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16:54, 2nd May 2024 (GMT+0)

Eridani Auctions.

Posted by RavenFor group 0
Raven
GM, 256 posts
Wed 7 Sep 2011
at 17:12
  • msg #1

Eridani Auctions

What good is money without spending it.  I'm going to have character auctions from time to time.

Since this is the start of the game, and you people have so much money in your pocket i'm going to have (4) Auctions during character generation.

Everyone starts with 3,500,000 C Bills so everyone is on even footing.




AUCTION ONE

First item up for bid is going to chew up alot of money...

The game is going to be renamed from Pegasus 411 to Raven 411.  The Mech that this campaign is going to be run off of, is the first mech up on the auction.

Raw stats for this mech are...

3.5t Internal
7.0t Engine
2.0t heat sink (CT/(2)RL/(2) LL)
2.0t Gyro
3.0t Cockpit
4.0t Armor
2.0t RA Medium Laser
3.0t RT SRM 6
1.0t LT Ammo (15)
7.5t LT EW Equipment


Armor...
H 9 ~ CT 13/4 ~ R-LT 10/3 ~ R-LA 6 ~ R-LL 8

Rules for the EW equipment are found at this link...
http://www.sarna.net/wiki/ECM_3025

Summerized here for you convience...

Game Rules
According to the (apocryphal) German rules, the ECM 3025 weights 7.5 tons and costs approximately 120,000 C-bills. It can theoretically be installed on any 'Mech, although the only 'Mech that was ever designed to carry the equipment was the early Raven. Summarily, it could be described as a combination of a prototype ECM Suite and a prototype Active Probe.

In game terms, the ECM 3025 occupies 4 critical hit slots. Units equipped in this way have the following advantages/abilities:

Detect hidden enemy units (but not infantry) if passing by them at a distance of less than 4 hexes (16 under Solaris VII rules) or ending movement within that range (similar to a Beagle Active Probe).

When hitting an enemy with a missile volley, add +1 to the roll that determines how many missiles hit the target.

Can call indirect LRM fire without the usual +1 to-hit modifier applying to friendly units.
When used as forward artillery spotter, a -2 to-hit modifier applies to indirect artillery fire.

According to descriptions the ECM 3025 also has some jamming and ECM capabilities, but no game rules are given.

The original RVN-1X Raven specified the ECM 3025 to be mounted in the Center Torso section. Since this section only provides 2 critical hit slots (while 4 are required for the equipment), it is apparently possible to split the slots for ECM 3025 over two adjacent locations.

For comparison, EW Equipment weighs 7.5 tons and takes up 4 critical spaces. It functions as an active probe and an ECM suite within a radius of three hexes. [1] The combined mass and bulk of the system make it strictly inferior to mounting both a Beagle and Guardian system instead, but the latter systems are of a higher technology level.





Book value of the mech is 2,926,575 C-Bills

The minimum bid for this mech is 3,000,000 C-Bills

Bidding intervals of 10,000 C-Bills






AUCTION TWO

Who says you can't buy talent?

All characters start off with a base Pilot roll of 5+.  Except for the winner of this auction.  The winner of this auction will start with a pilot roll of 4+

The minimum bid for this auction is 200,000 C-Bills

Bidding intervals of 10,000 C-Bills






AUCTION THREE

Who says you can't buy talent?

All characters start off with a base Technician roll of 7+.  Technician rolls
are used for anything 'technical' in nature.  Some uses for Technician include...

Assisting with minor repairs between scenarios...
Coordinating Artillary fire...
Raven's EW...

Minimum bid for this auction is 100,000 C-Bills
Bidding intervals of 5,000 C-Bills

Presuming you want both heat sinks, you may bid twice on this auction.






AUCTION FOUR

Last Auction.  Player Ranks.

Players all start the game as 'Mechwarriors'.  They may bid for Ranks.  Top bid may pick between the ranks of 2nd Lt. or Sgt.  Second place bid gets the rank of Corporal.

Top Bid
2nd Lt.s gain have two +0 -> +1 (Non-Laser) perk/skill.
Sgts gain +0 Laser -> +1 Laser.

2nd highest bid.
Corporals gain a single +1 perk/skill

Minimum bid for this auction is 100,000 C-Bills
Bidding intervals of 5,000 C-Bills

Presuming you want both heat sinks, you may bid twice on this auction.






AUCTION FIFTH (and sixth)

Mechs live and die on heat sinks.

Last items up for bid are (2) double strength heat sinks.  Top two bids will have a heat sink on their mech replaced with an experimental Hoff heat sink.

There is no weight differential... there is no critical differential.  It's an extra heat sink.  It should be noted that this heat sink is noted on your mech.  Should it be destroyed during combat the heat sink is gone.  If you put it in your 'Engine' it will be destroyed on the first engine hit.

Minimum bid for this auction is 50,000 C-Bills
Bidding intervals of 5,000 C-Bills

Presuming you want both heat sinks, you may bid twice on this auction.






The unit will have an NPC commanding officer.  What you guys dont buy (put in a minimum bid for), the NPC will end up with.
This message was last edited by the GM at 22:12, Thu 08 Sept 2011.
Kitten
GM, 293 posts
Thu 8 Sep 2011
at 16:26
  • msg #2

Re: Eridani Auctions


1st Lt. Nate Armstrong

Bid 200,000 cb - Auction Two

Bid 50,000 cb - Auction Five

Bid 50,000 cb - Auction Six


Liason Officer Pegan

Bid 3,000,000 cb - Auction One

Bid 100,000 cb - Auction Three




No Bid - Auction Four

NPC's bids are 'open' and will not go above the minimal bids of the auction.  They will have a strike mark through them, if a player makes a minimum bid.  Once i have three players bidding, i will note the winning bids will be noted on the players messages.

Your bids should be 'secret'.  The only one of your bids that needs to be open, is the one for the first auction.
This message was last edited by the GM at 01:53, Sat 10 Sept 2011.
MW Crispin McAlister
player, 130 posts
Thu 8 Sep 2011
at 02:34
  • msg #3

Re: Eridani Auctions

Since Nate got to Bid first...

Bid 3,000,000 - Auction One
This message was last edited by the GM at 17:00, Fri 09 Sept 2011.
MW Thanos Starguard
player, 2 posts
Thu 8 Sep 2011
at 19:00
  • msg #4

Re: Eridani Auctions

Bidding
This message was last edited by the GM at 19:36, Sat 10 Sept 2011.
MW Caitlin Mallory
player, 139 posts
Thu 8 Sep 2011
at 20:26
  • msg #5

Re: Eridani Auctions

My bids
This message was last edited by the GM at 13:10, Sat 10 Sept 2011.
MW Gregory Asgard
player, 109 posts
Thu 8 Sep 2011
at 21:58
  • msg #6

Re: Eridani Auctions

Bidding.
This message was last edited by the player at 18:24, Fri 09 Sept 2011.
MW Devlin Masters
player, 1 post
G 4+ P 5+ T 7+
Fri 9 Sep 2011
at 02:39
  • msg #7

Re: Eridani Auctions

Bidding
This message was last edited by the GM at 13:09, Sat 10 Sept 2011.
MW Amos Trask
player, 45 posts
Fri 9 Sep 2011
at 07:05
  • msg #8

Re: Eridani Auctions

So I'm making bids...
This message was last edited by the GM at 19:37, Sat 10 Sept 2011.
Kitten
GM, 370 posts
Sun 11 Sep 2011
at 01:42
  • msg #9

Start auction results

Auction 2 - 1st Place - 320k Caitlin (+1 Physical ability)

Auction 3 - 1st Place - 115k Thanos (+1 Mental ability)

Auction 4 - 1st Place - 460k Crispin (2nd Lt. or Sgt.)
Auction 4 - 2nd Place - 380k Devlin (Corporal)

Auction 5 - 1st Place - 400k Gregory (double strength heat sink)
Auction 5 - 2nd Place - 330k Amos (double strength heat sink)
This message was last edited by the GM at 01:46, Sun 11 Sept 2011.
MW Thanos Starguard
player, 19 posts
Sun 11 Sep 2011
at 05:29
  • msg #10

Re: Start auction results

In reply to Kitten (msg #9):

Good God you people are insane!
2nd Lt. Crispin McAlister
player, 148 posts
Sun 11 Sep 2011
at 05:31
  • msg #11

Re: Start auction results

It's just c-bills...

Sides since I went with the Raven I knew exactly how much I could blow safely :D
Kitten
GM, 520 posts
Mon 17 Oct 2011
at 03:40
  • msg #12

Post Mission Two Auction

Players may do one of three things...

1)  You may sell up to ten experience points.  (1 expereince will gain you 15,000 C-Bills)

2)  You may buy up to ten experience points.  (1 experience will cost you 20,000 C-Bills)

3)  You may do nothing, if youre happy with the balance of experience and liquid cash your character is currently enjoying.

You have untill 10/21 to participate and state what you would like to do.  Default options for players that do not drop a note here is option '3'.
MW Caitlin Mallory
player, 179 posts
Callsign: Rabbit
Wed 19 Oct 2011
at 18:42
  • msg #13

Re: Post Mission Two Auction

*waves to GM*

I'm afraid that on this occasion, I will not be doing anything. Many thanks!
2nd Lt. Crispin McAlister
player, 216 posts
Callsign: Nevermore
Wed 19 Oct 2011
at 19:00
  • msg #14

Re: Post Mission Two Auction

No dinero left to buy xp and not selling xp for more dinero. :)
MW Thanos Starguard
player, 57 posts
Big-T
Thu 20 Oct 2011
at 00:44
  • msg #15

Re: Post Mission Two Auction

In reply to 2nd Lt. Crispin McAlister (msg #14):

I think I will keep the cash Thanos has to help pay for a new ride should this one get shot out from under him.
MW Camille Sforza
player, 54 posts
Thu 20 Oct 2011
at 00:55
  • msg #16

Re: Post Mission Two Auction

I'll likely buy some XP, depends on what comes up for personal combat gear though ;)
MW Gregory Asgard
player, 152 posts
Callsign: BBQ
Thu 20 Oct 2011
at 05:47
  • msg #17

Re: Post Mission Two Auction

not going for anything at this moment.
Kitten
GM, 562 posts
Fri 21 Oct 2011
at 14:14
  • msg #18

Post Mission Two Auction

Hm... No one seems to like the Cash/Experience exchange offer, so scratch that, and a new one is being offered.




Storage at the base is cramped and space is prescious.  While cleaning up the storage area the Eridani Technicians have found an drum of paint addressed to the Eridani's.  It's from the R&D think tank, and is addressed to Pegan.

It's spiffy metallic silver, perfect for decaling or to make your mech really bright and noticable out in daylight conditions.  In Pegan's absence, no one knows if it does anything special.  Nate had ordered the junk thrown out.  No one was going to want there mechs painted shiney silver.

Scooter the Eridani's head technician lets nothing go to waste.  He's hanging on to the paint and will sell it to the highest bidder and ever throw in the labor to paint your mech for you.

The retail cost for Camo-paint is free, covered by your repair pool.  Scooter seems to think 'this' paint might be worth more, since it came from the think tank and is addressed to Pegan.  Examination of the paint reveals that it has the metallic look and feel of mercury, though some trial test by Scooter reveals that it will dry like paint.

Starting bid for a spiffy paint job is 1,000 C-Bills for a six Gallon drum of Silver paint (Enough to cover 6 tons worth of armor).

This will be a single bid, winner take all auction.

Winner ~ Crispin with a Bid of 16,000 C-Bills
This message was last edited by the GM at 02:11, Thu 01 Dec 2011.
2nd Lt. Crispin McAlister
player, 221 posts
Callsign: Nevermore
Fri 21 Oct 2011
at 20:42
  • msg #19

Re: Post Mission Two Auction

I'll take that bid, nothing like silver to paint a shiny bullseye on my Raven ;)
This message was last edited by the player at 02:19, Sat 22 Oct 2011.
MW Camille Sforza
player, 56 posts
Fri 21 Oct 2011
at 21:42
  • msg #20

Re: Post Mission Two Auction

Kitten:
Hm... No one seems to like the Cash/Experience exchange offer, so scratch that, and a new one is being offered.


I did, but wasn't certain if i could afford gear if i burned 180k on exp or if i'd need to tone it down to 160k
Kitten
GM, 567 posts
Fri 21 Oct 2011
at 22:28
  • msg #21

Re: Post Mission Two Auction

In reply to MW Camille Sforza (msg #20):

It's 10/21.  The auction was to end today and no one made any notations of exchange.  as noted, the default is, do nothing, so officially no one made exchanges.  i might bring that auction back again eventually.  Till then you can fight over a can of silver paint.
MW Camille Sforza
player, 58 posts
Fri 21 Oct 2011
at 22:45
  • msg #22

Re: Post Mission Two Auction

I was still waiting for an answer about the cost of personal gear, i don't have access to the book it's in...
Kitten
GM, 568 posts
Fri 21 Oct 2011
at 22:55
  • msg #23

Re: Post Mission Two Auction

I noted, that the cost of the equipment from the armory was going to be covered by the repair pool and there would be no cost.

If its really a big deal to you tell me how much of an exchange you'd like to make.  it's 10/21 all day so i can bend the rules if you want to make an exchange.
This message was last edited by the GM at 22:57, Fri 21 Oct 2011.
MW Camille Sforza
player, 59 posts
Fri 21 Oct 2011
at 23:53
  • msg #24

Re: Post Mission Two Auction

ah in that case it's my own fault, i completely missed that detail, *facepalms* I apologize for that.
Kitten
GM, 669 posts
Wed 30 Nov 2011
at 17:03
  • msg #25

Post Mission Three Auction

Auction One (Mech Warrior and Infantry)

The Wild Stallions is growing, and Nate is going to have to appoint some help to fill out the command structure.  He will be appointing one for Infantry and one for Mechwarriors.

One Rank Promotion gain 25 experience to upgrade a perk/skill

Mechwarrior
Minimum Bid for this auction is 100,000 C-Bills
Bidding intervals of 5,000 C-Bills

Auction One Mechwarrior promotion, is won by Johan, who is promoted from MW to Corporal, for a bid of 515,000 C-Bills.

Infantry
Minimum Bid for this auction is 1,000 C-Bills
Bidding intervals of 50 C-Bills
(no bid)




Auction Two, Three and Four (Mech Warrior and Infantry)

The Eridani have a few good fights and have been in and out of some bad situations.  Life and death is good for epithanies that help us for the next fight.

Up for bid are 'experience'.  Awarded to First (12 experience), Second (10 experience), and Third (8 experience) place bids.

Minimum Bid for this auction is 30,000 C-Bills
Bidding intervals of 1,000 C-Bills

*Foot note*
Infantry Bids for this auction are multiplied by 500, to put them on fair footing with mech warriors.

12 exp ~ Devlin
10 exp ~ Amos
08 exp ~ Amos





Auction Five (Mechwarrior Only)


Mechwarrior Gregory has expired from wounds sustained in operation Jail Break.  His mech is being returned to his next of Kin, less the double strength heat sink that was installed for R & D.  The heat sink needs a new home.

There is no weight differential... there is no critical differential.  It's an extra heat sink.  It should be noted that this heat sink is noted on your mech.  Should it be destroyed during combat the heat sink is gone.  It is put in your 'Engine' it will be destroyed on the second engine hit.

Minimum bid for this auction is 50,000 C-Bills
Bidding intervals of 5,000 C-Bills

Winner ~ Amos 165k




Auction Six (Infantry Only)

Life on the battlefield for infantry is brutal and dangerous.  They need all the edge they can get.

Up for bid is 25 experience points to bump your edge from 0 ~> 1

Minimum Bid for this auction is 1000 C-Bills
Bidding intervals of 50 C-Bills

Winner ~ Althea 1000 cBills




All auctions will be one bid take all.  I will note, here, on Friday if any auctions have no bids on them.
This message was last edited by the GM at 03:08, Wed 28 Dec 2011.
MW Camille Sforza
player, 102 posts
Fri 2 Dec 2011
at 02:22
  • msg #26

Re: Post Mission Three Auction

Bidding.
This message was last edited by the GM at 06:36, Sat 03 Dec 2011.
MW Amos Trask
player, 100 posts
Panther-9R
Callsign Joker
Fri 2 Dec 2011
at 02:37
  • msg #27

Re: Post Mission Three Auction

Bidding...
This message was last edited by the player at 06:36, Sat 03 Dec 2011.
2nd Lt. Crispin McAlister
player, 260 posts
Callsign: Nevermore
Fri 2 Dec 2011
at 02:47
  • msg #28

Re: Post Mission Three Auction

I'd love to get the double heat sink but I just don't have the cred to pull it off.  Just further reinforces that when you know you'll make a mod one way don't go and experiment with it in the in between time... :)
This message was last edited by the player at 03:42, Sat 03 Dec 2011.
Pvt. Althea McCormic
player, 2 posts
Fri 2 Dec 2011
at 02:54
  • msg #29

Re: Post Mission Three Auction

DIBS!
This message was last edited by the player at 22:16, Fri 02 Dec 2011.
Cprl. Devlin Masters
player, 68 posts
Callsign: Wolfman
G 4+ P 5+ Init +1
Fri 2 Dec 2011
at 17:59
  • msg #30

Re: Post Mission Three Auction

Bidding
This message was last edited by the GM at 06:35, Sat 03 Dec 2011.
Pvt. Wu Feng Juntuan
player, 1 post
Fri 2 Dec 2011
at 20:00
  • msg #31

Re: Post Mission Three Auction

Bidding
This message was last edited by the player at 05:19, Mon 05 Dec 2011.
MW Johan Jakob Hinklemeyer-Schmidt
player, 4 posts
Callsign: Blueblood
Sat 3 Dec 2011
at 00:17
  • msg #32

Re: Post Mission Three Auction

Bidding
This message was last edited by the player at 00:20, Sat 03 Dec 2011.
Kitten
GM, 731 posts
Sat 3 Dec 2011
at 05:51
  • msg #33

Re: Post Mission Three Auction

It's after midnight by me, so it's 'tommorow.'

Auction One Mechwarrior promotion, is earned by Johan, who is promoted from MW to Corporal, for a bid of 515,000 C-Bills.
MW Camille Sforza
player, 112 posts
Sat 3 Dec 2011
at 06:21
  • msg #34

Re: Post Mission Three Auction

holy o.0

hope he realizes it comes with responsibilities too :P
This message was last edited by the player at 06:22, Sat 03 Dec 2011.
Cprl. Devlin Masters
player, 71 posts
Callsign: Wolfman
G 4+ P 5+ Init +1
Sat 3 Dec 2011
at 06:23
  • msg #35

Re: Post Mission Three Auction

He seriously wanted that promotion.  :-)
This message was last edited by the GM at 06:35, Sat 03 Dec 2011.
Cpl. Johan Jakob Hinklemeyer-Schmidt
player, 5 posts
Callsign: Blueblood
Sat 3 Dec 2011
at 06:42
  • msg #36

Re: Post Mission Three Auction

Hmm....responsibilities...I wasn't thinking about responsibilities when I bid...only more about my character concept.

I hope I didn't pay WAY too much...too much is fine, but not WAY too much.
MW Camille Sforza
player, 113 posts
Sat 3 Dec 2011
at 06:47
  • msg #37

Re: Post Mission Three Auction

you now get to lead a lance, give orders, and move other people when they're slacking.

actually you have to :P
This message was last edited by the player at 06:48, Sat 03 Dec 2011.
MW Amos Trask
player, 103 posts
Panther-9R
Callsign Joker
Sat 3 Dec 2011
at 07:02
  • msg #38

Re: Post Mission Three Auction

In reply to Cpl. Johan Jakob Hinklemeyer-Schmidt (msg #36):

Did you buy a mech???
Kitten
GM, 735 posts
Sat 3 Dec 2011
at 07:12
  • msg #39

Re: Post Mission Three Auction

Valkyrie-QA ~ 2.2 million
Auction for Promotion ~ .5 million

still .5 million for mods and auctions...

He's good.


(Johan wasnt aware that his mech selection affected his auction budget so he downsized.)
This message was last edited by the GM at 07:13, Sat 03 Dec 2011.
MW Camille Sforza
player, 114 posts
Sat 3 Dec 2011
at 07:13
  • msg #40

Re: Post Mission Three Auction

I'm going to kill him if he snatches the exp auctions on top :P my 4 exp are exceedingly lonely!
Kitten
GM, 736 posts
Sat 3 Dec 2011
at 07:15
  • msg #41

Re: Post Mission Three Auction

Infantry capable of bidding for Exp too you know.  (as well as their own command auction)

Suppose to be getting one or two more infantry characters to fill out Bravo Squad.
MW Camille Sforza
player, 115 posts
Sat 3 Dec 2011
at 07:22
  • msg #42

Re: Post Mission Three Auction

hmm, there goes my chance at getting an advance this decade, infantry multiplier is a killer :(
Kitten
GM, 738 posts
Sat 3 Dec 2011
at 07:31
  • msg #43

Re: Post Mission Three Auction

Valkyrie = 2.2 Million = 1,000,000 for Mech wariors to spend.

Spending 1,200 on equipment (2000 x500) 1,000,000 Infantry to spend.

Yes... infantry can spend less, but then they would totally suck, just like if Mech Warriors spent less and bought Locust or Commando or something.

Buy the big toys, pay the big bills.
Pvt. Althea McCormic
player, 15 posts
Sat 3 Dec 2011
at 07:35
  • msg #44

Re: Post Mission Three Auction

oh that reminds me, what  is the pay for infantry (how is it calculated?)
Kitten
GM, 741 posts
Sat 3 Dec 2011
at 07:39
  • msg #45

Re: Post Mission Three Auction

In reply to Pvt. Althea McCormic (msg #44):

Mech warrior base pay is x2000

Infantry base pay is x40  (avg. around 400 C-Bills a month)

Neither of these include combat pay.

ie...
Mech salvage of Mech Warriors
Mission Objectives for Infantry

Its fair, infantry have next to no cost, they spend most of their money on bullets, and grenades.
This message was last edited by the GM at 07:42, Sat 03 Dec 2011.
Kitten
GM, 795 posts
Mon 5 Dec 2011
at 11:41
  • msg #46

Re: Post Mission Three Auction

Results...

Auction 1 (Infantry)
(No bid)

Auction 2 ~ 3 ~ 4
12 exp ~ Devlin 185k
10 exp ~ Amos   166k
08 exp ~ Amos   106k

Auction 5
DS H/S ~ Amos 165k

Auction 6
Edge ~ Althea 1500

This message was last edited by the GM at 11:44, Mon 05 Dec 2011.
MW Amos Trask
player, 104 posts
Panther-9R
Callsign Joker
Tue 6 Dec 2011
at 07:10
  • msg #47

Re: Post Mission Three Auction

Whoot
MW Camille Sforza
player, 130 posts
Tue 6 Dec 2011
at 07:15
  • msg #48

Re: Post Mission Three Auction

you guys are crazy :(

and i ahte you :)
Kitten
GM, 972 posts
Mon 12 Dec 2011
at 21:15
  • msg #49

Post Mission Four Auction

Auction One (Mech Warrior and Infantry)

The Wild Stallions is growing, and Nate is going to have to appoint some help to fill out the command structure.  He will be appointing one for Infantry and one for Mechwarriors.

One Rank Promotion gain 25 experience to upgrade a perk/skill

Mechwarrior
Minimum Bid for this auction is 100,000 C-Bills
Bidding intervals of 5,000 C-Bills

Infantry
Minimum Bid for this auction is 200 C-Bills
Bidding intervals of 10 C-Bills
(no bid)




Auction Two (Pursuit Lance Mech Warriors Only)

Crispin's demise has left a hole in the command structure, Nate is going to have to promote someone to lead the third Lance.  He needs someone in the new lance to step up and fill the void Crispin's death has made.

One Rank Promotion gain 25 experience to upgrade a perk/skill

Mechwarrior
Minimum Bid for this auction is 100,000 C-Bills
Bidding intervals of 5,000 C-Bills


No auction, Game master is awarding this to Adam Carlyle, for outstanding roleplaying, style, and thinking out of the box.




Auction Three and Four (Mech Warrior and Infantry)

The Eridanis have suffered the loss of a commanding officer.  Pilots takea  quiet moment to reflect on this and some have an epithay.

Up for bid are 'experience'.  Awarded to First (11 experience), Second (9 experience).

Minimum Bid for this auction is 30,000 C-Bills
Bidding intervals of 1,000 C-Bills

Infantry bids are multiplied by '50' to put them on fair footing with mech warriors.




Auction Five Mech Warrior only

The Hoff R&D station is testing new equipment and 6th Company (because of Pagan presence to observe and make notes of efficiency of the equipment.).  The winning bidder gets to pick one of the following options.

Replace a Medium Laser with a ER Medium Laser

Replace a Medium Laser and a (non-engine) Heat Sink with a Pulse Medium Laser

Replace a Medium Laser with (2) ER Small Lasers

Replace a (non-engine) Heat Sink with Artermis for a missile system

Replace a Medium Laser with Artermis for a missile system

Replace 8af of Armor with CASE

Minimum Bid ~ 80,000
Bidding intervals of 1,000 C-Bills




Auction Six Mech Warrior only

Rare munitions has appeared on the trade circuit and Scooter is certain he can get his hands on some of it.  It just wont be cheap.  Winning bidder gets to pick one of the following.

1/2 ton of Swarm LRM's

1/2 ton of Thunder LRM's

1ton of Infernos

Minimum Bid ~ 30,000
Bidding intervals of 1,000 C-Bills
This message was last edited by the GM at 15:58, Thu 15 Dec 2011.
MW Sandra Day
PC, 8 posts
Mon 12 Dec 2011
at 21:25
  • msg #50

Re: Post Mission Four Auction

Since...  I see all auctions, as a point of fairness I will post my bids publically and as early as possible.  I will limit myself to changing my bids once and can only increase my current bids.  I will announce publically when i do so.


Auction One - 200,000 C-Bills Does not qualify

Auction Three and Four - 60,000 and 60,000 C-Bills

Auction Five - 80,000> 100,000 C-Bills

Auction Six - 30,000 C- Bills
This message was last edited by the player at 19:58, Wed 14 Dec 2011.
Cprl. Adam Carlyle
player, 316 posts
Callsign: Cowboy
Wed 14 Dec 2011
at 02:45
  • msg #51

Re: Post Mission Four Auction

Nothing like a good auction.
Cprl. Devlin Masters
player, 112 posts
Callsign: Wolfman
G 4+ P 5+ Init +1
Wed 14 Dec 2011
at 02:52
  • msg #52

Re: Post Mission Four Auction

I'm gonna have to stop bidding on auctions soon.  My money is like sands thru the hourglass.
MW Caitlin Mallory
player, 208 posts
Callsign: Rabbit
Wed 14 Dec 2011
at 03:30
  • msg #53

Re: Post Mission Four Auction

I'll pass on this auction.
Sorry :-/
Cprl. Johan Jakob Hinklemeyer-Schmidt
player, 36 posts
Callsign: Blueblood
Wed 14 Dec 2011
at 03:38
  • msg #54

Re: Post Mission Four Auction

My bid!
Pvt. Wu Feng Juntuan
player, 35 posts
Wed 14 Dec 2011
at 03:39
  • msg #55

Re: Post Mission Four Auction

You mechwarriors make more in one mission that I get in an entire year :P
MW Caitlin Mallory
player, 209 posts
Callsign: Rabbit
Wed 14 Dec 2011
at 03:57
  • msg #56

Re: Post Mission Four Auction

And in one mission we spend more than you make in two years in ammunition and repairs.
MW Amos Trask
player, 144 posts
Panther-9R
Callsign Joker
Thu 15 Dec 2011
at 04:29
  • msg #57

Re: Post Mission Four Auction

Bids...
MW Camille Sforza
player, 191 posts
Thu 15 Dec 2011
at 15:52
  • msg #58

Re: Post Mission Four Auction

bidding
Kitten
GM, 1051 posts
Thu 15 Dec 2011
at 15:57
  • msg #59

Re: Post Mission Four Auction

Mission 4 Auction Results...

Auction - One Johan - 255k

Auction - Two (Awarded to Adam)

Auction - Three Sandra - 60k

Auction - Four Sandra - 60k

Auction - Five Devlin - 138k

Auction - Six Sandra - 30k
MW Camille Sforza
player, 194 posts
Thu 15 Dec 2011
at 16:04
  • msg #60

Re: Post Mission Four Auction

didn't johan already take his promotion last time?
Kitten
GM, 1053 posts
Thu 15 Dec 2011
at 16:05
  • msg #61

Re: Post Mission Four Auction

In reply to MW Camille Sforza (msg #60):

(nods)

He's taking another, to go from Corporal to 2nd Lt. it seems, we need someone to replace Crispin anyway, so i dont see a conflict with this, blue blood and all that he is.
Cprl. Johan Jakob Hinklemeyer-Schmidt
player, 38 posts
Callsign: Blueblood
Thu 15 Dec 2011
at 16:05
  • msg #62

Re: Post Mission Four Auction

Actually, this is completely consistent with Blueblood's character.  It seems that some unknown outside force is making things happen for him...to the chagrin of many in the company!
Kitten
GM, 1055 posts
Thu 15 Dec 2011
at 16:07
  • msg #63

Re: Post Mission Four Auction

maybe he's the son of a major up in battalion?
MW Camille Sforza
player, 195 posts
Thu 15 Dec 2011
at 16:08
  • msg #64

Re: Post Mission Four Auction

Camille will be mighty... mighty pissed at this :P

afterall she's nobility too.

though it does fit in perfectly with backstory.
Kitten
GM, 1057 posts
Thu 15 Dec 2011
at 16:20
  • msg #65

Re: Post Mission Four Auction

Dont be sore Camille, he's running out of money, he cant buy promotions forever :D
MW Camille Sforza
player, 197 posts
Thu 15 Dec 2011
at 16:35
  • msg #66

Re: Post Mission Four Auction

oh, I'm mainly amused that he'll throw that mcuh at it, and how well it fits with camilles backstory that she constantly gets shafted for promotions! :P
MW Caitlin Mallory
player, 211 posts
Callsign: Rabbit
Thu 15 Dec 2011
at 16:45
  • msg #67

Re: Post Mission Four Auction

I think half of the squad is nobility in some form or another.
Kitten
GM, 1060 posts
Thu 15 Dec 2011
at 17:40
  • msg #68

Re: Post Mission Four Auction

it's not uncommon for mechwarriors to be nobles.  the parallel was drawn that they're like the knights of old, you had to be noble and rich to afford the armor to wear to be a knight, which was why commoners are virtually unheard of.
MW Amos Trask
player, 146 posts
Panther-9R
Callsign Joker
Thu 15 Dec 2011
at 17:58
  • msg #69

Re: Post Mission Four Auction

So what are the rest of us?
Lowly non-nobles what sit on top of a mech?

This becoming a Lyran company? :)


Just because someone is a noble and an officer doesn't make him a noble officer. Unless of course they sacrifice themselves for the company.
Cprl. Adam Carlyle
player, 326 posts
Callsign: Cowboy
Thu 15 Dec 2011
at 18:02
  • msg #70

Re: Post Mission Four Auction

Crispin wasn't noble nor is Adam now.  He pays the bills with his gunfighting skills...and Leadership :)
MW Amos Trask
player, 147 posts
Panther-9R
Callsign Joker
Thu 15 Dec 2011
at 18:12
  • msg #71

Re: Post Mission Four Auction

In reply to Cprl. Adam Carlyle (msg #70):

Huh?
Didn't say that Crispin was a noble. :)
Only that he was a noble officer....

Big difference.
LOL
2nd Lt. Johan Jakob Hinklemeyer-Schmidt
player, 39 posts
Callsign: Blueblood
Thu 15 Dec 2011
at 18:16
  • msg #72

Re: Post Mission Four Auction

Yeah, I probably bid too much for the first one.  Well...being lowly just doesn't seem to fit someone, whose callsign is Blueblood!
MW Caitlin Mallory
player, 214 posts
Callsign: Rabbit
Thu 15 Dec 2011
at 18:20
  • msg #73

Re: Post Mission Four Auction

As it happens some us DO happen to be Lyran.
Cat tilts her head to one side as if listening.

Excuse me ladies and gentlemen, I do believe I hear the sound of someone with a 5 C-bill Note to spend.
MW Sandra Day
Player, 19 posts
Thu 15 Dec 2011
at 18:49
  • msg #74

Re: Post Mission Four Auction

Ditto, what she said.
Kitten
GM, 1202 posts
Fri 23 Dec 2011
at 17:49
  • msg #75

Post Mission Five Auction

No... you cant bid on it yet, but you can certainly go... 'oooo' and 'ahhh'.

Auction One (Mech Warrior)

The Wild Stallions is growing, and Nate is going to have to appoint some help to fill out the command structure.

One Rank Promotion gain 25 experience to upgrade a perk/skill

Mechwarrior
Minimum Bid for this auction is 100,000 C-Bills
Bidding intervals of 5,000 C-Bills




Auction Two (Non - Mech Warrior)

The Wild Stallions is growing, and Nate is going to have to appoint some help to fill out the command structure.  He will be appointing one for Infantry and one for Mechwarriors.

One Rank Promotion gain 25 experience to upgrade a perk/skill

Minimum Bid for this auction is 5,000 C-Bills
Bidding intervals of 250 C-Bills

Infantry characters bids are muliplied by five to put them on fair footing with Cavalry characters.




Auction Three (Mech Warrior, Cavalry and Infantry)

The Eridanis have suffered the loss of a commanding officer.  Pilots takea  quiet moment to reflect on this and some have an epithay.

Up for bid are 'experience'.  (10 experience).

Minimum Bid for this auction is 30,000 C-Bills
Bidding intervals of 1,000 C-Bills

Infantry bids are multiplied by '50' to put them on fair footing with mech warriors.

Cavalry bids are multiplied by '10' to put them on fair footing with mech warriors




Auction Four  (Mech Warrior)

The boys from the Hoff R&D think tank have put together an Anti Missile System, that they want the Eridani's to test out.  Specifics are sketchy, except that it is energy based.  The winning bidder will get to replace (1) Heat sink or (1) Medium laser with their Vulcan AMS system.

Minimum Bid ~ 32,000
Bidding intervals of 1,000 C-Bills




Auction Five (Mech Warriors and Cavalry)

The boys from the Hoff R&D think tank have developed some special 'silver paint'.  The material of the paint is suppose to deflect a significant portion of the energy from PPCs and Laser weapons.   They want the Eridani's to test it out.  (1) Gallon of paint will cover 16af worth of armor, allowing each location painted to take half damage (fractions round up) from PPCs and Lasers.  The paint has no effect on Ballistic and Missile attacks.

This auction is for (5) Gallons of paint (enough for 80af).  Painted armor is always resolved first, regardless of the attack type inflicted.


Minimum Bid ~ 25,000
Bidding intervals of 500 C-Bills






Auction Six (Mech Warriors and Cavalry)

The boys in R&D have a bunch of new toys they want to test out.  The pilot that wins this auction will have access to modify their mech before mission five with a bunch of stuff from the following list.  (They do not have to pay 'cost' on these items, though they still need to follow customization/modification guidelines limitations for their installation.

(1) CASE (only useable in torsos) w/one of the following

(2) Streak SRM2's
or
(1) Artemis IV's

Minimum Bid ~ 150,000
Bidding intervals of 1,000 C-Bills

Auction Results
1 - Adam    for 375k
2 - James   for 30k
3 - Camille for 76k
4 - Amos    for 65k
5 - Holly   for 25k
6 - Caitlin for 200k
This message was last edited by the GM at 20:46, Fri 30 Dec 2011.
Kitten
GM, 1203 posts
Fri 23 Dec 2011
at 18:01
  • msg #76

Re: Post Mission Five Auction

Kitten real time Christmas and Happy New Years present.

Characters on the books, as part of the campaign are receiving a modest present from me.  They will receive C-Bills, to buy themselves something nice, and a few expereince points to help them meet their new years resolutions.  Bookkeeping for this stuff will be done after mission four.

100k cbills and 10xp for...
Johan, Devlin, Amos, Caitlin, Adam, Camille, and Halo

50k cbills and 5xp for...
Mikihail, Svend and Thanos

2k cbills and 10xp for...
Althea and Wu, if they survive mission 4.
(half that for their new characters if they dont make it out.)
MW Sandra Day
Player, 53 posts
Tue 27 Dec 2011
at 15:40
  • msg #77

Re: Post Mission Five Auction

Auction One
(After another near death experience... Sandra should be bright enough to qualify for Corporal now.)
Bid - 300k (*Increased*)

Auction Two
Bid - Not Applicable

Auction three
Bid - 60k (*Increased*)

Auction four
Bid - 60k (*Increased*)

Auction five
Bid - No Bid

Auction six
Bid - 150k

(* REMEMBER, UNLIKE ME, YOU SHOULD MAKE YOUR BIDS PRIVATE TO GM *)
This message was last edited by the player at 01:03, Fri 30 Dec 2011.
Pvt. Holly Day
Player, 4 posts
Wed 28 Dec 2011
at 16:27
  • msg #78

Re: Post Mission Five Auction

Auction One
Bid - Not Applicable

Auction Two
Bid - 10,000

Auction three
Bid - No Bid

Auction four
Bid - Not Applicable

Auction five
Bid - 25k

Auction six
Bid - No Bid

(* REMEMBER, UNLIKE ME, YOU SHOULD MAKE YOUR BIDS PRIVATE TO GM *)
This message was last edited by the player at 23:57, Thu 29 Dec 2011.
MW Caitlin Mallory
player, 248 posts
Callsign: Rabbit
Tue 27 Dec 2011
at 15:51
  • msg #79

Re: Post Mission Five Auction

PM
This message was last edited by the player at 17:36, Wed 28 Dec 2011.
Pvt. James Hennisy
player, 1 post
Tue 27 Dec 2011
at 16:31
  • msg #80

Re: Post Mission Five Auction

Dibs!
MW Svend Nemerson
player, 8 posts
Callsign: Backdraft
Ex-Arena Pilot
Wed 28 Dec 2011
at 03:59
  • msg #81

Re: Post Mission Five Auction

Hmmm...

(Edit)
This message was last edited by the player at 01:17, Fri 30 Dec 2011.
2nd Lt. Johan Jakob Hinklemeyer-Schmidt
player, 84 posts
Callsign: Blueblood
Wed 28 Dec 2011
at 04:58
  • msg #82

Re: Post Mission Five Auction

I wonder if daddy could make me a first lieutenant?
MW Amos Trask
player, 215 posts
Panther-9R
Callsign Joker
Wed 28 Dec 2011
at 05:11
  • msg #83

Re: Post Mission Five Auction

In reply to 2nd Lt. Johan Jakob Hinklemeyer-Schmidt (msg #82):

Glad to see you :)
Question for Kitten
Has link to a message in this game been updated to reflect credits and XP?

Amos and JJHS doesn't look like it's been updated. Well Amos is my only concern :)
This message was last edited by the player at 05:11, Wed 28 Dec 2011.
Kitten
GM, 1291 posts
Wed 28 Dec 2011
at 05:38
  • msg #84

Re: Post Mission Five Auction

In reply to MW Amos Trask (msg #83):

That link has not been updated, the Mission log has been updated.  I was going to update that link after Bug Hunt, which needs to include the xmas / new year bump too.
MW Amos Trask
player, 216 posts
Panther-9R
Callsign Joker
Wed 28 Dec 2011
at 18:56
  • msg #85

Re: Post Mission Five Auction

I'm not made of credits!
This message was last edited by the player at 01:25, Fri 30 Dec 2011.
Pvt. Wu Feng Juntuan
player, 47 posts
Wed 28 Dec 2011
at 19:53
  • msg #86

Re: Post Mission Five Auction

Course you are.  Wave of the hand and poof they appear ;)
This message was last edited by the player at 19:20, Fri 30 Dec 2011.
Cprl. Adam Carlyle
player, 378 posts
Callsign: Cowboy
Wed 28 Dec 2011
at 19:55
  • msg #87

Re: Post Mission Five Auction

Hmmm...
This message was last edited by the player at 17:18, Fri 30 Dec 2011.
Pvt. Dominic Vaako
player, 2 posts
Wed 28 Dec 2011
at 19:58
  • msg #88

Re: Post Mission Five Auction

How curious.
This message was last edited by the player at 19:21, Fri 30 Dec 2011.
Pvt. Claudia Tiberius
Player, 2 posts
Doc
Infantry
Wed 28 Dec 2011
at 20:14
  • msg #89

Re: Post Mission Five Auction

Auction Two - 1000 cbills
This message was last edited by the player at 05:35, Thu 29 Dec 2011.
MW Camille Sforza
player, 261 posts
Wed 28 Dec 2011
at 22:24
  • msg #90

Re: Post Mission Five Auction

Bidding:
This message was last edited by the player at 03:31, Fri 30 Dec 2011.
Cprl. Devlin Masters
player, 159 posts
Callsign: Wolfman
G 4+ P 5+ Init +1
Wed 28 Dec 2011
at 22:39
  • msg #91

Re: Post Mission Five Auction

Hmmm
Pvt. Darius Lyran
player, 10 posts
Fri 30 Dec 2011
at 00:58
  • msg #92

Re: Post Mission Five Auction

I guess I'll bid:
Kitten
GM, 1378 posts
Fri 30 Dec 2011
at 20:49
  • msg #93

Re: Post Mission Five Auction

Winning bids are...
1 - Adam    for 375k
2 - James   for 30k
3 - Camille for 76k
4 - Amos    for 65k  (*Correction*)
4 - Svend   for 110k
5 - Holly   for 25k
6 - Caitlin for 200k

Adam promotes to 2nd Lt.

James promtes to Corporal

Camille earns 10xp

Pagan not wanting to display blatant favortism, selects Backdrafts mech to test out the new Vulcan AMS system for installation to be taken out for a spin.

Holly, inherits Crispins silver paint and puts it immediately to use.

Caitlin gets picked over Halo for the Advance Missile refits.

Amos, Svend and Caitlin please drop a roleplaying teaser in the Hoff thread, to tell scooter (me) what you want done.
This message was last edited by the GM at 17:36, Fri 06 Jan 2012.
Kitten
GM, 1474 posts
Wed 4 Jan 2012
at 18:52
  • msg #94

Post Mission Six Auction

No... you cant bid on it yet, but you can certainly go... 'oooo' and 'ahhh'.

Auction One (Mech Warrior)

The Wild Stallions is growing, and Nate is going to have to appoint some help to fill out the command structure.  This auction is not open to anyone with a rank of Corporal or Lt.

One Rank Promotion gain 25 experience to upgrade a perk/skill

Mechwarrior
Minimum Bid for this auction is 100,000 C-Bills
Bidding intervals of 5,000 C-Bills




Auction Two (Cavalry)

After merging with the Dancing Horses, there are alot of comand position to fill.  Nate needs to find and appoint some good people in the Cavalry unit.

One Rank Promotion gain 25 experience to upgrade a perk/skill

Minimum Bid for this auction is 5,000 C-Bills
Bidding intervals of 250 C-Bills




Auction Three (Infantry)

After merging with the Dancing Horses, there are alot of comand position to fill.  Nate needs to find and appoint some good people in the Infantry unit.

One Rank Promotion gain 25 experience to upgrade a perk/skill

Minimum Bid for this auction is 1,000 C-Bills
Bidding intervals of 50 C-Bills




Auction Four  (Mech Warrior)

Rare Munitions.  Scooter has found a seller for rare munitions.  For a price he'll hook you up with his contact to let you get some (up to one ton) premium ammo for your weapons.

Pick your poison
Ballistics
Arm. Pierce. ~ (x4 normal cost)
Precision    ~ (x6 normal cost)


Missiles
Infernos ~ 13,500 per ton
Swarm    ~ 60,000 per ton
Thunder  ~ 60,000 per ton


Minimum Bid for this auction is 20,000 C-Bills
Bidding intervals of 1000 C-Bills





Auction Five (Mechwarrior)

The boys at the Hoff R&D have been looking over the focus group polls, that they 've put out and the number one demand from mech warriors is a system to keep their mechs cool and capable of dishing damage out on the field.

They've developed a radical and dangerous system known as the "Icebox Coolant system" to 'flush' a mechs heat sinks with a brief burst of liquid nitrogen.  While the effects do cool the sinks off, allowing them to vent heat, the sudden shock of temperature changes from hot to cold to hot, has led to some unfortunate accidents.

Game Notes:
The Icebox coolant will flush the heat sinks instantly cooling them off, to allow them to vent more heat.  When this is done the number of heat sinks available to vent heat is doubled.  The down side is, that each time this is done the player needs to roll 2d6 and consult this chart to see if the Ice Box has inflicted damage on the mechs coolant system.  The Ice box may be used up to (3) times before the Liquid Coolant is expended.


2 to 7 ~ Everything holds together nothing goes wrong.
 8 ~ d2   of the mechs Heat sinks are damaged and can no longer vent heat
 9 ~ d2+1 of the mechs Heat sinks are damages and can no longer vent heat
10 ~ d3+2 of the mechs Heat sinks are damaged and can no longer vent heat
11 ~ Liquid nitrogen backwash slips into the Engine area, Engine Shielding cracks.  Mech suffers one engine critical
12 ~ Liquid nitrogen backwash seeps into the fusion engines heat vents.  The sudden cold does major damage to the Engine shielding.  Mech suffers two engine critical


Icebox Coolant System ~ Cost (# of heat sinks x 1,000cb) ~ 1 ton per 10 heat sinks/ 1 critical per 10 heat sinks
Replacement Liquid Coolant ~ Cost (X of heat sinks x 1000cb) ~ One use of Icebox.

Minimum Bid for this auction is 40,000 C-Bills
Bidding intervals of 1000 C-Bills

This covers the cost of the equipment, you still have to figure out what youre going to remove to install it.  This counts against the mechs customization limits.




Auction Six (Mechwarrior / Cavalry)

TAG has been around just about forever.  The old TAG systems were reliable and allowed forward units to paint units for artillary and indirect weapon support.  The boys at the Hoff R&D have worked on improving reducing the efficiency of the TAG system bringing down it's heat signature, while improving the effective range of the old TAG system.

New TAG ~ Cost 50,000 cb ~  1 ton / 1 crit ~ 0 Heat / 0 Damage / Range 5~9~15
Old TAG ~ Cost 20,000 cb ~  1 ton / 1 crit ~ 1 Heat / 0 Damage / Range 3~6~9

Game Notes:
Anyone may just BUY the Old TAG system.  It is considered readily available as a commercial option.  The Technicians can easily modify an exisiting Medium Laser to use either TAG systems for the mech between missions.  The decision to use or not use the system must be made before the start of a mission.

The new TAG system is available for purchase to the winner of this auction.
Starting Bid 50,000 cb
Bidding Intervals of 1,000 cb
This message was last edited by the GM at 18:06, Fri 06 Jan 2012.
MW Sandra Day
Player, 90 posts
Halo
Mechwarrior
Sat 7 Jan 2012
at 23:03
  • msg #95

Re: Post Mission Six Auction

Missions are over so auctions are starting...

Auction One - 200,000 Cbills.

Auction Two - N/A

Auction Three - N/A

Auction Four - Pass

Auction Five - Pass

Auction Six  - Pass

(No Change)
This message was last edited by the player at 16:33, Mon 09 Jan 2012.
Pvt. Holly Day
Player, 23 posts
Holiday
Aero-Mech
Sat 7 Jan 2012
at 23:05
  • msg #96

Re: Post Mission Six Auction

Auction One - N/A

Auction Two - 40,000 C-Bills

Auction Three - N/A

Auction Four - Pass

Auction Five - N/A

Auction Six  - N/A
This message was last edited by the player at 16:35, Mon 09 Jan 2012.
MW Svend Nemerson
player, 38 posts
Callsign: Backdraft
Ex-Arena Pilot
Sun 8 Jan 2012
at 03:42
  • msg #97

Re: Post Mission Six Auction

Hmmmm...
MW Camille Sforza
player, 308 posts
Sun 8 Jan 2012
at 03:52
  • msg #98

Re: Post Mission Six Auction

assuming my calculations for monthly wages are correct:
This message was last edited by the player at 16:21, Tue 10 Jan 2012.
Cprl. James Hennisy
player, 22 posts
Sun 8 Jan 2012
at 03:55
  • msg #99

Re: Post Mission Six Auction

that was a nice exercise.

now to shop.
2nd LT Adam Carlyle
player, 420 posts
Callsign: Cowboy
Sun 8 Jan 2012
at 04:02
  • msg #100

Re: Post Mission Six Auction

Bidding...
This message was last edited by the player at 04:55, Sun 08 Jan 2012.
Pvt. Dominic Vaako
player, 5 posts
Sun 8 Jan 2012
at 04:07
  • msg #101

Re: Post Mission Six Auction

Hmm...
This message was last edited by the player at 04:30, Sun 08 Jan 2012.
Pvt. Wu Feng Juntuan
player, 73 posts
Sun 8 Jan 2012
at 04:30
  • msg #102

Re: Post Mission Six Auction

Mmm, professional torturer...
MW Caitlin Mallory
player, 275 posts
Callsign: Rabbit
Sun 8 Jan 2012
at 04:40
  • msg #103

Re: Post Mission Six Auction

My tuppence worth

Kitty note
This message was last edited by the GM at 12:03, Sun 08 Jan 2012.
Pvt. Patrick Flanigan
player, 6 posts
Sun 8 Jan 2012
at 05:07
  • msg #104

Re: Post Mission Six Auction

PM
MW Thanos Starguard
player, 76 posts
Big-T
Sun 8 Jan 2012
at 05:26
  • msg #105

Re: Post Mission Six Auction

In reply to Pvt. Patrick Flanigan (msg #104):

PM
Pvt. Althea McCormic
player, 97 posts
Sun 8 Jan 2012
at 14:35
  • msg #106

Re: Post Mission Six Auction

We've got exPLOOOOOOOSIVES!
2nd Lt. Kirsty MacCall
player, 1 post
Mon 9 Jan 2012
at 05:00
  • msg #107

Re: Post Mission Six Auction

Let's get it on
This message was last edited by the GM at 14:26, Wed 11 Jan 2012.
Pvt. Darius Lyran
player, 44 posts
Mon 9 Jan 2012
at 05:04
  • msg #108

Re: Post Mission Six Auction

I like cats..
This message was last edited by the player at 05:44, Mon 09 Jan 2012.
2nd Lt. Johan Jakob Hinklemeyer-Schmidt
player, 128 posts
Callsign: Blueblood
Tue 10 Jan 2012
at 01:22
  • msg #109

Re: Post Mission Six Auction

PM
MW Amos Trask
player, 231 posts
Panther-9R
Callsign Joker
Tue 10 Jan 2012
at 07:02
  • msg #110

Re: Post Mission Six Auction

o.O
This message was last edited by the player at 16:50, Tue 10 Jan 2012.
MW Thanos Starguard
player, 81 posts
Big-T
Tue 10 Jan 2012
at 07:10
  • msg #111

Re: Post Mission Six Auction

In reply to MW Amos Trask (msg #110):

I like cat nip and I can not lie
you other cats can't deny
that when the nip slides across the flour
you come running through the door
to get more!


Sir Nips a Lot
MW Oliver West
player, 14 posts
Callsign: Reaper
Wed 11 Jan 2012
at 07:24
  • msg #112

Re: Post Mission Six Auction

A quick bid, hoping I made it in, in time:
Kitten
GM, 1681 posts
Wed 11 Jan 2012
at 14:31
  • msg #113

Re: Post Mission Six Auction

Auctions

1 ~ 265k  Amos
  ~ 100k  Camille (Noble Min Bid Rank Bump)
  ~ 100k  Johan
2 ~  42k  Patrick

3 ~ 1500  Althea

4 ~  20k  Adam

5 ~  60k  Oliver

6 ~  85k  Svend


~ Johan, Adam, and Jillian have declined Rank bump for mission seven.
Johan's bid acknowledge in RP.
This message was last edited by the GM at 15:12, Wed 11 Jan 2012.
2nd LT Adam Carlyle
player, 449 posts
Callsign: Cowboy
Wed 11 Jan 2012
at 14:52
  • msg #114

Re: Post Mission Six Auction

Wow that is nutty I actually got it for 20k:
Precision Ammo is 6x normal cost
Armour Piercing is 4x normal cost

Base AC/2 ammo cost is 1,000 c-bills per ton, same as machinegun ammo.  I'll take 1 ton of Precision ammo to really, really, really ruin quick moving targets days and nights.

Cost to Cowboy: 6,000 c-bills
The look on the VTOL pilot as their rotar is shredded by pansy AC/2's:  Priceless
Kitten
GM, 1965 posts
Fri 20 Jan 2012
at 15:22
  • msg #115

Post Mission Seven Auction

Auction One

The Wild Stallions is growing, and Nate is going to have to appoint some help to fill out the command structure.  This auction is not open to anyone with a rank of Corporal or Lt.

One Rank Promotion gain 25 experience to upgrade a perk/skill

Mechwarrior
Minimum Bid for this auction is 100,000 C-Bills
Bidding intervals of 5,000 C-Bills

(Johan, Adam, Amos, and Thanos may not participate in this auction)

(Cavalry bids are multiplied by 10)
(Infantry bids are multipled by 50)

Won by Halo 200k




Auction Two

The Eridani encounter with the Dragoons went extremely well.  It was a very good learning experience for them to take their game up a notch and to fight a unit of the Dragoons calibur.

Up for bid are 'experience'.  Top three bids win experience as follows.  Awarded to First (12 experience), Second (10 experience), and Third (8 experience) place bids.

Minimum Bid for this auction is 30,000 C-Bills
Bidding intervals of 1,000 C-Bills

*Foot note*
(Cavalry bids are multiplied by 10)
(Infantry bids are multipled by 50)

Won by
Thanos  100k +12 xp
Camille  91k +10 xp
Devlin   90k + 8 xp




Auction Three

Sick and tired of luck thumbing her nose at you with near misses or choking at the most crucial moments in the fight?  Jealous of players and want some for your own?  Have some and want more?  Can you ever be 'too' lucky?

Up for bid are 'edge roll'.  Top bidders may add or subtract one to a roll they just made, or they may opt to completely re-roll a roll they just made.  This edge roll is only good for mission eight, and once used it's gone.

Minimum Bid for this auction is 20,000 C-Bills
Bidding intervals of 1,000 C-Bills

(Cavalry bids are multiplied by 10)
(Infantry bids are multipled by 50)

Won by Cade 35k




Auction Four  (Mech Warrior)

The Vulcan Anti Missile System, test data is promising.  Efforts are being made to put it into limited production to help with Hoff's defense.  One of them is being offered to the Eridani to use.  (VAMS is 1 ton, and 1 critical, which counts against a mechs customization cap)

Minimum Bid ~ 32,000
Bidding intervals of 1,000 C-Bills

Won by Svend 65k





Auction Five  (Mech Warrior)

The CASE, test data is promising.  Efforts are being made to put it into limited production to help with Hoff's defense.  One of them is being offered to the Eridani to use.  (CASE is 1/2 ton, and 1 critical.  The 1/2 ton counts against a mechs customization cap.  A 'new' critical is made, in the torso, for CASE where the ammo is stored.)

Minimum Bid ~ 50,000
Bidding intervals of 1,000 C-Bills

Won by Devlin 135k




Auction Six (Mech Warrior)

The Medium Pulse Laser, test data is promising.  Efforts are being made to put it into limited production to help with Hoff's defense.  One of them is being offered to the Eridani to use.  (MPL is 2 ton, and 1 critical.  This counts against a mechs customization cap.)

Minimum Bid ~ 60,000
Bidding intervals of 1,000 C-Bills




Auction Seven (Mech Warrior)

The boys from the Hoff R&D think tank are making progress on the MPL and have decided to put a large version of the weapon into the field for testing.  The Large Pulse Laser  is (7 tons and 2 criticals to install which counts against Customization Caps.)

Minimum Bid ~ 175,000
Bidding intervals of 5,000 C-Bills




Auction Eight (Mech Warrior)

The boys from the Hoff R&D think tank have put together a novel idea.  A modular weapon system that allows limited swapping of weapon system.  The UMB (Universal Missile Bay), is an experimental system, that installs modular Bay into a mech, that allows Technicians to quickly swap missiles systems for the mech.  The pilot would be given the option between the use of a LRM(5) or a SRM(4) before the mission starts.  This auction includes the cost of the UMB, the LRM module, and the SRM module.  The UMB is (2 tons and 1 critical to install which counts against Customization Caps.)(Ammo not included)

Minimum Bid ~ 135,000
Bidding intervals of 5,000 C-Bills
This message was last edited by the GM at 14:12, Mon 06 Feb 2012.
Cprl. Devlin Masters
player, 239 posts
Callsign: Wolfman
G 4+ P 5+ Energy Wpns +1
Wed 1 Feb 2012
at 20:18
  • msg #116

Re: Post Mission Seven Auction

Hmmmmm
This message was last edited by the player at 13:45, Thu 02 Feb 2012.
MW Thanos Starguard
player, 122 posts
Big-T
Thu 2 Feb 2012
at 06:46
  • msg #117

Re: Post Mission Seven Auction

In reply to Cprl. Devlin Masters (msg #116):
This message was last edited by the player at 06:47, Thu 02 Feb 2012.
MW Sandra Day
Player, 167 posts
Halo
Mechwarrior
Thu 2 Feb 2012
at 17:20
  • msg #118

Re: Post Mission Seven Auction

Auction One ~ 200k  *Still looking for my first auction stripe...*

Auction Two ~ 60k

Auction Three ~ 20k

Auction Five ~ 50k


100,000 ~ +1 Promotion {From having one level of Leadership}
This message was last edited by the player at 17:29, Thu 02 Feb 2012.
Pvt. Holly Day
Player, 50 posts
Holiday
Aero-Mech
Thu 2 Feb 2012
at 17:21
  • msg #119

Re: Post Mission Seven Auction

10,000 ~ +1 Promotion {From having one level of Leadership}

*Files a formal protest with Kitten because there are no conventional auctions!*
This message was last edited by the player at 17:27, Thu 02 Feb 2012.
Cprl. Amos Trask
player, 309 posts
R4+,P5+,M7+,Tactics+1
Callsign Joker, PNT-9R
Fri 3 Feb 2012
at 03:38
  • msg #120

Re: Post Mission Seven Auction

You're bleeding me o.O
Cprl. Camille Sforza
player, 477 posts
Fri 3 Feb 2012
at 15:28
  • msg #121

Re: Post Mission Seven Auction

hey holly, you're not the onyl one looking at the auctions and thinking "bah, nothing for me ehre"
This message was last edited by the player at 18:08, Fri 03 Feb 2012.
MW Cade Murphy
player, 8 posts
Fri 3 Feb 2012
at 18:44
  • msg #123

Re: Post Mission Seven Auction

In reply to MW Cade Murphy (msg #122):

Ohhh silent auction... sneaky...
MW Svend Nemerson
player, 135 posts
Callsign: Backdraft
Ex-Arena Pilot
Fri 3 Feb 2012
at 19:09
  • msg #124

Re: Post Mission Seven Auction

Hmmm
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