Hit Locations (AP/HP) 1-3Right Leg /6 (5) 4-6Left Leg /6 (5) 7-9Abdomen /7 (6) 10-12Chest /8 (7) 13-15Right Arm /5 (4) 16-18Left Arm /5 (4) 19-20Head /6 (5) Armour SR Penalty: | Combat Actions Total:3 Remaining: 3 | Strike Rank:22 | Power Points Total:62 (Crystal 20pp) Remaining: - (10) | Combat Skills: Evade:32% Unarmed:31% Psychic:87% Manipulation:52% Projection:xx% Throw:85% Skill:xx% Skill:xx % | Damage Modifier: 1d4 | Hero Points: 11 | String Manipulation: 1PP per 3 SIZ, Thrown Objects 1D6 per 10 SIZ +2D6 Damage Bonus, 1 Point of Armor per 1PP used. Aura Detection: I PP to activate, 1 PP per combat round. String Boost: Increase or Decrease Characteristic by 2 points per 10% of Psionics or skill % up or down by 10% for every 2 PP used to a max of 60%. Manipulation: 10% = 1 Manipulation point, which can be used in various ways see table on pg 128. |
Ongoing effects: | |||||||
Other modifiers: |
Hit Locations (AP/HP) 1-3 Right Leg / 7 4-6 Left Leg / 7 7-9 Abdomen / 8 10-12 Chest / 9 13-15 Right Arm / 6 16-18 Left Arm / 6 19-20 Head / 7 Armour SR Penalty: | Combat Actions Total:3 Remaining:3 (2) | Strike Rank: #16 | Power Points Total:61 (31) Remaining:61 | Combat Skills: Evade:22% Unarmed:50% Pistol:82% Projection:xx% Throw:29% Sorcery:70% Stealth:30% Manipulation:100% | Damage Modifier: 1d4 | Hero Points: #4 | open |
Ongoing effects: |
Other modifiers: +40% to all skills 3 rounds |
Hit Locations (AP/HP) 1-3 Right Leg / 8 4-6 Left Leg / 8 7-9 Abdomen 4/8 / 8 10-12 Chest 4/8 / 8 13-15 Right Arm / 7 16-18 Left Arm / 7 19-20 Head / 7 Armour SR Penalty: | Combat Actions Total:5 Remaining: 3 | Strike Rank: +17 acting on 23 | Power Points Total: 34 Remaining: 29 | Combat Skills: Evade: 52% Unarmed: 77% Firearms (p,r,mg): 99% Martial Arts: 81% Throw: 81% Manipulation: 50% Airbourne/Ranger : 81% | Damage Modifier: 1d4 | Hero Points: 7 | open |
Ongoing effects: |
Other modifiers: Defense power: 35% harder to hit; armor 4 up close 8 for ranged Can "see" in the dark. |