(M2) Turn Four: Enemy Fire Phase
Joker opens up with his PPC to give the modified APC something to think about. Lightning explodes sending dirt everywhere, but is a little off to deal any damage.
Camille, enter the field of battle, though she's still too far away to do more than watch.
BBQ takes the lull in the action to try and cool his mech off.
Wolfman, pushes his machine as fast as he can, but finds it's top speed probably slower than he'd like and falls short of his desired location (Whitworths move 4/6/4, so i'm ruling you end up at 3121se. Your TN is 9+) A laser does strikes one of the APCs Front armor for five damage(no motive damage, sowwy)
Nevermore, hooks around the trees coming up on the left side of the Tracked AMCs. Weapons blazing in a rush, he kills more trees that Combine soldiers. A lucky laser hit does seem to do some damage (left 5 damage) stuning the crew. (Cruise only, no weapon fire). A big Kick from the Raven crushes more armor and and sets off a pluming fireball to gout out where his foot strikes.
Big-T moves in, guns blazing, and looking impressive and fearsome (at least to the trees he burns down).
Rabbit moves in on the Scorpion trying to harass the other tank crew into flee for their lives, but her accuracy isnt quite up to the task. Turning sharply to her right she takes out he fustration on the Vedette that tries to zip buy her, bring her big foot down on the Tanks Turret (Vedette Turret takes 6 damage)
11:28, Today: Kitten rolled 11 using 2d6. Rabbit's Kick Location.
"Need a hand there Rabbit?", Nate walks up beside Rabbit, guns blazing as he helps her attempts to put the vedette down. The Vedette take both weapons and a big kick from Nate that leaves it shattered and pretty pathetic looking. "There we go. If they're smart they'll leave that pile of junk and make a run for it."
Tn 4+ 1 walk +2 def mod = LL 7+ / AC 10 6+
11:37, Today: 1st Lt. Nate Armstrong rolled 7,5 using 2d6,2d6. Location AC/10 and LL.
11:37, Today: 1st Lt. Nate Armstrong rolled 9 using 2d6. AC/10 6+.
11:37, Today: 1st Lt. Nate Armstrong rolled 9 using 2d6. Large Laser 7+.
Front 10 damage Right side 8 damage (possible motive damage)
11:40, Today: 1st Lt. Nate Armstrong rolled 7 using 2d6. Motive damage check.
11:39, Today: 1st Lt. Nate Armstrong rolled 10 using 2d6. Crtical check.
-1 Cruise (+2 pilot) / Commander hit +1 hit/drive rolls
Mean while... the Combine...
The Vedette, badly damaged makes a game effort to track the Eridani Panther with it's maingun and misses as they pass each other.
The Bulldog, holds position and fires a salvo of Missiles at the enforcer as it comes into range of all it's missiles. Alot of missiles go off, none do any appreciable damage to Enforcer
(L20 tn7+ / (x2) S4 tn9+)
14:16, Today: Kitten rolled 3,7,6 using 2d6,2d6,2d6. Bulldog L20 tn7+ and (x2) S4 9+ @ Nate.
The pair of strikers line up their missiles on BBQ as he tries to cool his mech off in the woods. The LRM's land on target, though SRM's only manage to blow up alot of trees.
(x2)L10 tn 7+ / (x2) S6 tn 11+
14:19, Today: Kittenrolled 8,10,9,10 using 2d6,2d6,2d6,2d6. Striker (2)L10 tn 7+ & (2)S4 tn11+ @ BBQ.
14:20, Today: Kitten rolled 5,6 using 2d6,2d6. # Missiles. (5/1/5/1 Missile damage)
14:21, Today: Kitten rolled 6,4,7,7 using 2d6,2d6,2d6,2d6. Missile locations. (right side)
RL 5, RA 1, RT 6
The lone Scorpion, weapons focus for a brief moment on Rabbit before Enforcer makes himself a much more impressive target. The swivels the weapons over to hammer the more dangerous mech.
(2) S6 tn5+, MGs tn9+
14:24, Today: Kitten rolled 6,9,11 using 2d6,2d6,2d6. Scorpion (2)S6 tn5+ MG tn9+ @ Nate.
14:25, Today: Kitten rolled 6,8 using 2d6,2d6. Number of missiles. (5 missiles)
14:25, Today: Kitten rolled 6,7,12,4,6,6 using 2d6,2d6,2d6,2d6,2d6,2d6. Damage locations on Enforcer.
14:26, Today: Kitten rolled 8 using 2d6. Conscioiusness check.
RT 6, CT 2, H 2, RA 2
The Hover AMC's line up their missiles on BBQ to add their firepower to try and bring the light mech down. A series of explosions go off along the mechs left side.
(2) L5 tn8+
14:27, Today: Kitten rolled 7,10 using 2d6,2d6. Hover AMCs tn 8+.
14:28, Today: Kitten rolled 10 using 2d6. Number of missiles.
14:28, Today: Kitten rolled 8 using 2d6. locate 4 damage.
LT 4 damage
The Turrets target on the nearest Eridani, Enforcer with their long ranged missiles
Turret 1118 L10 tn7+
Turret 0828 L10 tn9+
14:30, Today: Kitten rolled 6,4 using 2d6,2d6. Turret L10's tn 7+ and 9+ @ Nate.
This message was last edited by the GM at 18:31, Tue 27 Sept 2011.