Ooooh, I remember you guys! Hi! It's been like, what... two whole weeks?
I love character creation in V&V - there really was something very special about it that I haven't seen another game really manage. Usually being completely random like that is kind of annoying, and in V&V it totally worked. I guess by choosing which tables to roll on, you get
enough control? I don't know. I think that's why I kept trying to work out a character idea that would let me sort of... keep doing that. Miracle and Princess Airhead were pretty good for that, but in hindsight, I think the idea just doesn't really work in the game. It ends up being a
lot more work than it's probably actually worth.
Actually
playing V&V...yeah, it probably worked better tabletop, but the initiative system alone was seriously trouble here.
Shimikaze:
My daughter's boyfriend wanted to try it, and the next thing you know I had a campaign. I thought it would be a one-shot...
That's pretty awesome! Always good to pull new people in!
..Well, maybe not
always, but like, generally.