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13:16, 25th April 2024 (GMT+0)

IC: The Winds of Change (Free-form, post decline of humanity.

Posted by CTWraith
CTWraith
member, 3 posts
Sun 18 Sep 2016
at 14:53
  • msg #1

IC: The Winds of Change (Free-form, post decline of humanity


15 February, 2013

A meteor explodes over Chelyabinsk Oblast, in the Ural region of Russia. While nearly 2000 people were injured when the meteor exploded, there were no deaths, and only some minor damage to buildings in the region from the shock wave.

While a shocking event in that early morning, it was mostly quickly forgotten in the 24-hour news cycle and life went on. What no one knew was that the blast wave had ruptured an underground holding tank, long forgotten since the Stalin era of the Cold War, releasing a deadly viral weapon on an unsuspecting world.

The virus had been developed by Soviet scientists as a means of causing gruesome deaths on a mass scale, while quickly dying out after causing casualties. The weapon was so brutal, that when Stalin got wind of the project, he ordered its research halted and the scientists purged to prevent the weapon from being unleashed. Unbeknownst to everyone, a large vat of the weapon had been developed and placed in a hidden storage tank, and quickly lost to time.

As the weapon sat in the storage tank, it began mutating rapidly and wildly, waiting for a chance to be unleashed. When the meteor blew up, the tank ruptured and the pressure built up inside sent the weapon into the atmosphere. Quickly whisked away by prevailing winds, within 72 hours the virus has spread around the northern hemisphere. With in two weeks, the entirety of the globe was touched by the virus.

The first reported illness came from Tampa Bay, Florida, when an elderly gentleman fell victim to the virus. At first it manifested as a flu-like illness, but was rapidly followed by the degradation his skeletal system, quickly causing a dissolution of the bone structure, leaving a corpse that was appeared to be a human shaped bag of flesh. It was a painful and horrifying death, and one that awaited everyone in the world. It struck without warning and seemingly at random, killing young, old, healthy, sick, and indiscriminate of race or creed.

WHO and UN projections pointed at a 98%  world mortality rate, with no cure able to be produced that would stem the tide of this virus.

It has now been 6 weeks since the outbreak. The sirens outside your homes and hideaways have slowly begun to fade, the riots that had gripped the worlds cities have slowly died off. Now, the world is quiet, will you do what you can to try to rebuild society, or will you simply give in to your base nature and spread anarchy among the survivors.

-------------------------------

I've taken my inspirations for this game from 'Tom Clancy's: The Division,' and Stephen King's 'The Stand.' I can say right off that there won't be any monsters or zombies or anything of that sort. This would be a straight up survival game, driven by the players actions with GM guidance.
fireflights
member, 290 posts
playing with Fire
always burns
Sun 18 Sep 2016
at 19:11
  • msg #2

IC: The Winds of Change (Free-form, post decline of humanity

Well you know I like it, I told you that a while back and it's a very good premise for a game. I would really love to join it if you open it up to players.
placeofold
member, 4 posts
Sun 18 Sep 2016
at 21:09
  • msg #3

IC: The Winds of Change (Free-form, post decline of humanity

I am interested as well! It sounds cool
CTWraith
member, 4 posts
Mon 19 Sep 2016
at 04:22
  • msg #4

IC: The Winds of Change (Free-form, post decline of humanity

Awesome! I am going to wait a bit longer, see if there is any further interest from more people. If not, I suppose I could run with two for now.
fireflights
member, 291 posts
playing with Fire
always burns
Mon 19 Sep 2016
at 15:30
  • msg #5

IC: The Winds of Change (Free-form, post decline of humanity

Three...remember I have a friend interested too and she doesn't check in here so she hasn't seen this :D
rgr
member, 49 posts
Mon 19 Sep 2016
at 15:41
  • msg #6

IC: The Winds of Change (Free-form, post decline of humanity

 Morning. I really did enjoy Kings book "The Stand", know nothing of the division except its a game kind of like Fallout(my guess of what it is like).

 I would not mind being a player if the structure is of normal people surviving.

 Just my nature i guess but in other survival type games i see way to many elite military persons or other typical survivors showing up.
CTWraith
member, 5 posts
Mon 19 Sep 2016
at 16:49
  • msg #7

IC: The Winds of Change (Free-form, post decline of humanity

Ok, that makes 4. When I get home I will get about organizing things a bit better.

My hope is that players choose to be regular people, plumbers, mechanics, day care workers, things like that. Could there be military characters being played, maybe, but my hope is that players restrict themselves from going down that route.

Also, The Division is about a bio-terrorist attack on New York, utilizing weapon used small pox infected dollar bills and distributing them on Bkack Friday. Just the randomness and terror of the infection is what I'm taking from that game.
HEarlPendelfield
member, 10 posts
Mon 19 Sep 2016
at 16:58
  • msg #8

IC: The Winds of Change (Free-form, post decline of humanity

I will be watching for the advertisement for this game, sounds interesting, survival style games are one of my favorites.
CTWraith
member, 7 posts
Wed 21 Sep 2016
at 16:50
  • msg #9

IC: The Winds of Change (Free-form, post decline of humanity

In reply to HEarlPendelfield (msg # 8):

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