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14:45, 29th March 2024 (GMT+0)

IC: Quake 1 play test?

Posted by rgrnwood
rgrnwood
member, 5 posts
Sun 25 Jun 2017
at 22:25
  • msg #1

IC: Quake 1 play test?

I have thought about making my own universal system (can be used for any genre) with the goals of simplicity and speed of play. Then I thought, "Why not set it in the videogame Quake (the first one)?" It involves hopping between dimensions (so wizards and space Marines would be found together), a first person shooter (so it should play fast), and a heavy story isn't expected (allowing a focus on mechanics). Would anyone be interested in play testing this?
Iceseer
member, 15 posts
Mon 26 Jun 2017
at 03:55
  • msg #2

IC: Quake 1 play test?

Count me in. It sounds really interesting and with the right people It could really work.
aguy777
member, 200 posts
Join Date:
Fri, 29 Nov, 2013
Mon 26 Jun 2017
at 03:58
  • msg #3

IC: Quake 1 play test?

I'm interested.
rgrnwood
member, 6 posts
Tue 27 Jun 2017
at 04:18
  • msg #4

IC: Quake 1 play test?

Nice! I was worried no one would be interested. I waited a few days for responses but you two might be the first. I'm starting to get a game set up: "Teleporter Troubles Play Test"

Thanks!
This message was last edited by the user at 12:09, Mon 03 July 2017.
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