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All the Pretty Horses.

Posted by DMFor group 0
DM
GM, 472 posts
Sat 28 May 2005
at 02:13
  • msg #1

All the Pretty Horses

Upon Hau'dn's announcement, Caylin merely shrugs and returns to the task of securing his own gear.  Hearing Totmacher taunting Asher, the halfling calls out, "Leave offa that, big man.  We've a ways t' travel, if'n we're t' catch them beasties ye've been ridin'."

Perrato finishes his morning prayers, ending with the ritual request for guidance and succor in pathless lands.  Garryn readies his gear, and Villhalas does the same.  Asher has had his belongings ready for some time, and Totmacher quickly assembles his own.  Hau'dn also gathers his gear, preparing to move out.

The party breaks camp and gets ready to depart, when Caylin speaks up.  "What d'ye plan on doin' wi' th' saddles an' tack, then?  If'n we leave 'em here, can ye then ride th' horses back wi'out?"

OOC:  Those of you without any ranks in Ride cannot ride bareback.  What do you want to do?
Perrato Viatomagne
player, 46 posts
Human, Cleric of Vagrani
From Vedia, Palone
Sat 28 May 2005
at 02:55
  • msg #2

Re: All the Pretty Horses

"What morning is not a good morning to see new country?" says Perrato, surveying the horizon with a mild smile. "Ah, my friends, do not think I have forgotten your suffering. A journey however short, to be best appreciated, must be made with one's best possible health." Reaffirming his service to Vagrani, the cleric again applies some of the divine energies granted him to the mending of the party's wounds.

[Via Spontaneous casting Perrato replaces Remove Paralysis with Cure Moderate wounds for Totmacher, Hold Person with Cure Moderate wounds for Hau'dn, and Endure Elements with Cure Light wounds for Caylin.]

[21:53, Today: Perrato Viatomagne rolled 8 using 2d8+4. Cure Moderate Wounds--Totmacher.]
[21:53, Today: Perrato Viatomagne rolled 20 using 2d8+4. Cure Moderate Wounds--Hau'dn.]
[21:54, Today: Perrato Viatomagne rolled 11 using 1d8+4. Cure Light Wounds--Caylin.]
Totmacher of the Wilds
player, 131 posts
Sat 28 May 2005
at 05:03
  • msg #3

Re: All the Pretty Horses

Totmacher has no issues with leaving the saddles and tack behind.

Totmacher is now at full stregnth.

Totmacher nods in approval of Perrato's healing.  "Well done priest!"
Caylin Direbrook
NPC, 35 posts
Sat 28 May 2005
at 05:38
  • msg #4

Re: All the Pretty Horses

"Ahh.  Yer a credit t' yer cousin, priest o' th' new gods.  An' that man saved me sister...I thank both him, an' now ye, Perrato."
Villhalas of Cameron
player, 310 posts
Sat 28 May 2005
at 12:46
  • msg #5

Re: All the Pretty Horses

DM:
The party breaks camp and gets ready to depart, when Caylin speaks up.  "What d'ye plan on doin' wi' th' saddles an' tack, then?  If'n we leave 'em here, can ye then ride th' horses back wi'out?"
OOC:  Those of you without any ranks in Ride cannot ride bareback.  What do you want to do?


"..Ah - right you are Caylin.  I, for one, will definitely need this saddle..  Think your pony's up to hauling these for us??" Villhalas adds as he gathers his gear..

V

OOC:  No ride skill here.  will want to rig my gear to Caylin's mount if possible..

07:40, Today: Villhalas of Cameron rolled 18 using 1d20+5. Use Rope Chk - Rigging.
Caylin Direbrook
NPC, 36 posts
Sat 28 May 2005
at 19:15
  • msg #6

Re: All the Pretty Horses

The halfling sighs unhappily, looking at the extra tack and gear his pony would have to haul.  Nonetheless, Caylin shrugs as Villhalas begins to strap his saddle and tack to the pony.  Moving to help the sorcerer, the halfling and the half-elf mnage to secure Garryn's, Asher's, Perrato's, and Villhalas' saddles and tack onto the pony.  Caylin mutters all the while, "Easy wi' th' cinchin', sorcerer--ye'll leave welts an' blisters on me ol' girl.  An', fer Danu's sake, will ye jest....here, let me...."  Somewhat awkwardly, the two manage the task, with only a bit of bickering.

Totmacher's saddle is left behind, as the barbarian can ride bareback.  Hau'dn must carry his own saddle, and shrugs resignedly as he shoulders his burden.

At approximately nine bells, the party is ready to depart their campsite...headed southeast through the perimeter of the Blackthorn Hills.
Villhalas of Cameron
player, 311 posts
Sat 28 May 2005
at 19:31
  • msg #7

Re: All the Pretty Horses

OOC:  Kevin, is Mal'ach rested up yet?  Perhaps we should have Hau'dn (as long as he's w/us..) make an attempt at picking up their tracks...
Perrato Viatomagne
player, 48 posts
Human, Cleric of Vagrani
From Vedia, Palone
Sun 29 May 2005
at 04:50
  • msg #8

Re: All the Pretty Horses

Casting a sympathetic glance in the direction of the pony, Perrato says,"This is much appreciated, Caylin. More than thanks enough for performing my charge to our group." The oriest scans the rest of the group and inquires, "Are there others who require the healing art? I am still able, but it might be prudent to hold something in reserve for the journey. Si no, ¡Vayamos!"
Garryn the Grey
player, 160 posts
19/26 HP
Sun 29 May 2005
at 05:16
  • msg #9

Re: All the Pretty Horses

"My injuries can wait, save what remains should another emergency arise," Garryn advises as he begins to pack up the equipment he stored on his horse.
Asher Willbourne
player, 251 posts
There is no spoon
Mon 30 May 2005
at 14:50
  • msg #10

Re: All the Pretty Horses

"My thanks to you and your pony, Archer"
DM
GM, 476 posts
Wed 1 Jun 2005
at 09:01
  • msg #11

Re: All the Pretty Horses

Having loaded Caylin's pony with as much tack as could reasonably be expected, the party sets off towards the southeast.  Regaining the road, they soon depart the rutted wheel tracks, traveling overland.  The going alternates between relatively easy and requiring some significant effort.  Large, extensive brakes of blackthorn occasionally interpose themselves in the party's path, and must either be circumvented or bushwhacked.  Other topographical challenges, from ravines, steep and treacherous slopes, and thickets of various types of vegetation all combine to limit progress.  By noon, however, the group is descending from the hills into more level terrain.

The hill country segues into flatter, grass-filled plains dotted with copses of trees.  This is open country, and the party can see further than they could in the Blackthorns, and can likewise be seen more easily...
DM
GM, 479 posts
Sat 4 Jun 2005
at 02:17
  • msg #12

Re: All the Pretty Horses

The party keeps moving across the grass-grown plains.  High buffalo grass and bluestem orchard grass rises to chest height.  Caylin's pony nips at the grass as the party proceeds, munching on the hoof.  Soon, the party sights a group of horses in the distance...albeit a larger group of horses than their own mounts would comprise.  Mounted riders, apparently, have drawn near the party's riderless horses.

OOC:  Need some Spot checks from everyone
Asher Willbourne
player, 253 posts
There is no spoon
Sat 4 Jun 2005
at 02:35
  • msg #13

Re: All the Pretty Horses

OOC: 21:34, Today: Asher Willbourne rolled 13 using 1d20+7. Spot check.
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