fightsurviverepeat
 member, 1 post
Fri 2 Mar 2018
at 07:10
Gotham City Imposters
I have been thinking of getting together a modern campaign based off of the combined ideas of GTA, Saints Row, and Gotham City Imposters. What would be a good system to use for that
Faceplant
 member, 43 posts
Fri 2 Mar 2018
at 14:06
Gotham City Imposters
GURPS. Feng Shui. Some PbtA hack... Modified Blades in the Darkness, maybe.
bythenumbers
 member, 50 posts
Sat 3 Mar 2018
at 13:17
Gotham City Imposters
You might also be able to hack Cortex Plus/Prime.
fightsurviverepeat
 member, 2 posts
Wed 7 Mar 2018
at 09:05
Gotham City Imposters
I've been reading on Gurps. There seems to be a huge gab between medieval and sci fi

 What books in that series have modern content
swordchucks
 member, 1470 posts
Wed 7 Mar 2018
at 13:53
Gotham City Imposters
GURPS High Tech is the gear sourcebook for recent history and modern times.  There are a bunch of other books that have some application, but aren't necessarily directly for modern times.

Given the source material, I'd look toward the lighter, less lethal systems.  M&M (whatever edition) always strikes me as a pretty decent supers system that doesn't requires only a little math.

If I wanted to go math-heavy, I'd probably go HERO over GURPS.  I like both, but HERO is slightly better for simulating superpowers.  It's just... so very much work.
horus
 member, 424 posts
 Wayfarer of the
 Western Wastes
Wed 7 Mar 2018
at 15:24
Gotham City Imposters
If you want something less adversarial/more collaborative you might look at Fate Accelerated or Fate Core.  GM and players collaborate to design aspects to suit the setting, which more or less sets the tone for the "rules".  There's also a Fate Toolkit available that can help in the game design process.

Resources for Fate are available online, and can be viewed (for free) at:  https://fate-srd.com/

This message was last edited by the user at 15:25, Wed 07 Mar.

fightsurviverepeat
 member, 3 posts
Thu 29 Mar 2018
at 09:41
Gotham City Imposters
In reply to horus (msg # 6):

What about this system? It's all online for free and everyone should have access too it. It seems to have plenty of modern equipment too. Plus D6's are allot more available in my area

ogc.rpglibrary.org/index.php?title=OpenD6
horus
 member, 453 posts
 Wayfarer of the
 Western Wastes
Thu 29 Mar 2018
at 13:57
Re: Gotham City Imposters
fightsurviverepeat:
In reply to horus (msg # 6):

What about this system? It's all online for free and everyone should have access too it. It seems to have plenty of modern equipment too. Plus D6's are allot more available in my area

ogc.rpglibrary.org/index.php?title=OpenD6


Hmm... here's the full link:  http://ogc.rpglibrary.org/index.php?title=OpenD6

I don't know anything much about D6 System other than having played a round or two of Star Wars RPG back in the day.  It seemed a flexible and reasonably cinematic system.  I may have to give it a look in my copious free time lately (see:  http://catb.org/jargon/html/C/copious-free-time.html.  Definition one applies in this instance, I would think.)

With the plethora of good dice rolling apps available (including the one available here at RPoL), using unusual polyhedral dice (like d30) is not near the challenge it used to be, but I suppose nothing yet beats the sound of clattering dice on a tabletop.
fightsurviverepeat
 member, 4 posts
Thu 29 Mar 2018
at 19:56
Re: Gotham City Imposters
Anyone interested in playing this as a freeform game until I get the game system figured out?