IC: World Creation Game
So I am working on an idea for a collaborative world creation with about five people to start. I want to combine two different ideas for structure.
First is Dawn of Worlds - an free online "system" to help people work together (and against each other!) to come up with the basics of a world. It happens in stages (Geography then Races then Conflict - my own summation of each stage), with each having rounds of play. There are powers that are used, costing points that differ based on the stage (easier to create land in Geography than to make a race, for example). Each player can mess with the efforts of other players, so it can create some interesting outcomes. Once we get through all these steps, we would have the broad framework of the world with which to tinker.
That leads to the second part, from a history writing game I remember, but I cannot find anywhere now (and the name of the setup is just not coming to mind - I remember it being something VERY unusual and not entirely suited to being a name for a system). It is composed of a series of rounds where each player must write up a set number of entries for the setting's encyclopedia. After the first two rounds, each new entry must connect to two others from the rest of the group's previous entries. So as the game progresses, an ever expanding, and intricate, web forms. There would be defined categories (but very broad ones - more to have a standard set of entry formats than limiting ideas - so People, Places, Things, Religions/Deities, Events as a beginning set of categories).
I would think the first half would be about fifteen to twenty rounds, and the second would be as long as we all wanted to keep going.
Would there be any interest in this idea - I know I saw something like this once before on here, but it didn't get very far.