For a change of place, the players will be playing against each other.
Mission 1:
Wild Stallions
BlueBlood ~ G6 / P7 / Leadership 5
Countess ~ G7 / P7 / Leadership 2 +1 Laser
Wolfman ~ G5 / P6 / Leadership 2 +1 Laser
BJ ~ G5 / P6 / Leadership 2 +1 Laser
Hope Academy
Ghost ~ G4 / P5 / Leadership 5
Cowboy ~ G6 / P7 / Leadership 5 +2 Ballistic~ +1 Edge
Rabbit ~ G6 / P6 / Leadership 1 +2 Missiles ~ +1 Melee
Backdraft ~ G6 / P8 / Leadership 2 +1 CAT
Rookie ~ G6 / P7 / Leadership 1 +1 Missiles ~ +1 Tactic
Cadet ~ G6 / P6 / Leadership 0 +1 Energy
Mission 2:
Wild Stallions
BlueBlood ~ G5 / P6 / Leadership 5
Countess ~ G6 / P6 / Leadership 2 +1 Laser
Wolfman ~ G4 / P5 / Leadership 2 +1 Laser
BJ ~ G4 / P5 / Leadership 2 +1 Laser
Hope Academy
Ghost ~ G4 / P5 / Leadership 5
Cowboy ~ G5 / P6 / Leadership 5 +2 Ballistic~ +1 Edge
Rabbit ~ G5 / P5 / Leadership 1 +2 Missiles ~ +1 Melee
Backdraft ~ G5 / P7 / Leadership 2 +1 CAT
Rookie ~ G5 / P6 / Leadership 1 +1 Missiles ~ +1 Tactic
Maggie ~ G6 / P6 / Leadership 0 +1 Missiles ~ +1 Tactic
Mission One Wild Stallions is considered "Op Force" and will not need to roll intiative.
Mission Two Hope Academy is considered "Of Force" and will not need to roll intiative.
Millicent will Command the first mission.
Adam will Command the second mission.
Johan will pick which mission he wishes to command.
Camille will command the other mission.
Mission One, Johan may select if they are starting on the North Field or the South Field.
Mission Two, The unit's trade fields.
Intiative will NOT be affected by space lag. Neither Leadership, nor Pilot skill rolls for the purposes of Intiatve rolling will be affected by inactive from the trip across the inner sphere.
http://www.angelickitten.com/r...w/Omni/1/Wargame.jpg
This message was last edited by the GM at 17:05, Thu 19 July 2012.