Re: OCC - Part 4
per message 18, in mission thread.
Cadet Betty
Gunnery 6 / Pilot 6 {+1 w/ Ballistic Weapons}
X-3 w/ (2) AC/2(Rapid) (40 Ammo) {torso} and AC/6 (16 Ammo) {arms}
it should be noted that there are 'two' AC/2s and that while the range is much shorter than the normal AC/2, they may fire like the AC/5 Ultra, firing two rounds, and rolling on the '2' missile chart should you hit to determine if the second round hits. Weapons will be presumed to fire SINGLE unless i see a x2 notation on the dice roll. Firing double goes through ammo twice as fast, generates double the heat, and will jam the weapon on a natural two.
The AC/6 is considered a two handed weapon, and will be disabled on potential criticals to either arm.
This is being noted at this time to avoid confusion, since Betty is armed with the default weapon load of most cadets. Cadets that were assigned a different load by the player, are of course, armed with what was requested.
(Kiren's Power Loader had the weapons swaped for Dana's weapons.)
I'm willing to count Betty's two rolls, as the two AC/2s firing single and missing, leaving the AC/6 left to resolve.
This message was last edited by the GM at 22:00, Mon 01 Oct 2012.