Kada'ne fills the group in on what he knows about the city.
http://i59.tinypic.com/10r49e1.jpg
City Overview
Tu’narath is a sprawling metropolis built atop the petrified remains of a dead god known only as the One
in the Void. Much of Tu’narath remains as it always
has, but it has not emerged from the tumultuous last
decades unscathed.
Vlaakith’s mad rituals sent shockwaves through the
city, destroying Susurrus, the Palace of Whispers, and
reducing the necropolis and the statue of Gith to rubble.
Damage from this event can still be seen in adjoining
military districts and the city has worked to rebuild.
The Merchant District, however, is more or less
intact. Although overrun by Tiamat’s agents and soldiers, the githyanki still do not allow nongithyanki
who have no affiliation with the war effort to venture
farther than the commercial quarter, and those who
push into the neighboring districts find themselves
beset by overwhelming numbers.
Tu’naRaTH
Under Tiamat’s heel, the former center of githyanki
culture has now become a bastion of the Dark Lady’s
strength.
Population: 120,000; Githyanki are still the dominant
people in Tu’narath, but they now share the city with
Tiamat’s legions. Unprecedented numbers of devils,
dragonborn, dragonspawn, and other creatures have
free rein to go where they please. Outside of these
forces, visitors are still confined to the Merchant District, where a diverse population thrives.
Government: After foreigners assassinated Vlaakith
CLVII, Emperor Zetch’r’r came to power. He rules by
Tiamat’s consent and is little more than a puppet. If he
displeases Tiamat, his reign would come to an abrupt
end.
Defenses: Most githyanki serve in the military with
allegiance to a society found in the military districts.
Military societies raise armies consisting of warriors,
gish, and warlocks. Foremost of these warriors are the
githyanki knights who ride dragons into battle. Numerous floating fortresses are arranged around the city, and
each has a full company and two to four pact dragons
to intercept foreign vessels coming too close to the city.
In addition, Tiamat keeps four legions in the city to
ensure her continued control. These mercenary forces
are made up of dragonborn, humans, devils, abishai,
and other creatures loyal to the Dark Lady. As powerful
as they are, Tiamat knows they are only as strong as the
dragons supporting them, and if the dragons quit the
city, Tiamat’s forces would surely follow.
Inns: The Morningstar Inn; Iron House; The Dragon’s
Den; others. The Morningstar Inn is the most expensive but most popular establishment in the Merchant
District.
Taverns: The Winesink; Filthy Dredges; Nectar House;
others.
Supplies: The Merchant District is the commercial
center in the city and one can find just about anything
they could want. Merchants sell from established
shops, open-air markets, or carts along the streets. Businesses cluster together along streets set aside for trade.
Kyndl Street, for example, offers alchemical supplies,
poisons, and ritual ingredients.
Temples: For as long as Tu’narath has stood, it has
never housed an official temple. With Zetch’r’r’s reign,
the city now has a grotesque temple dedicated to
Tiamat that also serves as the emperor’s palace.
Kada'ne crits his streetwise, but has to feign ignorance on a few known points to cover up who he is. With a little help from the kitty twins, he learns all there is to learn of recent events.
Rumors in Tu’narath
The characters can learn more about current events
in the city by making Streetwise checks.
DC Information
28 Emperor Zetch’r’r rules the city, and the
githyanki of Tu’narath fight on Tiamat’s behalf.
30 Zetch’r’r came to power after foreigners
assassinated the lich-Queen Vlaakith, and he has
ruled for 25 years.
35 Many believe Zetch’r’r had a hand in Vlaakith’s
death and point to his close ties to Tiamat as
further proof of his treachery. not all are so
willing to fight for Tiamat.
40 Vlaakith has returned and is allied with the
Separatists. However, the emperor’s warriors
captured her and hold her someplace out of
the city. If she were freed, she could rally the
githyanki against Zetch’r’r’s tyranny.
"Well if we can't manage to find the separatist leader, we should at least look into that," Mits figures.
This message was last edited by the GM at 03:51, Tue 08 Mar 2016.