RolePlay onLine RPoL Logo

, welcome to VnV Heroes Unite : Villains & Vigilantes Community

18:37, 4th May 2024 (GMT+0)

OOOC Off Topic

Posted by The GuardianFor group 0
Kid Kinetic
player, 2 posts
You may know me as
GM Bones
Thu 29 Mar 2012
at 18:32
  • msg #36

Re: Game in the works...

You are too kind, Carapace.
Shimakaze
player, 22 posts
Thu 29 Mar 2012
at 18:51
  • msg #37

Re: Game in the works...

So glad to have you back.  You ran a great game, and I'm looking forward to more of your magic. :)
Star Master
player, 12 posts
Thu 29 Mar 2012
at 19:13
  • msg #38

Re: Game in the works...

I've a terrible memory for names, RL and OL, so I will say:
    options, choose one:
  1. Welcome Back
  2. Nice to Meet You

Silver Dragon
player, 9 posts
HP 13/13 - PR 62/61
Breathe. Focus. Strike!
Thu 29 Mar 2012
at 19:48
  • msg #39

Re: Game in the works...

I already PM'd, but Carapace & I would love to resume gaming -- and building our cameraderie -- (altho haven't discussed explicitly w/'Pace).
Kid Kinetic
player, 3 posts
You may know me as
GM Bones
Thu 29 Mar 2012
at 20:25
  • msg #40

Re: Game in the works...

If anyone wanted to retrieve character from my defunct NapTown Knights game, I resurrected the game so people could get back in.

link to another game
The Guardian
GM, 51 posts
Fri 6 Apr 2012
at 15:59
  • msg #41

Re: Game in the works...

Happy Passover, Easter and or Spring Break to all.
The Guardian
GM, 52 posts
Fri 27 Apr 2012
at 09:31
  • msg #42

Re: Game in the works...

In reply to The Guardian (msg #41):

Nice to have so many VNV games going again on rpol. For a while there were none. I think there are more thany any other supers game besides mnm. Nice.
MoSqUiTo
Player, 14 posts
ZzzzZzzz...ZzzT!
HP:40/40 PR:77/77
Wed 15 Aug 2012
at 14:54
  • msg #43

Re: Game in the works...

Anyone else's games radically slowed down?!?
Mine have all basically halted!

Is it summer or something?
Silver Dragon
player, 22 posts
HP 13/13 - PR 62/61
Breathe. Focus. Strike!
Wed 15 Aug 2012
at 15:02
  • msg #44

Re: Game in the works...

Silver Dragon:
re: co-GM'ing game -- A V&V game where we have 3-4 GM/s?  We post in a few 'z' threads our general ideas & thoughts, & try to get on same page, and then invite some players & just run a regular V&V game?  We can collaborate/compare/share plot ideas in the 'z' threads & so on...?

We would agree not to 'undo' or 'counter' another GM's post, and we all attempt to post 1x a week or so?
GM's could optionally also have an NPC that levelled at same rate as players (ie no exp received)...?

Not sure how that idea sounds?
I'd like to see 3-4 GM's interested & then start posting our ideas...?

I setup Villains & Vigilantes Council game -- link to another game
Any potential V&V GM's are invited to co-GM.  GM's should have (at minimum) the game rules (pdf/book) and at least a general idea of how the game mechanics work.  You can RTJ and pick a 'Chancellor' name; all GM's will be Chancellors in the V&V Council.

(reposted from Players Wanted thread -- link to a message in this game)
Star Master
player, 21 posts
Wed 15 Aug 2012
at 17:20
  • msg #45

Re: Game in the works...

In reply to MoSqUiTo (msg # 43):

As my eldest is in the process, it should be noted that this is the time period when many college students transit from home back to campus. This impacts the free time of these students and their parental units. Thus, games on rpol.net slow down.
The Guardian
GM, 68 posts
Wed 15 Aug 2012
at 17:54
  • msg #46

Re: Game in the works...

In reply to Star Master (msg # 45):

I am in the middle of a move and doing my best to hanlde life and rpol.
The Guardian
GM, 69 posts
Tue 9 Oct 2012
at 20:28
  • msg #47

Re: Game in the works...

Wow all quite on the VnV front these days.
Element Zero
player, 15 posts
HP 13/13 - PP 69/69
+1 Hit / +1 Dmg
Tue 9 Oct 2012
at 21:40
  • msg #48

Re: Game in the works...

Yeah!  All my games have gone silent (w/1 exception, but it too is a bit slow on posting rate).

I'm busy too, but its strange.

Has some new villainous menace taken control of the rpol server?!!
Heh
Star Master
player, 22 posts
Wed 10 Oct 2012
at 02:02
  • msg #49

Re: Game in the works...

I must admit to being partially to blame for the silence in my games. The change in season always affects my posting rate. Plus I was saving up my creativity for NanoWriMo.
Silver Dragon
player, 24 posts
HP 13/13 - PR 62/61
Breathe. Focus. Strike!
Wed 10 Oct 2012
at 11:14
  • msg #50

Re: Game in the works...

http://NaNoWriMo.org -- awesome.  Have you ever finished?

I'd really like to do it in collab w/another writer.
I've done the ScriptWriting one.

I'm on there now as rekzkarz
This message was last edited by the player at 07:22, Thu 11 Oct 2012.
Star Master
player, 23 posts
Wed 10 Oct 2012
at 18:48
  • msg #51

Re: Game in the works...

No, I've never finished. Ever. At any time, on any thing. I can't even seem to finish writing this post. It just goes on and on with neither meaning nor purpose, much like the novels I attempt to write.
You know what they say, you write what you know.
Special Agent Nancy Archer
player, 1 post
Magical Dimensions
Fri 21 Dec 2012
at 17:01
  • msg #52

Re: Game in the works...

Hey, Vosper.  What say you and I go kick the daylights out of the Dice Roller until it starts showing us some respects, eh?
Bonespike
player, 35 posts
Fri 21 Dec 2012
at 17:46
  • msg #53

Re: Game in the works...

In reply to Special Agent Nancy Archer (msg # 52):

I agree with that sentiment, the dice roller REALLY seems to hate your team a lot in my game.
Shimakaze
player, 46 posts
Fri 21 Dec 2012
at 19:51
  • msg #54

Re: Game in the works...

No kidding!

I knew I should have gone with the alien bounty hunter with the Heightened Agility and a Disintegration Ray device... might actually HIT something that way... then again, I'd probably never roll more than single-digit damage on a d20. :)

I have notoriously bad luck with dice servers.  Not just in V&V.  At one point in Burning Bones' game, I was rolling high-teens to-hits, while in a D&D game at the same time, couldn't roll over 11.  O_O

Whaddayagonna do...
This message was last edited by the player at 20:15, Fri 21 Dec 2012.
MoSqUiTo
Player, 15 posts
ZzzzZzzz...ZzzT!
HP:40/40 PR:77/77
Sat 22 Dec 2012
at 07:57
  • msg #55

Re: Game in the works...

How about 2x Height Expertise, Height Agi & INT, Det Weakness, and Nat Weaponry?

(Or in case of Patriot / Vosper (& other speedsters), 20 actions per turn..?  You can't miss EVERY roll, so just roll a ton o'times!!)

(I'm just being jealous! My one rpol Height Speed guy (Mosquito) never got a chance to run...!
Shimakaze
player, 47 posts
Sat 22 Dec 2012
at 08:11
  • msg #56

Re: Game in the works...

Vosper's nowhere close to as powerful as Patriot. ;)

And mostly she misses.  I think out of her typical 4 actions, she uses 1 to evade, misses with two, and hits with one (maybe).  o_O
The Patriot
player, 1 post
Sat 22 Dec 2012
at 16:53
  • msg #57

Re: Game in the works...

Just doing my best to defend the good ole' US of A. ;)
The Patriot
player, 2 posts
Sat 22 Dec 2012
at 23:58
  • msg #58

Re: Game in the works...

Luckily I log on regularly and folks don't have to wait long for me to post my actions. :)
Ebony Reaper
player, 20 posts
HP 64 / 64
PR 81 / 90
Mon 1 Apr 2013
at 07:33
  • msg #59

Re: Game in the works...

Today is "Global RPG Day".
Make sure you tell everyone you know,
"I'm a roleplaying gamer and I'm proud."
Be sure to post your fav RPG characters to FB and Twitter!
Sturmwachter
player, 1 post
Battle for the Bay Area
Son of Thor
Fri 12 Apr 2013
at 11:08
  • msg #60

Re: Game in the works...

Sign In