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Standard Equipment:

Posted by ChronosFor group 0
Chronos
GM, 82 posts
Sun 29 May 2011
at 00:37
  • msg #1

Standard Equipment:

At game start characters are allowed to have gathered a collection of personal possessions, these are items of little value in any but everyday life.

examples
apartment or small prefab module.
home phone and data terminal with service for one month.
Personal vehicle: Used, in fair shape basically a compact commuter car,light pickup, or motorcycle.

casual wear ( as many sets as prefered, within reason..no opening a clothing store out of your closet)

One set business or out on the town wear.
athletic shoes, and work shoes/boots
common household tools( screwdrivers,small socket set, pliers, hammer, multi tool, duct tape...etc.)
flashlights/batteries
ink pen and pad
baseball bat
fishing pole and tackle box( assuming the world has large bodies of water and fish)
High powered BB Gun or air rifle ( 1d4 same stats as light pistol otherwise.Kids version does 1pt damage)


Standard equipment:

In adition to your personal Gear anyone employed by CA-SAR or taking the Military
or Law Enforcement Occupations, recieves the following gear.

X3	Fatigues (Brown and Rust Red)(sp2 Ac+0)
X2	Boots:
X2	Fatigue Cap:
X2	Gloves:

For those actively employed in emergency services, security or paramilitary they receive.

Casual Uniform:
Dress Uniform:

Web Gear
Four Pouches
Six ammo Pouches
 issued ot those expected to be in wilderness areas or combat
Filter Canteen
Breathing Mask(protects from gasses and airborne pollutants)
Multitool
Flash Light (Maglite)
Fanny Pack
Holster: Belt, Tactical, or Shoulder
Frame Pack
One man tent
Rations 1 week
Anti Rad
Anti Toxin
Fast Use medi-pack
First aid Kit

Standard side Arm
medium Auto Pistol or medium revolver:
4 Magazines

Survival Knife
Swiss Army Knife
Binoculars ( Night Vision)



Mission Bundles, if a Character is employed by a Corporation, Orginization, or Government they will be issued equipment to assist in the performanceof their duties. Free Lancers, adventurers, andothers can obtain a Subsidized Package from A corporation or orginization they are workingin the intrests of at a Significant discount HOWEVER they are not replaced or replenished between missions, as a Standing employ or Agent's bundles would be.

Bundle Purchase DC 18-23 Dependant of modifiers

Bundles containing weapons and explosives Must be registered with the Local Authorities or are considered a felonious Possesion of Contraband.
COMMANDER BUNDLE (Duty)

Engineers Bag (to store bundle)
					Weight		
Binoculars				1.0	
Logbook w/simple lock			--	
Laptop computer (+2)			3.0	
Tactical radio				2.0	
Standard batteries (4)			2.0	
----------------------------------------------------------
Total in pounds:			8.0

Variables:

SATCOM terminal     	                8.0	
Cell phone (Urban missions only)	--	
		--	--


COMPUTER SPECIALIST BUNDLE (Duty)

Backpack (to store bundle)
					Weight	
Electronics kit				5.0	
Variable w/programming suite		--	
----------------------------------------------------------
Total in pounds:			5.0

Either - desktop computer
	(+4) (urban missions only)	12.0	
or - laptop computer (+3) (Off world)	3.0	



DEMOLITIONS BUNDLE (Duty)

Large metal toolbox (to store bundle)
				Weight	
Set mechanic’s coveralls	--	
Set plain clothes		--	
2 cell phones			--	
Flashlight			0.5	
Duct tape			--	
Earplugs			--	
Explosive, C4			0.5	
---------------------------------------------------
Total in pounds:		1.0

Variables:
Demolitions kit (any one of the following)
Breaching			7.0	
C4				7.0	
Satchel				8.0	
Thermite			7.0

Explosive Disposal
Heavy locking carrying case (to store bundle)
			Weight	
Bomb sniffer		2.0	
Electronic kit		5.0	
Fiberscope, 10’		4.0	
Bomb squad suit		30.0	
-------------------------------------------
Total in pounds:	41.0


MEDIC BUNDLE (Duty) -

Large aid-bag (to store bundle)
				Weight	
Medical kit			4.00	
First aid kit			2.00	
Liquid skin patch (3)		0.75	
Shots, antibiotic (2)		--	
Shots, antidote (2)		--	
Shot, antivenin (1)		--	
Shots, stimulant (2) 		--	
Surgical gloves (5)		--	
Collapsible stretcher		5.00	
-----------------------------------------------------

Total in pounds:	11.75



RESEACHER BUNDLE (Duty) -

Waterproof shoulder bag (to store bundle)
					Weight	
Magnifying glass			0.5	
Scientific manuals (any two)		2.0	
Logbooks (2)				--	
----------------------------------------------------------

Total in pounds:	2.5

Variables:

Either a desktop computer (+3)
	(Urban missions only)		12.0	
or a laptop computer (+2) (Off world)	3.0	

Either a chemical analyzer		3.0	
or  a metal detector			5.0	

Off World Counter Intelligence Bundle

[*]Black Backpack to carry everything
[*]Lock Picking Kit
[*]Lie Detector - Hand held
[*]2 pair of hand cuffs
[*]Parabolic Mic
 -or [*]Fiber Scope
[*]Light Amp goggles
[*]Laptop COmputer (+2 power)
   With Expaded hard drive
 - Or [*]PDA (+1 Power)
   With built in camera



Weapons Bundles are issuedonly when combat or the strong Possibility of combat is expected. each Person employed by CA-SAR or inactive military service will be issued one weapons bundle dependant on their specialty and the specificsof the mission.
All weapons, amunition and explosives drawn from supply are automaticly returned to the Quartersmaster at the endof a mission or assignment.
ANTI-ARMOR BUNDLE

Issued on missions or during an alert while on base, MUST be secured in armory at other times
88mm PRG with 4 projectiles
or
•  anti-aircraft missile launcher
with 4 rockets

CLOSE COMBAT BUNDLE
• Semi Automatic shotgun
with shotgun side-saddle
with assault sling
with 60 rounds 12 gauge (slugs or shot)

CONCEALED CARRY BUNDLE
• Medium automatic pistol
with stealth holster
with 75 rounds 9mm FMJ

COWBOY BUNDLE
• 2 Colt M1911A1 Pistols
with standard holsters
with 90 rounds .45 caliber ACP FMJ

EXPLOSIVES BUNDLE
• 3 claymore mines

FRONTAL ASSAULT BUNDLE
• Light assault rifle
with laser sight
with standard sling
with 240 rounds 5.56x45mm NATO FMJ
• Earplugs

HEAVY ASSAULT BUNDLE
• Light assault rifle with 40mm grenade launcher
with assault sling
• 6 fragmentation grenades

NIGHT ATTACK BUNDLE
• Tactical flashlight
• Goggles, IR, UV
• Medium submachinegun
with night vision sight
with assault sling
with 90 rounds 9mm FMJ

POLICE DUTY BUNDLE
• 1 pair of handcuffs
• Heavy revolver
  Sonic Stunner Pistol
  Police Baton
with shoulder holster
with 2 speed loaders
with 60 rounds .357 or 11mm special FMJ

RIOT/CROWD CONTROL BUNDLE
• First aid kit
• Riot shield
• Pump shotgun
  Pepper Gas
  Stun Pistol
with standard sling
with 70 rounds 12 gauge (non-lethal)


SNIPER BUNDLE
• Binoculars
• Anti Material "Light Fifty" assault rifle
or
  Laser Sniper rifle
or
 Assault Cannon
with 6x telescopic sight
with standard sling
with 20 rounds


URBAN ASSAULT BUNDLE
• Climbing kit
• 2 breaching charges
• Heavy Machine Pistol
with assault sling
with 90 rounds .45 ACP FMJ

Wetworks Bundle
*Silenced Medium Auto Pistol with Stealth
Holster and 60 rnds subsonic FMJ
This message was last edited by the GM at 01:03, Sun 29 May 2011.
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