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ARCHIVED: Scales of War: Rescue at Rivenroar.

Posted by NarratorFor group archive 0
Narrator
player, 197 posts
For narrating
and convenience
Fri 15 Nov 2013
at 00:41
  • msg #1

Scales of War: Rescue at Rivenroar

After spending an uneventful night and another half day traveling the following day, the team finally makes it back!

Unless most of
the prisoners perished, the town is delighted with
the PCs’ success, and they throw a great feast in the
repaired Hall of Great Valor to honor them.


The little boy Thurann of course isn't very festive since his dad is dead and before long a relative takes him in and leads him away to his new home.  The other rescuees are happy to be eating again but are mostly quiet except for the old man Sertanian who is vocal in his praise for the hobgoblin-slayers.
Timothius
GM, 124 posts
Fri 15 Nov 2013
at 02:42
  • msg #2

Re: Scales of War: Rescue at Rivenroar

Raichel and Timothius are blushing from the praise, but Timothius occasionally glances at the quiet rescuees. He watches a little helplessly as Thurann exits.

May grins and thanks Sertanian for his compliments, but is sure to frequently throw compliments around at her allies and the rescuees.
This message was last updated by the GM at 02:42, Fri 15 Nov 2013.
Kyle
player, 47 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 15 Nov 2013
at 02:18
  • msg #3

Re: Scales of War: Rescue at Rivenroar

  Kyle is glad that nobody on his watch died (hey, tragic as it was the Dad was dead before they got there the first time).  Felt like a close thing at times, poor May.  Speaking of which,  "Glad to see you in a good way, May.  What you had to go through made the first trip seem like nothing."

  What's worse than almost getting your face bitten off by a Drake?  It happening more than once within a short timespan.
Mittens
GM, 464 posts
Fri 15 Nov 2013
at 02:31
  • msg #4

Re: Scales of War: Rescue at Rivenroar

Mits is sure to say thanks for any praise directed at her or her friends / sibs, but is keeping quiet for the most part... ah who are we kidding?  She hardly gets a bite in for all the bragging about how epic all her friends were!

"I think the Hall of Heroes should have a new display to honor those who gave their lives for the defense of Brindol."

"An excellent suggestion," Sertanian says, looking over at Councilmember Eoffram Troyas.

"I'm sure the council will do at least that," Troyas answers.
Raichel
player, 66 posts
Lightning Reflexes
50,000 volts worth
Fri 15 Nov 2013
at 02:42
  • msg #5

Re: Scales of War: Rescue at Rivenroar

May grins at Kyle. "Thanks, Kyle. I'm just glad it was me instead of you all!"

Meanwhile, Raichel blushes deeper. "Well... um... I'm really grateful. Thanks. But what would go in the museum anyway?"
Kyle
player, 48 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 15 Nov 2013
at 02:50
  • msg #6

Re: Scales of War: Rescue at Rivenroar

  "Yeah, one of the harder things to get used to in this business May." No matter what you do, someone you like (or at least work with) is going to get maimed.  Best one can manage is keeping that to as little as possible.

  He comments to Raichel, "The usual amount of effort is a plaque with names on it.  Though I think Mittens meant something a bit more substantial.
Mittens
GM, 465 posts
Fri 15 Nov 2013
at 03:08
  • msg #7

Re: Scales of War: Rescue at Rivenroar

"A memorial to Kartenix was what I was getting at," Mittens clarifies, "But I was somewhat vague 'cause I never did hear if anyone else wound up dead from all this besides him."

"Quite a few people died in the initial assault," Troyas answers.

"So yeah.  Something to honor them."
Timothius
GM, 125 posts
Fri 15 Nov 2013
at 03:24
  • msg #8

Re: Scales of War: Rescue at Rivenroar

Rai and Tim's blushes die down a bit now that the spotlight had gone from "honor US!" to "honor the fallen" and their expressions both go to solemness. May is still smiling.

Timothius says, "I thank you all for all of this... but I need to retire for the night."

Raichel nods. "Me too. Good night, everyone."

The twins bow and head off to wherever they have been given to sleep.

May says, "I'll stay up with anyone who wants me to. Otherwise, I'll head to bed too."
Kyle
player, 49 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 15 Nov 2013
at 03:29
  • msg #9

Re: Scales of War: Rescue at Rivenroar

  "Sleep well then. I'll be up a bit more, but I doubt much longer.  It has been somewhat busy for all of us after all." All those short rests isn't very restful when you spend those five minutes dealing with stab wounds.
Mittens
GM, 466 posts
Fri 15 Nov 2013
at 03:52
  • msg #10

Re: Scales of War: Rescue at Rivenroar

Mits waves night knight to everyone.

"Me go with them.  Plan to return to badguy hideout tomorrow to recover artifacts and stop boss villain.  Thanks for the food and stuff!  Nini, Kyle.  Nini, May."

She follows her sibs.
May
player, 21 posts
Fri 15 Nov 2013
at 03:58
  • msg #11

Re: Scales of War: Rescue at Rivenroar

The sibs head to bed.

May just stays up with people (be it Kyle, the survivors, or just anyone who wants more detail from her on her and her allies' adventures). But she eventually conks out. Unless people offered her to go to bed, she pretty much falls asleep at her seat.
Narrator
player, 198 posts
For narrating
and convenience
Fri 15 Nov 2013
at 04:01
  • msg #12

Re: Scales of War: Rescue at Rivenroar

May of course was offered a room of her own by the town.
Kyle
player, 50 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 15 Nov 2013
at 04:05
  • msg #13

Re: Scales of War: Rescue at Rivenroar

  The least Kyle could do is make sure May falls asleep in comfortable furniture meant for it, as opposed to sideways on a chair.  On the bright side, Kyle is saved the whole five silver he would have put up for the brave and beautiful kobold thanks to his hometown footing the bill.

  Speaking of which, Kyle goes home nearby to sleep.  That's probably not going to be something he can do very often in the days to come.
Mittens
GM, 467 posts
Fri 15 Nov 2013
at 04:09
  • msg #14

Re: Scales of War: Rescue at Rivenroar

After breakfast Mittens is eager to get on the road.

"Sooner we get the baddie defeated, the safer the town will be."
Raichel
player, 67 posts
Lightning Reflexes
50,000 volts worth
Fri 15 Nov 2013
at 04:19
  • msg #15

Re: Scales of War: Rescue at Rivenroar

May arrives last due to having stayed up late. But after breakfast, Raichel nods. "I'm ready whenever you are."

Timothius asks, "Are we able to get horses?"
Narrator
player, 199 posts
For narrating
and convenience
Fri 15 Nov 2013
at 04:21
  • msg #16

Re: Scales of War: Rescue at Rivenroar

The group still has use of the horses they had earlier.
Kyle
player, 51 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 15 Nov 2013
at 04:25
  • msg #17

Re: Scales of War: Rescue at Rivenroar

  Kyle is still gently settling into this version of reality, but that didn't stop him from being up and ready well in time to eat a proper breakfast before departure.

  "Even if this wasn't my hometown, just calling it done with those in the keep still standing would be unprofessional."  Okay we saved these people and beat some of them.  Good luck with those other dozen or so people and creatures who wish you harm.
Mittens
GM, 468 posts
Fri 15 Nov 2013
at 04:32
  • msg #18

Re: Scales of War: Rescue at Rivenroar

"So glad you're not the kind to make crazy comments about us being no different from invaders because we're setting out to break into somebody's home, defeat them, and take their stuff," Mittens says with a smile, "If motive behind actions are meaningless and the actions themselves are all that matters then there's no such thing as heroes.  As it stands we've already done a great deal of harm to secure the safety of Brindol.  Harm to villains."
May
player, 22 posts
Sat 16 Nov 2013
at 03:23
  • msg #19

Re: Scales of War: Rescue at Rivenroar

May mounts up and seems confused. "Not sure who you've been hanging out with before adventuring, Mittens. You come from a town of malcontents who curse heroes for breaking into the enemy's lair? If so, you didn't seem terribly surprised by the praises we got."

Raichel says, "Might be Tim and I she's saying that to. Timothius tends to be a non-violent sort and I tend to be a strict sort. So he's said stuff like..."

Timothius picks up, "..'killing is only a last resort. Even in self-defense, you should do everything to avoid killing.' and Raichel will say stuff like..."

Raichel picks up, "..'rules should apply to everyone. No one is above the law. So if breaking and entering a person's home is against the rules, that also applies to entering a villain's home.' ...but all rules have exceptions and pecking order. Obviously, if a building is on fire, it's OK to break into the building in order to save the lives of those caught inside. Or in this case, we are taking the part of the officials and breaking into a place where thieves are keeping the things they stole. It's not stealing if you are retrieving it for the original owner."

May says, "So... you three just like musing about these things?"

Raichel says, "Racism is an interesting thing. It can cause people to say and do stupid things to justify being mean to you. So we've had people try to accuse us of evil or lawbreaking just because they don't like us."

Timothius says, "...after a certain point, Rai, I think they just disliked you for being so law-biding. You made most people look bad."
Kyle
player, 52 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 16 Nov 2013
at 03:33
  • msg #20

Re: Scales of War: Rescue at Rivenroar

  "Plenty enough problems to find with others without even considering what species they are."  Well, okay there are obvious exceptions.  It's probably someone difficult to co-exist with any sentient race that reproduces through means that kill other people, no matter how you dress it up as 'but it's natures way how dare you be offended they injected their eggs into your eyesockets you should be glad to be part of the miracle of birth'.

  Where were we?

  "I can appreciate trying to live up to some decent standards.  But I can't honestly say I will ever value the lives of those trying to kill us over the lives of those I work with.  You already know what I'll call you crazy over Mittens, wanting to rush further into an occupied stronghold while the last of your lifeblood is still slowly leaking from your body."  This sort of job requires less self preservation instinct than normal.  But he hopes these kittys can dial it back before it gets them killed even faster than expected.

  Trick will be pulling that off without them simply just dropping all pretense of giving a damn about others.
This message was last edited by the player at 03:34, Sat 16 Nov 2013.
Mittens
GM, 469 posts
Sat 16 Nov 2013
at 05:56
  • msg #21

Re: Scales of War: Rescue at Rivenroar

"My parents would try every trick in the book to try and keep me from becoming an adventurer," Mittens says, "'Killing for money is always evil!' 'Your siblings will wind up dead following your example!' 'It is not lady-like to explode things with swords and magic!'  And so on.  It got quite tiresome.  Imagine my disgust when after we left home I heard other people parrot the same nonsense my parents spewed.

"But yeah.  Dittos to what sibs said.  Because we're Shifters we have to be especially careful to mind our P's and Q's or we'll wind up in prison for saving someone's life.  My lack of surprise for our being rewarded for doing good deeds comes more from my crazy ideas that that's what's supposed to happen.  Silly me!"


She twirls her finger at her head with her eyes crossed and tongue hanging out.

"If it makes you feel any better, Kyle, I've picked up a spell that should make killing me a little more difficult.  And you're no more doting than my fluffy bro."
This message was last edited by the GM at 06:00, Sat 16 Nov 2013.
Timothius
GM, 126 posts
Sat 16 Nov 2013
at 06:23
  • msg #22

Re: Scales of War: Rescue at Rivenroar

Timothius says, "Mom and Dad are good people and only said those things out of love." he then looks towards Kyle. "Don't be so sure, Kyle. The ones you work with some day may be villains temporarily allying with you while the one trying to kill you may be a loved one under mind control. But I at least get what you're saying. And don't worry... I have priorities too. Just because I care for the lives of my enemies doesn't mean I somehow no longer care for the lives of my allies."

Raichel says, "Danger is the nature of the business. I strongly believe I'm going to taste death before I even reach my 18th birthday. But I don't have a death wish. And I'm hoping by then, Timothius will have learned how to obtain the raise dead ritual I've heard about."

May says, "Now now... if I've proven ONE thing, it's that I will die before you do. So just make sure I'm still breathing and I'll keep punching Mr Death in the face for all of you, OK?"
Kyle
player, 53 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 16 Nov 2013
at 06:36
  • msg #23

Re: Scales of War: Rescue at Rivenroar

  The artificier artifact trivias "The minimum manufacturing cost of a Holy Avenger is six hundred twenty five thousand and one hundred seventy five gold.  This is does not include examples such as the Justice's Edge, meant for Bahamut's favored which is decorated with extra rubies and platinum.  Some storybook heroes get handed priceless artifacts so they can technically claim how pious they are.  The rest of us have to hope to get paid enough to pay for food and maybe save up enough for some nice boots, when not breaking open graves and cupboards hoping to find something useful."

  Case in point, exactly what the hairy siblings have been wisely doing without Kyle's prompting.  Also, Kyle feels strongly about actually getting paid for their work in case it wasn't obvious yet.  "Besides, a reputation for making sure you are paid for your work will keep away the people who want you to deal with every little problem.  Either something big for a similar reward, or people with a big enough problem that they will ask anyways.  Working for free isn't as bad as having a reputation for it."

  He shrugs in response to Tim.  "Despite as much as I've just gone on about it, there are plenty of things not worth taking money for.  I get a bit tired of not being a selfless beggar being equated to greed though.  But then most of those complaints I've gotten have been from merchants looking like I just killed their daughter for asking to be reimbursed for used crossbow bolts."
This message was last edited by the player at 06:36, Sat 16 Nov 2013.
Mittens
GM, 470 posts
Sat 16 Nov 2013
at 07:03
  • msg #24

Re: Scales of War: Rescue at Rivenroar

"Thanks May!  But don't forget that monsters can't kill you if we ki... defeat them first!"

Mittens gasps at the staggering cost of the Avenger.  And the staggering stinginess of Kyle's former employers.

"Good grief!  Well.  W...  Will keep that in mind.  But please don't think less of us if we leave the financial stuff to you, Kyle.  That...  Ugh.  Is it any wonder people turn to banditry?"
Timothius
GM, 127 posts
Sat 16 Nov 2013
at 07:15
  • msg #25

Re: Scales of War: Rescue at Rivenroar

Timothius looks at Mittens as she starts using the word kill, but then seems satisfied when she corrects herself and goes back to looking forward.

Raichel says, "I've heard finances are the number one reason for divorce and for war. People are greedy."

Timothius says, "So shall we figure out how we divide the spoils from here out so our team doesn't start a civil war?"

May says, "When it's a weapon you all don't use, I'll take it. If you don't want it, I'll take it. If it's heavy armor, I'll take it. Outside that? I'm guessing any money we find will be divided 5 ways among all of us?"
Kyle
player, 54 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 16 Nov 2013
at 07:19
  • msg #26

Re: Scales of War: Rescue at Rivenroar

  "Considering I'll be hanging a bit back compared to most of you, I can't fault anything that would help you survive up close better going to those that need to be.  I don't think I've ever heard of my favored weapon showing up at loot in the first place to begin with."  Unexpected Irony with Kyle.  The artificer is sort of shrug when it comes to personally desired magic items.
Mittens
GM, 471 posts
Sat 16 Nov 2013
at 07:41
  • msg #27

Re: Scales of War: Rescue at Rivenroar

"So far it seems we've been pretty sane with the distribution of wealth, yeah," Mits says.

This canyon winds between two ridges. Suddenly, chittering,
armored buglike creatures emerge from the ground just
north of you and quickly move in your direction.


There is time enough to dismount so the horses won't be in danger, so Mittens does so.
Timothius
GM, 128 posts
Sat 16 Nov 2013
at 07:47
  • msg #28

Re: Scales of War: Rescue at Rivenroar

Timothius dismounts as well. "Please tell me you all are only here to chat?"

May and Raichel hop off their horses. May says, "Hi, bugs! Can I tell you about my latest weapons?" she goes to take point.
Kyle
player, 55 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 16 Nov 2013
at 07:50
  • msg #29

Re: Scales of War: Rescue at Rivenroar

  Kyle sighs, and things had gone so well on their trips up until now.  Still, he is at least thankful this sort of problem did not turn up while escorting the townsfolk.  "I expect they will be getting a very close look at your weapons May."
Kyle
player, 56 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 29 Nov 2013
at 06:53
  • msg #30

Re: Scales of War: Rescue at Rivenroar

  Kyle lines up a shot on the closest (even though he could manage any of them, whooo Weapon Of Long Range) Bug, the shot flying true if only for small harm.  Still, as the bolt burries itself in the bug body his allies around him feel the familiar arcane buzz of Magic Weapon Buff.
Standard: Magic Weapon vs Adult 2.  Hits. 8 DMG.

Effect: Buff.  +1 To-Hit, +3 DMg Rolls to every ally until End Of My NExt Turn.

Adult 2 HP: 67-8= 59

This message was last edited by the player at 06:53, Fri 29 Nov 2013.
Mittens
GM, 474 posts
Fri 29 Nov 2013
at 06:55
  • msg #31

Re: Scales of War: Rescue at Rivenroar

"Bonzai!!!" Mittens screams, rushing forward like a bat out of hell!

Burning hands completes the picture!  The kruthik shriek in pain and anger!

Spent ACTION POINT!  0 remaining.
This message was last edited by the GM at 07:06, Fri 29 Nov 2013.
May
player, 23 posts
Fri 29 Nov 2013
at 06:57
  • msg #32

Re: Scales of War: Rescue at Rivenroar

May charges at one of the kruthik and bashes it solid with her Carrikal! "Check out THIS weapon!"

Raichel trots up a bit with Timothius. As he continues on ahead, Raichel pauses and throws lightning from her hand at the kruthik. It looks almost downed.


Move/Standard: Charge v Young1. Hit(27)!
 dmg: 13 (6+4+3)

Raichel Move: North 6
Raichel Standard: Lightning Strike v young 1. Hit(14)!
 dmg: 12 (2+7+3)

Timothius double-move north.


Kruthik Young 1 HP: 27 - 13 - 12 = 2

Narrator
player, 200 posts
For narrating
and convenience
Fri 29 Nov 2013
at 07:06
  • msg #33

Re: Scales of War: Rescue at Rivenroar

The first kruthik skuttles to the right of the group and fires a pair of poison spines!  One gets deflected off Mits' magical force field, but the other hits Raichel!
Kyle
player, 57 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 29 Nov 2013
at 07:16
  • msg #34

Re: Scales of War: Rescue at Rivenroar

 Considering May is the one at the moment all alone against multiple bugs, Kyle moves up next to Raichel (way to still put her between you and dangerous animals Kyle) and casts Thundering Armor on the armored kobold.  His actions are rewarded with the less protective aspects of that spell nearly flattening the young bug by May.
Move: Duh.
Standard: Thundering Armor (On May) Vs Young 2. Hits.  18 DMG!.

Buffs:  +1 AC to May until End Of My Next Turn.

Young 2 HP: 21-13= 8

Mittens
GM, 475 posts
Fri 29 Nov 2013
at 07:23
  • msg #35

Re: Scales of War: Rescue at Rivenroar

An adult bypasses May and fires a pair of spines at Mits and Kyle but the heroes deflect the attacks.  The young one next to may takes a step south and tears into May's flank!

"Trying to surround us, are you?" Mits says, stepping closer to Raichel, "Nonono!"

She blasts them back with beguiling strands!
This message was last edited by the GM at 07:24, Fri 29 Nov 2013.
Raichel
player, 68 posts
Lightning Reflexes
50,000 volts worth
Fri 29 Nov 2013
at 07:39
  • msg #36

Re: Scales of War: Rescue at Rivenroar

May thrusts her weapon at the nearby adult kruthik. While it's distracted defending itself and not getting hit, May then slams her spiked shield into the other kruthik, sliding it and finishing it.

Raichel throws another lightning bolt, hitting the adult! It bounces and zaps the other adult.

Timothius throws white fire at the adult, but the adult dodges like Neo. Just barely.


May Standard: Funneling Flurry v Adult 1 and Young 2. Miss(11), Hit(21)!
 dmg: 6
May Move: Shift inbetween the adults

Raichel standard: Lightning Strike v Adult 1. Hit(16)!
 dmg: 15 (and bounce to adult 2)

Timothius standard: Sacred Flame v Adult 1. Miss(14)


Raichel HP: 22 - 5 = 17
Young 2 HP: 4 - 6 = KO
Adult 1 HP: 46 - 15 = 31
Adult 2 HP: 46 - 4 =
42

Kyle
player, 58 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 29 Nov 2013
at 07:53
  • msg #37

Re: Scales of War: Rescue at Rivenroar

  Kyle has a moment of what he calls 'suicidal tendencies'.  What does he consider suicidal tendencies?  Walking right up to a giant bug to make sure he can shoot it in the face properly for May's swifter Saftey, even though it means the Bug stabs him with it's buggy claws.

  Still, sizzling acid bolt now lodged upside the Young's head, and a quick application of his own meager compared to Tim's healing arts to May.

  In hindsight, he could have just punched the bug with his freaking Talid covered hand and not gotten clawed for his troubles.  But that was a really nice shot and even his magically enhanced fist wouldn't have done as much harm on a perfect swing.

Move: Stupid pants.
AoO trigger: Adult 2 hits Kyle for 6 DMG.
Aura: 1 DMG ow.
Minor: Healing infusion to May.  Surge+1 HP healed.
Standard: Scouring weapon Crossbow vs Adult 2. hits.  14 DMG.

Adult 2 HP:  40-14= 26.

Kyle HP: 33-2-6= 25

This message was last edited by the player at 07:55, Fri 29 Nov 2013.
Narrator
player, 201 posts
For narrating
and convenience
Fri 29 Nov 2013
at 07:57
  • msg #38

Re: Scales of War: Rescue at Rivenroar

The adult kruthik north of May takes advantage of her being flanked and slashes her!
Timothius
GM, 129 posts
Fri 29 Nov 2013
at 08:06
  • msg #39

Re: Scales of War: Rescue at Rivenroar

May flanks with Kyle and grins, smacking the adult with her carrikal. "Nice little reckless act there, Kyle!" she commends!

Raichel throws another lightning bolt, nearly finishing the adult kruthik. "We almost got 'em."

Timothius concentrates, glows, and all May's wounds mysteriously start closing.


May standard: Shield Feint v Adult 2. Miss(13) AP Hit(15)!
 dmg: 11

Raichel standard: Lightning Strike v Adult 2. Hit(23)!
 dmg: 9 (and bounce to adult 1)

Timothius standard: Healer's Mercy.
 D6 result: 5. +3 +9 = 17


May HP: 17 + 17 = 34 - 2 = 32
Adult 1 HP: 29 - 4 = 25
Adult 2 HP: 26 - 11 - 9 =
6

This message was last edited by the GM at 08:11, Fri 29 Nov 2013.
Mittens
GM, 476 posts
Fri 29 Nov 2013
at 08:10
  • msg #40

Re: Scales of War: Rescue at Rivenroar

"No more flanking for you, Kruthik!" Mits says, using beguiling strands on it to shove it out of flanking.

"I'm guessing you're fast enough to flank it again if you want to, Kyle."
Narrator
player, 202 posts
For narrating
and convenience
Fri 29 Nov 2013
at 08:15
  • msg #41

Re: Scales of War: Rescue at Rivenroar

The unmarked kruthik side-stepps and slashes May, but the attack doesn't seem to harm her at all!
Kyle
player, 59 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 29 Nov 2013
at 08:19
  • msg #42

Re: Scales of War: Rescue at Rivenroar

Kyle nods his thanks to Mittens for putting May in a more advantageous positioning, and steps up behind the BEST KOBOLD EVER.  He uses up his last freebie infusions for the day to make May a bit more durable, and snaps off another bolt into the still standing (now barely standing) bug, improving May's offensive chances while at it.

Move: Duh.
Minor: Restoritive Formula on May.
Standard: Magic Weapon Vs Adult 2.  Hits. 13 DMG.  Buffs May.

Buffs:  MAgic Weapon (+1 To-Hit, +3 DMG Rolls) for May.
Infusion:  Resistive Formula for May.    +1 AC until end of Encounter. OR Spend a FREE ACTION to burn AC buff to gain surge+3 (12 in this case) Temp HP.  AKA, did you get hit anyway? BAM Temp HP interupt if you so desire

Adult 2 HP: 21-13= 8

May
player, 24 posts
Fri 29 Nov 2013
at 08:29
  • msg #43

Re: Scales of War: Rescue at Rivenroar

May hits the adult to death, smashing its head in. Raichel then unleashes a HUGE lightning bolt at the other adult, nearly destroying it. It's a miracle the thing survived. Timothius heals up Raichel with a hug while Mitts finishes off that last bug.

The bug scratches May out of spite as it dies.


May standard: Weapon Master's Strike v Adult 2. Hit(20)!
 dmg: 10

Raichel standard: Thunder Slam v Adult 1. Hit(16)!
 dmg: 22

Timothius minor: healing word Raichel
 2d6+7: 14 + 6 = 20


May HP: 32+1 - 2 = 31
Raichel HP: 17 + 14 = Full
Adult 1 HP: 29 - 22 = 7
Adult 2 HP: 8 -10 =
dead

Mittens
GM, 477 posts
Fri 29 Nov 2013
at 08:35
  • msg #44

Re: Scales of War: Rescue at Rivenroar

"It never ceases to amaze me May doesn't so much as say 'ouch' while being eviscerated by gigantic murder monsters," Mits says, offering a mage-hand fist-pound to May, "Also, epic blast, sis!  And nice work as usual with the keeping us alive with the heals, guys!"
Kyle
player, 60 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 29 Nov 2013
at 08:40
  • msg #45

Re: Scales of War: Rescue at Rivenroar

  Kyle habitually checks his crossbow now that the dust is settling, commenting  "I could have done things better.  But at least my less than intelligent choice resulted in hurting it more than it hurt me."  You have punchy glove so you can PUNCH things without AoO, USE EM, even if the bigger damage dice on the crossbow are so tempting.

  "Still, if it ended up with May looking closer to her usual self as soon as the fighting was over instead of half dead, worth the scratch." Oh boo hoo I got hit got 8 damage all fight while May is being eaten.

Kyle HP: 25/33   +8 = 33/33.   Surge -3   6/9.   Infusions 2/2
Raichel
player, 69 posts
Lightning Reflexes
50,000 volts worth
Fri 29 Nov 2013
at 08:49
  • msg #46

Re: Scales of War: Rescue at Rivenroar

May smiles brightly. "Ouch!" she giggles.

Raichel and Timothius high-five each other and go to do the same for their team mates.

May says, "Yeah, thanks, guys!" she side-hugs Kyle then goes to do the same with Timothius.

Pretty much, a full round of congratulations are had while the bunch rest.
Mittens
GM, 478 posts
Fri 29 Nov 2013
at 09:02
  • msg #47

Re: Scales of War: Rescue at Rivenroar

Mits provides a small "We're awesome!" fireworks display for added celebration.  Before long she mounts up to continue on to the destination.  Eventually, the group finds itself outside the enemy lair.

"Any bets on whether all the monsters have been replaced with tougher versions?" Mits asks.
Kyle
player, 61 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 29 Nov 2013
at 09:05
  • msg #48

Re: Scales of War: Rescue at Rivenroar

  Kyle is thusly sidehugged.  He's still too new at this whole 'friendly togetherness' thing to sidehug back before she moves on to next huggy target.

  "A whole shiny copper, with a gold on there being no reasonable explanation if they have been replaced already with living forces."  Then getting raised as zombies to fight over again wouldn't be shocking.
This message was last edited by the player at 09:11, Fri 29 Nov 2013.
Timothius
GM, 130 posts
Sat 30 Nov 2013
at 04:45
  • msg #49

Re: Scales of War: Rescue at Rivenroar

Raichel slams her fist into her hand. "If there are tougher monsters, we'll just have to beat them harder."

May says, "Was gonna say 'but not as tough as us', but that'll do too!"

Timothius says, "We'll also have to be more careful. With no hostages to worry about; no innocent lives on the line, we can afford to take extra precautions."
Mittens
GM, 479 posts
Sat 30 Nov 2013
at 05:02
  • msg #50

Re: Scales of War: Rescue at Rivenroar

"The valiant heroes enter The Chamber of Flame Unbound," Mittens narrates once given the sign that the coast is clear by homever is taking point, "And the sound of buzzing flies reminds them of the dead bodies of the villains slain on their last trip remain where they were laid to rest...  Note to self.  Cremate bodies after clearing dungeon to prevent their return as zombies."

She continues to be her silly self as the group cautiously retraces its' steps.  Before long it's pretty clear that nothing notable has changed since their last visit.  Everything is as they left it.  At last the group arrives at the room just before where they fought ghouls and zombies, and the rooms where they found Jalissa and Thurann.

"As I recall, there was several places to go from here.  There's west to unexplored place, north to some empty room, north then west to where the zombies and stuff came from, east to where the kid was tied up then north to... wherever that hall with columns leads to.  I vote we peek through the west door at least before deciding on where to go next."

Once the group is ready for an ambush, she opens the door.  Nothing but a stone staircase leading up that ends in a hallway to who knows where.

Mits takes on a sarcastic tone.  "Oh I know!  We should split up to cover more ground!  But there's only 4 directions to our 5 members.  I guess at least two of us will be forced to be together.  Sigh!

"Kidding.  Not a good idea.  Stick together."

Kyle
player, 62 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 30 Nov 2013
at 05:14
  • msg #51

Re: Scales of War: Rescue at Rivenroar

  Timothius is expressing a desire to not act in a suicidal manner, Mittens is merely joking about doing such.  Oh what a wonderful day it is to be hunting insane things that want you dead, when your team isn't practically trying to help them do it.

 "Normally I'm inclined to clear out a floor before moving on to the next one.  But from the size of the keep there shouldn't be much up there and would likely be a faster trip than the rest of this floor."  This said gesturing to the upwards stairss.
May
player, 25 posts
Sat 30 Nov 2013
at 05:18
  • msg #52

Re: Scales of War: Rescue at Rivenroar

May doesn't joke about having anyone but her lead the way. Instead, she just starts on her way. "You'd think the ones living here would have cleared out the dead. Unless all that are left are undead. Or love the smell of rotting flesh."

Raichel and Timothius simultaneously stick their fingers down their throats in a "bleh" manner. Then follow after.
Mittens
GM, 480 posts
Sat 30 Nov 2013
at 05:24
  • msg #53

Re: Scales of War: Rescue at Rivenroar

Mits nod-nods.  "Or could be they couldn't be bothered with cleaning up after us.  Too busy feeding puppies to zombies."

Thin menhirs are scattered across the floor of this
triangular room. A passageway leads north, then turns
west—and something beyond that turn is casting light.


Mits eyes the menhirs suspiciously.  "I'm thinking trap."
Kyle
player, 63 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 30 Nov 2013
at 05:34
  • msg #54

Re: Scales of War: Rescue at Rivenroar

  "Most likely, that's a lot of cover for anyone that we can't shoot through.  But as usual, we can't get much done sitting in a hallway the whole time."  still beats sitting on a staircase half the battle.  Habitual crossbow check is go.

  Speaking of habits, obligatory Arcana check.  Whether or not the party know knows 'standing next to pillars hurt hulk' up to GM.
This message was last edited by the player at 05:36, Sat 30 Nov 2013.
Raichel
player, 70 posts
Lightning Reflexes
50,000 volts worth
Sat 30 Nov 2013
at 05:41
  • msg #55

Re: Scales of War: Rescue at Rivenroar

  ____
 /    \
|  O   |
 \____/-------------------------.______________________________
______________________________________________________\
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
Once the facts are revealed about how the menhirs will HURT just for being near them for longer than a second, Raichel says, "Do that mage hand thing, sis. See if you can open those doors from here."
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
______________________________________________________/

May leads the way past the menhirs. Raichel and Timothius follow right behind. May peeks around the corner carefully.
This message was last edited by the player at 05:46, Sat 30 Nov 2013.
Sinruth
Sat 30 Nov 2013
at 05:55
  • msg #56

Re: Scales of War: Rescue at Rivenroar

"You!" Sinruth hollers, charging the group.

"I knew you'd return!"

He trips May with his spiked chain.

"I've been looking forward to this!"

He stands over her and stomps at her face!

"Sinruth will make you pay!"
Timothius
GM, 131 posts
Sat 30 Nov 2013
at 06:07
  • msg #57

Re: Scales of War: Rescue at Rivenroar

May squeaks from being knocked down, but deftly dodges the stomp and pops up. "Woops! Missed me! Missed me! Now you gotta kiss me!"

Raichel holds out for May to move into position. May flanks with Raichel, swings at Sinruth and slams her weapon into his shield. But she wins the round because she raspberries at him.

Timothius steps back and throws a glowing blue ball at Sinruth, which is dodged.


May move: stand from prone
May standard: Weapon Master's Strike v Sinruth. Miss(19)

Raichel standard: Five Storms v Sinruth. Miss(14)

Timothius standard: Astral Seal v Sinruth. Miss(14)

Kyle
player, 64 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 30 Nov 2013
at 06:15
  • msg #58

Re: Scales of War: Rescue at Rivenroar

 Kyle could move down back to by Mittens, but while that would block off Sinruth from the Mittens, it would mean they had nowhere to go that wouldn't let them get flanked (Hindsight says GOOD JOB IDIOT).  He strikes out with his regretfully wimpy (compared to a REAL weapon) armored fist, still striking true and leaving a lingering acid burn upon his enemies armor.  While he is at it, he makes May a little more durable.

He also comments to May "I don't think he's smart enough to take you up on such an incentive."  Hmm, Don't hit Kobold, but get to Kiss Kobold.  HARD CHOICE FOR BOSS ENEMY.
Minor: Resistive on May (+1 AC, until Free Action spends it for Surge+3 Temp HP).
Standard: Scouring Weapon (Talid) vs Boss. Hits.  11 Acid DMG.  -2 AC until end of my next turn.

Sinruth HP: 170-11= 159/185 (bloodied 92)
This message was last edited by the player at 06:17, Sat 30 Nov 2013.
Mittens
GM, 481 posts
Sat 30 Nov 2013
at 06:20
  • msg #59

Re: Scales of War: Rescue at Rivenroar

"Oh, pff," Mits says, shooting Sinruth with a magic missile, "You're way less dangerous than a mushroom we encountered the other day."

"I'll show YOU dangerous!"

He side-steps May's opportunity attack to be next to Mits then twirls his chain around, slashing Mits and Timothius badly!
May
player, 26 posts
Sat 30 Nov 2013
at 06:34
  • msg #60

Re: Scales of War: Rescue at Rivenroar

Timothius ows from being hit!

May frowns for a change. "You big coward! Scared of a little kobold GIRL?! Get over here!"

Raichel says, "On it!" and smacks Sinruth in the stomach with her staff, knocking him back between Raichel and May. "Back you go!"

Even as Rai does this, May swings at and misses Sinruth, only to hop past him into the spot he used to be in. "Not doing THAT again, mister!"

Timothius points his staff at Sinruth, causing him to glow a little.


Raichel standard: Five Storms v Sinruth. Hit(17)!
 dmh: 15

May standard: Shield Feint v Sinruth. Miss(13)
May move: pass forward to space Sinruth used to be in.

Timothius standard: Prophetic Guidance v Sinruth
 Effect: The target grants combat advantage until the end of your next turn, and your allies gain a power bonus to damage rolls against the target equal to your Wisdom modifier (4) until the end of your next turn. The next ally who misses the target before the end of your next turn can reroll the attack.


Sinruth HP: 159 - 15 = 144

Kyle
player, 65 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 30 Nov 2013
at 06:52
  • msg #61

Re: Scales of War: Rescue at Rivenroar

  Kyle more directly heals May this time, as he reaches his hand out and zaps Sinruth right in the face with kitten boosted static electricity.  It's no sorcerer shock, but it will do.

Standard: Static Shock vs Sinruth. Hits.  14 Lightning DMG.
Minor: Healing Infusion for May (Surge+1)
Effect: -3 DMG to Sinruth's next attack.
Sinruth HP: 126-14= 112/185
Kyle, 6/9 surges 0 infusions 1 AP.

This message was lightly edited by the player at 06:53, Sat 30 Nov 2013.
Mittens
GM, 482 posts
Sat 30 Nov 2013
at 06:53
  • msg #62

Re: Scales of War: Rescue at Rivenroar

"Ow!"

Mittens gets angry as well.  More from Timo getting hurt than herself.

"I've been looking forward to this!"

She twirls her hand around and a magic circle appears behind Sinruth.  She then lifts her palm upward and a little demon Mittens climbs out of the circle!

"Mittens make you pay!"

The little demon slashes the hobgoblin in he back with her sword!
Sinruth
Sat 30 Nov 2013
at 07:06
  • msg #63

Re: Scales of War: Rescue at Rivenroar

Sinruth roars in rage and attacks May twice with his spiked chain.  Both times fail to harm the kobold fighter.
Raichel
player, 71 posts
Lightning Reflexes
50,000 volts worth
Sat 30 Nov 2013
at 07:17
  • msg #64

Re: Scales of War: Rescue at Rivenroar

Raichel roundhouses the guy in the face!

May smashes him, the aura beginning to really show Sinruth what the catboy he hit did to him as he seems squishier.

Timothius then throws a white fireball at Sinruth, burning him while adding some of his vigor to May.


Five Storms v Sinruth. Crit(28)!
 dmg: 20 + 4 (Tim) + 3 (crit dmg) = 27

Weapon Master's Strike v Sinruth. Hit(22)!
 dmg (1d8+6+4): 18

Sacred Flame v Sinruth. Hit(19)!
 dmg: 6


112 - 27 - 18 - 6 = 61

Kyle
player, 66 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 30 Nov 2013
at 07:22
  • msg #65

Re: Scales of War: Rescue at Rivenroar

  Kyle takes a swing with his Talid, and it... Well, causes some bruising?  Honestly compared to everything else going on it's not very impressive (At least Tim's 6 damage was a LASER).  Still, even that meager blow is enough to grant his usual arane advantage to his friends.
Standard: Magic Weapon Punch. Hits.  6 DMG.
Magic Weapon Buff to Raichel, May, Devil Mittens.  +1 To-hit +3 DMG.
Boss HP: 61-6= 55

Mittens
GM, 483 posts
Sat 30 Nov 2013
at 07:29
  • msg #66

Re: Scales of War: Rescue at Rivenroar

Little demon Mittens laughs maniacally as she slashes Sinruth some more!  "Thanks for the buff, Kyle!"

"Mmmm.  Take damage to use beguiling and punish him if he attacks....  Worth it!  Ow."

Mittens winces after hitting Sinruth with her spell.

Sinruth tries again to trip May and again finds her to infuriatingly agile!  "I'll get you yet!  I'll get you all!"
Timothius
GM, 132 posts
Sat 30 Nov 2013
at 07:37
  • msg #67

Re: Scales of War: Rescue at Rivenroar

Raichel smacks her staff into Sinruth's side, but gets mostly armor.

May swings and hits, her weapon aglow from Kyle's buff!

Timothius throws a glowing blue ball at Sinruth... which Sinruth doesn't dodge this time and it forms a rune on the guy's head. "Hit him now, Mitts!" even as he says this, he puts a hand on Mittens, all her wounds closing immediately!

May says, "Now is a good time to surrender, Sinruth."


Five Storms. Miss(13)

Weapon Master's Strike. Hit(24)!
 dmg: 14 (7+4+3)

Astral Seal. Hit(26)!
 -2 penalty to all defenses. The next ally who hits it before the end of your next turn regains 5 hp
Healing Word on Mittens: surge+12


Mittens HP: 13 + 19 = 28
Sinruth HP: 29 - 14 =
15

This message was last edited by the GM at 07:40, Sat 30 Nov 2013.
Kyle
player, 67 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 30 Nov 2013
at 07:44
  • msg #68

Re: Scales of War: Rescue at Rivenroar

  Kyle has a repeat performance of his last attack, but this time around at least he punches Sinruth right in the eye with his punchy gauntlet.  "I'm pretty sure he's going to make one last attack out of spite, then demand we spare him afterwards."
Standard: more of the same!  6 DMG.
Magic weapon buff to: Rai, May, Devil.
Boss HP: 15-9= 6

Sinruth
Sat 30 Nov 2013
at 07:50
  • msg #69

Re: Scales of War: Rescue at Rivenroar

"The Red Hand never surrenders!" Sinruth insists, slashing Kyle and Demon Mittens good with his weapon!
Raichel
player, 72 posts
Lightning Reflexes
50,000 volts worth
Sat 30 Nov 2013
at 07:53
  • msg #70

Re: Scales of War: Rescue at Rivenroar

Raichel smacks Sinruth with her staff, knocking him unconscious. "...let's tie him up and get some answers."


Five Storms. Hit(18)!
 min dmg downs Sinruth.

Mittens
GM, 484 posts
Sat 30 Nov 2013
at 16:28
  • msg #71

Re: Scales of War: Rescue at Rivenroar

Mits helps with the tying up and promptly draws a curly mustache on the badguy's face and searches for anything valuable.

Brindol Treasure: Sinruth is wearing the gaunt-
lets from the Hall of Great Valor, and the dragoncrest
helm is sitting on the sarcophagus in room 21.

Sinruth’s Papers: In his breast pocket, Sinruth
keeps a region map (similar to the one on page 6, but
with several paths and good ambush spots marked), a
map of Brindol (similar to the one on page 8, but with
the Hall of Great Valor), and the letter from the Emis-
sary (see page 45).


Mittens holds the letter up to the light, clears her throat, and reads it in a mock gentleman voice:

Brave Sinruth,
The Red Hand will rise again! The other remnants take great cheer in your recent attacks on commerce coming into
The Blight That is Brindol.
We’re particularly pleased with your ability to inspire a fighting spirit in others, whether they have true goblin
blood or merely wish they did. To be blunt, we think you should have many more soldiers under your command.
Many, many more.
And recent events have rendered some remnants leaderless. With a bold stroke on your part, the remnants would
rally to the Red Hand you so proudly display.
As your bold stroke, do this: Attack the The Blight That is Brindol by night. Focus your efforts on their Hall of
Great Valor, for it mocks the many hard-won victories by the first Red Hand of Doom. Take from them the spoils
of war they shamelessly hang on their walls and bring those antiques back to Rivenroar.
Do this before the moon is next full. And with regard to your previous question, turning over captives to your
unliving allies at Rivenroar is perfectly acceptable. War sometimes makes strange bedfellows, and we appreciate
how you’ve united such disparate forces under your banner. Whatever prisoners you take from Rivenroar you can
give to the wight.
Fight with the valor of your ancestors, Sinruth. And keep your hands stained red with the blood of the weak!
I will visit you again next month, at a time of my choosing.
The Emissary

Kyle
player, 68 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 2 Dec 2013
at 00:53
  • msg #72

Re: Scales of War: Rescue at Rivenroar

  "Considering how that compares to the usual sort of note you find in this kind of place, I wouldn't be surprised if the 'Emissary'"  He can only airquote with one hand, he's not putting down his crossbow for a Turuian Council impersonation, "Sounded like Mitten's impression.  Still, now we know that Sinruth was put up to it by someone with bigger plans, and that we have to deal with at least one Wight.  Unless there's something even worse with it, we should focus on the Wight because that vitality I ask for donations of to keep the infusions going?  Wights tear that out of you with their claws."

Take Ten Meets Lore check on Wights, which fills in the stereotype knowledge.  Kyle might not be trained in Religion, but Int Mod Skill.  Timothius would have been able to fill the team in anyways (Oh hi 'can use stat of choice on a Trained knowledge skill House Rule.  Religion = Int on Wisdom classes is why that Rule was thought up in the first place).

OOC: Milestone kids! +1 those Action Points.  I also finally put a stat block in Kyle token.

Kyle HP: 23+8= 31/33 Surges 5/9, Value 8.  AP 1+1= 2. Infusions Zero/2.  Empowerment 1+1= 2.

Right, Who's willing to spare some surges?  How those poor paladins manage with Lay On Hands I'll never know.

Dido Paladin: It's because we're full of goodness and mercy.  It has nothing to do with the fact I can only use it once a day.

This message was last edited by the player at 02:56, Mon 02 Dec 2013.
May
player, 27 posts
Tue 3 Dec 2013
at 05:06
  • msg #73

Re: Scales of War: Rescue at Rivenroar

May raises a hand. "Me! Me! I can totally donate! I've got 'vitality' to spare! At least if any of my last experiences here are any indication."

Timothius giggles at first from the gentlemanly reading, but as Mittens continues reading, his chuckling dies down to a sad face. "What is wrong with these people?"

Raichel listens to what was written and looks angry. "They're monsters, Timothius. But it is a little weird they view the stolen treasures with some respect..." She goes to wake Sinruth up, shaking him. "Wake up!"


-Updated all characters to have spare action points.
-May donates 2 surges to Kyle. 10-2= 8/11 surges
-Timothius healing words himself to bring his HP to max. Surges: 6/7
-Rai was not injured this fight and spends no surges.

Mittens
GM, 486 posts
Tue 3 Dec 2013
at 05:38
  • msg #74

Re: Scales of War: Rescue at Rivenroar

Sinruth wakes up.

"What the hell?  Why aren't I dead?  What do you want with me?"

Mittens can't help herself.  "WE'LL be asking the questions, worm!"

Mage hand to flick his nose.
Kyle
player, 71 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 3 Dec 2013
at 05:46
  • msg #75

Re: Scales of War: Rescue at Rivenroar

  "Even with all this time, I don't think I ever got a handle on 'good guard, bad guard'.  Do I look for spare ettercap's seeking an easy Hobgoblin meal or do I tell him it will be easier if he answers our questions?"
Raichel
player, 73 posts
Lightning Reflexes
50,000 volts worth
Tue 3 Dec 2013
at 05:56
  • msg #76

Re: Scales of War: Rescue at Rivenroar

May sprawls on the ground, gazing at the ceiling. "Why didn't you kiss me when you missed me?" she giggles.

Raichel says, "You ask a valid question, though. Why AREN'T you dead? I'll tell you why; My brother is a very merciful guy. You may not care about other people's lives, but he cares about yours. Admittedly, so do I. But the fact of the matter is you are guilty of a lot that will likely give you the death sentence. So answer our questions and you may find yourself getting an end you wish for; be it death or life in prison."

Timothius asks, "Why did you attack Brindol? Why did you kidnap innocent people and try to feed them to undead?"
Sinruth
Tue 3 Dec 2013
at 06:09
  • msg #77

Re: Scales of War: Rescue at Rivenroar

Sinroth scoffs.  "Because I had greater aspirations than a life spent preying on the fringes of civilization!  I listened closely at the campfires when my fathers and uncles told tales of the Red Hand of Doom, a mighty army that ran across the land like a scythe.  When I became an adult and a leader of my own band of men, I found a cache of tunics and weapons left behind by that army.  I felt my destiny calling.  He declared myself the new Warlord of Sinruth’s Hand  and set about recruiting the massive army that is my birthright!"

"Bla bla bla 'because I'm evil,'" Mittens summarizes, "Who's The Emissary?"

"Not tellin."
Kyle
player, 72 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 3 Dec 2013
at 06:15
  • msg #78

Re: Scales of War: Rescue at Rivenroar

  "You found some old clothes and let yourself stick your neck out for someone writing of a 'greater purpose' who took no risk of their own.  Even if you knew who the Emissary was, it is clear you don't know to recognize when you are being used.  Do you even know of what significance your deadline was?  Instead of building up your strength you followed orders to attack now, before the full moon."
Timothius
GM, 133 posts
Tue 3 Dec 2013
at 06:23
  • msg #79

Re: Scales of War: Rescue at Rivenroar

Timothius says, "You have a point. Full moon can't be a coincidence."

May says, "Didn't answer a question. That's one point." she holds up a single finger from where she's laying. "First point's free! But for every point you add by not answering questions, that's another goblinoid tribe I will spread the word of how Sinruth is a traitor and the Red Hand was actually founded by a group of enemy spies who wanted to lead goblins to their deaths en-mass."

Raichel just glares at Sinruth.
Mittens
GM, 487 posts
Tue 3 Dec 2013
at 06:29
  • msg #80

Re: Scales of War: Rescue at Rivenroar

Sinruth just spouts angry curses and mentions that he hopes the wight eats the heroes one by one so the others have to watch.

"Something tells me we're not going to get anything useful out of him," Mits concludes.
Kyle
player, 73 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 3 Dec 2013
at 06:34
  • msg #81

Re: Scales of War: Rescue at Rivenroar

  Kyle is amazed they got what little out of Sinruth that they did.  He looks to Timothius and says "So, deal with this now.  Or drag him down to the cells for later?"

  Overhead, the words FINISH HIM float waiting for Tim to either wait too long or enter the fatality movements for Kyle putting a bolt through an eye socket.
May
player, 28 posts
Tue 3 Dec 2013
at 06:42
  • msg #82

Re: Scales of War: Rescue at Rivenroar

May says, "Awww... baby's first temper tantrum! So cute!" she hops to her feet. "That's another point." She looks at the others.

Timothius says, "You know... it's not a bad idea to take the time to spread the word that the Red Hand are traitors. Would deal a blow to their morale and at least keep the Red Hand from rising again. As for Sinruth, let's knock him out and lock him up. We can get more out of him after we're done with the wight."

Unless Sinruth's tune changes, Raichel goes to knock the guy out with a Spok hold. "Let's find the wight then."
Mittens
GM, 488 posts
Tue 3 Dec 2013
at 06:47
  • msg #83

Re: Scales of War: Rescue at Rivenroar

Sinruth is thusly KO'd.

Mits starts headed toward the room Sinruth came from to check for loot.

"Prolly worth the hassle to drag his sorry butt to the cages as Kyle suggested.  If this Wight is made of so much butt-kick, I'm inclined to try and face it first then mop up whatever else is lurking down here."

She finds an ornate, gilded dragoncrest helm.

"Sweet!  One of the stolen treasures!"


OOC: But that's because Mits doesn't know she'll hit the next level just before getting to the boss fight.
This message was last edited by the GM at 06:50, Tue 03 Dec 2013.
Kyle
player, 74 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 3 Dec 2013
at 06:54
  • msg #84

Re: Scales of War: Rescue at Rivenroar

  "Another thing to return to it's museum"  and get paid.  Also important.

  Habitual crossbow check is Go on the way to Wight Wroom... Room.  "Considering the last few fights, Gonna risk the one less heal to just reinforce May straight off."  Meaning unless his initiative is super horrible,  May's getting the Resistive Infusion +1 AC till turn to THP before the enemy has a chance to swing.
Raichel
player, 74 posts
Lightning Reflexes
50,000 volts worth
Tue 3 Dec 2013
at 06:58
  • msg #85

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Our front gal sure could use it, yeah. And Timothius has us covered for heals."

Timothius puts a hand on Kyle with a smile. "An ounce of prevention is worth a pound of cure. Right?"

Raichel looks over at Mittens. "As long as we make sure the path TO the wight is clear. Otherwise, we could get ambushed from behind while fighting."

May drags Sinruth off to the cage with the rest of the team.
This message was last edited by the player at 07:00, Tue 03 Dec 2013.
Mittens
GM, 489 posts
Tue 3 Dec 2013
at 07:10
  • msg #86

Re: Scales of War: Rescue at Rivenroar

Once secure, the team winds up at the crossroads where the undead appeared.  To the left is the room the undead came from.

The middle of this room has a sunburst mosaic in it.
Passageways head west then north, north then east, and
due east.


Sunburst: When any creature crosses the thresh-
old to enter room 19, the sunburst design set into the
flow turns black and the lights dim. Undead creatures
that start their turn on a square that’s part of the
black sunburst regain 5 hit points.


The team soon figures out that this room connects with the one north of the crossroads.

North room:
A still pool of water dominates this room, which is
noticeably more humid than others inside the catacombs. A
sheen of water droplets covers the walls.


Scrying Pool Room: If disturbed, the pool of water
in the center of room 18 shows faint images of many
of the rooms in the catacombs. Rather than ordinary
ripples, the waves and ripples form crude but recogniz-
able images.


Playing around with the pool a bit, Mits discovers images of 3 rooms the group has yet to encounter:

Room 22: An empty room with four heavy square
columns near the corners.

Room 23: A shrine with pews and an obelisk. At
the base of the obelisks are shattered shields with
the Red Hand insignia on them.

Room 24: A room with two thrones next to each
other. One has a skeleton, and the other has a biped of
uncertain race.

http://scales-of-war.pbworks.c...702/RaR_titlepic.jpg

"Hmm...  I wonder if that's the wight."
Kyle
player, 75 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 3 Dec 2013
at 07:19
  • msg #87

Re: Scales of War: Rescue at Rivenroar

  Kyle made his Wight lore check, so nods.  "I'm going to go with yes.  Besides, it's the only room left we're seeing anything standing in beyond scenery...  Though knowing our luck there could be enemies that just don't show up on puddle vision."  He considers the various forms of map they have.

  "The Western side gives us a better view of the Wight's room, and more room to fall back if things go terribly wrong.  If there are no surprises waiting in the four pillar room that is, in which case having both directions to escape cleared is for the best anyway."
Timothius
GM, 134 posts
Tue 3 Dec 2013
at 07:24
  • msg #88

Re: Scales of War: Rescue at Rivenroar

Timothius says, "Either way, let's approach with caution. Never know with all the weird magic going on around here. For that matter, there might be invisible enemies." What? They fought invis enemies already. Sure, gnomes, but hey it counts.

May says, "Taking point!" and marches forward, leading the way.
Mittens
GM, 490 posts
Tue 3 Dec 2013
at 07:34
  • msg #89

Re: Scales of War: Rescue at Rivenroar

The group arrives at the end of the tunnel that ends in a doorway.  Beyond the door is the room they saw in the pool.

A foul creature stalks the space bounded by the square
columns in this room, but it stops short of crossing that boundary


http://media.tumblr.com/d38cfe...fe8naIbo51r0zz7o.jpg

Mits readies a spell.
Kyle
player, 76 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 3 Dec 2013
at 07:57
  • msg #90

Re: Scales of War: Rescue at Rivenroar

  Kyle sees the angry demon, and almost recognizes it but not quite.  He looks to Mittens, "I don't suppose you know offhand what kind of Demon that is?"
May
player, 29 posts
Tue 3 Dec 2013
at 08:01
  • msg #91

Re: Scales of War: Rescue at Rivenroar

May says, "It's a Demon known as 'The Pinata'. It gets kicks from being beaten until candy comes out of it. Of course, I could be getting it confused with the other demon known as 'The Surrendering Demon' who likes to make friends and hold picnics. Let's find out."

May heads forward and says, "Hey you, demon! You the nice kind of demon, or the evil kind of demon?"

Timothius says, "May... caution?"

May's idea of caution is to walk up to a pillar and use it as a second shield.
This message was last edited by the player at 08:01, Tue 03 Dec 2013.
Narrator
player, 203 posts
For narrating
and convenience
Tue 3 Dec 2013
at 08:05
  • msg #92

Re: Scales of War: Rescue at Rivenroar

The evistro throws itself against an invisible barrier, unable
to get to you. But then a wererat appears at the northern
doorway and yells, “I release you, crypt guardian!"

It then charges May!
Raichel
player, 75 posts
Lightning Reflexes
50,000 volts worth
Tue 3 Dec 2013
at 08:19
  • msg #93

Re: Scales of War: Rescue at Rivenroar

Raichel moves up a bit and throws lightning at the wererat, only for the lightning to then shoot from the wererat to the demon!


Move: North a little to see both enemies
Standard: Lightning Strike v Wererat 1. Hit(22)!
 dmg: 11 (bounce 4 to demon)


Wererat 1 HP: 48 - 11 = 37
Demon HP: 90 - 4 =
86

Narrator
player, 204 posts
For narrating
and convenience
Tue 3 Dec 2013
at 08:24
  • msg #94

Re: Scales of War: Rescue at Rivenroar

Another wererat charges May!

The demon shrugs off the lightning with it's variable resistance!
This message was last edited by the player at 08:26, Tue 03 Dec 2013.
Timothius
GM, 135 posts
Tue 3 Dec 2013
at 08:27
  • msg #95

Re: Scales of War: Rescue at Rivenroar

Timothius shoots a white fireball that barely misses the wererat.


Sacred Flame v Wererat 1. Miss(14)
Mittens
GM, 491 posts
Tue 3 Dec 2013
at 08:34
  • msg #96

Re: Scales of War: Rescue at Rivenroar

Mits wiggles her fingers and one of the wererats staggers back.

"Evistro, a Carnage Demon."
Kyle
player, 77 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 3 Dec 2013
at 08:50
  • msg #97

Re: Scales of War: Rescue at Rivenroar

  Kyle decides to artificer the hell out of this situation, and test run his first examples of completely custom wand.  So far as cramming knock off wizard spells into sticks goes.   First, he buffs the strongest kobold in the world to be a little tougher.  Then, he quickdraws a wand with a blue ribbon and points it at the Demon.  The demon gets a confused and angry look on it's face (instead of an angry and angry look on it's face), walks behind one of the wererats, and punches it in the back of the head.

  "Well, that's one wand working out lovely."   He said, as he dropped it to the ground (free action),  move up beside the enemies, and quickdrawed a second wand with a red ribbin on it, spraying a burst of... a spray of...  some sparks that kind of sting.  "And no current replacement for the Mittens Maneuver compared to the real thing yet, I guess.  Thanks for the info Mittens, Evistro Demons love biting bloody people, like, a LOT."

Minor: Resistive on May.
Free: Draw Charm wand.
Standard: charm wand vs demon. Hits.  Demon Dazed Until End Of My Next Turn.
DEMON: Punches Rat 1 for 9 DMG.
Move: duh.
Free: Draw Burning Hands wand.
ACTION POINT: Standard burning hands wand vs all enemies.  Hits all.... 7 Fire DMG.


rat 1: 48-9-7= 32
demon: 90-7= 83
rat 2: 31-7= 24 

This message was last edited by the player at 08:51, Tue 03 Dec 2013.
May
player, 30 posts
Tue 3 Dec 2013
at 08:58
  • msg #98

Re: Scales of War: Rescue at Rivenroar

May deftly hops about among the enemy until she's right in the middle of them. "Heyhey! Look at me! Just a helpless heavily armed and armored kobold waiting to be bit and given all kinds of filthy diseases!" She throws her two arms out at the two rats, initally only hitting armor with her Carrikal and Spiked Shield. Then suddenly, she slams the demon in the side with her main weapon!


Move: Passing Forward
Minor: Shift into middle of enemies
Standard: Funneling Flurry v Rat 1 and Rat 2. Miss(13), Miss(15)
ACTION POINT!
Standard: Shield Feint v Rat1. Hit(21)!
 dmg: 11


Demon HP: 83 - 11 = 72

This message was last edited by the player at 09:01, Tue 03 Dec 2013.
Narrator
player, 205 posts
For narrating
and convenience
Tue 3 Dec 2013
at 09:02
  • msg #99

Re: Scales of War: Rescue at Rivenroar

One of the rats tries but fails to retaliate against May.
Raichel
player, 76 posts
Lightning Reflexes
50,000 volts worth
Tue 3 Dec 2013
at 09:10
  • msg #100

Re: Scales of War: Rescue at Rivenroar

Raichel moves up to be up in the demon's face. She slams a fist in the demon's chest while donkey-kicking the wererat.


Move: To be next to demon and wererat 2
Standard: Five Storms v Rat 2 and Demon. Hit(24)! Hit(24)!
 dmg: 7
Flurry of Blows: 5 dmg to rat 2


Demon HP: 72 - 7 = 65
Rat 2 HP: 32 - 12 =
20

This message was last edited by the player at 09:10, Tue 03 Dec 2013.
Narrator
player, 206 posts
For narrating
and convenience
Tue 3 Dec 2013
at 16:21
  • msg #101

Re: Scales of War: Rescue at Rivenroar

One of the wererats savagely bites May with its diseased teeth!

May can roll a save throw to avoid contracting filth fever.  Timo's turn next.

Edit: May saves from fever: 19. Also, she resists the ongoing damage.

This message was last edited by the GM at 22:55, Tue 03 Dec 2013.
Timothius
GM, 136 posts
Tue 3 Dec 2013
at 23:10
  • msg #102

Re: Scales of War: Rescue at Rivenroar

"Down the wererats first! They can make you really sick! It'll be harder to cure than anything the demon does!" Timothius yells. He blasts the nearest wererat with white fire and hits it square in the back!


Move: Next to brazier
Standard: Sacred Flame v wererat 2. Hit(17)!
 dmg: 10 max!


Rat 2 HP: 20 - 10 = 10

This message was last edited by the GM at 23:12, Tue 03 Dec 2013.
Mittens
GM, 492 posts
Wed 4 Dec 2013
at 03:57
  • msg #103

Re: Scales of War: Rescue at Rivenroar

The demon claws May, leaving her bloodied!

Mits does the finger wiggling thing again aaaand nothing.

"Least you actually managed to use that spell at all."
Kyle
player, 78 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 4 Dec 2013
at 05:20
  • msg #104

Re: Scales of War: Rescue at Rivenroar

  Kyle heals up May as soon as he is able to, carefully lines up his Superior Crossbow, and fires a sizzling bolt past Raichel with safe room to spare and right into Wererat beside her.

  It's still standing, but that's because gravity hasn't yet caught on to the face the Rat's head was torn off, pinned to the southeastern pillar, and reduced to a smoking skull as it's flesh drips into a puddle of goo.  "So, on that note.  Have you considered surrendering?"

  NOW the wererat's body falls over.
Minor: Arty Heal May (Surge+1 = 10 HP) May HP: 15+10 = 25/36
Standard: Scouring Weapon Vs Rat 1: Hits, 22 Acid DMG.  Killed.

Rat 1 HP: 10-22= -12/48

May
player, 31 posts
Thu 5 Dec 2013
at 00:20
  • msg #105

Re: Scales of War: Rescue at Rivenroar

May starts singing, "I have a team who heals my wounds! Doo-da! Doo-da! I have a team who heals my wounds! Aaaall the doo-da-day!"

She slams her Gauntlet Axe into the demon's gut. "Sorry, Timothius! I gotta keep this demon occupied. You all will have to worry about dishing out the pain on the ratface!"


Standard: Shield Feint v Demon. Hit(28)!
 dmg: 8


Demon HP: 65 - 8 = 57

Narrator
player, 207 posts
For narrating
and convenience
Sat 7 Dec 2013
at 01:53
  • msg #106

Re: Scales of War: Rescue at Rivenroar

The rat says nothing, but the look on his muzzle suggests that he is considering surrender.  Clash!  His short sword scrapes harmlessly off May's armor.
Raichel
player, 77 posts
Lightning Reflexes
50,000 volts worth
Sat 7 Dec 2013
at 02:00
  • msg #107

Re: Scales of War: Rescue at Rivenroar

Raichel punches the demon a good one in the jaw and slips past him with ease. "Thanks for choosing to resist my lightning, demon! It's invigorating to get physical again!"

Lightning dances across Raichel's body before she throws her hands forward and a 3' thick lightning bolt shoots right through the demon, over May's head, and into the wererat, slamming it back! The wererat flies about 15 feet before landing on its back and smoking there. "Alright, Timothius, I got the wererat!"


Standard: Five Storms v Demon. Hit(15)!
 dmg: 8
Flurry of Blows: 5 dmg
Move Technique: Shift 2
ACTION POINT!
Standard: Thunder Slam v Rat2. Hit(17)!
 dmg: 25!!


Demon HP: 57 - 13 = 44
Rat 2 HP: 24 - 25 =
Fried
This message was last edited by the player at 02:11, Sat 07 Dec 2013.
Timothius
GM, 137 posts
Sat 7 Dec 2013
at 02:13
  • msg #108

Re: Scales of War: Rescue at Rivenroar

Timothius says, "If you were being controlled by these wererats to hurt us, then sorry about this..." he takes a monk-like half-prayer pose.


Standard: Prophetic Guidance.
Effect: The target grants combat advantage until the end of your next turn, and your allies gain a power bonus to damage rolls against the target equal to your Wisdom modifier (4) until the end of your next turn. The next ally who misses the target before the end of your next turn can reroll the attack.

Narrator
player, 208 posts
For narrating
and convenience
Sat 7 Dec 2013
at 02:19
  • msg #109

Re: Scales of War: Rescue at Rivenroar

The demon says something angry in Abyssal and claws May!

Mits lowers her guard and looks over at May.  "Would you be so kind as to make room for me to blast the demon, please?"
Kyle
player, 79 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 02:27
  • msg #110

Re: Scales of War: Rescue at Rivenroar

  Terdisas thinks what Raichel did was too cool to Cameo comment 'Thunder slam is Thunder damage'.  Which is saying something considering it's his favorite power so far.

  Kyle meanwhile, Carnage demons are basically all about flipping out and smashing things, so if anything the Wererats are making it slightly less violent by keeping it from hitting them too." Aside from when Kyle made it, at least.  That said, yet another case of Cheating With Magic, as his poor dexterity nails yet another  shot with his crossbow, gone from meh to WHOO thanks to Timothius's aid.
Standard: Magic Weapon Vs Demon.  Hits.  13 DMG.  Buffs Mittens and Raichel.

Demon HP: 44-13= 31

May
player, 32 posts
Sat 7 Dec 2013
at 02:28
  • msg #111

Re: Scales of War: Rescue at Rivenroar

May squeaks from being hit. "No... umf... sweat!" she hops around the demon tauntingly. "Needed to be in front of you all anyway!" She cocks her gauntlet axe and GASHES the demon something fierce!


Move: Around to between Demon and Raichel
Standard: Weapon Master's Strike v Demon. Hit(20)!
 dmg: 18!!


Demon HP: 31 - 18 = 13

Mittens
GM, 493 posts
Sat 7 Dec 2013
at 02:33
  • msg #112

Re: Scales of War: Rescue at Rivenroar

Mits unleashes all her pent-up burning hands frustrations on the demon.  Its agonized screams are muted by the force of the spell as its flesh is blasted from its bones and the remaining skeleton is vaporized.

"Good thing we decided to clear out this room first.  Wight plus wererats and demon would likely have been bothersome.  Taking a peek at next room."

She tip-toes toward the hallway to the north without the slightest sound.
Timothius
GM, 138 posts
Sat 7 Dec 2013
at 02:36
  • msg #113

Re: Scales of War: Rescue at Rivenroar

Timothius points his staff at May and her wounds close. Entirely. But he walks to her regardless to check on her. "...phew... no filth fever."

May says, "Thanks... I'll be resting." and plops to her butt.

Raichel sits right behind May and hugs her from behind. "You did great, May. Glad you're alright..."


Healing Word roll: 13. +May's surge value of 11 = 24
May Surges: 8/11 - 1 = 7/11


May HP: 16 + 24 = Full HP

Kyle
player, 80 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 02:42
  • msg #114

Re: Scales of War: Rescue at Rivenroar

  Having not taken a scratch while May gets chewed on (again), and with a known bigger fight looking, he restores both his infusions himself.  He looks over to May and Tim, saying "I'm glad to hear there were no lasting effects. While it's not the worst disease out there, filth fever on top of fighting a wight would add up."

  OOC: Surges, 5-2= 3/9.  31/33 HP.  AP 1.  Empowerment's 1-1 = 0 (Recharged a wand).
Mittens
GM, 494 posts
Sat 7 Dec 2013
at 02:48
  • msg #115

Re: Scales of War: Rescue at Rivenroar

"Closed door."

Mits slumps to the floor and waits for burning hands to recharge.  Once it has, she uses mage hand to open the door, fires a scorching burst into the next room, then moseys back into the room.

"Incoming wererat."
Raichel
player, 78 posts
Lightning Reflexes
50,000 volts worth
Sat 7 Dec 2013
at 03:03
  • msg #116

Re: Scales of War: Rescue at Rivenroar

Raichel moves up and fires another humongous lightning bolt, throwing the wererat back and slamming it into the north wall! "Hey genius! We just tore your two friends and their pet demon apart and aren't even hurting! Surrender and live!"


Move: North a little
Standard: Thunder Slam v Rat1. Hit(19)!
 dmg: 20!


Rat 1 HP: 48 - 20 = 28

Kyle
player, 81 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 03:17
  • msg #117

Re: Scales of War: Rescue at Rivenroar

  Kyle hands Mittens the wand with the red ribbon around it, "In case you want an extra explosion."  then moves up a bit and fires his crossbow at Wererat Raichel just nailed.  Kyle almost takes it down like a vampire, the manages to hang on despite the bolt buried in his chest and acid trickling towards it's heart.

  And before he forgets, the armored Kobold is now even more armored.
Free: mittens haz wand.
Minor: buff may.
Move: duh,
Standard: Scouring weapon vs Rat 1. CRITICAL.  2 crit dice,  27 Acid DMG.  -2 AC till end of my next turn.

Rat 1 HP: 28-27= 1  

Mittens
GM, 495 posts
Sat 7 Dec 2013
at 03:18
  • msg #118

Re: Scales of War: Rescue at Rivenroar

"Thanks!"

Mits steps forward and unloads her burning hands on the two wererats.  FWOOSH!  Kyle's crit victim drops and the other shrieks!

"Pray Kyle isn't the one to finish you off.  You might be able to see the guy's severed head behind me if you need any more convincing."

Mits' burning hands is technically set to stun at all times for Timothius' sake, so that last fatality was totally the fault of something other than her magical flamethrower.
May
player, 33 posts
Sat 7 Dec 2013
at 03:23
  • msg #119

Re: Scales of War: Rescue at Rivenroar

May WHACKS the wererat. "Surrendering yet? It's not like the alternative leaves you alive. Or hinders us."


Standard: Weapon Master's Strike v Rat 2. Hit(27)!
 dmg: 18


Rat 2 HP: 29 - 18 = 11

Narrator
player, 209 posts
For narrating
and convenience
Sat 7 Dec 2013
at 03:25
  • msg #120

Re: Scales of War: Rescue at Rivenroar

The rat bites May!

The wererats know they’re cornered. They fight
to the death.

Raichel
player, 79 posts
Lightning Reflexes
50,000 volts worth
Sat 7 Dec 2013
at 03:30
  • msg #121

Re: Scales of War: Rescue at Rivenroar

Raichel finishes off the wererat. "Dang it! Stop biting May, you filth-fever-freaks!"

The lightning then arcs down the hall. "....there's another?"


Lightning Strike v Rat 2. Miss(15) Hit(24)!
 dmg: 12 (min!)
 arc dmg: 3 (to gnome maybe?)


Rat 2 HP: 11 - 12 = KO!
Gnome HP: 46 - 3 =
43

This message was last edited by the player at 03:32, Sat 07 Dec 2013.
Kyle
player, 82 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 03:39
  • msg #122

Re: Scales of War: Rescue at Rivenroar

  "Would you believe me that despite my preferences, I'm trying to leave them in a condition to surrender?  But acid isn't very picky."  Just look at the eating habits of cubes.

  At Raichel's revelation, he nods and moves up to the corner by the first fallen wererat, snaps off a shot with his crossbow into the gnome, and comments as it vanishes  "Another Gnome.  Didn't see a crossbow before it vanished in response."
Move: Duh.
Standard: M Weapon vs Gnome. hits.  8 DMG.

Gnome HP: 43-8= 35

Narrator
player, 210 posts
For narrating
and convenience
Sat 7 Dec 2013
at 03:46
  • msg #123

Re: Scales of War: Rescue at Rivenroar

The gnome steps forward and casts illusory terrain on everyone in range, slowing May, Mits, and Rai!
Mittens
GM, 496 posts
Sat 7 Dec 2013
at 03:49
  • msg #124

Re: Scales of War: Rescue at Rivenroar

Mits fires a pair of fireballs at the gnome!
This message was last edited by the GM at 03:51, Sat 07 Dec 2013.
Kyle
player, 83 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 04:04
  • msg #125

Re: Scales of War: Rescue at Rivenroar

  Kyle was planning on saving it for the Wight, but against something that it would be of obviously more benefit against Kyle summons the ANGRY ROBOT EYE floating above the Gnome's head, staring in disapproval as the illusionist's concealing aura dissipates.

  That done, he steps back down towards Mittens and May, and fires a crossbow bolt clean through the Gnome's right knee.  "Well, at this point I think just about anything will drop the-"

 Gnome on FIRE.  "Nice shot Mittens."
Standard: Punshing eye.
 3 aura on Eye (purple box).  Enemies inside cant have concealment, allies who hurt enemies inside deal +4 Psychic DMG.
 Move: Duh.
 ACTION POINT: Standard: Magic weapon vs gnome. CRIT.  19 DMG.

Gnome HP: 23-19-MITTENS= KO

Milestone. +1 AP (and +1 Empowerment for Kyle).

Timothius
GM, 139 posts
Sat 7 Dec 2013
at 05:20
  • msg #126

Re: Scales of War: Rescue at Rivenroar

Seeing that none of his allies are injured, Timothius rushes over to the lycans and gnome to check on them and make sure he can save them from dying if possible. Admittedly, he puts a little more priority on the gnome, but then, aside from "eek! mean people and explosions! Must make them see illusions!", the gnome hasn't proven evil just yet. Especially since the guy did NO harm to Tim's allies.

"Excellent work, team!" May commends.

Raichel nods and gets to tying up the enemies even as Timothius checks on them. "Yeah. This has been getting surprisingly easier..." she says with a tone of hope to her voice.
Kyle
player, 84 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 05:27
  • msg #127

Re: Scales of War: Rescue at Rivenroar

  Kyle says "There is that Raichel, they seem to have run out of Drakes.  Unless we've missed some secret entrances to rooms not on the map, now all that is left is the Wight.  Though we should probably see what they thought was worth putting a demon between us and it first."

OOC:  Used my empowerment to recharge Charm wand.  Only got three surges, but only need one to cap infusions.  Who wants to volunteer?

Kyle HP Lv 3: 36/38  Surges, 3/9.  Value 9.  AP 0+1 = 1.

Mittens
GM, 497 posts
Sat 7 Dec 2013
at 05:28
  • msg #128

Re: Scales of War: Rescue at Rivenroar

The room the gnome came from contains some of the Brindol treasures.   The ceremonial sword, the broken shields, and the battle standard are here.

"New spells!" Mits announces, flipping through her spellbook.

"Lessee.  Giving up on burning hands.  Taking skewering spikes.  Adding Shock Sphere!  Hurts everything in the burst and it's a big burst.  Lemme show you."

She demonstrates the spell.  Kerzap!  Big ball of lightning!  Mits grins at Rai.

"As a reminder.  When I say 'hurts everything in the burst' I mean 'try not to get surrounded by enemies so I can even use my best magics.'  For example.  I see a hallway leading to the wight.  Let's blast the wight and force it to come to us rather than charge it, OK?"
Raichel
player, 80 posts
Lightning Reflexes
50,000 volts worth
Sat 7 Dec 2013
at 05:35
  • msg #129

Re: Scales of War: Rescue at Rivenroar

Raichel smiles when Mittens looks at her. But upon hearing the plan, Raichel says, "What if he doesn't chase us and just blasts back whenever we peek?"

May says, "Then I'll charge 'em. But if there's a chance we can get him to come to us, I'd like to try for that." She wags her gauntlet at Mittens. "But I'm not gonna let you take point for long, Mittens. For that matter, I'm not gonna let you take point at all. If the point is to pull the guy, I can do that just fine with a javelin."
Kyle
player, 85 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 05:44
  • msg #130

Re: Scales of War: Rescue at Rivenroar

  "Lightning seems popular these days, we're all copying you Raichel."  Hey now, you've always had a lightning and thunder at-will Kyle.  Though the lightning sphere is getting up there.

  "Good outlook May.  As useful as Mitten's exploding things has been, I'd rather keep her out of harms way." He eyes her staff,  "Even if she's a bit harder to hit with a sword than even me."
Mittens
GM, 498 posts
Sat 7 Dec 2013
at 05:48
  • msg #131

Re: Scales of War: Rescue at Rivenroar

Mits wiggles her eyebrows.

"I've given up on burning hands so there's less reason for me to be up front now.  Let's get going!"

Two thrones sit along the north wall of this immense
chamber. One has a rotting but still fleshy corpse on it,
and the other has a bleached skeleton. Other piles of bone
litter the ground.
The eyes of the fleshy corpse begin to glow.
“Intruderssssss!” it lisps. “Consssssssume them!”

Kyle
player, 86 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 06:00
  • msg #132

Re: Scales of War: Rescue at Rivenroar

  Kyle habitually checks his crossbow, snaps a shot off at the advancing boneshard skeleton (it goes into an eyesocket, rattles around the skull and pops out it's mouth), and comments "I know Undead don't generally make sense, but at least Zombies have what's left of a stomach.  Skeletons consuming people is dumb."

  While he's at it, more Buffs for May.  Man, having rediscovered that ability is REALLY burning through these infusions, but the results have been worth it.
Minor: Buff may (+1 ac deal).
Standard: Magic weapon vs boneshard.  Hits.  12 DMG.  Buffs entire party (+1 to-hit, +3 DMG rolls).

Boneshard HP:  77-12=  65/77

Raichel
player, 81 posts
Lightning Reflexes
50,000 volts worth
Sat 7 Dec 2013
at 06:03
  • msg #133

Re: Scales of War: Rescue at Rivenroar

Raichel smacks the boneshard with her staff perfectly and hops backward to stand next to her bro.


Standard: Five Storms v Boneshard. Hit(18)!
 dmg: 20 max! (thanks, Kyle+flurry)!
Move technique: Shift 2 away from Boneshard.


Boneshard HP: 65 - 20 = 45

Wight
Sat 7 Dec 2013
at 06:05
  • msg #134

Re: Scales of War: Rescue at Rivenroar

The first thing the deathlock wight does is shout
“Arise, my warriors!” At that point, five of the bone
piles coalesce into decrepit skeletons.

It moves south and fires a grave bolt at May but misses.
May
player, 34 posts
Sat 7 Dec 2013
at 06:07
  • msg #135

Re: Scales of War: Rescue at Rivenroar

May smacks the boneshard, sending bone parts flying! "Nice shooting, if you were aiming for the wall!" May taunts the Wight.


Standard: Weapon Master's Strike v Boneshard. Miss(11) Reroll 3's! Hit(21)!
 dmg: 15


Boneshard HP: 45 - 15 = 30

Boneshard
Sat 7 Dec 2013
at 06:10
  • msg #136

Re: Scales of War: Rescue at Rivenroar

Several sharp bone fragments erupt from the boneshard skeleton, injuring Mittens, Kyle, and Raichel!
Timothius
GM, 140 posts
Sat 7 Dec 2013
at 06:16
  • msg #137

Re: Scales of War: Rescue at Rivenroar

Timothius throws a seal on the boneshard.


Standard: Astral Seal v Boneshard. Hit(25)!
 Boneshard takes -2 defenses. Next ally to hit Boneshard gains 5 hp.

Mittens
GM, 499 posts
Sat 7 Dec 2013
at 06:26
  • msg #138

Re: Scales of War: Rescue at Rivenroar

A skeleton steps into view and fires a shortbow at May!

"Aw man!  They are ranged attackers!"

Pwoosh!  The boneshard skeleton is blasted back by beguiling strands as is a decrepit skeleton!  Mits follows up with shock sphere and takes out another decrepit!

"Except that one.  That explodes up close.  Let's kill it from a distance.  Meaning javelin, May."

More skeletons appear!  They all shoot at May and one manages to hit!
This message was last edited by the GM at 06:27, Sat 07 Dec 2013.
Kyle
player, 87 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 06:36
  • msg #139

Re: Scales of War: Rescue at Rivenroar

  Kyle takes the bonesplion like a man, and nods to Mittens as she puts some distance between them and the boneshard.  "Thanks mittens, let's see if I can help you Raichel finish this faster."   That said, he fire the latest in a long line of 'holy crap what' results acid shots at the Boneshard.

  The boneshard's ribcages dissolves, and as it's skull goes spiraling away 'the camera shows the skull flying at the other skelly in slow motion, jaw clacking. It BITES the other skelly's spine, snapping the skull off'

  "...That works too."
Standard: Scouring weapon vs Boneshard. Hits. holy crap 24 Acid DMG.  Kills it.  boneshard ragequit takes out a minion.
Raichel
player, 82 posts
Lightning Reflexes
50,000 volts worth
Sat 7 Dec 2013
at 06:47
  • msg #140

Re: Scales of War: Rescue at Rivenroar

Raichel moves forward to be in range and throws another massive lightning bolt! While it's so large the Wight is not really able to dodge it, he moves enough to miss the bulk of its damage.


Move: In front of May to be in range.
Standard: Thunder Slam v Wight. Hit(23)!
 dmg: 12


Wight HP: 54 - 12 = 42

Narrator
player, 211 posts
For narrating
and convenience
Sat 7 Dec 2013
at 06:49
  • msg #141

Re: Scales of War: Rescue at Rivenroar

The wight stretches out it's hand.

"Rissse again, beloved!"

The boneshard stands back up, minus its head!  The wight then hits Raichel with a grave bolt!
May
player, 35 posts
Sat 7 Dec 2013
at 06:56
  • msg #142

Re: Scales of War: Rescue at Rivenroar

May says, "Rise again?! Why you!" she charges right past the boneshard and seems to ignore the nasty wound it causes her! When she finally makes it up to the Wight, she swings and hits it in the gut!


Move/Standard: Charge v Wight. Hit(19)!
 dmg: 5


Wight HP: 42 - 5 = 37

Timothius
GM, 141 posts
Sat 7 Dec 2013
at 07:06
  • msg #143

Re: Scales of War: Rescue at Rivenroar

Timothius waves his staff and glows. Everyone within 25 feet of him feel tougher and Raichel's wounds close entirely. "We need to catch up to May! I can't heal her from here!"


Minor: Healing Word on Rai. Roll: 12. +Rai surge 8 = 20
 Allies within 5 gain +4 thp.
Standard: Astral Seal v Boneshard. Hit(23)!
 Boneshard gets -2 defenses. Next ally who hits it regains 5 hp.

Mittens
GM, 500 posts
Sat 7 Dec 2013
at 07:10
  • msg #144

Re: Scales of War: Rescue at Rivenroar

Mittens fires a pair of scorching bursts at the boneshard skeleton, this time incinerating it to ash!  She casts light on a new staff of hers and steps closer to May.

"Love those warm fuzzies, Timo!  Thanks!"
Raichel
player, 83 posts
Lightning Reflexes
50,000 volts worth
Sat 7 Dec 2013
at 07:16
  • msg #145

Re: Scales of War: Rescue at Rivenroar

Move: To just in front of Mittens
Standard: Shocking Magnetism v Wight. Hit(18)!
 dmg: 13
ACTION POINT!
Move: To be adjacent to Wight, but not allies.

Kyle
player, 88 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 7 Dec 2013
at 07:21
  • msg #146

Re: Scales of War: Rescue at Rivenroar

  Kyle tries again with the crafted wand method... Nothing much happens that anyone can tell.  So he sighs, and fire a small orb of lightning dead center between the still standing undead.  The wight ducks out of the way, but the remaining skeletons are electocuted so you can comically see the X-ray view of their smaller skeletons before they collapse into piles.
Move: duh.
Standard: illusory wand, MISSOTHON.
Action point: Shocking sphere.  Miss Wight.  Hits both minions.  kills both minions.

May
player, 36 posts
Mon 9 Dec 2013
at 03:50
  • msg #147

Re: Scales of War: Rescue at Rivenroar

May moves over to the Wight. "That's what YOU think!" the little lizard exclaims as she smacks him across the mid section!


Move: To Wight!
Standard: Weapon Master's Strike v Wight. Hit(26)!
 dmg: 13


Wight HP: 37 - 13 = 24

Timothius
GM, 142 posts
Mon 9 Dec 2013
at 03:56
  • msg #148

Re: Scales of War: Rescue at Rivenroar

Timothius rushes over to be close enough to heal May and then does so. "Stay safe, Kyle! Hold on, May! I got you!" and with that, all her wounds close again!


Move: Double Move to get in range
Minor: Healing Word. Roll: 12. +10 = 22
 May surges: 7/11 - 1 = 6/11


May HP: 25 + 22 = Full

Mittens
GM, 501 posts
Mon 9 Dec 2013
at 04:10
  • msg #149

Re: Scales of War: Rescue at Rivenroar

A skeleton standing near Mittens reassembles then immediately collapses again when seared by the radiance of Mittens' light staff.

"They spontaneously reanimate?" Mittens asks rhetorically.

She blasts the Wight in the face with a magically summoned spike!

Another skeleton outside the radius of her staff rises and fires at May but misses.
This message was last edited by the GM at 04:11, Mon 09 Dec 2013.
Raichel
player, 84 posts
Lightning Reflexes
50,000 volts worth
Mon 9 Dec 2013
at 04:18
  • msg #150

Re: Scales of War: Rescue at Rivenroar

Raichel finally gets unstuck and heads over beside Mittens. She throws a lightning bolt at the Wight, burning it and causing it to collapse! "I... I got 'im?"


Move: Closer
Standard: Lightning Strike v Wight. Miss(8) Reroll 3's! Crit(25)!
 dmg: 15 +1(crit) = 16


Wight HP: 6 - 16 = Unundead

Kyle
player, 89 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 9 Dec 2013
at 04:21
  • msg #151

Re: Scales of War: Rescue at Rivenroar

  "Of course you got him, you don't tend to miss."  That said, he moves up into position by everyone not May, and fires at the once more standing skeleton...

  The arrow passes through it's eye socket and out a hole in the back of it's head harmlessly.  "Note to self, hitting the same bullseye twice is overrated."

KERMISS.
May
player, 37 posts
Mon 9 Dec 2013
at 04:23
  • msg #152

Re: Scales of War: Rescue at Rivenroar

May goes to the remaining skelly and smashes it. "Stop animating already!"


Weapon Master's Strike v Minion. Hit(21)!
Mittens
GM, 502 posts
Mon 9 Dec 2013
at 04:31
  • msg #153

Re: Scales of War: Rescue at Rivenroar

Mits readies a fireball, watching the bones on the ground.  Nothing happens.

"Huh.  Maybe it was a thing the boss could do?  Till Rai zapped his face off anyway.  Well yay for finishing off the wight!  Let's finish exploring, looting, and whatnot and get outta here.  Oh.  We should make a pyre and burn everything dead and undead.  Just to be sure.  Don't need them reanimating again because we weren't thorough."

She gets to work doing just that.
Kyle
player, 90 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 9 Dec 2013
at 04:50
  • msg #154

Re: Scales of War: Rescue at Rivenroar

  Kyle nods,  "Sensible outlook.  They already bounced back from being dead once, the extra times means it's more than worth the caution."

  He considers the condition all his allies are in, and finds himself in that strange but part of the job feeling where he is glad to be the only one with lasting injuries when the dust has settled.

  "Care to patch me up Timothius?  You're better at that than I am."
Timothius
GM, 143 posts
Mon 9 Dec 2013
at 04:56
  • msg #155

Re: Scales of War: Rescue at Rivenroar

Timothius goes to patch up Kyle. "sorry I didn't heal you earlier..." he says quietly and timidly. "May was in the immediate danger."

May gets to gathering the bones in a pile for Mittens. "No reason you can't get the fire started NOW and we continue to add to the fire as we explore."

Raichel is blushing a little. "It's not that I doubted I'd hit him, it's that I doubted he'd go down..."
Mittens
GM, 503 posts
Mon 9 Dec 2013
at 05:09
  • msg #156

Re: Scales of War: Rescue at Rivenroar

"I'd rather not be breathing the smoke of burning undead if it's all the same to you," Mittens answers May, "Preference for building the pyre outside."

After some work, the dungeon is cleared and a pyre lit.  Sinruth of course has nothing but hate in his eyes at seeing his dreams go up in smoke.  The other prisoners don't seem very repentant either.

"So...  We dragging their sorry butts all the way back to town?  Or can we finish them off and toss the bodies in the fire with the others?"
Kyle
player, 91 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 9 Dec 2013
at 05:28
  • msg #157

Re: Scales of War: Rescue at Rivenroar

  "There's no reason to be sorry Timothius, I'm only even asking because you did such a good job in the fight nobody else is hurt now."

  After the transition time, he comments "Sinruth is the only one worth saving for a public execution.  But dealing with him here and now works too."
Raichel
player, 85 posts
Lightning Reflexes
50,000 volts worth
Mon 9 Dec 2013
at 05:52
  • msg #158

Re: Scales of War: Rescue at Rivenroar

Healing Timmy is healing! He totally has Kyle patched up good. Kyle's words make Timothius smile, if a little bashfully.

Raichel says, "Maybe the others will feel more inclined to repent if they aren't afraid Sinruth will somehow escape and punish them later. We should execute Sinruth now; Not only for that, but to prevent such an inevitable escape."

Timothius says nothing and stares at the ground.

May says, "Makes sense to me. So let's kill him first and see how the other prisoners feel."
Mittens
GM, 504 posts
Mon 9 Dec 2013
at 05:57
  • msg #159

Re: Scales of War: Rescue at Rivenroar

Mits does her best to comfort Timothius, but she knows there's nothing she can say to cheer him up he hasn't already heard a hundred times.

Sinruth slain and thrown into the fire, the others try to lie about being unwilling parties to his scheme.  But their lies are paper thin and they easily turn on each other, admitting for each other their many murderous crimes.

Mittens rolls her eyes.  "So.  Shall we finish these off as well, then?"
Kyle
player, 92 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 9 Dec 2013
at 06:01
  • msg #160

Re: Scales of War: Rescue at Rivenroar

  Kyle nods, "No practical reason to prolong their suffering, may as well get to it." Well, that and no practical reason to put up with them any longer.
May
player, 38 posts
Mon 9 Dec 2013
at 06:05
  • msg #161

Re: Scales of War: Rescue at Rivenroar

May was sure to keep Sinruth's stuff and helps with killing/burning badguys.

Eventually, the baddies dealt with, Raichel says, "Well let's get back to Brindol." and gets to her horse.
Mittens
GM, 505 posts
Mon 9 Dec 2013
at 06:14
  • msg #162

Re: Scales of War: Rescue at Rivenroar

The way back is as arduous as ever, but at least this time no wild animals attack.  Eventually the group makes it back to Brindol.  With the treasures returned and the villain dealt with, another feast is held in honor of the heroes!  This time Thurann joins in, and he even smiles when he hears that Sinruth is dead.

"Thank you for avenging my father," he says.

Mits nods.  "It was an honor!"
Kyle
player, 93 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 9 Dec 2013
at 06:20
  • msg #163

Re: Scales of War: Rescue at Rivenroar

  "We couldn't just leave a keep full of hostile raiders right outside town,  Even with you safe and the job pretty much done with."  Looting back the stolen museum pieces aside.

  "Of course, May, Mittens, Raichel and Timothius didn't need the same 'I live here' incentive as me."
Raichel
player, 86 posts
Lightning Reflexes
50,000 volts worth
Mon 9 Dec 2013
at 06:32
  • msg #164

Re: Scales of War: Rescue at Rivenroar

Raichel goes to put Kyle in a headlock. Raichel decides it better to not do something like that in front of the people who are admiring Kyle and friends. She'll nuggi him later. "You represent the pride of Brindol, though. The museum pieces may be nice trinkets, but you, Kyle, and all those who stood up to Sinruth, like Thurann's father, are Brindol's real treasure. That said, I'd be honored if my siblings and I can become honorary citizens of Brindol, even if we'll be heading off to look for others who may need help."
Mittens
GM, 506 posts
Mon 9 Dec 2013
at 06:36
  • msg #165

Re: Scales of War: Rescue at Rivenroar

"I'm sure that can be arranged," the council member says.

Mits nods to Rai's sentiment.

"You make for a reliable ally, Kyle.  You're welcome to join us when we do head off to look for more adventure.  Same goes for you, too, May."

Maybe not a noogie, but Mits offers May and Kyle fist-bumps.
This message was last edited by the GM at 06:37, Mon 09 Dec 2013.
Kyle
player, 94 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 9 Dec 2013
at 06:41
  • msg #166

Re: Scales of War: Rescue at Rivenroar

  Kyle nods, "Thanks you two, for thinking I'm something special for not wanting my hometown to burn down around me." Though the way things tend to go, sadly he's aware that is something special.

  He adds to Mittens, "I was worried when I started working with you, but you all seem to be shaping up pretty well.  I may take you up on that."   After all, someone might need to yell at them for being too self sacrificing again.
May
player, 39 posts
Mon 9 Dec 2013
at 06:48
  • msg #167

Re: Scales of War: Rescue at Rivenroar

Much worse things in life than people who are trying to be storybook heroes. Like, well, people who are trying to be storybook villains. Like Sinruth.

May throws her whole body into a fist pump, posing all action-pose. "KAPOW!" she then gives Mittens a toothy-grin. "Thanks! I'll be more than happy to join my friends wherever they go!"

Timothius goes to hug Thurann. Raichel says, "Alright then... man, I tell you what.. I'm really glad you keep throwing feasts for us. Gods know we work up the appetite."
Mittens
GM, 507 posts
Mon 9 Dec 2013
at 07:02
  • msg #168

Re: Scales of War: Rescue at Rivenroar

Thurann returns the fluffy kitty's hug.  Mits grins at the positive reception of her offer.

The following morning at breakfast, a dwarven messenger arrives.  He unrolls a scroll, clears his throat, and reads:

"War approaches.  A call to arms is being sounded
throughout the Elsir Valley, summoning warriors to help
defend Bordrin’s Watch in the Stonehome Mountains far to
the west. Word of an army of orcs on the march has spread
through the Vale for some time, but now, it appears the
rumors were true.

"You, along with other militia groups and adventurers
from all over the Vale, are invited to attend the Council of Elders
at the High Hall in the city of Overlook to the west.
Great glory and riches await those brave enough to answer
the call!"

He rolls the scroll and looks like he's about to leave.
Kyle
player, 95 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 9 Dec 2013
at 07:08
  • msg #169

Re: Scales of War: Rescue at Rivenroar

  Paid royal mercenary work as opposed to conscription.  Either they are confident in the defense, or desperate enough to throw money at the problem (Or, unrelated third option Kyle is not thinking of).

  He asks for some job specifics as opposed to pay specifics though.  "The Orc army in question wouldn't happen to be going by the Red Hand would it?"  Hopefully any army the Council is worried about is one they know more about than 'it has orcs, I guess'.
Raichel
player, 87 posts
Lightning Reflexes
50,000 volts worth
Tue 10 Dec 2013
at 06:30
  • msg #170

Re: Scales of War: Rescue at Rivenroar

Raichel rushes over to the dwarf to block his path and waits to see if the guy will answer Kyle.

Timothius reaches in Raichel's direction out of reflex, but retracts his hand to his chest and starts walking in her direction.

May just casually walks after Raichel, figuring it obvious the whole group is going that direction.
Mittens
GM, 508 posts
Tue 10 Dec 2013
at 06:42
  • msg #171

Re: Scales of War: Rescue at Rivenroar

Mits follows along with the ambushing of the messenger, chewing on her breakfast.

The messenger looks mildly annoyed with Raichel getting in his way but turns to answer Kyle.

"Red Hand?!  They were defeated a decade ago!  And they came from the wilds of the Vale, not west of the Stonehome Mountains like these orcs."

"Local hobgoblin tried to rebuild the Red Hand is why he asks," Mittens clarifies.

"If you got any other questions, ask 'em of the Council.  Now if you'll excuse me, I've dozens of other places to deliver this message to, and I'm not to be held up."
Kyle
player, 96 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 10 Dec 2013
at 06:45
  • msg #172

Re: Scales of War: Rescue at Rivenroar

  Kyle nods, "Fair enough, it sounds like you are going to be busy."  Not 'fight an orc army' busy probably, but that would depend on the messengers random encounter rolls.

  He looks to his hairy and scaled allies,  "I take it you all intend on looking into this?"
Raichel
player, 88 posts
Lightning Reflexes
50,000 volts worth
Tue 10 Dec 2013
at 06:50
  • msg #173

Re: Scales of War: Rescue at Rivenroar

Raichel gets out of the dwarf's way and turns to her allies. "An army? I dunno why they are calling for adventurers. It's worth going to the meeting to see what gives, at least, but I am not ready to go into a war with armies and stuff."

Timothius looks relieved.

May says, "It does seem odd they mention great glory and riches... so I'm guessing they aren't looking for soldiers so much as people willing to do specific tasks at specific locations. Specialized people... like us adventurers."
Mittens
GM, 509 posts
Tue 10 Dec 2013
at 06:57
  • msg #174

Re: Scales of War: Rescue at Rivenroar

"Glory and riches is government-ese for 'we pay your medical bills and pin a medal on you if you survive,'" Mittens surmises, "Or, if this dwarf city is in a more merc-ish mindset, 'You get to keep what you loot and brag about the notches on your sword's hilt over ale.'  Guess we'll find out which.  But I'm guessing May's likely right.  And even if we don't get directly involved in the war, there's always quests to be had that the government is 'too busy dealing with the war' for at times like these."  So yeah.  I'm for checking it out.  Yay horses!  Would be a week's walk without 'em."
Kyle
player, 97 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 10 Dec 2013
at 07:03
  • msg #175

Re: Scales of War: Rescue at Rivenroar

  "Or at the very least, something they can't have their own forces deal with without looking bad."  Hello, I'm Mon Mothma.  I need you to kill all these people for me, and then I will look all shocked and sad that people DIE in a war.

  "Still, if what is said is even half true invading forces have a habit of continuing their path.  I'll be surprised if we end up doing anything with actual help no matter how many recruits they get though."
Raichel
player, 89 posts
Lightning Reflexes
50,000 volts worth
Tue 10 Dec 2013
at 07:10
  • msg #176

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Then let's go as soon as we're done eating." and starts eating faster.

Timothius says, "The few extra seconds you might save by eating faster aren't worth getting ill, Raichel."

Raichel sighs a little and slows back to normal-eating pace.

May giggles.
Mittens
GM, 510 posts
Tue 10 Dec 2013
at 07:18
  • msg #177

Re: Scales of War: Rescue at Rivenroar

"I'll go get the horses," Mittens offers, already done her breakfast.

She runs, not walks, to the nearest exit.  Before long, the group is on the road to Overlook.
Kyle
player, 98 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 10 Dec 2013
at 07:26
  • msg #178

Re: Scales of War: Rescue at Rivenroar

  "Take the time to enjoy a proper meal when you can, considering the usual conditions in travel or wartime."

  Once they get on the road,  Kyle wonders if they will be attacked on the road more, or less than all those trips spent guarding trade caravans before all this red hand business.
Timothius
GM, 144 posts
Tue 10 Dec 2013
at 07:31
  • msg #179

Re: Scales of War: Rescue at Rivenroar

Timothius occupies the time by encouraging the group to engage in a game or 3 on the trip. Sadly, without a carriage, such games have to be "i spy" or "20 questions", but they still steer away from boredome. As do the siblings' occasional "inside language" conversations.

May seems to be great at coming up with random stories of epic heroes who fought giants and stuff like that.

Assuming no ambushes happen, when the group set up camp, Raichel volunteers Mittens to tell a night-time story, claiming she's real good with story telling.
Mittens
GM, 511 posts
Tue 10 Dec 2013
at 07:43
  • msg #180

Re: Scales of War: Rescue at Rivenroar

Mittens accepts the offer with a smile.

"Ok so once upon a time in a fantastical world of spirits and elemental power.  Well not elemental magic as we know it in the arcane sense.  Rather elements could be bent to certain gifted people's wills through focusing of the mind.  In a city on the back of a giant lion-turtle there lived a man named Wan..."

The journey along the Dwarfroad is uneventful until the group reaches a patch of road just outside the Westdeep, where the heroes stumble upon a band of seven orcs.

"Surrender you valuables or we kill you!" one of them demands!
Kyle
player, 99 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 10 Dec 2013
at 07:56
  • msg #181

Re: Scales of War: Rescue at Rivenroar

  Called it.  "Oh you are just adorable, brings be back to my old job.  Look, I spent most of my pay on these things in the past so I want you to take good care of it."  That said, he Utility quick draws and fires Magic Weapon shot at the one making demands/whoever happens to be in front of them for an easier shot.

  Crossbow bolt costs add up, especially compared to arrows.
Magic Weapon, hits 21 AC.
Initiative 6.
I'll roll DMG after yes/no hit?

EDIT: 10 DMG.
Demands Guy HP: 46-10 =36/46

This message was last edited by the player at 08:03, Tue 10 Dec 2013.
Demands Orc
Tue 10 Dec 2013
at 08:04
  • msg #182

Re: Scales of War: Rescue at Rivenroar

"Ataaaack!" the injured orc hollers, charging the team!

He swings at May but she dodges.
May
player, 40 posts
Tue 10 Dec 2013
at 08:16
  • msg #183

Re: Scales of War: Rescue at Rivenroar

May says, "Hey now! Catch a clue and surrender!" she wacks the guy across the belly. "I'll spell out the terms of surrender for you:" and her free action has to wait for next round. But she does move around the guy so she's between the group and the enemy.


Weapon Master's Strike v demands guy. Hit(19)!
 dmg: 12
Move: Pass Forward


Demands Guy HP: 36 - 12 = 24

Timothius
GM, 145 posts
Tue 10 Dec 2013
at 08:18
  • msg #184

Re: Scales of War: Rescue at Rivenroar

Timothius throws a blast of holy energy forward at his allies, making them all feel tougher! And the demanding orc feels himself weakening.


Hymn of Resurgence v demands guy. Hit(18)!
 Demands Guy takes -2 defenses until end of Tim's next turn. When ally hits him before Tim's next turn, demands guy is knocked prone.
 Effect: Everyone in burst 5 gains 5 temp hp

Mittens
GM, 512 posts
Tue 10 Dec 2013
at 08:27
  • msg #185

Re: Scales of War: Rescue at Rivenroar

"For the Fire Nation!" Mittens hollers, throwing a fireball and ball of lightning at the enemy!

Six orcs collapse unconscious!  The one who's still standing charges her but she blocks the attack with a shield spell!
Raichel
player, 90 posts
Lightning Reflexes
50,000 volts worth
Tue 10 Dec 2013
at 08:37
  • msg #186

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Seriously? Still fighting? WHY?! You are so outmatched, we haven't even been hurt yet!" and with that, she grabs the demands guy and tosses him at his ally in such a way the guy swings at him! He misses and then goes prone!


Drunken Monkey v Demands Guy. Hit(18)!
 dmg: 13 (minimum dmg)
 Demands Guy v Raider 2. Crit fail(13)
Oh well. Demands guy still goes prone from being hit


Demands Guy HP: 24 - 13 = 11

This message was last edited by the player at 08:40, Tue 10 Dec 2013.
Kyle
player, 100 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 10 Dec 2013
at 08:45
  • msg #187

Re: Scales of War: Rescue at Rivenroar

 Kyle shifts up beside the fallen loudmouth, flexes his fingers in his Talid, and punches the teeth right out of the fallen Orc.

  Well, that is not entirely accurate.  He punches the demanding Orc right in the teeth, and they melt to an oddly-specific-but-hey-magic strength acid as he passes out.

  "Normally his skull would be a puddle, but I'm feeling vindictive and want to mock him more.  Unprofessional I know."
Move: Shift.
Standard: scouring weapon vs Demanding Orc.  Hits. Take down.

Demanding Orc HP: 11-Tastes Like Burning = Toothless.

Timothius
GM, 146 posts
Tue 10 Dec 2013
at 08:47
  • msg #188

Re: Scales of War: Rescue at Rivenroar

May says, "I didn't even get to defining surrender... fine. Timothius, make this guy weaker so we can down him quicker?"

Timothius used Prophetic Guidance. It was super effective.


Prophetic Guidance v Raider 2
Effect: The target grants combat advantage until the end of your next turn, and your allies gain a power bonus to damage rolls against the target equal to your Wisdom modifier (4) until the end of your next turn. The next ally who misses the target before the end of your next turn can reroll the attack.

May
player, 41 posts
Tue 10 Dec 2013
at 08:52
  • msg #189

Re: Scales of War: Rescue at Rivenroar

May then moves over to the remaining orc and swings at his back. "How STUPID can you be?!" WHACK! Backside now quite bloody.


Move: To Raider 2.
Standard: Weapon Master's Strike v Raider 2. Hit(17)!
 dmg: 14


Raider 2 HP: 29 - 14 = 15

Mittens
GM, 513 posts
Tue 10 Dec 2013
at 08:56
  • msg #190

Re: Scales of War: Rescue at Rivenroar

Mits steps back, trying to figure out another bender reference...

"Earthbend spike!"

She knocks the last guy out with a spike to his knee.  She hops up and down in celebration!

"Excellent!  Flawless victory!"
Raichel
player, 91 posts
Lightning Reflexes
50,000 volts worth
Wed 11 Dec 2013
at 01:46
  • msg #191

Re: Scales of War: Rescue at Rivenroar

Raichel gets to tying up the badguys with their own gear. "Well there's the evidence of orc advancement." she checks for any kind of insignia, such as Red Hand or something else.
Kyle
player, 101 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 01:51
  • msg #192

Re: Scales of War: Rescue at Rivenroar

  Ah yes, looting.  The most practical and not hypocritical at all of endeavors.  Look if Paragon Shephard can loot over a million credits then you're going to be just fine from a moral standpoint.

  "Or at the very least, bigger groups of bandits on the roadside by one or two.  That's a lot of clubs though."  He wonders what May's opinion is on clubs?
Mittens
GM, 514 posts
Wed 11 Dec 2013
at 01:58
  • msg #193

Re: Scales of War: Rescue at Rivenroar

Baddies looted, tied up, and interrogated, it soon becomes apparent that they belong to the orc army mustering to the west that Overlook is worried about.  Their leader's name is Tusk who has supposedly defeated half a dozen orc chiefs to unite the orc tribes.  This group of scouts won't say how they got past the Dwarven defenses.  Their insignia is simple: they each wear a fang necklace to honor Tusk.

"Perhaps the Dwarves will have some means of getting them to reveal their secret that we don't," Mittens says, "We should take these alive to Overlook.  If they refuse to march, we can always drag them behind our horses on make-shift stretchers."

"You no drag us!  We go on our feet!"
May
player, 42 posts
Wed 11 Dec 2013
at 02:08
  • msg #194

Re: Scales of War: Rescue at Rivenroar

May says, "That makes things simple." she LOVES the greataxes. And clubs. May totally loots the weapons. She happily swings one of the clubs around while riding her horse.

Raichel stares forward, pondering. "I'm glad these orcs attacked. I hate to put it this way, but it will make us look good when entering Overlook and thus hopefully garner the respect we need just to attend the meeting. Although the dwarf messenger seemed unphased by our appearance. So maybe Overlook is used to variety?"

May says, "The fact we were at an inn and nobody was freaking out was likely his clue. But I still think Kyle should go ahead of us to explain why three shifters and a kobold are leading a bunch of marching orcs to Overlook."
Kyle
player, 102 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 02:15
  • msg #195

Re: Scales of War: Rescue at Rivenroar

  At least with these prisoners, they had a walking resum- Oh hey, good catgirl.  "You're going to be just fine in this business, Raichel."  He turns to May and nods,  "A good point, never thought I'd end up being the most sociable option."
Mittens
GM, 515 posts
Wed 11 Dec 2013
at 02:32
  • msg #196

Re: Scales of War: Rescue at Rivenroar

"Alrighty, then!  Let's go!"

1. Dwarfroad
The old Dwarfroad emerges from the Elsir Vale
and climbs the slopes of the Stonehome Mountains,
moving through Overlook and ascending up to
Bordrin’s Watch and down the other side into the
badlands beyond. The old road is far older than Over-
look, having been paved during the Age of Chains
by dwarf slaves for their giant masters. After the
dwarves successfully rebelled, the Dwarfroad served
as a primary trade route for the old dwarven kingdom
that followed, but over the last century or so, goblins,
bandits, and worse, have made travel along it perilous.
Still, closer to Overlook, the road is somewhat safe
and folk near the city still make use of it.

Shantytown
“You think Nine Bells is bad? Spend a night in the
Shantytown.”
Not a true district, Shantytown clings to the back of
the city like festering boil. Shantytown is a wretched
maze of tents, shacks, and rotting wooden buildings,
and it is home to the poorest and most desperate of
people that have nowhere else to go. Most of Shanty-
town’s people are refugees from other lands, victims
of tragedy and circumstance, or exiles who keep a
low profile so they can go about their wicked busi-
ness without attracting attention. Thus, Shantytown’s
people are beggars, destitute farmers, maimed
adventurers, undead, necromancers, cultists, and
worse, all thrown together in one of the most
desperate spots in the region.
Buildings: Tents and lean-tos make up the
majority of “buildings” in Shantytown, though some
wooden structures rise up from the mess like islands
in a sea of misery.
Streets: Little better than muddy paths wending
through heaps of debris and filth, no one is sure if the
mud is actually mud. . . .
People: People of all races and from all lands live
here, though humans appear to be the most numer-
ous. Most have hard luck stories, but a few live here by
choice—for easy hunting or to escape notice.
Sights: One can see a filthy child screaming in the
middle of a street, a flock of chickens fleeing from a
hungry cat, a brown-clad cultist with a rat skull on a
thong around his neck, a shrine dedicated to a sinister
god, and a bloated corpse ripening in the sun.
Smells: Filth, filth, and more filth—the stench of
Shantytown is staggering.
Sounds: Within this area one can hear laughter
and crying, moans and sighs, the squelch of foot-
falls, the grunt of pain, the short shriek of butchered
animal, the howl of a dog in pain.

Most flee at the sight of the approaching group of shifters and orcs with a kobold thrown in for good measure.  Others watch nervously from behind shuttered windows.

More maps
http://cdn.obsidianportal.com/.../Elsir_Vale_mod2.jpg
http://i41.tinypic.com/15wf9ud.jpg

Connecting the above two:
http://i23.photobucket.com/alb...0/Combinedmaps-1.png

And a pic of High Hall:
http://www.striemer.org/scales.../images/overlook.gif

This message was last edited by the GM at 02:56, Wed 11 Dec 2013.
Timothius
GM, 147 posts
Wed 11 Dec 2013
at 02:56
  • msg #197

Re: Scales of War: Rescue at Rivenroar

Timothius first, then Raichel, then May all are concerned for the screaming child. Timothius forgets the idea of him being a shifter might be scary to the kid and rushes over to him/her to kneel beside and ask, "What's the matter?"

Raichel is following after, but May decides to stay back a bit, carefully keeping an eye out for anyone who might attack her friends.
Kyle
player, 103 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 02:59
  • msg #198

Re: Scales of War: Rescue at Rivenroar

  Even if his so far he's spent far more time in proper civilization between dangerous roads and hostile lairs, the existence of such a of the place isn't too surprising to Kyle.  Even if potential hires having to travel through it won't leave the best impression of council.

  When Tim rushes right at a small child, he more calmly follows after.  Hopefully screaming is the worst that happens, but he doubts it.
Mittens
GM, 516 posts
Wed 11 Dec 2013
at 03:12
  • msg #199

Re: Scales of War: Rescue at Rivenroar

The screaming child screams, "Werewolf!" and runs away from Timothius in terror!

"Razorclaw Shifter, actually," Mittens corrects, not that anyone's listening, "I'm guessing tantrum.  Let's be careful not to be distracted by anything non-life-threatening.  Don't need folks spreading rumors of us chasing small children around town when we were only trying to help."

"Pathetic," Demands Orc grumbles.
Timothius
GM, 148 posts
Wed 11 Dec 2013
at 03:21
  • msg #200

Re: Scales of War: Rescue at Rivenroar

"Yeah." Timothius agrees with the orc. "This whole place is pathetic."

Raichel says, "Then let's hurry. Chances are the orcs will attack soon and these people don't have a defensive wall to protect them."

May is quiet, though she isn't smiling for a change, her expression quite serious.


demands orc stating the obvious about how pathetic the whole scene is made me think of the one time Rodimus actually took pity on Decepticons: http://www.youtube.com/watch?v=9uNb2up5iYk
Kyle
player, 104 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 03:25
  • msg #201

Re: Scales of War: Rescue at Rivenroar

  Kyle is impressed at how well Demands speaks after getting their teeth melted.  The props department has some good dentures.

  "I suppose if someone is lucky, the situation will be dealt with before it comes to that for anyone." But since when was anyone's luck that good?
Mittens
GM, 517 posts
Wed 11 Dec 2013
at 03:29
  • msg #202

Re: Scales of War: Rescue at Rivenroar

As the group approaches the first gate, Mittens offers Kyle the letter of recommendation she asked for from the Council of Bridol.

"In case a squad of captured orc scouts isn't enough to get us in."

The gate guards do look surprised by the approaching group and one is sent for reinforcements.
Timothius
GM, 148 posts
Wed 11 Dec 2013
at 05:12
  • msg #203

Re: Scales of War: Rescue at Rivenroar

Raichel sits back and waits with the others, keeping a close eye on the prisoners with May while Kyle goes on ahead.

Timothius says, "I'm real excited about helping these people... a chance to help so many is great on its own. But it will also provide an opportunity for us to show we are heroes. And then we can help more."

At that, May finally grins again.
This message was last edited by the GM at 05:12, Wed 11 Dec 2013.
Kyle
player, 105 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 05:16
  • msg #204

Re: Scales of War: Rescue at Rivenroar

    He nods to Mittens as he takes the credentials,  "Having a reputation for being useful is always a good thing.  Though it an end up making it harder to people with real problems in the long run if you also get a reputation for doing it out of the kindness of your fuzzy little heart.   If people know you expect to get paid for the job, then it's not worth the effort to ask you unless they need it enough, or are serious enough to ask even if they can't pay the 'heartless mercanaries'."
Mittens
GM, 518 posts
Wed 11 Dec 2013
at 05:25
  • msg #205

Re: Scales of War: Rescue at Rivenroar

Mits nods.  "Yes.  But on the other hand folks who have real problems but no money don't bother asking the 'heartless mercenaries' because they know they won't help without a promise of payment.  So I think it best to have a mixed reputation.  'That fluffy kitty will do anything you ask for free!  Let's take advantage of him and offer him a bag full of coppers 'cause we're sooo poor and sooo needy!'  'But he's got this hard-nozed merc with him who'll melt our faces if we try and trick the fluffy one.'  Compared with, 'We can't afford to hire powerful defenders take out the bandits extorting our village!'  'But I've heard of one group that occasionally will do work for free if the need is great enough, and we sure need it!  We can at least ask.'"

When backup arrives, the Dwarven guards approach Kyle.

"Care to explain yourself?"
Timothius
GM, 149 posts
Wed 11 Dec 2013
at 05:32
  • msg #206

Re: Scales of War: Rescue at Rivenroar

Timothius smiles at Mittens and then Kyle. "Mix sounds good... I'm glad to have you along, Kyle." And then the dwarf speaks.

Raichel waits. The guard addressed Kyle, after all.

May is performing a puppet show for the orcs that involves a retarded puppet getting beaten up by some not-retarded war-like puppet.
Kyle
player, 106 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 05:47
  • msg #207

Re: Scales of War: Rescue at Rivenroar

   Kyle nods to Mittens, look at her all full of reasonable ideas and stuff.  He calmly states to the Guard "Invitation to the Council of Elders regarding a building Orc army.  Ran into an apparent example on the way here."   He resists the urge to offer putting them back on the road if they don't want to deal with it.

  "Sorry if delivering prisoners who might know something about that is a waste of time.  Do you need to see our paperwork?"
Mittens
GM, 519 posts
Wed 11 Dec 2013
at 05:53
  • msg #208

Re: Scales of War: Rescue at Rivenroar

The guard looks skeptical.  "Doubtful these orcs are in any way tied to the army to the west.  There's only one way through the Stonehome Mountains, and Bordin's Watch remains vigilant.  Still, good job defeating a band of orcs.  I take it the savage girls on horseback are with you?"

The paperwork comment gets a confused look.  "What paperwork?"
Timothius
GM, 150 posts
Wed 11 Dec 2013
at 06:11
  • msg #209

Re: Scales of War: Rescue at Rivenroar

Timothius ducks his head. "I'm not a girl..." he says quietly.

Raichel wants to interject, but remains quiet. It's best to let Kyle talk for now.

May looks over her shoulder at the dwarf guards, smiles, waves with a puppet hand, then goes back to entertaining the orcs.
Kyle
player, 107 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 06:13
  • msg #210

Re: Scales of War: Rescue at Rivenroar

  "Honestly, I wouldn't be surprised if it was unconnected violence.  Just wanted to be sure."  At the confusion, he says "They are with me, yes.  Was wondering if you needed Mayoral documents instead of just taking my word for it they smash bandits and attempted Red Hand revivals better than most I've worked with."
Mittens
GM, 520 posts
Wed 11 Dec 2013
at 06:29
  • msg #211

Re: Scales of War: Rescue at Rivenroar

"Mayoral documents?  Red Hand?  What are you talking about?"

"We are the heroes of Brindol," Mittens summarizes, "We have a letter of recommendation from the town council attesting to this fact."

The guard looks surprised.

"I'd heard Brindol had been attacked.  You five dealt with it yourselves?  There was talk of a detachment of troops being sent there if the High Council decided the city could spare 'em.  Looks like that won't be needed.  So... it's still not entirely clear what you all want.  You mentioned about the invitation to any able-bodied warrior to report to the High Council, but that doesn't say everything.  Were you expecting to march those orcs into the High Hall or something?"
Timothius
GM, 151 posts
Wed 11 Dec 2013
at 06:46
  • msg #212

Re: Scales of War: Rescue at Rivenroar

Timothius says, "We were expecting to give the orcs over to the authorities in case you could get information out of them that we could not. We interrogated them and they confirmed they are from the orc army, led by Tusk. They won't say how they got past the dwarven defenses, though."

May holds up a bunch of toothy necklaces. "These necklaces apparently identify them as belonging to that army. They wear these things in honor of Tusk."

Raichel says, "We do want to attend the meeting we were invited to go to. Just need to turn in these prisoners first."
Kyle
player, 108 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 06:55
  • msg #213

Re: Scales of War: Rescue at Rivenroar

 Kyle would like to blame being used to working with more competent town guards, but really he should have used more detail than 'example of orc army' in the first place.

  "What they said, basically.  While showing up already with defeated orcs might be a good sign to some, it really wouldn't be appropriate in the high council chambers."
Mittens
GM, 521 posts
Wed 11 Dec 2013
at 07:12
  • msg #214

Re: Scales of War: Rescue at Rivenroar

Mittens lightbulbs and prestidigitates a beard for her bro.  "There ya go."

The guards seem quite a bit more convinced of the identity of the orcs now, and put on more serious expressions.

"Good work.  I'll have someone escort you to High Hall.  We'll take the prisoners from here."

The group is accompanied by a mounted gate guard into the city.  As they travel toward the 2nd gate he gives a quick overview of the places they pass.

"To the north is Blister.  The Blister is a rough-and-tumble section of the city,
populated by mercenaries, adventurers, and the usual
sort of traveling folk with few roots. Characterized by
a great number of winesinks, taverns, pleasure dens,
gambling halls, and bordellos, Blister is not a place to
get lost.

"To the south is Boneyard.
Not much to do in the Boneyard aside from sicking up.
Occupying the southeast corner of Overlook, Bone-
yard has every distasteful business and venture,
including everything from the city’s slaughter-
houses, renderers, tanners, dyers, and even the city’s
graveyards."
Timothius
GM, 152 posts
Wed 11 Dec 2013
at 07:21
  • msg #215

Re: Scales of War: Rescue at Rivenroar

Timothius giggles from the beard. As the guard gives a brief description of Blister and the Boneyard, Timothius gets a Kermit "Sheesh" expression.

Raichel asks, "If I may ask, how long has the whole orc army threat been going on?"
Kyle
player, 109 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 07:24
  • msg #216

Re: Scales of War: Rescue at Rivenroar

  Kyle asides to the scaled and hairy ones, "Thanks for that, forgot how to properly conduct myself on business working the same caravans so long I guess."

  At the mention of Graveyards, he asks "What is the frequency of undead problems at the graveyard?"
Mittens
GM, 522 posts
Wed 11 Dec 2013
at 07:32
  • msg #217

Re: Scales of War: Rescue at Rivenroar

"Zero," the guard answers Kyle, "At least as far as I know."

He then answers Raichel.

"The lands west of the Stonehome Mountains have always
been a festering mire of want and suffering. This
parched and barren landscape is suited only for orcs,
goblinoids, and other fell creatures. From time to
time, a warlord gathers a small army and tumbles
out of these badlands to test their strength and arms
against the stalwart dwarf defenders, but never have
they crossed the mountains because straddling its
single pass is an ancient dwarven stronghold named
Bordrin’s Watch. No matter how many orcs muster,
they die upon its walls, painting the sturdy stone
with their black blood. So the rumors of a new host
in these forlorn bogs and dead woods seemed a small
threat—nothing the guardians could not handle. This
army, though, is different.

"Even though we dwarves have been successful in
containing the orc hordes in the past, this time it’s
different.  The citizens Overlook are concerned
that the walls of the Bordrin’s Watch might not be
enough to staunch the flood. All their misgivings
stem from the reports brought back by our own
scouts, who mention endless ranks of orcs, trolls,
and worse marching inexorably to the Stonehome
Mountains. To shore up the thin number of defend-
ers to man the Watch, Overlook dispatched a call to
arms, beseeching able-bodied men and women across
the Elsir Vale to mobilize at Overlook and then join
forces with the defenders in the mountains. With the
memory of the last war that ravaged the Vale, militias
formed up.  And it seems adventurers from as far away as
Brindol have answered the call.  This is encouraging.
That they've found a way through the mountains..."

"Not so encouraging," Mittens finishes.
Raichel
player, 93 posts
Lightning Reflexes
50,000 volts worth
Wed 11 Dec 2013
at 07:47
  • msg #218

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Kind of figured. Shantytown was the first sign things weren't all that great. Then you tell us about Blister and the Boneyard and I can't help but assume the land is plagued by attacks. Still, we'll see what the council has to say."

Timothius kisses his holy symbol and offers a silent prayer to Pelor.

May says, "They must be different. Impressive for them to cause dwarves some worry. But I have every confidence that Overlook and it's latest plan to bring in adventurers and volunteers from far and wide will show the orcs that we have a deeper loyalty than the kind fear and violence commands!"
Kyle
player, 110 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 11 Dec 2013
at 09:19
  • msg #219

Re: Scales of War: Rescue at Rivenroar

   "Well, that's at least one thing the place has over Brindol then."  No undead lurking in a nearby location, delightful.

  "For the moment, we can hope that they have only found a way to travel through the mountains and not bring siege equipment along with them."  Of course, Kyle is not as well learned in wider army logistics as he is 'a few people fight a few people' tactics, outside of skill checks.
Mittens
GM, 523 posts
Wed 11 Dec 2013
at 13:24
  • msg #220

Re: Scales of War: Rescue at Rivenroar

The guard nods to May's and Kyle's comments.  To Raichel he headshakes.

"Not exactly...

The city of Overlook stands on the eastern slopes of
the Stonehome Mountains, a hoary range of crum-
bling peaks as old as the world. The city’s founding
lies sometime far back in the mists of time, at a point
after the dwarves in this region threw off the shackles
of slavery and chased the giants and orcs west across
the mountains at the end of the Age of Chains. Over-
look, and the fastness of Bordrin’s Watch, were raised
to safeguard the liberated dwarf peoples and to be
the first line of defense should our ancient enemies
forget their defeat and seek to enslave us
once more.

Since its founding, Overlook has never come under
attack, though Bordrin’s Watch has time and again,
at least once every century. Overlook supplies the
mountain pass with soldiers, supplies, and needed
resources, ensuring the Watch is never without the
goods they need to live up to their ancient respon-
sibility. While doughty dwarf warriors hold the
Watch, the city is far more cosmopolitan and includes
peoples of nearly every race and culture known in
this corner of the world. Dwarves are still the domi-
nate group of course, but humans and halflings make up a
close second, followed by dragonborn, tieflings, and a
smattering of eladrin and elves, and an assortment of
other, less familiar, races.

Overlook is largely a trading center, and people
on both sides of the mountain come to the city to
exchange goods, rumors, and information. The city’s
numerous markets and bustling streets makes it the
ideal place to do business, thus adventurers in search
of a particular tool or device are more likely to find it
here than anywhere for miles around.

Supplementing its trade is a robust mining indus-
try. The mountains are rich in iron, silver, tin, and no
few gemstones. Dwarf and human miners and pros-
pectors set out from Overlook each day, some working
in the blackness of the deep mines, while others scour
the heights in search of treasures—some succeeding,
others failing, and others still vanishing in the misty
peaks never to be seen again.

Although the city depends on Bordrin’s Watch to
endure most of the attacks from the west, the city is
not without its own defenses. The dwarves erected
steep walls to protect themselves, but as the city out-
grew its original protections, the inhabitants raised
more walls to encircle the growing population. So far,
this has happened four times, giving the city four sets
of walls, one inside of the other. The shantytown, the
unofficial ninth district, grows beyond the eastern
walls and it’s just a matter of time before the Council
decides to raise another wall and add those squatters
to the rest of the city."

"Methinks his point is that outside attacks are not the reason for the present state of some of the shadier districts," Mittens concludes.

"Aye.  The Council of Elders, a group of
five male and female dwarves, governs Overlook.
Each is elected to office and serves a 10-year term.
They see ruling as a burden and none relish
the job, preferring to hand power off to someone
else. Heading up the Council is the Great Elder,
Morgoff Stonefirst, an aging dwarf who’s ready
to retire.

One representative from each of the eight
districts of Overlook attends the Council, serving as
advisors and also to air the grievances of their particu-
lar constituencies. Although these individuals have the
power to influence, they have no real authority in the
city, though many are wealthy and powerful by means
other than the office they hold."

He clears his throat and changes the topic back from politics to the one he prefers - the description of the City.

"Piercing each wall, on both the western side and
the eastern side, is a large gate flanked by two square
stone towers. Most times, the gates stand open, even
in the dead of night, but when trouble looms, such
as now, the gates are closed at dusk, and the inner
gates—the ones leading into High Hall—might close
even earlier.

The outer walls are 100 feet tall,—taller where
they travel over higher elevation. Each inner wall
stands another 20 feet tall. Guards patrol the walls
infrequently, though the gatehouses are held by a
half-dozen warriors."

The group passes through the second gate without slowing, those gate guards simply nodding to the escort.  Beyond the gate, he gestures to the south.

"The Forgeworks, or just the Forge, is a middle-class
district given over to successful artisans, tradesfolk,
and other men and women who work hard and are
successful in their professions. More than half of
the buildings here are workshops with apartments
overhead. Warehouses, businesses, stables, and other
places of industry round out the rest. The Forgeworks
stands in the Middle City, south of Tradetown."

He gestures to the north.

"Tradetown is a melting pot of all races, cultures, and
occupations. In many ways, Tradetown is a lot like
the Blister, but it has been established for longer and
it has a mix of fabulous wealth and appalling poverty.
Tradetown, as one might expect, is a commercial
and retail district, where merchants, tradesfolk, and
prospectors come to do business. Most middle-tier
business-inclined people have homes here and gather
in coffee houses, upscale bars, and bathhouses to do
business. In stark contrast to the bustling commerce,
Tradetown is also home to a powerful thieving guild
named the Lost Ones. A clandestine organization,
they have agreements with nearly all the major enter-
prises here, offering protection (or rather exemption)
from thievery and the promise to leave their custom-
ers alone.  Have a care in Tradetown. You can go there with a
full purse and come out with nothing more than a pail of
beans.”
Timothius
GM, 153 posts
Wed 11 Dec 2013
at 19:57
  • msg #221

Re: Scales of War: Rescue at Rivenroar

Timothius feels his purse as if just the mention of it made him think his money might get stolen by Tradetown's existence. "Will do, thanks... still better than being in Blister, right?"

Raichel says, "From what I'm hearing, it's worse in a way. At least Blister's honest about its corruption. Tradetown sounds more like a criminal-run place that pretends to be legit." she looks at the guide. "Thanks for the warnings."

May says, "How about weapons shops?"
Kyle
player, 111 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 12 Dec 2013
at 02:13
  • msg #222

Re: Scales of War: Rescue at Rivenroar

  Kyle feels he lacks the spare funds and time to try is luck in Tradetown for anything significant anyways.  "Unless the place is particularly unlucky" Of course, internal political collapse alongside the need to stop an army would just figure, "The place will keep running long after we're gone even with it's problems."

  If only because it's bad business to be complete anarchy and black market goods.
Mittens
GM, 524 posts
Thu 12 Dec 2013
at 19:21
  • msg #223

Re: Scales of War: Rescue at Rivenroar

"Aye," the guard answers, "For fine weapons it would be best to spend a day comparison shopping in Forgeworks."

After the third gate he continues with the exposition.

"North is Elftown.

Don’t know why they still call it Elftown; can’t say as I’ve
ever seen an elf there.
Elftown covers the northwestern corner of the inner
city and takes its name from the one elf to live there
some seventy years ago. The community consists
of upscale and well-off entrepreneurs, merchants,
bankers, lawyers, physicians, and other members
of Overlook’s upper crust, and many folk elsewhere
want to inhabit a small house on the edge of this fine
quarter.

"South is Stonehammer

There’s a different kind of stench in Stonehammer... it’s
the stench of arrogance.

Stonehammer occupies the southern half of the inner
city, and it wraps around High Hall up to the Dwar-
froad. Like Elftown, Stonehammer is home to the
wealthy citizens of Overlook, specifically the dwarves.
Since this district is cleaner, safer, and more exclusive
than other parts of the city, great deal of resentment
exists toward the folks of Stonehammer from those of
lower means and status."

"Maybe they call it Elftown because 'Wealthtown' was too obvious?" Mits conjectures.
May
player, 43 posts
Thu 12 Dec 2013
at 19:27
  • msg #224

Re: Scales of War: Rescue at Rivenroar

May says, "Or it's called elftown because there's just the one elf. After all, when you put a small blot of ink on a parchment, do people pay attention to the parchment? Or the blot?"

Raichel says, "Interesting thought, May. So, how come Stonehammer specifically has the arrogance when Elftown is just as privileged?"
Kyle
player, 112 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 13 Dec 2013
at 03:30
  • msg #225

Re: Scales of War: Rescue at Rivenroar

  "Most likely, longstanding 'old money' families compared to individual businessmen if it is anything like some other cities."  Oh, you worked your way up from a farmer did you?  Well I can trace my successful lineage all the way back to when we were in chains working for the giants!  Yes I know I told you this five minutes ago, but hadn't made me feel insecure by mentioning you made five gold more than me this week yet.
Mittens
GM, 525 posts
Sat 14 Dec 2013
at 05:42
  • msg #226

Re: Scales of War: Rescue at Rivenroar

"Aye," Mittens answers May, imitating the Dwarf accent.

"I can only speak for m'self," the guard says, "And I don't like the place 'cause it's all about politics."

At the next gate the guard is stopped and he has to explain himself and the group he is escorting.  The gates are opened and he continues on.

"The heart and soul of Overlook, High Hall is where
the movers and shakers make all the decisions.

High Hall, or the Old City, is where the city leaders
convene to govern Overlook. Few folk still live in
High Hall since nearly every inch of available space
is given over to the various ministries making up the
city’s government. Thus, aside from a few extremely
wealthy folks, most people funnel out of High Hall
at the end of the day to head home to Elftown, Stone-
hammer, or elsewhere."

Buildings: High Hall consists of a forest of mas-
sive buildings packed tightly inside its walls. Towers
thrust up from the fortresslike structures, climbing
high above the walls and affording a look at the entire
city and the lands all around. Most buildings house
one of the dozen or so ministries that see to keeping
the city operating. Examples include the Ministry of
Commerce, the Ministry of Foreign Affairs, the Min-
istry of War, and so on. Each operates out of a marble
or brick building fronted by impressive statues of
dwarf warriors, artisans, and historical figures, while
the walls themselves bear intricate carvings and bas-
reliefs capturing key moments from the city’s history.
The outer edge of High Hall holds the businesses
and few homes of those who grease the engines of
politics. Restaurants, inns, and a few shops provide
patronage to the city’s elite, but they shut down at
nightfall.

Streets: Suffering from too many buildings in a
confined space, High Hall’s roads are positively peril-
ous. Tight and cramped while winding through the
heart of Overlook, they contain numerous shadowy
alcoves, dead-ends, and limited range of sight as they
turn and twist. Although High Hall doesn’t have a
thievery problem, it does suffer from hired killers.
The dwarves deal honorably with one another, but the
same cannot be said for all the city’s representatives,
and rival humans, tieflings, and others might resort
to murder to eliminate an inflexible politician. Thus,
most high-ranking officials surround themselves with
guards, making travel anywhere in High Hall all the
harder.
People: The Council of Elders might all be
dwarves, but the rest of the city’s government is as
diverse as the city. Bureaucrats, functionaries, mes-
sengers, and palanquins bearing representatives from
other districts all make their way through High Hall
throughout the day, and sometimes at night.
Sights: Buildings, buildings, and more build-
ings crowd the district, their carved façades telling
ancient stories of heroic dwarves, the end of the Age
of Chains, and other historical events that helped
shape this region. One might see workers cleaning up
a murder scene, while street vendors sell everything
from amulets that promise to bring good luck in the
courts, to food dealers, and tattered street lawyers
searching for clients.
Smells: Overcrowding and the malaise of too
many people gives High Hall an unpleasant aroma in
spite of the fact that the Council spares no expense in
keeping this part of the city clean. Wafting up from
the streets is a mix of rubbish, food, and sweat, but
compared to other sections of Overlook, High Hall is
tolerable.
Sounds: Throughout the day, a steady hum of
conversation sounds, punctuated with the ringing of
bells, the angry shouts of guards as they escort their
worthy charges through the press of people, voices
raised in protest at some new law, and an assortment
of other noises make High Hall loud. At night, how-
ever, it becomes deathly quiet.

Timothius
GM, 154 posts
Sat 14 Dec 2013
at 05:59
  • msg #227

Re: Scales of War: Rescue at Rivenroar

Raichel and Timothius cringe a bit and wrinkle their noses as the noise and smell spoken of makes itself known. The twins look onward at one of the murders being cleaned up. Raichel has a look of anger, seriousness, or both. Timothius has a look of pity.

May, of course, is merry through the noise and smells. But upon seeing a murder scene, she goes quiet and serious, only sideways glancing at the scene for a few seconds before continuing to follow the escort.

Raichel says, "Sounds like this place could use some stronger law enforcement if murders are capable of happening so frequently."
Kyle
player, 113 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 14 Dec 2013
at 06:05
  • msg #228

Re: Scales of War: Rescue at Rivenroar

  "I may begin to see why they are asking for outside help with their problems, when people have the confidence to leave a body in plain view of where the laws are written."

  Though shalt not kill, though shal-OH COME ON.  I'm standing right here, yeesh...  Okay, who stole my tablets and wrote 'Bane Rulz' as the 'blirteenth' commandment?
Mittens
GM, 526 posts
Sat 14 Dec 2013
at 06:18
  • msg #229

Re: Scales of War: Rescue at Rivenroar

"We's country kitties," Mittens explains, "We come from low density population place where murder was an infreq...  erm...  where everyone knew everyone and pretty much who killed whom right away.  City stuff is new to us."

The guard shrugs.  "Not my jurisdiction."

Rising above all the other districts and buildings in
the city is Caer Overlook, a sprawling fortress of stone
hauled out from the depths of the earth from the very
mines the dwarves excavated during the dark days of
their enslavement. The castle consists of eight round
towers arranged in a star pattern surrounding a
central keep capped with a domed roof. Hedging
in all the towers and the keep is another stone wall,
taller than the wall bounding the High Hall, and it
raises 200-feet tall.
If the scale were not impressive enough, the archi-
tecture in the details establishes the fortress as one
of the greatest in the lands. Carvings, engravings,
and bas-reliefs adorn the walls, capturing moments
of dwarven history and inscribing those grudges to
which all dwarves still cling. Scrollwork bears threats
and promises, vows of vengeance against orcs, giants,
and anyone or anything else that had wronged
these people.


The escort must again explain in order to get inside with the group.

Inside, the same degree of artistry appears
throughout the building, from the brilliant tapestries
to the inlaid stone work covering the floors, and
statues of the courageous Firstborn who sacrificed
their lives to liberate their kin. All this, inside and
out, pales before the brilliant majesty of the Council
Chamber: the High Hall. This magnificent room
measures 200 feet in diameter with a great dome
overhead. A dais, raised 20 feet above the echoing
chamber, holds the five high-backed chairs for the
councilors. The floor around the dais is polished
to a mirror finish to reflect the mural on the dome
overhead. In it, one can see an artist’s rendition of
Moradin’s wrath against the primordials, telling the
story of the god’s gift, the betrayal, the Age of Chains,
and culminating in the dwarves’ liberation.
Caer Overlook provides quarters for the elders as
well as smaller apartments for the districts’ represen-
tatives and their families. Each is a sumptuous room
with high ceilings and marble floors. Fireplaces large
enough for a grown man to stand hold roaring fires,
heating the entire castle through a feat of engineer-
ing, while everburning torches illuminate the halls
and chambers with a soft white light. Few, however,
have the chance to behold the splendor of this place,
since the guardians protecting the councilors are
vigilant in safeguarding the private rooms and
inner vaults.


Standing on the 20-foot tall dais are the
five elders. Each of the three male dwarves have long
beards that hang to their feet, and two are old, being
gray and wrinkled. The third is younger, with black
hair and hard features. The two female elders are
both attractive, one with red hair and the other with
brown. All five wear the robes of their office—luxu-
riant purple and silver damask. Arranged beneath
them, filling the chamber completely, is a motley
crowd of common soldiers, militia, and adventurers,
with each race and occupation represented, and most
standing in small groups, but a few mingling.


"Well here ya are," the guard says, "I'll deliver this message from my commander then be on my way.  Good luck with the adventuring."

He heads off to an important looking guard and begins with the explaining for a third time, this time handing over a sealed letter.
May
player, 44 posts
Sat 14 Dec 2013
at 06:31
  • msg #230

Re: Scales of War: Rescue at Rivenroar

The twin kitties are staring in awe at the whole place. They look down then look up to see the mural. They look down again to look in amazement at their reflections. Something they don't see often. They then continue to look around in amazement at everything and everyone around. "Feeling small yet?" Raichel asks.

The fact the place is distracting May from checking out anyone's weaponry is a testiment to the awe this room inspires. That said, she DOES check out people's weaponry. Just keeps being distracted by the amazingness of her surroundings.
Kyle
player, 114 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 14 Dec 2013
at 13:15
  • msg #231

Re: Scales of War: Rescue at Rivenroar

  Kyle has been dealing with the sadly expected example of run down infrastructure calmly enough, but seeing these examples of clean wealth and culture (even if it was probably to highlight the figurehead importance of the council) was still impressive to him.

  "Thank you for the escort and insight, may the rest of your duties go smoothly for you."  That said to the departing guard, he begins looking over the... Well, competition is the wrong word.  Looking to see if he could get a sense of who to look forward to working with and who will be the sort of co-worker you just grit your teeth and resist the urge to drown them with the water cooler.

  So far as grating office talks around water coolers happen here.  Look he's a class that can have a steampunk robot arm as a prestige class some anachronisms are (more) inevitable (than usual).
Mittens
GM, 527 posts
Sat 14 Dec 2013
at 14:27
  • msg #232

Re: Scales of War: Rescue at Rivenroar

Mittens is so happy she looks like she's about to burst into tears.

"Defeat a hobgoblin general and his evil alliance, check.  Defeat ancient undead king, check.  Stave off a sea of orc invaders, coming up...  Y'know.  I had a dream once where I received a royal commission in a Dwarven Hall.  This one is even better than the one in my dream!"

Adventuring groups such as the Freeriders,
( http://i136.photobucket.com/al...7/DnD/Freeriders.jpg )
the Farstriders, the Green Hand,
the Company of Wolves, the Slayers, and others are here.

Allow the characters to
mingle with these groups as the players like, but few
groups know much about what’s going on and if the
PCs faced orcs, they likely know more than the rest
of the host. Most groups are polite, but the Farstriders
drip with self-confidence bordering on arrogance.

Mittens seems to be in hero-worship mode when it comes to the Farstriders.

"Led by Edgar Sommerfield, a warlord of some fame, the Farstriders are far and above the most successful adventuring party in these lands. They’ve slain a black dragon, ousted a nest of kobolds, and even undertaken an expedition into the Shadowfell. Aside from Sommerfield, the group includes twin elf rangers, Uulath and Reiner, a half-elf warlock named Jen, and Corben, a human fighter."

"Catfolk," Jen comments to her allies, "How quaint."

A pic of the twin elfs: http://images3.wikia.nocookie....00px-Farstriders.jpg
Timothius
GM, 155 posts
Sat 14 Dec 2013
at 17:34
  • msg #233

Re: Scales of War: Rescue at Rivenroar

Raichel and Timothius get stars in their eyes at their older sister going all fangirl over these people because, hey, REAL LIFE HEROES! They say "wooow..." in unison, holding each others' sides and tail-wagging in unison. With a bright smile, Raichel says, "Twins..." and Timothius continues her thought with, "How cute..." also brightly smiling. The two seem to be sincere about what they're saying, at least.

May hops over to be next to Mittens, looking excited. "Oh! Oh! Can I be quaint too?!"

Raichel offers a handshake. "Hi there. I'm Raichel; a monk/sorcerer. This is my older sister Mittens; a wizard, my twin brother Timothius; cleric of Pelor, May the kobold warrior, and Kyle the artificer."
Kyle
player, 115 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 15 Dec 2013
at 00:25
  • msg #234

Re: Scales of War: Rescue at Rivenroar

  "A Black dragon, acid can be quite nasty." You should know Kyle.  "I think you probably qualify, May." at least so far as the dictionary definition indicates it means pleasingly unusual.  May could probably also manage old fashioned charm as well if we go by her taste in tribal weaponry.

  Kyle enjoys the innocent enthusiasm of his sharp toothed allies, and at least accepts likely disdain from Jen is much better than 'SMASH ANIMAL PEOPLE' reactions.  "It is good to know that some professionals may be taking on this job.  An army isn't usually something dealt with after a single stronghold."  Well, technically Kyle and the others may have done that just the other day.  But the Red Hand revival attempt seen so far hadn't exactly been worthy of the term army.

OOC:Fun Fact: in 4th Ed Black Dragons have the proud title of 'Only a White Dragon is weaker'.  Though that sustain minor "Only the dragon can see through it and is not blind inside... Unless maybe that lore check about darvision is true" zone they make is pretty annoying.  Enjoy a dragon sized -5 attack something you can't see penalty all encounter if they don't move kids!
This message was last edited by the player at 00:27, Sun 15 Dec 2013.
Mittens
GM, 528 posts
Tue 17 Dec 2013
at 01:44
  • msg #235

Re: Scales of War: Rescue at Rivenroar

The kitty called them cute.  Now the twin elfs know Timothius is a she.  They pay her and her sister Raichel no mind.  Until Raichel says "brother."  At which point they double-take.  The warlock looks at Raichel's hand like she thinks it covered in slime then returns the handshake with a mage's hand.

"Just be sure to stay out of our way," Corben answers, "Last place you want to be is between me and my target."

"I can do that too!" Mittens says, conjuring a mage hand to shake the warlock's.

Warlock is not amused.

The youngest male elder steps forward and addresses the crowd.

Welcome to High Hall friends. I am Elder Cadrick. I don’t
much see the point in bandying words, so I’ll lay it out for
you. War is upon us. A great host of orcs comes from the
west. Their intention is clear. They will come through the
mountains bent on slaughter. Those they spare can look
forward to a short life of slavery. Overlook, and Bordrin’s
Watch in the mountains, have long held fast against these
raids, but our scouts say never has such an army gathered.
Thus, we turn to you brave souls to help defend not only
Overlook, but also all the Elsir Vale.
When the orcs arrive, we’re certain they will come up
through the pass. We know this because already there have
been attacks from the tunnels below, compromising the
fastness. The defenders have fought back the savages, but
it’s clear the rest are coming and fast.
So here’s the plan. Durkik Forgeheart will lead the
militias and most of you to bolster Bordrin’s Watch. Orc
trailblazers infest the tunnels below, so we’ve tasked their
security to the Farstriders. One more mission remains,
though. We need a group to evacuate the monastery on
the other side of the mountains. It’s dangerous work, what
with the orcs and all, but priests need a warning of what’s
coming if they don’t know already.
Do we have any volunteers?
May
player, 45 posts
Tue 17 Dec 2013
at 02:01
  • msg #236

Re: Scales of War: Rescue at Rivenroar

Raichel initially gives the warlock a "what?" look, but Mittens' showing off seems to calm Raichel.

If Timothius knew what the elves were thinking, he'd think it ironic since elf guys are so pretty they were Bishi before Bishi existed. Instead, all Timothius has to go by is how they are treating his sisters. But Kyle has a point... at least nobody is getting violent.

When volunteers are asked for, May raises her hand and jumps excitedly. "Volunteer over here!"

Raichel says, "I'd like to help. But I also want to be sure the whole team is OK with it."

Timothius says, "Where you and Mittens go, I go."
This message was last edited by the player at 02:07, Tue 17 Dec 2013.
Kyle
player, 116 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 02:09
  • msg #237

Re: Scales of War: Rescue at Rivenroar

  Remain professional remain professional remain profe- "I would have expected you to be a better shot with your reputation." DAMNIT.

  Then mention of a rescue mission turns up instead of wholesale killing orcs (even though the rescue will involve wholesale killing orcs probably).  Gee which mission would his team be best suited for?  "Just so long as you remember not to push yourself to the breaking point again, I think we'll all be good for a rescue attempt."
Mittens
GM, 529 posts
Tue 17 Dec 2013
at 02:18
  • msg #238

Re: Scales of War: Rescue at Rivenroar

Edgar Som-
merfield, the leader of the Farstriders, angrily steps
forward and says, “Should I remind the Council of
our previous arrangement?” Cadrick responds with a
nod and a placating gesture, thanks the PCs for their
service, and dismisses the gathered crowd. The elder
speaks with the Farstrider’s leader for a few moments,
after which Sommerfield storms out of the hall. Cad-
rick holds the PCs and promises them 1,000 gp upon
their return.

"What previous arrangement?" Mittens asks.

Cadrick mentions
that the Farstriders met with the Council earlier and
negotiated for the job with the most danger and glory,
which is why they are descending into the mountains
to secure them.

"Apparently Somerfield considered the mission you all volunteered for to be more glorious?"

"Guess that's a matter of opinion."
Timothius
GM, 156 posts
Tue 17 Dec 2013
at 02:24
  • msg #239

Re: Scales of War: Rescue at Rivenroar

Timothius asks, "Does it really matter? As long as people are helping, what difference does it make?"

May says, "Should we bother talking to them and arranging a swap?"

Raichel says, "Like they'd 'negotiate' with us."
Kyle
player, 117 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 02:29
  • msg #240

Re: Scales of War: Rescue at Rivenroar

  "While I'm not going to guess as to which is more dangerous, the defense of the tunnels is more important strategically but rescuing priests looks better." If there is anyone much left to rescue.

  "I wouldn't bother with trying to make the switch.  I think you'd want to make sure people get rescued more than the hurt feelings of fellow mercenaries."
Mittens
GM, 530 posts
Tue 17 Dec 2013
at 02:33
  • msg #241

Re: Scales of War: Rescue at Rivenroar

"Chance of orcs at the Monastary," Cadrick answers, "Certainty of orcs in the tunnels.  They wanted dangerous, they got it."

Mits nods, "So let's get goin!  Every moment counts!"

"Good to see you take your task seriously.  Good luck.  And thanks for the capture of those scouts.  They may yet provide useful information."
May
player, 46 posts
Tue 17 Dec 2013
at 02:41
  • msg #242

Re: Scales of War: Rescue at Rivenroar

May starts heading off with the others. As she does, she pffs at Kyle. "I'm about being useful. Either mission rescues people, you know, even if one is more a direct rescue. Besides, the Farstriders are no slouches. If they went, the rescue would be just as garunteed as us going."

Timothius says, "Personally, I wouldn't be as concerned about the Farstriders' hurt feelings so much as being able to get along with fellow heroes. If we don't start on a good foot, there is good chance we'll fight among ourselves more than fighting the enemy."

Raichel says, "But Mittens is right. Every moment counts. We can worry about friendships with fellow heroes another time."
Kyle
player, 118 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 02:48
  • msg #243

Re: Scales of War: Rescue at Rivenroar

  "Not going to argue the importance of either job, just considering what reasons they might have found ours preferable."  He comments as they get on their way.

  "I would be more worried how long they would last anyways in this business, if they couldn't handle working with you."
Mittens
GM, 531 posts
Tue 17 Dec 2013
at 02:55
  • msg #244

Re: Scales of War: Rescue at Rivenroar

Mits doesn't comment, a little torn about defending her heroes and the reality of them not living up to her expectations.

"Thanks, May."

Constructed centuries ago to house an elite fight-
ing force of Moradin dedicates, the Monastery of the
Sundered Chain preserves the memories of the hard-
ships endured at the hands of the giants, and it trains
initiates in fighting arts useful for battling these foes.
For generations, the monastery has stood as a symbol
of dwarven perseverance and expertise in the fight-
ing arts and one who trains there not only receives an
excellent education in religion and combat, but also
gains a mark of pride and honor.
The monastery is about 20 miles from Overlook,
higher up in the mountains, and just beneath the
Hammer, a great peak that loosely resembles a down-
turned hammer. The trip to the monastery can be
free of danger, or, if the PCs are in need of additional
experience points, can be reached safely with an
extended skill challenge.
Setup: The PCs must navigate the mountains
using their expertise and cunning to avoid monsters
and hazards lurking at the higher elevations between
Overlook and the monastery.
Level: 3.
Complexity: 1 (requires 4 successes before
3 failures).
Primary Skills: Endurance, Nature, Perception,
Stealth.
Special: Once the characters reach the monastery,
they gain a +2 bonus to all checks each time they
repeat this challenge.
Endurance (DC 15): A trek through the trackless
wilderness is slow and arduous. At least two charac-
ters must make Endurance checks to preserve their
stamina and avoid fatigue, injury, and exhaustion.
Failed checks result in everyone in the party losing 1
healing surge in addition to counting as a failure.
Nature (DC 20): The mountain paths are twisting
and confusing, making it easy to become lost. In addi-
tion to counting as a failure, two failed Nature checks
result in the characters losing 1 healing surge since
they have to backtrack and reorient themselves to
regain their bearings.
Perception (DC 20): The character notices an easier
route up to the monastery, granting a +2 bonus to
all Endurance, Nature, and Stealth checks for the
remainder of the journey.
Stealth (DC 15): The characters move cautiously
through the mountains, being careful not to attract
attention. A failure closes off this approach for the
duration of the challenge.
Success: The characters reach the monastery or
Overlook without trouble.
Failure: Roll on the following table and begin a
combat encounter with the indicated monsters. After
finishing the encounter, the PCs must start their chal-
lenge over again to reach their intended destination.
May
player, 47 posts
Tue 17 Dec 2013
at 03:46
  • msg #245

Re: Scales of War: Rescue at Rivenroar

With a little help from Raichel, May notices an easier route up to the monastery. As a result, the others wind up looking good.

Kyle and Raichel show the team how to conserve energy. May inspires the team with tails of great heroes crossing massive spans of treaturous terrain, making this seem like a stroll for the team.

Timothius also seems to have some excellent pattern recognition as the team travels. He points out land marks and paths that he saw afar and keeps the team on track.

Finally, when a patrol of orcs are spotted, May shows the team a way to circle around them while still keeping with Timothius' path plan.


Endurance (DC 15): Success
Kyle: 13+2=15
Raichel: 19+2=21
May: 26+2=28

Nature (DC 20): Success
Tim Nature: 18+2=20
Rai aid other: 6+2=8
May aid other: 17+2=19

Perception (DC 20): Success (gives +2 to other stuff)
May: 18
Rai aid other: 12

Stealth (DC 15): Success
May: 23+2=25

Kyle
player, 119 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 04:13
  • msg #246

Re: Scales of War: Rescue at Rivenroar

  Kyle makes sure to thank everyone for their efforts on keeping them from getting lost or running face first into violence.  "I'm almost hopeful the way back will go just as well."  You'll learn optimism some day Kyle.

OOC: Ugh, only 150 Exp for a level 3, complexity 1 skill challenge.
This message was last edited by the player at 04:13, Tue 17 Dec 2013.
Mittens
GM, 532 posts
Tue 17 Dec 2013
at 04:23
  • msg #247

Re: Scales of War: Rescue at Rivenroar

"Mittens is emberassed she did not contribute in any noticable way.  Oh well.  At least I managed to not be a hinderance."

If you don't roll, you can't fail.

Monastery
This area includes the monastery, the courtyard, and
the outer walls. The entire site butts up against the
mountains, which serve as the fourth wall. The outer
walls stand 50 feet tall and plinths spaced at regular
intervals reinforce it. Access to the courtyard comes
by way of a pair of 30-foot tall double doors, which
are never locked.
Inside the walls is the Hall of Moradin and the
surrounding courtyard. Fine sand covers the court-
yard and the spaces between endless rows of statues,
each carved to commemorate the deeds of an ancient
dwarf hero.

A grand edifice rises above steep walls, which are about
50-feet tall. These walls encircle the compound and run up
to the higher slopes of the mountain beyond.

Perception Check
DC 10: The characters spot smoke rising from the courtyard.

The gate is closed.
Raichel
player, 94 posts
Lightning Reflexes
50,000 volts worth
Tue 17 Dec 2013
at 05:24
  • msg #248

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Those are some tall walls.... aaaand smoke."

May says, "Where there's smoke there's fire? Or maybe trouble."

May heads to the front gates to see if they are locked or not.

Timothius keeps off to the side, but close enough to be ready to heal May up if she needs it.

Raichel follows a short distance behind May.

May opens the unlocked gate.

Module:
Near the gate, you see three bonfires burning, where gray and green-skinned savages cook haunches of meat that look suspiciously like arms and legs.


May quietly looks at the others and says, "There are orcs... cooking and eating dwarves."

Raichel looks furious.
This message was last edited by the player at 05:31, Tue 17 Dec 2013.
Kyle
player, 120 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 05:34
  • msg #249

Re: Scales of War: Rescue at Rivenroar

  On the one hand, Kyle isn't expecting the courtyard to be completely ablaze because that could cut off the orc army's retreat if they needed it.  On the other hand, the last army to raid a place decided burn everything even if it hurts us!

  The ensuing reality is, of course, worse than Kyle's cynicism.  "How many are there? Violent revenge may come to mind, but if it looks like too many I'd rather focus on trying to get past to survivors.  Otherwise."  Habitual crossbow check.  "May as well make our exit a little easier."
Narrator
player, 212 posts
For narrating
and convenience
Tue 17 Dec 2013
at 05:37
  • msg #250

Re: Scales of War: Rescue at Rivenroar

One of the orcs notice the door is ajar and raises the alarm!  Combat is on!
Raichel
player, 95 posts
Lightning Reflexes
50,000 volts worth
Tue 17 Dec 2013
at 06:08
  • msg #251

Re: Scales of War: Rescue at Rivenroar

Raichel moves to the door and throws that giant lightning bolt at one of the orcs, causing a severe burn on the orc's one arm. He also gets thrown into the fire.


Move: To door.
Standard: Thunder Slam v Raider. Hit(19)!
 dmg: 12
 Push 3. Chose to push 1 into fire.

 Fire does 5 dmg to Raider.

Raider HP: 46 - 12 - 5 = 29

This message was last edited by the player at 06:21, Tue 17 Dec 2013.
Kyle
player, 121 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 06:18
  • msg #252

Re: Scales of War: Rescue at Rivenroar

  Kyle is glad to see Raichel making the most of a, for her, weak attack as he follows up with a crossbow bolt to ther Raider's chest, the shot taken more for making his friends have better odds than the obvious desire to take down the orc.
Standard: Magic Weapon Vs Raider 1?,  Hits.  8 DMG.
Minor: Resistive Buff may.  +1 AC, till they free action it into Surge+3 Temp HP.

+1 Tohit, +3 DMG rolls for whole party till end of my next turn.

Raider: 29-8= 21/46 Bloodied

Kyle HP: 38/38
S 9/9, V 9, AP 1, Inf 2/2, Emp 1.

Mittens
GM, 533 posts
Tue 17 Dec 2013
at 06:22
  • msg #253

Re: Scales of War: Rescue at Rivenroar

"Wow...  Yay for non ranged enemies who clump up for me!"

Kaboom!  Followed by the sound of 6 screaming orcs!  And 5 thuds as they hit the ground.
May
player, 48 posts
Tue 17 Dec 2013
at 06:29
  • msg #254

Re: Scales of War: Rescue at Rivenroar

May charges at the raider who's in the fire, getting hit by the remaining gate orc on the way. She winces, but nothing more as she yells on her way, "AAAAAAHHH!!!!" her weapon hits only armor, but she makes this orc her mark.


Move and charge raider. Miss(15)
Provokes AoO from minion who hits May for 5 dmg


May HP: 37 - 5 = 32

Raichel
player, 96 posts
Lightning Reflexes
50,000 volts worth
Tue 17 Dec 2013
at 06:41
  • msg #255

Re: Scales of War: Rescue at Rivenroar

Timothius fires a white fireball at the remaining orc at the gate. Just barely misses.

Raichel then shoots a lightning bolt at the raider still in the fire and burns him before the bolt bounces right back, hitting the orc at the gate.


Timothius used Sacred Flame. It wasn't meant to be.

Raichel used Lightning Strike v Raider. It was super effective! Hit(19)!
 dmg: 15


Raider HP: 29 - 15 = 14
Final minion KO'd

Kyle
player, 122 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 06:47
  • msg #256

Re: Scales of War: Rescue at Rivenroar

  "Thanks for clearing the way" He says to the hairy women, as he moves into the courtyard and comes to a stop by the smaller statues.  He then puts a stop to the Raider's recovery by introducing a sizzling crossbow bolt into his skull, dropping him dead.

  "So, any of you in the mood to ask the last standing dwarf eater to surrender?"
Move: duh.
Standard: Scouring weapon vs Raider 1? hits.  20 Acid DMG, kill.

Raider 1 HP: 14-20= Dead.

Mittens
GM, 534 posts
Tue 17 Dec 2013
at 06:48
  • msg #257

Re: Scales of War: Rescue at Rivenroar

Mits fires a magical spike at the last orc but misses.

"Surrender!"

"Never!"
This message was last edited by the GM at 06:49, Tue 17 Dec 2013.
May
player, 49 posts
Tue 17 Dec 2013
at 06:53
  • msg #258

Re: Scales of War: Rescue at Rivenroar

May says, "I knew that would be the answer." then swings at the orc, clearly marking it.


Weapon Master's Strike v Raider. miss
Timothius
GM, 157 posts
Tue 17 Dec 2013
at 06:57
  • msg #259

Re: Scales of War: Rescue at Rivenroar

Timothius murmurs some prayers. That feeling of divine guidance happens again...


Prophetic Guidance v raider
Effect: The target grants combat advantage until the end of your next turn, and your allies gain a power bonus to damage rolls against the target equal to your Wisdom modifier (4) until the end of your next turn. The next ally who misses the target before the end of your next turn can reroll the attack.

Kyle
player, 123 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 07:02
  • msg #260

Re: Scales of War: Rescue at Rivenroar

  Not A Girl Timothius buffs people,  Kyle shoots the Orc, and buffs people. Somewhere, a priest and wizard are high fiving over the holy+magic combo wait no, make that a Cleric and Artificer right here high fiving.

  "On the bright side, our sort of show no mercy means he's not going to suffer."  much.
Standard: Magic weapon vs raider, hits.  18 DMg (thanks tim!).

Raider HP: 40-18= 22 Bloodied

Mittens
GM, 535 posts
Tue 17 Dec 2013
at 07:08
  • msg #261

Re: Scales of War: Rescue at Rivenroar

The last orc is defeated.  Mittens looks like she's about to cry.

"So um...  Let's take 5.  And decide what to do next.  There's a chance they captured a dwarf or two.  And are interrogating them for important information.  Like Overlook's defenses.  So we should try and rescue them, right?  So we'll want to continue on in, right?  Which means we should bring the horses in, close and bar the gate.  And um...  In case some manage to climb the wall and free our prisoners...  Maybe we should finish them off before moving on."
May
player, 50 posts
Tue 17 Dec 2013
at 07:19
  • msg #262

Re: Scales of War: Rescue at Rivenroar

Timothius did high-five Kyle, though his smile is sad and fades when he sees Mittens. He, like his sisters, looks ready to cry also. Raichel has tears of anger, though.

May says with a serious tone, "Yeah. We don't have time for murderous dwarf-eaters. Kill them all."

Timothius says, "I'm worried about barring the gate. If we should need to hurry out, that could make our escape take too long."
Kyle
player, 124 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 07:25
  • msg #263

Re: Scales of War: Rescue at Rivenroar

  "Considering how things look, I doubt the Orcs have called for much in the way of reinforcments, if at all.  Leaving the way out ready is probably for the best."

  If May doesn't do it, He'll finish off the Orcs so the fuzzy ones won't have to deal with 'learn to execution' on top of 'learn cannibals happen'.
Mittens
GM, 536 posts
Tue 17 Dec 2013
at 07:32
  • msg #264

Re: Scales of War: Rescue at Rivenroar

Mits helps get the horses inside and ties them off to the statues.  She then gives her sibs hugs and moves on to the temple door, carefully listening.

"Opening the door in 3... 2... 1."

The dome of this massive chamber features a brilliant
mural of dwarves fighting giants in what looks like the same
mountains through which you have traveled. At the center
of the room is a dais ringed with blood-spattered steps.
Atop it stands a cracked anvil, clearly an altar, but now
desecrated by dripping gore and smears of filth. A hideous
orc crone dressed in tattered rags screeches when she sees
you, hopping from one leg to the other in outrage.


Perception Check
DC 17: You spot movement coming from the balcony over-
head—a figure wielding an impossibly large crossbow in two
hands drools with excitement as it levels the weapon at you.

Kyle
player, 125 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 10:43
  • msg #265

Re: Scales of War: Rescue at Rivenroar

  "Oversized crossbows on either balcony."  Kyle comments, unsure if he wishes he had one of those, or prefers something he can lift with one hand.  That said, he a caustic shot into a hoppy witch leg, and a second more standard (so far as magically augmented attacks go) shot into her chest before taking cover like a coward moving to a more strategic position.

  Also, as is becoming a habit, Kyle makes his favorite tough kobold even tougher.

Next episode: MITTENS REVENGE

"You will pay for your evil ways you evil witch you!"
"Where did that shifter even find  a shark pit to throw me in!?"
"Dun dun. dun dun. dudun duhun OMNOMNOMNOM."

24 perc check.
Standard: Scouring weapon vs Witch doctor.  hits, 16 Acid DMG. -2 AC
Action Point: Magic Weapon vs Witch Doctor. Hits, 7 DMG.  Buffs whole party.
Minor: Curative Adamix.. Adami... Curative Admixture for May.  No wonder I keep calling it Resist thingy.

Effects: +1 AC to may (with free action surge+3 THP option).  -2 AC to Witch Doctor.  +1 to-hit, +3 DMG rolls party.

Witch Doctor HP:33-16-7= 10.  (And then Mittens kills her, whooo!)

This message was last edited by the player at 10:45, Tue 17 Dec 2013.
Mittens
GM, 537 posts
Tue 17 Dec 2013
at 16:23
  • msg #266

Re: Scales of War: Rescue at Rivenroar

"Thanks for the warning, Kyle," Mittens says stepping forward to get in blasting range of the orc witch, "Readying shield spell."

With a fireball that would make City of Heroes Mittens proud, she kersplodes the witch into so many acid-coated chunks!  Gloves are officially off!
This message was last edited by the GM at 16:23, Tue 17 Dec 2013.
May
player, 51 posts
Tue 17 Dec 2013
at 16:40
  • msg #267

Re: Scales of War: Rescue at Rivenroar

May says, "Thanks, Kyle!" and heads up north and swings her Gauntlet Axe one way and the other. With her left swing, she knocks the guy's jaw off! With her right swing, she hits him at just the right spot to pop his eyes out of their sockets. He falls dead from brain damage. She turns to look over her shoulder at the other crossbowman and points at him with her weapon. "You're out of your league! Surrender!"

Yep. Gloves off.


Move: To North Orc Crossbowman
Standard: Weapon Master's Strike v North Crossbow. Hit(18)!
 dmg: 16
ACTION POINT!
Standard: Weapon Master's Strike v North Crossbow. Hit(25)!
 dmg: 17 (Max!)


Orc HP: 26 - 33 = FLAWLESS VICTORY!

This message was last edited by the player at 16:50, Tue 17 Dec 2013.
Raichel
player, 97 posts
Lightning Reflexes
50,000 volts worth
Tue 17 Dec 2013
at 16:49
  • msg #268

Re: Scales of War: Rescue at Rivenroar

Raichel walks in through the doors, sees the north orc dead and looks south. She shoots a perpetual beam of electricity lasting 3 seconds. The orc falls unconscious. Raichel may be mad, but she is keeping to her personal scruples.


Thunder Slam v South Orc. Hit(16)!
 dmg: 14 (rolled 2 and 1. Thanks for dmg bonus, Kyle!)
ACTION POINT!
Lightning Strike v South Orc. Hit(21)!
 dmg: 12 (rolled a 1. Thanks again!)


South Orc HP: 25 - 28 = ZAPP

Timothius
GM, 158 posts
Tue 17 Dec 2013
at 16:53
  • msg #269

Re: Scales of War: Rescue at Rivenroar

Timothius moves over to be between his sisters and close enough to heal anyone. He darts a glance in one direction and the next, nervous.


Move: Into room
Standard: Readied Healing Word
 Trigger: An ally hits bloodied or fewer HP.

Timothius
GM, 159 posts
Tue 17 Dec 2013
at 17:17
  • msg #270

Re: Scales of War: Rescue at Rivenroar

A bunch of orcs charge Mittens.
Timothius says that prayer again, dooming the searge. The others gladly delay their turns for the happy buff.


Prophetic Guidance on Searge
Effect: The target grants combat advantage until the end of your next turn, and your allies gain a power bonus to damage rolls against the target equal to your Wisdom modifier (4) until the end of your next turn. The next ally who misses the target before the end of your next turn can reroll the attack.

Mittens
GM, 538 posts
Tue 17 Dec 2013
at 17:22
  • msg #271

Re: Scales of War: Rescue at Rivenroar

Rather suddenly several orcs emerge from a secret door behind the dais, yell a battlecry, and charge Mittens!  She raises her shield spell, but one manages to break through her defenses and strike her across the jaw with his club!

With her cracked magical glass shield still raised, Mittens steps back and waits for Timothius to use his prophetic guidance.  Left hand upturned summoning a fireball and right hand and staff coursing with electricity, she points both at the enemy, firing both simultaneously!

"FIRESTORM!"

Krakoom!  Orc bits go flying everywhere, some splatting against her shield spell!  The smouldering sergeant is still standing, if just barely.
Raichel
player, 98 posts
Lightning Reflexes
50,000 volts worth
Tue 17 Dec 2013
at 17:23
  • msg #272

Re: Scales of War: Rescue at Rivenroar

Raichel heads over to the searge. The sound of thunder accompanies her blow as she strikes him down with her staff! The thunder echoes across the halls as the searge falls.


Move: To searge
Standard: Twin Thunders v Searge. Hit(22)!
 dmg: 27


Searge HP: 16 - 27 = -11 KO

May
player, 52 posts
Tue 17 Dec 2013
at 17:27
  • msg #273

Re: Scales of War: Rescue at Rivenroar

May looked over to see Raichel finish off the other crossbowman. Then looks over to see her allies getting charged and kicking butt. She rushes to be ahead of her allies and says, "I would have blocked their charge, but I didn't want those humungous crossbows impaling you!" her voice half-panicked.


Double-move to be ahead of allies.
Kyle
player, 126 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 17 Dec 2013
at 19:46
  • msg #274

Re: Scales of War: Rescue at Rivenroar

  Kyle hears the sounds of complete carnage happening in mere moments, and comes back out of cover to a stop in front of Timothius and Raichel to find... uh, wow.  "Not getting shot in the back is important May, from the look of things it went better than I could have expected."  He looks back to the Orc BBQ of an entirely different meaning than from the courtyard, and says "All they managed was a large bruise to her pretty face, before their faces got exploded."  Seriously, it looked like even Kyle's natural melee basic could have (with a decent dice roll) outdone the enemy.

  If no further trap doors full of Orcs/Giant Bugs/etc present themselves, he will check the fallen sergeant for any relevant items to the attack, and then the witch doctor so none of the more sensitive ones have to deal with an up close look of Moradin Alter, poop and guts edition...  At least for the moment considering it was the cover of the secret passage, and only apparent exit.

  "Looks like down is the only way to go from here." He's not really expecting to accomplish anything but revenge for the fallen at this point, but it would have to do.

OOC: Using a surge to refill infusion.
Kyle HP: 38/38 S 7/9, V 9.  AP 0+1=1. Inf 1+1=2/2. Emp 1+1=2

Mittens
GM, 539 posts
Tue 17 Dec 2013
at 21:30
  • msg #275

Re: Scales of War: Rescue at Rivenroar

"Thanks, May."

Mits wonders why she's especially paranoid about huge crossbow bolts.  She rubs the bruise on her face.

"Worth it.  Now you know that the rest of us aren't made of paper and you don't have to take all the hits for us.  And considering how combat went, there'd no way you'd be able to anyway.  I'm hard to hit as it is and that shield spell makes me harder to hit still.  And I've yet another trick up my sleeve for defense.  That I can use every fight.  And even if they somehow manage to drop one of us, Timothius can bring 'em back in the blink of an eye with his heals.  Then there's Kyle if that weren't enough.  So try not to overstress yourself, May.  It would take three to four times as many orcs to even begin to challenge us.  You were right to tell them they were out of their league."

She does a quick scan of the dwarf bodies to see if any are still alive, but finds that they are not.  Then heads over to the altar and pinches her nose.  Prestidigitation won't be enough to cover that much yuck, so she doesn't bother.

"This answers one thing.  Why the front door wasn't damaged.  The orcs must have invaded from some underground tunnel."

She'll leave the finishing off of KO'd baddies to Kyle.  His way seems less... messy than hers.

OOC: Kyle finds no story related items.  Only treasure parcel A, M-2 which is hand-waved to be included in the level-up gold budget.
This message was last edited by the GM at 21:37, Tue 17 Dec 2013.
Timothius
GM, 160 posts
Wed 18 Dec 2013
at 05:03
  • msg #276

Re: Scales of War: Rescue at Rivenroar

May just gives Mittens a suspicious look.

Raichel says, "There's little reason to believe any of these orcs are innocent."

Timothius says, "So let's wake this one." he points at the searge. "If everyone here was working with him and he confesses to being evil, that's plenty evidence for me."

May says, "I'd say we don't have time for that, but we have to pace ourselves and rest up."

Timothius looks at Mittens. "...you sure you're fine?"

Raichel goes to wake the searge and question him.
Kyle
player, 127 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 18 Dec 2013
at 05:12
  • msg #277

Re: Scales of War: Rescue at Rivenroar

Kyle isn't about to shoot the Sergeant in the head while Raichel is trying to get him to talk.  It would be rude.
Mittens
GM, 540 posts
Wed 18 Dec 2013
at 05:24
  • msg #278

Re: Scales of War: Rescue at Rivenroar

The orc sergeant is of course evil mcevil, boasting about how glorious it was to kill the dwarf priests in their sleep.  And of course the same fate awaits the heroes sooner or later.  Mits loses her patience and explodes his brains against the back of his skull with beguiling strands to interrupt him.

"I'll feel better when we seal whatever tunnel they used to get through the mountain.  The defense of Overlook is depending on the orcs not being able bypass Bordin's Watch.  Let's go."

She's eager to get going, but she'll at least let May take point down the narrow entrance.  A spiral staircase goes a few feet down before the floor is discovered to be the ceiling of a grand hall under the temple.

The carnage in this grand hall is obscene. Dead dwarves,
some still in their nightclothes, litter the floor, blood
painting the gray stone tiles, walls, and columns. In the
light cast by burning braziers, you see the butchers:
more orcs.

Important!: Have the characters make Stealth
checks as they descend the stairs. If their results are
12 or higher, they take the monsters by surprise.

Ceiling: The ceiling is 20 squares
overhead.

Stairs: A spiral staircase at the south-
ern end of the room leads up to room 1–2.
The stairs count as difficult terrain.

OOC: Assuming the stairs are an extremely steep 45 degree angle, that's almost 4 rounds of hustle to get to the floor.  Or 10 rounds of sneaking.
Raichel
player, 99 posts
Lightning Reflexes
50,000 volts worth
Wed 18 Dec 2013
at 05:45
  • msg #279

Re: Scales of War: Rescue at Rivenroar

Raichel fires off some lightning that downs an orc, then turns a corner to down another orc. She then moves to stand defensively in front of Timothius and Mittens.


Lightning Strike v minion. Hit(19)!
 dmg: enough
 dmg to another minion: enough
Move: In front of Timothius and Mittens


2 minons down!

This message was last edited by the player at 05:46, Wed 18 Dec 2013.
Timothius
GM, 161 posts
Wed 18 Dec 2013
at 05:49
  • msg #280

Re: Scales of War: Rescue at Rivenroar

Timothius gets ready, holding a ball of white fire in a hand and his staff in the other hand. Come to think of it, all three kitties have staves.


Standard: Readied Sacred Flame vs first orc to get in range of him.
Mittens
GM, 541 posts
Wed 18 Dec 2013
at 05:52
  • msg #281

Re: Scales of War: Rescue at Rivenroar

Mits downs an orc to the right with a fireball.

"SURRENDER!" she demands, sounding uncharacteristically angry.

The orcs of course answer with, "You die!"
May
player, 53 posts
Wed 18 Dec 2013
at 05:57
  • msg #282

Re: Scales of War: Rescue at Rivenroar

May posistions herself in front of Kyle and Mittens. "The only things YOU can kill are sleeping people, you cowards! You wimps are wasting my time!"


Move: To in front of Kyle and Mittens
Standard: Readied charge for anyone heading for Raichel



As a bunch of orcs look to be charging at Raichel, May intercepts them and says, "NO you don't!"
This message was last edited by the player at 06:00, Wed 18 Dec 2013.
Timothius
GM, 162 posts
Wed 18 Dec 2013
at 06:08
  • msg #283

Re: Scales of War: Rescue at Rivenroar

The charging orcs also trigger Tim's readied attack and the orc gets a face full of white fire! May gets a dim aura.


Sacred Flame v Militant. Hit(13)!
 dmg: 9
 May gains 4 thp


May HP: 42 + 4thp = 46
Militant HP: 48 - 9 = 39

Kyle
player, 128 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 18 Dec 2013
at 06:10
  • msg #284

Re: Scales of War: Rescue at Rivenroar

  Kyle's lucky streak consistent aim falls short, as he fails to injure the closest Militant (pesky shields).  Though at the very least he can make May tougher.  Habit forming, but a good habit.
Buff may, miss attack.
Raichel
player, 100 posts
Lightning Reflexes
50,000 volts worth
Wed 18 Dec 2013
at 06:17
  • msg #285

Re: Scales of War: Rescue at Rivenroar

Raichel moves up next to May and whirls her staff around, knocking out two orcs and giving the militant a bloody nose.


Move: Adjacent to minions and militant
Standard: Five Storms v minion, minion, militant. Hit(25)! Hit(22)! Hit(14)!
 dmg: 13


2 minions downed
Militant HP: 39 - 13 = 26

Timothius
GM, 163 posts
Wed 18 Dec 2013
at 06:19
  • msg #286

Re: Scales of War: Rescue at Rivenroar

Timothius throws one of those seals he has on the militant. "Hit him and be healed, Mittens."


Astral Seal v Militant. Hit(13)!

Until the end of your next turn, the target takes a -2 penalty to all defenses. The next ally who hits it before the end of your next turn regains hit points equal to 2 + your Charisma modifier (3).

This message had punctuation tweaked by the GM at 06:20, Wed 18 Dec 2013.
Mittens
GM, 542 posts
Wed 18 Dec 2013
at 06:30
  • msg #287

Re: Scales of War: Rescue at Rivenroar

A smack of Mits' staff was enough to deflect an orc's club and he falls to Rai's martial arts, freeing Mits up to do some crowd control.

"Thanks, bro," Mits answers, stepping over to be next to May.

"Kiyah!"

A wave of psychic energy sends two orcs staggering back.  ZipCRACK!  Mits follows up with a huge ball of lightning that zaps all but one orc!
May
player, 54 posts
Wed 18 Dec 2013
at 06:34
  • msg #288

Re: Scales of War: Rescue at Rivenroar

May rushes forward to the pushed enemies, slams one so hard that he stumbles back and falls dead. Only grazes the other one's shield. But in the process, she positions herself perfectly so nobody can rush off to her enemies without consequence!


Move: To militants!
Standard: Funneling Flurry v militants. Hit(22)! Miss(16)
 dmg: 10 and shift
Minor: Shift 1 square to be among militants!


Militant HP: 3 - 10 = -7

Narrator
player, 213 posts
For narrating
and convenience
Wed 18 Dec 2013
at 06:42
  • msg #289

Re: Scales of War: Rescue at Rivenroar

"YOU DIE, WIZARD!" an orc soldier hollers, stepping back from May to charge Mittens!

She conjures her shield and manages to put her arm in the way of her vitals but he slashes right through the shield, cutting her arm deep!  The berserker screams bloody murder and charges!  He gashes Mits from shoulder to hip with his greataxe!  Mits screams in pain but manages to keep on her feet.
Kyle
player, 129 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 18 Dec 2013
at 06:55
  • msg #290

Re: Scales of War: Rescue at Rivenroar

  Seeing all these dead dwarves has made Mittens bloodthirsty, while so far Kyle has been keeping as level a head as one can claim while in violent combat.  Then these orcs had the audacity to nearly mortally wound one of his allies, KYLE SMASH!... By making people smash for him.

  The artificer pulls out one of his knockoff wizardry wands and points it at the berserker, who then smashes his axe as hard as they possibly could into the back of the Militant looming by Mittens and... Moonwalks away.  okay, minor flaw but he'll take the results.  Kyle then discards his expensive wand and puts a crossbow bolt right into the Militant's brain dropping the Orc dead before stepping over in front of Mittens, and healing her.

  "Do not expletive with my team."
Minor: infusion Heal mittens (surge+1).
Free: Quick draw charm wand.
Standard: Charm wand vs Berserker, his.  Berserker deals 19 DMG to Militant 1?
ACTION POINT: Magic weapon vs Militant 1? Hits.  Kills.
Move: in front of Mittens.

This message was last edited by the player at 06:56, Wed 18 Dec 2013.
Timothius
GM, 164 posts
Wed 18 Dec 2013
at 07:11
  • msg #291

Re: Scales of War: Rescue at Rivenroar

Timothius panicks, but that makes him cling to his religion all the more as he says a quick prayer that his allies know the effects of by now. He then says, "Mittens! Stop dying!" and ALL Mittens' wounds close.


Move: Up to be within 5 of everyone
Standard: Prophetic Guidance
Effect: The target grants combat advantage until the end of your next turn, and your allies gain a power bonus to damage rolls against the target equal to your Wisdom modifier (4) until the end of your next turn. The next ally who misses the target before the end of your next turn can reroll the attack.
Minor: Healing Word on Mittens
 Roll: 15. + Mitts surge = 23.
 Everyone gains 4 thp


Mittens HP: 9 + 23 = FULL

This message was last edited by the GM at 07:11, Wed 18 Dec 2013.
Raichel
player, 101 posts
Lightning Reflexes
50,000 volts worth
Wed 18 Dec 2013
at 07:11
  • msg #292

Re: Scales of War: Rescue at Rivenroar

Raichel steps forward, elbows the orc in the back of the neck to drop him and stands over his body. Then throws a huge lightning bolt at the berzerker. "GIVE UP! He can raise us from the DEAD if he wants to!"


Standard: Five Storms v minion. Hit(20)!
 dmg: enough
ACTION POINT
Standard: Thunder Slam v Berzerker. Hit(18)!
 dmg: 25


Berzerker HP: 45 - 25 = 20

Mittens
GM, 543 posts
Wed 18 Dec 2013
at 07:15
  • msg #293

Re: Scales of War: Rescue at Rivenroar

Mits watches her gashes heal back from artificer and cleric power.

"Thanks, guys!"

She conjures a little hand crossbow and takes aim against the berserker.

"One."

A magical crossbow hits the orc in the groin!  He screams in pain and anger.

"Two."

A second bolt hits him right in the heart opening a geyser of blood!

"Three."

A bolt right in the eyeball drops the orc, ending his screams.
May
player, 55 posts
Wed 18 Dec 2013
at 07:34
  • msg #294

Re: Scales of War: Rescue at Rivenroar

May isn't happy. Even seeing Mittens is OK, May isn't happy.
She smacks the orc next to her so hard, his ancestors feel it. Her eyes show tears of rage as she beats the guy senseless with her gauntlet, her shield, her fists, her feat. The guy is a bloody, unrecognizable mess. Then May heads over to the dead berzerker seemingly with similar intent.


Standard: Weapon Master's Strike v militant. Crit(27)!
 dmg: 14
 Crit: 7
ACTION POINT!
Standard: Weapon Master's Strike v militant. Hit(26)!
 dmg: 9
Move: To dead berzerker


Militant HP: 31 - 21 - 9 = 1(close enough rule. Downed)

This message was last edited by the player at 07:34, Wed 18 Dec 2013.
Kyle
player, 130 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 18 Dec 2013
at 07:51
  • msg #295

Re: Scales of War: Rescue at Rivenroar

  Not a bad end result, once the blood stops spraying only May is slightly injured.  He goes back to pick up his wand, recharges it, and pockets it.  He figures he won't stop May using the dead as a punching bag unless she starts taking Kitau amounts of time because there's more work ahead, if that large opening at the end of this chamber is any indication.

  Besides, asking for a donation surge when someone is flipping out is probably bad timing.  "Everyone going to be allright to move on?"

Using one of my own surges at least, for refilling one infusion.
Surges 6/9.   Inf 1/2.  Emp 1.  AP 0.

Mittens
GM, 544 posts
Wed 18 Dec 2013
at 07:54
  • msg #296

Re: Scales of War: Rescue at Rivenroar

Mittens prestidigitates the blood off her already red robe.

"This is what I get for boasting how hard I am to hit.  Though my other boast about Timothius and Kyle stood against Murphey at least.  I feel better now than I did going into this fight."

She points at the missing bruise on her cheek.

OOC: Druid Mittens offers May a high-five.
This message was last edited by the GM at 07:56, Wed 18 Dec 2013.
Timothius
GM, 165 posts
Thu 19 Dec 2013
at 04:12
  • msg #297

Re: Scales of War: Rescue at Rivenroar

Timothius kisses where the bruise used to be. "Glad you're alright..." he then looks at Kyle. "Thanks for helping keep her alive."

Finished bashing the berzerker in, May says, "Ready when you bunch are. But we really need to figure out how to keep the enemy from completely ignoring me and going after the rest of you."

May is covered in blood. She seems to have made use of her little tantrum and took the guy's teeth.

Raichel says, "Positioning... the problem with this place is dwarves have a habbit of making huge, wide-open places. If we can cause the enemy to funnel, that's our best bet."

This said as Rai starts walking with the others to the other end of the room.
May
player, 56 posts
Thu 19 Dec 2013
at 04:42
  • msg #298

Re: Scales of War: Rescue at Rivenroar

May moves up, sees the enemy, and silently motions for her team to move up behind her and near the brazier. She gets ready in case the flying drake wants to hit her.

Raichel and Timothius move up behind May as indicated, but also ready attacks.


May moves up and readies Weapon Master's Strike for when the Drake gets in melee range.
 Hit or miss, the drake will be marked.

Raichel moves up and readies Lightning Strike for when the Drake gets within 10.

Timothius moves up and readies Sacred Flame for when Drake gets within 5

Mittens
GM, 545 posts
Thu 19 Dec 2013
at 04:52
  • msg #299

Re: Scales of War: Rescue at Rivenroar

Mits steps forward to be next to May and readies a fireball for when Kyle attacks.
Kyle
player, 131 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 19 Dec 2013
at 04:55
  • msg #300

Re: Scales of War: Rescue at Rivenroar

  Kyle moves up beside his allies, and fires a bolt up at the flying drake, stapling it's jaws shut.  This makes it somewhat difficult for it to scream in agony as Mittens follows up with a fatal case of Drake BBQ.

  "Points for trying guys, can't say I haven't seen how hard drakes are to deal with." he comments to the rest and their unfortunate missothon.
Move: duh.
Standard: Magic Weapon vs Drake. CRIT. 17 DMG. Magic weapon buff to whole party.
Minor: Artificier AC buff for May.

Drake HP: HP-Stapler fire=Drake Kebab

This message was last edited by the player at 04:57, Thu 19 Dec 2013.
Narrator
player, 214 posts
For narrating
and convenience
Thu 19 Dec 2013
at 05:00
  • msg #301

Re: Scales of War: Rescue at Rivenroar

"Attack!" the scarred orc hollers at the others as he rushes up the stairs.

Some bolters shoot at May.  One Manages to hit!  The force of the bolt would have been enough to push her back but Raichel is able to help keep May from moving.
Mittens
GM, 546 posts
Thu 19 Dec 2013
at 05:10
  • msg #302

Re: Scales of War: Rescue at Rivenroar

Mits steps forward and wipes out half the enemy forces with a single spell.

"Surrender!"

"You die!"
May
player, 57 posts
Thu 19 Dec 2013
at 05:12
  • msg #303

Re: Scales of War: Rescue at Rivenroar

May draws a short bow and fires an arrow at the orc bolt thrower who's in front of the others. The arrow sinks into the bolt thrower. Anyone's guess if the arrow killed him or the giant kaboom from Mittens did. "...they... I..." Her nose bleeds from an aneurysm caused by orc stupidity. OK, not really, but her brain is temporarily off line.


Move: Up to be in front of Mittens
Standard: Basic ranged on Orc Bolt Thrower. Hit(21)!
 dmg: 11


Bolt Thrower 1 HP: 26 - 11 -17(Mitts) = -2

Raichel
player, 102 posts
Lightning Reflexes
50,000 volts worth
Thu 19 Dec 2013
at 05:27
  • msg #304

Re: Scales of War: Rescue at Rivenroar

Raichel throws some lightning and says, "They... really wanna charge at someone who obliterated most of them in a single attack?"

Timothius moves up and kinda... sits pretty? Really, he can't do anything until the enemy gets closer or an ally gets seriously injured.


Move: North to get in range
Standard: Lightning Strike v bolt thrower. Hit(18)!
 dmg: 14. Transfering dmg (dex mod) to other dude, so, 10 dmg instead.
 dmg to other bolt thrower: 8


Bolt Thrower 2 HP: 9 - 10 = KO
Bolt Thrower 3 HP: 26 - 8 =
18

Mittens
GM, 547 posts
Thu 19 Dec 2013
at 05:40
  • msg #305

Re: Scales of War: Rescue at Rivenroar

The last bolter fires at Mittens and misses.

"Apparently," Mittens concludes, finishing off the last bolter with a fireball, "These orcs have done more to make me feel powerful than all the goblins and gnomes we've fought so far."

"Rrraaarrr!" the last two orcs holler in rage as they continue to charge up the stairs.
Raichel
player, 103 posts
Lightning Reflexes
50,000 volts worth
Sat 21 Dec 2013
at 02:21
  • msg #306

Re: Scales of War: Rescue at Rivenroar

Raichel shoots a huge beam of lightning at the orc boss, pushing him off the steps to his doom. "...."

Meanwhile, the last remaining orc is charging up the stairs and Timothius throws a ball of white fire at the guy, causing him to fall unconscious.

May says, "You know... I knew orcs were stupid, but I know for a fact there are wild animals that are smarter than this."
Kyle
player, 132 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 21 Dec 2013
at 03:09
  • msg #307

Re: Scales of War: Rescue at Rivenroar

  Kyle doesn't voice his opinion on what this says about the martial quality of the Dwarves, caught unaware and napping all at the same time aside, they could have punched at least half these enemies to death (haha Minions).

  "The only attempt at a logical reason I can think of, is that it was closer to try and reach us than it was to run the other way where I could still shoot them.  But yes, I doubt any such reasoning was involved."  He makes with the habitual crossbow check, refills his own infusion, and says "But as much as they act like dumb animals, they are not.  They are people with weapons, spells, and someone among them has enough mind for actual tactics to have brought their forces rampaging through the heart of a Dwarven stronghold.  I can't deny that compared to that last keep, so far this has been nothing.  But I'm glad to see you all taking the fight seriously between out verbal mockeries."

OOC EDIT: Milestone. +1 AP.  +1 Arty Empowerment.  -1 surge to fill infusion,  5/9 surges.  1 AP.  2 Emp left.

Open access: One of you pick which character and weapon/implement gets an Empowerment (on demand, done after attack roll +2 to-hit bonus).
This message was last edited by the player at 03:13, Sat 21 Dec 2013.
Mittens
GM, 548 posts
Sat 21 Dec 2013
at 05:02
  • msg #308

Re: Scales of War: Rescue at Rivenroar

"Could be a culture thing," Mittens postulates, "I've heard of some faiths that assert that death in combat assures reward in the afterlife."

Once the resting, questioning and discovering the orcs are evil and unhelful, and executioning is taken care of, Mits heads down the stairs carefully.  On the west wall of the chasm is a tunnel from which an especially loud orc's voice can be heard shouting orcish curses.


OOC: My vote is for Raichel to take the empowerment.  Striker and all that.
Timothius
GM, 166 posts
Sat 21 Dec 2013
at 05:38
  • msg #309

Re: Scales of War: Rescue at Rivenroar

Timothius says, "This wasn't a battle. This was a slaughter. Rushing to your death isn't honorable even if Gruumsh is the reason."

May shrugs. "Not how they see it, I'm sure."

Raichel says, "I don't see an issue. They are making our job easier by rushing to their deaths."

Upon getting to said turn, May points at her self and makes sneaking motions as she approaches where the sounds are coming from.


Narration would comment that the dwarves likely mowed a few orcs down before the heroes even got there, but there is no mention of orc corpses littering the same floors, is there?
Kyle
player, 133 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 21 Dec 2013
at 05:48
  • msg #310

Re: Scales of War: Rescue at Rivenroar

  Kyle sneaks as much as he is able to, but isn't too surprised that the warrior wearing sharp objects and carrying even more sharp objects can be more sneaky than himself.

  "Fair point Raichel, an easier job is always welcome.  So long as what I already said about remaining paranoid you know this by now."  Really, they probably do know it by now even after only one dungeon crawl before this one.  Even the Drakes are nothing in comparison to their previous foes though, so even Kyle is having to work at it to stay cautious.
Mittens
GM, 549 posts
Sat 21 Dec 2013
at 05:53
  • msg #311

Re: Scales of War: Rescue at Rivenroar

A fearsome blaze rages on one side of this natural cavern,
making silhouettes of the orcs gathered here. They seem
intent on something on the opposite side of the room, where
you can hear grunts and shouts above the roar of the flame.

Perception Check
DC 10: The character spots a dwarf being beaten by a
hulking orog warrior.
DC 15: The character hears the orog demand in broken
Common that the dwarf open the tunnel.
May
player, 58 posts
Sat 21 Dec 2013
at 05:57
  • msg #312

Re: Scales of War: Rescue at Rivenroar

May returns to her allies and whispers with an urgent tone, "There's an orc beating on a dwarf and telling him to open the tunnel. We gotta save the guy. He's the only living dwarf we've seen here yet. I'll take point as usual..."
Kyle
player, 134 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 21 Dec 2013
at 06:03
  • msg #313

Re: Scales of War: Rescue at Rivenroar

  Kyle nods, and follows after.  "We may have enough time to rescue them if they are bothering to question them.  Though the faster we can rescue them without giving ourselves way until we are on top of them, the better."  They will need to be able to actually ENTER the room, to effectively fight.  That can't be done if a literal wall of orcs piles up in front of the exit.

  Durp 2 initiative
Narrator
player, 215 posts
For narrating
and convenience
Sat 21 Dec 2013
at 06:09
  • msg #314

Re: Scales of War: Rescue at Rivenroar

The orcs are distracted by Og and his prisoner and so
they aren’t paying attention when the PCs arrive, which
allows the PCs to take advantage of surprise.
Surprise Round
Sat 21 Dec 2013
at 06:17
  • msg #315

Re: Scales of War: Rescue at Rivenroar

insert flavor here.  Mits fireballs some berserkers.  They're surprised and angry.
Og, Orog Hero
Sat 21 Dec 2013
at 06:21
  • msg #316

Re: Scales of War: Rescue at Rivenroar

Once the
combat begins, the orcs turn, almost as one, loose angry
shouts, and throw themselves recklessly at the intruders.
Og drops Kalad to the floor, draws his bastard sword
and wades into the battle.

"Kill the intruders!"

Og slashes May with his bastard sword!
May
player, 59 posts
Sat 21 Dec 2013
at 06:24
  • msg #317

Re: Scales of War: Rescue at Rivenroar

Rewinding a little, May stepped forward to make herself a target.
Raichel threw that giant lightning bolt at an orc, flinging him almost into the giant flames!
Timothius just... moved forward.



Berzerker HP: 58 - 18 = 40
Kyle
player, 135 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 21 Dec 2013
at 06:29
  • msg #318

Re: Scales of War: Rescue at Rivenroar

  Kyle provides May with extra protection as is becoming a habit now, so of course he's annoyed with himself when the Org lands a hit on May anyways.  Still, with what looks like more than one tough guy alongside that many fodder, May is going to need every bit of help she can get.
Raichel
player, 104 posts
Lightning Reflexes
50,000 volts worth
Sun 22 Dec 2013
at 02:22
  • msg #319

Re: Scales of War: Rescue at Rivenroar

Raichel heads up next to May and takes 2 orcs out of the fight with a single lightning bolt. She seems to be flashing with lightning.

Timothius moves up and flings a seal at Og, but his shot goes wide.


Lightning Strike v Minion. Hit(15)!

Astral Seal v Og. Miss(10)


2 Minions downed

Mittens
GM, 550 posts
Sun 22 Dec 2013
at 02:44
  • msg #320

Re: Scales of War: Rescue at Rivenroar

The Eye of Gruumsh calls down a chaos hammer that smashes May and Timothius flat, but Raichel manages to avoid most of the damage.  Mits growls that someone would dare harm her siblings and her friend.  She steps forward and takes out 3 minions with a fireball then summons a demonic version of herself in front of the Eye and it claws him!  The two berserkers are enraged at being attacked and charge, one going after Mittens the other after Raichel!  Mits manages to deflect the attack with her staff but Raichel gets slashed!  Then the minion steps forward and clubs May on the ground!
Kyle
player, 136 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 22 Dec 2013
at 03:08
  • msg #322

Re: Scales of War: Rescue at Rivenroar

  Looks like Kyle was of course right when it comes to expecting bad things.  Eeyore approves.  He has a bit of guilty relief at having been too far back to be hit by the Eye's blast, and steps up between his friends shooting the kitty smashing orc in the chest with his crossbow, before whipping out and pointing his wizard knockoff charm want at Og, sending them moonwalking back towards the Eye and backhanding the green controller in the face.

  He'd help Tim up, but only so many actions available (unless it's a minor action, but probably not).
Move: Duh.
Standard: Magic Weapon vs Berserker 2, hits. 15 DMG. Buffs entireparty.
Free: Draw charm wand.
ACTION POINT: Charm wand Vs Og, Hits.  Og hits Eye, 16 DMG.

Berserker 2? HP: 40-15= 25/66 Bloodied.
Eye HP: 56-16= 40/64

Kyle HP: 38/38
S 5/9, V 9, AP 0. Inf 1. Emp 1.

May
player, 61 posts
Sun 22 Dec 2013
at 03:09
  • msg #323

Re: Scales of War: Rescue at Rivenroar

May looks furious. "I am getting SO tired" she grabs the berzerker in front of Raichel, "Of being ignored!" she charges the other berzerker and slams the one in her hands against him like a club! "PAY ATTENTION TO ME!" she roars!


Move: Stand
Minor: Shift over to Berzerker
Standard: Grab Zerker2. Hit(14)!
ACTION POINT!
Standard: Charge Zerker1 with Zerker2 as weapon! Hit(20)!
 dmg: 12


Zerker1 HP: 58 - 12 = 46

Og, Orog Hero
Sun 22 Dec 2013
at 03:13
  • msg #324

Re: Scales of War: Rescue at Rivenroar

"How dare you muddy my mind!" Og screams!

He sees that the Kobold hates being ignored so side-steps her only go get clawed in the back by the Mittens demon!  He hisses in pain but continues on his path then gashes Kyle shoulder to hip!
Timothius
GM, 167 posts
Sun 22 Dec 2013
at 03:27
  • msg #325

Re: Scales of War: Rescue at Rivenroar

Timothius stands up and thrusts his quarterstaff forward with both arms. A huge wave of divine power washes over his friends and foes! The enemy feels weak while Tim's allies all feel tougher and recover from their problems. "It's because they are terrified of the warrior you are, May." Timothius concludes.


Move: Stand up
Standard: Hymn of Resurgence v everyone. Hit(15)! Hit(26)! Hit(17)! Hit(22)!
 Target takes -2 and when hit, they fall prone
 Allies in burst (5) can either gain 5thp or make a save throw
May save: 13 Success
Kyle save: 19 Success

Raichel and Mittens gain 5thp

This message was last edited by the GM at 03:27, Sun 22 Dec 2013.
Raichel
player, 105 posts
Lightning Reflexes
50,000 volts worth
Sun 22 Dec 2013
at 03:36
  • msg #326

Re: Scales of War: Rescue at Rivenroar

Raichel shoots lightning at the minion orc and the power bounces to Og, downing the minion while electrocuting Og.


Lightning Strike v Minion. Hits(16)!
 dmg: enough
 Bounce dmg to Og: 8


Og HP: 128 - 8 = 120

Mittens
GM, 551 posts
Sun 22 Dec 2013
at 03:57
  • msg #327

Re: Scales of War: Rescue at Rivenroar

The Eye of Gruumsh grunts in frustration, side-steps, and jabs the demon with his spear, regaining some health.  Mittens blasts back a berserker and Og with beguiling strands, knocking them prone thanks to Timothius' hymn of resurgance.  Then the Demon Mittens gashes the Eye!  The berserker pushed to the forge sizzles some from the heat as he stands back up and charges Mittens!  May interferes enough that Mittens' glass shield and Timothius' prayer manage to prevent him from gashing Mits!  The other berserker struggles against May and takes a swing, but though he didn't hit he recovers some health.
Kyle
player, 137 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 22 Dec 2013
at 04:00
  • msg #328

Re: Scales of War: Rescue at Rivenroar

  "Thanks for the breathing room Mittens, Hopefully this helps in the long run."  That said, Kyle summons the highly displeased clockwork eye in the air to stare down at their enemies....  And that's it, pesky standard action power.
Standard: Punishing Eye.

Effects: 3 zone, Enemies can't have concealment inside it.  enemies inside attacked and harmed by allies take +3 flat Psychic DMG.

May
player, 62 posts
Sun 22 Dec 2013
at 04:07
  • msg #329

Re: Scales of War: Rescue at Rivenroar

"SEE WHAT HAPPENS?!!" May says as she slams the orc with his buddy again, for more than half his remaining vitality. "THIS is what happens when you ignore me!"


Minor: Sustain grab
Standard: Use orc as weapon again. Hit(19)!
 dmg: 16


Zerker 1 HP: 30 - 16 = 14

Og, Orog Hero
Sun 22 Dec 2013
at 04:12
  • msg #330

Re: Scales of War: Rescue at Rivenroar

"Wreched wizard!" Og hollers, hopping back to his feet, "You think that will stop me from getting to you?!"

He charges Mits, slashing right through her shield!
Raichel
player, 106 posts
Lightning Reflexes
50,000 volts worth
Sun 22 Dec 2013
at 04:22
  • msg #331

Re: Scales of War: Rescue at Rivenroar

Raichel deftly runs off and gets behind the berzerkers before swinging and missing with her staff. The electricity that was coursing through her finally can't be contained and she explodes in a burst of electricity, eyes glowing! The orc in May's hands gets electrocuted right off, but both will soon find they are doomed.


Standard: Twin Thunders v Zerker 2. Miss(8)
Move Technique: Move speed+2 and no AoO from adjacent enemy (Og)
ACTION POINT
Standard: Shocking Magnetism. Miss(8) Hit(13)!
 dmg: 22
 ANYONE adjacent to Raichel at start of their turn take 4 lightning dmg


Zerker2 HP: 30 - 22 = 8

Timothius
GM, 168 posts
Sun 22 Dec 2013
at 04:24
  • msg #332

Re: Scales of War: Rescue at Rivenroar

Timothius throws something, but misses so bad, it looked more like he nearly fell over.


Nat 1. Moving on.
Mittens
GM, 552 posts
Sun 22 Dec 2013
at 04:40
  • msg #333

Re: Scales of War: Rescue at Rivenroar

The Eye of Gruumsh was going to heal his allies, but he still has a demon in his face.  He jabs it, destroying it, and Mittens winces.  He then heads to the right, firing his eye of wrath at May but missing.  Mittens uses her beguiling strands to get Og and the berserker out of her face.  The punishing eye glares at May's new weapon and it goes limp in her hands.  The other berserker gets zapped near to death by Rai then tries to slash May but misses.
This message was last edited by the GM at 04:40, Sun 22 Dec 2013.
Kyle
player, 138 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 22 Dec 2013
at 04:51
  • msg #334

Re: Scales of War: Rescue at Rivenroar

  The Terrible Tim Twos seem to be catching, as Kyle steps up to the brush away from death berserker swinging his armored fist and... the Berserker just eyes him with disdain.  "Tiny girl hit harder, idiot."
Move: duh.
Standard: M weapon punch fail.

May
player, 63 posts
Sun 22 Dec 2013
at 04:55
  • msg #335

Re: Scales of War: Rescue at Rivenroar

May moves over to be facing both enemies. She baps the remaining berzerker unconscious with a backhanded action of her turtle-shell spiked shield as if he was just an afterthought. "You ALL keep ignoring me!" But at the same time, she uppercuts Og in the base of the sternum with her Gauntlet Axe! It hurts a LOT! "Gruumsh must be a god of cowards and morons!"


Funneling Flurry v Zerker and Og. Hit(20)! Crit(28)!
 dmg to Og: 15 (8+4+3)
 Supremely Vicious extra dmg: 6 (d8)
 Bracer extra dmg: 5 (d6)
  TOTAL: 26
 dmg to Zerker: 12


Zerker1 HP: 1 - 12 = KO
Og HP: 100 - 26 =
74

Og, Orog Hero
Sun 22 Dec 2013
at 04:57
  • msg #336

Re: Scales of War: Rescue at Rivenroar

"Die, puny Kobold!" Og rages, swinging in a wide sweep that hits May but misses Rai.  He gets zapped by Rai's lightning.
Timothius
GM, 169 posts
Sun 22 Dec 2013
at 05:00
  • msg #337

Re: Scales of War: Rescue at Rivenroar

Timothius prays. "Gruumsh also had his eye removed by Corellon. He's not even all that good at battle for a god." Og glows with the "please hit me" glow Tim gives.


Prophetic Guidance on Og, you know the deal. CA and +4 dmg
Raichel
player, 107 posts
Lightning Reflexes
50,000 volts worth
Sun 22 Dec 2013
at 05:03
  • msg #338

Re: Scales of War: Rescue at Rivenroar

Raichel is chaotically zapping electricity everywhere. When she sees Kyle come closer, she moves away from him. She shoots lightning from her mouth at Og, but his amazing reflexes save him.


Lightning Strike v Og. Miss(14)
Mittens
GM, 553 posts
Sun 22 Dec 2013
at 05:14
  • msg #339

Re: Scales of War: Rescue at Rivenroar

The Eye of Gruumsh shatters May's defenses with his Eye of Wrath then bids Og take a reviving attack!  Og swings but May barely deflects the blow with her shield!  He recovers some health anyway.  Mittens steps forward and hits Og with a huge ball of lightning!
Kyle
player, 139 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 22 Dec 2013
at 05:23
  • msg #340

Re: Scales of War: Rescue at Rivenroar

  Kyle nudges the eye of Magic over slightly so both their still standing, and most annoying enemies are under it's guilt inducing gaze.  He takes a shot at the Eye of Grumsh, managing to land a decent enough blow to draw notable blood.  Given the choice of probably missing one enemy, or probably hitting the other and making his friends more able to harm Og, the decision is made easier.
Move: nudge over Punishing Eye.
Standard: Magic weapon shot vs Eye of Grumsh, hits. 14 DMG.
Minor: Arty heal May. +11 HP.

Buffs May and Mittens. +1 to-hit +3 DMG rolls.

Eye HP: 41-14= 27.  Bloodied.
May HP: 22+11= 33/42

May
player, 64 posts
Sun 22 Dec 2013
at 13:49
  • msg #341

Re: Scales of War: Rescue at Rivenroar

"Finally! Now was that so hard?" May comments of the orc swinging at her when she deflects his attack. "Huh. Guess it is."

May then unsheaths the Carrikal and slams the orc across the face.


Timothius had the boss granting CA; more likely to hit him now then ever and +4 damage. But even granting CA, boss man still has AC 22 to Kyle's roll total of 20. >.> Oh well.

Standard: Weapon Master's Strike v Og. Hit(23)!
 dmg: 16


Og HP: 56 - 16 = 40

This message was last edited by the player at 13:53, Sun 22 Dec 2013.
Og, Orog Hero
Sun 22 Dec 2013
at 13:57
  • msg #342

Re: Scales of War: Rescue at Rivenroar

Og gashes May with a savage attack but looks unsatisfied with the result - May is still standing.  He grumbles something in orcish and rushes toward the dwarf at the far end of the room, dodging May and Raichel's attacks.
Timothius
GM, 170 posts
Wed 25 Dec 2013
at 01:01
  • msg #343

Re: Scales of War: Rescue at Rivenroar

Timothius points his staff at May and all her wounds close. "Be healed, May!" He then moves forward with a look of determination. He seems to hesitate even as he forms that ball of white fire, but with a sharp breath, shoots it at Og, hitting him! Doesn't seem to do MUCH, but Timothius is still quite effected, looking really upset.


Healing Word on May: 15+surge
 All allies gain +4 thp.
Move: North 5, closer to Og.
Standard: Sacred Flame v Og. Hit(24)!
 dmg: 8
 Timothius is stunned until the end of his next turn


May HP: 20 + 25 = FULL+4thp
Og HP: 40 - 8 =
32

Raichel
player, 108 posts
Lightning Reflexes
50,000 volts worth
Wed 25 Dec 2013
at 01:06
  • msg #344

Re: Scales of War: Rescue at Rivenroar

With a voice that crackles with thunder, Raichel says, "cooowaaard...." as she charges up to him while throwing lightning off to the side, hitting the Eye of Gruumsh and rebounding to hit Og.


Standard: Lightning Strike v Eye. Hit(21)!
 dmg to Eye: 4
 dmg to Og: 8
Move: To Og


Eye HP: 27 - 4 = 23
Og HP: 32 - 8 =
24

Narrator
player, 216 posts
For narrating
and convenience
Wed 25 Dec 2013
at 01:13
  • msg #345

Re: Scales of War: Rescue at Rivenroar

The Eye of Gruumsh glares at Timothius then charges him, stabbing the cleric's arm with his spear!
Kyle
player, 140 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 25 Dec 2013
at 01:22
  • msg #346

Re: Scales of War: Rescue at Rivenroar

  Kyle moves the Punishing Eye further down the room so it can view both their enemies more easily.  Then he lines up a shot with his crossbow, takes aim at Og and waittimjustgotstabbed shoot's burning acid and cold steel right into the Eye Of Grumsh's face.

  Kyle as a person is annoyed that this developing friendship has skewed his aiming priorities.  But Kyle's player knows they were planning on trying to finish off the easier to hit Eye first anyways.
Move: Adjust punishing eye.
Standard: Scouring Weapon vs Eye of grumsh, hits.  17 ACID Dmg.  -2 AC.

Eye HP: 23-17= 6

Mittens
GM, 554 posts
Wed 25 Dec 2013
at 01:22
  • msg #347

Re: Scales of War: Rescue at Rivenroar

Mits takes a similar sharp breath to Timothius' and runs to be right inside Raichel's lightning aura!  Bwoomf!  Her beguiling strands spell sends him staggering back into the raging fire!

"Aaaarg!" he screams in fiery rage!
May
player, 65 posts
Wed 25 Dec 2013
at 01:38
  • msg #348

Re: Scales of War: Rescue at Rivenroar

May rushes around, trusting Timothius to be OK. Besides... he has the ENTIRE REST OF THE TEAM to protect him from feeble-face. Where as the team is depending on May to deal with not-so-feeble-Ogface. She charges Og and clashes with his shield, but her momentum rams him farther into the fire and he yells out in pain as he disappears inside. Even as she does this, she catches fire and growls!


May takes ongoing 5, resists 3. Takes 2.
Move: Around to position for charging
Standard: Charge Og. Miss(12)
Fire v May: Hit(25)!
 dmg: 11


May HP: 42+2 - 11 = 33
Og HP: 4 - 11 =
BURNINATED

Raichel
player, 109 posts
Lightning Reflexes
50,000 volts worth
Wed 25 Dec 2013
at 01:43
  • msg #349

Re: Scales of War: Rescue at Rivenroar

Timothius is too stunned, watching Og burn and May catch fire as tears well up in Tim's eyes. He doesn't even seem to notice or care he was hit. Raichel however, DOES notice and DOES care. So she heads over to the Eye and smacks him unconscious with the palm of her hand! The slap is heard over even the fire.


Move: To Eye.
Standard: Five Storms v Eye. Hit(16)!
 dmg: 16


Eye HP: 6 - 16 = KO

Mittens
GM, 555 posts
Wed 25 Dec 2013
at 01:47
  • msg #350

Re: Scales of War: Rescue at Rivenroar

The fire is quickly spreading to where May is standing.  Mits reaches out and pulls May away quickly realizes that the fire spreads to anyone standing next to it and warns the group.

"DO NOT STAND NEXT TO THE FIRE!  It makes it spread!"

She hurries over to Kalad to try and drag him away from danger.
Kyle
player, 141 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 25 Dec 2013
at 01:55
  • msg #351

Re: Scales of War: Rescue at Rivenroar

  May just dove practically face first into an out of control bonfire to ensure the safety of the survivor, and finish their enemy.  As much as he's gone on about not suicidally endangering themselves for the sake of others, topped up May's actions were touchingly professional.

  As Raichel brings down the Eye, Kyle double fists water skins from his pack and runs over towards, but not quite up to May ready to douse the girl as soon as she's not in hazzard chain reaction range.
Timothius
GM, 171 posts
Wed 25 Dec 2013
at 02:20
  • msg #352

Re: Scales of War: Rescue at Rivenroar

May rushes off, away from the fire and drops to the ground, rolling. Kyle dousing her finishes the job. She grins up at him. "Heh... hi there." she reaches up for a hand-up. Once she's standing, she asks, "You guys and gals gonna be OK?"

Raichel takes a deep breath and disperses her electric aura. "I'm OK."

Timothius nods and says, "I think I'll be a lot better once we and the dwarf all get patched up." with that, he gets to doing his best for everyone, from most wounded to least wounded.
Mittens
GM, 556 posts
Wed 25 Dec 2013
at 02:35
  • msg #353

Re: Scales of War: Rescue at Rivenroar

Easily the most wounded would be Kalad.  http://i6.photobucket.com/albu...ar/SoW%202/Kalad.jpg  He fades in and out of consciousness, muttering prayers to Moradin.  As Timothius treats his wounds, he regains his senses.

"W...  You're my rescuers?  You look...  Moradin's beard!  Nevermind my wounds!  We need to get to The Nexus!  It may already be too late!"

"The Nexus wouldn't be where these orcs bypassed Bordrin's Watch, would it?" Mits asks, tying up the survivors.

"What are you...  No.  Not these orcs.  These came by the tunnel behind the fire.  I collapsed it.  There's no getting through that way now.  But there's still a way through the mountain if they managed to get to this tunnel.  That would be through the Nexus.  If we can flood the Nexus, there'll be no other way for them to get through.  They'll be forced to throw themselves at Bordrin's Watch or give up their invasion.  I just pray the other orcs haven't overrun The Nexus yet."

"Where is it?"

"There's an entrance to The Vents that leads there at the base of the mountain."

"Uh... yeah.  We're in no shape to make that trip right now, much less face a Nexus full of orcs.  It's probably dark outside as it is, and it was hard enough to not get lost finding this place in the daytime.  Also, Overlook sent The Farstriders, a powerful group of adventurers, to deal with the orcs in the tunnels.  We can travel to The Vents and check on their status first thing in the morning."

Kalad grunts in resignation.
Narrator
player, 217 posts
For narrating
and convenience
Wed 25 Dec 2013
at 02:42
  • msg #354

Re: Scales of War: Rescue at Rivenroar

Kalad is tall for a dwarf, thickly muscled, but
his beard was savagely cut from his face and
his injuries are extensive (he’s at 1 hit point
and out of healing surges). His armor and
weapon are still inside the Chamber of Works,
and he dons them when he can. Even when
fully recovered, he has a haunted look about
him, for he’s plagued with the horrors of the
attack and he won’t know peace until the orcs
are stopped.
Deeply pious, as one would expect of a holy
warrior, Kalad spends a portion of each day
in deep prayer, calling out to his god for guid-
ance, comfort, and a renewal of his resolve
to continue his fight against the darkness.
Outside these private times, Kalad is friendly,
if gruff, constant in his support, but always detached.
He doesn’t have much use for humor and ignores the
banter of those around him. He has a mission and
he intends to see it to its end. He might be reserved
in his relations, but the PCs couldn’t ask for a more
committed ally. Kalad sees the PCs as divine agents—
heroes sent by the gods to save him and reveal to him
his life’s purpose. Thus, he watches the characters for
further revelations that might shed light on what lies
in store for him next.
Kyle
player, 142 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 25 Dec 2013
at 02:47
  • msg #355

Re: Scales of War: Rescue at Rivenroar

  "May dove face first into the fire to make sure Og didn't just crush your head and be done with it.  The least she deserves is enough time to tend to her wounds and rest properly before rushing off into the mountains." Well, Mittens pushed him first, and pretty much everyone helped.  But still, Kobold BBQ has more of a lasting impression.

  "Is there anything else you can tell us about the Nexus?  Traps, secret passages, or other important details we would not know going in?  If the Orcs hadn't rushed up out of it, we may have missed the passage down to find you."  Well, with some bad dice rolls and understandable lack of desire to approach the desecrated altar.

  Kyle asks around for vitality donations so he can patch up the Paladin.  Just because they were going to rest up doesn't mean the man deserves to be at death's door until then, and you never know when sleep will be interrupted by a random encounter.  Yes, even indoors.

EDIT: Level 2, complexity 3 Skill challenge is: 300 Exp.
This message was last edited by the player at 02:48, Wed 25 Dec 2013.
May
player, 66 posts
Wed 25 Dec 2013
at 03:01
  • msg #356

Re: Scales of War: Rescue at Rivenroar

Timothius does his best for the wounded and then rests himself. Raichel says, "The sooner we sleep, the better.. this is probably the warmest place we can hope to rest and upstairs is... horrific."

May says, "I agree. Sleep now. And then when we wake, we set out first thing to make sure things are OK. If they aren't OK, we MAKE them OK."

May then turns to Mittens. "I don't know what it is you do. I've tried every kind of insult, blocking their path, hitting them in the back when they break off from being near me, beating them with their own allies... nothing works. What is your secret? Seriously. Because at this point, I'm thinking about just rubbing your fur all over me and hopefully whatever "kill me" pheromone you wear will make them want to kill me instead."
Mittens
GM, 557 posts
Wed 25 Dec 2013
at 03:08
  • msg #357

Re: Scales of War: Rescue at Rivenroar

"I owe you thanks as well," Kalad answers, "Thank you all.  It is good to know that my brethren were avenged.  I've only heard about The Nexus.  Likely trapped.  I know there's a small church of Moradin there, though, so my brethren there will know more.  But finding it in the first place is intentionally difficult.  It connects all the major tunnels.  Hence the name.  And why its rigged to be flooded in emergencies.  Perhaps I'll remember something more useful after some rest."

Mits pinches her mage robes.  "Between the lack of armor and artificer buffed area spells, I'm guessing that's all the reason they need to take me out first.  I'm thankful that Eye only had one use of that hammer thing.  Between that and his being a healer... we should have killed him first.  Irony he's one of the few to remain alive."

Interrogated orcs of course prove unhelpful and irredeemably evil.
This message was last edited by the GM at 03:13, Wed 25 Dec 2013.
Kyle
player, 143 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 25 Dec 2013
at 04:39
  • msg #358

Re: Scales of War: Rescue at Rivenroar

  Kyle wipes some blood off his armor.  "I'm impressed, he tore his own head off with his bare hands rather than tell us what his favorite color was."  Life as a 1 hitpoint minion has some strange effects.  Orc disposal goes about as expected.

  Yes I'm saying that actually happened.
Timothius
GM, 172 posts
Fri 27 Dec 2013
at 17:28
  • msg #359

Re: Scales of War: Rescue at Rivenroar

And that's WITH being tied up.

After healing who he could, Timothius is just sitting with his elbows on his knees for a while and then helps with setting up "camp". With a camp fire already set up and a roof already over their head, really it's only a matter of bed rolls and pajamas. Of course, as an adventurer, one learns to pretty much wear pajamas under their armor for quick and easy "oh look, I suddenly have to fight" scenarios.

May says, "Well then... I'll be sure to not wear armor and learn magic if that's what it takes. I'm normally a very happy person, but I really *really* can't stand being ignored in favor of unarmored team mates. So! Teach me some magic!"

Raichel says, "Maybe when we get to our destination, Kalaral can show us vantage points to shoot magic from so the combatants are forced to attack you, May?"

Timothius says, "Even if there are such things, I'll need to stay within 25 feet of May, so chances are I'll wind up wherever May is instead of safely tucked away."


(Disclaimer: The PLAYER is having fun. May is the one who's so upset about this.)
Yes. She will multiclass wizard, wear no armor, and cast AoE magic to solve this problem. Don't worry, her dex is actually quite good if she is crazy enough to go armorless.

Current mAy-C: 20
mAy-C if unarmored and take unarmored agility feat: 17

....iiiiinteresting. Only a -3 AC for May if she goes cloth. That said, not entirely necessary either since probably the main thing the enemy hates is the AoE. Also, an MC wizard is a good build for a fighter as Rick has proven. May could also MC Sorc since that's supposedly more draconic, but in 4e Wizard has all the big kabooms while Sorc seems more single-target. Oh wait... prerequisites. May can't MC sorc OR wizard because no Int or Cha mod means she won't meet prereqs. Decent enough Wiz, though, to MC invoker... we'll see. I'll be looking at her build. But in the meantime, Mittens is going to find May incapable of learning magic while being determined to anyway. Thankfully, wands solve that problem, and in 4e, you don't need to be a specific class to use wands. Just be able to use wand implements.

Mittens
GM, 560 posts
Sat 28 Dec 2013
at 04:52
  • msg #360

Re: Scales of War: Rescue at Rivenroar

Mittens will have side-huged Timothius if it looked like it would have helped.

"I'm sure there are magic items out there that will help you get the enemy to hate you more, May.  Your refusing to die sure looked like it annoyed Whats-his-name and that's why he broke off his attack and wound up a crispy critter.  So I'd rather you stick to the not-dying thing you do with your armor and stuff till we can get you started in the path of spellcasting.  My shield spell only lasts six seconds, but your armor lasts the whole fight.  Come to think of it I might do well to get some armor training myself."

"I'll help in any way I can," Kalad says, "And as a paladin of Moradin I'll do my best to shield those you want shielded, May."
Kyle
player, 144 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 28 Dec 2013
at 05:04
  • msg #361

Re: Scales of War: Rescue at Rivenroar

  Kyle nods to Timothius, "I know that feeling, even if I have a bit more options in hitting someone from across the room."

  "As bad as things looked May, you still ended up largely responsible for what safety there was to be had in combat.  While I wouldn't mind seeing you also make our enemies explode from a distance, I agree with Mittens that without the armor and shield, you'd end up looking like you fell into a pit full of drakes." Drakes with crossbows on their heads.

  He adds "I'm impressed by the intent of making yourself an easy target to protect us, but we don't want to see you hurt any more than your already dangerous job has to."
Raichel
player, 110 posts
Lightning Reflexes
50,000 volts worth
Sat 28 Dec 2013
at 05:17
  • msg #362

Re: Scales of War: Rescue at Rivenroar

Raichel says, "We'll figure things out and learn how to combat our enemies. Don't forget we're all relatively new to this and it's a learning experience."

May says, "Thanks, friends..."

Timothius says, "Whatever we do, tactics or no, we have to keep a positive attitude. Easier said than done, but look at it this way; we're alive. They're dead."

May says, "It's really super we found you, Kalad. You and I can protect the front. I'll still want to scout ahead for the group and... yaaaaawn.... you know what? You all are right. See you guys in the morning." and with that, she curls up for sleep, loving the fire. The sounds of the orc screaming only to be vaporized dances around her head like sugar plums... and a smile crosses her face as she sleeps.
Mittens
GM, 561 posts
Sat 28 Dec 2013
at 05:26
  • msg #363

Re: Scales of War: Rescue at Rivenroar

The following morning the group is soon on their way.  Kalad wears a grim face walking past the carnage of his former friends, but makes no indications he wants burials or cleansing of the altar.

The Vents are easy to find, even if they are several
miles away near the foot of the mountains, for the
steam rising from the fissures is visible from quite
a distance, so there is no challenge in reaching the
these caves. Once the characters reach the vents, read
or paraphrase the following text:
Scattered across the lower slopes are numerous steaming
fissures, some as small as tiny cracks in the stone with
others large enough to accommodate an ogre. The rocks
here are slippery and aside from ropes of brown-black
fungus, moss, and lichen, nothing lives here. The air stinks
of sulfur and grows stronger nearest the plumes of acrid
smoke wafting up from the holes.
About a hundred feet down from the lowest cracks is
a campsite. There, you see five horses tied up and empty
feedbags hanging from their heads.

Perception Check
DC 18: A smothered campfire sits a few yards away from
the horses.

DC 22: Footprints lead into one of the larger openings.
DC 26: There are five different sets of prints. There’s no
sign of any prints coming out.

Kyle
player, 145 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 28 Dec 2013
at 05:36
  • msg #364

Re: Scales of War: Rescue at Rivenroar

   Kyle is so glad they don't have to look for another space for horse parking meters, despite whoever beat them here... Wait.  "Wonder if those are the Farstrider's horses?  Maybe we'll run across them given the tunnel protection situation."

  Habitual crossbow check is go, "Looks like whoever it was went that way.  Better hole to go with Kalad?  Or is that one as good as any as far as you know."
Raichel
player, 111 posts
Lightning Reflexes
50,000 volts worth
Sat 28 Dec 2013
at 05:40
  • msg #365

Re: Scales of War: Rescue at Rivenroar

Raichel says, "This place stinks... Honestly, this is where we really need you, Kalad.. none of us have any idea which place we're supposed to go."

May says, "We could just pick a crevice and go."
Mittens
GM, 562 posts
Sat 28 Dec 2013
at 05:47
  • msg #366

Re: Scales of War: Rescue at Rivenroar

Mittens stays quiet at the mention of the Farstriders, not terribly eager to meet them again.  She refills their horse's feed bags at least.

Kalad hrms.  "I don't know were The Nexus is.  Only that it's somewhere in these tunnels.  If we follow the path of these adventurers, we're less likely to be slowed down by orc patrols.  So best to enter here for that reason.  You can take point if you like, May.  But let me be close to the front.  I might notice something familiar."

When the PCs are ready to proceed, they can enter
through any of the entrances and make their way
through the maze of tunnels. A map is not provided
for the first leg of their descent, since the characters
must rely on instincts and cunning to make their way
to the deeper tunnels and, eventually, the Nexus.
Setup: The entrances on the mountainside all
worm into the rock, tangling into a convoluted net-
work of passages and chambers that are thick with
mist and slippery with moisture. The adventurers
must navigate these passages using a variety of skills
to reach the deeper tunnels.
Level: 3.
Complexity: 2 (requires 6 successes before 3
failures).
Primary Skills: Athletics, Dungeoneering, Endur-
ance, Perception.
Special: If Kalad is with the PCs, they gain a +2
bonus to all checks made during the challenge. Once
the characters succeed on the challenge, they gain a
+2 bonus to all checks each time they repeat it.
Athletics (DC 15): Working through the tunnels,
the characters need to squeeze through tight spots,
leap across smoking cracks, climb slippery walls, and
perform a variety of physical stunts. At least three
characters must make a successful Athletics checks to
overcome these obstacles. In addition to counting as
a failure, a failed check indicates each party member
loses 1 healing surge from injuries sustained while
traveling.
Dungeoneering (DC 20): A character
experienced in spelunking can make a
successful Dungeoneering check to help
navigate the tunnels. A successful check
counts as a success or removes 1 failure. A
successful DC 25 Dungeoneering check
also grants the characters an extra +4
bonus to all other checks related to this skill
challenge (one-time bonus).
Endurance (DC 15): There’s nothing
easy about this descent and the poor air
and dangerous environment is taxing. At
least two characters must make success-
ful Endurance checks to preserve their
stamina and avoid fatigue, injury, and
exhaustion. Failed checks result in every-
one in the party losing 1 healing surge in
addition to counting as a failure.
Perception (DC 20): A character can
attempt a Perception check to notice tracks
left by the Farstriders. A successful check
counts as two successes. Once made, the
characters cannot use Perception again
for this skill challenge.
Success: The characters reach the lower
tunnels intact.
Failure: The characters are turned
around and come to a cave mouth 3d6
squares from the cave they first entered.
They must start the skill challenge again to reach the
deeper tunnels, though they gain a +2 bonus to their
skill checks since they eliminate one possible route
from their travels.
This message was last edited by the GM at 01:42, Tue 31 Dec 2013.
Timothius
GM, 173 posts
Sat 28 Dec 2013
at 06:09
  • msg #367

Re: Scales of War: Rescue at Rivenroar

May:
Athletics - 16 SUCCESS

Raichel:
Athletics - 24 SUCCESS
Endurance - 21 SUCCESS

Timothius:
Perception - 7 FAIL
Kyle
player, 146 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 28 Dec 2013
at 06:11
  • msg #368

Re: Scales of War: Rescue at Rivenroar

  Kyle (as well as the others, of course) delve into the tunnels of damp dark annoyance.  The caves of Dank Dark Doom are on the other side of town.

  Kyle's endurance holds through (on the one hand unsurprising, on the other hand DICE), but his lack of track team skill to his marathon man means he bonks his head on rocks in narrow tunnels.
May
player, 67 posts
Wed 1 Jan 2014
at 05:45
  • msg #369

Re: Scales of War: Rescue at Rivenroar

Timothius is right there with Kyle on the THUMP! "mew..." well OK, so Kyle doesn't Mew, but still.

May continues to look good, but Raichel manages to make the cave navigation look easy. Though mostly just the hardships.
Mittens
GM, 563 posts
Wed 1 Jan 2014
at 06:23
  • msg #370

Re: Scales of War: Rescue at Rivenroar

Mittens isn't much help, but at a key moment she noticed a clue the others missed.

"Yay for not being entirely useless out of combat," she chimed.

Beyond the mazelike Vents is the buried passage, a
hidden route through the mountains beneath Bordrin’s
Watch far above. Opening onto the rest of the
complex is a simple antechamber, shrouded in mist.
Here a band of orcs, having survived a gauntlet of
traps, argue about their next course of action.
Four orcs engage in a heated argument, one pointing back
into the corridor behind them. The biggest of the lot points
in your direction, growling deep in his chest.

Kalaad charges in, moving to be on the front lines!  The orc freak retaliates with his two battleaxes, gashing Kalaad, but the paladin responds in kind with his own axe!
Raichel
player, 112 posts
Lightning Reflexes
50,000 volts worth
Wed 1 Jan 2014
at 06:28
  • msg #371

Re: Scales of War: Rescue at Rivenroar

Raichel opens with her big lightning bolt, blowing the dangerous-looking bombadier down the stairs while nearly taking him out in one hit!


thunder slam v bombadier. hit(15)!
 dmg: 15


bombadier hp: 24 - 15 = 9

May
player, 68 posts
Wed 1 Jan 2014
at 06:33
  • msg #372

Re: Scales of War: Rescue at Rivenroar

May bashes the freak in front of her with her shield and looks ready to follow up with more.


Shield Feint v Freak. Hit(26)!
 dmg: 9


Freak HP: 38 - 9 = 29

Mittens
GM, 564 posts
Wed 1 Jan 2014
at 06:44
  • msg #373

Re: Scales of War: Rescue at Rivenroar

"Don't suppose you could budge just five feet to the right, Kalad?" Mittens says, throwing a fireball at the bombadier.  The orc dodges her fireball, so she sends another which he dodges.

"Guess he's got experience avoiding fireballs."

Fortunately the bomb he throws back was a weak one, but it was enough to singe everyone but Timothius and light Kalad on fire!
Timothius
GM, 174 posts
Wed 1 Jan 2014
at 06:48
  • msg #374

Re: Scales of War: Rescue at Rivenroar

Timothius is unamused by the bomb. He throws an astral seal onto the freak attacking May for some extra assurance he will be hit. Besides, he can't hit the bomber from where he's at and Rai can always bounce her attack.


Astral Seal v Freak in front of May. Hit(16)!
Until the end of your next turn, the target takes a -2 penalty to all defenses. The next ally who hits it before the end of your next turn regains 6 hit points

Narrator
player, 218 posts
For narrating
and convenience
Wed 1 Jan 2014
at 06:56
  • msg #375

Re: Scales of War: Rescue at Rivenroar

The sergeant steps into the fray and pokes at May with his glave!  The freaks continue their attacks, one of them landing a blow on Kalad!
Kyle
player, 147 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 1 Jan 2014
at 06:57
  • msg #376

Re: Scales of War: Rescue at Rivenroar

  Kyle may not have picked up an expertise in alchemy, even if that was a class option over rituals.  But he can tell how lucky they all were for that near dud of a bomb (you'd think being miners dwarf beards would be more flame retardant but no).

  So he steps up between his allies, lines up a shot with the hanging back bomber, and nails them right in the forehead with steel and acid.  The Orc's eyes roll up into his head as the last moments of his brain try to see what's inside it, as he falls backwards and explodes.

  Kyle's pretty red Vyrolka style hair blows in the blastwave, shame about that CHA 8 face.
Move: Duh.
Standard: Scouring weapon vs bomber.  hits.  overkill.

  Bomber HP: 7-ACID = Kaboom

Raichel
player, 113 posts
Lightning Reflexes
50,000 volts worth
Wed 1 Jan 2014
at 07:04
  • msg #377

Re: Scales of War: Rescue at Rivenroar

Raichel runs around the enemies in a semicircle and whirls around with a roundhouse kick to the orc freak, her kick accompanied by the sound of thunder as the orc next to the freak winds up smacked in the side by the force of Rai's kick!


Twin Thunders v Freak. Hit(25)!
 dmg to Freak: 21
 dmg to Serge: 10
Flurry: 4 dmg to Freak


Rai HP: 30 + 6 = Full
Freak HP: 29 - 25 = 4
Serge HP: 46 - 10 =
36

Mittens
GM, 565 posts
Wed 1 Jan 2014
at 07:05
  • msg #378

Re: Scales of War: Rescue at Rivenroar

"Thanks for moving out of th..." Mittens stops and sighs, "Raichel, you're inside the radius of my big zap.  Nice kick, though!  Fwoosh."

Mits takes out May's freak with a scorching burst.
May
player, 69 posts
Wed 1 Jan 2014
at 07:10
  • msg #379

Re: Scales of War: Rescue at Rivenroar

May moves up and slams her shield against the serge's shield while slamming her Carrikal into the freak's side.


Move: To Searge and Freak
Standard: Funneling Flurry v Serge and Freak. Miss(12), Miss(11) Reroll 3's; Hit(16)!
 dmg: 6


38 - 6 = 32

Timothius
GM, 175 posts
Wed 1 Jan 2014
at 07:19
  • msg #380

Re: Scales of War: Rescue at Rivenroar

Timothius says a prayer and Kalad's wounds almost completely heal. He then says, "Focus on him" as the serge then dimly glows blue and Tim points at him.


Minor: healing word on Kalad: 12+surge
 Everyone gains 4 thp
Standard: Prophetic Guidance on Serge
 The target grants combat advantage until the end of your next turn, and your allies gain a power bonus to damage rolls against the target equal to your Wisdom modifier (4) until the end of your next turn. The next ally who misses the target before the end of your next turn can reroll the attack.


Kalad HP: 23 + 25 = 48

This message was last edited by the GM at 07:19, Wed 01 Jan 2014.
Kyle
player, 148 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 1 Jan 2014
at 07:29
  • msg #381

Re: Scales of War: Rescue at Rivenroar

  Kyle takes up Timothius's request and lands a crossbow bolt right through the sergeant's armor, adding his own aid to nearby allies into the mix.  He would be almost surprised if the Sergeant has a chance to attack again before being brought down, but you never know in combat.

  While he's at it, he zaps reality the still standing freak in the hand when it tries to attack twice in a row for no damage.

Standard:  Magic weapon vs Sergeant.  hits.  16 DMG.
Free Action: Rules Lawyer Lightning vs Freak. Hits. Cancels extra encounter.

Sergeant HP: 36-16=20

Raichel
player, 114 posts
Lightning Reflexes
50,000 volts worth
Wed 1 Jan 2014
at 07:41
  • msg #382

Re: Scales of War: Rescue at Rivenroar

Raichel slips around behind the remaining orcs and whirls her staff around, smacking them both REAL hard on the backs of their heads!


Move: Shift 2 (Thanks, move techniques!)
Standard: Five Storms v Serge and Freak. Miss(8) Reroll thanks to Timmo:
 Hit(15)! Crit(26)!
 dmg to Serge: 12
 dmg to Freak: 13
  Crit dmg: +4
Flurry of blows: 4 dmg to Freak


Serge HP: 20 - 12 = 8
Freak HP: 32 - 21 =
11

Mittens
GM, 566 posts
Wed 1 Jan 2014
at 07:48
  • msg #383

Re: Scales of War: Rescue at Rivenroar

Mittens spikes their weapon arms, pinning them to the wall behind.  They pass out from the pain.

"Well that's the end of that fight.  That could have gone much worse considering explody-face over there."

Kalad says a quick prayer.

"You kept them alive for questioning?  I doubt they'll tell you anything useful."
Kyle
player, 149 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 1 Jan 2014
at 10:24
  • msg #384

Re: Scales of War: Rescue at Rivenroar

  Kyle eyes the unconscious orcs, and comments "We might get lucky enough to have the complain about the traps that seem to have killed some of them in a specific manner.  But I would not be surprised if even something along the lines of 'I hate your stupid dwarven boulder traps' is still too helpful to expect."

  He checks up on May, even if he figures Tim will get to her in a moment.  "Oh the off chance you were thinking it, do not blame yourself for being unable to keep an explosion the size of half the room away from us."  To be fair it was more like a fourth.  "Though I guess if I say that, I have to stop feeling guilty for not dropping the bomber faster after raichel did most of the work."  And that was your first turn for crying out loud.
May
player, 70 posts
Mon 6 Jan 2014
at 03:49
  • msg #385

Re: Scales of War: Rescue at Rivenroar

May doesn't seem angry. In fact, she looks proud and pleased. "Blame myself? Pff... I have no control over big explosions. I finally out-witted a bunch of witless orcs. Now I don't have to feel like a retard. I finally protected you bunch enough that they were forced to come after either me or Kalad. Speaking of..."

May goes to forearm handshake the dwarf. "It's so good to have you on the team. Having a second barrier to hold the line sure is nice!"

She then looks at the others. "And great job downing the one with the explosions! This fight went as it should have!"

Timothius says, "Glad you're happy, May. Now to see if the orcs can, in fact, say anything useful."
Mittens
GM, 567 posts
Mon 6 Jan 2014
at 04:02
  • msg #386

Re: Scales of War: Rescue at Rivenroar

Mittens selects one of the freaks to wake up, figuring the boss would be harder to convince to talk judging from the last sergeant they questioned.  And the explody one is in pieces.

"So a kobold, a dwarf, a human, and three lycans walk into a tunnel..." the freak begins.

"Shifters," Mittens corrects, "Funny as that is, we woke you to ask you about the dwarven traps you encountered."

"What about them?  You've got a dwarf.  Ask him!  If I knew how to disable dwarven traps, I woulda.  Well maybe after Kronk and Gronk were dead."

Kalad is looking like he's quickly losing patience with the orc.
Kyle
player, 150 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 6 Jan 2014
at 04:11
  • msg #387

Re: Scales of War: Rescue at Rivenroar

  Kyle nods, glad to see May's outlook has improved somewhat since 'I'll fight in a bathrobe to not be a failure' comments.

  At the freak's responses, he says "I'm more interested in what traps killed the others specifically.  The whole place is probably rigged up in some way, so that does leave it up in the air if it was pits, spikes, pits full of spikes, fountains with Dwarven ale your liver isn't up to dealing with."  Hey, that last one MIGHT be real.  If they would bother wasting the booze like that.
Raichel
player, 115 posts
Lightning Reflexes
50,000 volts worth
Mon 6 Jan 2014
at 04:16
  • msg #388

Re: Scales of War: Rescue at Rivenroar

Timothius continues to bother himself with the health of his team while the interrogation happens. Raichel seems to be losing patience just like Kalad.

When Kyle asks his question, Raichel says, "Yeah. What killed Kronk and Gronk?"
Mittens
GM, 568 posts
Mon 6 Jan 2014
at 04:26
  • msg #389

Re: Scales of War: Rescue at Rivenroar

"A giant walking crossbow!" the freak answers intentionally making it sound like a tall tale, "What difference does it make what killed them?  I got no reason to help you out."

Kalad knocks the freak out.

"Giant walking crossbow," Mittens mutters under her breath, "Sounds like a specific homunculus known as the arbalester.

'A homunculus obeys its creator until he or she
specifies a new owner, at which point the homunculus bonds
with its new master. A homunculus is often tasked with guard-
ing a specific creature, object, or location and gains powers
that better enable it to perform this task.'

"The arbalester shoots giant bolts at a high rate.  I wonder if the orcs destroyed it before they got to this point.  One way to find out, I suppose.  Kalad if you would use that reflective shield of yours as a mirror to peek around the corner, please?"


Kalad nods.  He uses his shield as a mirror to peek around the corner.  "Yeah.  There it is.  That and a few metal dogs."
This message was last edited by the GM at 04:27, Mon 06 Jan 2014.
Kyle
player, 151 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 6 Jan 2014
at 04:38
  • msg #390

Re: Scales of War: Rescue at Rivenroar

  On the subject of crossbows, Kyle checks his own.  "Too much to hope for I guess, our enemies seem to only be fearless when it comes to us."  At least it had meant a few less Orcs to deal with in that last fight though.

  "Hmm, metal dogs. If it's the kind I'm thinking of they are no Drakes, but bite wounds are still bite wounds.  We might not be able to lead them out of the room, but if it's just the arbalester it's possible we can.  Still, I can't help but think there were actual traps in there, if it killed two orcs.  Just those three wouldn't have been enough to stop them."  Then again, off screen deaths are always more easy.
Timothius
GM, 176 posts
Mon 6 Jan 2014
at 05:08
  • msg #391

Re: Scales of War: Rescue at Rivenroar

Satisfied his allies are OK, Timothius finally stops doting on them. "Well... I guess knowing there are traps at all is a big deal. We could look for where the triggers are. Chances are there are specific pressure plates. Otherwise, the traps would have killed him." he motions to the orc parts that used to be a grenadier.

May says, "So what should we do? Throw things ahead of ourselves? We certainly have a lot of bodies to use..."
Mittens
GM, 569 posts
Mon 6 Jan 2014
at 05:30
  • msg #392

Re: Scales of War: Rescue at Rivenroar

Mits takes a careful look at the floor.

"Yup.  Pressure plates.  I can see thr... four of them."

She conjures an image of the floor ahead for the group with the pressure plates highlighted in magical red.

"So May and I avoid the pressure plates and rush the dogs.  Ranged attackers take out the arbelester then help finish off the dogs."
Kyle
player, 152 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 6 Jan 2014
at 05:35
  • msg #393

Re: Scales of War: Rescue at Rivenroar

  "Makes sense.  Only so many tactics apply when it's a hallway and pressure plates to avoid...  On that note, you and May will probably want to fight in front of the plates so the Dogs don't just turn them on themselves."  Knowing their luck, the traps would be sensible enough to ignore their enemies.
May
player, 71 posts
Mon 6 Jan 2014
at 05:41
  • msg #394

Re: Scales of War: Rescue at Rivenroar

"Agreed. Thanks, Mittens, for pointing 'em out!" May says as she gets into position and crouches as if waiting to sprint.
May
player, 72 posts
Mon 6 Jan 2014
at 06:00
  • msg #395

Re: Scales of War: Rescue at Rivenroar

May opens up the battle with the charge Kalad mentioned! She hits the metal dog hard with her gauntlet axe! CLANG!


Move: North
Standard: Charge Iron Defender! Hit(25)!
 dmg: 10


Iron Defender HP: 47 - 10 = 37

Mittens
GM, 570 posts
Mon 6 Jan 2014
at 06:10
  • msg #396

Re: Scales of War: Rescue at Rivenroar

The giant walking crossbow fires at Kyle and Kalad, hitting the paladin!  Mittens steps forward and calls a giant ball of lightning that zaps May's iron defender, nearly destroying it!

"For the record, I was aiming for the arbalester too."
Kyle
player, 153 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 6 Jan 2014
at 06:11
  • msg #397

Re: Scales of War: Rescue at Rivenroar

  Kyle snaps off a shot with his crossbow across the room into the crossbow across the room.  Having managed this, he advances as far as he can without making himself more exposed than standing out in the open would anyways, and is just barely able to reach May with his Resistive Forumla.

  It might only be three enemies, but he already skimped last fight and is suspecting their luck to turn even with only three targets and traps not in the picture.
Standard: Magic weapon vs Arbalaster.  Hits, 13 DMG. Buffs Mittens.
Move: Duh.
Minor: Resistive buff to May (+1 AC, until Free action exchange for her Surge+3 Temp HP).

Arbalaster HP: 43-13= 30/43

Raichel
player, 116 posts
Lightning Reflexes
50,000 volts worth
Mon 6 Jan 2014
at 06:14
  • msg #398

Re: Scales of War: Rescue at Rivenroar

Raichel heads forward and fires a giant beam of lightning at the arbalester... and while she kinda hits, it doesn't seem to do anything.


Thunder Slam v Arbalester. Miss(13)
Timothius
GM, 177 posts
Mon 6 Jan 2014
at 06:15
  • msg #399

Re: Scales of War: Rescue at Rivenroar

Timothius just moves up to be in a position where he can do anything.


Have to double-move to be in range to use powers.
Iron Defenders
Mon 6 Jan 2014
at 06:19
  • msg #400

Re: Scales of War: Rescue at Rivenroar

The iron defenders retaliate against their attackers.  One sinks its teeth into Kalad's leg!
May
player, 73 posts
Mon 6 Jan 2014
at 06:23
  • msg #401

Re: Scales of War: Rescue at Rivenroar

May smacks down the metal dog in front of her, rendering it harmless and moves over to the arbalester, daring it to try shooting her allies.


Standard: W/E v Iron Defender. Hits(24)!
 dmg: 11
Move: To Arbalester


Iron Defender HP: 10 - 11 = done

Arbalester
Mon 6 Jan 2014
at 06:25
  • msg #402

Re: Scales of War: Rescue at Rivenroar

The arbelester dares!  It shifts away from May first, though.  Then fires at her and Kalad, hitting the dwarf.  Kalad grunts and staggers.
Kyle
player, 154 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 6 Jan 2014
at 06:31
  • msg #403

Re: Scales of War: Rescue at Rivenroar

  Kyle steps up between the short people on the frontlines, and fires a sizzling bolt right into the Arbalester.  Apparently the wood and metal it is made of is more resistant to acid than the average skull however, go figure.  Still, the damage is done.
Move: duh.
Standard: Scouring Weapon vs Arbalester, hits. 10 Acid DMG.  -2 AC debuff.

Arbalester HP: 30-10= 20/43

Kalad
Mon 6 Jan 2014
at 06:34
  • msg #404

Re: Scales of War: Rescue at Rivenroar

Sparks fly as Kalad retaliates against the iron defender!
Timothius
GM, 178 posts
Mon 6 Jan 2014
at 06:42
  • msg #405

Re: Scales of War: Rescue at Rivenroar

Timothius immediately gets to healing Kalad. "Hang in there, Kalad!" He then puts his astral seal on the arbalester.


Minor: Healing Word: 13(surge)+14(roll) = 27
Standard: Astral Seal v Arbalester. Hit(20)!


Kalad HP: 27 + 27 = Full

Raichel
player, 117 posts
Lightning Reflexes
50,000 volts worth
Mon 6 Jan 2014
at 06:45
  • msg #406

Re: Scales of War: Rescue at Rivenroar

Raichel shoots lightning at the arbalester again and this time, hits it hard! The lightning then bounces and shocks the metal dog!


Lightning Strike v Arbalester. Crit(25)!
 dmg: 16
 crit dmg: 3
 Bounce dmg to iron defender: 4


Arbalester HP: 20 - 19 = 1
Iron Defender HP: 47 - 4 =
43

Mittens
GM, 571 posts
Mon 6 Jan 2014
at 06:50
  • msg #407

Re: Scales of War: Rescue at Rivenroar

Mits steps forward and fires a magical crossbow bolt at the arbelester, taking out!  A second and third hit the iron defender, damaging it!

"Seems the strategy worked out as well as it could have."
May
player, 74 posts
Mon 6 Jan 2014
at 06:52
  • msg #408

Re: Scales of War: Rescue at Rivenroar

May steps behind the iron defender and hits it in the rear, catching its attention!


Standard: Weapon Master's Strike v Iron Defender. Hits(18)!
 dmg: 9 and marked

Iron Defender HP: 30 - 9 = 21 and marked
Mittens
GM, 572 posts
Mon 6 Jan 2014
at 07:01
  • msg #409

Re: Scales of War: Rescue at Rivenroar

Clash!  Kaboom!  Kalad and Mittens continue the assault!
Kyle
player, 155 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 6 Jan 2014
at 07:03
  • msg #410

Re: Scales of War: Rescue at Rivenroar

  Kyle nods to the girls, "Nice shooting."  And adds his own latest shot, the crossbow bolt sticking out of it's side.  For some reason he thinks his magically buffing Tim's attacks will be more useful than buffing the angry dwarven paladin hitting things.  He's not quite sure why though.
Move: duh.
Standard: Magic weapon vs Dog. hits. 10 DMG.  Buffs Mittens, Tim, Kalad.  +1 tohit +3 DMG rolls.

Dog HP: 21-10= 11

This message was lightly edited by the player at 07:03, Mon 06 Jan 2014.
Timothius
GM, 179 posts
Mon 6 Jan 2014
at 07:05
  • msg #411

Re: Scales of War: Rescue at Rivenroar

Raichel shoots another lighning dud.
Timothius throws a ball of white fire that knocks the metal dog to the ground!


Sacred Flame v Iron Defender. Hit(25)!
 dmg: 13


dog HP: 7 - 13 = encounter over

Kyle
player, 156 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 6 Jan 2014
at 07:14
  • msg #412

Re: Scales of War: Rescue at Rivenroar

  "Well, I'd figure Raichel more than made up for her earlier miss at least.  Considering the bodies, that went much better than I would have expected."  Poor Kalad, but at least the Dwarf has been taken care of by Timothius.

  He looks to the door at the end of the hallway, commenting "If that luck holds is another matter.  I am so asking for one of those wall crossbows when we finish this job."  Kyle is not doubting if his friends can do the job, merely doubting the chances of getting it done without it ending up a knock down drag out string of carnage like the Keep was.

  Figures the hobgonlins wishing they were a real army had done more damage with better fortifications than the real army, or Dwarven strongholds.  He's not going to say that though, Kalad doesn't need to hear something like that with so many of his friends dead.

OOC: Refill infusion.
Kyle HP: 36/38 S 8/9. V 9. AP 2. Inf 2/2. Emp 2.

Mittens
GM, 573 posts
Mon 6 Jan 2014
at 07:16
  • msg #413

Re: Scales of War: Rescue at Rivenroar

Mits nods and rests up.

"So bright side, we found the place.  Not so bright side, already orc issues.  Which means we need to be very careful lest we get overwhelmed.  I wish we could call for backup."

"No time for that.  These bodies are fresh, suggesting the orc only just now invaded.  We'll need to clear out the advance groups then flood the Nexus as quickly as possible lest this place and the entire Elsir vale be swarmed."
May
player, 75 posts
Thu 9 Jan 2014
at 16:58
  • msg #414

Re: Scales of War: Rescue at Rivenroar

May checks the fallen orcs for weaponry (especially if some of those kabooms are still there) and quickly finishes off the orcs before moving on. "Then let's get going."

The twins move on to the doorway, but let May and Kalad take the lead. May looks at Kyle on the way to the doorway. "Dibs on the giant crossbows bordering on Ballistas that those doorway orcs had. I just didn't grab 'em then because they're too unwieldy for me. I'll have to attach wheels to them to use them."


No really... even her Arena Fighter class feature can't help her wield those things because SIZE. If it did let her, well... then May could be wielding buildings and still only do 1d10 damage. XD
Kyle
player, 157 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 10 Jan 2014
at 00:58
  • msg #415

Re: Scales of War: Rescue at Rivenroar

  Kyle nods, "Understandable.  Even if I need both hands to fire, being able to hold my crossbow with one hand is rather important.  I'm more curious about the mechanisms in the wall trap crossbows than using them."  Though 2d8 is pretty bonkers weapon dice if he could manage it.

  OOC: I did a quick glance, and we are potentially as much as ONE FIGHT away from the Boss fight, and we are still nowhere near being level 4, let alone "At least halfway through level 4".  I know it's not Chris's fault modules are terrible at keeping the party at the level scale it says we should be, but I'm fast approaching flip computer desk levels of "NOT AGAIN" and it being pretty much standard for us to be below the curve every boss fight, every thread, every module.  Feels like being thrown at Purple Carnival illusionists with a level 5 defender.

Nexus Room is "Encounter Level 7" on that note, even if I made sure not to reach how many enemies or what is involved... Well okay I looked at the boss's defenses and At-Will.  WHOO.  our Party damage dice isn't the issue, as usual it's Boss Able To Hit/Able To Defend scale

Spoiler text: (Highlight or hover over the text to view)
23 AC and +12 TO-HIT.  At-Will 2d4+7 that allows a second 4d4+7 on hit.


Good thing the rest of the fights have been so easy as hell on us this module so far.

This message was last edited by the player at 01:01, Fri 10 Jan 2014.
Mittens
GM, 574 posts
Mon 13 Jan 2014
at 15:12
  • msg #416

Re: Scales of War: Rescue at Rivenroar

Sadly, there are no surviving kabooms.  Just as well considering the poor safety standards of orc alchemists.  Mits moves with her sibs.

"You mean the orcs back up the mountain in the Monastery?  I'm sure they make more usable versions in Overlook.  The orc ones looked like they weigh a ton.  Not very practical for an adventuring group."

Kalad prepares to open the door.  "Be ready.  Opening in 3...2..."
Narrator
player, 219 posts
For narrating
and convenience
Thu 16 Jan 2014
at 03:52
  • msg #417

Re: Scales of War: Rescue at Rivenroar

The doors open a platform overlooking an enormous
chamber. A group of orcs turns to face you, growling with
rage and drooling with anticipation for the kill. Behind and
below the orcs lies a sunken section of the chamber, where
you see iron tubes as tall as a man running across the room.
On the north side of the pit, you spot several large beetles,
their mottled hides glowing red as if aflame.
Perception Check
DC 22: A short humanoid wearing a long black cloak is
examining an iron wheel connected to the southern pipe.

PCs get a surprise round.
May
player, 76 posts
Thu 16 Jan 2014
at 04:14
  • msg #418

Re: Scales of War: Rescue at Rivenroar

As soon as Kalad opens the door, May moves in far enough to preserve space for her team and yet block enemy access to her team. Right as she moves in, Raichel zaps an orc, knocking it and a neighboring orc unconscious! Meanwhile, Timothius backs up, as if preparing to do something.


May Move: Up 2 squares
Rai Standard: Lightning Strike on Orc Minion. Hit(15)!
 dmg: Irrelivent. Bounces to other minion.
Tim Move: Back 2 squares

Mittens
GM, 575 posts
Thu 16 Jan 2014
at 04:20
  • msg #419

Re: Scales of War: Rescue at Rivenroar

Mits blasts a pair of orcs with scorching burst.
Kyle
player, 159 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 16 Jan 2014
at 04:28
  • msg #420

Re: Scales of War: Rescue at Rivenroar

  As the doors are thrown open Kyle fires his crossbow before the Orc at the back of the room can even blink, stapling it's skull to the wall.

  It's a good thing Kyle managed the surprise round quickdraw.  Because man that initiative roll, yeesh.
Initiative: 3
Standard: Magic Weapon vs Minion.  hits.

Buffs Mittens, Raichel, Tim.  +1 to-hit, +3 DMG Rolls.

Narrator
player, 220 posts
For narrating
and convenience
Thu 16 Jan 2014
at 04:38
  • msg #421

Re: Scales of War: Rescue at Rivenroar

The dark creeper creeps closer.  The three orc scouts fire at the heroes.  One hits Raichel!  The beetles advance and one sprays fire at May!  The only surviving orc drudge charges May but she evades his attack.
Timothius
GM, 180 posts
Thu 16 Jan 2014
at 04:42
  • msg #422

Re: Scales of War: Rescue at Rivenroar

Raichel fires one of her huge lightning bolts at a scout and misses.

Timothius sings to his team in a pleasant voice and they all feel a little tougher!


Rai: Thunder Blast misses! Rai retreats to total concealment
Tim: Hymn of resurgeance! Rim retreats to total concealment

All allies gain 5 temporary hit points!

Mittens
GM, 576 posts
Thu 16 Jan 2014
at 04:56
  • msg #423

Re: Scales of War: Rescue at Rivenroar

Mits steps forward and with a combo-spell, knocks out all the beetles!

"Lightning rods!  Don't worry, bro.  I left the bugs alive."
May
player, 77 posts
Thu 16 Jan 2014
at 05:00
  • msg #424

Re: Scales of War: Rescue at Rivenroar

May smacks the orc in front of her aside. "Outta my way!" She yells before charging the one who appears different from the others (which marks him as either a boss or elite). "Come get some!" and whacks the guy's jaw good!


Basic v minion. Hit(22)!
Charge v Dark One Emissary. Hit(25)!
 dmg: 14


Dark One Emissary HP: 48 - 14 = 34 and marked

This message was last edited by the player at 05:02, Thu 16 Jan 2014.
Kyle
player, 160 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 16 Jan 2014
at 05:16
  • msg #425

Re: Scales of War: Rescue at Rivenroar

  Kyle watches as mittens once again obliterates multiple enemies with explosions of varying type.  He steps into the room, buffing may and firing a less impressive sphere of lightning at the nearby scouts.  The farther one back easily evades the blast, while the closer one ends up mildly shocked and all tingly.

  They can't all be max damage dice acid winners.
Move: duh.
Standard: Shock sphere vs Scout 2 and Scout ???.  Hits 2, misses ??? unnamed.  11 DMG.
Minor: AC buff May, you should know this deal by now.

Scout 2 HP: 46-11= 35

Raichel
player, 118 posts
Lightning Reflexes
50,000 volts worth
Thu 16 Jan 2014
at 05:21
  • msg #426

Re: Scales of War: Rescue at Rivenroar

Raichel shoots some lightning at one of the scouts, which then arcs to hit the emissary!


Lightning Strike v Scout 2. Hit(15)!
 dmg: 10
 Arc dmg to Emissary: 8


Scout 2 HP: 35 - 10 = 25
Dark One Emissary HP: 34 - 8 =
26

Narrator
player, 221 posts
For narrating
and convenience
Thu 16 Jan 2014
at 05:21
  • msg #427

Re: Scales of War: Rescue at Rivenroar

The scouts return fire.  One hits Kyle but the arrow doesn't seem to hurt any.  The other bounces off Mits' force field.  A third shoots the wall behind Kyle.  The dark creeper shrouds itself in darkness then stabs May!
May
player, 78 posts
Thu 16 Jan 2014
at 05:31
  • msg #428

Re: Scales of War: Rescue at Rivenroar

May whacks the emissary again, her wounds closing as she does so. "Thanks, Timothius!"


Standard: Weapon Master's Strike v Emissary. Hit(22)!
 dmg: 13


Emissary HP: 26 - 13 = 13
May HP: 23 + 6 =
29

Kyle
player, 161 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 16 Jan 2014
at 05:38
  • msg #429

Re: Scales of War: Rescue at Rivenroar

  Kyle lines up a shot of what is fast becoming an iconic ability, even if it will probably vanish in late levels, and fires an acid dripping crossbow bolt right up the Emmisary's nose (which is pretty hard to do against an enemy half your height).

  Unfortunatly, side effects today include not just screams and facemelting, but onset squid ink syndrome as it's shadow power half fizzles and squirts out at May like an evil super soaker, blinding the brave kobold.
Standard: Scouring weapon vs Emmisary.  hits (thanks tim!). killshot.

Emmisary HP: 13-15 = RAGEQUIT.

Raichel
player, 119 posts
Lightning Reflexes
50,000 volts worth
Thu 16 Jan 2014
at 05:42
  • msg #430

Re: Scales of War: Rescue at Rivenroar

"Good job, Kyl-EW! The heck was that?!" Raichel zaps the scout again. "Hey! Leave my sis alone! I'M the one shooting you with lightning, for crying out loud!"


Lightning Strike v Scout2. Hit(20)!
 dmg: 15
 bounce dmg: 4


Scout 2 HP: 25 - 15 = 10
Scout 1 HP: 33 - 4 =
29

This message was last edited by the player at 05:47, Thu 16 Jan 2014.
Timothius
GM, 181 posts
Thu 16 Jan 2014
at 05:47
  • msg #431

Re: Scales of War: Rescue at Rivenroar

Timothius moves forward, puts a hand on May and fires a ball of white holy fire at the first scout! The ink clears from May's eyes. "Thanks again, Tim!"

The scout burns.


Sacred Flame v Scout 1. Hit(20)!
 dmg: 7
May save: 17 Success!


Scout 1 HP: 29 - 7 = 22

May
player, 79 posts
Thu 16 Jan 2014
at 05:56
  • msg #432

Re: Scales of War: Rescue at Rivenroar

May says, "COWABUNGA!!" and rushes up to a scout, switching weapons as she does, pulling out a club and smacking the scout hard enough to toss him off the edge. The guy slams into the ground!


Move: To Scout 1
Weapon Master's Strike v Scout 1. Crit(27)!
 dmg: 10
 Crit dmg: 1
 Slide 1. Save: 4 Failed!
  dmg: 6


Scout 1 HP: 22 - 11 - 6 = 5

Kyle
player, 162 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 16 Jan 2014
at 06:05
  • msg #433

Re: Scales of War: Rescue at Rivenroar

  Kyle says "Nice shot May, if they were lucky they landed on their head where he has nothing important."  That said, Kyle steps up between the rest of his allies, raises his crossbow, and shoots the scout in the face.

  Fireworks and colorful smoke go off behind the group of heroes as the Orc flops dead.
Close enough fatality.  Go Go power rangers/thunder cats and Dwarf.
Mittens
GM, 577 posts
Thu 16 Jan 2014
at 06:05
  • msg #434

Re: Scales of War: Rescue at Rivenroar

Mits fireballs the last orc she can see.  Kaboom!  The orc shifts away from Kalad and fires at her but he blocks it with his shield.  The one May knocked down stands back up and fires up at her.  Whiff!
May
player, 80 posts
Thu 16 Jan 2014
at 06:09
  • msg #435

Re: Scales of War: Rescue at Rivenroar

May jumps over the edge, "Look out beloooooow!" and elbow-drops the guy below, knocking him unconscious!


Elbow Drop v Scout 1. Hits(17)!
 dmg: Min takes him out.


Scout HP: 5 - whatever = KO!

Timothius
GM, 182 posts
Thu 16 Jan 2014
at 06:12
  • msg #436

Re: Scales of War: Rescue at Rivenroar

Although Raichel misses the last scout, Timothius does that prayer. The one that means it's over.


Prophetic Guidance
Kyle
player, 163 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 16 Jan 2014
at 06:16
  • msg #437

Re: Scales of War: Rescue at Rivenroar

Kyle lines up another shot, and while it does manage to be a clean hit, the injury is somewhat average.  Even then only thanks to Tim's prayer.

Not that he's going to complain about landing every attack so far.


Scout HP: 31-11= 20
This message was last edited by the player at 06:16, Thu 16 Jan 2014.
Narrator
player, 222 posts
For narrating
and convenience
Thu 16 Jan 2014
at 06:19
  • msg #438

Re: Scales of War: Rescue at Rivenroar

Zap!  Twang!  Fwoosh!  Slash!  Before long, the last orc is defeated!  As badguys who survived are tied up, the team can notice a gruesome sight.

Dead Adventurer: Sprawled across the floor is
the beheaded remains of Jen, the half-elf warlock and
member of the Farstriders. She was killed by the orc
sergeant at the entrance.

Hot Pipe: Two 10-foot wide pipes run across the
lower level of the room, emerging from the eastern
wall and exiting through the west. The pipes carry
scalding water to the Nexus. The valves (see below)

Valves: Each pipe is fitted with a valve that can
be opened or shut with a successful DC 13 Strength
check. Opening the valves is necessary to seal the
Nexus. A DC 22 Dungeoneering check reveals the
general function of these valves. If Kalad is present,
once the creatures are all dealt with, he moves to
open each valve.
Mittens
GM, 578 posts
Fri 17 Jan 2014
at 01:36
  • msg #439

Re: Scales of War: Rescue at Rivenroar

"So uh...  I take it those are the controls for flooding the Nexus?" Mits asks.

"Doubt it," Kalad answers, "This is probably just the main water supply.  The actual controls are likely locked and coded.  Can't have any mishaps with an unintended flooding."

"Keep eyes peeled for keys and users manuals.  Got it."

Kalad heads for the next door waits for the others to be ready.
May
player, 81 posts
Fri 17 Jan 2014
at 01:40
  • msg #440

Re: Scales of War: Rescue at Rivenroar

May calls to the others. "Check it out! It's one of the Farstriders!"

Timothius peeks to see the beheaded warlock and covers his mouth with a mix of surprise, fear, and sadness.

Raichel grips her staff tighter and frowns.

Timothius says, "We... met this lady, Kalad. I'll want to take care of her body on the way out. And any other Farstriders we might find."
Kyle
player, 164 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 17 Jan 2014
at 01:45
  • msg #441

Re: Scales of War: Rescue at Rivenroar

  Kyle sighs,  "An unfortunate part of this business, not that it is deserved.  If being rude meant you did, there would not be very many people left."  He does have to resist the temptation to make some comment about 'well, they did ask for the most danger'.  As much as for his own team now in this situation.

  "If things go as planned, I don't think there will be much time to for it as the place floods Tim."
Mittens
GM, 579 posts
Fri 17 Jan 2014
at 01:54
  • msg #442

Re: Scales of War: Rescue at Rivenroar

"Let's take the body to the room that leads to the tunnels, then," Mittens concludes, "It won't take but a few minutes and I'm guessing they don't have enough water to flood all those tunnels so it probably floods to this door at the most."


Kalad grunts and nods then helps with moving the body.  Once that chore is done, he heads for the door to the next unopened door again.
Narrator
player, 223 posts
For narrating
and convenience
Fri 17 Jan 2014
at 02:05
  • msg #443

Re: Scales of War: Rescue at Rivenroar

The door opens to a wide hallway.  Ahead to the west is another set of closed double doors.  To the left down the south is a dark hallway with a set of open doors.  Torchlight can be seen casting moving shadows from inside the room.  To the right up to the north is a wide chamber with huge tapestries adorning the wall across from some stone pews.  Milling about are a few orcs, apparently unaware of the heroes at present.
Timothius
GM, 183 posts
Fri 17 Jan 2014
at 02:07
  • msg #444

Re: Scales of War: Rescue at Rivenroar

During the chore, Timothius is sure to thank the others.

May says, "Sure was odd we only found the one and none of the others..."

As the group approaches the new room, though, May and the kittens go quiet.
Kyle
player, 165 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 17 Jan 2014
at 02:16
  • msg #445

Re: Scales of War: Rescue at Rivenroar

  Kyle must have pulled something helping cart headless half-elves, because daaaaymn 2 initiative.
Narrator
player, 224 posts
For narrating
and convenience
Fri 17 Jan 2014
at 02:26
  • msg #446

Re: Scales of War: Rescue at Rivenroar

Eight orcs and one big, hulking brute befoul this sacred
chamber by their mere presence. The orcs, a mix of hideous
humanoids, shout warnings when they see you, causing the
cave troll to turn, which reveals the blood and gore painting
its chest.
http://www.freewebs.com/scalesofwar/cavetroll.JPG

Perception Check
DC 18 (dwarf only wut?): You notice the altar shines
brilliantly, as if Moradin was calling for you to purify
this chamber.


The troll claws at Kalad, but the dwarf deflects the attack!
May
player, 82 posts
Fri 17 Jan 2014
at 02:44
  • msg #447

Re: Scales of War: Rescue at Rivenroar

May slinks forward as kobolds do so well, and unsheathes a scimitar, slicing the Troll, only to hold it up in a guarded pose. "Hi there, scary troll!"


Move: Shift
Minor: Shift
Standard: Weapon Master's Strike v Troll. Hit(20)!
 dmg: 5


Troll HP: 99 - 5 = 94 and marked

Mittens
GM, 580 posts
Fri 17 Jan 2014
at 02:47
  • msg #448

Re: Scales of War: Rescue at Rivenroar

Mittens takes her favorite spot: standing next to the bufftastic artificer.

"Fwoosh!" She fires a scorching burst at the troll and his orc sidekick, defeating the minion!

<giant>"Fire!" the troll screams in fright, dodging the fireball with surprising speed, "Kill the shifter in red!  Quickly!"</giant>
This message was last edited by the GM at 02:49, Fri 17 Jan 2014.
Timothius
GM, 184 posts
Fri 17 Jan 2014
at 02:58
  • msg #449

Re: Scales of War: Rescue at Rivenroar

Raichel shoots and misses a drudge, her lightning only hitting the wall past him.

Three of the drudges charge, the other two bracing for a chance to charge in. Two charge May while one charges Kalad! ...and all three are met with shields! KLANG!

Timothius says a prayer. "Hit the troll, everyone."


Prophetic Guidance haha
Narrator
player, 225 posts
For narrating
and convenience
Fri 17 Jan 2014
at 03:14
  • msg #450

Re: Scales of War: Rescue at Rivenroar

The bombadiers step into view.

"With pleasure!" one says.

"Let's see how fireproof it is!" says the other.

KrakaBOOM!  Two bombs later and half the team is on fire!
Kyle
player, 166 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 17 Jan 2014
at 03:31
  • msg #451

Re: Scales of War: Rescue at Rivenroar

  The Troll may be right in front of them, and apparently managed to eat a group of famous adventurers before they could even take out a single orc minion... But damnit, those bombers have GOT to go, even if Kyle is on fire while working.

  The Artificer steps up behind May, and fires an acid dripping bolt into the right lung of the closest bomber, following up with a more normal (by comparison) shot into their left lung.  The bomber falls back and explodes, while Kyle finishes patting out the fire on his arms.

  "I know there is this whole troll problem, but could anyone that isn't a brave dwarf or Kobold kill that other son of a gel cube censored please?"
Move: duh.
minor: resistive buff May.  +1 Power AC, can cash in for Surge+3 TPH.
Standard: Scouring Weapon vs Bomber 1. Hits. 20 Acid DMG.
ACTION POINT: Magic Weapon vs Bomber 1.  hits.  Killshot.  Buffs May.
Save throw: saves vs fire DoT.

Bomber 1 HP: 24-20-whatever= DEAD

Kyle HP: 23-5= 18/38
S 7/9, V 9. AP 1. Inf 1. Emp 2.

This message was last edited by the player at 03:32, Fri 17 Jan 2014.
Narrator
player, 226 posts
For narrating
and convenience
Fri 17 Jan 2014
at 03:42
  • msg #452

Re: Scales of War: Rescue at Rivenroar

The troll's wound heals completely!

<giant>"These ones are tough!" the troll complains, swinging at May, "Focus on the OW!"</giant>

May interrupts his swing with a nasty gash and the troll misses!

"Troll regens," Mittens points out, "Recommend we save it for last.  Bomber first as Kyle said."
Raichel
player, 120 posts
Lightning Reflexes
50,000 volts worth
Fri 17 Jan 2014
at 05:10
  • msg #453

Re: Scales of War: Rescue at Rivenroar

May swings and misses both her targets.

Raichel winces as she continues burning, then sends a giant beam of lightning at the remaining bombardier, nearly seering him to death! She then throws another lightning bolt... but misses. Her fur is standing on end as she seems to become more feral.


May misses, but marks the troll and drudge

Raichel takes 5 damage.
Move: To Kyle
Thunder Slam v Bombardier. Hit(21)!
 dmg: 19
Minor: Racial power
ACTION POINT
Lightning Strike miss


Raichel HP: 18 - 5 = 13
Bombardier HP: 24 - 19 =
5

This message was last edited by the player at 05:12, Fri 17 Jan 2014.
Mittens
GM, 581 posts
Fri 17 Jan 2014
at 05:21
  • msg #454

Re: Scales of War: Rescue at Rivenroar

Mittens fires a fireball at the bombadier but misses then backs up.

The drudges advance on Kalad and hit him hard with their clubs!  One manages to land a blow on May, but she seems to only get stronger for it!
Timothius
GM, 185 posts
Fri 17 Jan 2014
at 05:40
  • msg #455

Re: Scales of War: Rescue at Rivenroar

Timothius also takes a feral appearance while on fire. "Fine." he growls before bursting with green energy! All the seriously injured suddenly find their wounds healing. Timothius then steps back and thrusts both hands forward with his staff in them. A brilliant column of light blasts friend and foe, causing the friends to notice the fire simply doesn't hurt anymore.


Takes 5 dmg
Minor: Racial power
Standard: Healer's Mercy
 Everyone heals for Surge+1d6+7. D6 roll: 2
 sooo... surge+9
ACTION POINT!
Standard: Moment of Glory hits troll and 2 drudges. They are tossed and prone
 All allies gain resist 5 to all damage


Timothius HP: 19 - 5 + 17 = 31 and resist 5 all
Raichel HP: 13 + 17 = 30 and resist 5 all
Kyle HP: 18 + 18 = 36 and resist 5 all
Kalad HP: 19 + 22 = 41 and resist 5 all
May: resist 5 all
Mittens:
resist 5 all

Narrator
player, 227 posts
For narrating
and convenience
Fri 17 Jan 2014
at 05:45
  • msg #456

Re: Scales of War: Rescue at Rivenroar

"AAarrgh!" the bombadier screamed from being blasted.

He grabs another bomb and rushes closer to the fight to get a good lob at Raichel.  Kaboom!  The entire team just shrugs off the blast.

"What?!  That's not possible!"
Narrator
player, 228 posts
For narrating
and convenience
Fri 17 Jan 2014
at 07:31
  • msg #457

Re: Scales of War: Rescue at Rivenroar

The troll stands back up and takes a swing at May but fails to hurt her.  Kalad shakes off the last of the flames after Timothius' spell protects him from them and side-steps to block the minions from getting past before slashing the troll.
Kyle
player, 167 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 17 Jan 2014
at 07:34
  • msg #458

Re: Scales of War: Rescue at Rivenroar

    Kyle is once more buninated, but being lit on fire is a much more pleasant experience this time thanks to Tim,  "Thanks Tim, being explosion proof is lovely."  That said,  he killsteals from raichel shooting the remaining bomber to his explodey death.
Standard: M weapon vs bomber 2. hit.  Killlshot.

Buffs May and Raichel.

This message was lightly edited by the player at 07:35, Fri 17 Jan 2014.
Mittens
GM, 582 posts
Fri 17 Jan 2014
at 07:37
  • msg #459

Re: Scales of War: Rescue at Rivenroar

"Ohsweet!" Mittens cheers, "Thanks for grouping them up so well, Timo!  KerZAP!"

Huge ball of lightning knocks out all the remaining orcs!

<giant>"Told 'm to kill the red shifter first..."</giant> the Troll grumbles.
May
player, 83 posts
Fri 17 Jan 2014
at 07:42
  • msg #460

Re: Scales of War: Rescue at Rivenroar

May deftly darts around the Troll and smacks him in the side. With a bright smile, May says, "You know? I really like you. You actually attacked me instead of my allies. I think I'll let you live." she looks like she's being genuine about liking the troll.


Move: Shift
Minor: Shift to flank with Kalad
Standard: Shield Feint v Troll. Hit(20)!
 dmg: 12


Troll HP: 96 - 12 = 84

Raichel
player, 121 posts
Lightning Reflexes
50,000 volts worth
Fri 17 Jan 2014
at 07:50
  • msg #461

Re: Scales of War: Rescue at Rivenroar

Raichel heads over to the Troll and throws a kick right into the guy's sternum. Even as her leg was cocked, lightning trailed from her hip to her leg and made it to her foot right when it connected! "Give up already!"


Move: To flank with May
Standard: Twin Thunders v Troll. Crit(29)!
 dmg: 28
 Crit dmg: 5
Flurry of Blows: 6


Troll HP: 84 - 39 = 45

Timothius
GM, 186 posts
Fri 17 Jan 2014
at 07:56
  • msg #462

Re: Scales of War: Rescue at Rivenroar

"Glad to be of help..." Timothius says as he moves closer and sings to the bunch again. The all feel extra tough.


Move: To be within 5 of everyone.
Hymn of Resurgence v Troll. Miss(10)
 Effect: Each ally in burst (5) gains 5 thp
Minor: Sustain daily. Everyone still resists 5

Narrator
player, 229 posts
For narrating
and convenience
Fri 17 Jan 2014
at 08:01
  • msg #463

Re: Scales of War: Rescue at Rivenroar

The troll almost manages to grab May.

<giant>"'Some day, knowing Common could save your life...'"</giant>
Kyle
player, 168 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 17 Jan 2014
at 08:02
  • msg #464

Re: Scales of War: Rescue at Rivenroar

  Kyle guesses May must have been very frustrated if she is thinking well of the troll who ate the farstriders.

  While Kyle does have an encounter attack left, it wouldn't be practical to use compared to the old standby in this situation.  So he steps back to be closer to everyone on his side of the Troll, and fires a sort of meh crossbow bolt into it's torso.

  The arcane empowerment of everyone else around him will make up the difference.
Move: duh.
standard: m weapon.  8 DMG.  Buffs everyone but May.

Troll HP:  45-8=37

May
player, 84 posts
Fri 17 Jan 2014
at 08:09
  • msg #465

Re: Scales of War: Rescue at Rivenroar

May smacks the Troll with her carrikal. She can't help but feel cheated of a conversation she could have had with the troll... (OOC: Totally worth it for the Troll to say "learning common could save your life", though)


Standard: Weapon Master's Strike v Troll. Hit(20)! Thanks to shield feint, sheesh
 dmg: 9


Troll HP: 52 - 9 = 43

Mittens
GM, 583 posts
Fri 17 Jan 2014
at 08:15
  • msg #466

Re: Scales of War: Rescue at Rivenroar

"Thanks, Kyle," Mits says, burning the troll.

The troll screams and freaks out!

"Mittens takes note that the troll is no longer recovering from its wounds.  And that would be why it freaked out at the sight of enemy fire."
Raichel
player, 122 posts
Lightning Reflexes
50,000 volts worth
Fri 17 Jan 2014
at 08:18
  • msg #467

Re: Scales of War: Rescue at Rivenroar

Raichel follows up with a roundhouse to the troll's kidney. That's GOTTA hurt!


Standard: Five Storms v Troll. Hit(20)!
 dmg: 17 (flurry+Kyle)


Troll HP: 30 - 17 = 13

Timothius
GM, 187 posts
Fri 17 Jan 2014
at 08:20
  • msg #468

Re: Scales of War: Rescue at Rivenroar

Timothius goes to put an Astral Seal on the troll, but lets out a little hiccup that interrupts it.
Kyle
player, 169 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 17 Jan 2014
at 08:28
  • msg #469

Re: Scales of War: Rescue at Rivenroar

  When Raichel lands her final strike against the Troll, he starts wobbling dizzily as some angry man yells from the heavens "FINISH HIM!

  Kyle... leaves the room.  The Troll awkwardly wobbles for a minute, then Kyle comes back dragging one of the huge orc crossbows from earlier.

  The troll stops wobbling, and says <troll>"Really?"</troll>  Kyle then lights the ballista bolt on fire.  <troll>"Really?</troll>

  Kyle fires, and the top half of the troll's body flies over may and is impaled upon the far wall.

  "FATALITY"
Mittens
GM, 584 posts
Sat 18 Jan 2014
at 03:06
  • msg #470

Re: Scales of War: Rescue at Rivenroar

Kalad heads for the altar and offers a prayer.  The glowing stops.  Meanwhile Mits stares at the remains of the Farstriders.

"Parts of them are likely inside the troll," she says, sounding distant.
Timothius
GM, 188 posts
Sat 18 Jan 2014
at 03:14
  • msg #471

Re: Scales of War: Rescue at Rivenroar

Raichel says nothing in response to the Farstriders' demise, though her eyes water and she covers her mouth.

Timothius asks, "Everyone OK?" before checking on people anyway.

May says, "Rest up, team! We've found the rest of the Farstriders, but chances are we aren't done yet."

Once Tim is sure everyone is physically good to go, he has the team help him carry the rest of the Farstriders out so they can continue.
Kyle
player, 170 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 18 Jan 2014
at 03:23
  • msg #472

Re: Scales of War: Rescue at Rivenroar

  Despite how much the carnage has been escalating, Kyle is impressed at how well they have come out by the end of every fight thanks in large part to Timothius.  Kyle hasn't even needed to directly heal anyone yet since arriving at the Nexus.

  "There can not be much more left until this is all over, so let's finish the job the Farstriders set out to do.  At the very least they may have bought us some time."  But, probably not due to the swiftness of offpanel deaths.
Mittens
GM, 585 posts
Sat 18 Jan 2014
at 03:34
  • msg #473

Re: Scales of War: Rescue at Rivenroar

Mits does her best to cantrip away the awful smell of troll stomach contents, but it doesn't help much.  Due to open doors to the south, Kalad offers that the group should investigate rather than be flanked in the next closed-door room.

When the characters enter this room, read:
Two orcs hold torches, shining light in this cavernous
chamber. Stone doors stand open, leading into other rooms.

Timothius
GM, 189 posts
Sat 18 Jan 2014
at 05:11
  • msg #474

Re: Scales of War: Rescue at Rivenroar

Timothius sings to his group again. People might think him a bard for as often as he sings in battle. But results are results and the team is tougher now.

May smacks a freak back, moves into his space and slams her Carrikal into the other freak's shield. May starts singing "She'll be knocking bloody orc heads when she comes!"

Raichel gets into position and blasts the choker with her huge lightning beam. The stubborn monster manages to cling to the ceiling, so Raichel doesn't bother budging him.


Tim Move: Back to have allies and enemies all in blast 5
Tim Standard: Hymn of Resurgence hits freak 1 and grants all allies 5 thp

May Standard: Funneling Flurry v Freak 1 and 2. Miss(10), Hit(22)!
 dmg: 9
May Move: Into spot Freak vacated

Rai Move: To be in ideal position.
Rai Standard: Thunder Slam v Choker. Hit(16)!
 dmg: 14


Freak 2 HP: 38 - 9 = 29
Choker HP: 42 - 14 =
28

Kyle
player, 171 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 18 Jan 2014
at 05:20
  • msg #475

Re: Scales of War: Rescue at Rivenroar

Kyle considers his options, but on the off chance Mitten's streak of completely annihilating every single minion at once is broken he saves his own meager explosion for later.  Simply shooting the closest Freak with his crossbow.
Move: duh.
Standard: M weapon vs Freak 1.  Hits, 9 DMG.
Buffs Kalad, Mittens, Raichel.  +1 to-hit, +3 DMG rolls.
Minor: Resistive buff to May.  +1 AC,  can cash in for Surge+3 THP.

Freak 1 HP: 26-9= 17

Mittens
GM, 587 posts
Sat 18 Jan 2014
at 05:33
  • msg #476

Re: Scales of War: Rescue at Rivenroar

Kyle so called it.

"Beguiling strands!"
Mittens announces as the orcs and are blown back, the choker falls to the floor, and the minions are knocked out!

The only one left charges May!  The freaks and choker stand back up and attack May, but she deflects all the attacks!
Raichel
player, 123 posts
Lightning Reflexes
50,000 volts worth
Sat 18 Jan 2014
at 05:54
  • msg #477

Re: Scales of War: Rescue at Rivenroar

Timothius says that prayer again. Raichel takes him up on it and blasts the choker with what looks like a repeat of her usually once-per-fight giant beam of lightning!

Meanwhile, May swings at both the freaks, but only hits one, hitting him hard!


Tim Standard: Prophetic on Choker

May Standard: Weapon Master's Strike v Freak 1. Hit(16)!
 dmg: 13 and marked

Rai Standard: Lightning Strike v Choker. Miss(7) Reroll CRIT(26)!
 dmg: 16
 Crit dmg: 5
 bounce dmg to Freak 2: 8


Freak 1 HP: 23 - 13 = 10
Freak 2 HP: 11 - 8 = 3
Choker HP: 17 - 21 =
DED

Mittens
GM, 588 posts
Sat 18 Jan 2014
at 06:02
  • msg #478

Re: Scales of War: Rescue at Rivenroar

A minion whacks Mittens, but she seems none the worse for wear.

"Geehee.  Timothius power to the rescue once again!"

Mits steps away from the minion and attempts to fireball it, but her spell fizzles.

"That doesn't happen often.  How embarrassing."

Kalad steps forward and finishes off the last minion.
This message was last edited by the GM at 06:06, Sat 18 Jan 2014.
Kyle
player, 172 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 18 Jan 2014
at 06:07
  • msg #479

Re: Scales of War: Rescue at Rivenroar

  Kyle fires his less impressive lightning blast at the remaining enemies, managing to zap the still standing freak but only causing the Drudge's hair to stand straight up.

  He follows up with a quick crossbow bolt to the remaining freak finishing them off setting them up for Kalad to finish off.  Causing the Freak to be eaten by the Retcon gator.
Standard:  Lightning Sphere vs Freak and Minion.  Hit, Miss.  13 Ligthning DMG.  Freak Grants CA.
Action Point: Scouring Weapon vs Freak.  Hits.  24 Acid DMG.  Killshot.

Freak HP: OW.

May
player, 85 posts
Sat 18 Jan 2014
at 06:26
  • msg #480

Re: Scales of War: Rescue at Rivenroar

Fight over (and fast), May sings, "She'll be knocking bloody orc heads..." and looks around. "Really? Couldn't even finish my song. Nice job, everyone!"

Timothius says, "...nobody really got hurt this time. Did they."

Raichel says, "Nope! Nobody hurt but the enemy!"
Mittens
GM, 589 posts
Sat 18 Jan 2014
at 06:31
  • msg #481

Re: Scales of War: Rescue at Rivenroar

Kalad searches the area while Mits studies the body of the choker.

"I guess they can't all be deadly, searingly painful encounters."

Kyle comes back.  "No sign of a user's manual.  Maybe it's in the next room."

He heads for the still closed double doors.
Kyle
player, 173 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 18 Jan 2014
at 06:39
  • msg #482

Re: Scales of War: Rescue at Rivenroar

Mittens:
Kyle comes back.  "No sign of a user's manual.  Maybe it's in the next room."

He heads for the still closed double doors.


  Kyle follows Kyle to the double doors.  "Lookin good."  "Thanks."  The both check their crossbows before the Retcon Gator pops out of the ground and eats one.

  "I'm going to miss him."

OOC: Kyle Initiative: 14
May
player, 86 posts
Sat 18 Jan 2014
at 06:44
  • msg #483

Re: Scales of War: Rescue at Rivenroar

May obviously takes point. There is little point to converse on the matter.

Timothius and Raichel follow quietly. Raichel is unhappy. Timothius is... calm.
Mittens
GM, 590 posts
Tue 21 Jan 2014
at 01:12
  • msg #484

Re: Scales of War: Rescue at Rivenroar

You step into a massive chamber in which
the ceiling rises 100 feet above you. At the
center of the chamber is a pillar of solid
steel that is screwed into the stone and that
stand as tall as the ceiling. Two bronze and
steel pipes emerge from the eastern walls
and travel toward the steel column before
vanishing into the stone. Rising around
the outside of the room is a stone catwalk
that connects to steel grating that wraps
around the steel pillar like scaffolding.
Dark tunnels pock the walls, leading to who
knows where.
Perception Check
DC 21: You smell the faint odor of sulfur
in this room.
DC 26: The stone around the base of the
steel column is dark, as if damp.

"This has to be it," Kalad says, "The Nexus.  And those would be the tunnels that need sealed.  Controls likely at the top."

"Is it just me, or does it seem strange there aren't any orcs in here?" Mittens mutters suspiciously.

"More time we take talkin about it, more likely there will be soon."

Kalad heads for the stairs.
Kyle
player, 174 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 01:19
  • msg #485

Re: Scales of War: Rescue at Rivenroar

  "Either there are more bombers around, or they may be planning to just blow up the nexus controls to prevent their usage."

Perc: 24.  initiative was 14.

Kyle HP: 44/44   5/11  V 9 AP: 1  Inf 2/2 EMP: 3?

May
player, 87 posts
Tue 21 Jan 2014
at 01:36
  • msg #486

Re: Scales of War: Rescue at Rivenroar

May says, "I would say "but that would require they were smart", but it seems they are geniuses if it would be annoying. Their intelligence is directly proportional to how inconvenient their stupidity or smarts would be."

Raichel says, "Then we'll need to make sure they don't do anything too smart. We know our goal. Nobody talk about the controls from here until we've accomplished our goal."

The two walk right behind Kalad. Timothius walks behind at a slight distance, staying close to a wall.
Narrator
player, 230 posts
For narrating
and convenience
Tue 21 Jan 2014
at 02:00
  • msg #487

Re: Scales of War: Rescue at Rivenroar

Two orc drudges appear at the first tunnel!  They hurry down the ladder and begin beating on Kalad with their clubs!

"Intruders!"

"YOU'RE the intruders here, scum!" Kalad answers.
Mittens
GM, 591 posts
Tue 21 Jan 2014
at 02:04
  • msg #488

Re: Scales of War: Rescue at Rivenroar

Fwoosh!  Mits was ready for this and fireballs the orcs!  But one manages to survive.
May
player, 88 posts
Tue 21 Jan 2014
at 02:18
  • msg #489

Re: Scales of War: Rescue at Rivenroar

Not for long. May steps up and smacks the orc unconscious with her gauntlet.
Timothius sings to his team again, causing them to feel tougher as seems to keep happening when he sings this particular song.
Raichel prepares for more enemies, lightning dancing across her fingers.


Tim Hymn of Resurgence
May move and Basic attack (Hit: 27)
Rai readied Lightning Strike for first orc to appear

Kyle
player, 175 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 02:26
  • msg #490

Re: Scales of War: Rescue at Rivenroar

  "I'd feel sympathy for having to come out of a crowded hall like that, but I dislike them too much."

  He steps into place, Buffs May, and checks his crossbow in preperation for shooting whatever survivors Raichel leaves.
Move: duh.
Minor: Resistive buff May.
Standard: Readied action, Magic weapon vs first avaible target that survives Raichel's readied action.

Kyle HP: 44/44   5/11  V 9 AP: 1  Inf 2/2 EMP: 3?

Mittens
GM, 592 posts
Tue 21 Jan 2014
at 02:31
  • msg #491

Re: Scales of War: Rescue at Rivenroar

Kalad continues forward cautiously, ready to charge whatever may come.  Mits charges up her fireball.

"Let's hurry to the top."
Timothius
GM, 190 posts
Tue 21 Jan 2014
at 02:42
  • msg #492

Re: Scales of War: Rescue at Rivenroar

When an orc appears, the readied actions occur. Timothius puts a seal on the orc, causing him to be easier to hit and grant Raichel HP when she hits it!


Tim: Astral Seal v orc militant. Hits(23)!
Rai: lightning strike v orc militant. Hits(21)!
 dmg: 11
 bounce to minion: 4


Rai HP: 35 + 6 = Full
Militant HP: 48 - 11 =
37
minion downed

May
player, 89 posts
Tue 21 Jan 2014
at 02:54
  • msg #493

Re: Scales of War: Rescue at Rivenroar

May steps forward and does that thing she does, where she smacks more than one enemy; one with her carrikal and one with her shield! while the shield is met with another shield, her carrikal hits true.


Move:
Standard: Funneling Flurry v the two militants. Hit(20)! Miss(10)
 dmg: 8


Militant 1 HP: 29 - 8 = 21 and marked

Mittens
GM, 593 posts
Tue 21 Jan 2014
at 03:06
  • msg #494

Re: Scales of War: Rescue at Rivenroar

A huge, heavily armored orc appears from the next tunnel.

"What?!  Who dares defy TUSK!?  Myrissa!  You and the others deal with them while I smash the controls!"

"How did he...?!" Mittens wonders, "Oh well."

She shoves an orc off the edge of the platform with beguiling strands, sending it sailing down to the floor 20' below!

"You better run, Tusk!  You face the heroes of Brindol!"
Timothius
GM, 191 posts
Tue 21 Jan 2014
at 03:17
  • msg #495

Re: Scales of War: Rescue at Rivenroar

Timothius steps forward, looks down at the orc below and says, "Such violent nonsence..." narrows his eyes and clenches his fist to fire a ball of white fire down at the orc below.


Move: To peer down at prone orc
Stadard: sacred flame v militant 2. Hit(13)!
 dmg: 8
 TECHNICALLY, pacifist healer drawback is only if I hit or miss an ALREADY bloodied enemy. So I'm good to go.


Militant 2 HP: 28 - 11 = 17

This message was last edited by the GM at 03:28, Tue 21 Jan 2014.
Raichel
player, 124 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 03:26
  • msg #496

Re: Scales of War: Rescue at Rivenroar

Raichel throws lightning at the militant between Kalad and May! It nearly downs the guy and then shoots off to the guy below, zapping him too. "Who dares defy Raichel?!" she yells back in a voice that mocks Tusk's tone.


Standard: Lightning Strike v Militant 1. Hit(20)!
 dmg: 18
 bounce dmg to milly2: 4


Militant 1 HP: 21 - 18 = 3
Militant 2 HP: 17 - 4 =
13

Kyle
player, 176 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 03:42
  • msg #497

Re: Scales of War: Rescue at Rivenroar

  Kyle steps up besides May, as he summons the not mad, just very disappointed eye in the air.  His crossbow wavers between the exposed leader of this whole mess, and the nearby Orog on deaths door looking ready to roll some Spite Dice.

  The artificer goes for the more responsible option, and executes the militant by one man firing squad.  "I have to admit, part of me wishes I had taken the shot at Tusk before he's in spitting distance."

  Don't feel too bad Kyle.  Turns out you would have missed Tusk by one even with the combat advantage.Move: duh.
Standard: Punishing Eye.
ACTION POINT: Magic Weapon vs Militant 1: Hits, Killshot.
M Weapon Buff: May, Raichel, Timothius.  +1 To-Hit, +3 DMG Rolls.

Punishing Eye:  Enemies within 3 of Eye can't have concealment.  Enemies inside hit by allies take 4 Psychic DMG.

Loophole Notice:  I double checked the wording in the compendium, an Ally only needs to HIT with an attack, to trigger Kyle Psychic DMG.  So Tim's Astral Seal will cause damage, without triggering his Pacifist.

May
player, 90 posts
Tue 21 Jan 2014
at 04:32
  • msg #498

Re: Scales of War: Rescue at Rivenroar

May starts going north while drawing a shortbow! "Coward, Tusk! ANYONE would dare face you if all you're known for is RUNNING FROM A FIGHT! Have someone else deal with controls and FIGHT ME!!" she fires an arrow at him. She misses, but has still made her point.


Basic ranged. Miss(14)
Timothius
GM, 192 posts
Tue 21 Jan 2014
at 05:30
  • msg #499

Re: Scales of War: Rescue at Rivenroar

Timothius moves to be closer to his companions. May yells, "That freak is getting away! If you guys can handle ghost-face, I can go after him!"

Raichel says, "We'll be fine, May!" as she runs towards the center. "I'll try to get a shot offa him, but if you can go after him somehow, please do!"


Tim and Rai double-move. Tim to north, Rai to the east to be able to see Tusk by next turn.
This message was last edited by the GM at 05:33, Tue 21 Jan 2014.
Mittens
GM, 594 posts
Tue 21 Jan 2014
at 05:31
  • msg #500

Re: Scales of War: Rescue at Rivenroar

Tusk laughs as he continues to run full tilt.

"Annoyed that I'm going to destroy your only means of stopping my army?!  GOOD!  Keep up your taunts!  You're entertaining me!"

Myrissa doesn't have much to say as she curses Kalad, fires a spell at him and teleports into his path.  Then a bolter shoots Kalad over the edge!  Another comes into view and fires at May!

"Nya," Mittens meows in annoyance.

She fires her shocking sphere at the bolters, barely singing the now insubstantial witch and killing a bolter!  She then narrows her eyes.

"Blaze!  I summon you!  Mittens' Imp!"

A little devil Mittens appears near the Shadar-Kai Warlock.  "Attack!"

The devil claws at the witch!
Kyle
player, 177 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 05:34
  • msg #501

Re: Scales of War: Rescue at Rivenroar

  "Those bolter's are stealing Mittens's trick, so I'm going to try and help clear them out first so they don't just shoot May down."  That said, he steps up behind the golden haired lizard, and fires his wussy (hey, the price you pay for it not targeting allies) lightning sphere beside the tunnel opening.

  Kyle hears the yelp of zapped Orc, but has no idea yet if he finished the job or not.
Move: duh.
Standard: L sphere vs Bolter. Hits.  8 DMG.  Bolter Grants CA until end of my next turn to everyone.

Bolter HP: 10-8= 2

Narrator
player, 231 posts
For narrating
and convenience
Tue 21 Jan 2014
at 05:38
  • msg #502

Re: Scales of War: Rescue at Rivenroar

Kalad stands back on his feet and begins running to return to the fight.  "With Moradin on our side, we will defeat you!"

The orc militant continues it's own running back into the fight.
May
player, 91 posts
Tue 21 Jan 2014
at 05:54
  • msg #503

Re: Scales of War: Rescue at Rivenroar

May runs after Raichel. "Laugh now, Tusk! I'll be adding your tusks to my roster of weapons in a minute!"


Double move to east
Timothius
GM, 193 posts
Tue 21 Jan 2014
at 06:10
  • msg #504

Re: Scales of War: Rescue at Rivenroar

Timothius says, "Right you are, Kalad! This isn't over!" and ALL Kalad's wounds heal and then some. Everyone feels tougher


Move: To see Kalad.
Minor: Healing word on Kalad
 rolled heal: 20 +surge(13) = 33
Standard: Readied Astral Seal for enemy who comes within 5 of Tim


Kalad HP: 31 + 33 = FULL+4thp

Mittens
GM, 595 posts
Tue 21 Jan 2014
at 06:14
  • msg #505

Re: Scales of War: Rescue at Rivenroar

The witch takes a step away from the Imp and nearly destroys it completely with a spell!  Then three more drudges show up and charge the Imp, but it evades their attacks!  Tusk continues to run and laugh.

"You've got spunk, little one!  I like you!"

Mits finishes off the last bolter with a scorching burst just after it hits Kyle, pushing him back a step.  "Timothius!  Kyle!  We've got to stay together with May and Raichel!  Let's go!"

She heads right and winces as the Imp tears two minions to pieces!

"Wheee!"
This message was last edited by the GM at 06:15, Tue 21 Jan 2014.
Raichel
player, 125 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 06:29
  • msg #506

Re: Scales of War: Rescue at Rivenroar

Raichel rounds the central structure as lightning coarses over her body. A reverse zip sound effect happens before a half-second silence and then a loud crack of thunder as Raichel sends a beam of lightning at Tusk bigger than her usual once-per-fight one! Tusk feels his feet pulled out from under him and almost gets pulled off the ledge, but ironically, Tusk's split-second decision to fall towards the wall allows him to keep from falling off the ledge!

Raichel now has glowing eyes with lightning shooting all over her. Her voice sounds like a burning fire and echoes off the walls like thunder as she yells, "COME HEEEERE!!"


Move: Around center
Standard: Shocking Magnetism v Tusk. Hit(26)!
 dmg: 20 and pull 4
 Tusk save: 10


Tusk HP: 138 - 20 = 118

This message was last edited by the player at 06:30, Tue 21 Jan 2014.
Kyle
player, 178 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 06:32
  • msg #507

Re: Scales of War: Rescue at Rivenroar

"Kind of busy right now Mittens, I'll catch up once arrangements with The Eye and this Orog are all set."

The Orog militant says "Just because you're the first one to not call me an Orc, doesn't mean I'm going to let you live."

  Kyle's shot flops out of his crossbow and rolls along the floor.  "...On second thought, retreating like a coward it is." LOL ROLLED 1.  Kyle moves back to the kitty cats.
Standard: LOL 1.
Move: duh.

May
player, 92 posts
Tue 21 Jan 2014
at 06:38
  • msg #508

Re: Scales of War: Rescue at Rivenroar

May says, "Flattery will get you everywhere, Tusk! When it's all over, I'll let you live as my personal slave! Or maybe I'll make you my steed!" and with that, she gets to a wall she can actually toss a grapple over. Which she does.


Move: To wall
Standard: Throw grapple to top of wall.

Mittens
GM, 596 posts
Tue 21 Jan 2014
at 06:53
  • msg #509

Re: Scales of War: Rescue at Rivenroar

Three more drudges appear and charge Kyle!  The witch steps closer, curses Timothius, and hits him with her magic!

"Hey!" Mittens objects, "No cursing at my bro!  I'll just blow up these orcs here, and you're next!"

Kaboom!  All four orcs hassling Kyle go down!  Tusk gets back up and continues his running with a surprising burst of speed!  She winces again, but her imp takes out the last minion!

"Not bad, but you'll have to do better than that, kitten!"
This message was last edited by the GM at 07:03, Tue 21 Jan 2014.
Timothius
GM, 194 posts
Tue 21 Jan 2014
at 06:58
  • msg #510

Re: Scales of War: Rescue at Rivenroar

Timothius says, "Ow! That hurt like a pillow my sister hit me with when I was little!" Then throws white fire at Myrissa, burning her a little and seeming to strengthen Kyle.


Sacred Flame v Myrissa. Hit(22)!
 dmg: 7
 Kyle gains 5 thp


Myrissa HP: 66 - 7 = 59

Raichel
player, 126 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 07:06
  • msg #511

Re: Scales of War: Rescue at Rivenroar

Raichel is surprised at the praise from the orc, but goes to climb the rope!


Move: 2 squares to get to rope, then 4 more to move 2 up the rope.
Move: 6/2=3. But Rai will stop at 4 squares up the rope so May will be able to get ahead of her.

May
player, 93 posts
Tue 21 Jan 2014
at 07:09
  • msg #512

Re: Scales of War: Rescue at Rivenroar

May climbs the rope! She manages to get half way up the rope! While she huffs and puffs, she can only hope the controls are sturdy enough to hold out long enough for her to come to their rescue. Because if not... it's all over.


Double move up rope
Kyle
player, 179 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 07:10
  • msg #513

Re: Scales of War: Rescue at Rivenroar

  "Thanks for clearing out those idiots Mittens." Kyle comments, as he snaps off an acid dripping crossbow bolt that digs into the warlock lady's leg before following Timothius.

  He probably should have saved that for Tusk, but at the moment Myrissa is their more immediate problem.
Standard: Scouring weapon vs Myrissa, hits. 18 Acid DMG.  -2 AC until end of my next turn.
Move: duh.

Myrissa HP: 59-18= 41

Mittens
GM, 597 posts
Tue 21 Jan 2014
at 07:39
  • msg #514

Re: Scales of War: Rescue at Rivenroar

Clash!  Tusk begins smashing the controls!  "What?  All done taunting?"

More minions show up and spot the girls climbing.  They ready charges for when they get in range.  Myrissa curses Kyle and fires a spell at him.  She then spreads her arms and fingers in a creepy gesture as her eyes roll back as she floats off the platform.  There's an eerie sound as shadowy teeth appear and chew at Imp, Timothius, Kyle, and Kalad, the spell completely destroying the Imp!

"I said ENOUGH!" Mittens says, blasting the witch with beguiling strands, but Myrissa manages to grab hold of the platform before being pushed off!  Kalad begins to catch up to the group.
Timothius
GM, 195 posts
Tue 21 Jan 2014
at 07:44
  • msg #515

Re: Scales of War: Rescue at Rivenroar

Timothius' fur frazzles a bit as he looks a bit feral. He then says a quick prayer and all his wounds close, his Miazake hair calming back down. "Sorry, Myrissa! Your efforts are wasted on me!" he then disappears around the structure.


Minor: Razorclaw Shifting
Minor: Healing Word on self
 Roll: 13 + 9(Surge) = 22
 All allies gain 4 thp.
Move: East


Timothius HP 14 + 22 = 36+4thp

Raichel
player, 127 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 07:49
  • msg #516

Re: Scales of War: Rescue at Rivenroar

Raichel climbs to the top and gets charged by orcs. Both of them hit her as she is an easy target, but she gets to her feat and prepares to hurt them if need be.


Double move to climb
May
player, 94 posts
Tue 21 Jan 2014
at 07:59
  • msg #517

Re: Scales of War: Rescue at Rivenroar

May climbs to the top to find orcs distracted with Raichel. Against her inner most being, she throws the grapple higher rather than fight off the minions! "Taunting a coward is like trying to chop a tree down with a fish! It wouldn't matter my taunts, Tusk! And threats mean nothing until I GET to you!"


Double Move to get to top
ACTION POINT!
Standard: Throw grapple up to top!

Kyle
player, 180 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 08:02
  • msg #518

Re: Scales of War: Rescue at Rivenroar

  Kyle debates 'it's melee.... from 25 feet away' lightning vs taking a shot at a prone target.  Though due to the acid, he won't have a better shot at Myrissa's fallen form than now, so takes a shot that lands in her other leg, boosting Mitten's arcane whammy potential before he scoots along following Timothius.

  "I wonder if this is how people who leave their nemesis in an iffy death trap and assume it kills them feel?"  He comments, as he leaves sight of the fallen and wounded warlock at the mercy of the smiling murderbeast that is Mittens Mc Mittensheimer.
Standard: M weapon vs Myrissa.  Hits, 8 DMG.  buffs Mittens.  +1 to-hit +3 DMG rolls.  stacks with eye.

Myrissa HP: 32-8= 24

Timothius
GM, 196 posts
Tue 21 Jan 2014
at 08:25
  • msg #519

Re: Scales of War: Rescue at Rivenroar

Timothius gets to climbing the rope. He is proving to barely be able to pull off even climbing a rope. But with his feral power active, he is going up the rope faster than he would have otherwise.


Double move to climb
Mittens
GM, 598 posts
Tue 21 Jan 2014
at 08:28
  • msg #520

Re: Scales of War: Rescue at Rivenroar

"Thanks, Kyle!" Mits says, beginning to cast her spike spell to finish off the witch.

Sudden orc drudge rush!  She's forced to activate her Staff of Defense to avoid damage.  Meanwhile Myrissa gets up, curses Mits, and backs away.

"Unbefrigginleavable!" Mittens grumbles, realizing the witch is out of range of the more powerful spell and Kyle's punishing eye, "Fine.  BURN!"

She fires a scorching burst at the witch who suppresses a scream.

"Leave the rest to me, Mittens!" Kalad says, charging at the witch!

Tusk laughs and continues to smash the controls.  "Tell ya what, little one.  If my minions hurt you, I'll give you the first attack for free to even things up!"
Raichel
player, 128 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 08:35
  • msg #521

Re: Scales of War: Rescue at Rivenroar

Raichel says, "SO! SICK! OF ALL OF YOU!" and throws a kick up into the orc's jaw, only for it to be an axe-kick as she brings her heel down on the orc's head, slamming him face-first into the stoney floor!


Standard: Five Storms v minion. Crit!
Kyle
player, 181 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 08:52
  • msg #522

Re: Scales of War: Rescue at Rivenroar

Move and climbs mc braindead player climbing,.
May
player, 95 posts
Tue 21 Jan 2014
at 19:59
  • msg #523

Re: Scales of War: Rescue at Rivenroar

In order to keep from being hurt by Raichel, May is forced to activate the buff her local friendly neighborhood artificer cast on her. Totally worth it. With that, she finishes climbing up the rope and is finally on the platform! "Kalad! Get up here as fast as you can!" May yells. "Tusk! You're mine now!"


Activate buff; 15 thp. Take 4 dmg from Rai's aura.
Double-move: Climb rope

This message was last edited by the player at 20:01, Tue 21 Jan 2014.
Mittens
GM, 599 posts
Tue 21 Jan 2014
at 20:28
  • msg #524

Re: Scales of War: Rescue at Rivenroar

The drudges splut up, one attacks Mits and the other two go after Kalad.  Mits activates her shield to deflect the attack directed at her.  Myrissa steps back and fires another spell at Kalad, weakening him.  Then more minions show up and finish off Kalad!

"Kalad!" Mittens screams, "NOOO!"

Her eyes catch fire and she summons her scorching burst inside the skulls of the witch and the orcs, exploding them from the inside out!

Tusk laughs darkly.  "Well it looks like Moradin wasn't on your side after all.  Well, kobold..."

He slashes the controls, "I promised you the first hit.  Come meet your end!"
Timothius
GM, 197 posts
Tue 21 Jan 2014
at 20:33
  • msg #525

Re: Scales of War: Rescue at Rivenroar

Timothius says, "On my way, Mittens! Just a little farther..."


Double Move, AP, Move to top!
Raichel
player, 129 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 20:40
  • msg #526

Re: Scales of War: Rescue at Rivenroar

Raichel manages to finish climbing the rope and rushes over to Tusk. Her lightning crawls everywhere, like she's a ticking timebomb, and some of it strikes Tusk!


Double move to Tusk. He will take 4 lightning dmg on his turn for being adjacent to Rai
Kyle
player, 182 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 20:41
  • msg #527

Re: Scales of War: Rescue at Rivenroar

  "We really should have told him he picked up a fake rubber axe instead of a real one..." Kyle mutters, as he continues his climb.
May
player, 96 posts
Tue 21 Jan 2014
at 20:52
  • msg #528

Re: Scales of War: Rescue at Rivenroar

May rushes over to Tusk and hits him a rather solid blow! "I can keep you alive, but no promises on keeping your limbs in tact!" she taunts, her eyes wild and crazed. "MITTENS GET YOUR BUTT UP HERE OR I SWEAR I'LL STAGE DIVE DOWN THERE!!"


Move: To Tusk
Master's Edge v Tusk. Hit(26)!
 dmg: 11
Minor: Shift south


Tusk HP: 118 - 11 = 107

Mittens
GM, 600 posts
Tue 21 Jan 2014
at 21:12
  • msg #529

Re: Scales of War: Rescue at Rivenroar

Drudges swarm Mittens and she deflects the one who has room to attack her.  More minions arrive from the north.  Two ready charges against Kyle for when he gets to their level while a third rushes to the east.  Tusk looks a little surprised when he's zapped and slashed.

"Really?  That's the best you've got?  I expected better!"

He swings his polearm in a wide arc, hitting May hard, but most of the hurt is dampened by Kyle's magic.

"Hmm.  Not bad, surviving that."

Mits also swings her weapon in a wide arc, but her enemies don't survive.  They go flying over the edge, dead before hitting bottom!  She runs over to Kalad's side.

"Busy rescuing Kalad!"

Timothius
GM, 198 posts
Tue 21 Jan 2014
at 21:15
  • msg #530

Re: Scales of War: Rescue at Rivenroar

Timothius throws a ball of white fire at one of the minions and transfers the life force to May before he starts circling around the central structure. "a LITTLE closer..."


Sacred Flame v minion. Hit(16)!
 5 THP to May

Raichel
player, 130 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 21:22
  • msg #531

Re: Scales of War: Rescue at Rivenroar

Raichel yells at Tusk. "SHUT UUUUUUP!!!!" but he proves able to withstand the incredibly loud sound, which almost blew him off his feet.


Thunder Slam v Tusk. Miss(14)
This message was last edited by the player at 21:23, Tue 21 Jan 2014.
Kyle
player, 183 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 21:26
  • msg #532

Re: Scales of War: Rescue at Rivenroar

  "Thanks Tim, one less Orc to chase me." He calls up, as he finishes the climb to the second highest walkway, and after a quick mental calculation, flips the still standing orc the finger as he climbs up a little out of melee range from the walkway.

Double move stuff.
May
player, 97 posts
Tue 21 Jan 2014
at 21:33
  • msg #533

Re: Scales of War: Rescue at Rivenroar

May switches weapons to her singing stick and smacks Tusk with it with enough force to send him spiraling away from the controls and Raichel. "Oh please! Do go on!" she growls with a sadistic grin of malicious bliss. She steps between Tusk and the controls!


Weapon Master's Strike v Tusk. Hit(24)!
 dmg: 6 and slide Tusk 1
Minor: Shift!


Tusk HP: 103 - 6 = 97
This message was last edited by the player at 21:33, Tue 21 Jan 2014.
Mittens
GM, 601 posts
Tue 21 Jan 2014
at 21:55
  • msg #534

Re: Scales of War: Rescue at Rivenroar

Whack!  Whack!  The drudge harasses Kyle as he continues to climb to the top, but when he tries to climb after Kyle he slips and falls!  More minions arrive to the northwest and begin rushing toward Kyle.  Meanwhile, Tusk finally shows some anger.

"NO ONE TELLS ME TO SHUT UP!" he hollers, spinning his falchion, hitting May, Raichel, and the controls!

Mittens kneels over Kalad and does her best to patch him up in a hurry.  "Snap out of it, Kalad!  C'mon, Moradin!  Don't let your paladin die!"

"Thanks, kitty," the dwarf groans, regaining consciousness.

"WOOHOO!  KALAD'S ALIVE!"


"Let's get to those controls."

The two rush back to the center.
Raichel
player, 131 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 21:57
  • msg #535

Re: Scales of War: Rescue at Rivenroar

Raichel becomes feral, steps back to be out of reach of Tusk and says, "Keep crying, you whiny baby! Your protests are ENTERTAINING!" and shoots lightning at him that shocks him for a good amount before bouncing off him and knocking out the minion that was going after Kyle.


Minor: Razorclaw powa!
Lightning Strike v Tusk. Hit(19)!
 dmg: 13
 bounce to KO minion


Tusk HP: 97 - 13 = 84
This message was last edited by the player at 22:01, Tue 21 Jan 2014.
Timothius
GM, 199 posts
Tue 21 Jan 2014
at 22:07
  • msg #536

Re: Scales of War: Rescue at Rivenroar

Timothius comes from around the central structure and says a prayer. Raichel and May's wounds all close, the two looking good as new; better than when Tusk first layed eyes on them! "The power of the gods, Tusk. Keep hurting them and I will just heal them again. Surrender and I will spare your life."


Move: Into position
Standard: Healer's Mercy
 1d6 Roll: 6! +3+4 = 13+surge!


Raichel HP: 18 + 22 = FULL
May HP: 24 + 25 =
FULL

Narrator
player, 232 posts
For narrating
and convenience
Tue 21 Jan 2014
at 22:20
  • msg #537

Re: Scales of War: Rescue at Rivenroar

Control Panel: The control panel stands at the
top of the room. Activating the control panel requires
a skill challenge. DC 18 Dungeoneering or Thievery.
Complexity 1 (4 successes before 3 failures). Success
activates the control panel. Failure results in two
more orc drudges entering the room from a random
tunnel (roll 1d6), and the character must start the
skill challenge all over again. If Kalad is present, the
character gains a +5 bonus to all checks related to the
skill challenge.

As soon as he notices Tusk fall, Kalad yells up at May.

"There's likely a false set of controls!  Search for a latch or switch or something around the edges!  If there is, look to remove the false panel!"
Kyle
player, 184 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 22:22
  • msg #538

Re: Scales of War: Rescue at Rivenroar

  Kyle FINALLY makes it up to the fight, remains standing beside the grapple so any further orcs can't get up through him, snaps off another resistive admamixture empowerment to his favorite kobold's toughness, and draws one of his cheap wizard knockoff wands.

  "Thanks for doing your usual great work Tim." He says, before waving his wand in Tusk's general direction as happy fairy dust and sparkly noises occur.

  Tusk starts to moonwalk towards the edge "Oh you son of a biiiiiii-" the Orog leader of this whole mess is cut off, as his tusks wedge themselves into the hard stone below.

  "On the one hand, this is lovely." He says as he stows his wand with another free action.  "On the other hand, I am very sorry for keeping Tusk away from you tearing off his kneecaps and bludgeoning him into submission with them May."

  So today's lesson, even cheap knockoffs of wizard powers, are pretty crazy.  Even for a 4th edition Wizard power.
Move: finish climb.
Minor: Ac buff May.
Standard: Free action wand draw, and charm wand vs Tusk.  Hits.  Tusk fails save (2).
Free: stow wand.

Effects: Tusk is dazed, until the End Of My Next Turn.

Gravity DMG: 38.

Tusk HP: 84-38=46  bloodied

This message was last edited by the player at 22:24, Tue 21 Jan 2014.
May
player, 98 posts
Tue 21 Jan 2014
at 22:26
  • msg #539

Re: Scales of War: Rescue at Rivenroar

May peeks over the edge at Tusk's wriggling self and says cheerfully, "And now we are friends again!" she goes for the controls and gets to trying to get the place flooded. "That was an amazing shot, Kyle! I HEAR YOU KALAD!" she quickly searches and finds the switch Kalad was talking about. "FOUND IT!" click!


Thievery check: 26 (14+7(skill)+5) SUCCESS 1
Mittens
GM, 602 posts
Tue 21 Jan 2014
at 22:36
  • msg #540

Re: Scales of War: Rescue at Rivenroar

Running running running.  Minions, Kalad, and Mittens running in a generally clockwise direction.

"So he was smashing the wrong thing all this time?!" Mittens says.

"Yup."  Kalad says.

Tusk just pulls himself to his feet cussing up a streak in both languages he knows.
Raichel
player, 132 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 22:37
  • msg #541

Re: Scales of War: Rescue at Rivenroar

Raichel walks over to one of the orcs. "There's bravery... and then there's foolishness." she narrows her eyes and throws a lightning bolt, KOing two minions while she gets up in the face of the nearest orc and the last thing he sees is her glowing eyes widening as she looks up at him with disdain.


Move: To orc
Standard: Lightning Strike. Hit(25)!
 2 minions popped.

Timothius
GM, 200 posts
Tue 21 Jan 2014
at 22:40
  • msg #542

Re: Scales of War: Rescue at Rivenroar

Timothius goes to try to assist, but this is SO outside of his expertise. Then at the last moment, he notices something and points it out so May (or whoever else) can use the controls more properly.


Aid Other check: 4+6(skill)+5(Kalad)=15
Kyle
player, 185 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 22:49
  • msg #543

Re: Scales of War: Rescue at Rivenroar

  Kyle would come over to help with the control panel (actually having thievery draining, of crap dexterity),  but Mittens and Kalad are still being chased by orcs, so he snaps off a shot behind him without looking into the skull of one of their pursuers.

  You don't need dex to shoot a crossbow when you cheat with magic.
May
player, 99 posts
Tue 21 Jan 2014
at 22:51
  • msg #544

Re: Scales of War: Rescue at Rivenroar

May looks for another switch, smiles, and finds another. Click! "GOT ANOTHER, KALAD! I THINK I CAN START TURNING THE WHEEL SOON!"


Another success! 11+14 = 25
SUCCESSES: 2
FAILURES: 0

Mittens
GM, 603 posts
Tue 21 Jan 2014
at 22:57
  • msg #545

Re: Scales of War: Rescue at Rivenroar

A minion charges Rai (punintended) but his club deflects off a mysterious forcefield!

"Be careful, May!" Kalad warns, "There's probably a very specific sequence!  If you do things out of order, it's likely to lock up or reset and you'll have to start over!  Look for picture carvings or symbols and tell me what they look like!"

Tusk begins his ascent.  "I'm going to make you all suffer like none before in history!"

"I should keep a tally of quotes from badguys," Mittens says, "'Intruders' will be the most popular, but 'I'll make you suffer' is likely going to be a close second."
Timothius
GM, 201 posts
Tue 21 Jan 2014
at 23:00
  • msg #546

Re: Scales of War: Rescue at Rivenroar

Raichel is trying to figure out how she can help besides just standing in the way of oncoming attackers.

Then Timothius has a flash of inspiration and moves a hidden stone button. "There. Ready to go." he says with confidence.

May relays what she just saw, "TIM FOUND A HIDDEN STONE BUTTON!"

She then yells over to Tusk, "WHAT WAS THAT, TUSK? I COULDN'T HEAR YOU OVER YOUR FAILURE!!"


Timothius crits his Dungeoneering for a total of 31
SUCCESSES: 3
FAILURES: 0

This message was last edited by the GM at 23:02, Tue 21 Jan 2014.
Kyle
player, 186 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 23:04
  • msg #547

Re: Scales of War: Rescue at Rivenroar

  "Sorry for not helping you out Raichel, but you aren't half dead like Kalad is.", that said, another minion get's added to the rising killcount via crossbow bolt.

M weapon kills minion, the sequel.
May
player, 100 posts
Tue 21 Jan 2014
at 23:06
  • msg #548

Re: Scales of War: Rescue at Rivenroar

May turns the wheel and sings, "She'll be flooding the dwarven caverns when she comes! She'll be culling infestations when she comes! Sheeee'll beeee stopping the whole green army! Making the Fail Tusk sorry! She'll be flooding the dwarven caverns when she comes!" the sounds of rushing water...


9+12=21 SUCCESS!
SUCCESSES: 4
FAILURES: 0

Narrator
player, 233 posts
For narrating
and convenience
Tue 21 Jan 2014
at 23:14
  • msg #549

Re: Scales of War: Rescue at Rivenroar

Boiling Water: Once the control
panel is activated, boiling water
floods the chamber. At the start of
each round, a steel door drops down
over the lowest tunnel and the water
level rises to cover that tunnel. After
6 rounds, the room is flooded enough
that no more enemies join the fight.
Creatures that fall into the water or
start their turn in the water take 2d8 +
4 scalding (fire) damage.
Steam: Steam rises from the boiling
water. Any characters above the
water level, but below the next higher
tunnel entrance, gain concealment.
Escape Hatch: A ladder near the
control panel leads up 10 feet to a
trapdoor set in the ceiling. The door
opens easily. It can be sealed shut from
the other side by depressing a button.
Once sealed, the door can be opened
by only pressing the button a second
time, or by succeeding on a DC 37
Strength check.

"Well done, you two!" Kalad commends, "Now all that's left is just to get out of here!"

That is a LOT of hot water.  10,000 cubic feet of hot water gushes into the room every second!  At those speeds, air volume is quickly being compressed, increasing the air pressure in the room!  Tusk and a minion are caught in the flow and they scream from the scalding pain!
Raichel
player, 133 posts
Lightning Reflexes
50,000 volts worth
Tue 21 Jan 2014
at 23:21
  • msg #550

Re: Scales of War: Rescue at Rivenroar

Raichel and Timothius rush off to the east! Rai blocks the stairway. Timothius goes to hug Mittens. "Everyone's OK! We're winning!" The twins say in unison. "Lead the way, Kalad!" Raichel yells.


Double move on both Rai and Tim
This message was last edited by the player at 23:24, Tue 21 Jan 2014.
Mittens
GM, 604 posts
Tue 21 Jan 2014
at 23:24
  • msg #551

Re: Scales of War: Rescue at Rivenroar

Mits is huffing and puffing from the run.

"Nice song, May.  Hope there's not a verse in there about boiled kitty.  Sorry I didn't have time to grab you one of those crossbows."
Kyle
player, 187 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 23:28
  • msg #552

Re: Scales of War: Rescue at Rivenroar

  More high pressure water than a super soaker.  Kyle finishes off the last Orc that was in the closest group pursuing Mittens and Kalad, then moves into position by the escape ladder.  "At this rate, mildly toasted cat will be the worst thing to expect."

 Another M weapon minion killshot.
May
player, 101 posts
Tue 21 Jan 2014
at 23:29
  • msg #553

Re: Scales of War: Rescue at Rivenroar

May runs off to hold the line with Raichel. "No torched kittens, Mittens! We got you covered, Kalad! I'll back up to the exit as you all make your way there!"


Double-move run to block stairs
Mittens
GM, 605 posts
Tue 21 Jan 2014
at 23:38
  • msg #554

Re: Scales of War: Rescue at Rivenroar

More minions keep entering!  Remarkably, Tusk is beginning to out-run the water only to get submerged again!

"Thanks for covering our retreat!" Mits says.
Timothius
GM, 203 posts
Tue 21 Jan 2014
at 23:38
  • msg #555

Re: Scales of War: Rescue at Rivenroar

Raichel goes back to the ladder and discharges her aura. "Hurry up, guys!"

Timothius moves to the ladder and gets to climbing it!


Rai and Tim move to ladder. Tim begins the climb!
Kyle
player, 188 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 21 Jan 2014
at 23:50
  • msg #556

Re: Scales of War: Rescue at Rivenroar

  Kyle says "Juuuust a minute."  As Tusk just barely comes into view through the rising water.  He carefully lines up a shot, and fires... Right into the Orog leader's butt.

  On reflex, Tusk starts screaming insults at our heroes.  This unfortunately for him, was a terrible idea when submerged in boiling water, as Tusk's obsession with petty insults finishes him off.

  "And we are officially done here."  Kyle says, as he free action stows his crossbow and starts climbing.
Standard: M weapon vs Tusk.  Hits.  Guaranteed enough DMG.
Move: climb time.

Tusk HP: 5-Sonic drowning noise = Game Over Screen

May
player, 102 posts
Tue 21 Jan 2014
at 23:51
  • msg #557

Re: Scales of War: Rescue at Rivenroar

May draws her bow and rushes towards the ladder cautiously. "Everyone up that ladder! I'll climb it once I know everyone else has first!" and she lets an arrow loose, downing another orc.


Move to ladder
Basic ranged with bow: Hit(18)!

Mittens
GM, 606 posts
Tue 21 Jan 2014
at 23:56
  • msg #558

Re: Scales of War: Rescue at Rivenroar

"Nice killshot, Kyle," Mittens comments, casually finishing off a few more orcs, "Sheesh that's a lot of water.  I have to wonder where all this water came from."

Kalad shrugs then smirks at May.

"Ladies first.  And don't make me toss ya up!"

He's kidding, of course.  He and Mits both hurry up the ladder.  Before long the team is up top, the hatch is sealed shut, and the orc army defeated!
Kyle
player, 189 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 22 Jan 2014
at 00:03
  • msg #559

Re: Scales of War: Rescue at Rivenroar

  "Glad you made it out of there Kalad, though just the same we should probably get away from the flood hatch in case it decides to spring a leak."

  Still, Kyle can only feel so good about saving one dwarf out of dozens.  Even if the damage was done before they had even left.
Timothius
GM, 204 posts
Wed 22 Jan 2014
at 02:54
  • msg #560

Re: Scales of War: Rescue at Rivenroar

May wants to come back some time and fetch Tusk's corpse. Or else have someone else fish it out for her and send his tusks and weapon her way. But she doesn't voice this yet. After all, she is just happy her friends survived, including Kalad.

Raichel breathes a sigh of relief and relaxes against a while.

After everyone catches their breath, Timothius reminds the group to stop by wherever they had dumped the bodies of the Farstriders.
This message was last edited by the GM at 02:55, Wed 22 Jan 2014.
Mittens
GM, 607 posts
Wed 22 Jan 2014
at 03:09
  • msg #561

Re: Scales of War: Rescue at Rivenroar

Kalad takes a moment to thank the heroes for defending Overlook and the Elsir Vale.  And for saving his life.  Then says a prayer to Moradin for much the same.  He is stoic in the face of the gruesome task of packing hero bodies onto their horses.  Mits is unusually quiet but finally shares what's on her mind.

"Ya know...  I'm not quite sure how to feel about the fact that if not for our efforts today countless people would have been killed and enslaved.  And we arrived just in time.  I mean, just one minute later and it would have been too late.  Tusk would have already smashed those controls.  It's not like we were dragging our feet or anything either.  It's unnerving.  Just one wrong turn in the tunnels beforehand and that woulda been the end.  How did the Farstriders get separated?  Or overwhelmed so badly?  Were they overconfident and let their guard down?  They slew a dragon for Pete's sake!  Maybe the troll was much worse off after it's fight with them but healed back.  Sorry I lost my temper and killed some badguys, Timothius.  But I guess it makes no difference since we sealed them all in a deathtrap anyway.  What are we going to tell the people of Overlook?  Is it fair to try and soften the failure of the Farstriders?  They gave their lives in the defense of the Vale.  Maybe not for perfect motives, but still."
Kyle
player, 190 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 22 Jan 2014
at 03:18
  • msg #562

Re: Scales of War: Rescue at Rivenroar

  "This job is not often pretty, or fair.  Both sides taking advantage of simply shoving people off of walkways is a simple example.  The Farstriders may have failed, but we don't have any reason to say they didn't try any more than us, who barely made it out of our last run in with a wannabe army alive at times."  Level one and two vs an array of damaging enemies, compared two and three against mostly minions, yeah.
Raichel
player, 134 posts
Lightning Reflexes
50,000 volts worth
Wed 22 Jan 2014
at 03:33
  • msg #563

Re: Scales of War: Rescue at Rivenroar

May says, "We arrived just in time, that's true. But why worry about what didn't happen? We were on time, we stopped the army, and that's what matters."

Timothius doesn't look at anyone, but says, "Kalad and I kept telling you guys the gods are on our side." his eyes are watering. "Maybe the fact we were only barely on time was because Gruumsh was trying his hardest to delay us and speed up his army."

Raichel says, "Motives or no, the Farstriders knew the dangers. Nobody in their right mind would think an invading army is no big deal. I just wish they didn't have to end up the way they did, no matter how it happened."

May says, "...well I wonder how it happened, but yes, it would be nice if they were still alive."

Raichel says, "What I wanna know is how the enemy was able to move so fast. I mean, Tusk KNEW about the controls. And by the time Overlook hired adventurers and we all got there, the enemy had already broken through the temple and was just about to completely break through the Nexus."
Mittens
GM, 608 posts
Wed 22 Jan 2014
at 04:51
  • msg #564

Re: Scales of War: Rescue at Rivenroar

"Smacks of a spy or turncoat," Kalad says.

Mits nods and reaches to comfort her bro.

"We should bring this to the attention of the council.  But yeah.  We've apparently come a long way since our first adventure."

On the way back to Overlook, the heroes encounter a large contingent of Overlook troops marching double time in their direction.  The commander stops the heroes and questions them, soon discovering who they are, what their mission was, and the end result.

"Well done!  We were worried we would arrive too late, and from the sounds of things we would have been.  That ancient Nexus wasn't very well known of or we'd have been sent to flood it earlier."
Kyle
player, 191 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 22 Jan 2014
at 04:53
  • msg #565

Re: Scales of War: Rescue at Rivenroar

  "Hiding away defense plans in secret passages always seems like a good idea until you need them in a hurry."  Elaborate underground volcano lair... Well, boiling water lair will have to do.
Raichel
player, 135 posts
Lightning Reflexes
50,000 volts worth
Wed 22 Jan 2014
at 05:00
  • msg #566

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Little known... definitely have a traitor. And since there wouldn't be many who knew the Nexus and its workings, there may be a chance we can find who's responsible for feeding information to the enemy."

Timothius' response to the comfort is just to squeak and avert his eyes.

May says, "It's very good to see friendly faces."
Mittens
GM, 609 posts
Wed 22 Jan 2014
at 05:20
  • msg #567

Re: Scales of War: Rescue at Rivenroar

"Traitor?!" the commander echoes in shock.

"It's a theory," Kalad answers.

"A theory worth immediate investigation.  I'll send a messenger ahead of you."

"Thanks," Mits says, having recoiled some from Timothius' reaction.

Eventually the troops continue on their way to secure the area around the Nexus.
Kyle
player, 192 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 22 Jan 2014
at 05:27
  • msg #568

Re: Scales of War: Rescue at Rivenroar

  Once the troops move on, Kyle says "I think the sad part might be there is no traitor, but they would prefer to think so because it makes them feel less at fault.  Still, in the end their preparations were good enough to get the job done...  Just not in as one sided leisurely circumstances as they had planned for."

  When it isn't a collapsing evil lair, self destruct buttons do seem to have a habit of only being pushed once almost everyone else is dead, and it's iffy if you can push the button, let alone escape yourself.
May
player, 103 posts
Wed 22 Jan 2014
at 05:31
  • msg #569

Re: Scales of War: Rescue at Rivenroar

Timothius hugs Mittens to let her know he wasn't rejecting her.

Raichel joins in the hugs.

May asks, "So what happens next?"
Mittens
GM, 610 posts
Wed 22 Jan 2014
at 05:55
  • msg #570

Re: Scales of War: Rescue at Rivenroar

Mits cries on her sibs when hugged.

"Next is we report to the Council as planned," Kalad says, "I'm sure they'll have a lot of questions for us.  After that, I'd say you've earned some R&R."

Kalad's prediction comes true.  The Council of course lives up to it's promise and rewards the heroes handsomely, but they do have a lot of questions about every detail of the adventure.  During the meeting, a messenger arrives saying that the orc army has retreated.

"Likely their solidarity fell apart once they learned of Tusk's death," Kalad concludes, "The defenders of Bordrin's Watch and the people of the Elsir Vale owe their lives to these brave heroes.  Their part in saving the land should be made known."

"That it shall," the Council answers.

Mittens fidgets bashfully.
Kyle
player, 193 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 22 Jan 2014
at 05:59
  • msg #571

Re: Scales of War: Rescue at Rivenroar

   Kyle nods, "Kalad likely has it right. We go back, get paid, maybe a small award ceremony where they thank us while trying to downplay the danger barely averted to the public.  If we aren't to busy dealing with a stubborn orc assault on the walls because, you know, there's still an army out there even without their boss."

  Later, the mercenary is pleasantly surprised to find that the Orcs got bored without a named Orog to point them in a direction and yell 'kill those guys, like you even need a reason'.
Timothius
GM, 205 posts
Wed 22 Jan 2014
at 06:09
  • msg #572

Re: Scales of War: Rescue at Rivenroar

May is SO excited to spend her money on more weapons!

Timothius says, "If I may... I brought back the Farstriders' bodies. As a cleric, I have heard tell of a ritual that some churches have that can bring the dead back to life. Does such a thing exist here in Overlook?"
Mittens
GM, 611 posts
Wed 22 Jan 2014
at 06:26
  • msg #573

Re: Scales of War: Rescue at Rivenroar

"High Ancestor Durkik Forgeheart of The Stone Anvil, on rare occasion, has been known to perform that ritual, yes," a Council member answers.

"It is very expensive," another points out.

"They were promised a handsome reward," another answers.

With a brief vote, it is agreed that the city will pay for the revival of the heroes should the High Priest agree to performing it.  When the heroes are ready to leave they do so to the thanks "of all of Overlook and the Elsir Vale."

Mittens fidgets some more and simply follows along.

"I'll show you to The Stone Anvil if you like," Kalad offers, "It's the city's cathedral to Moradin."
Kyle
player, 194 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 22 Jan 2014
at 06:31
  • msg #574

Re: Scales of War: Rescue at Rivenroar

  "Thank you Kalad.  Seeing this through to whatever end it meets is the least we can do."  He looks to Mittens, and will check up on her if she seems to have ants in the pants for more than just dealing with figurhead nobility reasons.
Timothius
GM, 206 posts
Wed 22 Jan 2014
at 06:35
  • msg #575

Re: Scales of War: Rescue at Rivenroar

"Please!" Timothius answers Kalad with urgency. "...thanks. I just..."

Raichel presents the path, indicating for Kalad to lead the way.

May doesn't ask Mittens what's bothering her. May thinks it's obvious, seeing as how the whole team is a bit... disturbed by what all transpired.
Mittens
GM, 612 posts
Sun 26 Jan 2014
at 01:55
  • msg #576

Re: Scales of War: Rescue at Rivenroar

"You're welcome," Kalad answers Kyle, leading the way as invited by Raichel.

As compared to so much of the rest of Overlook, the
Stonehammer district might almost be a different city.
Broad, clean streets flow like rivers of rock between
enormous, sweeping edifices, carved with near magical
precision. The air is clean here, and the voices you hear
are raised in laughter or negotiation, without the tinge of
desperation so common in some of the poorer quarters.

A group with such a
disparate racial makeup as the party would have a
few problems sauntering through the dwarf-heavy
(and elitist) district of Stonehammer.

On the way to the cathedral, the wealthy aristocrats turn snobby looks at the heroes and mutter words to their guards who begin to approach.

"My apologies for the lack of respect from my fellow dwarves," Kalad says with a hint of anger in his voice, "They must not know yet upon whom they gaze.  Allow me to correct their ignorance."

The usually reserved paladin takes in the deep breath and shouts, "MAKE WAY FOR THE SAVIORS OF OVERLOOK AND THE ELSIR VALE!  HONORED OF THE COUNCIL!  BLESSED, FAVORED CHAMPIONS OF THE GODS!  SLAYERS OF TUSK, THE GENERAL OF THE ORC INVADERS!  SEALERS OF THE INVADORS' TUNNAL THROUGH THE MOUNTAIN!"

At the mention of a tunnel through the mountain, the onlookers' attitudes change to muted shock.  Even the approaching guards freeze in place.  Mittens blushes at the praise and keeps quiet.  Kalad continues to lead the way, shoving aside anyone in the way as needed.  He'll continue to periodically shout his praise on the way to the cathedral unless asked to stop.
This message was last edited by the GM at 01:57, Sun 26 Jan 2014.
Kyle
player, 195 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 26 Jan 2014
at 04:26
  • msg #577

Re: Scales of War: Rescue at Rivenroar

  "Thank you Kalad, somehow I doubt stating the obvious would have gone over so well from the rest of us."  Hey guess what?  If it wasn't for us you probably would have been killed and possibly eaten.  Isn't that lovely?
Timothius
GM, 207 posts
Tue 28 Jan 2014
at 21:09
  • msg #578

Re: Scales of War: Rescue at Rivenroar

Timothius ducks his head, blushing. Kalad announcing him was embarrassing. Sure, he just went through Hell with his sisters and friends, but he barely considers himself a hero.

Raichel squirms awkwardly. "...thanks, Kalad. Like Kyle said, you're just about the only one here who could speak on this with indisputable authority. Sadly, the fact Tim's a cleric won't make as much difference as the fact you are a paladin and a dwarf."

May says, "If only condescension was the worst thing we got. I'm just glad we're alive."

Timothius looks aside to the wagon that has the Farstriders in it. If covered up. "Thanks for clearing things, Kalad..." He doesn't say it, but he quietly thinks about how this wagon could have been Kyle, May, Mittens, Raichel and himself. And the returning heroes could have been the Farstriders. He also wonders if the roles were reversed, would there even BE a wagon for them, or would their bodies have been left to rot. His eye water up at the thought, but he quickly reminds himself the roles AREN'T reversed. His sisters and best friends are still alive.
Narrator
player, 234 posts
For narrating
and convenience
Sat 1 Feb 2014
at 16:29
  • msg #579

Re: Scales of War: Rescue at Rivenroar

"Yes!  Thanks!" Mittens blurts.

"You're welcome," Kalad answers the group.

And then you are there. It rises up before you like a fortress, constructed of blocks of stone larger than many of Overlook’s houses. At its height, looking down upon even its tallest neighboring buildings, glint leaded windows in the shape of hammers. The doors at the entryway stand open, inviting all who would worship, and a good thing it is—for these doors are 40 feet high if they’re an inch, and the lot of you together might have difficulty dragging them open. This is the Stone Anvil, temple of Moradin and the spiritual heart of Overlook.

If the PCs peer into the sanctuary—which is no less sweeping, magnificent, and ostentatious than the building’s exterior—they see about a hundred worshipers (if they came during the day) or about a dozen worshipers (if they came at night) engaged in prayer, heads bowed and chanting in low, sonorous voices. As usual, the overwhelming majority of the faithful here are dwarves. The services are being led by a young dwarf female who reads from a great, steel-bound tome that, when open, is nearly as broad as she is. There is no sign here of anything out of the ordinary, or of High Ancestor Durkik himself.

http://scalesofwar2.webs.com/stoneanvil.JPG

OOC: May work up a slightly less fail post for Mits at work.

This message was last edited by the player at 16:30, Sat 01 Feb 2014.
Kyle
player, 196 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 1 Feb 2014
at 22:10
  • msg #580

Re: Scales of War: Rescue at Rivenroar

  Kyle considers the end of their last insane outing, and now how Mittens is acting after this one.  He wonders it the normally <>braggart like</s> enthusiastic Mittens has not had many times in her life worth feeling proud of?  Granted, stopping two armies in as many weeks is probably a bit out there compared to what little miss ADVENTURE is used to.

  The mercenary takes a moment to admire the worksmanship of the temple.  Sure, it would have been silly to expect a temple of a Warrior/craftsman deity to be just sort of thrown together.  But that doesn't mean living up to expectations is nothing of note.

  Of course unless it has seen the need to bludgeon heathens, or there has been a past of extremely clumsy clergy, a steel bound book is a bit much.
Raichel
player, 136 posts
Lightning Reflexes
50,000 volts worth
Sun 2 Feb 2014
at 01:55
  • msg #581

Re: Scales of War: Rescue at Rivenroar

Kyle:
Of course unless it has seen the need to bludgeon heathens, or there has been a past of extremely clumsy clergy, a steel bound book is a bit much.

Knowing dwarves? Possibly...

Raichel looks around and then asks Kalad, "Do we wait for after service?" It's not like the Farstriders are getting any deader.

Timothius' head movements followed Raichel's exactly, but he doesn't speak.

May shrugs and looks at Kalad.
Mittens
GM, 613 posts
Sun 2 Feb 2014
at 02:59
  • msg #582

Re: Scales of War: Rescue at Rivenroar

Mits gulps, intimidated by the impressive temple.

"It may not be my place to say this," she whispers, "But...  Won't it be a teeny bit offensive to the high priest of the god of Dwarves to be asked to revive the Farstriders before any mention of reviving the Moradin faithful slaughtered at The Monastery of the Sundered Chain?"

Kalad gets a far-away look in his eyes at the mention of his dead allies and doesn't answer either question.
Kyle
player, 197 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 2 Feb 2014
at 05:43
  • msg #583

Re: Scales of War: Rescue at Rivenroar

  "That depends on if they have any personal bias or not regarding valor in combat, if they would even revive anyone at all."  Kyle can't think of a tactful way to say hey, at least the Farstriders put up more of a fight against worse odds than an entire building full of paladins hidden away behind several layers of protective structure.

  So far as offscreen plot deaths go, the Farstriders managed to make being eaten by an Ogre look good by comparison.

  "Of course if the Farstriders aren't even considered worth a burial service on par with those lost at the Monastery either, then we may have problems."
Timothius
GM, 208 posts
Mon 3 Feb 2014
at 00:11
  • msg #584

Re: Scales of War: Rescue at Rivenroar

Timothius whispers, "We have the Farstrider's bodies. And the temple we protected has the bodies of Moradin's faithful. It was just a matter of what we had with us. So if he's willing to bring back all of those people, by all means. I'll be happy to go fetch each and every last one of them. But right now, we have these people."

Raichel whispers, "I'm sure whatever the case, that Moradin won't abandon his followers in life or in death. His faithful may be happier where they are right now."

May ponders and whispers, "If the Farstriders are given a second chance, will they find religion?"
Mittens
GM, 614 posts
Wed 5 Feb 2014
at 04:19
  • msg #585

Re: Scales of War: Rescue at Rivenroar

"Seeing is believing," Mittens answers May.

Kalad takes comfort from Raichel's words.  "I think the priestess and congregation will appreciate this interruption."

He boldly marches down the aisle.  The priestess puts down the massive book and waits for him to approach.  As soon as he sees her acknowledge him, Kalad introduces the group and the same credentials he was boasting in the street.

"They have come to see High Ancestor Durkik Forgeheart," he concludes.

"His Holiness is likely in his study," the priestess answers calmly, pointing the way.

"Thank you, sister."

Kalad heads in the direction indicated.  Mittens follows, head bowed, fuzzy face blushing.
Kyle
player, 198 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 6 Feb 2014
at 03:18
  • msg #586

Re: Scales of War: Rescue at Rivenroar

  Kyle nods, "Thank you." and goes along with the others.  Even if they are turned away later, at least they made it indoors.
Raichel
player, 137 posts
Lightning Reflexes
50,000 volts worth
Fri 7 Feb 2014
at 07:27
  • msg #587

Re: Scales of War: Rescue at Rivenroar

May, Raichel and Timothius follow, of course. The twins are blushing and May has an uncomfortable smile on her face (on the one hand, proud. On the other hand, interrupting sermon to talk about slain paladins). Raichel waits to be out of the range of the congregation hearing her before she speaks up to Kalad. "Do you know this Durkik Forgeheart personally, Kalad?"
Mittens
GM, 628 posts
Sat 8 Feb 2014
at 06:51
  • msg #588

Re: Scales of War: Rescue at Rivenroar

Kalad headshakes.

"This'll be the first I've talked face to face with him since my knighting ceremony.  To be granted private audience is considered a high honor.  But no higher than the honor you all have already earned."

When the guards outside stop the group, Kalad introduces the heroes and their accomplishments again.  Before long they are invited into the High Priest's study.  The high priest looks like his right arm was replaced by an artificer's construct and holy incense smoke wafting from inside it fills the air with a hazy mystical aroma:

http://i43.tinypic.com/ng1pps.jpg

Introductions are exchanged and Kalad boasts of the heroe's deeds.

"Very impressive," Durkik answers, "Thank you.  So you came to have some friends resurrected, I take it.  Very well.  Bring the bodies to the Inner Sanctum."

He leads the way.  Mits follows without a word.
Kyle
player, 200 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 8 Feb 2014
at 07:12
  • msg #589

Re: Scales of War: Rescue at Rivenroar

  Kyle is totally getting a different paragon path than Self Forged (provided he ever gets to level 11).  Still, being a Cleric who's arm can be enchanted as a Mace Of Healing has it's job convenience appeal.

  Kyle nods, "Thank you for your time and efforts in this matter."
Timothius
GM, 209 posts
Sat 8 Feb 2014
at 23:45
  • msg #590

Re: Scales of War: Rescue at Rivenroar

Timothius' eyes are watering as a smile crosses his face. A life restored... he didn't expect it, but he is more than glad to hear it! He grabs the nearest sister for a hug and mews.

Raichel looks to be in shock (haha puntastic), her expression more surprise than anything as she follows in a daze.

May widens her eyes before heading off with the others.
Mittens
GM, 642 posts
Thu 13 Feb 2014
at 04:06
  • msg #591

Re: Scales of War: Rescue at Rivenroar

"You're welcome," the high priest answers, directing that the bodies be placed on the huge altar of the inner sanctum, "Just keep in mind that the results are seldom what people hope for."

Mits returns the kitten hug, but the high priest's warning puts her ill at ease.  Her mind fills with horrible thoughts, so she ventures a timid question.

"Oh?"

"Yes.  Those few who return are not the same as they were before."

Mits gulps.  The high priest lights sacred candles and, says a prayer asking to speak with the departed.  The candle flames turn an eerie pale blue color and the ghosts of the Farstriders appear!  Mits gasps.

"The Brindol group?" the warlock says in some surprise in her ghostly voice, "Well this is unexpected."
Kyle
player, 201 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 13 Feb 2014
at 05:36
  • msg #592

Re: Scales of War: Rescue at Rivenroar

  "Hello, I wont ask you do go into the details of your demise." Killed, eaten, one left intact in another room.

  "Do you have any interest in resurrection, should it be availible?" Or to prevent spoilets mc spoiler Kyle doesn't know yet but his player glanced across?
Timothius
GM, 210 posts
Thu 13 Feb 2014
at 05:50
  • msg #593

Re: Scales of War: Rescue at Rivenroar

Timothius steps forward. "Kyle's question is more important, but I am curious why our being here is unexpected."

Raichel and May are silent.
Mittens
GM, 685 posts
Fri 21 Feb 2014
at 03:13
  • msg #594

Re: Scales of War: Rescue at Rivenroar

The warlock looks down at her beheaded body with a disgusted look.  "Ew..."

To Timothius she answers, "Resurrection is expensive.  I figured if anyone would ever pay for me to be resurrected it would be my teammates."

"What is this place?  I'm not terribly inclined to returning to mortal life if I don't have to.  Why do you ask?  Did Tusk's army make it through?"

"Tusk is dead," Mits answers the ghost, "His army fell apart and retreated.  But um...  your teammates are all dead."

"Then what reason is there for me to come back?"

"Um..."
Kyle
player, 202 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 21 Feb 2014
at 05:26
  • msg #595

Re: Scales of War: Rescue at Rivenroar

  "That would depend on your intentions at this point, admittedly.  Though if any relatives come crying later, I'll drag you back for them to yell at on my own gold and ritual training if I have to."
Timothius
GM, 216 posts
Fri 21 Feb 2014
at 06:58
  • msg #596

Re: Scales of War: Rescue at Rivenroar

Timothius says, "There is plenty reason to return. But if you have made it to a better place, I can understand not wanting to return."

May says, "Why don't you wanna come back? You seemed to hint at not wanting to come back before you even knew your allies were dead."

For a brief moment, May imagines this girl's afterlife must include being forever locked in combat with every imaginable weapon. Then she realizes the warlock is not May.

Raichel says, "We also have the bodies of your allies."
Mittens
GM, 686 posts
Sun 2 Mar 2014
at 01:29
  • msg #597

Re: Scales of War: Rescue at Rivenroar

The Warlock gives a snobby look to Kyle.  "Use a dark ritual that forces my spirit back from the dead and you'll have a price put on your head for the people you murdered to make it happen."

"You misunderstand," Mittens answers, "Kyle isn't like that."

The warlock looks coldly at the mangled remains of her former allies.

"No, I don't want to come back.  And I'll be surprised if any of them want to return to the mortal realm either.  Priorities change after passing on."

"So I keep hearing," the high priest says.
Kyle
player, 203 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 2 Mar 2014
at 02:38
  • msg #598

Re: Scales of War: Rescue at Rivenroar

  "I was unaware the rituals of the sort in use this moment were of the dark and forbidden variety.  Are you saying I have been mislead regarding the nature of this temple?  If so they did a very good job hiding the sacrifice."  It's only evil and immoral if YOU do it Kyle.  With your own time and money instead of getting someone else to do it for free.

  "It is your choice to remain as you are.  I simply will not stand for any relatives or loved ones not taking our word for it when one they would believe can prove otherwise with some minor inconvenience at worst."  No, really, they are totally cool with having been killed and eaten by an Ogre... Why won't you believe me?  Well okay, the Warlock was just killed.  But still.

OOC: Meta reason they don't want to be resurrected.  Since it was a TPK all of them have already rerolled new characters.
This message was last edited by the player at 02:43, Sun 02 Mar 2014.
Raichel
player, 138 posts
Lightning Reflexes
50,000 volts worth
Mon 3 Mar 2014
at 23:25
  • msg #599

Re: Scales of War: Rescue at Rivenroar

Timothius asides to Kyle, whispering, "I think the misunderstanding was because you said you'd drag her back... only dark rituals force the spirit back, but a holy ritual would still give the spirit a choice."

Raichel says, "Let your allies know we tried. Let them know they were avenged and the vale was saved. The Farstriders will be missed, but you can all rest easy."

May looks conflicted. Like the picture of bitter-sweet.
Mittens
GM, 687 posts
Tue 4 Mar 2014
at 00:00
  • msg #600

Re: Scales of War: Rescue at Rivenroar

"Time's up," the ghost answers, "Your gesture is appreciated but your message will not be delivered.  My final destination is not the same as theirs.  It is time for me to return to my patron.  Do no evil and you, like us, need not fear death."

She vanishes and a cold wind blows out the candles.  The everburning torches lighting the room flicker but remain lit.  Mittens gulps and reaches to hug Raichel.  Kalad puts on a grim face and looks to Durkik.

"I take it then that my fallen comrades of the Sundered Chain won't want to return either."

"Restless spirits tend to let me know if they have any desire to return without my having to ask," the high priest answers, "But a proper burial is a good way to show them the respect they're due."

"Right.  We'll not trouble you any longer, then, High Ancestor."

Kalad bows and the High Priest waves a holy gesture at him.

"Don't worry about the bodies.  I'll have my acolytes handle that."
Kyle
player, 204 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 4 Mar 2014
at 00:16
  • msg #601

Re: Scales of War: Rescue at Rivenroar

  Kyle nods to Timothius, and then once it is all said and done he says to the High Priest.  "Thank you for your time and efforts, I do appreciate it.  Even if I lack what is probably the appropriate delicateness for the situation."
May
player, 104 posts
Tue 4 Mar 2014
at 00:21
  • msg #602

Re: Scales of War: Rescue at Rivenroar

Timothius and Raichel give appropriate religious farewells to the high priest. "Thanks." the twins say in unison.

May tries to copy. Then heads out with the others. "So where do we go from here? We allowed to kick back for a while?"
Mittens
GM, 688 posts
Tue 4 Mar 2014
at 00:26
  • msg #603

Re: Scales of War: Rescue at Rivenroar

"If by 'kick back' you mean 'train hard for the next inevitable catastrophe,' then yes," Mittens answers, "At least, that's my plan for myself.  That and start working on cleaning up this corrupted city.  But securing lodgings should probably be the first thing to do."

Kalad is quiet as he walks ahead of the group.
Kyle
player, 205 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 4 Mar 2014
at 00:34
  • msg #604

Re: Scales of War: Rescue at Rivenroar

  "A roof over our heads somewhere that isn't intent on our deaths would be a nice change of pace."  Kyle would be more interested in training if he wasn't half aware it would amount to nothing without actual experience points to go with it.

  "I would suggest you start smaller than city wide corruption, but I'm sure you'll find something around here to improve during your stay."  Even if he suspects that improvement would involve...  What class was mittens right now?  We'll go with explosions.
Timothius
GM, 217 posts
Tue 4 Mar 2014
at 00:55
  • msg #605

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Well as heroes of the city, we have enough clout to get a foothold in politics, possibly. But Kyle has a point... it takes years for people who do that sort of thing for a living." she then hurries her pace to catch up to Kalad and put a hand on his shoulder. "You know, Kalad, it's a good thing we came here and did this. Now we know how happy your comrades are. I'm sure Moradin is proud to have his children home."

Timothius smiles a little, but decides to keep his distance. He doesn't wanna crowd the dwarf.

May looks up at Mittens, looking confused. "Wha... why would relaxing not include training?" As we have seen in Wrath of the Feywild, May's idea of relaxing is to train.
Mittens
GM, 689 posts
Tue 4 Mar 2014
at 01:05
  • msg #606

Re: Scales of War: Rescue at Rivenroar

"K" Mits answers the group.

She grins at May.  "I'll start with some armor training so you won't worry quite so much about my getting attacked."

"Thanks.  Mittens has the right idea.  This city needs some serious help.  Let's start in the slums.  I'm guessing the city guard doesn't bother patrolling there much, so the need is likely the greatest."
Kyle
player, 206 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 4 Mar 2014
at 01:12
  • msg #607

Re: Scales of War: Rescue at Rivenroar

  "I wouldn't consider making sure my equipment is in good condition and I am reasonably supplied for further jobs to be training.  Not enough effort involved by comparison."

  He looks to Mittens again, and says.  "Let me know if you end up needing my help with that, but I'm going to give myself at least a day before doing good deeds for free that aren't at least related to paying jobs."

  There is a difference between 'yes, I shall finish off this wannabe army even though I've done everything I've been paid for already'  and 'I'm going to go out of my way to do good just because'.
Raichel
player, 139 posts
Lightning Reflexes
50,000 volts worth
Tue 4 Mar 2014
at 01:15
  • msg #608

Re: Scales of War: Rescue at Rivenroar

After all... it'd be in ANYONE'S best interest to finish off a conquering army since they will eventually get around to coming to you.

May looks excited and hops in place. "I can't wait to try out some skills on would-be trouble makers." she almost raised her voice, but managed to keep it down.

Raichel nods and says, "Thanks, Kalad. That's a big help. If you need anything or want to see us, where should we be staying so that we can all easily find each other?"
Mittens
GM, 690 posts
Tue 4 Mar 2014
at 02:08
  • msg #609

Re: Scales of War: Rescue at Rivenroar

"Yeah I think we covered the 'must ask for wages or we'll be taken advantage of' angle," Mits answers, "But if we're going to the slums we'll have to set our rates low for anyone to afford our services."

"Sure thing.  Let's figure that out when we get there."

Shantytown
“You think Nine Bells is bad? Spend a night in the
Shantytown.”
Not a true district, Shantytown clings to the back of
the city like festering boil. Shantytown is a wretched
maze of tents, shacks, and rotting wooden buildings,
and it is home to the poorest and most desperate of
people that have nowhere else to go. Most of Shantytown’s
people are refugees from other lands, victims
of tragedy and circumstance, or exiles who keep a
low profile so they can go about their wicked business
without attracting attention. Thus, Shantytown’s
people are beggars, destitute farmers, maimed
adventurers, undead, necromancers, cultists, and
worse, all thrown together in one of the most
desperate spots in the region.
Buildings: Tents and lean-tos make up the
majority of “buildings” in Shantytown, though some
wooden structures rise up from the mess like islands
in a sea of misery.
Streets: Little better than muddy paths wending
through heaps of debris and filth, no one is sure if the
mud is actually mud. . . .
People: People of all races and from all lands live
here, though humans appear to be the most numerous.
Most have hard luck stories, but a few live here by
choice—for easy hunting or to escape notice.
Sights: One can a flock of chickens fleeing from a
hungry cat, a brown-clad cultist with a rat skull on a
thong around his neck, a shrine dedicated to a sinister
god, and a bloated corpse ripening in the sun.
Smells: Filth, filth, and more filth—the stench of
Shantytown is staggering.
Sounds: Within this area one can hear laughter
and crying, moans and sighs, the squelch of footfalls,
the grunt of pain, the short shriek of butchered
animal, the howl of a dog in pain.


With little risk or effort, but several weeks worth of time invested, the villains running this place, The Lost Ones, are routed.  The group is lauded as heroes and people offer them rewards of copper and sometimes even silver - their life savings.  By now, Mittens has had time to train in the use of armor and shop for new gear.
Kyle
player, 207 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 4 Mar 2014
at 02:49
  • msg #610

Re: Scales of War: Rescue at Rivenroar

  Stupid conscience not letting Kyle take someone's pitiful life savings that won't even cover the cost of a single case of crossbow bolts when all put together.

  Thank goodness for that 'little risk or effort' part of the time spent.
Timothius
GM, 218 posts
Tue 4 Mar 2014
at 03:01
  • msg #611

Re: Scales of War: Rescue at Rivenroar

Timothius figures out a way to not earn the rep of "totally free or low-payed heroes". Basically, when it came to life savings, he took a percentage. When it came to wages, Timothius took wages equal to the number of days involved (so if it took two days to do something, he would take 2 days' wages).

Raichel pretty much just shakes down criminals and lets them know who's the new boss around town.

May just longs for a real fight and frequently lets the badguys know how disappointed she is that she is used to fighting a half dozen orc soldiers at a time and these meager human gangs don't even amount to 1 orc.

Timothius, of course, offers what mercy he can. But when it comes to murderers, he only offers mercy to the repentant.


OOC: Chris and I used to watch this amazing series in the 80's called "The Equalizer". The main character, Robert McCall, is a retired spy. During his retirement, Robert decides to put an add in the paper; "Odds against you? Call the Equalizer" so that people in serious trouble that can't turn to the law can call him. But he does charge money, based on the problem. Well in one episode, a little kid calls on him for help. When he meets the little boy, the kid makes the comment "I don't think I can afford you, though", to which Robert says, "Well how much do you have?" and the boy responded "I have two dollars." and so Robert says, "I'll take half of what you have." Sure, it was a single dollar, but it was honest payment and a lot for the little boy. It made the boy feel like a man too. ;)
Narrator
player, 245 posts
For narrating
and convenience
Tue 4 Mar 2014
at 03:14
  • msg #612

Re: Scales of War: Rescue at Rivenroar

The Lost Ones follow the PCs in search of a likely
ambush spot, using their knowledge of Overlook to
slip ahead of the party as they approach an enclosed
laneway between two of the city’s warehouses.

As the PCs enter the area, read:
Sudden movement catches your eye—a horse tethered to a
hitching post stomps as you approach. From behind you,
a voice calls out, “Took a wrong turn, friends. Too bad it’ll
be your last.” Two human warriors move up from where
they must have been following you, battleaxes pulled from
beneath their cloaks as they attack.

If the PCs spot the guards to the north, DC 20 Perception read:
Behind a wagon to the north, you see movement in the
shadows. Three figures crouch in hiding, waiting to spring.
Mage
Fri 7 Mar 2014
at 07:29
  • msg #613

Re: Scales of War: Rescue at Rivenroar

Suddenly a burst of ligtning shoots from the corner of the building to the north at May, Mittens, and Kyle!  A mage can be seen hiding among the baskets.
Kyle
player, 208 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 7 Mar 2014
at 07:44
  • msg #614

Re: Scales of War: Rescue at Rivenroar

  Kyle is annoyed at being struck by lightning, and fires back with a sizzling crossbow bolt at the offending mage, while Making tough kobold tougher.  "Must be a slow day for muggers if the think this is anywhere close to a good idea."


Minor: Resistive Formula for May.  +1 AC, can cash in for her Surge+3 THP.
Standard: Scouring Weapon vs Mage.  Hits.  15 Acid.  -2 AC to Mage until end of my next turn.

Mage HP: 42-15= 27/24

Kyle HP: 38/42
S 11, V 11. AP 1

Guards
Fri 7 Mar 2014
at 07:48
  • msg #615

Re: Scales of War: Rescue at Rivenroar

Three footsoldiers emerge from the baskets and charge May, Mittens, and Kyle with halberds!  Chink!  A halberd blade connects with Mittens' new chainmail!

"You made the wrong kind of enemy when you messed with The Lost Ones!"
This message was last edited by the GM at 07:49, Fri 07 Mar 2014.
May
player, 105 posts
Fri 7 Mar 2014
at 07:54
  • msg #616

Re: Scales of War: Rescue at Rivenroar

May moves forward to confront the guards and says, "I think you misunderstand. We stopped an ARMY! You guys are the ones who have made the wrong kind of enemy!" and with that, she whacks TWO of the enemy at once!


Move: Shift to guards.
Funneling Flurry v Guards 2 and 3. Miss(12) rolled a 3. Hit(18)! Hit(19)!
 dmg: 10


Guard 2 HP: 47 - 10 = 37
Guard 3 HP: 47 - 10 =
37

Timothius
GM, 219 posts
Fri 7 Mar 2014
at 08:00
  • msg #617

Re: Scales of War: Rescue at Rivenroar

Timothius heads over to be near guard 1. "Raichel, come closer to me. Everyone else, stay put."

He holds his holy symbol as a small, circular breeze whips up from under him, making his robes flair a bit.


Move: To guard 1.
Standard: Readied Moment of Glory for when the berzerkers move to be adjacent to allies.

Raichel
player, 140 posts
Lightning Reflexes
50,000 volts worth
Fri 7 Mar 2014
at 08:09
  • msg #618

Re: Scales of War: Rescue at Rivenroar

Raichel nods. "You got it, Tim." she responds as she shoots lightning from her hand at the middle guard, which then bounces off him to zap the other hurt guard. She then steps closer to Timothius and faces the berzerkers, readying herself.


Lightning Strike v Guard 2. Hit(15)!
 dmg: 9


Guard 2 HP: 37 - 9 = 28
Guard 3 HP: 37 - 4 =
33

This message was last edited by the player at 08:09, Fri 07 Mar 2014.
Timothius
GM, 220 posts
Fri 7 Mar 2014
at 08:26
  • msg #619

Re: Scales of War: Rescue at Rivenroar

Timothius bends a little, then lifts his hand high, even tippy-toeing. A tremendous gust of wind mixed with holy light shoots from the ground, lifting the enemies off their feat and throwing them onto their backs! One berserker barely manages to keep his footing, but he was thrown so off balance that his attack misses by a large margin! Timothius and his allies than all give off a blue glow outline as if a force field was around them. "Please stop your attacks. I do not wish to hurt you." he says in a soft tone. Then raises his voice, "Friends! Do not kill them if you can help it!"


Moment of Glory v all but mage. Hits all but Berserker 2!
 you can push 3 and knock prone. Chose not to push anyone. but they all go prone.
 Allies and Tim all gain resist 5 to all damage.

Mittens
GM, 691 posts
Fri 7 Mar 2014
at 08:35
  • msg #620

Re: Scales of War: Rescue at Rivenroar

"Perfect!" Mittens says.

She raises her staff up, and a glowing magic circle appears below the feet of everyone within ten feet of her, illuminating them in bright light!  Her eyes and hands glow white!

"May... This one's for you!"

Dozens of glowing, floating weapons appear over her head.  http://media.animevice.com/upl...38-erza_swords_2.jpg  She brings her staff back down and the weapons fly down, piercing the enemies!  She then shoots beams of light from her eyes at three of them!  The berserkers shriek in pain and rage, swinging at Mits in retaliation.  One connects, smashing through even Timothius' defense, drawing blood from her!  The weapons immediately slash them for attacking!
This message was last edited by the GM at 08:49, Fri 07 Mar 2014.
Mage
Fri 7 Mar 2014
at 08:40
  • msg #621

Re: Scales of War: Rescue at Rivenroar

The mage has nothing to say other than "OW!" when acided.  He shoots a magic missile at Kyle and misses, then slinks back, trying to avoid notice.
Kyle
player, 209 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 7 Mar 2014
at 08:50
  • msg #622

Re: Scales of War: Rescue at Rivenroar

  "Leave the vauge generic sounding group alive so we can ask them who they even are, got it."  Kyle both patches up Mittens some, and provides her with a vague blurry outline of a helmet.  Said helmet blasts the closest berserker in the face with a crack of thunder, dropping the guy to the ground.


Minor: Restorative to Mittens.  Surge+1 Heal.  10?
Standard: Thundering Armor (Origin Mittens) Vs Berserker 2.  Hits.  13 DMG,  Mittens +1 AC until end of my next turn.

Berserker 2 HP: KO by magical fashion!

Kyle infusions, 1.

Timothius
GM, 221 posts
Fri 7 Mar 2014
at 08:59
  • msg #623

Re: Scales of War: Rescue at Rivenroar

As the guards get up, they shock the HELL out of May as they run instead of stay and fight! Un-used to this, May swings in a "wait WHAT?" manner and manages to smack one in the back of the head as he runs, knocking him out!

Timothius trips one with his staff, causing the guy to stumble and knock himself out. "Sorry..." he mews.


AoO's. May hits one. Tim hits one.
May
player, 106 posts
Fri 7 Mar 2014
at 09:07
  • msg #624

Re: Scales of War: Rescue at Rivenroar

May rushes past the runner and stands in his way, swiping her weapon at him threateningly. "SURRENDER!" she growls! "None of your friends are dead! And neither will you be if you surrender now!"


double move to be in way of runner and next to mage. AP to weapon master's v guard. Miss(17)
Raichel
player, 141 posts
Lightning Reflexes
50,000 volts worth
Fri 7 Mar 2014
at 09:18
  • msg #625

Re: Scales of War: Rescue at Rivenroar

While Timothius is stuck staring at his latest victim with watery eyes, Raichel charges up her hand with lightning before slamming her palm down into the prone berserker's belly, shocking him unconscious! With her other palm, she is shooting a huge beam of lightning in the mage's direction. Lucky for him, he's hiding like a sissy and the beam misses.


Twin Thunders v Berserker 1. Hit(23)!
 dmg: 21
ACTION POINT!
Thunder Slam v Mage. Miss(10)


Berserker 1 HP: 20 - 21 = 0

Mittens
GM, 692 posts
Fri 7 Mar 2014
at 09:26
  • msg #626

Re: Scales of War: Rescue at Rivenroar

Mits steps over toward the fleeing guard, directing the floating, glowing weapons to strike him and the mage.  The guard topples.  The mage shrieks and turns to run!
Kyle
player, 210 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 7 Mar 2014
at 09:32
  • msg #627

Re: Scales of War: Rescue at Rivenroar

  As his friends own the face of everything still left standing,  Kyle calmly walks up, eyes the fleeing girly man mage, and drops them to the ground with a crossbow bolt to the back...side.

  At least no acid was involved this time.
Timothius
GM, 222 posts
Sat 8 Mar 2014
at 02:46
  • msg #628

Re: Scales of War: Rescue at Rivenroar

May runs off to grab the runner and drag him back to the ally. Raichel gets to tying people up.

Timothius looks around at the not-dead people, is able to easily assess they are merely unconscious, and sighs in relief with a smile. "Now we can get their story and hopefully an unwasted second-chance on them." (Callie knows from unwasted second chance, since she has the Rigged Chance feat)

Timothius then goes to hug Mittens and side-hug Kyle. "Thanks for helping Mitts out, Kyle. You two OK?"

May returns with mage in hand and tosses him on the pile of tied-up bodies. Raichel ties up the mage as well.

May glances at the horse, making sure it has calmed down. Meanwhile, Raichel is getting ready to wake the mage first.
Mittens
GM, 693 posts
Sat 8 Mar 2014
at 02:53
  • msg #629

Re: Scales of War: Rescue at Rivenroar

"Yay armor!" Mits cheers, "And yay for heals and protective holy magic!  Yeah, I'm fine."

She then whispers to Timothius, "I was admittedly hoping for a happier reaction from May to my newest spell."

The PCs find a scrap of parchment on one of the Lost
Ones (their only clue if all the assailants were slain). A
hastily drawn rendering of the brass key accompanies
a note indicating the importance of its return and
a name—”Modra.”

"That looks like the key I found on the Dark Creeper that attacked us in the boiler room of the hidden Nexus place," Mits says, digging the key out of her stuff to show to the group.

The baddies do eventually wake and look downcast.
This message was last edited by the GM at 02:54, Sat 08 Mar 2014.
Kyle
player, 211 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 8 Mar 2014
at 03:03
  • msg #630

Re: Scales of War: Rescue at Rivenroar

  "Thanks Tim, I'm fine."  He asides to Mittens, </small>"I think that's because she didn't get to play with them herself."</small>

At the mention of a Key,  Kyle Checks the thread and sees no mention of such a thing tries to remember, and comes up with nothing.  "What key from the Creeper?"

Oh god, what is WITH literal plot keys and Kyle's problems with finding them?
May
player, 107 posts
Sat 8 Mar 2014
at 03:06
  • msg #631

Re: Scales of War: Rescue at Rivenroar

May walks up to Mittens and says, "Mittens... That. Spell. Was. AWESOOOOOME! If I wasn't busy making sure people didn't attack you and bad guys didn't get away, I would have been hypnotized! Once again; I wish I could learn magic so I could do stuff like that. So are those weapons real? Or are they only illusions? If so, did you do research on different weapon designs?"

Meanwhile, Raichel sits in the lotus position in front of the waking bad guys. "Alright, you bunch. Here's the rules. When we ask a question, you will answer truthfully. You are alive because my twin brother asked it. He asked it because he loves life and wants to give you all a second chance. But you are murderers. I would just as soon you all die. So the first one who lies, gambles with his life."

Timothius stands by, looking upset by what Raichel is insinuating, but doesn't object. Yet.
Mittens
GM, 694 posts
Sat 8 Mar 2014
at 03:11
  • msg #632

Re: Scales of War: Rescue at Rivenroar

Mits tail-wags and sunshine-smiles at May.  "Weapons made of magic! So they only last a few seconds. But they sure ouch the baddies!  Yes I did research the weapon designs!  I wanted to impress you.  Besides... I like weapon designs too."

If any of the Lost Ones survive to be interrogated,
they reveal that they were hired to retrieve a brass key
the PCs carry. Any other wealth on the PCs was theirs
to take, hinting at the key’s value to whoever seeks it.
However, these Lost Ones know
nothing more of Modra than his name.

"So... how were you going to get the key to Modra?"

"Guys like that find you, you don't find them."

"Marvelous.  So shall we hand these guys over to the city guard, then?"
This message was last edited by the GM at 03:27, Sat 08 Mar 2014.
Kyle
player, 212 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 8 Mar 2014
at 03:18
  • msg #633

Re: Scales of War: Rescue at Rivenroar

  "Might as well Mittens, if only to save the city the trouble of cleaning them up off the pavement."  If they'd even bother, depending on what section of the city this alley was.  But it's got horseys and fruit baskets so someone might care.
Raichel
player, 142 posts
Lightning Reflexes
50,000 volts worth
Sat 8 Mar 2014
at 04:23
  • msg #634

Re: Scales of War: Rescue at Rivenroar

Raichel nods. "Let's turn them in and let the law sort them out."

She then looks at the sad gang and says, "You may yet live. Do not make Timothius regret letting you live. If you think we'll let you roam free for any reason, you'd be wrong. The reason we targeted your gang is *because* you are hurting people. I couldn't care less about the key, but you people took lives. Should you survive the law, give up that life of crime. Because if you don't, we will find you."

May is like one of those magnet animals, clinging to Mittens' side with a big smile.

Timothius starts helping the enemy to their feat and makes sure to take up the rear with Raichel.
Mittens
GM, 696 posts
Sat 8 Mar 2014
at 04:31
  • msg #635

Re: Scales of War: Rescue at Rivenroar

Mits grins proudly and returns the May hug!  The city guard commend the heroes for defeating yet another group of Lost Ones.  Mits gets started right away asking around about Modra, and finds a helpful person at a nearby inn.

4. Mountain’s Hearth
Just inside the east gates and facing the old Dwarfroad
is a three-story inn named the Mountain’s
Hearth. Famed for its clean and neat accommodations,
fine meals, and pleasant staff, the Hearth is
one of the more popular stops in Overlook. The dwarf
matron Reggen runs the place like clockwork, and
her persistence and dedication has paid off. Unfortunately,
the Lost Folk have been putting pressure on
her to pay for protection. So far, she has resisted and
has paid the price for her refusal in the vandalism
and dark threats she has endured. She’d pay well if
someone could get these thugs off her back.


OOC: Just gunna dump the fluff rather than piecemeal it as suggested in module.
Rumors
1 “The threat of the orcs might be ended after the
siege of Bordrin’s Watch, but word from the frontier
is there’s more trouble on the march. Just like
Tusk’s clan, the rabble of the mountains are getting
their hands on good-grade weapons and armor, and
they’re looking to use it.”
2 “You get all races in Overlook, but the dark ones that
pass through the city keep to themselves. More often
than not, those you do see are in the company of
Lost Ones bodyguards and enforcers.”
3 “Someone by the name ‘Modra’ was said to be
buying information a few months back, looking for
those with experience mining the old caverns of the
Stonehome.”
4 “Modra is a dark creeper, and well known in the
city’s criminal underworld.”
5 “It’s said that the dark creeper Modra brokers weapons
and armor through the Overlook black markets.”
6 “Modra met up with a shadar-kai witch a month ago.
Some said she was doing a deal for weapons, but she
didn’t look much like a warrior.”
7 “The far traders coming into Overlook talk of more
and more trouble on the roads. They say the Red
Hand of Doom was behind what happened in Brindol
a few months past, but there’s more cults than
that on the rise across the frontier.”
8 “The dark creeper is just the front man for arms
dealing in the city. No one knows who’s behind the
operation, but rumor says it’s bigger than anyone in
Overlook will ever know.”
9 “Modra was in the city three weeks past, but he was
keeping a low profile. He had a squad of dark creepers
with him, must have figured they’d stand out.”
10 “Last time anyone saw Modra was just before the
raid on Bordrin’s Watch. I heard he’s been on the run
since then. Some job that went bad.”
Kyle
player, 213 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 8 Mar 2014
at 04:42
  • msg #636

Re: Scales of War: Rescue at Rivenroar

  Kyle is as surprised as anyone when he contributes to the skill check successfully.   Let alone enough for Kyle to take the ten minutes the Xerox ritual needs for a perfect copy.  Looks like some criminal couriers really like free peanuts.
Timothius
GM, 223 posts
Sat 8 Mar 2014
at 04:49
  • msg #637

Re: Scales of War: Rescue at Rivenroar

Timothius' kind words and soft manner have a way of lowering people's guard, even though he's a shifter. His team is likely unsurprised people want to talk to him about stuff.

Raichel, meanwhile, helps direct that by pointing out who she thinks is a good person to talk to and occasionally inserting key questions on who else to talk to about what. Seems Raichel is just asking the right questions and deducing the right conclusions in this case.

May is happy to help however she can, but she is partly distracted by talking about swords with Mittens.
Mittens
GM, 697 posts
Sat 8 Mar 2014
at 04:56
  • msg #638

Re: Scales of War: Rescue at Rivenroar

Mits is happy to talk swords with May and can halfway keep up with the blonde kobold weapons enthusiast.  But she's sure to commend her team when they make progress on the quest.

An Unexpected Ally
In the course of their investigation, the PCs run into
another character making similar lines of inquiry
regarding the dark creeper Modra. This is Reniss,
sister of the half-elf warlock Jen of the Farstriders
(“Siege of Bordrin’s Watch” page 26). When Jen was
slain in the vents of the Stonehome, she used a sending
stone to whisper her last words to her sister, a name
the Farstriders tripped across before they were cut
down—”Modra. . . .”
The female who approaches you wears brown leather
beneath a green cloak, and a longbow is slung across her
chest. Quietly, she says “I’ve heard word that there’s a group
in the city looking for someone named Modra. I’m doing the
same, though I doubt it’s for the same reasons. Perhaps we
should compare notes.”
Reniss is a valuable ally in the PCs’ search. She
explains her connection to the Farstriders. If the characters
tell her they found her sister’s body, she takes
comfort in the fact that Jen’s remains were spared the
degradation of the orcs. In exchange for the PCs sharing
what they’ve learned during the skill challenge,
she passes on one piece of information they have not
yet obtained.
“I met a dark creeper close to death in the Clean Sheets,
looking like he’d been in the fight to end them all. He said
he’d been working for this Modra when it happened. For
a quart of bad beer, he told me that if I was looking for
Modra, I’d better be fast. Someone else is hunting him—
someone looking to kill him. The creeper didn’t know where
Modra was, but he’d heard him talk about some Tradetown
almshouse called the Happy Beggar.”
Reniss accompanies the PCs to the Happy Beggar.

http://2.bp.blogspot.com/-_bgV...pGoY/s320/reniss.jpg
Kyle
player, 214 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 8 Mar 2014
at 05:07
  • msg #639

Re: Scales of War: Rescue at Rivenroar

  "Well, that's more than your sister told us when the Priests of Moradin called up her spirit for a chat and offer of revival.  I'm not going to turn down help in dealing with this, but Jen's attitude towards revenge or even mentioning the existence of relatives seems to have gone towards indifferent since your message."  Free help good.  Lying to the help going into likely combat bad.
Timothius
GM, 224 posts
Sat 8 Mar 2014
at 05:16
  • msg #640

Re: Scales of War: Rescue at Rivenroar

Timothius glances at Kyle with a look of "why would you say that?" and then turns back to Reniss and tries to salvage the situation by saying, "We only spoke with her briefly and it was about whether she wanted to return to life or not. She said the afterlife has a way of changing perspective. Perhaps she figured you would be OK until you meet her in the afterlife."

Raichel says, "Thanks for the help. We'd be more than happy to work with you on finding this villain."

Once on the way to the Happy Beggar, May asks with a bright smile, "Where did you get your bow? How good are you with it?"

Timothius will try to get Kyle to hang back with him so he can speak privately.
Mittens
GM, 698 posts
Sat 8 Mar 2014
at 05:24
  • msg #641

Re: Scales of War: Rescue at Rivenroar

Mits was also surprised with Kyle's mean words, but the serious-face elf woman seems unsurprised at her sister's ghost's behavior.

"Good to know.  Thanks."

She looks at the adorable, eager Kobold and answers flatly, "Heirloom.  Good enough."

Mits decides to keep her thoughts to herself, though she looks over to Raichel and shrugs.

The Happy Beggar
The Happy Beggar is an out-of-the-way poorhouse run
by a husband-and-wife team of retired paladins. The
Beggar is normally the last place to look for potential
intrigue, if only because its reputation for piety among
the locals means no self-respecting adventurers ever
go near it.
Once in Tradetown, you have no trouble getting directions
to the Happy Beggar, though you get your share of strange
looks when you ask. “The kind of place you want to stay if
you find group reading of Pelor’s scriptures an entertaining
evening,” is one description you get. However, the sign
above the door of a single-story hovel—a stooped and
tattered mendicant with a broad grin—tells you you’ve
arrived.
The Beggar sits sandwiched between a warehouse
block and a section of rundown tenements.
The atmosphere inside the Beggar is as dingy as the
whitewash on the outside walls. A plain common room
sits two dozen miserable-looking patrons, most asleep in
their chairs or sipping at cracked mugs. A few appear to be
doubling as volunteer staff, carrying steaming teapots from
table to table. Behind what would be a bar in any other
establishment, a dour-looking human woman in white
robes boils water at a wood stove. A similarly attired male
greets you as he limps up a flight of stairs across the room.
“Greetings and welcome. You are just in time for tea and
songs of devotion. Please, join us!”
This message was last edited by the GM at 05:25, Sat 08 Mar 2014.
Kyle
player, 215 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 8 Mar 2014
at 05:30
  • msg #642

Re: Scales of War: Rescue at Rivenroar

  Kyle does not computer mean words, but then his views of 'what I'd want to know on a dangerous revenge quest' may not line up with the usual sane normal common outlook.  Still, the Mercenary does let Timothius bring him aside for whatever the usually soft spoken (except when Smiting) kitty wants.

  On that note, he totally expects Timothius to join in with the pelor songs.
Timothius
GM, 225 posts
Sat 8 Mar 2014
at 05:44
  • msg #643

Re: Scales of War: Rescue at Rivenroar

Timothius was surprised to see the elf's lack of surprise.

Raichel says, "Sorry for your loss."

Raichel was going to follow Timothius until she noticed him indicate she should let him go alone with Kyle. She doesn't even nod in acknowledgement and goes to keep Mittens company.

When Kyle allows the privacy, Timothius quietly says, "What good did it do to tell Reniss that her sister was indifferent to her existence?"

Meanwhile, May says, "Well it's a beautiful heirloom. You wear it well!"

When approached by the man about joining in song, Raichel says, "A... short rest with tea and songs of Pelor sounds like just what the doctor ordered." she waves a hand to indicate Timothius. "My bro Timothius is a cleric of Pelor."

And since a conversation can easily have been had before arriving, by the time the group is in the Happy Beggar, Timothius is no longer chatting with Kyle about tact concerning mourning relatives. He simply gives a gentle bow to the man and says, "It'd be an honor. Thank you."
Mittens
GM, 699 posts
Sat 8 Mar 2014
at 06:04
  • msg #644

Re: Scales of War: Rescue at Rivenroar

The patrons are surprised and impressed with the polite group of adventurers and are eager to make them feel welcome.

"Cleric of Good, too," Mits clarifies, "Pelor's one of the gods of good he prays to.  He's not quite so focused on Pelor that he's an official member of that church's clergy or anything."

Not that there even was a church of Pelor anywhere near Timothius' home village.

"Official church sanction or no, the fact that he can lay claim to being a cleric shows that he has the approval of at least one of the good gods he prays to," Prashant says.

"Still, you should pursue ordination, young man," Ausma recommends, "For many reasons.  Not the least of which is to show respect to the faiths you would presume to represent."

"But you didn't come here for a lecture.  What did bring you here?"

"We're looking for the Dark Creeper, Modra."

"I'm sorry, I don't know anyone by that name."

"Some of our visitors give false names."

Prashant and his wife Ausma run the Happy Beggar
on the proceeds of their former life as adventurers.
Both are scrupulously lawful good, their honesty obvi
ous to anyone making an Insight check. The paladins rent this space
from one of Sarshan’s front companies, but they know nothing of
him, his operations, or the hidden areas of the cellar.
The manner of the infiltration and investigation of the Beggar is
entirely up to the PCs. Because Prashant and Ausma have no reason
to distrust them (and because the Beggar contains nothing worth
stealing), the party can effectively have the run of the upper level.
PCs are welcome to take advantage of the questionable accommodations
in the common room, or to join in prayer and tea (the only
libation served here).

Reniss looks to the door.  "I'm going to investigate around the area to see if anyone saw Modra coming or going.  Enjoy your tea."

She heads out.
Kyle
player, 216 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 8 Mar 2014
at 06:12
  • msg #645

Re: Scales of War: Rescue at Rivenroar

  "Would you prefer to risk your life for something before, or after finding out the one asking changed their mind?  If Reniss wants to keep going for her own family loyalty, that is one thing.  But I am not going to base her help on a convenient lie on the off chance it makes her shoot our enemies harder."  Besides, that sort of thing has a way of blowing up later.  The guy SORTA killed your father, by being your father, same thing really isn't it? No?

  Elsewhere in the world (or possibly a different one),  Eletor suffers spontaneous eyeroll at 'needing' official church sanction.

  Then later happens and Reniss opts to head off,  "Considering assassins are jumping out after anyone involved, at this point I would feel it better you stick with us or at least one of us goes with you."
Timothius
GM, 226 posts
Sat 8 Mar 2014
at 06:21
  • msg #646

Re: Scales of War: Rescue at Rivenroar

Kyle's answer seemed to only confuse Timothius. But he seems satisfied Kyle actually had a reason beyond just lack of tact. And that survival was involved in the reasoning.

Timothius bashfully keeps his head down when Ausma gives her recommendations, his ears flattening. "Y-yes ma'am..." he responds like a child being scolded. "I'll be looking into it."

Raichel says, "Yeah. When villains stop long enough for us to have the free time for such a thing."

May watches Reniss start to leave and Kyle object. May says, "He has a point. Stay nearby and in public... or take some of us with you."
Mittens
GM, 700 posts
Sat 8 Mar 2014
at 06:26
  • msg #647

Re: Scales of War: Rescue at Rivenroar

Mittens cannot begin to express how pleased she is with a team that wants to stick together.

"Not going far," Reniss say with a dismissive wave as she exits.

Alone in a rickety chair, a hunched form in a tattered cloak is watching you.
When he catches your gaze, he smiles. The old man appears human or halfelf,
but his face is deeply scarred by the ravages of disease. He coughs wetly
into a grimy handkerchief and beckons you to sit.

"I know the one you mean."

Mits goes to sit with him and listens.

"A dark creeper, and none
as dark as him, or so I’ve heard. Time was, he used
the Happy Beggar as a meeting place, but I’d reckon
he hasn’t been seen here in two years or more. I ran
him off one time myself. I might not look it, but I
fought dark creepers in the mountains as a younger
man, sellsword to a dozen lords. Much as yourselves,
I’d wager. Adventurers all have a price, eh?"
Kyle
player, 217 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 8 Mar 2014
at 06:36
  • msg #648

Re: Scales of War: Rescue at Rivenroar

   "So far as I've seen, yes.  Hopefully that is one bill we won't have to pay until our business is done.  We would appreciate anything you could tell us."  He'll let Timothius consider how likely medical treatments would help his condition, seeing how the Cleric has actual medical training and not just zap zap HP restored.
May
player, 108 posts
Sun 9 Mar 2014
at 02:24
  • msg #649

Re: Scales of War: Rescue at Rivenroar

Timothius begins examining the man to see how treatable, if at all, this disease is.

Raichel frowns, taking the usual insinuation that the guy meant she could be bought with money or other forms of bribery. But before she can speak up, Timothius interjects, "Yes... our price is justice, kindness, and benevolence."

Raichel pauses to think about it and seems satisfied with Tim's answer.

May says, "Not just adventurers... eeeeeveryone has their price. But that's beside the point. What can ya tell us?"
Mittens
GM, 701 posts
Mon 10 Mar 2014
at 22:53
  • msg #650

Re: Scales of War: Rescue at Rivenroar

"And the price of the gods of paradise is the same," Mittens adds, "Not long ago we spoke with the ghost of an adventurer.  Her parting words were, 'Do no evil and you need not fear death.'  I would encourage you to consider your final destination and make reparations as needed."

The old man introduces himself as Brenat.  In spite of him shying away from Timothius' examination, the healer can tell the old man's affliction cannot be cured by normal means any more than an unsightly scar can.

"Glad you caught my meaning.  The owners of this fine establishment sold their lives to Pelor long ago and seem happy enough to let a broken old soldier such as myself share space with them.  Not too different we are."

Brenat leaves as soon as the PCs have no further
questions for him, though he gives them this final bit
of advice as he gets up.

“Wherever you find this Modra, heed me. He’s a black-hearted
one—make no mistake and strike no bargains with him. Kill
him quickly before he gets the chance to return the favor.”
This message was last edited by the GM at 22:55, Mon 10 Mar 2014.
Raichel
player, 143 posts
Lightning Reflexes
50,000 volts worth
Mon 10 Mar 2014
at 22:58
  • msg #651

Re: Scales of War: Rescue at Rivenroar

Timothius looks uncomfortable, but doesn't speak against the advice.

Raichel says, "Noted. Thanks."

May says, "If he gives us excuse to self-defense him to death, we'll take it!"

Once the old man has left, Raichel turns to the others. "So now what? We still don't know where he is."
Kyle
player, 218 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 10 Mar 2014
at 23:01
  • msg #652

Re: Scales of War: Rescue at Rivenroar

    Do not expect the one hiring assassins to kill you to not try and kill you, okay then.  It's the thought that counts Kyle supposes.  He turns to Raichel, and says "Probably look wherever is in this building that isn't usually in sight or occupied by others."
Mittens
GM, 702 posts
Mon 10 Mar 2014
at 23:05
  • msg #653

Re: Scales of War: Rescue at Rivenroar

"Good a plan as any," Mittens says, "I was thinking 'secret back entrance into secret back room,' but could give a look around inside first."

4. Collapsed Cellar. Beyond a locked door, a section
of stone wall appears to have collapsed, completely
blocking a passageway that once led farther beneath
the Beggar. However, a successful DC 22 Perception (mits succeeds)
check made to search the area reveals that the rubble
pile has been arranged by hand long ago, creating a
hidden access to the secret caverns beyond.
A second successful DC 22 Perception check (mits succeeds)
uncovers signs that a creature (Modra) passed this way
recently, and reveals the secret door.
The secret door is a carefully balanced stone slab.
When pushed, it swivels open to reveal a narrow
passage wide enough only for Medium or smaller
creatures. The passage slopes sharply downward at
the end, requiring a successful DC 20 Athletics check
to safely descend. On a failed check, a character
slides the last 10 feet to the cavern floor (taking 1d6
damage) and is knocked prone at the beginning of
Black Cavern tactical encounter.

"Secret door!  How 'bout that."
May
player, 109 posts
Mon 10 Mar 2014
at 23:11
  • msg #654

Re: Scales of War: Rescue at Rivenroar

"Better let me go first" May says, not bothering to wait for an objection, "There could be danger at the bottom."

May climbs her way down and once at the bottom, she readies herself to catch whoever falls. Raichel falls and is caught by May and then gently set aside.
Kyle
player, 219 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 10 Mar 2014
at 23:16
  • msg #655

Re: Scales of War: Rescue at Rivenroar

  Now that May knows there is no spike pit waiting on the other side, Kyle sets up a rlope so that He doesn't make an idiot of himself the rest can travel down more safely... And, you know, get back UP the slop and drop later instead of being forced to continue onwards with no choice.
Narrator
player, 246 posts
For narrating
and convenience
Mon 10 Mar 2014
at 23:17
  • msg #656

Re: Scales of War: Rescue at Rivenroar

Black Cavern (Tactical Encounter). This rough
cavern is a natural barrier between the Happy Beggar’s
cellar and the ancient Shadowfell shrine below
it. When the transfer portal is shut down, this cavern
is the only route between Sarshan’s Shadowfell gate
and the world.
The cavern is warded by deadly doomspore fungus
and home to a group of shadowhunter bats. The bats
ignore shadow creatures unless they are attacked.
They attack all others on sight.

This natural stone cavern is cut in half by a cliff, and the
eastern side descends into darkness. Stalagmites and
stalactites obscure your view, and barely visible to the far
southeast is an archway of finished stone that opens up to
the south.
When the shadowhunter bats attack, read:
A flurry of movement erupts from the shadows of the
ceiling. Four enormous bats shriek as they drop toward you,
their bladed tails slashing the air.
http://ddm-images.s3.amazonaws.com/miniatures/1858.jpg
http://www.imarvintpa.com/Mapp...,%20Shadowhunter.png

If the PCs enter with any light sources, or if a
character fails an Athletics check and slides into the
cavern, the bats attack at once with surprise
Timothius
GM, 227 posts
Mon 10 Mar 2014
at 23:35
  • msg #657

Re: Scales of War: Rescue at Rivenroar

Timothius steps to the side and sings in his pretty pleasant voice, causing his allies to become tougher and the enemy more vulnerable.


Hymn of Resurgence. Crit, Hit.
 -2 defenses.
 Allies all gain 5 thp

Kyle
player, 220 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 10 Mar 2014
at 23:44
  • msg #658

Re: Scales of War: Rescue at Rivenroar

  Kyle drops a sunrod to the ground, judges the distance between Mitens and the familiar painful fungus, and once against summons the magical thunder helmet on the magical kitty's head to shoot the bat snake out of the air, sending it plummeting face first into the poison shrooms.
Free (Thanks Fast Hands!) draw and drop sunrod, entire room bright lit.
Standard: Thundering Armor (Origin Mittens), vs Bats (Bat 1?).  hits.  10 Thunder DMG.  pushes, and prones them into the doomspore.
Doomspore vs bat 1: hits.  5 Poison, 5 Ongoing.

Bat 1 HP: 38-10-5= 23(-5)/28

Raichel
player, 144 posts
Lightning Reflexes
50,000 volts worth
Mon 10 Mar 2014
at 23:58
  • msg #659

Re: Scales of War: Rescue at Rivenroar

Raichel shoots lightning from her eye sockets, nearly downing the bat next to her and the lightning travels to the bat in front of Mitts and May, shocking it a bit!


Standard: Lightning Strike v Bat 1. Hit(20)!
 dmg: 16! (Max!)
 dmg to Bat 4: 4


Bat 1 HP: 18 - 16 = 2
Bat 2 HP: 38 - 4 =
34

May
player, 110 posts
Tue 11 Mar 2014
at 00:04
  • msg #660

Re: Scales of War: Rescue at Rivenroar

May throws her arms out to either side of her, hitting the near-dead bat into dead land, and then hitting the not-so-near-dead bat, thrusting it towards the spores! But the bad manages to avoid the spores by voluntarily diving to the ground.


Funneling Flurry. Hit(16)! Hit(18)!
 dmg on bat 1: 9
 dmg on bat 4: 7


Bat 1 HP: 2 - 9 = dead
Bat 4 HP: 34 - 7 =
27

Mittens
GM, 703 posts
Tue 11 Mar 2014
at 00:06
  • msg #661

Re: Scales of War: Rescue at Rivenroar

Mittens conjures a gentle breeze.  It doesn't do anything.  She blushes.
Timothius
GM, 228 posts
Tue 11 Mar 2014
at 00:44
  • msg #662

Re: Scales of War: Rescue at Rivenroar

Timothius traces a symbol on his hand then throws the symbol at the bat next to Mitts and May! The bat now has the Astral Seal on it!


Astral Seal. Hit(21)!
 -2 defenses. Next ally to hit the bat regains 6 hp.

Kyle
player, 221 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 11 Mar 2014
at 01:02
  • msg #663

Re: Scales of War: Rescue at Rivenroar

  Kyle Steps up beside his fuzzy and scaley friends, and simply shoots the closest batsnake in the face.  The familiar gentle tingle of Artificer Radiation Arcane empowerment occurring for said friends as Timothius's own skills heal what little wounds Kyle has.

  "You know, after this we should probably tell the nice owners they have lethal Doomspores and giant bats from the Shadowfell infesting a secret passage in their basement before we go much deeper."  Arcana check for crazy shadow bats and all that.

  Also, fortunately for Mittens Kyle is above fart jokes... Or at least ones at her expense.
Move: duh.
Standard: Magic Weapon vs Bat 4.  Hits. 14 DMG.  Magic Weapon Bonus to entire party.  +1 To hit, +3 DMG rolls.

Bat 4 GP: 27-14= 13 Bloodied.

Kyle HP.  healed to max. Thanks Tim! Sorry Mittens.

This message was lightly edited by the player at 01:02, Tue 11 Mar 2014.
Monster Intern
Intern, 21 posts
Monster Party!
Monster Prices!
Tue 11 Mar 2014
at 01:05
  • msg #664

Re: Scales of War: Rescue at Rivenroar

The bats go for flyby attacks, covering for their fallen ally as he gets up and does a flyby attack of his own! All of them miss in the frenzy, merely clanging their tails against May's shield and Mittens' staff!


Flyby attacks! V May, V May, V Mittens. Miss(20) Miss(17) Miss(16)
May
player, 111 posts
Tue 11 Mar 2014
at 01:17
  • msg #665

Re: Scales of War: Rescue at Rivenroar

Raichel throws more lightning and barely misses the bat hiding behind the stalactite. Then May twirls her sling and throws a rock at the bat in the far corner of the room, hitting it!


Rai Lightning Strike misses

May Sling v Bat 3. Hit(22)!
 dmg: 7


Bat 3 HP: 38 - 7 = 31

Kyle
player, 222 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 11 Mar 2014
at 01:29
  • msg #666

Re: Scales of War: Rescue at Rivenroar

  Kyle knows one of the wounded Shadowhunter's is lurking behind a rock.  So he lines up his cross now, and fires at... The rock.  This would normally be incredibly stupid, but when magic is involved incredibly stupid actions become unfairly effective.  As the acid dripping bolt burns it's way through without slowing down, and buries itself deep in what passed for the snakebat's brains.
Standard: Scouring weapon vs Bat 2. Hits.  17 Acid, Dead Bat.
Mittens
GM, 704 posts
Tue 11 Mar 2014
at 01:33
  • msg #667

Re: Scales of War: Rescue at Rivenroar

Mits makes up for earlier with a targeted yellow explosion that takes out a bat, regaining some vigor thanks to Timothius' astral seal.  She tries to follow up with the eye lasering another but hits only cave wall.
Timothius
GM, 229 posts
Tue 11 Mar 2014
at 01:34
  • msg #668

Re: Scales of War: Rescue at Rivenroar

Timothius prepares for when a bat comes near. When it does, he slaps another seal on the bat. It gets away and avoids being hit by the team. So Timothius readies it again.


Whiff-a-thon
Kyle
player, 223 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 11 Mar 2014
at 01:38
  • msg #669

Re: Scales of War: Rescue at Rivenroar

  Alas, even though he knows what he is doing, Murphy's Spite strikes and Kyle's attempts to aim for a vital area of the bat are WILDLY missjudged, instead shooting at the least important part of the bat.  He hits though, so progress.

3 DMG, M weapon buff for all
Mittens
GM, 705 posts
Tue 11 Mar 2014
at 01:40
  • msg #670

Re: Scales of War: Rescue at Rivenroar

"Invincible bat of DOOM!" Mits comments, whiffing another laser.
Raichel
player, 145 posts
Lightning Reflexes
50,000 volts worth
Tue 11 Mar 2014
at 01:43
  • msg #671

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Annoying bat..." and charges up her HUGE lightning bolt which nearly fries the bat to death. What is with her and reducing things to 2 HP this combat? Oh, nevermind... the thing isn't moving anymore. Raichel blinks, then smiles. "...thanks, Kyle."

May throws a rock at the corpse anyway, and hits. Then raspberries at it.


Thunder Slam. Hit(20)!
 dmg: 26.... +2 from magic weapon!


Bat 3 HP: 28 - 28 = 0

Kyle
player, 224 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 11 Mar 2014
at 01:51
  • msg #672

Re: Scales of War: Rescue at Rivenroar

  Kyle checks his crossbow and picks up the sunrod now that the fighting is over for the moment.  "No problem, good shooting in the end at least."  He considers the big pile of death shrooms.  "I suppose to save time, someone can go up and warn the owners about all this during the time it takes to safely clear the deathspores.  Unless you want to jump facefirst through poisonous plantlife over a cliff to save a few minutes traveling into the unknown."
Mittens
GM, 706 posts
Tue 11 Mar 2014
at 01:54
  • msg #673

Re: Scales of War: Rescue at Rivenroar

"Would you be so kind, May?" Mits asks, "Considering you're the most athletic in the team."

She takes a seat and lazily throws loose rocks at the shrooms.
May
player, 112 posts
Tue 11 Mar 2014
at 01:57
  • msg #674

Re: Scales of War: Rescue at Rivenroar

May salutes and says, "On it!" as she runs off to the rope, then takes her time to make sure she does it right. After warning the owners, May will return.

Until then, the other kitty siblings are sure to also rest while setting off the mushrooms.
Kyle
player, 225 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 11 Mar 2014
at 02:02
  • msg #675

Re: Scales of War: Rescue at Rivenroar

  If not for their tendency to, oh, explode Kyle would have long since shoveled up deathspores for personal use by now.  considering his line of work he isn't trusting storage jars or flasks to hold up in combat.  Nevermind how Alchemical explosives always remain okay.   "Thanks May" He says, as he tosses rocks off the side of the cliff so they don't end up landing in even more poison.

  Once the spores are dealt with, Even More Rope.  Note to self, invest in the invention of Rope Ladders later.
Mittens
GM, 707 posts
Tue 11 Mar 2014
at 02:07
  • msg #676

Re: Scales of War: Rescue at Rivenroar

Mits studies the ground before and after the cliff.

"I'm not seeing any tracks, but still...  Secret door!  This must be the way to the secret lair Modra went to.  I guess if nothing else we're stumbling upon some other lair of evil."

With May leading the way, Mits is soon proven right.

A savage howl echoes up the stairs as you approach. A
lantern is burning somewhere beyond, giving a glimpse of a
finished stone chamber set with marble flagstones.


When the PCs can see the entire chamber, read:

This odd-shaped chamber extends outward in three
sections, and it is about 60 feet wide at its end. Though
its frescoed walls suggest a sort of temple, it resembles a
storeroom now, with boxes and crates stacked in piles.
In the center of room stands an enormous open stone
archway. Adjacent to it is a large steel cage on a low cart,
somehow obscured in shadow. Within the cage, two fierce
hounds appear to be wrapped in darkness as they snarl and
claw at the door.

May
player, 113 posts
Tue 11 Mar 2014
at 02:13
  • msg #677

Re: Scales of War: Rescue at Rivenroar

May watches for a bit to see what the evil beings are up to. Meanwhile, she holds up 6 fingers for her allies to see.
Narrator
player, 247 posts
For narrating
and convenience
Tue 11 Mar 2014
at 02:15
  • msg #678

Re: Scales of War: Rescue at Rivenroar

If the other occupants of the room have not been
alerted, read:

A short figure all in black threatens the snarling hounds
with a spear through the bars of the cage. Two more dark
creepers push the cart toward the arch. Farther along, a tall,
gray-skinned female is inspecting a stack of crates. None of
them appear to notice you.

May
player, 114 posts
Tue 11 Mar 2014
at 02:19
  • msg #679

Re: Scales of War: Rescue at Rivenroar

May looks at her allies and pats her sword with a questioning look as if waiting for a nod or something as a go-ahead to jump into battle.

Rai and Tim nod. In unison, of course.
This message was last edited by the player at 02:20, Tue 11 Mar 2014.
Mittens
GM, 708 posts
Tue 11 Mar 2014
at 02:20
  • msg #680

Re: Scales of War: Rescue at Rivenroar

Mits grins and thumbs-ups.  Her tooth sparkles!
May
player, 115 posts
Tue 11 Mar 2014
at 02:28
  • msg #681

Re: Scales of War: Rescue at Rivenroar

May slinks down to the crates without a sound. Then, when Mittens and Kyle walk down the stairs and get noticed, May rushes around to the nearest creeper. "haHA!"
Shadar-kai Witch
Tue 11 Mar 2014
at 02:32
  • msg #682

Re: Scales of War: Rescue at Rivenroar

"Intruders!" all of the humanoid monsters shout in unison.

"Kill them!" the witch commands.

The creepers get ready to attack.  She moves over to May and reaches to touch May with a hand wreathed in black fire but the kobold dodges!
Mittens
GM, 709 posts
Tue 11 Mar 2014
at 03:15
  • msg #683

Re: Scales of War: Rescue at Rivenroar

"Kill them?" Mittens says, "No doubt now that you're villains!"

The 25' glowing arcane circle appears below her feet again and she fires a cluster bomb into the cage, searing the shadow hounds and the creepers!  Then a wind blows upward from the circle, motes of light collapse in on her then she explodes in a hemisphere of energy, blasting the three creepers head over heels into the walls!
This message was last edited by the GM at 03:15, Tue 11 Mar 2014.
Raichel
player, 146 posts
Lightning Reflexes
50,000 volts worth
Tue 11 Mar 2014
at 03:16
  • msg #684

Re: Scales of War: Rescue at Rivenroar

Raichel walks forward and throws lightning at the far creeper in order to take him and his near-dead ally out of the fight. Raichel half-squeaks as she says, "Jeepers Creepers! NICE one, sis!" even though she took out the remaining creepers. After all, she knows devastation via Mittens Magic when she sees it. :)


Lightning Strike. Hit(23)!
 dmg: 16
 dmg to other creeper: 4


Creeper HP: 13 - 16 = -3
Creeper HP: 1 - 4 = -3

Shadow Hounds
Tue 11 Mar 2014
at 03:24
  • msg #685

Re: Scales of War: Rescue at Rivenroar

The shadow hounds bay an other-worldly bay, staggering the witch, May, and Raichel!
Timothius
GM, 230 posts
Tue 11 Mar 2014
at 03:29
  • msg #686

Re: Scales of War: Rescue at Rivenroar

Timothius runs out to the combat, sees the devastation, sees the witch is the only real threat now, and stops next to Raichel. "Surrender!" he calls to the witch, "We are not here to kill, but to mend things!"


Prophetic Guidance on witch.
Effect: The target grants combat advantage until the end of your next turn, and your allies gain a power bonus to damage rolls against the target equal to your Wisdom modifier (4) until the end of your next turn. The next ally who misses the target before the end of your next turn can reroll the attack.

Kyle
player, 226 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 11 Mar 2014
at 03:40
  • msg #687

Re: Scales of War: Rescue at Rivenroar

  Kyle finally enters the battle, and sees just as much carnage as one would expect for such a battle.  Granted, many would have expected the carnage to be the other way around.  He fires off a (less impressive) blast of lightning at the shadowhounds and comments "While traveling with you all has reminded me sterotypes are not always true, in this case I will figure that a Shadra-kai wishing for our demise is looking forward to death and simply having their soul go home."

 The blast, even against the caged beasts is shrugged off by one, though zaps the other full force.  "So, broken knees and plenty of bed rest with soft pink pillows for the witch I guess."
Move duh:
Stanadrd: lightning sphere vs dogs.  miss, hit.  15 SMG.  makes Dog 2 grant CA.

dog 2 HP: 2 left.

This message was last edited by the player at 03:52, Tue 11 Mar 2014.
May
player, 116 posts
Tue 11 Mar 2014
at 03:46
  • msg #688

Re: Scales of War: Rescue at Rivenroar

May smacks the witch. "She won't listen." May predicts.


Weapon Master's Strike. Miss(10) Reroll from prophetic. Hit(17)!
 dmg: 13 (1d8+4+2+4)


Witch HP: 60 - 13 = 47

Mittens
GM, 710 posts
Tue 11 Mar 2014
at 03:56
  • msg #689

Re: Scales of War: Rescue at Rivenroar

The witch shrieks and teleports away from May, turning insubstantial.  She then RUNS, bursting through one of the two doors at the far end of the room, screaming an incantation.

“Protect this place with shadow’s claws!  Protect this place with shadow’s claws!”

"Oh no you don't!" Mittens says, giving chase, "Pew pew pew!"

One of her pews misses a shadow hound, but the other two strike true!  She mews and blushes a little, covering her mouth.
Raichel
player, 147 posts
Lightning Reflexes
50,000 volts worth
Tue 11 Mar 2014
at 03:57
  • msg #690

Re: Scales of War: Rescue at Rivenroar

Raichel moves north and fires her giant lightning bolt through the door at the witch. "Don't let her get away!" Raichel yells as she nearly fries the witch.


Thunder Slam. Hit(26)!
 dmg: 26/2 = 13


Witch HP: 32 - 13 = 19

This message was last edited by the player at 03:59, Tue 11 Mar 2014.
Timothius
GM, 231 posts
Tue 11 Mar 2014
at 04:04
  • msg #691

Re: Scales of War: Rescue at Rivenroar

Timothius gives chase and throws a seal at the witch... which goes right through her.


Astral Seal v Witch. Miss(rolled a 3. Reroll only to get a 1)
May
player, 117 posts
Tue 11 Mar 2014
at 04:12
  • msg #692

Re: Scales of War: Rescue at Rivenroar

May charges the witch and says, "What's the matter? Nothing to say?" as her carrikal slams through the witch hard enough to make her realize even insubstantial, one more hit like that and she'll be taken out.


May CHARGE! Hit(19)!
 dmg: 10/2 = 5


Witch HP: 10 - 5 = 5

Shadar-kai Witch
Tue 11 Mar 2014
at 06:08
  • msg #693

Re: Scales of War: Rescue at Rivenroar

This enormous darkened chamber has walls and ceiling
of white marble. The northwest corner of the room has
collapsed, a fall of stone spreading out across the floor. To
the south, a stone arch similar to that seen in the chamber
to the east stands against the wall. Another archway stands
in the center of the chamber. However, the interior of this
arch is obscured by a wall of black mist that roils and twists
as if blown by a fierce wind.

The words of the witch's incantation ring out through
the chamber: “Protect this place with shadow’s claws!”
Suddenly, the dark mist obscuring the archway is torn
through by a flash of white light. Six spectral shapes emerge
from the archway, racing toward you.

"Do not let them through!" the witch commands, turning to make her final stand.

She casts a spell and the area around her is suddenly engulfed in necrotic shadow!
Timothius
GM, 232 posts
Tue 11 Mar 2014
at 06:35
  • msg #694

Re: Scales of War: Rescue at Rivenroar

Timothius winces as his mind is wracked with nightmarish visions. He manages still to sing, bringing hope amidst the darkness, taking some of the enemy's resolve!


Hymn of Resurgence. Hit(27)! Hit(25)! Hit(25)! Hit(17)! Hit(27)!
 -2 defenses. When ally hits target, the target goes prone.
 +5 temp hp to May

This message was last edited by the GM at 06:37, Tue 11 Mar 2014.
Mittens
GM, 711 posts
Tue 11 Mar 2014
at 06:52
  • msg #696

Re: Scales of War: Rescue at Rivenroar

Mits steps in and summons the radiant weapons!  The attack the wraiths and continually harass them!  The witch is dropped!

"Don't want us getting through, huh?" she says, "I wonder what's on the other side that would be advantageous to us?"
Raichel
player, 149 posts
Lightning Reflexes
50,000 volts worth
Tue 11 Mar 2014
at 06:55
  • msg #697

Re: Scales of War: Rescue at Rivenroar

Raichel shoots lightning. Who's surprised? Seeing how much Mittens did (again) compared to how much Raichel is doing, Raichel says, "...I'm quite handy with my lightning bolts. Nice work, Mittens!"


Lightning Strike v Wraith 3. Hit(19)!
 dmg: 11/2 = 5
 dmg to Wrath 2: 4/2 = 2


Wraith 3 HP: 16 - 5 = 11
Wraith 2 HP: 20 - 2 =
18

Modra
Tue 11 Mar 2014
at 06:57
  • msg #698

Re: Scales of War: Rescue at Rivenroar

A Dark Creeper who looks a great deal tougher than the others rushes toward the fallen witch!  He then starts rifling through her inventory.

"Hey uh... thanks for taking out the witch, whoever you all are."
Wraiths
Tue 11 Mar 2014
at 07:07
  • msg #699

Re: Scales of War: Rescue at Rivenroar

One wraith looks over at Modra as it floats back to being vertical.  It ignores him and attacks May along with two others!  They weaken her with their dark touch!

"You shall not pass!"

Two others go after Mittens and Timothius, but the healer manages to dodge.  Mits notsomuch.

"Urk."
Kyle
player, 227 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 11 Mar 2014
at 07:20
  • msg #700

Re: Scales of War: Rescue at Rivenroar

  Kyle walks up behind Raichel, firs his crossbow into the most convenient Wraith, and summons the Displeased Clockwork Eye Of Guilt to look upon his enemies with silent disapproval.

  When the Creeper starts looting enemies among all the wraiths without being so much as attacked or looked at, Kyle somehow doubts this guy is here to actually help, even if that crazy bluff role means not automatically assuming he'll try to kill them.


Move: duh.
Standard: M weapon, hits.  9 DMG /2 = 4 DMG vs Wraith 3.
Minor: Resistive for May.  +1 AC, until she cashes it in for Surge+3 THP as free.
ACTION point:  Punishing Eye.   enemies within 3 of eye take +4 Psychic when hit by allies (even for nondamaging powers), and can't have concealment.

Wraith 3:  7 HP left.

Kyle:  1 infusion, 0.5 AP

May
player, 118 posts
Tue 11 Mar 2014
at 07:23
  • msg #701

Re: Scales of War: Rescue at Rivenroar

May swings wildly and swipes right through the ghosts. "Not FAIR!" May cries, "How'm I supposed to HIT these things?!" She then holds up her shield and gauntlet axe defensively!


Standard: Funneling Flurry. Miss(13) Miss(15)
Minor: Shielded Sides
 +2 AC and Ref. May doesn't grant CA to enemies flanking her.

Timothius
GM, 233 posts
Tue 11 Mar 2014
at 07:42
  • msg #702

Re: Scales of War: Rescue at Rivenroar

Timothius gathers wind under him like in the allyway and FWOOOOOOSH! He literally blows the enemies away! Meanwhile, Mittens and May feel a lot tougher. Almost like they inherited the ghost's annoying insubstantial quality.


Move: Shift back 1
ACTION POINT!
Standard: Moment of Glory. Hits everyone but Wraith 2.
 Push 3, knock prone.
 Effect: You and each ally in the blast gain resist 5 all. (Tim, Mitts, May)
 dmg to those in Eye zone: 4/2 = 2


Seething Wraith HP: 52 - 2 = 50
Wraith 1 HP: 13 - 2 = 11
Wraith 4 HP: 31 - 2 = 29
Wraith 5 HP: 13 - 2 =
11

Raichel
player, 150 posts
Lightning Reflexes
50,000 volts worth
Tue 11 Mar 2014
at 07:59
  • msg #703

Re: Scales of War: Rescue at Rivenroar

Raichel moves up to be next to Timothius and shoots lightning. And misses.
Mittens
GM, 712 posts
Tue 11 Mar 2014
at 08:04
  • msg #704

Re: Scales of War: Rescue at Rivenroar

Mits gets all shifter feral and lets out a growl as she rushes to the left to get a shot at the boss.  6 lasers later, 2 wraiths are down, but boss is untouched.
Modra
Tue 11 Mar 2014
at 08:08
  • msg #705

Re: Scales of War: Rescue at Rivenroar

Modra gets back up.

"Hey!"

He rushes to the portal with a brass key in hand.

"So you realized I'm Modra, did you?  Well so long, suckers!  Have fun with the wraiths!"

The wraiths attack and drain May and Timothius as Modra activates and exits through the shadow portal!
Kyle
player, 228 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 11 Mar 2014
at 08:10
  • msg #706

Re: Scales of War: Rescue at Rivenroar

  Kyle nudges the eye forward to cover more of the battle (what is left of it), and takes a shot at the Wraith.  Yet another case of 'Great shot, but, you know, insubstantial'.

  "So not only is he trying to kill us, he's also rude and doesn't care about his co-workers,"

  Wraith 4 -7 HP.  27 left.
May
player, 119 posts
Tue 11 Mar 2014
at 08:12
  • msg #707

Re: Scales of War: Rescue at Rivenroar

May says, "This... being dazed... business..." she whacks the ghost enough to actually notice it made a difference. "...is REALLY annoying..."


Weapon Master's v Wraith. Hit(26)!
 dmg: 12/2 = 6


Wraith 4 HP: 27 - 6 = 21

Mittens
GM, 713 posts
Tue 11 Mar 2014
at 08:21
  • msg #708

Re: Scales of War: Rescue at Rivenroar

The canaries begin flying around Mits' head as well, but at least this time her lasers hit the boss wraith!

"Tell me about it."
Timothius
GM, 234 posts
Sat 15 Mar 2014
at 03:19
  • msg #709

Re: Scales of War: Rescue at Rivenroar

Timothius bursts out with holy energy that heals Mittens back good as new while giving all his allies a buffer against harm. He then scoots back a little before throwing a seal at the seething wraith!


Minor: Healing Word on Mittens.
 Roll: 18 (2d6+8) + 9 (surge)
Move: Shift back 1
Standard: Astral Seal on Seething Wraith. Hit(27)!
 -2 penalty to all defenses.
 Next ally who hits it before the end of your next turn regains 6 hit points


Mittens HP: 20 + 28 = 41 FULL

Raichel
player, 151 posts
Lightning Reflexes
50,000 volts worth
Sat 15 Mar 2014
at 03:26
  • msg #710

Re: Scales of War: Rescue at Rivenroar

Raichel deftly bobs into the midst of the wraiths and throws a tornado kick at both of them, finishing one off while hurting the other!


Move: Five Storms (Shift 2 squares)
Standard: Five Storms v Wraiths 4 and 5. Hit(24)! Hit(26)!
 dmg to Wraith 4: (9+4)13/2 = 6
 dmg to Wraith 5: (9+4+5)18/2 = 9


Wraith 4 HP: 6 - 6 = 0
Wraith 5 HP: 16 - 9 =
7

This message was last edited by the player at 03:32, Sat 15 Mar 2014.
May
player, 120 posts
Sat 15 Mar 2014
at 03:47
  • msg #711

Re: Scales of War: Rescue at Rivenroar

May swings with all the might she can muster, but being weak, that isn't much. And on top of that, most of her umpf seems to just go through the wraith harmlessly. But just by hitting the wraith at all, her wounds start to heal.


Weapon Master's Strike v Seething Wraith. Hit(24)!
 dmg: 17/2 = 9. (9+4)13/2 = 6
 May heals 6 from Astral Seal.
Save v weakened: 16 success
Save v -2 Will: 6 fail


28 + 6 = 34
Seething Wraith HP: 35 - 6 =
29

This message was last edited by the player at 03:48, Sat 15 Mar 2014.
Mittens
GM, 716 posts
Sat 15 Mar 2014
at 03:54
  • msg #712

Re: Scales of War: Rescue at Rivenroar

The seething wraith touches May's forehead!  May turns, steps over to Raichel, and takes a swing at her!  The effect then wears off and May returns to her senses, but the maddening whispers from the wraith begin again.

Mits finishes off the last support wraith but misses boss wraith.

"Darnit!  Everyone not May get away from that thing!"
This message was last edited by the GM at 03:55, Sat 15 Mar 2014.
Timothius
GM, 235 posts
Sat 15 Mar 2014
at 04:00
  • msg #713

Re: Scales of War: Rescue at Rivenroar

It worked so well last time, why not do it again? Timothius concentrates and manages to keep the seal on the wraith. He mews at the psychic assault of the wraith's aura. "I'll be OK..."


Retroactive damage to seething: 4/2 = 2. Forgot about eye doing dmg even on Astral.
Timothius takes 5 dmg for being in the aura.
Standard: Astral Seal v Seething Wraith. Crit(29)!
 dmg from Eye: 4/2 = 2
 -2 penalty to all defenses.
 Next ally who hits it before the end of your next turn regains 6 hit points
Save v Weakened: 1 fail


Timothius HP: 21+4thp - 5 = 20
Seething Wraith HP: 29 - 2(retro dmg) - 2 (this turn's dmg) =
25
Raichel
player, 152 posts
Lightning Reflexes
50,000 volts worth
Sat 15 Mar 2014
at 04:04
  • msg #714

Re: Scales of War: Rescue at Rivenroar

Raichel moves away from the wraith. How do you get revenge for this level of annoying? These things are spirits that will vanish when defeated. Modra got away. Raichel is crying, both for how angry she is and the fact she feels like a failure.
Kyle
player, 229 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 15 Mar 2014
at 04:14
  • msg #715

Re: Scales of War: Rescue at Rivenroar

  Kyle's arcane senses tingle as he can feel the dark aura metaphorically fistshake at his being just out of it's reach.  The artificer advances into the room and comes to a stop in front of Raichel, landing the by now familiar crossbow action on the sole remaining enemy (in the room, at least).

  "It's not that I don't care, but that there isn't really time to give you a hug until these wraiths are extra dead Raichel."  He adds as he reloads his crossbow, "I will though, tackle anybody who tries to follow through that gate without some proper healing and preperation."

M weapon buff: raichel.

Boss HP left, 18.
This message was last edited by the player at 04:14, Sat 15 Mar 2014.
May
player, 121 posts
Sat 15 Mar 2014
at 04:19
  • msg #716

Re: Scales of War: Rescue at Rivenroar

May is furious. She screams in a voice that might even give the wraith nightmares, especially given how May just swipes at it so hard, it nearly goes down. And May heals even more. How does it feel to face someone who regenerates?


Basic Melee (Lunge) v Seething Wraith. Crit(29)!
 dmg: 8+5+4(eye)+6(crit)=23/2 = 11
 May heals 6 HP thanks to Astral


May HP: 34 + 6 = 40
Seething Wraith HP: 18 - 11 =
7

Mittens
GM, 717 posts
Sat 15 Mar 2014
at 04:25
  • msg #717

Re: Scales of War: Rescue at Rivenroar

Mits is in tears to see her precious sister in tears, but she's stuck.

"Die, you stupid ghost!"

She misses with her laserbeam, but it reflects off Timothius's Astral seal right back at the wraith, destroying the last shreds of its manifestation!  It screams an other-worldly shriek before vanishing.  (OOC: Imagining CoX ghost death sound.)

Mits then hurries over to glomp Rai and cry on her.

"Thanks for the heal, Timothius."
Kyle
player, 230 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 17 Mar 2014
at 00:26
  • msg #718

Re: Scales of War: Rescue at Rivenroar

  Kyle goes to put a hand on Raichel's shoulder, "We are alive, they are less than usual.  For the moment that is the important thing, aside from not just running face first into the damn shadowfell in our current condition."

  If the Module demands they got through right now or the plot closes, the module can go **** itself.
Raichel
player, 153 posts
Lightning Reflexes
50,000 volts worth
Mon 17 Mar 2014
at 21:37
  • msg #719

Re: Scales of War: Rescue at Rivenroar

Timothius wanders over to join in sibling hugging. When Kyle puts a hand on Rai, she pulls him in for the group hug and says, "I'm glad you all are alive."

May comes over only to be pulled in as well. She looks nervous and blurts out, "Right! I'm glad you're all alive too! ....So let's get our rest in. If you all are cool with it, once we've rested, I'll take a peak at the other side and let you all know if it's clear to enter."
Mittens
GM, 720 posts
Thu 20 Mar 2014
at 02:08
  • msg #720

Re: Scales of War: Rescue at Rivenroar

Cuddle time is go.  Mits dries her eyes then reaches to do the same for Rai.

"Thanks, May.  Note to self.  Slam the door on fleeing villains.  Do not chase.  Sorry about that, everyone.  I should have guessed from the incantation it was a trap.  On the bright side, the fact that Modra fled when we were overwhelmed tells me that he'll be no match for us when we catch up to him.

"I'm also wondering about the key he took off the witch which he used to open the portal.  Something tells me he's no longer welcome in whatever organization he belonged to."

Kyle
player, 231 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 20 Mar 2014
at 02:30
  • msg #721

Re: Scales of War: Rescue at Rivenroar

  Kyle isn't used to things being this huggy either, but he's hardly nervous.  "If Modra was half as smart as you need to cut his losses when somebody else fails like that, he would have closed that portal the second he hit the other side if he could have."  Or at least, Kyle would have done so.

  "I can not decide if I like May's idea or hate it.  As obviously dangerous as it is, that gate is our only lead.  May checking first is safer for the rest of us, but if we are going to end up going anyways it might as well be together to make any waiting surprises regret it."

  Never split the party unless you have a permanent overhead view of all combatants at the same time.
May
player, 122 posts
Thu 20 Mar 2014
at 20:45
  • msg #722

Re: Scales of War: Rescue at Rivenroar

May says, "I was going to suggest you tie a rope to me and let me peak. Like, not even put a foot inside; Just my head. For all we know, the other side of the portal is 100 feet up in the sky and Modra fell to his doom. Or, as you suggested, there's an ambush waiting. Either one would explain Modra not closing the gate and either one would be thwarted by you guys just yanking me back if you see my tail stick out or flail wildly. Then I can tell you what's waiting for us on the other side. After all... what if there's an army on the other side and the portal closes once we all go through?"

Raichel gives Mittens a cute half-smile at the tear-wiping. Timothius says, "Reminder... while I'm not fond of the fact May could be in danger, I do have the power to yank her from death's grasp if she is killed. Only works on people who just died, but it is enough to assure she is in no danger of dying. May's option is our best bet."
Mittens
GM, 721 posts
Sat 22 Mar 2014
at 02:27
  • msg #723

Re: Scales of War: Rescue at Rivenroar

"We'd have insisted if you hadn't suggested the rope, May," Mits agrees, returning Rai's smile, "Thanks for the reminder, Timo.  If I had some way to peek completely risk free, I would offer.  But I don't."

She considers Kyle's point and adds, "I wonder if he didn't bother locking it because he knew we have another bronze key.  Or if he was expecting the ghosts to kill us and simply left it open for convenience."

When May tries to peek through her face bounces off the roiling shadow.  It churns a bit more then quickly returns to normal.  But simply turning the brass key in the easily located keyhole makes it so she can peek through.

[Private to May: You feel a wrenching sensation as bitter darkness swallows you. Then the light returns, dimmed somehow. As your eyes grow accustomed to the gloom, you find yourself in a chamber that appears to be a strange inversion of the one you just left. The walls, floor, and ceiling here are jet black, and the orientation of the room is reversed so that the door now lies to the west and the second stone arch is on the north wall. What was a rubble fall to the northeast is now a rift where the floor has collapsed in the southwest. Along the walls, globes of gray glass give off a dim light. Though the chamber is deserted, overturned stools and a burning brazier show that it has been recently occupied. A successful DC 20 Perception check notes signs of a struggle.]
Kyle
player, 232 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 22 Mar 2014
at 04:03
  • msg #724

Re: Scales of War: Rescue at Rivenroar

  "I keep forgetting that particular perk Timothius, considering my obsession with trying to keep you all from dying in the first place."  So far as that can be done while still partaking in high risk tasks constantly.

  May's idea is deemed sensible, because even if she gets decapitated by the portal that's still better than getting torn to shreds completely in the Shadowfell with nobody to get her back.

  Kyle is somewhat surprised May couldn't simply headbutt through the gate however.
May
player, 123 posts
Sat 22 Mar 2014
at 04:12
  • msg #725

Re: Scales of War: Rescue at Rivenroar

May pulls her head back out and blehs with her tongue out like she tasted something gross. "...That place is... sad. Lonely. Wreched. I'm a kobold and even my eyes had to adjust to the bitter darkness of that place."

She then headshakes as if shaking off what isn't vital information. "On the other side is a room just like this one, only mirrored. Everything's really black too. There was a sign of a recent struggle in there... could be Modra did meet with resistance. The place was definitely occupied before that struggle, but I didn't see anyone present or any dead bodies."

Raichel says, "Good job, May. Sounds like it's safe for us to enter. And as Mitts pointed out, we have the other key. So if someone does shut the door, we can return."
Mittens
GM, 722 posts
Sat 22 Mar 2014
at 04:48
  • msg #726

Re: Scales of War: Rescue at Rivenroar

"Let's uh...  do our best to do without...  Actually, I wonder if sunrods will be suppressed," Mittens muses aloud, "One way to find out.  Step lively.  Door only stays open a few moments then closes itself."

The group arrives in the gloomy room May described.
Kyle
player, 233 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 22 Mar 2014
at 04:54
  • msg #727

Re: Scales of War: Rescue at Rivenroar

  Kyle doesn't have to shoot anyone within five seconds of entering the Shadowfell.  Place is overrated.  "So far it seems a match, but I doubt the whole place will be so familiar.  If so walls would rise and fall out of nowhere whenever anybody on either side has to fix a door or build a house."

  Or, it could just follow no logic but the plot logic like most magic.  That too.  But the biggest reason Kyle doesn't expect an exact mirror image of the city they have grown familiar with is because that would be convenient.
Timothius
GM, 235 posts
Sat 22 Mar 2014
at 05:01
  • msg #728

Re: Scales of War: Rescue at Rivenroar

Raichel says, "And who's to say walls don't just materialize?"

Timothius says, "This is the Shadowfell. The world where souls go before their final resting place. Any structures that exist here only exist to serve as a shadow of what is in the Prime Material. Or to put it another way... if something from the Prime Material can be made depressing, scary, haunting, creepy, or otherwise dark, it will be so in this place."

May asks, "Speaking from experience?"

Timothius headshakes. "Thankfully, no... just my cleric schooling talking. People who did speak from experience told me."
This message was last updated by the GM at 05:01, Sat 22 Mar 2014.
Mittens
GM, 723 posts
Tue 25 Mar 2014
at 01:31
  • msg #729

Re: Scales of War: Rescue at Rivenroar

Mits is thoroughly creeped out.

"I wonder if we'll bump into any recently departed," she stammers, "Let's uh...  Get this Modra guy defeated ASAP."

She hurries through the only exit.

The mouth of the chamber emerges from a rocky
hillside. There, an incredible vista opens up.
http://i6.photobucket.com/albu...3/pic-umbraforge.png
The land before you is like nothing you’ve ever seen before.
A wide plain of gray-green grass and stunted black trees
spreads beneath a sky scoured by fast-moving clouds. The
sun is bright above but somehow doesn’t cut the darkness
that drapes every rock and every blade of grass in gray
gloom. This is the Shadowfell.
From the mouth of the cavern, a wide and well-traveled
road runs in a curving line to the north. There, perhaps a
quarter-mile away, a military camp spreads. Buildings are
scattered here and there, with tents and pavilions spreading
between them. Torches and fires burn brightly against the
ever-present shadow, and lone trees and tall stands of graygreen
grass are whipped by a hissing wind.
Looming above it all, a rise of black rock to the west is
rent by a seething volcanic rift. Black-streaked lava courses
from it to descend into a narrow channel, and a permanent
pall of glowing red-black smoke rises above it. Over this
molten flow, a great stone bridge is arched. This wide eastwest
road meets the road north from the cavern. North of
the bridge, a tall tower stands and a lower building spreads
in its shadow.

Kyle
player, 234 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 25 Mar 2014
at 01:38
  • msg #730

Re: Scales of War: Rescue at Rivenroar

  "How surprisingly lazy of the Raven Queen for such a spiritually significant place."

  Then they get outside and it's nothing resembling the city they just left structurally at all.  "So, which of those tents represents the giant stone walls of Overlook?"

  Well, now Kyle has even more reason to try and avoid death.  This place is a letdown.  A spooky letdown filled with horrible soul munching monsters, but still a letdown.
Timothius
GM, 236 posts
Tue 25 Mar 2014
at 01:53
  • msg #731

Re: Scales of War: Rescue at Rivenroar

 There is simply no satisfying Kyle. Either it would be a repeat and thus laziness and thus a letdown, or not a repeat and thus a let down somehow. Oh right... BECAUSE it's spooky and full of soul-munching monsters. Clearly, the Shadowfell is supposed to be filled with sunshine and rainbows..........

.....or Kyle is simply in an unimpressed mood because the Shadowfell has already influenced his mind to become dull and melancholic.

 Timothius does clear up some earlier confusion, though. "You make it sound like The Raven Queen created the Shadowfell. She didn't. The Shadowfell is older than her by far. She just happens to preside over it."

 However, when he enters the Shadowfell, Timothius is silent and has a shaken expression on his face.

 May says, "Cheery." until she goes outdoors with the others. Then says, "This. Is. AWESOME! Lookit all that!" she raises her carrikal to the sky. "Lava fire flowing across a dismal town with a dark, spiny castle in the distance! I feel like I'm in a legendary hero's story or something!" .....OK, maybe unimpressed is a better reaction than May's.

 Raichel says, "I'm feeling pretty down... like this place knew I was crying earlier and is trying to remind me why. I'm with Mittens. The sooner we get Modra, the better."
Mittens
GM, 724 posts
Tue 25 Mar 2014
at 02:10
  • msg #732

Re: Scales of War: Rescue at Rivenroar

"Good day sunshine," Mittens sings, reaching to arm-around Rai, "Good day sunshine!  Happy thoughts!  Thank you May!  Happy words!  Positive feelings!  Lalala!"

She's soon interrupted.

A voice rings out, and two dark creeper sentries suddenly
appear where the shadows of the tall grass had hidden
them. “All mercenaries stay within the borders of the
camps!” one shouts angrily. “Next time you go wandering,
you get shot, sellswords!”


The camps at Umbraforge are completely open to
the PCs, who are assumed to be either prospective
customers of Sarshan or mercenaries looking to
join one of the companies forming up on the plain
beneath the tower.

You approach the frontier of the mercenary camps
unchallenged, and a virtual city spreads out before you.
Beneath patched canvas tents stand open-air taverns,
market stalls, apothecaries and herbalists, weaponsmiths
and armorers, butchers and greengrocers—all doing
roaring trade.


Training grounds open up between the various camps,
and soldiers of different races clash against each other with
sword and shield. In the quieter corners, you see combat
casters training—the flare of arcane fire dancing between
them. But as you approach, you notice with surprise that
these are not Shadowfell mercenaries for the most part.
Though shadar-kai and dark ones are well represented,
the fields and camps are packed with orcs and hobgoblins,
ogres and trolls, lizardfolk and kobolds and a dozen other
monstrous races of the world.


The camps around the tower hold a total population
of approximately two thousand. The PCs can find private
tent accommodation for 1 gp each per day.

As they discover later, mercenaries and buyers
coming to Sarshan’s domain typically reach the
Shadowfell by way of more distant portals, traveling
overland to come here. The PCs should infer from this
that it’s a good idea to keep their knowledge of the
Overlook gate to themselves. If they insist on trumpeting
this information, they inevitably attract the
attention of a squad of Sarshan’s house guards and a
bonus combat encounter, to be placed within the skill
challenge on the next page. Use the statistics for the
shadar-kai in the Library tactical encounter (page 40).

Tremors
The flow from the magma shadow rift has been
tapped by Sarshan to fuel the arcane engines within
his foundry. Doing so has affected the complex pressure
of shadow and elemental fire within the rift.
Minor tremors pass through the area at regular
intervals, enough to be felt by the PCs but not to
affect movement or deal damage. The residents of the
camps around the tower have grown used to these
tremors, so they pay them no mind.

The Brass Key
The brass key plays no further part in this adventure.
However, since the PCs cannot return through the
Shadowfell gate without it, it is imperative that they
hang onto it while they are here.
Kyle
player, 235 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 25 Mar 2014
at 02:43
  • msg #733

Re: Scales of War: Rescue at Rivenroar

  "Fair enough, no more sightseeing."

  See, even the locals and long time visitors find the lava quakes to be barely shrug worthy.  Maybe the novelty wears off after a while.  May at least likes it well enough, shame there probably will not be time to arrange for a volcano lair for his favorite kobold.
Raichel
player, 155 posts
Lightning Reflexes
50,000 volts worth
Tue 25 Mar 2014
at 03:30
  • msg #734

Re: Scales of War: Rescue at Rivenroar

When the dark creepers threaten to shoot, May says, "Try it!" but Raichel puts a hand on May. "We got it! Just got lost for a moment! No need for hostilities!"

On the way into the camp, Raichel makes the point to her allies that the statement didn't assume they were enemies. Just annoying mercs they have to tolerate. Timothius says, "So let's make sure not to mingle too much with other mercs or guards. Though if any try to bully us, act scared and passive. They'll get their kicks and then leave us alone." Raichel headshakes. "....I'll try. But even if we weren't heroes, we'd be expected to stand up for ourselves. We can't be passive. And I don't wanna be."

The first tremor makes Timothius and Raichel gasp while May squeaks with excitement. From then on, the tremors provoke mews and gasps from Timothius, cause Raichel to twitch as if her reflexes were getting ready for a fight, and cause May to giggle.
Mittens
GM, 725 posts
Tue 25 Mar 2014
at 03:43
  • msg #735

Re: Scales of War: Rescue at Rivenroar

http://4.bp.blogspot.com/_u4Sh...d3Y/s1600/market.JPG

The savage looking heroes fit right in once Timothius puts on a gloomy raincoat given by his sister who's worried all his holy symbols just might attract the wrong kind of attention.  The tremors get her singing about solid ground.  Happy thoughts!

"I'm getting the feeling there's something going on here that could put Overlook in serious peril," Mittens whispers to the others, "Let's ask around as discreetly as possible."

The Shadow Rift
of Umbraforge
Once the PCs have established themselves in the
camps of Umbraforge, they seek out information
regarding Sarshan’s operations—and discover chilling
rumors of war spreading unseen across the world.
Sarshan’s Secrets Level 6
Skill Challenge XP 1,000
As you make your way through the camps around the tower,
you have the opportunity to interact with mercenaries and war
chiefs, slaves and slave-traders, forge workers, merchants, and
more. What information will you discover? Can it help you
find a way around without attracting hostile attention?

This skill challenge lets the PCs explore the areas
around Umbraforge, posing either as mercenaries
or as prospective buyers of Sarshan’s services. Interrupt
the skill challenge for the Training Session and
Smoke and Shadow encounters, which should be
played after the PCs attempt a skill check in the challenge
in the appropriate area. If the PCs are short on
experience (especially if they failed to attain 5th level
after the first part of the adventure), increase the level
of these encounters.
When the players talk about their intended actions
in the skill challenge, ask them what specific area
they are working in when they make the check. Certain
skill checks have modifiers depending on the
area in which they are made, as indicated.
Complexity 4 (requires 10 successes before 3
failures).
Primary Skills Arcana, Diplomacy, Endurance,
Intimidate, Streetwise.
Other Skills Bluff.

Mits suggests starting at the Training Grounds first because it's closest.
http://i6.photobucket.com/albu...3/map-umbraforge.png
Kyle
player, 236 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 25 Mar 2014
at 03:51
  • msg #736

Re: Scales of War: Rescue at Rivenroar

  "Look like we do not care, got it."  At Mittens's suggestion he comments  "With how many of them there are, that would probably be true from any point in this place."
Timothius
GM, 237 posts
Tue 25 Mar 2014
at 04:25
  • msg #737

Re: Scales of War: Rescue at Rivenroar

While Raichel and May pretty much prove themselves as very enduring sorts (however that translates in the skill challenge), Timothius talks calmly and kindly to the people in the training grounds.


May end: 12
Rai end: 16
Tim diplo: 21
This message was last edited by the GM at 04:26, Tue 25 Mar 2014.
Narrator
player, 248 posts
For narrating
and convenience
Tue 25 Mar 2014
at 04:32
  • msg #739

Re: Scales of War: Rescue at Rivenroar

Diplomacy DC 12 (1 success, maximum 2 successes;
The PC acts as a confidante to one of the creatures
of the camps.

Endurance DC 12 (1 success, maximum 2
successes). This check can be made only in the mercenary
camps or the training grounds.
The PC hooks up with a mercenary unit for
martial training, keeping his or her ears open for
information.

On a successful
check, the characters learn one piece of information
from the rumor table.

Rumors
1 “This is Umbraforge, dominion of Sarshan, a
trader of great reputation and even greater
wealth. The tower, foundry, and forges are
his. The camps are those of the mercenaries
and slaves whose services he sells across the
Shadowfell and the world.”
2 “Sarshan is shadar-kai, an outcast who made
a name for himself as the leader of a legendary
mercenary band known as the Black Arrow.
At their height, the Arrow put so much
fear in generals and kings alike that Sarshan
would take payment to fight for one group,
then take a bigger payment from their foe to
stand down.”

Training Sess ion
Encounter Level 5 (1,000 XP)
Setup
As the PCs wander into one of Umbraforge’s combat
training grounds, they inadvertently find themselves
targeted by a squad of mercenaries. These young
ogres see the PCs as a way to show off for their more
powerful kin.

As the PCs cross the training grounds, read:
You find yourselves surrounded by a mob of hulking ogres,
one leading an enormous beetle on a leash. In broken
Common, the largest shouts: “You mercenaries? You think
you good enough to fight alongside Bonecruncher clan?
Think again!” As the group moves to attack, you see a
crowd of ogres move up to watch, shouting insults at you
and words of encouragement to your foes.

Kyle
player, 238 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 25 Mar 2014
at 04:34
  • msg #740

Re: Scales of War: Rescue at Rivenroar

  Kyle let's the savage hanging back know that they are not safe, by shooting them.  He follows up with the now familiar toughening of the kobold, and the tingle of magical Hit Things Betters for his friends.
Minor: Resistive to May.  +1 AC. can cash in for Surge+3 THP.
Standard: M weapon vs Savage 2.  hits.  9 DMG.  M weapon buff to whole party.  +1 to hit, +3 DMG rolls.

Savage 2 HP: 81-9= 72/81
Mittens
GM, 726 posts
Tue 25 Mar 2014
at 04:41
  • msg #741

Re: Scales of War: Rescue at Rivenroar

Mits points her staff at the right three enemies and a shower of sparkles fly toward them!  The sparkles cling to them then begin to detonate!

"Mittens is no mere mercenary, simpletons!" she boasts, trying her best to sound villainous.
Raichel
player, 156 posts
Lightning Reflexes
50,000 volts worth
Tue 25 Mar 2014
at 04:55
  • msg #742

Re: Scales of War: Rescue at Rivenroar

Raichel doesn't respond, but she does throw her token giant lightning bolt at one of the skirmishers! Oh wait, no... that was a savage she was aiming at, just that it passed by the skirmisher barely.


Thunder Slam v Savage 2. Hit(18)!
 dmg: 14

Savage 2 HP: 52 - 14 = 38

Narrator
player, 249 posts
For narrating
and convenience
Tue 25 Mar 2014
at 04:58
  • msg #743

Re: Scales of War: Rescue at Rivenroar

"Kill mages first!" the skirmishers holler!

They throw javelins at Mittens and Raichel then charge them!  The sparkles clinging to the second skirmisher then detonate!
Timothius
GM, 238 posts
Tue 25 Mar 2014
at 05:08
  • msg #744

Re: Scales of War: Rescue at Rivenroar

Timothius says, "Kill the mages... all but one of us are casters, you know!" with that, he sings to his team! May magically is released of the spit and all of Tim's allies feel tougher. The hurt skirmisher feels weaker and vulnerable somehow...


Hymn of Resurgence v Skirmishers 1 and 2. Miss(16), Hit(22)!
 Allies all gain 5 thp, except May who uses this moment to save from immobilized.
 Skirmisher 2 takes -2 to defenses and will be prone when an ally hits him.

Narrator
player, 250 posts
For narrating
and convenience
Tue 25 Mar 2014
at 05:12
  • msg #745

Re: Scales of War: Rescue at Rivenroar

"Mash closest!" the two savages holler as they charge the front.  One of them steps on a pile of broken weapons.

"Ow."

One whiffs, but the other manage to "mash" May.  But the Kobold doesn't look very phased.
This message was last edited by the player at 05:13, Tue 25 Mar 2014.
May
player, 124 posts
Tue 25 Mar 2014
at 05:30
  • msg #746

Re: Scales of War: Rescue at Rivenroar

May says, "Oh, so the Bonecruncher Clan are cowards who attack unarmored enemies instead of the clearly armored one? NO! You'll face ME first!" and with that, she pulls out a stick, smacks the skirmisher in front of her with it, sending him sprawling back! Then steps forward and smacks the other two with the stick, tripping one of them and causing him to fall to his back!


Weapon Master's using Singing Stick (Mace) on Skirmisher 1. Hit(19)!
 dmg: 8
 Slide Skirmisher back 1.
Move: Shift 1 forward to skirmisher 2 and savage!
ACTION POINT!
Funneling Flurry v Savage2 and Skirmisher2. Hit(16)! Hit(24)!
 dmg: 8 to each


Skirmisher 1 HP: 67 - 8 = 59 and marked
Skirmisher 2 HP: 38 - 8 = 30 and marked
Savage 2 HP: 42 - 8 = 34 and marked

This message was last edited by the player at 05:45, Tue 25 Mar 2014.
Kyle
player, 239 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 25 Mar 2014
at 05:40
  • msg #747

Re: Scales of War: Rescue at Rivenroar

  "I suppose the rest of us are just too violent for them to care."  Kyle follow's May's example of Macey goodness, and draws a Morningstar.  Oooooh, the proud tradition of GIVE ME YOUR KNEES continues, with that Skirmisher flopping to the ground down but not out.

  "Now, technically that was a magic spell.  But in the end it's down to smashing.


Free: stow crossbow
Minor: draw morningstar
Standard: M weapon vs Skirmisher 2.  Hits.  15 DMG!  Knocks prone.  M weapon bonus for Raichel, Mittens.

Skirmisher 2 HP: 34-15= 19.  Bloodied.
This message was last edited by the player at 05:43, Tue 25 Mar 2014.
Mittens
GM, 727 posts
Tue 25 Mar 2014
at 05:47
  • msg #748

Re: Scales of War: Rescue at Rivenroar

"You have no idea what you're dealing with here!" Mittens bellows.

As she steps forward the area becomes darker than it already was, overshadowed by a dark rain cloud.  She conjures the familiar circle of light under herself and the enemies then her staff glows and becomes a huge magical spear.  She hurls it through the raincloud which ripping a hole in it for sunshine to appear beaming through!

"So?" one of the ogres says, "Rain and sun sp.."

Suddenly he's interrupted as five huge blazing spears fall down from the sky on each of the enemies, killing one and lighting most of them on fire!

https://www.youtube.com/watch?v=BZJsaP2_uAc
Raichel
player, 157 posts
Lightning Reflexes
50,000 volts worth
Tue 25 Mar 2014
at 06:14
  • msg #749

Re: Scales of War: Rescue at Rivenroar

Raichel rushes off towards the still standing enemies. The prone one who WAS next to Raichel prepares to swing at her as she goes, but May slams her stick on his head, knocking him out!

Raichel then thrusts her palm into the savage and thunder can be heard as the skirmisher next to him feels like he was punched hard in the side just for being next to the guy!


Move: to Savage 1 and Skirmisher 1.
 Provokes AoO from Skirmisher 2. He takes it!
 Provokes AoO from May. Hit(27)!
  dmg: Enough
Standard: Twin Thunders v Savage 1. Hit(22)!
 dmg to Savage: 13
 dmg to Skirmisher: 10
Free: Centered Flurry
 dmg: 4 to Savage
 Deciding not to slide anyone


Savage 1 HP: 44 - 17 = 27
Skirmisher 1 HP: 29 - 10 = 19

Narrator
player, 251 posts
For narrating
and convenience
Tue 25 Mar 2014
at 06:17
  • msg #750

Re: Scales of War: Rescue at Rivenroar

The beetle burns a little and spits at Raichel.  Its' fire then goes out.

"Nooo!" the last skirmisher hollers, burning with white flames!

It swings wildly and misses May.
Timothius
GM, 239 posts
Tue 25 Mar 2014
at 06:23
  • msg #751

Re: Scales of War: Rescue at Rivenroar

Timothius says, "I can end your suffering right now. Allow me to demonstrate." He waves a hand and Raichel's wounds all vanish. "Surrender and I will heal you good as new." He then throws a seal on the skirmisher.


Astral Seal v Skirmisher 1. Hit(26)!
 -2 defenses. Next ally to hit skirmisher heals 5
Healing Word on Raichel: 20! Max! +10(surge)


Raichel HP: 27 + 30 = Full

Mittens
GM, 728 posts
Tue 25 Mar 2014
at 06:36
  • msg #752

Re: Scales of War: Rescue at Rivenroar

"Hit kitty!" the savage roars, swinging his huge club at Raichel, but she manages to dodge the crushing blow and he hits only mud.

"No surrender!" the skirmisher answers, trying to douse the white flames.

EYEBEAMS!  Mittens' white-hot gaze fries him and the other two, dropping the skirmisher.  Her only wound heals.

"Thanks for the heal," she chimes cheerily, accidentally breaking her "villain" persona.

By now the ogres surrounding the fight are shifting uncomfortably, looking nervous.
May
player, 125 posts
Tue 25 Mar 2014
at 06:38
  • msg #753

Re: Scales of War: Rescue at Rivenroar

May steps over the downed skirmisher as she switches out the stick for the jawbone-looking axe she calls a carrikal and WHACKS the remaining savage unconscious. "Looks like you guys root for losers!" she yells at the observing ogre crowd. "They didn't even pose a challenge! Cheer for US!"


Move to Savage 1.
Weapon Master's Strike using carrikal(axe). Hit(16)!
 dmg: 8


Savage 1 HP: 7 - 8 = KO

Kyle
player, 240 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 25 Mar 2014
at 06:43
  • msg #754

Re: Scales of War: Rescue at Rivenroar

  "Well, time to put down this annoying bug before it spits any more goo in your hair."  He switches back to his Crossbow, steps up behind the girls, and fires an acid dripping crossbowbolt right into the Beetle's mouth.

  After a moment, the bug explodes in a geyser of foam that would make a children's baking soda and vinegar volcano jealous.

  "Note to self,  Acids may react violently with bug glue."
Narrator
player, 252 posts
For narrating
and convenience
Tue 25 Mar 2014
at 06:46
  • msg #755

Re: Scales of War: Rescue at Rivenroar

Mittens bursts out laughing at the last fatality.

"Awesome, Kyle!" she cheers, "Never seen anything like that before!"

The ogres are spoiling for a fight, but their primary
goal is to make themselves look good. If the PCs
break off or ask for quarter with all the party members
at bloodied hit points or fewer, the ogres accept
their concession and let them go. However, the PCs
can make no further Intimidate checks in the skill
challenge.


If the ogres fall, their disgusted clan kin make no
effort at retribution and walk away. Additionally, a PC gains a +2
bonus to the next Intimidate check made in the skill
challenge.
Timothius
GM, 240 posts
Wed 26 Mar 2014
at 00:24
  • msg #756

Re: Scales of War: Rescue at Rivenroar

Once again, Timothius finds himself faced with senseless violence. He looks downright angry when Mittens cheers on Kyle. He quickly stretches out his hand and the beetle regenerates its head and is alive again! Timothius looks relieved and starts walking to the downed enemies to see if any others are, in fact, dead.

May stares at the bug with a "woooah..." look on her face. "I'll need to keep that in mind..." before going to sift through the downed enemies and the field for weapons. "So... many... weapons. This was like... the best battleground ever!"

Raichel glances at Timothius and lets him do his thing, but decides to help check on the enemies. Breathing is usually a good sign they are still alive. "Good job, everyone... those guys came out of nowhere and all they did we hurt Mitts and I a little." She then mutters, "OK, that hurt a lot. But thanks to Timothius, I'm good as new."
Mittens
GM, 729 posts
Wed 26 Mar 2014
at 00:31
  • msg #757

Re: Scales of War: Rescue at Rivenroar

Mittens does a very poor job of pretending she didn't notice Timothius looking angry at her.

"Uh howboutthat!  Yes!  Nice healing there, uh...  hardened...  totally belongs here... person.  Yeah!  Now we can take that beetle as our slave!  Herherrh!"

She tosses a morsel of food at the beetle and does an equally poor job of charming it.  It hisses and flees.  None of the Umbraforge denizens seem to care and go about minding their own business.  Rai and Timo find that none of the ogres Mittens defeated are dead.
This message was last edited by the GM at 00:36, Wed 26 Mar 2014.
Kyle
player, 241 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 26 Mar 2014
at 00:35
  • msg #758

Re: Scales of War: Rescue at Rivenroar

  Kyle manages not to eyeroll at Timothius sparing violent bugs with an Int score of -3... Oh wait that's it's modifier, Int score of 1.

  "I suppose clubs are always more impressive when they belonged to somebody else, May"  We wonder of the Savage's greatclubs were Large Greatclubs, or just Monsters Have More Damage Greatclubs... On closer OOC inspection, probably both.

  He comments to Mittens, "No, see.  He's the token 'good' person just like you keep hearing about token evil people on teams... I wonder if that would be you or me in that case?"  Enthusiasm for EXPLOSIONS and ACID tend to be more attention getting than Kobolds loving to stab people.
May
player, 126 posts
Wed 26 Mar 2014
at 00:51
  • msg #759

Re: Scales of War: Rescue at Rivenroar

Even while sifting through weapons, May says, "Ha! I managed to hold their attention! I am satisfied." she then begins swimming in the weapons, squealing with glee. "Oh right! Thanks for the protective woojoo, Kyle! That hit I took felt like it might have hurt a little if you hadn't given me that."

Raichel says, "Kyle's spells really helped the rest of us, yes. Thanks, Kyle." she then looks at Mittens. "Since when could you do what I just saw? That was... scary."

Timothius is relieved to find they are all alive and just does some minor patching up to make sure they will heal correctly. He then turns his attention to Raichel and Mittens at the mention of the scary power. "Yeah... that was... the kind of thing I'd expect from an archmage."
Mittens
GM, 730 posts
Wed 26 Mar 2014
at 01:05
  • msg #760

Re: Scales of War: Rescue at Rivenroar

"Since today," Mittens answers with a bashful shrug, rubbing behind her head, "I'm glad you were impressed.  Though the original appearance of the spell involved a crown appearing on my head.  The spear bit was for May's sake.  I just ramped up the special effects to make it look more impressive to try and bluff the enemy into surrender or retreat.  But I guess my intimidation skill is kinda meh in the eyes of ogres and giant beetles.  I'll bet I'm not the only one who's got a neat new once-a-day power since that ghost fight, though."
Kyle
player, 242 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 26 Mar 2014
at 01:13
  • msg #761

Re: Scales of War: Rescue at Rivenroar

  "Many arcane abilities have more dramatic flair than their results would suggest, even if the result is still impressive."  2d8+Stat psychic damage.  Is Psy blast of migrane? Or is shown the horror of the stars?  "My skills remain somewhat utilitarian looking.  I just have my Morningstar run off and kill hit things for me."
Raichel
player, 158 posts
Lightning Reflexes
50,000 volts worth
Wed 26 Mar 2014
at 01:19
  • msg #762

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Let's get movin'... May? You done?"

May nudges a broken sword with her foot. "Yeah, I guess. I took what I could. The rest is basically scrap." Even if she could use the broken weapons too.

Timothius says, "These guys will be fine. We've made our point. I'm ready when you all are."
Mittens
GM, 731 posts
Wed 26 Mar 2014
at 01:29
  • msg #763

Re: Scales of War: Rescue at Rivenroar

"I didn't know you could regenerate severed heads," Mittens comments, "Is that a new ability?  Or were you always that powerful?  I'm thinking marketplace next.  Past the bridge over the shadow lava."

She points, hardly able to believe she just said that.  If the Shadowfell weren't so darn depressing or the quest so grim, she'd likely be as excited as May.  The way to the Marketplace passes a few merc camps.

Not mandatory skill check:
Streetwise DC 12 (1 success, maximum 2 successes).
On a successful check, the characters learn
one piece of information from the rumor table. This
check can be made only in the markets, the slave
bazaar, or the mercenary camps.

Kyle
player, 243 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 26 Mar 2014
at 01:40
  • msg #764

Re: Scales of War: Rescue at Rivenroar

  Kyle much to his annoyance does not have the class skill list access or statistics for holding a good conversation with mercenaries.  Okay, the second one is his own fault sure, but not that first one.
Timothius
GM, 241 posts
Wed 26 Mar 2014
at 01:45
  • msg #765

Re: Scales of War: Rescue at Rivenroar

Thankfully, Timothius is very conversationally pleasant. Unfortunately, pleasant isn't the way to talk to people around here. He almost gives up when May points out someone with a well-cared-for weapon and Tim tries with him. Success!

Meanwhile, Raichel seems to have a nose for finding what she wants simply because she has a need to hunt down evil and bring it to justice. Her force of personality helps her there, too, as she seems to look at everyone with eagerness that other mercs would recognize as "don't pick a fight with that one... she clearly gets into fights all the time and would only welcome it".
Mittens
GM, 732 posts
Wed 26 Mar 2014
at 01:52
  • msg #766

Re: Scales of War: Rescue at Rivenroar

Mits does her absolute best to keep her mouth shut but at least is able to points out things like, "The guy's obviously lying," to rule out false information.

3 “Modra is known well in Umbraforge, but for
all the wrong reasons now. He was one of
Sarshan’s trusted lieutenants before he tried
to a broker a weapons deal that Sarshan had
already turned down.”

4 “The job that Sarshan refused was some orc
king’s raid on a dwarven citadel. Sarshan
never makes a sale if it has a chance of coming
back to him, and for good reason. This
job went bad, they say, and people know that
Modra sold the orc his weapons.”

5 “Modra is long gone from Umbraforge and
the Shadowfell, believe me. Sarshan’s got a
long arm and a longer memory. The creeper
would have to be crazy to come back here.”

The sounds of abused slaves draw the attention of the siblings.
But as the PCs make their way alongside the area of
the slave bazaar, they feel another of Umbraforge’s
intermittent earth tremors. However, this tremor is
accompanied by a volcanic fissure that acts as a portal
to the Elemental Chaos, spewing forth a pack of creatures
bent on destruction!

A sudden rumbling rises as another tremor rattles through
the area. However, while previous incidents have passed
quickly, this one builds to a furious shaking that threatens
to knock you off your feet. At the same time, a blast of
molten rock and raw darkness erupts from the earth ahead
of you.


The fissure abuts the palisade fence that blocks off
the slave bazaar. The PCs can hear shouts of fear as
the slaves beyond the fence flee the area. However,
while the rift is not an imminent threat, the creatures
that emerge from it are.

Even as the tremor subsides, you see movement through
a haze of smoke and shadow. From the boiling fissure, a
pair of winged shapes erupts—plus a large hound and a
humanoid creature claws their way up behind them. All
four creatures writhe with living flame, howling as they
attack!

Raichel
player, 159 posts
Lightning Reflexes
50,000 volts worth
Wed 26 Mar 2014
at 02:06
  • msg #767

Re: Scales of War: Rescue at Rivenroar

Raichel mews at the sudden appearance of Hellish creatures and freaks out. She shoots a huge beam of lightning at the Hell Hound, but her aim is way off.


Thunder Slam v Hell Hound. Miss(8)


The hell hound hurries over to the heroes, then with a howl blasts the group with it's breath weapon!
This message was last edited by the GM at 02:42, Wed 26 Mar 2014.
Kyle
player, 244 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 26 Mar 2014
at 02:29
  • msg #768

Re: Scales of War: Rescue at Rivenroar

After Hellhound Actions Resolve

  Unfortunately, painful reality informs the team that hellhounds have fire breath before good arcana rolls can.  So instead Kyle just fills them in on the 'Hurler misses, gets to deal free damage to adjacent target' instead.  "So yeah, what I've been constantly paranoid of happening in all those halls and stairways we are forced to fight in happens in a wide open area.  I will take what I can get in small fortunes."

  The artificer knocks back the hellound with further application of Magic Mittens Helmet Blast so only Kyle is harmed by the Aura, toughens up May, and heads off for the flammable cover...  Well, it's better than no cover.
Minor: resistive for May.  +1 AC, Surge+3 THP cash in option.
Standard: Thundering Armor vs Hellhound (Origin Mittens)  6 Force DMG.  hits.  +1 AC for Mittens until end of my next turn. push 1.

Hellhound HP: 96-6= 90/96

Kyle HP:  49-11-1= 37/49
  S 10/11, V 12.  AP 1.5.  Infusions 1/2.  Emps 1.

This message was lightly edited by the player at 02:29, Wed 26 Mar 2014.
Narrator
player, 253 posts
For narrating
and convenience
Wed 26 Mar 2014
at 02:57
  • msg #769

Re: Scales of War: Rescue at Rivenroar

The fire bats swoop over the heroes and attack, lighting Mittens, Timothius, and Raichel on fire!  The hurler then chucks a hunk of burning rock at Mittens.  She dodges it, but when it explodes at her feet, Timothius is hit by a chunk!
Mittens
GM, 733 posts
Wed 26 Mar 2014
at 04:58
  • msg #770

Re: Scales of War: Rescue at Rivenroar

"I'm fresh out of daily powers," Mittens says, "So I'll just overuse my basic."

She conjures her arcane circle then fires a barrage of six beams of white energy at the three nearest enemies!  In doing so her skin takes on a red draconic appearance and she's surrounded by a blue glow.

"Front line's all yours, May!"

She then hurries south past the bats who seem unable to opportunity attack her as she does!  She's still on fire, but the flames do not harm her any more.
This message was last edited by the GM at 05:01, Wed 26 Mar 2014.
Timothius
GM, 242 posts
Wed 26 Mar 2014
at 18:26
  • msg #771

Re: Scales of War: Rescue at Rivenroar

Timothius looks to be going feral, takes a deep breath, steps aside and lets out a burst! He and Mitts heal up nearly to full. "May! Back here please!"


Takes 5 fire dmg
Minor: Razorclaw Shifting
 Speed +2, +1 to AC and Ref
Move: Shift over to Rai
Standard: Healer's Mercy: 1d6+8. rolled 2 for 10 total.
 Tim: 10+10(surge)=20 (7-1 surges = 6/7)
 Mit: 10+10(surge)=20 (8-1 surges = 7/8)
Save throw: 4 fail



Tim HP: 17 - 5 + 20 = 32
Mit HP: 13 + 20 = 33

This message was last edited by the GM at 19:55, Wed 26 Mar 2014.
May
player, 127 posts
Wed 26 Mar 2014
at 20:05
  • msg #772

Re: Scales of War: Rescue at Rivenroar

May moves over to stand protectively between her allies and the enemy. She braces for an attack that will aid the fight well.


Move: To Bat 2
Standard: readies funneling flurry for when an enemy other than bat 2 comes into melee range

Raichel
player, 160 posts
Lightning Reflexes
50,000 volts worth
Wed 26 Mar 2014
at 20:19
  • msg #773

Re: Scales of War: Rescue at Rivenroar

Raichel steps back a bit, glances over her shoulder to double-check Mitts is OK, then shoots lightning at the bat, electrifying it! Only for the lightning to bounce to the other bat!


Raichel takes 5 fire dmg
Move: To diagonal of Tim
Standard: Lightning Strike v Bat 2. Hit(24)!
 dmg: 10
 dmg to Bat 1: 4
Save throw: 6 fail


Raichel HP: 34 - 5 = 29
Bat 1 HP: 41 - 4 = 37
Bat 2 HP: 41 - 10 = 31

May
player, 128 posts
Wed 26 Mar 2014
at 20:26
  • msg #774

Re: Scales of War: Rescue at Rivenroar

When the hound gets close enough, May swings at it and the bat! She barely hits the bat and sends it forward!


Funneling Flurry activated! Miss(16), Hit(20)!
 dmg: 6


Bat 2 HP: 31 - 6 = 25

May
player, 129 posts
Wed 26 Mar 2014
at 20:34
  • msg #775

Re: Scales of War: Rescue at Rivenroar

As the hound attacks others besides May, she gets angry and says, "NO you don't!" and smacks him good!


AoO: hits(22)!
 dmg: 10


Hound HP: 44 - 10 = 34

Narrator
player, 254 posts
For narrating
and convenience
Wed 26 Mar 2014
at 20:37
  • msg #776

Re: Scales of War: Rescue at Rivenroar

The hellhound growled at Mittens then spewed fire at her sibs!  When May punishes it with a solid hit, it snarls and turns to face her.

Kyle's turn.
This message was last edited by the player at 20:41, Wed 26 Mar 2014.
Kyle
player, 245 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 27 Mar 2014
at 02:50
  • msg #777

Re: Scales of War: Rescue at Rivenroar

  Kyle has mastered the practical job skill of not feeling bad for standing safely away from all the danger until after the battle.  That and an appreciation for not being lit on fire.

  He braces his crossbow, and ends up skidding back a foot as the bolt hurtles out towards the hellhound, cracking several of it's ribs with a ripple of force.  "Needs some work, but the results are just fine."


Standard: Repulsion Strike Vs Hellhound.  Hits.   23 Force DMG.
Effects: -3 Melee To-Hit for Hellhound, until End Of My Next Turn.
Hellhound HP: 34-23= 11

This message was lightly edited by the player at 02:50, Thu 27 Mar 2014.
Mittens
GM, 734 posts
Sat 29 Mar 2014
at 04:42
  • msg #778

Re: Scales of War: Rescue at Rivenroar

"Nice shot, Kyle!" Mits calls out when he hits the Hell Hound for massive damage.

The fire bats swoop by Timothius and May.  The first misses them both but the second hits them both!  Then the magma hurler throws magma May, missing her but hitting Timothius!

"Spread out some more!" Mittens says, spraying the enemy with beams of energy that down the hell hound!  "The bats can only attack as many as are within fifteen feet of each other!"

Taking her own advice she heads west, is sure to stay at least 15' from May and Raichel.
This message was last edited by the GM at 04:56, Sat 29 Mar 2014.
May
player, 130 posts
Sat 29 Mar 2014
at 05:06
  • msg #779

Re: Scales of War: Rescue at Rivenroar

As the bats fly by, May swings at one of them and misses. But May rushes around the bushes and says, "I'm the point from which you wanna spread from because I'll be in their faces!" and whacks one of the bats. Both bats are now threatened by May.


interrupt: Shield Edge Block v Bat 1. Miss(nat 1)
May takes 5-3=2 fire dmg
Move: To bats
Minor: Shift to BOTH bats!
Standard: Shield Feint v Bat 2. Hit(21)!
 dmg: 10 and marked
Save throw: 5 failed


May HP: 44 - 2 = 42
Bat 2 HP: 25 - 10 = 15

This message was last edited by the player at 05:21, Sat 29 Mar 2014.
Raichel
player, 161 posts
Lightning Reflexes
50,000 volts worth
Sat 29 Mar 2014
at 05:21
  • msg #780

Re: Scales of War: Rescue at Rivenroar

Raichel heads south a bit, doing a tumble on her way to "drop and roll" the fire out. "STUPID FIRE!" she yells! Because Raichel doesn't normally cry in combat. That's Timothius' job. She goes feral and shoots lightning at a bat, downing it. The lightning bounces off the mid-falling bat to its' fellow bat, shocking it good!


Takes 5 fire dmg
Move: South of bushes and 20 feet from May, but still within 25' of Merv
Minor: Shifter racial power
Standard: Lightning Strike v Bat 2. Hit(26)!
 dmg: 16
 dmg to Bat 1: 4
Save throw: 11 saves!


Rai HP: 20 - 5 = 15
Bat 2 HP: 15 - 16 = X
Bat 1 HP: 16 - 4 = 12

This message was last edited by the player at 05:35, Sat 29 Mar 2014.
Timothius
GM, 243 posts
Sat 29 Mar 2014
at 05:32
  • msg #781

Re: Scales of War: Rescue at Rivenroar

Timothius heads out from the bushes, whimpering and mewing as he's on fire and doesn't have much more in him. He yells, "Be healed!" and Raichel's wounds all close. Then he throws an astral seal on the bat!


Tim takes 5 fire dmg
Move: Away from bushes
Minor: Healing Word on Raichel
 Roll: 16. +surge = 26.
 Rai Surges: 5 - 1 = 4/6
Standard: Astral Seal v Bat 1. Hit(20)!
 -2 defenses. Next person who hits bat 1 gains 5 HP.
Save throw: 15 save!


Tim HP: 16 - 5 = 11
Rai HP: 15 + 26 = 41

Kyle
player, 246 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 29 Mar 2014
at 05:38
  • msg #782

Re: Scales of War: Rescue at Rivenroar

  Kyle steps close enough to the fight to at least ease Timothius's wounds, if nowhere near as impressive as the most girly but not a girl kitty's own healing skill.

  That done, he snaps off an Acid bolt at the remaining bat and it barely survives splits violently in half, each one flapping off into the distance in a single wing before falling to the ground.
Move: duh.
Minor: Heal Tim.  Surge+1 HP.
Standard: M weapon vs Bat.  Hits.  11 12 Acid Damage.  Dead Bat.

Fire bat 1 HP: Deads.
Kyle HP: 37+5= 42/49
S 10/12. V 12.  Inf 0/2.  Emp 1. AP 1.

Mittens
GM, 735 posts
Sat 29 Mar 2014
at 05:44
  • msg #783

Re: Scales of War: Rescue at Rivenroar

The magma hurler hits May with a football shaped chunk of magma!

Mits retaliates with a radiant kersplosion that leaves it covered in sparkles!
Timothius
GM, 244 posts
Sat 29 Mar 2014
at 05:49
  • msg #784

Re: Scales of War: Rescue at Rivenroar

Timothius says, "Thanks, Kyle!" and moves close enough to get in range of the Magma Hurler. He draws a symbol in the air that appears on the Magma Hurler's forehead. What the rest of the team doesn't know is that the seal, written in Celestial, says "Kick Me". Though in a way, the team DOES know this.


Move: Close enough to do things.
Standard: Prophetic Guidance. What.

May
player, 131 posts
Sat 29 Mar 2014
at 06:02
  • msg #785

Re: Scales of War: Rescue at Rivenroar

May runs to the lava, yelling as she goes! "aaaAAAAAAAAH!!!!!" May leaps across the lava and SLAMS down on the Magama beast with great force, taking out more than half of its remaining vigor! "I am your opponent!"


May takes 5-3=2 fire dmg
Move: To a spot to charge from
Standard: Charge! Jump across Lava! Hit(20)!
 Athletics check to jump: 26! Running start means can jump 5 squares of I wanted.
 dmg: 16
Save throw: 2 fails


May HP: 35 - 2 = 33
Magma Hurler HP: 27 - 16 = 11

Raichel
player, 162 posts
Lightning Reflexes
50,000 volts worth
Sat 29 Mar 2014
at 06:06
  • msg #786

Re: Scales of War: Rescue at Rivenroar

Raichel rushes up and shoots lightning at the beast and he wiggles before falling down, KO. "....didn't expect to down him with that, but OK..."


Move: Around bushes
Standard: Lightning Strike v Magma Hurler. Miss(11) Hit(25)!
 dmg: 11, lol... plus 4 from Tim = 15


Magma Hurler HP: 11 - 15 = fork stuck in him

Kyle
player, 247 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 29 Mar 2014
at 06:13
  • msg #787

Re: Scales of War: Rescue at Rivenroar

  Kyle makes with the habitual crossbow check, and comments "The only other person surprised then, would be the guy you just shot."  All things considered, his friends look better than one would usually expect for 'spent a full minute on fire'.
Mittens
GM, 736 posts
Sat 29 Mar 2014
at 06:19
  • msg #788

Re: Scales of War: Rescue at Rivenroar

Mittens immediately gets to work on arcane dabblings to try and prevent the rift from spewing more monsters out.

"Epic attack there, May!"
she commends, carving arcane runes around the rift.

Development
The vent continues to spew fire and shadow for a few
minutes after combat ends. It then begins to slowly
close until all traces of it have gone.
The party’s selfless act of bravery within sight of
the slave bazaar does not go unnoticed. Any subsequent
Diplomacy or Streetwise checks made in the
area gain a +2 bonus.

"We should take it easy till bed time.  This has been one crazy day.  Seems every step we take is met with violence.  I've already used my best spells and I'm worried we'll have yet another near-death experience if we continue on without camping."
Timothius
GM, 245 posts
Sat 29 Mar 2014
at 06:32
  • msg #789

Re: Scales of War: Rescue at Rivenroar

Timothius is sitting during the rest, wiping his tears away. As soon as he gets his power back, he heals May and himself. The burns disappear. "I agree... we are in an alien land and have been consistently challenged at random. Rest sounds real good."

Raichel just nods.

May says, "Well maybe the people here can point us to a place they think is good or stable for a group like us."


Timothius rests healing word back, then uses it on himself and May.
 Rolled 13 both times. Tim surge value 10+13=23. May surge 13+13=26


Tim HP: 22 + 23 = full HP
May HP: 33 + 26 = full HP

Kyle
player, 248 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 29 Mar 2014
at 06:40
  • msg #790

Re: Scales of War: Rescue at Rivenroar

  Amazingly enough, this is one party where being constantly attacked during their travels isn't quite as common as others.  "Make sure to ask if they will dispose of the bodies of anyone who interrupts our sleep."  Dealing with a cliche camp time ambush is one thing, but having to roll the bodies away from the bed after the fact before going back to sleep is a hassle.
Mittens
GM, 737 posts
Sat 29 Mar 2014
at 06:53
  • msg #791

Re: Scales of War: Rescue at Rivenroar

The group finds lodging in one of the camps.  Meaning tents.  Surprisingly, no one attempts to steal from them as they sleep.  Perhaps their reputation has already spread.  The following day is productive in finding more information about Sarshan, but Modra notsomuch.  By now Mittens has dropped her earlier attempts at being cheerful and has adopted the gloominess of the locals.

6 “The foundry is the new jewel of Sarshan’s
operations. Its power comes from the fire and
shadow driving its furnaces. Sarshan’s sages
create beasts of battle there, born killers with
magic in their blood.”
7 “It used to be that Sarshan brokered mercenaries
mostly within the Shadowfell, but that’s
changing. Dark ones and shadar-kai are still
his elite troops, but more and more, he brings
creatures from the world to Umbraforge for
training, then marches them off to places
unknown.”
8 “The Shadowfell is only a stopping-off place for
Sarshan’s mercenaries. A force of archons from
the Elemental Chaos was here not six months
ago. I saw githzerai from the Astral Sea in Umbraforge
once. I don’t know what job they took
for Sarshan, but woe be to whoever got in their
way.”
9 “Sarshan’s slave bazaar is about more than just
servants and soldiers. His experiments in the
foundry only begin with dumb beasts. He’s
building new soldier races there, born from the
slaves he traffics.”
10 “Sarshan’s mercenary operations have tripled
in size in months past, but it’s not the Shadowfell
they’re fighting in. When his forces are
bought and sent on the march, they’re bound
for portals to the world. Shadar-kai, dark ones,
undead, giants, ogres, trolls, gnolls, orcs—
Sarshan has the armies of two planes on the
march. War is brewing in the world, but the
forces that will fight it are moving into position
in the Shadowfell, unseen.”

Victory In addition to the information in the
rumors table, the PCs’ movement around the foundry
lets them discover a break in the wall out of sight
of any guards or patrols. When Leena directs them
to the foundry (see below and the Dark Foundry
encounter), they have the opportunity to enter
unseen.

Friends on the Inside
In the course of the skill challenge, the PCs meet
Leena, a shadar-kai war witch working to train
combat casters in the mercenary camps. She is a follower
of Sarshan and a former ally of Modra, but her
sense of honor caused her to break with the dark
creeper when he decided to work behind Sarshan’s
back. Introduce her to the PCs early on in the skill
challenge, making her one of the many people they
talk to or eavesdrop on in their attempts to uncover
the truth behind Sarshan’s operations.
The shadar-kai witch wears a black cloak edged with
adamantine beads, and she keeps her long hair plaited to
hang down her back. Gold piercings line her ears and lower
lip, and a black starburst tattoo encloses her right eye.

Whether the PCs succeed or fail on the initial check
in the skill challenge, Leena suspects that they are not
who they pretend to be. She keeps an eye on the party
as they complete the skill challenge. Then at the end
of the skill challenge (whether the PCs succeed or
fail), Leena seeks them out.
Leena is a kind of moral reflection of Sarshan.
Every bit the opportunist, she is happy to take advantage
of the march to war as long as it offers profit for
her. However, like many of her kind, Leena’s conception
of the world is as a land of weak, immoral, and
alien creatures. The mercenaries and warmasters
who travel to the Shadowfell to do business with Sarshan
do nothing to soften this impression. In meeting
the PCs, Leena has a chance to witness a nobility and
a sense of purpose she has never seen in creatures of
the world before.
Though the PCs might be concerned about Leena
betraying them to Sarshan’s forces, any successful
Insight check shows her trustworthiness.
Modra’s Gambit
After their last success or failure in the skill
challenge, Leena approaches the PCs. Having clandestinely
observed their inquiries, she has guessed
that the traitor Modra—once a close friend—is their
target. After revealing that she knows the PCs’ plan,
she confides the following.
“Modra and I worked together for a time, but when he
elected to go behind Sarshan’s back, I told him we were
done. I heard word of him in the camps even before you
started asking around. He has a plan to disrupt Sarshan’s
operations by destroying the foundry, then the tower.
Sarshan has a private tunnel connecting the two, and
Modra is planning on venting the foundry’s destructive
energy there. A mass of mercenaries is moving out tonight.
He’ll be using that as cover when he goes inside.
“Modra’s made his bargain with fate, and honor decrees
that he die for his betrayal. He won’t get tears from me. But
if Sarshan captures him, he’ll die slowly. If it’s you, I’ll hope
you make it quick.”

This message was last edited by the GM at 06:58, Sat 29 Mar 2014.
Raichel
player, 163 posts
Lightning Reflexes
50,000 volts worth
Sat 29 Mar 2014
at 07:13
  • msg #792

Re: Scales of War: Rescue at Rivenroar

Raichel makes an effort to speak alone with her allies, Leena in sight so she knows Leena isn't eavesdropping. "So... why should we help? Why not just go warn Overlook what's going on? This is very quickly getting waaaay over our heads."

May says, "We stopped an army before..."

Raichel says, "But two armies? And armies of archons, shadar-kai, and other astral beings compared to one army of orcs who were forced to funnel to us through narrow corridors? Modra is going to be caught and punished. And if we try to catch him before Sarshan can, we'll ruin Modra's attempts to thwart Sarshan. Modra's about to do the one decent thing in his life for a change and we want to stop him why?"

Timothius says, "....how many innocent lives will die from what Modra's up to?"

Raichel says, "Unless the destruction of the foundry and tower spills over into the slave camps? Likely none."
Kyle
player, 249 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 29 Mar 2014
at 07:20
  • msg #793

Re: Scales of War: Rescue at Rivenroar

   Kyle has been less directly concerned with the build up of armed mercenaries.  Even if the skill challenge sounds like he was supposed to care about that more than tracking down the guy trying to kill them and responsible for their past problems.

  "The foundry is running off the lava flows.  You just spent a full minute on fire from one opening, and Mordra plans on cracking open the foundry.  How many fire bats do you think that will be then?  Revenge now another practical reason to it beyond keeping Mordra from trying to kill us again."

  He is somewhat concerned about the rumors of warbeast creation.  If that keeps up, all these honest (hah) hard working (???) Mercenaries will be out of a job!
Mittens
GM, 738 posts
Sat 29 Mar 2014
at 07:35
  • msg #794

Re: Scales of War: Rescue at Rivenroar

"I doubt Overlook will funnel any troops through that ghost-defended portal into a Shadowfell stronghold even if we did warn them first," Mittens says, "They'd simply destroy the portal to protect the city.  Then Sarshan would be free to continue to build up armies and send them through his many other portals.

"I had a terrible dream about the tower exploding and killing the slaves.  I wonder now if it was a warning.  I was pretty sure Modra only wanted to kill us for our key.  Now that he doesn't need it anymore, maybe we can persuade him to ally with us against Sarshan and take out the tower's defenders and it's master the old fashioned way?  Without explosives killing slaves.  Also, the last time we took out the leader of an army, the army fell apart.  This is a rare opportunity to foil the buildup of an invasion against the Prime Material if we can find and defeat Sarshan.  At the very least destroying the foundry's controls would be a major blow to Sarshan's plans without risking a firebat explosion.  Hopefully Modra will see reason and team up for at least that much."

Raichel
player, 164 posts
Lightning Reflexes
50,000 volts worth
Sat 29 Mar 2014
at 07:46
  • msg #795

Re: Scales of War: Rescue at Rivenroar

Raichel says, "But if Sarshan is commanding this much power, how much more poweful is Sarshan himself?"

May says, "Plenty of leaders aren't all that much more powerful than their grunts. For that matter, plenty of leaders are weaker than their harder-hitting troops. Money is what brings the power to a trooper's punch."

Raichel says, "I really, *really* don't like teaming up with Modra. And even if I was OK with that idea, I'm positive he knows we'll turn on him, so he's likely going to turn on us before we can."

Timothius says, "Whether we team with Modra or not, I haven't heard you object to Mittens' point of stopping Sarshan."

Raichel gives a relenting sigh and nods. "We have little choice. Mittens is right. The reality of it is that Overlook would likely seal the only portal they know about and get invaded anyway. Because people are suicidal and dumb when it's the most inconvenient for the heroes trying to save them."

May says, "On the bright side, we have Leena; who seems to have the remotest sense of honor?"

Timothius says, "I guess we're doing this then... no choice, really. Well, everyone, It's been a good life. I love you. I guess I'll take comfort knowing you all are bound for the same afterlife as me, so we'll be relaxing in paradise soon."
Kyle
player, 250 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 29 Mar 2014
at 07:57
  • msg #796

Re: Scales of War: Rescue at Rivenroar

   Kyle really, really hates his conscience right now.  Oh sure go along with the face first into crazy people, without even getting paid, pretty much because it's there"You know, as morbidly insane as you are being right now Mordra's only pulling this right now because most of the army won't be here at the time.  So trying to keep you all alive isn't a completely suicidal lapse of judgment."

  Maybe.
Mittens
GM, 739 posts
Sat 29 Mar 2014
at 08:19
  • msg #797

Re: Scales of War: Rescue at Rivenroar

"The Shadowfell sure is gloomy," Mittens says with a sigh, "Let's plan on winning, not dieing, so we can hunt down whoever's hiring all these mercs to invade the Prime Material.  I'm certain we can do this."

Leena refuses to face Modra.

"I just don't have the heart to see him again.  If you cannot take him without my help I'll be forced to tell Sarshan about Modra's plan.  Meaning Modra will die slow.  Not an end I would wish on him."
Timothius
GM, 246 posts
Sat 29 Mar 2014
at 08:23
  • msg #798

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Never said we couldn't. We can and we will. Just that your help is appreciated."

Timothius goes to put a hand on Leena, looking concerned for her. "I'm sorry. Be sure we will make sure that, whatever his fate, he will face punishment, but with the least amount of suffering. Your care for him shows you have a strong heart."

It's no fun feeling betrayed.

May just stands by, ready for when the team makes their move.
Kyle
player, 251 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 30 Mar 2014
at 09:32
  • msg #799

Re: Scales of War: Rescue at Rivenroar

  "A few minutes in combat does tend to end more quickly than even the most rushed of tortures, yes."  For your Treason, you must play in the average X-Men game and compliment the stereotypical GMPC!...  Too out there?
Mittens
GM, 740 posts
Mon 31 Mar 2014
at 20:49
  • msg #800

Re: Scales of War: Rescue at Rivenroar

Victory
In addition to the information in the
rumors table, the PCs’ movement around the foundry
lets them discover a break in the wall out of sight
of any guards or patrols. When Leena directs them
to the foundry (see below and the Dark Foundry
encounter), they have the opportunity to enter
unseen.

"We've stopped a general and his army," Mittens says in all seriousness, "Twice.  And tore apart two groups of enemies Modra fled from.  I think we can take him."

"He'll likely have hired help," the Shadar-Kai answers, "Though by what you say, the kind of help he can afford won't be enough to stop you.  Nevertheless, good luck."

As the group nears the foundry...

A claxon call of horns sounds out from the west. A haze of
red light glimmers against the clouds as the cascade of the
magma shadow rift flares. As Leena predicted, a huge force
of mercenaries is on the move, heading out along the east
road. The area around the foundry is deserted; the guards
at the tower and the bridge have turned eastward to watch
as Sarshan’s forces move out.


Into the Foundry
If the PCs succeeded on the “Sarshan's Secrets” skill
challenge (page 27), they enter the foundry through a
break in the wall, out of sight of any guards or patrols.
It takes a successful DC 17 Thievery check to secure
the wall against collapse, followed by a successful DC
12 Strength check to open the break wide enough for a
Medium creature to squeeze through. Once inside, the
PCs can attack Modra and his guards with surprise.
If the PCs failed the skill challenge, they
cannot find the break in the wall and must enter
the foundry through the front doors. Getting the
doors open requires either a successful DC 12
Strength check or a successful DC 21 Bluff check
to convince the shadowgoblin guards that the
PCs are allies of their master. If the PCs can open
the door with a single Strength check, they gain
surprise. Otherwise, the shadowgoblins are ready
for them. Any combat in the entrance is noticed
by Modra and the others.
May
player, 132 posts
Mon 31 Mar 2014
at 22:13
  • msg #801

Re: Scales of War: Rescue at Rivenroar

When Kyle props the door, Mittens kicks in the doorway! Even as Kyle casts a spell on May, the kobold and the twin kittens rush in, taking the enemy by surprise! May hears Kyle mention Modra is the one at the controls and goes STRAIGHT for him! Modra meeps and ducks aside to avoid the blow, but now has a kobold up in his face. "MODRA! Turn yourself in to us and there will be mercy!"


May move, then charge. 11 does not hit, but Modra is marked
Modra
Mon 31 Mar 2014
at 22:31
  • msg #802

Re: Scales of War: Rescue at Rivenroar

When the PCs enter the foundry, read:
The red glow of the lava trench is shrouded by shifting
clouds of shadow and steam. Huge stone vats with steel
doors line both sides of this massive chamber, where
great arrangements of pipes and vents connect them.


When the PCs can see Modra and his
followers, read:
Two squads of what look like hobgoblins, their bodies
seemingly cloaked in shadow, work here, supervised
by another cloaked figure. They work busily at two
sections of pipe that divert and channel the lava flow.
Closer to the door, two other shadowgoblins stand guard.


When Modra releases the death boar, read:
The dark creeper snarls as he sprints for the closest vat,
pulling down on a great lever next to the door. He dodges
out of the way of a blast of steam. As the door opens, it
spills a huge mass to the ground in a fountain of viscous
green fluid. Out of it rises an enormous two-headed boar,
bellowing as it claws the ground.


The creature takes 1 round to shake itself out of its
birth stupor before it attacks.


The all but one minion are able to avoid the dangerous green liquid.  The minion dies screaming!

"Hey!" one of the goblins complains, "What you killing your own guys for?!"

"Blame whatever jerk made these stupid things!" Modra answers, running away from May, "Who puts a quick release lever on a vat full of lethal liquid aimed at the one who pulled it?!"

"Nevermind the monster inside...  What makes you think it won't attack us?!"

"Just do your job and stop those pesky adventurers!"
Mittens
GM, 741 posts
Mon 31 Mar 2014
at 22:38
  • msg #803

Re: Scales of War: Rescue at Rivenroar

Mits steps in.

"Radiant Slumber!" she shouts, firing beams of energy at the enemy, knocking out one of the mininos, "Look closely!  You'll see that he's still alive!  Unlike your friend that Modra just killed.  Help us stop Modra and our healer can save your friends' life!"

The baddies look unconvinced.
This message was last edited by the GM at 22:39, Mon 31 Mar 2014.
Shadowgoblin Snarlers
Mon 31 Mar 2014
at 22:44
  • msg #804

Re: Scales of War: Rescue at Rivenroar

The shadowgoblin snarlers hide behind some crates and open fire.  One hits Raichel and she becomes immobilized by strands of shadow!
Kyle
player, 252 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Mon 31 Mar 2014
at 22:46
  • msg #805

Re: Scales of War: Rescue at Rivenroar

Unfortunately, Kyle's attempt to return fire goes poorly.  Fail turn is fail.
Timothius
GM, 248 posts
Mon 31 Mar 2014
at 22:53
  • msg #806

Re: Scales of War: Rescue at Rivenroar

Timothius rushes past a minion, getting hit. But even as he gets hit, he says, "If killing his own guys won't convince them, nothing will!" he throws a seal at Modra and misses.
Raichel
player, 165 posts
Lightning Reflexes
50,000 volts worth
Tue 1 Apr 2014
at 00:15
  • msg #807

Re: Scales of War: Rescue at Rivenroar

The minions gang up on May, Rai, and Tim. But Raichel trusts Mittens to handle the minions. For now, Raichel gambles that she can push Modra into the lava. Raichel holds her hand out and a giant beam of lightning shoots at Modra, shoving him into the lava! Looked like the lightning hurt him before the lava did, but boy did it suck to be him just now.


Thunder Slam v Modra. Hit(27)!
 dmg: 16 and push 3 (choosing to push only 1)
 Modra save vs entering lava: 9 fail!
 Lava dmg: 18
Save v Immobilization: 20 save


Modra HP: 124 - 16 - 18 = 90

May
player, 133 posts
Tue 1 Apr 2014
at 00:23
  • msg #808

Re: Scales of War: Rescue at Rivenroar

May growls at the minions. "He kills you and you fight for him?! Fine! How about money? I'll PAY you to get back at him for what he did!" She swings at the one who attack Timothius and while she misses, it's clear the guy was just lucky.


Move: Shift to minion who attacked Tim
Standard: Shield Feint v minion. Miss(nat 1)

Modra
Tue 1 Apr 2014
at 00:35
  • msg #809

Re: Scales of War: Rescue at Rivenroar

"So you say," a goblin answers, "But we know you'll just torture us to death once you're through with him."

Modra just spends a few seconds screaming and scrambling out of the apparently weak lava.
This message was last edited by the GM at 00:56, Tue 01 Apr 2014.
Mittens
GM, 742 posts
Tue 1 Apr 2014
at 00:48
  • msg #810

Re: Scales of War: Rescue at Rivenroar

The boar attempts to gore a minion but misses.

Mits then drops three minions.  "No time to convince you, but you'd better hope it's us, not the boar that takes you out."

One of the snipers disappears from her view for a second then sneak attacks her, rooting her to the floor with it's snarling shadow bolt attack!
Kyle
player, 253 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 1 Apr 2014
at 00:53
  • msg #811

Re: Scales of War: Rescue at Rivenroar

  Pay the enemy!?  Hey now May, let's not do anything crazy!

  "We have been politely asked to make Mordra's suffering as swift and painless as possible...  We may not be doing a very good job at that, but torture is not really part of our schedule at the moment."  What with the lava bath.

  He shrugs off the shadowy bonds, shakes his head at the inferior archer, and snaps a shot into one of the enemies flanking May, droping him screaming to the ground.  "Stapling his knees together isn't torture, right?"

  Kyle, your Charisma penalty is showing.
Timothius
GM, 249 posts
Tue 1 Apr 2014
at 00:57
  • msg #812

Re: Scales of War: Rescue at Rivenroar

Timothius moves to the bridge because none of his stuff has all that much in the way of range. May was unable to down the minion for swinging at Tim, so Timothius gets hurt on his way there. He throws another seal and once again, Modra dodges. "How about this: We're here for Modra only! Leave while you still can and live!"


Move: To bridge
 Provokes AoO. Gets hit for 6 dmg
Standard: Astral Seal v Modra. Miss(16)


Timothius HP: 30 - 6 = 24

Shadowgoblin Maulers
Tue 1 Apr 2014
at 01:03
  • msg #813

Re: Scales of War: Rescue at Rivenroar

As the minion nearest the boar shifts as far away from it as it can, the other one takes a swing at May only for his attack to be deflected by her shield.

"Can't do that either.  This is your business too, isn't it?  You should know retreat means certain death."

Mits calls out, "May. Defend Timothius, please. I have a hunch that the boar won't try and cross the bridge once you two cross."
This message was last edited by the GM at 01:41, Tue 01 Apr 2014.
Raichel
player, 166 posts
Lightning Reflexes
50,000 volts worth
Tue 1 Apr 2014
at 01:11
  • msg #814

Re: Scales of War: Rescue at Rivenroar

Raichel so deftly hops over the pipe, it looks more like she's hovering when she turns into a burning effigy of electrical power. With a voice that sounds like thunder, Raichel says, "COME... HEEEERE!!" and thanks to Kyle's bonus, the lightning shooting from her hurts Modra and an archer more than it would have. Modra gets yoinked towards Raichel, almost falling into the lava, but he catches himself, falling to the ground! The archer, however, gets yanked straight up to Raichel, who's unamused visage glares at him. "They'd sooner die slightly annoying us than save their puny lives!" her terrifying voice says.


Shocking Magnetism v Modra and Archer 1. Hit(23)! Crit(28)!
 dmg: 20
 Crit dmg: 29 (Maxed out dmg) + 6 (1d8 crit dice) = 35


Modra HP: 90 - 20 = 70
Archer 1 HP: 51 - 35 = 16

May
player, 134 posts
Tue 1 Apr 2014
at 01:25
  • msg #815

Re: Scales of War: Rescue at Rivenroar

May shifts away, then heads over to Timothius and yoinks him across the bridge with her. When she gets to Modra, she smacks him with a stick! He nearly goes over the edge again! But he saves himself! Still gets hurt by stick. "STICK around, Modra!" May puns intentionally! Modra takes pun damage!


Minor: Shift away from minions
Move: To Tim!
Move: Drag Tim! Go to Modra!
ACTION POINT!
Standard: Weapon Master's Strike with mace v Modra! Hit(25)!
 dmg: 12


Modra HP: 70 - 12 = 58

Modra
Tue 1 Apr 2014
at 01:37
  • msg #816

Re: Scales of War: Rescue at Rivenroar

Modra tumble-stands to be further away from the lava then strikes at May, seriously wounding her!

"By the nine hells you all are annoying!"

The boar charges a minion, hitting it so hard it bounces off the ceiling and lands in the lava!
Mittens
GM, 743 posts
Tue 1 Apr 2014
at 01:51
  • msg #817

Re: Scales of War: Rescue at Rivenroar

Mits fires her familiar energy beams, hitting both the archer but Modra dodges.

"Annoying?  You sent people to kill us just because you weren't willing to ask us nicely for some worthless brass key!  Now even with a common enemy, you would rather die than help us stop Sarshan!"

"Like I'll believe that!  You're probably working for Sarshan by now!"
Shadowgoblin Snarlers
Tue 1 Apr 2014
at 01:53
  • msg #818

Re: Scales of War: Rescue at Rivenroar

The shadowgoblin next to Raichel spasms and collapses from her electrical aura!  The other one is still seeing stars from Mittens' last attack and misses his retaliatory shot.
Kyle
player, 254 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 1 Apr 2014
at 01:55
  • msg #819

Re: Scales of War: Rescue at Rivenroar

Stock footage of Kyle missing an Orc.
Timothius
GM, 250 posts
Tue 1 Apr 2014
at 02:00
  • msg #820

Re: Scales of War: Rescue at Rivenroar

Timothius says, "Shows what you know; we're the ones who rescued Overlook! Why would we go to all that effort and then help Sarshan wreck our home?"
He then uses prophetic guidance on Modra.


Standard: Prophetic Guidance on Modra
 Effect: The target grants combat advantage until the end
 of your next turn, and your allies gain a power bonus to
 damage rolls against the target equal to your Wisdom
 modifier (4) until the end of your next turn. The next
 ally who misses the target before the end of your next
 turn can reroll the attack.

Shadowgoblin Maulers
Tue 1 Apr 2014
at 02:04
  • msg #821

Re: Scales of War: Rescue at Rivenroar

The last mauler hightails it away from the boar, crosses the bridge, and clobbers Mittens!
Raichel
player, 167 posts
Lightning Reflexes
50,000 volts worth
Tue 1 Apr 2014
at 02:10
  • msg #822

Re: Scales of War: Rescue at Rivenroar

Even as a minion scrambles away from the boar to charge (and hit) Mittens, Raichel moves down to flank Modra with May. In her burning voice, Raichel says, "Don't waste your breath! Truth has no meaning to a lying traitor like him!" and then she slams a palm into his side, thunder coursing through Modra!


Move: To flank with May!
Standard: Twin Thunders v Modra. Hit(27)!
 dmg: 21. +4(Tim)
Free: Flurry of Blows
 dmg: 4


Modra HP: 58 - 29 = 29

May
player, 135 posts
Tue 1 Apr 2014
at 02:15
  • msg #823

Re: Scales of War: Rescue at Rivenroar

May slams her carrikal (where'd that stick go and where'd this jawbone-axe come from?) into Modra's chest. "Give up!"


Ongoing 5 2
Weapon Master's Strike v Modra. Hit(25)!
 dmg: 15 (includes Tim bonus)
Save v ongoing: 14 saves


May HP: 37 - 2 = 25
Modra HP: 29 - 15 = 14

This message was last edited by the player at 02:17, Tue 01 Apr 2014.
Modra
Tue 1 Apr 2014
at 02:32
  • msg #824

Re: Scales of War: Rescue at Rivenroar

Modra winces from getting zapped.  Suddenly he, May, and Raichel are all shrouded in darkness!  There's a sound like a weapon hitting something then the sound of someone hitting the ground with a thud.  Meanwhile the boar paces back and forth, grunting angrily.  Mits misses the minion, but her second ray hits the archer.

"Epic Raichel is epic," she comments.
This message was last edited by the GM at 02:35, Tue 01 Apr 2014.
Kyle
player, 255 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 1 Apr 2014
at 02:35
  • msg #825

Re: Scales of War: Rescue at Rivenroar

  Kyle goes to reload his crossbow, but a Chihuahua sized Fail Gator eats his crossbow bolt.
Timothius
GM, 251 posts
Tue 1 Apr 2014
at 02:37
  • msg #826

Re: Scales of War: Rescue at Rivenroar

Timothius moves south. He throws a seal at the remaining archer. It sticks this time.


Move: South to get in range of Archer 2
Standard: Astral Seal on Archer 2. Hit(17)
 -2 penalty to all defenses.
 Next ally who hits it regains 6 hp

Shadowgoblin Maulers
Tue 1 Apr 2014
at 02:38
  • msg #827

Re: Scales of War: Rescue at Rivenroar

Biff!  Mits gets clubbed by the goblin!
Raichel
player, 168 posts
Lightning Reflexes
50,000 volts worth
Tue 1 Apr 2014
at 02:42
  • msg #828

Re: Scales of War: Rescue at Rivenroar

Raichel moves to the door and smacks the archer across the skull, moving him out to the open while nearly downing him. Not that it matters. One of her stray lightning bolts will down him before he can do anything anyway.


Move: To Archer 2 and doorway
Standard: Five Storms v Archer 2. Hit(19)!
 dmg: 17


Archer 2 HP: 20 - 17 = 3

May
player, 136 posts
Tue 1 Apr 2014
at 02:45
  • msg #829

Re: Scales of War: Rescue at Rivenroar

May steps out of the darkness andf fires an arrow at the minion to distract it from Mittens. Well, OK, she WANTED to down it, but the minion has a mecha suit on. 22 AC...


Move out of darkness
Basic ranged v Minion. Miss(15)

Mittens
GM, 744 posts
Tue 1 Apr 2014
at 03:22
  • msg #830

Re: Scales of War: Rescue at Rivenroar

https://www.wizards.com/dnd/images/advpath2.jpg

Mits finishes off the last two enemies with a dramatic flair.  She gets to work tying up KO enemies.

"That have gone much worse," Mits sighs, "Could use a heal, bro."

"Looks like the secret tunnel is over there."

She points to the northwest corner.

"And looks like the rumors about mutant humanoids are true."

She points at some of the vats.

"What should we do about ole oinker over there?"

Development
The PCs’ intervention here prevents Modra from
completing his sabotage and destroying the tower.
If the PCs investigate
the area where the shadowgoblins were working, they
note damage to the great pipes channeling the lava
flow, though it appears superficial.
Within the vats, the PCs can see various creatures
in the midst of a dark transformation. A successful
DC 22 Perception check made to search the area
confirms the rumors the PCs have heard—half the
creatures here are humanoids mutated into horrible
warlike forms, their skin growing spiky armor plates,
their hands turned to razor-sharp claws, and so on.
Into the Tower
The secret door to the west leads to a tunnel serving
as Sarshan’s private access between the foundry and
the tower. It can be located with a successful DC 20
Perception check.

After what they’ve observed around Umbraforge,
the PCs should hopefully be ready to enter the tower
in search of more information about Sarshan’s plans.
However, if they linger too long in the foundry, feel
free to have a squad of dark creeper and shadar-kai
guards appear at the main doors. Remind the PCs
of the secret door if necessary, then give them time
to move into the tunnel before being spotted by the
guards.

1. Foundry Tunnel: This 5-foot wide tunnel connects
the foundry with the library in the tower. Sarshan and his
personal guards are the only ones allowed access to it.
Though it iswas locked from the foundry side, the library door
opens easily.

2. Lost Shrine: Halfway along the foundry tunnel, an
undiscovered secret door (DC 26 Perception) leads to an
ancient shrine. The crumbling walls of this chamber were
once covered with muted frescoes, but only fragments
of plaster now remain. In the center of the room, a black
stone altar rises, its surface buried beneath a thick layer
of dust. Sarshan does not know of the shrine’s existence,
and the PCs can take an extended rest here.
This message had punctuation tweaked by the GM at 03:23, Tue 01 Apr 2014.
Kyle
player, 256 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 1 Apr 2014
at 03:39
  • msg #831

Re: Scales of War: Rescue at Rivenroar

  "Wishful thinking would be to let it just sit bored by it's vat.  But you just know it will try to kill us anyways and we will have to put it down."   When Mittens points out the Perc check required, yet unable to progress plot without secret passage he comments  "Or we could just enter the tunnel it can not follow us if it comes to that... So, am I the only one thinking tossing Mordra back into the Lava will probably get more out of him than asking nicely ever would?"  No more dark one trying to kill them, and just as much plot information as ever.
Timothius
GM, 252 posts
Tue 1 Apr 2014
at 03:44
  • msg #832

Re: Scales of War: Rescue at Rivenroar

Raichel calms herself and the electricity dies down. "Justice demands his death." Timothius then continues the thought, "But mercy suggests he could live. Let's see if being nice means anything."

May says, "Let's drag the survivors with us to the secret door and interrogate them. Last thing we need is to be dropped in on while interrogating Modra."

She hoists Modra onto her back and carries him off to the door.

After some scouting, though, finding a nice place to sleep means the group has a nice place to interrogate prisoners. So Timothius goes to wake Modra first.
Mittens
GM, 745 posts
Wed 2 Apr 2014
at 01:56
  • msg #833

Re: Scales of War: Rescue at Rivenroar

The ferocious two-headed boar monster refuses to allow anyone past it, so the group is forced to knock it out and seal it back in it's vat.  Then they drag the many prisoners to the hidden side-temple Mits finds.

"What is this place?" Modra asks once made conscious.

"Secret shrine of some kind," Mits answers.

"Wow.  And in all this time none of Sarshan's people found it.  But you did in the short time you've had.  Impressive."
Kyle
player, 257 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 2 Apr 2014
at 02:01
  • msg #834

Re: Scales of War: Rescue at Rivenroar

  "That's because things that involve our survival tend to attract our attention.  We wouldn't even be here if you didn't keep after us."
Raichel
player, 169 posts
Lightning Reflexes
50,000 volts worth
Wed 2 Apr 2014
at 02:07
  • msg #835

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Oh. So NOW us and Sarshan are separate things. Good to know you finally realize that. So why did you come back here? From what we've been hearing, coming here was suicidal on your part."

Timothius is tending to the injuries of the enemies. Just enough to make sure they won't die or be permanently maimed. Just in case.

May is rifling through the weapons she looted off the enemies. "heeee...." she half-squeals. Modra could've sworn he saw a little heart over May's head.
Mittens
GM, 746 posts
Wed 2 Apr 2014
at 02:14
  • msg #836

Re: Scales of War: Rescue at Rivenroar

"In my line of business you never take people at face value," Modra answers frankly, "And I didn't 'keep after you.'  I hired some guys who hate you anyway to take something I needed to get here.  After that you kept after me.  I came here because I decided I didn't want to spend the rest of my life on the run.  It was either come here to ruin Sarshan or be murdered by one of his cleaners some day."

"Destroying his foundry and his tower won't ruin him," Mittens says, "You'd have to kill him."

"I was gambling that he's in his tower right now, true.  But not like I had much in the way of options.  I can't afford the kind of muscle it'll take to face him head-on."
This message was last edited by the GM at 02:18, Wed 02 Apr 2014.
Kyle
player, 258 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 2 Apr 2014
at 02:22
  • msg #837

Re: Scales of War: Rescue at Rivenroar

  "You couldn't afford the muscle to take much of anything, it looks like."  Even the key Mordra did get, was someone else's, because Kyle and the rest had killed them.  It would have been faster and cheaper to just buy the key from the Shadra-Kai all things considered.

  "Then you go and get half of your latest hires killed by something that didn't even go after us, I don't think Sarshan would be the only one to worry about at that rate."
Raichel
player, 170 posts
Lightning Reflexes
50,000 volts worth
Wed 2 Apr 2014
at 02:25
  • msg #838

Re: Scales of War: Rescue at Rivenroar

Raichel asks, "Why betray Sarshan in the first place? You had a good thing going and betraying him was pretty much certain death."

Once he's satisfied there won't be permanent injury, Timothius rejoins the group.

May is simply compairing different weapons and wondering how she's going to keep the collection she is accumulating.
Mittens
GM, 747 posts
Wed 2 Apr 2014
at 03:02
  • msg #839

Re: Scales of War: Rescue at Rivenroar

Modra sighs.  "You all sure are different.  Hard to say whether I'd have preferred you'da just killed me in combat rather than put me through this humiliation before you finish me off.  But eh.  I'll die happy knowing that the invincible lot of you are out to kill Sarshan.  What's your beef with 'im?"

"Answer the questions first," Mittens answers.

"Oh.  Right.  My apologies.  You wanted to know my motives for some reason.  How do I sum up years and years of unappreciated, unrewarded, loyalty?  Hard work and useful ideas repaid with abuse?  I don't suppose you'd understand what it's like to work for someone who repeatedly punishes you for their own mistakes.  Yet even after all that I originally I had intended to do him a favor with that last deal.  But it didn't pan out.  And one actual screw up is all it takes to wind up on Sarshan's hit list.  Ah well.  Suffice to say he's had it commin' for a very long time.  So what's your angle?  I can understand comin' after me.  But you haven't known Sarshan long enough to hate him like I do."
Kyle
player, 259 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 2 Apr 2014
at 05:14
  • msg #840

Re: Scales of War: Rescue at Rivenroar

  Kyle is still somewhat inclined to dispose of Mordra via lava instead of a quick death, then lava.  Boohoo I worked for a jerk only goes so far in making one think oh, It's totally cool that you almost got us invaded by an army, and it's just fine that you sent assassins after us, and being a disgrace to mercenaries in both function and hiring is DUNK HIM! DUNK HIM FACE FIRST INTO THE LAVA!

  "It appears keeping armies from raiding our geographical vicinity is habit forming.  So yes, your old boss wants to kill you for the same reason we want to kill him" And you "Intention to **** with us and where we live."
Raichel
player, 171 posts
Lightning Reflexes
50,000 volts worth
Wed 2 Apr 2014
at 21:11
  • msg #841

Re: Scales of War: Rescue at Rivenroar

Raichel is calming down and nods. "...thanks for answering our questions. Kyle's right. Our angle is we don't like our home being attacked. My angle personally is to stop evil where it stands and see justice done."

Timothius says, "I'm here to try making sure as many people stay alive as possible."

May says, "And I'm here to protect my friends while they go about these quests."

Timothius says, "Modra... for your own sake, please make amends. Talk to the gods and ask them to save your soul in the afterlife."

Raichel says, "Leena asked us to be the ones to kill you so that your death would be as painless as possible. We're not assassins, but we are duty-bound to put you to death. But know this; If I bump into her again, I'll let Leena know what you said."
Mittens
GM, 748 posts
Wed 2 Apr 2014
at 21:17
  • msg #842

Re: Scales of War: Rescue at Rivenroar

"Leena said what?!" Modra fumes, "That witch!"

"Uh... yeah.  Duh," Mittens counters.

"Figure of speech.  Whatever.  Fullfill your 'duty.'  I don't have a soul to save."

Mits hugs her bro to shield his eyes from the doomed dark one and whispers a familiar prayer into his ear.

"Kyle if you would do the honors please."
Kyle
player, 260 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Wed 2 Apr 2014
at 21:30
  • msg #843

Re: Scales of War: Rescue at Rivenroar

  "Well, if it wasn't for her I would be killing you with the lava.  Just saying."  You are bad at words of comfort Kyle.

  Kyle hefts his Morningstar and with a helping of Arcane Force, obliterates the dark one's skull to the point there is only a fine mist.  Which means no gooey splashback on his friends, how handy!

  His corps has a -3 Penalty to Melee To-Hit until the End Of Kyle's Next Turn.  Hey, this could be handy if they turn into a headless undead and attack them.

OOC:  Kyle HP: 49/49  S 9/11, V 12, AP 1.5, Emp 1.5.
This message was last edited by the player at 21:37, Wed 02 Apr 2014.
Timothius
GM, 253 posts
Thu 3 Apr 2014
at 01:28
  • msg #844

Re: Scales of War: Rescue at Rivenroar

Timothius angrily says, "What a stinking, rotten lie... whoever convinces people they don't have souls needs to be shut up."

Raichel says, "Yeah... but for now, we need to focus on us."

May says, "Can we kill the other prisoners now? Why did we bother taking them prisoner?"

Timothius says, "When they see they are alive and not tortured, they might agree to help us." he goes to wake the prisoners.
Mittens
GM, 749 posts
Thu 3 Apr 2014
at 01:33
  • msg #845

Re: Scales of War: Rescue at Rivenroar

When awakened and told their options, the prisoners are scared.

"Go against the tower guard?  No way!  You may as well just kill us now!"

"So I guess we just leave them here, then?  Honestly, they would have just been in the way anyway."
Kyle
player, 261 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 01:38
  • msg #846

Re: Scales of War: Rescue at Rivenroar

  "Well, we tried.  Whatever."  Let us go? Never occurred to us, just kill us please.
May
player, 137 posts
Thu 3 Apr 2014
at 01:43
  • msg #847

Re: Scales of War: Rescue at Rivenroar

May stomps at the prisoners. "The Hells is wrong with you crazies?! You're so afraid of dying that you'd rather die than die?! What difference does it make who's sword you die on?!"

Timothius shrugs, "Because Sarshan will somehow torture your corpse so hard your soul will feel it in another plane?"

Raichel says in a dark tone, "Sarshan is going to know pain very soon."
Mittens
GM, 750 posts
Thu 3 Apr 2014
at 01:52
  • msg #848

Re: Scales of War: Rescue at Rivenroar

"Once we defeat the tower guards and Sarshan, fear our wrath!" Mittens warns the mercs, "For we shall take those who displease us to place of warm, bright sunlight the likes of which you couldn't even dream of!"

The prisoners gulp nervously.  Mits follows May down the narrow hallway to the secret door at the end.
Kyle
player, 262 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 01:58
  • msg #849

Re: Scales of War: Rescue at Rivenroar

  "Having said that, you just know it is going to be night time if we bother to do so just to spite us."

  Kyle continues on towards progress, well, hopefully progress.  As well as that last 'fight' went, for every room full of attacks fished out of the 1 copper each bargain bin idiots there was BATS ARE IN MY HAIR AND MY HAIR IS ON FIRE.

Kyle initiative: 13.2
This message was last edited by the player at 01:58, Thu 03 Apr 2014.
May
player, 138 posts
Thu 3 Apr 2014
at 02:17
  • msg #850

Re: Scales of War: Rescue at Rivenroar

As soon as Mitts opens the door, May charges the nearest warrior, slamming her carrikal into the warrior's gut! Raichel throws lightning at the warrior, which bounces to the other warrior. Timothius throws a white fireball at the poor warrior, who is near bloodied already. XD


May surprise action: Charge v Warrior 1. Hit(26)!
 dmg: 8
Rai surprise action: Lightning Strike v Warrior 1. Miss(10)rolled 3, Hit(24)!
 dmg: 15
 dmg to war 2: 4
Tim surprise action: Sacred Flame v Warrior 1. hit(27)!
 dmg: 9

 May gains 5 thp

Warrior 1 HP: 86 - 8 - 15 - 9 = 54 and marked by May
Warrior 1 HP: 86 - 4 = 82

Mittens
GM, 751 posts
Thu 3 Apr 2014
at 02:45
  • msg #851

Re: Scales of War: Rescue at Rivenroar

The witch steps forward and fires a shadow bolt at May that blinds her to everything 10' or more away from her!

"Intruders!  Destroy them!"

The Shadar-Kai warrior May and the kitty twins hit strikes at May with her shadowy katar, restraining the brave kobold!  She then knocks down a bookshelf before teleporting away.  The other one swings twice, doesn't get through May's defenses.  She also teleports away.

"There's a hidden switch by the far door," Mittens says, rushing forward, "Probably bad news."

May's enemy slashes Mits as she passes and the shifter winces from the cut.  Her arcane circle appears, catching all the foes in its radius.  Mits then bursts with all kinds of exploding sparkles and laser beams that drop the gloomblade and make the witch scream in pain!
Timothius
GM, 255 posts
Thu 3 Apr 2014
at 02:45
  • msg #852

Re: Scales of War: Rescue at Rivenroar

Timothius steps forward and hurls another ball of white flame at the warrior. The warrior initially thinks she has bested Tim by reducing his effectiveness, only for him to point his other hand at May, who almost rips from her bonds already.


Move: Into room
Standard: Sacred Flame v Warrior 1. Hit(23)!
 dmg: 6/2 = 3


Warrior 1 HP: 54 - 3 = 51

Raichel
player, 172 posts
Lightning Reflexes
50,000 volts worth
Thu 3 Apr 2014
at 02:52
  • msg #853

Re: Scales of War: Rescue at Rivenroar

Raichel rushes into the room and yells "RAAAI!" as a huge pillar of electricity flows from her and SLAMS the witch into the other wall, knocking her out and causing her body to crumple to the floor with rag-doll physics. "I have a different command: Surrender!"


Thunder Slam on witch. Crit(27)!
 dmg: 28 + 6(1d8 crit dice) = 34


Witch HP: 17 - 34 = -17; Not with us anymore

Kyle
player, 263 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 03:04
  • msg #854

Re: Scales of War: Rescue at Rivenroar

  "I thought she was asking us, the intruders, to destroy them.  Or maybe that was willful interpretation?"  He steps into the room, and fires a 'wait, this weapon attack targets Reflex?' facefull of forcebolt into the Warrior next to Mittens, throwing off their aim...  But probably not enough to fail at stabbing people, level 8 mods vs level 5 characters and all.

  Every bit helps though.

  "Of course with how fast you are going through them, may as well be what she meant."


Move: duh.
Standard: Repulsion Strike vs Warrior 1.  hits.  16/2 = 8 Force DMG.  -3 Melee To-Hit, until End Of My Next Turn.

Warrior 1 HP: 51-8= 43/86.  Bloodied exactly.

May
player, 139 posts
Thu 3 Apr 2014
at 03:11
  • msg #855

Re: Scales of War: Rescue at Rivenroar

May is angry. "COWARDS! You flee because you fear me! Come back and fight like real warriors, or surrender!" she throws a dagger than lodges itself so close to the warrior, she is keenly aware that the kobold would have hit her if not for being partially blind. Even so, the kobold rips from her bonds. "I'm coming for you!"


Dagger to warrior 1. Hit(24)! can't see. <.<
 dmg: 6/2 = 3
Save: 12 success!


Warrior 1 HP: 43 - 3 = 40 and marked

Mittens
GM, 752 posts
Thu 3 Apr 2014
at 03:20
  • msg #856

Re: Scales of War: Rescue at Rivenroar

Swing and a miss!  The bloodied warrior barely misses Mits then steps back.  The other one rushes to the door and activates the switch!

"Nuts!"
Mittens curses.  She fires a pair of energy bolts, one striking the already bloodied warrior, as she rushes over to the switch to wrestle with it, "It's stuck in the 'on' position!"
Timothius
GM, 256 posts
Thu 3 Apr 2014
at 03:30
  • msg #857

Re: Scales of War: Rescue at Rivenroar

Timothius steps into the room, singing. Kyle and Mittens feel tougher while Jerk 1 feels weaker.

Raichel then rushes into the room and gets up into Jerk 1's face. "You're not going anywhere."


Hymn of Resurgeance v 1 and 2. Hit(19)! Miss(12)
 -2 defenses. If hit, goes prone

Twin Thunders v Warrior 1. Miss(12)

Kyle
player, 264 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 03:32
  • msg #858

Re: Scales of War: Rescue at Rivenroar

  Kyle heads over besides Mittens, and offers her a Crowbar.  Because sometimes, subtle isn't the best answer.

  That done, he fires off another Translucent helmet blast from Raichel, breaking the warriors nose.

Thundering Via Raichel vs Warrior 1.  Hits.  13 Thunder DMG.
+1 AC for Raichel, until end of my next turn.

Warrior 1 HP: 21-13= 8

This message was last edited by the player at 03:47, Thu 03 Apr 2014.
May
player, 140 posts
Thu 3 Apr 2014
at 03:39
  • msg #859

Re: Scales of War: Rescue at Rivenroar

May goes to the room and is barely able to make out the warrior and charges her! "I'd ask if the cat got your tongue, but... well... you know."


May charge: Miss(12) but warrior 1 marked again.
Save: 15 success

Mittens
GM, 753 posts
Thu 3 Apr 2014
at 03:53
  • msg #860

Re: Scales of War: Rescue at Rivenroar

BASH!  Mits accepts the offered crowbar and breaks the trap switch in the "off" position!  She grins and thubs-ups at Kyle.

"We welcome death!" the nose-bleed warrior answers May, stabbing her twice!

The other one swings and misses Mits.

"News flash!" Mits says, blasting both, dropping May's foe, "We make sure our enemies LIVE!"

The last enemy gasps!
This message was last edited by the GM at 03:54, Thu 03 Apr 2014.
Timothius
GM, 257 posts
Thu 3 Apr 2014
at 03:59
  • msg #861

Re: Scales of War: Rescue at Rivenroar

Timothius rebukes them, "Liars! If you welcomed death, you would be dead already! You welcome LIFE; like anyone else who breathes!"


Prophetic Guidance on Warrior 2
 Effect: The target grants combat advantage until the end of your next turn, and your allies gain a power bonus to damage rolls against the target equal to your Wisdom modifier (4) until the end of your next turn. The next ally who misses the target before the end of your next turn can reroll the attack.

Raichel
player, 173 posts
Lightning Reflexes
50,000 volts worth
Thu 3 Apr 2014
at 04:04
  • msg #862

Re: Scales of War: Rescue at Rivenroar

Raichel heads over to the remaining warrior and punches her on the shnoz! "Wake up! Do YOU have the power to give life?! Life is precious!" not saying that because Rai doesn't want these warriors to die so much as letting them know the value of life, be it their own or someone Else's.


Move: To warrior 2
Five Storms v Warrior 2. Hits(18)!
 dmg: 13. +4(Tim) = 17


Warrior 2 HP: 71 - 17 = 54

Kyle
player, 265 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 04:09
  • msg #863

Re: Scales of War: Rescue at Rivenroar

  "You say that like anyone we fight is going to make sense."  Alas, Kyle misses so badly that he wastes some of Timothius's divine benefits
May
player, 141 posts
Thu 3 Apr 2014
at 04:23
  • msg #864

Re: Scales of War: Rescue at Rivenroar

May heads over to the warrior and says, "Do you not feel alive with every swing of your weapon?!" as she manages a blow just barely! When the warrior tries to move, May smacks her again, nearly downing the warrior!


Shield Feint v Warrior 2. Hit(21) close enough rule
 dmg: 16
AoO when enemy tries to flee. Hit(22)!
 dmg: 14


W2 HP: 54 - 16 - 14 = 24 and marked

Mittens
GM, 754 posts
Thu 3 Apr 2014
at 04:32
  • msg #865

Re: Scales of War: Rescue at Rivenroar

The last enemy opens the door and tries to step back only to be hit by May's movement-stopping attack!

"Powerful intruders!" she screams, slashing May back, "They've already defeated three of us!"

"Oh good!" a chainfighter says, "Someone to fight!"

Mits blasts the last one with a wave of force!

"Note she said 'defeated!'  We keep our enemies ALIVE!  Mwahaha!!"

"What?!  KILL THEM!"
Timothius
GM, 258 posts
Thu 3 Apr 2014
at 04:43
  • msg #866

Re: Scales of War: Rescue at Rivenroar

Timothius rushes past the warrior up to the door, peeks through and raspberries the enemy. "Nya!" before slamming the door shut and looking for a way to lock or jam it. The warrior seems worried about provoking May's attacks and so she didn't harm Timothius. Tim then says, "Shoot. Ghosts again."


blablabla move to get to door, minor to shut, standard to keep it shut / shore it up.
This message was last edited by the GM at 04:45, Thu 03 Apr 2014.
Raichel
player, 174 posts
Lightning Reflexes
50,000 volts worth
Thu 3 Apr 2014
at 04:59
  • msg #867

Re: Scales of War: Rescue at Rivenroar

Raichel punches the warrior in the stomach! It was super-effective.


Five Storms. Hit(24)!
 dmg: 14


Warrior 2 HP: 15 - 14 = 1

Kyle
player, 266 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 05:04
  • msg #868

Re: Scales of War: Rescue at Rivenroar

  Kyle eyerolls, and shoots the still standing warrior in the room with them in the knee.  She is no longer standing.

  "Only one Ghost, either they are running short or saving the rest for a special occasion."

OOC: KO Warrio.  Magic weapon Buff Mittens.  +1 To-hit, +3 DMG rolls.
Minor: Resistive Buff for May

This message was last edited by the player at 05:14, Thu 03 Apr 2014.
May
player, 142 posts
Thu 3 Apr 2014
at 05:05
  • msg #869

Re: Scales of War: Rescue at Rivenroar

May prepares for attack. "Stupid ghosts..."


Readied Shield Feint. Will hit (24)!
 dmg: 7

Mittens
GM, 755 posts
Thu 3 Apr 2014
at 05:12
  • msg #870

Re: Scales of War: Rescue at Rivenroar

When the PCs can see into this area, read:
This chamber appears to be a great hall or gallery, with fine
couches spaced along walls hung with dark tapestries. In
the center of the ceiling is an opening 15 feet across, and
dim light is visible from the floor above. The floor directly
beneath the opening has tiles of a lighter shade of gray than
the rest of the room.
On the far side of the chamber, two shadar-kai armed
with spiked chains argue with an angry cloaked figure. At
the creature’s side, a spectral wraith shifts within a cloud of
shadow, and the shadar-kai watch it carefully.
PCs who can eavesdrop (DC 10 Perception) make
out that the discussion focuses on the dark one’s liege
lord reneging on a promise to grant Sarshan’s mercenary
forces access to a portal to the world within his
territory.
When the creatures here see the PCs, read:
Suddenly you are spotted, and the shadar-kai lose all
interest in their argument with the dark one as they shout a
challenge and race toward you.
The dark figure steps back
as it appraises you, then orders the wraith forward with a
command to attack.

Then Timothius slams the door shut.  Mits readies an attack for when they inevitably bust through.

"The ghost is our priority," Mits says, "Even if it's just one, it's likely the most dangerous among them."
Mittens
GM, 756 posts
Thu 3 Apr 2014
at 05:30
  • msg #871

Re: Scales of War: Rescue at Rivenroar

One of the chainfighters manages to wrench the door open from Timothius' surprisingly strong grip.  Mits blasts the two enemies now visible.  The second chainfighter retaliates with it's chain whip!  The dark stalker steps a little closer and tosses a dagger at May, grazing her shoulder!
Raichel
player, 175 posts
Lightning Reflexes
50,000 volts worth
Thu 3 Apr 2014
at 05:33
  • msg #872

Re: Scales of War: Rescue at Rivenroar

Raichel steps back and shoots lightning at the chain warrior, shocking him and his buddy!


Lightning Strike v chain 1. Hit(19)!
 dmg: 13
 dmg to chain 2: 4


Chain 1 HP: 51 - 13 = 38
Chain 2 HP: 58 - 4 = 54

Kyle
player, 267 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 05:40
  • msg #873

Re: Scales of War: Rescue at Rivenroar

  Kyle falls back to beside Raichel, and fires an acid dripping crossbow bolt into the more heavily wounded chainfighter.  "True, but not like we can ignore the ones already trying to hit you in the face either."
Move: duh.
Standard: Scouring Weapon vs Chainfighter 1. hits.  16 Acid DMG.  -2 AC until end of Kyle's next turn.

Chainfighter 1 HP: 38-16=22.  Bloodied

Mad Wraith
Thu 3 Apr 2014
at 05:41
  • msg #874

Re: Scales of War: Rescue at Rivenroar

The mad wraith approaches and touches May's forehead!  May looks confused and attacks Mits, but barely misses!
May
player, 143 posts
Thu 3 Apr 2014
at 05:47
  • msg #875

Re: Scales of War: Rescue at Rivenroar

"Sorry Mittens! Ghost mind tricks again!" May says, "Get out of my way and lemme hit that stupid ghost!" as she whacks the chain warrior in the chest with her carrikal!


Weapon Master's Strike v Chain 1. Hit(24)!
 dmg: 14


Chain 1 HP: 22 - 14 = 8

Mittens
GM, 757 posts
Thu 3 Apr 2014
at 05:56
  • msg #876

Re: Scales of War: Rescue at Rivenroar

"Yeah, I remember," Mittens says, stepping back and provoking an attack from May's chainfighter - the last mistake he'll ever make.  In this fight.  Assuming May knocks him out rather than kill him.

"Zap!"

Mits hits the ghost with her radiant bolt.  It shrieks, and the mad whispers stop for a moment.
Timothius
GM, 259 posts
Thu 3 Apr 2014
at 06:04
  • msg #877

Re: Scales of War: Rescue at Rivenroar

Timothius says, "Give up. We're invincible and can keep this up all day." he then sings something and all May's wounds vanish. He then throws white fire at the wraith, making it scream in pain!


Healing word on May
 heal dice: 16. +13(surge) = 29
 everyone gains 4 thp.
Standard: Sacred Flame on Wraith. Hit(24)!
 dmg: 10/2=5+5=10


MAYCH-P: 26 + 29 = FULL + 4 thp
Wraith HP: 41 - 10 = 31

Narrator
player, 255 posts
For narrating
and convenience
Thu 3 Apr 2014
at 06:17
  • msg #878

Re: Scales of War: Rescue at Rivenroar

Poof!  The chainfighter teleports behind May, turning insubstantial!  It then swings it's spiked chain in a wide arc, hitting Mits and Timothius, moving fluidly to be behind Kyle and Raichel!  Then the dark one tries to slink closer.  But stumbles and fumbles with it's dagger, dropping it on the ground.

"Frak!"
Kyle
player, 268 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 06:23
  • msg #879

Re: Scales of War: Rescue at Rivenroar

  Kyle is starting to become rather tired of all these insubstantial sorts, "Sure, stand right next to us.  That'll work."  He pulls out his Morningstar and slams it into the chainfighters sorta kinda there gut.
Free and minor: swap to morningstar.
Standard: M weapon (Morningstar) Vs Chainfighter 2.  Hits.  15/2 = 7 DMG.
Magic Weapon Buff: Raichel,  +1 To-hit, +3 DMG rolls.

   Chainfighter 2 HP: 54-7= 47/68

Raichel
player, 176 posts
Lightning Reflexes
50,000 volts worth
Thu 3 Apr 2014
at 06:24
  • msg #880

Re: Scales of War: Rescue at Rivenroar

"Thanks, Kyle!" Raichel throws lightning at the wraith and grazes the wall. "Dang it... stupid ghost."


Lightning Strike v Wraith. Miss(18-2)
May
player, 144 posts
Thu 3 Apr 2014
at 06:37
  • msg #881

Re: Scales of War: Rescue at Rivenroar

May attacks Timothius, but as always, manages to keep herself from hurting her allies. "I've SO had it with ghosts!" only to be assaulted mentally and forced to be less effective. She charges at the ghost and misses.


May takes 5 psychic dmg
Lunge at ghost. Miss. Marked at least


MAYCH-P: 48 - 5 = 43

Mittens
GM, 758 posts
Thu 3 Apr 2014
at 06:39
  • msg #882

Re: Scales of War: Rescue at Rivenroar

"Ow," Mits says from the ghost induced headache, "I think we all have."

Zap!  Ghost screams in agony!  Mits misses the chainfighter, though.
Timothius
GM, 260 posts
Thu 3 Apr 2014
at 06:42
  • msg #883

Re: Scales of War: Rescue at Rivenroar

Timothius throws more sacred flames at the wraith, once again, causing it pain. "LEAVE us or feel MORE!" he yells at the wraith.


Sacred Flame v Wraith. Hit(22)!
 dmg: 6/2=3+5=8


Wraith HP: 18 - 8 = 10

Raichel
player, 177 posts
Lightning Reflexes
50,000 volts worth
Thu 3 Apr 2014
at 06:53
  • msg #884

Re: Scales of War: Rescue at Rivenroar

Raichel throws more lightning at the wraith. Nothing. Still more! Nothing.


Lightning Strike v Wraith. Miss. AP. Miss.
Kyle
player, 269 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 06:54
  • msg #885

Re: Scales of War: Rescue at Rivenroar

Revenge of failgator
May
player, 145 posts
Thu 3 Apr 2014
at 07:13
  • msg #886

Re: Scales of War: Rescue at Rivenroar

May attacks. Fail. Moving on.


takes 5 dmg from aura
MAYCH-P: 43 - 5 = 38

Timothius
GM, 261 posts
Thu 3 Apr 2014
at 07:15
  • msg #887

Re: Scales of War: Rescue at Rivenroar

The feast of failgators is starting to become fail gatorsharks.
Raichel
player, 178 posts
Lightning Reflexes
50,000 volts worth
Thu 3 Apr 2014
at 07:18
  • msg #888

Re: Scales of War: Rescue at Rivenroar

Raichel finally manages to electrocute the stinking wraith. "THERE!"
Mittens
GM, 759 posts
Thu 3 Apr 2014
at 07:19
  • msg #889

Re: Scales of War: Rescue at Rivenroar

The wraith kills the gloomblade and another wraith pops up!

Mits fries them both, but the wraith is still surviving.  The chainfighter and dark one both miss their attacks.
Kyle
player, 270 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 07:24
  • msg #890

Re: Scales of War: Rescue at Rivenroar

  Kyle says "Thanks for finishing that off.  Things should be less painfully annoying at this point."  That said, he steps back beside May, and fires a crossbow bolt right into the remaining Chainfighter's chest, asking "So, was the wraith did the sort of death you look forward to?  Or kind of a lame one seeing how the results lasted about two seconds."

Move: duh.
Standard: M weapon vs Chain. hits. 14 DMG.
Magic weapon buff for may.
Chain HP: 47-14= 33 Bloodied.
May
player, 146 posts
Thu 3 Apr 2014
at 07:26
  • msg #891

Re: Scales of War: Rescue at Rivenroar

"ThanksforthemagicKyle! OK. Now that the ghost is dealt with..." May steps south and smacks the dark haunter. "Time to punish you for bringing that thing here!"


Shield Feint v Dark. Hit(20)!
 dmg: 9

Dark HP: 57 - 9 = 48
Mittens
GM, 760 posts
Thu 3 Apr 2014
at 07:31
  • msg #892

Re: Scales of War: Rescue at Rivenroar

"My pleasure," Mits answers, hopping onto the table, "Heh.  Cat's on the table."

Kafwoosh!  Kersplosion of psychic fear makes both enemies scream and the chainfighter reel back!
Timothius
GM, 262 posts
Thu 3 Apr 2014
at 07:39
  • msg #893

Re: Scales of War: Rescue at Rivenroar

Timothius says, "Shall I demonstrate again?" he sings "heeeeeal!" and all Mittens' wounds vanish. "Surrender already. The ghosts were annoying. Nothing more. And you guys don't even rank that." the team all seem to briefly glow. Tim moves away. The dark haunter slashes at him only for his slashing to hit forcefield and then his slashing arm gets WHACKED by May. "NOYOUDON'T!"

Timothius then throws a seal on the chain guy's forehead!


Healing Word on Mittens.
 Dice roll: 19. +10(surge)=29
Move: To get a clear shot at chain dude.
AoO from haunter. Hit(23)!
 dmg: 5
AoO from May! Hit(20)!
 dmg: 10
Standard: Astral Seal v Chain. Crit!
 -2 defenses. Next ally who hits him gains 6 hp.


Mittens HP: 13 + 29 = Full + 4
Timothius HP: 40+4thp - 5 = 39
Dark HP: 34 - 10 = 24

Narrator
player, 256 posts
For narrating
and convenience
Thu 3 Apr 2014
at 07:44
  • msg #894

Re: Scales of War: Rescue at Rivenroar

The chainfighter attacks the kitties and hits Timothius and Mittens.

"I'll show YOU not even annoying!"

"Ow."  The dark creeper on the other hand isn't so confident.

"Does running away count as surrender?" he asks, half-heartedly stabbing at May and missing.
Kyle
player, 271 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Thu 3 Apr 2014
at 07:52
  • msg #895

Re: Scales of War: Rescue at Rivenroar

  The Mercenary clambers over the table, stops by a chair, and buries a crossbow bolt right between the chainfighter's ribs.  "Running away and trying to stab us is not surrender, no."

Move: duh/
Standard: M weaopon vs chainfighter. Hits thanks to Tim.  17 DMG.
M weapon buff to everyone but Tim.  +1 to hit +3 DMG rolls
+6 HP to Kyle.

Chainfighter HP: 2 left.
Kyle HP: 33(+4)+6=   39(+4)/49

Raichel
player, 179 posts
Lightning Reflexes
50,000 volts worth
Thu 3 Apr 2014
at 07:52
  • msg #896

Re: Scales of War: Rescue at Rivenroar

Raichel steps over and thrusts her hands to either side of her in a somewhat martial-artsy pose, shooting lightning at both enemies at once! ZAAAAP! down goes the chain dude. ZAAAAP! the Dark Haunter doesn't go down, but he's hurtin'.


Move: To get a good shot at Dark
Lightning Strike v Dark. Hit(25)!
 dmg: 12+3(Kyle)=15
 dmg to chain dude: 4


Chain HP: 2 - 4 = KO
Dark HP: 24 - 15 = 9

Timothius
GM, 263 posts
Thu 3 Apr 2014
at 07:56
  • msg #897

Re: Scales of War: Rescue at Rivenroar

Timothius is angered to tears as he slowly looks over his shoulder with a frown. He throws a ball of white fire that burns the dark one!


Sacred Flame v Dark. Hit(27)!
 dmg: 8


Dark HP: 9 - 8 = 1

Mittens
GM, 762 posts
Fri 4 Apr 2014
at 05:22
  • msg #898

Re: Scales of War: Rescue at Rivenroar

Zap!  Down goes the non-surrendering dark one.  Mits immediately goes to comfort cuddle her teary-eyed bro.

"Well that was annoying," Mits says, "Part of me had a feeling I shoulda rushed over to block the door if only to prevent the switch pulling, let alone opening the door for reinforcements.  So will you allow that next time, May?"
Kyle
player, 272 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 4 Apr 2014
at 05:34
  • msg #899

Re: Scales of War: Rescue at Rivenroar

  "If we had to do this fight over, they would still be heard yelling, the ghost would still come through the wall, and it would be you getting facepunched instead of Timothius, that is all." Mittens wasn't any stronger than Tim, so not like she would have had any better luck keeping it blocked off than the cleric had.

  "As for the trap, they could have turned it on even with you standing in front of it.  But a general mindset of preventing known traps is good, so long as you don't get hurt even worse in the process."
Timothius
GM, 264 posts
Fri 4 Apr 2014
at 05:53
  • msg #900

Re: Scales of War: Rescue at Rivenroar

Timothius is speechless for about 6 seconds, but then slinks against Mittens and lets out a breath. "Let's rest while we can. We might not get another chance."

He sits down and laces his hands together, getting into a prayer posture.

Raichel nods and sits in one of the chairs.

May closes the door and sits at the base of the door to block it from being opened. "Is there a way to block out ghosts so I don't attack you all again? That is really really annoying. Sure, I manage just enough willpower to not actually hit you guys, but I keep feeling like that's more luck than actual will..."

Timothius briefly opens his eyes to send another wave of healing to his allies then continues to rest.
Mittens
GM, 763 posts
Fri 4 Apr 2014
at 06:01
  • msg #901

Re: Scales of War: Rescue at Rivenroar

"None that I know of," Mits answers May, "Beyond very powerful magical necklaces."

She shares a whispered prayer with Timo, kisses the top of his head, and explores the floor once May allows her.  She reports back her findings:

If the PCs take a few minutes to examine the
books the gloomblade was retrieving or the scrolls
and books the witch was working with, they find
confirmation of the dark research going on here.
Sarshan’s long-term plans involve breeding advanced
races of warrior-slaves to be sold to the highest bidder.

4. Guest Quarters (Tactical Encounter): Important
visitors reside in these well-appointed rooms while in the
tower. The guest quarters are currently occupied by a pack
of gnolls negotiating a mercenary contract for their clan.
5. Laboratory: These tower chambers are all functionally
identical, though you can change up their specific
descriptions as need be. Dark experiments realized in the
foundry are first carried out here. The various laboratories
feature a wealth of alchemical equipment and reagents,
ritual components, dead creatures in jars of clear oil, vials
of brightly colored powders and viscous fluids, and other
experimental gear.
The lower northeast laboratory (adjoining the library) is
empty. All other laboratories have a 50% chance of being
occupied by a noncombatant shadar-kai or dark one sage at
work. If the PCs attack, treat the sages as minions with no
attacks of their own. However, unless they are attacked, the
sages of the tower assume that the PCs work for Sarshan.
They yell at the characters for interrupting their work, but
allow them to pass through. If combat occurs in area 9, sages
in adjacent laboratories cower under a table until the danger
passes.
6. Great Hall (Tactical Encounter): Most of the main
floor is given over to this visitor’s gallery and feast hall.
Dark tapestries line the walls, and thick carpets cover the
floors. A banquet table occupies the center of the room,
and comfortable couches are arrayed along the walls. A fire
pit before the doors burns with magical flame. When the
PCs enter, a pair of shadar-kai guards and one of Sarshan’s
dark one allies are arguing here.
7. Sages’ Quarters: These chambers are the residences
of the sages who labor to perfect Sarshan’s vile experiments.
Each chamber has four beds and is occupied by two noncombatant
shadar-kai or dark one sages, either sleeping (if
no combat has occurred in an adjacent chamber) or cowering
beneath a bed (if it has). Treat the sages as minions with
no attacks.
8. Gate House: The interior doors to area 6 are locked
and barred, requiring a successful DC 26 Thievery check
and a successful DC 21 Strength check to open. The exterior
stone double doors are normally open so the guards within
can see the road and the bridge. They can be closed with
two standard actions (one for each door) and barred from
the inside (a successful DC 40 Strength check to open).
Four shadar-kai warriors and four shadar-kai chainfighters
are on guard here at all times. However, they do
not expect trouble from inside the tower, and so they are
distracted if the PCs enter from area 6. Use the statistics
from the Library and Great Hall tactical encounters.
This message was last edited by the GM at 06:03, Fri 04 Apr 2014.
Kyle
player, 273 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 4 Apr 2014
at 06:07
  • msg #902

Re: Scales of War: Rescue at Rivenroar

  Oh sure, have ex-employees who try to kill them.  Have an army with likely (but only implied so far) intent to invade.  But plotting to put mercenaries out of a job?  This guy is so going down.  Looks like when you are already in the Shadowfell, it's a harder job than just being a necromancer to get a manufactured workforce nobody else has.

  "I wish I had a better answer than Mittens gave May, but I do not."
May
player, 147 posts
Fri 4 Apr 2014
at 06:16
  • msg #903

Re: Scales of War: Rescue at Rivenroar

May asks, "I didn't break out my best just yet... I'm saving it all for Sarshan." her dailies are boss killers anyway. "But unless these last fights are some of Sarshan's best men... I think we're in waaaaay over our heads. Modra had a good idea going: Just destroy the factory and set Sarshan's research back several years. If we find ourselves unable to leave here alive, we should set this whole place on fire. If we survive up to fighting Sarshan, we should set this place on fire. You know? Let's make sure we coat things in lamp oil as we go... so that we can catch the place on fire so fast, they won't be able to put it out."

Timothius opens his eyes. Raichel says, "Sounds good." She looks at Mittens, "We should lock people in their rooms so we don't get any more surprise fights."
Mittens
GM, 764 posts
Fri 4 Apr 2014
at 06:21
  • msg #904

Re: Scales of War: Rescue at Rivenroar

"Or stomp them because they're all nice and clumped up," Mits suggests, "As we saw earlier, doors don't seem to stop things from going through them.  Let's start with the gate guards so we can bar any reinforcements coming in from outside."

She heads for the front door and waits for May to take point.

"Someone open the door for me, please."

She charges up a spell.  When the doors open she hollers, "SURPRISE!"
The Shadar-Kai reel back in abject horror!
This message was last edited by the GM at 06:38, Fri 04 Apr 2014.
Raichel
player, 180 posts
Lightning Reflexes
50,000 volts worth
Fri 4 Apr 2014
at 06:44
  • msg #905

Re: Scales of War: Rescue at Rivenroar

May and Timothius open the doors and Raichel shoots a huge beam of electricity at the unfortunate person who happens to be in the center of the group of enemies!


Thunder Slam v Warrior 3. Hit(21)!
 dmg: 22+3(Kyle)


Warrior 3 HP: 44 - 25 = 19

Kyle
player, 274 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 4 Apr 2014
at 06:45
  • msg #906

Re: Scales of War: Rescue at Rivenroar

  One the doors are opened, Kyle shoots a crossbow bolt into the Warrior directly in front of him, landing a solid shot and providing a helping of Artificer Radiation Arcane empowerment to his friends.

Standard: M weapon vs Warrior 3. hits. 16 DMG.   44 HP left.
Magic weapon buff to whole party

This message was last edited by the player at 06:54, Fri 04 Apr 2014.
placeholder
Fri 4 Apr 2014
at 06:50
  • msg #907

Re: Scales of War: Rescue at Rivenroar

for badguys
Shadar-kai Warriors
Fri 4 Apr 2014
at 06:52
  • msg #908

Re: Scales of War: Rescue at Rivenroar

"We have them outnumbered!" one mentions, rushing to strike Mittens

"Flank them!" another says, teleporting to be next to Raichel to get her back for that zap!  Whiff!

The rest all attack Mittens, but only one manages to hit!
This message was last edited by the GM at 06:52, Fri 04 Apr 2014.
Raichel
player, 181 posts
Lightning Reflexes
50,000 volts worth
Fri 4 Apr 2014
at 07:00
  • msg #909

Re: Scales of War: Rescue at Rivenroar

Raichel suddenly turns into a lightning bolt that shoots to the ground behind the warrior before she slams her fists into the warrior, seemingly ignoring the enemy's insubstantial quality! "Take THIS!" and the warrior goes down!


Move: Lightning Shift!
Standard: Five storms. Miss.
ACTION POINT!
Standard: Twin Thunders v Warrior 3. Hit(21)!
 dmg: 20


Warrior 3: 19 - 20 = KO!
Warrior 2: 60 - 1 = 59

Timothius
GM, 265 posts
Fri 4 Apr 2014
at 07:15
  • msg #910

Re: Scales of War: Rescue at Rivenroar

Timothius raises his staff and glory streams from him, bathing the enemy in holy light before he walks away. Enemies try to swing at him, but miss horribly. Then Tim turns and sings! His allies feel tougher and two of the enemies feel weaker!


Minor: Solar Enemy
Move: To back of group
 AoO from enemies. Both miss.
Standard: Hymn of Resurgence. Hit(29)! Miss x 5, Crit(30)!
 Target takes a -2 penalty to all defenses until the end of your next turn.
 When any ally hits the target before the end of your next turn, the target
 is knocked prone.
 Effect: Each ally in the burst can choose to either gain 5 temp hp or to
 make a saving throw.
Mitts save: 15 success

May
player, 148 posts
Fri 4 Apr 2014
at 07:27
  • msg #911

Re: Scales of War: Rescue at Rivenroar

May hacks at (and misses) the warrior in front of Mittens, but surprise-smacks the warrior in front of herself! Her shield isn't the only thing to smack the warrior as her bracers cut into the warrior! The warrior is also pushed back. As she stumbles, May hops forward, now in the midst of the enemies! "Ha! Outnumbered! Like ANTS outnumber a tree! But WE outCLASS you!"


Funneling Flurry v Warrior4 and 1. Miss(11), Crit(31)!
 dmg: 10
 Crit dmg: 16 (2d8+1d6)
 Slide Warrior 1 south 1.
Move: Shift 1 into vacated space


Warrior 1 HP: 60 - 26 = 34

Kyle
player, 275 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 4 Apr 2014
at 07:37
  • msg #912

Re: Scales of War: Rescue at Rivenroar

  Kyle quickdraws his knockoff wizard wand, and flicks it in the direction of the Insubstantial warrior.  The warrior Moonwalks to the back of the room, then stabs the one May just critred in the back with her Katar.

  The Artificer tosses the wand away behind him, steps up swithing out to his morningstar, and mashes the closest chainfighter in the face with it.
Pile of free action and single minor action draw stows go here.
Standard: Charm wand vs Warrior 2, hits.  Warrior 2 stabs Warrior 1. 8 DMG.  Warrior 2 prone thanks to tim
shift: duh
Action point: repulsion strike to chain 4. hits.  17 Force DMG.  Chain 4 -3 Melee t-hit until end of my next turn.

Warrior 1 HP:  26 left.
Chain 4 HP:  25 left

Shadar-kai Chainfighters
Fri 4 Apr 2014
at 08:10
  • msg #913

Re: Scales of War: Rescue at Rivenroar

"You'll pay for that!"

In a flurry of bladed chains, the chainfighters glide through the front lines, attacking May, Mittens, and Kyle several times!  Mittens looks badly wounded.

"Goood day, Suuuunshine!"
Mittens sings, conjuring her arcane circle.

Zap!  Blam!  Screams!  After a flash of blinding magic, three enemies are downed and one dropped on his butt!  But then the warriors surge forward, one of them cutting Mittens down!
Raichel
player, 182 posts
Lightning Reflexes
50,000 volts worth
Fri 4 Apr 2014
at 08:14
  • msg #914

Re: Scales of War: Rescue at Rivenroar

Raichel hops over her unconscious sister, trusting Tim to take care of her, then twirls her foot around the air in a tornado kick! The warrior dodges it only to see Raichel slamming that kick downward into the prone chain-wielder, knocking all the wind and consciousness out of him!


Flurry (shift 2 into the midst of them). Hit(21)! Miss(16)
 dmg: 13


Chain 1 HP: 9 - 13 = KO!

Timothius
GM, 266 posts
Fri 4 Apr 2014
at 08:29
  • msg #915

Re: Scales of War: Rescue at Rivenroar

Timothius' eyes glow as he points his hands towards Mittens. "See the futility of your actions and know that the light is greater than the darkness! Mittens! Rise alive!" and Mittens' wounds all vanish. He then throws a seal at the nearly-downed enemy and it sticks to her forehead.


Minor: Healing Word on Mittens
 dice: 15. +11(surge) = 26 (surge: 7 - 1 = 6)
Minor: Bastion of Health
 dice: 13. +11(surge) = 24 (surge: 6 - 1 = 5)
Standard: Astral Seal on Warrior 1. Hit(29)
 -2 penalty to all defenses.
 The next ally who hits warrior 1 gains 6 hp.


Mittens HP: -4 + 50 = 45 FULL HP

Kyle
player, 276 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 4 Apr 2014
at 08:34
  • msg #916

Re: Scales of War: Rescue at Rivenroar

  "Here I was actually worried about Mittens for a minute."  He still is, being stabbed into unconsciousness can't be pleasant.

  Either way,  Kyle switches back over to his big crossbow, and gives the Warrior who brought down Mittens a not quite fatal case of heart burn with an acid dripping bolt to the chest.

Warrior 4 HP left, 1.   DOH.  -2 AC.
May
player, 149 posts
Fri 4 Apr 2014
at 08:35
  • msg #917

Re: Scales of War: Rescue at Rivenroar

May swings and hits armor. She is singing the smurfs theme. Then adds, "See why I'm so chipper? Even if you down us, we'll just rise back up! Look! Your allies still breath. Surrender and live to fight another day!"


Comedy of misses
Mittens
GM, 765 posts
Fri 4 Apr 2014
at 08:43
  • msg #918

Re: Scales of War: Rescue at Rivenroar

Mits is quick to prestidigitate the blood off as she stands back up with a beaming smile.

"Feel like a million gold!" she chimes cheerily, "Thanks, bro!  ZapZapZap!"

She downs one.  The one Kyle crossbowed tries to get at him but May cuts her down.  The last one swings at Mits but misses.
Raichel
player, 183 posts
Lightning Reflexes
50,000 volts worth
Fri 4 Apr 2014
at 08:47
  • msg #919

Re: Scales of War: Rescue at Rivenroar

Raichel punches the remaining warrior with a solid blow!

Timothius throws another seal, but misses this time.

May swings and misses, but dances around the warrior with her deft kobold footwork.


Five Storms v Warrior 2. Hit(22)!
 dmg: 17

Warrior 2 HP: 39 - 17 = 22

This message was last edited by the player at 08:49, Fri 04 Apr 2014.
Kyle
player, 277 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 4 Apr 2014
at 08:53
  • msg #920

Re: Scales of War: Rescue at Rivenroar

  Kyle swaps weapons yet again to his Morningstar,  The artificer steps up, and overhand smashes the remaining warrior like she is the goal of a dark ages whack-a-mole.  Were this more cartoonish than it already is at times (hello sunglasses goblins), she'd be spitting out prize tickets like a skeeball machine.

M weapon hits.    M weapon buffs Mittens and Raichel.
Warrior: 8 HP left.
This message was last edited by the player at 08:54, Fri 04 Apr 2014.
Mittens
GM, 766 posts
Fri 4 Apr 2014
at 08:56
  • msg #921

Re: Scales of War: Rescue at Rivenroar

"Pew!"

Mits downs the last enemy with a quick zap.

"That didn't go quite as well as I expected.  But could have gone much worse.  Most of them didn't turn insubstantial."

Binding enemies is go.
May
player, 150 posts
Fri 4 Apr 2014
at 15:55
  • msg #922

Re: Scales of War: Rescue at Rivenroar

May is in weapon looting mode; Hugging the spiked chains and katars. "Such... beautiful weapons!" she snaps out of it briefly to look over at Mittens and Kyle. "Are you two gonna be OK? That was some crazy chain-swingin', and Mittens... you went down."

Timothius and Raichel are huggling Mittens' sides. Timothius says, "The gods gave me the power to heal an extra time every fight... and I can even do so at the same time! This is wonderful!" So wonderful, he's considering trading in his rez power. But with a fight with Sarshan coming...


Though it occurs to me the way that power works, it's basically a last-ditch effort heal. If someone in the team is already dying and they fail a death save, THEN I can use that power to treat them as rolling a nat 20, so they spend a surge, gain the HP, and are no longer dying. Which has never come up. So I'm probably going to have to switch it out for something else. Mostly had it there as a safety net, but I'm not seeing much reason for it at this point. Still; MAYBE should keep it until the wraith fight? Hard to say. With all the massive healtasticness Tim has, and the fact I beefed him up with resist necrotic and resist psychic, he should be able to live long enough to be able to heal everyone in that fight with all his heals.
Kyle
player, 278 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Fri 4 Apr 2014
at 20:46
  • msg #923

Re: Scales of War: Rescue at Rivenroar

  "It did help that they were all crammed in so close together they were more targets than effective fighters, even with their chains and teleportation.  I am fine May, Mittens took the most harm as well as dishing out the most."

  Kyle takes a closer look at the small room that had eight Shadrakai crammed in it, "Oh, looks like that is the main entrance.  Sarshan gets points for an impressive door guard, but loses them for inefficient use of his soldiers when there is a whole tower to work with"

  Kyle is also better at healing now, but more in the sense of 'Heal bonus doesn't suck!' than extra heals.  Still, /CON certainly makes up for it in sheer quantity compared to /WIS Artificer.  Which has more than made up for it in the long run in Kobold toughening.
OOC: Will calculate self heals and surge spending on heals and infusions later.  I'm guessing two surges offhand. Got two Empowerment's left after recharging wand, since Empowerments come at same rate as action points.

Also switching out Scholar for Alchemist like Original Kyle, because I want hurty consumables for Arty style but rituals and consumables has always been a bit of a left in the dust area for our otherwise lovely equipment handling methods.

Also finally relocated the rules for turning attack consumables into ammo.  It's both better and worse than I thought.   While modifying them into ammo lets them use that weapon's range,  they still use the alchemy to-hit rolls, which has some terrible scaling.  Alchemist Fire for example, is +9 At level 6... Which is average To-Hit for level 6, and STAYS that way until Level 11.  I... Have NO idea if Inherent applies to consumables, Maybe?  It applies to Unarmed at least.  I'll meta go "Monsters get Enchantment bonus on consumables so I'm going to totally apply it"

This message was last edited by the player at 21:02, Fri 04 Apr 2014.
Mittens
GM, 767 posts
Sat 5 Apr 2014
at 01:48
  • msg #924

Re: Scales of War: Rescue at Rivenroar

"Not to mention that very nice blessing from Pelor," Mittens adds, "Where you make enemies vulnerable to my attacks.  The sooner we defeat them, the sooner they stop stabbing us.  I'll be fine thanks to Timo's heals.  Thanks for the concern."

She's doing a poor job of hiding she's scared to death of getting eviscerated again.  Nevertheless Mits heads over to the nearby guest room door.

"Gnolls.  I can tell by all the giggling."

She puts her hand on the door, ready to open it for may.  Probably going to let May go first from now on.
May
player, 151 posts
Sat 5 Apr 2014
at 02:06
  • msg #925

Re: Scales of War: Rescue at Rivenroar

May heads over to the door and says, "I'll have to giggle along with them. I wonder what they're giggling about...?"

Timothius is sure to heal up May and Kyle between resting. Raichel takes position.

May waits for the door to be open before charging in and clashing with the first gnoll! A stray lightning bolt passes by, but goes wide. Raichel is blushing.


Tim surprise opens door
May surprise charge. Hits(28)!
 dmg: 7
Rai surprise Lightning Strike. Miss(10)


Claw Fighter HP: 70 - 7 = 63

Mittens
GM, 768 posts
Sat 5 Apr 2014
at 02:11
  • msg #926

Re: Scales of War: Rescue at Rivenroar

Bzap!  Mits burninates three gnolls from behind the safety of May and doorway!
Timothius
GM, 267 posts
Sat 5 Apr 2014
at 02:14
  • msg #927

Re: Scales of War: Rescue at Rivenroar

Timothius enters the room and throws a ball of holy white fire at the claw fighter! The fighter ducks, dodging the ball, and giggles.


Move: Into room
Standard: Sacred Flame v Claw. Miss(14)

Mittens
GM, 769 posts
Sat 5 Apr 2014
at 02:19
  • msg #928

Re: Scales of War: Rescue at Rivenroar

The two huntmasters fire their bows at May and miss!  More giggling.

Mits sweatdrops and steps into the room.  She points at the fire pit and it erupts with white flames, burning the three around it!  They scream and snarl and giggle.

"What's so funny?!"
Raichel
player, 184 posts
Lightning Reflexes
50,000 volts worth
Sat 5 Apr 2014
at 02:26
  • msg #929

Re: Scales of War: Rescue at Rivenroar

Raichel enters the room and says, "Hey, sibs! Hey May!" and holds a cupped hand out as lightning coalesces as a ball. She tosses it amidst the enemies. "Here, puppies! Catch!" and the ball explodes when it hits the ground! The ground all catches fire, burning any who stick around.


Vezzuvu's Eruption v Claw, Hunt, Mar. Hit(24)! Hit(25)! Hit(16)!
 dmg: 6 minimum
 Any enemy who ends their turn in the zone takes 5 fire dmg.


Claw HP: 51 - 6 = 45
Hunt HP: 11 - 6 = 5
Mard HP: 45 - 6 = 39

Narrator
player, 257 posts
For narrating
and convenience
Sat 5 Apr 2014
at 03:14
  • msg #930

Re: Scales of War: Rescue at Rivenroar

The clawfighter tries to side-step May but learns a painful lesson in respect.  It yips and claws at her but misses.  Then the Marauder charges May and hits, but Raichel's fires burn him!
May
player, 152 posts
Sat 5 Apr 2014
at 03:16
  • msg #931

Re: Scales of War: Rescue at Rivenroar

May swings her stick and shield at the two enemies in front of her. The stick fails to get past the Claw Fighter's armor, but the tortoise blade penetrates the Marauder's, dealing a gash in his belly!


AoO dmg: 11
Funneling Flurry v Claw and Mar. Miss(16), Hit(26)!
 dmg: 8


Claw Fighter HP: 45 - 11 = 34
Marauder HP: 34 - 8 = 26

Kyle
player, 279 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 5 Apr 2014
at 03:23
  • msg #932

Re: Scales of War: Rescue at Rivenroar

  Kyle steps up, and fires a forceful bolt right into one of the Clawfighter's hands, both impaling it from the sharp projectile and shattering fingers from the force blast.  He follows up with a more common (for him, at least) shot at the most wounded Gnoll, it stop drops and rolls into unconsciousness... Still inside the fire.  Guess it doesn't help after all?
Move: duh.
Standard: Repulsion strike vs Claw.  Hits.  -3 To-hit Melee to Claw fighter, till end of my next turn.
ACTION POINT:  Magic weapon vs Hunt 1.  Hits, KO (in fire).  Technically, Kyle didn't kill him <.<  >.>
M weapon buff to all cats

Claw HP: 18 left.
Hunt 1 HP:  KO

This message was last edited by the player at 03:26, Sat 05 Apr 2014.
Timothius
GM, 268 posts
Sat 5 Apr 2014
at 03:26
  • msg #933

Re: Scales of War: Rescue at Rivenroar

Timothius sings! We know what happens next. The allies feel tougher while the enemies feel weaker.


Hymn of Resurgence v Clar and Mar. Hit(20)! Hit(24)!
 -2 penalty to all defenses
 Goes prone whenever hit
 Effect: Allies gain 5 thp

Raichel
player, 185 posts
Lightning Reflexes
50,000 volts worth
Sat 5 Apr 2014
at 03:33
  • msg #934

Re: Scales of War: Rescue at Rivenroar

Raichel shoots lightning! ...and misses again. :\ At least she got to look all cool last turn? :p
Mittens
GM, 770 posts
Sat 5 Apr 2014
at 03:35
  • msg #935

Re: Scales of War: Rescue at Rivenroar

Mits solar enemies and downs two enemies, severely harming a third.

"They didn't say what was so funny..."  ;.;
May
player, 153 posts
Sat 5 Apr 2014
at 03:37
  • msg #936

Re: Scales of War: Rescue at Rivenroar

As the fires die down from Raichel's ball lightning, there is only one gnoll left. May heads over to the gnoll and says, "Surrender?"

The gnoll says, "Neve-" and gets a carrikal to the face before it even noticed May switch weapons. May looks down. "Thought so."


Weapon Master's Strike on Hunt 2. Hit(21)!
 dmg: 14


Hunt 2 HP: 10 - 14 = KO

Kyle
player, 280 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 5 Apr 2014
at 03:46
  • msg #937

Re: Scales of War: Rescue at Rivenroar

  "Well, that was fast.  Of course, there was only four of them"  And none of them were one or more higher levels than the PCs, what a twist!
Mittens
GM, 771 posts
Sat 5 Apr 2014
at 03:49
  • msg #938

Re: Scales of War: Rescue at Rivenroar

Among the gnolls’ personal effects is a letter outlining
their clans’ proposed deal with Sarshan. It has only
sketchy details of the assignment and terms, but Sarshan
speaks of “a great need for troops ready to take
advantage of unforeseen disaster.”

"Huh," Mits huhs, "This kinda implies Sarshan is just an opportunist and there's something else at work even more dangerous than he.  Well we've cleared the first floor.  Time to decide if we go to the second by stairs or by magical lift."

She points out the magical lift in the main hall.
Raichel
player, 186 posts
Lightning Reflexes
50,000 volts worth
Sat 5 Apr 2014
at 03:54
  • msg #939

Re: Scales of War: Rescue at Rivenroar

Raichel says, "Can you imagine if we arrived here right where that magical lift is? We would have been attacked from all sides by all the enemies we have gone through all at once. I vote stairs."

May slouches. "Guess we'll enjoy magical lift ops another time when our LIVES aren't in danger."

Timothius pets May with a smile. She grins up at him.
Kyle
player, 281 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 5 Apr 2014
at 03:57
  • msg #940

Re: Scales of War: Rescue at Rivenroar

  Raichel doesn't want to take the clearly suicidal option, he is so proud.  "Raichel has it right, we will have a better idea what we are going into with the stairs."  As much as stairs can be super evil.
Mittens
GM, 772 posts
Sat 5 Apr 2014
at 04:02
  • msg #941

Re: Scales of War: Rescue at Rivenroar

"Drawback of stairs is single file," Mits reminds, "So May in front.  And if we run into trouble on the stairs, we back up to this floor."

The group makes it to the 2nd floor NE lab without issue.  Beyond they see something unexpected:

Dim light from globes of gray glass casts faint shadows
throughout a dark garden. Though the trees and other
foliage here appear healthy and luxurious, the leaves,
stems, and flowers of these plants are sickly shades of dark
blue, gray, and black. Along the south wall of this chamber
stands a stone arch identical to the teleportation portals
you’ve seen before.


"Monsters in that garden," Mits says, "Giant beetle and three swarms."

She points out where.
May
player, 154 posts
Sat 5 Apr 2014
at 04:06
  • msg #942

Re: Scales of War: Rescue at Rivenroar

May curiously peeks. Then Kyle urges people to reconvene. "...OK, what's up?" she asks quietly.

Raichel and Timothius perk their ears and learn forward in unison, curious what Kyle has to say.
Kyle
player, 282 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 5 Apr 2014
at 04:19
  • msg #943

Re: Scales of War: Rescue at Rivenroar

  Interrupt power: Lore overkill!

  "Rot Scarabs make those wraiths look pleasant by comparison.  Merely being near them is enough to get bitten and infected with lasting necrotic harm.  He free action pulls a vial from his pack.  "Fortunately, after out last run ins with several forms of painful wildlife the past few days, I've got something to help with that.  It's basically a coinflip if they still power through, but Beastbane can force them to back off and stay out of reach when it works."
Mittens
GM, 773 posts
Sat 5 Apr 2014
at 04:30
  • msg #944

Re: Scales of War: Rescue at Rivenroar

"Handy!" Mits chimes, "Thanks!  May, if you would catch their attention, please."
Narrator
player, 258 posts
For narrating
and convenience
Sat 5 Apr 2014
at 04:42
  • msg #945

Re: Scales of War: Rescue at Rivenroar

The three swarms approach!  Two of them bounce off the beast bane barrier, but the third makes it through and they bite at May!  But don't manage to harm her.

Meanwhile Mits zapped two swarms and the big beetle.

"Swarms hard to hurt with ranged attacks," she says, "But area attacks are bigtime ouch for them.  I'm holding off on mine till they're clumped up."
This message was last edited by the player at 04:44, Sat 05 Apr 2014.
Raichel
player, 187 posts
Lightning Reflexes
50,000 volts worth
Sat 5 Apr 2014
at 04:49
  • msg #946

Re: Scales of War: Rescue at Rivenroar

Raichel moves up and begins whacking beetles with her staff! With a wide swipe, she knocks quite a few out of the fight!


Move: To block beetles from getting much of anywhere
Standard: Five Storms v Beetle Swarm 3. Hit(23)!
 dmg: 15, vulnerable 10 = 25


Beetle Swarm 3 HP: 88 - 25 = 63

Kyle
player, 283 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 5 Apr 2014
at 04:53
  • msg #947

Re: Scales of War: Rescue at Rivenroar

  While the item he has hurled against the ground has been totally worth it so far, his attempt to shoot the swarm does not go so well, as it splits out of the way of the crossbow bolt.

  He still toughens up May while he is at it though.
Timothius
GM, 269 posts
Sat 5 Apr 2014
at 04:55
  • msg #948

Re: Scales of War: Rescue at Rivenroar

Timothius tries to put a seal on the swarm, but, well, swarm. "And I'll give Pelor's blessing on the fight when they clump also."


Astral Seal v Swarm 3. Miss(16)
May
player, 155 posts
Sat 5 Apr 2014
at 04:59
  • msg #949

Re: Scales of War: Rescue at Rivenroar

May says, "Thanks, Kyle!" and then just swings at the bugs with her stick, figuring she may as well catch their attention. A bunch of bugs sting her, though, and she activates Kyle's buff.


Bugs attack! Hit(30)!
 dmg to May: 8
Shield Feint v bugs. Hit(28)!
 dmg: 6/2=3


MAYCH-P: 60+18-8=60+10
Swarm 3 HP: 63 - 3 = 60

This message was last edited by the player at 05:02, Sat 05 Apr 2014.
Mittens
GM, 774 posts
Sat 5 Apr 2014
at 05:05
  • msg #950

Re: Scales of War: Rescue at Rivenroar

"Eeee!" the beetles squeak as they repeatedly rush the force field to no avail.

More Mittens zaps.  The third beetle swarm gets ejected from the beast bane area!

"Nice."
Raichel
player, 188 posts
Lightning Reflexes
50,000 volts worth
Sat 5 Apr 2014
at 05:10
  • msg #951

Re: Scales of War: Rescue at Rivenroar

Raichel throws a ball of lightning at the beetles and it explodes in a blaze of glory! "....SO glad I learned this technique!" she half-squeals.


Vezzuvu's Eruption. Hit(24)! Miss(18), Hit(26)!
 dmg: 7
 dmg to swarm 2: 7+10vuln=17


Shadow Beetle HP: 37 - 7 = 30
Beetle Swarm 2HP: 83 - 17 = 66

Kyle
player, 284 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 5 Apr 2014
at 05:18
  • msg #952

Re: Scales of War: Rescue at Rivenroar

  Sqeeeing bugs vs Squealing Cats.  The Movie.

  Kyle takes a pair of shots at the most smashed bugs he can actually get a good firing angle on, hitting twice for negligible harm.  But at least the side effects are in full force.

OOC:  M weapon vs swarm 2, hits.   Buffs all cats.
ACTION POINT: Repulsion vs swarm 2, hits.  -3 Melee to hit until end of kyle's next turn.

Swarm 2 HP: 54 left.  Kyle AP 2.

This message was last edited by the player at 05:20, Sat 05 Apr 2014.
Timothius
GM, 270 posts
Sat 5 Apr 2014
at 05:19
  • msg #953

Re: Scales of War: Rescue at Rivenroar

Timothius moves towards the beetles, bursts forth in holy energy, then returns to his position behind the group.


Move: To be close enough to enemies
Minor: Solar Enemy (burst 2)
Move: Back to original spot.

May
player, 156 posts
Sat 5 Apr 2014
at 05:21
  • msg #954

Re: Scales of War: Rescue at Rivenroar

May hunkers up where she is, but makes sure to make it harder for the enemy to hit her.


Full Defense
Mittens
GM, 775 posts
Sat 5 Apr 2014
at 05:40
  • msg #955

Re: Scales of War: Rescue at Rivenroar

Mits glows with a mysterious force field, steps forward, activates her circle and KABOOMS!  One of the swarms goes down, and the remaining enemies are severely injured, the big beetle blown back!
Raichel
player, 189 posts
Lightning Reflexes
50,000 volts worth
Sat 5 Apr 2014
at 05:43
  • msg #956

Re: Scales of War: Rescue at Rivenroar

Raichel twirls her staff around, does a breakdance on the ground, and then hops back to her feet! The beetles that were on her are now crushed, and the ones that were around her are smacked down. She then spits some necrotic gunk aside. "GROSS!"


Raichel takes 5 damage
Five Storms v beetle swarm. Hit(24)!
 dmg: 19+10vuln=29
Save throw: 19 success


Raichel HP: 37 - 5 = 32
Swarm 1 HP: 28 - 29 = done

Narrator
player, 259 posts
For narrating
and convenience
Sat 5 Apr 2014
at 05:49
  • msg #957

Re: Scales of War: Rescue at Rivenroar

The big beetle charges at Mits but bounces off the force field.  It wiggles its antennae for a moment then sprays her with black gunk!

"Ewe is right!" Mits complains, "I'm stuck!"
Kyle
player, 285 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 5 Apr 2014
at 05:56
  • msg #958

Re: Scales of War: Rescue at Rivenroar

  "Thanks for squashing them anyway, Raichel."  Before it could so much as attack Kyle no less.  The Artificer steps down, points a finger at the giant beetle, and zaps it right in the antenna, causing it to make an electric jacob's ladder impression before it flops on it's beetle back and legs curl up.
Timothius
GM, 271 posts
Sat 5 Apr 2014
at 06:00
  • msg #959

Re: Scales of War: Rescue at Rivenroar

Timothius rushes over to Mittens and hugs her. He bursts with holy enegry and everyone feels tougher as Mittens' wounds all vanish. He then looks at the remaining swarm and says, "You're going to lose."


Move: To Mittens
Minor: Healing Word
 roll: 18. +11=29
 Mittens gets a save: 1 fail
 Everyone gets 4 thp
Standard: Prophetic Guidance on Beetle Swarm 3


Mittens HP: 26 + 29 = Full

Mittens
GM, 776 posts
Sat 5 Apr 2014
at 06:06
  • msg #960

Re: Scales of War: Rescue at Rivenroar

Fwoosh!  Mits blows the last of the beetles back against the wall, splattering them!

"Thanks, Timo."

Unexpected Parley
When the PCs have completed the last of the previous
three encounters, they find their luck running
out. Sarshan’s guards, alerted by the combat in the
tower, begin to close in. Do not allow the PCs a short
rest in the aftermath of the previous encounter. If the
party is not in area 10, modify the read aloud text
accordingly.
As soon as the previous combat is done, read:
Before you can catch your breath, a sudden shout comes
from below. Through the open floor, you see shadar-kai
guards coming through the main doors.

Give the PCs time to strategize, then continue:
Six shadar-kai hit the levitation lift, and footsteps in the
distance herald groups of four coming through the doors
of each of the towers. The squad that comes up from below
is led by a grizzled captain, who has ritual scars standing
out on his cheeks. Two panthers move at his side with teeth
bared as they hiss. “Stand down!” the captain shouts, “or
your lives are forfeit!”


The shadar-kai captain is Thannu (see the Last Stand
tactical encounter for his statistics). Though he means
business, his inclination to slay the PCs outright is
tempered by his knowledge that the absent Sarshan
will want to question them first.
The PCs should hopefully recognize that this is
a fight they cannot win, and that standing down is
their best bet in the short term. However, if the party
is more the fight-to-the-death crowd, allow them to
strike back but have a pair of shadar-kai witches show
up to immobilize them with magic.
Be careful not to be too heavy-handed with this
scenario. This section of the adventure involves
important revelations and decisions for the PCs.
Allowing the players to feel like they’re being railroaded
is likely to undercut the importance of what
they learn here.

"We'll play along for now," Mittens answers, "But before long, we're going to defeat you."
This message was last edited by the GM at 06:07, Sat 05 Apr 2014.
Kyle
player, 286 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sat 5 Apr 2014
at 06:21
  • msg #961

Re: Scales of War: Rescue at Rivenroar

  "Honestly, the poor quality of your operation on a combat and bookeeping level fills me with more dread than anything else today."  Alas, Raichel being slightly wounded means the party can not literally claim they came out and the end of everything without a scratch on them.  Thaaaaanks Raichel.

  Sorry writers, but over twenty people and two panthers arriving unnoticed in the span of less than five minutes (Boy those kitties smash bugs fast) is already too heavy handed even for the most naive player.  You're just lucky we know it's not the GM's fault and the deserve Icecream for needing to work with you.
This message was last edited by the player at 06:22, Sat 05 Apr 2014.
May
player, 157 posts
Sat 5 Apr 2014
at 13:40
  • msg #962

Re: Scales of War: Rescue at Rivenroar

Timothius says, "We've heard "kill them" and "show no mercy" and "you will die" and other such from our enemies before. But this is a first... someone actually giving us the option of not having to fight for our lives." well it is. This is literally the first time an enemy offered surrender.

May says, "We've stopped an army before. Supposedly overwhelming odds who were meant to take down a city and us five stopped them. You're going to have to think of something more inventive to convince us. Or, to drone what most of our enemies have said to OUR offers of surrender: "You'll kill us anyway, or torture us to death." So... unless you want a bunch of your soldiers to fall, give us reason to stand down: Put away your weapons."

Raichel says, "...she has a point. We don't trust you to let us live. And we've faced worse odds before."

Timothius says, "Is it worth pointing out we haven't killed a single one of your soldiers? The only dead guy is because some wraith killed him to make another wraith pop up." Poor Gloomblade. Didn't even get to act and then wound up food for a wraith only to spawn a minion that didn't get to act.


I realize the whole plot rails business, but yeah... thanks to past experiences, my brain can barely manage an excuse for Timothius and maaaybe even Raichel to surrender, but not May. Not because she's stubborn or anything, just that surrender means her friends die. Everyone (even heroes) and I mean EVERYONE besides our group has been all "kill first, ask questions later" mentality, so May expects this guy to kill us as soon as we've surrendered.
Mittens
GM, 777 posts
Sun 6 Apr 2014
at 03:39
  • msg #963

Re: Scales of War: Rescue at Rivenroar

OOC:
Thannu opens his script writer's handbook and looks for good reasons for the PCs to not fight him to the death or attempt to escape.

"You're in a Closed Circle and unable to leave.  Becauuuse...  It was a Dark and Stormy Night with Dramatic Thunder...  Nonono.  You're Locked In a Room.  Nonono.  A wizard/super-scientist/Eldritch Abomination stuck you in a pocket dimension in a Bottomless Pit beyond the Point of No Return surrounded by Broken Bridges, Invisible Walls, Locked Doors, and an Insurmountable Waist-Height Fence!"

Kidding of course.  Deciding to not make any excuses and just MRA.



Thannu is clearly infuriated with the answers he receives, but does not attack.

"It's true, sir," one of his lackeys says, "They were all breathing."

"Interesting.  Well Sarshan wants you alive as well.  So if it takes my men putting up their weapons for you to surrender, then so be it.  Sheathes your weapons, men."

Most do so.  But the chainfighters look at their spiked chains, stumped.  The women don't look offended by being called men.

"Sarshan wants to do the classic villain speech where he gloats then offers for us to join him," Mittens predicts.

The PCs are outnumbered to such a degree that
Thannu does not bother taking their weapons or
equipment. If the party is not in area 10, Thannu
orders them to be taken up to the guards’ quarters on
the third level for questioning. Adjust the following
read aloud text and use it when the PCs and their
escorts are passing through the garden of shadows.
Once the PCs stand down, read:
Suddenly, the garden is illuminated by a pulse of white
light. The archway to the south flares as it reveals the black
shrine, and a familiar figure steps from that chamber to
this. It’s the veteran you spoke to in the Happy Beggar, but
he is no longer stooped with the appearance of age and his
scarred skin turns gray before your eyes.
The guards around you salute the shadar-kai, who
doesn’t hide his surprise at seeing you. He takes in the
scene before him with a cold eye. “I am Sarshan. I assume
someone has an explanation for this?”

Kyle
player, 287 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Sun 6 Apr 2014
at 07:12
  • msg #964

Re: Scales of War: Rescue at Rivenroar

  "A now headless Modra, for starters.  From there, you probably already know what happens when people intend to send armies through where we live.  Though I'm somewhat more perturbed by your labwork towards putting your warriors out of a job in favor of lesser creatures."  Well okay not REALLY more upset about that than army smashes city.  But it's a close thing.
Raichel
player, 190 posts
Lightning Reflexes
50,000 volts worth
Tue 8 Apr 2014
at 02:10
  • msg #965

Re: Scales of War: Rescue at Rivenroar

Upon seeing the captain be reasonable, May actually stands down. Since she is allowed to keep her weapons on TOP of that, she even smiles while she's at it. If a fight breaks out, she will be ready.

Raichel says, "Modra fled here, which is how we wound up here."

May says, "Many have been attacking us since we arrived in the shadowfell. We've been defending ourselves until now. The nice captain actually OFFERED surrender unlike every person who has ever attacked us."

Timothius is silent.
Mittens
GM, 778 posts
Tue 8 Apr 2014
at 03:58
  • msg #966

Re: Scales of War: Rescue at Rivenroar

Whatever the PCs’ initial response, Thannu quickly
interrupts to deliver a military-style report on the
PCs’ incursion of the tower, noting the areas they’ve
infiltrated and the number of the dead and wounded.
However, before he can finish, additional information
arrives.
Even as the captain finishes, a warrior enters at a run,
calling to his master. As he approaches to whisper in
Sarshan’s ear, the shadar-kai turns to you with a look of
wonder.

“You are, quite literally, the last people I ever expected to
see here. The charges leveled by my captain warrant torture
and death. However, I am told that 'an episode of sabotage
in my foundry appears to have been thwarted, and that the
traitorous Modra has been executed by persons unknown.'
What might you know of this?
So your story seems to hold up.”

"Makes more sense now why you would talk about 'everyone has a price,'" Mittens says, "I stand by what I told you then."

If the PCs admit to the action in the foundry, Sarshan
nods thoughtfully. If they are suspicious enough of
Sarshan’s motivations that they deny everything,
assume that his Sense Motive automatically beats
their Bluff.

“As far as you’ve managed to infiltrate my operations, I can
only assume you know a little of who I am. My wealth and
reputation turn largely on honor, obligation, and secrecy.
When I spoke to you of Modra, I hoped you would kill him
and save me the risk of more exposure than he had already
caused. The fact that you journeyed here to do the job is
a surprise, but for your part in ending his threat to me
and whatever he meant to do in the foundry, I am in your
debt. However, for your role in the death injury of my personal
guards, you are more greatly in mine. Here is a bargain that
balances the obligation for all of us. Join me.”

"Called it!" Mits cheers.

Thannu looks annoyed.
Kyle
player, 288 posts
Crossbow of SCIENCE...
Or MAGIC? I always forget
Tue 8 Apr 2014
at 04:20
  • msg #967

Re: Scales of War: Rescue at Rivenroar

  "Joining you does not really seem to have much of a future, even if your measurement of debt and bargains were not flawed.  It is hard to trust the worth of an employer who can not even deal with the likes of Modra, as many threats of 'that or die' you might throw around.  Maybe if you improve your performance I would consider it in the future, but at the moment you leave much to be desired."
May
player, 158 posts
Tue 8 Apr 2014
at 04:37
  • msg #968

Re: Scales of War: Rescue at Rivenroar

For interrupting her, May is sure to say "BLABLABLA INTERRUPT BLABLA" when the captain first talks, but doesn't say anything more. She has readied to hold up her spiky shield to anyone who tries to hit her, should some guard feel the need to try to do so for her "offense". That way, she technically didn't actively harm anyone. The guard just hurt themselves. May offers a high-five to Mittens when Mittens says she called it.

Timothius says, "Sarshan, sir, we just want to protect our home... if joining you means innocent people stop getting hurt, then I'm sure my friends would agree with me that it would be a good idea..."

Now that it is literally Sarshan asking for the team and not Thanuu to speak, May says, "Ya know, Thanuu, I was TRYING to compliment you before you interrupted. Guess you just didn't want me to let Sarshan know what a great guy you are. Let's see... injuring a couple dozen soldiers in self defense is muuuuch greater than the intentional death of several dozen, ruining years of research, and the destruction of an entire facility or two. No, sir, you are in our debt more than we in yours."

Raichel says, "I agree with Timothius. But we got clues you were just seizing an opportunity of something else invading the Prime Material. Maybe we can work for you after all, if it turns out you don't mind us stopping an invasion to our home."
Mittens
GM, 779 posts
Tue 8 Apr 2014
at 04:50
  • msg #969

Re: Scales of War: Rescue at Rivenroar

"And this is the part where he leaves us dangling over a vat of acid saying something about how we made the wrong choice," Mittens predicts.

Sarshan is clearly angered but calms himself and headshakes.

"Your skill at arms is clearly first rate. I offered you a place
to use and advance that skill. Moreover, I offered you a place
where you might live long enough to enjoy the fruits of your
bravery. In a month, or six, or a year, your world will be a
place you will not want to live."

"Join the ones who are going to help make it that way?" Mits echoes, "I'm gunna go with no.  Unless... you can tell us who it is."

“Though I am nicely positioned to take advantage of these
things, I know relatively little yet. What I do know, I cannot
share for professional reasons, but trust me when I say that
you do not want to know."

You feel a familiar shaking beneath your feet as another
tremor rises and falls quickly. The shadar-kai’s dark eyes
blaze, but he smiles as he shakes his head. “Your conviction
is to be commended. A pity it failed you in the end.”

Then suddenly, an ear-splitting explosion shakes
the tower. Near the eastern side of the chamber, one of
Sarshan’s guards shouts out: “My lord! The foundry is
in flames!” The guards are in motion, Sarshan all but
ignoring you as he barks orders. One group is sent to the
foundry, and another receives orders to keep the mercenary
camps under control. Sarshan takes a last squad of
chainfighters with him as he moves for the lift. Thannu and
his panthers are the only ones left with you.
“If I was as cruel as my reputation implies, I would
send you back to watch your world die,” Sarshan calls. “Be
thankful that I am merciful.” Then to Thannu: “Kill them.”

"With pleasure!"
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