In reply to DaCuseFrog (msg # 11):
If you want to make it different in that way, but still require some associations with roguish lifestyle, you could require one of a few things for each character to reflect some aspect of their association with a guild.
- Rogue levels
- Charlatan background
- Criminal background
- Urchin background
- Maybe...Bounty Hunter just based on skills and tools it gets
Some characters could have more than one since the game would be at higher levels. I.e. Classic rogue levels with the Criminal background, and then a has an epiphany and beings to worship the rogue diety with the Trickery domain who blesses others who go to engage in jobs with their blessing of the trickster feature.
Or you could have a Fighter/Ranger with the Bounty Hunter background who is part of the guild's "enforcement/collections" division. Or a Sorcerer or Bard who focuses on enchantment/illusions and has the Charlatan background who does the Con's. Maybe a variant Human Monk/Rogue with theives tools and expertise who is part of the assassins portion of the guild.
Just some thoughts.