fit."

"Oh this is rich," the female ghost mage says, "Looks like the bird is the master and the human is the familiar.  But I'll bet none of you beat a beholder like we have!  Woulda done it in record time too if the stupid warlock hadn't gone for the obviously trapped gem.  That's the kind of senseless I'm talkin about, blondie.  Your silly friends are going to end up getting you killed."
Dido
NPC, 105 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 9 Nov 2013
at 06:03
  • msg #151

Re: Thunderspire Laberynth (part 2)

Dido says, "And you ally yourself with someone who is condescending. Rather than play games, how about you tell us what we're supposed to do to prove our worth. After all; to believe our credentials, you have to take our word for it. And even if you believe our credentials, apparently saving the world is something 'even devils would do'. It wouldn't matter what we say or do, if you had it in your head to condemn us, you would find a way. So. Tell me what you expect besides us wasting time?"

Callie says, "No hero is perfect, but we *are* heroes. Our adventures started out by ridding a town of a dragon and her kobold servants because they were raiding the king's road. We did so at risk to our lives. We got paid, but the gold was not our reason for doing this. I've tried time and again to spare our enemies, but most times they would sooner die than surrender. Or they are so evil, they just would sooner die than not be cruel to people. On one hand, my mercy could be seen as allowing evil to go unpunished. On the other hand, it could be seen as having more compassion than normal. My friend Kitau is of the first opinion; that evil should not live to have a second chance. But not once has she called me weak for showing compassion. So far, the only ones to see mercy as weak have been evil. Do you still see me as weak? But Dido has a point. If we are good at heart, the only way to prove it is for you to go and hear what we've done, how we've treated people, or for you to watch us for a while. Only time ever tells anyone what people are made of."
Terdisas
GM, 574 posts
Sat 9 Nov 2013
at 06:19
  • msg #152

Re: Thunderspire Laberynth (part 2)

  Terdisas makes his will save vs facepalm at Kitau doing what most of them are likely tempted to do.

  "Chirp, I never knew saving lives only counted if you bragged about it. I could totally go for Bossman being the familiar though."  The sorcerer ignores this, in favor of saying "I assure you, any doubts and suspicions I have put forth are quite sincere.  I have sadly found in my travels that honesty is not valued over simply telling people what they wish to hear, a virtue wasted and a lesson I repeatedly seem to forget."  That or just not being bothered to flex his CHA score after fighting their way through repeat demons to the checkpoint ghosts who think they are worse than said demons.

  Superbird sporting the Sehanine familiar of choice look probably didn't count for much to these spirits anyway, not their God after all.
Mittens
GM, 472 posts
Wed 20 Nov 2013
at 03:36
  • msg #153

Re: Thunderspire Laberynth (part 2)

"Not to mention the fact that we're here to try and rescue some slaves," Mits points out, "So the longer you impede us, the greater the chance they'll end up the lunch of some jackal demon named Yeenoghu."

At first the ghost Kitau attacked looks furious.  But after remembering he's already dead, he chuckles.

"Looks like they have the muscle."

"And the courage," the paladin adds.

"But only half the brains," the wizard says.

The paladin warns, "Beware, for the trials ahead are likely tougher than any you have faced so far....

Conclusion
The PCs receive information based on the total number
of successes achieved. Whether the PCs succeed or fail,
the slain adventurers can finally rest in peace. They have
attempted to help a group avenge their loss. Once the chal-
lenge ends, the NPCs say farewell (or mock the PCs and
warn of impending death if the encounter went poorly)
and fade from view.
Rewards: If the PCs attain twelve successes, the
adventurers hail them as allies. The group provides all the
information below.
Failure: If the PCs earn six failures, determine their
total number of successes up to that point. The spirits pro-
vide information based on the PCs’ number of successes,
as shown below.


0–1 Successes: This place is the Proving Grounds, a test-
ing place for worshipers of the demon lord Baphomet. You must
find four items: a knife, a mask, a bell, and a book. You must
place each of these items on one of four circles of runes found in
this complex. The items must be placed on the runes at the exact
same time.
2–3 Successes: Three of the items are held within chambers
built to test Baphomet’s worshipers. You can find these chambers
to the north, west, and south of where we now stand, through
these eastern double doors and then through another set of
double doors that leads to the west.
4–5 Successes: The fourth item, the book, is on an altar in
a small shrine to the east.
6–7 Successes: To the east of the Proving Grounds is the
inner sanctum. Its door opens only when the proper ceremony is
completed. The items used for the ceremony disappear if you try
to remove them from the Well of Demons, and upon completion
of the ceremony, they return to their former locations.
8–9 Successes: Completing this ceremony summons the
terrible Guardian and activates several traps in the area. The
Guardian is a green dragon imprisoned here. It can swoop past
its prey and attack. It emerges from a great pit in the center of
the complex.
10–11 Successes: Each of the chambers in this complex
has a magical trap designed to harass intruders. The central
corridor is the fastest way to move around, but it also has its
own trap: a crushing sphere of magical force that rolls along its
length.
12 Successes: There is a treasure hidden in the complex. It
is hidden beneath the altar in the chamber south of here.

This message was last edited by the GM at 03:56, Wed 20 Nov 2013.
Callie
NPC, 182 posts
Cleric of Sehanine
Lover Halfling
Wed 20 Nov 2013
at 05:44
  • msg #154

Re: Thunderspire Laberynth (part 2)

Callie is unsure why the wizard insulting the team's intelligence bothers her so much. But far be it from her to interrupt the ones who are being useful.

Dido patiently waits for all the information, thanks the spirits and proceeds.

Some time after Callie sees the spirits leave and is in another room, Callie says, "Was it just me, or were those bunch a bit egotistical?"
Terdisas
GM, 575 posts
Wed 20 Nov 2013
at 05:53
  • msg #155

Re: Thunderspire Laberynth (part 2)

"Tweet, they made me look subtle by comparison."  Terdisas sighs once the ghosts are gone "We will have some difficulty if the four circles are not all within yelling distance of eachother.  A shame we do not have time to simply brick over the dragon pit.  I somehow doubt offering to help the dragon escape imprisonment will work either."

  Being kind to dragons? YOU BASTARD.  Well, ones that aren't metallic themed at least.

  Elsewhere, Matt is having one of his moments of 'protection vs ongoing poison totally justified' senses going off.
Mittens
GM, 473 posts
Wed 20 Nov 2013
at 18:27
  • msg #156

Re: Thunderspire Laberynth (part 2)

Mits is pretty sure why she's offended, but she shrugs it off with a bit of mockery.

"I figure they need to grasp at anything to make themselves feel better for winding up dead.  'You aren't as smart or strong or righteous as I was when I was alive!'  Ye olde, 'Tear others down to make yourself feel bigger.'"

She nods to Terdisas.  "I was thinking the same thing.  What else I was thinking is that there may be some truth to what the dwarf was saying when he asserted this'll be the toughest challenge ever.  We've dealt with dragon, death traps, and rolling boulders before way back in the kobold lair, but we did so together.  This whole 'must be separated to activate it' business is what's got me most concerned.  Me be thinking we use ropes to drop all the artifacts into their circles from a distance.  Together."

Kitau nods her assent to this plan and scouts around.
Dido
NPC, 106 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 9 Jan 2014
at 17:06
  • msg #157

Re: Thunderspire Laberynth (part 2)

Dido nods. "Let's do that. We'll stick together. Fight together... and live together. If we can't do it with ropes, we leave and come back with some hired help."

Callie follows a distance behind Kitau, munching on a ration.
Terdisas
GM, 576 posts
Fri 10 Jan 2014
at 00:37
  • msg #158

Re: Thunderspire Laberynth (part 2)

  Superbird flaps,  "Tweet, if we had the time I'd say set up a sweet dominos array for knocking the artifacts into the circles."

  "Is everything trying to kill us getting boring for you?"   "Well nothing is trying to kill us yet, chirp."
Mittens
GM, 586 posts
Sat 18 Jan 2014
at 03:52
  • msg #159

Re: Thunderspire Laberynth (part 2)

Mits grins and thumbs-ups.

"Mittens is grateful to be in a brave and heroic team with enough sense to work together as a team."

She lowers her voice. "From the sounds of things, lack of teamwork was a contributing factor in getting the last group through here killed."

Kitau nods and begins to scout ahead out of habit but stops herself and indicates for Dido to take point.
Callie
NPC, 183 posts
Cleric of Sehanine
Lover Halfling
Sun 2 Feb 2014
at 01:45
  • msg #160

Re: Thunderspire Laberynth (part 2)

Dido smiles at Kitau and goes to take point.

At the mention of the dead heroes, Callie looks annoyed for a moment, but then sighs as she calms herself and says, "Let's survive this, set the captives free, and call it a day."

Dido heads for the first spot (Player doesn't know where that is).
Terdisas
GM, 577 posts
Sun 2 Feb 2014
at 02:36
  • msg #161

Re: Thunderspire Laberynth (part 2)

  Considering the idea is to make a setup where they can trigger things without splitting up, Terdisas sticks with the Mittens for now in case something from beyond takes offense to her being clever.  Like a demon showing up for a third time.
Mittens
GM, 615 posts
Fri 7 Feb 2014
at 02:04
  • msg #162

Re: Thunderspire Laberynth (part 2)

When the group is ready, Mittens opens the double doors to the northwest area with Mage Hand.

The door opens to reveal a 10-foot-wide room. Jet-black curtains
hang from hooks set into the ceiling, forming a wall ahead
of you.


Mittens prestidigitates a sign that reads, "Well this is new,"

Her mage hand grabs hold of the curtains to open them for the group, but she waits for the go-ahead.
Dido
NPC, 107 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 7 Feb 2014
at 02:07
  • msg #163

Re: Thunderspire Laberynth (part 2)

Dido takes point with Kitau and whispers, "If we get bombarded... we shut the doors."

Callie nods and braces herself, readying a heal for if one of her allies drops to 0. It's happened before and she's not gonna let it happen again.
Terdisas
GM, 578 posts
Fri 7 Feb 2014
at 02:11
  • msg #164

Re: Thunderspire Laberynth (part 2)

  Terdisas nods.  Pesky giant walking crossbows.  That other team of adventurers with a Mittens had it easy.  As he prepares for inevitable combat, he tries to remember how many daily attacks he has used by now.

Initiative 26
Mittens
GM, 616 posts
Fri 7 Feb 2014
at 02:17
  • msg #165

Re: Thunderspire Laberynth (part 2)

When the curtain is pulled open, the group can see into the next room.  It is bare except for some columns with mirrors on them.

The Mirrors
A set of mirrors hangs on each of the room’s square pillars.
The mirrors are reactive; when a character looks into one,
its effect activates.
Trigger: On each character’s turn, before he or she
takes any actions, locate the nearest pillar within 5
squares and have one mirror on that pillar attack the
character.
After the first round a character can close his or her
eyes to avoid the attack.
The character is considered blinded while doing so.
Appearance: The mirrors are framed in brass, with
leering, demonic faces carved along the top of each frame.
The draining mirrors cause the image of any living
creature within it to become skeletal and sickly.
The teleportation mirrors shimmer with magical
energy. They reveal the image reflected in their
counterparts.
The trapping mirrors show only darkness.
Dido
NPC, 108 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 7 Feb 2014
at 03:01
  • msg #166

Re: Thunderspire Laberynth (part 2)

Dido looks into the room and... Voop! He vanishes.
When he spots the gnoll, he says, "What happened? Where am I?"
Shield and sword up, he's ready for the gnoll.


Standard: Full Defense
Callie
NPC, 184 posts
Cleric of Sehanine
Lover Halfling
Fri 7 Feb 2014
at 03:05
  • msg #167

Re: Thunderspire Laberynth (part 2)

Callie gasps, "Dido!" and rushes to behind where he was, swiping a hand at where he was to see if he's still there if invisible. The mirror attacks her and she understands. So she puts a hand on Kitau's eyes and pulls on Mittens' robe to make her look down at her. "Don't look into the room!" she warns quickly


Move: Up to behind Kitau
Free: Warn friends
Standard: Full Defense.

Terdisas
GM, 579 posts
Fri 7 Feb 2014
at 03:10
  • msg #168

Re: Thunderspire Laberynth (part 2)

  Terdsas's being a complete coward compared to the short people (well okay, the Tieflings are even farther back) comes in handy for him once more.

  "I will take your word for it, but what happened to Dido?"  Meanwhile Superbird says "Chirp, screw that, I'm totally looking."

 The familair for once, leaves the Sorcerer's side and flaps into the room.  And gets mirror zapped near Didi.  "Hah! This totally won't hold me-oh hi Didi and insane Gnoll."

  Outside, Terdisas facepalms.  "Oh, it teleports you to a featurless stone prison.  With an angry gnoll."

Minor: Active familiar.
Move: Bird flap.


Mittens
GM, 617 posts
Fri 7 Feb 2014
at 03:18
  • msg #169

Re: Thunderspire Laberynth (part 2)

Mits closes the curtains again.  Kitau hears Terdisas' revelation and charges through the curtains.  Poof!  She's teleported next to Dido.  When she sees Dido bracing behind his shield she remembers to not charge ahead of him.  So she readies her axes instead, eyeing the gnoll.

"FOOD!" the gnoll howls, charging Dido!

Kitau retaliates but the gnoll manages to dodge her attacks!
Callie
NPC, 185 posts
Cleric of Sehanine
Lover Halfling
Fri 7 Feb 2014
at 03:20
  • msg #170

Re: Thunderspire Laberynth (part 2)

Callie facepalms. "...why didn't they listen?" she then closes her eyes and yells in the direction of the room. "Dido! Kitau! Superbird! If you can hear me, lemme know!"

She then turns away and opens her eyes to look at the others. "Mittens? Terdisas? This is your field of expertise. Ideas?"


Still full defense. She doesn't want to risk destroying a mirror and potentially trapping her allies forever.
Dido
NPC, 109 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 7 Feb 2014
at 03:25
  • msg #171

Re: Thunderspire Laberynth (part 2)

Dido smashes the gnoll a good one and looks tougher for it! "My RATIONS won't fight back! If you yield, you may live long enough to eat!"


Minor: Divine Challenge
Standard: Strength from Valor v Gnoll. Hit(25)!
 dmg: 10


Gnoll HP: 84 - 10 = 74

Terdisas
GM, 579 posts
Fri 7 Feb 2014
at 03:41
  • msg #172

Re: Thunderspire Laberynth (part 2)

  Terdisas sighs,  "From what I can tell so far, there is no reverse setting on the mirrors.  What is worse, the mirrors attack will happen if you even try to hit it despite blocking it from view.  Fortunately, Dido has convinced the starving Gnoll that rations are better for it's hunger than getting it's teeth removed with a hammer.  So for the moment, he is going to be okay if bored."

  Terdisas rolls a 19 trillion on common sense.  "Unless you want to valiantly dive face first at the mirror so you can keep Dido and Kitau Company, we should go back, loot as many clothes and curtains an assorted objects as possible.  Drape them over ourselves like spooky ghosts, and take our time covering up the pillars in a way they can't do anything about."
This message was last edited by the GM at 03:41, Fri 07 Feb 2014.
Mittens
GM, 618 posts
Fri 7 Feb 2014
at 03:49
  • msg #173

Re: Thunderspire Laberynth (part 2)

"The place was made by Minotaurs," Damakos puts forward, "Likely smashing things is the only solution."

"Perhaps," Mittens answers, "But it wouldn't be much of a challenge for Minotaurs if that's the solution.  I noticed Callie wasn't attacked until she got closer.  And the mirrors further in the room look different from the one that attacked me.  I'm guessing this is a puzzle meant to test the minds of the disciples of Baphomet.  Ter's on the right track.  These curtains should do nicely for covering up mirrors.  But I want to test a theory.  Step back, please, Callie."

She stands where Callie was originally.  When Callie gets back she uses mage hand to budge the curtain open just enough that she can see the mirror.

"Theory confirmed.  They have an effective range of 25 feet."
Narrator
player, 235 posts
For narrating
and convenience
Fri 7 Feb 2014
at 03:52
  • msg #174

Re: Thunderspire Laberynth (part 2)

"Your food or your life!" the gnoll threatens, readying an attack.

Kitau slips behind it into flanking with Dido, readying an attack of her own.  But the gnoll watches Dido hungrily rather than attack.
Callie
NPC, 186 posts
Cleric of Sehanine
Lover Halfling
Fri 7 Feb 2014
at 05:13
  • msg #175

Re: Thunderspire Laberynth (part 2)

Callie says, "If there is more to it... then maybe we have to get to the other end of the room? Why didn't those heroes tell us about these mirrors?" that last part grumbled.


Technically, the gnoll's threat is true enough. At least to Dido, who suspects the gnoll might know JUST enough to help him escape.

Dido says, "I'm getting the food. Just a moment." and with that, he pulls out some rations from his backpack. Should the gnoll make the foolish decision to attack Dido, Dido trusts Kitau to ventilate the gnoll. Should the gnoll attack Kitau, he will be punished by Dido's divine challenge. Win/Win.

Once the food is pulled out, he offers it to the gnoll. "Now... what's going on here?"
Terdisas
GM, 580 posts
Fri 7 Feb 2014
at 05:18
  • msg #176

Re: Thunderspire Laberynth (part 2)

  "Probably because they died before even getting there."  He then looks to Mittens and says "Somehow, I doubt there will be anywhere in the room with that much distance from a pillar."

  Unless any particular reason not to turns up, Terdisas gets to going back and looting materials for operation... whatever.  Superbird comments before vanishing from the room "Gotta go, pesky distance limits."  and shows up on Terdisas's shoulder again.
Mittens
GM, 619 posts
Fri 7 Feb 2014
at 05:27
  • msg #177

Re: Thunderspire Laberynth (part 2)

The gnoll accepts the food and devours it ravenously, weapon still in hand.

"We're trapped.  Some magic mirror or something teleported me here.  Only had a glimpse.  Blasted Minotaurs.  What's your story?"

Kitau is still ready to behead the gnoll.  Meanwhile Mits makes a blindfold for herself.

"I'm going to grab the mirror, flip it so the back is facing out, then come back here and take a look.  I'm hoping there'll be something written on the back."

As a precaution, she ties one end of her rope to her ankle.

"In case a trap door to a pool of acid opens up under me."

She gives the other end to Callie and the others who shrug and hold on.
Dido
NPC, 110 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 7 Feb 2014
at 05:32
  • msg #178

Re: Thunderspire Laberynth (part 2)

Dido sighs. "Same story... minotaur mirrors. But my friends are already working on a solution. Be patient and we will get out of this." he then looks at Kitau. "....sorry you got trapped in here with me, Kitau. Wish I had time to warn you."


Callie holds on to the rope also. "You know... if we survive this, I'm sure we could get some real good use out of these mirrors. Could save us a lot of trouble in the future. Heck... maybe we can use one of them against the dragon."
Terdisas
GM, 581 posts
Fri 7 Feb 2014
at 05:43
  • msg #179

Re: Thunderspire Laberynth (part 2)

  Terdisas returns with a pile of obscuring loot.  "I wish I had thought of that.  Even if it stops working later because ridiculously inconvenient things are only allowed to happen to us, it would be quite beneficial for the moment.  Well, so long as we don't look at it.  And manage to Get Dido and Kitau free before making the place much more crowded."

  Once Terdisas get's back, Superbird flies off into mirror zapping for SCIENCE.  "Sup, squawk."
Mittens
GM, 620 posts
Fri 7 Feb 2014
at 05:51
  • msg #180

Re: Thunderspire Laberynth (part 2)

The gnoll is only slightly startled by Superbird.

"Well that's handy.  I'll be happy to be finally out of here.  What are you expecting in payment for my release?"

Mits doesn't fall into an acid trap, grabs the mirror, flips it around, then takes a peek at the backside.

"Brilliant idea, Callie!  Just bear in mind that there's apparently a one in three chance for it to fail judging from results so far.  But if we figure out what the others do...  Maybe we'll be able to up our chances."

She'll work with Terdisas to identify the enchantment on the mirror.
Callie
NPC, 187 posts
Cleric of Sehanine
Lover Halfling
Fri 7 Feb 2014
at 05:58
  • msg #181

Re: Thunderspire Laberynth (part 2)

Callie cracks a smile. The wizard called her brilliant. "A mirror with a 1-in-3 chance of stopping the dragon right off while we have our hands free to do other things is still a better chance than us without it. I just wish I could help more than just coming up with that idea. Feeling pretty helpless at the moment. Hopefully, you two can figure things out enough to help Dido out. And then we can proceed with the plan to cover the mirrors."


Dido says, "Fair question. I suppose helping us with the rest of this place would be good."

When Superbird poofs, Dido waves and says, "Welcome back, Superbird."

Dido waits for the gnoll to agree to that. But whether the gnoll does or not, Dido then asks, "So why were you in that room and not warned of what it does?"
This message was last edited by the player at 05:59, Fri 07 Feb 2014.
Terdisas
GM, 582 posts
Fri 7 Feb 2014
at 06:11
  • msg #182

Re: Thunderspire Laberynth (part 2)

  Superbird rolls his birdy eyes,  "And I gotta go again, the things I put up with."  Back to Ter, Superbird looks again  The tickets are now diamonds and gets teleported to the opposite end of the room facing the altar.

  "Chirp, loading flavor text."
Mittens
GM, 621 posts
Fri 7 Feb 2014
at 06:16
  • msg #183

Re: Thunderspire Laberynth (part 2)

Kitau headshakes at the idea of having the gnoll join the team.

"And risk falling into another crazy magical trap?  No thanks.  I was sent to explore the room.  I guess when I didn't return, the others must have figured, 'Don't go in there or you'll never come back.'  Tell ya what.  You can have my shield once we're outta here.  Must be worth several gold."

"Don't sweat it, Blondie," Damakos, "Think of it as your friends' chances to shine."

"Blargh!"

Two boneshard skeletons appear from behind the curtain that can only be seen by Callie and the others through the portal mirror and defeat Superbird!  They then return to be behind the curtain.

Between Mits and Terdisas, they figure out what each mirror type does without any further mishaps and without having to go any further into the room than the first three pillars.

"I have an idea.  It'll hurt a bit if we're right about the attack on this one, but...  If someone deliberately looked into the black one while carrying the portal one, then they'd be trapped with Dido and Kitau but with a way out:  Looking into the somewhat painful portal one."
This message was last edited by the GM at 06:19, Fri 07 Feb 2014.
Dido
NPC, 111 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 7 Feb 2014
at 06:38
  • msg #184

Re: Thunderspire Laberynth (part 2)

Dido says, "Kind of figured. How about you give up the life of villainy and find a way to live peacefully with others?"


Callie says, "I volunteer.. unless you guys think it would be better for me to stay behind in case of sudden ambush?"
Terdisas
GM, 583 posts
Fri 7 Feb 2014
at 06:42
  • msg #185

Re: Thunderspire Laberynth (part 2)

  Superbird is dead... For about give minutes.  "Blarging chirp.  That was lame.  Skeletons are lame."  The familiar hops to his feet on the ground.

  Terdisas says "For the moment, those harmful mirrors will be of little use considering the undead tends to ignore that sort of thing.  And yes Callie, at the moment you are probably the toughest one of us left so should stay.  I'll deal with carrying the teleporting mirror through the teleporting mirror"  And hope the universe does not explode.

  "And I'm staying here while he goes this time, tweet."
Mittens
GM, 622 posts
Fri 7 Feb 2014
at 06:53
  • msg #186

Re: Thunderspire Laberynth (part 2)

"You kidding?  I'm SO done with those other gnolls!  Didn't lift a finger to help me out, nooo.  Left me here to die slow of starvation!  Soon as I get outta here I'm gunna take up a life of hunting.  Pheasant!  Mmmm.  Boar!  Mmm-mmm.  Wild raddishes!  Yum!"

Kitau looks irritated.

"The advantage of Callie going is that she has the ability to turn undead.  She pops out with Dido and Kitau, the skeletons attacks, then BLAM!  She hits 'em with that holy power of hers.  But to save her, Dido, and Kitau a bit of pain, I'm thinking I could go in myself.  This robe of mine when activated grants me a bit of a health barrier.  I go in, you, Callie, and the Tieflings get ready at that corner over there, Dido and Kitau hold on to me, I look at the mirror, all three of us teleport.  Then we all deal with the skeletons together."

"Just a thought," Damakos interjects, "While you guys do your heroing, me and Nemeia will be dealing with mirrors so you can see what you're doing."
Callie
NPC, 188 posts
Cleric of Sehanine
Lover Halfling
Fri 7 Feb 2014
at 06:59
  • msg #187

Re: Thunderspire Laberynth (part 2)

Callie says, "That would be VERY helpful, Damakos, thank you. Alright... Mittens, go ahead. Terdisas, keep me company. Let's get this done." with that, she preps for moving in.


Dido says, "Good to hear." even though he doesn't believe the guy. "I wonder what the others are up to..." he thinks aloud.
Terdisas
GM, 584 posts
Fri 7 Feb 2014
at 07:03
  • msg #188

Re: Thunderspire Laberynth (part 2)

  Terdisas shrugs, "True enough Mittens.  At this point I just want to get this over with as fast as possible without getting any of us hurt."  He looks to Damakos and Nemia, and says "Thank you, that will definitely save us some time."  And the end boss is getting bored waiting for the party to deal with this room in an smartypants manner.

  Either way, Terdisas will get to working on the project as soon as the others are ready.
Mittens
GM, 623 posts
Fri 7 Feb 2014
at 07:15
  • msg #189

Re: Thunderspire Laberynth (part 2)

Mits poofs into the trap room and explains the plan to the others.

"What about me?" the gnoll asks.

"You like me must exit by looking at the mirror.  If it doesn't work at first, just keep looking.  It's only a one in three chance it won't work on any given glance."

The gnoll looks unsure, but doesn't really know of any other options.  When Kitau and Dido are ready, they need only stand on one of Mits' feet and hold on to her arm to be technically held by her and close their eyes.  Kitau shrugs and goes along with the plan.
Dido
NPC, 112 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 7 Feb 2014
at 07:21
  • msg #190

Re: Thunderspire Laberynth (part 2)

Dido says, "If my weight hurts your foot, Mittens, I appologise." he's only half teasing. After all, he doesn't expect a giant like Mittens to be bothered by his weight.


Callie moves up into the room with Terdisas as much as she can. "Who knew rescuing slaves and a dire bore would involve all this?" the Duergar slavers in a fortress made sense. This all is a bit intricate. But hey... cultist gnolls. What can ya do? "I'm thinking I'll get as close as I can and when I hear a skeleton coming close, I'll use the power of Sehanine to turn them."
Terdisas
GM, 585 posts
Fri 7 Feb 2014
at 07:23
  • msg #191

Re: Thunderspire Laberynth (part 2)

  Terdisas nods,  "Even though we have a way out now, it would still be a problem to get removed from battle or harmed by the other pillars."

  He stands ready to provide sorcerers ouchies.
Mittens
GM, 624 posts
Fri 7 Feb 2014
at 07:43
  • msg #192

Re: Thunderspire Laberynth (part 2)

Mits uncovers the mirror and POOF!  She vanishes, leaving Kitau and Dido behind!

"Oops," Mittens says, keeping her eyes pointed in the direction of the skeletons, "OK Callie!  Do your thing!"

Kitau notices Mittens vanished and didn't bring her with.  She opens her eyes and teleports, wincing from the pain.  The skeletons attack!  One manages to slash Mits, causing her to get seriously sick.  Mits and Kitau retaliate with their readied attacks!

"Urk.  Ongoing necrotic."

The gnoll also is teleported out of the room.  He slinks away from the skeleton he appears next to then begins to follow the outer wall.
Callie
NPC, 189 posts
Cleric of Sehanine
Lover Halfling
Fri 7 Feb 2014
at 07:47
  • msg #193

Re: Thunderspire Laberynth (part 2)

Callie hears her allies getting attacked. "That's our cue." she says quickly before rushing north until she bumps into a pillar. Then moves straight to the west with intent to follow the voices of her allies.


Dido looks at the mirror and... nothing. "Fudge."

Callie double-move
Dido Full Defense

Terdisas
GM, 586 posts
Fri 7 Feb 2014
at 07:51
  • msg #194

Re: Thunderspire Laberynth (part 2)

  Terdisas follows after, and then moves right on past Callie from a combination of move speed difference and wanting to clear the pillars as soon as possible, even if it means getting closer to the skeletons than Callie (if not everyone else).

Double move
Mittens
GM, 625 posts
Fri 7 Feb 2014
at 08:18
  • msg #195

Re: Thunderspire Laberynth (part 2)

Mits blasts the enemy with more fire then shakes off the ongoing necrotic.

"Ooh.  Feeling better now."

Kitau smacks her enemy and several shards of bone explode from it, hitting her and Mittens!

"OW!  Ok fair warning, stay at least 15 feet away from these things if you can help it," Mits warns.

Kitau then steps into flanking and hooks her axes on the skeletons to slam them into each other in front of her!  The gnoll continues to run from combat.  The skeletons retaliate against Kitau, one of them landing an attack that sickens her!
Terdisas
GM, 587 posts
Fri 7 Feb 2014
at 08:20
  • msg #196

Re: Thunderspire Laberynth (part 2)

  Terdisas enters the fray by... Covering up the last prison teleporting pillar.  Whoo.

  Not very exciting, but still quite helpful.
Dido
NPC, 113 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 7 Feb 2014
at 08:21
  • msg #197

Re: Thunderspire Laberynth (part 2)

Dido finally teleports and says, "Alright you..."
He swings his sword at the skeleton in front of Kitau and causes both of them to be marked by his divine sanction!


Move: To shards
Standard: Valorous Smite v shard1. Hit(17)!
 dmg: 13

both shards marked by divine sanction.


Shard 1 HP: 39 - 13 = 26

Callie
NPC, 190 posts
Cleric of Sehanine
Lover Halfling
Sat 8 Feb 2014
at 01:49
  • msg #198

Re: Thunderspire Laberynth (part 2)

Callie says, "Thanks, Terdisas!" and rushes on into combat. "Sorry. Gotta be closer than that to do THIS!" she throws a burst of radiant energy that slams one of the skeletons against a wall! The other skelly seems to not get hit.


Standard: Turn Undead. Miss(10) Miss(11) reroll 3's! Hit(25)!
 dmg: 15 radiant and push 2 and immobilized


Shard 1 HP: 26 - 15 - 5(vulnerable) = 6

Mittens
GM, 626 posts
Sat 8 Feb 2014
at 02:58
  • msg #199

Re: Thunderspire Laberynth (part 2)

Mits steps away from the two skeletons and blows them back into a corner with beguiling strands, defeating one of them.  As expected, it bursts into an explosion of bone shards, injuring Kitau and Dido both.  Kitau grabs Dido by the belt, drags him away from the last boneshard, and finishes it off with her javelin!  It explodes, but the two were just far enough away to not be harmed!  Kitau then drops to one knee, black ichor oozing from her wound.  Meanwhile the Tieflings continue covering up mirrors.  "That all of 'em?"

The gnoll runs to the exit.  "Blast!  Who put this dire boar in the way of the exit!?"

The big piggy growls at him and attacks!
This message was last edited by the GM at 03:12, Sat 08 Feb 2014.
Dido
NPC, 114 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 8 Feb 2014
at 03:11
  • msg #200

Re: Thunderspire Laberynth (part 2)

Dido puts a glowing hand on Kitau's shoulder and the shards of bone that hurt her drop out of her as her wounds begin to heal.

Callie blows a kiss to Mittens before quickly going to help extract the necrotic gunk from Kitau.


Dido: Lay on Hands. Dido spends surge, Kitau gains her surge value (11) hp.

Callie: Minor Healing Word on Mittens, Minor Moon Touched on Kitau (heal for 3), Standard Heal check on Kitau to stop the ongoing. success!


Kitau HP: 9 + 11 + 3 = 23
Mittens HP: 14 + 23 =
37

Terdisas
GM, 588 posts
Sat 8 Feb 2014
at 03:16
  • msg #201

Re: Thunderspire Laberynth (part 2)

  Terdisas covers up the last remaining pillar, than looks to see that yes, his friends have completely obliterated the skeletons while he wasn't looking.  As well as Necrotic BBQ Sauced when he wasn't looking.  And healed while he was looking.

  "I am glad that it was nothing you could not handle without me, but I do wish I could have been a bit more direct help."

  Superbird, still by the door, chirps "I have conflicted feelings about this hairy vs hairy conflict."
Mittens
GM, 627 posts
Sat 8 Feb 2014
at 03:18
  • msg #202

Re: Thunderspire Laberynth (part 2)

"Thanks!" Mittens and Kitau say in unison.

"OW!  I'm going to turn you into bacon for that, pig!" the Gnoll screams

They hear things getting violent around the corner and rush to investigate.

"That's our friend's pet!  Don't hurt it!"
Dido
NPC, 115 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 10 Feb 2014
at 04:44
  • msg #203

Re: Thunderspire Laberynth (part 2)

Dido says, "Never a dull moment..." before rushing off in the direction of the gnoll with everyone else. "Hang on! We're on our way!"


Double move to Kitau
This message was last edited by the player at 04:44, Mon 10 Feb 2014.
Terdisas
GM, 589 posts
Mon 10 Feb 2014
at 04:49
  • msg #204

Re: Thunderspire Laberynth (part 2)

  "As much as I hate to say it, the Boar started it."  Terdisas comments, as he moves back through the room.  "Not that such excuses will still let us get paid if the boar turns up dead."

OOC: Double Move.  Also, was milestone?  Things get hazy when combats are months apart.
Callie
NPC, 191 posts
Cleric of Sehanine
Lover Halfling
Mon 10 Feb 2014
at 05:02
  • msg #205

Re: Thunderspire Laberynth (part 2)

"Steeltooth's been tortured by gnolls since he got here! How's he supposed to know any different?" Callie pleas, feeling she had to stand up for the poor, confused pig. "Whoever you are, just go the other direction and we'll protect you!" she rushes just past Kitau and Dido.


Double move, lands her just in front of Kitau and Dido
Mittens
GM, 629 posts
Mon 10 Feb 2014
at 05:31
  • msg #206

Re: Thunderspire Laberynth (part 2)

"Continue covering mirrors," Damakos says, "Got it."

He and his compatriot continue to cover mirrors, eyes closed.

"OINK!" the dire boar roars as it gores the gnoll who yelps in pain.

Mits points her staff and demands, "Drop your weapon and step away from the pig or..."

Kitau javelins the gnoll!

"Or that."


The gnoll snarls, jabs the pig in the face, then steps back.  She hides like a sissy behind a pillar and magic missiles.

"And that."

"Hey!  I stepped away from it!"
Dido
NPC, 116 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 10 Feb 2014
at 05:39
  • msg #207

Re: Thunderspire Laberynth (part 2)

Dido finishes his sprint by running to be in between the boar and the gnoll. He reaches one hand to put it on the boar's snout and the other hand to hold up a shield towards the gnoll. He looks up at the boar with a pleading expression and headshakes, shushing the pig. "It's OK. This one's a prisoner." he says as calmly as he can to Steeltooth, hoping it had been trained what the word prisoner means.


Double move to be between boar and gnoll!
Terdisas
GM, 590 posts
Mon 10 Feb 2014
at 05:50
  • msg #208

Re: Thunderspire Laberynth (part 2)

  Terdisas takes a moment to facepalm, as Kitau and Mittens do the opposite of what Callie said.  This moment of luxury taken as people gouge bits from eachother, he looks to the Boar and yells "Stop making yourself more trouble than the than you are worth, or I will kill you with your own namesake."

  The boar suddenly sits, and starts crying piggy tears.  But at least it's not trying to kill anyone anymore.

  Terdisas turns to the Gnoll, "I am sorry for my friends violently protecting our paycheck, but considering there is a Dragon in our future I will finish the job if this doesn't stop right now, and from what I can gather violently exploding can be a worse fate than stab wounds."

  "Chirp, Damn dude. That's harsh."

  OOC: Intimidate, high roller success on Boar.  Action point (because intimidate is standard in combat, I might get away with it because im not fighting but just bein safe) Success vs Gnoll.
This message was last edited by the GM at 05:51, Mon 10 Feb 2014.
Callie
NPC, 192 posts
Cleric of Sehanine
Lover Halfling
Mon 10 Feb 2014
at 06:01
  • msg #209

Re: Thunderspire Laberynth (part 2)

Callie hurries over to the boar and gnoll. "OK! ...OK... is everyone calm now? Please everyone? Just calm down. I will heal you all." She's not going to contradict Ter. She would rather be stabbed to death than become unrecognizable chunks on the walls. Although exploding DOES have the advantage of a quick death, she would rather her friends have a chance of closure if she ever does die.

Callie pets the pig and rubs her cheek against him before kissing her hand and then petting the pig with said hand. The pig's wounds begin closing.


Double move to Pig, Dido, and Gnoll
Minor: Healing Word. Rolled 11(2d6+3). +21(surge)=32


Pig HP: 42 + 32 = 74

This message was last edited by the player at 06:02, Mon 10 Feb 2014.
Mittens
GM, 630 posts
Mon 10 Feb 2014
at 06:13
  • msg #210

Re: Thunderspire Laberynth (part 2)

"Looks like someone already covered this last one," Damakos comments, cautiously peeking an eye open.  He heads over to the altar to loot it.

The giant piggy oinks and licks Callie's face in gratitude.  Kitau draws her axes and approaches the gnoll who points his spear at her!

"Back off!"

Kitau jumps up, knees him in the teeth, and brings the hilts of her axes down on his shoulders in one fluid motion, knocking him out cold.

"Warned him to drop his weapon," Mittens mutters.
Dido
NPC, 117 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 10 Feb 2014
at 06:18
  • msg #211

Re: Thunderspire Laberynth (part 2)

Dido says, "Thanks, everyone. Now to take this moment to catch our breath." he flops to his butt and casually ties up the gnoll while sitting.


Gonna rest, healing word to those who need the extra HP if such extra is needed, then rest more.
Terdisas
GM, 591 posts
Mon 10 Feb 2014
at 06:25
  • msg #212

Re: Thunderspire Laberynth (part 2)

  There, the Boar has surrendered, Terdisas made his roll for the Gnoll surrendering, and now everything is going to clam dow- "Seriously, what the censored.  Of course he isn't going to trust Kitau when she stabs him after nearly everyone else says we'll keep him from harm Mittens."

  "Tweet, I take it back bossman, waste of an action point."
Callie
NPC, 193 posts
Cleric of Sehanine
Lover Halfling
Mon 10 Feb 2014
at 06:40
  • msg #213

Re: Thunderspire Laberynth (part 2)

Callie pulls Kitau close to kiss her cheek, causing Kitau's wounds to close. She looks at Terdisas. "Thanks for helping with calming the situation, Terdisas. It is calm now, though. So let's gather together and rest like Dido suggested. All things considered, I think that went better than I expected. I'm very proud of all of you. Now for the record; if we ask someone to surrender, and that someone doesn't drop their weapon right away but isn't attacking anymore, I'll consider that good enough for us to not attack them for the time. Is that acceptable for everyone?"


Rest, Healing word on Kitau, 9+surge regained

Kitau HP: 23 + 20 = 43

Mittens
GM, 631 posts
Mon 10 Feb 2014
at 07:06
  • msg #214

Re: Thunderspire Laberynth (part 2)

"Well how 'bout that," Damikos says, inspecting the contents of the altar, "Hey, everyone!  Found your mask!  And there's a spare one of each of those mirrors inside this altar.  I'm guessing for when their acolytes decided smashing was the answer.  What's this?  How 'bout that.  There's a booklet with instructions on how to deactivate and reactivate them."

He returns to the group with the book and mask, reading the book.

"Oh, so that's how you were supposed to get out of that prison.  There's a command word that will send those trapped inside the room back out here."

"Handy!" Mits answers, "Thanks!"

Kitau blushes from the kiss, glaring daggers at the gnoll.  "I'll consider it."

To Terdisas she answers, "If by 'nearly everyone else,' you mean, 'One out of eight.'  Callie was the only one to offer to protect him from the pig.  Which I was conflicted about.  The gnoll hurt a friend of mine unprovoked.  I'd have laughed at his corpse if he died a piggy death."

Mits shrugs and answers Callie.  "I doubt the same courtesy will ever be extended to us outside some super arrogant enemy who thinks we're harmless even when armed, but sure, I'll give it a shot, Callie."
Terdisas
GM, 592 posts
Mon 10 Feb 2014
at 07:15
  • msg #215

Re: Thunderspire Laberynth (part 2)

  "I don't care enough about them that I will cry if Kitau rips out his heart and eats it right now."  "Chirp, not that I wouldn't pay five gold and two silver to see that."  Terdisas ignores his familiar,  "So much as I am annoyed with the whole 'let's stab and maim problems that have already been solved peacefully... So far as my yelling at people I may explode them is peaceful."

  His thoughts turn to Mittens's past solution to an upset Kitau over prisoners not being dead that second instead of a few hours later, is to light them on fire.  Terdisas may not fall close enough to Good to leave Unaligned, but he was also raised to be practical when it came to violence, crime, and the mixing of the two.

  Sure, the Gnoll might very well have decided to suicidally attack them like so many have before.  But then it wouldn't be while Dido is deliberately putting himself in harms way instead of smashing things with a hammer.
Dido
NPC, 118 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 10 Feb 2014
at 07:39
  • msg #216

Re: Thunderspire Laberynth (part 2)

Callie turns to Damakos and says, "Thanks, Damakos! That's extremely helpful! Now that we know all that, we could retrieve the mirror that's still in that enclosed room."

Dido says, "Cut us some slack, Terdisas. Just like Steeltooth is used to being tortured by gnolls, so too are the rest of us used to needing to defend ourselves or die. It's not as easy for most people to exit combat mentality as it may be for you or Callie. As much as I like peaceful solutions, that guy pretty much offered to kill me even when I was offering kindness, and Kitau was present for that. In my mind anyway, that guy was a threat to my life as long as he had his weapon. Perhaps it was arrogant of me, but I was also sure I could take a hit from him. Kitau, however, likely didn't want to wait to see my blood get drawn."

Callie says, "And we have a protocol for future incidents now. And what's more; Kitau didn't kill the gnoll. Everything is OK now. But is there something you would like to hear, Terdisas?" she glances at the gnoll. Dido is done tying the dude up, so Callie offers a prayer for the gnoll, healing him.


Healing Word on gnoll: 6+21(surge)=27

Gnoll HP: -17 + 27(haha 4e brings you to 0 first) = 27!

This message was last edited by the player at 07:56, Mon 10 Feb 2014.
Mittens
GM, 632 posts
Mon 10 Feb 2014
at 07:54
  • msg #217

Re: Thunderspire Laberynth (part 2)

The gnoll regains consciousness and is to flustered to say anything other than, "Stupid pig."

Kitau nods to Dido then offers Terdisas a hankie.

Mittens takes a look at the book Damikos is reading.  "Tartar?"

Bamf!  The mirror that was in the trap room appears at her feet.  She and the two tieflings look at it out of reflex and Bamf! Mits and Damikos both teleport painfully to be around the corner!

"Idiot cat!"

"Ouch."

Bamf!  The familiar smell of brimstone and brutish voice accompanies the return of the Balgura out in the hallway!

"The hells?!  Here again?!"
Kitau
Player, 35 posts
Mon 10 Feb 2014
at 08:08
  • msg #218

Re: Thunderspire Laberynth (part 2)

The pig grunts nervously, backs away, and hides behind a pillar.  Kitau steps toward the entrance, javelin at the ready.
Terdisas
GM, 593 posts
Mon 10 Feb 2014
at 08:09
  • msg #219

Re: Thunderspire Laberynth (part 2)

  "That is exactly my point Dido, while the Gnoll was being a threatening idiot they only bothered to stab the boar trying to kill them, because they did not want to just sit there and die before we got around to getting it to stop.  Then Kitau stabs them, and the Gnoll doesn't even even fight back against her, or Mittens, or any of us except the violent pet of some dwarf."

  He accepts the hankie because why not, "It isn't if the Gnoll deserves it or not, which they probably did.  It is the pathetic circumstances around it where the worst thing he did to us is make threats, and whine without even fighting back when we stab him.  How pathetic a Gnoll is it when they just let someone walk right up to them and axe them twice, without taking a swing back."

  Then there is the familiar sound of recurring demon, and Terdisas sighs melodramatically (but no snorting involved).  "Of course, after all that talk against what I feel is needless violence, here comes someone which I desire to perform so much needless carnage against Bane would say 'dud, that's kind of extreme'."
Callie
NPC, 194 posts
Cleric of Sehanine
Lover Halfling
Mon 10 Feb 2014
at 08:16
  • msg #220

Re: Thunderspire Laberynth (part 2)

Callie puts a finger to her mouth, takes her sword from off her back, and walks over to the doorway, hiding just around the corner. She holds the giant sword ready for when that demon inevitably walks by.


Move: To doorway, back flat up against the wall and sword pointed away from doorway.
Standard: Readied Basic Melee v Demon. Trigger: Demon walks through door to attack.

Terdisas
GM, 594 posts
Mon 10 Feb 2014
at 08:26
  • msg #221

Re: Thunderspire Laberynth (part 2)

  The Sorcerer steps up somewhat behind his friends, and readies himself to fire a chunk of ice right in the stupid demon's face.  A harder shot (one he only makes by 1), but by now he's got an idea of how this idiot demon works, and the long term benefits will pay off.
Move: duh.
Standard: Readied dragon frost (no push), hits 21 fort (demon has 20).  15 Cold DMG, reduced to 5 from variable resist.

Demon HP: 98-5= 93/108
Durpy Demon
Mon 10 Feb 2014
at 08:30
  • msg #222

Re: Thunderspire Laberynth (part 2)

"I know that voice!" the demon roars, "This time you die, sorcerer!"

He rounds the corner and gets blasted and javelined!

"The gnome!  You're first because you're in my way!"

It charges and gets attacked by Callie on it's way to whiffing Kitau!
Mittens
GM, 633 posts
Mon 10 Feb 2014
at 08:39
  • msg #223

Re: Thunderspire Laberynth (part 2)

"Hustle, hustle, hustle!" Mits narrates as she runs over to Terdisas, "Note to self.  Get elemental staffs for tricking demon resistance with."

She looks at the frost staff in her hand.  "Oh look!  A frost staff!"

Kitau slashes the demon.  The tiefling girl covers the mirror.
Dido
NPC, 119 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 10 Feb 2014
at 08:39
  • msg #224

Re: Thunderspire Laberynth (part 2)

Callie swings her sword, but hacks at just the wrong angle and barely misses, clanging against the wall instead! But she quickly recuperates her pride with a taunt, "How many times do we have to squash you like a bug before you get the picture? You must be the STUPIDEST demon there is!"

Dido says, "No. You face ME first! I don't like hitting handicapped people, but you're evil and I won't abide someone attacking my friends!" with that, he slams his hammer down on the demon's toe, crushing it.


Move: Shift to block the demon's path
Minor: Divine Challenge
Standard: Strength from Valor v demon. Hit(25)!
 dmg: 7


Demon HP: 85 - 7 = 78

This message was last edited by the player at 08:41, Mon 10 Feb 2014.
Callie
NPC, 195 posts
Cleric of Sehanine
Lover Halfling
Mon 10 Feb 2014
at 08:45
  • msg #225

Re: Thunderspire Laberynth (part 2)

Callie lets one of her hands free of her sword and holds her holy symbol in the direction of the demon before BLASTING the demon and her allies with holy radiance! The demon doesn't get harmed by it, but Callie's allies gain something from it as they all feel tougher.


Hymn of Resurgence v demon. Miss(10)

Allies all gain 5 temp hp

Stupid Demon
Mon 10 Feb 2014
at 08:51
  • msg #226

Re: Thunderspire Laberynth (part 2)

"I hate you sanctimonious paladins!"

Whiff whiff.
Terdisas
GM, 595 posts
Mon 10 Feb 2014
at 08:53
  • msg #227

Re: Thunderspire Laberynth (part 2)

  Terdisas nods to Mittens, "True enough, though perhaps somewhere down the line you shall discover a Staff that allows something a demons multiple choice protection can not counter." Granted, necrotic damage is countered by many undead, poison immunities abound, etc.  Acid is cool though.

  The sorcerer decides to wait until the Demon has already taken it's turn left itself off guard, before blasting it off it's feet with a bolt of lightning.
Standard: Readied action, Pinning Bolt.  Hits.  20 Lightning DMG.  Knocks target prone, and slows them until End Of My Next Turn.

Demon HP: 78-20=58/108

Dido
NPC, 120 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 10 Feb 2014
at 08:58
  • msg #228

Re: Thunderspire Laberynth (part 2)

Dido blocks the demon with his shield before slamming his hammer into the demon's kneecap! Thanks for the inspiration, Matt! "You must hate yourself MORE because you keep coming back to be humiliated! KNEEL!" and thanks to timing, the dude is forced prone by Terdisas.


Standard: Valorous Smite v Demon. Hit(22)!
 dmg: 16


Demon HP: 58 - 16 = 42

Mittens
GM, 634 posts
Mon 10 Feb 2014
at 09:02
  • msg #229

Re: Thunderspire Laberynth (part 2)

FWOOSH!  Mittens manages to angle her signature burning hands just so that it hits only the demon!  The tieflings step forward to stab at the fallen demon.  Kitau carves open its chest cavity through it's back, yanks out it's beating heart, and tosses it at Terdisas.

The demon doesn't even get a chance to give a come-back before its body dissolves to smoke.  The gnoll giggles.
Terdisas
GM, 596 posts
Mon 10 Feb 2014
at 09:08
  • msg #230

Re: Thunderspire Laberynth (part 2)

  Ter makes the catch (good Dex and all), and says "Thank you Kitau.  Maybe we can feed it to Steeltusk, or keep it as a morbid desk accessory."  "Chirp, we don't have a desk these days bossman."
Callie
NPC, 196 posts
Cleric of Sehanine
Lover Halfling
Mon 10 Feb 2014
at 17:21
  • msg #231

Re: Thunderspire Laberynth (part 2)

Callie says, "Ewe! That is absolutely gross!" she waves her hand in Ter's direction and turns her head away with squinted eyes and tongue out. Notably, she didn't say the team couldn't keep it. Callie then turns her attention to the gnoll. "Not a friend of yours, I take it..."

Dido looks at the others. "Do NOT eat that or feed it that to anyone you care about! It will be bad for your health at best, and corrupt your soul at worst. Still, I'll be surprised if it lasts any longer than a few minutes, given how his body vanished... but even if it does stay around, are we in the business of collecting the body parts of our enemies?"
This message was last edited by the player at 17:26, Mon 10 Feb 2014.
Mittens
GM, 635 posts
Tue 11 Feb 2014
at 02:48
  • msg #232

Re: Thunderspire Laberynth (part 2)

"Nope," the gnoll answers, "Guy's a total jerk.  Hate him."

Sure enough, the heart also dissolves into smoke.  Kitau takes a rest.

"At least it would have been non-fattening?" Mittens offers.

"Darnit!  I was going to test the mirror on him!"
Terdisas
GM, 597 posts
Tue 11 Feb 2014
at 02:53
  • msg #233

Re: Thunderspire Laberynth (part 2)

   Superbird comments "Chirp, there Dido goes being all sensible again."

  Terdisas looks to mittens, "As amusing as it is to think of the demon locked up in that enclosure, it would probably just explode in rage, possibly literally, and return home if it had worked."
Callie
NPC, 197 posts
Cleric of Sehanine
Lover Halfling
Tue 11 Feb 2014
at 02:58
  • msg #234

Re: Thunderspire Laberynth (part 2)

Callie says, "We can test it on the other gnolls if they come our way. But for now, let's rest and make our way to the next spot." She looks at Damakos and Nemeia and says, "Again; thanks so much for your help. I have a feeling you'll save us loads of time by the end."

Dido seems calmer once the heart vanishes. To Superbird, he smirks. To Terdisas, he says, "If he hadn't, though, would have been poetic justice to have him in the same room with the gnolls who were serving him. Because it wouldn't take long for him to kill them for failing or some other retarded self-defeating villainous thoughts. As it is, if we trap the other gnolls in that room, chances are they'll eventually turn on each other just to sate their hunger, if not their blood lust."
Mittens
GM, 636 posts
Tue 11 Feb 2014
at 03:03
  • msg #235

Re: Thunderspire Laberynth (part 2)

"Yeah, prolly," Mits agrees generically.

After a short rest, Mits picks up the black mirror, black cloth draped over it.  The familiar sound of hyena can be heard approaching from around the corner.  Kitau gets ready for another fight.

"I say let 'em come to us," Mits suggests, pointing at the mirror.
Terdisas
GM, 598 posts
Tue 11 Feb 2014
at 03:06
  • msg #236

Re: Thunderspire Laberynth (part 2)

  Terdisas nods,  "I am inclined to agree at this point.  I wonder what has made this place suddenly so popular all of a sudden, beyond our usual luck with timing and ancient lairs."  Will Dido and Callie even have any heal surges left by the time they deal with the apparent dragon locked away somewhere?
Callie
NPC, 198 posts
Cleric of Sehanine
Lover Halfling
Tue 11 Feb 2014
at 03:13
  • msg #237

Re: Thunderspire Laberynth (part 2)

Callie nods and quietly says, "Take cover behind the pillars." before she herself takes cover behind the dire boar.

Dido nods and takes cover.


Inits: Callie 14, Dido 11
Mittens
GM, 637 posts
Wed 12 Feb 2014
at 00:48
  • msg #238

Re: Thunderspire Laberynth (part 2)

"Need to be in the open for the mirror to work," Mittens says, stepping into the open, "Could use someone to stand between mirror and enemy."

Kitau stands in front of Mittens.  Sure enough, four hyenas run into the room and vanish the moment they catch sight of the mirror.

"Close your eyes and fight with your ears!" the tied up gnoll shouts into the hall, "If you look into their mirror you'll be trapped!  Just come in straight!"

Two gnoll marauders charge into the room, eyes closed, and slash Kitau bloody!

"Can't have this one giving them instructions," Mittens says, stepping forward.

FWOOSH!  All three gnolls in the room are lit on fire!

"In case you were wondering that's nonlethal magical fire damage to the helpless jerk, Terdisas."

A huntmaster shoots an arrow into Kitau, nearly killing her!  Kitau slashes back at one of the gnoll with such fury it staggers back!
Dido
NPC, 122 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 12 Feb 2014
at 00:51
  • msg #239

Re: Thunderspire Laberynth (part 2)

Dido steps to flank with Kitau. He looks furious. He hits the gnoll for a decent chunk while yelling a primal scream at all the gnolls present, causing attention to be drawn to him.


Move: to flank with Kitau
Standard: Valorous Smite v Marauder 1. Hit(21)!
 dmg: 10
 Every enemy in 3 of Dido are subject to his divine sanction


Marauder 1 HP: 64 - 10 = 54

This message was last edited by the player at 00:55, Wed 12 Feb 2014.
Callie
NPC, 199 posts
Cleric of Sehanine
Lover Halfling
Wed 12 Feb 2014
at 00:51
  • msg #240

Re: Thunderspire Laberynth (part 2)

Callie steps out from hiding. She doesn't bother talking to the tattle-tail yet. She'll save that for later and is glad to hear Mittens say she's going nonlethal. Callie blows a kiss to Kitau, healing her wounds! Then shoots that wave of radiance her team is familiar with that makes them all slightly tougher.


Minor: Healing Word: 12(2d6+3) + 11(surge) = 23
Standard: Hymn of Resurgence. Misses the Marauder
 All allies gain +5 thp


Kitau HP: 4 + 23 + 5thp = 27+5thp 5 surges - 1 = 4/8 surges

This message was last edited by the player at 00:59, Wed 12 Feb 2014.
Terdisas
GM, 599 posts
Wed 12 Feb 2014
at 01:11
  • msg #241

Re: Thunderspire Laberynth (part 2)

  "Yes, this Gnoll is only getting dumber.  Somehow, to my amazement in the face of much past stupidity." Stupid Gnoll helping his friends, who would do tha-...  You have got to stop applying logic to enemy actions Terdisas, it's not helping.

  "Chirp, no, no.  Keep thinking he will see reason.  I want to see how deep this goes bossman."

  The sorcerer shoots the closest marauder in the face with a rather lackluster (for him) thunder wave, and then 'sneaks' behind a pillar, only getting away with it because they have their eyes closed.
Standard: Thunder Slam vs Marauder #???, hits.  19 DMG.  no push.

Marauder ??? HP: 64-19= 45/84   

Mittens
GM, 638 posts
Wed 12 Feb 2014
at 01:36
  • msg #242

Re: Thunderspire Laberynth (part 2)

The tieflings charge the nearest gnoll!  The maurauders attack Dido and Kitau, missing their marks, and one of them is punished with divine radiance!  Mits covered over the mirror, hoping the bigmouth would say, "You can open your eyes now," but the gnoll figured out her plan and just giggled.  Oh well.  Fwoom!  More fire!  The taddle-tale passes out.  The huntmaster fires at where he heard the scream come from, but the arrow flies harmlessly over Dido's shoulder.
Kitau
Player, 36 posts
Wed 12 Feb 2014
at 02:02
  • msg #243

Re: Thunderspire Laberynth (part 2)

Kitau hacks up the nearby marauder to near dead then steps over to the huntmaster.
Terdisas
GM, 600 posts
Wed 12 Feb 2014
at 02:02
  • msg #244

Re: Thunderspire Laberynth (part 2)

  Terdisas rounds the pillar to stop by Dido, and kerzaps the most wounded Gnoll so hard he doesn't even need a damage roll, sending a mild ochie into the face of the huntmaster.

  As the arrow zips through where a taller Paladin's head would be, Superbird comments "Tweet, You'd think such a tall guy would be an easier target.
Move: duh.
Standard: Lightning Strike vs maurader, hits, kills.  Small arc to huntmaster 4 DMG.

Bird Bluff: Dido is incredibly tall we swear.

Marauder 2 HP: 12-SORCERER!=Dead
Huntmaster HP: 36-4= 32/50

Dido
NPC, 123 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 12 Feb 2014
at 02:17
  • msg #245

Re: Thunderspire Laberynth (part 2)

Dido rushes past the gnoll he was fighting to be next to Kitau and swings his hammer at the Huntmaster, who dodges it. Dido bursts with holy radiance, causing both remaining gnolls to be under his divine sanction!


Move: To Huntmaster. Haha blind enemy means no AoO
Minor: Call of Challenge (all enemies subject to divine sanction)
Standard: Valiant Strike v Huntmaster. Miss(14)


If Marauder attacks anyone but Dido, he dies before he can even finish the attack.

Callie
NPC, 200 posts
Cleric of Sehanine
Lover Halfling
Wed 12 Feb 2014
at 02:24
  • msg #246

Re: Thunderspire Laberynth (part 2)

Callie heads forward, trusting Dido's challenge to keep her safe even if the marauder attacks her. She gives Kitau another heal, the gnome's wounds completely gone and good as new! She then holds up her hand and a glowing yellow lance appears in it. She throws the lance at the gnoll and it hits, granting Kitau an opening!


Minor: Healing Word; 12(2d6+3) + 11(surge) = 23
Standard: Lance of Faith v Huntmaster. Hit(20)!
 dmg: 8


Huntmaster HP: 32 - 8 = 24
Kitau HP: 27 + 23 =
FULL+5thp

Mittens
GM, 639 posts
Wed 12 Feb 2014
at 02:33
  • msg #247

Re: Thunderspire Laberynth (part 2)

The tieflings finish off the last maurauder.  Mits blasts the huntmaster with a magic missile.  The huntmaster backs up a step to shoot at Dido, but fumbles the arrow and it drops to the ground.
Terdisas
GM, 601 posts
Wed 12 Feb 2014
at 02:38
  • msg #248

Re: Thunderspire Laberynth (part 2)

  Terdisas steps to a better firing position, and seeing the crowd of allies, is again reminded of his self conscious decisions to avoid area attacks (this may change at level 7).  He fires an angry curl of lightning over the heads of those he'd rather not hit, blasting the Huntmaster's legs so hard it does a double front flip and cracks it's skull open on the stone floor on landing.

  "Chirp, it's not the fall that kills you."  "Actually, that is exactly what killed him."  "What am I supposed to tweeting say then?  That it's not the not the fall that kills you? That's stupid."

OOC Also, oh hey. Milestone? probably, it's been two encounters since I last thought it might have been.
Dido
NPC, 124 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 12 Feb 2014
at 02:53
  • msg #249

Re: Thunderspire Laberynth (part 2)

Dido looks at Kitau, looks her over and deduces she's fine. "Kitau... sorry." he says, eyes watering as he wears a rather serious frown. He goes over to a pillar and sits to rest up.

Callie looks around and sees her allies are fine. But she asks anyway. "Is everyone OK?" she isn't sure what Dido is sorry about or why he sulking, but she knows she is quite angry with the gnoll. Once she is sure everyone is OK, she goes to the KO tied-up gnoll.
This message was last edited by the player at 02:53, Wed 12 Feb 2014.
Kitau
Player, 37 posts
Wed 12 Feb 2014
at 03:03
  • msg #250

Re: Thunderspire Laberynth (part 2)

Kitau nods to Callie then looks at Dido, confused.  "For what?"

Mits covers the mirror.  "Doing great, thanks, Callie.  Shall we send the baddies to the time-out room, then?"

To Terdisas she teases, "I thought it was the huge bolt of magical KABOOM that killed him."
Terdisas
GM, 602 posts
Wed 12 Feb 2014
at 03:08
  • msg #251

Re: Thunderspire Laberynth (part 2)

  "Remember, if he looks unconcious he might be faking.  Better hit him again, chirp."  Yeah, the sympathy meter has been depleted.

  "He is sorry for his mere presence not keeping us from any an all harm.  Though I do admit, it would be nice if it worked out that way without him getting hit in the face constantly."
Dido
NPC, 125 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 12 Feb 2014
at 03:16
  • msg #252

Re: Thunderspire Laberynth (part 2)

Dido says, "I allowed you to take point for a change. And you got seriously hurt for it. I should have protected you. I should have taken point."

Callie sits on the gnoll's chest. She looks over her shoulder towards Dido. "Kitau handled herself expertly, Dido. And the fact of the matter is, she didn't go down." she then looks down at the gnoll and starts gently slapping him to wake him.
Kitau
Player, 38 posts
Wed 12 Feb 2014
at 03:30
  • msg #253

Re: Thunderspire Laberynth (part 2)

Kitau skews her lips and shrugs her shoulders.  She leans over to dry Dido's eyes.

"They were just getting extremely lucky with their attacks," Mittens concludes, using prestidigitation to make the blood on Kitau's armor vanish, "And Kitau doesn't look any worse for the wear."
This message was last edited by the player at 03:30, Wed 12 Feb 2014.
Terdisas
GM, 603 posts
Wed 12 Feb 2014
at 03:37
  • msg #254

Re: Thunderspire Laberynth (part 2)

  "A good point mittens, though I wonder if one of these days you will be able to only clean off her own blood and leave the rest."  This blood is from the demon, and this blood is from the gnoll, and this blood is from a skeleton I hit so hard it learned to bleed again.
Callie
NPC, 201 posts
Cleric of Sehanine
Lover Halfling
Wed 12 Feb 2014
at 04:37
  • msg #255

Re: Thunderspire Laberynth (part 2)

Dido blushes as Kitau wipes his tears away. "Callie's right you know... it sure is nice watching your expert combat prowess."

Callie continues to try to wake the gnoll. She glances at Terdisas. "...why? That would stink real fast."
Mittens
GM, 640 posts
Wed 12 Feb 2014
at 04:54
  • msg #256

Re: Thunderspire Laberynth (part 2)

The gnoll wakes up and giggles.

"Mittens will neither confirm nor deny the ability to differentiate between blood stains with prestidigitation.  Mostly because she doesn't know..."

She drags the dead huntmaster over to another blood splatter and begins to experiment, soon discovering the magic simply cleans.  It does not partly clean.

Kitau smirks and nudges Dido's chin.  She heads over to giggles and scowls at him.
Terdisas
GM, 604 posts
Wed 12 Feb 2014
at 04:57
  • msg #257

Re: Thunderspire Laberynth (part 2)

  "Just working on the theory that maybe if bits of their betters are still in her hair, maybe they won't want to join them.  Then again, I seem to be vastly overestimating the common sense of our enemies of late."
Callie
NPC, 202 posts
Cleric of Sehanine
Lover Halfling
Wed 12 Feb 2014
at 05:04
  • msg #258

Re: Thunderspire Laberynth (part 2)

Callie says, "Oh. You think that was funny. Give me one good reason to not hurt, maim, or kill you. And make it a good one."

Dido is blushing even more, but he overhears what's going on and it reminds him how ticked off he is at the gnoll. He loses his blush and heads over to the others.
Mittens
GM, 641 posts
Wed 12 Feb 2014
at 05:11
  • msg #259

Re: Thunderspire Laberynth (part 2)

"What I say won't matter," the gnoll answers, "You all knocked me down and tied me up for trying to get outta here.  But it's still funny that jerk got his face splattered on the ground."

Kitau sweatdrops, looking over at the dead huntmaster.

"Add one to Terdisas' kill count," Mittens says, writing in her book, "Unless that was non-lethal kaboom and it really was the fall that killed him."
Terdisas
GM, 605 posts
Wed 12 Feb 2014
at 05:14
  • msg #260

Re: Thunderspire Laberynth (part 2)

  "Honestly, I do not really care at this point when it comes to things trying to harm us in here."  "Tweet, bossman doesn't have to worry about darkside points."
Narrator
player, 236 posts
For narrating
and convenience
Wed 12 Feb 2014
at 05:15
  • msg #261

Re: Thunderspire Laberynth (part 2)

The spectral figure of a minotaur appears among the
PCs and emits a wail of rage and anguish before
disappearing again.
This message was last edited by the player at 05:15, Wed 12 Feb 2014.
Callie
NPC, 203 posts
Cleric of Sehanine
Lover Halfling
Wed 12 Feb 2014
at 05:24
  • msg #262

Re: Thunderspire Laberynth (part 2)

Callie says, "You are right. We knocked you out for not dropping your weapon when you were asked to. We didn't kill you. And you endangered our lives. It does matter what you say. We spared your life twice now. What makes you think you have no chance to be spared a third time?"

Dido says, "I'd say we're wasting our time, but we're resting. Again."

Dido glances over towards Superbird. "Dark side points...? We ALL have to worry about falling to the darkness, Superbird."

Callie and Dido only glance at the minotaur before going back to what they were up to. At this point, it's become kind of like that startling sound the heater gives off once in a while.
Mittens
GM, 643 posts
Thu 13 Feb 2014
at 04:24
  • msg #263

Re: Thunderspire Laberynth (part 2)

"Say the word and I'll mirror him," Mittens says, reaching to lift the cloth off the black mirror.

"Y-You wouldn't!" the gnoll answers immediately squinting his eyes closed, "What do you want from me?!  I'll do anything!  Just don't send me back to that room!"

Kitau smirks and thumbs-ups at Mits.
Terdisas
GM, 606 posts
Thu 13 Feb 2014
at 04:31
  • msg #265

Re: Thunderspire Laberynth (part 2)

  "Magic has made great strides in timeout technology, chirp."

  "Yes, my sympathy and patience have been worn down by this place.  You would think the keep with the portal into the shadowfell would have done that more, but no, maybe it's the comparative pettyness of slavery to killing everything alive."
Callie
NPC, 204 posts
Cleric of Sehanine
Lover Halfling
Thu 13 Feb 2014
at 04:41
  • msg #266

Re: Thunderspire Laberynth (part 2)

Callie looks at the rest of her team. "...how about the rest of you. Any reasons you can think of to give him a third chance? Fool me twice and all that. Can't blame him for defending himself against Steeltooth. Can't blame him for not dropping his weapon. CAN blame him for warning the others about the mirrors. But he's about the sanest gnoll we've ever met."

Dido says, "...that's not saying much. Look. He's evil, we rescued him, gave him a chance, and he endangered all of us. We just can't trust him."
Mittens
GM, 644 posts
Thu 13 Feb 2014
at 05:01
  • msg #267

Re: Thunderspire Laberynth (part 2)

Mits shrugs.  "Can't think of a good reason to have given him a second chance much less a fourth.  Because allowing him to live after harming Dido unprovoked counts as his second chance."

Kitau blows up on her hair and headshakes.

"You can't make me open my eyes!  I'm not going back!" the gnoll screams.

"Fine.  We'll just throw you in the pig's cage with the other pig torturers."
Terdisas
GM, 607 posts
Thu 13 Feb 2014
at 05:12
  • msg #268

Re: Thunderspire Laberynth (part 2)

  "Tweet, have you considered saying sorry?  Or is that a strange and bizarre word."

  "I was already looking stupid for thinking he wouldn't be a problem.  "Chirp,Starving to death in isolation would probably end up faster and less painful than what Mittens and Kitau would do to him.  Like that, see?
Callie
NPC, 205 posts
Cleric of Sehanine
Lover Halfling
Thu 13 Feb 2014
at 05:17
  • msg #269

Re: Thunderspire Laberynth (part 2)

Callie sighs, as if in relief. "...thanks, Mittens. Putting him in a cage sounds like the right thing to do for now."

She starts heading with the others to the cage.

Dido doesn't object.
Mittens
GM, 645 posts
Thu 13 Feb 2014
at 06:04
  • msg #270

Re: Thunderspire Laberynth (part 2)

The gnoll is put in time-out with the others.  The door to the next area is opened.

Before you is a scene torn from the Abyss. You stand on a small
stone platform overlooking two large pools of blood. A stone
walkway divides the room and sits just above the surface of the
pools. On opposite sides of the room, large bronze statues of
snarling minotaurs face each other. Each minotaur statue holds
a long barbed whip, as if about to strike. A smaller minotaur
statue stands beside each of the doors leading into this place.
Flanking the large statue on the far side of the room are two
pedestals that rise out of the blood. On one pedestal rests a gray
dagger-sized blade. On the other rests a matching hilt.


Perception
✦ DC 18: The character spots bloodstains on the statues’ scourges.
✦ DC 22: The character notices that the statues are built to move
their arms and torsos.
✦ DC 27: Several dark forms lie below the surface of the pools of
blood.

"That's a lot of tomato juice,"
Mittens comments, "And somehow hasn't gone bad.  Need to learn this magic."
Terdisas
GM, 608 posts
Thu 13 Feb 2014
at 06:17
  • msg #271

Re: Thunderspire Laberynth (part 2)

  Superbird wingflaps,  "I think there are blood sharks in the blood, chirp."

  "Hmm, giant blood covered statues by the items we need...  Yeah, those will probably try to kill us."

  The sorcerer steps up behind Dido, and prepares to try and shoot anything actively attempting to murder them with a facefull of ice.

EDIT: duhs, and ready action dragonfrost.
This message was last edited by the GM at 06:22, Thu 13 Feb 2014.
Callie
NPC, 206 posts
Cleric of Sehanine
Lover Halfling
Thu 13 Feb 2014
at 06:22
  • msg #272

Re: Thunderspire Laberynth (part 2)

Callie nods and says, "Careful, everyone. Not like I need to tell you that."


Readied Sacred Flame for enemy that gets within 5 of Callie.
Mittens
GM, 646 posts
Thu 13 Feb 2014
at 06:28
  • msg #273

Re: Thunderspire Laberynth (part 2)

The ripple in the blood moves.  Kitau looks over to Dido expectantly.  Mits readies an attack as well.

"So... Why aren't we just blasting the blood sharks, then?"
Callie
NPC, 207 posts
Cleric of Sehanine
Lover Halfling
Thu 13 Feb 2014
at 06:39
  • msg #274

Re: Thunderspire Laberynth (part 2)

Dido enters the chamber, holding his hammer and shield up.
He gets attacked and WHAM! Everyone lets loose on him!


Callie's readied Sacred Flame v Evistros. Hit(21)!
 dmg: 11
 Dido gains 5 thp before Evistros can even touch him!


Evistros HP: 44 - 11 = 33
Dido
NPC, 126 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 13 Feb 2014
at 06:43
  • msg #275

Re: Thunderspire Laberynth (part 2)

Dido smacks the Evistro across the face with his hammer. "BEAT it, doofus!"


Valorous Smite v Evistros. Hit(20)!
 dmg: 11


Evistro HP: 33 - 11 = 22

Superbird
Thu 13 Feb 2014
at 06:45
  • msg #276

Re: Thunderspire Laberynth (part 2)

  "Tweet, because massive hit penalties even if you guess where they are hiding.  Just wait for them to-"  The first demon Arglebargles up out of the blood, and gets shot in the face, three times, along with stabbed and hammered for it's troubles.  "Dumber than some Gnolls we Gnowl... Know."
Narrator
player, 237 posts
For narrating
and convenience
Thu 13 Feb 2014
at 06:48
  • msg #277

Re: Thunderspire Laberynth (part 2)

The tieflings step forward and stop at the doorway in awe of what they see.

"Dear gods...."
Terdisas
GM, 609 posts
Thu 13 Feb 2014
at 06:54
  • msg #278

Re: Thunderspire Laberynth (part 2)

  Terdisas shoots a bolt of lightning into the Evistro's face, and it staggers, tilting forward coughing smoke before it catches itself and roars.  Which is impressive when it's missing it's lips.

  "Oh no! It's too stupid to die! chirp"  While his familiar handles commenting on the Demon, Terdisas says to the Teiflings "This is only the second worst room filled entirely with blood I have seen.  I mean, it has a door, stairs, no gaping portal to the shadowfell attempting to drag is inside it."



Standard: L strike vs Evistro 1.  hits.  21 Lightning DMG.

Evistro 1 HP: 22-21= 1.

Callie
NPC, 208 posts
Cleric of Sehanine
Lover Halfling
Thu 13 Feb 2014
at 07:01
  • msg #279

Re: Thunderspire Laberynth (part 2)

Callie steps up to the demon, thrusts her bastard sword right through its mid-section, then puts her boot to him and Sparta-kicks him off her sword. "Drown in the blood you love so much, demon!" she then glares at the next demon. "Surrender!"


Move: next to Dido to be adjacent to Evistro
Callie melee basic v Evistro. Hit(28)!
 dmg: doesn't matter.


Evistro HP: 1 - whatever = dead

Mittens
GM, 647 posts
Thu 13 Feb 2014
at 07:24
  • msg #280

Re: Thunderspire Laberynth (part 2)

Mits switches to her frost staff and magic missiles one of the demon with a cold bolt.  It shrugs off the damage, laughing at her.  Kitau switches to her shortbow and fires a pair of arrows into the nearest enemy.

WHOOSH!  The giant minotaur statue animates and swings its whip in a wide arc, almost knocking Callie into the blood pool!  The whip does hit Kitau, Mittens, the two tieflings, and the two demons!
Dido
NPC, 127 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 13 Feb 2014
at 07:28
  • msg #281

Re: Thunderspire Laberynth (part 2)

Dido says, "Destroy the statue!" and throws his hammer at it. The hammer clangs against the statue then returns to Dido.


Basic thrown. Miss(17)
Narrator
player, 238 posts
For narrating
and convenience
Thu 13 Feb 2014
at 07:32
  • msg #282

Re: Thunderspire Laberynth (part 2)

"Too dangerous!" Damakos shouts, getting up to run back into the hallway, "Retreat!"

His partner retreats with him.
Terdisas
GM, 610 posts
Thu 13 Feb 2014
at 07:40
  • msg #283

Re: Thunderspire Laberynth (part 2)

  "A good idea, but later when the things that can move are dealt with."  He's talking to Dido, not the Teiflings.  Way to make Terdisas seem brave by comparison even though he is only unharmed because of hiding behind even the wizard.

  On that note, The wizard repositions but does not leave the hallway, snapping off a crack of thunder into the Demon Mitten's kindly used a turn to set to Cold resist and hurling it back against the walkway.
Move: duh. Stanard: Thunder Slam vs Evistro 2, hits.  22 Thunder DMG, push 3.

Evistro 2 HP: 67-22= 45/90   Bloodied

Callie
NPC, 209 posts
Cleric of Sehanine
Lover Halfling
Thu 13 Feb 2014
at 07:46
  • msg #284

Re: Thunderspire Laberynth (part 2)

Callie turns and blasts her allies with a wave of holy energy! "A retreat might not be a bad idea... Get your attacks in and fall back to the hallway!" she moves to where the tieflings went.


Divine Glow! Blast 3
 Effect: Allies in the blast gain +2 power bonus to attack rolls until the end of your next turn.

Mittens
GM, 648 posts
Thu 13 Feb 2014
at 08:01
  • msg #285

Re: Thunderspire Laberynth (part 2)

Mits and Kitau stand back up and head for the hallway.  Kitau grabs and drags Dido with her.  The evistros approach.  One charges Dido but is held off by the paladin's defenses.  The statue attacks again, knocking down Terdisas, Dido, and the two demons!
This message was last edited by the GM at 21:33, Thu 13 Feb 2014.
Dido
NPC, 128 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 13 Feb 2014
at 21:45
  • msg #286

Re: Thunderspire Laberynth (part 2)

Dido stands up and brings his hammer down on the demon near him with a crash! "How ironic! That thing attacks you too?!" He then falls back with the others and drags Terdisas with him!


Minor: Divine Challenge on Evistro 3
Standard: Valiant Strike v Evistro 3. Crit!(32)
 dmg: 10
 Crit dmg: (3d6... rolled ALL 1's!) 3
 Power of Protection: One ally withing 5 squares of you gains a +1 power bonus to all defenses until the end of your next turn. (Chose Kitau)
ACTION POINT!
Standard: Drag Ter to safety!


Evistro 3 HP: 71 - 13 = 58

This message was last edited by the player at 21:51, Thu 13 Feb 2014.
Callie
NPC, 210 posts
Cleric of Sehanine
Lover Halfling
Thu 13 Feb 2014
at 22:06
  • msg #287

Re: Thunderspire Laberynth (part 2)

Callie pulls Dido to (more) safety! "Good, everyone. Now the demons will be forced to either not attack, or be the only ones to get hurt by that whip."


Move: Pull Dido
Standard: Readied Lance of Faith v Evistro 3 for when Evistro 3 stands

This message was last edited by the player at 22:09, Thu 13 Feb 2014.
Terdisas
GM, 611 posts
Thu 13 Feb 2014
at 22:07
  • msg #288

Re: Thunderspire Laberynth (part 2)

  Terdisas is dragged out of harms way, then picked up by the Tiefling lady, how convenient for his walking efforts.  Even if the 'sometimes it does stuff, sometimes it doesn't, whatever' statue hitting him while inside a hallway was a bit unexpected.

  If you bothered to take AoE powers maybe you would know how Blast works by now.

  "Thank you for that."  He fires off a brick of ice at the fallen demon in view, but it bounces off the ground and into the blood pool.  That botch of a shot made, he backs off so Dido won't be stuck in crazy statue range from hall crowding.
Mittens
GM, 649 posts
Thu 13 Feb 2014
at 22:26
  • msg #289

Re: Thunderspire Laberynth (part 2)

Mittens pulls the cloth off the mirror.  Bamf!  The demons vanish!  She covers it again.

"Ok.  Now to figure out what to do about the giant deadly statues."
Dido
NPC, 129 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 14 Feb 2014
at 22:52
  • msg #290

Re: Thunderspire Laberynth (part 2)

Dido says, "We smash them? I mean honestly... they're statues. I don't think the mirrors are going to work on them. But like anything, hit them enough times and they should crumble..."
Terdisas
GM, 612 posts
Fri 14 Feb 2014
at 23:15
  • msg #291

Re: Thunderspire Laberynth (part 2)

  "Sounds about right.  If we're willing to have a bit more patience in the matter, I suppose I could peek around, take a shot, and get dragged back right after by someone else to keep it from hitting me in the face every time I so much as breathe"
Mittens
GM, 651 posts
Fri 14 Feb 2014
at 23:26
  • msg #292

Re: Thunderspire Laberynth (part 2)

Kitau doesn't have any bright ideas and shrugs.

"Besides the massive knockdown, slide-you whip," Mittens says, "Part of the issue is that there's that blood pool between us and the statue."

She conjures a map of the room.

"There's about a ten foot gap.  And the pool looked very deep.  Besides how difficult it must be to swim in blood, I get the feeling like there's something else insidious about it.  Like 'non-evil things in the blood are mind-controlled,' or something.  Because the statue consistently tried to force targets into the blood."

"Maybe make a temporary bridge out of the table me and Nemia were playing cards on?" Damikos suggests.

"That... might work.  How big was it?"


"Dunno.  Ten feet would be a stretch, though."

Something catches Mittens' eye and she investigates the nearby magic circle.
Callie
NPC, 211 posts
Cleric of Sehanine
Lover Halfling
Fri 14 Feb 2014
at 23:31
  • msg #293

Re: Thunderspire Laberynth (part 2)

Dido nods to Terdisas. "Whatever works..."

Callie says, "Mittens? Whatchya doin?" and she goes to investigate what Mittens is up to.

Dido says, "Let's wait and see what Mitts is up to before we do anything."
Terdisas
GM, 613 posts
Fri 14 Feb 2014
at 23:35
  • msg #294

Re: Thunderspire Laberynth (part 2)

  "That much blood just sitting there probably is not very healthy."

  Terdisas follows along, and says to Mittens, "Isn't that one of the spots we have to leave a relic in later?"
Mittens
GM, 652 posts
Fri 14 Feb 2014
at 23:40
  • msg #295

Re: Thunderspire Laberynth (part 2)

Mits unburies a dusty piece of parchment from off the floor and cleans it off.

"Sweet!  It's a summon dragonling familiar ritual scroll!  I want one!"

She begins setting up the ritual.

"This'll only take a few minutes."
Callie
NPC, 212 posts
Cleric of Sehanine
Lover Halfling
Fri 14 Feb 2014
at 23:48
  • msg #296

Re: Thunderspire Laberynth (part 2)

Callie tippy-toes to look at what Mittens is up to. Then smiles. "Dragonling? Sounds cute..."

Dido says, "Too bad familiars are an arcane thing only."

Callie thinks about this...
Terdisas
GM, 614 posts
Fri 14 Feb 2014
at 23:55
  • msg #297

Re: Thunderspire Laberynth (part 2)

  "Oh, well how good could it be if it's just left in the dirt for years, chirp.  Dragonlings are totally lame and in no way a desirable familiar for a Sorcerer.  Superbird bird shifty eyes.

  "Relax, just because Mittens will likely adore the thing doesn't mean I would."  Superbird happy flaps, "Saved by bossmans's crippling fear of explosions!"
Mittens
GM, 653 posts
Sat 15 Feb 2014
at 00:03
  • msg #298

Re: Thunderspire Laberynth (part 2)

Mits shrugs, working on the ritual.  "Terdisas must hide that fear well considering how often explosions happen around him without so much as a flinch."

POOF!  Ritual complete!  A tiny little dragonling appears!

http://fc01.deviantart.net/fs7...beasties-d6nvk5w.jpg

The dragonling squeaks and churrs!

"Aww!  So cute!  I love you too!  I mean, onsensenay obbldegookgay ibberishjay."

It flitters up to her face and rubs up against her cheek.

"Squeak, churr, squeaketh!"

"Sure.  Here ya go."

Mits creates a magical flame at the tip of her finger which the dragon noms on happily.
Callie
NPC, 213 posts
Cleric of Sehanine
Lover Halfling
Sat 15 Feb 2014
at 00:07
  • msg #299

Re: Thunderspire Laberynth (part 2)

Callie giggles. "Wow that IS cute..."

Dido says, "Not to sound rude, but does it help our current situation?"
Terdisas
GM, 615 posts
Sat 15 Feb 2014
at 00:12
  • msg #300

Re: Thunderspire Laberynth (part 2)

  "Really, hearts?  I could do that, but I won't, chirp."

  Terdisas sighs, and says to Dido "The current situation, only if it risks getting swatted like a bug.  Beyond a quick and easy lesson in Draconic, every so often a spellcaster can channel things like Burning Handds through a Dragonling."
Mittens
GM, 654 posts
Sat 15 Feb 2014
at 00:15
  • msg #301

Re: Thunderspire Laberynth (part 2)

"What he said," Mittens agrees, "So yes.  I'll be able to attack that statue with one of my best spells without having to worry about burning you and Kitau in the process.  Let's go take a look at the table."

She converses with the dragonling, heading for the room where the Tieflings were found.
Dido
NPC, 130 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 15 Feb 2014
at 00:17
  • msg #302

Re: Thunderspire Laberynth (part 2)

Callie and Dido go with. Dido says, "If the table isn't long enough, are there other tables?"

Callie reaches for the dragon.
Terdisas
GM, 616 posts
Sat 15 Feb 2014
at 00:21
  • msg #303

Re: Thunderspire Laberynth (part 2)

  "If we are lucky, the statue will tip over towards the walkway when broken.  But knowing our luck it will explode into a billion tiny pieces that try to hit us in the face."
Mittens
GM, 655 posts
Sat 15 Feb 2014
at 00:25
  • msg #304

Re: Thunderspire Laberynth (part 2)

"I would think focusing on cutting off the arm with the whip would be best," Damikos suggests, "There's the desk in gnoll boss' room..."

"I've decided to name it Pyrus," Mittens announces.

The dragonling snifs Callie's hand then sucks on her finger with a smile.  The inside of its mouth is almost intolerably hot.  Almost.
Callie
NPC, 214 posts
Cleric of Sehanine
Lover Halfling
Sat 15 Feb 2014
at 00:30
  • msg #305

Re: Thunderspire Laberynth (part 2)

Callie slowly and gently reaches with her other hand to pull the dragonling into her arms and cradle it, keeping her finger in its mouth. "Pyrus?" She leans to kiss the dragon on the forehead. "Say Superbird... what can you tell me about being a familiar that gets hurt. Does it really hurt?"
Terdisas
GM, 617 posts
Sat 15 Feb 2014
at 00:42
  • msg #306

Re: Thunderspire Laberynth (part 2)

  Superbird shrugs,  "Well, as much as I hate to admit it, familiars are a bunch of sissies.  When I'm close to Bossman, I am invincible, as long as bossman lives, chirp.  When I'm flying around, I would explode if you hit me with a small rock.  How we take it varies, some of us feel it as the annoyance it is, aware of our totally awesome arcane nature.  Others, usually the ones stuck in the mindset of their form, kind of freak out because they exploded.  We won't know for sure with Pyrus until it happens, tweet.

  Superbird is mature enough to not say 'oh he'll totally be cool with it and in no way will get splattered like a bad grape' just because Callie is paying attention to Pyrus.  The little dragon would probably love exploding though.
Mittens
GM, 656 posts
Sat 15 Feb 2014
at 00:55
  • msg #307

Re: Thunderspire Laberynth (part 2)

Pyrus just happily enjoys the Callie love, little wisps of smoke rising from its nose.

"Yeah I think I'd likely be a little off-put by exploding the first few times," Mittens thinks aloud.

It becomes apparent that it would take time and proper tools to make a reliable bridge out of the materials available.  And even then, it would take some impressive agility to set it up while being attacked and knocked over.

"Well I came up with another idea.  Grappling hook at end of rope.  Swing across."

Kitau shows that she has a grappling hook.  Pyrus squeaks some at Mits.

"Hmm.  Gibberish gibberish."

Pyrus looks happy and goes back to finger nomming.

"I suppose that's not a terribly bad idea.  Pyrus mentioned I could use mage hand to get a sample of the blood from a distance.  Then Terdisas and I could use arcana on it to figure out its properties like we did with the mirrors.  That way we'll know exactly what to expect."
Callie
NPC, 215 posts
Cleric of Sehanine
Lover Halfling
Sat 15 Feb 2014
at 01:00
  • msg #308

Re: Thunderspire Laberynth (part 2)

Callie ohs and says, "Definitely. Let's go back and see what we can learn. For all we know, the statues use the blood as fuel..."

She looks at Damikos and Nemeia. "Good thoughts, though."

Then goes back to babying the dragon while Dido leads the way back.
Terdisas
GM, 618 posts
Sat 15 Feb 2014
at 01:03
  • msg #309

Re: Thunderspire Laberynth (part 2)

  "Yes, it was a little difficult to pay close attention to the room wide lake of blood with everything else trying to kill us at the time.

  OOC:Take 10 arcana would beat DC Chart, I don't want to depress myself by reading all the super nitpicky 'arcana check can't detect this, this, that, this other thing' fine print  "Your wizard can not recognize a magic missile HUUUUURRRRRRRR"
Mittens
GM, 657 posts
Sat 15 Feb 2014
at 01:16
  • msg #310

Re: Thunderspire Laberynth (part 2)

Pyrus is in a playful mood.  The dragonling tugs and nibbles on her hair and crawls around inside her backpack if she lets him.

Damikos shrugs.  "Can't all be winners."

Before long Mits and Terdisas figure out that the blood is very potent contact poison.  Kitau looks interested and dips an arrow tip in it and gently blows on it to help it dry.  The blood does not dry.

"So yeah.  Don't touch the magical poison blood."
Callie
NPC, 216 posts
Cleric of Sehanine
Lover Halfling
Sat 15 Feb 2014
at 01:22
  • msg #311

Re: Thunderspire Laberynth (part 2)

Callie says, "This place keeps giving us weapons... let's collect some into a container and we'll use that if the mirrors don't work."

Dido eyes Callie. "...I'm not so sure about using blood..."

Callie shrugs. "If I was killed here and my blood used as a poison, I'd want the next set of heroes to use my blood as a weapon against the evil denizens here. Sure, it's gross. But I think it'd be poetic justice... a way to let their victims fight back."
Terdisas
GM, 619 posts
Sat 15 Feb 2014
at 01:31
  • msg #312

Re: Thunderspire Laberynth (part 2)

  "I can understand your hesitance to use a Demon's swimming pool as a weapon.  But it's basically just fancy poison, that doesn't poison demons."  Superbird chirps "It would work on Devils though, SEMANTICS."

  "We'll run out of it fast enough unless we decide to keep making return trips to this accursed place just for a supply of toxic blood either way."
Mittens
GM, 658 posts
Sat 15 Feb 2014
at 01:34
  • msg #313

Re: Thunderspire Laberynth (part 2)

"Yeah," Mits agrees, "Chances are slim to none that this poison was ever real blood from real creatures.  More likely the fruit punch of the Elemental Chaos just happens to look like blood.  So shall we get started?"

Mits and Kitau get ready to enter the room.

"I think I'm gunna pass on this one," Damikos says, "You guys are brave and noble and all...  doing all this for some people you've never met.  Just uh...  dock our pay or something."
This message was last edited by the GM at 01:36, Sat 15 Feb 2014.
Dido
NPC, 131 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 15 Feb 2014
at 01:41
  • msg #314

Re: Thunderspire Laberynth (part 2)

Dido looks confused and says, "Sooo... what's the plan now? Did we make a plan and I missed it somehow? Or are we just going with 'smash statue' like I suggested earlier?"
Terdisas
GM, 620 posts
Sat 15 Feb 2014
at 01:50
  • msg #315

Re: Thunderspire Laberynth (part 2)

  "Smashing the statue seems to be the only constant right now.  So let's get on that, and work out the details of crossing with ropes once we can actually look at the room without things trying to kill us"
Mittens
GM, 659 posts
Sat 15 Feb 2014
at 01:53
  • msg #316

Re: Thunderspire Laberynth (part 2)

"Crossing with ropes to the nearest statue was my first idea," Mits clarifies, "There's a ten foot gap between us and nearest statue.  Full of red poison.  Unless Dido and Kitau plan to jump the gap."

Kitau nods.
Dido
NPC, 132 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 15 Feb 2014
at 01:57
  • msg #317

Re: Thunderspire Laberynth (part 2)

Dido prepares for plan Terzooka. Or Plan Yoink. Or whatever the plan was. Ter (and whoever else has ranged) get permitted to go out, get yoinked back to the hall and repeat. Hit or Miss, this keeps the team completely from harm and eventually ends with a destroyed statue and a safe unharmed by blood team.

IGNORE THE BELOW!


Dido says, "Alright then." Dido heads to the edge and prepares for swinging! swings a grapple his hammer at the minotaur statue and misses horribly.


Move: To edge of pool
Standard: Readied Action; Swing once a grappled rope is provided! Toss grappling hook hammer at statue. Rolled a 6 + I have no clue =  definitely won't connect even if it was my attack bonus v Reflex. attack value = doesn't hit.

This message was last edited by the player at 02:27, Sat 15 Feb 2014.
Terdisas
GM, 621 posts
Sat 15 Feb 2014
at 02:17
  • msg #318

Re: Thunderspire Laberynth (part 2)

  "Dido, what in the hells are you doing.  It will just dunk you into the blood long before you can hammer it down."  Oh dear, Terdisas forgot to constantly specify SHOOTING the statue like he did the first two times.  That or Dido's normally nice tendency to want to keep everyone else out of harms way has gone terrible wrong.

  "Chirp, All the talk of bridges and ropes from everyone else must have distracted from 'we will shoot it from comparative saftey' as an idea."


  This post has been Stolen by Carmen Sandiego.
This message was last edited by the GM at 02:29, Sat 15 Feb 2014.
Mittens
GM, 660 posts
Sat 15 Feb 2014
at 02:31
  • msg #319

Re: Thunderspire Laberynth (part 2)

OR: Pyros flies into the room and breathes fire on the statue!  The statue destroys Pyros.  Five minutes later, the perky dragonling reappears.  Rinse repeat.  The nearby statue collapses to rubble without any of the heroes having to risk entering the room.

"Well that was annoying, but gladly without any real danger to us.  And Damikos was so worried."

"Poison blood pool.  Giant statue that near killed you.  Knocks and drags you into it.  I'll pass on the being flogged and drown in poison."
Callie
NPC, 217 posts
Cleric of Sehanine
Lover Halfling
Sat 15 Feb 2014
at 02:34
  • msg #320

Re: Thunderspire Laberynth (part 2)

Callie smiles at Damikos and says, "You did pass on it. We all did."

And enters the room with the others to then work on crossing the blood.
Terdisas
GM, 622 posts
Sat 15 Feb 2014
at 02:49
  • msg #321

Re: Thunderspire Laberynth (part 2)

  Terdisas enters the room with the rest, and now that there is nothing trying to kill his friends finally notices there is another statue across the room.

  In an alternate Shadowrun Universe, the party all puts on their sunglasses and destroy the place by doing front flips with dual Uzis.
Mittens
GM, 661 posts
Sat 15 Feb 2014
at 02:57
  • msg #322

Re: Thunderspire Laberynth (part 2)

Magic Missile and Shortbow from Mittens and Kitau help destroy the statue at the far end of the room.

"Now to find a way across..."

Pyros chirps and squees at Mittens.

"Arbagegay.  Comprehensible-Inay."

"Chirp squee gurgle happyyay!"

They converse back and forth a bit.  Mittens blushes.  Conjures a mage hand.  Retrieves the items from the far side of the room.

"OK!  Only one piece left to get.  The cowbell."

She marches back out of the room.
Callie
NPC, 218 posts
Cleric of Sehanine
Lover Halfling
Sat 15 Feb 2014
at 03:05
  • msg #323

Re: Thunderspire Laberynth (part 2)

Callie and Dido collect samples of the blood for use as a weapon later.

"Why the blush, Mittens?" Callie asks with a grin.

That figures. The team needs more cowbell.
Terdisas
GM, 623 posts
Sat 15 Feb 2014
at 03:08
  • msg #324

Re: Thunderspire Laberynth (part 2)

  As someone who constantly forgets he can cash in his lightning/thunder damage resist, or fly on a crit, Terdisas has some ideas of what is going through the Wizard's mind.

  As they approach the next area, he says "At this point, I am expecting whatever is waiting for us to throw a tantrum and complain we are not doing things like a proper minotaur."
Mittens
GM, 662 posts
Sat 15 Feb 2014
at 03:17
  • msg #325

Re: Thunderspire Laberynth (part 2)

"No reason!" Mittens blurts, "None at all.  Nothing to do with having a power that could have bypassed that entire room from way back in the hallway.  Nope."

Damikos is weirded out.  Pyros nibbles on Mittens' ear.  The group arrives at the next room.  Mage Hand opens the door.

A hot blast of damp air washes over you as the double doors to
this chamber open. The room ahead is carved from black rock.
Here and there, pillars formed of piled bodies stretch from floor
to ceiling. Gibbering mouths, darting eyes, and squirming arms
which end in taloned hands move within the strange columns of
flesh. As one, the forms within the pillars let loose a mournful
howl.
  http://farm6.staticflickr.com/...010_776bf21e7c_b.jpg

"Wow.  Far Realm stuff, that."

She Magic Missiles a pillar.  It is damaged for but a moment.
Terdisas
GM, 624 posts
Sat 15 Feb 2014
at 03:26
  • msg #326

Re: Thunderspire Laberynth (part 2)

  "...Right, okay.  Unless someone can give me a good reminder of why we are even bothering to gather relics to release a dragon beyond 'Money or valuables, I say <primordal>Still Censored</primordial> this place."

  "Hey, all those creepy bodies on the pillars have eyes.  But if that doesn't work, what bossman said."
This message had punctuation tweaked by the GM at 03:26, Sat 15 Feb 2014.
Callie
NPC, 219 posts
Cleric of Sehanine
Lover Halfling
Sun 16 Feb 2014
at 00:55
  • msg #327

Re: Thunderspire Laberynth (part 2)

Callie says, "Because the gnolls here want to use innocent people they've enslaved as sacrifices?"

Dido hefts his shield. "I completely forgot this place had anything to do with valuables."
Mittens
GM, 663 posts
Sun 16 Feb 2014
at 00:59
  • msg #328

Re: Thunderspire Laberynth (part 2)

"If you guys like, I can scout the place out with my shadow snake...."

"Cher!" Pyrus says, rushing into the room.

"Looks like Pyrus wants to scout it out."
Terdisas
GM, 625 posts
Sun 16 Feb 2014
at 01:24
  • msg #329

Re: Thunderspire Laberynth (part 2)

  Superbird already face tested the mirrors, so yeah let the new guy test the lates room of danger.

  "Well, our recent acquaintances were hoping to make some monetary gains here for example.  Though yes, I have no way for saying for certain there is nothing but a dragon past what these relics open."

  "Chirp, if we open it, no prisoners.  If we dont open it, reality will ensure there were totally twenty orphans or something with the dragon, tweet."
This message was last edited by the GM at 01:33, Sun 16 Feb 2014.
Callie
NPC, 220 posts
Cleric of Sehanine
Lover Halfling
Sun 16 Feb 2014
at 01:34
  • msg #330

Re: Thunderspire Laberynth (part 2)

Callie says, "OK... first thing's first. Let's see if the mirrors work on these people pillars."

He was a one-eyed, one-horned, blind, purple people pillar...
Mittens
GM, 664 posts
Sun 16 Feb 2014
at 01:39
  • msg #331

Re: Thunderspire Laberynth (part 2)

Mits uncovers the mirror.  Nothing.  She recovers it.  Pyrus returns.  Incomprehensible conversation follows.  Mits then describes what Pyrus saw.

"Four chambers, each with pillars in them, connected by ten foot by ten foot mini hallways.  There's a bell on an altar at the far end of the furthest chamber.  Unfortunately, Pyrus is unable to manipulate objects of any size.  Considering the creepy pillars are likely waay more harmful, I'm trying to figure out a way to use the teleport mirrors to bypass the pillars.  Think think think.  Nope.  Can't think of a way that is risk free."
This message was last edited by the GM at 01:40, Sun 16 Feb 2014.
Terdisas
GM, 626 posts
Sun 16 Feb 2014
at 01:53
  • msg #332

Re: Thunderspire Laberynth (part 2)

  "Interesting.  I can't imagine that the pillars are just for show, but unless Baphomet worshipers have made any traps in this room ignore familiars specifically-"   "Chirp, which they didn't for those mirrors"  "Or lurking monsters in hidden closets-"  "Those skeletons were jerks, tweet" "Those pillars don't... seem to do anything but look scary.   Huh.  That can not be right."

  "You could always throw a jar of glow worms™ by the creepy tweeting thing to be sure.  If I were a normal bird, those things would probably be a hilarious snack... Or, you know. maybe it's Floor pressure plates?  Me and Pyrus do have a habit of flying"  Amateur pigeons, when I ruin a statue, it glows in the dark.  Thanks Glow worms™!

OOC: Basically, IC musings on the fact Active familiars totally trigger traps, and have before in this very dungeon. As for the glow worms, adventure gear item that came out later that's what it sounds like.  jar of worms that provide dim light, and specify they trigger things that go all 'when a living does X'
This message was last edited by the GM at 01:55, Sun 16 Feb 2014.
Dido
NPC, 133 posts
With a hammer I serve
The Heavy Metal Dragon
Sun 16 Feb 2014
at 02:09
  • msg #333

Re: Thunderspire Laberynth (part 2)

Dido looks at Superbird and Pyrus. "....care to try clawing their eyes out?"

Callie says, "But... as crazy as this sounds... what if those ARE the innocent people and they've been put this way by some twisted magic?"

Dido says, "OK. Superbird can land on one and hold a conversation with one. If all it does is moan, then its harmless. If it tries to grab and kill Superbird, then it's harmful."
Mittens
GM, 665 posts
Sun 16 Feb 2014
at 02:18
  • msg #334

Re: Thunderspire Laberynth (part 2)

The pillars don't converse with anyone.  Their grasping and moaning seems harmless.  Mits approaches close enough to do arcana checks.  "OK.  So.  Not harmless if activated.  Not sure what activates them.  But here's what they do: Grab, bite, spew acid, teleport you, and induce fear and insanity.  Wild guess: they activate the moment the bell is budged.  Idea: Tie a rope to it.  Leave room.  Pull rope...  Acid burns rope.  Forced to run in and get bell anyway.  Or hopefully we pulled the bell to where I can see it and mage hand it."
Terdisas
GM, 627 posts
Sun 16 Feb 2014
at 02:30
  • msg #335

Re: Thunderspire Laberynth (part 2)

  "Well, normally we never have the time deal with such things.  But since we are using your old wizard tricks to deal with problems, I have to ask.  Do you know how to cast tenser's floating disk Mittens?  I hear it is one of the more common rituals for those able to use them.  If you do, it could either bring it out of the room entirely once a rope knocks it onto it, or simply bring it into view of your mage hand."

 <primordial>"Chirp, Wizard spells bypass encounter entirly. That's roleplaying. 4th Ed just like Older editions.</primordial>
Dido
NPC, 134 posts
With a hammer I serve
The Heavy Metal Dragon
Sun 16 Feb 2014
at 02:38
  • msg #336

Re: Thunderspire Laberynth (part 2)

Dido says, "I like the rope idea. If we're real quick, we can grab the bell. Orrr..."

He smiles a little. "I think I DO have an idea on how to get the bell using the mirrors. But we'll need to get rid of our prisoners for it to work. Basically, I walk in there with a mirror and grab the bell. Then look into the mirror. Teleport out."

Callie says, "Those prisoners are dangerous..."
Mittens
GM, 666 posts
Sun 16 Feb 2014
at 02:44
  • msg #337

Re: Thunderspire Laberynth (part 2)

Mits headshakes to Terdisas.  "Don't have the components."

"Not a bad idea, Dido.  We can do that with the teleport mirrors too if we don't want to deal with the black mirror prisoners.  Just remember that the mirrors aren't guaranteed to work.  They sometimes fail.  So I guess if at first you don't succeed, run for the exit."
Terdisas
GM, 628 posts
Sun 16 Feb 2014
at 03:03
  • msg #338

Re: Thunderspire Laberynth (part 2)

  Terdisas succeeds on his bluff check to not give Mittens an incredulous look at that claim.

  "Not that I like Dido walking face first into a trapped room all alone even with a possible way out, but it does seem to be our best option at the moment.  Once we get out of here though, I'm going to shove a pile of components in your backpack Mittens."
Dido
NPC, 135 posts
With a hammer I serve
The Heavy Metal Dragon
Sun 16 Feb 2014
at 03:09
  • msg #339

Re: Thunderspire Laberynth (part 2)

Dido says, "Alright." and heads for the room with the bell.
Mittens
GM, 667 posts
Sun 16 Feb 2014
at 03:25
  • msg #340

Re: Thunderspire Laberynth (part 2)

"All donations cheerfully accepted," Mittens chimes.

Tense few moments as Dido enters the creepy room.  No sooner does he disappear around a corner than a bunch of demons phase out of the pillars!  "Kill them all!"  The pillars moan and squirm all the more vehemently!

At the altar, Dido sees a familiar looking demon.  A balgura!

"Paladin... Halfling?!  BWAHAHAHA!!!!  Oh I'm going to ENJOY this!"

It and several demons swarm him, dealing grievous wounds!  Kitau shoots the nearest demon and it and another attack her, but she dodges them!
Dido
NPC, 136 posts
With a hammer I serve
The Heavy Metal Dragon
Sun 16 Feb 2014
at 03:38
  • msg #341

Re: Thunderspire Laberynth (part 2)

Dido winces, but other than that, refuses to give the demons any more show of his pain. "That's right, cowards! Gang up on the little halfling!" He slams his hammer into two of the demons' kidneys! "NOW try to hit me! Bet you CAN'T! HAHAHAHAHA!" yes, he's laughing at them to their faces!


Standard: Strength from Valor v Evistros. Hit(20)! Miss(11) Hit(22)!
 dmg: 9
ACTION POINT!
Standard: Full Defense

AC: 25. +2 from having adjacent enemies. +2 from armor for hitting enemies. +2 from full defence. AC is now 31.


Evistro 3 HP: 90 - 9 = 81
Evistro 5 HP: 90 - 9 =
81

Callie
NPC, 221 posts
Cleric of Sehanine
Lover Halfling
Sun 16 Feb 2014
at 03:50
  • msg #342

Re: Thunderspire Laberynth (part 2)

Callie steps back and sings for the group in elven. Hey, she has in-character reasons for that language in particular... Sehanine is an elven god traditionally. And Elven is a pretty language. She likes her some pretty! :)

The group gets the familiar effects of the power as they all feel tougher. One of the demons looks a little weak-kneed. "....why is Dido laughing?"


Move: to back of group in order to catch everyone in blast.
Standard: Hymn of Resurgence v Evistros. Crit(28)! Miss(17)
 Target takes a -2 to all defenses. Whenever an ally hits the target before the end of your next turn, the target is knocked prone.
 Effect: Each ally in blast can choose to either gain 5 temporary HP, or make a saving throw.

This message was last edited by the player at 03:51, Sun 16 Feb 2014.
Mittens
GM, 668 posts
Sun 16 Feb 2014
at 04:04
  • msg #343

Re: Thunderspire Laberynth (part 2)

"Insanity inducing pillars," Mittens surmises.

She tries to uncover the black mirror to show it to the demons, but the cloth gets hung up on one of the edges.  So she uses her frost staff to push back the demons with beguiling strands.

"Hang in there, Dido!  We're coming for you!"
This message was last edited by the GM at 04:38, Sun 16 Feb 2014.
Terdisas
GM, 629 posts
Sun 16 Feb 2014
at 04:11
  • msg #344

Re: Thunderspire Laberynth (part 2)

  "Oh for. What.  "I don't know bossman, maybe Pyrus was too cute for the Demons to bother. Or you and mittens are very bad at your jobs detecting magic.  Or this place doesn't give a flapping *guitar noise*"

  Terdisas blasts one demon clear out of view with a crack of thunder, and shreds the knee of the second Evistro in sight.  Terdisas's 'fight to the death' trigger has been flipped.
Standard: thunder slam vs Evistro 1, hits.  pushes. 25 Thunder DMG.
Action Point: Pinning Bolt Vs Evistro 2. Hits. 19 lightning DMG. knocks prone.

Evistro 1 HP: 82-25= 57/90
Evistro 2 HP: 90-19= 71/90


To Do List:  Rent a wrecking ball, destroy a furniture store's table section.  Get taken down by the police while screaming about consistency.

Kitau
Player, 39 posts
Sun 16 Feb 2014
at 04:46
  • msg #345

Re: Thunderspire Laberynth (part 2)

The pillars start snacking on the Balgura and the evistro near them.

"They attack the demons?" Damikos says, "Whoever made this place is fail.  Not that I'm complaining."

His friend rushes to stab the nearby prone demon.  The Evistro claws at Dido, unable to get through the paladin's defenses.

"Impressive, shortie!  But you can't keep that up forever!"

Kitau runs full tilt past two demons, getting clawed by both of them, to get to Dido.

"SNAP OUT OF IT!" she screams at him, uncovering the mirror.

POOF!  Three of the demons surrounding him teleport to the other mirror, blink a moment, and attack Damikos, Mittens, and Callie!

"What the hells?!" the Balgura exclaims.

"OW!" Mittens screams, "Could use you guys' help back here, Kitau and Dido!"

The other two evistros stand back up, and charge the Tiefling!
Dido
NPC, 137 posts
With a hammer I serve
The Heavy Metal Dragon
Sun 16 Feb 2014
at 04:57
  • msg #346

Re: Thunderspire Laberynth (part 2)

Dido says, "But... I... " He shakes his head as if "snapping out of it" and goes to grab the bell. It spikes his hand. "Ow, seriously?!" he takes out the current frustration on the Balgura, hitting its shin. "STAY PUT! I'M COMING!"


Move: To bell to pick it up
Minor: Divine Challenge on Balgura
Standard: Valiant Strike v Balgura. Hit()!
 dmg: 9
 Effect: Kitau gains +1 to all defenses.


Dido HP: 27+10thp - 18 = 19
Balgura HP: 101 - 9 =
92

Callie
NPC, 222 posts
Cleric of Sehanine
Lover Halfling
Sun 16 Feb 2014
at 05:04
  • msg #347

Re: Thunderspire Laberynth (part 2)

Callie says, "Hang in there, everyone... we can do this!" She takes her oversized sword and takes a chunk out of one of the demon's legs!


Standard: Basic Melee v Evistro 4. Hit(28)!
 dmg: MAX! 14!


Evistro 4 HP: 86 - 14 = 72
Mittens
GM, 669 posts
Sun 16 Feb 2014
at 05:42
  • msg #348

Re: Thunderspire Laberynth (part 2)

Mittens blasts the demons with her frost staff then steps back.

"DEPLOYING THE BLACK ONE!!!"

The air around the pillars warps as the figures within the pillars
scream in rage!


Dido, two evistros, and the Balgura are all teleported to random locations!

"Glad to hear," Damikos says, doing his best to hold off the demons.

Nemia regroups with the others but hesitates when she sees 3 demons.

"Where did he go?!" the Balgura bellows.

It rushes toward the altar.  Bamf!  It gets forcably teleported.

"This is getting really old really fast."

It takes a swing at Callie.

Kitau also poofs and turns invis!  She hesitates, as close to unconscious as she is.  Bamf!  All but one of the evistros wind up trapped by the black mirror!

"Sweet!  This is working real well!  BLACK ONE, COMING THROUGH!" Mittens says, getting ready to move the black mirror.
Terdisas
GM, 630 posts
Sun 16 Feb 2014
at 05:44
  • msg #349

Re: Thunderspire Laberynth (part 2)

  Terdisas wants to do more to help his friends, but considering a sorcerer who wildly misses his shots is about as useful as a snorkel in a volcano, he's not really managing that right now.

  Those are probably swear words he's saying in primordial.
Callie
NPC, 222 posts
Cleric of Sehanine
Lover Halfling
Sun 16 Feb 2014
at 05:54
  • msg #350

Re: Thunderspire Laberynth (part 2)

Dido takes the hit from the demon as he runs away and slams the door. "Hope.. you guys... are OK..." he doesn't know the Balgura is with his team yet.

Callie blows Dido a kiss with a smile. "Good to have you back, Dido." and takes her sword in her hands and charges the Balgura, stabbing him right through the gut. "BEGONE!" she yells at him.


Dido full defense, move, take AoO. Crit! Armor of Bahamut. dmg: 10.

Callie move south to heal Dido with minor action. Heal for surge+11(2d6+3)
Standard: Charge Balgura. Miss(15) rolled a 3 Hit(29)!
 dmg: 12


Dido HP: 13 - 10 = 3

Dido HP: 3 + 24 = 27
Balgura HP: 84 - 12 =
72

This message was last updated by the player at 05:54, Sun 16 Feb 2014.
Mittens
GM, 670 posts
Sun 16 Feb 2014
at 06:03
  • msg #351

Re: Thunderspire Laberynth (part 2)

"You'll pay for that!" the balgura bellows!

"No she won't!" Mittens asserts, frost missiling him.

BAMF!  The monster is gone.  Mits re-covers the black mirror.

"That's funny.  Made my magic missile look epic.  Mirror safety engaged."

Kitau reappears, covers the teleport mirror, and hobbles over into the hall.  THUMP!  The demon trapped in the room slams against the closed door, but Dido succeeds in keeping it out.
Dido
NPC, 139 posts
With a hammer I serve
The Heavy Metal Dragon
Sun 16 Feb 2014
at 06:09
  • msg #352

Re: Thunderspire Laberynth (part 2)

Dido smiles, hearing his team still alive. He lets go of the door and steps back. "Good going, Mittens." referring to the mirror, of course.
Terdisas
GM, 631 posts
Sun 16 Feb 2014
at 23:13
  • msg #353

Re: Thunderspire Laberynth (part 2)

  Terdisas shoots the remaining demon out of spite, before it also (we think?) Get's taken out by the mirror.  "I know you and Kitau are the best suited for it, but you should not have to constantly shove yourself face first into danger while I stand back perfectly fine, hardly doing anything to keep you safe."

  Terdisas is either willfully ignoring his opening shots landing a pair of demons clear outside of view or on their ass respectively, or he's not considering that much of a help because Dido still had to fight the other billion enemies all alone.  Because he failed in determining what triggers the danger in the room considering demons and pillar insanity long before touching the bell.

OOC: L Strike out of spite vs evistro, hits, Minimum Sorc DMG 14 DMG. (Yaaaay Sorc).

Evistro HP: 50-14=36 Bloodied.

Mittens
GM, 671 posts
Mon 17 Feb 2014
at 20:22
  • msg #354

Re: Thunderspire Laberynth (part 2)

"Thanks, Dido," Mits answers, "And thanks for the heal, Callie.  That was crazy..."

She shrugs to Terdisas.  "'The best laid plans oft go awry.'"

Kitau sits to rest, putting pressure on her many wounds.  When Callie heals her she blows a kiss back.

"We could some healing too," Damikos says.

Once healed, he'll say, "Woah!  Wow.  That sure takes a lot out of a person.  Guess you all are used to it.  Well I don't know about you all, but I'm spent.  Nemia and I will be taking our leave now.  No amount of treasure is worth all this, and frankly, we're not the kind to put our lives on the line for kidnapped people, no matter how unfortunate their circumstances might be.  Not like the two of us can hold a candle to how tough you all are.  So good luck with the rescue!"

"Um, thanks."
Callie
NPC, 223 posts
Cleric of Sehanine
Lover Halfling
Mon 17 Feb 2014
at 20:28
  • msg #355

Re: Thunderspire Laberynth (part 2)

Callie heals Kitau, rests, heals Dido then Kitau... then notices her allies look VERY exhausted at this point. "I'm calling for a rest. We have a dragon to fight and we are nearing our limit here... let's make camp at the cage."

She looks at Damikos and Nemia with a sad smile. "Thank you. You may think you are not the type to be heroic, but you already have been. I hope you will take this story with you to your grandchildren and fondly remember doing the right thing."

Dido glances at Damikos and Nemia. "Yeah... I hope we can visit you two in the future, if just to see how things are going with you. Remember... dealing with gnolls and demons is *never* a good thing. What you just experienced is probably the best case scenario for you. If we hadn't come, chances are they would have enslaved you or forced you to kill for them."


Kitau heals for surge +10, then surge +9
Dido heals for surge +6


Kitau HP: 11 + 21 + 20 = 45 FULL
Dido HP: 27 + 19 + 3 =
49 no surges left
Terdisas
GM, 632 posts
Mon 17 Feb 2014
at 20:33
  • msg #356

Re: Thunderspire Laberynth (part 2)

  "Considering we know there is a Dragon much bigger than a baby white one in our future, I would say it would be crazy not to do as Callie suggests.  We won't be saving anyone if we rush into something like that."

  He turns to the Tieflings, "I wish I could blame you, but what is left of my common sense understands.  Points for planning on robbing the sort nobody will lament the loss for, but do try and stay away from cultists unless you are ready to fight your way out."
Mittens
GM, 672 posts
Mon 17 Feb 2014
at 20:44
  • msg #357

Re: Thunderspire Laberynth (part 2)

"Seriously," Damikos agrees, "Welp...  Take care.  Stay safe."

He and his friend leave.

Mits heavy sighs.  "We weren't stabbed in the back.  What a pleasant surprise!"

Kitau gives a skeptical look.

"So!  Let's take a closer look at this area before we leave.  Don't want to miss any exceedingly powerful and useful magic item like this mirror only for a stray gnoll to find and smash it."

"Well hello, little fellah...?" Damikos' distant voice can be heard saying, "OK then...  HEY GUYS!  SOME KINDA...  DRAKE?  HEADED YOUR WAY!  DOESN'T SEEM HOSTILE, THOUGH..."

The sound of claws scraping against stone is getting closer.  Kitau and Mittens ready for combat.
This message was last edited by the GM at 20:45, Mon 17 Feb 2014.
Dido
NPC, 140 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 17 Feb 2014
at 20:49
  • msg #358

Re: Thunderspire Laberynth (part 2)

Dido takes point. One drake shouldn't be an issue, but at this point, he's actually nervous. So he sucks it up and puts on a stone expression, ready to die.

....what? He's out of surges and it's a DRAKE.

Callie goes to be behind him. She readies an attack for in case the drake attacks her allies.


Dido full defense
Callie Readied Sacred Flame

Terdisas
GM, 633 posts
Mon 17 Feb 2014
at 20:52
  • msg #359

Re: Thunderspire Laberynth (part 2)

  "Nothing seems hostile in here until it starts trying to kill us out of nowhere."  Terdisas has stopped trusting what his arcane senses or what the GM tells him by now when it comes to this place.  The only thing to trust is 'it will go hostile out of nowhere even if you test it' or 'Does insane mirror work on it, Yes/No'.

  "The only reason I'm not standing between you and whatever it is, is because then you can't hit it."  The sorcerer is standing beside Dido though.
This message was last edited by the GM at 20:54, Mon 17 Feb 2014.
Mittens
GM, 673 posts
Mon 17 Feb 2014
at 20:59
  • msg #360

Re: Thunderspire Laberynth (part 2)

A scarred, saddled reptilian creature appears, tongue lolling from what looks to be a happy, if sharp-tooth-filled, smile.  Kitau gasps and squeaks, recognizing her old friend!  She drops her weapons and rushes the clawfoot with open arms and tears of joy streaming down her cheeks.  If no one stops them, the two embrace.  Mittens takes her hand off the cloth covering the black mirror.

"Wow.  There's something you don't see every day."

http://static1.wikia.nocookie..../d/d8/Gatherhold.jpg
http://static4.wikia.nocookie....mages/e/e0/95034.jpg
This message was last edited by the GM at 21:01, Mon 17 Feb 2014.
Dido
NPC, 141 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 17 Feb 2014
at 21:12
  • msg #361

Re: Thunderspire Laberynth (part 2)

Dido thinks he's hallucinating. "...I died already. Of course. It makes sense now."

Callie hears Dido and then wonders the same thing. But she manages to keep her wits about her and holds on in case the drake goes to chomp Kitau. "Kitau..." Callie says in a shaking voice. "Respond if you still understand what I'm saying..." after all, the other explanation is KITAU is the one who has lost her mind.
Terdisas
GM, 634 posts
Mon 17 Feb 2014
at 21:16
  • msg #362

Re: Thunderspire Laberynth (part 2)

  "I think the reason it does not want to kill us, is because it found a girl that means a whole lot more things to kill. Chirp"
Mittens
GM, 674 posts
Mon 17 Feb 2014
at 21:23
  • msg #363

Re: Thunderspire Laberynth (part 2)

Pyrus churrs and flutters over to the duo and squeaks happily at them.  Kitau nuzzles the clawfoot and gets face-licked.

"I named him Rampage," Kitau says, hugging his neck and rubbing her cheek against it, "He saved my life.  Rampage, these are my friends.  No biting."

She reaches into her provisions to feed him the last of her rations which he devours voraciously.  Elsewhere, Damikos notices the lack of sounds of combat and his conscious allows him to continue on, figuring the friendly looking drake thing wasn't a bad thing after all.  Mits is left speechless.  Briefly.

"Nice to meet you...  Rampage."

She tosses a small snack at him which he sniffs at, glances at Kitau for approval, then snaps it up when she nods.
Callie
NPC, 224 posts
Cleric of Sehanine
Lover Halfling
Mon 17 Feb 2014
at 21:27
  • msg #364

Re: Thunderspire Laberynth (part 2)

Callie says, "Saved your life? But... wha? How? When? And how did you get separated?"

Dido flops onto his butt and leans on the stem of his hammer. He glances at Superbird. "You're brilliant... maybe we could get more of our enemies to turn if we enticed them with that."
Terdisas
GM, 635 posts
Mon 17 Feb 2014
at 21:31
  • msg #365

Re: Thunderspire Laberynth (part 2)

  "Superbird, Chirp.  And that's the story of how I destroyed the Sith forever."  Just be a Jedi to watch your body count skyrocket, AND people throw sweet parades for you!

  "Considering our day, I appreciate the biting ground rules Kitau."
Kitau
Player, 40 posts
Mon 17 Feb 2014
at 21:39
  • msg #366

Re: Thunderspire Laberynth (part 2)

"Long story," Kitau answers.

She tests the saddle, re-adjusts it, and mounts up.  The ghost dwarf from before appears!

"Well done.  You've earned a reward.  Follow me."

"This just keeps getting better and better," Mittens comments, keeping the mirror at the ready as she follows, "But somehow I doubt dragons, demons, and gnolls will join us just because we kill more villains than they kill heroes and innocents.  I get the feeling they're a little more loyal to their evil than just the joy of kill count."

Pyrus lands on Rampage's face and plays with his lips, but the clawfoot doesn't snap no matter how annoying the little dragonling makes itself.
Callie
NPC, 225 posts
Cleric of Sehanine
Lover Halfling
Mon 17 Feb 2014
at 21:43
  • msg #367

Re: Thunderspire Laberynth (part 2)

Callie says, "Psst! Pyrus! Come play with my lips! They're more pliable and think cute dragons are very kissable."

Dido gets to his feet and follows the dwarf. "Thank Moradin..." he comments. No better boon from the god of dwarves than an otherwise aloof dwarf spirit showing admiration for him and his team.
Terdisas
GM, 636 posts
Mon 17 Feb 2014
at 21:48
  • msg #368

Re: Thunderspire Laberynth (part 2)

  Superbird will not plot Pyrus's demise by looking up better feats for Mittens.  He's a better bird than that...  But oh sweet Sehanine is he tempted.

  "I suppose that story is something to look forward to after we deal with this crazy place once and for all."  After all, Rampage showing up has had Kitau speak more words in a row than the entire time in the dungeon put together.
Mittens
GM, 675 posts
Mon 17 Feb 2014
at 22:01
  • msg #369

Re: Thunderspire Laberynth (part 2)

Mittens translates for Pyrus who squees and flitters up to Callie to give her a kiss.  Kitau just giggles and smiles.  The ghost leads the group to a room full of chained skeletons.  He points at some double doors.  http://farm4.staticflickr.com/...791_e0463bc5e5_z.jpg

"That's the way to the inner sanctum.  The slaves are inside.  As is the leader of the gnolls.  Can't say how soon before the ritual is ready for the blood sacrifices.  Over here."

He points out a very well hidden secret tile.  Inside is all sorts of magic items, scrolls, ritual components, and whatnot.

"Woot!  Loot!" Mits cheers.

She spreads it out for everyone to take their pick of what they want.

"Staff of Magic Missile Mastery," she comments of one item, "Nice!"

She also finds a ritual that allows people to share vitality.


(OOC: Forgotten the name of the ritual.)
This message was last edited by the GM at 22:31, Mon 17 Feb 2014.
Dido
NPC, 142 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 17 Feb 2014
at 22:24
  • msg #370

Re: Thunderspire Laberynth (part 2)

Callie giggles from the kisses and holds and belly-rubs the baby dragon. Then follows people to the place...

Dido curiously looks at a throwing hammer about the same size as his, but it has a goblin's raging face on it. "Not sure what this is, but from what I can tell, it has been enchanted to hit harder on enemies bigger than me." (Goblin Totem <3 ) He then spots an amulet that looks exactly like Callie's and smiles. "I sure could use one of these... it's Callie's Amulet of Health. Makes poison less of an issue for me..." His eyes then go wide as he grabs a belt. "Nice!" and puts it on right away. "This one should help me go a little bit longer..." (Belt of Raging Endurance... Property: gain one healing surge.)

Callie giggles as she listens to Dido and Mittens. Then sifts through some. "oooo..." as she puts on a pair of bracers. "Aaahh..." she half-sighs in excitement as she puts on a new pair of boots. "Thank you, sir... these are all surely going to help. And just in time to rescue the prisoners."
Terdisas
GM, 637 posts
Mon 17 Feb 2014
at 22:31
  • msg #371

Re: Thunderspire Laberynth (part 2)

  Terdisas finds...  Nothing!  Absolutely, nothing!  In fact his awkard looking on a sorcerer gauntlets of blood crack apart and clatter to the ground in bits.  "...It's fine, I will make do with a developing biased hatred against Gnolls.  Considering I'm the only one without a scratch on me in several of these battles, my friends do deserve their finds more than any I could hope for."

  "Chirp, I told you not to trust a magic item that looks like rusty gauntlets.  Shoddy workmanship."
Kitau
Player, 41 posts
Mon 17 Feb 2014
at 22:45
  • msg #372

Re: Thunderspire Laberynth (part 2)

Kitau feels kinda sorry for Terdisas and offers him the horned helmet she found in the saddle bag...  Then thinks better of it.  Might be taken as a tease.

"Your friendship is all the reward I need," she says, looking first to Terdisas then to the others.

Suddenly she gasps in horrified shock!  Her eyes go wide and her pupils shrink to pinpoints!

For a moment, the fabric of reality unravels and both Dido and Kitau
gain a horrific glimpse of the Abyss.


Each character is the
target of a +8 attack against his or her Will defense. On a
hit, a character takes a –2 penalty to Will defense until the
character completes a short rest.


In the vision, Dido sees several demons lined up at what looks like a nearly complete portal.

"What's wrong?!" Mittens asks, readying her black mirror.

"Glimpse of the Abyss," the dwarf ghost surmises, "You get those in this place.  That and the demon who keeps popping up.  Along with the wailing ghost and the possessing ghost.  Like every ten friggin' minutes.  I'll be so glad to move on to the afterlife and be rid of this place once and for all.  I'll explain the traps that will activate when you place the artifacts once those two snap out of it."
This message was last edited by the player at 22:46, Mon 17 Feb 2014.
Dido
NPC, 143 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 17 Feb 2014
at 22:51
  • msg #373

Re: Thunderspire Laberynth (part 2)

"Shoot!" Dido exclaims. "ShootShootShootShootShoot!" He grits his teeth. "Got a vision... there was a host of demons lined up at a nearly-completed portal... this sacrifice has more on the line than the lives of the slaves... We gotta hurry it up."

Callie frowns. "Then... we don't have much choice. It's either risk our lives and hope we win, or die anyway from an invading horde of demons?"
Terdisas
GM, 638 posts
Mon 17 Feb 2014
at 23:08
  • msg #374

Re: Thunderspire Laberynth (part 2)

  "And the thought of you headbutting someone to death with that thing warms my often cynical heart."  Wait, was that Horned helm or Tusk helm?... Eh, it's Kitau, she can pull it off with either of them.

  Then comes the evil voodoo visions for his friends.  "Right, does anybody know offhand how to burn down a stone temple for once we are done here?"
This message was last edited by the GM at 23:09, Mon 17 Feb 2014.
Mittens
GM, 676 posts
Mon 17 Feb 2014
at 23:47
  • msg #375

Re: Thunderspire Laberynth (part 2)

Kitau snaps out of it and puts on a grim expression, nodding to Dido.

"I've been thinking on that," Mittens says, "I'm thinking of asking Dwarf Face to bring his crew here to tear this place apart as his payment for getting his pig back alive."

"I'd like that," the paladin ghost says, "But barring that, you've two faithful with you who can cleanse this place given a day or two of focused prayer.

"Now about those traps.  I understand you already have a plan for dealing with the dragon.  Well it and the traps all come alive once you place all the artifacts simultaneously.  Me and my team might be able to help with that.  Just set 'em up so that the slightest breeze would knock 'em into the circle 'cause that's usually all us ghosts can muster.  Take some time to smash the altar to the east before hand.  That should disable the trap near that circle.  Soon as you place your artifact, exit to the northeast and wait.  After about a minute the traps start winding down and the door to the inner sanctum will open for a day or so.  I'll let you know when the coast is clear."

"So... youv'e been listening in?  Why didn't you warn us about the room with the pillars?"

"I've never been able to get close to that room.  Hadn't a clue what was in it."

"And the other rooms?"

"Didn't trust you completely.  Especially those Tieflings.  Wanted to see if you really did care about the prisoners enough to continue on rather than just take this loot and run."
Callie
NPC, 226 posts
Cleric of Sehanine
Lover Halfling
Mon 17 Feb 2014
at 23:53
  • msg #376

Re: Thunderspire Laberynth (part 2)

Dido is angry. "....wish I could say my credentials as a paladin were enough, but I've learned early on that doesn't mean squat."

Callie nods. "Smash Eastern Alter. Got it. I'm glad you are able to help. Let's get things set up."
Terdisas
GM, 639 posts
Tue 18 Feb 2014
at 00:07
  • msg #377

Re: Thunderspire Laberynth (part 2)

  "Your credentials as a tiny badass should be enough. Tweet.  That goes for like, over half of the people here though."

  "If I cared only about money, I'd have expanded my parents antiques business instead."
Mittens
GM, 677 posts
Tue 18 Feb 2014
at 00:16
  • msg #378

Re: Thunderspire Laberynth (part 2)

When Mits translates for Pyrus he grins at Superbird and strikes a pose.

The altar is smashed and cleansed readily enough.  Rampage seems to take a lot of pleasure in it and continues to smash the smashed bits till Kitau nudges him to stop.  Mittens meanwhile sets up the ritual for shared vitality.  Before long everything is set up.  The ghosts are ready to push artifacts into circles when told to do so.

"Who wants to give the signal to start us off?"
Mits asks the group, ready to push the artifact into the circle from around the corner using mage hand.
Dido
NPC, 144 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 18 Feb 2014
at 00:21
  • msg #379

Re: Thunderspire Laberynth (part 2)

Dido holds up a hand. "I will." And he gives a quick look around to make sure his allies are all ready. Then throws his hand downward as a signal. "Do it."
Terdisas
GM, 640 posts
Tue 18 Feb 2014
at 00:33
  • msg #380

Re: Thunderspire Laberynth (part 2)

  Superbird switches over to burning skeleton bird for a moment "We're going to kick their flocking asses so bad!" aaand it's back to silver falcon.

  Terdisas just wordlessly grips his staff ready to shoot whatever needs shooting in the face.  Or closest face substitute.
Mittens
GM, 678 posts
Tue 18 Feb 2014
at 00:42
  • msg #381

Re: Thunderspire Laberynth (part 2)

All the doors in the area simultaneously bang open. From somewhere
beyond comes a roar that echoes throughout the complex.


"Who dares test themselves within the Proving Grounds?!" the dragon roars, "Face me!"

Mits hurries to be in the hall with the others.

"I heard that, coward!"

Moments later the dragon rounds the corner and BAMF!  Is teleported to the prison room by the black mirror.

"I have GOT to figure out how this thing was made," Mittens says, "Though it likely involves evil rituals.  Le sigh!"

The noisy sound of some large object rolling around can be heard coming from inside the Proving Grounds.  The ghosts show up.

"Nicely done with the dragon.  Now just give the traps a few minutes to wind down."
Callie
NPC, 227 posts
Cleric of Sehanine
Lover Halfling
Tue 18 Feb 2014
at 00:50
  • msg #382

Re: Thunderspire Laberynth (part 2)

Callie and Dido blink a moment. Callie covers her mouth and giggles. Dido laughs heartily. "SERVES YOU RIGHT, YOU SADISTIC BASTARD!" Dido yells.

Callie says, "So now we have a gnoll to hunt... but have to wait for the traps. I wonder if the gnoll is aware of what's going on or even cares."
Terdisas
GM, 641 posts
Tue 18 Feb 2014
at 00:55
  • msg #383

Re: Thunderspire Laberynth (part 2)


  "Right, just so we are clear... This totally counts as Bossman helping you fight a dragon right?"

  "Don't Care, not even worth avoiding contractions over, he had better hope Kitau kills him first."
Mittens
GM, 679 posts
Tue 18 Feb 2014
at 01:07
  • msg #384

Re: Thunderspire Laberynth (part 2)

"So assuming your defeating the demon gnoll cult is enough to free my spirit," the dwarf says, "Any messages you want me to take with me to the hereafter?"

BAMF!

The intangible spirit of a quasit, a minor demon, appears before the
PCs!
  http://www.baxaart.com/portfol...m3v4_Quasit_1000.jpg

"Greetings, heroes!  Yes!  I am an emissary eager to see both Yeenoghu and Baphomet suffer, yes!  I offer tasty information for you, yes!  I even waive the standard price, yes!  You listen?"

The ghost frowns.  "Never trust a demon."

Mittens shrugs and readies the mirror.  "What kind of info?"

"What you face in next encounter, yes!  The demon gnoll Maldrick has guards and special abilities, yes!"
Callie
NPC, 228 posts
Cleric of Sehanine
Lover Halfling
Tue 18 Feb 2014
at 01:14
  • msg #385

Re: Thunderspire Laberynth (part 2)

Callie squeaks at the appearance of the demon. But thanks to having experienced quite a bit, she quickly collects herself and looks down at the demon. "....OK. Go for it."

Dido says, "Don't worry... we won't trust him. But it's better to have info and not need it than to need it and not have it."
Terdisas
GM, 642 posts
Tue 18 Feb 2014
at 01:21
  • msg #386

Re: Thunderspire Laberynth (part 2)

  "...EVERYONE HAS THAT.  Like, literally everyone who doesn't fight all by themselves has guards and noteworthy abilities."

  "Wait, Does the Demon Gnoll have Hitpoints?  We'll never know unless he tells us, chirp."  Oh dear, just as Terdisas gets less polite the longer a dungeon goes, the more fourth wall breaking Superbird gets.
Mittens
GM, 680 posts
Tue 18 Feb 2014
at 01:35
  • msg #387

Re: Thunderspire Laberynth (part 2)

The little demon cowers when hollered at and answers in a shrill, frightened voice.

"Maldrick can fly, yes!  Is a warlock who resist radiant energy, yes!  Has three evistro demons, a balgura, and a minotaur skeleton as guards, yes!  Maldrik has Aura of Abyssal Majesty, yes!  Demons regenerate when within 25 feet of him, yes!  Ritual near completion, yes!  Mere moments, yes!"

"That's a tad more specific," Mittens says, "Thanks, demon.  Anything else you have to say can be said on our way over to the inner sanctum."

"The traps are still going strong," the dwarf ghost reminds, "Though since you smashed the altar, the only two between you and the inner sanctum are the Doom Sphere and the grasping skeletons."

"The fog is harmless, yes!  Avoid the cauldrons, yes!  Taking the prisoners out of circle interrupts ritual, yes!"
Callie
NPC, 229 posts
Cleric of Sehanine
Lover Halfling
Tue 18 Feb 2014
at 01:41
  • msg #388

Re: Thunderspire Laberynth (part 2)

Callie says, "You certainly know a lot about him, emissary... Don't suppose you know any blackmail or hot topics that make him lose his cool?"

Dido looks at the dwarf and says, "anything we can do about the grasping skeletons? Callie here's a cleric with the ability to turn undead..."
Terdisas
GM, 643 posts
Tue 18 Feb 2014
at 01:48
  • msg #389

Re: Thunderspire Laberynth (part 2)

  "I suppose if I were to ask a serious question, What is the reason you have either chosen, or have been instructed to give us information regarding the Warlock."

Terdisas initiative: 12.7
Mittens
GM, 681 posts
Tue 18 Feb 2014
at 02:02
  • msg #390

Re: Thunderspire Laberynth (part 2)

"Could work," the ghost answers regarding turn undead.

The demon answers Callie, "Madrick sell his soul three times over, yes!  To the stars, to Yenogu, and to Baphomet, yes!  Too many masters, yes!"

To Terdisas, "I am an emissary from the court of Demogorgon, yes!  Demogorgon opposes an alliance of Yenogu and Baphoment, yes!  Best to block them here than let them get foothold in mortal world and gain more worshipers, yes!"

"Minotaur skeleton," Mits comments, "Well that's one thing the black mirror won't zap."

"Black mirror?  Ah yes!  Yes!  I remember, yes!  It won't work in inner sanctum at all, yes!"

"Figures," Mits says, "So I guess the plan is, 'rush 'em and get the people out of the circle?'"

The rumbling sound of the Doom Sphere ceases.  Kitau nudges her head, indicating for Dido to take the lead and begins riding toward the room with the smashed altar then to the dragon room.
Dido
NPC, 145 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 18 Feb 2014
at 02:08
  • msg #391

Re: Thunderspire Laberynth (part 2)

Dido leads the way. "Leading them out sounds like a good idea... but might not work. Maldrik is so close to completing the ritual, our best bet on luring them out is to get at least one of the prisoners so the ritual is halted."

Callie nods. "We couldn't risk the mirrors anyway. The prisoners could look at them. So if we do lure the enemy, we'll need to make sure nobody we care about looks at the mirrors. As usual."
Terdisas
GM, 644 posts
Tue 18 Feb 2014
at 02:13
  • msg #392

Re: Thunderspire Laberynth (part 2)

  "Sounds like it.  If I'm lucky I might at least be able to knock down the minotaur for a moment.  But we'll find out soon enough."
Mittens
GM, 682 posts
Tue 18 Feb 2014
at 02:20
  • msg #393

Re: Thunderspire Laberynth (part 2)

When the group rounds the spot where the skeletons lie, their barely moving bodies suddenly fall still.  Beyond, the open doors open only to a gray mist that blocks the view to the inner sanctum.

When the doors open, the adventurers see only a thick,
gray mist. The mist blocks line of sight into the inner sanctum
and also blocks all noise. However, it has no special
effect on creatures that walk through it. The mist was a
final test of Baphomet’s followers, to ensure they had the
faith needed to step forward and embrace their destiny.


"My time is up, yes!"  BAMF!  The little demon vanishes.

"Wish I could scout ahead for you," dwarf paladin ghost says, "But that's another place that I could never get near.  I guess Baphomet used scrying to learn all that to tell his emissary.  Or it was all a pack of lies."

"So...  Onward, then?" Mittens asks.  Pyrus is hopping up and down eagerly and flies ahead to the mist.

"The skeletons didn't attack.  Not that that means anything in this place."
Dido
NPC, 146 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 18 Feb 2014
at 02:23
  • msg #394

Re: Thunderspire Laberynth (part 2)

Dido walks ahead. "If there's one thing we learned... it's that we go together." he walks to the door, looking over his shoulder for the others to follow. Callie comes with.
Narrator
player, 239 posts
For narrating
and convenience
Tue 18 Feb 2014
at 02:37
  • msg #395

Re: Thunderspire Laberynth (part 2)

This chamber is dominated by a leering idol depicting a howling
minotaur warrior armed with a massive axe. Before this idol
is an iron cauldron filled with a bubbling liquid that gives off a
thick mist. A short staircase leads to a raised area that overlooks
the idol. Three more cauldrons are set on this upper area, along
with a stone altar. To the east of the altar, a series of green,
ghostly runes have been scribed into the floor.
Two humans stand within the glowing runes. They appear to
be in some kind of trance.
A gnoll with large bat wings and curved horns stands behind
the altar. He grasps a rod in one hand and a sheaf of parchment
in the other. A massive apelike demon stands beside him, while a
small pack of carnage demons snarls at you from atop the raised
platform. Looming over all of them is a massive skeleton of a
minotaur clutching a greataxe. With a shrill howl from the gnoll,
the monsters move to attack.

"Almost done!  Stop them!"

http://www.infinitas.com.au/Pr...es/9780786948727.jpg
http://3.bp.blogspot.com/-F8Pl...ldrick+Scarmaker.jpg

OOC: That's a lot of severed heads.  O.o
Maldrick
Tue 18 Feb 2014
at 02:44
  • msg #396

Re: Thunderspire Laberynth (part 2)

Maldrick curses Dido and fires a bright beam of light at him!
Dido
NPC, 147 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 18 Feb 2014
at 02:51
  • msg #397

Re: Thunderspire Laberynth (part 2)

Dido throws his hammer at the minotaur skeleton, challenging it. The hammer misses, but vanishes and rematerializes in Dido's hand.

Dido runs in, blocking and deflecting everything everyone throws at him. "I'LL SHOW YOU, DEMONS!" He grabs the prisoners and drags them out of the circle! He starts dragging them. "Could use a heal!"


Move: Double-move. Minor: Grab prisoners. AP! Move: Slowed move drag prisoners
Minor: Divine Challenge on Bonecrusher
Standard: Basic Ranged v Bonecrusher. Miss(12)

This message was last edited by the player at 03:07, Tue 18 Feb 2014.
Mittens
GM, 683 posts
Tue 18 Feb 2014
at 03:26
  • msg #398

Re: Thunderspire Laberynth (part 2)

Mits leans the mirror of doom against the wall next to her, steps forward with her frost staff and uses beguiling strands on the enemy!  But only hits two.  Kitau charges the skeleton, but her new lance just stabs harmlessly between its ribs.

"I've got a nice explosion coming that'll help the group escape," Mittens says, "Pyrus, you know what to do.  Grab the mirror if you can spare the hand, please, Terdisas."

Pyrus flies off Mit's shoulder.

"They have the sacrafices!" Maldrick screams frantically, "Get them back in the circle!"
This message was last edited by the GM at 03:29, Tue 18 Feb 2014.
Callie
NPC, 230 posts
Cleric of Sehanine
Lover Halfling
Tue 18 Feb 2014
at 03:39
  • msg #399

Re: Thunderspire Laberynth (part 2)

Callie charges in and holds her holy symbol high! Light shines out from her, making all the enemies nearest to her feel weak! "By Sehanine's love, I heal you all!" and everyone in the light gets healed. Then she blows a kiss to Dido whose wounds ALL close. "Gotchya covered, Dido!"


Standard: Beacon of Hope v Bonecrusher, E2, E3, Balgura. Hit(20)! Hit(16)! Hit(14)! Hit(23)!
 Targets are now weakened until the end of Callie's next turn.
 Effect: You and your allies gain 5 hp and your heal powers restore +5 HP until end of encounter.
Minor: Healing Word on Dido. MAX! 20 (2d6+8)


Callie HP: 44 + 5 = 49
Dido HP: 25 + 5 + 35 = 61 FULL
Kitau HP: Already at Full
Mittens HP: 42 + 5 =
47

Bonecrusher
Tue 18 Feb 2014
at 03:41
  • msg #400

Re: Thunderspire Laberynth (part 2)

The minotaur skeleton roars in rage against the cleric and hacks her with its axe, knocking her down and back!
Terdisas
GM, 645 posts
Tue 18 Feb 2014
at 03:48
  • msg #401

Re: Thunderspire Laberynth (part 2)

  Terdisas keeps one hand ready at the Mirror, and lobs a sphere of Thunder (how does that even work oh right magic) that explodes in the face of the Balgura, giving it a severe case of doggy in car window face as the edge of the blast catches the nearby Evistro.

  <balgura>"Stupid Inner ear, why do I even have that I'm a demon!"</Balgura>

  "I know this goes without saying, but try not to die doing all the dangerous stuff while I practically sit back and watch."
Standard: Thunder Bomb Vs Evistro 1, hits.  Vs Balgura, hits.  23 Thunder DMG.

BALGURA: Resist Thunder 10.

Effects: Evistro 2 Slowed Until End OF My NExt Turn.  Balgura Immobilized Until End Of My Next Turn.

Evistro 2 HP: 90-23= 67/90
Balgura HP: 108-13= 95

Terdisas HP: 52/52
S 2 V 13, AP 0.

Narrator
player, 240 posts
For narrating
and convenience
Tue 18 Feb 2014
at 04:59
  • msg #402

Re: Thunderspire Laberynth (part 2)

The Balgura and an evistro swing at Dido but the paladin shrugs off the attacks.  The other two evistros then claw Callie and Kitau!  Maldrick frantically tries to salvage his ritual and fails.  He then throws a tantrum, wiping the altar clear of everything in a rage!

"MONTHS OF WORK!" he screams, "RUINED!  I'LL MAKE YOU SUFFER!"

He points his mace at Dido!

The shimmer of pale, ghostly silver envelops Dido and lifts
him up into the air. Its sinister radiance seeps into his body, a
strange and deadly poison.

Kitau
Player, 42 posts
Tue 18 Feb 2014
at 05:25
  • msg #403

Re: Thunderspire Laberynth (part 2)

"I've got you, Dido!" Kitau says, sheathing her lance, "You just hold tight to those captives!"

As Kitau takes out her grappling hook, Mittens gets an inkling of what's about to happen and it helps her decide what to do next.  Frost strands push back all the enemies that were next to Dido and Kitau!

"Then I've got Callie!" Mittens says, rushing in, grabbing the halfling cleric, and running top speed out of the room!
Callie
NPC, 231 posts
Cleric of Sehanine
Lover Halfling
Tue 18 Feb 2014
at 05:31
  • msg #404

Re: Thunderspire Laberynth (part 2)

Callie grabs a hold of Terdisas and runs for it! "So long, losers!" she bids to the demons. "Close the doors if you can, Dido!"


Move: Stand from prone
Minor: Grab Ter
Move: GTFO

Dido
NPC, 148 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 18 Feb 2014
at 05:36
  • msg #405

Re: Thunderspire Laberynth (part 2)

Dido has a grin on his face, not that his allies can see it at the moment. He kicks the doors closed since his feet are free due to floating. "This is fun! Thanks, Maldrick!"


Move: Close doors
Terdisas
GM, 646 posts
Tue 18 Feb 2014
at 05:55
  • msg #406

Re: Thunderspire Laberynth (part 2)

  Terdisas wishes being held in the arms of a cute girl were in more pleasant circumstances, but it will have to do.  "Thank you Callie.  Good to see you all got out of there allright."

  "Chirp, Dido is his own Parade event.  He's got his own holiday but noooo the Ghosts don't think he's legit.

  The Sorcerer steps back, and gets ready for mirror time.  He expects it to roll a 1.
Narrator
player, 241 posts
For narrating
and convenience
Tue 18 Feb 2014
at 06:18
  • msg #407

Re: Thunderspire Laberynth (part 2)

The giant skeleton slams against the door!

It doesn't budge.

"Where's that sorcerer!?" the balgura rages, smashing the door!

It doesn't budge.

An evistro rushes over and flying side-kick's the door!

It still doesn't budge.

Finally another evistro rushes it and finally bursts it open!  Dido is shoved back!  The last evistro charges blindly into the mist and hits Dido's armor!  Maldrick takes out his anger on Pyrus, disintegrating the familiar with a spell, then approaches the door.

"Don't let them escape!"
This message was last edited by the player at 06:23, Tue 18 Feb 2014.
Kitau
Player, 43 posts
Tue 18 Feb 2014
at 06:22
  • msg #408

Re: Thunderspire Laberynth (part 2)

Dido floats back to the ground.  Kitau drags him into the room, grabs one of the prisoners, and carries it off around the corner to deposit it in the hall.  Mits steps into the room, turns around, then begins chanting.  Dark, necrotic energy crackles at the end of her ruin staff before shooting into the mist, then...  nothing.  Can't see or hear what happened to the enemy.

"A shame I couldn't see the result, but totally worth it.  I think it's mirror time.  Everyone be sure not to look in Terdisas' direction."
Callie
NPC, 232 posts
Cleric of Sehanine
Lover Halfling
Tue 18 Feb 2014
at 06:26
  • msg #409

Re: Thunderspire Laberynth (part 2)

Callie grins. She points at Dido and moonbeams shoot from her fingertips! "Oh no! It's *gasp* Maldrick! I think we're in troooouble... *giggle* Sure thing, Mittens" (Meh. Forgot I can't hear the monsters because of the mist)


Minor: Moon Touched on Dido! Rolled Max!
 Initial heal: 3(Wis)+3(Wis)+5(daily)
 Rolled heal for next turn: 8!
Move: To wall
Standard: Readied Healing Word on Dido if he goes below 25 HP


Dido HP: 35 + 11 = 46 <-- Will heal 8 on start of Callie's next turn

This message was last edited by the player at 06:27, Tue 18 Feb 2014.
Dido
NPC, 149 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 18 Feb 2014
at 06:29
  • msg #410

Re: Thunderspire Laberynth (part 2)

Still holding the prisoner, Dido rushes off to Kitau and Callie and drops the prisoner next to Kitau. He then rushes back to Mittens. "Come ON, Mittens!"


Move: To Kitau
Free: Drop prisoner
Move: to protect Mittens.

This message was last edited by the player at 06:31, Tue 18 Feb 2014.
Terdisas
GM, 647 posts
Tue 18 Feb 2014
at 06:48
  • msg #411

Re: Thunderspire Laberynth (part 2)

  Terdisas Releases the mirror!  The assorted Demons (and Warlock) don't even have time for petty insults before vanishing off to the increasingly crowded room of improsonment, leaving only the Minotaur Skeleton.

  The Sorcerer let's the cover fall back into place, and fires off his old favorite thunder slam.... It just passed through it's overly large ribcage.

  "...Honestly I should be happy, but come on."

  For the meager cost of some small irresitable psychic Damage, Terdisas rechannels his sorcerous power and knocks several teeth loose from the permanently grinning cow skull.
<small>Mirror time: HOLY CRAP everything but Skeleton.
Standard: Thunder slam!. flop.
Utility: Good Timing!
Reroll Thunder Slam.  Hits.  22 Thunder DMG. no push.

Bonecrusher HP: 64-22= 42/80

Terdisas HP: 52-4= 48/52

This message was last edited by the GM at 06:55, Tue 18 Feb 2014.
Mittens
GM, 684 posts
Tue 18 Feb 2014
at 06:58
  • msg #412

Re: Thunderspire Laberynth (part 2)

Kitau charges the skeleton, but once again her lance just passes through harmlessly.  Mittens tries to light it on fire, but her kaboom fizzles.

"Hate it when that happens," she says, "The spell fizzle.  Not the easy win against a pile of demons.  That was a very good thing."
Callie
NPC, 233 posts
Cleric of Sehanine
Lover Halfling
Tue 18 Feb 2014
at 07:01
  • msg #413

Re: Thunderspire Laberynth (part 2)

Callie moves forward and holds her holy symbol forward. Light shines and everyone in its path feels great! But the skeleton feels vulnerable... if it can feel.


Move: Next to Terdisas
Standard: Hymn of Resurgence v Bonecrusher. Hit(19)!
 Target takes a -2 to all defenses. Whenever an ally hits the target before the end of your next turn, the target is knocked prone.
 Effect: Each ally in blast can choose to either gain 5 temporary HP, or make a saving throw.
Everyone but Ter and Callie gain 5 thp.


Dido HP: 36 + 8 + 5thp = 44+5thp

Dido
NPC, 150 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 18 Feb 2014
at 07:07
  • msg #414

Re: Thunderspire Laberynth (part 2)

Dido slams his hammer into the bonecrusher's pelvis, causing it to wobble and lose balance as it falls to its butt. "So... all that's left is taking this thing down and we're done?" he says with a hopeful tone.


Standard: Valorous Smite v Bonecrusher. Hit(22)! (Because Callie debuff, heehee)
 dmg: 12 and knocked prone because haha Callie debuff
 Bonecrusher subject to divine sanction


Bonecrusher HP: 42 - 12 = 30
Narrator
player, 242 posts
For narrating
and convenience
Tue 18 Feb 2014
at 07:09
  • msg #415

Re: Thunderspire Laberynth (part 2)

The skeleton stands then attacks Dido, but the weapon just deflects off Dido's shield.
Terdisas
GM, 648 posts
Tue 18 Feb 2014
at 07:11
  • msg #416

Re: Thunderspire Laberynth (part 2)

  "I won't be surprised if there is yet something else we have to deal with once everything that can try to kill us personally has been dealt with.  Also, my lightning hungers for knees."

 Zappy, back down the Minotaur goes.  It's horns are stuck in the floor for the moment.
Standard: Pinning bolt, hits.  19 DMG.

Bonesmasher: down to 11 HP.  prone.
This message was last edited by the GM at 07:12, Tue 18 Feb 2014.
Kitau
Player, 44 posts
Tue 18 Feb 2014
at 07:17
  • msg #417

Re: Thunderspire Laberynth (part 2)

Kitau and Rampage move to flank the skeleton.  She misses with her first attack but hits it in the spine with the second, cutting it in half!

"Well that's a wrap for combat," Mittens surmises, "Unless Terdisas's predictions are true.  Still, we should take a look at Gnoll Face's stuff for valuables once we rest up and take care of the captives.  Also maybe try and close the near completed portal to the Abyss.  Ya know?  I'm beginning to detect a pattern here..."

She takes a seat and rests.  Kitau does the same and pets her resting clawfoot friend.
Callie
NPC, 234 posts
Cleric of Sehanine
Lover Halfling
Tue 18 Feb 2014
at 07:23
  • msg #418

Re: Thunderspire Laberynth (part 2)

Dido says, "It's over? Is it really over?!"

Callie says, "Let's not get excited until this place has been cleared, portal closed, and every major problem taken care of." she looks back to the prisoners and goes to check on them. "You're safe now! You can wake up!"
Terdisas
GM, 649 posts
Tue 18 Feb 2014
at 07:26
  • msg #419

Re: Thunderspire Laberynth (part 2)

  "We are due probably at least two more out of nowhere dangers before we are all done with this place.  On that note, don't get too close to the creepy cauldrons when we go back in there."

Short rest, no surge spend.  WHOO milestone. action point.
Kitau
Player, 45 posts
Fri 21 Feb 2014
at 03:07
  • msg #420

Re: Thunderspire Laberynth (part 2)

Kitau heads over to Dido to nudge him, point at the rescued prisoners, then give a thumbs-up and a satisfied smile.

"Ain't over for me yet," the dwarf paladin ghost says, "Well done getting those folks back alive.  But yeah, sealing off the half-open door to the Abyss after a short rest sounds like a good idea.  Even now Maldrick is sacrificing the hyenas in the prison to power a ritual for requesting demonic reinforcements to get him out of there.  Doubtful his nasty masters will be able to lend him any aid at this point even if they wanted to, especially if its true that Demogorgon is actively opposing them, but better to be safe than sorry."

"This place spawns demons all on its own," Mits says, "Nevermind all the traps.  So I'm with Terdisas is expecting more annoyances."

The slaves slowly regain there senses.  "Who are you?  What's going on?  Are you an angel?"
Callie
NPC, 235 posts
Cleric of Sehanine
Lover Halfling
Fri 21 Feb 2014
at 06:32
  • msg #421

Re: Thunderspire Laberynth (part 2)

Dido just hugs Kitau, looking relieved at the reassurance. He then looks at the dwarf and nods.

Callie blushes and puts her hands on her cheeks as the prisoners call her an angel. "Thank you... but no. I'm just a cleric named Callie. These are my friends. We rescued you from Maldrik and are about to finish sealing the demon portal. Believe it or not, your absolute safest bet is to stay with us while we do that. This place is too dangerous to run off on your own."

Once rested, Callie and Dido go back into the room with the others to help however possible. Probably mostly by praying.
Terdisas
GM, 650 posts
Fri 21 Feb 2014
at 07:22
  • msg #422

Re: Thunderspire Laberynth (part 2)

  "Even if it was somewhat late in coming, we do appreciate the help now." Most helpful ghost ever at this point.

  Superbird flaps, <Familiar>"Wrong thread for the Angels, chirp."</Familiar>

  To the ex prisoners, Terdisas says "What Callie says is true.  While we may have yet more fighting soon, there are so many traps and demons appearing out of thin air with no warning your are best off with them trying to kill us instead of you and oh Gods this job is completely ruining my common sense if I am saying that with a straight face."
Kitau
Player, 46 posts
Sat 22 Feb 2014
at 04:12
  • msg #423

Re: Thunderspire Laberynth (part 2)

Kitau blink-blinks in surprise at Dido's hug, blushes, and returns the hug.  Mits smiles and waves at the prisoners.

"In case you're wondering, all the other people who were still at the Duergar slaver fort when you were taken by the gnolls have been rescued already."

"Oh.  Thank you, Callie.  Thank you, Callie's friends."

The Message
Maldrick carries a series of letters from Paldemar. In
these letters, Paldemar promises Maldrick an alliance.
Using a variety of demonic items uncovered in the Well
of Demons, Paldemar has slowly gathered the power he
seeks. Paldemar wishes to topple the Mages of Saruun and
spread his influence to the valley beyond the mountain.
He has sacrificed the objects to Vecna. In return, he has
gained great knowledge and lordship over a hidden stronghold
dedicated to Vecna: the Tower of Mysteries.

The Silver Key
Once the adventurers defeat Maldrick, they can claim the
silver key. The first PC to touch the item gains a clear vision
of a secret tunnel north of the Seven-Pillared Hall. This
tunnel leads to a teleportation circle that allows access to
the Tower of Mysteries, a hidden sanctuary once used by
renegade minotaur wizards who pledged their souls to
Vecna. The key opens the door to this secret tunnel.

Callie
NPC, 236 posts
Cleric of Sehanine
Lover Halfling
Mon 24 Feb 2014
at 19:36
  • msg #424

Re: Thunderspire Laberynth (part 2)

Callie gives the prisoners hugs and reassuring pets. "My pleasure. I'm so happy to see you all alive." she glances at her allies, as if indicating she meant them especially.

When the group is done dispelling the portal and looting the room, Dido is sure to tell the group about the vision the silver key gave him.

Callie looks at the ghost and asks, "So did that help you? Or does the horny gnoll need to die for you to move on?"
Terdisas
GM, 651 posts
Mon 24 Feb 2014
at 20:24
  • msg #425

Re: Thunderspire Laberynth (part 2)

  "Oh, lovely.  Because a temple to some demon lord nobody really cares about did not end up being bad enough."

  "Chirp, We'll be fine.  It's a Tower Of Mysteries.  That's like, the opposite of a dungeon, or horrors.  Unless they are mysterious horrors, tweet."

  "At least we have an reason not to rush headfirst into such a place with no proper rest.  Unless we want to leave these victims here alone, or bring them with us somewhere with Vecna's name on it."
Mittens
GM, 695 posts
Sat 8 Mar 2014
at 04:01
  • msg #426

Re: Thunderspire Laberynth (part 2)

The prisoners look nervous from Terdisas' comment, but smile from Callie's gentle comfort.

"Thanks...  You too."

"Back atcha, Callai!" Mits agrees.

Kitau is more than happy to help with the smashing of altars and cauldrons.

The ghost headshakes.  "I suspect what binds me here are the altars.  Once those are destroyed I and the others should be set free."

"No, I don't see this group putting innocent bystanders in undue risk in order to get revenge on the nimrod who sent assassins after us.  Especially after we just risked life, limb, and sanity to rescue said people.  And we've been pushed to limit of our collective endurance.  I wonder if the head Mage of Saruun will be willing to lend us some re-enforcements to deal with Face."

Kitau shakes her head solemnly.  "They expect us to die.  'The paladin and his team could some day become disruptive, but in the unlikely event that they survive both the gnolls and Paldimir, they could prove useful in other matters.  So do not hinder them."
Dido
NPC, 151 posts
With a hammer I serve
The Heavy Metal Dragon
Sun 9 Mar 2014
at 02:25
  • msg #427

Re: Thunderspire Laberynth (part 2)

Dido nods and says, "On it." and heads for the nearest alter to begin smashing. "Everyone, let's get to smashing these alters as quick as possible. Who knows how quickly Maldrik will break from his prison."

Callie giggles. "Wouldn't it be funny if he DID break out, only for us to send him right back with our mirror?"
Terdisas
GM, 652 posts
Sun 9 Mar 2014
at 02:30
  • msg #428

Re: Thunderspire Laberynth (part 2)

  It's dragonfrost O'clock.  He comments ad Kitau's revelation  "I am not particularly surprised, except for their willingness to sit back and watch for the moment instead of giving us more problems right now."
Mittens
GM, 714 posts
Wed 12 Mar 2014
at 01:41
  • msg #429

Re: Thunderspire Laberynth (part 2)

"I know, right?" Mits agrees with Ter.

"Thanks for finding that out, Kitau."

Kitau nods and thumbs-ups.  The two help with the alter smashing.

"I'm curious what they are up to beyond employing a bully ogre as their enforcer that they would consider something a paladin likely to disrupt."

She giggles at Callie's comment and nods.  "If only there were some way to talk to him to rub his face in his defeat."

Pyrus squees, flies over to the dark mirror, and climbs under the cloth coverint it to teleport to the prison holding Maldrick.

"Oh the things one can get away with when being destroyed is merely an inconvenience," Mits comments.

As soon as the altar in the mirror room is destroyed, all the mirrors lose their magic and shatter.
Callie
NPC, 237 posts
Cleric of Sehanine
Lover Halfling
Wed 12 Mar 2014
at 02:04
  • msg #430

Re: Thunderspire Laberynth (part 2)

Dido says, "Well since they seem so convinced I'm the one to worry about, maybe I should take off this armor, change my hair color, and dress up as a thief or something. Nah... that wouldn't fool the mages."

"But it could fool the common folk." Callie comments, "Dido could be in disguise, waiting back at the hotel or something under a different name, and then we go see the mages. The distraught heroes, sad that their paladin friend is dead, and wanting revenge or someone to take it out on could prove less an obstacle for the mages and more a useful tool to direct. Maybe even potential allies."

Dido says, "I don't like the idea of splitting the team. But if the plan looks like it could work without you guys getting ambushed..."

Callie says, "There's always a risk... but I agree; I don't like the idea of splitting the team. On the other hand, if they have an ogre as a lap dog, I don't like the idea of going to them and getting our butts handed to us."
Terdisas
GM, 653 posts
Wed 12 Mar 2014
at 02:18
  • msg #431

Re: Thunderspire Laberynth (part 2)

  "If the townsfolk are as apathetic as they seem, merely lacking the armor with divine symbols all over it would probably be enough for them to not tell the difference.  I am a bit hazy if we would be better off trying that, or sticking together in this case."
Mittens
GM, 715 posts
Thu 13 Mar 2014
at 02:20
  • msg #432

Re: Thunderspire Laberynth (part 2)

"Mittens recalls the last time assassins were sent to ambush us with a huge bronze minotaur and shudders to think of having to fight an encounter like that without her stalwart defender Dido.  That thing hurt!  My vote is that we stick together."

Kitau nods.
Dido
NPC, 152 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 13 Mar 2014
at 16:50
  • msg #433

Re: Thunderspire Laberynth (part 2)

Dido says, "Then we stay together. But we'll have to be careful about when we face the Mages... if that ogre alone is as tough as the minotaur statue we fought and the mages are equal to or stronger than the ogre, we don't stand a chance yet."

Callie says, "....too bad we can't take the mirrors with us. That's an aweful lot of broken mirrors too... does that mean bad luck for us?"
Terdisas
GM, 654 posts
Thu 13 Mar 2014
at 17:11
  • msg #434

Re: Thunderspire Laberynth (part 2)

  "Well if we want to nitpick the whole 'seven years bad luck' tradition, I have never heard people say it was specifically for the one doing the breaking."

  "Chirp, the vaguely ominous wizard council would have to get off their asses and come to town to help the Ogre."
Mittens
GM, 718 posts
Sun 16 Mar 2014
at 01:47
  • msg #435

Re: Thunderspire Laberynth (part 2)

Kitau perks an eyebrow at Dido's commentary and gets a satisfied smirk on her face.  Mits gives Terdisas a confused look.

“Should that even be necessary?  No one questions who gets the good luck of a good luck charm, yet, 'A four leaf clover is good luck,' is all that is needed to specify, 'for the bearer.'  Clearly the one who rigged them to break is the one who gets the bad luck for those broken mirrors.  Also, good point, Superbird.  For all we know 'Mages of Saruun' is a bluff and there's only one Mage.”
Callie
NPC, 238 posts
Cleric of Sehanine
Lover Halfling
Mon 17 Mar 2014
at 19:06
  • msg #436

Re: Thunderspire Laberynth (part 2)

Callie says, "A bluff that we're willing to gamble our lives is a bluff? Better to just follow the clues the visions gave us, so we can foil their plans behind their backs instead of going right up to them and politely asking."

Dido says, "Such a shame. Villains have a way of forcing us to be impolite."
Terdisas
GM, 655 posts
Tue 18 Mar 2014
at 03:45
  • msg #437

Re: Thunderspire Laberynth (part 2)

  Superbird was less confusing than Terdisas, the sign of the endtimes is here!

  "I am theoretically skilled in diplomacy.  I just always find myself in situations where either those we are dealing with do not care, or I am beyond the point of tact."  19 Charisma, end up as well spoken and convincing as your characters with 8.

  See also, Rhagar.
Mittens
GM, 719 posts
Thu 20 Mar 2014
at 02:04
  • msg #438

Re: Thunderspire Laberynth (part 2)

"Hope for the best, prepare for the worst," Mits says, "Every once in a while you might just persuade a zombie that you really are risking life and limb to close a rift to the Shadowfell."

"Whaaat?" one of the freed prisoners asks.

"You can read all about our adventures when I publish my book!" Mits advertises.

When the last altar is destroyed, the ghosts appear to thank the heroes before passing on.
Callie
NPC, 239 posts
Cleric of Sehanine
Lover Halfling
Thu 20 Mar 2014
at 20:35
  • msg #439

Re: Thunderspire Laberynth (part 2)

Dido says, "Keegan was Skeleton, not a zombie... there is a difference. Thankfully, I'm sure that's in your notes."

Callie and Dido wave to the spirits and pray for safe passage of their souls.

Once that's dealt with, Callie says, "Well let's get you bunch back to town and find your families."
Terdisas
GM, 656 posts
Sat 22 Mar 2014
at 04:07
  • msg #440

Re: Thunderspire Laberynth (part 2)

  Superbird wing waves to the fading dwarf spirit, "Chirp, Bye world's only reasonable ghost."

  "Yes, it seems for every Storybook hero Paladin like Dido here, there is one who flips out and goes on a murder spree."   "We've only met two paladins including dido, tweet. So technically the math is sound."
Dido
NPC, 153 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 24 Mar 2014
at 16:03
  • msg #441

Re: Thunderspire Laberynth (part 2)

Dido interrupts post order to slide his foot, blushing. "I'm a storybook hero..?" he mutters quietly.
Mittens
GM, 761 posts
Fri 4 Apr 2014
at 02:35
  • msg #442

Re: Thunderspire Laberynth (part 2)

"The smell for one," Mits agrees with Dido's distinction between undead types.

She smiles and shows off her book.  "Storybook."

She opens it and reads.  "Clad in polished plate armor emblazoned with the holy symbols of Moradin and the Platinum Dragon, the paladin before me fit into all the stereotypes of the typical legendary storybook hero save one - no white steed."

Mits closes the book.  "And that was just appearance.  Accomplishments could fill a book.  In fact - they do!"

Kitau smirks and nudges Dido's shoulder.

"But if we're counting Keegan, then we should include 'most reasonable ghost' in our list of paladins we've met."

The trip back to the Seven Pillared Hall proves uneventful.  Rendil Halfmoon welcomes the heroes back to his inn with an eager smile when they arrive.
This message was last edited by the GM at 16:21, Fri 04 Apr 2014.
Terdisas
GM, 657 posts
Mon 7 Apr 2014
at 20:31
  • msg #443

Re: Thunderspire Laberynth (part 2)

  "Tweet, does a wizard's book full of Dido stuff count as a Tome or Symbol?"  Good question.  What is the Enhancement value of a Halfling paladin pop-up book?
Callie
NPC, 240 posts
Cleric of Sehanine
Lover Halfling
Tue 8 Apr 2014
at 02:19
  • msg #444

Re: Thunderspire Laberynth (part 2)

Callie has been loving on the dire boar throughout the trip back while Dido kept an eye on the gnoll prisoners. When they are finally back, Callie ties the pig outside the inn and pets it and is sure the pig is in front of the water trough.

Once inside the inn, she smiles at Rendil and says, "Good to see a friendly face. We have a bunch of prisoners and freed slaves. Hoping you could direct us to where we can keep the freed slaves until we find a way for them to get home. Would this inn work?"
Mittens
GM, 783 posts
Sun 13 Apr 2014
at 01:42
  • msg #445

Re: Thunderspire Laberynth (part 2)

"I doubt my unfinished manuscript counts as either," Mits answered, "Maybe you can ask a cleric of Ioun."

The oinker appreciates Callie's kindness - as far as one can tell piggy feelings from body language.  Rendil smiles and nods to Callie.

"You bet!  It would e an honor to do a favor for you all.  Hurry back after you drop off the prisoners and I'll have a nice hot meal waiting for you!"

"Don't worry about food getting cold if we're not back right away.  My magic can reheat it, no problem."
Terdisas
GM, 658 posts
Sun 13 Apr 2014
at 02:19
  • msg #446

Re: Thunderspire Laberynth (part 2)

  "Even still, there is much to be said for fresh food over reheated."  The sorcerer will of course, go along with his friends.
Callie
NPC, 241 posts
Cleric of Sehanine
Lover Halfling
Mon 14 Apr 2014
at 03:21
  • msg #447

Re: Thunderspire Laberynth (part 2)

Once the group is on their way to drop off prisoners, Callie sighs in relief with a smile. "It sure is nice to not be stuck in a demonic dungeon and have people who like us. Since Rendil is cooking anyway, maybe we can drop off Steeltusk while we are out."
Mittens
GM, 786 posts
Wed 16 Apr 2014
at 02:06
  • msg #448

Re: Thunderspire Laberynth (part 2)

Kitau nods to Callie.

"True," Mittens agrees with Terdisas, mouth watering at the thought of a fresh cooked meal.  She munches on a few peanuts to hold over till dinner.  "Adventure sure makes one appreciate the simple pleasures of life.  Eating a peaceful meal among friends...  Breathing..."

Various gnoll giggles.

"Watching gnolls get executed..."

Kitau smiles.
Terdisas
GM, 659 posts
Wed 16 Apr 2014
at 02:35
  • msg #449

Re: Thunderspire Laberynth (part 2)

   "Executions do seem to draw the crowd, even in the most peaceful of communities."  Come on guys, maybe this time the headsman will nail that max roll on the high crit!
Callie
NPC, 242 posts
Cleric of Sehanine
Lover Halfling
Fri 18 Apr 2014
at 06:20
  • msg #450

Re: Thunderspire Laberynth (part 2)

Callie grabs hold of Mittens' hand to kiss it and then grabs Ter's hand and rubs her cheeks on both hands. "Thankfully, we can always appreciate each other, in or out of combat."

Dido smiles.

Once the prisoners are dropped off (and Callie is POSITIVE the prisoners will STAY there until executed), she leads the group to drop of Steeltusk. She will be sure to brag to Ulthand Deepgem that Steeltusk was the sweetest thing and loyally stood by his companions, attacking the filthy gnolls!
Mittens
GM, 788 posts
Sat 19 Apr 2014
at 04:01
  • msg #451

Re: Thunderspire Laberynth (part 2)

Everyone's happy!  Brugg is happy for the new tormentees, and Ulthand Deepgem is happy to have his faithful pet back!

"Here's your reward.  You earned it!"

Mits persuades him to have the Deepgem mining group to make sure the old temple is completely torn apart for good measure.  Back at the inn she noms on the nice meal prepared by Rendil.

"Yum!"

She takes it upon herself to retell the day's story with her accurate, yet very epic sounding flair.  She's soon ready to sleep the night in one of the rooms Rendil prepared for the heroes.
Terdisas
GM, 660 posts
Sat 19 Apr 2014
at 04:06
  • msg #452

Re: Thunderspire Laberynth (part 2)

  Considering how they spend so much of their time when not wandering down long roads, it is a nice change of pace to simply have a pleasant evening.

  Of course, paranoia never goes away completely.  So it is fortunate that Superbird does not need to sleep and can easily keep watch without a 'you are asleep, idiot' penalty... If not with the greatest Perc score in general.
Callie
NPC, 243 posts
Cleric of Sehanine
Lover Halfling
Sat 19 Apr 2014
at 04:17
  • msg #453

Re: Thunderspire Laberynth (part 2)

Callie makes the comment, "I'll miss Steeltusk. But he's where he belongs."

To which Dido says, "And I'm sure he'll miss you too, Callie. But like any friends we make along the way, he'll never forget you and we can come back to visit another time."

Thankfully, by returning to Fallcrest and visiting Clarence, Dido's words have actually ALREADY proven true.

As always, Callie stays up while Dido goes to bed early. Dido's a morning person. Callie worships the goddess of the moon. Both sleep with weapons near.

Whoever stays up with Callie well get casual conversation about Sehanine, love, and the moon.
Mittens
GM, 789 posts
Sat 19 Apr 2014
at 04:23
  • msg #454

Re: Thunderspire Laberynth (part 2)

A pleasant breakfast follows and Rendil bids the group good luck when they head out.  Dido being the one who knows where to find the secret tunnel is given lead.  The silver key unlocks the tunnel when the group arrives.

The secret passage is 10 feet wide and stretches 50 feet
before ending in a chamber that is 40 feet on a side. In the
middle of the room is a 10-foot-wide teleportation circle.
Before the adventurers can enter the tower, they must
face an additional defense. Paldemar has created a challenge
to allow only those willing to pay Vecna’s price to
enter the Tower of Mysteries

After opening the secret door with the silver key and
following the hidden passage, the adventurers reach a
nondescript chamber that features a 10-foot-wide circle
inscribed in the center of the floor. The circle glows with a
faint pulse of arcane light.

A DC 18 Arcana check allows a character to determine
that this is a teleportation circle.
When a character moves adjacent to the circle, read:

The circle flares with blinding energy for a moment. When the
light fades away, a spectral, skeletal figure is standing within
the circle. The figure is clad in thick robes of deepest scarlet. It
is missing its left hand, and while an eye fills its right socket, the
left is empty.


The figure glares as it says the following:

“The secrets of the tower come at a price. You must each pay for
the right to enter this place. What can you offer to the dreaded
lord of secrets? I seek lore, power, and your souls.”

Narrator
player, 262 posts
For narrating
and convenience
Sat 19 Apr 2014
at 04:57
  • msg #455

Re: Thunderspire Laberynth (part 2)

The group charms, lies, and nerds the apparition's pants off!

“You may now enter this Tower of Mysteries. May its secrets
intrigue you.”

Everyone standing on it immediately teleports to the circle
on the first level of the Tower of Mysteries.

With a flash of light, the teleportation circle activates. Suddenly,
you are standing in a 20-foot-by-20-foot room with two exits,
one to the north and one to the west. The walls of this chamber
are covered with carvings that depict human faces. Each face
wears a blindfold or a gag. Immediately upon your arrival, the
blindfolded faces animate and begin to chant, while the eyes of
the gagged faces glare at you with rage.

Terdisas
GM, 661 posts
Sat 19 Apr 2014
at 05:41
  • msg #456

Re: Thunderspire Laberynth (part 2)

  We won't go into just how one flatters an illusory Vecna.  But apparently it involves Super Skelebird.

  "Chirp, I am the coolest Lich.  So Cool I got a person as a Phylactermajig."
This message was last edited by the GM at 01:55, Mon 21 Apr 2014.
Dido
NPC, 154 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 21 Apr 2014
at 02:03
  • msg #457

Re: Thunderspire Laberynth (part 2)

Callie and Dido, of course, were able to chime in with insights about Vecna's religion. Dido's knowledge of Vecna, sadly, wasn't enough to get the key info needed for this challenge, but Mittens' vast Jeopardy lore was enough to help him juuust enough. The two halflings seemed to know their stuff on even the evil gods. Go figure. (But hey, Christians know a lot about Satan while atheists think he's just some guy with horns and a pitchfork)

Once they teleport, Dido looks around at the glaring faces. "They don't seem to be happy about our being here."
Mittens
GM, 790 posts
Mon 21 Apr 2014
at 02:53
  • msg #458

Re: Thunderspire Laberynth (part 2)

Terdisas gets blasted with a mind bolt from a pillar!  Kitau snarls and retaliates with her javelin but it just bounces off the pillar.  Then a bolt of lightning shoots at Terdisas!  He dodges it!

"Kill the intruders!" a voice says.

Several norkers appear from the west!  Mittens steps forward and laser slices the bunch of them!  They scream and stagger about!
Dido
NPC, 155 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 21 Apr 2014
at 02:58
  • msg #459

Re: Thunderspire Laberynth (part 2)

Dido charges and yells, "INTRUDERS MY BUTT! We passed Vecna's test to get in here! You attack what he deemed worthy to enter!" the fun thing is, he's not bluffing. Neither does his hammer bluff when he charges one of the attackers and whacks the guy unconscious!


Divine sanction on Norker 1
Charge. Hit(26)!
 dmg: 13


Norker 2 HP: 13 - 13 = KO!

Terdisas
GM, 662 posts
Mon 21 Apr 2014
at 03:02
  • msg #460

Re: Thunderspire Laberynth (part 2)

  "I suppose if they screamed 'COMPETITION!', it would make more sense.  But then they would have to admit we are as good at their job as them."  That said, he steps back into better cover and fries one of the attack midgets, heavily eyebrow removing the one behind it.

  It's okay, they had a Unibrow.  They should be thanking Terdisas.
OOC: Fail save.
KO one.  reduce another to 5 HP.

This message was last edited by the GM at 03:02, Mon 21 Apr 2014.
Callie
NPC, 244 posts
Cleric of Sehanine
Lover Halfling
Mon 21 Apr 2014
at 03:06
  • msg #461

Re: Thunderspire Laberynth (part 2)

Callie moves around the Norker to flank it with Dido and hacks at it with her bastard sword! The norker's side glows with a fist pointing down at its kidney for Kitau, whispering "smash..."


Righteous Brand v Norker 1. Hit(29)!
 dmg: 13
 Kitau gains a +3 power bonus to melee attacks v Norker 1


Norker 1 HP: 30 - 13 = 17

Kitau
Player, 47 posts
Mon 21 Apr 2014
at 03:23
  • msg #462

Re: Thunderspire Laberynth (part 2)

Kitau gladly takes the cue and takes out Callie's wounded enemy.  Mits is shot by a pillar at but she headbutts the bolt, destroying it.  Then Dido is hit by a similar attack from a different pillar!

"Looks like any two pillar can attack us at any time," Mits surmises, "We need to push past these little monsters and find cover from the pillars!"

She swings her staff and the two norkers that charged Dido are blown back, one of them collapsing unconscious!
Dido
NPC, 156 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 21 Apr 2014
at 03:28
  • msg #463

Re: Thunderspire Laberynth (part 2)

Dido charges the last remaining Norker. "Was that supposed to hurt?! I guess you guys are just being playful after all!" WHAM! Another hit and another divine challenge.


Divine Challenge. Charge. Hit(30)!
 dmg: 7


Norker 4 HP: 43 - 7 = 36

Terdisas
GM, 663 posts
Mon 21 Apr 2014
at 03:32
  • msg #464

Re: Thunderspire Laberynth (part 2)

  Terdisas zaps the only enemy still standing in sight with another bolt of lightning, dealing the usual Sorcerous harm.

  A small arc of lightning bounces off, slithers down the halls like a snake, and knocks on the door to the south.

  The confused Enigma opens the door and gets a shock right to it's evil toes, before it angrily shuts the door again.
Callie
NPC, 245 posts
Cleric of Sehanine
Lover Halfling
Mon 21 Apr 2014
at 03:47
  • msg #465

Re: Thunderspire Laberynth (part 2)

Callie heads over to slice the norker! Even as the norker tries to attack Callie for her passing him, he gets burned by the divine challenge! and then Callie slices him down. "We're coming for you! Surrender! Or we will make you regret this attack!" Callie yells.


Righteous Brand v Norker 4. Hit(29)!
 dmg: 12


Norker 4 HP: 15 - 7 - 12 = -4 KO

This message was last edited by the player at 03:48, Mon 21 Apr 2014.
Mittens
GM, 791 posts
Mon 21 Apr 2014
at 03:59
  • msg #466

Re: Thunderspire Laberynth (part 2)

Kitau urges her Clawfoot friend on and disappears around the corner.  Several norkers can be heard hollering battle cries, followed by several thumps, a sound like the psychic attack that the pillars have been using, and Kitau's squeak of pain.  Mits heads for the corner.

"She's surrounded!  Fireball!  Ok... not quite so surrounded anymore."
This message was last edited by the GM at 04:02, Mon 21 Apr 2014.
Dido
NPC, 157 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 21 Apr 2014
at 04:09
  • msg #467

Re: Thunderspire Laberynth (part 2)

Dido rushes towards Kitau and yells, "DANG IT, KITAU, DON'T RUN OFF WITHOUT US!" when he sees a baddy still standing, he charges towards Kitau and dives between her legs only to slam his hammer upward into the guy's crotch. The guy doesn't have a crotch anymore.


Charge. Hits(26)!
Acro to slip and slide into Mordor: 16!


Nother dead minion

Terdisas
GM, 664 posts
Mon 21 Apr 2014
at 04:10
  • msg #468

Re: Thunderspire Laberynth (part 2)

  Terdisas starts to follow, but stumbles as the aftereffects of that last psychic attack he shook off kick in.
Callie
NPC, 246 posts
Cleric of Sehanine
Lover Halfling
Mon 21 Apr 2014
at 04:15
  • msg #469

Re: Thunderspire Laberynth (part 2)

Callie comes around the corner, "Kitau! I've got you!", blows a kiss and Kitau feels most of the wounds vanish. Even so, Callie holds her bastard sword in both hands, ready for another attack!


Callie takes 3 dmg from being next to a pillar
Move: To see Kitau and not be next to a pillar
Minor: Healing word on Kitau
 dice: 12. +13(surge value) = 25 hp regained
Standard: Readied a charge against any enemy that appears within range

Callie HP: 52 - 3 = 49
Kitau HP: 15 + 25 = 40

Kitau
Player, 48 posts
Mon 21 Apr 2014
at 04:32
  • msg #470

Re: Thunderspire Laberynth (part 2)

Another psychic bolt shoots at Terdisas but he wills his way through it.  Kitau exhales in relief when Callie heals her then smirks down at Dido and winks.  She then rushes the far door opens it, and fires into the room with her bow!  A pillar zaps her mount, and it shrieks in pain.  Mits then ruses down to stand above Dido.

"Fwoosh!"

She shoots a fireball over Kitau's head.  Mits then offers Dido a hand-up.
Dido
NPC, 158 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 21 Apr 2014
at 04:37
  • msg #471

Re: Thunderspire Laberynth (part 2)

Dido briefly blushed from the wink. He takes Mitts' hand, hops from the ground and seems to just WILL his way through being dazed to charge at the villains. "Are you DEAF?! Callie said SURRENDER!" WHAM! He hits the enigma for a good amount of damage!


Move: Stand from prone
ACTION POINT!
RUN CHARGE to enigma 1 using Ardent Strike! Hit(20)! (even with -5 from run)
 dmg: 11
 YAY ardent! Get to mark at the same time!


Enigma 1 HP: 57 - 11 = 46

Terdisas
GM, 665 posts
Mon 21 Apr 2014
at 04:42
  • msg #472

Re: Thunderspire Laberynth (part 2)

  The sorcerer steps up, and seeing a difficult shot takes one anyways with his best option at the time.

  The first Enigma has already dealt with Terdisas's shenanigans, so ducks under the arcane orb, the thunder blast catching the second one in the face.

Enigma 2 Slowed, until end of my next turn.
Enigma 2 HP: 55-19= 36
This message was last edited by the GM at 04:42, Mon 21 Apr 2014.
Callie
NPC, 247 posts
Cleric of Sehanine
Lover Halfling
Mon 21 Apr 2014
at 04:50
  • msg #473

Re: Thunderspire Laberynth (part 2)

Callie yells as she charges the monsters, rushing past the first one! "SUUUURRENDEEEEER!" and as the one villain tries to stab her with a dagger, he finds himself gaining blurry vision and burning from divine radiance! And his efforts didn't stop Callie as she not only wasn't hit, but buries her sword in the other villain's side! "IF you surrender, you will be SPARED! So says the heroes of Fallcrest!"


Charge v Enigma 2! E1 AoO. Miss(21) due to mark. Callie charge hits(21)!
 Enigma 1 takes 7 dmg from divine sanction!
 Enigma 2 takes 9 dmg from the charge!


E1 HP: 57 - 7 = 50
E2 HP: 36 - 9 = 27

Mittens
GM, 792 posts
Mon 21 Apr 2014
at 05:12
  • msg #474

Re: Thunderspire Laberynth (part 2)

The enigma Callie stabbed shrieks a horrifyingly hateful scream, tearing it's own face off!  Callie and Dido reel back from the horrifying visage.  The one Dido challenged blasts his mind with the memory ripper power.  Kitau manages to hit the screaming enigma with her bow.  The raging enigma then charges and rips some of the flesh off Callie's pretty face with it's bloody claws!  Suddenly, four norkers appear next to the runes Dido is near attacking him and one of them hitting Mits.  She retaliates with a fireball, taking out three of the norkers.

"Hang in there, Callie!  We've bounced back from much worse without a scratch when it was all over!"
This message was last edited by the GM at 05:19, Mon 21 Apr 2014.
Terdisas
GM, 666 posts
Mon 21 Apr 2014
at 05:13
  • msg #475

Re: Thunderspire Laberynth (part 2)

Terdisas steps up, but surprise surprise his latest attempt at lightning hits a pillar instead of an enemy.  He's been doing okay so far though, he was due a flop.
Dido
NPC, 160 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 21 Apr 2014
at 05:15
  • msg #476

Re: Thunderspire Laberynth (part 2)

Dido looked relatively scared, but shakes it off only to feel nauseous from the necrotic field and find one grunt still standing. He swings his hammer at the minion, but misses.


Dido takes 4 dmg for being next to a pillar
Standard misses. But dude is marked


Dido HP: 37 - 4 = 33

Callie
NPC, 248 posts
Cleric of Sehanine
Lover Halfling
Mon 21 Apr 2014
at 05:30
  • msg #477

Re: Thunderspire Laberynth (part 2)

Callie glows dimly like the moon as her cheek reforms and she throws her hand behind her at Dido. His wounds all but completely heal! Callie then throws her shoulder into the enigma and shoves him back into the room, making room for the others to re-enter. "I'll be fine!" she calls back to Mittens.


Minor: Moon Touched on self
 Callie Regains 3 HP.
Minor: Healing Word on Dido
 Healing roll: 11. +15(surge) = 26 (10 surges -1 = 9/10)
Standard: Bull rush v Enigma 2. Hit(19)!


Callie HP: 26 + 3 = 29
Dido HP: 33 + 26 = 59

Kitau
Player, 49 posts
Mon 21 Apr 2014
at 05:46
  • msg #478

Re: Thunderspire Laberynth (part 2)

The enigma bent on Terdisas destruction once again uses a pillar to zap the sorcerer's mind!  Kitau screams bloody murder and rushes the raging enigma, slicing open it's gut as she passes.  Once behind it, she comes down on it's shoulders, splitting it into three pieces!  The last norker manages to hit Dido, not that it hurts him much.

"Kaboom," Mits says with a gesture, blasting the norker into a pillar who bounces off, bounces off a second pillar, then falls face down, "I've noticed that in spite of being a specialist in explosions, my magic tends not to be quite as gory compared to a raging gnome."

She heads over towards the door.
Terdisas
GM, 667 posts
Mon 21 Apr 2014
at 05:49
  • msg #479

Re: Thunderspire Laberynth (part 2)

  "Well, as I have stated before on that subject Mittens.  Magic cheats, sharp objects not so much." Stun Setting option being just as available on swords aside.

  He steps up beside the hairy lady and takes a breather.

Second wind.  healed up to 36 HP, +2 Defense.   5 surges left.
This message was last edited by the GM at 05:49, Mon 21 Apr 2014.
Callie
NPC, 249 posts
Cleric of Sehanine
Lover Halfling
Mon 21 Apr 2014
at 05:56
  • msg #480

Re: Thunderspire Laberynth (part 2)

Dido moves into the room, too dazed to do much else.

Callie scoots back towards the door and kisses her holy symbol before thrusting a hand forward. Kitau heals nearly to full and then Callie sings, causing Dido and Kitau to feel tougher!


Callie Moon Touched d8 roll: 1. Callie gains 1 thp
Move: To door
Minor: Bastion of Health on Kitau.
 Kitau heals for surge +5 (Cha+Wis). Surge - 1 = 5/7 surges
Standard: Hymn of Resurgence. Miss(14)
 Allies gain 5 thp or a save throw
 Kitau and Dido gain 5 thp.


Kitau HP: 34 + 18 = 52

Kitau
Player, 50 posts
Mon 21 Apr 2014
at 06:11
  • msg #481

Re: Thunderspire Laberynth (part 2)

The last enigma fires a psychic bolt at Dido who gives it a stern look, making the bolt fizzle.  Mittens then pops into the room and force shoves the enigma off the back wall.  As the enemy stumbles forward, Kitau's clawfoot runs to it, catches it with its teeth, then tosses it into the air!  Kitau stands on the back of her mount and spins like a whirlwind, blending the engima as it falls like she's a gnomish blender!

"Wow.  It didn't even get a chance to rip its own face off," Mittens comments, readying a fireball for the next minions to pop up, but none come.
Terdisas
GM, 668 posts
Mon 21 Apr 2014
at 06:15
  • msg #482

Re: Thunderspire Laberynth (part 2)

  Terdisas peeks his head in, Superbird comments "Tweet, the real trick is how much better Kitau is getting at getting blood everywhere except on herself."
Callie
NPC, 250 posts
Cleric of Sehanine
Lover Halfling
Mon 21 Apr 2014
at 06:18
  • msg #483

Re: Thunderspire Laberynth (part 2)

Callie sees the blood-soaked Kitau and says, "...I doubt she will ever want to not bath in the blood of her enemies. Gather the survivors. We need information."
Kitau
Player, 51 posts
Mon 21 Apr 2014
at 23:01
  • msg #484

Re: Thunderspire Laberynth (part 2)

Kitau seems indifferent to the blood and immediately begins to fuss over her Clawfoot friend, feeding him a treat and petting his nose.  Mits cleans everyone off with prestidigitation starting with Callie.

"Not that the rest of us don't wind up be-sprinkled in crimson.  nice swordplay there, Callie."

Kitau bows a thank-you to Mits for the cleaning.  She then heads over to Dido and bows.  "Sorry."
Terdisas
GM, 669 posts
Tue 22 Apr 2014
at 01:48
  • msg #485

Re: Thunderspire Laberynth (part 2)

  "Somehow, I doubt we will be learning much of anything despite the love of learning and knowledge when it comes to Vecna."  Well, that and Nyah Nyah I know something you don't know.  Such a mature demigod lich.

Another surge.  36+13= 49/52   4/6 surges left.
Dido
NPC, 161 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 22 Apr 2014
at 02:00
  • msg #486

Re: Thunderspire Laberynth (part 2)

Callie wince-smiles up at Mittens. "Thanks." she says, her hand on her cheek because her cheek is not fully healed yet. She sits to rest up so she can fix that.

Dido glances at Kitau, squirming uncomfortably. He hugs her and says, "I just get frustrated when I'm unable to protect those I love. Thanks for understanding..."

Dido then looks up at Terdisas and says, "I'd like to know how many people are able to sate Vecna that we were immediately attacked as "intruders" when we hadn't stated a purpose or anything."

Callie says, "Well.. you do have a huge Bahamut symbol for a shield and a huge Moradin symbol for a weapon..."

Dido shrugs. "Which I could have stolen from believers in those two. Not like it's common for a paladin to be devoted to 2 gods, ya know."

Callie shrugs. "Of course, our experience is that bad guys generally don't have reasons besides "it was there, so I had to destroy it" or "because money and power". Guess we'll find out soon enough."

Soon, she lets go of her cheek and it is good as new.
Mittens
GM, 793 posts
Tue 22 Apr 2014
at 02:10
  • msg #487

Re: Thunderspire Laberynth (part 2)

Kitau returns the hug then nods to Dido.  Clawfoot seems a little bewildered by the exchange, sniffs Dido, then makes for a face-lick.  Mits studies the runes.

"These take us to the next level.  My guess on the whole Vecna appeasement bit is that that was a means for getting in set up by the original makers of this place and has nothing to do with the current occupants."
Terdisas
GM, 670 posts
Tue 22 Apr 2014
at 02:13
  • msg #488

Re: Thunderspire Laberynth (part 2)

  "The image of Vecna has no idea what goes on in it's own building.  Somehow, I am unsurprised."
Dido
NPC, 162 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 22 Apr 2014
at 02:16
  • msg #489

Re: Thunderspire Laberynth (part 2)

Dido face-scrunches from the licks.

Callie says, "It is just an image... but yeah. Mittens' guess is the most likely. We could have been worshippers of Vecna and these 'interlopers' would have attacked us anyway."

Dido drags the survivors to a spot nearby and ties them up. He then goes to wake them for interrogation. He tosses one of the face-rippers' body parts in front of them with a splat. "What are you doing here?" he says in a calm tone that barely disguises his anger.
Mittens
GM, 794 posts
Tue 22 Apr 2014
at 02:22
  • msg #490

Re: Thunderspire Laberynth (part 2)

The prisoners refuse to answer.

"I'm nowhere near powerful enough to cast the spell, but there exists a wizard spell that could make him answer," Mits comments.

Kitau searches for clues in the other rooms and finds none.
Terdisas
GM, 671 posts
Tue 22 Apr 2014
at 02:25
  • msg #491

Re: Thunderspire Laberynth (part 2)

  "Tweet, is it possible to feed them to the talky pillars?  Or would that be to time consuming." Hah, consuming... that's terrible.

  "Well, it's either leave a pile of a dozen or so prisoners back here.  Or send them off to learn the wonders of the Shadowfell for Vecna."
Dido
NPC, 163 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 22 Apr 2014
at 02:30
  • msg #492

Re: Thunderspire Laberynth (part 2)

Dido says, "That would be a handy spell... but you don't have it. However, I have something for just such an occasion." he pulls out a feather and starts tickling the Norker. "I hope for your sake you're ticklish..."

Callie comments, "We know you can speak common. Your boss gave you a command in the common tongue and you obeyed it."
Narrator
player, 263 posts
For narrating
and convenience
Tue 22 Apr 2014
at 02:33
  • msg #493

Re: Thunderspire Laberynth (part 2)

When the group gives up on questioning the prisoners and decide on what to do with them, Kitau and Mits follow Dido through the portal to the next level.

You appear beside a set of four pillars. Unlike the pillars on the
previous level, these are smooth and unadorned. A set of metal
double doors stands to the east, while a 10-foot-wide corridor
leads off to the south.

Terdisas
GM, 672 posts
Tue 22 Apr 2014
at 02:44
  • msg #494

Re: Thunderspire Laberynth (part 2)

  The sorcerer quietly moves up to the corner by the nearest doorway, and readies himself to try and zap face if needed.

Pre roll, 27 vs reflex
Kitau
Player, 52 posts
Tue 22 Apr 2014
at 02:48
  • msg #495

Re: Thunderspire Laberynth (part 2)

Kitau heads for the south corner and readies her bow.  The now familiar resonating metallic sound of bronze warder footsteps can be heard coming from beyond where she's facing.  Kitau signals approach of enemy.
Dido
NPC, 164 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 22 Apr 2014
at 02:55
  • msg #496

Re: Thunderspire Laberynth (part 2)

Dido whispers, "We can't afford to fight anything on top of one of those bronze giants again." he glances at the doors to the east to see there isn't a way he can bar them and lets out a dwarfish curse and heads to the doors to flank them with Ter, then readies his hammer for throwing.


Move to doors
Standard: Readied throw of throwing hammer v statue once it's in range. will miss(16)

Callie
NPC, 251 posts
Cleric of Sehanine
Lover Halfling
Tue 22 Apr 2014
at 02:58
  • msg #497

Re: Thunderspire Laberynth (part 2)

Callie moves over to be next to Dido and prepares for combat.


Move to be near Dido and Mittens
Standard: Readied Hymn of Resurgence for when enemy gets in range. Will miss(12)

Terdisas
GM, 673 posts
Tue 22 Apr 2014
at 03:03
  • msg #498

Re: Thunderspire Laberynth (part 2)

  Terdisas blasts the construct's feet out from under it as it comes into view.  It doesn't hurt much (for a Sorcerer attack), but at least it keeps them away from his friends a little longer.

Pinning bolt hits.  18 dmg.  160-18= 142 left
Monster Intern
Intern, 22 posts
Monster Party!
Monster Prices!
Tue 22 Apr 2014
at 03:18
  • msg #499

Re: Thunderspire Laberynth (part 2)

The warder rounded the corner and fell to Terdisas' attack and winds up with a Kitau arrow sticking out of one of its joints.  It stands back up then suddenly charges Kitau!  Callie shields Kitau and the others with her power just before the warder's axe hits Kitau!  The door to the east opens and there's an enigma standing in the doorway!  It stabs Dido in the neck, but the dagger doesn't hurt as much as it should have.  Then a norker charges Terdisas but misses.
This message was last edited by the GM at 03:21, Tue 22 Apr 2014.
Dido
NPC, 165 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 22 Apr 2014
at 03:22
  • msg #500

Re: Thunderspire Laberynth (part 2)

Dido moves north to the others. "This is getting real old, real fast." He twirls in a tornado fashion, glowing while he's at it! His hammer smacks the norker in the face and then catches the enigma in the side, but Dido's bracers unsheathe blades that also rip at the same side as Dido's arm passes! "This fight can stop as soon as you say you are willing to talk!" he seems to be glowing still, his eyes also glowing just a little brighter than the rest of him.


Minor: Call of Challenge. Marks all enemies in 3, which is currently all viewable enemies.
Move: Shift north 1.
Standard: Strength from Valor v Norker1 and Enigma1. Hit(20)! CRIT(30)!
 dmg to Norker1: 11
 dmg to Enigma1: 18 (11+7crit)
 Dido gains 10 thp (5 for each enemy he hit)


Norker 1 HP: 49 - 11 = 38
Enigma 1 HP: 68 - 18 = 50

This message was last edited by the player at 03:23, Tue 22 Apr 2014.
Callie
NPC, 252 posts
Cleric of Sehanine
Lover Halfling
Tue 22 Apr 2014
at 03:29
  • msg #501

Re: Thunderspire Laberynth (part 2)

Callie turns and glows herself; giving an old buff the team hasn't seen in a little while. "They would rather die than talk."


Standard: Divine Glow v Norker 1 and Enigma 1. Miss(11) reroll 3's... miss(10), miss(13)
 Terdisas and Dido get +2 to attacks

Mittens
GM, 795 posts
Tue 22 Apr 2014
at 03:34
  • msg #502

Re: Thunderspire Laberynth (part 2)

Mits lights the warder and enigma on fire!  The enigma shrieks and facerips, making the two halflings stagger back!  Mits heads for the corner.

"I'm remembering that warder's whirlwind attack.  Don't want to be near that."
Terdisas
GM, 674 posts
Tue 22 Apr 2014
at 03:40
  • msg #503

Re: Thunderspire Laberynth (part 2)

  Terdisas knows those Warder's are nasty, but there are other enemies right next to him too full of problematic attacks.   So he hurls a crack of thunder between the Norker and Enigma, then finishes them off by jamming the end of his staff into the Norker's mouth, shocking it so hard the back of it's skull impales itself in the front of the Enigma's.

  "Tweet, that was AWESOME.  Shame it was probably an accident.

  "Well it's not like the staff has a label for when it is safe or deadly on it."

Norker 1 and Enigma 1 taken out.
Action point used.

Kitau
Player, 53 posts
Tue 22 Apr 2014
at 03:55
  • msg #504

Re: Thunderspire Laberynth (part 2)

Kitau moves to be defiantly in front of the Warder and ripps through it's metallic hide with a cascade of blows.  The bronze minotar then knocks her over as it rushes forward then swings in a wide arc, its axe bouncing off Dido's shield but slashing Kitau badly.  Then an enigma appears to the south, fires a weak lightning bolt at Terdisas, then disappears to the east.  A norker then exits the same door the enigma came from and charges Kitau!  When it hits, Kitau vanishes!
Dido
NPC, 166 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 22 Apr 2014
at 03:58
  • msg #505

Re: Thunderspire Laberynth (part 2)

Dido is very annoyed. He steps to the side to flank the Warder with Kitau and charges up a swing before letting the Warder have a taste of blunt trauma! CLANG! "Keep up the good work, team!" he yells in response to the heavy attack his team is pulling.


Standard: Valorous Smite v Warder. Hit(26)!
 dmg: 13
 Warder and Enigma 1 are marked.


Warder HP: 64 - 13 = 51

Callie
NPC, 253 posts
Cleric of Sehanine
Lover Halfling
Tue 22 Apr 2014
at 04:08
  • msg #506

Re: Thunderspire Laberynth (part 2)

Callie blows a kiss to Kitau then rushes around to help Dido flank the minotaur with Kitau and stabs the thing in another joint! Kitau feels her accuracy improve!


Minor: Healing Word on Kitau.
 Roll: 8. +13(surge)=21
Move: To flank Warder with Kitau
Standard: Righteous Brand v Warder. Hit(32)!
 dmg: 9
 Kitau gains a +3 to melee attacks v the Warder


Kitau HP: 23 + 21 = 44
Warder HP: 51 - 9 = 42

Terdisas
GM, 675 posts
Tue 22 Apr 2014
at 04:13
  • msg #507

Re: Thunderspire Laberynth (part 2)

Kerfails.  It this were another system, or simply run by another GM, Terdisas would have caused a TPK with a single target attack.
Kitau
Player, 54 posts
Tue 22 Apr 2014
at 04:37
  • msg #508

Re: Thunderspire Laberynth (part 2)

Pyrus flies up to to the warder's face and sprays it with a rainbow breath weapon, but the attack doesn't seem to phase the metal monster.

"Actually, yes that was pretty awesome," Mittens agrees with Superbird.

Kitau hops to her feet, hacking the warder's foot off as she does, bringing it down.  She then follows up with a swift strike to its neck, beheading the beast.

"That too..."

The norker attacks and misses then backs up a step.  The enigma zaps Callie!
This message was last edited by the player at 04:58, Tue 22 Apr 2014.
Dido
NPC, 167 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 22 Apr 2014
at 04:54
  • msg #509

Re: Thunderspire Laberynth (part 2)

"Nice moves, Kitau!" Dido rushes past the Norker. "I've got this guy's back! You and Clawfoot can flank with me to make sure I can't run away!"


Double-move to get to other side of norker.
Norker AoO. Hit(27)!
 dmg: 3


Dido HP: 56+4thp - 3 = 56+1thp

This message was last edited by the player at 04:56, Tue 22 Apr 2014.
Callie
NPC, 254 posts
Cleric of Sehanine
Lover Halfling
Tue 22 Apr 2014
at 05:04
  • msg #510

Re: Thunderspire Laberynth (part 2)

Callie winces from the zap and sluggishly moves south. Then throws a ball of white fire at the norker, igniting it! Dido gets a little aura, indicating a force field of sorts. Callie then briefly glows like a full moon and her wounds begin closing.


Sacred Flame v Norker2. Miss(11) Reroll 3's: Hit(21)!
 dmg: 11
 Dido gains 5 thp. Haha!


Callie HP: 35 + 3 = 38
Norker 2 HP: 49 - 11 = 38

Imp
Tue 22 Apr 2014
at 05:07
  • msg #511

Re: Thunderspire Laberynth (part 2)

An imp appears behind Dido, and swings a poisonous tail at him!  But only hits armor.

"Aww.  Friggin paladins and their hard to hit selves."
This message was last edited by the GM at 05:09, Tue 22 Apr 2014.
Terdisas
GM, 676 posts
Tue 22 Apr 2014
at 05:10
  • msg #512

Re: Thunderspire Laberynth (part 2)

  Terdisas steps up, and is all set to blast the norker in the back of the head, when an Imp shows up and Stabs Dido in the back of the head.

  "Chirp, one tiny arcane being to another.  Dido isn't the one who probably shoved you in a desk drawer somewhere." Because of course it attacks the heavily armored Paladin instead of the ones who imprisoned it in the first place.

  So Terdisas shoots it in the face with Thunder Slam (which in no way involves lightning bolts you big silly), sending it back down the hallway and halfway dead.

Thunder Slam, Imp left with 16 HP and pushed.
This message was last edited by the GM at 05:11, Tue 22 Apr 2014.
Mittens
GM, 796 posts
Tue 22 Apr 2014
at 05:20
  • msg #513

Re: Thunderspire Laberynth (part 2)

Pyrus flies past the norker, curls up to charge an attack, then explodes with a burst a force that kills the imp and sends the enigma flying back!

"Didn't even have a chance to answer Superbird," Mittens comments.

Kitau hurries over to flank with Dido and unceremoniously beheads the norker.  The enigma zaps Pyrus who disappears in a puff of sparkly arcane smoke then runs around the corner.
Callie
NPC, 255 posts
Cleric of Sehanine
Lover Halfling
Tue 22 Apr 2014
at 05:34
  • msg #514

Re: Thunderspire Laberynth (part 2)

Callie thought she heard something, peeks in the room and then runs toward the enigma yelling, "HE'S IN HERE!" and then leaps above the table, holding aloft the bastard sword before swinging it down and slicing the thing's left arm off!

The enigma only manages to rip off half its face as a result and is about to scream, but its eyes show horror as it seems more afraid of Callie right now, Callie's eyes showing stern malice.


Perception to hear Enigma in adjacent room: 24
Move: Into room.
Standard: CHARGE v Enigma 2. CRIT(32)!
(Athletics to jump over table corner: 28)
 dmg: 17
 crit dmg: 8
Enigma bloodied! Horrific Visage! ...crit fail. XD


Enigma 2 HP: 53 - 25 = 28

Dido
NPC, 168 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 22 Apr 2014
at 05:36
  • msg #515

Re: Thunderspire Laberynth (part 2)

Dido says, "Callie! Didn't I JUST say not to run off solo?!" as he runs into the room and gives a divine challenge to the enigma. "You'll face ME!"


Double-move to Enigma
Divine Challenge

Terdisas
GM, 677 posts
Tue 22 Apr 2014
at 05:38
  • msg #516

Re: Thunderspire Laberynth (part 2)

  Instead of taking the long way around, Terdisas turns back and goes through the conveniently open doors to the north.

  This works out nicely, as he packs a snowball in his hands.  "Do you know the common trick to these?"

  <McEvil>"Hah! A snowball won't hur-GAH! Mah Nosef!"</McEvil>

  Yes, Terdisas just threw a snowball with ice packed into it at Evil.
Mittens
GM, 797 posts
Tue 22 Apr 2014
at 05:44
  • msg #517

Re: Thunderspire Laberynth (part 2)

"You're just going to have to accept that you're surrounded by badasses, Dido," Mittens says heading over to be next to Terdisas, "Just like I have to accept I sometimes have to use a weak magic missile instead of my more favored fireball."

Zap!  The enigma collapses.

"...and that sometimes 'weak' is enough to drop the enemy."

Kitau rushes past, now on the Clawfoot's back.

"It's ok, Kitau.  He's down."

Kitau shrugs at the anticlimax.  The group finds that none of the surviving enemies are willing to talk.  Pyrus apparently didn't let the imp live.  He reappears on Mits shoulder and rubs cheeks with her making her smile and blush.
Callie
NPC, 256 posts
Cleric of Sehanine
Lover Halfling
Tue 22 Apr 2014
at 05:50
  • msg #518

Re: Thunderspire Laberynth (part 2)

Callie looks over to Dido. "It was one lone enemy in a room we had surrounded. Figured you'd be there in no time. And I didn't want him to get away. Nevertheless, sorry for upsetting you. I was... overcome with rage for these losers."

When Callie finds they don't talk, she starts losing patience fast and threatens to deafen every one of them and leave them alive so they can never gather any more secrets, but live to regret it.

Dido reminds Callie that justice is more important than revenge.... but only AFTER waiting for the bad guys to still refuse to talk. Still, Dido looked tempted by Callie's offer.
Terdisas
GM, 678 posts
Tue 22 Apr 2014
at 05:52
  • msg #519

Re: Thunderspire Laberynth (part 2)

  "I am starting to wonder how many of these people even have secrets worth knowing."  Well, technically one did but not like you will ever ICly know they were close to complete robot minotaur mastery.
Mittens
GM, 798 posts
Tue 22 Apr 2014
at 06:00
  • msg #520

Re: Thunderspire Laberynth (part 2)

"Creepy," Mits comments of the Infernal Machine, "I'll bet they were trying to unravel the mysteries of the bronze warders."

When she checks out the circle and library only to find out there's nothing to be learned from them she heavy sighs.

"I'm beginning to develop a personal grudge against Vecna.  Justice may be more important than revenge, but it will be nice if they coincide.  I'll consider taking out this cult my way of giving Vecna the finger.  Prolly just books full of stupid evil rituals anyway..."

Kitau reaches to noogie Callie with a smirk.
Dido
NPC, 169 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 22 Apr 2014
at 06:05
  • msg #521

Re: Thunderspire Laberynth (part 2)

Callie squeaks! ...she smiles up at Kitau from the noogie. Seems that's all it took to cheer her up. "Love you too, Kitau."

Dido can't help but smile at the sight. Then looks up at Mittens. "I'm sure Vecna is the sort who would be perfectly fine with us destroying whatever secrets are in here because "If I can't have it, no one can" mentality. So I'd say we just give all that we find here over to a church of Ioun. They will find a way to expose the secrets and share them with the world, while being sane enough to not share extremely evil rituals."
Terdisas
GM, 679 posts
Tue 22 Apr 2014
at 06:08
  • msg #522

Re: Thunderspire Laberynth (part 2)

  "Chirp, just so long as it's not the sort of book with an evil face on it.  Those are never a good time."

  Terdisas can't argue with that.
Mittens
GM, 799 posts
Thu 24 Apr 2014
at 02:37
  • msg #523

Re: Thunderspire Laberynth (part 2)

"Good plan," Mits agrees.

When the group is ready to move on, she and Kitau follow Dido's lead.

You appear in a small room surrounded by four unadorned pillars.
To the north, west, and south stand doors emblazoned with
an eyeball.


Kitau puts a finger to her lips.  But after listening at the doors she just shrugs.
Callie
NPC, 257 posts
Cleric of Sehanine
Lover Halfling
Thu 24 Apr 2014
at 02:44
  • msg #524

Re: Thunderspire Laberynth (part 2)

Callie looks around at the pillars. She will likely develop Automatonophobia, if the whole team doesn't. She simply nods and motions with her hands for Kitau to try to peek through.

Dido stands ready, weapon in hand.
Mittens
GM, 800 posts
Thu 24 Apr 2014
at 03:12
  • msg #525

Re: Thunderspire Laberynth (part 2)

Mits mage hands the door open.  Dido steps in.  Warns to stay away from statue.  Kitau shoots four times.  Mits Magic missiles.

"A lot can happen before the enemy even reacts," Mits says.
Dido
NPC, 170 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 24 Apr 2014
at 03:18
  • msg #526

Re: Thunderspire Laberynth (part 2)

Dido runs back to the others. "You know what?! CLOSE THE DOOR!"
Terdisas
GM, 680 posts
Thu 24 Apr 2014
at 03:24
  • msg #527

Re: Thunderspire Laberynth (part 2)

  Terdisas says "That was probably for the best Dido."  Them the Berserker opens the door with by headbutting it, so the sorcerer shoots them in the face, causing a spark to fry some enigma toes.


Readied hits, lightning strike small arc.
berserker, down to 114.  Small arc to Enigma, enigma down to 53.
Monster Intern
Intern, 23 posts
Monster Party!
Monster Prices!
Thu 24 Apr 2014
at 04:07
  • msg #528

Re: Thunderspire Laberynth (part 2)

The enigma blasts Kitau's mind who vanishes.  Paldimar, hearing the combat, enters the shrine and finds his minions all focused on the front door.  So he rounds the corner and catches sight of a Clawfoot and a halfling cleric.
This message was last edited by the GM at 04:09, Thu 24 Apr 2014.
Terdisas
GM, 681 posts
Thu 24 Apr 2014
at 04:08
  • msg #530

Re: Thunderspire Laberynth (part 2)

Same Sorcerer verse, same as the first.  KERLIGHTNING.  "You'd think that would get old, but no, it doesn't, tweet."  The Berserker coughs up some sparks, which fly off and zap the Enigma.  That done, Terdisas follows the advice of his friends and runs away retreats through the teleporter.

Berserker down to 91. Enigma down to 49.
Callie
NPC, 260 posts
Cleric of Sehanine
Lover Halfling
Thu 24 Apr 2014
at 04:09
  • msg #531

Re: Thunderspire Laberynth (part 2)

Callie trusts Kitau to move with the others. "Retreat through the portal, everyone!" She throws a white fireball at the berzerker just as Paldemar turns a corner and Dido is freed from being dazed! Callie then retreats to a spot near the portal!


Standard: Sacred Flame v Berzerker. Hit(24)!
 dmg: 8
 Dido save throw: 11 success!
Move: To portal
Minor: Healing Word on Kitau.
 Roll: 11. +13 = 24
ACTION POINT!
Move: Teleport to lower level


Kitau HP: 18 + 24 = 42
Berzerker HP: 91 - 8 = 83

Mittens
GM, 801 posts
Thu 24 Apr 2014
at 04:30
  • msg #532

Re: Thunderspire Laberynth (part 2)

ClangClangClangClangClangClangClangClangClangClang!  A bronze warder appears from around the corner!

"Through the por..!yeahwhatCalliesaid," Mits agrees, "This spell should help cover our get-away!"

She fires a beachball sized black-fire skull into the room that screams when it hits the ground, exploding into a huge area of writhing black tendrils!  The enigma screams and tries to rip his face, but seems too dizzy to pull it off!  Mits then teleports down a level.
Terdisas
GM, 682 posts
Thu 24 Apr 2014
at 04:39
  • msg #533

Re: Thunderspire Laberynth (part 2)

  Once back down, Terdisas backs off and readies more Stock Footage Attack because no sense in preparing the sorcerous nukes if only a slinger pops up.

pre roll, 23 vs reflex.
Callie
NPC, 261 posts
Cleric of Sehanine
Lover Halfling
Thu 24 Apr 2014
at 04:43
  • msg #534

Re: Thunderspire Laberynth (part 2)

Callie hurries over towards Terdisas and says, "Good idea, Terdisas! Mitts! Come on over here! We can funnel them with these doors!"


Readied sacred flame
Mittens
GM, 802 posts
Thu 24 Apr 2014
at 04:46
  • msg #535

Re: Thunderspire Laberynth (part 2)

"Just bear in mind Paldimar is a wizard," Mits reminds, running through the door, "Meaning he probably has at least one area attack.  We need to be spread out.  25' or more should be good."
Dido
NPC, 171 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 24 Apr 2014
at 04:49
  • msg #536

Re: Thunderspire Laberynth (part 2)

Dido heads over to just behind a pillar. "Kitau and I will stay just outside and use these pillars as another funneling method. Come on over here, Kitau." he points to a spot behind the other pillar. "We'll hold the line." he glances at Mittens. "We can spread out more as we back into the room. I don't want that minotaur getting to you guys."


Readied Ardent Strike
Bu-BLAH
Thu 24 Apr 2014
at 04:56
  • msg #537

Re: Thunderspire Laberynth (part 2)

A berzerker appears and finds a white ball of fire hit him in the face! Kitau feels tougher.


Readied actions triggered!
Callie Sacred Flame. Hit(15)!
 dmg: 11
 Kitau gains 5 thp.
Terdisas Lightning. Hit()?
 dmg: 23


Berserker HP: 42 - 11 - 23 = 8
This message was last edited by the GM at 04:57, Thu 24 Apr 2014.
Terdisas
GM, 683 posts
Thu 24 Apr 2014
at 04:58
  • msg #538

Re: Thunderspire Laberynth (part 2)

  Terdisas's readied attack kerzorches the berserker once more, as a small arc crawls off it's back and inchworms it's way onto the teleporter room.

  Meanwhile, upstairs, the Enigma get's another small shock to the foot.

Berserker down to 8.  Enigma down to 21.
Dido
NPC, 172 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 24 Apr 2014
at 05:06
  • msg #539

Re: Thunderspire Laberynth (part 2)

When the Enigma appears, Dido sinks his hammer into the guy's sternum.


Ardent v Enigma. Hits(25)!
 dmg: 8


Enigma HP: 21 - 8
Narrator
player, 264 posts
For narrating
and convenience
Thu 24 Apr 2014
at 05:29
  • msg #540

Re: Thunderspire Laberynth (part 2)

The berserker enters the room and gets obliterated.  Then the two slingers enter, one of the burned by Mittens' fireball.  The enigma appears and swipes at Dido, but the paladin whacks him first!  The warder teleports in and squeezes between the pillars to get to Dido.  Then Paldimar shows up, hands crackling with electricity.

"DIE!"

He zaps Terdisas and the lightning arcs to Kitau and Dido!  Paldimaar then points to Mittens and says, "Your magic is MINE!"  Sparkles bedazzle the shifter wizard and the villain's hands crackle with electricity again!
Callie
NPC, 262 posts
Cleric of Sehanine
Lover Halfling
Thu 24 Apr 2014
at 05:36
  • msg #541

Re: Thunderspire Laberynth (part 2)

Callie moves inside and says, "Back up so Dido and Kitau can back to the doors." she then blasts her allies with holy light, imbuing them with toughness... and Mittens feels robbed. She was SO close to ending the effect the wizard put on her.


Hymn of Resurgence!
 All but Callie and Mittens gain 5 thp.
Mittens
GM, 803 posts
Thu 24 Apr 2014
at 05:37
  • msg #542

Re: Thunderspire Laberynth (part 2)

"Not ALL of it!" Mittens retorts, firing a fireball into the group, downing a slinger!  Paldimar again attacks her mind, turning invisible to her!  She backs up, slinging a magic missile at Paldimar!

"Magic Missile, Moron!"
This message was last edited by the GM at 05:59, Thu 24 Apr 2014.
Terdisas
GM, 684 posts
Thu 24 Apr 2014
at 05:45
  • msg #543

Re: Thunderspire Laberynth (part 2)

  Terdisas fires off a trio of buzzsaw blades made of ice that seek out and dig into the Warder, enigma, and Paldemar.  The enigma is sliced in half from top to bottom while the other two just deal with it as an annoyance.

  The sorcerer follows up with a curving stream of lightning that angles around the pillars, but alas the Purple Name floating over Paldemar's head means it is mostly a whiff.  Stupid purple cons, who jacked the mission up to +5?

Enigma dead.  Warder down to 132 HP.  Paldemar down to 96 HP.
Ongoing 5 Cold damage to Warder and Paldemar.

This message was last edited by the GM at 05:45, Thu 24 Apr 2014.
Dido
NPC, 173 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 24 Apr 2014
at 05:57
  • msg #544

Re: Thunderspire Laberynth (part 2)

Dido says, "Kitau, take point on the Minotaur!" he then goes to Paldemar and says, "Oh wow! You speak? Must not be a worshiper of Vecna!" and with that, he slams his hammer into both Paldemar and the slinger, then divine radiance shoots from him, letting all the enemies present know divine judgement awaits them if they attack anyone but Dido.


Move: To Paldemar
Standard: Strength from Valor v Paldemar and Slinger 2. Hit(27)! Hit(29)!
 dmg to Paldemar: 11
 dmg to Slinger 2: 9
Minor: Call of Challenge. ALL enemies in 3 of Dido are divinely sanctioned by Dido.


Paldemar HP: 96 - 11 = 85
Slinger 2 HP: 37 - 9 = 28

Kitau
Player, 55 posts
Thu 24 Apr 2014
at 06:41
  • msg #545

Re: Thunderspire Laberynth (part 2)

"KILL THE BEARDED MAGE!" Paldimar orders his men when frozen and zapped!

"KILL THE PALADIN!" he adds when Dido whacks him!

Kitau nods to Dido and fires an arrow into Paldimar's leg!  She rushes over to help him flank the wizard.  Both the slinger and Paldimar attack her, taking divine damage as they do so, but the wizard connects, hitting Kitau upside her skull.  She hisses from the pain but stands on the Clawfoot's back to ready her combo.  Clawfoot grabs the arrow and uses it to toss Paldimar tumbling end-over-end into the air!  As he comes down, Kitau spins and attacks him like a tornado of blades!  But the Warder reaches over, blocking some of her attacks with its arm!  Paldimar lands nose first into the stone floor with a resounding CRACK from his breaking teeth and nose bone!  The warder takes its orders and begins to execute them in the order received.  Ignoring Kitau's slashing it as it moves, it heads over to Terdisas and slashes the sorcerer with its axe, punished by divine radiance for ignoring Dido's challenge!

Paldimar stands back up and tries to run, but Clawfoot grabs hold of the arrow, flipping him back onto his face while Kitau gashes his back!
Callie
NPC, 263 posts
Cleric of Sehanine
Lover Halfling
Thu 24 Apr 2014
at 06:51
  • msg #546

Re: Thunderspire Laberynth (part 2)

Dido yells, "Keep Paldemar alive!"

Callie blows a kiss to Terdisas, completely healing him. Then says, "Mitts, finish him!" and she throws a white fireball at the Warder, injuring it while curing Mittens of her current magical ailment.


Minor: Healing Word on Terdisas
 rolled: 14. +13 = 27 (5/6 surges -1 = 4/6)
Move: shift out to have clear line on Warder
Standard: Sacred Flame v Warder. Hit(27)!
 dmg: 11(resist 5 makes it 6)
 Mittens save throw: 19 success


Terdisas HP: 26 + 27 = 52 FULL
Warder HP: 95 - 6 = 89

Mittens
GM, 804 posts
Thu 24 Apr 2014
at 06:52
  • msg #547

Re: Thunderspire Laberynth (part 2)

"Oh now you're MINE, Paldimar!" Mittens says, stepping closer, "Lemme show you some REAL wizard magic!  No...  I think I'll knock you out with a spell I started adventuring with.  FWOOSH!"

Burning hands takes the wizard out!  Mits follows up with a magic missile to the Warder's face, but it doesn't damage the monster much.

"Thanks sooo much, Callie.  I really needed that."
This message was last edited by the GM at 06:58, Thu 24 Apr 2014.
Dido
NPC, 174 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 24 Apr 2014
at 06:59
  • msg #548

Re: Thunderspire Laberynth (part 2)

Dido rushes past the Warder, "Flank with me, Kitau!"

The warder swings its axe down, but Dido does a forward tumble only to swing at the Warder... which only makes a loud clang to no effect!


Move: To position for flanking with Kitau.
Warder AoO v Dido. Miss(19)
Standard: Readied Valorous Smite v Warder for when Kitau flanks. Miss(15)

Narrator
player, 265 posts
For narrating
and convenience
Thu 24 Apr 2014
at 07:15
  • msg #549

Re: Thunderspire Laberynth (part 2)

The slinger hurries over to Paldimar and tries to administer first aid, but fails to revive the wizard.  The warder punts Dido back, smacks Callie and Mittens down, then WHOOSH!  Swings it's axe wide, hitting both Mittens and Dido!
Mittens
GM, 805 posts
Thu 24 Apr 2014
at 07:17
  • msg #550

Re: Thunderspire Laberynth (part 2)

Mits hops to her feet and uses the force to shove the Warder back, slamming it into a pillar!  Wham!

"Darnit!  I told myself I wouldn't let those things do that to me again!" she grumbles, coughing up blood and backing away, "Also, zap."

Magic Missile!
This message was last edited by the GM at 07:21, Thu 24 Apr 2014.
Terdisas
GM, 685 posts
Thu 24 Apr 2014
at 07:23
  • msg #551

Re: Thunderspire Laberynth (part 2)

  Terdisas helps dido up with one hand, and lassos the Warder's legs with a stream of lightning with the other, yanking it off it's feet.

  "Least I can do after you all got hit with me sitting at safe distance."

  Pinning to warder.  down to 20 hp.  knocks prone.
Callie
NPC, 264 posts
Cleric of Sehanine
Lover Halfling
Thu 24 Apr 2014
at 07:30
  • msg #552

Re: Thunderspire Laberynth (part 2)

Callie hops back to her feet also and yells, "NO YOU DON'T!" bastard sword in hands as she runs right over the minotaur to the slinger! She runs him through the gut with her sword, nearly killing him! "Surrender and maybe you'll live!"


Move: Stand
Standard: Charge v Slinger! Hit(17)!
 dmg: 17
 (Warder AoO v Callie. Miss)


Slinger 2 HP: 21 - 17 = 4

Dido
NPC, 175 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 24 Apr 2014
at 07:33
  • msg #553

Re: Thunderspire Laberynth (part 2)

Dido says, "Thanks, Terdisas." and heads over to the fallen bull to clang it with his hammer again. Again to no avail.


Ardent Strike. Miss(15)
Kitau
Player, 56 posts
Thu 24 Apr 2014
at 07:33
  • msg #554

Re: Thunderspire Laberynth (part 2)

Kitau sees the slinger trying to revive Paldimar and goes berserk!  Her Clawfoot hurries and takes her to flank with Callie.  With a frenzied scream, Kitau then hacks through the guy's heart...  via his skull!
Terdisas
GM, 686 posts
Thu 24 Apr 2014
at 07:40
  • msg #555

Re: Thunderspire Laberynth (part 2)

  Amazingly enough, Terdisas manages to barely deflect the giant axe swing with his staff!

  Of course, this leaves his noodle arms too wobbly to even aim his staff so he ends up blasting the poor innocent ceiling.  He does manage to help Dido back up to his feet at least.
Callie
NPC, 265 posts
Cleric of Sehanine
Lover Halfling
Thu 24 Apr 2014
at 07:45
  • msg #556

Re: Thunderspire Laberynth (part 2)

Callie heads over to the Warder and slashes it with her sword! Even as she does, she glows briefly and Dido's wounds close! But she doesn't stop slashing it. Slice after slice, she cuts its limbs off until it's just a torso and head.


Strengthen the Faithful v Warden. Hits(30)!
 dmg: 10 auto-fatality granted by GM
 Dido can spend a surge and gains +5 hp in addition

Mittens
GM, 866 posts
Sun 4 May 2014
at 03:20
  • msg #557

Re: Thunderspire Laberynth (part 2)

"Wow," Mits says, "They just fall to pieces when defeated, don't they?"

As an experiment to test her theory, Mits tries to break a finger off with a firm tap of the end of her staff, but the finger doesn't separate from the hand.

"...or Callie's berserker strength is a force to be reconed with."

She glances at Terdisas.

"I wouldn't have thought to strong-arm-block an animated metal Minotaur with a staff.  I guess rumors of sorcerers having draconic strength in the blood aren't exaggerated.  I'm wondering if I'm the only one in the group who can't bench a boulder."

Pyrus then shows that he can't even lift a finger of a minion.

"Right.  Shutting up now."
Terdisas
GM, 687 posts
Sun 4 May 2014
at 03:55
  • msg #558

Re: Thunderspire Laberynth (part 2)

  "Less Dragon, more chaotic elemental.  I would shrug, but I still can not feel my arms."  "Chirp, you could bench at least twenty pounds more than bossman."

  After all, Strength isn't Mittens's dump stat.
Callie
NPC, 266 posts
Cleric of Sehanine
Lover Halfling
Tue 6 May 2014
at 00:15
  • msg #559

Re: Thunderspire Laberynth (part 2)

"While I appreciate the compliment, I can't bench a boulder." Callie says with a giggle. "Alright. Gather around, everyone, and I'll take your wounds away."

Dido goes to Callie to get some healing goodness. And to say, "Good going, everyone. Paldimar is going to face justice."

Callie is sure to give everyone a once-over, using her power to heal Kitau and Dido first (so if more ambushes come, they'll be up to holding them at bay AND so those two can get to tying up bad guys). As usual with Callie, she is all hugs, kisses, and gentle caresses with everyone.
Mittens
GM, 879 posts
Mon 12 May 2014
at 02:36
  • msg #560

Re: Thunderspire Laberynth (part 2)

Mits and Kitau also gather for the heals, the former blushes, the latter smirks and shoulder-nudges from the adorable halfling affection.  Pyrus and Clawfoot both wind up happily licking her face.

Mits eyebrow-perks at Terdisas' correction.  "You can trace your lineage back to the source of your power?  That's pretty rare.  How far back was it?  What were the circumstances that wound up with chaotic elemental in the bloodline.
Terdisas
GM, 688 posts
Mon 12 May 2014
at 02:51
  • msg #561

Re: Thunderspire Laberynth (part 2)

  Terdisas wonders if they will face justice, or be let off with a demotion in exchange for Vecna goodies.  "Not so much tracing my Lineage, as knowing certain differences in Sorcerous manifestation.  Though I do admit to using a few spells more preferred by others.  From what I hear, though I have not met any, the average Draconic oriented Sorcerer could snap me in half with their bare hands"  It IS called Dragonfrost, after all.

  "Chirp, while not as insulting, that was a bit like saying OH MITTENS, you got your PILE OF SKULLS from VECNA right?"
Dido
NPC, 176 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 12 May 2014
at 03:50
  • msg #562

Re: Thunderspire Laberynth (part 2)

Callie enjoys the face-licking, shoulder-nudging, and blushing. She glances at Superbird. "Would be a fair assessment, considering most people don't collect skulls. I wish I could trace my lineage... it's a bit of an embarrassment for my kind when a halfling doesn't know who they come from."

Dido says, "Then maybe if people are done trying to ruin the entire world, we can look into that for ya. Would be something we could do that isn't as perilous as our latest activities."
Mittens
GM, 898 posts
Tue 20 May 2014
at 03:02
  • msg #563

Re: Thunderspire Laberynth (part 2)

Mittens conjures a small pile of tiny Vecna skulls in the palm of her upturned hand, pops them in her mouth, chews, and considers the flavor.

"Hmm.  Nah.  Vecna skulls are poor quality.  I much prefer my own original skulls.  They fizzle!

"In all seriousness, though, I apologize if I hurt your feelings.  No offense was meant."


Paldimar eventually wakes up.  He looks around at the heroes and doesn't say anything.
Terdisas
GM, 690 posts
Tue 20 May 2014
at 05:39
  • msg #564

Re: Thunderspire Laberynth (part 2)

  Terdisas shrugs,  "Do not worry Mittens, I am merely nitpicking."  Superbird asks "Tweet, are there strawberry popskulls, and do they really kill you if you eat them with Ale?"  "You are thinking of mixing sweetheart confections with ale explosing."

  Both completely ignore the named wizard of so much plot hook mention.
Callie
NPC, 267 posts
Cleric of Sehanine
Lover Halfling
Tue 20 May 2014
at 05:58
  • msg #565

Re: Thunderspire Laberynth (part 2)

Dido puts a foot on a fallen foe, leans his elbow on his knee, faces Paldimar and says, "...You know, my friends and I were only interested in freeing slaves. If you hadn't sent people to attack us, you might have never even entered our notice. But I will at least commend you for sending what you did send. That was actually a tough fight and you even had the guys you sent be sneaky and try to ambush us."

Callie turns to Paldimar. "Speaking of..." she slaps him. And with her strength, that more than stings. "That's for putting those tieflings in a position where they felt their only option was to kill or be killed. Now... do you have anything to say that might save your sorry hide before we turn you in to the mages of Saruun?"
Mittens
GM, 907 posts
Wed 21 May 2014
at 04:17
  • msg #566

Re: Thunderspire Laberynth (part 2)

Mits giggles at Superbird and Terdisas' playing along.  Kitau looks annoyed at Callie's hint that Paldimar can talk himself out of execution.  Maybe she doesn't believe Callie would lie about that?  Pyrus nibbles on Mit's fingers.  Paldimar looks unsurprised by the slap but then confused at Callie's question.  He looks again at the holy symbols.

"I doubt what I have to say will change what you wind up doing...   You work for the Mages of Saruun?  I don't understand.  Surely you've noticed they're evil.  Then on one hand you're angry on behalf of devils while on the other you're rescuing kidnapped people..."

He nods to Dido.  "You all are fare more powerful than I was prepared to handle.  At the time, those who Tiefling assassins were all I could afford.  I gambled and lost.  I wonder if..."
Terdisas
GM, 691 posts
Wed 21 May 2014
at 05:22
  • msg #567

Re: Thunderspire Laberynth (part 2)

  Terdisas does stop to pay attention to the Wizard face now.  "Tieflings are no more devils than Mittens is a disease carrying Lycanthrope.  I would have expected someone of your position to know such obvious things."  Tieflings don't even have any fancy keywords.
Callie
NPC, 268 posts
Cleric of Sehanine
Lover Halfling
Sat 24 May 2014
at 06:53
  • msg #568

Re: Thunderspire Laberynth (part 2)

Callie says, "We did notice they are evil. However, we are not above setting evil against itself, especially when we realize the mages are a bit more than we could handle at the moment. So then... what is it you wonder?"

Dido is silent. He wonders the same thing.
Mittens
GM, 952 posts
Thu 5 Jun 2014
at 01:09
  • msg #569

Re: Thunderspire Laberynth (part 2)

Paldimar ahs when Terdisas corrects him.  "You are quite right to say I know the difference.  I was speaking from the perspective of stereotypical adventurers who assume all gnolls are demons, all tieflings are devils, and so on.  I can see now that you all don't fit the mold."

To Callie he answers, "With my aid you could defeat the Mages decisively.  Considering I was intending to do so myself once I unlocked the secrets of the Bronze Warders, I would not be against aiding you.  You see, there's more to my story than you might think.  When I heard about a group of adventurers handing over prisoners to that sadistic Ogre for his amusement, I assumed them to be the kind only interested in gold or magic items.  But now that I know you're interested in justice, you should know that the reason I split with the Mages was to stop them from oppressing those they consider 'weak.'  What I wondered is if you would allow me to help you end their menace.  I can tell you the whole story if you like."

"I for one am intrigued," Mits says, "For starters you're the first villain we've questioned who didn't swear gruesome vengeance or wallow in villainy one way or another.  So how does a so-called 'freedom fighter' such as yourself wind up with crazy face-ripping Vecna fanatics as minions, hmm?"
This message was last edited by the GM at 19:18, Mon 09 June 2014.
Terdisas
GM, 692 posts
Mon 9 Jun 2014
at 21:26
  • msg #570

Re: Thunderspire Laberynth (part 2)

  "There is quite a difference in ending up stuck working with gnolls, and becoming basically in charge of the local Venca worshipers, yes."   'The interest in loot has been due to it's practicality in smashing assholes more easily, it is a vicious cycle, chirp.'

  "If nothing we have come across of late believes our good intentions even when it is to their detriment, please give me a better reason to believe you."  Yes Ghosts, we are talking about you.
Callie
NPC, 269 posts
Cleric of Sehanine
Lover Halfling
Mon 9 Jun 2014
at 21:36
  • msg #571

Re: Thunderspire Laberynth (part 2)

Callie and Dido are looking at Paldemar with skepticism. Callie considers using lies on this guy, but will wait first and see what he has to say. Callie and Dido's attention is just too fixed to bother doing anything but stare attentively.
Mittens
GM, 960 posts
Tue 10 Jun 2014
at 06:09
  • msg #572

Re: Thunderspire Laberynth (part 2)

Kitau is getting increasingly agitated and is wary of an ambush at any second.  Pyrus is getting bored and begins exploring.

"When I was a boy my family and neighborhood bullied me endlessly for being 'wimpy.'  Intelligence was seen as a liability, strength the only virtue.  But I heard a saying, 'Mind over matter,' that kept me going.  After teaching myself magic I wasn't bullied anymore because I could defend myself.  So I swore to make it my goal to make the world a better place for the other 'wimps' out there.  Long story short I joined the Mages of Saruun thinking they had similar ideals.

"Boy was I wrong!  They were no better than the bullies I had grown up with!  They even employed a thug of an ogre for an enforcer when they couldn't be bothered to bully the people here themselves!  Well I figured two could play at that game.  I began looking into how to make the bronze warders do my bidding or make new ones.  My thugs verses them and theirs.

"My research led me here.  When I was stopped by the denizens, those face-rippers you call them, I had to think fast or be ripped apart myself..  I told them that I would get them some magic items from the gnolls in exchange for the use of this lab.  The ruse worked, and they assumed me to be one of their own.  At that point I was playing the same deadly game you say you were.  Namely, pitting evil against evil.  Using the gnolls and Vecna cultists as stepping stones toward stopping the Mages of Saruun."

"And by helping the gnolls you helped kill innocent people," Mittens accuses, "We found their remains on the gnoll altar."

Paldimar turns his face away in shame.
Terdisas
GM, 693 posts
Wed 11 Jun 2014
at 03:30
  • msg #573

Re: Thunderspire Laberynth (part 2)

  Oh, Paldimar is mad because he's a NEEEEEEERD who can now electrocute people with his mind...  Not that this description fit Terdisas, no, that would be crazy.

  "Yes, if we are so suspicious then actual blood sacrifice is downright confirmation of nefariousness by comparison.  So called greater good or not."

  "Tweet, your plan is <Paldimar voice>'With my army of killer robot minotaurs, I WILL BE UNSTOPABLE, MWAHAHAHAHAHA'</paldimar voice>.  I am possibly an arcane manifestation of a hangover and even I gotta wonder about your plans, chirp"
Callie
NPC, 270 posts
Cleric of Sehanine
Lover Halfling
Sat 21 Jun 2014
at 17:06
  • msg #574

Re: Thunderspire Laberynth (part 2)

Callie says, "Nonono.... listen to what you're saying superbird... an ARMY... of killer robot minotaurs. I think he was on to something. Just one of them is really hard to take down. If we had to fight 3 of them at a time, that might have been more than our match. I guess the only real drawback would be resources..."

Callie looks at Paldimar, "Mittens here is really smart. So tell her what is involved; how you make those minotaur robots, and maybe we can take down the mages of Saruun. Just because we took you down doesn't mean it's too late to do right by everyone." And if blood sacrifices are involved, Callie is CONSIDERING putting the gnoll captives on the altars...

Dido is silent, leaning on his shield and glancing about, keeping an eye out like Kitau is likely doing.
Mittens
GM, 989 posts
Sun 22 Jun 2014
at 00:46
  • msg #575

Re: Thunderspire Laberynth (part 2)

Mits giggles at Terdisas and Superbird's replies and raises an eyebrow and smiles at Callie's compliment.

"Thanks for the flattery!"

Paldimar exhales slowly.  "I had already figured out how to make more Warders two days ago.  But, like many dark rituals, the blood of a freshly killed person is the main component.  I was in the process of looking for an alternative when you arrived.  From what you say I was too late in figuring it out in time to stop the gnolls."

"And I'm sure if we were to read your notes we'll find mention of 'must find alternative to reprehensible blood sacrifices," Mits says sarcastically.

"No, of course you won't.  I was surrounded by fanatics who specialize in finding out secrets.  None of my real motives were written anywhere.

"As far as looking into building an army of Warders without sacrifices, I'm guessing it's not feasible.  Possible, but at the expense of tens of thousands of gold worth of residium.  But I doubt you're that rich.  What I was proposing is that if we were to team up, we could defeat the Mages of Saruun by as early as tomorrow afternoon.  Because I know how to find them."
Terdisas
GM, 697 posts
Thu 10 Jul 2014
at 00:52
  • msg #576

Re: Thunderspire Laberynth (part 2)

  Superbird gives Callie a dull look.  "Callie, I love yah, but 'army of killer golems' is not something that ever squawking ends well.  Even if a puppy was leading them."

  "If we did opt for an all out assault upon them, would you be providing direct aid?"  Or just sitting back not in any personal danger.
Callie
NPC, 271 posts
Cleric of Sehanine
Lover Halfling
Mon 14 Jul 2014
at 06:20
  • msg #577

Re: Thunderspire Laberynth (part 2)

Callie just gives Superbird a weird look. "...so you've seen it before, Superbird? Or even heard of it before we started bumping into these things?"

She turns her attention back to what Mittens was saying and at the mention of blood sacrifices, just tosses her hands in the air. Then turns her attention back to Paldemar. "Remind me why you kept fighting us instead of surrendering, even when we were clearly winning and channeling powers from good gods while spouting all that goody-goody stuff only villains deplore?"
Mittens
GM, 1075 posts
Wed 16 Jul 2014
at 02:13
  • msg #578

Re: Thunderspire Laberynth (part 2)

"If you allow it, yes," Paldimar answers Terdisas.

Mits answers Callie, "Likely he or Terdisas (familiar bond and all that) read the same kinda books I did - where the moral of every story about advancement of magic or technology is 'You am play gods!  You am go too far!  You am reach beyond grasp!'  Because the new spell or technology invariably backfires catastrophically."

Paldimar glances at Callie then to Mittens and grumbles, "I only remained conscious long enough to hear things like, 'magic missile, moron.'"

Mits grins and chuckles.  "Gee hee."

"I can't speak for what the Vecna zealots did after I passed out.  As for your channeling, there's enough adventurers out there with similar powers to yours but without your convictions that they didn't tell me a thing about whether I could believe in you."
Terdisas
GM, 699 posts
Wed 16 Jul 2014
at 02:24
  • msg #579

Re: Thunderspire Laberynth (part 2)

  "Oh, no.  Nothing about hubris, chirp. Hubris is AWESOME.  Just putting the guy, out for revenge, in charge of a bunch of Golems, that tried to kill us, I may be bad at math but that does not add up."   "Math would involve more numbers, I think."  "Hey how about two plus two equals YOUR BEARDFACE IS DUMB?"
Callie
NPC, 272 posts
Cleric of Sehanine
Lover Halfling
Wed 16 Jul 2014
at 06:35
  • msg #580

Re: Thunderspire Laberynth (part 2)

Callie says, "Never suggested putting Paldemar in charge of them. Putting *us* in charge of them, however..."

Dido says, "Could take too long. Let's just go storm the gate already. All those in favor of trusting Paldemar, raise your hand."

Dido, of course, doesn't raise his hand.

Callie looks like she wants to raise her hand, but waits to see what the others do.
Mittens
GM, 1178 posts
Wed 6 Aug 2014
at 03:22
  • msg #581

Re: Thunderspire Laberynth (part 2)

Kitau folds her arms and headshakes.  Mits shrugs.

"Storming the gate sounds good to me.  We can knock Paldimar out and leave him tied up in halfling face's inn."

Paldimar sighs.  "I suppose since you likely know ritual casting you don't even need me to get to their lair...  Though they've likely changed the arcane lock code.  Even tied up I could coach you through picking it and the opening ritual at least."
Terdisas
GM, 703 posts
Wed 6 Aug 2014
at 03:51
  • msg #582

Re: Thunderspire Laberynth (part 2)

  "Look, just cut it out with the dark eldritch lore of blood sacrifice and murderous golems.  From the look of things you just may end up the last remaining wizard as it is if you behave yourself."
Callie
NPC, 273 posts
Cleric of Sehanine
Lover Halfling
Wed 6 Aug 2014
at 18:59
  • msg #583

Re: Thunderspire Laberynth (part 2)

Callie says, "Their lair? A lock? I thought they were accessible. We've been walking right up to them a few times now."

Dido says, "Don't tell me the mages we've been talking to are just illusory projections?"
Mittens
GM, 1185 posts
Mon 11 Aug 2014
at 03:48
  • msg #584

Re: Thunderspire Laberynth (part 2)

"Very well," Paldimar answers Terdisas.

He headshakes to Dido "Theirs is a simple disguise.  They wear identical robes and masks when in public to hide their identities and numbers.  When I left, there was only 3 other mages.  their primary defense is a trap and monster filled labyrinth surrounding the hideout surrounding the hideout.  There is a way to teleport in and out with magic if you stand at the Minotaur statue and cast the correct spell.  I'll bet they've changed the lock by now."

"So we have ogre face summon Saruun face at minotaur statue, bonk them, then question Mage face for the new key spell."

Kitau thumbs ups.
Terdisas
GM, 704 posts
Mon 11 Aug 2014
at 04:52
  • msg #585

Re: Thunderspire Laberynth (part 2)

  "Provided they do not simply teleport away, but it is still a better plan than previously."  "Chirp, don't they have rituals for that sort of thing?"  Probably? But the module likely did not account for that.
Callie
NPC, 274 posts
Cleric of Sehanine
Lover Halfling
Mon 11 Aug 2014
at 19:30
  • msg #586

Re: Thunderspire Laberynth (part 2)

Callie says, "Rituals to stop a teleport? Dunno... besides, we would have to take the 10 to 60 minutes setting up such a ritual right in front of the brute's face. A ritual for us to teleport, though, we would need to have been to the destination already... and it's a ritual that's above my pay grade."

Dido says, "I like the current plan. It's simple, doesn't require trusting the untrustworthy, and lets us punch ONE mage at a time."
Mittens
GM, 1187 posts
Tue 12 Aug 2014
at 02:55
  • msg #587

Re: Thunderspire Laberynth (part 2)

"How close do you have to be to the statue for the teleport spell to work," Mits asks.

"You have to be standing right next to it," Paldimar answers.

"Good to know.  So let's have Kitau and Dido drag him away from the statue then all of us focus on knocking him out fast."

"What about Brug?"

"Not that worried about a lackey ogre face after having taken on demons, animated metal minotaurs, and waves of gnolls.  At worst he'll be terrified of us when we overpower his boss in under 20 seconds and tries to run.  Hate runners."

Kitau pulls Paldimar to his feet and ties him on a tether to her mount.  She then mounts up.
Terdisas
GM, 705 posts
Tue 12 Aug 2014
at 03:19
  • msg #588

Re: Thunderspire Laberynth (part 2)

  "Chirp, I meant ones to let you use anchored magical transport spots, but yeah casting it for ten minutes in front of an Ogre would be a bit squawking suspicious."

  "I wonder whatever happened to that one we knocked off a cliff that barely survived?  Or was that a troll."
Dido
NPC, 177 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 12 Aug 2014
at 03:23
  • msg #589

Re: Thunderspire Laberynth (part 2)

Dido says, "...thought that was a duergar?"

Callie says, "Jeez... fought so many monsters, it's getting hard to remember it all. Good thing Mittens keeps a journal." she smiles up at Mittens, reaching up to pet the kitty on the back.

The pair of halflings make their way out with the group. Dido says, "For what it's worth, Paldimar... the truth always comes out. We will be sure that yours will be a fair trial. More than we can say for the other mages, who will likely fight to the death."
Mittens
GM, 1189 posts
Wed 13 Aug 2014
at 03:07
  • msg #590

Re: Thunderspire Laberynth (part 2)

"It was both," Mits says, "The duergar we booted swore revenge.  The other guy looked like he didn't like his job in the first place, so I'm not expecting to see him again."

She smiles brightly at Callie.  "Thanks!"

"Trial?" Paldimar asks, confused, "The only legal authority in this area are the Mages of Sarun..."

"I suppose our overthrowing the legal authority of this area technically constitutes an act of war.  That'll make for interesting writing.  'The Seven Pillar War began with the Battle of Thirty Seconds.'  Once we've conquered this realm, that makes us royalty, right?  Unless we claim the land in the name of Fallcrest.  Or abdicate rulership to someone."

"Leave Ulthand Deepgem in charge," Kitau suggests.
This message was last edited by the GM at 03:28, Wed 13 Aug 2014.
Terdisas
GM, 706 posts
Thu 14 Aug 2014
at 04:42
  • msg #591

Re: Thunderspire Laberynth (part 2)

  "Honestly, I am less concerned with the politics and more with dealing with the latest idiot to send assassins after us just because we are in the area."  The place will probably last all of five minutes after they leave before falling into vaguely not good.
Callie
NPC, 275 posts
Cleric of Sehanine
Lover Halfling
Sun 17 Aug 2014
at 08:37
  • msg #592

Re: Thunderspire Laberynth (part 2)

Callie says, "We can worry about the fate of the place's rulership when the mages are taken care of. Though for the record, I agree with Kitau about Ulthand."

Dido nods. "Let's go then."

Mittens
GM, 1192 posts
Tue 19 Aug 2014
at 03:44
  • msg #593

Re: Thunderspire Laberynth (part 2)

Mits chuckles.  "Irony: Guy who was going to give our dead bodies to gnolls likely to wind up being spared.  Legal authority who hired us to stop guy who tried to kill us likely to wind up dead.  I wonder if they'll plea for their lives and offer us treasure for their release..."

Kitau makes a beeline for Ulthand's company.  He smiles at her.  "Good to see you well!  How goes the adventuring?"

"It's time to take down the Mages.  Hold this prisoner for us."

"It will be my honor to do you all a favor.  I only wish I were young enough to join you in caving those Mages' skulls in."
Terdisas
GM, 707 posts
Tue 19 Aug 2014
at 05:19
  • msg #594

Re: Thunderspire Laberynth (part 2)

  "Yes, it has been another one of those days all around."   "Chirp, I am running out of witty things to say on the situation."  "I am certain you will think of some ice jokes later."
Callie
NPC, 276 posts
Cleric of Sehanine
Lover Halfling
Tue 19 Aug 2014
at 05:49
  • msg #595

Re: Thunderspire Laberynth (part 2)

Dido gives the dwarf a Moradin salute and says, "Then I will give them each one extra hit, just for you."

With that, he leaves, determined to do just that.

Callie and Dido head for the mages. Callie wanted to say hi to irontusk, but figured she'll have time enough for that AFTER these tyrants have felt what it's like to lick someone's boot. On the way, Callie says, "Make no mistake; while I fight for mercy, I have not forgotten what Paldemar has done. No matter the excuses, he went too far long ago when he hired men to kill us without knowing us. And made those men convinced death was better than what he had in store for them. He may live, but if so, he will live to regret his actions. And no money will buy us off. I have faith in Sehanine, may the goddess of love be praised. She lifted me up when none of my family was around anymore. But I have just as much faith in you; my beloved. My new family. I know we can do this, and I know we can make the right choice."
Mittens
GM, 1194 posts
Sat 23 Aug 2014
at 03:05
  • msg #596

Re: Thunderspire Laberynth (part 2)

Ulthand smiles and salutes Dido back.  "Appreciate that."

Mits chuckles at the Superbird-Terdisas interplay then blushes at Callie's declaration of adoption.  Pyrus flitters over to Callie and ambushes her with a barrage of face-licks.  Meanwhile Mits prestidigitates a shower of sparkley valentines she sprays over Callie.  "You're sweeter than candy, Callie.  Thank you for the kind words."

The ambush works out as planned.  The mage is tackled and pushed away far enough from the statue by the little warriors and overwhelmed by the heroes' assault.  He screams for Brugg to 'Kill them!' struggles, and blasts for a bit.  But when he figures out they are no match for the heroes he curls up into the fetal position and begs for mercy!  Brugg freaks out and tries to flee, but a squad of dwarven minors block his escape!  He fights till the end - which isn't very long.
Terdisas
GM, 708 posts
Sun 24 Aug 2014
at 01:31
  • msg #597

Re: Thunderspire Laberynth (part 2)

  "Hmm, my upbringing had a higher standard of wizard overlords."  Of course, the Cowled Wizards were usually more of a plot handwave than a stat listed encounter.  "Chirp, arresting spellcasters you don't like does tend to make you the best ones left by default."
Dido
NPC, 178 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 1 Sep 2014
at 22:27
  • msg #598

Re: Thunderspire Laberynth (part 2)

Dido says, "You will be given more mercy than you ever showed. By the way; I promised Ulthand I'd give you each an extra hit, just for him. So this is for Ulthand Deepgem." WHAM! K.O. And out the mage goes. He stands straight again and looks at the others. "Terdisas has a point. That was surprisingly easier than expected."

Callie says, "He didn't have a bunch of gnolls and Vecna face-ripping freaks assisting him. All he had was Brugg, who we had the help of these fine men with!"

Callie and Dido both give sunshine smiles to the dwarves who came to help. The team isn't used to having locals help out this much.
Mittens
GM, 1196 posts
Mon 8 Sep 2014
at 03:00
  • msg #599

Re: Thunderspire Laberynth (part 2)

Mits shrugs at Terdisas' comment.  "Maybe this guy was the wimpiest of the Mages of Saruun?  Guess we'll find out when we fight the others.  I'm beginning to wonder if even the wizard overlords of your homeland could stand against us.  Each new tyrant we topple makes us that much more powerful."

She smiles and waves at the helpful dwarves.

"Thanks for blocking Brug's escapes!  Saves us having to run him down."

The dwarves smile and salute the group.  "Our pleasure!  Thanks back at ya for facing off that mage.  Never thought I'd see the day when I'd hear one of them squeal.  How you gunna draw out the rest, though?"

Mits explains the plan while Kitau helps tie up the prisoners.

"So you're gunna interrogate the mage?  Awesome!  Hope you don't mind if we watch."
This message was last edited by the GM at 04:39, Mon 08 Sept 2014.
Terdisas
GM, 709 posts
Mon 8 Sep 2014
at 03:18
  • msg #600

Re: Thunderspire Laberynth (part 2)

  "They don't actually seem to care to bother people unless it is 'unsanctioned magic'.  So any corruption would simply be things like traders selling stolen platinum and rubies at cheaper rates because the visiting archbishop of Bahamut did not want to pay the average trade price, and was given a choice."   After a moment, he adds "Just as a theoretical example."

 "Chirp, good save."  -Superbird penalty to bluff must have caused that 2.

OOC: Bluff check for 'that totally didn't happen I made that up'.  oh dear rolled a 2.  16 total.
This message was last edited by the GM at 03:19, Mon 08 Sept 2014.
Dido
NPC, 179 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 8 Sep 2014
at 04:51
  • msg #601

Re: Thunderspire Laberynth (part 2)

Dido glances up at Terdisas. Then says, "Positions of power can corrupt people, no matter where that position lies. Rank or no rank, I plan to get to the bottom of that, now that you have brought it up. But archbishops using money for their own ends can wait till after we defeat these evil mages."

Callie goes to wake the mage, making sure the mage is able to see the unconscious Brug. Then steps aside for Dido and Kitau.

Dido asks a simple question of the mage, "Easy way? Or hard way?"
He may not believe in torture, but that doesn't mean he doesn't have something in mind.


Dido insight: d20+4: rolled 17 total. Yup. He juuust caught you were covering up.
Mittens
GM, 1197 posts
Tue 9 Sep 2014
at 05:21
  • msg #602

Re: Thunderspire Laberynth (part 2)

"Mittens decides it best not to comment on previous topic and instead focus on interrogating."

Kitau presses a blade against the mage's cheek to get "the hard way" point across.

"Easy way!  Easy way!" the mage shrieks, "Please don't hurt me!  I'll do anything!  What do you want?  Money?  Magic items?  Someone you want found and killed?"

"The spell to activate the portal to the Mages of Saruun hideout."

"My spellbook!  Take whatever you want!  They're all valuable!"

Mits takes the book and starts flipping.  "Hmm.  Evil spell...  evil spell...  shield spell...  very evil spell...  Ah!  Here it is.  Activation cantrip for ancient Minotaur teleportation statue.  Ooh!  Even includes pronunciation key!  Very thorough."

"I didn't speak ancient minotaur when I scribed the spell."
Terdisas
GM, 710 posts
Tue 9 Sep 2014
at 05:25
  • msg #603

Re: Thunderspire Laberynth (part 2)

  This is where Byron would be saying his wizard is against Necromancy while also talking about how cool it was to one-shot that dragon out of the sky with ray of enfeeblement and he should totally use more of these, or whichever particular spell that particular podcast mentioned.

  "Well, that's a very professional way of notetaking at leas-"

  "NEEEEEEEEEEEEEEEEERD.  Tweet."
Callie
NPC, 277 posts
Cleric of Sehanine
Lover Halfling
Tue 9 Sep 2014
at 06:55
  • msg #604

Re: Thunderspire Laberynth (part 2)

Dido knows Kitau well enough by now to save the fist-pumping for when the mages are ALL taken down. "Let's go, then. We can leave this guy in the capable hands of these fine men." he points to the dwarves.

Callie nods. "Mittens? Is it a cantrip that a non-wizard can learn? If not, are you able to teleport us all?"
Mittens
GM, 1203 posts
Sun 21 Sep 2014
at 01:12
  • msg #605

Re: Thunderspire Laberynth (part 2)

Mits chuckles at the Terdisas / Superbird exchange.  She looks over the book and chuckles again.

"I've got a feeling anyone can use the portal.  You just need to pronounce the words right.  But yeah.  It looks like either way only one person needs speak the password to open the door, then anyone who wants to may pass through for the next few seconds."

The dwarves look a little disappointed.  "We thought for sure you'd have to pull a few fingernails to get him to talk.  Is this really the Ordinator Arcanus?"

Kitau walks over to the minotaur statue and looks expectantly at Mits and the others.  Mits heads over toward Kitau and answers the dwarves.  "We're told that there is no 'The' Ordinator.  The Mages of Saruun all took turns playing the role."
Terdisas
GM, 711 posts
Sun 21 Sep 2014
at 02:02
  • msg #606

Re: Thunderspire Laberynth (part 2)

  "Chirp, I wonder how much arguing there is over who gets to wear the spooky mask?"  Terdisas considers this, and says "Actually, before we leave.  Perhaps I could take advantage of that, if only to dissuade for a few moments anyone waiting on the other side."

  Free gold mask! Whoo!  "Yeah, you're the only one tall enough for that trick.  That doesn't have girly curves the robe can't hide at least. tweet."
Dido
NPC, 180 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 22 Sep 2014
at 03:53
  • msg #607

Re: Thunderspire Laberynth (part 2)

Dido says, "Good thought. Though do the others on the other side of the portal know we have quote-en-quote betrayed them? I'd rather not have you walk through with only a mask as protection. I'd like to take point for you. But if I do, that kind of negates the point of going in there with the mask."

Callie says, "Let's just go in there. Ultimately, a disguise would only be useful if Terdisas was infiltrating. Which we're not doing."

This would be a great time for Terdisas to shape-shift and wear the guy's clothes! ....but then the enemies have some special fist-bump password and all is discovered anyway. Poor Meriele...
Mittens
GM, 1204 posts
Tue 23 Sep 2014
at 02:15
  • msg #608

Re: Thunderspire Laberynth (part 2)

"Oooh!  That reminds me!"

Mits grabs Mage Face's amulet.

"How do you control the golems?"

"Each golem is controlled with it's own specific amulet.  The commands are written in my book."

"Woohoo!"

Mits quickly reads up and shares with the group the controls.

"So where's yours?"

"Should still be standing guard on the other side of the portal."

Mits grins at the others.  "With the dark robe and mask and golem, even with us following him in plain sight, Terdisas could at least momentarily fool the baddies long enough for us to surprise 'em.  Then for each mage we defeat, we get another golem."
Terdisas
GM, 712 posts
Tue 23 Sep 2014
at 03:14
  • msg #609

Re: Thunderspire Laberynth (part 2)

  No shapeshifting required, thanks to the mask.  Not that Terdisas can shapeshift or anything, that would be crazy.

  One robes over robes and mask over beard later (no wonder disguise is a skill check), Terdisas is ready to impersonate... Whatever his name is, probably not important.  Superbird isn't going to temporarily vanish from existence until they actual head through the portal though.
Dido
NPC, 181 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 23 Sep 2014
at 04:09
  • msg #610

Re: Thunderspire Laberynth (part 2)

Thanks to the turn in developments, Dido begrudgingly lets Terdisas take the lead. But he is ready to charge up front at a moments' notice. Not that he'll need to with a friggin' METAL MINOTAUR on their side.

Callie and Dido follow Terdisas through to the other side. Callie looks a little excited. "....I want a remotely-controlled metal golem..."
Mittens
GM, 1206 posts
Wed 24 Sep 2014
at 02:14
  • msg #611

Re: Thunderspire Laberynth (part 2)

"Dibs on the next golem!" Mittens announced before glancing at Callie.

"...For Callie!"

Sheepish grin with high pitch balloon deflation sound.  The group finds the golem on the other side, and it obeys all the set commands Terdisas gives it.  Such as <Minotaur>"Do not target me or my friends in combat."</Minotaur> or <Minotaur>"Only attack those I point at and say 'Attack.'"</Minotaur>

When the group encounters the first mage, he looks irritated.

"Orion!  What's the meaning of this?!  Only initiates are allowed to WHA!?"

Kitau cuts him off with a charge and Mits with a magic blast!

<Minotaur>"Attack!"</Minotaur> He screams, pointing his finger!

His golem prepares to enter combat.
This message was last edited by the GM at 02:25, Wed 24 Sept 2014.
Terdisas
GM, 713 posts
Wed 24 Sep 2014
at 02:23
  • msg #612

Re: Thunderspire Laberynth (part 2)

  <impression>"You never paid me back the five gold I loaned you, which you keep claiming never happened."</impression>

  Terdisas declares with a far more melodramatic point, <minotaur>"Attack!</minotaur>  He also showcases his ability to multitask, considering the lightning that comes with said finger point.
Dido
NPC, 182 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 24 Sep 2014
at 03:47
  • msg #613

Re: Thunderspire Laberynth (part 2)

Dido immediately takes point with Kitau! "We have control of a minotaur also!"

Callie says, "You can surrender and spare yourself the pain..." She pulls out her bastard sword and throws white fire at the mage in hopes of bolstering Kitau's HP before the girl warrior gets hurt.
Mittens
GM, 1217 posts
Tue 7 Oct 2014
at 19:15
  • msg #614

Re: Thunderspire Laberynth (part 2)

The mage refuses to surrender, but is defeated readily enough.  Terdisas' golem stops attacking.  Mits hurries to snatch the necklace off the fallen spell caster and orders his golem to stop attacking!  It obeys!  Kitau ties up the baddie.

Mits hands the 2nd necklace over to Callie with a smile.  "Well that was pleasantly one-sided.  At this rate we'll have more golems than'll fit in a room."

She examines the damage to Ter's golem.  "I wonder if a 'mend item' ritual of some kind could fix this or if it requires 10,000 gold worth of blood sacrifice."

OOC: Apparently had typed but failed to copy-paste.
Terdisas
GM, 714 posts
Thu 9 Oct 2014
at 23:56
  • msg #615

Re: Thunderspire Laberynth (part 2)

  "I'm sure it will be more like 20,000 worth of residium, only if the construct is specifically enchanted to be repaired that way."

  "Tweet, spells and rituals can be surprisingly finicky.  Only one foot or less damage or nothing happens, mundane walls only those ones you got the expensive glowing runes on will need to be replaced entirely."  It depends on the GM, really.  Sometimes you get told you can't repair your rock golem, other times they are very excited about the idea and think it is totally doable.

OOC: Yeah, I know exactly how 'I thought I posted this thing I already wrote' goes.
Callie
NPC, 278 posts
Cleric of Sehanine
Lover Halfling
Sat 11 Oct 2014
at 02:36
  • msg #616

Re: Thunderspire Laberynth (part 2)

Callie says, "Even if we don't ever get them combat-ready, I'd like to keep one as a decoration back home. Or in our communal base if and when we get one."

Dido says, "A thought: We each keep one and start decorating them with stuff like a heart that says 'mother' on it, war-paint stuff for silliness, or for irony points; holy symbols of the gods we worship."

Callie looks down at the defeated mage. "I can't say I blame the guy for not surrendering. It's either die fighting or die at the end of a noose. Honestly, I wonder how we can offer surrender in a way our enemies will be willing. Obviously, it would be pointless against a foe who has only execution to look forward to. But what about those who actually have a chance to reform?"

Dido says, "We can discuss that after we finish taking down the mages."
Mittens
GM, 1220 posts
Mon 13 Oct 2014
at 03:54
  • msg #617

Re: Thunderspire Laberynth (part 2)

Mits loots the fallen mage's spellbook, skims through it, then shakes her head in disapproval, showing it to Terdesas.  The pages are a mess of intentionally poorly drawn diagrams, sloppy mirrored draconic shorthand, and obviously misleading information written in common.

"This guy sure takes the superstition about securing your spellbook against unauthorized reading seriously."

She busts out laughing when Dido suggests silly decoration for the bronze warders.

"Now I'm imagining one dressed in a maid's outfit with a basket full of milk jugs!  Or maybe in a chef's outfit with a spatula and meat fork in hand."

She shrugs to Callie's question and thumbs up to Dido's suggestion. "I get the feeling this one would not have surrendered no matter what we said."

The remaining mages are easily overwhelmed and captured.  None are willing to surrender, but the last one tried to run after sicking his pet golem rather than fight.

OOC: Poking fun of old editions that had in the rules that any spellbook not your own was unreadable without a successful spellcraft check regardless of how many languages you knew.
This message was last edited by the GM at 03:58, Mon 13 Oct 2014.
Terdisas
GM, 715 posts
Tue 14 Oct 2014
at 01:15
  • msg #618

Re: Thunderspire Laberynth (part 2)

  A spellbook written by Terdisas's player by hand would be incomprehensible to anyone, including player a few days later.  Though that is more 'terrible handwriting' than anything else.

  "Well, that went better than expected." His expectations involved grievous bodily harm and more incredibly annoying traps.  This was almost pleasant, if not for the fact it still involved a bunch of jerks.
Callie
NPC, 279 posts
Cleric of Sehanine
Lover Halfling
Tue 14 Oct 2014
at 05:06
  • msg #619

Re: Thunderspire Laberynth (part 2)

Callie is amazed at what a butt-bootin' set of fights this was. What irony. "...I could just kiss you all right now. I'm just happy this is over."

Dido says, "Sort of... let's make sure everything is settled..."

With that, the halflings return with the group to the town and Dido gives the report of how it all went down.
Mittens
GM, 1221 posts
Thu 16 Oct 2014
at 21:07
  • msg #620

Re: Thunderspire Laberynth (part 2)

"Yay for us!" Mits cheers, "Yay for when things go better than expected!"

She blows a kiss to Callie.  Kitau walks over to Callie to give her a peck on the cheek.  Deepgem declares a paid holiday and the dwarves all cheer and celebrate!  Rendil rolls out a keg with a big smile and starts making money hand over fist.
Terdisas
GM, 716 posts
Fri 17 Oct 2014
at 12:21
  • msg #621

Re: Thunderspire Laberynth (part 2)

  "And nobody of importance was put through too much harm."

  "I'm more surprised at the paid holiday, that would never fly in your hometown bossman."

  "Of course it does.  So long as the one getting paid is the one who decides the holidays."
Dido
NPC, 183 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 5 Nov 2014
at 19:57
  • msg #623

Re: Thunderspire Laberynth (part 2)

Dido says, "Speaking of your hometown, Ter, if this is really over with, we have an appointment with them."

Dido is sure to join in the drinking. Worshiper of Moradin and all that. He seems to be keeping up with the dwarves quite well.

Callie returns the kisses in kind (a kiss to Kitau's cheek and a blown kiss to Mittens) and pets Kitau's hair a bit before pondering and going to give Dido a kiss on the cheek. He blushes and looks slightly stunned. He bro-hugs her. Callie then walks to Terdisas, ridiculously huge sword slung over a shoulder and smiles up at him and taps her cheek.
This message was last edited by the player at 19:58, Wed 05 Nov 2014.
Mittens
GM, 1228 posts
Sun 16 Nov 2014
at 01:25
  • msg #624

Re: Thunderspire Laberynth (part 2)

Mits has a mug, nursing it slowing, Kitau doesn't show any interest in the free beer.

"Mittens has been aching to flagrantly use illegal magic on the faces of the bullies in charge of Terdisas' hometown, but doubts that we have the power to depose them just yet.  The scale of the tyrant Mages of Saruun likely doesn't hold a candle to the political and magical clout held by Terdisas' tormentors.  But at the rate we're going, we'll be mushing demigods in under two year's time."
Terdisas
GM, 717 posts
Sun 16 Nov 2014
at 01:43
  • msg #625

Re: Thunderspire Laberynth (part 2)

  "While I appreciate the sentiment, I would really appreciate it even more if you did not bring extra attention to my family by trying to kick over the sandcastle of 'totally legitimate merchant city we swear'." Let's see, parents still content with the way of things, personal inconvenience aside for their son. Still like making money off the lucrative platinum and rubies business both legal and 'I see you are asking for the It Fell Off A Wagon special again, mister Bahamut cardinel' sort, etc.

  Then Callie makes her silent request, and Terdisas smiles as he kneels down to short person eye level.  The sorcerer, gives the cleric a gentle kiss on the cheek, saying "Things have not turned out so poorly for me in the end though, having met you all."

  After a quite moment, he says "Though there is something I would like to speak with you all regarding, when it is more private."
This message was last edited by the GM at 01:58, Sun 16 Nov 2014.
Dido
NPC, 184 posts
With a hammer I serve
The Heavy Metal Dragon
Sun 16 Nov 2014
at 07:11
  • msg #626

Re: Thunderspire Laberynth (part 2)

Dido hears Ter and immediately puts his mug down. "Say the word, Terdisas, and I will speak with you privately." he waits for Ter to say the word.

Callie smiles at Ter, then ohs when he mentions not wanting things to change in his hometown. Then nods when Ter mentions speaking privately.

Dido adds, "But that bit about your home town? I will only lower it on my priorities. But if it winds up either the only injustice around, or I happen to be there, you know I will be unable to look away without throwing away an important piece of myself. Though for what it's worth, I don't see our going there as a likely thing."
Mittens
GM, 1229 posts
Tue 18 Nov 2014
at 06:33
  • msg #627

Re: Thunderspire Laberynth (part 2)

Mits nods, thumbing in Dido's direction.

"What he said.  Both parts.  Though I would rather if secret meeting waited till after party time.  I promise I won't get drunk off this one mug.  Only drinking it to be polite anyway.  Hmm..."

She waves her hand over the mug, conjuring a scoop of ice cream in it.  Sip.

"Mmm.  Better."
Terdisas
GM, 718 posts
Tue 18 Nov 2014
at 06:47
  • msg #628

Re: Thunderspire Laberynth (part 2)

  "Nothing so serious as to drop everything, though it is kind of you to consider me over the first night of pleasantry in quite a while."  Ter may have noodlea arms, but he has the same Con modifier as the rest of the party.

  "Chirp, I don't think this is the sort of place where being polite is the end goal to drinking most days."
Callie
NPC, 280 posts
Cleric of Sehanine
Lover Halfling
Fri 21 Nov 2014
at 20:06
  • msg #629

Re: Thunderspire Laberynth (part 2)

Callie smiles at Superbird and says, "...most days." before offering a tweet treat to Superbird. She then looks up at Terdisas and says, "You are enjoying yourself, right?"

Which causes her to glance to Mittens. "And you? I mean... you said you're just drinking to be polite, but I hope that doesn't mean you're feeling forced to..."

Dido adds, "Eh. Mittens has that magic of hers that she can use to change the taste if she wants."

Better living through magic! You can make green beans and beer taste like cookies & cream ice cream! It tastes great AND good for you!
Mittens
GM, 1230 posts
Sat 22 Nov 2014
at 03:04
  • msg #630

Re: Thunderspire Laberynth (part 2)

Mits grins and thumbs-ups at Terdisas.

"S'what friends are for!  That and vanquishing evil together!  Worry not for Mittens feeling compelled to imbibe, Callie.  As Dido pointed out, I could make it taste like Dragon's Breath if I wanted."

Waving her hand over the mug, it growls and smokes then spews fire!  Mits secretly freezes the drink so she can pretend to chug the whole thing, then turn green and collapse, playing dead, and hold a daisy over herself.

When time comes to have secret meeting, she'll follow along with the group.
This message was last edited by the GM at 03:05, Sat 22 Nov 2014.
Terdisas
GM, 719 posts
Sat 22 Nov 2014
at 04:20
  • msg #631

Re: Thunderspire Laberynth (part 2)

  Terdisas nods, "Of course.  A relaxing time with nothing trying to kill us or the immediate local population, for once."

  Superbird chirps, "Wow, she didn't melt.  That's some low quality dragon's breath, tweet."

  And then a scene transition happened *Spinning background and superbird logo*
  *Superbird flips over and is Deceptibird*

  Terdisas is with the others in the most conveniently large Inn room available, superbird perched on a dresser.

  "There are... Two reasons I felt I had to leave Amn for my family's protection.  The first you already know, the risk of freshly manifested sorcery being out of my control.  The cowled wizards would happily ignore me so long as I never used it, but it was not strictly voluntary at that time.  It could have brought more scrutiny to my family than safe."

  He considers Mittens and Kitau.  "There were times earlier I considered explaining more..."

Highly Biased Flashback:
"hmm, maybe I should tell them"

  Kitau repeatedly headbutts the cage holding the imprisoned but not dead right this second Goblins "Blood! Blood! Blood! Blood! Blood!

  Meanwhile, Mittens holds a marshmallow over her staff with prestigigitation as she BBQs the improsoned goblins.  "Fire! Fire! Fire! Fire!"

  "...Nevermind"

"...But I was still afraid of what the response would be.  Now though, I feel safer, if still worried.  There is no dramatic reveal of my true nature, because what you see is who I am is who I have always been, the one person I can truly be and no poor imitation that can never be real.  I am a... Changeling."

  Superbird ruins the moment by poofing into a blue parrot and flopping off the dresser shocked stiff.  "...What the squawk! You're a what now!?"  "I thought you knew this already."  "I'm a familiar, not flocking psychic!"

  Terdisas double facepalms.
Callie
NPC, 281 posts
Cleric of Sehanine
Lover Halfling
Sat 22 Nov 2014
at 04:49
  • msg #632

Re: Thunderspire Laberynth (part 2)

Dido looks Terdisas over. Then asks, "....what's a changeling?"

Callie ohs and says, "It means he was born with the ability to change his appearance."

Dido is walking around Ter slowly, examining him with a skeptical look. Then looks at Superbird. "I guess if Terdisas can change his appearance, then your ability to do so must have come from that."

Callie looks back up at Terdisas and asks, "I can understand being worried because of your background... but just to check, why are you worried?"
Mittens
GM, 1231 posts
Sun 23 Nov 2014
at 02:03
  • msg #633

Re: Thunderspire Laberynth (part 2)

Kitau skews her lips, shrugs, and thumbs-ups at Terdisas, looking like she considers what he said to be about as Earth-shattering as someone insisting that they buy everyone breakfast for being such good friends...  Or maybe less so because a nice announcement like that might make her smile.

Mits giggles then covers her mouth, giving Terdisas a sheepish look.  "Sorry.  I know this is a big deal.  Just he's so silly."

She'll let Terdesas field the lore about familiars.  Mits clears her throat, digs out a hand-made booklet, faces Dido and Callie, and leafs through the book.  "Let's see.  C... Cambion... Carrion Crawler...  Here we go.  Changeling.  'Changelings are shapechangers, a people able to assume the features of other humanoids.  Known also as doppelgangers, changelings' talents breed mistrust and fear, leading many changelings to hide their true nature from even their closest companions.  Many changelings seek only to avoid unwanted attention and to find a place in the world.'  D...  Demon... Devil... Devourer...  Doppleganger.  'The consummate shapechanger a doppelganger can bring entire kingdoms to ruin through duplicity and subterfuge without ever drawing a sword.  Doppelgangers are much like humans in their behavior, and as such, an individual doppelganger might have any disposition imaginable.  A doppelganger might look like an eladrin wizard, a dwarf fighter, or even a dragonborn paladin.  It can’t duplicate a person’s apparel or carried items, so it must dress and equip itself for the part.  For this reason, it keeps several changes of clothing in its lair.

"Now let's see what it says about Mittens.  S...  Sahuagin... Shambling Mound... Shifter.  'Sometimes called “the weretouched” because they’re descended from lycanthropes, shifters resemble humans with animalistic features.  Bla bla bla hereditary obsession with the moon...  Savage rage ability...  Value physical prowess.

"G...  Gibbering Beast...  Gnoll...  Gnome.  'Renowed for their explosive strength and brutal fighting style, Gnomes are a no-nonsense people who's practical outlook supplements their overwhelming desire to hack evil to pieces.'  How 'bout that.  I guess there had to be at least one in our group who perfectly fit their racial stereotype.

"Kidding!  Just made that last bit up to make the point that our group is comprised of individuals of much individuality who have not mistreated one another for being members of a monster race known for fits of savagery and mewing at the moon.  Mittens is of the opinion that a hero is entitled to keep as much private about themselves as they see fit.  I'm just glad your announcement isn't that you've grown wary of the hardships of heroing and are retiring for good.  Hearing that would make me cry."


Kitau nods.  "What she said."
Terdisas
GM, 719 posts
Sun 23 Nov 2014
at 07:33
  • msg #634

Re: Thunderspire Laberynth (part 2)

  "Chirp, nah.  I'm just seem to be more okay with the fact I'm am eldritch manifestation instead of an actual bird while Bossman wants to be himself like a special snowflake."

  "Even I'm not certain of the specific reasons a changeling is different than a doppelganger, despite being the former.  Many of the merchants of Amn are already a cutthroat and deceptive lot, so what I am being uncovered would be much worse than mere imprisonment for my sorcerous abilities."

  He sighs,  "As for you... Well, even the kindest of you follows a goddess who's most well known artifacts are specifically meant for killing shapeshifters.  That's a start, even with Mittens's points."  "Chirp, Sehanine also hates crossbows, like the one you never use for some reason.  Callie totally wouldn't stab you in the face for using a crossbow. All the people with crossbows she's stabbed were for different reasons."

  We are back to facepalm!  "I am so glad this is resulting in a silly anticlimax.  Because I would hate to think of how you would encourage me otherwise."
This message was last updated by the GM at 07:33, Sun 23 Nov 2014.
Callie
NPC, 282 posts
Cleric of Sehanine
Lover Halfling
Sun 23 Nov 2014
at 05:52
  • msg #635

Re: Thunderspire Laberynth (part 2)

Callie pshaws. "That weapon was mostly designed with lycanthropes in mind. The fact it would hurt you or Mittens is just a consequence of what it is. But in the same way, just because someone makes a weapon designed to hurt halflings more than anyone else doesn't mean they hate halflings. It could just mean they are just being cautious." (Let's face it. Even in the real world, most weapons were designed by humans to kill humans, yet most weapons were likely not forged from hatred, but sheer practicality or ingenuity.)

Dido says, "The nicest of us... in fact, all of us, are violent killers, covered in the blood of enough victims to have lost count, even just on an individual basis. But that doesn't make you or any of us less heroic. And it doesn't make us any more out to get you than you are out to get us."

Callie opens her arms to Terdisas. "I will hug and kiss you as you are, just as I will hug and kiss the others as they are. You are you, no matter what body you were born with. And that's who we love."
Kitau
Player, 57 posts
Wed 3 Dec 2014
at 03:20
  • msg #636

Re: Thunderspire Laberynth (part 2)

Kitau smirs at the "special snowflake" comment.

Mits nod-nods.  "Anticlimax much preferred over drama amongst friends, yes.  I keep thinking, 'So awesome!  Wish I could change shape.  How useful!'  Buth then, looking back, I can't think of a time when we really needed the ability.  So then my mind goes, 'So what if it's not all that essential?  It would be fun!"  And I have to admit my brain has a point.  So if there's any drama on my part, its a mild case of childish envy.  Any other potential drama I'm sure we can deal with sanely when it comes up."

"I don't care about what race anyone is.  But if we leave the punishment of the murderous monsters we capture in the hands of people I don't trust, I'll spear them where they stand if it looks like they'll be released."
Terdisas
GM, 720 posts
Thu 4 Dec 2014
at 04:37
  • msg #637

Re: Thunderspire Laberynth (part 2)

  "Tweet, Bossman mostly gets covered with his own blood.  But that's more a distance thing."

  Terdisas ignores Superbird completely this time, and the sorcerer kneels down to accept Callie's embrace.  "Thank you, though I am certain only crazy people would make weapons solely to harm halflings."  Well, maybe if it was Darksun.

  "I suppose nearly getting speared where I stood for looking like I might escape the last time I tried a different look is part of what turned me off on the whole thing."
Callie
NPC, 283 posts
Cleric of Sehanine
Lover Halfling
Thu 4 Dec 2014
at 16:11
  • msg #638

Re: Thunderspire Laberynth (part 2)

While hugging Terdisas, Callie looks concerned. "Is it... something you can still do? Or did your experiences literally cause you to be less able now?" She looks around. "Someone make double-sure nobody's able to spy on us... I wanna see." she looks back to Ter with a somewhat impish smile. "Besides... I can't help but be curious. I've never seen someone change shape before."

Mittens' razorclaw shifting is too subtle a change to count as changing SHAPE.

Dido says, "But that's only if you want to, Ter. Personally, I'll understand if you'd rather not; even when you know you're safe and just showing friends."
Kitau
Player, 58 posts
Tue 9 Dec 2014
at 04:56
  • msg #639

Re: Thunderspire Laberynth (part 2)

Kitau double-checks the door, window, ceiling, etc...

Mittens sweatdrops. "I'll understand if this suddenly got very awkward and embarrassing."

She pauses for a moment, looking like she's holding something in.  "Mittens too is ever so curious, but does not want to add any more pressure on her friend.  Then her mind races through a zillion awkward questions like, 'Can he make himself look like a dire warforged zombie vampire ninja pirate?  Would his blood be a different color, or would he bleed at all in such a form?  What was his original look?  Does he ever need a haircut?  Does it take effort to remain in an alternate shape?  Could he impersonate a beholder?  What if he changed into a monster in his sleep and we mistook him for a badguy?  If he were a fighter could he wield a dozen weapons at once?  Would a baleful polymorph spell even work on him?  How tall can he get if he made himself super skinny?  Does he even have to be skinny to be tall?  How big/small can he go?'  Mittens thinks better of asking any of her limitless questions."
Terdisas
GM, 721 posts
Tue 9 Dec 2014
at 05:54
  • msg #640

Re: Thunderspire Laberynth (part 2)

  Terdisas says, "I am not physically incapable, it is just something I have never really put to much use, even without such incidents."

   Mittens wearing Terdisas's clothes rolls her eyes  "Yes, no, yes, yes, optional, no, no, Thank you so much for the new thing to worry about I had not thought of, no, probably because Magic, not very, no, ranges between dwarf and Goliath.  Mittens is the only one of you Mittens can look like, you are all just too darned tiny for mittens to impersonate.  Mittens has poor eyesight compared to Mittens, because I only look like a talented lady who can see in the dark.  Prestigititatioooon oooooh sparkles ppfft pfft pop nope guess not that either.  Mittens the sorcerer makes magical gestures then her arms flop after she fails to produce any magical fireworks displays.

  Superbird looks over to Mittens Classic and says "Chirp, you called it on awkward and embarrassing for him all right."

  Terdisas shrugs,  "We're basically human, beyond the shapeshifting.  Which itself, sizes aside, is merely cosmetic and could lead to embarrassing moments where gnolls realize that the new guy larry guy doesn't know abyssal.  As I said, the me you know is what I look like normally.  Whether this is biological, or simply so ingrained into my life it has become so instead of some gray skinned man with cotton candy hair I can not rightly say."
Dido
NPC, 185 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 10 Dec 2014
at 06:23
  • msg #641

Re: Thunderspire Laberynth (part 2)

Callie and Dido both look dizzy as Ter gives a pile of answers to questions they don't even remember half of. Callie is dizzy to the point of finding a place to sit.

Dido says, "Well... um... I think Mittens probably asked every question I would have thought of, but more. Yeesh. I guess I don't think of questions like that. Then again, Mittens is a wizard. Naturally, she'd be inquisitive. But I do have a question she didn't ask: Now that you know we have your back no matter what, do you plan to allow yourself more freedom with your power? Or do you plan to continue purposefully keeping yourself from changing shape?"
Mittens
GM, 1262 posts
Sat 13 Dec 2014
at 03:25
  • msg #642

Re: Thunderspire Laberynth (part 2)

When Terdisas does his shape-shift impersonation, Mittens expresses her uncontainable jubilation by jumping up and down cheering and giggling.  "That was so awesome!"

Kitau watched Terdisas' with arms folded and lips skewed.  She follows Callie ready to catch her should she fall over before she sits.

Mits blushes and rubs behind her head bashfully when Terdisas' answers sink in.  "Sorry to make your worry.  Thanks for the compliment.  I hope your next answer will be 'yes.'"

Poof!  An angry duergar puppet appears on her left hand and a dead-pan Terdisas puppet appears on her right.

Duergar: "Grr!  Arg!  Hate your lightning!"

Terdisas: "That's nothing.  Impressive would be magic that makes you look cooler.  But I can try.  Behold!  Before..."

The Terdisas puppet morphs an unflattering duergar face.

"What?!  I don't look like tha..." "AFTER!"

The duergar is interrupted with a frost spell!

"I see what you did there..."  The duergar keels over.

Kitau rubs her chin in thought as if giving the idea actual serious consideration.
Terdisas
GM, 722 posts
Sat 13 Dec 2014
at 03:48
  • msg #643

Re: Thunderspire Laberynth (part 2)

  "Chirp, you forgot the part where Bossman gets hit by beard quills again."

  "Well, even without my worries I am simply more comfortable as I am.  Though if we come to a time where it would honestly make things easier for us all, I would not be against it.  Language and physiological limitations for our usual enemies of course, mean it is not something that has come up that often in the past regardless."

  "And then a mask did the job anyways when it did, tweet."
Callie
NPC, 284 posts
Cleric of Sehanine
Lover Halfling
Mon 15 Dec 2014
at 02:59
  • msg #644

Re: Thunderspire Laberynth (part 2)

Callie and Dido giggle from Mitts' puppet show.

Callie says, "Good point, Superbird. Well useful in adventuring or not, Terdisas, you've already proven it was useful for entertainment. But with five people thinking about it, you might be surprised the number of uses we think up for your ability. I suppose only time will tell."

Dido says, "I feel like I owe you some kind of deep secret... but frankly, I'm drawing a blank. I don't know of any secrets I've kept from you."
Mittens
GM, 1264 posts
Thu 18 Dec 2014
at 05:50
  • msg #645

Re: Thunderspire Laberynth (part 2)

Mits grins that her antics made two of her friends giggle.  She's glad her pun didn't get any eye-rolls.  "Well since we're on the topic of racial powers, maybe you could share with the class what fancy ability Halflings get.  Shifters get fast and feral, Changelings change, Gnomes turn invisible, and Halflings..?"

Kitau yawns, looking sleepy.
Terdisas
GM, 723 posts
Thu 18 Dec 2014
at 05:59
  • msg #646

Re: Thunderspire Laberynth (part 2)

  Terdisas blanks on his lore check.  "Half the size but twice as good looking as Humans?" Well, it checks out in Dido and Callie's case, at least.

  Superbird says to Kitau, "Chirp, sorry if bossman is boring you to unconsciousness."
Callie
NPC, 285 posts
Cleric of Sehanine
Lover Halfling
Thu 18 Dec 2014
at 06:28
  • msg #647

Re: Thunderspire Laberynth (part 2)

Callie and Dido look at each other and then look back at Mittens with shrugs. "Big appetites?" Dido suggests.

Callie notices Kitau yawning and squeaks, bringing a fist to her mouth. Then hugs Kitau. "You have the cutest little yawn..." Callie then looks up at Mittens and says, "I've been told my folk are just faster and luckier than humans. But I think that's just the size difference playing tricks on people. Nothing says every race has a "power", per say."

Dido says, "Sorry if my being of a race with no special powers disappoints you, Mittens."

Do we as humans in real life really realize we get +1 to all defenses, a bonus feat, and a bonus at-will? Not really. And so, neither do most halflings realize their luck is downright gifted by the gods. Callie has an inkling of it, though, due to who she worships. Hence her taking that feat to enhance it. But yeah, Shifters, gnomes, and changelings just so HAPPEN to have powers so blunt they would have to be denser than a rock to not notice.

Callie and Dido both blush from Ter's comment, though. "Thanks, Terdisas." Dido comments.
This message was last edited by the player at 06:31, Thu 18 Dec 2014.
Mittens
GM, 1285 posts
Tue 6 Jan 2015
at 03:06
  • msg #648

Re: Thunderspire Laberynth (part 2)

Kitau stifles a chuckle at Superbird's comment.  She blushes and returns Callie's hug.

"Well the rumor that Halflings are charming sure holds true for present company.  Boy...  It's going to take some getting used to to remember that when Terdisas talks about humans, he's not included.

"No need to apologize.  You and Callie have special powers aplenty as it is.  And you are awesome on your own, powers or no.

"Well it looks like it's sleepy time.  See ya all in the mornin."

Terdisas
GM, 724 posts
Sat 10 Jan 2015
at 06:24
  • msg #649

Re: Thunderspire Laberynth (part 2)

  "I've spent enough time living as as one, that I practically am talking about myself in reference to humans.  Though yes, getting some rest would be nice.  Plenty of things to smash in our future I'm sure."
Callie
NPC, 286 posts
Cleric of Sehanine
Lover Halfling
Sat 10 Jan 2015
at 06:56
  • msg #650

Re: Thunderspire Laberynth (part 2)

Callie goes to give Ter another hug before heading off to prep for bed. As usual, though, she's insistent that the group shares one room if possible.

Dido gives Ter a friendly nudge before getting ready for bed himself.
Mittens
GM, 1292 posts
Tue 13 Jan 2015
at 02:43
  • msg #651

Re: Thunderspire Laberynth (part 2)

Kitau gives a thumbs-up before pushing her cot to block the door then crash.

Mits blink-blinks.   "Seeing the halfling reassurances, Mittens feels obligated to give Terdisas some form of physical affirmation.  So..."

A mage hand appears over Terdisas and moves to pat him on the head.

"...In retrospect, maybe taking the Kitau rout would have been a better idea."

Mits writes in her book before falling asleep.

The following morning begins with a hearty meal served by Rendil, who looks to be in a great mood.  "Great news!  our new governor is halving the taxes!"

Mits grins and thumbs-ups.
Terdisas
GM, 725 posts
Tue 13 Jan 2015
at 03:11
  • msg #652

Re: Thunderspire Laberynth (part 2)

  Terdisas gives the short lady a gentle embrace, even though she's the one who could break him if she squeezed too hard and not the other way around.

  Then the kitty lady doggy pats him on the head. "Yes. Thank you, Mittens. Really." He deadpans.

  Morning comes along, and while that is often taken as good news he hopes this means the Mayor still will have enough to work with to pay the guards and such...  Though considering who ran things before, half taxes could very well mean wine and hot meals six times a day and holes in the road filled with hammered down coins.
Dido
NPC, 186 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 17 Jan 2015
at 05:26
  • msg #653

Re: Thunderspire Laberynth (part 2)

Callie gives her group an endearing look before eating. But once food is served, she goes right to stuffing her face like her fellow halfling Dido.

Dido looks up at Rendil from his chair with puffy cheeks from a stuffed face and ohs? He swallows and asks, "What were the tax rates before?"

Callie glances curiously at Rendil, listening for the answer.
Mittens
GM, 1293 posts
Mon 19 Jan 2015
at 03:48
  • msg #654

Re: Thunderspire Laberynth (part 2)

Mits writes with one hand while eating with the other, seemingly not paying attention.

Rendil answers, "However much wasn't nailed down, and sometimes stuff that was nailed down, whenever Brugg was in the mood to toss my place.  Which was a lot.  Sooo... close to 100% of my net."

Mits snorts, dangerously close to spitting her food.  She then conjures a Brugg hand puppet wearing reading spectacles and a tax collector's outfit.  "This is a tax audit.  Our records indicate that in box 32a you were assessed 99.96% but you have only paid 99.95%  Due to this discrepancy, the Mages of Saruun have issued me a warrant for the seizure of three bar stools, a bookcase, and a front door to make up the difference plus penalties and interest."

Puppet versions of the heroes armed with puppet sized greatclubs appear and beat down Tax Brugg!  Rendil giggles.
Terdisas
GM, 726 posts
Mon 19 Jan 2015
at 05:56
  • msg #655

Re: Thunderspire Laberynth (part 2)

  "Tweet, completely unrealistic.  Bossman's arms are WAY skinnier than that puppets."

 Tired failpost is failpost.
Callie
NPC, 287 posts
Cleric of Sehanine
Lover Halfling
Mon 19 Jan 2015
at 07:38
  • msg #656

Re: Thunderspire Laberynth (part 2)

Callie and Dido giggle from the puppet show also. Callie checks to make sure Kitau is OK.

Dido says, "Well I'm glad things will be liveable soon."

Callie gives Rendil a half-lidded smile with her head leaned on her fist. "It's good to see you never gave up on your business. Any other plans for the future? Or just plan to enjoy being able to turn a profit at all?"
Mittens
GM, 1298 posts
Fri 23 Jan 2015
at 07:23
  • msg #657

Re: Thunderspire Laberynth (part 2)

Kitau looks to be doing fine and is having breakfast in silence.

Mits snorts at Superbird's tease and counters with a Superbird puppet with extremely muscular wings.

"Yeah!" the puppet cheers, flexing.

Rendil blushes and rubs behind his head.  "Uh... heh.  Does 'Marry a beautiful blonde and spoil her with delicious food,' count?"

Mits facepalms.  "Good luck with finding a girl willing to live in an abandoned minotaur laberynth."
This message was last edited by the GM at 08:53, Fri 23 Jan 2015.
Terdisas
GM, 727 posts
Fri 23 Jan 2015
at 07:47
  • msg #658

Re: Thunderspire Laberynth (part 2)

  Terdisas considers Rendil's chances on a vast sliding scale depending on just which blonde they had in mind.
Callie
NPC, 288 posts
Cleric of Sehanine
Lover Halfling
Fri 23 Jan 2015
at 08:56
  • msg #659

Re: Thunderspire Laberynth (part 2)

Callie giggles. That's exactly what she wanted to hear from Rendil. "Spoiling the girl you marry with good food totally counts for a plan. But be careful; don't want her becoming fat or wind up expecting you to break your back for her every craving."

Dido says, "We all have dreams. I'd like to get married too. But as long as evil is out there ruining others' lives, my chance of making that dream come true is slim."

Callie says, "Unless you have a Cleric of Sehanine around. I know one. Would you like to meet her? I'm sure she could help you out."

Dido chuckles. "OK, OK... point taken."

Callie offers some of what's on her plate to Kitau. Then looks around at the team. "So where to next? Do we have any clue where to pursue the rest of the slaves if there are any? Or can we go home for now and relax?"
Mittens
GM, 1300 posts
Sat 24 Jan 2015
at 03:37
  • msg #660

Re: Thunderspire Laberynth (part 2)

Rendil nod-nods to Callie's suggestion.

"What's wrong with marrying a redhead?" Kitau asks, tugging on her bangs.

Rendil blushes and sputters.  "N-nothing wrongwithit.  Nothing at all!  I just... I just..."

Kitau smirks.  Deepgem steps in carrying a lumpy sack with him and answers Callie's question.  "The former slaves will be arriving at their homes soon, escorted by some of my men and two adventurers who said they helped you rescue them."

He drops the sack.  "This is everything that may of be value to you that we recovered from the mages.  Magical robes and whatnot."

Mits starts digging through the bag.  "Only clue for adventure I have is a note I found in Paldimar's spellbook and the weird, seemingly related, dream I had last night."
This message was last edited by the GM at 03:39, Sat 24 Jan 2015.
Terdisas
GM, 728 posts
Sun 25 Jan 2015
at 02:16
  • msg #661

Re: Thunderspire Laberynth (part 2)

  Despite his charisma score, Terdisas opts out of the romance qualifiers chat for now.  He can always blame shock on hearing Kitau speak more than four words in a row that have nothing to do with violence, if needed.

  "Well, considering how things tend to occur, a 'weird, seemingly related dream' is most likely relevant."  He does examine the robes, as he is using Generic Magic Robes for budgetary and laziness reasons.
Dido
NPC, 187 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 10 Feb 2015
at 07:34
  • msg #662

Re: Thunderspire Laberynth (part 2)

Callie nearly jaw-drops at Kitau pulling a tease like that. Dido starts chuckling and Callie joins in, giggling.

The two halflings start sorting through the stuff also. With one hand. The other hand being used to hold food. The occasional sight of Callie or Dido having a muffin hang out their mouth in order to use both hands occurs.

Dido looks at Mittens. "Well don't keep us in suspense. Tell us your dream."
Mittens
GM, 1302 posts
Wed 11 Feb 2015
at 03:09
  • msg #663

Re: Thunderspire Laberynth (part 2)

Within Paldimar's book is a map that shows a glowing pyramid within a lush forest, about a week’s travel north of Nentir Vale. Notes scribbled on the side of the page read: “Place of power.” “Vast magic for the taking.” And “Seek Karavakos.”

Kitau smirks slyly.  She doesn't look interested in the loot, though.

"Good point," Mits agrees with Terdisas, using mage hand to assist in the looting, "There was a note about vast magical power for the taking up north.  I then have a vague dream promising much the same, along with directions to head north."

"Hmm," Deepgem ponders, "I recall one of the mages trying to bribe his way out of his sentence with vague talk of knowing where a vast treasure is hidden, but nobody believed him since his excuse for not having scarfed it up already was because he only learned about it recently."

"Sounds like the dream might be a telepathic lure to wizards leading them to a trap," Mits concludes.
Terdisas
GM, 729 posts
Wed 11 Feb 2015
at 03:34
  • msg #664

Re: Thunderspire Laberynth (part 2)

  "Chirp, don't Pyramids go in deserts?"  "Maybe they desired a change of scenery.  Though I do agree with the 'too good to be true' feeling of such things."
Callie
NPC, 289 posts
Cleric of Sehanine
Lover Halfling
Wed 11 Feb 2015
at 03:54
  • msg #665

Re: Thunderspire Laberynth (part 2)

Callie asks, "So if it's a trap, why go there?"

Dido answers, "Because other people less inclined to the reality of its trappitude will go get themselves killed for nothing."

Callie asks, "OK, so how do we disarm the trap?"

Dido shrugs. "Smash it to pieces? Seems to be the answer for every problem we have encountered."
Mittens
GM, 1305 posts
Thu 12 Feb 2015
at 05:25
  • msg #666

Re: Thunderspire Laberynth (part 2)

Mits is beaming.  "I'm sooo happy that you're willing to look into this!  I didn't want to admit how eager I was to go on this adventure 'cause I was expecting everyone to be pining for a vacation and reluctant to chase down the oh-so tempting to me clue.

"What irony if an evil mage or three was led to their doom by this trap.  Though, if my hunch is correct, we'll be smashing through throngs of evil vampire wizards collected over the centuries by the master of the pyramid to some day conquer the land and plunge the world into eternal darkness through some huge blood ritual."


Kitau frowns, gets up, and heads for the door.  "Let's go."

OOC:  Some reason was reminded of this: ( https://www.youtube.com/watch?v=g_BvDSTJFwU )
Terdisas
GM, 730 posts
Fri 13 Feb 2015
at 01:24
  • msg #667

Re: Thunderspire Laberynth (part 2)

  "That is... unfortunately specific."   "Well obviously we can't have a sunny beachside vacation if the sun is destroyed, tweet."
Callie
NPC, 290 posts
Cleric of Sehanine
Lover Halfling
Fri 13 Feb 2015
at 09:12
  • msg #668

Re: Thunderspire Laberynth (part 2)

Dido drops a generous tip and grabs up the food hastily while heading for the door with Kitau. Dido says, "I doubt Mittens is serious about her hunch, Kitau, but all the same, I'll help you prepare the wagon..."

Callie gazes at Kitau, looking hesitant before getting what food she can also and giving Rendil a quick hug. "Hate to hug and go, but duty calls."

She looks up at Mittens on her way out and says, "Travel can take time, ya know. That will have to do as our vacation. But did you have to make Kitau so tense just when she was learning to relax?"
Mittens
GM, 1307 posts
Sun 15 Feb 2015
at 01:40
  • msg #669

Re: Thunderspire Laberynth (part 2)

"Thanks!" Rendil says with a smile and blush, "Come back and visit!"

Kitau opens the door for Dido and the others and gives him a nod.  Mits follows the group, rubbing behind her head with a sheepish grin.

"My hunch is based off years of reading hundreds of novels and history books.  A pyramid is usually crammed full of mummies that usually don't pose a threat to the world until some foolish researcher reads the releasing incantation out loud.  I only figured vampire lord because luring folks with dreams is more their schtick.  But why target wizards specifically unless you have some huge ritual in mind that requires lots of slave wizards to perform?  And such rituals are never for anything less than making the world a better place for monsters to dwell.  So...  maybe more of an educated guess than a mere hunch."

Kitau head-tilts at Callie and shrugs.
Terdisas
GM, 732 posts
Sun 15 Feb 2015
at 07:31
  • msg #670

Re: Thunderspire Laberynth (part 2)

 "Oh, well then as long as we are going by what is most annoying, I expect that demon we have blown up several times to make an appearance."

  "Tweet, one does not normally associate recurring villains with 'Oh, that guy I blew up'"
Callie
NPC, 291 posts
Cleric of Sehanine
Lover Halfling
Sun 15 Feb 2015
at 08:28
  • msg #671

Re: Thunderspire Laberynth (part 2)

Callie asks, "So how accurate are the novels you spent all those years reading?"

Dido says, "Probably hilariously accurate, considering we literally stopped a wannabe god from entering our plane and causing the zombie apocalypse."
This message was last edited by the player at 08:38, Sun 15 Feb 2015.
Mittens
GM, 1310 posts
Wed 18 Feb 2015
at 03:56
  • msg #672

Re: Thunderspire Laberynth (part 2)

Kitau smirks at Terdisas, pulls out an old belt, and shows it to him.  Dozens of notches have been cut into it, to the point where its doubtful the belt is even usable anymore.  Mits clears her throat, and with an academic air, quotes what the books say about the recurring villain.

"'Barlgura are driven by a savage bloodlust that can be slaked only in combat, where they can tear apart their foes with bare claws.  Favored by the demon prince
Demogorgon, who enjoys their primitive, bestial savagery, their presence in the world is often a sign of a hidden cult.'

"To think that a demon known to be capable of single-handedly slaughtering an entire town watch and inhabitants in one night has become for us merely 'annoying.'  I'll have to remember to point this out the next time someone doubts how powerful we are.

"But that ties into my answer about the books.  Some are clearly fiction, others clearly historical records.  Most, however, fall somewhere in between where they might be embellished history or realistic fiction.  Scholarly experts debate over which is which.  What usually distinguishes those works deemed most likely historically accurate is a dry writing style that can make even the epic struggle between the gods and primordials sound dull.

"So it's the exciting, more fictional seeming works that more accurately reflect the reality we've been living.  But then, that's because we are the heroes of this story.  Give my notes to an academic and he'll likely reject it as a work of fantasy until half a dozen other books back what I wrote.

"In short, very.  But good luck getting folks to believe that."

This message was last edited by the GM at 03:56, Wed 18 Feb 2015.
Terdisas
GM, 733 posts
Thu 19 Feb 2015
at 08:26
  • msg #673

Re: Thunderspire Laberynth (part 2)

  "I never really got the point of that phrase, far to self destructive upon the wardrobe.  Maybe somebody with no count to speak of was really proud of his three notches?"  Silly Ter, that's Kitau's 19 trillionth belt.

  "Most wildlife is capable of killing an entire town, a Demon will just find it entertaining as they do so."  Look, just because you only pay attention to the kind of animals that are monster manual entries doesn't mean there is a shortage of squirrels and chipmunks.
Dido
NPC, 188 posts
With a hammer I serve
The Heavy Metal Dragon
Fri 20 Feb 2015
at 20:06
  • msg #674

Re: Thunderspire Laberynth (part 2)

Dido looks at Terdisas weird. "Most wildlife is capable of destroying an entire town? Maybe if you mean most wildlife ganging up together. I haven't even heard of a stampede destroying a town."

Callie says, "He's not being literal, Dido. If he were, there would be no towns." she then looks up at Mittens. "To be fair, I wouldn't believe people telling me they stopped a demigod from beginning a zombie apocalypse. But it does still seem unfair for someone to save the world and then nobody believes or cares after all that effort."
Kitau
Player, 59 posts
Sun 8 Mar 2015
at 04:00
  • msg #675

Re: Thunderspire Laberynth (part 2)

Kitau seems to be giving Ter's comment about demons some serious thought.

"Important difference,"
she concludes.

Mits also considers it.  "The wildlife I've encountered that can destroy a town includes a young ice dragon and...  Huh.  Maybe that tentacle thing might count.  But probably counts more as an aberration.  On second thought, I suppose any old critter can tip over a lantern that sets a town ablaze.

"Yes.  Important difference."


To Callie she answers, "I intend to ensure that folks do believe and do care.  Long after we pass to the next life, I want mommies singing to their daughters 'The Lullaby of Saint Callie, who, with sword and faith, healed the hurting and repelled the zombie god.  'And the best part is, is that this is a true story!  To this day, she smiles down at us from heaven.'  'I wunna grow up to be just like her, mommy!'  'You make me so proud, sweetheart!'"

Pyrus pretends to suck his thumb and gives Callie the Bambie Eyes look.
Terdisas
GM, 734 posts
Tue 10 Mar 2015
at 21:10
  • msg #677

Re: Thunderspire Laberynth (part 2)

  "Well, the demon brought up was a Balugra as all that is needed to destroy a town.  I suppose we have been fortunate in not meeting the sort of wildlife on par with that quite so often."

  "Tweet, Purple Wyrms, dire Bears, OWLbears, bugs that spit lightning, bugs that wear people's skin"  "I think that last one is a Lamia, so probably doesn't count."  "Oh but the bear with a bird for a face does, huh? chirp."

  Look, if towns had to roll for random encounters they'd be pretty doomed.  Cats and lizards pillaging together, angry elk in the streets, mass hysteria.

  "Well, hopefully if I am not merely forgotten, at least something favorable is thought of me after the fact."
Dido
NPC, 189 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 11 Mar 2015
at 05:56
  • msg #678

Re: Thunderspire Laberynth (part 2)

Callie can't help but snatch the dragon and coddle him!

Dido continues Callie's concern, however. He gives Mittens a "yeah right" smile and asks, "How do you intend to cause people to believe the unbelievable? Maybe Callie and I can take notes and use your methods to convert unbelievers into faithful for Sehanine, Moradin and the Platinum Dragon."
Mittens
GM, 1338 posts
Thu 12 Mar 2015
at 02:34
  • msg #679

Re: Thunderspire Laberynth (part 2)

Pyrus playfully breathes sparkles.

"Purple worms likely could crush entire cities.  But fear not!  I'm sure in time you will have opportunity to trounce their like!  then the city will name itself after the amazing sorcerer and his familiar who saved them - 'Super Terdicity!"

Kitau chuckles and smirks at Terdisas.

Mits smiles at Dido and answers, "Through trickery!  I intend to 'pretend' to be an eye witness of your exploits.  Or perhaps Snettim the Merciless, decrying those 'meddlesome heroes who always seem to get to the loot and glory before me!'  Or a book critic who rants about 'that terrible book authored by Mittens' and how 'it should be banned!'  Stuff like that."
Terdisas
GM, 735 posts
Sat 14 Mar 2015
at 04:49
  • msg #680

Re: Thunderspire Laberynth (part 2)

  "Honestly, I would prefer a city to still be standing than have one named after me."

  "Chirp, Hidbehindtheshortonesopolis while more accurate, isn't as catchy anyways."
Callie
NPC, 292 posts
Cleric of Sehanine
Lover Halfling
Sun 15 Mar 2015
at 03:47
  • msg #681

Re: Thunderspire Laberynth (part 2)

Dido looks doubtful. "Clever ideas, Mittens. But I don't think there's a thing in the world that would convince people that heroes like you all exist."

Callie says, "Don't exclude yourself, Dido. You're as unbelievably heroic as any of us."

Callie then looks from Pyrus to Terdisas and says, "A city has to be standing to be named after you, you know... Unless you're a villain or something and a destroyed city becomes named after you destroying it. But I know what you mean..."

She looks up at Mittens. "Trickery, eh? I'll pray that Sehanine bless your efforts, then." She glances at Dido and winks. "Where the impossible stands in the way, the gods walk on before us to clear the way."
Mittens
GM, 1339 posts
Wed 18 Mar 2015
at 02:21
  • msg #682

Re: Thunderspire Laberynth (part 2)

Mits smiles and nods at Callie.  "Thanks!"

To Dido, she thumbs at Callie.  "Ditto to what Callie said.  Before I met you, I was convinced that heroes such as yourself existed at some point in history, but I had my doubts that I would ever meet one, much less team up with several!  Yet somehow, that seems to always happen in the books.  Go fig!"

Kitau thumbs-ups at Dido.
Terdisas
GM, 736 posts
Wed 18 Mar 2015
at 04:37
  • msg #683

Re: Thunderspire Laberynth (part 2)

  "Let's see, looking in a mirror should have covered it then Dido.  What am I missing?"

  "Chirp, they're GIRLS, he's not, duh.  You are also more girly than Mittens, even with the beard, tweet.  My logic is flawless!"
Dido
NPC, 190 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 18 Mar 2015
at 05:30
  • msg #684

Re: Thunderspire Laberynth (part 2)

Dido coughs into his fist. "Sorry, Superbird, but Terdisas is *not* girlier than Mittens."

Callie giggles. "What a team... I wonder if adventuring groups are as odd as us." Oh Callie, you have NO idea...

Once the wagon is set up, Callie and Dido are sure to wave goodbye at the people.
Mittens
GM, 1340 posts
Sun 22 Mar 2015
at 02:00
  • msg #685

Re: Thunderspire Laberynth (part 2)

Kitau shrugs at Callie's question.  Mits rubs her chin, giving Superbird's logic serious thought.

"Statement: Mittens does not take offense to being accused of being less 'girly' than another person when the accepted definition of the term is being used.  Furthermore, Mittens agrees that certain visual features, such as beards, reduce one's girlishness score.  Let's see....  I get 5 points for being a woman.  No bonus or penalty for age.  No size modifier.  -2 penalty for belonging to a monstrous race.  +1 for happy-go-lucky attitude.  Nerd penalty.  Staff of destruction penalty.  Fire wizard penalty.  Adorable familiar bonus.  Childish antics bonus.  Wow...  I might break even!

"Now for Terdisas...  Zero girl points for being a man.  Beard penalty.  Deadpan penalty.  Explode monster with magic penalty...  Numbers numbers numbers...  Nope!  Sorry.  Terdisas' girlishness score is sub-zero.  Lil ice magic joke there."

Terdisas
GM, 737 posts
Sun 22 Mar 2015
at 02:30
  • msg #686

Re: Thunderspire Laberynth (part 2)

  Superbird considers bringing up how many beards worth of hair Mittens has, but decides against it by borrowing Ter's CHA modifier for once "Chirp, Bossman's quirks aside, I don't get calling cute kittys 'monstrous'."

  "Some people are nervous around claws and teeth, even when attached to those polite enough not to remove your face with them."
Callie
NPC, 293 posts
Cleric of Sehanine
Lover Halfling
Sun 22 Mar 2015
at 04:31
  • msg #687

Re: Thunderspire Laberynth (part 2)

Callie "claws" at the air. "Rahr!" Then points at her teeth. "I have teeth too! See?"

Dido says, "Nice logic, Mittens." then again, she's the only one with an int mod in this group. No really... the others have int mods of 0. "And nice joke."
Mittens
GM, 1341 posts
Wed 25 Mar 2015
at 02:46
  • msg #688

Re: Thunderspire Laberynth (part 2)

Kitau smiles and thumbs-ups in agreement.

As if to further prove just how adorable Callie is being, Pyrus copies her antics.

"Rawr!"

Mits blushes and smiles.  "Thanks, everyone!  I sure am lucky to have such accepting and supportive friends."

Time skip!

Regardless of circumstance, the characters are travel-
ing through the Winterbole Forest, on the northern edge
of Nentir Vale (see the map on page 206 of the Dungeon
Master’s Guide). They might be looking for something
specific (see the “Adventure Hooks” on page 4) or they
might simply be traveling from one location to another.
The adventure begins when they reach this clearing in
the forest.
No tactical map is provided for this encounter. The
enemies begin hidden in the trees around the clearing,
watching and waiting to see what the adventurers do.
When the adventurers reach the clearing, read:

The dense forest suddenly parts to reveal a large clearing, per-
haps 50 feet across, with a small tumble of rocks at the center.
Something about the clearing doesn’t feel right. It’s as though
the sounds of the forest refuse to enter the clearing, and the air
around you feels strange and tingling.

Perception Check
DC 21: You spot something moving among the trees just
beyond the clearing.
This message was last edited by the GM at 03:21, Wed 25 Mar 2015.
Terdisas
GM, 738 posts
Wed 25 Mar 2015
at 03:59
  • msg #689

Re: Thunderspire Laberynth (part 2)

   Terdisas might not make it anywhere near that perc check, but he still knows what the flavor text says about tingly silence.  "Well, that is ominous."  "Chirp, Ominous is a portal to the shadowfell trying to drag you into it.  This rates caution worthy at best."
Dido
NPC, 191 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 26 Mar 2015
at 02:15
  • msg #690

Re: Thunderspire Laberynth (part 2)

Dido says in a hushed tone, "I see something moving in the trees... just past the clearing."

Callie looks to see what it might be.


Callie rolled a nat 1 on spot.
Dido rolled a 17. his perc is +4, so he JUST got that DC 21. XD

Corvus
Player, 1 post
Sat 9 Apr 2016
at 05:50
  • msg #691

Re: Thunderspire Laberynth (part 2)

As he steps into a clearing a tall figure of a man peers over the 5 figures that stand before him. Gripping his staff tightly he readies himself for anything as he waits to see if he has come across another bandit group that needs disposed of.

"......"
Mittens
GM, 1909 posts
Sat 9 Apr 2016
at 05:57
  • msg #692

Re: Thunderspire Laberynth (part 2)

Kitau is just as talkative as the newcomer.  "...."  Judging by the little axes in the tiny gnome's hands and her serious frown, she imagines herself ready for a fight.

Mits blinks in surprise.  "Ok so...?  This is awkward.  Aren't you supposed to attack us and holler something about sacraficing us to your dark god?  Or at least try and befriend us so you can betray us later?  What's with the silent treatment?"

Her happy little dragon familiar starts fluttering over to him all smiles and cuteness.

"Don't do anything rash, Pyrus."

Mits' familiar: http://orig00.deviantart.net/f...beasties-d6nvk5w.jpg
Terdisas
GM, 748 posts
Sat 9 Apr 2016
at 06:09
  • msg #693

Re: Thunderspire Laberynth (part 2)

  "I was joking about the hole to the shadowfell-I mean Chirp tweet." the completely normal we swear Sparrow on the bearded man's shoulder wasn't just talking we swear.

  "Well, perhaps they just prefer the fashion?"
Callie
NPC, 294 posts
Cleric of Sehanine
Lover Halfling
Sat 9 Apr 2016
at 06:20
  • msg #694

Re: Thunderspire Laberynth (part 2)

Callie brings her bastard sword around to her side and leans on it. She isn't in any kind of battle stance, but her actions make the statement that she wields this big blade and is quite ready to use it, yet is not quick to judge. "I am Callie. This is Mittens, Kitau, Terdisas, Superbird, and Dido. We are adventurers on a quest to right wrongs. And as you probably gathered, the cute dragon is Pyrus."

Dido says, "I am a paladin of Moradin and the Platinum Dragon." to emphasise his statement, he brings his shield to the front so Corvus can see the Moradin symbol. "I mention this so that you know where we stand."
Corvus
Player, 2 posts
Sat 9 Apr 2016
at 06:31
  • msg #695

Re: Thunderspire Laberynth (part 2)

The large man steps forward completely into the clearing,"I am Corvus, I mean you no harm so long as you mean the same."

The big man looks to Dido, "I have little love for gods and bow to none, but I respect you and your right be follow whom you wish. I have little need for the favor of gods I have my own power and need not rely on any other to bless me with theirs."

As for you he looks to Mits "If you wish to be a sacrifice to a dark god the I can send you in the right direction, but I refuse to bow to even those fools."
Mittens
GM, 1910 posts
Sat 9 Apr 2016
at 06:36
  • msg #696

Re: Thunderspire Laberynth (part 2)

"Lacking in the diplomacy department," Mits concludes, "But also lacking in the 'attack heroes on sight like a loonie' department."

Pyrus likes Corvus's hair.  He wants to find out how it feels.  So the little dragon flaps over the tiefling's head to light on his head.  Not that it would be hard to avoid the little familiar.
Terdisas
GM, 749 posts
Sat 9 Apr 2016
at 06:41
  • msg #697

Re: Thunderspire Laberynth (part 2)

  "God Apathy is surprisingly common, even when traveling with Paladins and Clerics you are fond of.  Still, turning down blessings is going a bit far in this business."  Callie has been quite the wonderful sales pitch for Sehanine, though.  Just as Superbird when he's having a more flamboyant moment.
Dido
NPC, 192 posts
With a hammer I serve
The Heavy Metal Dragon
Sat 9 Apr 2016
at 06:48
  • msg #698

Re: Thunderspire Laberynth (part 2)

Dido asks, "What do you fight for, Corvus?"

Callie was going to say something, but Dido's question has her hold that thought and wait to see how Corvus answers.
Corvus
Player, 3 posts
icecreem
1 word
Sat 9 Apr 2016
at 06:58
  • msg #699

Re: Thunderspire Laberynth (part 2)

Corvus perceiving no threat from the party stands down and looks to Dido.

"I fight to survive, and to learn." Corvus holds out his hand and twists dark shadows in his hand and a dark figure spins out of the mist to stand beside him. https://s-media-cache-ak0.pini...2f5b9bf568129432.jpg

"I have always had a strong connection to the darkness and the void. I travel to test myself and to further my own power so that one day I may stand on top and face on equal terms those gods whom the world fear and worship, and so that they shall know that even if they think themselves unreachable, should they decide to strike out against the mortal world at least one being has the power to tear them from their safe heaven in the heavens and strike down those that would wish us banished from this world so they can make it anew."
This message was last edited by the player at 07:00, Sat 09 Apr 2016.
Mittens
GM, 1911 posts
Sun 10 Apr 2016
at 16:22
  • msg #700

Re: Thunderspire Laberynth (part 2)

Mits smiles and tail-wags at the arrival of the wolf.

"Ooh neat!"

She starts counting on her fingers.  "Let's see...  Tiamat?  Check.  Orcus?  Check.  Torog?  Check.  Yeenoghu?  Check.  Vecna?  Check.  So that's at least five deities who's plans and followers we've thwarted thus far.  Could include the racial god of the Minotaurs, the demon lord Baphomet, on that list as well considering that we disenchanted all those ridiculous traps and such.  Can't promise you survival in this group, though our two holy halflings help a great deal there and we've yet to have a team mate die on our watch, but learning how to frustrate evil gods is most certainly a high likelihood."

Kitau gives Mits a "What the heck are you doing?" look to Mits.  Pyrus makes himself comfortable on Corvus's hair, rubbing his cheek against it with a cozy smile.  When woofie shows up he waves hello.
Terdisas
GM, 750 posts
Mon 11 Apr 2016
at 01:55
  • msg #701

Re: Thunderspire Laberynth (part 2)

  "Tweet, does the term 'Wheel of Everflow' sound familiar?"

  Terdisas sighs, "Please do not give them further ideas, I find the passive gods preferable to the actively antagonistic ones."  He does not to Mittens's overview, however.  "Making lives unfortunate for cultists is quite common in this business, regardless of your religious views."
Callie
NPC, 295 posts
Cleric of Sehanine
Lover Halfling
Mon 11 Apr 2016
at 02:49
  • msg #702

Re: Thunderspire Laberynth (part 2)

Dido nods to Superbird. "Yes, I'm familiar with that..."

Dido says, "Quick history lesson for you then, Corvus; it has already been done. At least twice. There was The Raven Queen, who was once a mortal, yet defeated Nerull. There was also Bane, who was also once mortal, yet defeated Tuern."

Callie says, "So it's doable. But two mortals in all of recorded history. You won't be the first, but two out of who-knows-how-many-thousands ever managed. And in the case of the Raven Queen, it was only after being enslaved to Narull for centuries. Just so you know what you are getting into; yours is a quest that could land you at the whims of a god 24/7 for the next thousand years."
Corvus
Player, 4 posts
icecreem
1 word
Mon 11 Apr 2016
at 04:48
  • msg #703

Re: Thunderspire Laberynth (part 2)

Corvus laughs ate the mention of the parties achievements.

"Well if you are thwarting gods then maybe we can be fast friends."
Pulling a small chunk of bread out of his pocket he offers it to the new friend on his head.

He looks to Dido & Callie as he does so. "Then it may be time to simply rid the world of these gods altogether, or limit their interference. No one being deserves to control the fates of another, not even the gods. Though I would never come to force my way on another I believe we should put less faith and time into hoping another will save us and forge our future for us. I say mortals need to more faith in their own power to forge their own future and that reliance on themselves over that of reliance over a fickle god who has no true care of what becomes of them."
This message was last edited by the player at 04:49, Mon 11 Apr 2016.
Mittens
GM, 1917 posts
Mon 11 Apr 2016
at 05:07
  • msg #704

Re: Thunderspire Laberynth (part 2)

Mits giggles.  "Anyone else getting the 'familiar' puns?"

Nom!  Pyrus prefers toast, so he breaths fire on the bread a bit before munching.  With nothing to give in return handy, the little dragon flies over to Mits, takes some coin, and flies over to hand it to Corvus.  Mits just chuckles.  (( OOC: Technically, my familiar cannot do any of this stuff mechanically. ))

She looks to Corvus and says, "Plot twist!  Corvus achieves his goal and discovers that he himself has become the very thing he strove to stop: a being that controlled the fate of the world!  In desperation, he shatters himself into a zillion pieces to prevent himself from becoming a tyrant!  But then ambitious mortals rise to replace the defeated pantheon, and all his work is undone!  Reminds me of a song.

♫ "Ensuing power vacuum,
A toppled leader dies.
His body fuels the power fire,
And the flames rise to the skies." ♫

Terdisas
GM, 751 posts
Mon 11 Apr 2016
at 05:15
  • msg #705

Re: Thunderspire Laberynth (part 2)

  "Every day of my life, chirp."  Superbird isn't jealous of how cute Pyrus can be, that would be crazy.

  "Unfortunately, even if such a thing were a wholly desirable result, evil cultsists and demons get along just fine without their gods compared to those trying to heal stab wounds on a battlefield."

  The Sorcerer does have more faith in his friends than the dieties they follow, though.  But making fun of Sehanine's dislike of crossbows is quite different compared wanting to punch her for hanging out on the moon all the time.
Dido
NPC, 193 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 11 Apr 2016
at 05:31
  • msg #706

Re: Thunderspire Laberynth (part 2)

Dido was beginning to look annoyed at what Corvus said, but Mittens' commentary kinda lightens his mood a little. "I'm sure there are a lot of people who use faith as a crutch, Corvus. But I'm not one of them. And frankly, the gods did not give me the martial training or ability to kick in a steel gate. That's all me. Perhaps one way to help you understand where Callie and I come from: Everyone needs faith in something. For you, it's faith in yourself and fellow mortals. There are a number of worshipers who would consider me blasphemous for saying this, but the reason I follow Moradin and the Platinum Dragon is not because they are gods, but because those two follow the same beliefs I do. Kind of like role models."

Callie nods. "For many mortals, they have faith in their mom or dad. For me, a priestess of Sehanine was my mother when my real mother wasn't around. In my lonelier moments, Sehanine herself was the only one around. Everyone needs someone to lean on, be it a friend, a relative, or a god. Those who refuse to acknowledge this basic fact of the heart are both self-deceiving... and quite alone."
Corvus
Player, 5 posts
icecreem
1 word
Mon 11 Apr 2016
at 05:52
  • msg #707

Re: Thunderspire Laberynth (part 2)

Corvus bows his head slightly, "Forgive if I have offended you young ones, I do not mean to tarnish your beliefs and I can agree on the fact people need something to believe in."

He thinks to himself for a moment, "It seems I have not worded myself well. I am still not good at conversing in this language, I mostly converse with Luna in  Abyssal and she has been my only companion for some time. I have met many that follow gods and put their faith in them and some have like you kept their pride their own fire that makes them who they are and drives them. Sadly that has not been the case for most whom I have seen. Many come to rely on those who call themselves gods and forever lose themselves to the Idea that they have no control over their own future."

His face hardens, "I myself was raised as a son of a human blacksmith, we were happy in our home until those who followed a god that called my kind blasphemous and a curse on the world stripped me of my home and my parents who raised me all in blind faith of some god." He takes a long breath and calms himself a bit. "Those who blindly follow, trust unconditionally, rely on on how to make every decision, and look to for every answer from some god who makes decisions on what they think might be interesting. Those are the people who need freeing from the gods control."

"That being said, I do not resent all gods, some maintain the reasonable balance that allows for their people to worship and follow them, but do not teach or interfere with the development of the mortals that follow. They simply provide the guidance to live on as as themselves to mortals that need that boost, that push that makes them want to keep going.Those gods that instead of forging the persons future for them, show their followers how to forge their own future have even my respect."
Mittens
GM, 1919 posts
Mon 11 Apr 2016
at 06:05
  • msg #708

Re: Thunderspire Laberynth (part 2)

Mittens has a great reply!  https://queerfemmetalk.files.w...trick_jaws_drops.png

...not.

"...Sorry for your loss."

Pyrus slides down to Corvus's shoulder to hug his neck and pat him comfortingly.
Terdisas
GM, 752 posts
Mon 11 Apr 2016
at 06:12
  • msg #709

Re: Thunderspire Laberynth (part 2)

  Yes, Terdisas's family still exists so as he figured, his life problems are somewhat pedestrian.  So far as having to skip town to avoid annoying the magical secret police is normal.

  Though it does also highlight part of why he's been so paranoid even to people he's known for several levels until recently.

  "Cultists are never something that ends well for those involved, no matter the names they go by."  Terdisas doubts it will be any comfort that the Gods those people claimed to follow won't allow them into the good afterlife funhouse, seeing how that is later, and dead family is more immediate a concern.
Callie
NPC, 296 posts
Cleric of Sehanine
Lover Halfling
Mon 11 Apr 2016
at 06:27
  • msg #710

Re: Thunderspire Laberynth (part 2)

Pyrus shares Callie's sentiment. Callie is carefully watching the man and says, "Sorry, Corvus." and walks over to him before opening her arms to him. "I do not mean to sound sappy, but if you travel with us, you will find love, acceptance, and a couple religious folk who will lay the smack-down on the types who hunt you down just for how you were born."

Dido nods and adds, "I think we already established he's coming with us. Corvus, if you need anything, let us know. But for now, know you are now in the company of heroes."

He's not about to add that another wonderful advantage to ascending to godhood is being able to find your dead loved ones.

And don't worry, Terdisas. Dido has a happier life than you ...wait.
Corvus
Player, 6 posts
icecreem
1 word
Mon 11 Apr 2016
at 06:35
  • msg #711

Re: Thunderspire Laberynth (part 2)

When Callie walks up to Corvus the big Shadow Wolf that had been sitting patiently to the side walks toward her and examines her. "Calm yourself Luna they are friends."

Corvus reaches to pat Callie on the head and smiles as best he knows how. "Well it seems for now at least my days will be filled with more noise, and my father would turn in his grave if I turned down an offer of friendship from kind fellows such as yourself." He looks to Callie.
"Especially an adorable one such as yourself."
This message was last edited by the player at 06:36, Mon 11 Apr 2016.
Mittens
GM, 1920 posts
Mon 11 Apr 2016
at 06:54
  • msg #712

Re: Thunderspire Laberynth (part 2)

Pyrus agrees that Callie is adorable.  So he flies over to her shoulder to lick her cheek knowing full well the cute reaction he'll likely get.

Mittens suddenly has a Mittens puppet on her left hand and a Corvus puppet on her right hand.

Mittens puppet says, "Oh!  A devilish person!  You look awesome and stuff!  Come join our adventure!"

Corvus puppet answers, "Very well."

Mittens puppet explains, "We're investigating the mysterious dreams I've been having about a Pyramid of Power.  Our investigation led us here to this suspicious clearing."

"Well no wonder you were wary when I showed up."

"Precisely!  Now.  It's time to get to the bottom of this weird feeling we got when we arrived at this place."

Mits begins to search the area.

As you look around, a figure appears near the center of the clearing—a ghost, perhaps, an insubstantial vision of a male tiefling
draped in robes. “Greetings, travelers,” the image says. “What do
you seek in the Pyramid of Shadows?”


Mittens puppet gawks.  "Hi!  I'm Mittens!  Who are you?"

“We are the protector of the forest ruins, a place sacred to Melora
in the distant past,” says the image. “What brings you to this
forlorn place?”
This message was last edited by the GM at 07:03, Mon 11 Apr 2016.
Terdisas
GM, 753 posts
Mon 11 Apr 2016
at 07:00
  • msg #713

Re: Thunderspire Laberynth (part 2)

  "I suppose a safe passage through said pyramid would be nice, if likely not within it's capabilities."  You don't get called the Pyramid of Shadows from a reputation of constant toe stubbing in poor lighting.
Callie
NPC, 297 posts
Cleric of Sehanine
Lover Halfling
Tue 12 Apr 2016
at 01:39
  • msg #714

Re: Thunderspire Laberynth (part 2)

The intended effect Pyrus was going for happens: Callie shrugs the shoulder Pyrus is on, squinting the eye on the side of the face that got licked while giggling and smiling. She reaches up to snatch the dragon and cradle it in her arms.

Callie looks up at Corvus as he pats her head and mentions her adorable nature. A blush crosses her cheeks and she says, "Uh... thanks, Corvus."

To be fair, when Callie and Dido find out Corvus thought them children, they won't exactly be able to say child adventurers are unheard of; they adventured with one before, after all. Callie and Dido will probably always think of Rolen and worry for him from time to time for years to come. He was a cute kid.

When yet another tiefling shows up, Callie begins to wonder if this is a tiefling convention. She gives a polite bow and says, "Hello, Protector. Blessings. I am Callie. This is Kitau, Dido, Terdisas, Superbird, Corvus, and you now know Mittens. We come here to investigate why Mittens has had visions of this place."

Dido gives a fist-to-chest salute and says, "Greetings." He isn't quite as loose with blessings as Callie is. Though he suspects there is little he can do to bless this poor apparition.
Narrator
player, 858 posts
For narrating
and convenience
Tue 12 Apr 2016
at 01:44
  • msg #715

Re: Thunderspire Laberynth (part 2)

Visual for the illusary Tiefling: http://cdn.obsidianportal.com/...131189/Karavakos.jpg
Corvus
Player, 7 posts
icecreem
1 word
Tue 12 Apr 2016
at 03:04
  • msg #716

Re: Thunderspire Laberynth (part 2)

Corvus steps to stand beside Callie's left while Luna takes her right eyes low and focused on her surroundings. "You are quick to trust young one, but it is not wise to trust immediately everyone or thing you meet. And yes that includes me."

He looks to the ghostly figure. "By what bonds are you held to this plane my brother? No soul should be left to wander. Though I can offer little help in passing you over I may be able to put your mind at ease so you may pass on your own."
Mittens
GM, 1923 posts
Tue 12 Apr 2016
at 03:15
  • msg #717

Re: Thunderspire Laberynth (part 2)

“Enter the pyramid and all will be revealed.”

The image points then fades away.

At the center of the clearing, amid a small tumble
of worn stones, they see a small, glowing pyramid. The
object, about a foot on each side, is covered with unknown
markings. (Arcana DC 28 to recognize that the markings
are Supernal.)

Mits sweatdrops and stares. "Well at least it was less annoying than the Vecna image thing."
Terdisas
GM, 754 posts
Tue 12 Apr 2016
at 03:29
  • msg #718

Re: Thunderspire Laberynth (part 2)

  "Going to take that as a 'no' for safe passage guarantee, then.  Unfortunately, a lack of anything better to do is the second highest leading cause of doing potentially dangerous things anyways."

  "So clerly as we know better, we won't be doing that-wow I can't keep a straight beak saging that, tweet."

  At least it's not the spooky runes or the lava runes.
Dido
NPC, 194 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 12 Apr 2016
at 03:42
  • msg #719

Re: Thunderspire Laberynth (part 2)

Dido says, "Yeah. This image at least was cordial. But I'm guessing it was merely an image and not a full-on ghost."

Callie says, "Do not mistake my desire to believe in people, or being comfortable with someone not attacking me for ease of trust, Corvus. As an adventurer, I have found I will take what I can get as a reprieve from constant strife."

Dido puts his hands on his knees to look the pyramid over. "...are we supposed to shrink? Or is this supposed to grow?"
Corvus
Player, 8 posts
icecreem
1 word
Tue 12 Apr 2016
at 03:48
  • msg #720

Re: Thunderspire Laberynth (part 2)

Corvus walks over and examines the markings, "Hm I have not come across such runes in my travels, If I had time to study them I might could come up with something but at a quick glance they seem foreign to me. If we are not strained for time i can refer to some parchments I have on me and try and decipher them."

(Corvus offering to take a 20 to try and read the symbols up to DM & party if he can if he can.)
Mittens
GM, 1925 posts
Tue 12 Apr 2016
at 04:00
  • msg #721

Re: Thunderspire Laberynth (part 2)

Mits hrms.  "Considering the thematic stuff we've encountered, I'm guessing that this mini pyramid is a gateway to the Pyramid which itself is located in the Shadowfell.  As for us entering in spite of it being dangerous, that is kindofa given.  'Cause if not us, then some nasty gnoll will claim the wealth of power within.  If you can't figure out the writings, we can always just poke it with a stick."

Very wizardly of you, Mittens.

Corvus is able to determine that the runes are Supernal, the language of angels and devils.  But the meaning is indecipherable.

(( Because the module doesn't even tell the DM what it says.  Maybe it says, "Speak, friend. And enter." or something. ))
Kyle
player, 1333 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 12 Apr 2016
at 04:04
  • msg #722

Re: Thunderspire Laberynth (part 2)

  "Well, knowing overly elaborate structure builders this may very well simply be the tip of a normal sized pyramid buried under the ground.  But teleportation or portals seem much more likely, because they just pop up constantly."
Callie
NPC, 298 posts
Cleric of Sehanine
Lover Halfling
Tue 12 Apr 2016
at 04:09
  • msg #723

Re: Thunderspire Laberynth (part 2)

Dido says, "He made it sound so easy. So I guess it's a simple matter of touching the thing and thinking about entering." He proceeds to do so.

Callie looks hesitant to let him, but at the same time, doesn't really see much other way to try and enter. Should Dido's attempt be successful, Callie will immediately follow.
Narrator
player, 860 posts
For narrating
and convenience
Tue 12 Apr 2016
at 04:10
  • msg #724

Re: Thunderspire Laberynth (part 2)

If the characters pick up or touch the pyramid, the
object consumes them.
Corvus
Player, 9 posts
icecreem
1 word
Tue 12 Apr 2016
at 04:15
  • msg #725

Re: Thunderspire Laberynth (part 2)

Corvus laughs, "Well this is interesting, never seen transportation magic like this, Luna return to me." Luna turns to mist and returns to Corvus laying herself on his skin like a tattoo.
Corvus walks over an follows the two ahead of him laughing as he enters.
This message was last edited by the player at 04:15, Tue 12 Apr 2016.
Terdisas
GM, 755 posts
Tue 12 Apr 2016
at 04:16
  • msg #726

Re: Thunderspire Laberynth (part 2)

  Terdisas sighs, but he's a CHA/DEX build, not an INT/WIS build, so follows after into the questionable artifact.
Narrator
player, 861 posts
For narrating
and convenience
Tue 12 Apr 2016
at 04:32
  • msg #727

Re: Thunderspire Laberynth (part 2)

The small pyramid suddenly expands. You can’t tell if you’re
shrinking or it’s growing, but it fills your view and
you’re immersed in darkness. The voice of the tiefling comes to you
one last time. “Welcome to the Pyramid of Shadows. The only way
to win your freedom is to kill us—three times.” His mocking laughter taunts you, fading away as light returns and a tremendous
stench assails you, suggesting that you’ve left the forest behind.


The characters are now in the Entrance Pit of the Pyramid
of Shadows. They have been transported into the extradimensional space that exists outside space or time.

A stench of death and blood assails you as you appear suddenly
atop a pile of bodies. Humans, dwarves, elves, halflings, and
others, all apparently recently killed but all wearing clothing
and armor of an earlier age. The pile of bodies seems to shift, as
though something might be moving beneath it. Above you, at the
top of the pit, you see a hideous, two-headed giant—he’s rubbing
two blades together with an eager gleam in the eyes of both its
horrifying heads.


Perception Check
DC 16: You see a flash of something large and green moving
through the refuse beneath your feet. It might be a giant snake or
worm.


Callie still has Pyrus in her arms, but Mittens is nowhere to be seen.

http://i.imgur.com/C0SQQD1.jpg
Callie
NPC, 299 posts
Cleric of Sehanine
Lover Halfling
Tue 12 Apr 2016
at 05:28
  • msg #728

Re: Thunderspire Laberynth (part 2)

Dido says, "So much for cordial. Remind me to give him three extra punches to the nose."

Callie looks at the bodies and gets upset. "Not very funny, so-called protector. Anyone seen Mittens?" She looks at Pyrus. "Where is she, Pyrus?"

Dido says, "Guys, heads up. Got monsters beneath and above us."
Kyle
player, 1345 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 14 Apr 2016
at 06:42
  • msg #729

Re: Thunderspire Laberynth (part 2)

  "I wish I had any idea where Mittens was.  Normally I would assume she had to be within 100 feet of us.  However as that would be convenient, clearly the usual rules do not apply."

  At the moment, the most the sorcerer can do is inconvenience the... He forgets.  Two headed double jerk.  An arc of lightning sends it falling over, if only lightly singed.

  That dealt with, he tosses a rope and graple out of the pit so people with poor upper body strength can get out... Oh that's just him then, well at least it's still easier for the rest now.

  OOC: Standard: Pinning bolt. hits Gurrack.  Knocked prone, and Slowed until the end of MY next turn. 19 DMG.

Gurrack HP: 222-19= 203

Kitau
Player, 64 posts
Thu 14 Apr 2016
at 07:03
  • msg #731

Re: Thunderspire Laberynth (part 2)

Kitau was already on edge from meeting Corvus and her friends so easily trusting the half-devil.  Then on top of that, shrugging off the untrustworthiness of the Tiefling image.  On top of that, being laughed at by the jerk.  And Mittens is missing.  AND landed in a pile of corpses.  AND Dido is attacked!  To say that Kitau is berserker raging furious screaming bloody murder is an understatement.

In a flurry of blades and gore, she carves up the carrion cralwer that attacked Dido, bringing it to within an inch of dead faster than it can shriek in pain!
This message was last edited by the player at 07:08, Thu 14 Apr 2016.
Corvus
Player, 11 posts
icecreem
1 word
Thu 14 Apr 2016
at 07:04
  • msg #732

Re: Thunderspire Laberynth (part 2)

"The Voices whisper of the cold between stars, between lives.  You smile, and the spell that surges
out against your enemy bites with teeth of glaciers down into boiling blood"

Corvus chants an ire sounding spell in Abyssal, and a large wave of magic slams against the beast. "You will fall before us foul creature."

And with that, the monster is dead!
Gurrak
Thu 14 Apr 2016
at 07:19
  • msg #733

Re: Thunderspire Laberynth (part 2)

The ettin roars!  It stands up and turns to face Terdisas.

"Gurrak no care about that one's head!  Make thing go away!"

With a swipe of it's massive cleaver, Terdisas is sent tumbling back against the wall of the pit.  Gurrak then turns his attention to Callie.

"This one's head is just what Gurrak missing!  Just what Gurrak need to complete collection!"

It takes a swing at Callie, but her armor protects her from any serious harm.
Dido
NPC, 195 posts
With a hammer I serve
The Heavy Metal Dragon
Thu 14 Apr 2016
at 07:38
  • msg #734

Re: Thunderspire Laberynth (part 2)

Dido swings his hammer down and causes a "squish" sound on the crawler below the team. But the hammer glows with radiance and both the crawler and Gurrak are pierced by rays of light. "Ug. Stupid... crawler... poison... unf!"


Dido resists 5 poison and thus, does not take 5 poison dmg
Standard: Valorous Smite v Crawler 1. Hit(23)!
 dmg: 11
Save throw: 14 success

Crawler 1 and Gurrak are divinely sanctioned.


Crawler 1 HP: 81 - 11 = 70

This message was last edited by the player at 07:40, Thu 14 Apr 2016.
Callie
NPC, 300 posts
Cleric of Sehanine
Lover Halfling
Thu 14 Apr 2016
at 07:54
  • msg #735

Re: Thunderspire Laberynth (part 2)

Callie steps back and sings,

"In the warm embrace of these words,
Let my love for you endure.
For since the grace eternal heard,
The truth of love is sure."


The group feels a little tougher and Gurrak feels disgusted by the love song.


Hymn of Resurgence v Crawler 1 and Gurrak. Miss(13) Hit(26)!
 -2 to all Gurrak's defenses
 Effect: Allies all gain 5 temporary hit points.

Terdisas
GM, 756 posts
Thu 14 Apr 2016
at 08:13
  • msg #736

Re: Thunderspire Laberynth (part 2)

  Terdisas is highly tempted to attack the Ettin again, but there are much more practical targets to deal with at the moment.  He slams his staff downwards with a crack of thunder upon the remaining crawler, an arc of lightning firing through it into the creature as a stray spark floats upwards and leaves the Ettin with a total of three eyebrows.

  "Tweet, traditionally thunder comes after lightning, boss.  The Sorcerer pretends not to hear that, and says "It would be wonderful if we could get a repeat performance, you two." to Kitau and Corvus.

OOC: Thunder slam to crawler, hits. 21 Thunder.
Action point; lightning arc to crawler, hits 20 Lightning (arcs 4 to gurrak)

Crawler: 70-21-20=29 (Bloodied)
Gurrack: 192-4= 188

Kitau
Player, 65 posts
Tue 26 Apr 2016
at 05:52
  • msg #737

Re: Thunderspire Laberynth (part 2)

The carrion crawler decides to attack the mage that hurt it so bad rather than answer the paladin's challenge.  Zap!  It gets punished with divine radiance for the choice.  And fails to poison Terdisas.

Kitau side-swipes at the crawler and it rears back to dodge!  The murder gnome then crouches down and leaps up, upper-cut hacking the crawler, gutting it from belly to neck!  Several pieces of the corpses the crawler ate earlier spill out before the monster collapses dead!

Kitau then rides her mount out of the pit using the rope Terdisas provided.
This message was last edited by the player at 06:03, Tue 26 Apr 2016.
Corvus
Player, 12 posts
icecreem
1 word
Tue 26 Apr 2016
at 06:04
  • msg #738

Re: Thunderspire Laberynth (part 2)

As Corvus slams his staff into the ground chanting a curse that causes the giant to roar in pain as his skin starts to boil black swirls appear around Gurrak and small shadowy figures dart out and start to burrow into the giants body burning flesh from bone as they do.

Corvus turns to Callie "Beautiful song my lady." and slightly bows to her.
Narrator
player, 882 posts
For narrating
and convenience
Tue 26 Apr 2016
at 06:15
  • msg #739

Re: Thunderspire Laberynth (part 2)

Gurrak does not like Corvus.  It slashes him with his cleaver, shoving the mage back!  "It have bonus head for collection."

The second swing is thrown off by Dido's painful radiant sanction!

"Rargh!  Hey!  No getting out!"

They run around to block the rope Terdisas set up.
This message was last edited by the player at 06:16, Tue 26 Apr 2016.
Dido
NPC, 196 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 26 Apr 2016
at 06:29
  • msg #740

Re: Thunderspire Laberynth (part 2)

When the giant swung at Corvus, Dido points at Corvus with his hammer and a shield made out of light appeared, taking a chunk of the blow, making it so Corvus didn't get hurt much!

Dido pinches his nose to cause a nasally voice, "Hey!  No getting out!" he repeats of Gurrak. He climbs the rope anyway in order to swing his hammer at the giant's toes, but the giant's toenail proves sufficient armor to keep from being hurt.


Immediate Reaction: Shield of Devotion
 Effect: Heal Corvus for Cha mod(4) and gain +2 v enemy who hit Corvus.
Move: Up the rope
Standard: Bahamut's Shield v Gurrak. Miss(23)
Minor: Divine Challenge

Callie
NPC, 301 posts
Cleric of Sehanine
Lover Halfling
Tue 26 Apr 2016
at 06:37
  • msg #741

Re: Thunderspire Laberynth (part 2)

Callie cringes a little from the flying bodyparts. Sure, the crawler parts was expected, but half-digested people parts was pushing the nausea button even for this battle-hardened adventurer.

And then Corvus takes the time, in the middle of a fight, to compliment Callie's singing and be a gentleman with a light bow.

Callie says in a voice sweet as sugar, "Thanks, Corvus!"

She holds her bastard sword above her head horizontally and radiance shines from her, coating all her allies with keener senses, making them see openings where they normally would not have!


Divine Glow v Gurrak. Miss(9)
 Effect: Allies in blast (that's everyone) gain +2 to attack rolls.

Terdisas
GM, 757 posts
Tue 26 Apr 2016
at 06:45
  • msg #742

Re: Thunderspire Laberynth (part 2)

  Terdisas is so glad there are less things trying to eat him underfoot.  He fires a burst of thunder between the ettin's heads, which immobilizes it because... uh... Because shut up.

  "Oh no, whatever shall we do." Terdisas deadpans  "Use more rope, Chirp, I'm helping!" Selectively ignoring sarcasm is fun!

  The sorcerer walks over to the opposite end of the pit, and tosses up another rope and grapple.
  OOC: Crit on thunder bomb. 10+29 = 39 DMG.  Imoblized until End Of My Next Turn.
162-39= 123

This message was last edited by the GM at 07:22, Tue 26 Apr 2016.
Kitau
Player, 66 posts
Tue 26 Apr 2016
at 06:46
  • msg #743

Re: Thunderspire Laberynth (part 2)

Kitau steps forward and finds that this monster's hide is very VERY tough.
Corvus
Player, 13 posts
icecreem
1 word
Tue 26 Apr 2016
at 07:01
  • msg #745

Re: Thunderspire Laberynth (part 2)

Corvus takes a half step back and holds his staff in front of him releasing it it begins to levitate and spin rapidly like a clock hand. He holds both hands out to each side and dark shadows gather around him while the long dark symbols along his now revealed upper arms glow a sinister dark purple. He begins to chant in Abyssal " Hands vermilion, Lights divide, darkness thrive, Warlocks promise, shadows strive for the light, let now the void open and true Daemons Arise."  as he chants Corvus cuts the palm of his hand and crimson blood streams out to cover his hands.


Looking up he shouts "Move now!!" and lures the shadows into his hands with the blood forcing them into the staff which shoots them directly at Gurrak slamming into his body pulling and snatching at his very soul, and after passing through slams into his shadow forming a large shadow beast that seems to take all the heat out of the air around it. He can only hope his friends moved in time and pieces of their shadow did not get caught in the attack.

============================================================================================
Staff: +10 Vs. Reflex; 3d8+8 Cold AND Necro DMG.
Miss: Half DMG.
Effect: I Conjure a shadow in an unoccupied tile next to target.
Shadow lasts until end of my next turn. Enemies next to Shadow grant CA.
While Shadow persists, I can use Secondary attack through shadow.
Sustain Minor: Shadow persists until End Of My Next Turn.
  [M] Secondary: Immediate Interrupt. Arcane, Cold, Implement, Necro, Shadow.
Trigger: Enemy willingly leaves tile next to shadow on it's turn.
Attack: +10 Vs. Reflex; 10 Cold AND Necro DMG, Immobilized until end of it's next turn.
  Default Flavor: You rip off a chunk of enemy shadow and make a spooky shadow monster.

This message was last edited by the GM at 07:18, Tue 26 Apr 2016.
Narrator
player, 883 posts
For narrating
and convenience
Tue 26 Apr 2016
at 07:04
  • msg #746

Re: Thunderspire Laberynth (part 2)

"Gargh!"

Gurrak swings violently at Corvus, sending him flying back!  It struggles to move, but can't!

"No getting out!  Want head!  For collection!  Gah!"

It swings at Dido, but the lucky halfling dodges the attack!
Dido
NPC, 197 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 26 Apr 2016
at 07:07
  • msg #747

Re: Thunderspire Laberynth (part 2)

Dido discovers again that whacking at the ettin's toes is proving pointless. "..." At least his allies are hitting!

He sees shadows shift before him, glances to see the spinning staff, and wonders if this guy is already blowing his big guns, or if he can do this every fight. With the guy being new, it's hard to tell. Dido refuses to let it show he is lightly disturbed by the power since, up until now, only enemies used powers like that.


Standard: Resurgent Smite v Gurrak. Miss(23)
Minor: Divine Challenge

This message was last edited by the player at 07:21, Tue 26 Apr 2016.
Callie
NPC, 302 posts
Cleric of Sehanine
Lover Halfling
Tue 26 Apr 2016
at 07:17
  • msg #749

Re: Thunderspire Laberynth (part 2)

Callie looks a bit taken back by Corvus' power. Till now, the powers in this team have been elemental or divine in nature. No dark powers yet. She makes a mental note to ask about it AFTER combat, though.

Callie climbs out of the pit. "Thanks, Ter." she gives him a smile as she passes him and once out of the pit, she hurls a ball of white fire at Gurrak, burning a wound into him. The wound then shoots a beam of light at Corvus, empowering him. "You better worry about your own head, jerk!"


Move: Out of pit
Standard: Sacred Flame v Gurrak. Hit(21)!
 dmg: 10


Gurrak HP: 74 - 10 = 64
This message was last edited by the player at 07:20, Tue 26 Apr 2016.
Terdisas
GM, 759 posts
Tue 26 Apr 2016
at 07:27
  • msg #750

Re: Thunderspire Laberynth (part 2)

  The sorcerer's next attack is much less interesting once he climbs out of the pit.  Fortunately, Lightning Arc Spam will be particularly short lived if his friends and recent acquaintance have any say in the matter.
This message was last edited by the GM at 07:30, Tue 26 Apr 2016.
Kitau
Player, 67 posts
Tue 26 Apr 2016
at 07:28
  • msg #751

Re: Thunderspire Laberynth (part 2)

Kitau keeps hacking away at the monster's shins.  Finally she cuts deep enough to draw blood and Gurak roars!
Corvus
Player, 15 posts
icecreem
1 word
Tue 26 Apr 2016
at 07:35
  • msg #752

Re: Thunderspire Laberynth (part 2)

Corvus glares at Gurrak with purple flames in his eyes showing the immense amount of shadow power he is trying to keep in check and as he stares into his eyes images of the abyssal realm and all its horror fill Gurrak. In a fit of madness and fear he tumbles back and falls his heart giving out from the fear. The shadow beast formed from his shadow fades with his death.

Corvus looks to everyone ".... I'm not that hard on the eyes am I?"



(OOC Literally stared him to death. lol)
This message was last edited by the player at 07:37, Tue 26 Apr 2016.
Dido
NPC, 198 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 26 Apr 2016
at 07:44
  • msg #753

Re: Thunderspire Laberynth (part 2)

Callie says, "I doubt any of us are easy on the eyes right now. We just crawled out of a pit of corpses, crawlers and half-digested body parts."

Dido looks over towards Kitau. "Good job hacking through his annoying hide, Kitau."

Priorities, Callie STILL wants to ask about the shadows, but, "Where is Mittens?" her look of worry turns stern and she yells out in a loud voice, "Whoever you are, if you did anything to harm Mittens, I will visit it upon you ten-fold! Do you hear me?! She better be fine or you'll beg me to make your death swift!"

Dido says, "Keep your head, Callie. Not knowing is annoying, yes, but it also means she might be fine. All we can do is forge on ahead."
Terdisas
GM, 760 posts
Tue 26 Apr 2016
at 07:48
  • msg #754

Re: Thunderspire Laberynth (part 2)

  "Well, only he died so probably not, Corvus" Being so ugly it hurts likely wouldn't be so selective.

  He nods to the short and violent ones.  "If we are lucky, they will be tormenting her with boredom... So we should probably rescue her quickly then."
Kitau
Player, 68 posts
Mon 2 May 2016
at 05:34
  • msg #755

Re: Thunderspire Laberynth (part 2)

Kitau begins her "rest" by chopping at the necks of the giant, clearly still quite furious.
Corvus
Player, 16 posts
icecreem
1 word
Mon 2 May 2016
at 05:44
  • msg #756

Re: Thunderspire Laberynth (part 2)

Corvus Spends a few moments bandaging his hands and them looks to the rest of the team. "I suggest we move on for threat of another enemy finding us and catching us off guard."
Callie
NPC, 303 posts
Cleric of Sehanine
Lover Halfling
Mon 2 May 2016
at 05:55
  • msg #757

Re: Thunderspire Laberynth (part 2)

Callie exhales when Dido tells her to calm down. She nods to Ter and Corvus and says, "But first, we take five. Besides, Kitau needs to unwind."

After a few minutes of collecting herself, Callie asks, "I vote going down the stairs. I would rather be done with using stairs sooner than later. Thoughts?"

Dido shrugs. "Any direction is as good as any other. We don't know this place. But that said, let's all stick together. No scouting without the team. I'm expecting this place to be able to change the shape of rooms and halls just as easily as it shrunk us into pieces on a game board."
Terdisas
GM, 760 posts
Mon 2 May 2016
at 06:12
  • msg #758

Re: Thunderspire Laberynth (part 2)

  Considering their track record with stairs, defeating the stairs-eer, anything past the stairs is a sound priority.

  "At the very least, anything interrupting us here will not involve as many unwanted surprises as otherwise."
This message was last updated by the GM at 06:12, Mon 02 May 2016.
Kitau
Player, 69 posts
Mon 2 May 2016
at 06:10
  • msg #759

Re: Thunderspire Laberynth (part 2)

Once Kitau has beheaded the giant and mounted the heads among its collection, she stealthily sneaks to the stairs and scouts the next room out.  She returns and describes it.

A balcony overlooks a room filled with dark water. A rope bridge
slants sharply downward toward a wooden platform just above
the level of the water. Two other bridges connect that platform to
other balconies. Each balcony is 10 feet above the water.


"I didn't see any enemies."
Corvus
Player, 17 posts
icecreem
1 word
Mon 2 May 2016
at 06:22
  • msg #760

Re: Thunderspire Laberynth (part 2)

I say we move slowly across the bridge if we cross they may not look it but if the rope is dry rot then we may go for a swim and i would rather not.
Dido
NPC, 199 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 2 May 2016
at 06:30
  • msg #761

Re: Thunderspire Laberynth (part 2)

Dido says, "Thanks for scouting, Kitau."

Callie says, "Aquatic enemies perhaps? Hiding in the water? Or gelatinous cubes, hiding in plain sight. Either way, we should proceed with caution."

Dido nods and says, "Kitau and I will take point then."

Callie nods. "I'll take rear as usual and watch our backs."
This message was last edited by the player at 06:30, Mon 02 May 2016.
Terdisas
GM, 760 posts
Mon 2 May 2016
at 08:05
  • msg #762

Re: Thunderspire Laberynth (part 2)

  "Well, we can always see just how excitable anything laying in wait is."

  "Chirp, shaman spirit that will totally hurt an adventurer if I die coming through."

  Superbird casually flaps into the room, sporting the silvery falcon look.
This message was last updated by the GM at 08:05, Mon 02 May 2016.
Kitau
Player, 70 posts
Mon 2 May 2016
at 06:45
  • msg #763

Re: Thunderspire Laberynth (part 2)

The feignt works!  Several sahuagin and two harpies come into view!

"Kill the intruders!  Destroy the bird!"

Kitau readies her javelin.
Narrator
player, 898 posts
For narrating
and convenience
Mon 2 May 2016
at 06:57
  • msg #764

Re: Thunderspire Laberynth (part 2)

A sahuagin priestess swims around from behind one of the platforms and shoots a bolt of water at superbird, destroying the familiar!  Or at least, so she thinks.

"They musst be weakened from fighting the ettin!  Presss the attack!"
Callie
NPC, 304 posts
Cleric of Sehanine
Lover Halfling
Mon 2 May 2016
at 07:16
  • msg #765

Re: Thunderspire Laberynth (part 2)

Callie trots down the stairs, spots the nearest raider and holds up her holy symbol. Apparently, she aims it just right, and sizzles the raider in a soft spot, burning a laser right through him, punching out the raider's back. Well there goes a spleen. KABLAM! "...I'd offer to talk this over, but I doubt you'd listen even if I offered a heal." quick recovery, considering she doubts she can restore a spleen.

Dido is empowered by Callie's attack, as a light glow surrounds him.


Move: To base of stairs
Standard: Sacred Flame v Raider 3. CRIT(28)!
 dmg: 30
 +5 thp to Dido


Raider 3 HP: 70 - 30 = 40

Narrator
player, 899 posts
For narrating
and convenience
Mon 2 May 2016
at 07:24
  • msg #766

Re: Thunderspire Laberynth (part 2)

A raider dives underwater then dramatically leaps into the air like a dolphin, landing on the low part of the bridge.

<Abyssal>"What are they ssaying, priesstess?"

The priestess ohs.  <Abyssal>"Keep forgetting you all don't speak common.  They're trash talking."

The raider charges and spears Callie with his trident!  <Abyssal>"Trash talk this!"
Dido
NPC, 200 posts
With a hammer I serve
The Heavy Metal Dragon
Mon 2 May 2016
at 07:33
  • msg #767

Re: Thunderspire Laberynth (part 2)

Dido raises a hand and a shield briefly pops in front of Callie, healing her wound a little. Dido then points at the Raider and says, "You're mine." and hops down the stairs before whacking the raider in the kidney with his hammer! The Raider feels a little disoriented.


Reaction: Shield of Devotion
 Effect: Callie regains 4 hp and Dido gains +2 to attacks v Raider 1.
Minor: Divine Challenge on Raider 1.
 Effect: Raider 1 will take 7 radiant dmg if it attacks without including Dido.
Move: To Raider 1.
Standard: Bahamut's Shield v Raider 1. Hit(30)!
 dmg: 9
 Raider 1 takes -2 to attacks until end of Dido's next turn.


Callie HP: 41 + 4 = 45
Raider 1 HP: 70 - 9 = 61

Narrator
player, 900 posts
For narrating
and convenience
Mon 2 May 2016
at 07:49
  • msg #768

Re: Thunderspire Laberynth (part 2)

A harpy lands on the bridge and sings alluringly about harpy hugs!  The heroes are put under her spell and begin to move closer to her!  Callie and Dido manage to at least drop prone before being pulled into the water.  A raider hops onto the bridge and charges Kitau, but the lil gnome manages to dodge!
This message was last edited by the player at 07:57, Mon 02 May 2016.
Terdisas
GM, 761 posts
Mon 2 May 2016
at 08:20
  • msg #769

Re: Thunderspire Laberynth (part 2)

  Terdisas sighs, and blasts the within range harpy off the bridge and into the water with a crack of thunder.

  "So it's going to be one of those dungeons, I see."  He shoves cotton in his ears (see previous examples of 'Adventurers' with the extra climbing gear), and hopes he doesn't miss any good one liners from his friends and Corvus.

  Of all the fights for his Familiar to be temporarily exploded.


Standard: Thunder slam vs Harpy. Hits. Harpy fails save vs dunk. 20 Thunder DMG.
Minor: Shove cotton in ears (Deafened mechanically is a -10 to perc checks it seems).
Save vs immobilized, success.

Harpy 2 HP: 71-20= 51

I got a bit confused for a bit thinking "Oh that must have missed me because I'm a CHA primary", but oh right, heroic tier. And enemies lower level than me with higher hit mods than me.

Narrator
player, 901 posts
For narrating
and convenience
Tue 3 May 2016
at 04:20
  • msg #770

Re: Thunderspire Laberynth (part 2)

Another harpy appears and uses another alluring song!  Kitau is pulled into the water!
This message was last edited by the player at 04:29, Tue 03 May 2016.
Kitau
Player, 71 posts
Tue 3 May 2016
at 04:20
  • msg #771

Re: Thunderspire Laberynth (part 2)

Lots of thrashing happens in the water near where Kitau fell in.  The water turns red and sahuagin limbs float to the surface.  Kitau reaches the surface and breaks free from the harpy's spell.
This message was last edited by the player at 04:40, Tue 03 May 2016.
Corvus
Player, 18 posts
icecreem
1 word
Tue 3 May 2016
at 04:28
  • msg #772

Re: Thunderspire Laberynth (part 2)

Corvus chants in Abyssal and lets out a loud yell like a sharp knife slicing through the air it hits the Raider in the back slicing him open and festering with a dark mist causing the skin touched by it to boil.
This message was last edited by the player at 04:30, Tue 03 May 2016.
Narrator
player, 902 posts
For narrating
and convenience
Tue 3 May 2016
at 04:33
  • msg #773

Re: Thunderspire Laberynth (part 2)

The priestess is appalled!  <abyssal>"Kill the gnome!"

<Common>"Kill the gnome!"

She shoots Kitau with her water cannon, blapping Kitau badly.  Kitau vanishes!
Callie
NPC, 305 posts
Cleric of Sehanine
Lover Halfling
Tue 3 May 2016
at 04:54
  • msg #774

Re: Thunderspire Laberynth (part 2)

Callie says, "I always like how the enemies panic and say "kill the wizard!" or "Kill the healer!" when they see one of us do our thing. Way to scare 'em, Kitau!"

She whirls the bastard sword while standing up acrobatically and takes a gash out of the raider near her! Kitau will notice a touch of extra martial precision in Callie's strike as Callie twisted the blade in a certain way that deals just that little bit of extra damage.

Callie then turns and blows a kiss that turns into a pink heart, flies to Kitau, and pops against her cheek, beginning to close her wounds.


Standard: Righteous Brand v Raider 1. Hit(22)!
 dmg: 11
Minor: Sohei Flurry.
 dmg: 3
Minor: Moon Touched on Kitau. Kit heals for 3 (wis mod)
 Effect: At the start of each of Callie's turns, she will roll a d8.
  Odds: Kit will gain that number in thp
  Evens: Kit will regain that number in hp
Save v Immob: 16


Kitau HP: 44 + 3 = 47
Raider 1 HP: 46 - 14 = 32

Dido
NPC, 201 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 3 May 2016
at 05:08
  • msg #775

Re: Thunderspire Laberynth (part 2)

The raider shifts up and attacks Callie, missing horribly!

Dido yells, "You are MINE!" with the word "mine", the raider who swung at Callie gets slammed with a beam of light from the ceiling. "Remember?! When I tell you you are mine, you will duel me, or get hurt worse and miss the other person anyway!"

Being stuck, though, Dido has no choice but to attack the guy nearest him, so he uppercuts the guy with his hammer, cracking the guy's jaw and loosing some teeth! Now both raiders feel the weight of divine judgement...


Move: Stand from prone
Divine challenge hurts raider 1 for attacking Callie
Valorous Smite v Raider 2. Hit(22)!
 dmg: 16 and both Raider 1 and 2 are subject to Dido's Divine Sanction!
Save v immob: 9 fail


Raider 2 HP: 70 - 16 = 44

This message was last edited by the player at 05:09, Tue 03 May 2016.
Narrator
player, 903 posts
For narrating
and convenience
Tue 3 May 2016
at 05:21
  • msg #776

Re: Thunderspire Laberynth (part 2)

The harpy in the water flies up to the bridge and charges Callie, but does not damage.  The raider in front of Dido attacks.  And whiffs.
Terdisas
GM, 762 posts
Tue 3 May 2016
at 05:45
  • msg #777

Re: Thunderspire Laberynth (part 2)

  "I have the feeling I am missing a lot of good comments, oh well."  That said, he shoots the harpy in the face with a block of ice.  Sadly, this merely faceplants the bird lady, rather than sending them back into the water.
Corvus
Player, 19 posts
icecreem
1 word
Tue 3 May 2016
at 05:57
  • msg #778

Re: Thunderspire Laberynth (part 2)

Corvus goes to use a spell but the energy sputters out and he curses. Must have used to much power in our first battle.
Kitau
Player, 72 posts
Tue 3 May 2016
at 06:11
  • msg #779

Re: Thunderspire Laberynth (part 2)

The first harpy sings again, luring Dido into the water...  But the paladin bounces off the surface of the water like it's a water bed.  It blinks in surprise.  "What?!"

It then tries to fly around Callie, only to get cut bad by the cleric.  Tries to claw Callie and fails.

Invisible, the sounds of splashing, the bridge dips a little to one side, and the little thumps of armored gnome approaching is the only warning before...  Slice!  Slice!  The harpy in front of Callie drops dead, Kitau reappearing behind it.
Callie
NPC, 306 posts
Cleric of Sehanine
Lover Halfling
Tue 3 May 2016
at 06:21
  • msg #780

Re: Thunderspire Laberynth (part 2)

Callie hops to the north to flank with Ter and slashes the harpy. "I really wish I didn't have to hurt you, but you attacked us. Please stop so we can spare you?" she hopes if the harpy was able to sing in common that it speaks common.

Callie's attack gives Ter a boost. Kitau continues to feel Callie's kiss from earlier heal her some more. ^.^


Moon Touched roll: 6 (evens), Kit gains 6 hp and the effect ends.
Move: Shift up 1
Standard: Righteous Brand v Harpy 1. Hit(21)!
 dmg: 10


Kitau HP: 36 + 6 = 42
Harpy 1 HP: 54 - 10 = 44

This message was last edited by the player at 06:22, Tue 03 May 2016.
Narrator
player, 904 posts
For narrating
and convenience
Tue 3 May 2016
at 06:30
  • msg #781

Re: Thunderspire Laberynth (part 2)

The sahuagan next to Callie attacks and misses again.

<abyssal>"..."
Dido
NPC, 202 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 3 May 2016
at 06:44
  • msg #782

Re: Thunderspire Laberynth (part 2)

Kablam! Another beam of light slams the raider for attacking not-Dido. "You know? Times like this, I'm glad the enemy doesn't understand me."

He throws his hammer from where he is and the hammer clocks the raider in the cheek, shattering a cheek bone! Then flies back to Dido's hand.


Minor: Divine Challenge v Raider 1.
Standard: Basic Ranged v Raider 1. Hit(29)!
 dmg: 6
Save v immob: 18 success


Raider 1 HP: 18 - 6 = 12

Narrator
player, 905 posts
For narrating
and convenience
Tue 3 May 2016
at 06:52
  • msg #783

Re: Thunderspire Laberynth (part 2)

The healthier raider side-steps away from Kitau then leaps off the ledge to attack Dido.  And hits!

<abyssal>"Their healer is making that gnome invincible!  And the rest of them are tearing us up!  We should run or beg for mercy!"

The priestess is annoyed.  <abyssal>"Show some backbone!  Fight to the death!"
Terdisas
GM, 763 posts
Tue 3 May 2016
at 07:06
  • msg #784

Re: Thunderspire Laberynth (part 2)

  Terdisas taps his staff against the floor, and a bolt of lightning slams down from the ceiling to, once again, faceplant a harpy.

  It's still alive, and conscious, but it's probably going to be unfavorably compared to a Bald Eagle for a while if it survives today.

CRIT: Pinning bolt.  Knocks prone. Slowed until end of my next turn.
Harpy HP: 6 left.

Narrator
player, 906 posts
For narrating
and convenience
Tue 3 May 2016
at 07:22
  • msg #785

Re: Thunderspire Laberynth (part 2)

The harpy takes a deep breath then lets out a deadly screech strong enough to kill!
Corvus
Player, 20 posts
icecreem
1 word
Tue 3 May 2016
at 07:30
  • msg #786

Re: Thunderspire Laberynth (part 2)

Angered at the harpy Corvus crushes the beast with a strong psychic force.
Kitau
Player, 73 posts
Tue 10 May 2016
at 03:27
  • msg #787

Re: Thunderspire Laberynth (part 2)

Kitau bounces the butt of her javelin off the face of the nearby raider, knocking him out, catches the returning javelin, then throws it into the priestess!  The priestess hisses and retaliates with another water cannon attack, bloodying Kitau!
Callie
NPC, 307 posts
Cleric of Sehanine
Lover Halfling
Tue 10 May 2016
at 03:48
  • msg #788

Re: Thunderspire Laberynth (part 2)

Callie kisses her fingertips while rushing forward and as she passes Kitau, she taps Kitau on her knobby gnomish nose, healing the living blender for most of her injuries.

When Callie comes to a stop, she places her bastard sword across her shoulders and holds a holy symbol shaped like a crescent moon towards the priest. A beam of grey-blue light hits the priest, hurting it, while Callie's sword shoots a beam of light at Kitau, giving her a temporary forcefield. "Dunno if you understand me, but you are losing fast! This is your one and only chance to surrender! If you can't speak our language, well, too bad, you attacked us, so you WILL die if you do not surrender!"


Healing Word on Kitau: 19
Sacred Flame v Priest. Hit(26)!
 dmg: 10


Kitau HP: 26 + 19 = 45
Priest HP: 58 - 10 = 48

Dido
NPC, 203 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 10 May 2016
at 04:02
  • msg #789

Re: Thunderspire Laberynth (part 2)

Dido doesn't want the priest getting away, so he breaks away from the raider, letting his armor take a glancing blow as he charges the priest! Which he hits! "I'll make sure this one doesn't escape!"


Move: Towards Priest
 AoO from Raider. Miss(18)
Standard: Charge! Ardent Strike v Priest. Hit(23)!
 dmg: 9


Priest HP: 48 - 9 = 39

This message was last edited by the player at 04:04, Tue 10 May 2016.
Narrator
player, 910 posts
For narrating
and convenience
Tue 10 May 2016
at 04:03
  • msg #790

Re: Thunderspire Laberynth (part 2)

The raider roars angrily that Dido escaped his attack!  So it swim-charges the Paladin and stabs him in the back with his trident!

<abyssal>"Your anti-water magics won't save you from my wrath!"
Terdisas
GM, 764 posts
Tue 10 May 2016
at 04:24
  • msg #791

Re: Thunderspire Laberynth (part 2)

  Terdisas is once again reminded why every time he slots an AoE power, he never ever ever ever uses it.  Friendly fire is a serious hazard.

  So defaulting to lightning arc it is!  Worse default solutions to have though, especially when they hit. zappy zappy.

OOC: Lightning arc. Hits. 18 DMG, and 4 arc to Raider 2.
Priest HP: 39-18=21 (bloodied)
Raider 2 HP: 54-4= 50

This message was last edited by the GM at 04:35, Tue 10 May 2016.
Corvus
Player, 21 posts
icecreem
1 word
Tue 10 May 2016
at 04:24
  • msg #792

Re: Thunderspire Laberynth (part 2)

Corvus summons another shadow to aid in the fight.
This message was last edited by the GM at 04:29, Tue 10 May 2016.
Kitau
Player, 74 posts
Tue 10 May 2016
at 04:27
  • msg #793

Re: Thunderspire Laberynth (part 2)

Kitau tries to get to the priestess, but can't quite get there fast enough, so she tosses her javelin at the raider along the way, skewering him!  He shrieks in pain and the water turns red with his blood.  The javelin rips out of him and returns to Kitau's hand.

The priestess glares defiantly at Dido.  "You want some of this?!"

She shifts back and blasts him hard with her water cannon!

"Take that!"
Callie
NPC, 308 posts
Cleric of Sehanine
Lover Halfling
Tue 10 May 2016
at 04:38
  • msg #794

Re: Thunderspire Laberynth (part 2)

Callie blows a kiss to Dido and it lands on his cheek, causing his wounds to vanish.


Healing Word on Dido: 21
Sacred Flame v Priest. Miss(13)


Dido HP: 37 + 21 = 58

Dido
NPC, 204 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 10 May 2016
at 04:45
  • msg #795

Re: Thunderspire Laberynth (part 2)

Dido gets closer to the priest and says, "Your attacks are for nothing; My allies can keep me healthy even as they tear your and yours apart."

He almost offered surrender again... but Callie said "last chance", so... Dido decided not to contradict her.


Minor: Divine Challenge
Move: Shift 1 to Priest
Standard: Whatever attack v Priest. Miss(18)

Narrator
player, 911 posts
For narrating
and convenience
Tue 10 May 2016
at 04:48
  • msg #796

Re: Thunderspire Laberynth (part 2)

The raider shifts closer to flank Dido and stabs him in the back again.

<abyssal>"Come ON!  Why isn't he dead yet?!"
Terdisas
GM, 765 posts
Tue 10 May 2016
at 04:58
  • msg #797

Re: Thunderspire Laberynth (part 2)

  Corvus may have missed last time, but Terdisas can't even attack at all this time.  Oh dear.
Corvus
Player, 23 posts
icecreem
1 word
Tue 10 May 2016
at 05:11
  • msg #798

Re: Thunderspire Laberynth (part 2)

Corvus commands the shadow to attack the Raider blasting it with a ball of shadows.
Kitau
Player, 74 posts
Tue 10 May 2016
at 05:35
  • msg #799

Re: Thunderspire Laberynth (part 2)

Kitau switches to her axes and leaps off the ledge with a warcry to land on Dido's shoulders!  ...slips off, slams against his armor on her way down, misses her flailing swing against the priestess, and plunges head-first ignominiously into the water!

Then the pirana bubbling effect from earlier appears below the priestess, water and blood spurting up around her as she screams in agony, being pulled down by the viscous fighter, hack by dismembering hack.  Soon all that's left of her is giblets.

Kitau peeks up from under the surface, coughing and gasping violently from all the water she inhaled.
This message was last updated by the player at 05:35, Tue 10 May 2016.
Callie
NPC, 309 posts
Cleric of Sehanine
Lover Halfling
Tue 10 May 2016
at 05:46
  • msg #800

Re: Thunderspire Laberynth (part 2)

Callie shines her holy symbol at the remaining enemy, burning him with sacred fire that water can not quench!

Dido hugs Kitau to help her keep afloat. He smiles at here. "Looks like you shut up that annoying brat."

Callie rushes over. "Kitau? Are you OK?"
Terdisas
GM, 766 posts
Tue 10 May 2016
at 05:50
  • msg #801

Re: Thunderspire Laberynth (part 2)

Terdisas heads over to help with the short person retrieval.  "As usual, most of the blood is not hers."

Meanwhile, Superbird renters existence with a stock Hanna Barbera cartoon noise.  "Chirp, don't say I never did anything for a fight."
Corvus
Player, 24 posts
icecreem
1 word
Tue 10 May 2016
at 05:57
  • msg #802

Re: Thunderspire Laberynth (part 2)

 The shadow that was hovering above the water casts a glare at Corvus that would send shivers down anothers spine, but he holds eye contact and simply nods as the spirit vanishes shouting one last phrase in abyssal.

Corvus moves to the two in the water and extends his staff so they can pull themselves up. "I feel sorry for anyone who gets on our bad side, they seem to end up dead."
This message was last edited by the player at 05:57, Tue 10 May 2016.
Kitau
Player, 75 posts
Tue 10 May 2016
at 06:02
  • msg #803

Re: Thunderspire Laberynth (part 2)

Kitau, still coughing, gives Callie a thumbs-up.  She's sure to clean off as much blood as she can while in the water before climbs up using the assists offered by the two manly mages, looking embarrassed for all the coughing.

"Thanks for the heals," she says with a grumpy blush.

To Superbird, she thumbs-ups.

She considers Corvus' comment.  "I don't feel sorry for them."
This message was last edited by the player at 06:02, Tue 10 May 2016.
Dido
NPC, 205 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 10 May 2016
at 06:13
  • msg #804

Re: Thunderspire Laberynth (part 2)

When everyone is out of the water, Dido knocks on his shield with a bright smile. "...who knew this would come in so handy?"

Callie pets Kitau lovingly and looks at the group. "Another rest is in order."

The two halflings sit, back-to-back. Dido says, "I miss Mittens and her ability to dry us off instantly."

Callie says, "We'll find her. Just a matter of time."
Terdisas
GM, 767 posts
Tue 10 May 2016
at 06:18
  • msg #805

Re: Thunderspire Laberynth (part 2)

  "You wouldn't have to feel sorry for them if they were not so set on being violent maniacs to the end."  Well, more than the party is, at least.  The party at least gives token offers of letting things stop before party wipes.
Corvus
Player, 25 posts
icecreem
1 word
Tue 10 May 2016
at 06:22
  • msg #806

Re: Thunderspire Laberynth (part 2)

Corvus laughs. "Well it seems like it will be a fun journey with you my friends. So how should we proceed from this point onward?"
Kitau
Player, 76 posts
Tue 10 May 2016
at 06:24
  • msg #807

Re: Thunderspire Laberynth (part 2)

Kitau blushes from Callie's doting.  She hops to her feet and runs to the entrance to the ettin's lair.

"Where's Pyrus?"
Callie
NPC, 310 posts
Cleric of Sehanine
Lover Halfling
Tue 10 May 2016
at 06:43
  • msg #808

Re: Thunderspire Laberynth (part 2)

Callie agrees with Ter's assessment and nods to Corvus. Then Kitau runs off. "That way, I guess?"

To Kitau, Callie says, "Probably wherever Mittens is."

Callie and Dido follow Kitau to the entrance. Dido says, "I expect when we clear this place out, we'll get our answers."
Terdisas
GM, 768 posts
Tue 10 May 2016
at 06:47
  • msg #809

Re: Thunderspire Laberynth (part 2)

    "It is quite likely, and not much different from usual except for the forced arrival" Show up, smash everything, repeat.  Terdisas feels quite fortunate that his Charisma modifier also contributes to explosions, give how violently disagreeable so many are.
Corvus
Player, 26 posts
icecreem
1 word
Tue 24 May 2016
at 03:34
  • msg #810

Re: Thunderspire Laberynth (part 2)

Corvus turns and goes to follow the two that went ahead eager to help them find the friend they lost. "Wait up you two we do not want to get separated we don't know what types of traps may lie in wait." As he finishes his sentence there is a loud click and the tile under his feet sinks into the ground. Without warning there is a loud tearing noise and the air around him starts to warp sucking him into what looks to be a rip in space itself. It vanishes as quickly as it appeared.
Kitau
Player, 77 posts
Tue 24 May 2016
at 03:37
  • msg #811

Re: Thunderspire Laberynth (part 2)

Kitau frowns at this latest development.  Just when the suspicious tiefling was proving himself useful, he's gone!
Dido
NPC, 206 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 24 May 2016
at 03:43
  • msg #812

Re: Thunderspire Laberynth (part 2)

Dido freezes in place and glares at the trap tile. "....fudgenutter." he comments. "Well he at least made one good point right before being ejected; we need to stick together."

Callie says, "Ejected. Yes. That's what happened." as though trying to convince herself Corvus didn't just get utterly destroyed. She then takes a deep breathe and goes to climb down the pit to double-check Pyrus, Mittens, and Corvus are not among the dead bodies.
Terdisas
GM, 769 posts
Tue 24 May 2016
at 03:46
  • msg #813

Re: Thunderspire Laberynth (part 2)

  "Chirp, But he was so young and beautiful!" No he wasn't, but it always sounds good to say at someone's unfortunate passing.

  "I doubt they are dead.  Circumstances would rub it in our face more if he were."
Narrator
player, 930 posts
For narrating
and convenience
Tue 24 May 2016
at 04:16
  • msg #814

Re: Thunderspire Laberynth (part 2)

Callie finds no familiar corpses.

"I'm scouting ahead," Kitau offers.

She grabs one of the ettin's head and kicks it down the hall to check for pressure plates to the north.  No traps trigger.  So she sneaks to the door and peeks in.

Cold air brushes past as the door opens, carrying the smell of
dust and freshly turned dirt. A fine white powder dusts the floor,
except in the far corner, where bones form an enormous mound.
Perception Check
DC 20: Within the scattered dust you see the clear print of a
small claw or a line made by a tail dragging along the floor.
DC 25: A large crack runs along the frame of the door in the
north wall—large enough for a small animal to squeeze through.
Similar cracks are evident in the walls in both chambers.


"Room full of bones," she says to the group, "I'll bet they animate into skeletons."

She waves the team over.
Callie
NPC, 311 posts
Cleric of Sehanine
Lover Halfling
Tue 24 May 2016
at 04:21
  • msg #815

Re: Thunderspire Laberynth (part 2)

Callie comes up behind Kitau and says, "If they do, that should make this fight a little easier to deal with. Confined room, my anti-undead power..."

Dido takes point, "On your mark, Kitau."

Dido will, of course, enter when everyone is ready.
Terdisas
GM, 770 posts
Tue 24 May 2016
at 04:25
  • msg #816

Re: Thunderspire Laberynth (part 2)

  Klank. Klank. Klank.

  What? Oh, Terdisas is using 'overlooked mundane item number 87'.  Door spikes.   This looks like the sort of thing with a tendency to slam shut behind you as something happens.

  "It is days like this I wish I had a wider array of explosions.  But then, it is never really safe to use the only one I have around you all."
Nina
player, 89 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Tue 24 May 2016
at 04:44
  • msg #817

Re: Thunderspire Laberynth (part 2)

From the room the party is looking to enter they can hear loud bangs from the other side and a voice cursing. "Just how many of you are there!!" More loud crashing noises can be herd.
Kitau
Player, 78 posts
Tue 24 May 2016
at 04:49
  • msg #818

Re: Thunderspire Laberynth (part 2)

Kitau heads over to the door and opens it.  No sooner does she open the door than a whole bunch of rats pour out of the piles of bones to attack!
Callie
NPC, 312 posts
Cleric of Sehanine
Lover Halfling
Tue 24 May 2016
at 05:52
  • msg #819

Re: Thunderspire Laberynth (part 2)

Dido charges in and says, "Terdisas! That explosion you were talking about? Would be really nice about now!" as he whacks rats with his hammer!

Callie says, "So much for turn undead..." unless these are undead rats? "Sounds morbid, but what if we were to lore them to the pit?" Callie has the rare opportunity to use Hymn of Resurgence and uses it! The rats defenses go down while the team all gain 5 thp!
Terdisas
GM, 771 posts
Tue 24 May 2016
at 05:55
  • msg #820

Re: Thunderspire Laberynth (part 2)

  "Sounds tempting, though I get the impression someone else does not have that luxury"  Terdisas fires off a blast of thunder as close as he can without catching his friends in the explosion.  At least one batch of still intact rats won't be moving closer any time soon, don't ask us why thunder causes immobilize.
Nina
player, 90 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Tue 24 May 2016
at 06:04
  • msg #821

Re: Thunderspire Laberynth (part 2)

A loud crash and splintering door fly from the right of Dido and a slim medium height figure rolls and takes stance close to him holding her hands out filling the room in front of her with a black flame scorching everything inside.

She notices Dido and turns to face him half wary of him half happy just to see another person rather than more rats. "Seems i'm not the only one who cant help but find themselves in outrageous situations."

(Flame was Drow darkfire.)
Kitau
Player, 79 posts
Tue 24 May 2016
at 06:10
  • msg #822

Re: Thunderspire Laberynth (part 2)

Kitau steps forward and takes out a rat with her javelin, watching Nina for signs of turning against her allies.  Almost half of the rats are defeated already!  The remainder attack Dido and Nina, biting at their legs!  Nina gets an opportunity to slash one of the rats as it passes her on its way to Dido!
Callie
NPC, 313 posts
Cleric of Sehanine
Lover Halfling
Tue 24 May 2016
at 06:25
  • msg #823

Re: Thunderspire Laberynth (part 2)

Initially, Dido doesn't get all that hurt, thanks to Callie. But with that many rats attacking, the shield breaks down and Dido lets out a practiced wince that doesn't even let out more than a cheek-twitch and slight hiss from inhaling sharply. He twirls his hammer, smashing all of the rats around him! "No kidding. We're missing four of our team now."

Callie steps forward, holds up her holy symbol and a huge swath of radiance comes forth, burning the remainder of the rats! The smell of burning rats fills the room. "...yuck. Well there, stranger, thanks for joining in. Feel free to exit the room at any time. My name's Callie. This is Dido, Kitau, Terdisas and Superbird."
This message was last edited by the player at 06:31, Tue 24 May 2016.
Terdisas
GM, 772 posts
Tue 24 May 2016
at 06:30
  • msg #824

Re: Thunderspire Laberynth (part 2)

  "Watch out for floor tiles that might send you gods know where, tweet." Too soon? Or valid advice?

  "This is fast becoming my least favorite place, and previous destinations include a shadowfell portal trying to kill us while knee deep in blood."
Nina
player, 91 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Tue 24 May 2016
at 06:35
  • msg #825

Re: Thunderspire Laberynth (part 2)

"Names Nina but we can deal with formalities in a bit..." Nins slices one of the rats pouncing toward Dido in half and finishes off a few more while she is at it..."there be enemies to kill."
Kitau
Player, 80 posts
Tue 24 May 2016
at 06:43
  • msg #826

Re: Thunderspire Laberynth (part 2)

So a few more rats spawned.  Nina gets a chance to look helpful this way.  In any case, between Kitau and the rest of the team, even the add rats are finished off in short order.

"I recommend you stay behind and let me scout ahead for those floor tiles."
Callie
NPC, 314 posts
Cleric of Sehanine
Lover Halfling
Tue 24 May 2016
at 06:51
  • msg #827

Re: Thunderspire Laberynth (part 2)

Callie snatches up Kitau into a hug. Her eyes are watery and her voice shaking. "....I'm worrying more and more for you as you scout in this place. But I do like how you did it just moments ago. Using something hefty to test the floor while you stay a safe distance. Just... be careful please."

Dido looks up at Nina. "Thanks for the assist. Kitau is our scout and she's tough enough to take what may be thrown at her until we catch up to her." First a tiefling and now a drow. He sees a pattern forming. But so long as these dark people are aiding the team rather than trying to kill the team, Dido doesn't mind.

Still... he hopes this drow won't suddenly disappear. They've lost enough people in one day to have nightmares for life even if they ever reunite with the missing teammates.
Terdisas
GM, 773 posts
Tue 24 May 2016
at 07:01
  • msg #828

Re: Thunderspire Laberynth (part 2)

  "I am sure that whatever is snatching people up, would be too afraid to bring kitau into close proximity."

  As long as the Drow keeps stabbing their problems, that's okay with Terdisas for now. Not that the perfectly normal Human is one to talk.
Nina
player, 92 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Tue 24 May 2016
at 07:12
  • msg #829

Re: Thunderspire Laberynth (part 2)

"Well now that that's out of the way, its nice to meet you all. Long story short I was returning from a contract when I came across a small golden item tried to pick it up and wound up in this place. I assume its the same for you guys, minus the reason for being on the road?" Nina cleans her blades and puts them back into there sheaths. Walking over to the rest of the party she offers her hand to any that wish to shake.

She looks to the two Dido pointed out as Kitau and Callie, "If its scouting or looking for traps I can help with that. After all in my field of work its always good to know how to disarm and locate a few traps. Besides not many compare to me when it comes to staying out of sight."
This message was last edited by the player at 07:13, Tue 24 May 2016.
Kitau
Player, 81 posts
Tue 24 May 2016
at 07:25
  • msg #830

Re: Thunderspire Laberynth (part 2)

Kitau blushes from the sudden Callie cuddle.  Probably won't ever get used to that.  She refrains from pointing out that she was just now snatched up by someone totally unafraid to have her in close proximity, but Terdisas' point still makes her smirk proudly.  She nods to Callie and gives her a confident thumbs-up.

To Nina she answers, "OK."
Callie
NPC, 315 posts
Cleric of Sehanine
Lover Halfling
Wed 25 May 2016
at 05:05
  • msg #831

Re: Thunderspire Laberynth (part 2)

Callie hates to offer up someone else, a complete stranger, to scouting just because she loves Kitau, but the lady offered. "...sure. If you are sure you can scout for us, I'd really appreciate it."
Terdisas
GM, 774 posts
Wed 25 May 2016
at 05:08
  • msg #832

Re: Thunderspire Laberynth (part 2)

  They just met this person, so the emotional attachment should the trip face first into an ambush instead of Kitau will be less.  Not the best reason, but it's the quickest one he can work with.

  "Remember, killing someone is not sneaky unless nobody else notices in the first place." Great advice, we can see why you are not a rogue/assassin.
Nina
player, 93 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Wed 25 May 2016
at 05:26
  • msg #833

Re: Thunderspire Laberynth (part 2)

Nina simply nods walks around the corner to the left and hides herself in the shadows and slowly opens the door at the end of the hall to see a room filled with bookshelves and a statue of an Eladrin princess in the middle on a grassy hill. Atop the book shelves in the far back a second set of doors is just in sight.

Nina waves the group over so she can inform them of what she sees.
This message was last edited by the player at 05:27, Wed 25 May 2016.
Narrator
player, 932 posts
For narrating
and convenience
Wed 25 May 2016
at 05:31
  • msg #834

Re: Thunderspire Laberynth (part 2)

“You out there! We can help each other, I just know it,” calls a
female voice from the alcove in the ettin room.

Kitau looks to the others then heads south, weapons ready.
Dido
NPC, 207 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 25 May 2016
at 05:33
  • msg #835

Re: Thunderspire Laberynth (part 2)

Callie and Dido blink and look south. Dido heads south with Kitau while Callie takes up the rear and makes sure to keep an eye on the north, in case this is a trick.
Terdisas
GM, 775 posts
Wed 25 May 2016
at 05:36
  • msg #836

Re: Thunderspire Laberynth (part 2)

  Terdisas refrains from sighing loudly, because that would hardly be stealth. Or polite.  He follows after in his usual 'people half my size are tougher than I am' way.
Nina
player, 94 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Wed 25 May 2016
at 05:38
  • msg #837

Re: Thunderspire Laberynth (part 2)

Nina takes up the back of the pack keeping her ears and eyes open in case she needs to act quickly.
Narrator
player, 933 posts
For narrating
and convenience
Wed 25 May 2016
at 05:50
  • msg #838

Re: Thunderspire Laberynth (part 2)

A sack hangs from the fifth peg. It’s about the same
size as the heads, and seems to hold some kind of sphereshaped object. The object inside the sack is the Head of
Vyrellis artifact, an orb that holds the lingering spirit of the
eladrin princess Vyrellis.

quote:
Head of Vyrellis Heroic Level
This orb of darkest obsidian easily fits in the palm of your hand.
As you stare into its inky depths, the severed head of an eladrin
princess floats into view and you hear her sing-song voice, “I am
Vyrellis, and I offer my assistance to whoever carries this orb.”

The Head of Vyrellis is a wondrous item with the following
properties and powers.
Property: You gain a +2 bonus to Arcana, History, and Religion
checks and can make checks as if trained in those skills.
Power (Encounter): Move Action. You can teleport up to 7
squares.
Power (Daily): Standard Action. You are surrounded by a
cyclone of biting cold wind. Creatures that begin their turn
adjacent to you take 1d6 cold damage and are slowed until
the start of their next turn.


The voice of Vyrellis continues to call to the adventurers until one of them takes down the sack and reveals the
obsidian orb for all to see.

“You have been drawn into this prison by its most
celebrated inmate, Karavakos the would-be king and conqueror,” Vyrellis explains. “The only way to escape is to
destroy that most-hated wizard. But to accomplish such a
task, creatures the likes of you will need my help."
Dido
NPC, 208 posts
With a hammer I serve
The Heavy Metal Dragon
Wed 25 May 2016
at 05:53
  • msg #839

Re: Thunderspire Laberynth (part 2)

Dido nods to the orb. "Well thanks for your assistance. What do you get in return for helping us?"

Callie is quiet for now, letting Dido handle this while she leans on her oversized sword.
Terdisas
GM, 776 posts
Wed 25 May 2016
at 06:03
  • msg #840

Re: Thunderspire Laberynth (part 2)

  "Tweet, she's been stuffed in a bag.  She gets a change of scenery and REVENGE."  Well, that's probably true, with or without any later betrayals.

  Terdisas doesn't exactly disagree with this.
Nina
player, 95 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Wed 25 May 2016
at 06:08
  • msg #841

Re: Thunderspire Laberynth (part 2)

"If it gets us out of here im no stranger to assassinations just point me in the right direction. My motto is if it bleeds it can die and if it doesn't bleed Ill make it bleed and then kill it." Nina keeps a dark smile while saying this and manages to hide her blood lust well. Wouldn't do to have her new found friends scared of her or worried shes gona get them in there sleep.
Narrator
player, 934 posts
For narrating
and convenience
Wed 25 May 2016
at 06:12
  • msg #842

Re: Thunderspire Laberynth (part 2)

Kitau's suspicions about the drow being very drow-like have been confirmed.  She doesn't comment.

"You're welcome."

Vyrellis explains the basics of the history of Karavakos.

"The tiefling wizard called Karavakos was the ruler of a
petty barony who tried to create his own kingdom in a
wilderness far from the borders of Nerath. His was a
tyrannical rule, relying on the strength of his armies
and the power of his spells to maintain order even as the
fledgling kingdom crumbled around him. When his own
power proved insufficient to keep his lands secure and his
rule unchallenged, he turned to a diabolical bargain to
reinforce his armies, and legions of devils marched across
the land at his command.

"As agreements with devils usually do, Karavakos’s
bargain went sour. His legions could not stand against
the defenders of the Feywild, and the wizard ended up
imprisoned within the Pyramid of Shadows.

"As for my motives, he took off my head and tossed it into the charnel pit at the heart of the pyramid, and I became this orb.  So yes.  Revenge would be nice.  As would a change of scenery."
Callie
NPC, 316 posts
Cleric of Sehanine
Lover Halfling
Wed 25 May 2016
at 06:31
  • msg #843

Re: Thunderspire Laberynth (part 2)

Callie says, "Well we're not getting out of here without you, so you obviously have our aid. Terribly sorry about your fate, and I hope to ease it one way or another."

Dido says, "Don't suppose you know the most direct route to the wizard?"
Terdisas
GM, 777 posts
Wed 25 May 2016
at 06:36
  • msg #844

Re: Thunderspire Laberynth (part 2)

  Maybe they are like Rhagar in that they wildly swivel between naively and deliberately calling Standard Adventure Killing 'assassination'?...  Nah.

  "Hmm, being an Evil Wizard, I am assuming he will still be able to out punch the average blacksmith."
Nina
player, 96 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Wed 25 May 2016
at 06:42
  • msg #845

Re: Thunderspire Laberynth (part 2)

"Well its not interesting without some Challenge, besides you have never seen one of my contracts this will be as simple as taking out the average blacksmith. Specially considering we outnumber him. At least I hope we do, well maybe I hope we do I do so enjoy killing things." Nina stands to the side waiting eagerly to head off into the waiting battle ahead.
Narrator
player, 935 posts
For narrating
and convenience
Wed 25 May 2016
at 06:50
  • msg #846

Re: Thunderspire Laberynth (part 2)

"Appreciate it.  Unfortunately, direct won't work.  But you were on the right track heading for the library.  The hermit lives behind the books.  Defeat him, and you'll have the first piece you'll need."

Kitau offers Dido the orb.  Figures he'd make the most use of the teleport ability.
Dido
NPC, 209 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 31 May 2016
at 03:28
  • msg #847

Re: Thunderspire Laberynth (part 2)

Dido takes the orb and gives Kitau a nod. Then says, "Just be sure you kill the right things and we'll all be friends." He leads the way north.

Callie follows behind, looking angry on Vyrellis' behalf and says, "This prison suits Karavakos well. Too bad others had to suffer also. He will pay."
Terdisas
GM, 778 posts
Tue 31 May 2016
at 03:31
  • msg #848

Re: Thunderspire Laberynth (part 2)

  "There does seem to be an unfortunate tendency in things intended to lock away horrors, ending up beneficial to them in the end."
Narrator
player, 936 posts
For narrating
and convenience
Tue 31 May 2016
at 03:36
  • msg #849

Re: Thunderspire Laberynth (part 2)

"Which is why I prefer them dead," Kitau agrees.

When the adventurers enter this room, show the
players “View of the Library” http://3.bp.blogspot.com/-0rpR...ViewoftheLibrary.png
on page 25 of Adventure
Book One and read the following:
“The library!” the Head of Vyrellis says, her voice hushed. “Heed
not the whispers!”
Shelves packed with books line the walls and stand to the sides
of the room. There’s about ten feet or so between the tops of the
shelves and the ceiling. In the center, a grassy square surrounds a
proud statue of an eladrin princess.
At first, the room appears to be deathly quiet. Then you begin
to hear faint whispers. They start out barely audible, but then
grow louder and press upon your mind—an unintelligible jumble
of words in many languages, like a thousand voices murmuring
at once.


Whispers: The whispers the characters hear in their
minds emanate from the tomes and scrolls that fill the
shelves. Because of this constant murmur, the volumes
hold a strange fascination that makes it hard to move
away. Leaving a square adjacent to a bookshelf to move
to a square that’s not adjacent to a bookshelf costs 1 extra
square of movement.


Initiatives!
Nina
player, 97 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Tue 31 May 2016
at 03:36
  • msg #850

Re: Thunderspire Laberynth (part 2)

Nina nods and smiles. "I only devour those who deserve it,...." she thinks for a sec. "... or those who outhers think deserve it and can afford me."
Narrator
player, 937 posts
For narrating
and convenience
Tue 31 May 2016
at 03:48
  • msg #851

Re: Thunderspire Laberynth (part 2)

Outside the whispers, the room remains eerily quiet.


Two enemies ready attacks.
Dido
NPC, 210 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 31 May 2016
at 03:57
  • msg #852

Re: Thunderspire Laberynth (part 2)

Dido says, "I'll block the way to you guys, but leave just enough room for them to pass if they want my ire."

He walks forward and gets charged and hit by an enemy! He tries to retaliate, but finds the enemy very capable of dodging.


Move: North 5 squares (took 6 squares of movement)
 Voidblade readied action; charges dido. Hits(29)!
  dmg: 12 psychic dmg
Minor: Divine Challenge on Voidblade 1
Standard: Bahamut's Shield v Voidblade 1. Miss(17)


Dido HP: 61 - 12 = 49

Terdisas
GM, 779 posts
Tue 31 May 2016
at 04:03
  • msg #853

Re: Thunderspire Laberynth (part 2)

With a fresh level up, Terdisas shall... Miss wildly. Okay then.

"Uh, checking the ceiling for enemies? Tweet."
Narrator
player, 938 posts
For narrating
and convenience
Tue 31 May 2016
at 04:10
  • msg #854

Re: Thunderspire Laberynth (part 2)

Another of the enemy appears and attacks Dido with a blade laced with psychic energy, but fails to get past the paladin's armor!

http://images.shoutwiki.com/sy...ter_of_Knowledge.jpg
Nina
player, 98 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Tue 31 May 2016
at 04:28
  • msg #855

Re: Thunderspire Laberynth (part 2)

Nina draws her daggers and moves through the shadows at a pace that looks as if she is one with them until she reaches the enemy surrounding Dido. She whispers barley loud enough for him to hear "Hope your not afraid of the dark." A deep cloud of eerie darkness surrounds them all.A sharp noise like a blade cutting through air can be herd but only for a split second and then blood scatters in all directions. "He he he whats wrong this is almost so easy its boring."
This message was last edited by the player at 04:29, Tue 31 May 2016.
Callie
NPC, 317 posts
Cleric of Sehanine
Lover Halfling
Tue 31 May 2016
at 04:28
  • msg #856

Re: Thunderspire Laberynth (part 2)

Nina makes a cloud of darkness that even her allies can't see through? No problem.

Callie puts that nice song of hers to use, causing the enemy to be more vulnerable while toughening up Dido and Nina!


Move: Right up to the cloud
Standard: Hymn of Resurgence v V1, Mind. Hit(25)! Hit(22)!
 -2 defenses. If ally hits the target, the target goes prone.
 Allies in blast gain 5 thp (So Dido and Nina gain 5 thp)

Narrator
player, 939 posts
For narrating
and convenience
Tue 31 May 2016
at 04:33
  • msg #857

Re: Thunderspire Laberynth (part 2)

The other mindbow takes a deep breath and gets all zen, remember in his mind's eye where Dido was a moment ago.  Twang!  It shoots a psyonic arrow at the Paladin, dead-on.  But Dido manages to side-step just in time, even without seeing the attack coming!
Kitau
Player, 82 posts
Tue 31 May 2016
at 04:44
  • msg #858

Re: Thunderspire Laberynth (part 2)

Kitau is enraged by jerkfaces attacking Dido and charges into the dark cloud, screaming bloody murder!  Only Nina is able to see her swinging blindly against the enemy she has flanked.  With a little luck, the little gnome manages to gash him once!

Meanwhile, the voidblade looks around blindly.  <Supernal>"I want your knowledge!  Give it to me!"

It swings and misses.  Another comes out from hiding, but can't see anyone to attack yet, so it waits for when it can.  A thoughtbow fires into the darkness and misses.
This message was last edited by the player at 04:44, Tue 31 May 2016.
Dido
NPC, 211 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 31 May 2016
at 04:50
  • msg #859

Re: Thunderspire Laberynth (part 2)

Dido responds to Nina, "Afraid? No. Annoyed? Yes! I can' SEE anything!" as if to demonstrate this, he swings and misses by a whole foot. He then addresses the enemy, "You want my knowledge? Fine. But I'm not sure how useful my knowledge would be to you, scum! Go ahead! Ask away!"


Minor: Divine Challenge on Voidblade1
Standard: Valiant Strike v Voidblade1. Miss(18)

Narrator
player, 940 posts
For narrating
and convenience
Tue 31 May 2016
at 05:02
  • msg #860

Re: Thunderspire Laberynth (part 2)

The mindstrike steps over to be a bit closer to Nina and let's out a terrible howl, assaulting the minds of the heroes!  ...And his ally.

<Supernal>"We will prize everything from your brain when we scoop it out of your skull!"
Nina
player, 99 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Tue 31 May 2016
at 05:12
  • msg #861

Re: Thunderspire Laberynth (part 2)

As the cloud of darkness dissipates the head of the first void-blade simply falls to the ground. Just as the Mind Stryker has time to notice her Nina thrusts her daggers into his chest releases them and grabs the thing by its face, then vanishes with him only to return moments later with her blades in hand coated in blood. "Well now that should buy us some time."
This message was last edited by the player at 05:14, Tue 31 May 2016.
Terdisas
GM, 780 posts
Tue 31 May 2016
at 05:17
  • msg #862

Re: Thunderspire Laberynth (part 2)

  Terdisas calmly walks up and shoots the charging enemy in the face, interrupting said charge.

  "Chirp, What's supernal for 'nope'?"  "I think it's still nope."

70-29=41
Callie
NPC, 318 posts
Cleric of Sehanine
Lover Halfling
Tue 31 May 2016
at 05:30
  • msg #863

Re: Thunderspire Laberynth (part 2)

Callie rushes up, kisses her fingertips and presses them to Dido's lips, getting a cross-eyed, surprised look from Dido. His wounds almost vanish. "You will not be scooping any more brains. I will make you regret your words and actions, villains!"

She fires a laser from her fingertip and the enemy gets burned.


Move: North of Dido
Minor: healing word on Dido: 26 healed
Standard: Sacred Flame v Void2. Hit(24)!
 dmg: 8
 Save throw for Dido: Haha nat 1.


Dido HP: 25 + 26 = 51
Void 2 HP: 41 - 8 = 33

Narrator
player, 941 posts
For narrating
and convenience
Tue 31 May 2016
at 05:33
  • msg #864

Re: Thunderspire Laberynth (part 2)

A thoughtbow fires at Callie and misses.

<supernal>"They have a healer!  Focus on that one first!"
Kitau
Player, 83 posts
Tue 31 May 2016
at 05:39
  • msg #865

Re: Thunderspire Laberynth (part 2)

Kitau is a little taken by surprise at the sudden lack of darkness and the fact that the enemy that was screaming at her a moment ago is nowhere to be seen.  She glances down at the severed head then smirks at the drow that made that happen.

"She's killing the enemy, Dido," Kitau points out, reminding him of what he said earlier.

She charges the voidblade with her lance like a minature jousting knight, but it manages to dodge her attack.  It swings back at her head, but she manages to duck just in time!
Dido
NPC, 212 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 31 May 2016
at 05:49
  • msg #866

Re: Thunderspire Laberynth (part 2)

"Like Hell." Dido says in response to enemies wanting to target Callie. He charges the nearest enemy and smashes in its kneecap! WHAM! "Good job on the decap, Nina!"


Standard: CHARGE using Ardent Strike v Void2. Hit(23)!
Save v dazed: 8 fail


Void2 HP: 33 - 13 = 20

Narrator
player, 942 posts
For narrating
and convenience
Tue 31 May 2016
at 05:51
  • msg #867

Re: Thunderspire Laberynth (part 2)

<supernal>"You'll pay for that, drow!"

The mindstrike rushes out from cover, wanting revenge against Nina.  But finds Dido in the way.

<supernal>"Out of the way, little one!"

It swings at Dido but he deflects the attack!
Nina
player, 100 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Tue 31 May 2016
at 06:41
  • msg #868

Re: Thunderspire Laberynth (part 2)

Nina runs to get an angle on one of the foes but cant quite get in position as she throws some wild shuriken in annoyance.
Terdisas
GM, 781 posts
Tue 31 May 2016
at 06:45
  • msg #869

Re: Thunderspire Laberynth (part 2)

  Terdisas rolls a 1.  It goes about as well as you would expect.

  Well, at least you interrupted a charge. so 1 out of 3 is okay?
Narrator
player, 943 posts
For narrating
and convenience
Tue 31 May 2016
at 06:49
  • msg #870

Re: Thunderspire Laberynth (part 2)

Terdisas' magic doesn't smack Kitau in the back of the head, at least.  A mindbow fires at Callie and misses by an inch!

<supernal>"Ya know, for holy types, they have the devil's luck."
Callie
NPC, 319 posts
Cleric of Sehanine
Lover Halfling
Tue 31 May 2016
at 07:10
  • msg #871

Re: Thunderspire Laberynth (part 2)

Callie blows a kiss to Nina who feels all her wounds heal and vanish! Callie then rushes past the voidblade, ducks under his attempt at swinging at her, and flanks him with Dido. He also gets burned by radiance for daring to attack someone not Dido. "Don't blame your incompetence on luck. We're just better than you."

With that, Callie SLASHES the voidblade in half, his two halves plopping to the ground. The oversized sword bursts with radiance and Callie, Dido and Kitau all heal good as new (Well... ok so Kitau has a bruise somewhere hidden under the armor, but the enemy doesn't need to know that). She gives an intimidating glare to the mindstrike. "Repent. Or die."


Minor: Healing Word on Nina: 27
Move: Into flanking
Strengthen the Faithful v Void2. Hit(31)!
 dmg: 19
 You and allies adjacent to Void2 can spend a surge and gain Cha mod(2) extra hp
 Callie gains  16 hp (surge+2)
 Dido gains 18 hp (surge+2)
 Kitau gains 15 hp (surge+2)



Callie HP: 50 - 5 = 45
Void2 HP: 20 - 8 - 19 = DEAD

Callie HP: 45 + 16 = 57 FULL HP
Dido HP: 51 + 18 = 67 FULL HP
Kitau HP: 38 + 15 = 53
Nina HP: 34 + 27 = 57 FULL HP

Narrator
player, 944 posts
For narrating
and convenience
Tue 31 May 2016
at 07:19
  • msg #872

Re: Thunderspire Laberynth (part 2)

A mindbow manages to hit Callie with a psychic arrow!

Kitau smiles and thumbs-ups to Callie for her gruesome fatality.  And the heal.  She then heads over to the mindstrike and hacks off an arm in a flurry of attacks!  It shrieks in agony!
Dido
NPC, 213 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 31 May 2016
at 07:22
  • msg #873

Re: Thunderspire Laberynth (part 2)

Dido swings his hammer at the mind-dude, but the guy feels Dido's challenge threatening him.
Narrator
player, 945 posts
For narrating
and convenience
Tue 31 May 2016
at 07:25
  • msg #874

Re: Thunderspire Laberynth (part 2)

The mindstrike winces some from Dido's radiance punishing him, but he's determined to get his revenge against the gnome.  SLASH!  He gashes Kitau across her face, opening a terrible cut that pours blood into her eye!

<supernal>"Take that!"

Kitau staggers, looking barely able to fight!
Nina
player, 101 posts
HEROES MAY DIE, BUT....
LEGENDS ENDURE.
Tue 31 May 2016
at 07:37
  • msg #875

Re: Thunderspire Laberynth (part 2)

Nina moves toward Callie "Thanks sweetheart." and winks at Callie.

Nina slips into the shadows and throws to well placed shiriken at the foe and then slips back into the shadows with an evil laugh. "He He He cant hit what you cant catch, and you cant catch what you cant see, but best of all what you cant see is what will end up killing you." Just as her face disappears any who noticed her attack can see her licking the tip of her daggers.
Terdisas
GM, 782 posts
Tue 31 May 2016
at 07:42
  • msg #876

Re: Thunderspire Laberynth (part 2)

  "Well, they certainly seem lacking in options for dealing with the hidden in this group.  I assume you already know not to taunt those who do."

  That said, he lobs a basic brick of ice upside the head of the thoughtbow across the room.  It's not much, but it's the first damage they have taken all fight.

70-19=51
Narrator
player, 946 posts
For narrating
and convenience
Tue 31 May 2016
at 07:43
  • msg #877

Re: Thunderspire Laberynth (part 2)

<supernal>"Ow!"

The thoughtbow retaliates and shoots Terdisas!
Callie
NPC, 320 posts
Cleric of Sehanine
Lover Halfling
Tue 31 May 2016
at 07:53
  • msg #878

Re: Thunderspire Laberynth (part 2)

Callie winces from the headache the Mindstrike is still causing. "You're welcome, Nina. You're doing good. Keep it up! Good going, Ter, hitting the ones normally out of reach." She traces a valentine over her heart and points to Kitau. Kitau's wounds vanish again and she feels Callie's love wash over her. "Kitau, you've got more fight left than all our enemies combined!"

Callie then rushes past the Mindstrike. The Mindstrike tries to attack Callie as she passes, but gets burned some more by Dido's challenge only to miss anyway! Callie flanks the Mindstrike and slashes him a good one in the side! "Now, Kitau!"

Kitau feels empowered by Callie's latest attack!


Minor: Bastion of Health on Kitau (heals Kit for 19)
Move: To flanking position
 Provokes AoO. Mindstrike swings and misses (13)
 Dido's challenge does 8 radiant dmg to Mindstrike
Standard: Righteous Brand v Mindstrike. Hit(30)!
 dmg: 16
 Kitau gains +3 to melee attack rolls until end of Callie's next turn.


Kitau HP: 31 + 19 = 50
Callie HP: 49 - 5 = 44
Mindstrike HP: 30 - 8 - 16 = 6

Kitau
Player, 84 posts
Tue 31 May 2016
at 08:01
  • msg #879

Re: Thunderspire Laberynth (part 2)

The mindbow to the left hits Callie with an arrow again!

Kitau blushes a little from Callie's heart-heal.  She jumps up and swings at the enemy's neck, but he dodges out of the way!

<supernal>"Hah!"

But then Callie's blessing kicks in and Kitau connects with her second attack that slices the guys' throat!  He coughs, gurgles, chokes, and collapses, drowning in his own blood!

The obsidian orb calls out, "There'll be two ladders!"

Kitau rushes to the back and points. "Over here!"
This message was last edited by the player at 08:05, Tue 31 May 2016.
Dido
NPC, 214 posts
With a hammer I serve
The Heavy Metal Dragon
Tue 31 May 2016
at 08:02
  • msg #880

Re: Thunderspire Laberynth (part 2)

Dido says, "I got the other corner!" and rushes for the lower right corner!
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