Danger Man
 member, 13 posts
Sat 18 Aug 2018
at 17:13
Post Apocalyptic game-- help me choose (Savage Worlds)
So after some discussions in the Savage Worlds forum here on RPOL, I want to run a post apocalyptic game, particularly one with the scavenging, crafting, and community building rules from the various PA sourcebooks. I am doing an interest check to see which of these three settings people would prefer:

1. A traditional PA setting, possibly with zombies, either straight Broken Earth as written (Wisconsin/Minnesota USA), or Broken Earth adapted to a region I am familiar with-- post apocalyptic Washington State USA and British Columbia, Canada. https://www.peginc.com/crack-open-the-broken-earth/

2. XCOM 2, but as a Resistance member assisting the Avenger, but not actually on it. More like covert support missions, building Havens, contacting Factions, that sort of thing. Of course if players want, they could eventually qualify to be recruited by Central Officer Bradford and the XCOM Commander. I think there is a lot of PA potential in the setting, especially if you look around the environments of the video game, you can see that outside the alien controlled cities, it is very Mad Max, especially when you factor in the new material from War of the Chosen.
https://xcom.wikia.com/wiki/XCOM_2

3. This is a bit out there, but I think it has potential. As with XCOM, beneath the outwardly simple gameplay, hidden in the margins of "A Dark Room" there is actually a pretty interesting science fiction/post apocalyptic story about interstellar pirates, amnesia, and a devastated planet. A cool thing would be to adapt each stage of this clicker game to Savage Worlds, taking each weapon, building, resource, map, dungeon and town and translating them to fit with the rules and to fit here on RPOL.
http://adarkroom.doublespeakgames.com/

So, would there be any interest in a Savage Worlds game in any of these settings? Which would you want to play?

Thank you for any response,

Danger Man

This message was last edited by the user at 17:29, Sat 18 Aug.

Gatecrasher
 member, 57 posts
Sat 18 Aug 2018
at 20:04
Post Apocalyptic game-- help me choose (Savage Worlds)
I would be interested in the Broken Earth one for sure, no matter where the setting. :) the others, not real sure about...
Samus Aran
 member, 402 posts
 Author, game designer
 Part-time Metroid fighter
Sun 19 Aug 2018
at 01:27
Post Apocalyptic game-- help me choose (Savage Worlds)
I would be interested in option one, with zombies (and zombie animals and/or freaky aberrant zombies!), and definitely like the idea of doing a lot of the scavenging, crafting, and community building stuff. Very much a heavy focus on post-apocalypse scenery and survival, and that sort of thing.

I'm also from Washington, and it's a great setting for this kind of game.

This message was last edited by the user at 02:00, Sun 19 Aug.

Hapax Legomenon
 member, 16 posts
Sun 19 Aug 2018
at 01:35
Post Apocalyptic game-- help me choose (Savage Worlds)
I'll log a third mention of interest for Option #1.
Yaaraer
 member, 141 posts
Sun 19 Aug 2018
at 03:33
Post Apocalyptic game-- help me choose (Savage Worlds)
I'd be interested in idea #1 as well though I have no real knowledge of Broken Earth if that would be a problem.
kbdevil1a
 member, 147 posts
Mon 3 Sep 2018
at 23:17
Post Apocalyptic game-- help me choose (Savage Worlds)
I'd be very down with 1 or 3!

A Dark Room is one of my favorite mobile games, it would be really neat to see it as an RPG setting
HardcoreCasual
 member, 79 posts
Thu 20 Sep 2018
at 09:00
Post Apocalyptic game-- help me choose (Savage Worlds)

I'd be down for some Broken Earth as well.
Slenk
 member, 6 posts
Mon 1 Oct 2018
at 14:01
Post Apocalyptic game-- help me choose (Savage Worlds)
I would also be very interested in Broken Earth if this is still being considered.
NowhereMan
 member, 250 posts
Wed 3 Oct 2018
at 04:25
Post Apocalyptic game-- help me choose (Savage Worlds)
You might get me on the Broken Earth option as well.
Willis
 member, 201 posts
Wed 3 Oct 2018
at 14:44
Post Apocalyptic game-- help me choose (Savage Worlds)
I'd be down for a broken earth game as well.  Let me know if it happens.
sleepwhenimlead
 member, 3 posts
Sun 21 Oct 2018
at 22:17
Post Apocalyptic game-- help me choose (Savage Worlds)
I have been using Savage worlds for a real world Fallout RPG so I know this works. I would be game for that. I have been working on a game for the post ruin Underground in London to. There is a lot of PA material out there. The only real problem is that you have to up the power of the enemies. This means make them tougher, make even more of them or, what I decided to do eventually, just give them three wounds.

Zombies and SW works very well. Zombies are good backdrop but you need a good human bad guy.

X-Com is a really great idea, I have been working on the idea for years and I am almost ready to run it in the real world. Personally I think the X-Com reboot is probably an easier approach.

I like the ideas so much I was going to play them myself but if you are running them I would be game for either.
Samus Aran
 member, 410 posts
Sun 4 Nov 2018
at 11:30
Post Apocalyptic game-- help me choose (Savage Worlds)

This message was deleted by a moderator, as it was a bump, at 11:37, Sun 04 Nov.