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16:43, 30th April 2024 (GMT+0)

The New Chamber of Lost Souls. (OOC)

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 478 posts
You're trying what?
Hahahahahahaha!
Sun 25 Jan 2015
at 20:31
  • msg #1

The New Chamber of Lost Souls. (OOC)

Seems we need a new OOC thread...
Arkan
player, 30 posts
Magic Missile!
Magic Missile!
Mon 26 Jan 2015
at 01:25
  • msg #2

Re: The New Chamber of Lost Souls. (OOC)

*Basks in that new thread smell* :D
Aarnr Foultongue
Player, 568 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 26 Jan 2015
at 14:02
  • msg #3

Re: The New Chamber of Lost Souls. (OOC)

Ruins the new thread smell for everyone.
Eilieen
Player, 491 posts
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Cure light wounds!
Mon 26 Jan 2015
at 16:01
  • msg #4

Re: The New Chamber of Lost Souls. (OOC)

"President's Choice: Memories of Aarnr".  Lovely.  -_-
Erista
player, 377 posts
Mon 26 Jan 2015
at 17:23
  • msg #5

Re: The New Chamber of Lost Souls. (OOC)

Strolls in  Oh, hey, there's a new thread!

eyes Arkan suspiciously

...What's that smell?
Eilieen
Player, 492 posts
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Cure light wounds!
Tue 27 Jan 2015
at 12:24
  • msg #6

Re: The New Chamber of Lost Souls. (OOC)

Waiting on a little information, then I'll post.
Erista
player, 378 posts
Tue 27 Jan 2015
at 20:26
  • msg #7

Re: The New Chamber of Lost Souls. (OOC)

Me, too.  Specifically... What is that smell!?  Not posting 'til we find...

Waitaminute.

Oh, no.  You're not shutting me up that easily!
Arkan
player, 32 posts
Magic Missile!
Magic Missile!
Wed 28 Jan 2015
at 06:04
  • msg #8

Re: The New Chamber of Lost Souls. (OOC)

Since this is a swank inn I will hazard a guess they offer top tier scented bubble baths; we should all pitch in to get one for Aarnr (rubber ducky optional) ;)
Oswald Osbourne
player, 242 posts
Wed 28 Jan 2015
at 06:33
  • msg #9

Re: The New Chamber of Lost Souls. (OOC)

I imagine the rubber duck would be required to entice him into the tub (and a little teeny axe to hunt it with in the bubble forest).
Eilieen
Player, 493 posts
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Cure light wounds!
Wed 28 Jan 2015
at 12:11
  • msg #10

Re: The New Chamber of Lost Souls. (OOC)

Aarnr would eat the ducky.

So how long are we staying in this town again?  Couple of nights?  Two weeks?  Because I'm seriously thinking about forking over the four gold a night.  ^_^  Two, if Erista decides to share a room.
Aarnr Foultongue
Player, 570 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 28 Jan 2015
at 13:28
  • msg #11

Re: The New Chamber of Lost Souls. (OOC)

Aarnr's got his bow now, don't forget.  Should be able to pick off a non-waddler like a rubber ducky quite easily without getting at all wet ...

Which are the gold ones again ?  And how are we going to get the oxen and cart upstairs ?  Well, I know how, just wondering if that will constitute 'provocation' ?
Aarnr Foultongue
Player, 573 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 31 Jan 2015
at 13:28
  • msg #12

Re: The New Chamber of Lost Souls. (OOC)

Oh now, surely even Eilieen will admit that has got to be provocation of the worst kind ! <grrrrrrins>
Eilieen
Player, 495 posts
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Cure light wounds!
Mon 2 Feb 2015
at 13:28
  • msg #13

Re: The New Chamber of Lost Souls. (OOC)

.....

I can't wait to see this.

*goes to read thread*
Aarnr Foultongue
Player, 575 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 7 Feb 2015
at 06:28
  • msg #14

Re: The New Chamber of Lost Souls. (OOC)

Well that's certainly going to influence the size of the tip !  ;>
Eilieen
Player, 498 posts
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Cure light wounds!
Thu 12 Feb 2015
at 00:21
  • msg #15

Re: The New Chamber of Lost Souls. (OOC)

I'm rather busy at the moment, so this will get me out of the way... :)
Arkan
player, 35 posts
Magic Missile!
Magic Missile!
Tue 17 Feb 2015
at 18:02
  • msg #16

Re: The New Chamber of Lost Souls. (OOC)

Apologies for the delay in posting, pesky RL interfered again. :<
Eilieen
Player, 500 posts
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Cure light wounds!
Tue 17 Feb 2015
at 18:42
  • msg #17

Re: The New Chamber of Lost Souls. (OOC)

Such things happen - happened to me all last week!  :D
Arkan
player, 37 posts
Magic Missile!
Magic Missile!
Tue 17 Feb 2015
at 23:04
  • msg #18

Re: The New Chamber of Lost Souls. (OOC)

Aye, something needs to be done about this pesky thing called life that draws us away from the stuff that really matters. ;)

Where is our promised future where robots would do all our work and we would just sit back and chillax? Were my childhood dreams all lies? :(
Eilieen
Player, 501 posts
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Cure light wounds!
Wed 18 Feb 2015
at 13:45
  • msg #19

Re: The New Chamber of Lost Souls. (OOC)

I'm waiting for my flying car.  I know they're out there, but I haven't had one delivered yet.  :(
Dungeon Master
GM, 485 posts
You're trying what?
Hahahahahahaha!
Wed 18 Feb 2015
at 19:19
  • msg #20

Re: The New Chamber of Lost Souls. (OOC)

Still waiting for flying cars too, and my holiday on the moon.  :(
Aarnr Foultongue
Player, 580 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 19 Feb 2015
at 13:54
  • msg #21

Re: The New Chamber of Lost Souls. (OOC)

Okay, maybe science wasn't able to deliver all that was promised, but why oh why don't we have Rollerball ?  Surely we could manage that ?!!  Motorbikes, helmets metal ball,  couple of big magnets ... not even cutting edge tech !
Aarnr Foultongue
Player, 582 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 1 Mar 2015
at 07:48
  • msg #22

Re: The New Chamber of Lost Souls. (OOC)

Apparently we have jetpacks:

http://www.abc.net.au/news/201...d-jetpack-wi/6260864

<or at least available for preorder>
Dungeon Master
GM, 488 posts
You're trying what?
Hahahahahahaha!
Sun 1 Mar 2015
at 08:05
  • msg #23

Re: The New Chamber of Lost Souls. (OOC)

*preorders one*
Arkan
player, 39 posts
Magic Missile!
Magic Missile!
Mon 2 Mar 2015
at 07:09
  • msg #24

Re: The New Chamber of Lost Souls. (OOC)

Pretty cool, but I will wait for the iJetpack which will be leaner and meaner.
Aarnr Foultongue
Player, 585 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 2 Mar 2015
at 12:44
  • msg #25

Re: The New Chamber of Lost Souls. (OOC)

Sorry everyone, but apparently I have to kill you all.  No offense intended ...
Eilieen
Player, 503 posts
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Cure light wounds!
Mon 2 Mar 2015
at 14:31
  • msg #26

Re: The New Chamber of Lost Souls. (OOC)

It was expected.
Eilieen
Player, 504 posts
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Cure light wounds!
Mon 2 Mar 2015
at 14:34
  • msg #27

Re: The New Chamber of Lost Souls. (OOC)

Seriously, though, coming after Eilieen when she's in the bath is a swift path to suicide.

1.  She takes her bathing seriously, and doesn't like interruptions;
2.  She has a metric ton of experience dealing with people breaking in on her baths (c.f. Eilieens Frustrating Time In The Zadasthan Temple).

Expect a lot of high-pitched shrieking.

...Eilieen might even yell something, herself.
Aarnr Foultongue
Player, 586 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 8 Mar 2015
at 05:36
  • msg #28

Re: The New Chamber of Lost Souls. (OOC)

As if Aarnr would attack someone in their bath !  He might get clean ...

... but good news !  Looks like you've got a temporary reprieve from being horribly murdered.  ;>
Dungeon Master
GM, 491 posts
You're trying what?
Hahahahahahaha!
Sun 8 Mar 2015
at 14:29
  • msg #29

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
He might get clean ...

Perish the thought!
Arkan
player, 42 posts
Magic Missile!
Magic Missile!
Tue 10 Mar 2015
at 22:59
  • msg #30

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
proceeds to clean and sharpen her spear.


Now why does that sound like a veiled threat? ;)
Eilieen
Player, 507 posts
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Wed 11 Mar 2015
at 12:27
  • msg #31

Re: The New Chamber of Lost Souls. (OOC)

It took me a while to come up with something sounded neither boring nor like innuendo.  I'm pleased with the result.
Erista
player, 381 posts
Wed 11 Mar 2015
at 16:15
  • msg #32

Re: The New Chamber of Lost Souls. (OOC)

Oh, I thought he was making a crack about Zadasthans and their famous Dance of the Point-Zero-Seven Veils.
Eilieen
Player, 508 posts
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Cure light wounds!
Thu 12 Mar 2015
at 11:29
  • msg #33

Re: The New Chamber of Lost Souls. (OOC)

Eilieen always thought that meant 70 veils.
Arkan
player, 43 posts
Magic Missile!
Magic Missile!
Thu 12 Mar 2015
at 15:16
  • msg #34

Re: The New Chamber of Lost Souls. (OOC)

Say folks, if you could please chime in and tell me if you can see the following runic font I have typed below on your screens:

ᛇᛖᛚᛚᚩ

(If the font is not compatible with your software you should just get a bunch of question marks like this: '?????')

Normally when casting spells in games I make up some mumbo jumbo for my PC to chant while casting; but I was inspired by Erista's use of the Chinese font to cast spells so I was thinking about using this runic font I had lying about for when Arkan casts spells. :)
Eilieen
Player, 509 posts
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Thu 12 Mar 2015
at 15:26
  • msg #35

Re: The New Chamber of Lost Souls. (OOC)

I see it.

.....

As runes, not ?????.
Arkan
player, 44 posts
Magic Missile!
Magic Missile!
Thu 12 Mar 2015
at 16:03
  • msg #36

Re: The New Chamber of Lost Souls. (OOC)

Thanks :)

Edit: Author Terry Pratchett has just passed away :(

http://www.bbc.co.uk/news/entertainment-arts-31858156

I was not really much into his Discworld series but I know a lot of people IRL and online who were. I did enjoy a 90's adventure game based on his novels though. He was also a stand up fellow it seems from his many interviews and appearances.
This message was last edited by the player at 16:07, Thu 12 Mar 2015.
Oswald Osbourne
player, 248 posts
Thu 12 Mar 2015
at 20:32
  • msg #37

Re: The New Chamber of Lost Souls. (OOC)

In reply to Arkan (msg # 34):

I see the font, not question marks. I must have compatible eyes :)
Erista
player, 382 posts
Thu 12 Mar 2015
at 21:40
  • msg #38

Re: The New Chamber of Lost Souls. (OOC)

What does it mean if I see runic question marks?

Actually, what I do see looks suspiciously like "smurf".  Which could be an amusing language to use for your spellcasting.  "SMURFY MISSILE!"  "Smurf Smurfy Wounds."  "Tasha's Smurfy Smurfy Laughter".  Hmmmm....


Sniff  Pratchett is hitting me as hard as Robin Williams did, which is to say, for all that I never met him, it feels like losing someone I knew, not just another celebrity. sigh
Arkan
player, 45 posts
Magic Missile!
Magic Missile!
Fri 13 Mar 2015
at 14:34
  • msg #39

Re: The New Chamber of Lost Souls. (OOC)

Heh, it does look like 'smurf' now that you mention it. ;)

The runes say 'Hello' in Runic Anglo-Saxon font ^_^
Dungeon Master
GM, 493 posts
You're trying what?
Hahahahahahaha!
Fri 13 Mar 2015
at 21:03
  • msg #40

Re: The New Chamber of Lost Souls. (OOC)

I see dead people runes.

But with a computer this old, that's normal.  Isn't it?
Aarnr Foultongue
Player, 590 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 14 Mar 2015
at 05:16
  • msg #41

Re: The New Chamber of Lost Souls. (OOC)

It's all squiggles and scratchings to me.  :>
Eilieen
Player, 510 posts
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Cure light wounds!
Mon 16 Mar 2015
at 15:39
  • msg #42

Re: The New Chamber of Lost Souls. (OOC)

I do feel badly about Terry Pratchett.  I enjoyed his earlier books.
Aarnr Foultongue
Player, 593 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 18 Mar 2015
at 14:28
  • msg #43

Re: The New Chamber of Lost Souls. (OOC)

Yeah, it's a sad loss.  The earlier books hooked me in and made me laugh, but I much prefer his later ones as the jokes gave way (if only a little bit) for a lot more depth and feeling.  My personal favourite is Night Watch.
Erista
player, 384 posts
Wed 18 Mar 2015
at 15:26
  • msg #44

Re: The New Chamber of Lost Souls. (OOC)

Definitely!  Although I actually found some of his very last books to be a little bit too heavy with the `deeper meanings'.  My favorite is either Lords and Ladies or Witches Abroad, depending on my mood.  Interesting Times gets a strong honorable mention, though.  I didn't tend to like Rincewind's line as much as Vimes or the Witches, but that one was really good.
Dungeon Master
GM, 495 posts
You're trying what?
Hahahahahahaha!
Wed 18 Mar 2015
at 20:06
  • msg #45

Re: The New Chamber of Lost Souls. (OOC)

I enjoyed all of them.  I read The Colour of Magic when it first came out, and was hooked.  And I can honestly say that his work has influenced the way I approach gaming.

Especially fond of "Cut-Me-Own-Throat" Dibbler and Gaspode the Wonder Dog.  Oh, and DEATH, of course.  And Granny Weatherwax is awesome.
Arkan
player, 48 posts
Magic Missile!
Magic Missile!
Wed 18 Mar 2015
at 20:24
  • msg #46

Re: The New Chamber of Lost Souls. (OOC)

His final words on Twitter, though likely typed by his daughter right after he passed away were likely on his own instructions to her, are especially poignant. he meets DEATH basically.

I enjoyed a computer game based on his work, and made with his input, released in the nineties. You play as Rincewind the wizard if I recall correctly, along with his Luggage.
Eilieen
Player, 512 posts
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Cure light wounds!
Thu 19 Mar 2015
at 11:59
  • msg #47

Re: The New Chamber of Lost Souls. (OOC)

Erista:
My favorite is either Lords and Ladies or Witches Abroad, depending on my mood. 


Interesting, that.  My own favourites would either be Lords and Ladies (which is pretty dark stuff, and a very...ancient take on the fae of which I heartily approve) or Reaper Man.

But there were a lot of them that I really, really loved.

I read those final words, Arkan.  Pretty moving.

...and being in several of your games, DM, I can see the influence at times.  :)
Eilieen
Player, 513 posts
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Cure light wounds!
Mon 23 Mar 2015
at 13:33
  • msg #48

Re: The New Chamber of Lost Souls. (OOC)

Apologies for my way-behindness.  It has been a difficult week (last week, that is).
Eilieen
Player, 521 posts
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Cure light wounds!
Wed 22 Apr 2015
at 11:11
  • msg #49

Re: The New Chamber of Lost Souls. (OOC)

Behind again, and I'm not sure I'll be able to post today.
Erista
player, 388 posts
Fri 24 Apr 2015
at 05:14
  • msg #50

Re: The New Chamber of Lost Souls. (OOC)

Nothing wrong with Eilieen's behind.  ..Er, wait...
Dungeon Master
GM, 503 posts
You're trying what?
Hahahahahahaha!
Sun 26 Apr 2015
at 10:44
  • msg #51

Re: The New Chamber of Lost Souls. (OOC)

Ozzy:
He was anxious to convert the coin into something less cumbersome.

Ale.  Ale is less cumbersome.  And sausages in buns.
Oswald Osbourne
player, 257 posts
Sun 26 Apr 2015
at 10:50
  • msg #52

Re: The New Chamber of Lost Souls. (OOC)

You just rent ale.
Dungeon Master
GM, 504 posts
You're trying what?
Hahahahahahaha!
Sun 26 Apr 2015
at 11:01
  • msg #53

Re: The New Chamber of Lost Souls. (OOC)

Depending on the vendor, the same could be said for a sausage in a bun.
Eilieen
Player, 522 posts
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Cure light wounds!
Mon 27 Apr 2015
at 13:47
  • msg #54

Re: The New Chamber of Lost Souls. (OOC)

Erista:
Nothing wrong with Eilieen's behind.  ..Er, wait...


Et tu, Erista?

Anyway, I'm sort of back.
Erista
player, 389 posts
Mon 27 Apr 2015
at 15:57
  • msg #55

Re: The New Chamber of Lost Souls. (OOC)

It is.. faintly possible that I should have turned the computer off and gone to bed on Thursday.

quote:
Depending on the vendor, the same could be said for a sausage in a bun.

waggles eyebrows  Especially if the vendor is Eil----

checks time

... hangs head in shame

I have no excuses.
Aarnr Foultongue
Player, 610 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 28 Apr 2015
at 12:14
  • msg #56

Re: The New Chamber of Lost Souls. (OOC)

Ozzie - we need to pick up a couple of excuses for Erista while we're shopping.  Better make that a round dozen - it's a long way to Rappan Athuk.  ;P
Eilieen
Player, 523 posts
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Cure light wounds!
Tue 28 Apr 2015
at 17:05
  • msg #57

Re: The New Chamber of Lost Souls. (OOC)

I should be appalled, but instead I find I'm not surprised.

The temple is everywhere.  I cannot escape.
Arkan
player, 57 posts
Magic Missile!
Magic Missile!
Wed 29 Apr 2015
at 15:59
  • msg #58

Re: The New Chamber of Lost Souls. (OOC)

Apologies for my own delay in posting folks, been a bit busy. :P
Aarnr Foultongue
Player, 612 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 3 May 2015
at 12:35
  • msg #59

Re: The New Chamber of Lost Souls. (OOC)

I'm getting in ahead and apologising for my forthcoming absence - will be offline for the next 4-5 days, so don't you go and kill the ogre without me !  :>
Eilieen
Player, 525 posts
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Cure light wounds!
Mon 4 May 2015
at 12:38
  • msg #60

Re: The New Chamber of Lost Souls. (OOC)

We sort of need you to do most of the heavy lifting, Aarnr...

Anyone else think Sir Galdean is a shapeshifted ogre magi, come to lure adventurers to their doom?  I'm calling it!
Dungeon Master
GM, 506 posts
You're trying what?
Hahahahahahaha!
Wed 6 May 2015
at 16:08
  • msg #61

Re: The New Chamber of Lost Souls. (OOC)

Damnit!

Time to switch to Plan 2.
Erista
player, 390 posts
Wed 6 May 2015
at 23:57
  • msg #62

Re: The New Chamber of Lost Souls. (OOC)

Ahh, the duplicitous doppelganger, who has the real Sir Galdean locked in his own basement while he lures adventurers to their doom?  Good idea, boss!  That one's a good plan.  We'll never see it coming.
Eilieen
Player, 526 posts
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Thu 7 May 2015
at 11:31
  • msg #63

Re: The New Chamber of Lost Souls. (OOC)

Erista:
Ahh, the duplicitous doppelganger, who has the real Sir Galdean locked in his own basement while he lures adventurers to their doom?  Good idea, boss!  That one's a good plan.  We'll never see it coming.


*admires*  VERY imaginative!
Aarnr Foultongue
Player, 613 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 9 May 2015
at 06:09
  • msg #64

Re: The New Chamber of Lost Souls. (OOC)

Actually that's even more cunning than the other 101 ways I'd figured this could go horribly wrong ...

Thought #1 - Ogre is actually a cat called Timmy1

1 not to be confused with Tommy
Arkan
player, 61 posts
Magic Missile!
Magic Missile!
Thu 21 May 2015
at 09:30
  • msg #65

Re: The New Chamber of Lost Souls. (OOC)

Aarnr since you are now 'officially' owner of Bard's Gate do we get to shop there for free?
Eilieen
Player, 529 posts
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Cure light wounds!
Thu 21 May 2015
at 11:28
  • msg #66

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
Thought #1 - Ogre is actually a cat called Timmy1

1 not to be confused with Tommy


AGAIN?
Aarnr Foultongue
Player, 619 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 21 May 2015
at 12:33
  • msg #67

Re: The New Chamber of Lost Souls. (OOC)

Arkan:
Aarnr since you are now 'officially' owner of Bard's Gate do we get to shop there for free?

Yes, after we loot the place and raze it to the ground.

Eileen:
AGAIN?

Oh, it never gets old ... I expect that right at the bottom of the dungeon of Rappan Athuk the fearsome boss monster turns out to be a cat called Jimmy.  Probably a polymorphed Ancient Red Dragon, but nevertheless ...
Dungeon Master
GM, 511 posts
You're trying what?
Hahahahahahaha!
Thu 21 May 2015
at 14:40
  • msg #68

Re: The New Chamber of Lost Souls. (OOC)

Hmmm...  *takes notes*
Erista
player, 393 posts
Thu 21 May 2015
at 16:05
  • msg #69

Re: The New Chamber of Lost Souls. (OOC)

I think you mean a polymorphed Decrepit Red Dragon, that has forgotten how to change back from being a cat and is on its last hit point!  I hope our DM wrote that down right.  I'm sure he did.  He's terribly clever like that.  Also handsome.
Aarnr Foultongue
Player, 621 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 23 May 2015
at 05:10
  • msg #70

Re: The New Chamber of Lost Souls. (OOC)

It's cute that you think we're going to survive to see the bottom of the dungeon of Rappan Athuk !  But maybe, in our own small way, we can make things really difficult for those fools brave souls who follow after us.  ;>

C'mon, I can't be the only one who's got his next character ready to go ?  H'mmm ... Red Dragon ... maybe I'd better work up a few more of 'em.  Dragons are notoriously hungry.  And grumpy.
Arkan
player, 63 posts
Magic Missile!
Magic Missile!
Sat 23 May 2015
at 05:48
  • msg #71

Re: The New Chamber of Lost Souls. (OOC)

Quick question to DM: We cannot take any standard/move actions in this round correct, only roll for initiative (and any free action skills like spot/listen)?
Dungeon Master
GM, 513 posts
You're trying what?
Hahahahahahaha!
Sun 24 May 2015
at 14:13
  • msg #72

Re: The New Chamber of Lost Souls. (OOC)

That would be correct, yes.  Galdean specifically asked that nobody interfere with the combat until he was splattered all over the field of battle had achieved his glorious objective.
Aarnr Foultongue
Player, 623 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 24 May 2015
at 14:22
  • msg #73

Re: The New Chamber of Lost Souls. (OOC)

And the proud new owner of Bard's Gate and a very big sword is watching like a ... well, I'm sure some of the denizens of the lower planes would envy the twisted visage and homicidal scowl that's Aarnr's good side ... to be sure that nobody interferes with Sir Galdean's most brave and reasonable request.
Arkan
player, 64 posts
Magic Missile!
Magic Missile!
Sun 24 May 2015
at 19:39
  • msg #74

Re: The New Chamber of Lost Souls. (OOC)

Thanks for the confirmation DM :)

And Sir Galdean's choice of meeting his end is indeed grand. But too timid for someone like Baron Aarnr, lord of Bard's Gate. Only an ancient dragon would be a worthy foe for our mighty warrior!

Best faced by himself of course, the better to get all the glory.
Eilieen
Player, 532 posts
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Cure light wounds!
Mon 25 May 2015
at 11:41
  • msg #75

Re: The New Chamber of Lost Souls. (OOC)

So...enough of that garbage.   -_-
Aarnr Foultongue
Player, 624 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 25 May 2015
at 12:05
  • msg #76

Re: The New Chamber of Lost Souls. (OOC)

I'm utterly astonished you let him get away with it ! <grrrins>
Eilieen
Player, 533 posts
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Cure light wounds!
Mon 25 May 2015
at 12:18
  • msg #77

Re: The New Chamber of Lost Souls. (OOC)

Barring bashing him over the head, I couldn't think of a (good) way to prevent him.  :(
Aarnr Foultongue
Player, 626 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 25 May 2015
at 12:38
  • msg #78

Re: The New Chamber of Lost Souls. (OOC)

Don't worry - I'm confident that Ozzie will tidy it up in the Ballad of Sir Galdean and make everyone look good.  :>

And we're very lucky that it's a Giant we're facing - not a lot rhymes with Ogre.  Hard to work in toga or yoga meaningfully in the context of getting our bones ground to paste ...
Arkan
player, 66 posts
Magic Missile!
Magic Missile!
Mon 25 May 2015
at 20:59
  • msg #79

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
So...enough of that garbage.   -_-


*tsk* Think of all this as a test from Eileen's deity, checking in to see if Eileen has been putting points in the 'heal' skill and memorizing her daily dose of cure light wounds.
Eilieen
Player, 534 posts
Cure light wounds!
Cure light wounds!
Tue 26 May 2015
at 12:19
  • msg #80

Re: The New Chamber of Lost Souls. (OOC)

Yoga...something Eilieen needs to take up.  Wait.  How does yoga and toga rhyme with Ogre?

Where are you from, Aarnr?  :D

As for the heal skill, I darned well put a FEAT into it, Zadastha is most pleased!  +12 at level 3, hah!

^_^
This message was last edited by the player at 12:19, Tue 26 May 2015.
Arkan
player, 67 posts
Magic Missile!
Magic Missile!
Tue 26 May 2015
at 12:39
  • msg #81

Re: The New Chamber of Lost Souls. (OOC)

That is impressive indeed, we will all be needing it :D (those that aren't smears on the ground anyway)
Aarnr Foultongue
Player, 627 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 26 May 2015
at 12:50
  • msg #82

Re: The New Chamber of Lost Souls. (OOC)

There was a young maid in a toga
Twas assailed by a mighty big Ogre
Said the priestess of Zadastha
"Tis a froggin' disaster !
I'm plannin' on takin' up yoga !"
Ghost of Kobolds Past
Ghastly Spectre, 2 posts
Lord! Please don't let me
be misunderstood!
Tue 26 May 2015
at 13:05
  • msg #83

Re: The New Chamber of Lost Souls. (OOC)

*applauds*
Aarnr Foultongue
Player, 629 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 28 May 2015
at 13:57
  • msg #84

Re: The New Chamber of Lost Souls. (OOC)

Erista, Bilfro, thank ye both ... thy posts made me laugh out loud ! :>
Erista
player, 397 posts
Fri 29 May 2015
at 19:55
  • msg #85

Re: The New Chamber of Lost Souls. (OOC)

You've done it for us often enough!

This is turning out to be a surprisingly nimble Giant, isn't it?  I bet it's a kobold in a Giant suit.  Kobolds love mines.  Mythologically speaking.
Aarnr Foultongue
Player, 630 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 30 May 2015
at 04:44
  • msg #86

Re: The New Chamber of Lost Souls. (OOC)

Can't talk ... Raging ...
Dungeon Master
GM, 517 posts
You're trying what?
Hahahahahahaha!
Tue 2 Jun 2015
at 03:07
  • msg #87

Re: The New Chamber of Lost Souls. (OOC)

Hmm... I wonder how big this giant is, compared to, for example, the side of a barn...
Eilieen
Player, 536 posts
Cure light wounds!
Cure light wounds!
Tue 2 Jun 2015
at 13:19
  • msg #88

Re: The New Chamber of Lost Souls. (OOC)

Sorry...I'm rather ill.  Stress-related.

Will attempt to post.
Aarnr Foultongue
Player, 632 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 2 Jun 2015
at 13:41
  • msg #89

Re: The New Chamber of Lost Souls. (OOC)

I think it might be a case of objects in mirror are in fact much bigger than you think, oh illustrious GM, sir.

Much sympathy, Eilieen.  :<
Eilieen
Player, 538 posts
Cure light wounds!
Cure light wounds!
Tue 2 Jun 2015
at 14:26
  • msg #90

Re: The New Chamber of Lost Souls. (OOC)

Thanks...it's somewhat unexpected, but I guess if I had been aware of the issue beforehand, I would have done something about it.  :)
Eilieen
Player, 539 posts
Cure light wounds!
Cure light wounds!
Tue 2 Jun 2015
at 16:38
  • msg #91

Re: The New Chamber of Lost Souls. (OOC)

So, our quick-thinking GM had to modify my post because I completely missed something.  :(

Apologies, Eilieen won't be acting this round.
Erista
player, 399 posts
Tue 2 Jun 2015
at 17:31
  • msg #92

Re: The New Chamber of Lost Souls. (OOC)

Feel better soon, Eilieen!

DM:
Hmm... I wonder how big this giant is, compared to, for example, the side of a barn...

Well, clearly, that depends a lot on the barn.  Are we talking a gable barn?  Or dutch?  And what angle?  I mean, if we couldn't hit the broad side of a cantilever barn, then, well, yeah, that would be pretty embarrassing.  But if, by the side of a barn, you mean, say, one of the panels on the raised section of a moniter barn?  Why, that's a pretty difficult target, actually!  Especially one that's all jumping around.

I am ignoring all evidence about Fergus for the moment.
Arkan
player, 70 posts
Magic Missile!
Magic Missile!
Tue 2 Jun 2015
at 17:59
  • msg #93

Re: The New Chamber of Lost Souls. (OOC)

Might be a good time to bring in your doggie Eileen. ;)

And yes, get better soon. If only cure light wounds was a spell in real life.
Dungeon Master
GM, 518 posts
You're trying what?
Hahahahahahaha!
Wed 3 Jun 2015
at 15:00
  • msg #94

Re: The New Chamber of Lost Souls. (OOC)

Erista:
I am ignoring all evidence about Fergus for the moment.

You think he's just pining for the fjords?
Erista
player, 400 posts
Wed 3 Jun 2015
at 21:24
  • msg #95

Re: The New Chamber of Lost Souls. (OOC)

Well, he is arguably sort of Norwegian.  And does look a bit blue at the moment.

Could be!  Could very well be.
Dungeon Master
GM, 520 posts
You're trying what?
Hahahahahahaha!
Sat 6 Jun 2015
at 12:23
  • msg #96

Re: The New Chamber of Lost Souls. (OOC)

Is anybody else starting to understand why Aarnr is so angry?  :p
Erista
player, 401 posts
Sat 6 Jun 2015
at 19:38
  • msg #97

Re: The New Chamber of Lost Souls. (OOC)

I always assumed it's because he knows his player already has his next character ready to take his place.
Aarnr Foultongue
Player, 634 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 8 Jun 2015
at 11:29
  • msg #98

Re: The New Chamber of Lost Souls. (OOC)

<ROFL> That's probably it !  I'd been labouring under the misapprehension that his currently little difficulty was what happens when you try to be nice to people (Aarnr's dead granny has a lot to answer for).

What I need ... is a second next character.  Just in case.
Aarnr Foultongue
Player, 635 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 8 Jun 2015
at 11:34
  • msg #99

Re: The New Chamber of Lost Souls. (OOC)

And I think those messing about throwing stones and firing arrows ought to front up out here with the rest of us and take their lumps !

Let's ignore the facts that a) missile weapons are proving a LOT more effective and b) the owners of said missile weapons are obviously far, FAR more sensible than the rest of us.  ;>
Eilieen
Player, 541 posts
Cure light wounds!
Cure light wounds!
Wed 10 Jun 2015
at 16:44
  • msg #100

Re: The New Chamber of Lost Souls. (OOC)

You'll need a second character if you hit Eilieen...or I will.

I just realized I require a roll of 17 (natural) to hit the giant.

*sighs*

So, not much use here.
Eilieen
Player, 542 posts
Cure light wounds!
Cure light wounds!
Wed 10 Jun 2015
at 16:45
  • msg #101

Re: The New Chamber of Lost Souls. (OOC)

If it were Anima, I could at least eat up one of his defenses.  And, potentially, get counterattacked into next week, but it's rather a risk one takes.  :)
Erista
player, 403 posts
Wed 10 Jun 2015
at 21:08
  • msg #102

Re: The New Chamber of Lost Souls. (OOC)

Aw, don't give up, Eilieen!  I can - purely theoretically - hit him almost half the time, but my maximum damage is, er, negligible, to say the most.  But every die roll counts!

Besides, if this were Anima, I'd be a Wizard/Mentalist, and Nameless would have used her Chi powers on those orks, and... I think being able to tie up one of his defenses would be one of the smaller differences, really. grin
Eilieen
Player, 543 posts
Cure light wounds!
Cure light wounds!
Thu 11 Jun 2015
at 11:13
  • msg #103

Re: The New Chamber of Lost Souls. (OOC)

Goodness, if this were Anima I'd be the group Tao...  ^_^

Wizard Mentalist?  You're braver than me!  O_O

:)  But fine points, indeed!
Aarnr Foultongue
Player, 636 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 11 Jun 2015
at 13:49
  • msg #104

Re: The New Chamber of Lost Souls. (OOC)

Aarnr hits the Anima with his great-sword.  Oh right, sorry ... Aarnr misses the Anima.  <mumble mumble groan complain>

Eilieen:
You'll need a second character if you hit Eilieen...or I will.

Oh, I don't think you need worry on that score for the moment, Aarnr's still hoping to get Eilieen to join his tribe.

<reads lastest update>

OOops !
Eilieen
Player, 545 posts
Cure light wounds!
Cure light wounds!
Thu 11 Jun 2015
at 17:11
  • msg #105

Re: The New Chamber of Lost Souls. (OOC)

...you see?  Hm?
Arkan
player, 73 posts
Magic Missile!
Magic Missile!
Thu 11 Jun 2015
at 19:53
  • msg #106

Re: The New Chamber of Lost Souls. (OOC)

I tried to get into Anima, I really wanted to, but the system was too crunchy. I could have preservered but I also found the character options a bit too limited; for instance there are many classes but not much really differentiates them. The Paladin and Dark Paladin might as well have been warrior/fighter reskins.

This was before Dominus Exxet was out, but even with that only a few classes appeared to me to be capable of chi powers, or magic. The rest just swung a weapon, and there were no feat equivalent to sweeten things up for them.

Ofcourse, given my limited experience I could be totally wrong about the above. :P
Eilieen
Player, 546 posts
Cure light wounds!
Cure light wounds!
Fri 12 Jun 2015
at 12:48
  • msg #107

Re: The New Chamber of Lost Souls. (OOC)

My own feelings on the matter (been running a tabletop game off and on for years, know people who are in online games here and elsewhere).

Disclaimer - others may feel perfectly differently than the below, and I totally understand.  Perspective is everything.

There's a lot of crunch, I agree.  It depends on what one likes in one's games.  I really don't feel there's MORE crunch than, for example, D&D 3.x, where there's easily as much when it comes to the vast array of combat rules and feats/abilities/classes.  Pathfinder, even moreso.  :)

I think it's a matter of how the crunch manifests in play.  In D&D, a lot of the crunch happens in the feats and in the combat rules, working out who does what when and how this gives an advantage.  In Pathfinder, with even more combat stats and abilities, moreso.  In Anima, the crunch is mostly in character creation - combat (for me) runs more streamlined than D&D (though still crunchy!).  Also, the style of combat is different.  It's very give and take, with different tactics and strategies necessary due to the different rules (multiple attackers is a truly Horrible Thing™, counterattacks make for an interesting issue, getting hit meaning one loses one's action for that round except in specific circumstances, etc).

It PLAYS very differently from D&D, but having a fair experience with both I don't feel there's any difference in crunch level.  :)

Character options, especially with the supplements, I've found to have endless variety.  Just enormous.

Paladins and Dark Paladins are rather different from warriors, as they have an incredibly easy time developing Social Skills - the easiest out of the entire game, in fact.  They're meant to be leaders.  Their fighting ability isn't on a par with a Warrior's - not quite - but they more easily wear heavier armor and provide a rallying point.  Essentially, they fill a different niche than a Warrior, just like an Acrobatic Warrior or Weaponmaster does.  Especially since they're customizable - they can easily be taken 'as is' with their supernatural abilities (Banish skill for Paladins and Control skill for Dark Paladins), or have their supernatural abilities dropped in favour for even MORE social skill benefits.  :)

I've found little difficulty in having classes with Ki powers (with Anima, I use the work Ki because that's the word they use in-game).  Warriors, Acrobatic Warriors, Shadows, Tao, Technicians (obviously), all of these can easily develop Ki abilities and even Dominions.  Paladins and Dark Paladins, less-so, but I know someone in an online game (here) who is playing with a low-level Paladin in their group...and that Paladin has already developed two Ki Dominions without sacrificing much from their other abilities.

And just getting Ki Abilities is dead-easy.

Weaponmasters aren't really intended to develop Ki abilities, so that's not so much a problem for them (they're perfectly functional without them), and they can still be easily built starting out with Ki stuff at level 1.  :)  Assassins and Thieves run about the same as Paladins for developing Ki abilities, but they're supposed to be skill monkeys, not front-line combat types.  :)

Dominus Exxet vastly improves this as well (as you note).  I view DE as the single-best and biggest 'game rules' supplement.  Ever.  For any game.  It is literally a game-changer - new combat rules, more complex (but easily workable) martial arts, more Ki abilities, more fleshed-out Ki-dominion creation system, all kinds of new character options, new supernatural skills for fighter-types, etc, etc.

Add on Arcana Exxet for more options for Mages, Summoners and (less-so, but they don't NEED it) Psychics, and there are huge amounts of possibilities.

Characters classes capable of magic...well, there's the Wizard (base mage), Illusionist (Part mage, part skill-monkey), the Warlock (mage-fighter), the Summoner (weak mage, powerful at calling beasts and aeons), Warrior Summoner (seeing a pattern?), Wizard-Mentalist (which is difficult to work, but Erista seems to have a method).  For psychics, there's the WM (above), the Mentalist, and the Warrior Mentalist (at low levels, the most powerful class in the game).

The other thing I've found about Anima is that the straight warriors don't suffer a nerfing at higher levels by comparison to the mages.  Sure, magic is powerful.  But it has massive limitations (slowly regenerating power, in-setting checks and balances to it), and in Anima, thanks to Ki abilities, Warriors can do things like 'Cut incoming spell in half' or 'BLOCK a 100m radius fireball from hurting them'.

As well as, at higher levels, toss out massively powerful quasi-magical attacks of their own (Ki Dominions).

In my tabletop game, the characters have reached a level where they're considered on a par with the lower name-level people of the setting (that's about 6th level...in D&D terms, it would be somewhere between 9th and 12th level for overall power, given the capacities of Anima characters).  The fighting types are certainly not proving to be 'weak' by comparison to the mystic/psychic ones.  Nor are they lacking funky abilities or cool stuff.  :)

Our GM here knows my fondness for Anima, I've blathered about it to him often enough.  ^_^

For some, it might not be to their taste.  Certainly the STYLE is different from D&D.  But everyone is different, after all, and all have different preferences!  :D
This message was last edited by the player at 12:49, Fri 12 June 2015.
Aarnr Foultongue
Player, 638 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 12 Jun 2015
at 13:40
  • msg #109

Re: The New Chamber of Lost Souls. (OOC)

Aarnr attacks the Dice Roller.  Misses.

Oh well, at least I've heard of Anima now ... ;>
Bilfro Gabbins
player, 158 posts
Magnetic personality!
Death Unseen watches!
Fri 12 Jun 2015
at 19:06
  • msg #110

Re: The New Chamber of Lost Souls. (OOC)

I hold to vote a name change!  Aarnr Fumbletongue henceforth?  Those for, say aye!  Those against, oh come ooooon!
Arkan
player, 75 posts
Magic Missile!
Magic Missile!
Mon 15 Jun 2015
at 17:44
  • msg #111

Re: The New Chamber of Lost Souls. (OOC)

Thanks Eileen that's pretty informative. :) From what I recall Dominus Exxet only has a few sample powers but provides rules for making your own.

The dice roller finally rolled my way, but still seems to hate Aarnr though. :P
Eilieen
Player, 548 posts
Cure light wounds!
Cure light wounds!
Tue 16 Jun 2015
at 12:18
  • msg #112

Re: The New Chamber of Lost Souls. (OOC)

Arkan:
Thanks Eileen that's pretty informative. :) From what I recall Dominus Exxet only has a few sample powers but provides rules for making your own.


The core rules have a method for making Ki Dominions.  It's pretty darned good.  Dominus Exxet takes that, expands on it, and turns it into pure madness.  :)  Good madness.

They do include about 12 pages of sample Ki Dominion paths, just as samples.  They're enough that GM's don't have to always be making up Ki Techs for the antagonists/NPC's and still have them reasonably unique.  Really, players are going to want to make their own anyway; I've yet to see a player pick Dominion Techniques out of the book once they've gotten a look at the creation rules.  ^_^

Also included are pages upon pages of Ars Magni (the 'Great Arts' of combat - supernatural combat abilities that are not Ki Dominions but something different), Impossible Weapons, Legacies of Blood, new combat skills, new Ki Abilities (rather than Dominions), new kinds of abilities (Nemesis abilities, for example), new character advantages, expanded martial arts rules (including new ones), new rules for combat, etc....

All for fighty types, though some are useful for fighter/mage types and the like.  :)

Generally, people who play the game agree that the entire books of rules is relevant to the game in terms of improving it.  It's rather crazy.

*hyperventilates*

Sorry.  :)

Glad to hear we're getting SOME success...maybe we'll actually beat this monstrosity.  :D
Dungeon Master
GM, 523 posts
You're trying what?
Hahahahahahaha!
Tue 16 Jun 2015
at 17:32
  • msg #113

Re: The New Chamber of Lost Souls. (OOC)

Nah... Aarnr's just about to provide it with a new, squishier club.
Arkan
player, 76 posts
Magic Missile!
Magic Missile!
Tue 16 Jun 2015
at 20:09
  • msg #114

Re: The New Chamber of Lost Souls. (OOC)

Haha, like the Hulk and Loki scene in Avengers eh? ;)

edit: Eileen that's actually pretty helpful. I think I will take another look at Anima when I get time. :)
This message was last edited by the player at 20:11, Tue 16 June 2015.
Aarnr Foultongue
Player, 640 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 17 Jun 2015
at 12:08
  • msg #115

Re: The New Chamber of Lost Souls. (OOC)

Aarnr smash !  Admittedly most likely to be you lot that gets smashed when he's used as a club ...

GM - you mustn't forget that Aarnr probably qualifies as a magic weapon.  Well he has the anarchic, disruption, mighty cleaving, shocking and vicious qualities ... and anybody unlucky enough to be struck with him can undoubtedly consider themselves cursed. :>
Eilieen
Player, 550 posts
Cure light wounds!
Cure light wounds!
Wed 17 Jun 2015
at 13:26
  • msg #116

Re: The New Chamber of Lost Souls. (OOC)

Arkan:
edit: Eileen that's actually pretty helpful. I think I will take another look at Anima when I get time. :)


Glad to hear my frothing has been helpful.

.....

At least Aarnr isn't vorpal.
Dungeon Master
GM, 524 posts
You're trying what?
Hahahahahahaha!
Wed 17 Jun 2015
at 15:03
  • msg #117

Re: The New Chamber of Lost Souls. (OOC)

Actually, I believe he has the "vorpal stench" quality.
Erista
player, 406 posts
Wed 17 Jun 2015
at 15:40
  • msg #118

Re: The New Chamber of Lost Souls. (OOC)

I think Aarnr has gotten so polite, that he has decided to give the giant a hug because it seemed so upset about losing its club.  Eilieen should be proud!

quote:
Glad to hear my frothing has been helpful.

It helped me, too!  I only have the core book... will have to look into the Exxets now.

 ...as I read that, I'm not sure "helped" was the word I was looking for. grin
Eilieen
Player, 551 posts
Cure light wounds!
Cure light wounds!
Wed 17 Jun 2015
at 16:34
  • msg #119

Re: The New Chamber of Lost Souls. (OOC)

Erista:
It helped me, too!  I only have the core book... will have to look into the Exxets now.


The Exxet books make the game, as do the changes to the core rules (that help characters...considerably).  Core Exxet - the new rulebook - isn't coming out in English for a while (if ever), but people have gotten ahold of some of the basic changes to character creation rules and use them in their games now.  Makes things a lot more interesting.

I would advise getting those changes (I can PM them to you), and purchasing in order....

1.  Dominus Exxet.  Game-maker.
2.  Gaia: Beyond the Dream.  The setting book is possibly the best setting book I've read in some 30+ years of game play over lord-knows-how-many-systems.
3.  Arcana Exxet.  Not as good as Dominus, still fantastic.
4.  Those Who Walked Among Us.  Creature book, with loads of good background stuff as well.
4.  GM Toolkit.  Some good stuff, and it's cheap.
5.  The Anima Tactics rulebook.  It's not necessary (for the miniatures game) but has loads of name-level character bios and background information for the world.
6.  Prometheum Exxet.  Least useful.  It's a good book, but Anima isn't all about the 'magical gear'.

...you will have to suffer through some stuff that is poorly translated.  It's a common gripe for Anima books.  *shrugs*

quote:
...as I read that, I'm not sure "helped" was the word I was looking for. grin


Well, it's not helping your WALLET....   ^_^
Aarnr Foultongue
Player, 641 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 18 Jun 2015
at 13:34
  • msg #120

Re: The New Chamber of Lost Souls. (OOC)

Colwyn:
"What the bloody 'ells is 'e tryin' ter do?"

C'mon - killing a giant with a sword might get you a thank you, but taking it on bare handed - that's the stuff of legends !  :>

Admittedly getting yourself killed taking on a giant bare handed ... not so much.  Likely to lead to much head-shaking and mocking laughter, and perhaps a mention in the sagas as a cautionary tale, under the heading "don'ts".
Dungeon Master
GM, 526 posts
You're trying what?
Hahahahahahaha!
Sat 20 Jun 2015
at 10:52
  • msg #121

Re: The New Chamber of Lost Souls. (OOC)

Well... between Aarnr's stranglehold, Ozzy's stab to the brain, and Bilfro's point-blank crossbow quarrel, the giant's grâce is well and truly couped.  Unless it's Wolverine... seemed angry enough.
Bilfro Gabbins
player, 162 posts
Magnetic personality!
Death Unseen watches!
Sat 20 Jun 2015
at 10:58
  • msg #122

Re: The New Chamber of Lost Souls. (OOC)

Bilfro shot first.  Don't retcon it.
Aarnr Foultongue
Player, 643 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 20 Jun 2015
at 13:09
  • msg #123

Re: The New Chamber of Lost Souls. (OOC)

Great, kid. Don’t get cocky.
Colwyn Akbar
NPC, 202 posts
It's a trap!
No problem
Sat 20 Jun 2015
at 13:58
  • msg #124

Re: The New Chamber of Lost Souls. (OOC)

I have a bad feeling about this.
Oswald Osbourne
player, 268 posts
Sat 20 Jun 2015
at 21:39
  • msg #125

Re: The New Chamber of Lost Souls. (OOC)

RULE NUMBER TWO: Double tap.
Bilfro Gabbins
player, 163 posts
Magnetic personality!
Death Unseen watches!
Sun 21 Jun 2015
at 05:43
  • msg #126

Re: The New Chamber of Lost Souls. (OOC)

These sword cuts - too accurate for sane people. Only Aarnr Foultongue is so precise.
Eilieen
Player, 557 posts
Cure light wounds!
Cure light wounds!
Sat 4 Jul 2015
at 11:09
  • msg #127

Re: The New Chamber of Lost Souls. (OOC)

Sorry - too brief for what Fergus deserves, but there's some drama right now.  :(  Edit: In life, I mean, not in the story.  So I'm a little harried.
This message was last edited by the player at 11:09, Sat 04 July 2015.
Arkan
player, 79 posts
Magic Missile!
Magic Missile!
Thu 9 Jul 2015
at 21:52
  • msg #128

Re: The New Chamber of Lost Souls. (OOC)

Apologies for the delay, got swamped in RL :(
Aarnr Foultongue
Player, 652 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 12 Jul 2015
at 04:47
  • msg #129

Re: The New Chamber of Lost Souls. (OOC)

On a cheerier note, now that Aarnr has crossed "wrestle with giant" off his bucket list, we can move on to ... oh, this will be fun ... "dragon-riding" !  :>

Can I hear a huzzah ?
This message was last edited by the player at 11:42, Sun 12 July 2015.
Crickets
Sun 12 Jul 2015
at 04:54
  • msg #130

Re: The New Chamber of Lost Souls. (OOC)

chirp-chirp-chirp-chirp
Bilfro Gabbins
player, 167 posts
Magnetic personality!
Death Unseen watches!
Sun 12 Jul 2015
at 10:37
  • msg #131

Re: The New Chamber of Lost Souls. (OOC)

Sssh!  Quiet!
Erista
player, 410 posts
Sun 12 Jul 2015
at 21:58
  • msg #132

Re: The New Chamber of Lost Souls. (OOC)

rolling eyes

Honestly, Crickets.  We're listening for huzzahs.
Aarnr Foultongue
Player, 655 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 13 Jul 2015
at 04:17
  • msg #133

Re: The New Chamber of Lost Souls. (OOC)

Actually that might have been "demon-riding".  It may be a mental list (I don't think anyone would disagree with that), but it's still pretty indecipherable ...
Eilieen
Player, 560 posts
Cure light wounds!
Cure light wounds!
Mon 13 Jul 2015
at 13:38
  • msg #134

Re: The New Chamber of Lost Souls. (OOC)

Just do both.

It's the only way to be sure.
Eilieen
Player, 561 posts
Cure light wounds!
Cure light wounds!
Mon 13 Jul 2015
at 13:39
  • msg #135

Re: The New Chamber of Lost Souls. (OOC)

Also, apologies Aarnr.  Been dealing with personal stuff every day this last week.

Every. Day.  :(

A tad tired.
Erista
player, 411 posts
Mon 13 Jul 2015
at 17:57
  • msg #136

Re: The New Chamber of Lost Souls. (OOC)

Are you sure it wasn't dinosaur-riding?
Aarnr Foultongue
Player, 656 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 13 Jul 2015
at 22:26
  • msg #137

Re: The New Chamber of Lost Souls. (OOC)

Eilieen - no apoologies necessary, and much sympathy.  I was out of things for a couple of days myself, working on a building project (replacement chicken coop), but thankfully all is well on the personal front.

Dinosaur-riding ?  It's hard to be certain ... yes, as Eilieen says, best do 'em all to be sure.  Though preferably not simultaneously.  Aarnr's Balance score isn't that good, or indeed in any way measurable.
Dungeon Master
GM, 532 posts
You're trying what?
Hahahahahahaha!
Wed 15 Jul 2015
at 18:01
  • msg #138

Re: The New Chamber of Lost Souls. (OOC)

Indeed.  Seldom have I seen a more unbalanced individual.
Aarnr Foultongue
Player, 658 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 17 Jul 2015
at 04:20
  • msg #139

Re: The New Chamber of Lost Souls. (OOC)

Steady on ... Aarnr is more than unbalanced enough for two or three people at the least !
Bilfro Gabbins
player, 170 posts
Magnetic personality!
Death Unseen watches!
Fri 17 Jul 2015
at 09:40
  • msg #140

Re: The New Chamber of Lost Souls. (OOC)

Yes, you are indeed a schizogenic balloon creature, mark my words.

(8___°)


Love reading your posts.  (^ , ^)
Eilieen
Player, 564 posts
Cure light wounds!
Cure light wounds!
Mon 20 Jul 2015
at 15:31
  • msg #141

Re: The New Chamber of Lost Souls. (OOC)

You'd think I'd know by now to read, reread, and reread AGAIN before posting something to Aarnr.
Aarnr Foultongue
Player, 663 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 23 Jul 2015
at 12:38
  • msg #142

Re: The New Chamber of Lost Souls. (OOC)

It doesn't help.  You need to have a certain kind of mind, and have managed to evade the authorities.

Valiant attempt at an explanation of this fearsome toothpick, though !  Aarnr nearly believed you.  ;>
Aarnr Foultongue
Player, 668 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 6 Aug 2015
at 13:36
  • msg #143

Re: The New Chamber of Lost Souls. (OOC)

You see - the future is closer than we think !  We have the hoverboard !  All right, it comes with a few disclaimers, but it's a start !  ;>

http://www.sbs.com.au/news/art...t-vehicle-hoverboard
Erista
player, 414 posts
Thu 6 Aug 2015
at 15:51
  • msg #144

Re: The New Chamber of Lost Souls. (OOC)

Almost...

When our daughter was three, she asked for a hoverboard for Christmas.  And when we told her we couldn't do that, she put her hands on her hips and said, "You can.  You just won't."  And stomped off up the stairs.

She's eleven now, and we still can't. sigh
Eilieen
Player, 568 posts
Cure light wounds!
Cure light wounds!
Thu 6 Aug 2015
at 17:18
  • msg #145

Re: The New Chamber of Lost Souls. (OOC)

No, you just won't.
Aarnr Foultongue
Player, 669 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 7 Aug 2015
at 13:46
  • msg #146

Re: The New Chamber of Lost Souls. (OOC)

<LOL>

And we've had teleportation since 1997 (albeit problematic for anything larger than a particle):

http://phys.org/news/2013-08-t...ation-easierbut.html

Though it might not be ready for release to manufacturing yet:

The first step to teleporting a person is measuring and recording the position, direction of motion and energy of every particle in the body, which would require more data storage than will ever be available – much, much more.

In fact, a conservative estimate would mean you'd need about 1022 gigabytes (1 followed by 22 zeros) of hard drive space. That's a stack of hard drives about 20 light-years tall.

Proxima Centauri, the nearest star to Earth other than the sun, is around four light-years away.

Worse, we have no method to even make these measurements, let alone reconstruct a person based on the data. So we can forget about teleporting people.


Though they've improved the odds of it actually working for that particle up to 40% now !  As Douglas Adams put it:

I teleported home last night
with Ron and Sid and Meg.
Ron stole Meggy's heart away
and I got Sidney's leg.

Dungeon Master
GM, 541 posts
You're trying what?
Hahahahahahaha!
Mon 17 Aug 2015
at 18:16
  • msg #147

Re: The New Chamber of Lost Souls. (OOC)

quote:
"He was our friend.  His name is Fergus, from Fairhill."

What a delightfully alliterative eulogy.
Erista
player, 416 posts
Mon 17 Aug 2015
at 22:27
  • msg #148

Re: The New Chamber of Lost Souls. (OOC)

Drat.  I was hoping it would be described as a fabulously fun farewell.

(I say "Drat", of course, because the alliterating term is, um... well.  I don't want to hurt Aarnr's delicate sensibilities.)
Aarnr Foultongue
Player, 673 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 18 Aug 2015
at 12:51
  • msg #149

Re: The New Chamber of Lost Souls. (OOC)

Puzzled stare.  How would that hurt Aarnr's tentacles ?
Erista
player, 417 posts
Tue 18 Aug 2015
at 16:20
  • msg #150

Re: The New Chamber of Lost Souls. (OOC)

gives Ozzy a knowing look

I'm sorry, Aarnr.  You're just too tall to understand.  It will make sense someday, when you're shorter.
Aarnr Foultongue
Player, 675 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 19 Aug 2015
at 14:58
  • msg #151

Re: The New Chamber of Lost Souls. (OOC)

... but what I really wanted to type was:

Refrains from finding further fault, adding only, "though Fergus fought fiercely against the foul foe he fell, for fortune did not favour him. Foremost, Fergus was a farmer, and a fervent follower of Freya, and therefore we, his friends, have fetched him here for full and fervent funerary rites that he might thus find favour and, finally, fulfillment in some fine field."

Aarnr is fond of obliteration.  ;>
Dungeon Master
GM, 542 posts
You're trying what?
Hahahahahahaha!
Wed 19 Aug 2015
at 18:22
  • msg #152

Re: The New Chamber of Lost Souls. (OOC)

*applauds*
Eilieen
Player, 571 posts
Cure light wounds!
Cure light wounds!
Thu 20 Aug 2015
at 12:49
  • msg #153

Re: The New Chamber of Lost Souls. (OOC)

Fond of excess as well!  :D  Nicely done!
Erista
player, 418 posts
Thu 20 Aug 2015
at 15:46
  • msg #154

Re: The New Chamber of Lost Souls. (OOC)

sulk  That was... I mean, it was alright.  I could've done that.  I just.. cats on the keyboard, and... mumble

I did show it to my daughter, though.  As an example of something cool and funny that I totally could have done.  She asked if that was the same person who did the post all in alphabetical order, which I can't find and am not at all sure I could have done, but I think that was Bilfro.


...It is especially impressive that you did the whole thing without using "frogging."  Hehe...
Aarnr Foultongue
Player, 676 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 21 Aug 2015
at 14:29
  • msg #155

Re: The New Chamber of Lost Souls. (OOC)

Alas, it did involve a dictionary (which is woefully out of character), I totally messed up by not using froggin' or fobbin' etc, and it's still not a patch on Bilfro's earlier efforts.

I actually started typing it in the game thread before realising that Aarnr wouldn't say anything like that, so had to cut it.  But it was fun to piece together anyway. :>
Dungeon Master
GM, 544 posts
You're trying what?
Hahahahahahaha!
Sat 29 Aug 2015
at 05:47
  • msg #156

Re: The New Chamber of Lost Souls. (OOC)

Not sure why people are talking about getting breakfast.  The party set out with Sir Galdean early in the morning, and have returned to Bard's Gate the same day.

You still have an entire evening of drinking and lamenting before you have to worry about facing the horrors of greasy eggs and bacon with your hangovers.
Aarnr Foultongue
Player, 681 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 29 Aug 2015
at 05:51
  • msg #157

Re: The New Chamber of Lost Souls. (OOC)

I'm sure we can order breakfast if Ozzie pays them enough ! :>
Oswald Osbourne
player, 277 posts
Sat 29 Aug 2015
at 10:48
  • msg #158

Re: The New Chamber of Lost Souls. (OOC)

Breakfast for dinner is fun!
Of course, so is 'drinking and lamenting' as long as we lament the lack of breakfast for dinner in the process.
Erista
player, 422 posts
Sat 29 Aug 2015
at 16:38
  • msg #159

Re: The New Chamber of Lost Souls. (OOC)

At risk of sounding clichè...  haven't you heard of second breakfast?
Arkan
player, 88 posts
Magic Missile!
Magic Missile!
Mon 31 Aug 2015
at 21:02
  • msg #160

Re: The New Chamber of Lost Souls. (OOC)

Indeed. And Noonsies. ;)
Aarnr Foultongue
Player, 682 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 1 Sep 2015
at 13:48
  • msg #161

Re: The New Chamber of Lost Souls. (OOC)

Aarnr was drinking at breakfast too ... figure we might just have to call it "Foodtime" from now on to avoid confusion.
Bilfro Gabbins
player, 175 posts
Magnetic personality!
Death Unseen watches!
Wed 2 Sep 2015
at 12:19
  • msg #162

Re: The New Chamber of Lost Souls. (OOC)

Pardon my absence, I haven't been around.  Hence the absence.  From not being around, that is.  The absence, I mean.

...

Yes.

Back now, though!  I think.
Eilieen
Player, 575 posts
Cure light wounds!
Cure light wounds!
Wed 2 Sep 2015
at 12:39
  • msg #163

Re: The New Chamber of Lost Souls. (OOC)

*hugs*
Eilieen
Player, 576 posts
Cure light wounds!
Cure light wounds!
Thu 3 Sep 2015
at 11:42
  • msg #164

Re: The New Chamber of Lost Souls. (OOC)

I'd post, but I can't really walk away from Erista at this point.  :(
Erista
player, 424 posts
Thu 3 Sep 2015
at 21:29
  • msg #165

Re: The New Chamber of Lost Souls. (OOC)

Sorry!  Didn't mean to leave you like that -- just a kind of busy week, and I forgot it was my turn. grin
Eilieen
Player, 577 posts
Cure light wounds!
Cure light wounds!
Mon 14 Sep 2015
at 10:30
  • msg #166

Re: The New Chamber of Lost Souls. (OOC)

Sick now myself, so not to worry.  Will try to respond here.
Bilfro Gabbins
player, 178 posts
Magnetic personality!
Death Unseen watches!
Mon 14 Sep 2015
at 17:48
  • msg #167

Re: The New Chamber of Lost Souls. (OOC)

Feel better soon!

If you want to, of course.
Bilfro Gabbins
player, 179 posts
Magnetic personality!
Death Unseen watches!
Tue 15 Sep 2015
at 18:57
  • msg #168

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
"Why is the madman kissing that old farmer ?"

You are projecting again, my dear Aarnr.  I surmise this is why you are so irate, no doubt.
Erista
player, 426 posts
Sun 20 Sep 2015
at 18:00
  • msg #169

Re: The New Chamber of Lost Souls. (OOC)

Yay, Aarnr!
Aarnr Foultongue
Player, 689 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 21 Sep 2015
at 05:46
  • msg #170

Re: The New Chamber of Lost Souls. (OOC)

<breaks down and cries>
Dungeon Master
GM, 551 posts
You're trying what?
Hahahahahahaha!
Wed 23 Sep 2015
at 16:32
  • msg #171

Re: The New Chamber of Lost Souls. (OOC)

Well done, Bilfro.  You won that bet, but I will take the prize next time.
Dungeon Master
GM, 552 posts
You're trying what?
Hahahahahahaha!
Tue 29 Sep 2015
at 12:34
  • msg #172

Re: The New Chamber of Lost Souls. (OOC)

Why the outrage?  Nobody actually checked if this tavern can even provide rooms... some places are just for locals to get drunk in.  :)
Erista
player, 428 posts
Tue 29 Sep 2015
at 14:42
  • msg #173

Re: The New Chamber of Lost Souls. (OOC)

Look.  We want breakfast for dinner, accommodations at the tavern, and doubled experience points for each unique letter in our names.*

Is that really so much to ask?


*- Sorry, Aarnr and Eilieen!
Eilieen
Player, 582 posts
Cure light wounds!
Cure light wounds!
Tue 29 Sep 2015
at 17:46
  • msg #174

Re: The New Chamber of Lost Souls. (OOC)

Dungeon Master:
Why the outrage?  Nobody actually checked if this tavern can even provide rooms... some places are just for locals to get drunk in.  :)


Aren't those called 'Taverns'?  O_o

Erista:
*- Sorry, Aarnr and Eilieen!


It...puts me ahead of Aarnr.

;_;

Erista
player, 430 posts
Tue 29 Sep 2015
at 20:33
  • msg #175

Re: The New Chamber of Lost Souls. (OOC)

Is this a bad time to tell you that Aarnr's last name is Abcdefghijklmnopqrstuvwxyzαβγδεζηθικλμξπρφψω?
Eilieen
Player, 583 posts
Cure light wounds!
Cure light wounds!
Wed 30 Sep 2015
at 11:15
  • msg #176

Re: The New Chamber of Lost Souls. (OOC)

So very typical.

:(
Arkan
player, 93 posts
Magic Missile!
Magic Missile!
Wed 30 Sep 2015
at 19:22
  • msg #177

Re: The New Chamber of Lost Souls. (OOC)

Someone should tell the Walking Dead crew (and other folks caught in a zombie apoc. ) to bury their dead upside down. It would solve a lot of problems. :)

You could make off like a bandit with this idea DM. :D
Aarnr Foultongue
Player, 695 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 3 Oct 2015
at 06:20
  • msg #178

Re: The New Chamber of Lost Souls. (OOC)

It's spelled "Abcdefghijklmnopqrstuvwxyzαβγδεζηθικλμξπρφψω" but pronounced "Luxury Yacht" ...

... but don't worry, Eilieen - Aarnr can't spell his own first name, let alone his last !  Alphabetical order is one of life's little mysteries. :>
Eilieen
Player, 585 posts
Cure light wounds!
Cure light wounds!
Mon 5 Oct 2015
at 15:15
  • msg #179

Re: The New Chamber of Lost Souls. (OOC)

:(  Little mysteries that always seem to leave me in the hole.  :(
Eilieen
Player, 587 posts
Cure light wounds!
Cure light wounds!
Mon 5 Oct 2015
at 15:17
  • msg #180

Re: The New Chamber of Lost Souls. (OOC)

Short posts to get back in the swing of things!
Erista
player, 433 posts
Mon 5 Oct 2015
at 15:47
  • msg #181

Re: The New Chamber of Lost Souls. (OOC)

quote:
...so if nobody else wants it more,

Yep, Erista does subscribe to Rocket Raccoon's Theory of Ownership.  If somebody has something, and somebody else wants it more, it should belong to that second somebody.  They want it more.
Arkan
player, 95 posts
Magic Missile!
Magic Missile!
Mon 5 Oct 2015
at 16:37
  • msg #182

Re: The New Chamber of Lost Souls. (OOC)

I posted in the new thread before I could answer this so:

Mr. Aarnr, Arkan would prefer his corpse to be disposed of at the nearest temple with a high level priest who can cast resurrect on him. Failing that, to the nearest archmage who can bring him back as a lich. ;)
Erista
player, 434 posts
Mon 5 Oct 2015
at 17:17
  • msg #183

Re: The New Chamber of Lost Souls. (OOC)

Seems a shame to come so close to immortality only to have your corpse disposed of, but I bet a lot of lich-creating archmages would at least appreciate the irony of it.  You can count on us, Mr. Arkan!
Eilieen
Player, 588 posts
Cure light wounds!
Cure light wounds!
Tue 6 Oct 2015
at 11:37
  • msg #184

Re: The New Chamber of Lost Souls. (OOC)

So, we make Arkan into a lich, THEN we burn him.

Got it!
Arkan
player, 96 posts
Magic Missile!
Magic Missile!
Tue 6 Oct 2015
at 13:57
  • msg #185

Re: The New Chamber of Lost Souls. (OOC)

*Arkan now seriously considering an early retirement plan* ;)
Aarnr Foultongue
Player, 696 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 10 Oct 2015
at 05:12
  • msg #186

Re: The New Chamber of Lost Souls. (OOC)

No, first we kill the archmage who's capable of making liches, then we burn him ...

... now I'm confused, Arkan wants us to put a dead archmage on his funeral pyre ?  Just the one ?

You're an adventurer, Arkan (pronounced in very much the same manner as 'yer a wizard, Harry') ... three guesses as to what constitutes early retirement.  Here's a clue - it involves a dead archmage.  ;>
Dungeon Master
GM, 557 posts
You're trying what?
Hahahahahahaha!
Sun 11 Oct 2015
at 09:58
  • msg #187

Re: The New Chamber of Lost Souls. (OOC)

There seems to be some confusion... Bilfro actually volunteered to speak about Fergus' death before Eilieen did.

Not paying attention will get you killed in Rappan Athuk faster than almost anything else, apart from following a plan proposed by Aarnr.
Aarnr Foultongue
Player, 698 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 11 Oct 2015
at 12:57
  • msg #188

Re: The New Chamber of Lost Souls. (OOC)

Oh, we knew Bilfro was keen, but we didn't realise we were quite ready to go to war with Bard's Gate just yet !  <grins>

Of course, all of Aarnr's plans (I use the word advisedly - it's cute that anyone might believe his actions are thought out beforehand) involve rolls for initiative. :>

Ah, Bilfro and Aarnr in the same party.  I predict something like ...

http://www.dorktower.com/files.../03/DorkTower430.gif
Dungeon Master
GM, 558 posts
You're trying what?
Hahahahahahaha!
Sun 11 Oct 2015
at 13:14
  • msg #189

Re: The New Chamber of Lost Souls. (OOC)

*nods sadly*
Bilfro Gabbins
player, 182 posts
Magnetic personality!
Death Unseen watches!
Sun 11 Oct 2015
at 13:18
  • msg #190

Re: The New Chamber of Lost Souls. (OOC)

Butbutbutbutbut.....

That's a fishing boat from the future.  It has what is called an explosion engine.  I think the sound is to lure the fish in.  Possibly the mating call of fishis in the future...

But, to deviate from the subject at hand, we are in the same party already.  :S

In regards to war, it seems you are confused again, dear Aarnr.  That would must assuredly occur should you give the speech.  :d
Erista
player, 435 posts
Sun 11 Oct 2015
at 16:15
  • msg #191

Re: The New Chamber of Lost Souls. (OOC)

Wait.. they want me to speak about his life now??  Like... right now?  Oh, dear.  scatters little index cards all over the floor  Um, I was.. almost ready, I just... mumble ..moment here..

Am sorry - weekends are always bad for me.  I'll try to get something eloquent written up soon!!
Dungeon Master
GM, 559 posts
You're trying what?
Hahahahahahaha!
Sun 11 Oct 2015
at 16:32
  • msg #192

Re: The New Chamber of Lost Souls. (OOC)

No problem, I'm sure you have lots of chores to do for your mother, little girl.

I look forward to wiping the tears of sadness from my eyes when I read you piece of poignant prose.
Arkan
player, 98 posts
Magic Missile!
Magic Missile!
Sun 11 Oct 2015
at 18:06
  • msg #193

Re: The New Chamber of Lost Souls. (OOC)

Edited my post to reflect Bilfro and Eileen both desiring to speak of Fergus's death.

Fergus was certainly a popular fellow both with the ladies and the elderly ;)
Colwyn Akbar
NPC, 217 posts
It's a trap!
No problem
Sun 11 Oct 2015
at 18:13
  • msg #194

Re: The New Chamber of Lost Souls. (OOC)

I's not bein' so sure as 'ow Eilieen'll be takin' ter bein' called "elderly".
Aarnr Foultongue
Player, 699 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 12 Oct 2015
at 00:26
  • msg #195

Re: The New Chamber of Lost Souls. (OOC)

I was thinking Aarnr's words would not so much cause a breakout of war as usher in a new Dark Age, as he undermines conventional wisdom and moral tropes.  :>
Erista
player, 436 posts
Mon 12 Oct 2015
at 00:46
  • msg #196

Re: The New Chamber of Lost Souls. (OOC)

Dungeon Master:
No problem, I'm sure you have lots of chores to do for your mother, little girl.

rolls eyes. Ugh. You have no idea. I totally told her I have to write a stirring eulogy for an imaginary farmer, and she, like, so doesn't get me, you know? I swear, her priorities sometimes.
Aarnr Foultongue
Player, 700 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 12 Oct 2015
at 01:07
  • msg #197

Re: The New Chamber of Lost Souls. (OOC)

Though he'd settle for just ushering in Erista's mother.  She sounds dangerous.
Dungeon Master
GM, 560 posts
You're trying what?
Hahahahahahaha!
Mon 12 Oct 2015
at 16:27
  • msg #198

Re: The New Chamber of Lost Souls. (OOC)

Thought I'd share something with you while we're waiting for Erista to finish the laundry...

I have this job at a doggy daycare place.

Part of my job is walking dogs, sometimes quite long walks, and other times much shorter (depending on the dogs).

This is a photo, taken at about 10.00 this morning.  Each time I have to take a long dog walk, I go past this place.  It is in a park which is located around a pond (only a small portion of which is shown) just around the corner from work.  I walk to the park, go right around the shore of the pond, then back to work.

Today it was a beautiful, clear morning (but cold, with a slight frost), and the pond was full of ducks and geese flocking together to get ready for migration.

This sort of thing is why I love my job.  :)


Eilieen
Player, 590 posts
Cure light wounds!
Cure light wounds!
Tue 13 Oct 2015
at 12:59
  • msg #199

Re: The New Chamber of Lost Souls. (OOC)

Dungeon Master:
There seems to be some confusion... Bilfro actually volunteered to speak about Fergus' death before Eilieen did.


Bilfro was pretty explicit about there being tons of uncertainty about him speaking for Fergus' death.  :)

But if Bilfro wants to step forward and actually claim that, Eilieen will back off.
This message had punctuation tweaked by the player at 13:01, Tue 13 Oct 2015.
Eilieen
Player, 591 posts
Cure light wounds!
Cure light wounds!
Tue 13 Oct 2015
at 12:59
  • msg #200

Re: The New Chamber of Lost Souls. (OOC)

Colwyn Akbar:
I's not bein' so sure as 'ow Eilieen'll be takin' ter bein' called "elderly".


.....

What?!
Erista
player, 438 posts
Tue 13 Oct 2015
at 15:11
  • msg #201

Re: The New Chamber of Lost Souls. (OOC)

quote:
Bilfro was pretty explicit about there being tons of uncertainty about him speaking for Fergus' death.  :)

He very clearly said "eye".

quote:
Thought I'd share something with you while we're waiting for Erista to finish the laundry...

Oh, that's a bad idea.  In my experience, laundry isn't a thing you `finish'. sigh

Anyway, on one hand, I kind of wanted more time to actually write a good eulogy for my favorite imaginary farmer, but on the other hand... it's not like Erista got three days to work on her speech, so I decided to just go with what came out.

That looks like a beautiful morning!
Eilieen
Player, 592 posts
Cure light wounds!
Cure light wounds!
Wed 14 Oct 2015
at 13:29
  • msg #202

Re: The New Chamber of Lost Souls. (OOC)

I got a whole whack of uncertainties in his post, culminating in "You never can tell with Bilfro."

So.

But it's fine, Bilfro can do the talking.
Dungeon Master
GM, 562 posts
You're trying what?
Hahahahahahaha!
Wed 14 Oct 2015
at 14:34
  • msg #203

Re: The New Chamber of Lost Souls. (OOC)

Just as well, because he already did.  :)  Or, rather, he did the singing.
Erista
player, 439 posts
Wed 14 Oct 2015
at 15:14
  • msg #204

Re: The New Chamber of Lost Souls. (OOC)

Maybe you could both, since Bilfro did it wrong.

Albeit, awesomely. But I bet the Priestess would be glad to have someone who will actually just speak...
Bilfro Gabbins
player, 184 posts
Magnetic personality!
Death Unseen watches!
Wed 14 Oct 2015
at 20:14
  • msg #205

Re: The New Chamber of Lost Souls. (OOC)

It is called a bridge.  He sang (thank you, Erista!) about his life and death.  Now perhaps Eileen can speak?  :)
Arkan
player, 99 posts
Magic Missile!
Magic Missile!
Thu 15 Oct 2015
at 02:34
  • msg #206

Re: The New Chamber of Lost Souls. (OOC)

In reply to Dungeon Master (msg # 198):

That is indeed a great site to see every morning. The air must be pretty crisp too. :)
Eilieen
Player, 593 posts
Cure light wounds!
Cure light wounds!
Thu 15 Oct 2015
at 17:00
  • msg #207

Re: The New Chamber of Lost Souls. (OOC)

I'll see what I can put up for that.  Wasn't expecting to do so, because Bilfro had claimed that spot.
Eilieen
Player, 594 posts
Cure light wounds!
Cure light wounds!
Thu 15 Oct 2015
at 17:13
  • msg #208

Re: The New Chamber of Lost Souls. (OOC)

Honestly, while I'd love to say something in the ceremony, it would be redundant at this point.  :(

I guess the group can stand around when it's over and everyone can say what they will.
Aarnr Foultongue
Player, 702 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 17 Oct 2015
at 05:49
  • msg #209

Re: The New Chamber of Lost Souls. (OOC)

Aarnr might be disappointed but the player enjoyed Bilbo's Lament.  :>
Arkan
player, 102 posts
Magic Missile!
Magic Missile!
Mon 19 Oct 2015
at 16:36
  • msg #210

Re: The New Chamber of Lost Souls. (OOC)

So, latest and final Star Wars: The Force Awakens trailer will be out later on today. I admit I am just a little giddy, yet also apprehensive. Obviously the trailer will be good and designed to hit all the right notes...just hope the movie is too.
Aarnr Foultongue
Player, 704 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 20 Oct 2015
at 13:43
  • msg #211

Re: The New Chamber of Lost Souls. (OOC)

After the last three ... I must say I'm delighted that JJ Abrams was at the helm for the new one !

I know exactly what you mean - I was like that with LOTR:FOTR ... right up to when I was sitting in the movie theatre and they rolled the opening scene with the cart coming over the hill into Hobbiton, then ... YES ! :>
Eilieen
Player, 596 posts
Cure light wounds!
Cure light wounds!
Tue 20 Oct 2015
at 14:39
  • msg #212

Re: The New Chamber of Lost Souls. (OOC)

I won't talk about Lord of the Rings, though I admit to enjoying Fellowship.

But I'm looking forward to the new Star Wars.  ^_^  After me giving up on the series after suffering through The Phantom Menace, I'm actually interested in it again.  ^_^

For those who remember the old D6 Star Wars RPG, our GM runs a game here.  ^_^

...it occurs to me that some of the people here might also be in that game.  Anyone else?
This message was last edited by the player at 14:39, Tue 20 Oct 2015.
Arkan
player, 103 posts
Magic Missile!
Magic Missile!
Tue 20 Oct 2015
at 15:05
  • msg #213

Re: The New Chamber of Lost Souls. (OOC)

I really enjoyed the LOTR movies, and yes I just knew they were in good hands when I saw Gandalf's cart roll up into Hobbiton. :) Can't say the same for the Hobbit trilogy though :P

Eileen I am not in that game; I would apply to join because I like Star Wars and our DM is quite excellent at running games, but I prefer wotc's Saga edition of the Star Wars game.
Eilieen
Player, 597 posts
Cure light wounds!
Cure light wounds!
Tue 20 Oct 2015
at 15:31
  • msg #214

Re: The New Chamber of Lost Souls. (OOC)

Arkan:
Eileen I am not in that game; I would apply to join because I like Star Wars and our DM is quite excellent at running games, but I prefer wotc's Saga edition of the Star Wars game.


Pity.  :(

We have a solid group of characters and it's a great game thus far.  I like the old system - really captures the feel of the first three movies, where things weren't quite as Space Wuxia.
Aarnr Foultongue
Player, 705 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 24 Oct 2015
at 05:00
  • msg #215

Re: The New Chamber of Lost Souls. (OOC)

Back from a nasty bout of gastro in the family (we all took turns) ...

Yes, Hobbit movies were a bit disappointing, entertaining enough, but departed far too much from the books, probably to get enough material to pad it all out to a trilogy.

And yes again, Phantom Menace turned me off the franchise.  :<
Eilieen
Player, 599 posts
Cure light wounds!
Cure light wounds!
Mon 26 Oct 2015
at 16:54
  • msg #216

Re: The New Chamber of Lost Souls. (OOC)

Goodbye, Fergus.  :(
Eilieen
Player, 607 posts
Cure light wounds!
Cure light wounds!
Tue 8 Dec 2015
at 13:06
  • msg #217

Re: The New Chamber of Lost Souls. (OOC)

Massive food poisoning last night.  Probably nothing from me today.  Will spare details.
Arkan
player, 116 posts
Magic Missile!
Magic Missile!
Tue 8 Dec 2015
at 14:57
  • msg #218

Re: The New Chamber of Lost Souls. (OOC)

Ah, if only Cure Disease/Poison was a spell in real life.

Get well soon :)
Aarnr Foultongue
Player, 717 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 9 Dec 2015
at 14:21
  • msg #219

Re: The New Chamber of Lost Souls. (OOC)

Oh yes, much sympathy ... though I have to say, when the Cleric falls ill, it does look bad.  Kinda shakes people's faith ... ;>
Dungeon Master
GM, 576 posts
You're trying what?
Hahahahahahaha!
Wed 9 Dec 2015
at 17:31
  • msg #220

Re: The New Chamber of Lost Souls. (OOC)

Hmmm... *takes notes*
Erista
player, 444 posts
Thu 10 Dec 2015
at 00:54
  • msg #221

Re: The New Chamber of Lost Souls. (OOC)

Ooh.  We just had a stomach flu rip through the house.  Thought it was food poisoning when only one of us had it, but then... ugh.  Hope you feel better very soon!!

quote:
Hmmm... *takes notes*

You know what else shakes people's faith?  When those pesky halflings, of all people, suddenly find themselves with wealth beyond their wildest dreams!  Ooh, people hate that.
Dungeon Master
GM, 578 posts
You're trying what?
Hahahahahahaha!
Thu 10 Dec 2015
at 03:21
  • msg #222

Re: The New Chamber of Lost Souls. (OOC)

Hmmm... *takes notes*
Eilieen
Player, 609 posts
Cure light wounds!
Cure light wounds!
Mon 14 Dec 2015
at 19:18
  • msg #223

Re: The New Chamber of Lost Souls. (OOC)

Sorry to hear, Erista!  Obviously you're better now, so that's good.  :D

I'm back - sorry for the short post, I'm getting into the swing of things again!
Eilieen
Player, 610 posts
Cure light wounds!
Cure light wounds!
Tue 15 Dec 2015
at 15:29
  • msg #224

Re: The New Chamber of Lost Souls. (OOC)

Speaking of strategy, that's pretty brilliant Aarnr.  :D
Dungeon Master
GM, 581 posts
You're trying what?
Hahahahahahaha!
Tue 22 Dec 2015
at 19:57
  • msg #225

Re: The New Chamber of Lost Souls. (OOC)


Aarnr Foultongue
Player, 722 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 28 Dec 2015
at 05:34
  • msg #226

Re: The New Chamber of Lost Souls. (OOC)

You're telling me Fergus was strong in the Force ?  Explains a lot ...  ;>
Arkan
player, 122 posts
Magic Missile!
Magic Missile!
Wed 30 Dec 2015
at 22:10
  • msg #227

Re: The New Chamber of Lost Souls. (OOC)

I take it everyone has see The Force Awakens and we can talk openly about it?

Even if not, I will say I really liked the movie. It had flaws yes, but still it was much better than I expected. :)
Erista
player, 446 posts
Wed 30 Dec 2015
at 22:24
  • msg #228

Re: The New Chamber of Lost Souls. (OOC)

I.. Haven't yet. hangs head in shame

But you guys can still talk if you want. I'll just plug my ears and shout LALALA (or Llama, if autocorrect has its way) until I get to.
Arkan
player, 123 posts
Magic Missile!
Magic Missile!
Wed 30 Dec 2015
at 22:29
  • msg #229

Re: The New Chamber of Lost Souls. (OOC)

Heh, that's ok Erista :)

I think we should avoid spoilers then, and just give a general opinion.
Erista
player, 447 posts
Wed 30 Dec 2015
at 22:49
  • msg #230

Re: The New Chamber of Lost Souls. (OOC)

No, seriously, I have this thing I call "self control."  I know it's rare these days, but I kept some in a box and I dig it out now and then, when I need it.  You could use spoiler tags, if you want to make it easy - I'm pretty sure that's more or less what they're for - but really, I could just skip over messages that look like they have stuff I might not want to read yet.  And then, later, when I have seen it, I can come back and catch up.

Actually, I bet this isn't the only place this is happening.  Maybe we can ask Jase to make a "Star Wars" tag, that would work just like the Secret Groups, only it would be keyed to a box in people's User Preferences where they could mark if they've seen it yet or not.  Anyone who checked the box could see them, and to those who haven't, well, we'll just watch as RPoL slowly goes silent, filling up with more and more completely blank messages until, gradually, our eyes realize they have no more purpose and we suddenly go blind, spending the rest of our days wandering, lost, bumping into things, no longer even able to see the movie that...*

...Um, wait, that went a little off track.  I just meant, really, I'm fine.  I generally don't even mind spoilers.  I mean, if the movie had flaws, maybe I don't even want to see it now.  Hah.

...

...OK, still totally want to see it, but also still really don't mind if people talk about it.


*--Seriously, though, where's my <haunting whispery echo> tag?  I can't tell you how often I've needed that one.
Dungeon Master
GM, 583 posts
You're trying what?
Hahahahahahaha!
Thu 31 Dec 2015
at 04:04
  • msg #231

Re: The New Chamber of Lost Souls. (OOC)

*phhhsssshhhhtttt hummmmmmmm bzzzztttttt* *crackle crackle* *eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeoooooo* *pewpewpewpewBOOOOM!!!!*

Er... I mean... yes, I've seen it.  It was surprisingly enjoyable.  :)  It felt like real Star WarsUnlke those midichlorian infested prequels...
Aarnr Foultongue
Player, 723 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 1 Jan 2016
at 06:10
  • msg #232

Re: The New Chamber of Lost Souls. (OOC)

I don't do cinemas, but I'm eagerly awaiting the DVD !  Due out 20 April !  Wonder if Lucas will have changed much of the original by then ? :>

... so yes, it might be a bit rude to make everyone else hold back that long to voice their opinions !!  Just be sure to speak in Bocce.  <grins>

Surely that's "lah-LAH ... lah-lah-lah-LAH-lah ... lah-lah-lah-LAH-lah ... lah-lah-lah-lah," Erista ?

But I'll be binge-watching Game of Thrones season 5 first - that's due out 16 March.  So probably just a long weekend's worth - maybe watch it over Easter if I can hold out that long (a whole week !)
Erista
player, 448 posts
Fri 1 Jan 2016
at 07:13
  • msg #233

Re: The New Chamber of Lost Souls. (OOC)

Oh, hey, my daughter has been asking what makes Game of Thrones so interesting, and I can't explain it because I've only seen one episode and haven't read any of the books.

So, on the assumption that anybody here who also hasn't can sing whatever variant of las they might choose... What's so great about Game of Thrones?
Aarnr Foultongue
Player, 725 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 1 Jan 2016
at 13:05
  • msg #234

Re: The New Chamber of Lost Souls. (OOC)

Short version - the Red Wedding.  That's all you need to know.

Longer version - the night is dark and full of terrors and people die.  A lot.  It's a standing joke that your favourite character might not last the season episode.  First fantasy world that I can remember that seems to be aimed at adults, not kids.  But there is a lot of sex and violence ... definitely not suitable for younger viewers (such as BBR).

Got the disks and watched the first episode and frankly thought "OK, but no great shakes" ... and put the disks away ... but came back to them a couple of months later when there was nothing on TV, rewatched the first (helped that it was kinda familiar this time round, so we knew who was who) ... then the second.  By the fifth episode we were addicts.
Eilieen
Player, 613 posts
Cure light wounds!
Cure light wounds!
Mon 4 Jan 2016
at 14:27
  • msg #235

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
I don't do cinemas, but I'm eagerly awaiting the DVD !  Due out 20 April !  Wonder if Lucas will have changed much of the original by then ? :>


Same here.  The Captioning hereabouts is terrible, so we'll be waiting for the Blu-ray.

Probably with extended scenes.  :D

As for spoilers, as I've said elsewhere (and our lovely GM knows) I don't mind them at all.  Doesn't ruin things for me to know what happens beforehand, so by all means, chat away!  :D

Not a huge fan of Game of Thrones.  Read through the first book and a half of the second before stopping, so I can say that I tried, at least.  If I want a grim world with (easily) potential character death, I'll stick with Steven Erikson.  :D
Eilieen
Player, 614 posts
Cure light wounds!
Cure light wounds!
Tue 5 Jan 2016
at 12:37
  • msg #236

Re: The New Chamber of Lost Souls. (OOC)

There's a vaguely Pratchett-esque tone to some posts in this game...

Also, was that 'Fiat Lux', Arkan?
Arkan
player, 126 posts
Magic Missile!
Magic Missile!
Tue 5 Jan 2016
at 21:01
  • msg #237

Re: The New Chamber of Lost Souls. (OOC)

Eileen, that was 'Dancing Lights' typed in Runic font. Although it does kind of look like Fiat Lux now that you mention it. :D

I wanted to use Tolkien's elven font initially but could not get it to work, both for this game and a Pathfinder game where I am playing an elven Magus.

Not to mention I think it would need to be installed on everyone's pcs for everyone to see it rather than garbled gibberish. :(

As for Pratchett-esque tone I believe Bilfro and Aarnr might be fans of Terry, though I could be mistaken ^_^

(Where is Bilfro btw, hope he is doing ok.)
Eilieen
Player, 615 posts
Cure light wounds!
Cure light wounds!
Wed 6 Jan 2016
at 13:18
  • msg #238

Re: The New Chamber of Lost Souls. (OOC)

Aha, dancing lights in runes.  Fiat Lux fit, and the first word sorta-kinda-maybe looks like that.

Cool.  :)

I like the tengwar, but that style has been somewhat beaten to death since Jackson's movies.  I'm personally more happy seeing the runic stuff.  :D
Eilieen
Player, 617 posts
Cure light wounds!
Cure light wounds!
Wed 6 Jan 2016
at 13:53
  • msg #239

Re: The New Chamber of Lost Souls. (OOC)

Yay!  A fight in which I might be useful!

That 'Extra Turning' feat means I'm the Energizer Bunny of undead fighting!
This message was last edited by the player at 13:54, Wed 06 Jan 2016.
Dungeon Master
GM, 586 posts
You're trying what?
Hahahahahahaha!
Wed 6 Jan 2016
at 13:57
  • msg #240

Re: The New Chamber of Lost Souls. (OOC)

Depends how extra "extra" is...  >:D
Aarnr Foultongue
Player, 727 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 6 Jan 2016
at 14:06
  • msg #241

Re: The New Chamber of Lost Souls. (OOC)

I watched the first 4 seasons of GOT before I read the books - there's some divergence, but hey, PJ took liberties with LOTR, and I didn't have a problem with that either - some things that work in print don't on screen and vice versa. But certainly helped to be able to envisage the actor's face and manner of speaking when reading.  Peter Dinklage OWNS his role.

On the other hand, I could have forgiven the Hobbit movie trilogy anything ... except for the rabbits.  And the moose. <shakes head sadly>

That's Sir Terry to you, Arken !  Yes, I've been happily accused of liking Pratchett's works before.  :>

Extra Turning ?!!  Don't chase 'em away !  I'm trying very hard to catch 'em !  I hope we're all on the same page here ... <grrrrrins>
Eilieen
Player, 618 posts
Cure light wounds!
Cure light wounds!
Wed 6 Jan 2016
at 14:20
  • msg #242

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
I watched the first 4 seasons of GOT before I read the books - there's some divergence, but hey, PJ took liberties with LOTR, and I didn't have a problem with that either - some things that work in print don't on screen and vice versa. But certainly helped to be able to envisage the actor's face and manner of speaking when reading.  Peter Dinklage OWNS his role.


Tastes differ, and I've no problems with people enjoying Jackson's stuff.  I didn't (except Fellowship), myself, but it was hugely popular.

Same deal with ASOIAF.  I didn't enjoy it, but Martin is a good writer and obviously is doing something correct, as there are more than a few fans.  :D

To each their own.

quote:
Extra Turning ?!!  Don't chase 'em away !  I'm trying very hard to catch 'em !  I hope we're all on the same page here ... <grrrrrins>


I'm trying to BURN them.  :D  Hoping.

EvilWonderful GM:
Depends how extra "extra" is...  >:D


Sadly, it doesn't boost my turning damage or anything.  So WHEN we bump into the Ghasts or more powerful stuff.... *wiggles hand*

But nine turns a day is pretty decent.
Aarnr Foultongue
Player, 729 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 6 Jan 2016
at 14:22
  • msg #243

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
...side note: Ghouls being two hit dice, Eilieen being 4th level, I think I'm edging out of the 'Turn' territory and into 'Ash', but I'm not sure.

<snigger>

That's what I'm talkin' about !   Forgive my doubts ... ;>

Ash vs Evil Dead got good reviews too.  I think Chainsaw would be Bowbe's favoured weapon if they existed ... just sayin'.  As his priest it would behoove Aarnr to use one, matter not his personal distaste for the noise and smell and blood ... sorry, where was I ?
Eilieen
Player, 619 posts
Cure light wounds!
Cure light wounds!
Wed 6 Jan 2016
at 14:25
  • msg #244

Re: The New Chamber of Lost Souls. (OOC)

Oooo, chainsaws as weapons....

...I'm sorry, I've too many years of practice behind me.  Funny as Evil Dead 2 and Army of Darkness could be, every time I see chainsaws being used as a weapon I cringe.

Though in a Fantasy World, I'm sure Aarnr could make it work!
Aarnr Foultongue
Player, 730 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 6 Jan 2016
at 14:30
  • msg #245

Re: The New Chamber of Lost Souls. (OOC)

Just reread your last post ... NINE turns a day !  Go Eilieen !!  :>

I can see us striding through the halls with Eilieen lighting up clumps of ghouls left right and centre while Aarnr is racing around trying desperately to chop at least one up before you dust them !  <grins>

Yes, I've been using a chainsaw for years around the block - definitely not my weapon of choice !

FOTR most definitely my favourite of the LOTR movies.  :>

But I'm still hoping someone, someday will make Julian May's Saga of the Exiles into a series of movies.
This message was last edited by the player at 14:31, Wed 06 Jan 2016.
Eilieen
Player, 620 posts
Cure light wounds!
Cure light wounds!
Wed 6 Jan 2016
at 14:34
  • msg #246

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
Just reread your last post ... NINE turns a day !  Go Eilieen !!  :>


Thank you!  But I gave up a feat for it, sooooo....

quote:
I can see us striding through the halls with Eilieen lighting up clumps of ghouls left right and centre while Aarnr is racing around trying desperately to chop at least one up before you dust them !  <grins>


Maybe I'll get some respect! :D

quote:
Yes, I've been using a chainsaw for years around the block - definitely not my weapon of choice !


Heavy, clumsy...

...KICKBACK.


O_o

quote:
FOTR most definitely my favourite of the LOTR movies.  :>


It's certainly my favourite.  After that...well, I'm told I'm no longer allowed to watch any of the other movies with anyone else unless I physically gag myself.

quote:
But I'm still hoping someone, someday will make Julian May's Saga of the Exiles into a series of movies.


I would pay to see it!  Love that series.  Then they could do the prequels, as well.

.....

Qualifier: I would pay to see it if it were done by anyone but Peter Jackson.
Dungeon Master
GM, 587 posts
You're trying what?
Hahahahahahaha!
Wed 6 Jan 2016
at 14:50
  • msg #247

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
the noise and smell and blood ...

All of which would be even worse if Aarnr had a chainsaw... just sayin'.
Eilieen
Player, 621 posts
Cure light wounds!
Cure light wounds!
Wed 6 Jan 2016
at 15:25
  • msg #248

Re: The New Chamber of Lost Souls. (OOC)

Ew.
Eilieen
Player, 622 posts
Cure light wounds!
Cure light wounds!
Thu 7 Jan 2016
at 14:22
  • msg #249

Re: The New Chamber of Lost Souls. (OOC)

quote:
Staying quietly in her spot, she whips a stone out, sending it flying between Aarnr's legs -


Poor Aarnr!
Aarnr Foultongue
Player, 731 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 9 Jan 2016
at 05:38
  • msg #250

Re: The New Chamber of Lost Souls. (OOC)

<frantically checks Erista's Dice Roller logs ... probably a hit ... breathes sigh of relief>

It's her first offence, so Aarnr will probably overlook it ... not like she's ever attacked him from behind with a Sleep spell in the darkness while he was fighting some nameless horror ... hang on a minute !
Dungeon Master
GM, 588 posts
You're trying what?
Hahahahahahaha!
Sat 9 Jan 2016
at 06:23
  • msg #251

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
probably a hit ...

At least she's not Colwyn.  :)
Bilfro Gabbins
player, 186 posts
Magnetic personality!
Death Unseen watches!
Sun 10 Jan 2016
at 15:01
  • msg #252

Re: The New Chamber of Lost Souls. (OOC)

Lightning.....

....

...

..

....reflexes.
Erista
player, 451 posts
Sun 10 Jan 2016
at 21:54
  • msg #253

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
It's her first offence, so Aarnr will probably overlook it ... not like she's ever attacked him from behind with a Sleep spell in the darkness while he was fighting some nameless horror ... hang on a minute !

I don't remember anyone ever proving that was me, so I have absolutely no idea what you're talking about.  Or what I'm talking about, and goodness knows, that's nothing new.

quote:
At least she's not Colwyn.  :)

That's pretty much the first thing she says to herself every morning. grin


Also, go Eilieen!  It's always nice to give the GM a chance to use a word like "limns".  That was awesome!
This message was last edited by the player at 21:57, Sun 10 Jan 2016.
Eilieen
Player, 623 posts
Cure light wounds!
Cure light wounds!
Mon 11 Jan 2016
at 13:30
  • msg #254

Re: The New Chamber of Lost Souls. (OOC)

Erista:
quote:
At least she's not Colwyn.  :)

That's pretty much the first thing she says to herself every morning. grin


Poor Colwyn!  :D

quote:
Also, go Eilieen!  It's always nice to give the GM a chance to use a word like "limns".  That was awesome!


Heee!  :D

Thank you!  So glad that worked.

I mean, you're all dying of radiation poisoning now, but that's why we have Cure Disease spells!  ^_^
Erista
player, 452 posts
Mon 11 Jan 2016
at 16:52
  • msg #255

Re: The New Chamber of Lost Souls. (OOC)

quote:
Poor Colwyn!  :D

Well, at least he's not--- oh.  bows head solemnly  Nevermind.  Um.  I'm.. sure he'll.. be fine.

quote:
I mean, you're all dying of radiation poisoning now, but that's why we have Cure Disease spells!  ^_^

But halflings get +6 against radiation!  There was that whole Halflings and Hydrogen Bombs Handbook, I think it's on page 12.  Because, er, our bodies are so small, so we only absorb half as much.  Yeah.  That's the ticket.
Dungeon Master
GM, 590 posts
You're trying what?
Hahahahahahaha!
Mon 11 Jan 2016
at 17:33
  • msg #256

Re: The New Chamber of Lost Souls. (OOC)

Sounds plausible to me.
Aarnr Foultongue
Player, 732 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 12 Jan 2016
at 14:42
  • msg #257

Re: The New Chamber of Lost Souls. (OOC)

And Aarnr has never heard of 'radiation', so he must be immune to it too.  Even if anyone explains it to him, he's not going to believe them, so he'd get a Save vs Illusion anyway.

"If you get killed ... walk it off."
   - Captain America (Avengers - Age of Ultron"
Arkan
player, 129 posts
Magic Missile!
Magic Missile!
Sat 16 Jan 2016
at 15:17
  • msg #258

Re: The New Chamber of Lost Souls. (OOC)

Came down with flu & fever over the past 2 days, it was pretty bad but I should be well enough to post by tomorrow. Sorry if I've held anything up! :(

(Feel free to NPC Arkan if needed ofcourse)
Eilieen
Player, 626 posts
Cure light wounds!
Cure light wounds!
Mon 18 Jan 2016
at 13:22
  • msg #259

Re: The New Chamber of Lost Souls. (OOC)

Ow!  Get better, Arkan!

Sadly, I don't have cure disease readied...  :(
Dungeon Master
GM, 592 posts
You're trying what?
Hahahahahahaha!
Fri 22 Jan 2016
at 20:12
  • msg #260

Re: The New Chamber of Lost Souls. (OOC)

Evolution of a DM...

2002


2005


2009


2010


2016

Aarnr Foultongue
Player, 736 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 23 Jan 2016
at 06:05
  • msg #261

Re: The New Chamber of Lost Souls. (OOC)

Well you seem to be benefiting from the blessings of the Dwarves anyway.  In a "may your beard grow longer" sense.  :>

Pic 3 ... someone's familiar is in trouble !
Eilieen
Player, 628 posts
Cure light wounds!
Cure light wounds!
Mon 25 Jan 2016
at 15:32
  • msg #262

Re: The New Chamber of Lost Souls. (OOC)

I rather like 'ancient master Ron', pic 2.  :)

But my favourite is this year's!  ^_^
Erista
player, 456 posts
Mon 25 Jan 2016
at 21:05
  • msg #263

Re: The New Chamber of Lost Souls. (OOC)

Ooh, all the way from Bigbadronmander to Bigbadronizard!

I like this year's, too - it reminds me of George Carlin, somehow.  But I think my favorite is '02, Agent Ron. '02 was a good year for Rons.  Hopefully '16 will be, too.
Arkan
player, 132 posts
Magic Missile!
Magic Missile!
Tue 26 Jan 2016
at 06:01
  • msg #264

Re: The New Chamber of Lost Souls. (OOC)

All the pics look great! Hope the cat is doing good tho :D
Dungeon Master
GM, 594 posts
You're trying what?
Hahahahahahaha!
Wed 27 Jan 2016
at 17:21
  • msg #265

Re: The New Chamber of Lost Souls. (OOC)

Sadly the cat has long since gone to the Great Cardboard Box in the Sky, after a short illness.  Her sister is still doing well though.
Arkan
player, 134 posts
Magic Missile!
Magic Missile!
Wed 27 Jan 2016
at 19:43
  • msg #266

Re: The New Chamber of Lost Souls. (OOC)

Poor kitty. :(

Good to hear about the sibling cat though :)
Eilieen
Player, 634 posts
Cure light wounds!
Cure light wounds!
Wed 10 Feb 2016
at 19:26
  • msg #267

Re: The New Chamber of Lost Souls. (OOC)

Well, my turn undead attempt isn't working out THIS round.

...maybe it'll tell me if they've been 'enhanced', at least.
Aarnr Foultongue
Player, 748 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 13 Feb 2016
at 05:22
  • msg #268

Re: The New Chamber of Lost Souls. (OOC)

Looks like I picked the wrong week to quit swearing ...
Eilieen
Player, 635 posts
Cure light wounds!
Cure light wounds!
Mon 15 Feb 2016
at 14:07
  • msg #269

Re: The New Chamber of Lost Souls. (OOC)

How about sniffing glue?  :D
Eilieen
Player, 636 posts
Cure light wounds!
Cure light wounds!
Mon 15 Feb 2016
at 14:10
  • msg #270

Re: The New Chamber of Lost Souls. (OOC)

Going to try Turn Undead again.  Maybe it was my HORRIBLE rolls rather than Turn Resistance that allowed them to laugh at me.

Fortunately, I have a lot of Turn Undeads left.
Arkan
player, 141 posts
Magic Missile!
Magic Missile!
Tue 16 Feb 2016
at 16:01
  • msg #271

Re: The New Chamber of Lost Souls. (OOC)

Maybe the enemy cleric is protecting them from your turn attempts Eileen or strengthening them somehow:

quote:
And behind the ghouls, at the far end of the two short, arched tunnels, there is a sudden red glow in the air, which seems to push the undead to greater effort.


I think there are some feats enemy clerics  can take that could allow them to do so, or maybe it's a spell perhaps (like evil version of bless)
Eilieen
Player, 638 posts
Cure light wounds!
Cure light wounds!
Tue 16 Feb 2016
at 16:46
  • msg #272

Re: The New Chamber of Lost Souls. (OOC)

There are certainly spells to that effect.  Next round, assuming my Turn Attempt doesn't work, I'm going to mess that spell up.

...hopefully.
Aarnr Foultongue
Player, 750 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 19 Feb 2016
at 14:04
  • msg #273

Re: The New Chamber of Lost Souls. (OOC)

Nuke 'em again !  Nuke 'em again !!  ;>
Erista
player, 461 posts
Fri 19 Feb 2016
at 22:39
  • msg #274

Re: The New Chamber of Lost Souls. (OOC)

quote:
Maybe the enemy cleric is protecting them from your turn attempts Eileen or strengthening them somehow:

I'd hoped to change his mind by hitting it with a rock*, but there's all these ghouls in the way. sigh


...So, a series of quick questions for the GM...  Did Erista get as far as the columns before she had to avoid the press of oncoming ghouls?  And if so, are these, like, worn, loose-bricked, easily-climbable kinds of columns?  And if so, do they reach at least a few feet above the heads of the ghouls?

Or, to put it into one, simpler question: Could I make a Climbing roll and reasonably hope for a better view of whoever's shouting at the ghouls?

*-I am having a wonderful time, but I wouldn't rather be whistling in the dark.  I suspect that would give me a sizable penalty to my Hide check.
This message was last edited by the player at 22:42, Fri 19 Feb 2016.
Aarnr Foultongue
Player, 751 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 20 Feb 2016
at 04:50
  • msg #275

Re: The New Chamber of Lost Souls. (OOC)

... OR you could climb up, wait till there's a whole crowd of ghouls beneath you and then hurl yourself into their midst, cutting a bloody swathe through the fiends with naught but your dagger and your bare teeth !   At least that's what Aarnr would do.

You remember Aarnr ?  The mad chap you had a nice funeral pyre for last week ... ;>
Dungeon Master
GM, 599 posts
You're trying what?
Hahahahahahaha!
Sat 20 Feb 2016
at 05:40
  • msg #276

Re: The New Chamber of Lost Souls. (OOC)

I like Aarnr's plan.  :)  It's simple and elegant, and there's absolutely nothing that could go wrong with it, beyond quick and brutal death, or a possible new career as a ghoul.  *thumbs up*

As to the "pillars"...

If you mean the pillars between the Antechamber and the East Hall - while they are climbable, scaling them will not give Erista a view of Supreme Evil Bad Dude™ who is hiding in the Inner Vault.
Aarnr Foultongue
Player, 752 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 22 Feb 2016
at 14:13
  • msg #277

Re: The New Chamber of Lost Souls. (OOC)

quote:
There is a loud cracking sound from the arches, and a sound like the beating of a great drum, and light flows from the middle arch.  Flickering and red, as if from a fire...

It's a Balrog !

Old guy with beard, old guy with beard ... Bilfro, you're up !  <grins>
Erista
player, 462 posts
Mon 22 Feb 2016
at 16:46
  • msg #278

Re: The New Chamber of Lost Souls. (OOC)

quote:
If you mean the pillars between the Antechamber and the East Hall - while they are climbable, scaling them will not give Erista a view of Supreme Evil Bad Dude™ who is hiding in the Inner Vault.

Hmph.  Coward.  Skulking about, hiding...

 ...What?  Erista never claimed to be anything but. grin
Eilieen
Player, 639 posts
Cure light wounds!
Cure light wounds!
Mon 22 Feb 2016
at 20:04
  • msg #279

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
Nuke 'em again !  Nuke 'em again !!  ;>


Yes, Commander Breetai!  Main Particle Beam at 70%.

80%.

Erista:
...What?  Erista never claimed to be anything but. grin


That's just smart.
Eilieen
Player, 641 posts
Cure light wounds!
Cure light wounds!
Thu 25 Feb 2016
at 12:50
  • msg #280

Re: The New Chamber of Lost Souls. (OOC)

Bit of a Berd* moment for Eilieen, there.  Now let's see if the dice support it.

* Amber: Shadow Wars, refereed by BigBadRon... :D
Eilieen
Player, 642 posts
Cure light wounds!
Cure light wounds!
Thu 25 Feb 2016
at 12:51
  • msg #281

Re: The New Chamber of Lost Souls. (OOC)

Aaaand...the dice HATE me.  Again.

This is getting ridiculous.
Aarnr Foultongue
Player, 754 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 25 Feb 2016
at 12:59
  • msg #282

Re: The New Chamber of Lost Souls. (OOC)

You're being too nice to them.  The trick is to make the dice cower before you ...  :>
Erista
player, 464 posts
Thu 25 Feb 2016
at 16:36
  • msg #283

Re: The New Chamber of Lost Souls. (OOC)

sits down cross-legged and looks up at Eilieen with wide, bright eyes

Ooooh.  Fulgent.  That's a neat word!  Clearly, the dice don't know what they're talking about.  DM, I move that we count Eilieen's roll as straight natural 20's because she used "fulgent"!  I don't know about the rest of you, but I had to look that one up.  Somehow it's never come up before.  Not even in Paranoia, where you'd expect it.  "Basking in the fulgent glow of the reactor..."
Eilieen
Player, 643 posts
Cure light wounds!
Cure light wounds!
Thu 25 Feb 2016
at 18:14
  • msg #284

Re: The New Chamber of Lost Souls. (OOC)

I need to try Aarnr's trick, but I'm terrible at making anything but Undead cower.  Maybe Orcus' priest can animate them or something.

Glad to hear I've done well, Erista of the fulgent eyes!  :D  I like verbiage, if it doesn't get enormously excessive.  And I like your suggestion, to boot!

I'd try begging the GM, but he'd laugh in my face.

...the Paranoia metaphor works well with the nuclear one that has been floating around.  ^_^
Arkan
player, 143 posts
Magic Missile!
Magic Missile!
Thu 25 Feb 2016
at 18:34
  • msg #285

Re: The New Chamber of Lost Souls. (OOC)

I think I stole your dice luck for this round Eileen. :P

Considering what Arkan rolled and if it applies if he had Cleve and Great Cleve the fight would already be over. :D
Eilieen
Player, 644 posts
Cure light wounds!
Cure light wounds!
Thu 25 Feb 2016
at 19:13
  • msg #286

Re: The New Chamber of Lost Souls. (OOC)

At least SOMEONE is getting good luck!  :D
Aarnr Foultongue
Player, 755 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 26 Feb 2016
at 06:04
  • msg #287

Re: The New Chamber of Lost Souls. (OOC)

Is just me that worries that Eilieen's well-worded ultimatums are so much scarier than Aarnr's drool-speckled insults ?  <grins>
Eilieen
Player, 645 posts
Cure light wounds!
Cure light wounds!
Mon 29 Feb 2016
at 12:59
  • msg #288

Re: The New Chamber of Lost Souls. (OOC)

You can thank her time at the temple.  Years and years of suppressed fury...
Eilieen
Player, 647 posts
Cure light wounds!
Cure light wounds!
Thu 3 Mar 2016
at 12:17
  • msg #289

Re: The New Chamber of Lost Souls. (OOC)

quote:
Colwyn suddenly coughs, rolls over, and noisily throws up on the floor...


Not...EXACTLY the reaction for which Eilieen was hoping.

:)

Everyone mob the Cleric!
Aarnr Foultongue
Player, 757 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 3 Mar 2016
at 13:09
  • msg #290

Re: The New Chamber of Lost Souls. (OOC)

Which one ?!!  ;>
Eilieen
Player, 648 posts
Cure light wounds!
Cure light wounds!
Thu 3 Mar 2016
at 13:15
  • msg #291

Re: The New Chamber of Lost Souls. (OOC)

...give me strength.
This message had punctuation tweaked by the player at 13:15, Thu 03 Mar 2016.
Erista
player, 466 posts
Fri 4 Mar 2016
at 20:18
  • msg #292

Re: The New Chamber of Lost Souls. (OOC)

Colwyn:
"What in the bloody 'ells is that?"  He points at the burning creature.

It is an elemental creature from the plane of fire.  Cyrrollalee, Colwyn, try to keep up.

Hehe...
Colwyn Akbar
NPC, 237 posts
It's a trap!
No problem
Fri 4 Mar 2016
at 20:51
  • msg #293

Re: The New Chamber of Lost Souls. (OOC)

Sorry, I were still bein' flabbergasted by the idea of Eilieen rushin' over ter "succor" me.  Zadasthans... one track minds.
Eilieen
Player, 651 posts
Cure light wounds!
Cure light wounds!
Tue 8 Mar 2016
at 12:26
  • msg #294

Re: The New Chamber of Lost Souls. (OOC)

I bloody well edited out that footnote because I thought it might be too much!

Colwyn!

^_^

Apologies for my lack of posting and the current short post - been away, forgot to update before I left.  Just needed to catch up.  :)
Dungeon Master
GM, 604 posts
You're trying what?
Hahahahahahaha!
Wed 9 Mar 2016
at 17:21
  • msg #295

Re: The New Chamber of Lost Souls. (OOC)

You can't take him anywhere.
Eilieen
Player, 652 posts
Cure light wounds!
Cure light wounds!
Thu 10 Mar 2016
at 16:25
  • msg #296

Re: The New Chamber of Lost Souls. (OOC)

I have made an error - I go to fix said error.
Eilieen
Player, 653 posts
Cure light wounds!
Cure light wounds!
Thu 10 Mar 2016
at 16:28
  • msg #297

Re: The New Chamber of Lost Souls. (OOC)

Okay, so I HAD meant that to be Aarnr, after a massive mixup involving the names of Arkan and Aarnr (I know, they sound NOTHING alike).  And ended up writing 'Arkan' in my post, which probably made much less sense because of that.  :D

Now seeing that it's AARNR who is HURT, and ARKAN who is CRITICAL, and me only knowing about Aarnr's injuries, I hope it's okay I've downgraded to Cure Moderate Wounds, as I wouldn't have burned my cure serious wounds on 'hurt'.
Bilfro Gabbins
player, 197 posts
Magnetic personality!
Death Unseen watches!
Fri 11 Mar 2016
at 11:55
  • msg #298

Re: The New Chamber of Lost Souls. (OOC)

Aarknr.  '_'
Aarnr Foultongue
Player, 760 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 11 Mar 2016
at 14:08
  • msg #299

Re: The New Chamber of Lost Souls. (OOC)

Tis but a flesh wound ...  ;>

No, I figured it was me, unless you suddenly were planning a mad dash across the battlefield.

Can't think of a more worthy recipient. <grrrins>
Aarnr Foultongue
Player, 768 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 28 Mar 2016
at 13:18
  • msg #300

Re: The New Chamber of Lost Souls. (OOC)

Wot ?  ;>
Eilieen
Player, 658 posts
Cure light wounds!
Cure light wounds!
Wed 30 Mar 2016
at 12:41
  • msg #301

Re: The New Chamber of Lost Souls. (OOC)

Apologies for being away so long - long weekend, we went away.  :)  Spur of the moment decision.

Anyway, short catch-up post! :D
Aarnr Foultongue
Player, 769 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 30 Mar 2016
at 13:38
  • msg #302

Re: The New Chamber of Lost Souls. (OOC)

That's what long weekends are for !  :>

Attacking Aarnr from behind !  That's ... probably sensible, given the priest packs a Breath Weapon, if not one covered in the standard rulebooks.

Tell you what, if you succeed in a touch attack and do 4HP or more damage (subdual would be nice, but ...) he'll pause to see what the fuss is about.  Though be warned, if you succeed in a grapple that means you've married him, according to tribal stricture.  <grins>
This message was last edited by the player at 13:39, Wed 30 Mar 2016.
Eilieen
Player, 659 posts
Cure light wounds!
Cure light wounds!
Wed 30 Mar 2016
at 17:29
  • msg #303

Re: The New Chamber of Lost Souls. (OOC)

...Aarnr!  You need to mention this BEFORE I try to grab you!
Dungeon Master
GM, 610 posts
You're trying what?
Hahahahahahaha!
Wed 30 Mar 2016
at 17:49
  • msg #304

Re: The New Chamber of Lost Souls. (OOC)

Yes, it was a close thing.  :D

Actually, I was hoping for a successful grapple, just for the entertaining conversation that would ensue.
Eilieen
Player, 660 posts
Cure light wounds!
Cure light wounds!
Wed 30 Mar 2016
at 18:36
  • msg #305

Re: The New Chamber of Lost Souls. (OOC)

I'll take potential disaster over that.  :)
Aarnr Foultongue
Player, 770 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 31 Mar 2016
at 14:21
  • msg #306

Re: The New Chamber of Lost Souls. (OOC)

You see !  Nobody ever takes Knowledge (obscure customs of distant barbarian tribes), but every once in a while it'd come in useful.

As for what happens next, I invite you to recall the Young Ones episode where Vivian is hitting the nuclear warhead with a hammer, asking "why doesn't it explode ?"  :>
Eilieen
Player, 664 posts
Cure light wounds!
Cure light wounds!
Mon 11 Apr 2016
at 12:17
  • msg #307

Re: The New Chamber of Lost Souls. (OOC)

Nice catch on the 'handwriting' error, Aarnr!  :D
Aarnr Foultongue
Player, 775 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 11 Apr 2016
at 14:05
  • msg #308

Re: The New Chamber of Lost Souls. (OOC)

I'd never thought of it before !

Now ... who wants Aarnr to explain about the traitor in their midst ?  And by explain, I of course mean yell at the Knights using very offensive language and accuse all of them of being degenerate and filthy worshippers of Orcus ?

Or should we just roll for initiative ?  :>
Eilieen
Player, 666 posts
Cure light wounds!
Cure light wounds!
Tue 12 Apr 2016
at 14:14
  • msg #309

Re: The New Chamber of Lost Souls. (OOC)

*places white stone*

*raises hand*

*Ballot checked 'Aarnr yells'*

You get the picture.  :D
Erista
player, 474 posts
Wed 13 Apr 2016
at 21:47
  • msg #310

Re: The New Chamber of Lost Souls. (OOC)

My first thought after reading this update was, "Aww.  Poor ghouls."

...Which is something I don't think I have ever thought before.  You'd think it would have been when Eilieen was turning them into radioactive ash, but no - something about listless undead is just so sad.  Like a puppy waiting for someone to come home.
Eilieen
Player, 667 posts
Cure light wounds!
Cure light wounds!
Thu 14 Apr 2016
at 15:41
  • msg #311

Re: The New Chamber of Lost Souls. (OOC)

It is rather sad...

.....

...yes, still sad.  I mean, it's not their fault they were turned into soulless monstrosities.
Dungeon Master
GM, 614 posts
You're trying what?
Hahahahahahaha!
Thu 14 Apr 2016
at 20:43
  • msg #312

Re: The New Chamber of Lost Souls. (OOC)

It's Arkan's fault.  He's the one who killed the person who was telling them what to do.

Eilieen's fault too, for scaring them until they couldn't think of anything to do themselves.

Also Aarnr's, because it's always his fault.
Aarnr Foultongue
Player, 777 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 17 Apr 2016
at 06:39
  • msg #313

Re: The New Chamber of Lost Souls. (OOC)

Wait ... are you actually saying that Aarnr's responsible ?  Suppose there's a first time for everything ...
Eilieen
Player, 673 posts
Cure light wounds!
Cure light wounds!
Mon 9 May 2016
at 15:53
  • msg #314

Re: The New Chamber of Lost Souls. (OOC)

quote:
possession of chisels


I totally KNEW you would jump to that!
Aarnr Foultongue
Player, 785 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 11 May 2016
at 13:43
  • msg #315

Re: The New Chamber of Lost Souls. (OOC)

It was a given, wasn't it.  :>

Fortunately for Feldon, I'm gonna be offline for a few weeks for reasons beyond my control (I blame my wife entirely), so please look after Aarnr till I get back !  :>
Dungeon Master
GM, 623 posts
You're trying what?
Hahahahahahaha!
Wed 11 May 2016
at 17:00
  • msg #316

Re: The New Chamber of Lost Souls. (OOC)

Have no fear.  I shall ensure that he dies a glorious (if ultimately pointless) death.  The sort of thing that the skalds of his people will sing of for days, and the rest of his tribe will chuckle... nay, snigger... about for centuries.
Eilieen
Player, 675 posts
Cure light wounds!
Cure light wounds!
Thu 19 May 2016
at 14:15
  • msg #317

Re: The New Chamber of Lost Souls. (OOC)

Somehow...I never received any notice of this new post.

Weird.  O_o
Dungeon Master
GM, 626 posts
You're trying what?
Hahahahahahaha!
Thu 26 May 2016
at 03:19
  • msg #318

Re: The New Chamber of Lost Souls. (OOC)

Sorry for my absence over the last couple of days.  The whole town where I live lost internet access a few days ago, along with telephone and mobile phone coverage, and the only ATM.

Only just came back.

Will catch up with everything again over the next few days.
Eilieen
Player, 678 posts
Cure light wounds!
Cure light wounds!
Mon 30 May 2016
at 13:25
  • msg #319

Re: The New Chamber of Lost Souls. (OOC)

It was nice getting a break from the threat of murder.  ^_^
Erista
player, 476 posts
Wed 1 Jun 2016
at 23:45
  • msg #320

Re: The New Chamber of Lost Souls. (OOC)

I don't consider it murder.  We signed up for this game, after all.  I understood it was a group suicide pact.

A whole town without internet??  Oh, dear.

...Might be curious to know how many babies are born next March.
Eilieen
Player, 682 posts
Cure light wounds!
Cure light wounds!
Mon 6 Jun 2016
at 13:31
  • msg #321

Re: The New Chamber of Lost Souls. (OOC)

Here we observe Eilieen making the classic PC blunder: "I only have a few pieces of the puzzle, and cannot hope to see the big picture, but I will extrapolate like mad until I come up with something plausible that fits only those pieces of the puzzle."

Hopefully she will not follow it up with PC blunder #2: "I will then cling to my explanation as if it were my child, and force-fit any further evidence into that vision without regard for how nonsensical it actually is."

^_^
Arkan
player, 166 posts
Magic Missile!
Magic Missile!
Mon 6 Jun 2016
at 18:06
  • msg #322

Re: The New Chamber of Lost Souls. (OOC)

lol, I cannot count how many times I have done that (blunder #2) myself Eileen or seen it done in games! :D
Eilieen
Player, 683 posts
Cure light wounds!
Cure light wounds!
Mon 6 Jun 2016
at 18:22
  • msg #323

Re: The New Chamber of Lost Souls. (OOC)

As a GM, I've watched it happen...

...as a player, I've done it.

^_^
Aarnr Foultongue
Player, 786 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 7 Jun 2016
at 12:32
  • msg #324

Re: The New Chamber of Lost Souls. (OOC)

I'm baack !  And worry, not ... Aarnr is quite capable of leaping to quite absurd conclusions without any puzzle pieces at all !  :>
Aarnr Foultongue
Player, 787 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 7 Jun 2016
at 12:32
  • msg #325

Re: The New Chamber of Lost Souls. (OOC)

Oh, on reflection, I can see how that might cause some concern.  <grins>
Aarnr Foultongue
Player, 792 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 11 Jun 2016
at 13:05
  • msg #326

Re: The New Chamber of Lost Souls. (OOC)

Not Being At Home When Visitors Come Calling seems to be certain grounds for conviction as an undeath worshiping cultist.

Just sayin' ...  :>
Dungeon Master
GM, 631 posts
You're trying what?
Hahahahahahaha!
Sun 12 Jun 2016
at 11:33
  • msg #327

Re: The New Chamber of Lost Souls. (OOC)

Seems reasonable to me.  I've certainly come across more extreme leaps of logic.
Erista
player, 480 posts
Mon 13 Jun 2016
at 15:32
  • msg #328

Re: The New Chamber of Lost Souls. (OOC)

Uh-oh.  Would this be a bad time to mention that Erista... isn't at home?
Dungeon Master
GM, 633 posts
You're trying what?
Hahahahahahaha!
Mon 13 Jun 2016
at 15:50
  • msg #329

Re: The New Chamber of Lost Souls. (OOC)

Of course she isn't.  She's out.  To lunch.
Erista
player, 481 posts
Mon 13 Jun 2016
at 16:06
  • msg #330

Re: The New Chamber of Lost Souls. (OOC)

But what if somebody tries to visit her?  Will she even realize she's turned to Orcus?  I'm not quite sure how this process works... I mean, is it automatic as soon as someone knocks on her door and she doesn't answer, or do they actually have to go in and realize she hasn't been home for months?  Does the fruitcake and the note of apology she left out mitigate things at all?

I guess I'll just keep an eye on that "Deity" spot on her character sheet.  If it ever changes to "Orcus", I'll know.
Aarnr Foultongue
Player, 793 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 14 Jun 2016
at 13:33
  • msg #331

Re: The New Chamber of Lost Souls. (OOC)

Look, we're talking about the sort of visitors that come around your house armed and in company and are quite prepared to kick the door down.  I think at that point having switched allegiance to the Demon Lord of the Undead should be somewhat further down your priority list.

If you haven't been home for months, the decaying fruitcake alone will just be seen as the sort of vile provocation expected of followers of Orcus.

But yes, excellent idea to keep an eye on the Deity spot.  You should also see subtle changes in other sections of the character sheet ... the hue of your clothes change from bright and cheerful to graveyard black, your spell list gives off a certain negative vibe and your possessions include several artifacts that were banned under the Geneva Convention.

And finally ... is it just me or does anyone else think the current thread title should be "The thick plottings ?"  ;>
Eilieen
Player, 686 posts
Cure light wounds!
Cure light wounds!
Tue 14 Jun 2016
at 15:18
  • msg #332

Re: The New Chamber of Lost Souls. (OOC)

Thick plotting just sounds repulsive.  Like cream left out to spoil.  :p
Erista
player, 482 posts
Tue 14 Jun 2016
at 23:03
  • msg #333

Re: The New Chamber of Lost Souls. (OOC)

Or like a Feldon left out to spoil, as the case may be.  Maybe he was the cream of the masons?

Fruitcake, on the other hand, never spoils.  Or decays.  It's not really made to be eaten, just to be, you know, welcoming, and to suggest that it could be eaten, if visitors really wanted a snack.  And have diamond teeth.

Thanks for the suggestions, though!

quote:
You should also see subtle changes in other sections of the character sheet ... the hue of your clothes change from bright and cheerful to graveyard black, your spell list gives off a certain negative vibe...

Looks like Erista is A-OK so f--
quote:
... and your possessions include several artifacts that were banned under the Geneva Convention.

Uh-oh.  Hold on.  pulls out pocket copy of Geneva Conventions, rifles through quickly

Mmm... wait, no, I'm good.  Chaotic Good, perhaps, but good nevertheless.
Eilieen
Player, 687 posts
Cure light wounds!
Cure light wounds!
Wed 15 Jun 2016
at 11:22
  • msg #334

Re: The New Chamber of Lost Souls. (OOC)

Why can't you deploy any of those measures when we're in combat, Erista?  I'd like some gray area support!
Erista
player, 483 posts
Wed 15 Jun 2016
at 16:18
  • msg #335

Re: The New Chamber of Lost Souls. (OOC)

I tried it once, and knocked out like half the party.  Erista is... a tiny bit concerned how Aarnr might react if she does it again.
Eilieen
Player, 688 posts
Cure light wounds!
Cure light wounds!
Wed 15 Jun 2016
at 16:56
  • msg #336

Re: The New Chamber of Lost Souls. (OOC)

I'LL handle Aarnr.

*searches*

...where did I put that mallet?
Aarnr Foultongue
Player, 795 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 16 Jun 2016
at 13:05
  • msg #337

Re: The New Chamber of Lost Souls. (OOC)

Does it ... AGAIN ?  ;>
Erista
player, 484 posts
Thu 16 Jun 2016
at 20:51
  • msg #338

Re: The New Chamber of Lost Souls. (OOC)

Er, you know, "again", in the halfling tongue, meaning "ever".  Just one of those weird linguistic coincidences. shrug

Um, Eilieen?  You having any luck finding that mallet?
Eilieen
Player, 690 posts
Cure light wounds!
Cure light wounds!
Mon 20 Jun 2016
at 12:21
  • msg #339

Re: The New Chamber of Lost Souls. (OOC)

I believe it fell off the top shelf and landed on my head this weekend.  Hence my silence.

I think it rolled away, might be under the couch...
Eilieen
Player, 692 posts
Cure light wounds!
Cure light wounds!
Mon 20 Jun 2016
at 12:26
  • msg #340

Re: The New Chamber of Lost Souls. (OOC)

Struggling to catch up.
Eilieen
Player, 695 posts
Cure light wounds!
Cure light wounds!
Mon 4 Jul 2016
at 11:23
  • msg #341

Re: The New Chamber of Lost Souls. (OOC)

And, as stated elsewhere, Happy July 4th for our American friends!  ^_^
Aarnr Foultongue
Player, 802 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 4 Jul 2016
at 14:23
  • msg #342

Re: The New Chamber of Lost Souls. (OOC)

The cultists are making a run for it ?  No problem, we'll soon catch them up with our trusty cart and oxen.  I'm sure "plodding" is an excellent movement rate.  :>
Eilieen
Player, 697 posts
Cure light wounds!
Cure light wounds!
Mon 4 Jul 2016
at 14:27
  • msg #343

Re: The New Chamber of Lost Souls. (OOC)

We MIGHT need to leave the cart behind, I'm just saying.  ^_^
Aarnr Foultongue
Player, 803 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 4 Jul 2016
at 14:55
  • msg #344

Re: The New Chamber of Lost Souls. (OOC)

Sorry, I thought for a moment you said we might need to leave the cart behind.  The very idea ... how would we carry all the dead bodies back with us, without it ?!!

;P
Erista
player, 485 posts
Thu 14 Jul 2016
at 00:16
  • msg #345

Re: The New Chamber of Lost Souls. (OOC)

quote:
...to settle any outstanding accounts,

I don't remember Eilieen saying that.

grin
Eilieen
Player, 700 posts
Cure light wounds!
Cure light wounds!
Thu 14 Jul 2016
at 14:13
  • msg #346

Re: The New Chamber of Lost Souls. (OOC)

I SETTLE THE ACCOUNTS.

:)
Aarnr Foultongue
Player, 807 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 15 Jul 2016
at 05:27
  • msg #347

Re: The New Chamber of Lost Souls. (OOC)

Aarnr has a few accounts to settle too.  There was that chap who cheeked him, for starters ...
Aarnr Foultongue
Player, 809 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 15 Jul 2016
at 05:37
  • msg #348

Re: The New Chamber of Lost Souls. (OOC)

Curses.  I forgot to bring the moldering giant's head with us.  Don't suppose anyone else remembered it ?
Erista
player, 486 posts
Fri 15 Jul 2016
at 16:02
  • msg #349

Re: The New Chamber of Lost Souls. (OOC)

Remembered it?  Yes.
Dungeon Master
GM, 638 posts
You're trying what?
Hahahahahahaha!
Sun 17 Jul 2016
at 19:32
  • msg #350

Re: The New Chamber of Lost Souls. (OOC)

It'll be okay.  Will probably still be there when if you come back.  It's not like anybody else would want it...
Arkan
player, 177 posts
Magic Missile!
Magic Missile!
Sun 17 Jul 2016
at 21:23
  • msg #351

Re: The New Chamber of Lost Souls. (OOC)

We could always make a new one...
Aarnr Foultongue
Player, 810 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 18 Jul 2016
at 05:55
  • msg #352

Re: The New Chamber of Lost Souls. (OOC)

Now there's smart thinking for you !  :>
Erista
player, 489 posts
Thu 4 Aug 2016
at 22:34
  • msg #353

Re: The New Chamber of Lost Souls. (OOC)

So, I'm in middle of two distinct family crises right now, and one of them is going to take me out of town for the next week.  No idea how computer/internet time is going to go -- it's all very abrupt and we haven't had much time to plan, so, we'll see.  But I'll be back!

...You know, unless we die horribly on the way, in which case, um, sorry.
Dungeon Master
GM, 643 posts
You're trying what?
Hahahahahahaha!
Fri 5 Aug 2016
at 17:03
  • msg #354

Re: The New Chamber of Lost Souls. (OOC)

Hope your journey is slightly less interesting than that.  Hope everything goes well.

Two crises?  That's just being greedy.
Aarnr Foultongue
Player, 816 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 6 Aug 2016
at 05:14
  • msg #355

Re: The New Chamber of Lost Souls. (OOC)

Just don't stop if you see any stelae at the side of the road covered in pictographs and roughly carved writings1.  With or without ominous ravens.

But hope it all works out for you.  :<


1 Or to use the name given to them by those decadent folk who dwell in cities ... 'billboards'.
Arkan
player, 182 posts
Magic Missile!
Magic Missile!
Sun 7 Aug 2016
at 20:49
  • msg #356

Re: The New Chamber of Lost Souls. (OOC)

Hope it works out for you  your family Erista. :)
Eilieen
Player, 706 posts
Cure light wounds!
Cure light wounds!
Mon 8 Aug 2016
at 11:48
  • msg #357

Re: The New Chamber of Lost Souls. (OOC)

So sorry, Erista!  Please take care of yourself while helping with the family!

And I hope it all turns out for the better.
Colwyn Akbar
NPC, 260 posts
It's a trap!
No problem
Wed 10 Aug 2016
at 17:11
  • msg #358

Re: The New Chamber of Lost Souls. (OOC)

I's 'opin' that there little 'ouse weren't bein' a wayside shrine ter Orcus, where the masons was takin' shelter, an' doin' a bit of prayin' fer more evil ideas ter be usin'.

Goats an Orcus.  Looks like kin.  Jus' sayin'.
Erista
player, 491 posts
Thu 11 Aug 2016
at 20:44
  • msg #359

Re: The New Chamber of Lost Souls. (OOC)

quote:
Two crises?  That's just being greedy.

Oh, because I'm a halfling, it must be greed?  I see how it is.  When an elf has two crises, everyone just says, "Ooh, elves are so cool and angsty!"  Hmph.

Thank you all.  That issue went... well, as well as it could have, which, for our part, was actually reasonably well.  And we didn't die, so that's a bonus.  We probably took a bigger chance on that than we should have, to be totally honest, but we made it, and are home safe now.
Dungeon Master
GM, 646 posts
You're trying what?
Hahahahahahaha!
Fri 12 Aug 2016
at 17:15
  • msg #360

Re: The New Chamber of Lost Souls. (OOC)

Erista:
We probably took a bigger chance on that than we should have, to be totally honest, but we made it, and are home safe now.

Hurrah!
Aarnr Foultongue
Player, 819 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 13 Aug 2016
at 13:09
  • msg #361

Re: The New Chamber of Lost Souls. (OOC)

Well, if you have Type VI demons as relations, what can you expect ?!!

Glad you survived and things kinda worked out. :>

-------------

Personally I think this would go much easier if our illustrious GM put up some signs outside the various stellae and farmer's cottages, clearly labelled "this way to the dungeon" or "just here for colour".  At this rate we're likely to completely miss Rappan Athuck and have to resort to piracy to survive.  Aarnr might get quite peeved if he misses out on the main event.
Erista
player, 492 posts
Sat 13 Aug 2016
at 15:31
  • msg #362

Re: The New Chamber of Lost Souls. (OOC)

That's a fantastic idea.  Everything in every game world should have little color-coded sticky notes.  And NPCs should have badges that indicate things like, "ASK ME About My Detailed Backstory!", "Important quest giver", and "Why are you talking to this person?  This person is barely relevant to their own, entirely fictional, family; they are certainly not relevant to you."

... Hey, wait.  Do you think those stelae might have been some sort of sign?  Maybe he should try neon.

quote:
Well, if you have Type VI demons as relations, what can you expect ?!!

blinkblink  How... how did you know?
Eilieen
Player, 708 posts
Cure light wounds!
Cure light wounds!
Mon 15 Aug 2016
at 12:23
  • msg #363

Re: The New Chamber of Lost Souls. (OOC)

I'm pleased as punch (rum, not fist) that the chances taken paid off!  :D

Sticky notes sound nice...but Colwyn is then likely to run around putting up signs marked 'KIK MEE' on people's backs.

*nervously checks her own*
Erista
player, 493 posts
Mon 15 Aug 2016
at 16:47
  • msg #364

Re: The New Chamber of Lost Souls. (OOC)

Also, I've just been overcome with the terrible feeling that "sticky notes" might have meant something very different in the temple.

shudder
Eilieen
Player, 710 posts
Cure light wounds!
Cure light wounds!
Mon 15 Aug 2016
at 16:52
  • msg #365

Re: The New Chamber of Lost Souls. (OOC)

<_<

>_>

*shhhhh!*
Erista
player, 494 posts
Tue 16 Aug 2016
at 19:56
  • msg #366

Re: The New Chamber of Lost Souls. (OOC)

I honestly don't know how you managed it.  Aarnr is the absolute embodiment of everything that makes classic barbarians so annoying to play next to.  And I, at least, tend to see things a lot through my character's eyes, I know, and Erista... well, actually, Erista is pretty kind-hearted and forgives a lot, but they are, like, total opposites, and she does find him difficult to work with sometimes.

Yet he's totally one of my favorite PCs ever.

Erista was heartbroken when Fergus died.  I think I'm going to cry if Aarnr does.
Arkan
player, 185 posts
Magic Missile!
Magic Missile!
Tue 16 Aug 2016
at 21:18
  • msg #367

Re: The New Chamber of Lost Souls. (OOC)

I don't want to face anything IC that might end up killing Aarnr, so hopefully that doesn't happen ^_^
Eilieen
Player, 711 posts
Cure light wounds!
Cure light wounds!
Wed 17 Aug 2016
at 12:07
  • msg #368

Re: The New Chamber of Lost Souls. (OOC)

Don't DIE!  O_O

I think that's the important point we're getting at, here.  :D
This message was last edited by the player at 12:08, Wed 17 Aug 2016.
Aarnr Foultongue
Player, 822 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 17 Aug 2016
at 13:33
  • msg #369

Re: The New Chamber of Lost Souls. (OOC)

I really should check the IC thread first ... after reading your comments above expressing best wishes for Aarnr not dying I held dire fears for him and wondered what had just happened to us !  <grrins>  False alarm ...  :>

Ah, Aarnr would blush and sketch a bow at Erista's kind comments, but he doesn't have any ranks in either skill, so I'm afraid you'll have to make do with a surly grunt.  But a good kind of surly grunt.

I have two approaches to making characters: one is to go waaay outside the stereotype and the other is to embrace it big time - Aarnr is squarely in the latter camp, playing up his proud lack of comprehension of social norms and niceties, dislike of restrictions on his freedom to do exactly what he wants, self-expression through violence etc etc.  But for that to work, the game needs the right tone, balancing light and dark - the humorous and the dark and gritty, thank ye kindly Mr GM, Sir ... as well as the right players mix: Aarnr wouldn't work at all as a character without other generous roleplayers to work with, players who obviously care about their own characters and the shared story we create.

But then I don't regard any of your characters as anything other than extraordinary; all with equally strong personalities as his (though thankfully less pungent more subtle) and with their own foibles too - they've become real people, not just to Aarnr but to myself as well.

I'm having a real ball playing Aarnr alongside ye all !  :>

As for not dying ... I can't promise that ... one of Aarnr's many flaws is the lack of a certain instinct for self-preservation.  But I'm sure he will go down swinging !  :>
Erista
player, 496 posts
Wed 24 Aug 2016
at 15:59
  • msg #370

Re: The New Chamber of Lost Souls. (OOC)

Aarnr:
As for not dying ... I can't promise that ... one of Aarnr's many flaws is the lack of a certain instinct for self-preservation.  But I'm sure he will go down swinging !  :>

Well, fair enough.  I'd say, `Just be careful!', but, um, then you wouldn't be playing Aarnr, would you?

Erista:
...first among them is Aarnr

Strictly because she organizes her friends alphabetically, of course!  Doesn't everyone?
Eilieen
Player, 714 posts
Cure light wounds!
Cure light wounds!
Thu 25 Aug 2016
at 12:14
  • msg #371

Re: The New Chamber of Lost Souls. (OOC)

So, I'm going on vacation soon.  Nothing huge, but it does mean that (ironically) I'll be on a tad less.

Just a heads up.  :)
Eilieen
Player, 719 posts
Cure light wounds!
Cure light wounds!
Wed 28 Sep 2016
at 16:29
  • msg #372

Re: The New Chamber of Lost Souls. (OOC)

My goodness, she's right!  It's so dark, it could be dangerous!

SEARING LIGHT
Eilieen
Player, 721 posts
Cure light wounds!
Cure light wounds!
Mon 3 Oct 2016
at 13:40
  • msg #373

Re: The New Chamber of Lost Souls. (OOC)

I guess it's time for Diplomacy.  As best I can, haha.  Oswald, why can't you do this?
Aarnr Foultongue
Player, 837 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 3 Oct 2016
at 14:03
  • msg #374

Re: The New Chamber of Lost Souls. (OOC)

It's alright - Aarnr's pitching in to help !  ;>
Oswald Osbourne
player, 288 posts
Wed 5 Oct 2016
at 17:25
  • msg #375

Re: The New Chamber of Lost Souls. (OOC)

In reply to Eilieen (msg # 373):

Because Aarnr is going to help.  Which usually spells pain, blood and death for the helpee, that's why.  If anybody wants me, I'll be waiting in the next kingdom.  Or about five miles away, whichever is further.
Erista
player, 501 posts
Sun 9 Oct 2016
at 18:31
  • msg #376

Re: The New Chamber of Lost Souls. (OOC)

Cripes, Erista thinks. They're Welsh.

...Um, or maybe not.

But, in a more serious kind of way, I should probably ask, does that symbol mean anything to her?
This message was last edited by the player at 18:31, Sun 09 Oct 2016.
Dungeon Master
GM, 662 posts
You're trying what?
Hahahahahahaha!
Sun 9 Oct 2016
at 19:07
  • msg #377

Re: The New Chamber of Lost Souls. (OOC)

Not really.  And I wouldn't tell you if it did.  Explosive Runes don't work as well if people know they're... Oh damn!
Arkan
player, 194 posts
Magic Missile!
Magic Missile!
Sun 9 Oct 2016
at 21:49
  • msg #378

Re: The New Chamber of Lost Souls. (OOC)

Sorry for the delay in posting folks, got busy in RL.

And is it me or am I getting some Robin Hood vibes from these...toll-takers? ;)
Erista
player, 502 posts
Mon 10 Oct 2016
at 00:56
  • msg #379

Re: The New Chamber of Lost Souls. (OOC)

Maybe a later Robin Hood, after King John has come home and Robin is just stealing for the rich.
Arkan
player, 196 posts
Magic Missile!
Magic Missile!
Tue 11 Oct 2016
at 18:58
  • msg #380

Re: The New Chamber of Lost Souls. (OOC)

Note that I didn't make a skill roll (diplomacy or something else) because I'm not sure it would be mandatory with what Arkan said right now to the female bandit tax collector but if it's needed DM please let me know (or roll for me if you wish)
Eilieen
Player, 723 posts
Cure light wounds!
Cure light wounds!
Wed 12 Oct 2016
at 11:04
  • msg #381

Re: The New Chamber of Lost Souls. (OOC)

Not feeling the Robin Hood thing any more.

^_^
Eilieen
Player, 725 posts
Cure light wounds!
Cure light wounds!
Mon 17 Oct 2016
at 12:53
  • msg #382

Re: The New Chamber of Lost Souls. (OOC)

I think with this we're well into Aarnr's area of expertise.

Arkan, Erista, I'm hoping for...what's the saying?  Shock and awe, I think.  When the fight starts, anyway.

We're level four, but twenty (at least) to six (and none of us armored types) might get tricky.  I think holding back is probably a bad plan*.

...time to call doggie, I suppose, and possibly his little brother.

*  I cannot believe I just cautioned player characters to 'not hold back'...seems massively wasteful.  :)

Aarnr Foultongue
Player, 844 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 18 Oct 2016
at 05:08
  • msg #383

Re: The New Chamber of Lost Souls. (OOC)

Aarnr's off to pick a fight ...  ;>
Erista
player, 505 posts
Wed 19 Oct 2016
at 22:29
  • msg #384

Re: The New Chamber of Lost Souls. (OOC)

Thirteen Initiative for me!  With the +50 bonus for being the first to roll Initiative...  they did keep that rule, didn't they?
Eilieen
Player, 726 posts
Cure light wounds!
Cure light wounds!
Thu 20 Oct 2016
at 10:49
  • msg #385

Re: The New Chamber of Lost Souls. (OOC)

Astounding!  A 16 for me!
Aarnr Foultongue
Player, 845 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 20 Oct 2016
at 13:03
  • msg #386

Re: The New Chamber of Lost Souls. (OOC)

6 ... luckily Aarnr can't count that high anyway.

Just make sure you leave some of the hedge-pigs for me !  :>
Eilieen
Player, 727 posts
Cure light wounds!
Cure light wounds!
Thu 20 Oct 2016
at 13:14
  • msg #387

Re: The New Chamber of Lost Souls. (OOC)

Step one is calling Doggie 2.0, so no worries there.  :)

...possibly followed by Searing Light or Doggie I.  Not sure, yet.
This message was last edited by the player at 13:17, Thu 20 Oct 2016.
Dungeon Master
GM, 666 posts
You're trying what?
Hahahahahahaha!
Thu 20 Oct 2016
at 17:22
  • msg #388

Re: The New Chamber of Lost Souls. (OOC)

In reply to Eilieen (msg # 387):

Parts of this plan are almost starting to feel like being at work...  :)
Arkan
player, 198 posts
Magic Missile!
Magic Missile!
Thu 20 Oct 2016
at 18:46
  • msg #389

Re: The New Chamber of Lost Souls. (OOC)

Rolled 10!

Already PM'd you my actions in my last post :)
Dungeon Master
GM, 667 posts
You're trying what?
Hahahahahahaha!
Thu 20 Oct 2016
at 20:33
  • msg #390

Re: The New Chamber of Lost Souls. (OOC)

Yep, saw that.  Thanks.  :)
Aarnr Foultongue
Player, 846 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 21 Oct 2016
at 13:42
  • msg #391

Re: The New Chamber of Lost Souls. (OOC)

Dungeon Master:
Parts of this plan are almost starting to feel like being at work...  :)

You have a two-handed sword, too ?!!  ;>
Eilieen
Player, 729 posts
Cure light wounds!
Cure light wounds!
Mon 24 Oct 2016
at 11:57
  • msg #392

Re: The New Chamber of Lost Souls. (OOC)

My usual Sailor Moon moment...
Dungeon Master
GM, 669 posts
You're trying what?
Hahahahahahaha!
Mon 24 Oct 2016
at 20:12
  • msg #393

Re: The New Chamber of Lost Souls. (OOC)

If not for the fact that he has a missile weapon, I would think that Bilfro is completely de-ranged...
Bilfro Gabbins
player, 200 posts
Magnetic personality!
Death Unseen watches!
Tue 25 Oct 2016
at 16:18
  • msg #394

Re: The New Chamber of Lost Souls. (OOC)

I am quite positively convinced with utmost certainty beyond a doubt that I do not quite understand what you are saying here, Oh Great Malefactor of Persona Cognitus.  Either that, or the other way around.  One of both of them.
Eilieen
Player, 730 posts
Cure light wounds!
Cure light wounds!
Thu 27 Oct 2016
at 12:08
  • msg #395

Re: The New Chamber of Lost Souls. (OOC)

Fry them, Arkan!  Fry them all!

*coughs*

I mean, use your mighty magic to dissuade them from attacking us.  Or anyone else.

...ever...
Erista
player, 507 posts
Thu 27 Oct 2016
at 16:40
  • msg #396

Re: The New Chamber of Lost Souls. (OOC)

Dungeon Master:
If not for the fact that he has a missile weapon, I would think that Bilfro is completely de-ranged...

If not for the fact that you are the DM, I would call that a terrible, terrible pun.

But, in light of current evidence...  haha!  That was hilarious. wipes tear from eye*


*- 4:1 it was a tear of laughter.
Arkan
player, 200 posts
Magic Missile!
Magic Missile!
Thu 27 Oct 2016
at 17:54
  • msg #397

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
Fry them, Arkan!  Fry them all!

*coughs*

I mean, use your mighty magic to dissuade them from attacking us.  Or anyone else.

...ever...


Hah, if only! But I'm hoping for the Sailor Moon moment from Eileen to see us through.
Aarnr Foultongue
Player, 849 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 31 Oct 2016
at 13:56
  • msg #398

Re: The New Chamber of Lost Souls. (OOC)

Good news !  This new sword seems to be working.  :>

Ozzie's not dead !  He just took that arrow in the throat to inspire us, the cunning bard.
Eilieen
Player, 732 posts
Cure light wounds!
Cure light wounds!
Mon 31 Oct 2016
at 15:37
  • msg #399

Re: The New Chamber of Lost Souls. (OOC)

Aarnr is doing WELL.  :)  This is good.

Arkan:
Hah, if only! But I'm hoping for the Sailor Moon moment from Eileen to see us through.


I fear that the Sailor Moon thing passed when Ozzy was presented with an arrow.  :(  And if he's dead?

-_-
Eilieen
Player, 733 posts
Cure light wounds!
Cure light wounds!
Thu 3 Nov 2016
at 12:44
  • msg #400

Re: The New Chamber of Lost Souls. (OOC)

The good news is that the Archers - currently struggling against the Colour Spray - are about to be visited with Aarnr and Doggies!
Eilieen
Player, 737 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 17 Nov 2016
at 12:16
  • msg #401

Re: The New Chamber of Lost Souls. (OOC)

Part of me - the modern, civilized part - says 'We don't mutilate prisoners!'

Another part of me stops and thinks 'What IS the penalty for banditry?  Execution?  Wouldn't having a finger or two cut off beat that?'  And ugh, then I get a little sick of myself for such a thought.

I'm so very glad I live when and where I live now.
Aarnr Foultongue
Player, 854 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 17 Nov 2016
at 13:19
  • msg #402

Re: The New Chamber of Lost Souls. (OOC)

Aarnr doesn't have a modern, civilised part, so we're OK !  :>
Colwyn Akbar
NPC, 269 posts
It's a trap!
No problem
Thu 17 Nov 2016
at 15:40
  • msg #403

Re: The New Chamber of Lost Souls. (OOC)

Nor does I.  *goes back to picking his nose*
Erista
player, 510 posts
Thu 17 Nov 2016
at 18:59
  • msg #404

Re: The New Chamber of Lost Souls. (OOC)

Ooh, I know exactly what you mean!  Half the time I'm bothered by the things our characters do, and half the time I'm irritated by the way we as players impose our modern sensibilities on characters who grew up in a very different world.  Either way, apparently I'm never happy.

Hm.  That's not true.  My percentages must be off.  Let's say... about 30% of the time, I'm disturbed by things our characters do.  In this game, that's a little higher, say, 82%, with the majority claimed by Aarnr.  Or Bilfro.  Or... OK, 124%.  But then 12% of the time, I'm mildly vexed about the modern sensibility imposition thing, especially for Erista.  Eilieen actually has a good backstory for that, so it doesn't bother me from her.  And I don't think anybody else here is... even trying, really.  Not since Fergus.
Aarnr Foultongue
Player, 855 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 19 Nov 2016
at 05:09
  • msg #405

Re: The New Chamber of Lost Souls. (OOC)

Murder, mayhem and theft are stock in trade for player characters - they/we just tend not to or prefer not to see it that way.  Here we've been fighting toll-collectors that are exercising their lawful authority - lawful evil, maybe, and 'just following orders' ... but as Eilieen says, while we might blame their king, those who follow him do so of their own free will (and seemed to relish the job).

But I think it's the threat of torture that's proving very distasteful to us players, particularly because Aarnr and Colwyn aren't bluffing (somehow it seems more OK to threaten as long as you have no intention of carrying the threat out, even if they don't know that).  I certainly had to think about it before I posted ... but given Aarnr's general outlook and barbarian background, threatening an immediate cessation of their chocolate ration (thank you Edmund Blackadder) wasn't going to cut it.  In a way, the wish to talk to the vanquished made it worse, as Aarnr's first inclination would be to happily finish off the wounded with a quick, clean stab.

Makes it even harder in the current instance because Ozzie's death has clouded the judgment of the more enlightened and kindly amongst us, so their ameliorating influence isn't currently present and correct to curtail the darker inclinations of the rest, as usual.  Me, I'm really hoping that in the aftermath, the enlightened and kindly recover enough of themselves to put the brakes back on.

It's sooo much easier when the tricky moral issues have claws and pointed teeth !  :>
Dungeon Master
GM, 673 posts
You're trying what?
Hahahahahahaha!
Sat 19 Nov 2016
at 07:59
  • msg #406

Re: The New Chamber of Lost Souls. (OOC)

quote:
Aarnr and Colwyn aren't bluffing

Notes a successful Bluff check for Colwyn.  :)
Aarnr Foultongue
Player, 857 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 19 Nov 2016
at 13:42
  • msg #407

Re: The New Chamber of Lost Souls. (OOC)

... notes failed Sense Motive check for Aarnr.

I've a sneaking suspicion that Aarnr might be slightly worse than any of the crowd we just slaughtered ! ;>
Eilieen
Player, 738 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 21 Nov 2016
at 12:42
  • msg #408

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
Murder, mayhem and theft are stock in trade for player characters - they/we just tend not to or prefer not to see it that way.  Here we've been fighting toll-collectors that are exercising their lawful authority - lawful evil, maybe, and 'just following orders' ... but as Eilieen says, while we might blame their king, those who follow him do so of their own free will (and seemed to relish the job).

But I think it's the threat of torture that's proving very distasteful to us players, particularly because Aarnr and Colwyn aren't bluffing (somehow it seems more OK to threaten as long as you have no intention of carrying the threat out, even if they don't know that).  I certainly had to think about it before I posted ... but given Aarnr's general outlook and barbarian background, threatening an immediate cessation of their chocolate ration (thank you Edmund Blackadder) wasn't going to cut it.  In a way, the wish to talk to the vanquished made it worse, as Aarnr's first inclination would be to happily finish off the wounded with a quick, clean stab.


All of this?  Makes perfect sense.  D&D worlds have two weird things going for them that we don't have:

1.  They aren't enlightened democracies (whatever that might mean these days) in a stable situation;

2.  They're in a world where it is Good - literally, as in determinable by magic - to attack a village of your enemies and slaughter their entire village simply because - again, literally and determinable by magic - they are Evil.

It's pretty horrific.

So, yes, I'm actually completely understanding about the whole 'cut off finger' thing - it actually beats being killed, which is perfectly justifiable by alignment.  Aarnr isn't being unreasonable; D&D alignments allow for the idea of 'it's okay to kill evil if it has surrendered, because evil will likely go out and do the same over again if freed, and how do you imprison it, anyway?'  GM and game depending, of course.

But that's looking at it from a logical perspective.  Gut-feeling, spiritual, instant emotional impact? NO.  Because I live here, and I grew up here, and this is how my own culture works.

I don't actually look down on Aarnr or Colwyn for this (and, really, neither does Eilieen - she perfectly understands the urge and is rather conflicted on what to do about this lot, herself....).

quote:
Makes it even harder in the current instance because Ozzie's death has clouded the judgment of the more enlightened and kindly amongst us, so their ameliorating influence isn't currently present and correct to curtail the darker inclinations of the rest, as usual.  Me, I'm really hoping that in the aftermath, the enlightened and kindly recover enough of themselves to put the brakes back on.

It's sooo much easier when the tricky moral issues have claws and pointed teeth !  :>


Indeed!  :)  D&D is so species-ist.  Something.
Ghost of Kobolds Past
Ghastly Spectre, 3 posts
Lord! Please don't let me
be misunderstood!
Wed 23 Nov 2016
at 19:21
  • msg #409

Re: The New Chamber of Lost Souls. (OOC)

quote:
and how do you imprison it, anyway?

In a pie, of course.
Ghost of Kobolds Past
Ghastly Spectre, 4 posts
Lord! Please don't let me
be misunderstood!
Wed 23 Nov 2016
at 19:29
  • msg #410

Re: The New Chamber of Lost Souls. (OOC)

quote:
"A minstrel's final journey should be marked in song."

"Ding!  Dong!  The bard is dead!"

What?
Erista
player, 513 posts
Thu 24 Nov 2016
at 03:14
  • msg #411

Re: The New Chamber of Lost Souls. (OOC)

Too soon.

Ghost of Kobolds Past:
quote:
and how do you imprison it, anyway?

In a pie, of course.

I'm pretty sure that's blackbirds.

That whole thing - Good and Evil as measurable, provable, real things.  I think that's one of the weirdest concepts in D&D.  I don't think it's something I really thought about as closely as I think it deserves until TORG -- there were a couple of realities in TORG that had that effect, but since it wasn't true in all realities, it really stood out where it was, and I think that comparison is what first got me thinking about the differences that does make in something like the D&D worlds.

In an In Nomine game, I once played a Malakim of Novalis.  I got to have a really wonderful argument with the Seraphim of Dominic about why just killing demons was not only wrong, but stupid.  Her case was essentially that you can't vanquish evil through violence.  You can only vanquish evil through redemption.  Not only did I totally win the argument, but I think her perspective on that has really stayed with me -- I can see it in a lot of my characters since then.  At least, whenever I'm trying to play somebody, you know, Good.
Eilieen
Player, 740 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 24 Nov 2016
at 13:28
  • msg #412

Re: The New Chamber of Lost Souls. (OOC)

Ooo, Torg and In Nomine.  Two games I find on completely different sides of the enjoyment spectrum.

...In Nomine being on the good side.  ^_^

I love the idea of the argument, especially since you were a Malakim (Novalis, yes, that makes a difference, but still it's funny)!  Great stuff.  And I agree, and many of my characters would as well.

...for myself, I'm not a fan of 'Good' and 'Evil' being actually qualifiers.  My own favourite game - Anima - has 'Light' and 'Dark', but is very careful to note that such things, while associated by mortals with 'Good' and 'Evil' and bearing many connections to such, are not actually about 'Good' and 'Evil' when one gets right down to it.
Eilieen
Player, 741 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 24 Nov 2016
at 13:30
  • msg #413

Re: The New Chamber of Lost Souls. (OOC)

quote:
her apparently somewhat traumatic temple background


I can see where there would be concerns that Eilieen might take an unexpected hug poorly.  ^_^
Aarnr Foultongue
Player, 859 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 26 Nov 2016
at 06:45
  • msg #414

Re: The New Chamber of Lost Souls. (OOC)

I always liked Moorcock's Law vs Chaos take on the eternal conflict - made much more sense.  Good vs Evil so often depends on which side you're standing on.

Erista:
You can't vanquish evil through violence.

Aarnr begs to differ !  :>

I'd agree that you can't vanquish ALL evil through violence, but a given, specific evil certainly can be dealt with for good.  THESE toll-collectors won't be preying on travellers again ... though undoubtedly others will take their place.

It's the same argument for hanging vs imprisonment ... with hanging you don't get repeat offenders.

Eilieen:
I can see where there would be concerns that Eilieen might take an unexpected hug poorly.

For not entirely different reasons (ie that a hug is merely an attempt to start a Grapple), Aarnr would be much the same.  <grins>
Arkan
player, 205 posts
Magic Missile!
Magic Missile!
Sun 27 Nov 2016
at 20:32
  • msg #415

Re: The New Chamber of Lost Souls. (OOC)

So from what Arkan gathers these Toll Collectors were authorized to collect tolls, but possibly they were lining their own pockets also while doing so, without sending the higher ups their share of the 'toll'.

Even if the second part is not true, that is what he is implying to their prisoner, to counter the prisoners threat of the party being accused of murder.
Dungeon Master
GM, 677 posts
You're trying what?
Hahahahahahaha!
Sun 4 Dec 2016
at 21:03
  • msg #416

Re: The New Chamber of Lost Souls. (OOC)

Does the plan still involve leaving the prisoner bound in the middle of the benighted road, while the party moves on to Crossroad?
Eilieen
Player, 743 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 5 Dec 2016
at 12:44
  • msg #417

Re: The New Chamber of Lost Souls. (OOC)

Maybe silly question, but where does that fall in terms of D&D and world-specific alignment?
Aarnr Foultongue
Player, 863 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 5 Dec 2016
at 13:33
  • msg #418

Re: The New Chamber of Lost Souls. (OOC)

Not a silly question, and probably quite difficult to reconcile with alignment ... but not to worry, Aarnr has solved that tricky moral conundrum.  :>
Eilieen
Player, 744 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 5 Dec 2016
at 15:37
  • msg #419

Re: The New Chamber of Lost Souls. (OOC)

Urgh.  Um.

Alignment issue with Aarnr running over the bound prisoner?  Need to check.  D&D alignments give me hives, and I have a problem reconciling them with my personal morality.

...as noted.
Erista
player, 514 posts
Mon 5 Dec 2016
at 16:06
  • msg #420

Re: The New Chamber of Lost Souls. (OOC)

shudder

Trying not to think about the fact that running someone over with an ox-drawn-cart is a much, much slower process than running someone over with a car.

...Failing.  Ack.

...Wait, wait.  Translating to pure comedy gold.  Well, bronze.  Pure comedy bronze.  Stainless steel with an antiqued bronze overlay, maybe?  Anyway.  Had one of those terrible thoughts that made me chuckle.

Ready to post IC, so I guess we'll see if it's just me.

Further bulletins as events warrant.
Aarnr Foultongue
Player, 864 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 6 Dec 2016
at 13:37
  • msg #421

Re: The New Chamber of Lost Souls. (OOC)

And with oxen and cart it's quite difficult to reverse back over ... what ?

On the downside we've gone from tricky moral conundrums over hated bound prisoners to probably nowhere-near-so-tricky moral conundrums over Aarnr's casual slaying of the same - ie the focus is now on Aarnr not on the evil scum.  D'oh !   I see what I did wrong there.

On the other hand it was totally worth it for Erista's contribution. <grrrins>

And rest assured, given Bowbe's propensity for blood sacrifice, fondness for the slaughtering of foes and hatred of guardsmen (amongst other things), it wasn't only NOT even slightly an alignment issue for Aarnr, it was pretty froggin' well demanded as an article of faith.

I promise my next character will be nicer.  :>
Eilieen
Player, 746 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 8 Dec 2016
at 12:36
  • msg #422

Re: The New Chamber of Lost Souls. (OOC)

Tardy reply, so...not so great.  Will post again in the current thread.
Dungeon Master
GM, 680 posts
You're trying what?
Hahahahahahaha!
Sun 18 Dec 2016
at 12:50
  • msg #423

Re: The New Chamber of Lost Souls. (OOC)

Okay... Christmas is almost here, and between work and home I have a ton of stuff to do, which is why things have slowed down a little in all of my games.  :(

So I'm declaring a holiday in the game (well, all of them) from now until the New Year, when I will have an actual holiday from work for two weeks, and should be able to catch up on things.
Erista
player, 518 posts
Sun 18 Dec 2016
at 15:21
  • msg #424

Re: The New Chamber of Lost Souls. (OOC)

Boo, Christmas!

So kidding.  But I love the image of that coming out of Erista.

Have a great holiday until your holiday!  And then, um, continue.. having a great holiday, after which, come to think of it, I still hope things stay great.  Really, why do we always have to put a time limit on these kinds of well wishes?  I guess it's so we can say it again.  It's too hard to remember who you've already wished a happy eternity to.  Kind of selfish reasoning, when you think about it.  "I wish you happiness for the next 24 hours, but no more, because I might see you again tomorrow and I need something to talk about.  I think the temporary alleviation of your misery would be an excellent topic.  If you're very good and promise to leave me alone for a week, perhaps we can discuss an extension... but probably not.  Frankly, I'm in the habit of limiting my wishes to single day increments, and it would be inconvenient to change."

It sounds like something a supervillain would say, doesn't it?  Or Tim Curry.  I can totally hear that in Tim Curry's voice.

It's a good thing there's no real power to these things.

...Great, now I've talked myself round to, "Yeah, have a meaningless holiday wish.  I can give you this because it doesn't take anything from me except the six nanoseconds to type it.  Or half an hour, if I go off on a ramble.  Whatev."  That's not what I meant, I'm just... glad your happiness isn't reliant on me saying it.

Still hope you're happy.

Also everybody else, of course!  You don't have to be a GM to get my good will!  When it comes to meaningless pithy limited term stock phrases of well wishing, I'll put out for pretty much anybody!  Which I hope doesn't make them not special.  They're every bit as special as meaningless pithy limited term stock phrases of well wishing can be!  I mean, I do mean it.  I genuinely hope you guys have happy holidays, and days in general, because, you know, I care about you.  It's not like I just hope the whole world is happy.  Though I suppose on the whole, I do -- even the handful of people I might list as exceptions, actually, I mean, if everybody was happy that would solve so many problems, wouldn't it?  Or at the least, imply that many other problems have been solved, and that would be awesome.  So in general I do wish everybody in the whole world was happy, but in a way that - my lawyer assures me - doesn't detract from your guys' specialness.  "Specialness" is a legal term.  Pretty sure.  My lawyer has mysteriously clammed up on the subject, but then again, she's a stuffed platypus, so what are you going to do?

Maybe I should take my lawyer's advice and stop talking.

Have a happy two weeks, everybody!  If you want more, we can address it next year, after your annual review.
Aarnr Foultongue
Player, 869 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 19 Dec 2016
at 13:53
  • msg #425

Re: The New Chamber of Lost Souls. (OOC)

You see, this is why you don't have any friends !  (But that was very funny).  :>

Seasonal greetings and feliciations to you all !!
Dungeon Master
GM, 681 posts
You're trying what?
Hahahahahahaha!
Mon 19 Dec 2016
at 19:18
  • msg #426

Re: The New Chamber of Lost Souls. (OOC)

In reply to Erista (msg # 424):

Not going to reply to this without consulting my legal advisor.*

Took these photos on the way home from work today.  Was in the next town over, at the bus stop at the market square.  Sunset.  Time was about 14:50.





The dogs are bronze statues by a local artist.  The birds in the tree in the background are Corvus monedula - jackdaws, and the white crap on the ground is snow (for those of you living in the infernal realms).

*My legal advisor says, "Meow."
This message was last edited by the GM at 05:32, Tue 20 Dec 2016.
Eilieen
Player, 749 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 21 Dec 2016
at 15:56
  • msg #427

Re: The New Chamber of Lost Souls. (OOC)

Sunset...is gorgeous.  :)

I'm living in the infernal regions.  It's just that it's Judecca, so I'm pretty familiar with snow and ice.  ^_^
Aarnr Foultongue
Player, 870 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 24 Dec 2016
at 06:35
  • msg #428

Re: The New Chamber of Lost Souls. (OOC)

<laughs>  Give my regards to Geryon !

While here in Oz, the thermometer just hit 100 degrees F.  There's a lot of Christmas carols that don't really work here.

Sunset is beautiful, but I'm most envious of the snow.   :>
Arkan
player, 210 posts
Magic Missile!
Magic Missile!
Sat 24 Dec 2016
at 18:56
  • msg #429

Re: The New Chamber of Lost Souls. (OOC)

Happy holidays folks. :)

And those pics are great DM.

At the risk of starting a bloodbath here I just wanted to mention I saw Rogue One a few nights ago, and I didn't enjoy it much, unfortunately, and I do not believe it was a worthy entry into the Star Wars movie franchise. The Force Awakens was much better.

There, got that off my chest. You can start taking out the knives now ;)
Dungeon Master
GM, 682 posts
You're trying what?
Hahahahahahaha!
Sat 24 Dec 2016
at 19:17
  • msg #430

Re: The New Chamber of Lost Souls. (OOC)

No knives... until after the holidays.  :p

Oh, and "No blasters!"  :D
Erista
player, 519 posts
Sat 24 Dec 2016
at 20:44
  • msg #431

Re: The New Chamber of Lost Souls. (OOC)

Shoots first
Dungeon Master
GM, 683 posts
You're trying what?
Hahahahahahaha!
Sun 25 Dec 2016
at 10:23
  • msg #432

Re: The New Chamber of Lost Souls. (OOC)

In reply to Erista (msg # 431):

*approves*
Dungeon Master
GM, 684 posts
You're trying what?
Hahahahahahaha!
Sun 25 Dec 2016
at 10:24
  • msg #433

Re: The New Chamber of Lost Souls. (OOC)

MERRY CHRISTMAS EVERYBODY!!!
Eilieen
Player, 750 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 3 Jan 2017
at 13:48
  • msg #434

Re: The New Chamber of Lost Souls. (OOC)

Happy new year!  :D
Dungeon Master
GM, 685 posts
You're trying what?
Hahahahahahaha!
Tue 3 Jan 2017
at 14:11
  • msg #435

Re: The New Chamber of Lost Souls. (OOC)

Yes, indeed, Happy MMXVII!!!

Just working up to posting in games.  =)
Eilieen
Player, 751 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 3 Jan 2017
at 14:13
  • msg #436

Re: The New Chamber of Lost Souls. (OOC)

As stated elsewhere, take your time!  :D
Dungeon Master
GM, 686 posts
You're trying what?
Hahahahahahaha!
Tue 3 Jan 2017
at 14:29
  • msg #437

Re: The New Chamber of Lost Souls. (OOC)

You're not the boss of me.  You can't tell me what to do.  :p
Eilieen
Player, 752 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 3 Jan 2017
at 14:38
  • msg #438

Re: The New Chamber of Lost Souls. (OOC)

*cowers*
Erista
player, 520 posts
Tue 3 Jan 2017
at 16:11
  • msg #439

Re: The New Chamber of Lost Souls. (OOC)

Do what you choose, DM.

That's an order.

grin
Dungeon Master
GM, 687 posts
You're trying what?
Hahahahahahaha!
Tue 3 Jan 2017
at 17:01
  • msg #440

Re: The New Chamber of Lost Souls. (OOC)

Bah!  Curses, foiled again!
Eilieen
Player, 753 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 3 Jan 2017
at 17:28
  • msg #441

Re: The New Chamber of Lost Souls. (OOC)

Erista: Much Better At This Than Me.
Eilieen
Player, 754 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 5 Jan 2017
at 12:31
  • msg #442

Re: The New Chamber of Lost Souls. (OOC)

...okay, who is actually going where?  O_o
Aarnr Foultongue
Player, 871 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 5 Jan 2017
at 13:52
  • msg #443

Re: The New Chamber of Lost Souls. (OOC)

Some idiot suggested Aarnr be part of the party of the third part that's invading the not-yet-reduced-to-smouldering-rubble place.
Eilieen
Player, 755 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 5 Jan 2017
at 14:22
  • msg #444

Re: The New Chamber of Lost Souls. (OOC)

Aaaand....Arkan and I are staying back at the cart?  Something like that?
Aarnr Foultongue
Player, 873 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 5 Jan 2017
at 14:34
  • msg #445

Re: The New Chamber of Lost Souls. (OOC)

Aarnr and Colwyn ixnayed that idea !  Apparently we have the power of Veto.  A little know Feat, but if you can qualify for it, you've got it made.  ;>
Dungeon Master
GM, 688 posts
You're trying what?
Hahahahahahaha!
Fri 6 Jan 2017
at 23:17
  • msg #446

Re: The New Chamber of Lost Souls. (OOC)

Yes, Colwyn's main concern was that, in case of trouble, he'd rather be standing slightly behind Aarnr than slightly behind Bilfro (for all kinds of reasons, not the least of which being the names of some of Bilfro's spells*).

*Exhibit 1: Bilfro's acute diarrhoea
Aarnr Foultongue
Player, 875 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 7 Jan 2017
at 05:29
  • msg #447

Re: The New Chamber of Lost Souls. (OOC)

And that's one expression that Aarnr does know the meaning of !  Though he understands it as 'dire rear' ...
Dungeon Master
GM, 690 posts
You're trying what?
Hahahahahahaha!
Sun 8 Jan 2017
at 21:26
  • msg #448

Re: The New Chamber of Lost Souls. (OOC)

Er... Erista, the wagon isn't anywhere near the guards.  It's back up the hill, where Bilfro is looking after both it and the oxen, as well as Ozzy's worldly remains.
Erista
player, 522 posts
Sun 8 Jan 2017
at 21:46
  • msg #449

Re: The New Chamber of Lost Souls. (OOC)

Oh! Right, we spent like three weeks establishing that. Um, on my phone right now, but I will fix that in a bit. She can give the same speech, just from much closer to the road in question.
Dungeon Master
GM, 691 posts
You're trying what?
Hahahahahahaha!
Sun 8 Jan 2017
at 22:00
  • msg #450

Re: The New Chamber of Lost Souls. (OOC)

Thank you kindly.  =)
Aarnr Foultongue
Player, 877 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 9 Jan 2017
at 14:40
  • msg #451

Re: The New Chamber of Lost Souls. (OOC)

Yes, we can hear the sounds of Bilfro guarding the wagon/Ozzie from here !  :>
Dungeon Master
GM, 693 posts
You're trying what?
Hahahahahahaha!
Mon 16 Jan 2017
at 21:14
  • msg #452

Re: The New Chamber of Lost Souls. (OOC)

quote:
Raising an eyebrow in dismay at the dismal, rundown scene before them that passes for a village around these parts,

Worse than that... it passes for a capital city.  I bet the party currently has more money than the royal treasury.  :p
Arkan
player, 213 posts
Magic Missile!
Magic Missile!
Mon 16 Jan 2017
at 21:18
  • msg #453

Re: The New Chamber of Lost Souls. (OOC)

*shudders*
Aarnr Foultongue
Player, 888 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 22 Feb 2017
at 06:22
  • msg #454

Re: The New Chamber of Lost Souls. (OOC)

You're in luck.  I'm going to be offline for the best part of the next two weeks, so you've got that time to come up with and execute a plan without Aarnr messing it up with an over-literal interpretation or sudden unscripted violence.  :>

Though to be honest, assure him that it will involve the death of either the masons or the king and he'll be all for it.
Dungeon Master
GM, 702 posts
You're trying what?
Hahahahahahaha!
Wed 22 Feb 2017
at 20:32
  • msg #455

Re: The New Chamber of Lost Souls. (OOC)

Aarnr is mellowing in his old age.  There was a time he would have settled for nothing less than killing the masons AND the king, then burning the whole village down and enslaving the entire population.  Good times...
Erista
player, 525 posts
Wed 22 Feb 2017
at 21:51
  • msg #456

Re: The New Chamber of Lost Souls. (OOC)

Yeah, Aarnr's just -- wait, he's gone, right?  looks around carefully

Yeah, Aarnr's just a big ol' softie.
Aarnr Foultongue
Player, 889 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 8 Mar 2017
at 05:09
  • msg #457

Re: The New Chamber of Lost Souls. (OOC)

I almost heard that !

In fact, Aarnr is slowly learning to settle for what he can get.  Time was he'd ... oh, our illustrious GM got there first.  Yes, that.  :>

What Aarnr needs is an army.  Nobody minds if you fight an army.  That's what they're there for.
Aarnr Foultongue
Player, 891 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 8 Mar 2017
at 05:31
  • msg #458

Re: The New Chamber of Lost Souls. (OOC)

Oh look, there's two of them now ...
Dungeon Master
GM, 706 posts
You're trying what?
Hahahahahahaha!
Wed 8 Mar 2017
at 18:53
  • msg #459

Re: The New Chamber of Lost Souls. (OOC)

That's almost an army.

Uniforms?  Check.
Weapons?  Check.
At least a couple of hundred men?  Che...  Hmm...  How well can Aarnr count?
Aarnr Foultongue
Player, 892 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 9 Mar 2017
at 07:08
  • msg #460

Re: The New Chamber of Lost Souls. (OOC)

Count ?

You only need to know if there are any foes still standing, which pretty much boils down to 'none' or 'some'.

To Aarnr's mind, everyone in the tribe is part of the 'army' - if invaders come, then everyone fights as it's kill or be killed (or enslaved, which is much worse), so if you're old enough to hold a blade then you'll be fighting.
Eilieen
Player, 767 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 15 Mar 2017
at 15:52
  • msg #461

Re: The New Chamber of Lost Souls. (OOC)

Deepest apologies for my silence.  I've been sick, and am now dealing with a mild case of pneumonia (thanks to my hyperviolent coughing, which apparently caused some small damage to one lung).

It's not serious, so please don't worry, but this is the first day I've really had any kind of motivation to do anything for about a week.  :D

*crossposted to many games, forgive me if you've seen it*
Aarnr Foultongue
Player, 895 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 20 Mar 2017
at 13:13
  • msg #462

Re: The New Chamber of Lost Souls. (OOC)

It's OK - Aarnr's got this covered !  What ?  You feel worse now ?  <grrins>

But seriously - sorry to hear that ... you take care of yourself and hurry up and get better.  :>
Eilieen
Player, 770 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 27 Mar 2017
at 12:36
  • msg #463

Re: The New Chamber of Lost Souls. (OOC)

Continuing my usual initiative trend....
Aarnr Foultongue
Player, 898 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 27 Mar 2017
at 13:20
  • msg #464

Re: The New Chamber of Lost Souls. (OOC)

Yes, I wasn't impressed by my initiative roll either ... but your attempt makes me feel a lot better ! <grrrins>

You (ie you, not your PC) feeling better now, I trust ?  :>
Eilieen
Player, 772 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 27 Mar 2017
at 13:28
  • msg #465

Re: The New Chamber of Lost Souls. (OOC)

I'm managing.  Illness has mostly worn off, and now I'm just dealing with a reoccurring cough thanks to the inflammation in my throat and lungs.  :)  It sounds bad, I guess, but it's a whole lot better now, thanks!  :D
Aarnr Foultongue
Player, 899 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 27 Mar 2017
at 13:47
  • msg #466

Re: The New Chamber of Lost Souls. (OOC)

Glad to hear it !  It's funny what count's as 'better' after you've had to put up with much worse.  :>
Arkan
player, 226 posts
Magic Missile!
Magic Missile!
Mon 27 Mar 2017
at 19:47
  • msg #467

Re: The New Chamber of Lost Souls. (OOC)

Good to hear you are on the mend Eileen! :)
Dungeon Master
GM, 713 posts
You're trying what?
Hahahahahahaha!
Mon 27 Mar 2017
at 20:31
  • msg #468

Re: The New Chamber of Lost Souls. (OOC)

quote:
"We never attacked them," Eilieen corrects, somewhat cross.  "They attacked us!"

Definitely too late for this.  The pig, as a... er... wise... man once said, has already dropped into that particular bucket.
Eilieen
Player, 773 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 28 Mar 2017
at 13:26
  • msg #469

Re: The New Chamber of Lost Souls. (OOC)

Yes, I'm doing terribly with explanations in two different games now.
Dungeon Master
GM, 714 posts
You're trying what?
Hahahahahahaha!
Thu 30 Mar 2017
at 05:29
  • msg #470

Re: The New Chamber of Lost Souls. (OOC)

Apologies abound.

Work has gotten really hectic just now.  So really, really, really busy, with little chance to access the internet.

So somewhat erratic posting rate for me just now.
Eilieen
Player, 774 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 30 Mar 2017
at 11:27
  • msg #471

Re: The New Chamber of Lost Souls. (OOC)

As stated elsewhere, no worries on this front!  :D  Take care of yourself!  ^_^
Arkan
player, 228 posts
Magic Missile!
Magic Missile!
Thu 30 Mar 2017
at 19:04
  • msg #472

Re: The New Chamber of Lost Souls. (OOC)

Indeed, no worries, we will still be here when work calms down!
Aarnr Foultongue
Player, 901 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 1 Apr 2017
at 05:54
  • msg #473

Re: The New Chamber of Lost Souls. (OOC)

Oh, well done, most illustrious GM !  Your timing coincides perfectly with the internet connection issues I'm having (dropping out for 24+ hrs at a time).  ISP is 'looking into it' ... so if you don't hear from me for a while, don't worry either - Aarnr's immediate actions are somewhat predictable.

No, he'll be hitting things with his sword.  :>
Dungeon Master
GM, 715 posts
You're trying what?
Hahahahahahaha!
Sun 2 Apr 2017
at 18:19
  • msg #474

Re: The New Chamber of Lost Souls. (OOC)

This is amusing: https://www.youtube.com/watch?v=pVORGr2fDk8  Part 1 of an epic fantasy adventure (the other parts can also be watched).

And some of the characters seem familiar.  Honestly, if you've ever played any fantasy RPG, you'll recognise these guys.  I'm sure the wizard went insane and became Bilfro, for example...
Eilieen
Player, 775 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 3 Apr 2017
at 16:37
  • msg #475

Re: The New Chamber of Lost Souls. (OOC)

Gah.  Must have an answer on a question before I can post.
Erista
player, 530 posts
Mon 3 Apr 2017
at 19:19
  • msg #476

Re: The New Chamber of Lost Souls. (OOC)

Dungeon Master:
This is amusing: https://www.youtube.com/watch?v=pVORGr2fDk8  Part 1 of an epic fantasy adventure (the other parts can also be watched).

I loved those...  Quite possibly the best Orks ever.

Though I have to admit, one of my favorite characters from any of those is the Druid in Standard Action.  If you haven't watched those, I recommend them.  They're not as funny as Journey Quest, but they're good.
Erista
player, 531 posts
Tue 4 Apr 2017
at 15:05
  • msg #477

Re: The New Chamber of Lost Souls. (OOC)

I just realized, I actually have two questions that probably need answers.

...Actually, three, but one of them wouldn't be fair to ask right now.
Dungeon Master
GM, 717 posts
You're trying what?
Hahahahahahaha!
Wed 5 Apr 2017
at 15:34
  • msg #478

Re: The New Chamber of Lost Souls. (OOC)

The answer to your first question is: a moose.
Eilieen
Player, 777 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 5 Apr 2017
at 15:39
  • msg #479

Re: The New Chamber of Lost Souls. (OOC)

Well, the occupants of THAT cart are going to die, then.
Erista
player, 533 posts
Sat 15 Apr 2017
at 15:40
  • msg #480

Re: The New Chamber of Lost Souls. (OOC)

I can't believe we're invading a kingdom at fourth level... hehe...
Aarnr Foultongue
Player, 905 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 16 Apr 2017
at 05:30
  • msg #481

Re: The New Chamber of Lost Souls. (OOC)

Speak for yourself.  Aarnr invaded these lands (ie everything other than The Vastness) at first level.  It's just taking a little longer than he expected to achieve victory.  Or for anyone to notice ...  ;>
Dungeon Master
GM, 720 posts
You're trying what?
Hahahahahahaha!
Sun 16 Apr 2017
at 19:21
  • msg #482

Re: The New Chamber of Lost Souls. (OOC)

Erista:
I can't believe we're invading a kingdom at fourth level... hehe...

Who said the kingdom is at fourth level?
Arkan
player, 232 posts
Magic Missile!
Magic Missile!
Sun 16 Apr 2017
at 20:11
  • msg #483

Re: The New Chamber of Lost Souls. (OOC)

Quick Question: What is the time currently in game, roughly speaking? Afternoon, evening, night time? And if the latter, what is the lighting level like?
Dungeon Master
GM, 721 posts
You're trying what?
Hahahahahahaha!
Sun 16 Apr 2017
at 20:21
  • msg #484

Re: The New Chamber of Lost Souls. (OOC)

It's still morning.  About time for second breakfast, if you're a hobbit.    The party arrived at the village shortly after sunrise, having travelled all night.
This message was last edited by the GM at 20:22, Sun 16 Apr 2017.
Arkan
player, 233 posts
Magic Missile!
Magic Missile!
Tue 18 Apr 2017
at 20:23
  • msg #485

Re: The New Chamber of Lost Souls. (OOC)

Wow Eileen that is harsh; what if you pushed the arrowhead into Colwyn's kidney or spleen while poking around with it? ;)
Eilieen
Player, 780 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 19 Apr 2017
at 11:51
  • msg #486

Re: The New Chamber of Lost Souls. (OOC)

It's in his THIGH!  (I know, femoral artery, but that's what healing spells are for!  :D).

^_^

Also Heal skill at +12, so I assume Eilieen knows what she's doing even if I wouldn't...  ^_^

This message was last edited by the player at 11:52, Wed 19 Apr 2017.
Aarnr Foultongue
Player, 906 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 19 Apr 2017
at 12:31
  • msg #487

Re: The New Chamber of Lost Souls. (OOC)

Ah, healing spells.  Been rereading the old Order of the Stick webcomics lately and got a laugh out of:

Durkon: "Tha lad's fallin' fast. Looks like I'll haf ta use tha old 'Cleric's Feather Fall'."

<WHAM!!> <Elan hits ground hard>

Durkon: "Heal." <casts cure spell>
Erista
player, 534 posts
Wed 19 Apr 2017
at 15:21
  • msg #488

Re: The New Chamber of Lost Souls. (OOC)

That is absolutely one of my favorite lines.

quote:
Wow Eileen that is harsh; what if you pushed the arrowhead into Colwyn's kidney or spleen while poking around with it? ;)

It's too late.  He has taken an arrow to the knee.  Next time we come through here, he'll probably be one of the guards.

Alas, poor Colwyn.  His adventuring days are over.
Colwyn Akbar
NPC, 286 posts
It's a trap!
No problem
Fri 21 Apr 2017
at 19:09
  • msg #489

Re: The New Chamber of Lost Souls. (OOC)

It will happen to everybody eventually.  =)

In other news... been really busy with work lately, hence my absence.  Will try to catch up this weekend.  A thousand apologies and one.
Bilfro Gabbins
player, 208 posts
Magnetic personality!
Death Unseen watches!
Sun 23 Apr 2017
at 13:26
  • msg #490

Re: The New Chamber of Lost Souls. (OOC)

I do concede I find myself not rather completely utterly not quite at all un-surprised to hear a Zadasthan priestess call out these words:

Eilieen:
"Coming, coming, just a moment!"


Merely indicating the tentative existence of the speculative theory of said probability through oral means.1



1  I.e., "just saying".
This message was last edited by the player at 13:28, Sun 23 Apr 2017.
Eilieen
Player, 782 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 24 Apr 2017
at 15:23
  • msg #491

Re: The New Chamber of Lost Souls. (OOC)

You'd fit in pretty well at the Temple.
Eilieen
Player, 783 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 1 May 2017
at 13:13
  • msg #492

Re: The New Chamber of Lost Souls. (OOC)

I've been struck by two arrows!

And yet....

quote:
Eilieen:          Good


Doubt not Zadastha's power!
Dungeon Master
GM, 724 posts
You're trying what?
Hahahahahahaha!
Wed 3 May 2017
at 19:30
  • msg #493

Re: The New Chamber of Lost Souls. (OOC)

In reply to Eilieen (msg # 492):

Oops, I confused your state of health and you're alignment.  Should have realise when I saw that your character sheet says, "Alignment: Laying flat on the ground."

Also, I'm not entirely sure that "Bleeding Out" is really a skill in 3rd edition...
Eilieen
Player, 785 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 4 May 2017
at 11:22
  • msg #494

Re: The New Chamber of Lost Souls. (OOC)

Oh.

.....

*hurries to revise post*

Also, that should be LAWFUL Laying Flat on the Ground.
Dungeon Master
GM, 725 posts
You're trying what?
Hahahahahahaha!
Thu 4 May 2017
at 12:33
  • msg #495

Re: The New Chamber of Lost Souls. (OOC)

Well obviously.  If you were Chaotic then you would be "thrashing about on the ground", rather than "laying flat on the ground".

Neutral would, of course, be "twitching feebly on the ground".
Eilieen
Player, 786 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 4 May 2017
at 14:55
  • msg #496

Re: The New Chamber of Lost Souls. (OOC)

I feel that clarity is good.  ^_^
Erista
player, 538 posts
Thu 4 May 2017
at 16:01
  • msg #497

Re: The New Chamber of Lost Souls. (OOC)

It should be Lawful Lying Flat On The Ground.  Aarnr is laying people - and soon, possibly, castles - on the ground.

quote:
I feel that clarity is good.

Do you mean that clarity is bleeding out?  Now I'm just all confused.
Eilieen
Player, 787 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 4 May 2017
at 16:44
  • msg #498

Re: The New Chamber of Lost Souls. (OOC)

Erista:
Do you mean that clarity is bleeding out?  Now I'm just all confused.


Clarity is clarity.

Now that we've cleared that up....
Eilieen
Player, 788 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 8 May 2017
at 12:46
  • msg #499

Re: The New Chamber of Lost Souls. (OOC)

....yes, I'm totally cool with Eilieen stabbing one of the guards in the back (as I suspect our GM knows).  It's a battle, not a duel.  As long as he's not running away, he's fair game.

I think Aarnr just killed the girl's daddy.
Aarnr Foultongue
Player, 910 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 8 May 2017
at 12:55
  • msg #500

Re: The New Chamber of Lost Souls. (OOC)

He was yelling at a giant berserker with a two-handed sword of proven sharpness and efficacy !  Clearly the man had absolutely no care for his own safety at all.  :>

Besides which, from the sound of that conversation with Bilfro, she'll probably be grateful that Aarnr just made her queen.  Surely as if he'd placed the crown on her head himself.

Is it going to be like this in every village from her to Rappan Athuk ?  Certainly hope so ... <grrrins>
Dungeon Master
GM, 727 posts
You're trying what?
Hahahahahahaha!
Mon 8 May 2017
at 13:29
  • msg #501

Re: The New Chamber of Lost Souls. (OOC)

Nah, if that was her daddy, then they haven't made her Queen... her brother is (or was?) still the King (her main cause for complaint).  :)

And... the guy had a high Initiative, and he saw Aarnr approaching, so he went for the old "held action" routine.  Aarnr arrived, and received the bludgeoning equivalent of a flea bite, then one-shotted his opponent.  And didn't even need a critical to do it...

That's irony that is, considering that he'd already used a critical to purée one of the lowly guards (who totes didn't require it).
Aarnr Foultongue
Player, 911 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 8 May 2017
at 13:54
  • msg #502

Re: The New Chamber of Lost Souls. (OOC)

So ... you're saying there's a few more of the family we have to bump off before she makes the top of the list for succession ?

Give us a minute1 ...  ;>

You know, Aarnr's having so much fun he's completely forgotten about the demon-worshipping masons.  Hope somebody is paying attention.  Don't want to get all the way to Rappan Athuk and have to come back here !


1 Ah, D&D where a minute is 10 combat rounds.  You can do a lot of things in 10 combat rounds ...
Eilieen
Player, 789 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 8 May 2017
at 14:33
  • msg #503

Re: The New Chamber of Lost Souls. (OOC)

Oh, that's correct.  Her BROTHER, not her father.

...shows how much I pay attention.  :(
Erista
player, 539 posts
Tue 9 May 2017
at 00:31
  • msg #504

Re: The New Chamber of Lost Souls. (OOC)

I like how Aarnr is just this screaming frothing pile of muscle... but his attack rolls in the DR are all these algebraic equations.  I like to think that somewhere in Aarnr's brain is this calm center calculating trajectories. "If blade(arc)=cosine^guard(head), then..."  Aarnerian Mathematics?

quote:
Her BROTHER, not her father.

I think her brother skedaddled.  Not saying he has skedaddy issues, mind you.  It seems like the only reasonable thing to do right now.
Aarnr Foultongue
Player, 912 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 10 May 2017
at 12:18
  • msg #505

Re: The New Chamber of Lost Souls. (OOC)

You saying Aarnr hasn't maxed out his Knowledge (Theoretical Physics) skill ?  That's just rude !  ;>

We haven't met the Queen-to-be yet ... so I'm blaming interference in the telepathic messaging that Bilfro is thinking our way.  They must have this mud-pit of a village wrapped in a Faraday cage.
Erista
player, 540 posts
Wed 10 May 2017
at 15:37
  • msg #506

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
You saying Aarnr hasn't maxed out his Knowledge (Theoretical Physics) skill ?  That's just rude !  ;>

Quite the contrary!  I'm pretty positive that Aarnr's Knowledge (Theoretical Physics) skill is as high as it is ever going to be!
Dungeon Master
GM, 728 posts
You're trying what?
Hahahahahahaha!
Wed 10 May 2017
at 17:32
  • msg #507

Re: The New Chamber of Lost Souls. (OOC)

I think it's interesting that Aarnr's Knowledge (Theoretical Physics) skill has a score which is, itself, a theoretical number.
Eilieen
Player, 791 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 10 May 2017
at 18:46
  • msg #508

Re: The New Chamber of Lost Souls. (OOC)

I feel his Knowledge (Theoretical Physics) score should be more along the lines of i.

You know, i^2 = -1.

*gales of laughter*

...sorry.
Aarnr Foultongue
Player, 913 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 11 May 2017
at 13:38
  • msg #509

Re: The New Chamber of Lost Souls. (OOC)

<grins> Yes, I'm thinking Imaginary Numbers is the winner here.
Arkan
player, 238 posts
Magic Missile!
Magic Missile!
Mon 22 May 2017
at 16:23
  • msg #510

Re: The New Chamber of Lost Souls. (OOC)

Sorry for the delay in posting folks. Hope Arkan is still alive...

*rushes Expeditious Retreat's off to catch up*
Eilieen
Player, 793 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 23 May 2017
at 15:12
  • msg #511

Re: The New Chamber of Lost Souls. (OOC)

Hee hee...nice.  :)
Aarnr Foultongue
Player, 919 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 27 May 2017
at 05:45
  • msg #512

Re: The New Chamber of Lost Souls. (OOC)

Personally I'm surprised that any of you associate with Aarnr.  Shame on you all !  ;>
Eilieen
Player, 795 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 29 May 2017
at 12:56
  • msg #513

Re: The New Chamber of Lost Souls. (OOC)

Okay, having serious alignment problems now.
Aarnr Foultongue
Player, 921 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 30 May 2017
at 13:36
  • msg #514

Re: The New Chamber of Lost Souls. (OOC)

... I'd hoped that Eilieen had seen the error of her ways and was converting to worship of Bowbe !  Her life would be so much simpler.  ;>

But seriously - good post and good response to those alignment problems (yeah, I noticed them too).  Aarnr is a lot more likeable when our opponents have big teeth and sharp claws.
Erista
player, 542 posts
Tue 30 May 2017
at 18:15
  • msg #515

Re: The New Chamber of Lost Souls. (OOC)

Or at least all their teeth.
Erista
player, 543 posts
Sun 4 Jun 2017
at 20:24
  • msg #516

Re: The New Chamber of Lost Souls. (OOC)

Aw, Aarnr!  You killed Eilieen's doggie's friend!
Dungeon Master
GM, 736 posts
You're trying what?
Hahahahahahaha!
Sun 4 Jun 2017
at 20:29
  • msg #517

Re: The New Chamber of Lost Souls. (OOC)

Well he did ask for an opponent with big teeth and sharp claws.  So I gave him one.  And he didn't play nice with it.

Last pet he gets...  *mutters*
This message was last edited by the GM at 20:30, Sun 04 June 2017.
Aarnr Foultongue
Player, 923 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 5 Jun 2017
at 05:01
  • msg #518

Re: The New Chamber of Lost Souls. (OOC)

Aarnr is more of a cat person.  Fluffy kittens.

Medium-rare ...
Aarnr Foultongue
Player, 924 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 5 Jun 2017
at 13:36
  • msg #519

Re: The New Chamber of Lost Souls. (OOC)

Actually, been going over the posts and I'll think you'll find this is funny:

Aarnr only attacked the guards after they recognised us from last night's fun on the road and called for our blood.  Admittedly he did slaughter a lot of them, but it was them or us.

Besides that, he's killed the old councilor who has been outed as a friend of these demon-worshipping masons.  Admittedly he didn't know it at the time, but it still counts.  A further mitigating factor is that the old councilor was probably at least party to if not responsible for the town's rather enthusiastic taxation policies (I don't think the king thought 'em up). And I rolled a 2 for the death blow ...

Other than that, Aarnr hasn't attacked the (old) woman threatening him with a knife, nor slain the king (which was on his original list) after he discovered that the crowned monarch is but a child.

He has slain a summoned hell-beast, which I don't think anyone other than the masons regrets ...

... and he's in no way responsible for any of the currently burning buildings !  That surprised me too.  :>

So I think we can all look back on this episode with clear consciences alignments.  <grrrrins>
Eilieen
Player, 798 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 5 Jun 2017
at 13:50
  • msg #520

Re: The New Chamber of Lost Souls. (OOC)

...not so much, no.  :(  I mean, Eilieen wishes she could, but it has travelled somewhat afar from Lawful Good territory (and yes, that's where Eilieen is).
Aarnr Foultongue
Player, 925 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 5 Jun 2017
at 14:05
  • msg #521

Re: The New Chamber of Lost Souls. (OOC)

... I can see how that might be a problem.  At least Bowbe can be prevailed upon to heal you if it all goes pear-shaped between Eilieen and Zadastha.  Just keep sticking 'em with that spear of yours.  :>
Eilieen
Player, 799 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 5 Jun 2017
at 14:08
  • msg #522

Re: The New Chamber of Lost Souls. (OOC)

Hee.

I'm more concerned about things going pear-shaped between Eilieen and other members of the group.  :(  Little worried about that, and not sure what to do about it.

I'm all for lighthearted games (or darkly humorous games), but playing in character is really critical for my enjoyment of said character (I'm sure it's the same for most people!).  Urgle.  Must consider.
Aarnr Foultongue
Player, 927 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 5 Jun 2017
at 14:33
  • msg #523

Re: The New Chamber of Lost Souls. (OOC)

Absolutely ... same problem with Aarnr from the other direction - trying to stay in character without alienating everyone.  Feel free to yell at him anyway (ie despite all those 'helpful' facts I pointed out).  :>

"We don't kill prisoners" is at least one conversation you might want to have.  "We don't kill harmless old men even if they are yelling/throwing insults at you" could be another.

The guards are trickier, obviously - we started down this road by not giving the first contingent all our money - the rest of what's happened led on from there in some horrible escalation.

I've just read Zadastha's entry in the Gods list ... h'mmm ... I can see the difficulty there.  Hard to see how our actions spread love around.  As I said before, evil is easy when it's sharp claws and pointy teeth.  This lot ... threatening to kill and rob travelers isn't the depths of depravity, but it's Lawful Neutral with Evil tendencies ... however Aarnr's actions, even if completely true to his faith aren't much shy of that - killing is his first response, not last resort, so while what we've done might sit very well indeed with Bowbe, not so much with Zadastha.

Besides, logic has little to do with in the end - it's down to the conscience (ie alignment) of the character, so if Eilieen is uncomfortable/horrified then it means what we did was a bad thing (if only to her).
Eilieen
Player, 800 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 5 Jun 2017
at 14:52
  • msg #524

Re: The New Chamber of Lost Souls. (OOC)

To be clear, Eilieen is less worried about the guards.  She had momentary qualms, but these guys are people protecting a leader whose people go out and rob/murder travellers, possibly doing so themselves, making them no better than brigands.

ZERO issues with the guys on the trail - give them all of our money under threat of death?  Really?  From how many other travellers have they stolen either all of their money or their lives? - and not much at all with the guards here.

It's the business with the old man, really.
Dungeon Master
GM, 737 posts
You're trying what?
Hahahahahahaha!
Mon 5 Jun 2017
at 22:34
  • msg #525

Re: The New Chamber of Lost Souls. (OOC)

quote:
... and he's in no way responsible for any of the currently burning buildings !  That surprised me too.  :>

Actually your surprise might be misplaced - one of his wilder swings dislodged a torch from a pillar, starting the fire in the palace.

Part 17 - Crossroad, msg #126:
Another man falls before Aarnr's rage, and the savage priest moves with pantherish agility (albeit an unusually large panther), to strike at a second target.  Sadly he still has not learned to compensate fully for his increased size, and he again strikes one of the support pillars, dislodging a torch, and making the room a little darker.  Though it might only stay that way for a little while... some of the straw on the floor starts to smoulder...

Erista
player, 544 posts
Tue 6 Jun 2017
at 03:00
  • msg #526

Re: The New Chamber of Lost Souls. (OOC)

I think the key part of that was that Aarnr is "in no way responsible".  Which doesn't surprise me at all anymore. grin
Arkan
player, 242 posts
Magic Missile!
Magic Missile!
Tue 6 Jun 2017
at 13:43
  • msg #527

Re: The New Chamber of Lost Souls. (OOC)

Shame the Hell-Hound got dispatched so quickly, I would have liked to see it go up against Eileen's doggy. Aarnr and Arkan could even have placed bets. :P
Eilieen
Player, 801 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 6 Jun 2017
at 13:47
  • msg #528

Re: The New Chamber of Lost Souls. (OOC)

I'M pretty happy about it!
Aarnr Foultongue
Player, 928 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 6 Jun 2017
at 14:45
  • msg #529

Re: The New Chamber of Lost Souls. (OOC)

Aarnr doesn't have any money.  Not a bent copper.  :>

Ah, so Aarnr might be considered in some way to blame (very good point, Erista, we'll avoid the word 'responsible' in future).

However:

a) obvious fire hazard, what were they thinking ?!!
b) the priest was 'under the influence' (albeit of his god, rather than strong drink, but the effect was much the same), so it was incumbent upon the guards to do something about the fallen torch, not him.  Stupid guards.
c) it's possible that someone had cast a spell on Aarnr, making him rather large and clumsy.  We're talking the friendly fire (possibly bad choice of words there) sleep spell incident all over again.  Blame the mage.
d) an accident.  Happens.  (admittedly quite a lot)

But seriously ... the old man issue ... yes, I balked at that outcome as a player too, and similarly hit the 'would my character do that?' conundrum.  But the considered answer was 'yes'.

Spoilers below, regarding Aarnr's motivation - so don't read unless you really want to.  :>


Spoiler text: (Highlight or hover over the text to view)

To Aarnr's way of thinking the old fellow was the bravest of all the hedgepigs, squaring up to him, even unarmed and yelling insults in his face.  Because he impressed him so, the priest reasoned he deserved a proper death, rather than being poked and pummeled until he gave up the masons (or worse, died in his sleep), so was actually doing him a real favour.

The 'casual flick' comment came about because the attack roll came up as a 2, so was trying to fit description to that - I figured it was more likely he'd miss than not, but the damage turned out quite high for someone lacking in the HP department ... on reflection definitely sounded more callous than was meant... but the intent was definitely to kill him.   It's very much an extension of Sir Galdean's wish to die a good death.  Aarnr identified with that.

No, Aarnr is not a nice person (for all he wants to slay monsters and get mentioned in the sagas, I do not see him as a hero). He's a barbarian with a barbarian outlook and his faith just makes things worse ... but he's not an evil person.  Several villagers might disagree with that ... but it does come down to intent - he doesn't see what he does as bad.  Or good, for that matter - he's only after the masons because Bowbe is very much against undead.  Bowbe is also very much against guards.  You can see where that's going !

And of course, none of that reasoning would occur to Eilieen as she certainly doesn't think like Aarnr - and Aarnr himself could barely articulate most of it !  "He deserved it !" can be taken two ways.

And even that's overthinking it ... Aarnr is very much in the mold of Pratchett's barbarian horde in Interesting Times who slay quite a lot of guards who "would rather die than betray my emperor" before someone explains to the guards that they should be really sure they mean it.

The game, of course, is not all about Aarnr - I rely on his most excellent companions (Eilieen most of all, but everyone else as well) to 'tone him down' so he doesn't ride roughshod over everyone's sensibilities and everyone gets to enjoy themselves ... but it all went particularly badly awry in the chaos of this battle.



Eilieen
Player, 802 posts
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Tue 6 Jun 2017
at 16:47
  • msg #530

Re: The New Chamber of Lost Souls. (OOC)

Oh, *I'M* totally understanding of this.  OOC is OOC, IC is IC for the most part for me.  :D

Aarnr is a great character!
Astral
Familiar, 9 posts
Tue 6 Jun 2017
at 17:12
  • msg #531

Re: The New Chamber of Lost Souls. (OOC)

quote:
c) it's possible that someone had cast a spell on Aarnr, making him rather large and clumsy.  We're talking the friendly fire (possibly bad choice of words there) sleep spell incident all over again.  Blame the mage.

I'm sorry, by having the spell cast upon you, you automatically accepted Erista's EULA, which states, in Section 4, Subsection (c), that what the subjects of her magic do while under the influence of said magic (see Section 2, subsections (a), (c), (d), and (e)) remains both wholly and in all parts their own actions reflective upon their own alignment.  The In The Event of Mind-Affecting Spells Clause (Appendix XVI) does not extend to include purely physical alterations such as and including enlargement, nor even possible inducements of states of torpor (which is, after all, an entirely natural condition almost all living beings enter into every day - see Section 4, Unnatural Causes Of Natural States.)

Not that Erista had anything to do with any possible incidents of sleepiness.  No one has yet proven that my client is anything more than the suspected victim of having joined a group of undiagnosed narcoleptics.
Erista
player, 545 posts
Tue 6 Jun 2017
at 17:36
  • msg #532

Re: The New Chamber of Lost Souls. (OOC)

On a more serious note (a less serious note?  I'm not even sure now), yes, Aarnr is a great character and he's played awesomely.  Actually killing the old man did startle me until I remembered that Aarnr is, like you said, a barbarian, and not, for instance, a Paladin or a Cavalier.

I do worry about getting to a point where Aarnr can't be played as Aarnr while everyone else (or even just Eilieen, who is also fantastic and perfectly played, and probably has the lowest `tolerance' here) can't be played as themselves, and still all work together.  I've been in a few games where the characters were forced to work with someone that they clearly just wouldn't because, you know, PCs, and it can utterly implode a game.

At least for Erista, I'm not there.  I won't deny, Aarnr frightens her, but at the same time, he's a safe shadow to stand in, so to speak, and she can justify a lot to herself by imagining all the damage he might do without her probably good influence or something.  Not that she could specifically name a time that she's influenced him, but maybe, like, she's a good example?  She hasn't cut off any old men's heads, anyway.  Probably on some level he's noticed that and when he thinks, "I should be more like Erista," that'll be on the list of ways.  Yeah.  (And in fairness, Eilieen scares her, too, sometimes, almost as much, if very differently.  Corian, now - Corian she gets.)

But she's Chaotic Neutral, which gives her some distinct advantages in the moral flexibility department.  If Eilieen decides to go her own way.. I really don't know which one Erista would stay with.

Maybe I can have Astral draw up a supervised visitation plan...
Aarnr Foultongue
Player, 929 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 7 Jun 2017
at 12:06
  • msg #533

Re: The New Chamber of Lost Souls. (OOC)

Yes, wot Erista said - I've been in games that have imploded because a player has rigidly stuck to their gods-given right to play their character as they want (bolstered by the 'it's what my character would do' excuse) without regard to anyone else, and I really don't want to be that person.

Aarnr is pretty good at killing things which comes in handy, and his responses can be fun ... but his actions can also be very confronting as we've all found here.

I think our saving grace is, as Erista also said, Aarnr without everyone else's influence would be truly appalling !  There'd be a looong queue to rid the lands of his menace !  So as long as you lot consider him able to be guided down the right path without too many diversions, there's hope for us all.

On the plus side, if Aarnr does gets out of control, I volunteer him for the Long Walk off into Legend.  As I like to remind you all, I do have my backup character lurking on my hard drive just waiting to pitch in.  That'll teach Bowbe's finest !  ;>

H'mm ... so that's Aarnr, Erista and Colwyn that are morally challenged.  And Bilfro is mad, of course.  That leaves Eilieen and Arkan as the forces of good.  They'll certainly have their work cut out for them !  That reminds me very much of:

Book: I've been out of the abbey two days, I've beaten a lawman senseless, I've fallen in with criminals. I watched the captain shoot the man I swore to protect. And I'm not even sure if I think he was wrong. I believe... I just... I think I'm on the wrong ship.

And:

Inara: Maybe. Or maybe you're exactly where you ought to be.


:>
Eilieen
Player, 803 posts
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Wed 7 Jun 2017
at 12:39
  • msg #534

Re: The New Chamber of Lost Souls. (OOC)

It's a tricky situation (and I am fully aware that Eilieen has her own rigidity and yes, sometimes some scary weirdness...she's a priest of a god, which in D&D is a short form for 'religious fanatic who actually HAS powers to show that they're not just taking it all on faith' :).  I don't want to be that player either, thought, and like most here, I've been in that party.  More than once.

It can be done at times, in other kinds of games (much to our GM's distress when it - often - occurred in our Amber game), but still a pain.  Here?  Impossible.

If it comes to that - which I hope it won't, as there's generally some flexibility and wiggle room in good groups, which this is - I'll have Eilieen go.  She's the one with the big problems with all of this, more than anyone else.  ^_^

But I don't want to buy that trouble, so I'm going to see what I can do with this situation (flexibility, yay!).
Colwyn Akbar
NPC, 292 posts
It's a trap!
No problem.
Wed 7 Jun 2017
at 17:45
  • msg #535

Re: The New Chamber of Lost Souls. (OOC)

Yer knows, I could just be sneak attackin' every one of yers.  That'd be pretty much solvin' everythin'.
Dungeon Master
GM, 738 posts
You're trying what?
Hahahahahahaha!
Wed 7 Jun 2017
at 18:01
  • msg #536

Re: The New Chamber of Lost Souls. (OOC)

Quiet, you!

*looks around village*

And somebody said Bilfro is mad.  *shakes head*
This message was last edited by the GM at 18:11, Wed 07 June 2017.
Erista
player, 547 posts
Wed 7 Jun 2017
at 22:30
  • msg #537

Re: The New Chamber of Lost Souls. (OOC)

Aarnr:
H'mm ... so that's Aarnr, Erista and Colwyn that are morally challenged.

blinkblink  I don't know what you mean by that.  Erista is hardly challenged by morals at all.

quote:
and I am fully aware that Eilieen has her own rigidity and yes, sometimes some scary weirdness

Well, for what it's worth - for a little while, Erista being afraid of Eilieen actually came mostly from Aarnr, too.  She joined us, and like, the next day, Aarnr was behaving.  Like, trying to be polite!  It was creepy, and Eilieen seemed the most likely to have somehow mind-controlled him or... something.  She was afraid you were going to catch her alone sometime and she'd see a completely different side of you, quite possibly with glowing blue eyes.

But I think today's events have proven that he's not under Eilieen's direct control, either, so that should be better.

Colwyn:
Yer knows, I could just be sneak attackin' every one of yers.

That's brilliant!  You should start over there. points to a spot behind Colwyn

...
Eilieen
Player, 804 posts
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Thu 8 Jun 2017
at 11:56
  • msg #538

Re: The New Chamber of Lost Souls. (OOC)

Erista:
Well, for what it's worth - for a little while, Erista being afraid of Eilieen actually came mostly from Aarnr, too.  She joined us, and like, the next day, Aarnr was behaving.  Like, trying to be polite!  It was creepy, and Eilieen seemed the most likely to have somehow mind-controlled him or... something.  She was afraid you were going to catch her alone sometime and she'd see a completely different side of you, quite possibly with glowing blue eyes.


...okay, now *I'M* creeped out.  O_o
Eilieen
Player, 805 posts
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Thu 8 Jun 2017
at 11:57
  • msg #539

Re: The New Chamber of Lost Souls. (OOC)

quote:
"Halt! In the name of...Bard's Gate!"


Also, I love this line.  :)
Erista
player, 548 posts
Thu 8 Jun 2017
at 18:56
  • msg #540

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
O_o

Ahh!  It's the eyes!
Aarnr Foultongue
Player, 930 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 10 Jun 2017
at 05:02
  • msg #541

Re: The New Chamber of Lost Souls. (OOC)

Colwyn:
Yer knows, I could just be sneak attackin' every one of yers.  That'd be pretty much solvin' everythin'.

You'd need help.  ;P

Erista:
It was creepy, and Eilieen seemed the most likely to have somehow mind-controlled him or... something.  She was afraid you were going to catch her alone sometime and she'd see a completely different side of you, quite possibly with glowing blue eyes.

Eilieen:
..okay, now *I'M* creeped out.

And now I'm creeped out too !  ;>
Eilieen
Player, 806 posts
Cure Serious Wounds!
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Mon 12 Jun 2017
at 11:29
  • msg #542

Re: The New Chamber of Lost Souls. (OOC)

Erista:
Eilieen:
O_o

Ahh!  It's the eyes!


Hee hee hee.  :)
Eilieen
Player, 808 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 12 Jun 2017
at 13:39
  • msg #543

Re: The New Chamber of Lost Souls. (OOC)

Game, I'm supposed to be a healer (and undead destroyer, but let's not quibble...)!

Why do you keep giving me horrible healing rolls?  :(
Aarnr Foultongue
Player, 932 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 12 Jun 2017
at 13:44
  • msg #544

Re: The New Chamber of Lost Souls. (OOC)

Noo !  Save the good rolls for blasting undead into atoms !  Arkan won't mind walking with a permanent limp ...

Eilieen:
And divine energy - fuchsia, in fact - flares.

Now THAT made me laugh !  :>   And for all these years, I've thought healing energy was just plain rosy - now I know !
Eilieen
Player, 809 posts
Cure Serious Wounds!
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Mon 12 Jun 2017
at 13:52
  • msg #545

Re: The New Chamber of Lost Souls. (OOC)

It's a variety of different colours.

...mostly shades of pink, I admit.
Eilieen
Player, 810 posts
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Tue 13 Jun 2017
at 11:21
  • msg #546

Re: The New Chamber of Lost Souls. (OOC)

*admires*  Nice colours, Erista.  ^_^
Aarnr Foultongue
Player, 933 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 13 Jun 2017
at 13:08
  • msg #547

Re: The New Chamber of Lost Souls. (OOC)

Erista:
"...emitting a cascading spray of her own light - jacinthe, amaranth, chartreuse, and sepia ..."

Oh, now you're just making colours up !  ;>
Erista
player, 550 posts
Tue 13 Jun 2017
at 20:08
  • msg #548

Re: The New Chamber of Lost Souls. (OOC)

I'm pretty sure that's how the "dazed" effect from Color Spray works.  Everyone who sees it spends a round thinking, "Hey, is that sarcoline?  No, no, too light - it must be eburnean."
Aarnr Foultongue
Player, 934 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 14 Jun 2017
at 11:41
  • msg #549

Re: The New Chamber of Lost Souls. (OOC)

Material component ... paint chart !

Needs more red !  ;>
Eilieen
Player, 811 posts
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Wed 14 Jun 2017
at 12:49
  • msg #550

Re: The New Chamber of Lost Souls. (OOC)

'Red'?

Philistine.
Aarnr Foultongue
Player, 935 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 14 Jun 2017
at 13:13
  • msg #551

Re: The New Chamber of Lost Souls. (OOC)

I think the Philistines would be offended by the comparison.  ;>
Arkan
player, 244 posts
Magic Missile!
Magic Missile!
Wed 14 Jun 2017
at 21:51
  • msg #552

Re: The New Chamber of Lost Souls. (OOC)

Boss, I don't think Arkan was injured before this combat round begins (could be wrong though). Just holding for clarification and in case Eileen wishes to edit her action.
Dungeon Master
GM, 740 posts
You're trying what?
Hahahahahahaha!
Sun 18 Jun 2017
at 16:39
  • msg #553

Re: The New Chamber of Lost Souls. (OOC)

No, he wasn't.  Would you like him to be?  :D

Was a mistake on my part.  I copied the little information thing from a post some time ago where he was hurt, and forgot to change the  information.

Pay attention kids... don't post nearly two hours after bed time.

But fixed it any way.  CLW works wonders on sprains too.

Also, apologies for the delay.  Work has been super hectic lately.  That and computer upgrades necessitating a certain amount of unexpected downtime.
This message was last edited by the GM at 19:26, Sun 18 June 2017.
Eilieen
Player, 812 posts
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Tue 20 Jun 2017
at 13:48
  • msg #554

Re: The New Chamber of Lost Souls. (OOC)

Works for me!  :D

But computer upgrades are good, so no ill-will for the time between posts (like I'm so amazing for that, myself!).

Regarding the current situation...is that the lot?
Dungeon Master
GM, 742 posts
You're trying what?
Hahahahahahaha!
Wed 21 Jun 2017
at 17:13
  • msg #555

Re: The New Chamber of Lost Souls. (OOC)

All of the masons have been accounted for, yes.
Eilieen
Player, 814 posts
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Wed 21 Jun 2017
at 17:28
  • msg #556

Re: The New Chamber of Lost Souls. (OOC)

Thank you!  :D
Astral
Familiar, 10 posts
Wed 21 Jun 2017
at 20:55
  • msg #557

Re: The New Chamber of Lost Souls. (OOC)

Indeed, as your newly self-appointed Mason Accounting Specialist, I'm quite pleased with your efficiency.
Eilieen
Player, 815 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 26 Jun 2017
at 11:12
  • msg #558

Re: The New Chamber of Lost Souls. (OOC)

I am joyful to announce that I will be going on a field trip, and as such will not be here for the week.

Okay, not so joyful.  It's going to be less-than-stellar.  :D
Dungeon Master
GM, 745 posts
You're trying what?
Hahahahahahaha!
Mon 26 Jun 2017
at 13:19
  • msg #559

Re: The New Chamber of Lost Souls. (OOC)

Yep, the Earth's Core is over-rated.  :(
Eilieen
Player, 820 posts
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Cure Serious Wounds!
Mon 17 Jul 2017
at 12:34
  • msg #560

Re: The New Chamber of Lost Souls. (OOC)

Sorry - life got busy, again!
Erista
player, 553 posts
Wed 9 Aug 2017
at 15:05
  • msg #561

Re: The New Chamber of Lost Souls. (OOC)

quote:
OOC: Aarnr and Bilfro, a stolen cart and oxen and a dead Halfling Bard ... what could possibly go wrong ?!!

It's just like Thelma & Louise!
Erista
player, 555 posts
Sat 19 Aug 2017
at 16:28
  • msg #562

Re: The New Chamber of Lost Souls. (OOC)

At least Aarnr learned a valuable lesson!  Just like a Sunday Morning special, but one where the ham-fisted moral turns out to be, "Meh."


Seriously, DM, I wince every time you mention the fire in the background in a post.  The sprays of sparks and occasional crashing beam or flare of fire from a stray breeze has just stayed a beautiful guilt-inducing backdrop.  And your timing... I guess it counts as comedic timing?  Because "Tragedic timing" isn't a thing?  But it's like, a couple posts go by and I start to think, "Oh, good, that fire finally burned out," and then...

Anyway.  If Dungeon Masters got XP, you'd get extra for that, but I'm afraid as it is all I have to offer is this fairly worthless admiration and appreciation.  It won't even buy your imaginary friend a night at an imaginary inn, but it's yours if you want it.  Or if you don't, actually.  You don't even get a choice in the matter.  It's a terrible "gift", really.

...Or maybe all this guilt is just overflowing into other places.
Dungeon Master
GM, 756 posts
You're trying what?
Hahahahahahaha!
Sun 20 Aug 2017
at 11:11
  • msg #563

Re: The New Chamber of Lost Souls. (OOC)

I'll keep it all for myself, thanks, because I don't have an imaginary friend.

(Not since I buried him in the garden.)
Dungeon Master
GM, 757 posts
You're trying what?
Hahahahahahaha!
Sun 20 Aug 2017
at 11:19
  • msg #564

Re: The New Chamber of Lost Souls. (OOC)

quote:
while he and Bilfro shiver out here in the cold and dark !

It's the middle of the morning, sliding towards lunch time.  Any cold and dark around the cart must have seeped out of Aarnr's soul.  :D
Aarnr Foultongue
Player, 952 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 20 Aug 2017
at 13:09
  • msg #565

Re: The New Chamber of Lost Souls. (OOC)

Must be the shade from these trees.  You don't get many trees in the fens.  Unnatural.

No, it's all these generous citizens offering to put us up for the night !!  <grins>

OK everyone, recalibrate your sundials ...  ;>
Eilieen
Player, 827 posts
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Cure Serious Wounds!
Mon 28 Aug 2017
at 15:52
  • msg #566

Re: The New Chamber of Lost Souls. (OOC)

-15 silver for me!
Eilieen
Player, 830 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 7 Sep 2017
at 12:10
  • msg #567

Re: The New Chamber of Lost Souls. (OOC)

...someone have 'detect lie'?  ^_^

Edit: Aarnr!  That suggestion is on YOU.  :D
This message was last edited by the player at 12:31, Thu 07 Sept 2017.
Aarnr Foultongue
Player, 958 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 8 Sep 2017
at 05:24
  • msg #568

Re: The New Chamber of Lost Souls. (OOC)

Do you mean suggestion or Suggestion ?  ;>
Eilieen
Player, 834 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 18 Sep 2017
at 14:44
  • msg #569

Re: The New Chamber of Lost Souls. (OOC)

I'm not suggesting anything...

I'd post more, but executions, ugh.  <-- Possibly a surprise for people who have gamed with me, possibly not.
Aarnr Foultongue
Player, 962 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 19 Sep 2017
at 05:28
  • msg #570

Re: The New Chamber of Lost Souls. (OOC)

You need to think of it in D20 game terms ...

There's the Use Rope check for the binding/gagging, possibly a Climb check if it's a tall tree they're to be hung from, and another Use Rope check for tying the hangman's knot.  Strength ability check to haul 'em up, Heal check to be sure they're dead, Profession (Woodcutter) to lop off their heads (I figure a To Hit isn't appropriate, as they're now inanimate objects) taking into account the Hardness and HP for Bone ... Wilderness Lore for the fire building, though if they've got a tinderbox it can be lit as a full round action without rolling.  Perform (Art) or possibly Craft (Artist) x 2 AND Profession (Scribe) x 2 for the painting of the holy symbols and account of their misdeeds ... and finally Craft (Carpentry) x 2 to affix the heads.

All in all, these peasants are going to really have to work at it to earn their XP for these two !

See ?  Really takes the sting out of it.  ;>
Dungeon Master
GM, 766 posts
You're trying what?
Hahahahahahaha!
Wed 20 Sep 2017
at 17:17
  • msg #571

Re: The New Chamber of Lost Souls. (OOC)

Wow!  That is a lot of rolling.  And a lot for the DM to remember.  Maybe they should just release these evil death worshipping demonic cultists with a slap on the wrist.  Oops, no, that would require rolls to hit, and low level peasants don't have great bonuses.

Best to release them after a stern talking to I think.
Erista
player, 559 posts
Wed 20 Sep 2017
at 17:31
  • msg #572

Re: The New Chamber of Lost Souls. (OOC)

Diplomacy check, DC30, plus Intimidation to make it stern.  And of course Escape Artist to actually release them.
Dungeon Master
GM, 767 posts
You're trying what?
Hahahahahahaha!
Wed 20 Sep 2017
at 18:31
  • msg #573

Re: The New Chamber of Lost Souls. (OOC)

Hmmm... you're right.  Perhaps Aarnr should just adopt them, and try to convert them to worship Bowbe.  Though I suspect they'd rather be converted to Zadasthaism.

Or should that be Zadasthagasm?
Eilieen
Player, 835 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 20 Sep 2017
at 18:56
  • msg #574

Re: The New Chamber of Lost Souls. (OOC)

Dungeon Master:
Hmmm... you're right.  Perhaps Aarnr should just adopt them, and try to convert them to worship Bowbe.  Though I suspect they'd rather be converted to Zadasthaism.

Or should that be Zadasthagasm?


Some people might say.

...not Eilieen.  ^_^
Aarnr Foultongue
Player, 964 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 21 Sep 2017
at 05:24
  • msg #575

Re: The New Chamber of Lost Souls. (OOC)

And perhaps Bowdlerism for a conversion to Bowbe ?

http://www.dictionary.com/browse/bowdlerism

Ah, maybe not ...
Eilieen
Player, 837 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 28 Sep 2017
at 11:27
  • msg #576

Re: The New Chamber of Lost Souls. (OOC)

Well, THAT can't be good.
Erista
player, 560 posts
Thu 28 Sep 2017
at 19:57
  • msg #577

Re: The New Chamber of Lost Souls. (OOC)

So, after a peaceful moment of just wondering what was wrong with Bowdlerism...   why do I always read the threads in the wrong order?

It does, indeed, sound hopeless.  I move we all convert now.

Ia! Ia!  Orcus f'tagn!
Dungeon Master
GM, 770 posts
You're trying what?
Hahahahahahaha!
Fri 29 Sep 2017
at 18:10
  • msg #578

Re: The New Chamber of Lost Souls. (OOC)

I'd like to see a bowdlerised version of the tenets of Bowbe.  Would, in all likelihood, be the world's smallest book, and would probably sell extremely well, just due to the novelty factor.
Arkan
player, 258 posts
Magic Missile!
Magic Missile!
Fri 29 Sep 2017
at 21:25
  • msg #579

Re: The New Chamber of Lost Souls. (OOC)

Sincerest apologies for the lack of posting, I got extremely busy with a RL surge, which was then followed by intermittent power surges that reduced my internet time on my PC to nearly nil.

Catching up now and posting soon!
Aarnr Foultongue
Player, 966 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 30 Sep 2017
at 06:02
  • msg #580

Re: The New Chamber of Lost Souls. (OOC)

Sick as a dog ... but better now !  :>

Still struggling with the idea of a bowlderised version of the Book of Bowbe.  Would have to be unauthorised of course, as reading and writing is anathema to the faithful.  Though that should help sales - I hear the sudden and horribly violent death of an author does tend to lead to a buying frenzy.

Perhaps the priesthood could go door to door selling the tracts ?  Would be a bit of a turnaround when the door opened and the occupant of the house was subject to a torrent of abuse and threats.  <ROFL>
Eilieen
Player, 843 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 30 Oct 2017
at 14:02
  • msg #581

Re: The New Chamber of Lost Souls. (OOC)

Glad to hear you're better, Aarnr!

I'm going to be leaving for about a month starting in a couple of days - vacationing in Japan, second time.  So if I go silent, it's to be expected; I seriously doubt I'll have a lot of time for checking Rpol, much less actual posting!

But I will certainly miss everyone...
Aarnr Foultongue
Player, 981 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 20 Nov 2017
at 07:25
  • msg #582

Re: The New Chamber of Lost Souls. (OOC)

Erista:
Erista nods.  "He would want his harp," she agrees.  "And maybe..." she looks up at Eilieen.  "Zadastha might be able to clean and mend his clothing?" she asks, recalling her intense burning envy-- comradely admiration at having seen Eilieen perform such tasks with a wave of her hand and a brief prayer before.

Aarnr is in a similar frame of mind (ie the intense burning envy) regarding the intense burning that Eilieen inflicted upon the undead in the Justicar's crypt with a wave of her hand and a brief prayer !! :>
Erista
player, 562 posts
Mon 20 Nov 2017
at 07:40
  • msg #583

Re: The New Chamber of Lost Souls. (OOC)

Also, she's vacationing in Japan, like, right now.

And she has a puppy.
Arkan
player, 265 posts
Magic Missile!
Magic Missile!
Mon 20 Nov 2017
at 20:47
  • msg #584

Re: The New Chamber of Lost Souls. (OOC)

Apologies again for lack of posting, got sick, & then had to scramble to catch up to RL and work. Catching up now!
Eilieen
Player, 845 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 12 Dec 2017
at 16:22
  • msg #585

Re: The New Chamber of Lost Souls. (OOC)

I'm back!  :D

Fantastic, fantastic trip!  Loved it.  Unfortunately, airports and planes are unforgivingly filthy regardless of where one is, and I received a final gift of a lovely infection.

I'm nearly over it now, thanks to liberal use of antibiotics, and am getting ready to catch up.

Thank you for the envy, Erista and Aarnr!  ^_^
Eilieen
Player, 847 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 14 Dec 2017
at 18:09
  • msg #586

Re: The New Chamber of Lost Souls. (OOC)

Feeble post, but I'm in a bit of a feeble state.  It'll at least catch me up.
Aarnr Foultongue
Player, 987 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 17 Dec 2017
at 12:44
  • msg #587

Re: The New Chamber of Lost Souls. (OOC)

You should spray everyone you meet with hand sanitizer.  Or dust off and nuke them from orbit ...

There have been no unexpected fatalities or conflagrations in Eilieen's absence ... which might be considered circumstantial evidence, of course.


Welcome back !  :>
Dungeon Master
GM, 787 posts
You're trying what?
Hahahahahahaha!
Sun 17 Dec 2017
at 16:52
  • msg #588

Re: The New Chamber of Lost Souls. (OOC)

quote:
There have been no unexpected fatalities or conflagrations in Eilieen's absence ...

No indeed... just the expected ones.

And yes, welcome back Eilieen.  :D
Dungeon Master
GM, 788 posts
You're trying what?
Hahahahahahaha!
Sat 23 Dec 2017
at 09:15
  • msg #589

Re: The New Chamber of Lost Souls. (OOC)


Aarnr Foultongue
Player, 990 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 23 Dec 2017
at 12:43
  • msg #590

Re: The New Chamber of Lost Souls. (OOC)

I'll second that !  :>


OOoh !  Caption competition !!

"No, no, not me ... it was that fellow over there who called you out !"
Dungeon Master
GM, 789 posts
You're trying what?
Hahahahahahaha!
Sat 23 Dec 2017
at 16:02
  • msg #591

Re: The New Chamber of Lost Souls. (OOC)

I was thinking, "Jack's house?  Yeah... head down the valley and turn left at the third sheep."
Dungeon Master
GM, 790 posts
You're trying what?
Hahahahahahaha!
Sun 24 Dec 2017
at 07:25
  • msg #592

Re: The New Chamber of Lost Souls. (OOC)

So in a game that I play in (or would, if it wasn't in a coma), one of the other players said, "I would like to wish you all one of those Christmas things."

So, without further ado, here is one of those Christmas things...



Personally, I wouldn't wish it on anybody... *shudders*
Bilfro Gabbins
player, 219 posts
Magnetic personality!
Death Unseen watches!
Sun 24 Dec 2017
at 09:08
  • msg #593

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
OOoh !  Caption competition !!


More like 'Well, there's some trees down there, but I'm not sure they're big enough to hide you completely.  Is it number one or number two?'


Dungeon Master:
So, without further ado, here is one of those Christmas things...


I like Christmas, but I don't like that thing.  Is that even a thing?


And Happy Holidays to you all, Merry Christmas to those that celebrate that and other stuff to those who got other stuff and a pig dropping into the bucket when the barn owl blinks at noon.
Erista
player, 564 posts
Sun 24 Dec 2017
at 17:49
  • msg #594

Re: The New Chamber of Lost Souls. (OOC)

"How's a big fella like you not leave footprints in the snow?"

Or how about, "Why yes, our brother does have a house made of brick, right down yonder.  Good luck!"

quote:
So, without further ado, here is one of those Christmas things...

Yay!  That's two Christmas Things for me!
Bilfro Gabbins
player, 220 posts
Magnetic personality!
Death Unseen watches!
Sun 24 Dec 2017
at 22:28
  • msg #595

Re: The New Chamber of Lost Souls. (OOC)

Erista:
Yay!  That's two Christmas Things for me!


That is because you, unlike yours truly, is insane enough to require two of those.  Me, I am saner than a bee in a hedgehog on stilts.
Aarnr Foultongue
Player, 991 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 26 Dec 2017
at 05:57
  • msg #596

Re: The New Chamber of Lost Souls. (OOC)

Let's kill it !
Dungeon Master
GM, 791 posts
You're trying what?
Hahahahahahaha!
Tue 26 Dec 2017
at 08:39
  • msg #597

Re: The New Chamber of Lost Souls. (OOC)

Yep, that's the true Christmas spirit!  Give the Gift of Steel.
Bilfro Gabbins
player, 221 posts
Magnetic personality!
Death Unseen watches!
Tue 26 Dec 2017
at 15:18
  • msg #598

Re: The New Chamber of Lost Souls. (OOC)

Better than the Riddle of Steel.

You have nine steel balls and a scale.  One of these nine balls is very light and needs to be replaced.  You can only use the scales twice and you must find the light ball.  What will you do?


Spoiler text: (Highlight or hover over the text to view)

Go see a doctor immediately, male or female, no one should have nine balls of steel, whether one is light or not.  And unless you are a balding lizard, have the doctor check on that scale too.


Aarnr Foultongue
Player, 992 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 27 Dec 2017
at 05:03
  • msg #599

Re: The New Chamber of Lost Souls. (OOC)

How many is nine again ?

Personally I blame wizards.
Dungeon Master
GM, 792 posts
You're trying what?
Hahahahahahaha!
Wed 27 Dec 2017
at 13:38
  • msg #600

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
How many is nine again ?

Well, hold up all the fingers and thumbs on both hands.  Next, fold down... wait... how long have you had three thumbs?

Really?  Your father and grandfather too?  And two of your uncles?

Well that might certainly explain why your tribe has a tendency to be numerically challenged.
Erista
player, 565 posts
Wed 27 Dec 2017
at 23:49
  • msg #601

Re: The New Chamber of Lost Souls. (OOC)

Bilfro Gabbins:
Better than the Riddle of Steel.

You have nine steel balls and a scale.  One of these nine balls is very light and needs to be replaced.  You can only use the scales twice and you must find the light ball.  What will you do?


Wait! Wait!  I know this one.  You just pick up the one you just cast Continual Light on, and say, "Here it is!"  That way, you don't risk irritating the Dragon by using any of its scales even onc---ack!

Aarnr, put me down!  He didn't actually mean to hold up all the fingers and thumbs!
Aarnr Foultongue
Player, 993 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 28 Dec 2017
at 05:11
  • msg #602

Re: The New Chamber of Lost Souls. (OOC)

In Aarnr's tribe they all have homicidally opposed thumbs.  The more the merrier bloodier.



"The Forest Kingdoms" ?  Really ?

Should we just start the fire now to save time ?   ;>
This message was last edited by the player at 05:11, Thu 28 Dec 2017.
Dungeon Master
GM, 794 posts
You're trying what?
Hahahahahahaha!
Thu 28 Dec 2017
at 05:27
  • msg #603

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
Should we just start the fire now to save time ?   ;>

*cries*
Erista
player, 566 posts
Sat 30 Dec 2017
at 04:26
  • msg #604

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
In Aarnr's tribe they all have homicidally opposed thumbs.  The more the merrier bloodier.

That poor diplomat who challenged the chief to a thumb war.  I've never seen such carnage.
Dungeon Master
GM, 796 posts
You're trying what?
Hahahahahahaha!
Mon 1 Jan 2018
at 17:22
  • msg #605

Re: The New Chamber of Lost Souls. (OOC)

Happy New Year everybody.  I hope that 2018 will be kind to you, and to your loved ones.
Aarnr Foultongue
Player, 997 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 2 Jan 2018
at 13:08
  • msg #606

Re: The New Chamber of Lost Souls. (OOC)

Aarnr fails his diplomacy check and gives that sentiment the thumbs up !
Eilieen
Player, 848 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 2 Jan 2018
at 13:55
  • msg #607

Re: The New Chamber of Lost Souls. (OOC)

Dungeon Master:
So in a game that I play in (or would, if it wasn't in a coma), one of the other players said, "I would like to wish you all one of those Christmas things."

So, without further ado, here is one of those Christmas things...



Personally, I wouldn't wish it on anybody... *shudders*


...a Christmas thing we will no doubt meet in the near future.  :(
Eilieen
Player, 850 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 2 Jan 2018
at 17:07
  • msg #608

Re: The New Chamber of Lost Souls. (OOC)

Getting back into things now....
Erista
player, 568 posts
Thu 18 Jan 2018
at 07:09
  • msg #609

Re: The New Chamber of Lost Souls. (OOC)

I know Eilieen should accept and wear this ring, but I so want it to be Aarnr.
Aarnr Foultongue
Player, 1002 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 18 Jan 2018
at 13:48
  • msg #610

Re: The New Chamber of Lost Souls. (OOC)

And that is how the war between elves and humans started ...  ;>

Can't see Aarnr being at all willing to wear the ring.  Now if Beldrathastase's surviving sister had offered us a large sword called Bloodthirst or Bonecrusher or something equally as appropriate, that'd be different.
Dungeon Master
GM, 801 posts
You're trying what?
Hahahahahahaha!
Fri 19 Jan 2018
at 21:11
  • msg #611

Re: The New Chamber of Lost Souls. (OOC)

Well that green stone looks to have a slight point on it, if the light catches it just right.
Aarnr Foultongue
Player, 1004 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 21 Jan 2018
at 13:27
  • msg #612

Re: The New Chamber of Lost Souls. (OOC)

Oh well, that changes everything ... ;>
Dungeon Master
GM, 803 posts
You're trying what?
Hahahahahahaha!
Sun 21 Jan 2018
at 20:48
  • msg #613

Re: The New Chamber of Lost Souls. (OOC)

Hmmmm... the elf wants Aarnr to swear an oath that he'll kill everything he can before he dies.  That might seem a bit redundant - that was his plan all along - but don't forget that she doesn't really know him.
Erista
player, 569 posts
Mon 22 Jan 2018
at 03:50
  • msg #614

Re: The New Chamber of Lost Souls. (OOC)

Pretty sure she had him at "wreak".
Colwyn Akbar
NPC, 309 posts
It's a trap!
No problem.
Sat 27 Jan 2018
at 10:19
  • msg #615

Re: The New Chamber of Lost Souls. (OOC)

*reads Aarnr's post*

*facepalms*

*reads it again*

Er... Aarnr mate... teknikerly she were givin' yer 'er brother's ring.  Jus' sayin'.
Erista
player, 570 posts
Sat 27 Jan 2018
at 21:32
  • msg #616

Re: The New Chamber of Lost Souls. (OOC)

I'm not sure what Colwyn's point is either, Aarnr.  Maybe that you should give her your brothers' severed heads?
Aarnr Foultongue
Player, 1007 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 28 Jan 2018
at 04:52
  • msg #617

Re: The New Chamber of Lost Souls. (OOC)

The ring is a valuable family heirloom, got it.  Wearing it.

Selloriana Hakalatur:
"The land over which I ruled is now a haunt of demons, wights, and worse."

O come on !  Now she's just blatantly flirting with him !   ;>
Eilieen
Player, 855 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 29 Jan 2018
at 12:50
  • msg #618

Re: The New Chamber of Lost Souls. (OOC)

See, this is why I waited for Aarnr to accept the ring.  Amusement value.
Dungeon Master
GM, 806 posts
You're trying what?
Hahahahahahaha!
Mon 29 Jan 2018
at 23:18
  • msg #619

Re: The New Chamber of Lost Souls. (OOC)

Oh yes, it's all amusing... until somebody's looking at their own entrails laying in the dirt.
Eilieen
Player, 857 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 30 Jan 2018
at 12:55
  • msg #620

Re: The New Chamber of Lost Souls. (OOC)

Then it's a sport!
Aarnr Foultongue
Player, 1008 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 31 Jan 2018
at 12:01
  • msg #621

Re: The New Chamber of Lost Souls. (OOC)

This is a Gonder two-handed sword.  If used properly it can remove the entrails ...
Eilieen
Player, 858 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 31 Jan 2018
at 12:41
  • msg #622

Re: The New Chamber of Lost Souls. (OOC)

Hah.  I actually get that reference.

Congratulations, you've just dated yourself.

...granted, it's probably the only date Aarnr himself could get!
Eilieen
Player, 859 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 31 Jan 2018
at 12:43
  • msg #623

Re: The New Chamber of Lost Souls. (OOC)

quote:
...indeed it seems the priestess of Zadastha is almost as keen as he to slay demons and undead...


Aarnr has a poor memory*.  Eilieen practically froths at the idea of eliminating undead, and it's a lot further for her to go to start frothing than it is for him.  ^_^

* Stating the obvious, perhaps?
This message was last edited by the player at 12:44, Wed 31 Jan 2018.
Aarnr Foultongue
Player, 1010 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 31 Jan 2018
at 13:25
  • msg #624

Re: The New Chamber of Lost Souls. (OOC)

It's not that Aarnr's memory is bad, it's just that there's a lot that doesn't interest him enough to stick in there.

He certainly wouldn't dispute Eilieen's credentials and dedication to the sport of undead destroying, though I must point out he's slaying for two (himself and Bowbe) ... and doesn't believe anyone could hate undead more than he does anyway, as a matter of faith.  <grins>
Eilieen
Player, 860 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 31 Jan 2018
at 13:37
  • msg #625

Re: The New Chamber of Lost Souls. (OOC)

Ooo, Zadastha and undead.  ^_^

I might be putting my own spin on the goddess, but Zadastha holds a special ire for all things Un-Dead.  The goddess of love takes serious issue with beings who have turned their back on life and all that is within it.

Especially the ones who made the CHOICE.

Funny that we have two diametrically opposite priests in the group who share a rampaging fury toward the undead.  Eilieen is busy taking anti-undead feats, and I'm researching anti-undead prestige classes...  ^_^
Dungeon Master
GM, 807 posts
You're trying what?
Hahahahahahaha!
Wed 31 Jan 2018
at 20:24
  • msg #626

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
...granted, it's probably the only date Aarnr himself could get!

That's unfair.  Aarnr has a firm grasp of the theory and practice of romance, ever since he was eight years old and his grandmother sat him down for a talk about the bears and the wolverines.
Erista
player, 571 posts
Wed 31 Jan 2018
at 20:27
  • msg #627

Re: The New Chamber of Lost Souls. (OOC)

I do have to admit, Erista's primary reason for hoping that after she dies, some necromancer doesn't come along and reanimate her corpse, is that she's scared she'll meet Eilieen.

I mean, not being reanimated was always her preference, but now she has a reason.
Aarnr Foultongue
Player, 1011 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 1 Feb 2018
at 12:57
  • msg #628

Re: The New Chamber of Lost Souls. (OOC)

Personally I don't see a goddess of love hating anyone ... but I most certainly can see Her earthly representatives going full tilt down that path on Her behalf !  :>

Grandmother was actually discussing hunting techniques ... though there's probably a lot of overlap between the two !   'Don't annoy momma bears' was a useful tip.
Eilieen
Player, 861 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 1 Feb 2018
at 15:51
  • msg #629

Re: The New Chamber of Lost Souls. (OOC)

Erista:
I do have to admit, Erista's primary reason for hoping that after she dies, some necromancer doesn't come along and reanimate her corpse, is that she's scared she'll meet Eilieen.

I mean, not being reanimated was always her preference, but now she has a reason.


O_o

But it would be quick!  And Eilieen would cry a lot afterward!

Aarnr Foultongue:
Personally I don't see a goddess of love hating anyone ... but I most certainly can see Her earthly representatives going full tilt down that path on Her behalf !  :>


My feeling is that Zadastha has serious issues (not hatred, but anger and 'desire to remove from play') with people who basically taint themselves into becoming 'anti-everything-alive'.  Who hate themselves so much that they would do this to themselves, becoming avatars of everything opposing her own views.

Who have, in essence, separated themselves from love completely, even love for themselves (no, I do not buy the 'vampires as love interests' idea... :D).

Similarly the poor beings who have had this inflicted upon them.  They need to be ended.

quote:
Grandmother was actually discussing hunting techniques ... though there's probably a lot of overlap between the two !   'Don't annoy momma bears' was a useful tip.


In more ways than one!
Aarnr Foultongue
Player, 1014 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 5 Feb 2018
at 14:06
  • msg #630

Re: The New Chamber of Lost Souls. (OOC)

Ah !  I can certainly buy into that interpretation (though to be fair it's your character and her goddess, so it's absolutely not my place anyway).  Certainly a lot deeper and better realised than any of Aarnr's motivations ... but then Bowbe is pretty uncomplicated and I feel his priests should reflect that aspect of the divine.

I had an outline for a Cleric of a Death God whose idiom was to return undead to their peaceful rest, which is a very similar motivation to Eileen/Zadastha ... although there's not that many non-evil Death Gods around (Wee Jas and Pharasma both work as Neutrals, and the latter actually has both Death and Healing domains, though I favoured Repose - still it all went to flavour).  I could justify animating undead in the sense that he would call upon the spirits of the dead for aid ... but struggled with the basic "all undead are evil" premise as I didn't see the end justifies the means approach fitting at all with the character concept, which ruled raising undead out.  He's still on the 'want to run one day' list, though.  :>

I liked Joss Whedon's Buffy/Angel interpretation of vampires ... most were unrepentantly evil, Angel and Spike were the only two with souls, and Angel got his through a curse because it hurt more that way while Spike got his pretty much by accident.

Otherwise ... yes, they've gone pretty much the Drow route.  One good Drow is interesting, many of 'em is stretching plausibility.  Is there anyone left in the Underdark or are they all running around in the world above filled with angst/remorse and seeking to atone ?


H'mmm ... as a reason for not wanting to be undead, 'because it'll hurt a lot when the good guys catch up with me' isn't the most praiseworthy ! <grins>
Eilieen
Player, 863 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 5 Feb 2018
at 14:48
  • msg #631

Re: The New Chamber of Lost Souls. (OOC)

I rather like that death god interpretation.  I mean...God of DEATH, not 'God of People Who Cheat Death'.  Being Un-Dead isn't being dead, after all.  It's explicitly being 'not dead'; it just so happens it's not being alive.

:P

My own general interpretation of vampires (were I to write a story about 'them' - not that it would be about 'them', but about people who hunt them I suppose) would be that they are parasites, undead creatures that have crawled out of their coffins for whatever reason.  They stink of grave-rot, and while they have a low cunning and can copy mannerisms of the living in order to blend, somewhat, they are in essence a predatory creature that cares only about their sustenance.

They won't be composing sonnets, running corporations, or playing in a band.

As for the Drow...  ^_^

http://goblinscomic.com/comic/07102005

and

http://goblinscomic.com/comic/07112005

As for it hurting the undead when Eilieen catches them, it's probably very, very brief.  Giving them oodles of pain isn't exactly her mandate, or desire.  ^_^
Aarnr Foultongue
Player, 1015 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 6 Feb 2018
at 12:56
  • msg #632

Re: The New Chamber of Lost Souls. (OOC)

So ... I guess we'll be meeting vampires on the road in a few miles.  Probably all with Bard class levels, and maxed out Knowledge (business) {from D20 Modern}.  And Eilieen will kill them all while Aarnr is parking the cart.  ;>

Drow !  Yes ! Yes ! Just like that !  <ROFL>
Eilieen
Player, 864 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 6 Feb 2018
at 13:08
  • msg #633

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
So ... I guess we'll be meeting vampires on the road in a few miles.  Probably all with Bard class levels, and maxed out Knowledge (business) {from D20 Modern}.  And Eilieen will kill them all while Aarnr is parking the cart.  ;>


[Vampire] My tormented existence...I am an artist at heart, yet I have been cut off from -

[Eilieen]  Burn.
Aarnr Foultongue
Player, 1016 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 7 Feb 2018
at 13:07
  • msg #634

Re: The New Chamber of Lost Souls. (OOC)

<ROFL> Luckily I wasn't drinking my coffee at the time I read that !

Ah, I have a sudden and inexplicable hankering to run Ravenloft ... ;>
Eilieen
Player, 865 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 7 Feb 2018
at 14:48
  • msg #635

Re: The New Chamber of Lost Souls. (OOC)

*bows*  My work here is done!
Erista
player, 572 posts
Fri 9 Feb 2018
at 04:39
  • msg #636

Re: The New Chamber of Lost Souls. (OOC)

And a good job, too!

starts jotting down notes for a Ravenloft character

quote:
Ah, I have a sudden and inexplicable hankering to run Ravenloft ... ;>

That's a binding verbal contract, right?  What Edition should we be looking at?
Aarnr Foultongue
Player, 1017 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 9 Feb 2018
at 06:35
  • msg #637

Re: The New Chamber of Lost Souls. (OOC)

Whichever is the most dangerous.   Paranoia, perhaps ?  Alas laser weapons etc inexplicably don't function on the Demiplane of Dread.  You're all undead.  Your clones are undead too.

Atcherly, I have both the I6 module which covers 1st Ed, 2nd Ed, even Basic D&D as well as Expedition to Castle Ravenloft which covers v3.0, v3.5 and Pathfinder, so IF I did run it (as you can see, that's a big 'if'), we're spoiled for choice.  ;>
Dungeon Master
GM, 809 posts
You're trying what?
Hahahahahahaha!
Fri 9 Feb 2018
at 19:48
  • msg #638

Re: The New Chamber of Lost Souls. (OOC)

I have a Ravenloft character already prepared.  If only somebody would run a game...
Erista
player, 573 posts
Sat 10 Feb 2018
at 02:00
  • msg #639

Re: The New Chamber of Lost Souls. (OOC)

Laser weapons etc inexplicably don't function in Alpha Complex, so that wouldn't be any trouble.

Undeath, on the other hand, probably counts as a mutation.
Aarnr Foultongue
Player, 1019 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 10 Feb 2018
at 04:09
  • msg #640

Re: The New Chamber of Lost Souls. (OOC)

"Oh good you're all back - I wondered where you'd got to.  This Life Detector device R&D gave us seems to be malfunctioning again - look I'm pointing it right at you and there's nothing showing on the screen ..."

<ums and ahs and groans>

Votes for favoured edition ?  Other than Paranoia, Erista ...

If it helps, the original module (which we can run as Basic, 1st or 2nd Ed) cited 6 to 8 characters of levels 5 to 7, while the later version (which we can run as v3.0, v3.5 or Pathfinder) is designed for 4 characters starting at 6th level.
This message was last edited by the player at 05:41, Sat 10 Feb 2018.
Erista
player, 574 posts
Sat 10 Feb 2018
at 16:54
  • msg #641

Re: The New Chamber of Lost Souls. (OOC)

Pa--
quote:
Other than Paranoia, Erista ...

---thfinder?

Overall, while I still only have the online srds, I do like 3.x a little better than first/second... but then, those are harder to find, and they are fun, and I actually have them.  I've only actually played Pathfinder once, and the game didn't last very long, but it is neat and I can see why people like it.

I'm not sure that helps any, but really, I'm pretty open on that.
Astral
Familiar, 11 posts
Sat 10 Feb 2018
at 16:56
  • msg #642

Re: The New Chamber of Lost Souls. (OOC)

Paranoia!


...he only said my mistress couldn't.  stuffing the ballot box is one of the main perks of having a familiar.
Dungeon Master
GM, 810 posts
You're trying what?
Hahahahahahaha!
Sat 10 Feb 2018
at 18:44
  • msg #643

Re: The New Chamber of Lost Souls. (OOC)

I'd be good with anything up to 3.x.  Hypothetically, that is.  If we could find somebody to run it.

Oh, or Paranoia XP (because I wasn't told I shouldn't mention it, and since I'm the GM of this game you can't tell me what to do anyway).
This message was last edited by the GM at 18:47, Sat 10 Feb 2018.
Dungeon Master
GM, 811 posts
You're trying what?
Hahahahahahaha!
Sat 10 Feb 2018
at 19:26
  • msg #644

Re: The New Chamber of Lost Souls. (OOC)

Meanwhile, I was just pondering, and it occurs to me that I could run something based on A Game of Thrones using a lightly house-ruled TOON.
Aarnr Foultongue
Player, 1022 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 11 Feb 2018
at 14:06
  • msg #645

Re: The New Chamber of Lost Souls. (OOC)

<sigh> Advert up in Shameless Plugs thread for a v3.5 game (I desperately want to love Pathfinder, but I think somewhere in the mix they lost a little of the D&D flavour which I think v3.0 and v3.5 encapsulate) - I've already hijacked OOC for a bit too long.  Personally I blame Eilieen.  ;>   



Yes !  That's exactly what GoT needs ... a duck with a lisp !

Though personally I can't get past the image of Wile E. Coyote running through the entire back catalogue of Acme Corporation1 products as he tries to get over the Wall ...


1 as their Wikipedia entry says "While their products leave much to be desired, Acme delivery service is second to none."
Erista
player, 576 posts
Mon 12 Feb 2018
at 05:14
  • msg #646

Re: The New Chamber of Lost Souls. (OOC)

I've never actually watched Game of Thrones.  Or read it, for that matter.  But it sounds like a great application for TOON.  A duck with a lisp just sort of universally improves almost everything.  Sort of like adding GLaDOS.
Eilieen
Player, 866 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 12 Feb 2018
at 13:32
  • msg #647

Re: The New Chamber of Lost Souls. (OOC)

I tried reading Game of Thrones.  It's true, Martin can write.  However, I got put off by having a lot of emotional investment in a character, only to see them die an absolutely pointless death, and never made it through the second book.

I don't have problems with character deaths in stories, just deaths that just seem to be there so the author can say 'Hey, this is Serious Business™'.

^_^

As a consequence, I've never watched the show....

I'll consider the Ravenloft.  My time is... *wiggles hand*  But I might be able to come up with a little more time, especially since my game numbers HAVE come down of late.

Will check it out.

Warning - I don't know Pathfinder.  It's considerably more complicated than D&D in some ways, with a lot more options, so that'll hurt me.

Also, Aarnr can continue to blame me.  I have zero issues with blame - it's my lot.  ^_^
Eilieen
Player, 868 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 12 Feb 2018
at 16:55
  • msg #648

Re: The New Chamber of Lost Souls. (OOC)

*admire's Erista's post*

Niiiiiiice.  :D
Aarnr Foultongue
Player, 1025 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 13 Feb 2018
at 13:20
  • msg #649

Re: The New Chamber of Lost Souls. (OOC)

Curses !  Foiled again !  ;>

What do you mean your primary weapon is a small rock, Erista ?!!  Aarnr can tell you right now what you're spending your next couple of Feats on !   Hint: look at the list of Fighter Bonus Feats ! <grins>
Erista
player, 578 posts
Tue 13 Feb 2018
at 16:18
  • msg #650

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
Aarnr can tell you right now what you're spending your next couple of Feats on !   Hint: look at the list of Fighter Bonus Feats ! <grins>

Yeah, Cleave and Great Cleave, I know!  But they have to wait until after Skill Focus: Aarnr Handling.  Survival first!
Aarnr Foultongue
Player, 1026 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 14 Feb 2018
at 13:03
  • msg #651

Re: The New Chamber of Lost Souls. (OOC)

Erista:
"Skill Focus: Aarnr Handling"

<snigger>

How about Light Aarnr, Medium Aarnr or Heavy Aarnr Feats ?

Eilieen:
"I got put off by having a lot of emotional investment in a character, only to see them die an absolutely pointless death"

C'mon, that's just old school 1st Ed D&D !  <grrrins>  Takes me back ...

My first ever character pulled the wrong lever and found himself falling from a great height.  Sadly there was no Fly skill then, and definitely not at 3rd level, and without an actual flying mount to hand/wing.  My second character was lowered down into the treasure room by the rest of the party (that's what you do with 2nd level Wizards, right ?) and ... well if I tell you Invisible Stalker, lets just leave it at that.

As I recall that happened a lot - rinse and repeat as they say.  Online my luck has been better - only had one character actually survive to reach the end of a game since RPoL began, but I've had quite a few outlast the game !  Just have to hang on and try to be inconspicuous.
Eilieen
Player, 869 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 14 Feb 2018
at 13:27
  • msg #652

Re: The New Chamber of Lost Souls. (OOC)

These days, I like my games to be stories.  Not 'players always win' stories, but stories.

Old school AD&D...I tell you, White Plume Mountain murdered more of my characters than Tomb of Horrors ever did.

...your GM put an invisible stalker on a 2nd level party?  Wow.  That's...too much.  :(
Aarnr Foultongue
Player, 1027 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 14 Feb 2018
at 14:16
  • msg #653

Re: The New Chamber of Lost Souls. (OOC)

The party was 4th (I think, t'was longer ago than I care to admit) ... except for me.  Hey, it was the only game going at the time and I figured I might do rather well out of it - quick jump in XP and treasure ... that didn't work out ! <ROFL>   It was a great game though ... apart from my character dying.  That's a lot funnier now, of course.

I have since acquired a copy of that published module (and in fairness to the GM, there's no character level suggestion on it), and sadly note that the Invisible Stalker picks one target and attacks till that victim is dead and then vanishes, leaving the Book of Infinite Spells unguarded.  <sigh>  Now THAT might have made the rest of the party more kindly disposed towards their low level comrade !  I could have been a contender !  Or wasn't conjurer the title of a 3rd level Magic-User ?  I could have been a conjurer !

I do like White Plume Mountain ... Tomb of Horrors not so much.  I think I have 2 copies of it but have never had the guts to run it.  :>

I like to challenge parties - you get a feel for what they're capable of and what will provide a challenge to them.  Killing is very easy - you don't tend to get those "pull the lever and you're dead" traps nowad ... STOP TAKING NOTES DM !
Eilieen
Player, 870 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 14 Feb 2018
at 16:01
  • msg #654

Re: The New Chamber of Lost Souls. (OOC)

Ron doesn't actually require notes...I mean, he'll take them, but he doesn't need them to inflict horrors.

No, not at all.  O_o

So the Invisible stalker thing was basically 'the party trades one character for a book of infinite spells' in the original one, assuming people were using level 4 characters.  ^_^

What module was this?
Erista
player, 579 posts
Wed 14 Feb 2018
at 16:56
  • msg #655

Re: The New Chamber of Lost Souls. (OOC)

Reminds me of the Wizardry games - which is still one of my favorite series of computer game, but while I totally cheated (like, seriously - I went back through and actually played the game later), I remember Mom got to the point that she just named her characters A, B, C, D, E, and F, because they kept dying so fast.  I believe she gave names to anyone who survived to the second level of the dungeon - which, now that I think about it, would be an awesome concept for a tradition in a D&D society.

Actual DMs tend to frown on that, though.  One of the advantages of CRPGs, I guess?

quote:
Killing is very easy - you don't tend to get those "pull the lever and you're dead" traps nowad

I think games have a more cooperative atmosphere now -- it's less that the GM is there to murder everyone and the players are trying to beat them, and more that everyone is trying to play a game, which I think is a healthier attitude all around.  I remember some DMs talking gleefully about their cunning deathtraps where if the characters didn't think to do something utterly nonsensical, everyone died, and I never got why they thought anyone would want to play in their games.

But I also think that as our RL culture has, frankly, broadened its idea of who counts as "people", gamers have, too.  And as orcs and goblins and even kobolds started getting personalities, it had to be acknowledged that there were indeed people living in these dungeons... and a lot of the designs just don't make any sense when you look at it that way.  Your guards would be dying off before the adventurers ever got there, just trying to make their way to the break room for some coffee.
Eilieen
Player, 871 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 14 Feb 2018
at 17:32
  • msg #656

Re: The New Chamber of Lost Souls. (OOC)

Erista:
Your guards would be dying off before the adventurers ever got there, just trying to make their way to the break room for some coffee.


Hee hee hee.  :D
Dungeon Master
GM, 812 posts
You're trying what?
Hahahahahahaha!
Wed 14 Feb 2018
at 18:21
  • msg #657

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
Also, Aarnr can continue to blame me.  I have zero issues with blame - it's my lot.  ^_^

Go for it Aarnr.  I ALWAYS blame her.  For everything.  Even stuff that she can't possibly affect.

Bad weather?  Eilieen's fault.

Volcanic eruptions?  Eilieen's fault.

The Great Depression?  Eilieen's fault.

TPK?  Eilieen's... oh, wait... that'll be down to me.
Eilieen
Player, 872 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 14 Feb 2018
at 18:33
  • msg #658

Re: The New Chamber of Lost Souls. (OOC)


:(  <--- The Great Depression.

You'll find some way to make it my fault, I'm sure.
Dungeon Master
GM, 813 posts
You're trying what?
Hahahahahahaha!
Wed 14 Feb 2018
at 20:30
  • msg #659

Re: The New Chamber of Lost Souls. (OOC)

In reply to Eilieen (msg # 658):

Already working on it...
Eilieen
Player, 873 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 15 Feb 2018
at 12:28
  • msg #660

Re: The New Chamber of Lost Souls. (OOC)

Of course you are.

:)

I love games that are stories (not that I don't like the modules on occasion, I'm having a blast here).  Ron's Amber: Shadow Wars is the best example of that I've hit online, even moreso because unlike many long-term games, it actually FINISHED rather than dying.  ^_^  Fifteen years, yeek, and Ron delivered the story.

Thank you, Ron.
Aarnr Foultongue
Player, 1028 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 15 Feb 2018
at 14:29
  • msg #661

Re: The New Chamber of Lost Souls. (OOC)

Module was from Judges Guild's Book of Treasure Maps - the Tomb of Aethering the Damned.

Aarnr's not really into blame.  Revenge he's good with, as long as it's not an overly-drawn out process.  He hates cultists, but knows they're only doing what comes naturally to them.
Eilieen
Player, 874 posts
Cure Serious Wounds!
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Thu 15 Feb 2018
at 15:06
  • msg #662

Re: The New Chamber of Lost Souls. (OOC)

Aaah...not familiar with that one.  And glad to hear I won't be blamed for anything (by Aarnr, anyway...).
Eilieen
Player, 875 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 15 Feb 2018
at 15:06
  • msg #663

Re: The New Chamber of Lost Souls. (OOC)

Also, post 5000.  :D
Eilieen
Player, 883 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 13 Mar 2018
at 11:22
  • msg #664

Re: The New Chamber of Lost Souls. (OOC)

Sorry - Monday ended up being 'off' for me due to illness.  Wasn't really up for posting.
Erista
player, 585 posts
Tue 13 Mar 2018
at 22:13
  • msg #665

Re: The New Chamber of Lost Souls. (OOC)

Glad you're feeling better!  At least we didn't bury everything under - just to pull a random number out of nowhere - 21 posts, or something.  That would have just been rude.
Eilieen
Player, 884 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 14 Mar 2018
at 11:22
  • msg #666

Re: The New Chamber of Lost Souls. (OOC)

.....

Feeling bad about my comment now.  <-- I'm Canadian.

Also, nice one in-game!  :D
This message was last edited by the player at 11:22, Wed 14 Mar 2018.
Dungeon Master
GM, 820 posts
You're trying what?
Hahahahahahaha!
Sun 18 Mar 2018
at 17:55
  • msg #667

Re: The New Chamber of Lost Souls. (OOC)

Don't get Bilfro angry... you wouldn't like him when he's angry.
Eilieen
Player, 886 posts
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Mon 19 Mar 2018
at 12:37
  • msg #668

Re: The New Chamber of Lost Souls. (OOC)

...he turns green, rips his robes, and crashes through Styrofoam walls?
Eilieen
Player, 888 posts
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Tue 3 Apr 2018
at 11:18
  • msg #669

Re: The New Chamber of Lost Souls. (OOC)

Apologies - we took vacation to change the flooring, and my internet ended up getting disabled at home.  I'm back to work now and it's now fixed at home as well.
Aarnr Foultongue
Player, 1046 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 12 Apr 2018
at 13:36
  • msg #670

Re: The New Chamber of Lost Souls. (OOC)

Going to be away from the computer for the next couple of weeks, so please try to get Aarnr killed in my absence.

Thought I'd better mention it in case you were wondering (in between the moments of extreme panic) why he was sleeping through the imminent dragon attack.  Now you'll know.  ;;>
Erista
player, 588 posts
Thu 12 Apr 2018
at 14:52
  • msg #671

Re: The New Chamber of Lost Souls. (OOC)

Honestly, I'm pretty sure not getting Aarnr killed is actually easier when you're busy.
Even if we send him ahead to check for traps, as tradition dictates.

Hope everything is OK!
Dungeon Master
GM, 825 posts
You're trying what?
Hahahahahahaha!
Sun 29 Apr 2018
at 17:37
  • msg #672

Re: The New Chamber of Lost Souls. (OOC)

Nice work Erista.  Now, quickly, run about and start slitting throats...

Sadly you will notice that you narrowly missed the coveted TPK, due to Bilfro's insane luck.
This message was last edited by the GM at 17:47, Sun 29 Apr 2018.
Aarnr Foultongue
Player, 1047 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 30 Apr 2018
at 06:37
  • msg #673

Re: The New Chamber of Lost Souls. (OOC)

... so Aarnr has fallen victim to Erista's friendly fire again ?!!  You're just lucky he's fast asleep and didn't notice !  <grins>

Yes, I return in triumph !  Back from a wonderful two weeks in Japan, following in Eilieen's footsteps, and likewise seem to have fallen victim to some fell and necromantic disease upon my return - starting in on what promises to be a nasty cold if my sore throat is anything to go by (but not quite in need of medical attention just yet).  Or perhaps Erista just accidentally cut Aarnr's throat and I'm in character ... :>
Eilieen
Player, 897 posts
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Mon 30 Apr 2018
at 11:20
  • msg #674

Re: The New Chamber of Lost Souls. (OOC)

Whoo!  Where did you go in Japan?  :D

Sorry about the illness.  :(
Aarnr Foultongue
Player, 1049 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 30 Apr 2018
at 13:49
  • msg #675

Re: The New Chamber of Lost Souls. (OOC)

Oooh, you'll be sorry you asked !  ;>

Landed in Kansai, took Haruka train to Kyoto, dropped off our luggage at the hotel in Gion, thence to Nijo Castle, the Imperial Park and Nishiki Markets.  Next day we took the train down to the Fushimi Inari Shrine, then back up to Southern Higashiyama, working our way back up through the temples and shrines.  Last day we took the bus up to Northern Higashiyama, starting off in Ginkaku-ji (the Silver Pavilion) and worked our way down the temples and shrines along the Philosopher's Walk.  Went out for Kaiseki in the evening.

Next day we caught the Shinkansen (Bullet Train) to Tokyo, transferred to Shinjuku, checked in briefly at the hotel (we'd sent our luggage on ahead of us), then off to Shinjuku Gyoen garden, the Meiji Shrine, Harakjuko, and Shibuya (7 way crossing).  Next day we visited the Imperial Palace East Garden, Tokyo Station, Ginza shopping district, Ueno Park and the Ameyoko markets.  Last day we went to the Tsukiji fish markets, boat cruise up the river from Hamarikyu Gardens to Asukusa (near the Skytree), then to the Senso-ji shrine and Kappabashi Kitchen town.

Walked 128km in 6 days, per my activity tracker watch !

Finally we joined an 8 day cruise around the main island, stopping at Busan (South Korea) Sakaiminato, Kanazawa, Hakodate (Hokkaido island), Aomori ... and then flew home.

Two weeks too late for the cherry blossom in most places, two days too early in Hakodate ... but bang on time in Aomori (well, Hirosaki Castle park, to be exact, for their 100th Sakuri festival anniversary).

Fantastic time, very friendly people ...

And I blame Erista for the illness.  It seems the most plausible explanation. :P
Eilieen
Player, 899 posts
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Mon 30 Apr 2018
at 14:03
  • msg #676

Re: The New Chamber of Lost Souls. (OOC)

The scary thing is that I recognize all of those names.  Fantastic trip you had, then!

Yes, I agree about the people.  I tend to prefer Kyoto, hence the 3 weeks Kyoto/1 week Tokyo, but I DO love Tokyo as well.

The one place we didn't get to was Kappabashi - we headed that way, but ended up sidetracked, as I recall.

Did you go all the way to the top of Inari-san, or just check out the shrine (which is gorgeous anyway!)?
Aarnr Foultongue
Player, 1050 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 30 Apr 2018
at 14:24
  • msg #677

Re: The New Chamber of Lost Souls. (OOC)

Loved Kyoto - definitely the highlight of the trip (honourable mention for the cherry blossom in Aomori) - if we ever manage to get back to Japan would certainly want to spend more time there.  Tokyo was an experience, but like you prefer Kyoto.

Kappabashi was interesting for the sheer number of kitchen goods suppliers there - everything from basic cheap plasticware to professional kitchen/restaurant fitouts.

We climbed up the steps up to the very end of the Tori and saw the markers (?) there, but didn't continue on up the mountain trail itself (our schedule was tight and that day it was really pouring down).
Eilieen
Player, 900 posts
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Mon 30 Apr 2018
at 14:30
  • msg #678

Re: The New Chamber of Lost Souls. (OOC)

Inari-san goes on FOREVER.  It's like a succession of small landings where you think 'Yes, we've arrived!' only to see the exit at the other end.  ^_^  It's rough going; my legs were wobbly on the way down, which made the same number of stone stairs scary.

But a very, very beautiful experience.

We will probably hit the area around Tokyo next time (in another five years) for only a few days, then hit Kyoto and branch out to the area around it as well.  There are some places out of town that we didn't get to, though we did manage to go see Nara.

Kappabashi...maybe we'll manage that next time as well.  Sounds fun!  ^_^

Did you purchase anything interesting?  We had a suitcase-full of all manner of things, ranging from Ghibli stuff (also hit that museum!) to beautiful cups and plates.
Erista
player, 590 posts
Tue 1 May 2018
at 01:47
  • msg #679

Re: The New Chamber of Lost Souls. (OOC)

quote:
Sadly you will notice that you narrowly missed the coveted TPK, due to Bilfro's insane luck.

Well, he did ask me to do it again... um, but,
Aarnr:
... so Aarnr has fallen victim to Erista's friendly fire again ?!!

I have no idea what you're talking about.  This has never happened before and certainly isn't happening now.

More importantly, welcome back!  That sounds like an amazing trip!  Although I only recognized like, two of the names you used, and one of them was Erista, except I must have got that wrong because it sounded like you were blaming someone for something and that surely must have been someone else.  Maybe you meant Shinzo Abe?  They do sound a lot alike.
Aarnr Foultongue
Player, 1051 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 1 May 2018
at 06:24
  • msg #680

Re: The New Chamber of Lost Souls. (OOC)

I think we made the top - we'd definitely run out of Tori by then, and there was nobody else up that high ... it was an area of very narrow paved gaps between memorial shrines, and the only gap in the back fence seemed to lead to a very precarious trail (assumedly going much further up the mountain as a wilderness path).  As we were going back down we found a few other hardy souls that had followed after us and encouraged them ("Only 200 steps to go !"  "Only 300 steps to go !" we'd started counting but soon gave that up).  Fitbit says I did 95 floors that day = 950' elevation (it only counts up, not down) !!   :>

Got some pottery and a few touristy mementos - but spent most of our time either taking photos of everything and embracing the local cuisine.  The Nokke-don in Aomori was interesting - they use a ticket system so you get your bowl of rice and then roam the stalls selecting various raw fish for your meal ... I identified about a third of what we ate. https://www.en-aomori.com/food-013.html

But best dining experience was the Kaiseki (10 course traditional dinner) that we got on our last night in Kyoto - we went to a very local, tiny restaurant (Nanaba's) with six seats at the bar in front of the kitchen and two chefs serving up amazing food.  http://kyotonanba.com/

And of course, there's vending machine hot food and drink, ordering ramen noodle dishes from a machine (pay, select and take your ticket to the counter), bento boxes, green tea/red bean paste/sesame seed flavoured ice creams ... we ate exceedingly well !  <grins>



H'mmm ... sounds suspicious to me ... but then Aarnr's sleeping through it all again, so won't know who to point the finger sword at !  But he's got his beady eye on Erista !  ;>
Dungeon Master
GM, 826 posts
You're trying what?
Hahahahahahaha!
Tue 1 May 2018
at 10:43
  • msg #681

Re: The New Chamber of Lost Souls. (OOC)

I have a couple of questions about your trips to Japan, both of you... did you need to get special Godzilla insurance?  Did it also cover other Kaiju?
Eilieen
Player, 901 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 1 May 2018
at 11:13
  • msg #682

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
I think we made the top - we'd definitely run out of Tori by then, and there was nobody else up that high ... it was an area of very narrow paved gaps between memorial shrines, and the only gap in the back fence seemed to lead to a very precarious trail (assumedly going much further up the mountain as a wilderness path).  As we were going back down we found a few other hardy souls that had followed after us and encouraged them ("Only 200 steps to go !"  "Only 300 steps to go !" we'd started counting but soon gave that up).  Fitbit says I did 95 floors that day = 950' elevation (it only counts up, not down) !!   :>[/quote]

Maybe you made it?  I don't know, I'm unsure of the elevation from the bottom.  It's really, really long, that's all I remember.

Nice that you have a lot of pictures and mementos - we have a ton, ourselves.  We also did enjoy the local cuisine, but I expect we ate at different places (mostly) than you; sadly, I cannot speak to the Kaiseki, nor the raw fish, as we both eat a plant-based diet.  :)  It can be tricky getting that in Tokyo, but not impossible (especially with specific aps and Lonely Planet guides to plan), but Kyoto?  EASY.  Lots of Vegan-friendly places, there.

Ate some truly wonderful food in Kyoto.

I'm glad the Kaiseki was really, really good - the Kyoto restaurant looks amazing.  We probably walked past that restaurant about a dozen times - in the three weeks we were there, we walked through that area a lot (we pretty much walked everywhere in central/south Kyoto.  *checks map*  Yes, indeed.  Amusingly, we ate noodles for lunch at Sadakichi, which is on the corner of Shijo street and the off-street where your restaurant happens to be.  Funny!

Nokke-don sounds interesting.  We saw a few 'buffets' close to our Air-BnB in downtown Kyoto that had a similar look - get your base plate (noodles), then move along an area looking for ingredients.  One of them had vegan stuff, but we never went in there...too busy eating noodle soup at Yak and Yeti, off Teramachi in Nishiki market.

While we couldn't hit the big Kaiseki restaurants, we nevertheless found some high-level stuff.  Shi-Shin is fantastic, and there was an Indian restaurant that just blew our minds, run by a half-nihonjin, half-East Indian man, very friendly fellow.  We thought he was just a waiter (he was being our waiter), and ended up chatting with him for a long time...I asked him, "Will this be a problem, you talking with us?" and his response was "I doubt it, I'm the owner."  O_o

<quote>... we ate exceedingly well !  <grins>


I have no doubt!  ^_^

Dungeon Master:
I have a couple of questions about your trips to Japan, both of you... did you need to get special Godzilla insurance?  Did it also cover other Kaiju?


Funny you should say that...there was a huge Gojira festival when we were there, to celebrate the new Gojira anime that recently came out.  Posters everywhere, and we turned a corner in Shinjuku to be faced with a five story blow-up Gojira outside a museum where they were presenting an exhibition on him.

I guess he could have tussled with the giant Gundam on Odaiba island....

But no - no insurance necessary for him, Rodan, or any others!  ^_^  I think we went in the off-season for Kaiju!
Colwyn Akbar
NPC, 328 posts
It's a trap!
No problem.
Tue 1 May 2018
at 11:37
  • msg #683

Re: The New Chamber of Lost Souls. (OOC)

quote:
There comes a pause as she digests the fact that Colwyn is not complaining about his blindness*.

---

* exceedingly out of character.

What?  'scuse me!  I ain't not never once been complainin' 'bout bein' blinded!  Not never in me 'ole life!
Aarnr Foultongue
Player, 1052 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 1 May 2018
at 12:39
  • msg #684

Re: The New Chamber of Lost Souls. (OOC)

Nokke-don is definitely not vegetarian, but we did have a few soy bean based meals that were very tasty - one notably at a food area attached to a Kyoto shrine.  :>

Godzilla ... funny you should say that ... not my photo but the same shot so I can definitely vouch for the validity of the picture (been there, seen it - East Shinjuku from memory):

https://i.pinimg.com/originals...c254bd1fc9b38094.jpg

Definitely wasn't expecting to see that !

Edit: sorry - can't get that to set up as a link - you'll have to cut n paste
This message was last edited by the player at 12:41, Tue 01 May 2018.
Eilieen
Player, 903 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 1 May 2018
at 13:22
  • msg #685

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
Nokke-don is definitely not vegetarian, but we did have a few soy bean based meals that were very tasty - one notably at a food area attached to a Kyoto shrine.  :>[<quote>

Where was that?  Because we hit a vegan place outside a shrine that was a fair train-ride out of Kyoto (beautiful area, lots to see, lots of walking...was in the autumn, so we saw lots of leaves!).

GREAT food there.  Was so enjoyable, even if the restaurant was cold.  It was very, very old-school looking, both outside and in.  ^_^

<quote>Godzilla ... funny you should say that ... not my photo but the same shot so I can definitely vouch for the validity of the picture (been there, seen it - East Shinjuku from memory):

https://i.pinimg.com/originals...c254bd1fc9b38094.jpg

Definitely wasn't expecting to see that !


I think that's the one!  We came around the corner in the middle of the night, and saw that, searchlights all over it.  :D
Aarnr Foultongue
Player, 1053 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 1 May 2018
at 14:13
  • msg #686

Re: The New Chamber of Lost Souls. (OOC)

Heian Jingu Shrine - wasn't on our original list as we didn't think we'd get that far but we were merrily forced marching along, passing all our CON checks, and we stumbled across it anyway.

There was a food area to one side of the complex where we found the very tasty Inari Sushi - rice wrapped in flavoured bean curd skins.  :>

Didn't see any Kaiju ... DID see warnings outside temples/shrines vs variously wild boars, hornets and "monkey invasions" !
Dungeon Master
GM, 827 posts
You're trying what?
Hahahahahahaha!
Tue 1 May 2018
at 14:53
  • msg #687

Re: The New Chamber of Lost Souls. (OOC)

That photo is awesome.  :)
Eilieen
Player, 904 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 1 May 2018
at 14:58
  • msg #688

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
Heian Jingu Shrine - wasn't on our original list as we didn't think we'd get that far but we were merrily forced marching along, passing all our CON checks, and we stumbled across it anyway.

There was a food area to one side of the complex where we found the very tasty Inari Sushi - rice wrapped in flavoured bean curd skins.  :>

Didn't see any Kaiju ... DID see warnings outside temples/shrines vs variously wild boars, hornets and "monkey invasions" !


Oh, THAT shrine.  My goodness, but the garden was gorgeous in the autumn!  Just outstanding, well-worth the time taken to go through it.  I thought that was possibly the best, possibly the second best garden in Kyoto.  Lovely.

We found a vegan place on the walk to it - a nice little café, where we got vegan burgers, fries, and beautiful coffee.  Also some really nice woodworking shops, and laquerware.  That area was beautiful.

Did you walk the canal that runs through the city between Gion and the Nishiki market/downtown stores area?  When we were there it was full of cranes and herons, both (in the middle of the city!) hunting for fish, as well as ducks and numerous hawks circling above (which clearly lived either close in the mountains or actually in the city on the rooftops).  Absolutely beautiful walk in the early morning or evening!

...had you gone to Nara, you would have seen signs warning about getting assaulted by the deer that were everywhere in that city.  I'm not kidding - sitting around next to the road, walking through the streets of the suburbs...
Dungeon Master
GM, 828 posts
You're trying what?
Hahahahahahaha!
Tue 1 May 2018
at 15:07
  • msg #689

Re: The New Chamber of Lost Souls. (OOC)

Ah... juvenile deer-linquents.
Eilieen
Player, 905 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 1 May 2018
at 15:51
  • msg #690

Re: The New Chamber of Lost Souls. (OOC)

...I was planning on a pithy remark, but realized that's actually quite good.  ^_^
Aarnr Foultongue
Player, 1054 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 2 May 2018
at 05:51
  • msg #691

Re: The New Chamber of Lost Souls. (OOC)

Oh deer, I too am stag-gered and doe-n't know what to say ...  :P

The canal ... indeed we did.  Not sure if you're referring to the one in the Pontocho district or the Kamo river itself which lies slightly west of it, but we walked along both after a slight mix up with the map and mistaking the former for the latter (the river doesn't look quite so wide on the map as it is in reality) !  Another canal runs behind our hotel in the Gion district too, and we saw koi in there, but only saw ducks and hawks elsewhere - no cranes, alas.

If/when we get back to Japan, it will be in Fall, I think/hope.  And would like to get to Nara next time, even if it's only to be assaulted by the deer.
Eilieen
Player, 906 posts
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Wed 2 May 2018
at 11:22
  • msg #692

Re: The New Chamber of Lost Souls. (OOC)

Autumn is gorgeous, though it's best to go in Nov-Dec to get the trees in colour.  Some incredible things to see.  We're certainly going back, ourselves, though the aim next time will be summer.  That will be a labour - summer in Japan is HOT, and bloody humid (the first time we went was in Sept, and it was still brutally hot and humid through most of the trip).

^_^

Pardon - I was talking about the Kamo River.  We also walked along the canal a few blocks north of Shijo street in Gion, which was quite nice - I expect that's the one behind your hotel - and the on in Pontocho.  Our Air-BnB was south of Nishiki, on Takatsugi street.
Eilieen
Player, 908 posts
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Cure Serious Wounds!
Tue 8 May 2018
at 11:52
  • msg #693

Re: The New Chamber of Lost Souls. (OOC)

Don't worry, Erista - clearly the gibberlings or grimlocks will be along shortly.
Eilieen
Player, 909 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 10 May 2018
at 11:29
  • msg #694

Re: The New Chamber of Lost Souls. (OOC)

Yay, Arkan is back!
Arkan
player, 278 posts
Magic Missile!
Magic Missile!
Thu 10 May 2018
at 16:19
  • msg #695

Re: The New Chamber of Lost Souls. (OOC)

Eh, sorry about that absence, work has been brutal. :P

Your trip sounds fantastic Aarnr, glad you had a good time. :)
Erista
player, 593 posts
Thu 10 May 2018
at 19:30
  • msg #696

Re: The New Chamber of Lost Souls. (OOC)

quote:
Eilieen and Arkan are still somewhat disadvantaged by Erista's "friendly" fire.

The effects of which are all about to wear off!  Like, ANY second now!  And in the meantime, Erista will of course gladly stand between both of you and any possible danger!  ...as far as you can prove.

I'm going out of town, just for a couple days.  Right now am busy getting everything together, but hopefully I'll be able to still log in and maybe post while I'm gone.  I'm not sure, some of this is a bit experimental, and it is only for a couple of days, but if things need to move along before I do get a chance to post, I totally trust the Dungeon Master to NPC Erista.  He seems unlikely to have her attack a blind person from behind, doesn't he?  Or am I thinking of a different Dungeon Master?
Dungeon Master
GM, 833 posts
You're trying what?
Hahahahahahaha!
Thu 24 May 2018
at 21:29
  • msg #697

Re: The New Chamber of Lost Souls. (OOC)



So apparently I work in Skyrim...
Arkan
player, 281 posts
Magic Missile!
Magic Missile!
Fri 25 May 2018
at 13:28
  • msg #698

Re: The New Chamber of Lost Souls. (OOC)

Ah, someone is taking levels in Ranger I see. ;)
Erista
player, 596 posts
Fri 25 May 2018
at 14:40
  • msg #699

Re: The New Chamber of Lost Souls. (OOC)

That is gorgeous! Do you have like the corner office by the river? Or just a cubicle nestled in the roots of an old oak tree?
This message was last edited by the player at 18:59, Sat 26 May 2018.
Dungeon Master
GM, 834 posts
You're trying what?
Hahahahahahaha!
Fri 25 May 2018
at 20:22
  • msg #700

Re: The New Chamber of Lost Souls. (OOC)

Corner office is occupied by a wolverine.  Pleasant enough chap, by wolverine standards... he'll only half kill you for wishing him a "Good morning."

And yes, we have wolverines over here.  Known to be dangerous - hit an attacking wolverine with a shovel, and you're not going to get your shovel back.
Aarnr Foultongue
Player, 1061 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 26 May 2018
at 04:33
  • msg #701

Re: The New Chamber of Lost Souls. (OOC)

I DO like your office !  But did someone say 'ranger' ?

https://d3idt3y1vhsqn9.cloudfr...DnD-meme-rangers.jpg
Dungeon Master
GM, 836 posts
You're trying what?
Hahahahahahaha!
Mon 28 May 2018
at 13:46
  • msg #702

Re: The New Chamber of Lost Souls. (OOC)



A slight tweak, and you have Herne the Hunter.  :)
Dungeon Master
GM, 844 posts
You're trying what?
Hahahahahahaha!
Tue 3 Jul 2018
at 20:37
  • msg #703

Re: The New Chamber of Lost Souls. (OOC)





These were taken yesterday evening, from my kitchen window...  First one at about 22:10, and the second at 22:30.

Now you see why I hate Mondays.
This message was last edited by the GM at 20:42, Tue 03 July 2018.
Eilieen
Player, 923 posts
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Cure Serious Wounds!
Wed 4 Jul 2018
at 11:51
  • msg #704

Re: The New Chamber of Lost Souls. (OOC)

You get the best views.
Aarnr Foultongue
Player, 1081 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 19 Jul 2018
at 04:47
  • msg #705

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
Eilieen offers a small bow at the woman's greeting

Aarnr has a short bow ... but he's not going to offer it to the woman.  Just sayin'.  :P
Eilieen
Player, 929 posts
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Mon 30 Jul 2018
at 11:01
  • msg #706

Re: The New Chamber of Lost Souls. (OOC)

Happy birthday, boss!


Dungeon Master
GM, 851 posts
You're trying what?
Hahahahahahaha!
Mon 30 Jul 2018
at 13:39
  • msg #707

Re: The New Chamber of Lost Souls. (OOC)

Thank you.  :)
Bilfro Gabbins
player, 240 posts
Magnetic personality!
Death Unseen watches!
Sun 12 Aug 2018
at 19:23
  • msg #708

Re: The New Chamber of Lost Souls. (OOC)

I wish to sincerely apologise to everyone for going absent without a word and will at for the time being step away from RPoL.  Thank you all for the exchanges I did take part in and I wish you all a great game.
Arkan
player, 295 posts
Magic Missile!
Magic Missile!
Tue 14 Aug 2018
at 19:19
  • msg #709

Re: The New Chamber of Lost Souls. (OOC)

Hope all is well Bilfro, and remains so! I'm guilty of vanishing as well for days unforunately, but the dungeon keeps tugging me back.

And happy belated b.day DM. :)

Isn't every b.day cake a vegan cake, or was that the joke?
Erista
player, 608 posts
Tue 14 Aug 2018
at 19:43
  • msg #710

Re: The New Chamber of Lost Souls. (OOC)

We will miss you, Bilfro!  You always have a place with us.

Cakes usually have eggs and milk, at a minimum... acceptable for some degrees of vegetarian, but not vegan.
Dungeon Master
GM, 855 posts
You're trying what?
Hahahahahahaha!
Wed 15 Aug 2018
at 18:27
  • msg #711

Re: The New Chamber of Lost Souls. (OOC)

You can have vegan chocolate, which substitutes stuff like powdered rice for the milk, and changes some other ingredients, so the vegan cake is entirely doable.
Aarnr Foultongue
Player, 1090 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 18 Aug 2018
at 09:26
  • msg #712

Re: The New Chamber of Lost Souls. (OOC)

I can see Aarnr enjoying vegan food.

Sorry ... by vegan, did you mean the aliens from Contact (http://aliens.wikia.com/wiki/Vegan), Heinlein's book (http://aliens.wikia.com/wiki/Vegan_(Robert_Heinlein)) or Doctor Who (http://aliens.wikia.com/wiki/Vegan_(Doctor_Who)) ?

Though whichever species, they all sound delicious ...  :P
Erista
player, 610 posts
Sat 18 Aug 2018
at 15:06
  • msg #713

Re: The New Chamber of Lost Souls. (OOC)

That's weird. If I click on the first link it works, and I can go to the other two using the disambiguation links they open with. But if I use your links for the Heinlein and Dr Who types, I get a 404 Error that says, "The page you are looking for appears to have burned down in the wake of the last person to link to it."

Well, that might not be the exact wording, but that's basically what it says.
Aarnr Foultongue
Player, 1092 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 19 Aug 2018
at 04:19
  • msg #714

Re: The New Chamber of Lost Souls. (OOC)

I've had a froggin' word with the pignuts ...

Before they perished, they gurgled some gleepin' nonsense about a trailing bracket after both Heinlein and Who which should be part of the link but is falling off.  They did accept full responsibility for having fobbin' stupid links and won't be doing it again.
Eilieen
Player, 934 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 20 Aug 2018
at 09:22
  • msg #715

Re: The New Chamber of Lost Souls. (OOC)

I always enjoy when an attempt at making a vegan joke trips and falls.  ^_^  <-- not at all serious
Aarnr Foultongue
Player, 1093 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 20 Aug 2018
at 12:56
  • msg #716

Re: The New Chamber of Lost Souls. (OOC)

We do need more jokes about carnivores ...  :>
Dungeon Master
GM, 857 posts
You're trying what?
Hahahahahahaha!
Mon 20 Aug 2018
at 17:46
  • msg #717

Re: The New Chamber of Lost Souls. (OOC)

I have a lot of respect for vegans.  No, really, I do.  Some of the best meals I've eaten started out as herbivores.
Eilieen
Player, 936 posts
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Cure Serious Wounds!
Fri 24 Aug 2018
at 09:58
  • msg #718

Re: The New Chamber of Lost Souls. (OOC)

That one's so old the cobwebs have cobwebs....  ^_^
Aarnr Foultongue
Player, 1096 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 24 Aug 2018
at 12:33
  • msg #719

Re: The New Chamber of Lost Souls. (OOC)

One of my favourite meals we make on a regular basis is a roast pumpkin risotto.  Pumpkin basted with olive oil, canola margarine used with the rice ... vegetarian, but  I think that might even qualify as vegan ?  :>
Eilieen
Player, 938 posts
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Mon 27 Aug 2018
at 09:13
  • msg #720

Re: The New Chamber of Lost Souls. (OOC)

If there's no casein in the margarine, it's vegan.  :D
Aarnr Foultongue
Player, 1097 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 31 Aug 2018
at 13:25
  • msg #721

Re: The New Chamber of Lost Souls. (OOC)

H'mmm ... alas, looks like an epic fail as the canola margerine lists milk solids in the small print.  They even bolded milk. And soy for some reason ... <googlegoogle> ... because it's an allergen.   Ah well, I shall henceforth describe the risotto as the most vegetarian dish I eat. :>

Talking of soy, we're on a miso kick at the moment.  All that umami !  :>
Eilieen
Player, 940 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 4 Sep 2018
at 09:24
  • msg #722

Re: The New Chamber of Lost Souls. (OOC)

I've never realy understood that, myself, other than certain sketchy business practices...anyway, yes, a few margarines have various bits of milk in them.  :(  Casein is the usual suspect.

*sighs*

Nothing wrong with miso (other than the massive sodium kick to the system)!  :D  I love it far too much.

Side note: I'm going on vacation, so my posting will be slowing for the next few weeks.  Ironic, I know...
Erista
player, 613 posts
Thu 11 Oct 2018
at 17:05
  • msg #723

Re: The New Chamber of Lost Souls. (OOC)

Just wanted to check in and let people know I need to take my computer back in for some repairs!  I have no idea how long it'll be, but in the meantime, I'm either sharing a laptop, which limits my time, or using my tablet, which, um, limits my willingness to type up reasonable messages. grin  So I'll be a bit slower than usual for a while, but still basically around!
Eilieen
Player, 945 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 15 Oct 2018
at 09:12
  • msg #724

Re: The New Chamber of Lost Souls. (OOC)

I know how that feels...good luck with the repairs, Erista!  :D
Erista
player, 615 posts
Mon 15 Oct 2018
at 14:28
  • msg #725

Re: The New Chamber of Lost Souls. (OOC)

I don't think this computer has had any of that kind of luck since I got it. sigh  But thanks!  Hoping it will at least turn out well in the end.
Dungeon Master
GM, 872 posts
You're trying what?
Hahahahahahaha!
Sat 27 Oct 2018
at 16:36
  • msg #726

Re: The New Chamber of Lost Souls. (OOC)

Friday, 08:30.  Get off the train after my 17 minute commute, exit the station, and...



Another terrible start to a terrible day at work.  :p
Eilieen
Player, 948 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 29 Oct 2018
at 09:16
  • msg #727

Re: The New Chamber of Lost Souls. (OOC)

Awful!
Aarnr Foultongue
Player, 1116 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 29 Oct 2018
at 11:10
  • msg #728

Re: The New Chamber of Lost Souls. (OOC)

Pretty much what I expect Rappan Athuk to look like.
Dungeon Master
GM, 873 posts
You're trying what?
Hahahahahahaha!
Mon 29 Oct 2018
at 14:32
  • msg #729

Re: The New Chamber of Lost Souls. (OOC)

In reply to Aarnr Foultongue (msg # 728):

Before or after Aarnr gets there?
Aarnr Foultongue
Player, 1120 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 12 Nov 2018
at 13:45
  • msg #730

Re: The New Chamber of Lost Souls. (OOC)

Now this looks familiar for some reason ...

https://pics.me.me/pcs-were-he...used-to-28023210.png
Bilfro Gabbins
player, 245 posts
Magnetic personality!
Death Unseen watches!
Wed 14 Nov 2018
at 04:19
  • msg #731

Re: The New Chamber of Lost Souls. (OOC)

Yes.  Indeed.
Eilieen
Player, 953 posts
Cure Serious Wounds!
Cure Serious Wounds!
Fri 23 Nov 2018
at 11:11
  • msg #732

Re: The New Chamber of Lost Souls. (OOC)

Well, that came out different than I intended.  ^_^
Aarnr Foultongue
Player, 1126 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 25 Nov 2018
at 12:46
  • msg #733

Re: The New Chamber of Lost Souls. (OOC)

Excellent arguments all !  Aarnr ... went a different way !  :P
Dungeon Master
GM, 879 posts
You're trying what?
Hahahahahahaha!
Sun 25 Nov 2018
at 13:20
  • msg #734

Re: The New Chamber of Lost Souls. (OOC)

Hah!  We all know that Aarnr's idea of philosophical debate boils down, "Sword or axe?"
Erista
player, 620 posts
Sun 25 Nov 2018
at 21:10
  • msg #735

Re: The New Chamber of Lost Souls. (OOC)

True, but if you want to have that debate with him, it's important to remember that he's not asking about which of those is better.  He's just choosing which one to hold his side of the debate with.
Eilieen
Player, 954 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 26 Nov 2018
at 01:22
  • msg #736

Re: The New Chamber of Lost Souls. (OOC)

Hee.  :D

I'm a little confused about this talk about 'arguments' and debate.  This...wasn't that.  ^_^  Like, at all.
Aarnr Foultongue
Player, 1127 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 26 Nov 2018
at 12:41
  • msg #737

Re: The New Chamber of Lost Souls. (OOC)

Discussions of any sort bother Aarnr.  Actions, not words, that's what's important ! ;P
Erista
player, 624 posts
Wed 5 Dec 2018
at 21:41
  • msg #738

Re: The New Chamber of Lost Souls. (OOC)

This... might be where we all die.  Does it count as beating Rappan Athuk if the dungeon never gets a chance to kill us?  I vote yes.
Aarnr Foultongue
Player, 1130 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 6 Dec 2018
at 13:58
  • msg #739

Re: The New Chamber of Lost Souls. (OOC)

<ROFL> I hadn't actually considered how our sparring session would look to someone happening across it.  Well played !  ;>

Figure I'd better wait and find out what the pretty coloured lights do before I post anything.
Dungeon Master
GM, 883 posts
You're trying what?
Hahahahahahaha!
Wed 19 Dec 2018
at 20:43
  • msg #740

Re: The New Chamber of Lost Souls. (OOC)

The pretty coloured lights mean that Erista is a Christmas tree.

Merry Christmas everybody.  I hope you all have a good one.


Aarnr Foultongue
Player, 1135 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 23 Dec 2018
at 05:59
  • msg #741

Re: The New Chamber of Lost Souls. (OOC)

I knew it !  It's that pointy hat with the star on top that's the giveaway.

Oh, yes ... seasonal felicitations to one and all ! :>
Dungeon Master
GM, 888 posts
You're trying what?
Hahahahahahaha!
Sun 13 Jan 2019
at 14:02
  • msg #742

Re: The New Chamber of Lost Souls. (OOC)

Aarnr releases the oxen to graze, and two minutes later is harnessing them for the road again.  Poor things will never have enough meat on them for a decent roast at this rate.
Aarnr Foultongue
Player, 1140 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 13 Jan 2019
at 14:28
  • msg #743

Re: The New Chamber of Lost Souls. (OOC)

Second time today !  Lucky that oxen are unstoppable killing machines ...
Eilieen
Player, 963 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 15 Jan 2019
at 01:58
  • msg #744

Re: The New Chamber of Lost Souls. (OOC)

Well, that post went weird places, and I'm sure that's not exactly what Erista meant.

As an aside, I'm an arachnophobe.  I can talk about spiders as long as it isn't in huge detail, but pictures can send me into a panic attack.  Literally.

...I'm saying this on the off chance someone manages to come up with a funny un-dead/spider joke, and then figures that a picture would be even more amusing.  :(  It wouldn't be, really.
Aarnr Foultongue
Player, 1142 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 15 Jan 2019
at 13:33
  • msg #745

Re: The New Chamber of Lost Souls. (OOC)

You really shouldn't tell the GM that ... there's probably a specialised random <laugh> wandering <choke> monster table just for you !  :P
Colwyn Akbar
NPC, 357 posts
It's a trap!
No problem.
Wed 16 Jan 2019
at 18:58
  • msg #746

Re: The New Chamber of Lost Souls. (OOC)

No, but there is a special random scuttling table around here somewhere.

*searches*

Ah, no... I forgot... I stopped the random scuttling table by sawing off its legs.  As you were...
Dungeon Master
GM, 890 posts
You're trying what?
Hahahahahahaha!
Wed 23 Jan 2019
at 10:48
  • msg #747

Re: The New Chamber of Lost Souls. (OOC)

Hurrah for pneumonia!  I'm too sick to post just now.  When I am feeling better I will return to my usual achedule.
Aarnr Foultongue
Player, 1146 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 23 Jan 2019
at 13:02
  • msg #748

Re: The New Chamber of Lost Souls. (OOC)

Much symapthy oh illustrious one !

Quick !  While he's indisposed, we can make a break for Rappan Athuk !  We could be there and getting ourselves horribly killed before he realises !  ;>
Dungeon Master
GM, 891 posts
You're trying what?
Hahahahahahaha!
Sun 27 Jan 2019
at 20:36
  • msg #749

Re: The New Chamber of Lost Souls. (OOC)

Felt well enough to throw something together today.  Not 100% fit and healthy, but a bit better.
Erista
player, 630 posts
Sun 27 Jan 2019
at 20:56
  • msg #750

Re: The New Chamber of Lost Souls. (OOC)

Yay!  Welcome back to the world of the breathing.  We missed you.
Eilieen
Player, 966 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 31 Jan 2019
at 10:24
  • msg #751

Re: The New Chamber of Lost Souls. (OOC)

Scuttled Aarnr's plans nicely!  :D  Great to hear things have improved, boss!

Hah, multiple references, there.  I'm going to try to check into Rpol every morning of the week, Monday-Thursday.  It might help.
Aarnr Foultongue
Player, 1149 posts
Human (technically)
Cleric of froggin' Bowbe!
Tue 5 Feb 2019
at 06:55
  • msg #752

Re: The New Chamber of Lost Souls. (OOC)

Aarnr has plans ?  I think not.  Whims, perhaps, unthinkingly acted upon.   ;>
Eilieen
Player, 968 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 5 Feb 2019
at 10:18
  • msg #753

Re: The New Chamber of Lost Souls. (OOC)

I like to give the benefit of the doubt!  :D
Erista
player, 631 posts
Tue 5 Feb 2019
at 14:45
  • msg #754

Re: The New Chamber of Lost Souls. (OOC)

And when it comes to Aarnr, we have a lot of doubts!
Eilieen
Player, 969 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 11 Feb 2019
at 10:18
  • msg #755

Re: The New Chamber of Lost Souls. (OOC)

Apologies;  my router is dead.  :(
Aarnr Foultongue
Player, 1151 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 11 Feb 2019
at 13:00
  • msg #756

Re: The New Chamber of Lost Souls. (OOC)

Aarnr killed it with a mighty blow !  :>

Alright, that's only funny if you don't have a dead router to deal with - much sympathy !
Erista
player, 634 posts
Mon 11 Feb 2019
at 21:40
  • msg #757

Re: The New Chamber of Lost Souls. (OOC)

Oh dear!  I hope you can sort it out soon, Eilieen!
Eilieen
Player, 970 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 12 Feb 2019
at 01:08
  • msg #758

Re: The New Chamber of Lost Souls. (OOC)

Oddly enough, it's not the router.  It's everyone else's routers!

Seems there are 10 different channels in the frequency of routers we use.  Every one of them probably comes factory selected for '1'.  The problem ,in our case, is that we live in an apartment condo building, and there were NINE other routers in easy range causing interference.

I got instructions from our internet provider how to change the channel, did so, and problem solved!  :D
Erista
player, 635 posts
Tue 12 Feb 2019
at 03:46
  • msg #759

Re: The New Chamber of Lost Souls. (OOC)

Hurray!

Actually, I have to admit, that feels a little anticlimactic.  But I'm very happy you don't have a huge issue to deal with!
Eilieen
Player, 972 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 14 Feb 2019
at 10:16
  • msg #760

Re: The New Chamber of Lost Souls. (OOC)

I'll take anti-climactic and twenty minutes of 'figuring something out' over whatever the price is for a decent router these days! ^_^
Eilieen
Player, 973 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 14 Feb 2019
at 10:17
  • msg #761

Re: The New Chamber of Lost Souls. (OOC)

our new-found ally looks like he's going to take care of this on his own!

...goodness, I hope so.  O_O
Dungeon Master
GM, 897 posts
You're trying what?
Hahahahahahaha!
Thu 14 Feb 2019
at 19:57
  • msg #762

Re: The New Chamber of Lost Souls. (OOC)

Or maybe that's how a teleport spell looks...
Erista
player, 637 posts
Fri 22 Feb 2019
at 21:03
  • msg #763

Re: The New Chamber of Lost Souls. (OOC)

Ah, at last we see what Tursach was casting!

I don't mean to be, like, an armchair archmage, but I'm not sure Dragonbait is the spell I would have gone with in these circumstances.
Dungeon Master
GM, 899 posts
You're trying what?
Hahahahahahaha!
Fri 22 Feb 2019
at 21:06
  • msg #764

Re: The New Chamber of Lost Souls. (OOC)

Pfft!  At least he didn't hit all of his companions with it!
Eilieen
Player, 992 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 18 Jun 2019
at 10:07
  • msg #765

Re: The New Chamber of Lost Souls. (OOC)

Sorry everyone - medical issues.  I'll try to post in my games tomorrow.  :(

-- no note for Raveloft, as almost everyone there is here.. ^_^
Erista
player, 654 posts
Thu 27 Jun 2019
at 02:35
  • msg #766

Re: The New Chamber of Lost Souls. (OOC)

quote:
I hope the crook-pated, urchin-snouted reeky bull's pizzle serves you well, Sir, or at least does you little disservice.

Favorite sentence of the week.
Eilieen
Player, 995 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 2 Jul 2019
at 09:23
  • msg #767

Re: The New Chamber of Lost Souls. (OOC)

I haven't even read the context yet, and I can agree.  :)
Dungeon Master
GM, 926 posts
You're trying what?
Hahahahahahaha!
Wed 3 Jul 2019
at 19:09
  • msg #768

Re: The New Chamber of Lost Souls. (OOC)

The only worrying thing is that it wasn't Aarnr who said it.  :p
Dungeon Master
GM, 928 posts
You're trying what?
Hahahahahahaha!
Fri 5 Jul 2019
at 19:54
  • msg #769

Re: The New Chamber of Lost Souls. (OOC)

Apologies for the lack of posting.  I am having a really bad couple of days - got a lot going on in RL.  Am hoping that I'll be feeling more focussed soon.
Aarnr Foultongue
Player, 1185 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 6 Jul 2019
at 13:08
  • msg #770

Re: The New Chamber of Lost Souls. (OOC)

Worry not ... we'll try not to start any fights without you !  ;>

Hope things get more pleasant for you soon !
Aarnr Foultongue
Player, 1189 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 15 Jul 2019
at 13:31
  • msg #771

Re: The New Chamber of Lost Souls. (OOC)

Just wondering if our illustrious GM is still after a hoverboard ?   :>

https://www.abc.net.au/news/20...th-flyboard/11308980
Dungeon Master
GM, 932 posts
You're trying what?
Hahahahahahaha!
Wed 17 Jul 2019
at 19:35
  • msg #772

Re: The New Chamber of Lost Souls. (OOC)

In reply to Aarnr Foultongue (msg # 771):

Never mind that... it's 2020 next year - where's my flying car and vacation home on Mars?  I was promised these things by BBC TV science shows about fifty years ago (the same shows that predicted mobile phones, home computers, and GPS in cars).

And while you're at it, where's my robot butler?
Erista
player, 656 posts
Thu 18 Jul 2019
at 06:54
  • msg #773

Re: The New Chamber of Lost Souls. (OOC)

I thought all we were supposed to get next year was a bunch of hindsight.
Eilieen
Player, 1000 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 18 Jul 2019
at 09:46
  • msg #774

Re: The New Chamber of Lost Souls. (OOC)

...we don't tend to get that either.  :(

Boss DM just wants his AV-7.
Aarnr Foultongue
Player, 1190 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 20 Jul 2019
at 05:23
  • msg #775

Re: The New Chamber of Lost Souls. (OOC)

Which flying car would you like ?  Admittedly delivery dates are ... sketchy:

https://terrafugia.com/transition/
https://www.aeromobil.com/aeromobil-4_0-stol/

Vacation home on Mars, you'd have to ask Mr Musk:

https://www.cnbc.com/2019/02/1...to-move-to-mars.html

And your robot butler is coming soon (OK, this version is more wetware than software):

https://www.theverge.com/2019/...ce-ugo-mira-robotics

And this one looks about to stab someone to death with the umbrella:

https://www.theverge.com/2019/...ce-ugo-mira-robotics
Erista
player, 658 posts
Sun 21 Jul 2019
at 09:04
  • msg #776

Re: The New Chamber of Lost Souls. (OOC)

It turns out Tursach not only had a page about crocodiles, but also one about owls very much like Astral!

https://www.birdandmoon.com/comic/northern-pygmy-owl/
Dungeon Master
GM, 937 posts
You're trying what?
Hahahahahahaha!
Sun 28 Jul 2019
at 18:04
  • msg #777

Re: The New Chamber of Lost Souls. (OOC)

In reply to Erista (msg # 776):

Maybe so, but he didn't have five weeks summer vacation, the way some of us do.  :D  Started 26th July, and I go back to work 2nd September.  It's almost like being a school kid again.
This message was last edited by the GM at 18:29, Sun 28 July 2019.
Eilieen
Player, 1002 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 29 Jul 2019
at 10:40
  • msg #778

Re: The New Chamber of Lost Souls. (OOC)

Awwwwwesome.  ^_^
Erista
player, 659 posts
Mon 29 Jul 2019
at 15:49
  • msg #779

Re: The New Chamber of Lost Souls. (OOC)

Ooh, that does sound nice! And I agree, far better than Tursach's current position, however good his library. How does one arrange that, anyway?
Dungeon Master
GM, 938 posts
You're trying what?
Hahahahahahaha!
Tue 30 Jul 2019
at 16:56
  • msg #780

Re: The New Chamber of Lost Souls. (OOC)

In reply to Erista (msg # 779):

It's a combination of my annual holiday allowance, plus a lot of saved up hours from working extra.  Racked up a lot of extra hours the last few weeks due to other people being away, and the last two weeks I was the only person there.
Erista
player, 662 posts
Wed 21 Aug 2019
at 18:29
  • msg #781

Re: The New Chamber of Lost Souls. (OOC)

Colwyn:
I's 'opin' as we'll be somewhere what's bein' warm afore that

Not to worry, Colwyn!  I'm sure Rappan Athuk is well heated by the Flames of Tartarus!
Colwyn Akbar
NPC, 378 posts
It's a trap!
No problem.
Wed 21 Aug 2019
at 19:53
  • msg #782

Re: The New Chamber of Lost Souls. (OOC)

In reply to Erista (msg # 781):

Bleedin' lovely.  I's 'atin' this bloody cold wevver.
Eilieen
Player, 1010 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 5 Sep 2019
at 19:57
  • msg #783

Re: The New Chamber of Lost Souls. (OOC)

I thought I had posted here!  Oooo….
Dungeon Master
GM, 945 posts
You're trying what?
Hahahahahahaha!
Thu 19 Sep 2019
at 06:18
  • msg #784

Re: The New Chamber of Lost Souls. (OOC)

Is anybody else getting the impression that Aarnr's attention sometimes wanders?

In future, if possible, please use only single word sentences when addressing him.  Single syllables would, likely, be even better.
Aarnr Foultongue
Player, 1207 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 19 Sep 2019
at 08:29
  • msg #785

Re: The New Chamber of Lost Souls. (OOC)

Froggin' silly bulls ...
Erista
player, 665 posts
Thu 19 Sep 2019
at 20:40
  • msg #786

Re: The New Chamber of Lost Souls. (OOC)

Aye.
Eilieen
Player, 1013 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 30 Sep 2019
at 09:15
  • msg #787

Re: The New Chamber of Lost Souls. (OOC)

Aaaand I totally missed posting here last week.  :(  Apologies.  I'll get a post up by tonight, I think.
Eilieen
Player, 1014 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 1 Oct 2019
at 01:42
  • msg #788

Re: The New Chamber of Lost Souls. (OOC)

Aaaaand my tooth exploded.  Not really - just broke.  :(

CLW isn't going to cut it.
Erista
player, 666 posts
Tue 1 Oct 2019
at 03:02
  • msg #789

Re: The New Chamber of Lost Souls. (OOC)

Owww!  I'm so sorry, that's awful!
Eilieen
Player, 1016 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 7 Oct 2019
at 09:21
  • msg #790

Re: The New Chamber of Lost Souls. (OOC)

Thanks...hasn't been a fun experience, no.  :P  Of course, the dentist has been telling me for years that I need a crown, so the fault is kind of on me.  ^_^
Erista
player, 672 posts
Tue 19 Nov 2019
at 18:57
  • msg #791

Re: The New Chamber of Lost Souls. (OOC)

That's right, BBR, you give us a whole campaign filled with excitement, drama, and adventure, and we obsess about the laundry. shrug  I hope you don't mind.
Dungeon Master
GM, 956 posts
You're trying what?
Hahahahahahaha!
Wed 20 Nov 2019
at 21:34
  • msg #792

Re: The New Chamber of Lost Souls. (OOC)

*consults a chart*  More rain on the way as we move deeper into Autumn.  And more rain means more mud.  Feel free to use up all your spell slots on magic for cleaning and grooming.

It is, after all, important to look respectable when you're dead.  Why else would mothers always tell their children to wear clean underwear in case they get run down by an ox cart?
Erista
player, 673 posts
Wed 20 Nov 2019
at 23:43
  • msg #793

Re: The New Chamber of Lost Souls. (OOC)

Especially around a place like Rappan Athuk, where you're at least 80% likely to be brought back as a zombie to attack your friends!  Can you imagine having a former loved one lunging for your throat in a dirty gown!?!  The horror!!
Dungeon Master
GM, 958 posts
You're trying what?
Hahahahahahaha!
Sun 24 Nov 2019
at 21:08
  • msg #794

Re: The New Chamber of Lost Souls. (OOC)

Hi everybody.  Having some family problems at the moment that are disrupting my posting schedule.  I'll get things sortd out ASAP and get things moving again.
Aarnr Foultongue
Player, 1221 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 27 Nov 2019
at 14:06
  • msg #795

Re: The New Chamber of Lost Souls. (OOC)

Good luck with that !  :<
Erista
player, 675 posts
Wed 4 Dec 2019
at 23:09
  • msg #796

Re: The New Chamber of Lost Souls. (OOC)

If you need any help sorting out these family problems... loads stone into sling  Just let us know.
Dungeon Master
GM, 962 posts
You're trying what?
Hahahahahahaha!
Mon 23 Dec 2019
at 10:06
  • msg #797

Re: The New Chamber of Lost Souls. (OOC)


Aarnr Foultongue
Player, 1226 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 27 Dec 2019
at 04:51
  • msg #798

Re: The New Chamber of Lost Souls. (OOC)

... what's the Critical multiplier on that staff/polearm ?

C'mon, you were all thinking it !  ;>
Dungeon Master
GM, 964 posts
You're trying what?
Hahahahahahaha!
Wed 1 Jan 2020
at 07:14
  • msg #799

Re: The New Chamber of Lost Souls. (OOC)

Happy New Year everybody!
Eilieen
Player, 1031 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 7 Jan 2020
at 01:47
  • msg #800

Re: The New Chamber of Lost Souls. (OOC)

Happy new year, indeedy!

Better late than never, but I'm getting back into my schedule!
Eilieen
Player, 1040 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 24 Feb 2020
at 01:07
  • msg #801

Re: The New Chamber of Lost Souls. (OOC)

Will post tomorrow night!  :D
Dungeon Master
GM, 976 posts
You're trying what?
Hahahahahahaha!
Wed 26 Feb 2020
at 19:57
  • msg #802

Re: The New Chamber of Lost Souls. (OOC)

And I'm sick.  Some sort of combination cold and chest infection is hitting me hard this week, so feeling pretty bad just now.

I will try* to post tomorrow.


*Health permitting.
Eilieen
Player, 1042 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 2 Mar 2020
at 01:56
  • msg #803

Re: The New Chamber of Lost Souls. (OOC)

Please focus on taking care of yourself!  The game will still be here...
Eilieen
Player, 1043 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 2 Mar 2020
at 02:06
  • msg #804

Re: The New Chamber of Lost Souls. (OOC)

Will post tomorrow night!
Erista
player, 681 posts
Tue 3 Mar 2020
at 02:34
  • msg #805

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
Please focus on taking care of yourself!  The game will still be here...

The game is in fact more likely to be here if you take care of yourself!  So really, do it for us. grin
This message was last edited by the player at 02:34, Tue 03 Mar 2020.
Eilieen
Player, 1045 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 9 Mar 2020
at 00:39
  • msg #806

Re: The New Chamber of Lost Souls. (OOC)

Hee...well-put, Erista.

...and my utterly useless initiative rolls continue.  I'm pretty close to that zero you gave me, boss.
Dungeon Master
GM, 983 posts
You're trying what?
Hahahahahahaha!
Wed 25 Mar 2020
at 10:23
  • msg #807

Re: The New Chamber of Lost Souls. (OOC)

Aarnr... Bowbe would like a word with you.


Aarnr Foultongue
Player, 1240 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 25 Mar 2020
at 12:57
  • msg #808

Re: The New Chamber of Lost Souls. (OOC)

Shhhh !  Aarnr's sleeping !
Erista
player, 687 posts
Fri 27 Mar 2020
at 14:23
  • msg #809

Re: The New Chamber of Lost Souls. (OOC)

Aww, he's so... so... um... what's the word I'm looking for here?  Not "innocent".  Not "peaceful".


He's so slightly less dangerous when he's sleeping?
Eilieen
Player, 1049 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 30 Mar 2020
at 14:41
  • msg #810

Re: The New Chamber of Lost Souls. (OOC)

I believe the word you're looking for is 'lumpy'.
Dungeon Master
GM, 986 posts
You're trying what?
Hahahahahahaha!
Tue 31 Mar 2020
at 07:50
  • msg #811

Re: The New Chamber of Lost Souls. (OOC)

In reply to Eilieen (msg # 810):

Zadastha concurs...


Aarnr Foultongue
Player, 1243 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 2 Apr 2020
at 12:21
  • msg #812

Re: The New Chamber of Lost Souls. (OOC)

Nock ! Aim !  Fire !

I see Someone doesn't have a sense of humour about pigeons and all those statues of Her that they've been sitting on.  Or something like that ...  ;>
Erista
player, 688 posts
Fri 3 Apr 2020
at 00:50
  • msg #813

Re: The New Chamber of Lost Souls. (OOC)

...every time I really just start to think Aarnr is crazy, he frames something in a way that makes me seriously wonder if it's actually everyone else.
Aarnr Foultongue
Player, 1245 posts
Human (technically)
Cleric of froggin' Bowbe!
Fri 3 Apr 2020
at 14:32
  • msg #814

Re: The New Chamber of Lost Souls. (OOC)

It was the bit about the undead surprise visit, wasn't it ?!!  ;>
Eilieen
Player, 1051 posts
Cure Serious Wounds!
Cure Serious Wounds!
Sun 5 Apr 2020
at 10:53
  • msg #815

Re: The New Chamber of Lost Souls. (OOC)

I like that pic!  Very nice, boss!

Also, not to be picky, but it's 'Nock, aim, loose'.  'Fire', despite it having turned up in the cringe-worthy Two Towers movie, is a convention that rose when matchlock rifles came into being.  ^_^
Aarnr Foultongue
Player, 1247 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 5 Apr 2020
at 12:18
  • msg #816

Re: The New Chamber of Lost Souls. (OOC)

I could argue that setting fire to the arrow first never goes astray ... but you're right, of course !  :>

I read that the Hunger Games did the archery much better than the Avengers (seems they had Hawkeye holding the bow in the wrong hand for the actor).
Eilieen
Player, 1054 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 15 Apr 2020
at 01:20
  • msg #817

Re: The New Chamber of Lost Souls. (OOC)

I've been a bit burned out, I think ,but I'm feeling better now.  Energy is coming back.  I'm going to try to get caught up everywhere - this is just one of those, a catch-up post.
Dungeon Master
GM, 994 posts
You're trying what?
Hahahahahahaha!
Thu 21 May 2020
at 16:56
  • msg #818

Re: The New Chamber of Lost Souls. (OOC)

Apologies for the slightly sporadic and irregular posting just lately.  Have been tired as a tired thing that lectures in Advanced Tiredness at University.  No idea why... maybe caught a bug of some description.  Think I'm starting to get over it now.
Aarnr Foultongue
Player, 1260 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 23 May 2020
at 05:26
  • msg #819

Re: The New Chamber of Lost Souls. (OOC)

Sporadic and irregular is still wonderful to behold !  :>

Yeah, I've been down and out since I got a flu jab.  As I subsequently pointed out, I probably should have gone for the anti-flu jab instead !
Eilieen
Player, 1057 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 3 Jun 2020
at 12:50
  • msg #820

Re: The New Chamber of Lost Souls. (OOC)

've been absent for a week, at least.  :(  Sorry about that.

1.  My beloved Uncle passed on two weeks ago.  Not from Corona, but Parkinson's and pneumonia.
2.  My Mother in Law, with whom we had a difficult (read, abusive) relationship, passed on last Friday from Coronavirus.

Emotions have been fraught.

I'm going to try to get back into some kind of schedule.
Dungeon Master
GM, 998 posts
You're trying what?
Hahahahahahaha!
Wed 3 Jun 2020
at 17:50
  • msg #821

Re: The New Chamber of Lost Souls. (OOC)

I'm sorry to hear that my friend.  Don't worry about posting here, you need to take some time to take care of yourself.
Erista
player, 691 posts
Wed 3 Jun 2020
at 21:19
  • msg #822

Re: The New Chamber of Lost Souls. (OOC)

Much as I love Eilieen, agreed, obviously.  Unless, of course, posting here is self care!  Either way, hugs if you want them!


(We can still do those in online, at least.)
Aarnr Foultongue
Player, 1265 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 7 Jun 2020
at 04:32
  • msg #823

Re: The New Chamber of Lost Souls. (OOC)

Absolutely - looking after yourself is the most important thing right now - we're still going to be here when you need us.
Eilieen
Player, 1058 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 10 Jun 2020
at 15:57
  • msg #824

Re: The New Chamber of Lost Souls. (OOC)

Thank you, all of you.  :)

We're managing.
Aarnr Foultongue
Player, 1271 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 21 Jun 2020
at 14:28
  • msg #825

Re: The New Chamber of Lost Souls. (OOC)

And some developments on the flying car front which I know our illustrious GM has been waiting on for some time:

https://www.abc.net.au/news/20...coober-pedy/12367674

I know, no froggin' passengers yet, but it's a step in the right direction.  :>
Dungeon Master
GM, 1000 posts
You're trying what?
Hahahahahahaha!
Sun 21 Jun 2020
at 20:42
  • msg #826

Re: The New Chamber of Lost Souls. (OOC)

Indeed... one small step for a flying car, but hopefully a giant leap for anything standing in the way scratching itself.

Wait... flying F1 cars?  Wouldn't that be like pod racing?
Aarnr Foultongue
Player, 1272 posts
Human (technically)
Cleric of froggin' Bowbe!
Mon 22 Jun 2020
at 14:26
  • msg #827

Re: The New Chamber of Lost Souls. (OOC)

Well it certainly looks dangerous enough for pod racing !  :>
Erista
player, 695 posts
Tue 30 Jun 2020
at 21:32
  • msg #828

Re: The New Chamber of Lost Souls. (OOC)

quote:
Aarnr's always liked the expression 'good morrow', as it expresses a hope that the listener will survive the coming day.

Oh, thank... um... somebody.  When I saw that from Velanya I was afraid Aarnr was going to say something about the lack of bones in his breakfast.
Aarnr Foultongue
Player, 1275 posts
Human (technically)
Cleric of froggin' Bowbe!
Wed 1 Jul 2020
at 14:28
  • msg #829

Re: The New Chamber of Lost Souls. (OOC)

If it didn't have bones in it wouldn't be crunchy !
Erista
player, 697 posts
Tue 28 Jul 2020
at 00:27
  • msg #830

Re: The New Chamber of Lost Souls. (OOC)

quote:
and while the wooden horse seems a strange thing to give a child, lacking any sort of decently sharp edge, he's come to expect no less from these decadent civilised folk.

Oh, sure, you lazy Marshdwellers want it easy to put out an eye.  We city folk like a challenge!
Eilieen
Player, 1065 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 28 Jul 2020
at 18:20
  • msg #831

Re: The New Chamber of Lost Souls. (OOC)

Now, I THINK I'm correct (I'm really terrible with dates), so...

Happy birthday, boss!  :D
Erista
player, 699 posts
Tue 28 Jul 2020
at 18:30
  • msg #832

Re: The New Chamber of Lost Souls. (OOC)

Oh, yes!  Big Bad Birthday, Ron!
Astral
Familiar, 13 posts
Tue 28 Jul 2020
at 18:35
  • msg #833

Re: The New Chamber of Lost Souls. (OOC)


Dungeon Master
GM, 1008 posts
You're trying what?
Hahahahahahaha!
Wed 29 Jul 2020
at 20:07
  • msg #834

Re: The New Chamber of Lost Souls. (OOC)

In reply to Erista (msg # 832):

Thank you.  :)
Aarnr Foultongue
Player, 1280 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 1 Aug 2020
at 06:06
  • msg #835

Re: The New Chamber of Lost Souls. (OOC)

Happy belated birthday !  Something will be killed in your honour ...
Dungeon Master
GM, 1010 posts
You're trying what?
Hahahahahahaha!
Sun 2 Aug 2020
at 19:50
  • msg #836

Re: The New Chamber of Lost Souls. (OOC)

Well, there is this little settlement just begging to be razed to the ground...  Just distract the paladin for a bit.  :)
Erista
player, 701 posts
Wed 5 Aug 2020
at 18:01
  • msg #837

Re: The New Chamber of Lost Souls. (OOC)

Hey, Paladin! Look!  A burning settlement!

...agh.  Sorry, it was the most distracting thing I saw.
Aarnr Foultongue
Player, 1282 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 6 Aug 2020
at 12:50
  • msg #838

Re: The New Chamber of Lost Souls. (OOC)

ROFL x 2 !

Undoubtedly a conflagration of sufficient size would guide the missing child back to the loving embrace of its parents and the smouldering ashes of its former home.  I'll get the tinderbox.
This message was last edited by the player at 12:52, Thu 06 Aug 2020.
Eilieen
Player, 1067 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 10 Aug 2020
at 17:45
  • msg #839

Re: The New Chamber of Lost Souls. (OOC)

Catchup post...ugh.
Erista
player, 703 posts
Mon 17 Aug 2020
at 23:41
  • msg #840

Re: The New Chamber of Lost Souls. (OOC)

quote:
Springing into action shall then transpire.

That cracked me up.  Such a genteel way to say it!
Eilieen
Player, 1069 posts
Cure Serious Wounds!
Cure Serious Wounds!
Wed 19 Aug 2020
at 15:35
  • msg #841

Re: The New Chamber of Lost Souls. (OOC)

:)  I aim to amuse!
Aarnr Foultongue
Player, 1285 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 29 Aug 2020
at 06:05
  • msg #842

Re: The New Chamber of Lost Souls. (OOC)

I aim to kill !  :P
Aarnr Foultongue
Player, 1287 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 30 Aug 2020
at 14:25
  • msg #843

Re: The New Chamber of Lost Souls. (OOC)

More on flying carts cars !  Got to be a good sign that they're starting to worry about traffic control. :>

https://www.abc.net.au/news/20...three-years/12599544
Dungeon Master
GM, 1015 posts
You're trying what?
Hahahahahahaha!
Sun 30 Aug 2020
at 18:53
  • msg #844

Re: The New Chamber of Lost Souls. (OOC)

In reply to Aarnr Foultongue (msg # 843):

Excellent!  :)  I look forward to seeing traffic cops on speeder bikes.  :D
This message was last edited by the GM at 18:54, Sun 30 Aug 2020.
Dungeon Master
GM, 1018 posts
You're trying what?
Hahahahahahaha!
Wed 9 Sep 2020
at 17:45
  • msg #845

Re: The New Chamber of Lost Souls. (OOC)

quote:
And a few doggies for a few minutes of digging would likely only get in the way.

Especially since the beasts are magnificent gold furred celestial creatures, likely akin to golden retrievers... everybody would need to make Will saves (DC=35) or stop working and stroke them.
Eilieen
Player, 1075 posts
Cure Serious Wounds!
Cure Serious Wounds!
Mon 14 Sep 2020
at 01:11
  • msg #846

Re: The New Chamber of Lost Souls. (OOC)

The Cat Game returns...  =^_^=
Erista
player, 708 posts
Mon 14 Sep 2020
at 04:38
  • msg #847

Re: The New Chamber of Lost Souls. (OOC)

Fails Will save to stop working and go give them scritches
Dungeon Master
GM, 1023 posts
You're trying what?
Hahahahahahaha!
Fri 2 Oct 2020
at 19:59
  • msg #848

Re: The New Chamber of Lost Souls. (OOC)

Had a stupidly busy week, and have been really tired.  Will try to catch up here over the weekend, once I've had some rest.
Erista
player, 712 posts
Thu 19 Nov 2020
at 20:27
  • msg #849

Re: The New Chamber of Lost Souls. (OOC)

="Eilieen":
The priestess immediately plunges into the hole, seeking a way down that will not involve breaking her own neck.


But that Mending thing, still just once a day?  I don't suppose Zadastha can make exceptions for groups that had to climb down into cramped underground caves to rescue little girls? grin

(I'm still calling her a little girl.  I don't care if she's half again as tall as Erista.)
Eilieen
Player, 1086 posts
Cure Serious Wounds!
Cure Serious Wounds!
Sun 22 Nov 2020
at 02:40
  • msg #850

Re: The New Chamber of Lost Souls. (OOC)

Sadly, mending doesn't work so hot on necks.  Might need more than Cure Moderate for that.
Dungeon Master
GM, 1031 posts
You're trying what?
Hahahahahahaha!
Sun 22 Nov 2020
at 20:54
  • msg #851

Re: The New Chamber of Lost Souls. (OOC)

CMW would do it.  Just slowly...
Dungeon Master
GM, 1033 posts
You're trying what?
Hahahahahahaha!
Fri 27 Nov 2020
at 18:01
  • msg #852

Re: The New Chamber of Lost Souls. (OOC)

Okay... slight disaster.  Been off work sick all week... got tested, and it turns out I've got me a case of the covids.  Doesn't seem like more than a particularly heavy cold for the moment, but I'm following the doctor's advice - staying home, resting, and drinking plenty of tea.  Probably too much tea.

Also fielding questions from the boss at work, who rings up at least once or twice a day to check that I'm taking it easy.  I'm one of three people at work who caught it, all at the same time.  So I'm glad I'm off - sound all-together too stressful at work just now, with three out of the four most experienced staff off sick, leaving just one in work, with three part-time teenage temps.

Posting... may be a tad sporadic for a little while.  Take care, my friends.
Erista
player, 713 posts
Sat 28 Nov 2020
at 01:50
  • msg #853

Re: The New Chamber of Lost Souls. (OOC)

Oh dear!!  Rest well and be OK, please.
Aarnr Foultongue
Player, 1303 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 29 Nov 2020
at 12:44
  • msg #854

Re: The New Chamber of Lost Souls. (OOC)

Oh dear, oh dear ... yes, please rest up and take very good care of yourself ! :<

Aarnr will yell loudly at Bowbe until you get better.  Sorted.
Eilieen
Player, 1087 posts
Cure Serious Wounds!
Cure Serious Wounds!
Sun 29 Nov 2020
at 14:55
  • msg #855

Re: The New Chamber of Lost Souls. (OOC)

Oh my god!  I"m so sorry - I hope it turns out as best it possibly can!

Please take care of yourself.
Erista
player, 715 posts
Thu 3 Dec 2020
at 01:31
  • msg #856

Re: The New Chamber of Lost Souls. (OOC)

Eyes the GM suspiciously

What's with all this posting?  You're supposed to be resting!
Dungeon Master
GM, 1037 posts
You're trying what?
Hahahahahahaha!
Sun 6 Dec 2020
at 14:28
  • msg #857

Re: The New Chamber of Lost Souls. (OOC)

In reply to Erista (msg # 856):

Yes mom.
Dungeon Master
GM, 1043 posts
You're trying what?
Hahahahahahaha!
Thu 24 Dec 2020
at 11:42
  • msg #858

Re: The New Chamber of Lost Souls. (OOC)


Aarnr Foultongue
Player, 1311 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 27 Dec 2020
at 07:09
  • msg #859

Re: The New Chamber of Lost Souls. (OOC)

That's not scary at all !

At least the cat's getting fed ...


Ah well, seasonal felicitations to one and all !  :>
Erista
player, 716 posts
Tue 29 Dec 2020
at 01:16
  • msg #860

Re: The New Chamber of Lost Souls. (OOC)

The cat looks safely distracted by that sash.

I hope everyone is having a good holiday season!  How are you doing, DM?
Dungeon Master
GM, 1045 posts
You're trying what?
Hahahahahahaha!
Wed 30 Dec 2020
at 17:35
  • msg #861

Re: The New Chamber of Lost Souls. (OOC)

Much better, thank you for asking.  Back at work (though I have this week off, for the holidays), and only remaining issue is that I feel tired a lot of the time.
Aarnr Foultongue
Player, 1315 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 31 Dec 2020
at 06:24
  • msg #862

Re: The New Chamber of Lost Souls. (OOC)

You made your Saving Throw !  Well done !!  :>
Eilieen
Player, 1094 posts
Cure Serious Wounds!
Cure Serious Wounds!
Thu 31 Dec 2020
at 15:02
  • msg #863

Re: The New Chamber of Lost Souls. (OOC)

Beautiful picture, as always!  :D
Dungeon Master
GM, 1047 posts
You're trying what?
Hahahahahahaha!
Fri 1 Jan 2021
at 12:27
  • msg #864

Re: The New Chamber of Lost Souls. (OOC)

Happy New Year!  Hope 2021 is kind to all of us.  :)
Erista
player, 717 posts
Fri 1 Jan 2021
at 21:45
  • msg #865

Re: The New Chamber of Lost Souls. (OOC)

Happy New Year!!
Eilieen
Player, 1095 posts
Cure Serious Wounds!
Cure Serious Wounds!
Sat 2 Jan 2021
at 02:51
  • msg #866

Re: The New Chamber of Lost Souls. (OOC)

Happy new year for everyone!  :D
Aarnr Foultongue
Player, 1316 posts
Human (technically)
Cleric of froggin' Bowbe!
Sat 2 Jan 2021
at 04:18
  • msg #867

Re: The New Chamber of Lost Souls. (OOC)

It'd froggin' better be or Aarnr will be having stern words with it !

Actually, 'Bowbe bless you' is probably not only a curse but the way wars get started ...
Eilieen
Player, 1097 posts
Cure Serious Wounds!
Cure Serious Wounds!
Sat 9 Jan 2021
at 14:27
  • msg #868

Re: The New Chamber of Lost Souls. (OOC)

I'm a little worried about when we actually start fighting things close to our CR. Thus far, we're really low on magical items (I guess one or two?).  I'm not all about Christmas tree characters (there's a reason why I prefer Anima to D&D), but the game is balanced with the expectation that players will have X gold pieces worth of magical stuff at specific levels (built-in necessity for magic items, ugh, D&D whyyyy?).

Good thing most of us are spell-throwers.  I feel really badly for Colwyn.  :(
Aarnr Foultongue
Player, 1319 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 10 Jan 2021
at 04:41
  • msg #869

Re: The New Chamber of Lost Souls. (OOC)

You mean so we could pile them all up and use them to attract monsters to kill ?  :P

Aarnr is not so trusting of magic (or coin) anyway - in his estimation a sword with a good name or story behind it is worth far more than any cheap knock-off some money-grubbing mage churned out !  <grins>

But seriously, setting the foibles of a barbarian aside, in game terms I think the balance is there - low magic works both ways: our foes are also mostly lacking magic items so they're not being used against us.  The only time we might feel the lack is against opponents with damage reduction based on magic, but we can counter that with Magic Weapon {C1} (admittedly I stopped memorizing it once Aarnr got Valkyria - as they say, +1 is all it takes).   :>
Colwyn Akbar
NPC, 411 posts
It's a trap!
No problem.
Sun 10 Jan 2021
at 21:01
  • msg #870

Re: The New Chamber of Lost Souls. (OOC)

Eilieen:
I feel really badly for Colwyn.  :(

Don't yer be worryin' none 'bout me.  I's not bein' that 'elpless... I can be feelin' badly fer meself just fine, thanks.
Erista
player, 718 posts
Tue 12 Jan 2021
at 17:02
  • msg #871

Re: The New Chamber of Lost Souls. (OOC)

Aarnr Foultongue:
Aarnr is not so trusting of magic (or coin) anyway - in his estimation a sword with a good name or story behind it is worth far more than any cheap knock-off some money-grubbing mage churned out !  <grins>

Aarnr should switch to Earthdawn! Real magic items there all have names and good stories behind them; it's intrinsic to making them magical.

I think we'll be fine, Eilieen!  The real magic is the friendship we're building along the way!  I'm almost positive that's in the rules, isn't it?  "Can only be hit by +2 or better weapons, or close friends supporting each other in a crisis"?
Eilieen
Player, 1099 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 12 Jan 2021
at 18:16
  • msg #872

Re: The New Chamber of Lost Souls. (OOC)

It's not just stuff like 'can be hit by magical weapons'.  It's the every-increasing enemy BAB while our armor classes don't change.  It's the increase in all saving throw levels while most classes have at best two strong save bonuses (mostly just one...).  It's the magical attacks getting ridiculous potent while fighter-types are spending feats to get +1 on damage, taking linear fighter/quadratic mage problem to a ridiculous extent.

I've heard podcasts from people who <i>designed</i> the game noting that yes, magic items are actually baked into the rules, and that's why there is a suggested 'gold pieces per level' table in the rules.  ^_^

Granted, I'm not complaining - I'm one of those 'wizards' (spellcasters) so it's less of an impact for me.  ^_^  Just something I have noted in other games, where it became REALLY apparent.  :)

...it's one reason (of many) why my favorite fantasy game is Anima, where most of a character's power (ie, almost all of it, even for straight-up 'fighter' types) comes from themselves, and magical items are either curios with VERY limited application or game-breaking artifacts of legend.  The game designer hadn't even intended to make up a book on them until the fans whined like mad.

Mostly magic items are either 'plot stuff' or 'things NPC's have'.

I like the sound of Earthdawn's method - I've heard good things about that game.  ^_^

Erista:
I think we'll be fine, Eilieen!  The real magic is the friendship we're building along the way!  I'm almost positive that's in the rules, isn't it?  "Can only be hit by +2 or better weapons, or close friends supporting each other in a crisis"?


If you start saying 'In the name of the moon, I will punish you!'...well, Eilieen would be fine with it, I guess.  ^_^
Eilieen
Player, 1100 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 12 Jan 2021
at 18:16
  • msg #873

Re: The New Chamber of Lost Souls. (OOC)

...sorry Colwyn, but will continue to worry.  ^_^
This message was last edited by the player at 18:17, Tue 12 Jan 2021.
Erista
player, 719 posts
Wed 13 Jan 2021
at 17:49
  • msg #874

Re: The New Chamber of Lost Souls. (OOC)

Before (and maybe after, I'm not honestly sure anymore) COVID we'd joined a D&D game some friends of ours were running.  Characters were 10th level when we started and 11th when we stopped and... yeah, the Wizard sort of renders the rest of the group moot.  I'm not really in it for the fighting anyway so I don't mind too much but it makes combat feel extra boring when it's, "Okay, I stab a guy twice.  8 damage."  "I hit a guy with my hammer, 7 damage."  "I cast my spell.  78 damage to all thirty of them."  And it's like, why did we have to go through the Initiative Order again?  Can't we just do his turn and go home?


Anyway, Anima is neat!  I have it somewhere.  It's a complicated system but it looked like it would be very cool if I took the time to learn it, and I loved the art.  And yes, if those are the reasons you like it, I bet you'd like Earthdawn too.  I think it is worlds better than D&D.  Um, present company excepted, of course! chagrin

quote:
If you start saying 'In the name of the moon, I will punish you!'...well, Eilieen would be fine with it, I guess.  ^_^

... blinkblink  Oh?  Are we making this that kind of game?  checks the rating  Um, no, clearly not.  I, um, was just meaning... a... moon-themed game, kids.  Nothing to see here.
Arkan
NPC, 326 posts
Magic Missile!
Magic Missile!
Wed 13 Jan 2021
at 20:08
  • msg #875

Re: The New Chamber of Lost Souls. (OOC)

The real magic is that Aarnr hasn't killed anybody with friendly not-entirely-unfriendly fire yet.
Aarnr Foultongue
Player, 1320 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 14 Jan 2021
at 04:40
  • msg #876

Re: The New Chamber of Lost Souls. (OOC)

'Friendly fire' ?!!  That sounds like an excellent excuse for these mysterious but regularly occuring burning buildings we keep encountering.  :>

I mean 'it was like that already' probably isn't going to convince anyone ...
Eilieen
Player, 1101 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 19 Jan 2021
at 01:21
  • msg #877

Re: The New Chamber of Lost Souls. (OOC)

Erista:
Before (and maybe after, I'm not honestly sure anymore) COVID we'd joined a D&D game some friends of ours were running.  Characters were 10th level when we started and 11th when we stopped and... yeah, the Wizard sort of renders the rest of the group moot.  I'm not really in it for the fighting anyway so I don't mind too much but it makes combat feel extra boring when it's, "Okay, I stab a guy twice.  8 damage."  "I hit a guy with my hammer, 7 damage."  "I cast my spell.  78 damage to all thirty of them."  And it's like, why did we have to go through the Initiative Order again?  Can't we just do his turn and go home?


Similar thing happened in an Online D&D game I was playing on Storycrafter, only it was MUCH lower level.  Like, 5-6th level.  And we started seeing that happen.  No magic items, 'low magic' setting, etc...  Got into a fight with a large group of enemies.  Did the count afterward, and out of about 24 enemies, the two mages in the group accounted for about 21.

It gets especially bad in games where encounters happen only once or twice a day; the same podcast I was talking about before noted that the 3.x D&D game is calibrated (so to speak) around four combat encounters a day.  The number of spells is roughly set up to allow mage-types to husband what they need to have a little endurance through the fights and still have some magic left by the last one.

However, if the game has encounters happen more sparingly - often the case in an online game - the mages can essentially 'spelldump', ie use all of their best magic right off the bat and just keep firing away until the fight is over.

And the fighter-types really end upas the famous 'meatshields', nothing more.

It's a problem with the game balance, based on how the game was actually made.

quote:
Anyway, Anima is neat!  I have it somewhere.  It's a complicated system but it looked like it would be very cool if I took the time to learn it, and I loved the art.  And yes, if those are the reasons you like it, I bet you'd like Earthdawn too.  I think it is worlds better than D&D.  Um, present company excepted, of course! chagrin

Anima IS complicated, especially so when one brings in all of the rulebooks, rather than just the basic one.  Wonderfully complicated, with endless possibility for character creation....  ^_^  Fun stuff.

I should look into Earthdawn.  ^_^

quote:
If you start saying 'In the name of the moon, I will punish you!'...well, Eilieen would be fine with it, I guess.  ^_^

... blinkblink  Oh?  Are we making this that kind of game?  checks the rating  Um, no, clearly not.  I, um, was just meaning... a... moon-themed game, kids.  Nothing to see here.


Oh dear, no.  Eilieen left the Temple, remember?
Aarnr Foultongue
Player, 1322 posts
Human (technically)
Cleric of froggin' Bowbe!
Thu 21 Jan 2021
at 06:46
  • msg #878

Re: The New Chamber of Lost Souls. (OOC)

With Aarnr, it's more "I just hit several hedgepigs with my froggin' longsword, 24 HP damage each, Power Attack, Great Cleave ... now, for my second attack ...", so don't worry unduly about your resident meatshield !  ;>

He's also the PC voted most likely to get caught up in the fireball that took out all the foe !  Tactics are for decadent city-dwelling toadies !!  <grins>

I can see a discrepancy in relative power levels being more of a problem in a FTF game - nobody likes to think there's nothing they can do to contribute when you're sitting around a table for a few hours... but online I find it's more about the roleplaying than the fighting (Shh !  Don't tell Aarnr I said that) and I get more satisfaction in crafting a post than in any particular roll result (some of the spectacular misses make Aarnr cross, though - Bowbe is obviously to blame).
Eilieen
Player, 1102 posts
Cure Serious Wounds!
Cure Serious Wounds!
Sat 23 Jan 2021
at 14:53
  • msg #879

Re: The New Chamber of Lost Souls. (OOC)

Oh, I'm totally about the Roleplaying - this was a game where real-time months would go by between fights and we were writing bookish posts.  :)

It's just that for me, when dramatically appropriate action happens, it kind of stinks that one PC and one NPC wipe the walls with everything, and everyone else realizes 'we're actually unnecessary for this part.'  ^_^  Because the dramatic fight sequences are part of the story as well (this wasn't a 'dungeon crawl' or anything, it was an extended story game, so the times things got into blades and spells were rather important).

Granted, if I'm using a character who isn't there for the fighting (Ron has seen at least a couple of these including a pacifist ship's doctor, I once played a scribe in a D&D dungeon-delving adventure who was basically there to write up the exploits and provide information, and Eilieen fits the bill - mostly), that's perfectly cool.

But if my character is a hard-knocks, rogue-ranger (no magic variant) guerilla warrior who's here with a driving desire to make the world safe for non-combatants, I like to feel there's a point in her presence when the feces hits the revolving blades.  ^_^  Having the two mages of the group (one of which was an NPC!) spelldump their way through every dramatic fight really made the discrepancy hit home.

...and we were only level 5 or so.  O_o  Would have just gotten worse from there.

D&D 'balance' is a funny thing, I guess is what I'm saying.  There's no actual setting-based balancing (ie, reasons why one might hold back or the like), so it all needs to be baked into the rules.  And if it's baked into the rules with the assumption that 'people will play THIS way', the balance starts to fall apart when people play a different way.  ^_^
Erista
player, 721 posts
Fri 29 Jan 2021
at 20:52
  • msg #880

Re: The New Chamber of Lost Souls. (OOC)

quote:
and Eilieen fits the bill - mostly

...But Eilieen kicks butt!  She's awesome.

That's a really good way to put it, though.  I've played characters that have no interest or ability in combat and of course they have nothing to do when a fight breaks out.  I built them that way, and it can be fun finding other ways to contribute, or not.  But when I build a character who should be able to contribute then, it's discouraging when that contribution is meaningless.

And what bothers me more, honestly, is that mages can generally trivialize the rest of the party in other circumstances too.  Like, I can max out Bluff and Diplomacy, or they can cast Charm Person.  I can max out Hide and Move Silently, or they can just turn Invisible.

I think D&D made some significant mistakes in its early years, like trying to balance classes over "time", and some of those mistakes are hard to fix.  And have echoed into gaming broadly, though I do think game design theory has certainly improved over the de--- let's just call it years.
Eilieen
Player, 1104 posts
Cure Serious Wounds!
Cure Serious Wounds!
Sat 30 Jan 2021
at 17:20
  • msg #881

Re: The New Chamber of Lost Souls. (OOC)

Erista:
quote:
and Eilieen fits the bill - mostly

...But Eilieen kicks butt!  She's awesome.


This is lovely to hear.  :)  Eilieen is FUN...but was designed for a 'healer' role, so I'm cool if she isn't exactly a powerhouse in a fight.

The anti-Undead thing came kind of naturally as I played her.

quote:
That's a really good way to put it, though.  I've played characters that have no interest or ability in combat and of course they have nothing to do when a fight breaks out.  I built them that way, and it can be fun finding other ways to contribute, or not.  But when I build a character who should be able to contribute then, it's discouraging when that contribution is meaningless.


This is exactly what I mean.  Well-put.

quote:
And what bothers me more, honestly, is that mages can generally trivialize the rest of the party in other circumstances too.  Like, I can max out Bluff and Diplomacy, or they can cast Charm Person.  I can max out Hide and Move Silently, or they can just turn Invisible.

I think D&D made some significant mistakes in its early years, like trying to balance classes over "time", and some of those mistakes are hard to fix.  And have echoed into gaming broadly, though I do think game design theory has certainly improved over the de--- let's just call it years.


ahaha...

There's that, as well.  Rogues and other skill-based people become largely 'lesser fighters' and 'niche use' in D&D after a point, because there's little they can do that a good spell-caster can't mimic or do better...at least once a day.  And given how 'story/character-based' games run (versus complete dungeon-crawls), that's enough.

And it HAS impacted other class-based games, or even fantasy/Sci-Fi games in general (space opera with psychics can run into this problem.

Solutions?  Tricky.  Balancing stuff via RULES isn't easy.  It can lead to very bland rules, or even where the opposite happens - earlier editions of Battlelords of the 23rd Century, for example, had Matrix Generators (mages, really) with potentially awesome powers...who would take forever to achieve them (experience-point wise), and until that point were pretty weak in most situations.  :(  7th Edition (!!!) has largely solved this, I think, but it took an near-complete rewrite of the matrix rules and a lot of the core rules.  D6 Star Wars - which is good - still savagely nerfs Jedi by making it ridiculously hard for them to progress (and I say this as someone who dislikes Jedi, intensely - also, this isn't a shot against Ron's game, because I'm having a BALL there and I don't really care about advancement.  But someone who wants to play a similar character to Luke, who goes from Nobody to Jedi, is going to literally need to play constantly for years and years and years before they start getting even competent).

Even Anima suffers from this to some extent, though less-so; purely skill-based characters can eventually do supernatural stuff with their skills (want to use acrobatics to 'ride a beam of light'?  Sure thing!), but become almost trivial in combat situations, and mages can eventually replicate some of what they do.  What keeps it from getting out of control in Anima is the fact that the setting puts a soft-stop on people trying to have their mage be everything and do everything (it's unhealthy, though this does depend on the GM being willing to make it a threat).

Maybe that's what it takes - a combination of rules AND setting.  Which does hurt generic settings...  :(
Dungeon Master
GM, 1056 posts
You're trying what?
Hahahahahahaha!
Sun 14 Feb 2021
at 07:56
  • msg #882

Re: The New Chamber of Lost Souls. (OOC)

Posting this in all of my games.

Due to a recent, and sudden, change in circumstances, I'm afraid that I am unable to continue GMing games for the time being.  As a result of this, all of my games are closing, with immediate effect.

While I may return to GMing in the future, I can not guarantee that I will pick up any of my current games again.

Apologies to all of my players, it has been a pleasure gaming with you all.
Aarnr Foultongue
Player, 1328 posts
Human (technically)
Cleric of froggin' Bowbe!
Sun 14 Feb 2021
at 09:15
  • msg #883

Re: The New Chamber of Lost Souls. (OOC)

Nooooooooooooooooooooo !!!!!   :<

But seriously, very, very sorry to hear that and I really hope things work out for you.

Been an absolute pleasure ... and already looking forward to your triumphant return - anywhere, anytime.
Erista
player, 723 posts
Mon 15 Feb 2021
at 02:50
  • msg #884

Re: The New Chamber of Lost Souls. (OOC)

Oh dear!  It sounds just so terribly obvious to say I hope you're okay, but that's because the words fail to convey the incredible depth to which I hope you are okay.

Gaming with you is always an absolute blast.  Thank you for taking the time to let us know, and... well.  If there's ever anything I can actually do for you, you know where to find me.  (I never did manage to thwart those accursed spy satellites of yours!)
Eilieen
Player, 1108 posts
Cure Serious Wounds!
Cure Serious Wounds!
Tue 16 Feb 2021
at 01:56
  • msg #885

Re: The New Chamber of Lost Souls. (OOC)

I will echo what others have said, and what I've said elsewhere.  Ron, you've been a great friend - especially to a person who hasn't been here that much for the last year - and THE best GM I've ever had the pleasure of meeting.  I've enjoyed many games and many discussions over the years, and will miss you terribly.

And I'm really, really hoping and praying that this is not some kind of critical emergency.

Everyone else - it has been an honor playing with all of you, some (I'm sure) in more than one game.  And I hope to see you around!  My Rmail is Raffles, if someone wants to contact me that way - with Ron shuttering his games (hopefully 'for now'!), I'm down to one game but will still be coming here!

I love you all!
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