Re: Scales of War: Rescue at Rivenroar
When the PCs can see into this area, read:
This chamber appears to be a great hall or gallery, with fine
couches spaced along walls hung with dark tapestries. In
the center of the ceiling is an opening 15 feet across, and
dim light is visible from the floor above. The floor directly
beneath the opening has tiles of a lighter shade of gray than
the rest of the room.
On the far side of the chamber, two shadar-kai armed
with spiked chains argue with an angry cloaked figure. At
the creature’s side, a spectral wraith shifts within a cloud of
shadow, and the shadar-kai watch it carefully.
PCs who can eavesdrop (DC 10 Perception) make
out that the discussion focuses on the dark one’s liege
lord reneging on a promise to grant Sarshan’s mercenary
forces access to a portal to the world within his
territory.
When the creatures here see the PCs, read:
Suddenly you are spotted, and the shadar-kai lose all
interest in their argument with the dark one as they shout a
challenge and race toward you. The dark figure steps back
as it appraises you, then orders the wraith forward with a
command to attack.
Then Timothius slams the door shut. Mits readies an attack for when they inevitably bust through.
"The ghost is our priority," Mits says, "Even if it's just one, it's likely the most dangerous among them."