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05:01, 28th April 2024 (GMT+0)

Part 3 - On the road.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 90 posts
You're trying what?
Hahahahahahaha!
Tue 11 Oct 2011
at 15:31
  • msg #1

Part 3 - On the road

The night at the farmhouse passes peacefully, and at sunrise Aarnr and Eilieen request (or demand) aid from their deities.  The wounded are healed, and all are fit and well by the time breakfast is finished and the group set out on the road, eastward towards Fairhill, still some four days' walk distant.

The first day goes well, without any further sign of Vortigern's familiar, or his bow-wielding henchmen.  Camp is pitched under the eaves of the forest on the southern side of the road, and the night passes uneventfully.

During the morning of the second day, under a sky which threatens rain, the group round a slight curve in the road and find two men who appear to be trying to repair a cart which has a lost a wheel.  A pair of drowsy oxen stand to one side of the road, tethered to a tree.  One of the men looks around as the party come into view, and raises a hand, "Hail friends!  Well met, indeed." he calls out, "May we beg a little assistance?"
Aramil
player, 31 posts
Thu 13 Oct 2011
at 00:09
  • msg #2

Re: Part 3 - On the road

Glad of the chance to get moving, but without the pursuit that has been plaguing the group, Aramil almost seems back to joy-loving half-elf everyone met at Reme. As the group comes across the stricken cart Aramil stiffens slightly, but only until the cause of their problems is noted. Not knowing much about such vehicles Aramil stands back, but is happy to help when asked.
Oswald Osbourne
player, 26 posts
Thu 13 Oct 2011
at 11:05
  • msg #3

Re: Part 3 - On the road

This looks like work for the larger individuals in the group, so Ozzy makes himself scarce, fading to the back of the group as they approach with eyes and ears open. He had heard tale more than once of bandits using the old 'stranded traveller' ruse and he had no wish to verify if the tales were true. He tucked his coin purse inside his shirt as the group drew closer to the broken wagon...

SPOT: 19 - LISTEN: 21  ...for anyone hiding for an ambush.
Fergus Andarson
player, 27 posts
For the elves!
Thu 13 Oct 2011
at 13:31
  • msg #4

Re: Part 3 - On the road

Fergus is happy to be away from the farmhouse, even if it means moving closer to Fairhill.  From time to time he asks one of the others, usually Erista, whether they did the right thing with the animals but otherwise his mood is upbeat.  He goes back to travelling without his hood raised, evidently less concerned about being recognised.

When the broken cart comes into sight, Fergus returns a loud "Hello!" and starts forwards.

"Sure.  I'll help."
Erista
player, 72 posts
Thu 13 Oct 2011
at 15:15
  • msg #5

Re: Part 3 - On the road

Erista assures Fergus without hesitation, and without any signs of impatience over the repetition, that we did the best we could have at the farmhouse in general, and certainly for the animals in particular.

But she seems to have similar concerns to Oswald's of the broken wagon - and no wagon repairing skills to offer in any case - and drifts to the side of the road herself.
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