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15:43, 25th April 2024 (GMT+0)

IC: Game.

Posted by airellian
airellian
member, 384 posts
Fri 24 Feb 2017
at 07:51
  • [deleted]
  • msg #1

IC: Game

This message was deleted by the user at 16:13, Fri 07 Apr 2017.
badpenny
member, 324 posts
eats shoots and leaves
Fri 24 Feb 2017
at 14:26
  • msg #2

IC: Emerging Threats Unit

The more active your players, the more likely it'll survive.  All too often players come to a game and then find that it's not for them and they beg off.

I'd suggest you all create the game together.  That would also tie in with Create Advantage and the players creating facts for the setting.  Some GMs want more control than that, but I've played in a FAE game where players were invested and it was a blast.

For the more "magic-y" elements, you could look at Fate Codex v2n2 for the Corruption rules.  That might be a nice dark element for humans tampering with unknown forces.  The mechanics, if you don't have the Codex (which I highly suggest) is that when you Succeed at Great Cost, you can choose Corruption for one of your Approaches, which then changes, e.g. Forceful becomes Aggressive.  When all your Approaches become Corrupted, you become an NPC (as you've completely gone over to the Dark Side, if you will).  You can redeem yourself, naturally, so it's not a one way street, and, of course, there's more to it than that.

While you say not to suggest another system, Fate Core might allow for more distinction between players "specialties," e.g. Lore/Knowledge, in that a Cryptozoologist should be quite different in their niche than a Parapsychologist.  While I love FAE, two characters with Clever +3 and similar higher education backgrounds will provide quite a lot of overlap.  That doesn't happen so much, say, in the supers genre where Aspects/Power Facts give different permissions.
airellian
member, 385 posts
Fri 24 Feb 2017
at 17:56
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  • msg #3

IC: Emerging Threats Unit

This message was deleted by the user at 18:19, Mon 27 Mar 2017.
lady_pantheress05
member, 68 posts
Fri 24 Feb 2017
at 18:27
  • msg #4

IC: Emerging Threats Unit

It definitely sounds interesting! I normally only play freeform on Roll, but this seems interesting enough I'd be willing to try a system game again.
mintgreeen
member, 28 posts
I GM a lot
I wish I could play > GM
Fri 24 Feb 2017
at 18:33
  • msg #5

IC: Emerging Threats Unit

I like this, it sounds very XCOM.

Too bad you're not using FATE Core though (I know, I know), since it's much more expansive than FAE and has the Squad rules supplement.

I personally dislike FAE, but do like FATE, so unless you are changing the system, I'd have to pass.


All that said, expansive concept that I'd generally be interested in playing :)
Alyse
member, 552 posts
Fri 24 Feb 2017
at 23:37
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IC: Emerging Threats Unit

This message was deleted by the user at 23:37, Fri 24 Feb 2017.
Sojobo
member, 40 posts
Mon 27 Feb 2017
at 18:49
  • msg #7

IC: Emerging Threats Unit

I'm totally down, including using FAE.  And the mantles/conditions tweaks from Dresden Accelerated are awesome, I hope you'll be importing them in some form or another.
Dirigible
member, 174 posts
Mon 27 Feb 2017
at 20:02
  • msg #8

IC: Emerging Threats Unit

quote:
If two players are wanting to play similar concepts, I would ask one or both to change their concept so that they're different enough from each other that they don't overlap.


Does that mean you'll only allow one military/combatant type character as well, for example? How many roles/niches/specialities to you envision there being?

edit: Ah, I see it now: "soldiers, spies, scientists, computer hackers, those warped by the "unnatural" and gifted with special abilities." Fair enough.
This message was last edited by the user at 20:55, Mon 27 Feb 2017.
airellian
member, 386 posts
Mon 27 Feb 2017
at 20:34
  • [deleted]
  • msg #9

IC: Emerging Threats Unit

This message was deleted by the user at 16:13, Fri 07 Apr 2017.
Dirigible
member, 175 posts
Mon 27 Feb 2017
at 20:56
  • msg #10

IC: Emerging Threats Unit

 What's the flavour of the unnatural? Paranormal? Lovecraftian? Mad/fringe science?
airellian
member, 387 posts
Mon 27 Feb 2017
at 21:00
  • msg #11

IC: Emerging Threats Unit

I'm not sure yet. I was either going to have it be part of game creation, or figure something out for myself. The initial post is just the setting skeleton devised by Ryan Macklin.
Dirigible
member, 176 posts
Mon 27 Feb 2017
at 21:06
  • msg #12

IC: Emerging Threats Unit

Sounds good to me. I'm down with FAE (though like some of the others, I prefer Fate Core).
Quasar_42
member, 15 posts
Mon 27 Feb 2017
at 21:19
  • msg #13

IC: Emerging Threats Unit

I'd be down for this. Never played with Fate Accelerated, but it looks simple enough. Count me in.
Sojobo
member, 41 posts
Tue 28 Feb 2017
at 03:03
  • msg #14

IC: Emerging Threats Unit

Personally, I don't think niche/concept protection happens at the level of Approaches... it happens at the level of High Concept.  You've got Harry Dresden and John Reese from Person of Interest both having Forceful as their highest rated Approach... but there is absolutely no mistaking Reese encroaching on Harry's niche or vice versa.
airellian
member, 388 posts
Wed 1 Mar 2017
at 00:51
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  • msg #15

IC: Emerging Threats Unit

This message was deleted by the user at 16:14, Fri 07 Apr 2017.
Dirigible
member, 177 posts
Wed 1 Mar 2017
at 00:57
  • msg #16

IC: Emerging Threats Unit

That looks like four expressions of interest to me. Enough for you, airellian? 8-]
airellian
member, 389 posts
Wed 1 Mar 2017
at 00:58
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IC: Emerging Threats Unit

This message was deleted by the user at 16:14, Fri 07 Apr 2017.
Dirigible
member, 178 posts
Wed 1 Mar 2017
at 01:00
  • msg #18

IC: Emerging Threats Unit

I'm up for game creation. I know Fate games can stumble at that point in PbP format, but I'm excited to give it a shot from the player's side - and we can always poach ideas from Macklin's blog if we get stuck.
airellian
member, 390 posts
Wed 1 Mar 2017
at 01:13
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  • msg #19

IC: Emerging Threats Unit

This message was deleted by the user at 16:14, Fri 07 Apr 2017.
Quasar_42
member, 16 posts
Wed 1 Mar 2017
at 01:33
  • msg #20

IC: Emerging Threats Unit

I'd pitch in with world creation if you want, though I've never really done something like this from the player's side.
thrask
member, 9 posts
Wed 1 Mar 2017
at 14:04
  • msg #21

IC: Emerging Threats Unit

I'm interested in playing and creation, though Fate Core would be even better.
Will enthusiastically participate with FAE.
airellian
member, 393 posts
Tue 14 Mar 2017
at 01:51
  • [deleted]
  • msg #22

IC: Emerging Threats Unit

This message was deleted by the user at 16:14, Fri 07 Apr 2017.
Dirigible
member, 181 posts
Tue 14 Mar 2017
at 02:09
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  • msg #23

IC: Emerging Threats Unit

This message was deleted by a moderator, as it was against the forum rules, at 05:19, Tue 14 Mar 2017.
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