RolePlay onLine RPoL Logo

, welcome to Game Proposals, Input, and Advice

12:27, 16th April 2024 (GMT+0)

Interest Check: Godbound in the Atomic Wastes.

Posted by NeverMage
NeverMage
member, 10 posts
Thu 1 Mar 2018
at 17:41
  • msg #1

Interest Check: Godbound in the Atomic Wastes



Hey all,

I've been poking around at an idea over the past few days, and I figured I'd post it here and see if it had any traction.

I really want to play with the Godbound system. In this game, PCs are minor gods / demigods, working to ascend to full Godhood as they influence the mortal world.

Given this system, I think it could be interesting to have a group of minor gods entering an Atompunk world, similar to the world of the Fallout games. As this new Pantheon enters the world, they end up bringing elements of the Supernatural with them, and set out to reshape a technological wasteland in their image.
pnvq12
member, 63 posts
Thu 1 Mar 2018
at 19:19
  • msg #2

Interest Check: Godbound in the Atomic Wastes

I'd be interested.
HEarlPendelfield
member, 64 posts
I need a vacation
Thu 1 Mar 2018
at 20:02
  • msg #3

Interest Check: Godbound in the Atomic Wastes

Sounds like it could be interesting. I will have to check out the game system though for a better opinion.
Hendell
member, 89 posts
Thu 1 Mar 2018
at 20:22
  • msg #4

Interest Check: Godbound in the Atomic Wastes

While the default setting for Godbound is like most games a fantasy one the actual system mechanics have almost no necessarily connection to the setting, so tossing it into an atomic waste should be quite easy.  As a fallout inspired setting do you expect to include non human, or no longer human, character types as options for PCs or just as NPCs?
NeverMage
member, 11 posts
Thu 1 Mar 2018
at 20:53
  • msg #5

Interest Check: Godbound in the Atomic Wastes

My current thinking is that the PCs would begin play as mismatched minor gods from varied pantheons.

Rather than continue to serve, say, as a Nereid under Poseidon, the PCs set out to find an untended world where they can establish themselves as a true deity. That's where the planet Ashes comes in. It is abandoned by any deities and barely clinging to life.

For deities, I am pretty open to non human depictions. The dominant NPC race on Ashes is humanoid, but not necessarily human. Of course, Godbound can always shape those people into their image.
evileeyore
member, 74 posts
GURPS GM and Player
Thu 1 Mar 2018
at 21:02
  • msg #6

Interest Check: Godbound in the Atomic Wastes

I admit, sounds intriguing.  Grabbing the rules, will read them and pop back in a few days.
explosiveghast
member, 8 posts
Fri 2 Mar 2018
at 02:03
  • msg #7

Interest Check: Godbound in the Atomic Wastes

This sounds great! Tell us more.

For the "atomic waste" portion of the game, will you be drawing from the Other Dust ruleset?

Ashes sounds cool, would the deity arrive as like.. a tribal leader?

Sign me up. Creating a background pantheon for a deity is rad.

Post-apoc sci-fantasy is the perfect setting for Godbound, I think.

Your game is my jam.
NeverMage
member, 12 posts
Fri 2 Mar 2018
at 02:54
  • msg #8

Interest Check: Godbound in the Atomic Wastes

In reply to explosiveghast (msg # 7):

I haven't really looked at Other Dust- I'll check it out, though. It seems pretty relevant to my interests.

For the Atomic Wastes,I'm building Ashes with pretty heavy inspiration from Fallout: New Vegas. The Nevada wastes had a really fun mix of serious, sad, and goofy. While the creatures on Ashes won't be in quite such good shape as the people of Fallout, the idea of tribal cultures establishing themselves on the skeletons of a dead world is always fun. I also want to explore a sort of "supernatural fallout" in the world; as the PCs arrive, they open the door for other elements of the Supernatural to spill into the world, making life that much harder / more chaotic for the survivors on the planet's surface.

I figured I'd leave it up to the PCs how they want to approach establishing their Godhood. Becoming a tribal leader is totally a valid option, but it doesn't have to be a PC's / Pantheon's path.
Ramidel
member, 1358 posts
Err on the side
of awesome.
Fri 2 Mar 2018
at 03:16
  • msg #9

Interest Check: Godbound in the Atomic Wastes

Hm. Are the deities coming from elsewhere or arising ex nihilo from the ashes, as in the default setting? The latter honestly fits better than having them be godshards from elsewhere.
Sakuro
member, 136 posts
Fri 2 Mar 2018
at 05:32
  • msg #10

Interest Check: Godbound in the Atomic Wastes

I would be interested in playing this sort of game. Though I rather play a native human from the world-setting that gets empowered akin the baseline premise of Godbound, rather than a supernatural being from another dimension coming to a new world because they couldn't progress in their home plane.
This message was last edited by the user at 09:55, Fri 02 Mar 2018.
NeverMage
member, 13 posts
Fri 2 Mar 2018
at 12:50
  • msg #11

Interest Check: Godbound in the Atomic Wastes

In reply to Ramidel & Sakuro (msg # 9 & 10):

I can see the appeal, and if you wanted to play a humanoid (though again- no true "humans") from Ashes who gets empowered, I'm perfectly fine with it. But, for the purpose of this world, the awakening of Native Godbound would be a consequence of the arrival of demigods / minor gods from other worlds. Prior to the arrival of these Outsiders, Ashes didn't have any sort of deities / spiritual cosmos to speak of.
NeverMage
member, 15 posts
Fri 9 Mar 2018
at 18:26
  • msg #12

Interest Check: Godbound in the Atomic Wastes

So, after working on world-building all week, I'm curious for outside feedback.

Would a traditional, tundra-style Wasteland be preferable, or should I build it out into a more "realistic," Overgrown wasteland?
HEarlPendelfield
member, 65 posts
I need a vacation
Fri 9 Mar 2018
at 19:23
  • msg #13

Interest Check: Godbound in the Atomic Wastes

Well if it was the world itself dying I would go the dusty wasteland route with few places where vegetation still grows. If it was the people of the world that had lost the will to live or caused themselves to decline I would use the overgrown backdrop where the planet has slowly taken over what the inhabitants had once built but have now all but forgotten.
explosiveghast
member, 9 posts
Fri 9 Mar 2018
at 23:58
  • msg #14

Interest Check: Godbound in the Atomic Wastes

It would be fun to play in a wasteland overgrown with mutated plants and vegetation that refuses to decay... like Chernobyl now.
Sakuro
member, 139 posts
Sat 10 Mar 2018
at 04:48
  • msg #15

Interest Check: Godbound in the Atomic Wastes

I do not have much of a preference either way. If you have trouble deciding, you can quite easily have both. Whichever type of environment we start in, you can work in a way for the PCs to be able to traverse outside it to a set destination (from desert to overgrown wastes). Such as a bullet train that "revives" mystically, but only in the presence of the godbound. Or some such plot device.
NeverMage
member, 16 posts
Sat 10 Mar 2018
at 13:58
  • msg #16

Interest Check: Godbound in the Atomic Wastes

In reply to explosiveghast (msg # 14):

That's kind of where I was looking for inspiration. It seems like a fun spin on the genre.
explosiveghast
member, 10 posts
Sat 10 Mar 2018
at 16:14
  • msg #17

Interest Check: Godbound in the Atomic Wastes

Perhaps an eldritch horror has breached reality in radioactive hotspots. It sort of guides the mutations and consumes the ambient radiation. This could be a story catalyst for the Godbound.
Sign In