Re: Scales of War: The Temple Between
Mits snickers at the May loot message. The portal is easy to activate and is tied to only one destination. The sinking island.
The exterior of the 200-foot-high monolith tower is
smooth-sided, polished obsidian (Athletics DC 30 to
climb). Its only entrance is a single gate.
"Should we knock?"
THE TOWER OF
DJAMELA
Sarshan’s lair and final hiding place lies in the Ele-
mental Chaos—a tower on a floating island set in the
midst of the Sea of Fire. After activating the portal
through which the shadar-kai fled the “In Fetid Dark-
ness” encounter (page 34), the PCs appear within
a permanent teleportation circle on the shore of a
floating earthberg. Close by, they see the larger island
whose obsidian tower is Sarshan’s lair. On the hori-
zon, the distant spires of the legendary City of Brass
shimmer above the haze of the lava sea.
The Island
Sarshan’s island is a steep-sided rise that juts up from
the Sea of Fire. An ancient stone dike surrounds the
island, bolstered by arcane rituals that help keep the
lava at bay. Environmental conditions on the island
are described in the “Sea of Fire” encounter (page 37).
The PCs can learn more about the island with a
successful History check.
DC 15: Years ago, this island was home to an eccentric
efreet mage named Djamela. When her dangerous
research saw her driven from the City of Brass, Djamela
relocated to this remote location to continue her work. The
monolithic tower that dominates the island was raised by
her hand, and filled with traps and conjured creatures to
defend against intrusion.
DC 20: Djamela’s passion was the study of raw chaos.
The mage was particularly interested in the mutability of
the matter of the Elemental Chaos, and sought to harness
the innate chaotic quality of such matter to efect its
controlled change.
DC 25: Djamela’s enemies eventually found her, and
the efreet mage was slain. In the aftermath, the golems
and spectral defenders that Djamela had conjured were left
to run free, preventing others from continuing Djamela’s
research. With its dike decaying, the island was nearly
consumed by the Sea of Fire.
Djamela’s Tower
The efreet mage’s tower is a sheer-sided obsidian
monolith. Sarshan has constructed a path leading
from his access portal at the edge of the island to
the monolith’s base. However, the shadar-kai has
prepared for unwelcome visitors by reestablishing
control over the mage’s traps and wards—including
a great reservoir of blood chaos in the tower’s lower
level.
Height: The tower is 200 feet high and con-
structed of polished obsidian (Athletics DC 30 to
climb).
Ceiling: Unless otherwise noted, ceilings within
the monolith are 60 feet high. The top level is open to
the sky.