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00:56, 1st May 2024 (GMT+0)

Talk on EXP.

Posted by AzraileFor group 0
Azraile
GM, 1654 posts
The Storyteller
Dislexic
Thu 3 Apr 2014
at 21:12
  • msg #1

Talk on EXP

After exp is handed out this time, I'm going to keep a running tally on credit earned torge exp. I haven't been keeping track of it at all exsept in my head and i've not got the best of memories.

This could be a good thing for some of you, and a bad thing for others. But I'll also be letting everyone have 1~3 or so exp that they can give out to who ever they wish (other than themselves) for well what ever reason they want... usaly will say good RP or being a grate help, but you know just anything realy is fine.

I'll go back over what gets you exp in a minute
Azraile
GM, 1655 posts
The Storyteller
Dislexic
Thu 3 Apr 2014
at 21:38
  • msg #2

Re: Talk on EXP

Ok so getting exp, you get it the following ways:

Activity - Just showing up and posting, it gets you some automatic exp.

Learning - Your char has learned something new from his experiences through out the game, this of course gets harder and harder to earn. lol

Acting / RP - You have roleplayed well, not only entertainingly but appropiarely for your char and the situation.

Heroism - Putting your life in real risk for the sake of others. There is a fine line between heroism and stupidity though, self sacrifice is one thing but matryism another.

Danger - You have exsperanced a real threat to your life and survived.

Wisdom / creativity - You have ether figured out a very difficult pearl of wisdom, or thought outside the box and come up with a particularly cleaver collusion.



Bonus Exp -  Most exp will have a limit to how much you can gain in a fixed amount of time, for the most part the following don't....

Story Line Proactivity - This is rewarded for moving the story along when it gets to far off track, or bringing chars back into the story that got separated from it. Also when figuring things out that have stalled the story up, like not knowing what to do next or where to go.

Downtime Proactivity - Using your downtime well, rather than sitting around on your lazy ass you got out there dug through research, looked up contacts, dug up information, build some project, ect ect.  You made particularly good use of your downtime.

Agenda - Your char has goals, everyone dose, when you make grate strides in working torge those goals you are rewarded exp for it. Making real progress pays off in more than one way.
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