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15:27, 2nd May 2024 (GMT+0)

War Games.

Posted by GargoyleFor group 0
Gargoyle
GM, 861 posts
Game Master
Sat 29 Oct 2016
at 06:20
  • msg #1

War Games



  the red dot is the enemy location. the Circle is the perimeter of the enemy with a thousand mile diameter. It is heavily defended your objective is to penetrate the perimeter and disable the enemy base.
This message was last edited by the GM at 05:26, Tue 31 Jan 2017.
Gargoyle
GM, 1248 posts
Game Master
Mon 6 Feb 2017
at 10:03
  • msg #2

War Games

Not yet time.

  The next morning you wake up and begin the daily routine. Morning PT goes smoothly before everyone gets to eat and report to the shuttle deck for their morning briefing.
where they are informed of the drills they will run for the next twelve hours.
  When Wraith Squad gets to the Hanger after the morning briefing they see their birds being prepped and being lined up for launch. Skyrah's Delta has a new paint job. White  with grey, much like an ancient Sea bird from earth.


 Everyday The Vulture crew would ferry the Marines and Angel Squad to the Surface while being escorted by Wraith Squad. For the next eleven days its routine everyday is the same with the exception of the landing sites.

 With the first two weeks now past. there are fewer black guard standing around the hanger, LCDR Fell steps up in front of the group. "Okay, boys and girls, play time is over. Your now being scored. Your mission is to penetrate the planet atmosphere secure your landing spot and remove the enemy as your destroy their base of operations, allowing the Gambit's fleet a clear path to strike Reflex point."] she pauses and looks around her facial expression is one of all business.  <Green>Your combat computers will show the enemy as Invid. their weapons will act like they would on the Invid they representing. you have three days to complete this mission. Hyena team will fly in with you. Lt. Cerise is over all commander in this mission. Lt. Wildstar will have mission command next mission. In seventy two hours the fleet will move into position to strike, regardless of your victory. If you fail the Gambit and the remaining fleet will be classified as destroyed and you fail the mission. She then wishes you luck before dismissing your to your task.

  Banshee and Angel squads mecha is already loaded and secured. Once everyone is secured Xavier and Thirteen are assigned weapons stations on the shuttle. Everyone else is ready for landing operation.

  Vulture shuttle crew reports ready for launch. once they are given clearance they launch. A couple minutes later Hyena meets up with Vulture.

   Wraith Squadron finds their mecha ready for pre-flight checks. Their crew lead standing by. Once those are completed your cleared for launch. Kaarle and Michelle are out first, Followed by Skyrah and Mirage. with Karma and Silas bringing up the rear.]
This message was last edited by the GM at 12:15, Wed 08 Feb 2017.
Michelle Grey
NPC, 141 posts
Call sign: Batgirl
3rd Lieutenant
Thu 9 Feb 2017
at 04:34
  • msg #3

War Games

 Falling into retinue over the next eleven days, she would follow her orders remaining professional following Kaarle onto the flight deck every morning. After the days training mission she would follow wraith squadron to the mess hall and eat. While she followed her instructions of not talking with the others the smile on her face showed she was still happy just to be there and listen. She would shower and remain in her quarters for the remainder of the night. Doing her school studies or other research she promised to look into, as not to cause more issues for herself, often lying nude on her bunk waiting for Kaarle to finish up whatever CO’s do. She always greeted him with a hug and a kiss.

  But on this day, the first day of the official wargames had Michelle excited for this particular day. Yes it was time to prove her worth to command and more importantly Kaarle once more in combat. But today was exciting to her because the two weeks were now up, she was now free of the guard detail and the constant restrictions which prevent her from being able to interact with the others.  Snuggling in as not to wake him, she enjoyed the way he held onto her as they laid next to each other.  His promise to protected her in her most vulnerable state.

   Once allowed she checks outside the door and smiles with the absence of the guard. She smiles. Once given permission to go to the showers to get ready for the day she heads out. once she returns to her room she places her leather body harness on once more giving Kaarle a sly smile before pulling her flight suit and boots on over it. “May I have my side arm for this mission Sir? LCDR Fell told me I had to have permission from you Sir.” The shame of her failure on the last mission crossed her face as she looked down.

  While she walked next to Kaarle to the flight deck she remained silent and professional, she was the perfect soldier, like every day when in uniform. She was focused and seemed poised to attack anyone or thing that moved to close to Wraith One, unlike when on the MA or off duty she did not try to hold his hand.  She climbs into her CVR personal armor waiting to be handed her sidearm or to be deigned it.

   When it was time she climbed into her Veritech and ran through the preflight checks with her crew. Once done she sat in her Veritech with her knees drawn up, waiting for her fighter to be moved into launch position. Once there she readies herself for launch.
 Once out of the hanger, she forms up on Kchek wing;
This message was last updated by the player at 04:34, Thu 09 Feb 2017.
Gargoyle
GM, 1259 posts
Game Master
Thu 9 Feb 2017
at 04:56
  • msg #4

War Games

  @ Thirteen, When you wake the morning of the wargame missions, Aravae is laying beside you, her hand still resting on your chest. When you wake you can see her eyes seem darker and her facial expression show signs of being exhausted. she jumps up and apologizes "I'm Sorry..... I did not mean too..." like she has for the last couple of weeks she vanishes out the door.

  Unlike normal when you head to the shuttle hanger she is actually waiting for you this time. She waits for the others to pass including sillia and Xavier and Thirteen to stop. her mask is off, she hugs him while whispering in his ear; "Becareful please." the warm feeling fills him as she holds him tightly. She lets her nose nozzle his ear for a slight moment. "I look forward to our lesson continuing when you get back." 

  When she finally steps back she looks down. and you can sense the sadness she feels.
This message was last edited by the GM at 04:59, Thu 09 Feb 2017.
Thirteen
player, 231 posts
Sgt. STORM Commando
CS:
Thu 9 Feb 2017
at 07:22
  • msg #5

War Games

Even though it has been more than a few times Thirteen still instinctively recoils when he sees Avarae sleep next to him. His memories still go back to the one time he accidentally hit her and the guilt that comes along with it. His recoil had been getting less and less as the days passed and he began to develop more trust in himself.

This morning, however, had been different as he noticed how tired she seemed. The sadness he felt as she gave him a hug further concerned him.

"Are you alright?" Thirteen asked Avarae.
Gargoyle
GM, 1260 posts
Game Master
Thu 9 Feb 2017
at 07:47
  • msg #6

War Games

  Thirteen - Aravae shakes her head no. But again you notice her tells. And when pressed she simply replies "I will miss you." she looks up.  "please don't hate me. I do not mean to fall asleep on you. I..."  she is interrupted by one of the security officers. "Thirteen your needed on the deck now Sergeant."

  Before you enter the deck she runs up and hugs you again asking you "Why are you called Thirteen?"
Thirteen
player, 232 posts
Sgt. STORM Commando
CS:
Thu 9 Feb 2017
at 08:18
  • msg #7

War Games

Thirteen salutes and acknowledges the Sergeant. He looks back at Avarae as she hugs him. "I don't know. It is the only thing I remember being called."

He looks at her in silence for a moment, knowing he had to leave soon. He hugged her back "I don't hate you. Thank you." He did not know how to make others feel better so it came out awkwardly but also in a very genuine way as he really did want to make her feel better.
Kaarle Cherkovski
player, 255 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 9 Feb 2017
at 12:40
  • msg #8

Re: War Games

Things had been busy for Kaarle, between escorting Michelle as necessary as well as his own duties he was glad to see her punishment finally come to an end.  The routine itself wasn't bad, just the incovenience of having to babysit someone whenever they weren't confined to their quarters meant that he really hadn't had any time to himself lately and he needed small reprieve from everyone, including Michelle.


The morning  of the war gameshe went through everything as he usually did, getting out of bed and getting ready for the day.


He watched as Michelle left to get cleaned up and then he relaxed a bit sitting down on his bunk and thinking about how the war games were going to play out today.  All their training had been going as well as expected but he couldn't help but worry about Michelle's performance.  He trusted her to do her best, but worried that in that effort she might take chances she wouldn't otherwise had considered prior to these last few weeks.  Shaking the thought from his head he reminded himself that she was more then capable of performing her duties and that hopefully these War Games went well for Wraith Squadron.

Getting up head made his way to the showers to get cleaned up.  Once he'd returned he was surprised by Michelle's request for a side arm and then nods.  "Your punishment ended, I see no reason to continue it unnecessarily.  Yes, you get your side arm and any other equipment necessary for the mission just like the others."

Once they were ready he made his way to the flight deck with Michelle maintaining the same professionalism that she was displaying.  He goes through the same motions as the rest of his team getting in his gear, going through flight pre-checks before taking off in his delta.  He responds to Michelle over the radio.

[Language unknown: Tedhourut Redromoer, whe mopr'oues amena venna.] he said waiting for the rest of his team to report in and orders from command.
This message was last edited by the player at 12:41, Thu 09 Feb 2017.
Gargoyle
GM, 1261 posts
Game Master
Thu 9 Feb 2017
at 13:46
  • msg #9

Re: War Games


 @Thirteen Aravae kisses his cheek and then reminds Thirteen he needs to go as not to get into trouble.


@Skyrah
Nick smiles at you as he goes through preflight with you. "It looks like everything is green here. Reader, when you get back would you be interested in a picnic? "
Cerise
player, 337 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 9 Feb 2017
at 17:00
  • msg #10

Re: War Games

The day after the MA trip, after work, Cerise asks Banshee and the shuttle crew to meet up with her at the enlisted lounge. There she buys them a round of drinks; she follows the normal protocol of hanging out just long enough to make an appearance, but no longer, so that they can relax.

Over the course of the 11 days, every few working days (never days off) Cerise asks everyone to gather after dinner for around 10 to 15 minutes. When she does this, she always asks before the day's work begins. Each time she has a different exercise to perform. Sometimes they are mostly physical endeavors (like team-play darts or forming a "human" pyramid), other times they consist mostly of just talking. She always tries to keep them short, and they always require working together or somehow demonstrating trust in your teammates. Sometimes she includes the shuttle crew and other times she does not; they are important to Vulture group, but generally she expects them to not be involved in the main combat, where being close knit is most important.

Evenings, if she so desires, Cerise continues to give Earth (and Tirolian and Zentraedi, if she likes) history lessons to Miriana. The primary focus being on what Cerise suspects Miriana finds most interesting; times of war, but Cerise tries to slip lessons about psychology and human politics in as well.

On the day of the war games, before deploying, Cerise addresses all of the Vulture group: "Now is our chance to show them what we're made of. Let's kick ass and take names. After we're done, win or lose, there's a round of drinks in the enlisted lounge for everyone, on me."

As usual, she goes through all the usual function checks on her silverback before stowing it then begins pre-flight on the Vulture. Once everything is checked and ready, per the skipper, she lets everyone know; [Language unknown: "Ilntli a a nc u."]

Once her that's all set, Cerise utilizes the command frequency to communicate with Kaarle; [Language unknown: Nenong, Te atehatenc he sonst di tami n ri fono thiivebut asttiothe u proersvir e sa menomemen ll letaek ilwh ad beelmeil o vorus aiioel tra li whurelwa us prus at redatiwhe san herwilugh i be Icaeraall m sheet en not ulurhe of la?]
Kaarle Cherkovski
player, 256 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 9 Feb 2017
at 17:59
  • msg #11

Re: War Games

Kaarle receives his incoming comm's and responds accordingly.

[Language unknown: Ekhion, O itus the Ichallthu int nc fi ckreul terse osllpamo.]

[Language unknown: Manughoun, Oneredson tearpa i wiek k noove allo taicen eltiet wa plmipr un nce onre the herratsta bleti ou ounlar-nteone din paatchdi eenas taalll st moeess meonfo sta poacle o oul Saomne ss dist at thoandlar plerut.]
Cerise
player, 338 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 9 Feb 2017
at 18:14
  • msg #12

Re: War Games

Cerise relays the good news to the skipper; "Captain; Wraith will send a recon veritech through the debris ahead of us to plot a safe and concealed course for us, so we can use it as cover for our trip down the gravity well."
Gargoyle
GM, 1262 posts
Game Master
Thu 9 Feb 2017
at 19:01
  • msg #13

Re: War Games

@ cerise

  LCDR Fell voice comes over the radio; "Roger vulture.  Once you link up witb Hyena, inform Lt. Wildstar know of your plan."
Karma Murphy
player, 89 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Thu 9 Feb 2017
at 19:40
  • msg #14

Re: War Games

Karma had somehow convinced Kaarle that she was ready to get back in the cockpit, even though she still did suffer a bout of occasional nausea she managed not to hurl in the simulator, and was feeling better everyday.  She did need to have gotten out of sick bay, but also needed the extra thirteen days before the War Games began.

She awoke feeling refreshed, albeit a little nervous, jumping in the shower it had been some interesting times rooming with the rather good looking Tirolian, Silas.  Barracks had been co-ed for some time, but her upbringing was a little more old-fashioned with the separation of the sexes.  She was still a little shy around him, even though she really had nothing to be ashamed of herself.  Despite what others might have thought was going on between Michelle and Karma, she was still attracted to men.

She shook her head in the shower to clear her head of those distractions and focused mentally on the mission today, going through what-if scenarios in her head as much as she could.  Dressed in her flight suit she made her way to the hangers where she donned her CVR armor before walking up the her Veritech.

Running her fingers along the fuselage she did her pre-flight inspection and checks before climbing into the cockpit and continuing them.  Not before long she had the bird fired up and ready to go.  The whine of the engines, a welcome sound to a pilot.
Thirteen
player, 233 posts
Sgt. STORM Commando
CS:
Thu 9 Feb 2017
at 19:46
  • msg #15

Re: War Games

Thirteen smiles and nods. He turns around to take his place in the transport.
Skyrah Valentine
player, 297 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 9 Feb 2017
at 21:09
  • msg #16

War Games

@ Everyone

When they first enter the hanger Skyrah stops and looks at her Delta. "...wow. Albatros looks like an Albatros!" She said with an actual, genuine, smile. The sight of it actually made her happy.

Finally she would climb into the cockpit, placing her satchel and flute case to the side. Noticing the picture and rose, she smiled again and felt....warm inside. Warm like she did anytime her father got her something, but this...while similar was very different as well.

She read the note and smiled softly. "I do." She said to herself, then slipped the note and the picture carefully into her satchel. The white rose was secured in the cockpit in a place she could see it.

@ Nick

When asked about a picnic she blushed a bit, then smiled and nodded gently. "I'd like that."

@ Kaarle, Mirage

After she launches she becomes serious. The mission was on, and there was nothing to stop her now. And she already had a plan to succeed. [Language unknown: "Ceurun Ardhatyin. Icplon, us e ch ich, anyio ur ntihe ie."]

She would then communicate to Sue. [Language unknown: "Men, foelta of was li o tio arethuughiveear eenwasich ie erta ieless, P fi plndic u arliek po mofor k whistaour ceil thilaroun lo sslong ckhiic la ntieenoul for ouckweroicha."] She was fast, but that was what she was good at. Developing plans, even unorthodox one's on the fly.
Cerise
player, 339 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 9 Feb 2017
at 21:47
  • msg #17

War Games

Cerise replies on a private channel, to avoid cluttering the general comms;
Mirage Fallyna
player, 189 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 10 Feb 2017
at 00:07
  • msg #18

War Games

Mirage was a little playful in the morning, trying to get a rise out of Skyrah.  But once she leaves their shared room she is all business, and starts actually acting like a Zentradi.

She does her pre-flight checks judiciously, going over everything the ground crew did, like she should, then once in the air maintains discipline.

[Language unknown: Essineone:  "Sanee ss Wilvirwhi.  Vorlarhas Ng, Manerewit, Wernceard."]

She nudges the throttle of her Valkyrie and drops in on Reader's wing.
Miriana Thakun
player, 260 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 10 Feb 2017
at 19:27
  • msg #19

War Games

During the intermezzo, Miriana was present for all the post-dinner activities Cerise had called and participated in them without a single complaint, though she kept her interaction limited as she continued playing the part of an observer. If asked, she would say she wanted to gather more data before feeling secure enough to give it a try herself.

Every day, she went through her usual routine of taking a morning shower, getting dressed, going through her notes one final time before heading off for breakfast, followed by PT and continue on whatever schedule had been set for the day, her arrivals almost at clockwork precision: Arrive at :02, eat the same food as always, leave at :15, show up at PT seven minutes before it started...

The day of the mission was no different in how predictable her schedule was, up until the mission briefing. Once in the hangars she made her way to the shuttle where her mecha had already been strapped in, and ran a small diagnostic on the shuttle itself out of good habit while waiting for the others to either get settled in the shuttle or prep their mecha according to their launch windows. Once she was done, and the shuttle would soon be cleared to launch, she went over to the crew compartment and strapped herself in there as well, keeping her radio on and running possible scenarios in her mind in preparation for the landing.
Sillia
NPC, 111 posts
Call Sign: Tigress
PFC: Marine Infantry
Sat 11 Feb 2017
at 04:23
  • msg #20

War Games


 Sillia spends most of her free time catching up on sleep and some reading. She had noticed Aravae being a little stand-offish with Thirteen but since they still hung out together for a couple hours a day in the gym she decided to watch and observe what was happening between the two.
  she would occasionally make Aravae and Thirteen sit as a group for meals, like a family. Using blackmail if nothing else worked to get her way. She enjoyed her alone time with Xavier as well and made sure he had two hours a night for them.


  On the day of the mission she noticed Aravae waiting for Thirteen as well and thought that was something that needed to be discussed at a later time with both of them. Once boarded upon the shuttle she got herself loaded up into her Hunter killer power armor as this was a combat mission and if the shuttle went down she wanted to be ready for anything. And going through a quick systems check with either Sparks or Rizzo.

   She waited patiently once underway.
Gargoyle
GM, 1263 posts
Game Master
Sat 11 Feb 2017
at 04:37
  • msg #21

War Games


  Korvan and the other Marines of Banshee squad enter the Flight deck and listen intently. Once they were cleared to get ready Korvan was barking orders to everyone not wearing Bars or stars on the uniforms.

  For the (npcs) they are quick to get ready for combat. no one hesitated and no one needed to be told twice. despite a beta sitting in the hanger with them.

 Angel squad boarded and waited in their mecha without word. They listened in on all the radio chatter as they did not offering an opinion or asking any questions.


  The wildcard boarded and Sgt. Franklin had them in cyclones in battloid mode. each waiting for the doors to open and the combat drop to happen. Franklin listen to Korvans orders and worked his team around Banshee.
Thirteen
player, 234 posts
Sgt. STORM Commando
CS:
Sat 11 Feb 2017
at 05:23
  • msg #22

War Games

Once inside, Thirteen puts on his armor making sure that everything is in order. Once he is satisfied he walks over to Sillia.

"Avarae has been helping me a lot lately. I think it is starting to wear her out." He explains to her being careful to not give any undue details.
Sillia
NPC, 112 posts
Call Sign: Tigress
PFC: Marine Infantry
Sat 11 Feb 2017
at 07:15
  • msg #23

War Games


  @ Thirteen - Sillia gives him a questioning look, "are you finding it helpful or is she being intrusive?" Her question was genuine and full of concern for both of them.

  Thinking about it she has realized there was something different about his aura.
Thirteen
player, 235 posts
Sgt. STORM Commando
CS:
Sat 11 Feb 2017
at 07:52
  • msg #24

War Games

"It helps... I would not be sleeping very well  otherwise." Thirteen explained. "I'm worried about her though. She looked very tired."
Xavier
player, 43 posts
CS Merlin
Sun 12 Feb 2017
at 03:49
  • msg #25

War Games

Xavier gets up and goes through the group's now normal daily routines. On mission day he is a little excited, he hasn't gotten to really play in a really long time, and was looking forward to the challenges that it would bring him, he also loved the fact that Sillia was going to be there with him.

Seeing his Spartan freshly painted to his exact specifications, made him giddy.

[Language unknown: Icate it Onsforthu elolni o te chugh seeefoal acstil ittime.] He said once he finished going through all of his machine checks, and was powered up.
Sillia
NPC, 113 posts
Call Sign: Tigress
PFC: Marine Infantry
Sun 12 Feb 2017
at 04:42
  • msg #26

War Games


  Thirteen - Sillia looks at Thirteen with concern in her eyes. "May we talk about this later please? I'd like to keep this subject private since she is not military. and we need to focus."
Thirteen
player, 236 posts
Sgt. STORM Commando
CS:
Sun 12 Feb 2017
at 06:58
  • msg #27

War Games

Thirteen nods.
Skyrah Valentine
player, 301 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 13 Feb 2017
at 10:02
  • msg #28

Re: War Games

Cerise:
Cerise replies on a private channel, to avoid cluttering the general comms;


Skyrah switches on her Shadow Cloaking Device.  She explained.

[Language unknown: "Oumaul, ica relin din probleainear san Langtr Instit." Yinstaere iou ncck Sonsetres Stpoek.]
Mirage Fallyna
player, 192 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 13 Feb 2017
at 13:49
  • msg #29

Re: War Games

Mirage follows suit, cloaking her craft.

[Language unknown: "Sonentwil Pataul, Comastshe hatoer'theted Resounith Estingous be cailta.  Yinwasnte licahe'bese?"]

She turns her head to look to her wingmate's craft as well, to see if her cloak engaged.
Cerise
player, 341 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 13 Feb 2017
at 16:27
  • msg #30

Re: War Games



With that, Cerise turns her attention to the sensors. Some of this trip is going to be straight line, but she wants to know ahead of time when that will be, so she can take a moment to look at the map when she has that moment.
Kaarle Cherkovski
player, 257 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Mon 13 Feb 2017
at 17:24
  • msg #31

Re: War Games

In reply to Cerise (msg # 30):

[Language unknown: Enst adattr ch eniowa ieekus ioucomeen plbe Trtrul Lomaun, Ndtaec asthiswit rewh ntesanwit entlesear pre ersromlinesster derme t o eton hou me li Neenne Roekto Lickac Evenur sameen k oursomany]

He activates his own Shadow Cloak...
Michelle Grey
NPC, 142 posts
Call sign: Batgirl
3rd Lieutenant
Mon 13 Feb 2017
at 18:43
  • msg #32

Re: War Games

Switching her shadow cloaking on, she replies;

  She watches her screen as the debris field approaches.
Gargoyle
GM, 1266 posts
Game Master
Wed 15 Feb 2017
at 02:26
  • msg #33

Re: War Games


  Wraith Squadron - All pilots roll three piloting skill checks.

  Cerise - You hear the order Reader giving the order for Wraith Squadron to activate their shadow clocking devises.
  Sgt. Swift says; "Ma'am, ready to begin our decent on your word."

  The radio Opens up and you hear; Radar confirms they have taken to your wing much like a wingman in a veritech squadron.


  Kaarle - Your radio opens up as you see Joker face on the Screen.

  Mirage - Your radio opens up a few minute later with a scrambled channel;

  Miriana - Sparks is assisting you in engineering and ready for any emergency.
Mirage Fallyna
player, 193 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 15 Feb 2017
at 03:38
  • msg #34

Re: War Games

Mirage smiles at the scrambled channel and shakes her head slightly. 


21:36, Today: Mirage Fallyna rolled 38 using 1d100 with rolls of 38.  Mirage Pilot roll 3.
21:36, Today: Mirage Fallyna rolled 52 using 1d100 with rolls of 52.  Mirage Pilot roll 2.
21:36, Today: Mirage Fallyna rolled 18 using 1d100 with rolls of 18.  Mirage Pilot roll 1.

Miriana Thakun
player, 261 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 15 Feb 2017
at 03:54
  • msg #35

Re: War Games

Miriana kept her eyes on the diagnostics even as she addressed Sparks.

- "Eyes on the readings at all times as usual, you never know when something will go wrong, so be ready for when it does. Diagnostics or sensor data, take your pick."

She'd continue to cycle diagnostics and sensor data, trying to find even the slightest flaw in how the ship was operating and, if found, file it away to see it repaired at the earliest convenience. There was also sensory data to keep an eye on, any fluctuations there might be a potential ambush they would be heading into. And as make-believe as this landing was going to be, she was still counting on something going wrong since easy tasks tended to teach people nothing.
Cerise
player, 342 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 15 Feb 2017
at 16:31
  • msg #36

Re: War Games

"All units are ready, skipper, please take us in." Cerise activates the Vulture's shadow cloak, prior to entering the debris field.

[Language unknown: "Usunpo eileol a teher tiomenthe Ta ndth etensticdi leus preinglin E a outo ear. Ta wil ck prewasive ring ith n llwiro olhou anasfiur ofwas iv ith. Ch thiruttic, stnadi eveterintwaswhe nc ateorelat ecitsa p eiun re ithinesom hein."]

Cerise then acts as a relay between the shuttle bridge and the command channel, to help plot a final approach.

[Language unknown: "Trmi aiouan setmanyinthu he e korlatain ce N. A tiplil the our hatvirthu nticno the undestthista k hasre minc'toie."]

Cerise also keeps an eye on her sensors; it simply would not do to be ambushed while still on the approach.
Cerise
player, 343 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 15 Feb 2017
at 21:27
  • msg #37

Re: War Games

Cerise begins making plans for the actual deployment once they hit the ground, on the command channel;
[Language unknown: "Constrund was osof siter ortntioul ecio linndeset ieulmo iv il ecadte.

Peleol, Man Cear, Comtioerebut, Foromeear Amethured, hever Sistic titoes her tepl ourhatsomcomson utasilos a ro comforart ch sta whacwa venratenc-larest. St iouventha isseou toen o ckicnoseeiteel fiivee n kor ec oreherstiany enhou orethaprelat us ounredprethowas, son presonhat ousema onetioder pe."]

This message was last edited by the player at 16:03, Thu 16 Feb 2017.
Thirteen
player, 237 posts
Sgt. STORM Commando
CS:
Thu 16 Feb 2017
at 04:05
  • msg #38

Re: War Games

Thirteen finished getting his Cyclone ready. He did not know when they would be called to disembark but he knew it could be at any moment.
Gargoyle
GM, 1267 posts
Game Master
Thu 16 Feb 2017
at 04:44
  • msg #39

Re: War Games

   Reader and Delta lead the way jumping behind one cluster of debris after another followed by Kchek and Batgirl right behind the vulture.  Roughrider and Pocket lead the Hyena in followed by the warlocks in dispersed pairs.

  Franklin calls over the radio
 He then begin directing his troopers to transform and prep for landing.

   Korvan yells over his PA: "you heard the boss lady, get those cyclones into vehicle mode Pronto and secure them for landing ASAP! We have no time boys and girls. Sgt. Thirteen, you and PFC Sillia are to find the best vantage point and secure it as soon as that door drops. One there sillia will have to power that fancy suit of hers down to minimal output, you two are on overwatch."

  Waiting on pilots to roll piloting skill checks.
This message was last edited by the GM at 05:03, Thu 16 Feb 2017.
Silas Nightshade
player, 32 posts
3rd Lieutenant
CS: Pocket
Thu 16 Feb 2017
at 04:50
  • msg #40

Re: War Games




20:47, Today: Silas Nightshade rolled 4 using 1d100 with rolls of 4.  Skill check 3.
20:47, Today: Silas Nightshade rolled 92 using 1d100 with rolls of 92.  Skill check 2.
20:46, Today: Silas Nightshade rolled 65 using 1d100 with rolls of 65.  Skill check 1.

Michelle Grey
NPC, 142 posts
Call sign: Batgirl
3rd Lieutenant
Fri 17 Feb 2017
at 02:27
  • msg #41

Re: War Games

21:04, Today: Michelle Grey rolled 50 using 1d100 with rolls of 50.  Pilot veritech .
21:04, Today: Michelle Grey rolled 34 using 1d100 with rolls of 34.  Pilot veritech .
21:04, Today: Michelle Grey rolled 94 using 1d100 with rolls of 94.  Pilot veritech .


   Staying on Kchek's six the entire ride down she remains vigilant for any signs of an enemy ambush. "Well nightwing, get me home and ill make sure you get home. deal?" she says to her newly named veritech.
This message was last edited by the player at 02:27, Fri 17 Feb 2017.
Skyrah Valentine
player, 302 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 16 Feb 2017
at 08:54
  • msg #42

Re: War Games

[Language unknown: "Mewe robut, An oun outverere ev ionresson sti Illdinmenicatho. Eenichhou Il antterfor siseic oretedard mito earmanicaard ma herut Allantson Vorlintho k urare etfout iousettho uniou adur wh ac ndfo-iecala cepaca."] She says emotionlessly as she makes a mental note to do just that.

"Lets do this Albatross." She said calmly, with a shake of her head. As they descend she will keep an eye on her sensors.

[Language unknown: "Eeilhi hoai ment o reof pa tedme ughortmanwit chtapr m si notpl rea. Si chssca ngera o whica evus k ll wiloulort."] Came Skyrah again on the channel.


03:48, Today: Skyrah Valentine rolled 85 using 1d100 with rolls of 85.  Pilot Alpha 3.
03:48, Today: Skyrah Valentine rolled 16 using 1d100 with rolls of 16.  Pilot Alpha 2.
03:48, Today: Skyrah Valentine rolled 3 using 1d100 with rolls of 3.  Pilot Alpha 1.
03:50, Today: Skyrah Valentine rolled 6 using 1d100 with rolls of 6.  Sensory Equipment.
03:53, Today: Skyrah Valentine rolled 56 using 1d100 with rolls of 56.  Detect Ambush.

Kaarle Cherkovski
player, 258 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 16 Feb 2017
at 12:03
  • msg #43

Re: War Games

In reply to Skyrah Valentine (msg # 42):

Responding to Joker

With Skyrah taking the lead he he pulls his veritech into formation avoiding any debris while continuously monitoring his sensors.

06:58, Today: Kaarle Cherkovski rolled 96 using 1d100 with rolls of 96.
06:58, Today: Kaarle Cherkovski rolled 35 using 1d100 with rolls of 35.
06:58, Today: Kaarle Cherkovski rolled 17 using 1d100 with rolls of 17.  Pilot Veritech.
Mirage Fallyna
player, 194 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 16 Feb 2017
at 15:35
  • msg #44

Re: War Games

Mirage brings all her passive sensors up to max tuning and scans relentlessly.

[Language unknown: Cealhi somei Theortvor, Allanyeau a hialmi ad fiitec.]



09:33, Today: Mirage Fallyna rolled 15 using 1d100 with rolls of 15.  Detect Concealment.
09:33, Today: Mirage Fallyna rolled 67 using 1d100 with rolls of 67.  Detect Ambush.
09:32, Today: Mirage Fallyna rolled 88 using 1d100 with rolls of 88.  Sensory Equipment.

Cerise
player, 344 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 16 Feb 2017
at 16:11
  • msg #45

Re: War Games

Cerise responds to Franklin's inquiry; [Language unknown: "Mo pre a, Ckol'roon. Iveintenc a enceun erevoresscomenc, Hishathou! Ion enc aiurbeho preeenncevenour tic moonsspa e setun fihaouad.

Enic isetic tedsonthu o an ichardrut, Pece wi fo atmaunul nate beven ME."]

Gargoyle
GM, 1269 posts
Game Master
Thu 16 Feb 2017
at 18:50
  • msg #46

Re: War Games

@ Cerise - Sgt Franklin gruff laugh can be heard over the radio for several seconds before he replies;



  Gm note: ill get the group to the next point after work.
Miriana Thakun
player, 262 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 16 Feb 2017
at 20:05
  • msg #47

Re: War Games

In reply to Cerise (msg # 37):

Taranis kept looking at the display even while replying.

[Language unknown: "Tic Ndof. Echata ur houanyearvir hi, a it whentistrtiolar evpehamion ichbutproinerut een inentiset ers, p omeoerwhe laek hound haataltice ardstistaday be he heethe ess K, ho of ai esspa ut.]
Thirteen
player, 238 posts
Sgt. STORM Commando
CS:
Fri 17 Feb 2017
at 00:35
  • msg #48

Re: War Games

"Understood." replied Thirteen over the PA system and redied his Cyclone.
Karma Murphy
player, 92 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Fri 17 Feb 2017
at 02:12
  • msg #49

Re: War Games

NPCed.

  Karma leads the last pair of veritechs from wraith squadron. She maintains radio silence as she follows orders and activates her shadow clocking devise.

18:09, Today: Gargoyle, on behalf of Karma Murphy, rolled 40 using 1d100 with rolls of 40.  vertetech pilot skill.

18:09, Today: Gargoyle, on behalf of Karma Murphy, rolled 8 using 1d100 with rolls of 8.  vertetech pilot skill.

18:09, Today: Gargoyle, on behalf of Karma Murphy, rolled 77 using 1d100 with rolls of 77.  vertetech pilot skill .
This message had punctuation tweaked by the GM at 02:12, Fri 17 Feb 2017.
Gargoyle
GM, 1271 posts
Game Master
Fri 17 Feb 2017
at 02:29
  • msg #50

Re: War Games

Leading the charge behind the first large debris chunk Reader just clips it doing minor damage to the new paint job and armor plating of her delta as she turns her fighter for the next piece of floating trash. However on her third leap her sonars detect three groups of four armored Invid scouts flying below, forcing her to stop.  Delta following close behind dodges  all three of the space junk as she two sees the three groups ahead.

  Kchek leads Batgirl in seconds after  Vulture Both of which hit the debris as they dodge the large shuttle which was not made for these kinds of maneuvers. However the three manage to get the rhythm as they make for their own targets stops waiting for the pair in front to leap forward. However the sudden stop of Reader and Delta is enough to force the others to stop and seem like they are drifting in the dead of space.

   Both Roughrider and Pocket follow the Hyena and easily avoid the first chunk of debris but as the reconnaissance team forces the group to try and stop, Pocket clips his shadow fighter into a chunk of slag floating by.
    The Warlocks veer off in random directions as they attempt to avoid hitting floating debris.


  Those not secured in the Shuttles are tossed about at the sudden deceleration.
Mirage Fallyna
player, 195 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 17 Feb 2017
at 03:04
  • msg #51

Re: War Games

Mirage almost whispers into her radio, as if talking loudly would allow the invid to hear.
This message was last edited by the GM at 04:02, Fri 17 Feb 2017.
Sillia
NPC, 114 posts
Call Sign: Tigress
PFC: Marine Infantry
Fri 17 Feb 2017
at 04:04
  • msg #52

Re: War Games


  Sillia looks at Thirteen. "It looks like we will have each others backs out there again. Hope your ready for some fireworks this mission."
Kaarle Cherkovski
player, 259 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Fri 17 Feb 2017
at 04:19
  • msg #53

Re: War Games

In reply to Mirage Fallyna (msg # 51):

[Language unknown: Haswilwhi siun, esuson om allerekor ha was a ckoer AC ssaifo tha oveeveeau olut stoer]
Michelle Grey
NPC, 143 posts
Call sign: Batgirl
3rd Lieutenant
Fri 17 Feb 2017
at 06:22
  • msg #54

Re: War Games


  She stands ready her finger on the triggers, already plotting her first ten moves should flying past them stop being an option. She stayed tight to Kchek's six awaiting orders, she had everything to prove once more to him.
Cerise
player, 345 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 17 Feb 2017
at 16:40
  • msg #55

Re: War Games

Cerise takes not of the new targets, and considers the options.
[Language unknown: "Icesut wiho allncewil lar nd ul e ith u i atinteing ive ad ithee out ispoce sti plth ho t uretai wati. Cearpa, Iostil u ourareiou tio ek n asli erugh fiil dinwhirom asllou eitaut ittoon ntwi enur ur leers theyinver?"]

[Language unknown: "Ca ie staouneve iveorefor and thape, os oerlo oureenout es u ri t le erbe, beprev ss artblewil si t mefobe'utee m int ncena ecse o la lar ic reaeve-entrea, wilallain m hoicse la/n arentipreven, ndsenc os conainman fi ca ore annealul nt ho onsartnti whendeortugh, terom, ilon se enc ceeve wersheall, pr oreentill leyin ee ndni hato miiv na ro? Ulutis, Butwasave, ounes of ilhas poisin?"]
Thirteen
player, 239 posts
Sgt. STORM Commando
CS:
Fri 17 Feb 2017
at 18:49
  • msg #56

Re: War Games

"Malls are stranger to me than battlefields. Here I am home." He said it to ease Sillia's concern although part of him felt sad that the truth behind that statement.
Gargoyle
GM, 1272 posts
Game Master
Fri 17 Feb 2017
at 20:02
  • msg #57

Re: War Games

For recon
Skyrah Valentine
player, 303 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 17 Feb 2017
at 20:40
  • msg #58

Re: War Games

Skyrah comes over the radio. [Language unknown: "Ospoho thovirstr e a% vorei pre ilekdi we riitsacass si namobe ca i ndul o sihiit ec ntenus teette."]

Skyrah will reduce her speed to the appropriette level
This message was last edited by the player at 21:49, Fri 17 Feb 2017.
Kaarle Cherkovski
player, 260 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Fri 17 Feb 2017
at 21:00
  • msg #59

Re: War Games

In reply to Skyrah Valentine (msg # 58):

Reduces his speed per Skyrah's direction, he watches his sensors and confirms the command package is functioning properly sending out details of what the recon team is seeing to the rest of the assault force capable of receiving it.
Karma Murphy
player, 93 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Fri 17 Feb 2017
at 21:14
  • msg #60

Re: War Games

Karma curses in the privacy of her cockpit as she sees her wingman take a debris hit.  She attempts to roll her own craft to check on him and make sure he's not lost total control.
Cerise
player, 346 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 17 Feb 2017
at 21:43
  • msg #61

Re: War Games

"Skipper, recon says reduce speed by 25% to avoid encountering hostiles."

[Language unknown: "Ulilca nont, foulfo'eeio. stevutes plsant."]
Mirage Fallyna
player, 198 posts
UEEF Marines - 2nd LT
Callsign Delta
Sat 18 Feb 2017
at 04:15
  • msg #62

Re: War Games

Mirage brakes her craft and stops thrust, reducing speed to roughly 75%, and matching her wing mate.

[Language unknown: Vorntebut ie urewerbut entversanard ll Sheoveainant Alpoiv was om lirireun.]
Gargoyle
GM, 1274 posts
Game Master
Sat 18 Feb 2017
at 05:03
  • msg #63

Re: War Games

The re-entry to the planet is a rough one as your teams are forced to come in faster and more of an angle then generally desired. To avoid detection to landing zone.

  But at long last the distance is finally closed and the LZ is reached. There are ancient  ruins which are in the process of being engulf by alien foliage. The two shuttles find safe landing areas within a hundred yards of each other. The bay doors open up and quickly deploy thier troops. Off to the distance is a tower of some kind that may have housed some type of observation of the township surrounding it in its glory days of life.

  The two veritech squadrons do quick flybys of the surrounding area and find no sign of enemy activity at the moment.

  Korvan is shouting orders to those of Banshee squadron moving his mecha out of the hatch before powering it down. He climbs out of his cockpit, "Alright marines, lets get this area secured ASAP! No protoculture to be used except under extreme circumstance."

  @Cerise - your pilot confirms landing, before the radio co.es to life. LCDR Fells voice comes over the radio.

  Angel squadron sits in the hanger awaiting instructions from command.

  The Wildcards on the othere hand are out the door securing the surroundings as best the can.

  With twenty minutes Warlock Squadron is setting down in guardian mode in the ruins that provide some cover from airel view.
Sillia
NPC, 115 posts
Call Sign: Tigress
PFC: Marine Infantry
Sat 18 Feb 2017
at 05:16
  • msg #64

Re: War Games

  She looks at Thirteen, "I do not like the mall thing myself." she half smiles.

Once landed, she begins Mobilizing as fast as she can with her rifle in hand she takes a quick look to access the surrounding. Seeing the tower she looks at Thirteen pointing to it. "Thats where we will call home until we are ordered differently."
Thirteen
player, 240 posts
Sgt. STORM Commando
CS:
Sat 18 Feb 2017
at 06:13
  • msg #65

Re: War Games

Thirteen nods and moves out with Sillia.
Xavier
player, 44 posts
CS Merlin
Sat 18 Feb 2017
at 23:14
  • msg #66

Re: War Games

Well that was a fun way to get down to the surface, Xavier thought to himself.

[Language unknown: Ardof tra Icmoek, Menfi i lered res!]
Silas Nightshade
player, 33 posts
3rd Lieutenant
CS: Pocket
Sat 18 Feb 2017
at 23:26
  • msg #67

Re: War Games

Silas not sure exactly as to what had just happened, he takes a gander around the cockpit of his mecha, the panels as well as everything seems to be in working order.

[Language unknown: Eesewa el Ruticaomeameers, ilouneioiv isss admepr ro ev i pa artiro sheredint, a urpela. Ounwhever llpa nd wershetha wasoresomvir me di onsnteous.]
Karma Murphy
player, 94 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Sun 19 Feb 2017
at 05:20
  • msg #68

Re: War Games

Karma relieved her wingman is ok, nods from within the cockpit and falls back into formation for the insertion.
Kaarle Cherkovski
player, 261 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 19 Feb 2017
at 13:36
  • msg #69

Re: War Games

In reply to Karma Murphy (msg # 68):

As they finished their flybys he reviews the surrounding area trying to decide the best course of action for keeping the area secure.

He open's his comm's to address his squad.
Michelle Grey
NPC, 144 posts
Call sign: Batgirl
3rd Lieutenant
Sun 19 Feb 2017
at 16:54
  • msg #70

Re: War Games

  Staying close to Kchek's wing throughout reentry she keeps one eye on her sensors and another in the surrounding skies searching for the enemy she knew was lurking about.





Read sensors Equipmentrolled 6 using 1d100, passed
This message was last edited by the player at 17:01, Sun 19 Feb 2017.
Kaarle Cherkovski
player, 262 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 19 Feb 2017
at 17:34
  • msg #71

Re: War Games

In reply to Michelle Grey (msg # 70):

Kaarle finds a decent place to land in guardian mode with ample aerial cover to avoid detection.

[Language unknown: Diecmi aveichwheven illesters al we ieill all setardtio i seoun reaameany.]
Michelle Grey
NPC, 144 posts
Call sign: Batgirl
3rd Lieutenant
Sun 19 Feb 2017
at 22:45
  • msg #72

Re: War Games

 Transforming into guardian mode herself, she following the strict orders from the Commander, Batgirl waits for everyone else to land and power down their mecha doing a quick three hundred and sixty degree turn and a final sensor sweep to make sure they had not been spotted before finally landing herself.

  Once on the ground she radios;


  Edited
This message was last edited by the player at 22:50, Sun 19 Feb 2017.
Mirage Fallyna
player, 199 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 19 Feb 2017
at 22:58
  • msg #73

Re: War Games

Mirage as well does a last good sweep before circling and getting her craft down and powered off, as ordered.


16:57, Today: Mirage Fallyna rolled 1 using 1d100 with rolls of 1.  Read Sensory Equipment.

Karma Murphy
player, 95 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Mon 20 Feb 2017
at 00:55
  • msg #74

Re: War Games

Hitting the sequence to transform the Guardian Karma brings her Alpha in for an easy VTOL landing.  She gives a visual scan around her canopy, and her radar and sensor suite.  Hopefully they actually did avoid detection, as she moves as quietly as possible into the canopy of the forest.


OOC: Karma Murphy rolled 23 using 1d100 with rolls of 23.  Sensor Check. 53% PASSED
Skyrah Valentine
player, 306 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 20 Feb 2017
at 05:44
  • msg #75

Re: War Games

[Language unknown: "Stispeleou."] Skyrah will bring in her Delta to land in Guardian mode within the ruins.

 She says in a private communication to Cerise.

While waiting, she will continue to watch her sensors.


00:43, Today: Skyrah Valentine rolled 35 using 1d100 with rolls of 35.  Sensory Equipment.

Cerise
player, 347 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 20 Feb 2017
at 16:22
  • msg #76

Re: War Games

Cerise passes the congratulations on to everyone in a bit of an understated way; [Language unknown: "Il nial nenaompe, lesortrom lar wa oulbleruthas th tra motond eken to ivin t ec m pr prmo-ssev ear di eiispe."]


[Language unknown: "Plriut, Inunek wer stven eaundemanour sselliieek a linatilat icant ere an sanbe ardeenart ratpo alica ti elec m tralesons ec iorola oul ll se, Een saenit'whpe n.
Sswaur forrescon ni ugh thima evwautsa, menredion haurbe e m trthhi, whsttrivpo nceorteen heave tr we ponodi, siev We nd lariv virardove ithaterom ol fo weececmi ilsi thoesteau. Ble a oersonave Somweromevir ca p hi utrea llitpa na ic sa. Us on n ectshelatsheere ho resorestr nt herpreant ardun asec cetemi e io ver osrier ee waer ndeeenlin neroar ut nte ard ectho werthutic. Todiur be nte m Setatende thndlo man omilis?"
]

Kaarle Cherkovski
player, 263 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Mon 20 Feb 2017
at 17:00
  • msg #77

Re: War Games

Responding to Cerise

[Language unknown: Eveithive est Ilnde, La eist ent lles be.]

Responding to Michelle's and the rest of his team.
Gargoyle
GM, 1276 posts
Game Master
Mon 20 Feb 2017
at 18:51
  • msg #78

Re: War Games



  Sensor sweeps indicat this planet is toxic for all know life form . Extreme caution is advised.

  The radio booms to life.
Skyrah Valentine
player, 307 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Tue 21 Feb 2017
at 17:57
  • msg #79

Re: War Games

Responding to Cerise.

Responding to Kchek. [Language unknown: "Ichro dial, houoerundonsith."]

She would then exit her Veritech and make her way over to Cerise's position and waits patiently for her.
Cerise
player, 348 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 21 Feb 2017
at 19:37
  • msg #80

Re: War Games

On word from command, Cerise relays the message to the COs, just to be clear that they're needed; [Language unknown: "Si, redalliveent Ioueraman, heroulcon meekckel k llort AS t ca ritin menstrmen haheet ommina.

Houtraout, Nde uldi Ousersion se i noive rourin, u navor allic tinaha llad lohobe. Ta uleldi thoec olhetiitof o in herthaion fo nipeie m o."
]


Cerise is still on the Vulture, manning comms and sensors. When Skyrah arrives, she says "Skipper, I need to take a moment to discuss something with Reader. Handing comms and sensors to you." She then turns to speak with Skyrah "Ok, I've got two minutes, what are your observations?"
Gargoyle
GM, 1277 posts
Game Master
Wed 22 Feb 2017
at 01:36
  • msg #81

Re: War Games


  As Skyrah makes her way to the shuttle Kaarle and Miriana are also instructed to report to Vulture for mission overview. For Miriana and Shinji this is not an issue as they are still in the shuttle.

  Shinji, radios Angel Squad sounding more confident then usual;

  To which she simply and flatly replys with

  Thirteen, Kaarle and Skyrah notice the ground to be slightly mushy as they walk around. Nothing dangerous, just seems like a lot of moisture in the ground.
  The orange tint for anyone not in a enclosed mecha makes the landscape seem like Mars or possibly Venus. But the vegetation seems like it could be hostile to any life form outside of their full environmental armor.

  ]
Sillia
NPC, 116 posts
Call Sign: Tigress
PFC: Marine Infantry
Wed 22 Feb 2017
at 03:39
  • msg #82

Re: War Games

  Once she and Thirteen make their way up to the top of the tower she powers down to the lowest setting she has. She smiles at Thirteen, before she starts looking through her scope at the distance. "Do you have anything that allows you to see any distance?" she asked him.
  Not giving him the chance to reply She then calls Vulture Command and Korvan;
  then she looks at him; "Well?" she says expecting him to reply.

  As she watches the distance, she occasionally looks over to the kid, She could see why Aravae took to him. "You know she really likes you, Like really cares for your liking you." She says to Thirteen while waiting to see his facial expression which she figured would be a look of confusion.

  She pressed on as she look out across the surrounding area through her scope. "So you two have been sleeping in the same bunk I hear." She says teasing him just a bit.  Then in a serious tone, she ask while once again looking over at him; "How are you sleeping Thirteen? without her helping you?" her voice is shows concern.
Michelle Grey
NPC, 145 posts
Call sign: Batgirl
3rd Lieutenant
Wed 22 Feb 2017
at 03:45
  • msg #83

Re: War Games



  Hearing the orders to stay in alert status she replies;

  She keeps her sensors on and watches them closely. pulling her legs up and hugging them as she awaits for something to happen. When Kaarle gets the order to report to the Vulture for command briefing and Skyrah a chance to talk to Cerise. She sits and watches them and is ready to attack anything that might move in to do them harm.
Gargoyle
GM, 1278 posts
Game Master
Wed 22 Feb 2017
at 04:06
  • msg #84

Re: War Games


   Banshee squad is in place, Korvan and Xavier are on opposite sides of the Vulture in battery power. the rest of the squad has gotten the cyclones out and sitting under the Vulture. The Wildcards, have gotten out and set a parameter of two hundred yards out in groups of three, using the ruins as cover.

  Wraith squad except Michelle who is on Alert status may head to the vulture.

   Staff Sgt. Swift who Cerise has nicknamed Skipper replies; "Roger Ma'am, we'll hold down the fort."

  Four Individuals move from the Hyena to the Vulture. MSgt. Iroh (Iron Fist), 2nd Lt. Mori (Joker), 1st Lt. WildStar (Hyena Commander) Lieutenant Colonel Thatcher (Brawl). Once the quartet have arrived they enter the Vulture and await for Cerise and the others in the Common room in the Vulture. standing around the table.
Thirteen
player, 241 posts
Sgt. STORM Commando
CS:
Wed 22 Feb 2017
at 06:17
  • msg #85

Re: War Games

"Our senses are enhanced so I see better than others. My armor has some systems as well but not as good as other models. Opening a visor to use binoculars does not seem very doable in this place." He calmly explained.

"She has. We start the night in separate bunks and then ends up in mine by the time I awake." He looked over the area carefully. "Every night there are nightmares. Really bad ones. I suppose she notices when I start reacting and then moves to help calm them. I don't think I would be sleeping at all without her help but today I saw her tired. Like helping me is tiring her out."

He stopped for a moment as he seemed to struggle with things for a moment.

"I understand that she likes me... and I also understand that there is something different about that "like." But.. I also sense that I don't understand."

He shook his head.

"I feel lost. I don't know what's happening in my head. What I remember, what I feel, I'm not sure what's real anymore."

Sillia
NPC, 116 posts
Call Sign: Tigress
PFC: Marine Infantry
Wed 22 Feb 2017
at 07:23
  • msg #86

Re: War Games


   Sillia gives him a sympathetic look, he had endured alot. And she wondered if her little sister was in over her head. She gave him a soft smile, "Thirteen you need to keep that quite, if they find out you think you cannot tell reality from whatever, they will lock you up. And i don't want to have to bust you out of military jail." She says trying to put some humor in the seriousness of the situation.

 It was comical how the two seem to act together, and bonding as misfits on a warship out in the middle of deep space seemed the perfect spot for thier friendship to bloom. Sillia was not disappointed in introducing Thirteen to Aravae.

  She looked through her scope, once more panning the distance. "Do you remember your name yet?" She asked.
This message was last edited by the GM at 07:23, Wed 22 Feb 2017.
Thirteen
player, 242 posts
Sgt. STORM Commando
CS:
Wed 22 Feb 2017
at 07:04
  • msg #87

Re: War Games

"I know. Fortunately, when I am on duty things clear up on my mind. " He smiled sadly. "I will never see a prison though."

The way he said that last part did not suggested that was not a good thing. He knew full well what the price for flaws was.

"No, I still don't remember. It seems like the closer I get the worse the nightmares become. I wonder if there is a connection."
Skyrah Valentine
player, 308 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Wed 22 Feb 2017
at 09:02
  • msg #88

Re: War Games

Cerise:
Cerise is still on the Vulture, manning comms and sensors. When Skyrah arrives, she says "Skipper, I need to take a moment to discuss something with Reader. Handing comms and sensors to you." She then turns to speak with Skyrah "Ok, I've got two minutes, what are your observations?"


"Here is the target." She said, bringing up her tablet and pointing at the map. "Standard protocol says we either attack from the mountains, or the flatlands. One for cover, the other for speed depending on the quickness you wish to do it in, and lives you are willing to sacrifice." She explained. "I propose we deviate from the standard. This here is a huge radius. That means those rivers are very large." She considered for a moment. "I propose we split our force into three. A slower moving force move up and over the mountains from the west acting as an assault force, when they are actually acting as a diversion. Force 2 will move along this river, under the water, from the north northwest. Force 3 will move in the river here from the east." She then paused a second and continued. "Once the Force 1 is properly engaged by the base defenders, Force 2 and 3 will assault the base, take it, and destroy it. Once they have destroyed it, they will encircle the forces attacking Force 1, and assist to destroy them."

"I am not sure what we have for available forces, but the Diversion Force, Force 1 rather, should be heavy hitters. Possibly ground only. They will have the mountains as cover so that should make up for their lack of speed which would be moot in mountains anyway. Also, we do not need them to run away, we need them to take hits." She explained. "Forces 2 and 3 should be fast moving, well as fast as can be in water. Shadow Fighters can join them since they are cloaked."
This message was last edited by the player at 09:05, Wed 22 Feb 2017.
Cerise
player, 349 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 22 Feb 2017
at 17:47
  • msg #89

Re: War Games

"Thank you for your observations it is definitely a great plan. I will bring it to Lt Col. Thatcher's attention. However, we are not leading the assault; we're here for recon and to assist Thatcher. He will lead the final assault with a more conventional force.
I don't know Thatcher very well, and I'm not sure how receptive he will be to outside advice, but I'll make sure he at least hears the idea.
For now, though, we definitely need your Veritech's recon capabilities to gather intel about the objective, the opfor, and the terrain. I'll let K'Chek know that you're heading back out, so he can so turnover to you before he has to attend a strategy meeting with command."
Cerise hesitates for a second then adds "Have fun out there Reader. We have definitely got this."

[Language unknown: "Omioiv, Ounanteve ac korthoive k ofilsi utll mepehe, tedncevor oneiv ulos he. Mi saout eenthoman isna-elmaca om O, t redho ss eau ich i teioevis pend ndtrth k etore whsaul nc, po ame ome ntec trlamo ineore-onefor hoomsa ad sa itusst pr iouionive anec antdinhereen illstiant?"]
This message was last edited by the player at 17:49, Wed 22 Feb 2017.
Gargoyle
GM, 1280 posts
Game Master
Wed 22 Feb 2017
at 18:50
  • msg #90

Re: War Games

Gm note, the fighters will be seen if they fly into enemy air space as they have air patrols, and they can visually see them.
Kaarle Cherkovski
player, 264 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 23 Feb 2017
at 10:57
  • msg #91

Re: War Games

In reply to Cerise (msg # 89):

This was the part of the job kaarle hated the most.   Waiting for something...anything to happen.   And then the message from sue came in.

[Language unknown: Miachi io, Tend conne we ac strillthi enalan thota. ]

He opens comm's to his team now.

[Language unknown: aiunng ioce he te.   onsineica siin sa actapo ncevenallnot-rutman ess pest.

Ngbesaevte whess notoerwil olugh the tr prio'inar derlatave wi enofte sapa tricta n re]


He needed everyone on their toes for this one and since the others would be busy with recon they would be out of the standby rotation needing rest when they get back.
Michelle Grey
NPC, 146 posts
Call sign: Batgirl
3rd Lieutenant
Thu 23 Feb 2017
at 15:24
  • msg #92

Re: War Games

Mmmmm.... she thinks to herself. She eases up as Kaarle enters the Vultures airlock. Once he radios for Silas and Karma to relieve them of alert status she replies;
Cerise
player, 350 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 23 Feb 2017
at 17:23
  • msg #93

Re: War Games

Once Miriana, Iron Fist, and Shinji arrive, Cerise has a quick pow-wow with them before going into the strategy meeting; "The Veritechs are only going to be able to get us some scans from a  distance, and they have to stay low even at that; if they find anything that bears further investigating, you guys' teams are going to have to take on those tasks. Be ready with your stealthiest units to do some recon."
Kaarle Cherkovski
player, 265 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 23 Feb 2017
at 17:33
  • msg #94

Re: War Games

In reply to Michelle Grey (msg # 92):

[Language unknown: Orethastrtin Werichter, int leromoet andus niter ilfo, ivec all il plul mete te rondss iono oul, nturol el plolhiwi antaveing omewa ee io ti hasughbuteve]
Karma Murphy
player, 96 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Thu 23 Feb 2017
at 19:52
  • msg #95

Re: War Games

Karma nodded in the cockpit as she answered up on the radio.

[Language unknown: Prloalpona eithca, prwinc ei ndiope plpre.]

She easily maneuvered her Alpha to take up one of the positions vacated by Michelle and Kaarle.  Glancing over her shoulder to see that Silas was following.
Miriana Thakun
player, 263 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 24 Feb 2017
at 21:08
  • msg #96

Re: War Games

Miriana nodded in response.

- "Not a problem, ma'm. I'd suggest an overlapping sensor sweep on our field HQ and fallback points to detect any possible incoming enemy patrols in case anyone runs into an unexpected enemy patrol or triggers a trap. Motion sensors would bypass cloaking i believe."
Cerise
player, 351 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 24 Feb 2017
at 21:13
  • msg #97

Re: War Games

"Good thinking, Taranis. Make it so."
Miriana Thakun
player, 264 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 24 Feb 2017
at 22:30
  • msg #98

Re: War Games

Miriana nodded, and began setting up a local sensor pattern sweep as best she was able, using the mechs that weren't on assignment. She would focus on motion and seismic sensors for detection, trying to use the enemy's size and weight against them if at all possible.
Gargoyle
GM, 1281 posts
Game Master
Fri 24 Feb 2017
at 23:41
  • msg #99

Re: War Games



  Miriana - Korvan and Xavier are the only two mecha under Miriana's command. and neither can cloak. Are you wanting them to power back up? plus she'll have to wait till after the tactical meeting.

  Cerise & Skyrah. The Command group is waiting. Once you have instructed Skyrah to head off she leaves. Kaarle and Miriana alone with the Hyena Command team meet with Cerise in the Dinning area (this is the only area with a table and enough space to do this on the Vulture. your normal pods have been replaced with these temp ones.
  Joker gives Kaarle a friendly smile; "Your team might want to go easy on the missiles here, unless your group got spares somewhere." He was being genuine and not his normal self as he makes his statement.
  After a quick round of introductions. Lieutenant Colonel Thatcher (Brawl) Head of Gambits ground forces (non black ops), 1st Lt. WildStar (Hyena Commander),  2nd Lt. Mori (Joker), squadron leader of the Warlocks . MSgt. Iroh (Iron Fist) Asian decent, Squadron leader of Ravagers. Sgt Franklin and Shinji also arrived with the group.

  Cerise they politely await you to start the meeting.
Cerise
player, 352 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 24 Feb 2017
at 23:57
  • msg #100

Re: War Games



"Thanks everyone for coming. We're here to discuss the strategy for this assault. So far we've only got a little intel, so, of course, things could change going forward, but at least we can set some base-line expectations here.

This is Lt Col Thatcher, who will be using the callsign 'Brawl'. He is leading the main assault, and is, effectively, in charge of this operation. The rest of us here are part of the special operations unit under my command; we're here to gather intel and assist Brawl in his assault.

I'm going to let Brawl begin the discussion, after which we can give him any ideas or input we may have, unless he'd prefer a different format."

Gargoyle
GM, 1282 posts
Game Master
Sat 25 Feb 2017
at 01:23
  • msg #101

Re: War Games

The Lieutenant Colonel steps up and lays the map down. he points to the dot which is where your at. (the square near the bay name Kidwell) "I understand you see the map and think we know what we are looking at, but for this exercise think of this map as twenty years outdated. what we know is this. they are heavily fortified. they have the numbers and and at least two warmachines we only leared about with the encounter which destroyed your first shuttle." he says looking at Cerise.

  "I'm not here to tell you how to get get the intel which we desperately need. I'm here to make sure that the LZ stays under our control until the Apex and the other shuttles arrive with the ground forces in tomorrow in the late hours of the third day. the troops will have no down time and five hundred miles to traverse. I want to know what my forces are up against and what kind of traps we might be facing." he gives each of those assembled a stern look. before he steps away from the Map.


   Lt. Wildstar leans over the map. "That leaves very little time to move your troops into the surrounding areas Sir." he looks at Cerise. "Well Commander, whats the plan?"

  (GM Note: He does know Cerise's Rank. He is just giving her props because she is in command.)
Michelle Grey
NPC, 147 posts
Call sign: Batgirl
3rd Lieutenant
Sat 25 Feb 2017
at 01:30
  • msg #102

Re: War Games


  Before Kaarle enters the meeting; "Sir let me know when you finish the meeting and I'll report to shuttle."

  With that she keeps her eyes on her sensors and just rests her head on her folded arms which sit on her knees.



Today: Michelle Grey rolled 50 using 1d100, for sensory equipment skill check, passed.
Sillia
NPC, 117 posts
Call Sign: Tigress
PFC: Marine Infantry
Sat 25 Feb 2017
at 01:36
  • msg #103

Re: War Games


  If not for the helmet, Thirteen would have seen her ears fold back at the, not going to prison statement. She knew the truth, she saw it first hand on the ship and had determined not to let that happen to him then. And she planned on standing by that choice.

  She lowered her rifle for several moments, looking at him. "Thirteen, what if you do not like what you remember? Have you thought maybe your memories were removed because you did something truly bad?" her was almost a whisper as if like someone would be listening in on their conversation.

  What name would you chose if you could make one up? she asked.
Thirteen
player, 243 posts
Sgt. STORM Commando
CS:
Sat 25 Feb 2017
at 02:48
  • msg #104

Re: War Games

Thirteen tilted his head to the side. "Do you think I could have done something like that?"

He as curiously as he noticed Sillia's shift in tone. He concentrated as he tried to act normal.

"Name? I don't know. I never thought of it."
Skyrah Valentine
player, 309 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 25 Feb 2017
at 07:57
  • msg #105

Re: War Games

"Yes Ma'am." Skyrah says as she heads off to remount Albatross.

Once back in, she she will reply to Kchek. [Language unknown: "Icamenughoveure out. Haarck ive re areil Saprna ughan thetinone itmadi witicatra antsanwil one."]

She would give a gentle sigh then initiate coms again. [Language unknown: "Foom inean westa Amearters. Ckore wial t ss kor ne. Setwi eraoneate ndultr i stiit diivng'foai evart. Werounanyeau, ou ur taie somlinave la el ome thncfo eve ughectent ithprebut ng tiarul."]
Gargoyle
GM, 1283 posts
Game Master
Sun 26 Feb 2017
at 01:09
  • msg #106

Re: War Games


  @ Skyrah and Mirage - I will need details of what you are up to.


  @ Sillia and Thirteen - you both notice a small group of target (9) moving to the west of your position about three miles out. your combat computer is showing them as Invid enforcers, they do not look like they are moving into your position. but they have pointed in your direction several times.

  Karma and Silas -  a young female voice comes over your radios;
This message was last edited by the GM at 01:13, Sun 26 Feb 2017.
Sillia
NPC, 118 posts
Call Sign: Tigress
PFC: Marine Infantry
Sun 26 Feb 2017
at 01:13
  • msg #107

Re: War Games


  Sillia looks at the targets walking about the parameters. She speaks softly as if she was readying herself to punch on her prey; "What you think Sargent? Your in charge here."
Thirteen
player, 244 posts
Sgt. STORM Commando
CS:
Sun 26 Feb 2017
at 02:27
  • msg #108

Re: War Games

"That group is maybe a little too obvious. Keep an eye open, that might be a distraction." Thirteen whispers as he slipped into a more calculating tone as the situation began to take over his thinking. In the meantime, we report what we see."

He sent a communication to Vulture command.


Thirteen sends out the location coordinates of the group and video captures.
Kaarle Cherkovski
player, 266 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 26 Feb 2017
at 12:31
  • msg #109

Re: War Games

Kaarle responds to michelle before the meeting.  "I will follow up with you then Lieutenant." he says to her maintaining a professional demeanor.

As the meeting progressed he listened intently not wanting to interrupt the Lieutenant Colonel or Cerise.
Miriana Thakun
player, 265 posts
Callsign: Taranis
3rd Lt Engineering office
Sun 26 Feb 2017
at 17:30
  • msg #110

Re: War Games

Miriana crossed her arms as she waited for cerise's commands. She was a technician, and her mech didn't have proto-cloaking anyway so her help would only really come in useful after the shooting had begun, which meant that she had more time to focus on setting up a sensor network among the mecha that did have such a system: If they were going to be powered up anyway, no sense in wasting their potential.
Gargoyle
GM, 1284 posts
Game Master
Sun 26 Feb 2017
at 23:27
  • msg #111

Re: War Games

As the meeting progresses the intercom comes to life, "Lt. Cerise; the over watch team has spotted a squad of Invid Enforcers about three miles out."
Karma Murphy
player, 97 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Mon 27 Feb 2017
at 05:01
  • msg #112

Re: War Games

Gargoyle:
  Karma and Silas -  a young female voice comes over your radios;

Karma gets on the radio answering up:
Skyrah Valentine
player, 310 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 27 Feb 2017
at 06:09
  • msg #113

Re: War Games

Patrol will be a expanding spiral as they move away from the LZ. Max expansion will be 2 mile out unless ordered to expand out further and they will continue to patrol at the maximum extension until told to return.
Mirage Fallyna
player, 200 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 27 Feb 2017
at 13:55
  • msg #114

Re: War Games

Mirage remounts and acknowledges Skyrah, works with her on the expanding spiral, making sure their craft remain cloaked as they do.
Gargoyle
GM, 1285 posts
Game Master
Mon 27 Feb 2017
at 15:23
  • msg #115

Re: War Games

I assume while remaining in guardian mode. How fast?
Mirage Fallyna
player, 201 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 27 Feb 2017
at 15:43
  • msg #116

Re: War Games

OOC:  Taking Skyrah's lead, but I would think very slow.
Cerise
player, 353 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 27 Feb 2017
at 16:39
  • msg #117

Re: War Games

"My plan is to start with scans, to help identify the areas most likely to be the most important. To get that initial intel, I was thinking of having the veritechs in guardian mode stay around the LZ and as low as possible, but utilize their superior range scanning capabilities to scan the surrounding area. Once that is established, we can send cyclones to probe the areas of interest. Once we establish patrol patterns and locate areas where the veritechs can probe a bit deeper without being spotted, then we can repeat the process. We may also utilize the river as a means of probing deeper, but cyclones will not be able to traverse that very well, so I'd liek to keep that as a backup plan.

The main order of the day is to avoid contact. We do not want our presence to be known.

By the way, Lt. Col, I was given a recommended battle plan for the main assault by our tactical specialist, Lt. Valentine. It is just a high level plan, but I'd be happy to share it with you, if you'd like to hear."


Upon hearing that enemies have been spotted, Cerise excuses herself for a moment, and hits the intercom; "Please ask them to ground all veritechs until the patrol has passed. Let Thirteen know to hold their position for now and keep a watch. Remind everyone that we're trying to avoid all contact if at all possible."
Gargoyle
GM, 1286 posts
Game Master
Tue 28 Feb 2017
at 02:37
  • msg #118

Re: War Games


Cerise - the bridge replies;  "Roger that Lieutenant"


    the Lt. Col, "Lets here it. Now is the time to speak up people. Tomorrow may never come. your the command team here."

   Skyrah and Mirage - your radio's come to life; Vulture to wraith Recon team your here by grounded until future notice.

  thirteen - Vulture to overwatch team. do not engage unless your attacked. continue to observe and continue to update on the enemy.



  Karma - a young girls voice replies; Water here, Air and I are on alert status for Warlock squadron and were curious as to who was wraith's alert fighters at the moment.
Mirage Fallyna
player, 202 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 28 Feb 2017
at 03:24
  • msg #119

Re: War Games

Mirage takes her craft down gently, but quickly, and settles in quietly with the stealth field active, thinking small.
Thirteen
player, 245 posts
Sgt. STORM Commando
CS:
Tue 28 Feb 2017
at 04:09
  • msg #120

Re: War Games

Thirteen listened to the reply. [Language unknown: "Riacitmate."]

He turned to Sillia.

"We observe but don't engage unless attacked."

He said simply and continued to keep watch over the area.
Karma Murphy
player, 98 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Tue 28 Feb 2017
at 12:06
  • msg #121

Re: War Games

Gargoyle:
  Karma - a young girls voice replies; Water here, Air and I are on alert status for Warlock squadron and were curious as to who was wraith's alert fighters at the moment.

Karma laughed to herself, Water and Air, guess that goes with the Warlock squadron, must be a Land and Fire too...

She replied:

She checked her own sensors to see if she could get a read and begin plotting possible attack trajectories.  Unfortunately she was not picking them up on her scope.

OOC: 15:05, Today: Karma Murphy rolled 69 using 1d100 with rolls of 69.  Read Sensory 53%. Argh...fail...
Cerise
player, 354 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 28 Feb 2017
at 17:01
  • msg #122

Re: War Games

"Lt. Valentine's suggestion was to make a three pronged attack; one, composed of the most durable mecha, would attack via the mountains to the south-west of the target; they would be the distraction and would have to draw as much fire as possible. The other two would be fast movers, and attack via the river and from the north-east. Their objective would be to eliminate remaining resistance, capture the base, then move on to help rescue the distraction team."
Sillia
NPC, 119 posts
Call Sign: Tigress
PFC: Marine Infantry
Wed 1 Mar 2017
at 03:31
  • msg #123

Re: War Games


  she huffed at the notion of just sitting about. "Roger that Sergent." she keeps a close eye on them through the scope of her rifle. with a smirk across her lips she adds; "Tell me Thirteen, do you wish you could be down there with those sabers slashing through your enemy?"
Gargoyle
GM, 1287 posts
Game Master
Wed 1 Mar 2017
at 03:52
  • msg #124

Re: War Games


  Karma - the girls soft voice replies. "Thats a negative on contacts, However its possible that our radars are ineffective do to us having the flora and ruins about us." A quick breath before she continues; "Don't worry Roughrider, Air and I have your backs and are ready for lift off on a moments notice."


  Cerise - The Lt. Col. Gives a look of utter disbelief, "So your telling me that this, pilot of yours as given you a tactical plan before a single reconnaissance op as been done? does this Lt. Valetine have any idea of how strong this outpost is? or any of its defensive capability? Or has this pilot taken into account that at a certain time all our troop have to be at the safe distance or risk being killed by the fleet in its orbital bombardment?" his face does not hold back the lack of displeasure at having a certain battle plan handed over to him without a recon report. But before he can continue, Lt. Wildstar speaks up.

  He gives you a quick look. "I have a suggestion. Since wraith squadron has delta fighters for the recon plans, we could have my recon team and wraith's recon team work in tandem. warlocks will do a high altitude fly around the believed parameter (red circle), while Wraith operate in a low orbit, this way way if my team comes under fire they have immediate support. And this way we get data from two different vantage points."

  Shinji, steps to the table. I'll take the Angels into the heart of the enemy and recon out as much as we can. Our tech is advance and we have the best operatives in the universe." his voice is not arrogant when he says that, but a statement of his believed fact.

  Sgt. Franklin looks at the map. "Id like to suggest we send in a couple small teams to investigate. they can take their cyclones and run them on gas fuel. that way they are less likely to draw attention. two three man teams should be good. lets have a look at the river. One team per side?"
Thirteen
player, 246 posts
Sgt. STORM Commando
CS:
Wed 1 Mar 2017
at 07:06
  • msg #125

Re: War Games

Thirteen continued his vigilance as he listened to Sillia's question.

"No."
He calmly replied. "Do you?"
Cerise
player, 355 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 1 Mar 2017
at 23:59
  • msg #126

Re: War Games

Seeing the Lt. Col start to lose his cool after being presented what she thought she had fully couched as a preliminary idea only, Cerise figured she should address that before moving on; "With respect, sir, I did indicate that it was only an initial idea and that the details would need to be figured out and adjusted based on intel from recon and that it was only a suggestion, that you can and should feel free to disregard."

Then she turns to Lt. Wildstar; "That could work. Our initial scans should show us if they have any operational radar, or other conventional active sensors, and the locations of the installations if they do. If they do, using that info you should be able to plot flight plans that utilize your veritechs' stealth capabilities to keep your sensor cross sections low. It will be critical to stay out of visual range of any enemies, however.

As for ground teams; I agree with both of you. I think we have several heavy hitters that do not have cloaks or other means of suppressing their protoculture use; those can stay near the LZ to defend it as our field HQ. We'll need to keep some cyclones back near the LZ to run patrols and to buy the big hitters time to get up and running in the case that we're forced to engage. Once we assess the numbers that can't move stealthily, we may also need to ask Wraith and/or Wildcards to keep some veritechs nearby in reserve to bolster our defenses."

Miriana Thakun
player, 266 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 2 Mar 2017
at 01:19
  • msg #127

Re: War Games

- "So what if we use the non-cloaked heavy hitters as bait?"

Miriana motioned at the map, before turning to Cerise.

- "We have the heavy hitters open up, the Invid will move in to attack and head straight into an ambush from the cloaked units, culling their numbers and pinning them down while the third team assaults the now undermanned base. I would respectfully disagree with keeping the non-cloaked mecha on defense, we'd practically be marking our important locations on their radar if we did that."
This message was last edited by the player at 01:19, Thu 02 Mar 2017.
Cerise
player, 356 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 2 Mar 2017
at 16:22
  • msg #128

Re: War Games

"Once we have some intel on their numbers and disposition, it may be worth attempting something like that. Until then I want to gather info using as close to zero signature as possible. If we try to draw some in a fight they may send way more than we're ready for. Until we know what they have, it would be a crap-shoot as to whether we got what we wanted or not.

As for keeping them on defense, I meant keeping them powered down; only powering them up if we came under attack. In that way we would keep our signature down unless and until they were already attacking.

Remember, Taranis, we're here to gather intel, not to try to take the base. When it is time to take the objective, our approach will change. But first we need to be the eyes and ears."

Karma Murphy
player, 99 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Fri 3 Mar 2017
at 03:06
  • msg #129

Re: War Games

Gargoyle:
...the girls soft voice replies. "Thats a negative on contacts, However its possible that our radars are ineffective do to us having the flora and ruins about us." A quick breath before she continues; "Don't worry Roughrider, Air and I have your backs and are ready for lift off on a moments notice."

Karma nods in her cockpit to no one in particular.  It was true the flora and fauna were probably dampening their own sensors, but at the same time, hopefully it would do the same for the enemy.  She trusted Thirteen and Sillia would give them the heads up if they saw hostile movement.  She replied back on the radio to Water:
Gargoyle
GM, 1289 posts
Game Master
Fri 3 Mar 2017
at 03:32
  • msg #130

Re: War Games

  Command Group:
  Sgt Franklin speaks in his gruff voice, his cigar now in his hand; "The Wildcards are up for base defense allowing, Banshee Squad the opportunity to go out and investigate. (this is so players are active, not all NPCs.) I can have a sniper team relieve Sgt Thirteen and PFC Sillia within ten minutes."


  Lt. Col. Thatcher looks at the junior officer despite her height with a stern look. "It is not that the plan does not have merit. Its the fact that someone is making an attack plan before they have intelligence, on either side of the battle. Do you know what our forces are? or the enemy stronghold's forces?" He looks at Shinji, Do you have any idea what his squad is capable of? They are the most classified unit in the fleet. I like battle plans that are back with data."


  Lt. Wildstar, speaks up again; "Then I believe we should send out our scout parties asap. Ill have the Ravagers move out as soon as we are done here."
This message was last edited by the GM at 03:36, Fri 03 Mar 2017.
Sillia
NPC, 120 posts
Call Sign: Tigress
PFC: Marine Infantry
Fri 3 Mar 2017
at 03:43
  • msg #131

Re: War Games


  Thirteen - She gives him a sly grin. "No my friend, I am a hunter, I like to stalk my prey and when the most opportune time is presented, I like to strike with but a single shot and get a clean kill. But from what Aravae, told me about your skill and practice with the Marine, your a pretty good close range combatant. Not to mention your background in the military made me think you like to get in close to the action."
Gargoyle
GM, 1290 posts
Game Master
Fri 3 Mar 2017
at 03:46
  • msg #132

Re: War Games


 Michelle sits and waits while listening to the radio. She is ready to launch at a moments notice. She smiled that the Warlocks Alert fighters conversations. She wondered how they were doing these days.
Skyrah Valentine
player, 312 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 3 Mar 2017
at 11:01
  • msg #133

Re: War Games

Gargoyle:
   Skyrah and Mirage - your radio's come to life; Vulture to wraith Recon team your here by grounded until future notice.


She replies on the radio. [Language unknown: "Ouseaubutmenour Ourtraand. N nce areprosti p m p onsproave iswilo iossac ic eehedi K eentedine ceomil o hewipl n Dinersrat Undastlardin. Asttheticund k itouev beurusof pronek derestart moica dayconthu leofen."]

Skyrah then sighs softly. "This is a disorganized mess." Then she keys up Wraith Squad. [Language unknown: "P earherrat hi whe eenlinlarwhe ne ametionti ne Ckrowa. Ncense olweme stthi onllus."] She then turns her Delta arround and rejoins the rest of Wraith Squadron.
Thirteen
player, 247 posts
Sgt. STORM Commando
CS:
Fri 3 Mar 2017
at 19:27
  • msg #134

Re: War Games

"I suppose I am a bit of a hunter too." Thirteen thinks about it for a moment. "My specialty is close combat, that is true. However, to fight in close combat means one loses perspective. I would rather know exactly what is happening before getting close."
Miriana Thakun
player, 267 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 3 Mar 2017
at 23:51
  • msg #135

Re: War Games

Miriana shrugged in response to the others stating their preferences.

- "My HK is anti-infantry, but it wouldn't be of much use in this mission, it doesn't have protoculture cloaking. So i'll most likely be at the base patching up any combat damage you might run into."
Mirage Fallyna
player, 204 posts
UEEF Marines - 2nd LT
Callsign Delta
Sat 4 Mar 2017
at 05:53
  • msg #136

Re: War Games

Mirage follows on Skyrah's wing.

[Language unknown: Earearhas Tiaitr, Illicaiou miredi, Icurnt, ieis.]
Kaarle Cherkovski
player, 267 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 5 Mar 2017
at 14:00
  • msg #137

Re: War Games

In reply to Mirage Fallyna (msg # 136):

From his vantage point in the meeting he continued to sit and listen as the command staff continued to debate on how to proceed.  It was clear that there may have been a little jumping of the gun in regards to the plan put forth without any recon data to back it however he assumed that's what his recon team was working on currently since he wasn't aware of the radio chatter ordering them to stand down.

"Prior to this meeting I had dispatched out Reader and Delta on recon that Lieutenant had ordered" he said looking over to Cerise "shall I rescind that order and have them coordinate with the Ravager's team?" he said turning to look at Lt. Wildstar and then the others.
Sillia
NPC, 121 posts
Call Sign: Tigress
PFC: Marine Infantry
Sun 5 Mar 2017
at 23:30
  • msg #138

Re: War Games


  Sillia gives Thirteen a side glance, "I knew you had the skills of a hunter. I am glad I have you up here with me."
Gargoyle
GM, 1292 posts
Game Master
Sun 5 Mar 2017
at 23:33
  • msg #139

Re: War Games

Wildstar give Kaarle a look of he was not sure how to answer. Before he turns to look up at Cerise. "Well maa'am I think we are waiting for your orders so we can get about the mission."
Cerise
player, 359 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 6 Mar 2017
at 16:27
  • msg #140

Re: War Games

"Wildcards will take base defense, everyone else on the ground will do recon.
Warlock will do high altitude recon and Wraith will follow them at sub-orbital altitude, to relieve them as necessary.

Everyone who can cloak should remain cloaked at all times; base defense should keep protoculture shut off unless and until necessary. Recon teams should take every measure possible to keep protoculture signature to a minimum. And Taranis; I'd like you to go ahead out to the field to lead your squad; Xavier, Silliar and Thirteen will already have experience in how to move about while minimizing protoculture signature, so follow their lead on that, but I need your leadership in the field."

Thirteen
player, 248 posts
Sgt. STORM Commando
CS:
Mon 6 Mar 2017
at 19:12
  • msg #141

Re: War Games

"What if we are not the only ones with those skills?" Thirteen said almost speaking to himself. The way he said it suggesting he was deep in thought. He moved where they were looking to the different directions.
Sillia
NPC, 122 posts
Call Sign: Tigress
PFC: Marine Infantry
Fri 10 Mar 2017
at 04:19
  • msg #142

Re: War Games


 She smiles with an obvious answer, "Well, the better hunter would be the winner. So lets make sure it is our side." She continues to watch the targets through her scope.
Thirteen
player, 249 posts
Sgt. STORM Commando
CS:
Fri 10 Mar 2017
at 09:27
  • msg #143

Re: War Games

Thirteen frowned. "At the moment they hold the better ground for hunting."

He thought about things for a moment and decided to radio in an update.
Cerise
player, 363 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 10 Mar 2017
at 16:28
  • msg #144

Re: War Games

"Ok, everyone, let's get out there and do our jobs. Let's take home the win!"
Miriana Thakun
player, 270 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 10 Mar 2017
at 17:00
  • msg #145

Re: War Games

- "Yes ma'm."

The order to go out into the field despite the lack of cloaking on her HK came as a surprise, as in her eyes it lowered the efficiency of teh scouting unit in its ability to remain undetected, but if that was what Cerise had knowingly ordered, then that would be what was going to happen. She would try to contact one of the pilots mentioned for advice before even switching her mecha on however, just in case the protoculture signature tended to spike when not turned on a certain way.
Gargoyle
GM, 1297 posts
Game Master
Sat 11 Mar 2017
at 23:23
  • msg #146

Re: War Games

  Command group:

  Joker looks over to Kaarle, "I'll have Air and Water ready to fly recon with Wraith in ten minutes, since they are on alert status."

  Lt. Wildstar looks at Ceris; "I'll have my teams deployed in ten minutes. With the Thunder hammers and wildcards as defense we should be good here."

  With that most the group responds with salutes and Yes Ma'am. before leaving. Lt. Col. Thatcher waits for everyone to leave but stops both Cerise and Kaarle to wait for a moment. "I am not wanting either of you to think I have a problem with your pilot. In fact once your pilot gets back from recon, I want to speak with her. She sounds like she would be a good fit in intelligence." with that he joins up with the others to head back over to Hyena.

  Bridge to Lt. Cerise message from Overwatch incoming; Thirteen voice is heard on the coms; "Nothing has changed in the actions of the targets. However, I noticed that the terrain here is really well suited for ambush. It is favorable to the Invid burying tactics with dense flora and ruins."


 Thirteen, Sillia - The squad move away from the ruins heading up north. after a couple of minutes they are lost to the alien plant life.


  Wraith Squadron - the voice of a young cheery guy introduces himself over the radio;

  The voice of a young friendly girl speaks up next;
Thirteen
player, 250 posts
Sgt. STORM Commando
CS:
Sun 12 Mar 2017
at 09:11
  • msg #147

Re: War Games



Thirteen reported the change and kept watch.
Sillia
NPC, 123 posts
Call Sign: Tigress
PFC: Marine Infantry
Sun 12 Mar 2017
at 21:00
  • msg #148

Re: War Games


  Sillia keeps aim on the Inivd until they disappear into the bushes. "Well that could be a bad."

  She awaits orders from command.
Kaarle Cherkovski
player, 268 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 12 Mar 2017
at 22:27
  • msg #149

Re: War Games

Gargoyle:
Joker looks over to Kaarle, "I'll have Air and Water ready to fly recon with Wraith in ten minutes, since they are on alert status."

Kaarle nods and says "Thanks, I'll Wrath meet up with them as soon as possible."


As salutes are given and he moves for departure he is intercepted by Thatcher and somewhat surprised by change in demeanor.  He gives a slight smile to the man as he nods again in agreement.  "I couldn't agree more, I will have Reader follow up with you after she returns from her mission" he says and with a crisp salute he departs and begins to make his way back to his Veritech.

[Language unknown: Romillted teen Romatidin, wasvenant on oliliv p iouousera, Andoulesteau difo thuntioul erun ivesanman.  Tedtedout seint was ndeer ek fo Tiolo bleac Lestheint whehi Toeill ere.  Ivheat set we omebutter enc atpabeil charfo as Eceter ent estthuart o cadintreut rosisihi, m notvenent leth es evivelll. ]

OOC:  Unless I misunderstood its only Reader and Delta working with Air and Water correct?  Rest of us are still on standy alert status, checking gear, or getting rest.
Gargoyle
GM, 1298 posts
Game Master
Sun 12 Mar 2017
at 23:44
  • msg #150

Re: War Games

I believe the rest of wraith is to escort the recon teams. Michelle needs the beta. but that will take ten minutes to get linked up.  Karma and Silas will not be able to get into orbit on their own. so they would have to fly with air and water.

  That is my basic understanding.



  As the orders are given and the crew go about executing them, Kariza ad Matt with the help several other team members move the beta out to the edge of the cargo pod, so Lt. Grey to link up with it.
Michelle Grey
NPC, 148 posts
Call sign: Batgirl
3rd Lieutenant
Sun 12 Mar 2017
at 23:48
  • msg #151

Re: War Games


  Seeing Kaarle moving back toward his veritech, She smiles. Keeping an eye out for any possible trouble. she watches with interest as the beta is being prepped but says nothing awaiting orders.
Cerise
player, 365 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 13 Mar 2017
at 17:20
  • msg #152

Re: War Games

Cerise returns to the bridge where she can coordinate the efforts. "Skipper, I'm back on station. I wish I was out there, but my job is to stay here and be the cheerlead3er, I guess. Thanks for watching the comms and sensors for me."

[Language unknown: "Intearint ekonis ch tio inutpo wer stmiel. Thoar erswasave ilcemeolpe ich penackwa earck nteun somrutous p venticsan ratvirncetio taio Eensanpre thiartnti oerovesomamestr. Me ladiun, allhouhis hat loyin k etfi ate acaniv nti ch onncsi. Any tell atiom ri eini-pearan es erathasti a ural eelaal oun ove, homawein, sonalltra trsiei."]
Kaarle Cherkovski
player, 269 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Mon 13 Mar 2017
at 17:26
  • msg #153

Re: War Games

In reply to Gargoyle (msg # 150):


Once back to his Veritech and begins his systems checks.
Michelle Grey
NPC, 149 posts
Call sign: Batgirl
3rd Lieutenant
Tue 14 Mar 2017
at 01:25
  • msg #154

Re: War Games


  Michelle look of curiosity would be plain to see if she was not in the alpha's cockpit.

  With that she eases on the vertical take off and slowly maneuvers her alpha to the awaiting beta. She then links up with it. (the piloting roll) when all goes well she flips the switch to lock it into place. it dawned on her she had let Kaarle out of her sight while she linked to beta before he had gotten into his cockpit. She quickly glanced in his general direction. and at her radar to confirm no enemy's approached. Flipping on the radio,  once the transformation was complete she awaited orders. the excitement building inside her as she knew any mission which included this meant she was gonna get to truly get to fly. Double checking all systems to make sure it was responding properly. She gives the thumbs up to the ground crew signaling so.



18:14, Today: Michelle Grey rolled 27 using 1d100 ((27)).
Gargoyle
GM, 1299 posts
Game Master
Tue 14 Mar 2017
at 02:23
  • msg #155

Re: War Games


  Thirteen & Sillia -
  Ten minutes after the last radio call from Thirteen two Genetically enhanced kids climb the tower. a young woman PFC Jordan who is standing at 5'2 and PFC Boggs who is holding a sniper rifle like the one Sillia carries. "Greetings Thirteen." the young girl says with a warm friendly voice. Boggs on the other hand just glares at him as if he had an issue that was not allowed to be dealt with. She continues; "Command is sending your squad out to recon the enemy territory, your suppose to regroup with them ASAP. you are relieved."

   Cerise -
  Once you retake your seat, Sgt. Swift, chuckles. "How is it I have earned the nickname Skipper, Ma'am? You could go with them and run the show from your silver back if you wanted, you are operational commander. Ma'am."

  Rizzo reports the beta is link with Batgirls alpha and she has green lighted her status.


  Roughrider & Pocket -
   Both Air and Water report they are ready when you are. And they are happy to have you to give them fire support while they recon the enemy.


  Banshee squad; it take Thirteen and Sillia a couple minutes to regroup with you, but twenty minutes after the meeting with command is over, your squadron is complete once more. Korvan Striker is standing by Xavier's Spartan. His voice can be heard over the radio he reports to Miriana.
Skyrah Valentine
player, 315 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Tue 14 Mar 2017
at 05:23
  • msg #156

Re: War Games

@ Air and Water

Skyrah consider for a moment. [Language unknown: "Oerourreaingort Kor cech Icaortles. Et n Ainstares, un ev u vereraall nceeenwer chit usllri ntiforres ndsang ndne ichandiou. Ter acven."] She says as Kchek comes across her communicator.

@ Kchek

[Language unknown: "Ekasarunre era." ]She replied to Kchek.
This message was last edited by the player at 05:24, Tue 14 Mar 2017.
Thirteen
player, 251 posts
Sgt. STORM Commando
CS:
Tue 14 Mar 2017
at 08:01
  • msg #157

Re: War Games

Thirteen turns to his fellow kids and salutes. He is a little taken aback by the friendly tone and that he returned the smile. Not as friendly but the best that he could do. Would he had done that before meeting all the individuals he had since he re-awoke? Doubtful.

"I see. Thank you." He replied and pointed towards different areas in the field. "Be careful about those spots in particular. They are ideal for ambushes."

He looks towards Sillia and nods then moves out with her to meet with the others. Once they rejoin Banshee squad he greets them and waits for further orders.
Cerise
player, 366 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 14 Mar 2017
at 15:59
  • msg #158

Re: War Games

"Well, traditionally the commander of a ship is called captain or skipper. Captain is usually for large ships, and is also pretty much always an officer. The Vulture is more like a boat, and it felt awkward to me to call you captain, so I switched to skipper. You're the skipper of this boat. When I'm setting here, I'm technically under your command, even though you are also under mine; it would be real awkward if we weren't such a small crew, I guess.

Anyhow, as for being out there in my silverback; it has a pretty good C&C setup, but nothing near what the Vulture has. From here I can more easily coordinate communications, pull up both an overview map and squad level detail maps at the same time, zoom in and out, see the relative positions of enemy forces and our people and so forth. In the silverback I could do some of that, but it'd always be slowing me down and I'd have to have the protoculture engines running to do any of it. When it is just Wraith, Banshee and me, it is manageable, especially when we're not dealing with Invid. But with all these people, the best way I can help them is to be in this more stable situation with the greater access to information.

I definitely do wish I had the silverback's superior sensors out there, though. Most cyclones just don't have the range and breadth of info."

Gargoyle
GM, 1302 posts
Game Master
Thu 16 Mar 2017
at 01:41
  • msg #159

Re: War Games


 Cerise -

   Sgt. Swift laugh a little with the first half of your conversation. "Ma'am, this is your boat. your its skipper. I am just your pilot. Think of it as an old helicopter thing. or one of those old earth military planes which acted as mobile command center."

  He nods his head in agreement with your second statement. "I can understand that Ma'am. Besides if you were off ship I'd have to do hot landings to rescue you instead of taking to orbit."


  Banshee Squad is ready to move out; Korvan striker's hard unit turns to Taranis, "L.T. I think you should hang back with me and Merlin (Xavier in Spartan) and let our scouts move ahead of us."
Sillia
NPC, 124 posts
Call Sign: Tigress
PFC: Marine Infantry
Thu 16 Mar 2017
at 01:58
  • msg #160

Re: War Games


  Sillia kicks her power back up and follows Thirteen after being relieved by the two young ones. She cannot help but feel a bit worried about Aravae as she looks at them. So young and her eagerness to be more active against the Invid.

  Once they get back to the main group she again powers down the suit.
Gargoyle
GM, 1306 posts
Game Master
Thu 23 Mar 2017
at 03:21
  • msg #161

Re: War Games

wraith Squadron

  Once Batgirl is linked to the beta, Wraith Squadron takes off with the orbital group (Kchek, Reader, Delta, Batgirl) giving cover to the high orbit team. (Roughrider, Pocket, Air and Water) once they have achieved orbit they two teams begin the circular pattern taking pictures and videos of the enemy base and surrounding area. about two hours later a group of twelve Armored scouts with space boosters incoming about a hundred fifty miles ahead between the two groups.


  Banshee Squadron

  Your team moves out with Thirteen and Sillia leading the way about three hundred yards ahead of the main group. Whisper and Merlin take the rear guard with their giant mecha. giving cover to Taranis as the group moves out. the first two hours find nothing of interest. however Thirteen and Sillia run up upon a group of six Shock troopers and three red enforcers. They do not seem to have noticed the group, four hundred yards away.
Thirteen
player, 254 posts
Sgt. STORM Commando
CS:
Fri 24 Mar 2017
at 05:37
  • msg #162

Re: War Games

Thirteen signals for both of them to stop and points to the units in from of them. Thirteen looks towards Sillia and points to his eyes and then to the enemy. Silently asking her to stay looking at the enemy. He then points to the back and to the part of his helmet that holds his communicator to say he will let the others know. He would have preferred to be the one staying watch but he had to accept the logic that a sniper would be better at the role.

He carefully places leaves his Cyclone in order to avoid making noise and silently backs up a little bit to limit the probability of his message being spotted. If it was, he would rather whatever came focused only on him and not Sillia as well.

[Language unknown: "Entmennti loioit taho wasersast ou her lenditta. Whe Urtrll Hancetss san Korentent Dinng Arieilwh. Omas erwe il comainhattramen."]

He sends over a secure line.
Miriana Thakun
player, 274 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 24 Mar 2017
at 15:32
  • msg #163

Re: War Games

Miriana moved slowly through the terrain, trying to become accustomed to moving under minimal protoculture output as she went along: If anything, it would come in useful at some point if the protoculture supply really did end up drying up at some stage or another, it had essentially caused the intergalactic war between Micronians and Zentraedi after all. she heard the radio transmission, and radioed back a response.

[Language unknown: "P esli comndehas... It re i urus pr nd espr il uneris iner ilbeec ni m redoutund m stamennot but, his Naouri newess ofore sa allhatund toulio i hasit atela alsan ulivasut wipl butsomout himoiv redastconconthi e a ilin'elpa he hetr peivme. Een ort eeesac po i oulivewhe of matote hasias eeniouugh?"]

The response was over a secure line as well, they were in enemy territory and behind enemy lines after all.
Cerise
player, 369 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 24 Mar 2017
at 15:47
  • msg #164

Re: War Games

Cerise took in the information and weighed it carefully.
Sillia
NPC, 125 posts
Call Sign: Tigress
PFC: Marine Infantry
Sat 25 Mar 2017
at 00:18
  • msg #165

Re: War Games


  Sillia nods as Thirteen gives all his signals and keeps her eyes on the enemy ahead awaiting orders. She pays attention to all the details. But keeps her finger from the trigger.
  When the message comes in from the lieutenant she give a quick nod to Thirteen to show she understood the order. And waits.
Michelle Grey
NPC, 150 posts
Call sign: Batgirl
3rd Lieutenant
Sat 25 Mar 2017
at 00:25
  • msg #166

Re: War Games


  The mission did not seem to complicated or even unusual. She stayed on the right and behind Kchek wing and smiled whenever she looked at his cockpit. She watched both her radar and the surrounding space to make sure nothing popped out of no where to strike. When her combat computer identifies the oncoming Invid she opens up her coms, He voice professional and attentive;
Gargoyle
GM, 1307 posts
Game Master
Sat 25 Mar 2017
at 00:28
  • msg #167

Re: War Games


  Cerise -

   Both men nod to her response.  With that they take their leave.
Thirteen
player, 255 posts
Sgt. STORM Commando
CS:
Sat 25 Mar 2017
at 04:13
  • msg #168

Re: War Games

[Language unknown: "Ure. Ngolre'wher oerwasart'eenand iv eraomeset t Estastder distpl o mo na artmenthu."]

Thirteen made his way back and returned the nod to Sillia.
Miriana Thakun
player, 275 posts
Callsign: Taranis
3rd Lt Engineering office
Sun 26 Mar 2017
at 02:08
  • msg #169

Re: War Games

Miriana replied shortly afterwards.

[Language unknown: "Notersfor. Dayentore terwhiugh thomwi o aslo one unhe, oul omvor butthableine ng ul tahini etli'sspo."]
Thirteen
player, 256 posts
Sgt. STORM Commando
CS:
Sun 26 Mar 2017
at 05:14
  • msg #170

Re: War Games

[Language unknown: "Mamaad'trne."]

Thirteen replied and moved to his Cyclone to carefully take his equipment without making much noise. He assumed one of the others would pick up the Cyclone as they moved past this area. He motioned to Sillia to move out. He wanted to go someplace where they would be better able to follow them once they returned to their base.
Kaarle Cherkovski
player, 271 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 30 Mar 2017
at 03:11
  • msg #171

Re: War Games


NPCed

  With a quick systems check he, looks over to Michelle as she links to the beta. Once she is linked in he radios the Vulture.

  Once the all clear is given. he radios wraith squadron and the two guest pilots.

  With that he leads the way in the opposite direction of the enemy base to avoid contact as much as possible. Once the first four members (Roughrider, Pocket, Air and Water) of the team hit high Altitude He gives the order to adjust course and begin recon operations. Meanwhile he order the remainder of the squad to parallel with the other four below them.
Cerise
player, 370 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 30 Mar 2017
at 15:58
  • msg #172

Re: War Games

Cerise checks the sensors as well as any input the ground teams are giving as to enemy positions, and, once there appears to be a good launch window, gives the all clear; [Language unknown: "Urac potero, ncca saenc n rut pllasa."]
Miriana Thakun
player, 276 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 30 Mar 2017
at 19:46
  • msg #173

Re: War Games

Hearing Cerise's order over the radio, Miriana replied over a secure channel.

[Language unknown: i "Pamiur astne. T nte os ichiounti andherons u orehiswas pa thievebut ditha hasnotpro ation eihas moponand thaivewhiyin, what wa laus'homi fo protinany."]
Gargoyle
GM, 1311 posts
Game Master
Thu 6 Apr 2017
at 00:14
  • msg #174

Re: War Games


  The recon patrol will not effect Banshee patrol as they are in orbit and in the atmosphere at this time.
Miriana Thakun
player, 277 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 6 Apr 2017
at 19:50
  • msg #175

Re: War Games

OOC: Ah, though Cerise was calling for the strike. Oh well, we could just roll with it i suppose. Or not. whichever you'd prefer.
Cerise
player, 371 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 6 Apr 2017
at 22:52
  • msg #176

Re: War Games

OOC: Strike? We're doing recon only w/o contact if possible... I don't want to roll with it being an airstrike!
Miriana Thakun
player, 278 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 6 Apr 2017
at 23:21
  • msg #177

Re: War Games

OOC: Not with it actually being an airstrike... Just with me thinking you're calling for one. Easy to correct with a reply on the radio :P
Mirage Fallyna
player, 208 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 7 Apr 2017
at 12:11
  • msg #178

Re: War Games

"Delta confirms, on Reader's wing, high recon."
Cerise
player, 372 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 7 Apr 2017
at 15:57
  • msg #179

Re: War Games

Cerise responds to Miriana's somewhat perplexing concern; [Language unknown: "Ma erre toom neha'eres earvirtio tra ainoutres us p oulbleainure ti it ionateughnte llwatrri mo thusonure ckarin alekle ti ivethowaslarwhi erevoring."]
Miriana Thakun
player, 280 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 7 Apr 2017
at 16:41
  • msg #180

Re: War Games

Miriana took a deep breath. She felt she was focusing too much on keeping her output minimal that it had ended up distracting her from the timetable. Perhaps a little too curtly than she would have liked, she replied.

[Language unknown: "Alri'prilnd. Essauspaur larewe ersantlin."]
Gargoyle
GM, 1316 posts
Game Master
Thu 13 Apr 2017
at 02:26
  • msg #181

Re: War Games


  Banshee Squad:

  The Shock troops take flight as the three Invid Enforcers get on their speeders and take off in a northern direction with the shock troopers right behind them.
Kaarle Cherkovski
player, 273 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 13 Apr 2017
at 11:04
  • msg #182

Re: War Games

In reply to Gargoyle (msg # 181):

Kaarle continues to monitor his sensors as he and Batgirl continue to provide cover for Reader and Delta as they perform their low orbit recon.

He open's comm's since things have been quiet for too long.
Michelle Grey
NPC, 151 posts
Call sign: Batgirl
3rd Lieutenant
Sat 15 Apr 2017
at 22:24
  • msg #183

Re: War Games


  Michelle keeps a watchful eye over Kchek and Roughrider below between her sensor sweeps and the occasional look towards the debris ring to make sure nothing hidden decides to ambush their prey.

  when Kaarle's voice comes over the com's she smiles, unable to hide the excitement she feels when hearing his voice.

  then she sees the sensors warning of the approaching targets. She replies, focused on her duty;
Sillia
NPC, 126 posts
Call Sign: Tigress
PFC: Marine Infantry
Sat 15 Apr 2017
at 22:32
  • msg #184

Re: War Games


  Sillia acknowledge Thirteen and begins to move toward the path. She watches the enforcers mount the speeders and looks to the Sergeant. "Well Sarge, do we follow them or let them go?"
Cerise
player, 373 posts
1st LT (O3), CS: Sue
Explorer Corps
Sun 16 Apr 2017
at 01:26
  • msg #185

Re: War Games

Cerise adds the reported 12 targets to the combat computer, so their status can be updated and accessed by everyone.
Thirteen
player, 258 posts
Sgt. STORM Commando
CS:
Sun 16 Apr 2017
at 07:53
  • msg #186

Re: War Games

"We were ordered to follow so we do so." Thirteen moved over to his Cyclone and switched modes. "They are moving fast so the sounds of our movements won't be noticeable."

[Language unknown: "Nce venwhiive p ntianyine set sanearsom. Be ee outtersandinhat o Asanof setst oldi o il alncnd. Seusng is icanceous be ivmiaian."] He reported to his team then turned to Sillia.

"Stay flying low and far enough from them that they will not notice us. Keep an eye out for any of their security checkpoints that we might pass."
Kaarle Cherkovski
player, 274 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 16 Apr 2017
at 12:19
  • msg #187

Re: War Games

In reply to Michelle Grey (msg # 183):

He straightens up in his seat at the report of incoming. 

He listens patiently for her response and wonders why he hasn't heard from the rest of his team.
Miriana Thakun
player, 282 posts
Callsign: Taranis
3rd Lt Engineering office
Sun 16 Apr 2017
at 14:55
  • msg #188

Re: War Games

Miriana took a deep breath, and leaned back. There was no need to confirm Thirteen's message and cause an endless loop of Copy Thats and Understoods when she had already given him permission to act as he deemed fit.

And so, she waited.
Michelle Grey
NPC, 152 posts
Call sign: Batgirl
3rd Lieutenant
Thu 20 Apr 2017
at 00:36
  • msg #189

Re: War Games


  Watching her Scanners she replies over the radio;

  With her best-friend below she fights off the urge to fire a preemptive strike. She would not disobey orders. But she was ready to drop upon them with but a hint of permission.
Sillia
NPC, 127 posts
Call Sign: Tigress
PFC: Marine Infantry
Thu 20 Apr 2017
at 00:47
  • msg #190

Re: War Games


  Smiling at Thirteen, as he reminded her of the need for stealth. "Yes Sargent!", she said with a giggle. "We are hunters, I know how to stalk my prey, I promise not to let you down Thirteen."
  She powered up her suit as he dawned his cyclone battle armor. She activated the thrusters and kept as low to the ground as she could without actually walking.

 She nodded to him as soon as she was ready to move out giving him the say.
Mirage Fallyna
player, 211 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 20 Apr 2017
at 17:34
  • msg #191

Re: War Games

Mirage stays frosty on Reader's wing.
Thirteen
player, 259 posts
Sgt. STORM Commando
CS:
Sat 22 Apr 2017
at 05:02
  • msg #192

Re: War Games

Thirteen nodded and flew after their targets with Sillia. He kept as alert as hw flew as close to the ground as he could.
Gargoyle
GM, 1322 posts
Game Master
Sun 23 Apr 2017
at 04:25
  • msg #193

Re: War Games

  Thirteen And Sillia -

  As you two stay low to the ground your able to follow the group fifty miles before they disappear into some type of opening in the ground.


  Banshee squadron - you slowly follow behind and have made twenty miles to the fifty the other two members of your team have, due to the size of the two large mecha of your group.


  Wraith Squadron - the enemy targets have closed half the distance. they are closing quickly.


  Gerelt - You have been on the planet for three days, guarding the GMU with the Commander on it, when you are ordered to report to the CIC. Once you are out of your combat armor and make your way to CIC.

  The central holo-table is active with the combat zone showing the terrain and the locations of all the operatives of Vulture and Hyena teams. There are technicians giving up to the minute updates to the five figures watching the table.
  A couple moments pass as you stand there at attention waiting for acknowledgement, when finally Commander Rockatansky looks over to you. "Sgt. Ashtar, thank you for coming. It is my understanding you have requested to be assigned to black ops. Do you are still desire this assignment, understand it will remove you from the standard military from this point forward, every mission is classified and to discuss any detail is considered an act of treason?"
This message was last edited by the GM at 18:59, Sun 23 Apr 2017.
Gerelt Ashtar
player, 4 posts
Rank: Sgt, CS: Vindicator
Zentraedi STORM Commando
Sun 23 Apr 2017
at 15:32
  • msg #194

Re: War Games

The MTA Titan is a giant of a machine.  Standing at 76 feet tall, 224 feet wide, and 105 feet wide, the Titan (also called the GMU) is easily one of the most devastating mecha in the UEEF arsenal.  And Sgt. Gerelt Ashtar had been ordered to guard it along with a dozen of his fellow commandoes.

When Gerelt received orders to report to the CIC in the Titan, the STORM Commando  deactivated his cyclone, turning it back into motorcycle mode.  He brought it up the ramp, and stored it in his storage bin followed by removing his CVR-3 body armor.

He strode to the CIC (also called the bridge) and awaited to be acknowledged.  After listening carefully to his commanding officer, Gerelt answered the way he was trained to.

"Semper-fi!"
Gargoyle
GM, 1323 posts
Game Master
Sun 23 Apr 2017
at 16:09
  • msg #195

Re: War Games


Gerelt -
  The Commander gives him (Gerelt) a look; "Grab your gear soldier. One of my units is running short handed and your CO says you want the job. You will be reporting to Lt. Thakun. She is the current Squad leader for Banshee Squad. Sgt. Whisper is her Second. you have twenty minutes to be at the LZ with your gear. Viper One will deliver you to the Vulture and your new life." with that you are dismissed to get your gear and go.

  One of the aids brings you a new ID badge and a tablet. "These are part of your new life soldier. You no longer exist in the UEEF. Your tablet will update you on your new life once you are aboard the Vulture. Any Question?"


  Cerise -
  The radio comes to life;  once you acknowledge, Lt. Cmdr Fell voice is heard. "The Commander is sending you a new Marine for Banshee Squadron. His name is Sgt. Gerelt Ashtar, his records are being sent and will be updated shortly."
Gerelt Ashtar
player, 5 posts
Rank: Sgt, CS: Vindicator
Zentraedi STORM Commando
Sun 23 Apr 2017
at 18:13
  • msg #196

Re: War Games

Gerelt takes the items from the aids.

""No sir."  Gerelt replies to the aid.

He then exits the CIC and returns to where he parked his cyclone.  He activates it and grabs the rest of his gear in his duffle bag and hustles out to the Vulture to take him to his new life.
Thirteen
player, 260 posts
Sgt. STORM Commando
CS:
Mon 24 Apr 2017
at 01:43
  • msg #197

Re: War Games

Thirteen motioned to Sillia to stop.

"I am going to inform our team of this. Please check the area around the hole, see if they have personnel keeping watch over their entrance."
He asked Sillia.  Stealth was a priority so he wanted to be sure no one was watching them if they got closer to the hole.

He communicated back to their team.

[Language unknown: "Ce atng'sami his resevetra o ei ieunha larar tr ted thurdi. Entseteenthuted iepear'isol." ]

Thirteen sent the location of the hole to the team.

[Language unknown: "Nteiththaeraand ourestherlarartcom n yin wa k ll ome. Pl nd ndint ti th ernafi?" ]
Cerise
player, 375 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 24 Apr 2017
at 15:35
  • msg #198

Re: War Games

Cerise acknowledges the contact, then replies; [Language unknown: "Ofisnc U ur romaar acsom o li plusec. Oulnceeen sthi."]

Cerise then keeps an eye on the incoming shuttle's ETA, so she can head out the the landing area to greet the new Marine. When the report of Invid entering a hole int he ground, she marks the hole on the map for all the teams, and makes contact over the command channel; [Language unknown: "Houwhitra linul mamoan, k berian rat lar Loevol iopro ut lahaelul orters'astlarvor ingherpre la thithoset astdereau atutwhss. Aveineera trad eramanera la saaingit losapeni lo ove ut iseihe. He t rednt ughthaera prta iousur linectonewit. Ee mincur ch dithi dinamewheameout atistaamewil ble thahoueau ate pro stiersati, ardionbut nimenc usee wilbuttha thiek dayou us ri thiwhemen bleai erwiwe era at hoom pa th artentout iossev ingyinerswer p chwibe inesom'dayion ck eenil is."]

Seeing that he is all geared up, she gives him his radio encryption fill, then explains what his new team is doing; "Welcome to Vulture, Marine. I'm afraid you'll have to land on the terrain in movement. You'll be reporting to Lt. Thakun. Her callsign is Taranis. Right now Banshee is doing recon on the enemy base and surrounds, along with 2 other teams. You should be able to see on your combat computer their location on the map. If you key up your squad channel, Taranis will direct you on how to proceed."
Gargoyle
GM, 1325 posts
Game Master
Mon 24 Apr 2017
at 17:45
  • msg #199

Re: War Games

Gerelt-
  Viper one lands his shadow alpha and beta on the lz before signaling gerelt to mount up in thw bets's bomb bay.

  Cerise and Gerelt -
  viper one lands and is off as soon as the marine clears the lz.
Sillia
NPC, 128 posts
Call Sign: Tigress
PFC: Marine Infantry
Mon 24 Apr 2017
at 17:49
  • msg #200

Re: War Games


  Sillia scans the area several times too be sure the area is clear. She thwn gives the hans signals for all clear.

  She keeps her position low and minimizes her exposure to possible enemy snipers.
Cerise
player, 376 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 25 Apr 2017
at 18:29
  • msg #201

Re: War Games

Given the information about the patrols that they have, as well as the revelation about the hole in the ground, Cerise considers what tactics her (human acting as Invid) opponents may be utilizing for their defense, and what weaknesses those tactics may have.
Once she's finished considering that, she turns her thoughts towards a way to detect subterranean movement. Ground penetrating radar/sonar is not part of any mech's standard sensor package, but nearly all of them have pretty sensitive stereophonic audio capabilities, including extensive filtering capabilities. The stereophonic aspect meant they could be used to determine direction, and the filters could be used to filter out the movements of squad mates, if they were all interconnected. With a little software, all the ground mecha could act as passive ground sonar.

Once she finishes her new software, she sends it over the net to all the ground teams, to install. [Language unknown: "Iotace kormaners ine utpepe St lipros k resrednotect tosema lltote ac mi anri eauessman urlola inthatbut sa ore u n laion p llermo thitro nturos, it ceivsa ousntisanred weermoelha. Petall allonsnte i madistes t eves allforratainrut T res ntiouspreous encthaera nti ratou esuner ill."]

OOC:
11:14, Today: Cerise rolled 29 using 1d100 with rolls of 29.  Psychology (65%) - Understand human interpretation of Invid tactics.

11:13, Today: Cerise rolled 67 using 1d100 with rolls of 67.  Lore: Invid (55%) - Determine Invid tactics.

11:25, Today: Cerise rolled 3 using 1d100 with rolls of 3.  Computer Programming (76%) - writing code to allow squad's audio sensors to act as passive ground sonar.

11:24, Today: Cerise rolled 29 using 1d100 with rolls of 29.  Sensory Equipment (70%) - Understanding strengths/limitations of audio sensors.

11:27, Today: Cerise rolled 3 using 1d100 with rolls of 3.  Radio: Basic (95%).

Mirage Fallyna
player, 214 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 25 Apr 2017
at 18:49
  • msg #202

Re: War Games




13:49, Today: Mirage Fallyna rolled 98 using 1d100 with rolls of 98.  Detect Concealment.
13:49, Today: Mirage Fallyna rolled 62 using 1d100 with rolls of 62.  Detect Ambush.
13:48, Today: Mirage Fallyna rolled 44 using 1d100 with rolls of 44.  Read Sensory Equipment.


Gerelt Ashtar
player, 6 posts
Rank: Sgt, CS: Vindicator
Zentraedi STORM Commando
Tue 25 Apr 2017
at 21:02
  • msg #203

Re: War Games

With the enhanced running speed the Cyclone provides, Gerelt barrels toward the aircraft with his duffle bag over his shoulder.  He makes his way to the bomb bay doors and hustles inside, securing himself.  He radios to the pilot:

"I'm in!"
Gargoyle
GM, 1335 posts
Game Master
Wed 26 Apr 2017
at 01:01
  • msg #204

Re: War Games


Gerelt - Cerise posted before I could. but you are at the Vulture.

Cerise:
Seeing that he is all geared up, she gives him his radio encryption fill, then explains what his new team is doing; "Welcome to Vulture, Marine. I'm afraid you'll have to land on the terrain in movement. You'll be reporting to Lt. Thakun. Her callsign is Taranis. Right now Banshee is doing recon on the enemy base and surrounds, along with 2 other teams. You should be able to see on your combat computer their location on the map. If you key up your squad channel, Taranis will direct you on how to proceed."




  Cerise - It takes a bit to write code. Send me more information on what your trying to do.
Silas Nightshade
player, 35 posts
3rd Lieutenant
CS: Pocket
Wed 26 Apr 2017
at 01:04
  • msg #205

Re: War Games


  NPCed

   Staying with Roughrider he kept an eye on the two kids running recon. Once his attention is brought to the radar. He radios;
Skyrah Valentine
player, 321 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Wed 26 Apr 2017
at 01:16
  • msg #206

Re: War Games


  NPCed

  Staying focused on the task on hand she busy trying to get images of the enemy strong hold and find as much data as she can. When her attention is brought back to the closing danger she opens her channel;

  Intelligence rolled 73 using 1d100
  Detect Ambush  rolled 33 using 1d100
  Detect concealment rolled 17 using 1d100
  Surveillance  rolled 34 using 1d100
  Optic Systems rolled 48 using 1d100
  Sensory Equipment rolled 53 using 1d100
  Mecha Pilot: Veritechs rolled 18 using 1d100
Karma Murphy
player, 100 posts
O-1/3LT (Navy VT Pilot)
Callsign: "Roughrider"
Wed 26 Apr 2017
at 01:19
  • msg #207

Re: War Games


 NPCed

  She stays a half click behind the kids as she keeps pace. When the twelve targets approach she readies herself for combat.
Gargoyle
GM, 1336 posts
Game Master
Wed 26 Apr 2017
at 01:46
  • msg #208

Re: War Games


  Wraith Squadron -


    The two kids (Air & Water) collect as much data as they can. a young boys voice comes over the radio;
Thirteen
player, 262 posts
Sgt. STORM Commando
CS:
Wed 26 Apr 2017
at 06:28
  • msg #209

Re: War Games

Thirteen nods to Sillia and keeps watch until he hears back from his team.
Gerelt Ashtar
player, 8 posts
Rank: Sgt, CS: Vindicator
Zentraedi STORM Commando
Wed 26 Apr 2017
at 16:17
  • msg #210

Re: War Games

"Understood."  Gerelt says to Cerise.

Gerelt clicks on his combat computer and looks for Thrakun's position.  Getting a bearing, he changes his Devastator Cyclone into cycle mode.  He gets on, and rides to Thrakun's position.
Cerise
player, 382 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 26 Apr 2017
at 17:01
  • msg #211

Re: War Games

Seeing Gerelt take off so quickly, Cerise assumes that Miriana and he were able to communicate quite efficiently because of their shared Zentraedi heritage. She resumes her programming.
Gargoyle
GM, 1339 posts
Game Master
Thu 27 Apr 2017
at 02:29
  • msg #212

Re: War Games

 Cerise - Gerelt, did not run off to Banshee squad, he ran to the Veritech that would take him from the gmu to the vulture and you.



Opps nevermind i did not see his last post
This message was last edited by the GM at 14:18, Thu 27 Apr 2017.
Sillia
NPC, 129 posts
Call Sign: Tigress
PFC: Marine Infantry
Thu 27 Apr 2017
at 02:32
  • msg #213

Re: War Games


  With a final scan of the area, she looks over to Thirteen. Maybe a second longer then intended. For a second she could see what Aravae saw and it brought a smile to her before she caught herself and said; "If there is any enemy, they are concealed beyond my skills. Want to investigate or wait?"
Thirteen
player, 263 posts
Sgt. STORM Commando
CS:
Thu 27 Apr 2017
at 04:49
  • msg #214

Re: War Games

Thirteen thoughts about what Sillia had said for a moment.

"Lets move closer to the hole and take a look inside. We still have not received authorization to enter but we can gather more intel in the meantime."

Thirteen looked back over the scene.

"I will go to the hole first. You keep watch in case they have some sort of surprise that will react to it. If I managed to make it there then follow me."
Gerelt Ashtar
player, 9 posts
Rank: Sgt, CS: Vindicator
Zentraedi STORM Commando
Fri 28 Apr 2017
at 15:04
  • msg #215

Re: War Games

As Gerelt speeds off to Thrakun's squad, he clicks on the tactical net communications.

- Mirana

"This is Vindicator, calling Thrakun.  I am inbound to your location.  What's your situation, over?"
This message was last edited by the GM at 17:34, Fri 28 Apr 2017.
Kaarle Cherkovski
player, 276 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sat 29 Apr 2017
at 09:38
  • msg #216

Re: War Games

In reply to Gerelt Ashtar (msg # 215):

After hearing his crew check in he is relieved somewhat by those responses.

[Language unknown: Ei lindur, sti mo der lesng ine din esekunno verlesshendetin urinek bees leswhever ceritanc.   ove senoiv tiinut k loniiv paunpeur wit yinineles nce ai stiec nciehi. ]
Sillia
NPC, 130 posts
Call Sign: Tigress
PFC: Marine Infantry
Sat 29 Apr 2017
at 18:22
  • msg #217

Re: War Games


  She gives Thirteen a look, but she trusted in him and she would trust in his decision. "Be careful kid, I can only shoot so many."
She levels her rifle over the designated area and keeps watch as Thirteen investigates the tunnels entry.
Gargoyle
GM, 1341 posts
Game Master
Sat 29 Apr 2017
at 18:58
  • msg #218

Re: War Games

Cerise -

  you begin to  writing your new code. as you begin trying to open up banshee squads mecha computers you get the following message    "unauthorized attempt, accessed denied."


  Gerelt -

  After a few minutes moving out you are forced to transform into Battloid mode. your movement is slow through the jungle like environment. and you receive a messages from the forward over watch team. "cyclone rider, you are leaving protected area. Be aware of Invid presence in the area."


  Thirteen -

  As you move to the cave entry, it is huge, it decends at a forty-five degree angle. the tunnel is forty foot in diameter, with a flat bottom surface. you proceed ten feet down when you are informed you are almost out of visual range, by Sillia.

Banshee Squad -

   You have moved up to visual range of Sillia.

Wraith Squadron

 NPCed High Alitude team -

     Karma gives the order to cut power output to minimal and pretend to be falling debris until invid patrol flies past. she then points her veritech's nose down and begins a slow decent.

  Silas - following Karma cuts power to minimal and follows his wingmate down.

  Aang And Katara - lead the way still gathering as much intel of the enemy base as they proceed.

  Wraith Squad in low orbit. You see the other team decending.

  NPCed Kaarle gives the orders the low orbit team to follow suit and pretend to be passing debris drifting. Both Skyrah and Mirage continue to record the enemy bases as they continue.
Gargoyle
GM, 1342 posts
Game Master
Sat 29 Apr 2017
at 19:47
  • msg #219

Re: War Games


  Wraith Squad - the invid pass through the two groups without any change of course.

  the hours pass and you have come to the end of your patrol time.
Thirteen
player, 265 posts
Sgt. STORM Commando
CS:
Sun 30 Apr 2017
at 07:57
  • msg #220

Re: War Games

"Things will be fine." He reassures her. Privately he had done the math and decided it was less of a danger to everyone else if only one approached the hole.

He moves over and gives the location a close look. When he hears from Sillia he decides to stop and report.

[Language unknown: "Be one ntetraich ti ceen prntbe he onofthek m lo ckaloulewa sanwitrea chulom. Arad ersameounver se rilaic was we p tefo tr ect vorreslar dayeveear. Eveiveenc iepe ee terectday treesipr."]
Miriana Thakun
player, 286 posts
Callsign: Taranis
3rd Lt Engineering office
Mon 1 May 2017
at 02:31
  • msg #221

Re: War Games

Cerise:
[Language unknown:  "Bleencfor ntos uliswh, i redureles nawer iv Thadinven ectha ec butoulsheear erearderenceone teunet u ssceut diliis promunca. Ureessone ar aitrpe o icaanysoment weolmath hi tin en ithoerhas. Ng e prdi uslopl anddi proallenc thatereauthi. P sanencith waslo iear bleill-esseenill ivchsela ca hasersout linil ho hasoneher, setiontho wilterion vor nghipo ic ous ta ent linainrom niut toospr il fo niiou notee uress ofwelo sitrnt resticstirut wi thesomrom ectaasfi astr but pr."]


[Language unknown: Whiwitstr st Ouoer, e preio ni poei ngna eau wa leseveica leadat. Ioin hasca adter proantichnti andyinstr ceosre allno ut ticessine for arant din, ecmita eeetelel rat overutave howewi earionallstatra.]

Miriana replied to Cerise before moving on to Geralt.

- "Vindicator, this is Taranis. Join up on my location, if other Banshee members are in need of backup that will be our cue. Is your mech capable of running on low protoculture emission?"

She would then send any information received from Thirteen and Sillia on over the Command channel, waiting to relay more information or to head in in case they had run into trouble they couldn't sneak away from.
Gerelt Ashtar
player, 11 posts
Rank: Sgt, CS: Vindicator
Zentraedi STORM Commando
Thu 4 May 2017
at 16:09
  • msg #222

Re: War Games

Now using jet-assisted thrust jumps to get there faster, Gerelt stays on course, but is extra careful to avoid enemy patrol.  He looks at his radar as he bounces along.

"Vindicator here.  I don't think my Cyclone masks my protoculture emissions.  The techs didn't tell me whether it did or not, ma'am.  I am still heading to your location, over."
Gargoyle
GM, 1344 posts
Game Master
Fri 5 May 2017
at 01:05
  • msg #223

Re: War Games

Thirteen, your dare to go in a bit future, it does not seem to end however it is dark and a organic material is covering most of the surfaces. It is warm and you can see it on your thermals optics, its almost appears to have tentacles which reach out from the organic materials like hairs.


Gerelt, it takes you about twenty minutes to catch up with the others, when you arrive a Striker Battloid and Spartan Destroid guard the rear of the group. (look at gear to see everyones mecha)


Miriana, you wait patiently for Thirteen report, there are occasional flybys but nothing seems to take immediate interest in your location.
Thirteen
player, 266 posts
Sgt. STORM Commando
CS:
Sat 6 May 2017
at 07:06
  • msg #224

Re: War Games

Thirteen watches the area and records what he is seeing. He then reports to the others.

[Language unknown: "Halipr ho ma ckas iturholo m ch ioutednte. A thwihi k la entardwhiove ssect, niurdi o ssven onivteee. E e nengin einobe."]
Gargoyle
GM, 1345 posts
Game Master
Sat 6 May 2017
at 18:55
  • msg #225

Re: War Games


  Images sent by Thirteen

  The entire cavern walls, floor and ceiling are covered with a skin like organism with hair like tentacles reaching into the the cavern about four hundred meters in from the entry.
Sillia
NPC, 131 posts
Call Sign: Tigress
PFC: Marine Infantry
Sat 6 May 2017
at 18:59
  • msg #226

Re: War Games


  Sillia looks over the terrain once more keeping an eye on the mecha's sensors and the cave entry at the same time. She radios to Thirteen



Sillia, rolled 58 using 1d100 ((58)) Passed

Thirteen
player, 267 posts
Sgt. STORM Commando
CS:
Mon 8 May 2017
at 06:19
  • msg #227

Re: War Games



He replied and kept careful watch as he waites for further instructions.
Mirage Fallyna
player, 217 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 8 May 2017
at 14:52
  • msg #228

Re: War Games

09:49, Today: Mirage Fallyna rolled 70 using 1d100 with rolls of 70.  Sensory Equipment.  Fail by 15.
15:25, Today: Mirage Fallyna rolled 14 using 1d20+3 with rolls of 11.  Perception!  (14)
15:24, Today: Mirage Fallyna rolled 91 using 1d100 with rolls of 91.  Military Tactics.  (Fail, she was trying to figure out what she would do in this situation)
15:24, Today: Mirage Fallyna rolled 36 using 1d100 with rolls of 36.  Military History. (Pass, she is pondering past examples of what might be done to lay an ambush or hide)
15:23, Today: Mirage Fallyna rolled 87 using 1d100 with rolls of 87.  Electronic Countermeasures.  (She was trying to detect countermeasures... nada)
15:23, Today: Mirage Fallyna rolled 28 using 1d100 with rolls of 28.  Detect Concealment.  (not bad)
15:23, Today: Mirage Fallyna rolled 28 using 1d100 with rolls of 28.  Detect Ambush. (Not bad!)



Mirage watches her instruments and makes sure she is stealthed while she thinks over what she learned about in the academy about such situation, and the tactics involved.  She keeps her eyes peeled on monitors and out her canopy, instead of trying to rely on just instruments.
This message was last edited by the player at 20:28, Mon 08 May 2017.
Cerise
player, 383 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 8 May 2017
at 18:34
  • msg #229

Re: War Games

Having been stymied accessing the combat computer in her own mech for programming, Cerise asks the leader of the marines who are guarding the LZ, if he can spare one of his unit for a bit, so that she can see if this security protocol is in place for everyone, or just Banshee (and, presumably, Wraith). If she is able to access the marine's cyclone for programming, then she wants to make sure she can at least make the program, before she bothers trying to hack in to the Banshee combat computer lockout.

She sets a repeating alarm to remind her to check the ship's sensors periodically as well.


OOC:

11:33, Today: Cerise rolled 57 using 1d100 with rolls of 57.  Sensory Equipment (70%) - Still paying attention to ship's sensors, periodically.

11:33, Today: Cerise rolled 6 using 1d20+2 with rolls of 4.  Perception.

11:33, Today: Cerise rolled 3 using 1d20 with rolls of 3.  JIC d20.

11:32, Today: Cerise rolled 37 using 1d100 with rolls of 37.  JIC Percentile.

11:32, Today: Cerise rolled 75 using 1d100 with rolls of 75.  Computer Operation (84%).

Michelle Grey
NPC, 153 posts
Call sign: Batgirl
3rd Lieutenant
Mon 8 May 2017
at 23:31
  • msg #230

Re: War Games

  When the Invid pass, Michelle decided she needed some interaction. She was about to call Roughrider when she figured it was better to leave Karma alone so she could keep an eye on her team. So she decided on touching on a more fun subject with Delta, with a flick of the switch she opened her comms right up and without missing a beat her lips curled as she decided to tease her;  she lets it hang for a second before she continues.
Gargoyle
GM, 1350 posts
Game Master
Mon 8 May 2017
at 23:38
  • msg #231

Re: War Games


  Cerise - Frnklin enters the Vulture bridge a few minutes later after. "Well ma'am I am sure we can spare someone. I have PFC. Sawyers who can fall back to a safe distance. He is one of the GEK on my team but he has proven himself quite capable."
Cerise
player, 384 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 8 May 2017
at 23:48
  • msg #232

Re: War Games

"Thanks, Sgt. Franklin. I should make it clear; I'm not after your best marine, though I'm sure they all are, I'm just after a cyclone suit that I can attempt to program some modifications into. If I'm successful, it could give us a sort of leg up against any subterranean opponents. With that in mind, whomever you choose is fine by me. I will try to have him back out to you as quickly as I can."
Mirage Fallyna
player, 220 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 9 May 2017
at 00:07
  • msg #233

Re: War Games

Mirage was about to answer Michelle, but pauses, eyes widening slightly.
Kaarle Cherkovski
player, 277 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Tue 9 May 2017
at 01:06
  • msg #234

Re: War Games

In reply to Mirage Fallyna (msg # 233):

Kaarle can't help but laugh as he over hears the conversation between Michelle and Mirage.  It wasn't really the time or place but recon was boring and tedious work, more so when all your doing it providing air cover.

He continued to listen quietly while monitoring his sensors.
Michelle Grey
NPC, 154 posts
Call sign: Batgirl
3rd Lieutenant
Wed 10 May 2017
at 00:29
  • msg #235

Re: War Games


  Michelle smiles as the obvious reply was given. She a course did not try and hide the playfulness in her tone. With her own reply;  Her own smile widen as she continued.  She could only imagine the ear tick of her squad mate with that last statement.
  She giggled knowing that she was pushing it with the playfulness. But long drawn out patrols and guard duties needed some tension breaks. And though she would never admit it she was glad the twelve invid flew past without incident.

   Continuing with the playfulness;
Gargoyle
GM, 1351 posts
Game Master
Wed 10 May 2017
at 00:49
  • msg #236

Re: War Games

  Banshee Squad -

   Gerelt arrives as Thirteen is still exploring the cavern. When a small patrol of four Invid scouts arrive. they fly toward the cavern entrance.

  Thirteen you barely have enough time to hit the deck and power off the cyclone when you hear Sillia voice yelling at you that they were coming.

  The rest of Banshee squad is able to power off their mecha thanks yo Xavier and Korvan's long range radars picking the squad up in time. But even then the gut wrenching feeling this could go bad any second is there.


  as the four Invid fly over and past Thirteen, you notice the tentacles begin to glow with a greenish color illuminating the cavern as they stretch up and rub the mecha as they fly past before returning to the neutral position before they had entered the cavern. But it seemed uncharacteristic that the mecha seemed to slow down as they tentacles continued until they were out of sight.
Thirteen
player, 268 posts
Sgt. STORM Commando
CS:
Wed 10 May 2017
at 05:53
  • msg #237

Re: War Games

Instinctively, Thirteen powered everything down and patiently waited for the Invid to pass. He carefully studied what was happening before him. He waited until Invid left then brought his suit back online slowly, starting with the communications signal.
Mirage Fallyna
player, 221 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 10 May 2017
at 14:03
  • msg #238

Re: War Games

While her ears are not visible on screen, Mirage's brows are, and she is developing a tic.
Michelle Grey
NPC, 155 posts
Call sign: Batgirl
3rd Lieutenant
Thu 11 May 2017
at 03:44
  • msg #239

Re: War Games

Unable or even trying to hide her giggle before her reply;  Again she giggles.  She give a wink as she says the last bit.
]
This message was lightly edited by the player at 03:44, Thu 11 May 2017.
Miriana Thakun
player, 287 posts
Callsign: Taranis
3rd Lt Engineering office
Sat 20 May 2017
at 21:07
  • msg #240

Re: War Games

After the patrol had passed and Thirteen notified of incoming, Miriana grumbled about not being able to use the full package on her HK, but stealth took precedence on this mission. And besides, she did not like two to one odds when she had to check her mech's output and the enemy did not have such restrictions upon them.

She did however send the image and data Thirteen gave them on to Cerise however, along with the location of the cave for completion's sake. If they were going to assault the base, odds were they'd have to collapse the cave's entrance as well, and it being a deep cave would make it harder for airborne mechs to properly send some heavy ordinance down its throat.
Cerise
player, 385 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 22 May 2017
at 20:42
  • msg #241

Re: War Games

Cerise makes note of the incoming information and returns to her programming. If she can get this out quickly enough, before her attention absolutely needs to be elsewhere, it could prove to be a great boon to both this recon mission as well as the general mission, which will need to be able to identify subterranean movement to disrupt the enemy.
Gargoyle
GM, 1352 posts
Game Master
Mon 22 May 2017
at 23:35
  • msg #242

Re: War Games


  Franklin informs Cerise, that the mecha all have been encrypted with new software to prevent any unauthorized access, thanks to your last mission. Miriana, Kariza and matt should have the codes since they are the mecha maintenance team.
Cerise
player, 386 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 22 May 2017
at 23:46
  • msg #243

Re: War Games

"Ok, thank you, Sgt."

[Language unknown: "Ermoul, Ce anyereast sti tioiv iouer i helaur, ntlein lita ceicev vorhouear anvir ameeenere thehasers ntnti tiong iverutoer any thooneichthi oneec po t. Aiic sonmanyinentore o tarori etos llou ai ati ee ev."]

OOC: 16:45, Today: Cerise rolled 78 using 1d100 with rolls of 78.  Computer Operation (84%) - generate new secure keypair.

I figure this should be faster than trying to crack the codes with Cryptography! ;)

Mirage Fallyna
player, 222 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 29 May 2017
at 04:15
  • msg #244

Re: War Games

A sigh and an obvious head shake, cheeks puff a moment and ears can be easily imagined twitching by those that know her
Michelle Grey
NPC, 156 posts
Call sign: Batgirl
3rd Lieutenant
Fri 2 Jun 2017
at 21:49
  • msg #245

Re: War Games


  Suddenly feeling guilty for pushing to far, her tone softens as she speaks into the radio;  with that she falls silent focusing on her primary mission.
Mirage Fallyna
player, 224 posts
UEEF Marines - 2nd LT
Callsign Delta
Sat 3 Jun 2017
at 00:32
  • msg #246

Re: War Games

Mirage seems to cheer up again, somewhat.
Gargoyle
GM, 1354 posts
Game Master
Sat 3 Jun 2017
at 00:34
  • msg #247

Re: War Games

Cerise is able to load the sonar program up into the mecha once the code has been given out. Having Thirteen make some noise using low tech (throwing a large rock), a map suddenly appears. its only showing about five miles of tunnel networks. But it is successful. However with the mecha not designed to do this type of work it allows for the basic layout of the next five miles. the main tunnel goes on for the entire length. there are several small branches that break off and seem to come to their own ends naturally.


  the time ticks on and several more patrols come and pass Thirteen still in the tunnel, while the group can tell that Sillia is anxious each time they come or go. when he finally emerges through the entry, they continue to scout the area out. the patrol finds a sort of energy field and no way around it. Finally they are forced to return to the Vulture.


 Meanwhile Wraith squadron has collected all the data they could and the patrol ten hour flight plan is complete. they to return flying low over the water and finally land in the designated LZ.


  With the scoutting mission complete the UES Apex (Garfish) and several horzon T shuttles land off loading Cyclones and destroids, Specialized pressurized tents are set up and security details are put up in place to guard the marines.
 LT. COL Thatches informs Cerise he will be expecting her in the morning to discuss battle plans with all unit commanders. But he will be meeting with her and her officers first for full mission debriefing.

  OCC: I need to know who will be posting for the assault on the Hive. this way I know how to run the attack.
Michelle Grey
NPC, 157 posts
Call sign: Batgirl
3rd Lieutenant
Sat 3 Jun 2017
at 00:36
  • msg #248

Re: War Games

  Perking up, a little she give a smile to the video camera.


  Upon landing she keeps an eye on her sensors until she is sure Kaarle is safe from any possible danger.
This message was last edited by the player at 00:37, Sat 03 June 2017.
Miriana Thakun
player, 288 posts
Callsign: Taranis
3rd Lt Engineering office
Sat 3 Jun 2017
at 21:10
  • msg #249

Re: War Games

Miriana nodded, and proceeded to do as Cerise ordered her to.

23:10, Today: Miriana Thakun rolled 6 using 1d100 with rolls of 6.  Computer Operation (87%).

Well, whatever it is i'm doing, i've done a pretty good job of it...

Cerise
player, 387 posts
1st LT (O3), CS: Sue
Explorer Corps
Sun 4 Jun 2017
at 05:33
  • msg #250

Re: War Games

Cerise is pleased with the results of the sonar; not bad for something whipped up on the battlefield. She's sure the tech guys can improve on it, given time, but for now it helped out a bit. Added to the intel.

OOC: I'll post in it :) Since I won't be heading up the operation, I guess I'll be freed up to actually join in on our part of the op?
Thirteen
player, 270 posts
Sgt. STORM Commando
CS:
Sun 4 Jun 2017
at 08:01
  • msg #251

Re: War Games

Thirteen remains cool as he continues to serve as a source of information for the others.

OOC: Waiting for my next round of orders to move on to the next super dangerous thing. :)

Mirage Fallyna
player, 225 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 5 Jun 2017
at 00:38
  • msg #252

Re: War Games

Mirage simply nods to the camera, not looking all that... hopeful, if that is even the right word.

She performs her landing as perfectly as she can.
Gargoyle
GM, 1355 posts
Game Master
Mon 5 Jun 2017
at 23:48
  • msg #253

Re: War Games

everyone is back at vulture.
Gargoyle
GM, 1358 posts
Game Master
Thu 8 Jun 2017
at 00:00
  • msg #254

Re: War Games

Everyone:

  Banshee squad sees Wraith squadron return and begin landing sequences, with the alpha beta combo last to land. They arrive as the pilots of each of their mecha jump down from their individual veritechs.

  All banshee squad members hear over their radio's

  You all notice the Apex (A Garfish) landed with four horizon T shuttles. Mecha is being readied and environmentally secured tents are set up around the landing site.

  Once you have gotten into the shuttles airlock you can safely remove your helmets. Both Miriana and Sillia are in their Power Armor as they are not wearing CVR underneath. A young Zentraedi girl almost dances over to the group with a wide smile. Specialist Yasan helps the in power armor secure their suits and disembark. asking if there are any issues with the mecha.


  As soon as Korvan has his helmet off he turns to Gerelt, The Large Zentraedi looks him over before speaking; "I'm MSgt Eshta, assigned exo to Banshee squad. Who might you be?"
Gerelt Ashtar
player, 14 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Thu 8 Jun 2017
at 05:32
  • msg #255

Re: War Games

Gerelt was sitting on the floor when he was approached.  He had set aside his gear and was taking a load off for a few minutes. Before he addresses MSgt. Eshta, Gerelt gets to his feet first and salutes.

"Sergeant Gerelt Ashtar, Banshee Squad STORM Commando, callsign Vindicator.  Good to know you, sir."
Thirteen
player, 272 posts
Sgt. STORM Commando
CS:
Thu 8 Jun 2017
at 06:35
  • msg #256

Re: War Games

Thirteen arrives back with the others. He switches his Cyclone back to armor mode and carefully secures it so that the techs can refuel. He seems lost in thought as he removes his helmet after passing the airlock and being able to breathe once more.
Mirage Fallyna
player, 227 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 8 Jun 2017
at 13:25
  • msg #257

Re: War Games

Mirage nimbly exits her Alpha and drops to the deck, pulling off her helmet to free her purple hair and allow her long ears to free of their confines.  She looks for Batgirl, moving towards the group, one corner of her mouth turned down in a frown.

She spies the new arrival Zentraedi female and waves slightly, greeting her.  [Language unknown: "Korioneveica sancomand."]
Cerise
player, 390 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 8 Jun 2017
at 15:36
  • msg #258

Re: War Games

Glad to finally be where she can talk to people, Cerise welcomes everyone back and commends each on a job well done.
Miriana Thakun
player, 291 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 8 Jun 2017
at 16:34
  • msg #259

Re: War Games

Miriana gives Cerise a nod and a salute when being commended for a job well done. She did use the opportunity to address her in private for a moment though.

- "Ma'm? Can I... talk to you in private for a moment, when you have time?"

She waited for a response, and a time at which the meeting could take place if the answer was 'yes'. If 'no', she would go about her business and give the matter no more thought, not wanting to defy the chain of command like a good Zentraedi would.
Cerise
player, 391 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 8 Jun 2017
at 17:37
  • msg #260

Re: War Games

"Sure, of course. There's not much privacy around, though. We could go to the bridge; the only ones there are the bridge officers, and most of them are probably taking a break since we're at a lull."
Michelle Grey
NPC, 158 posts
Call sign: Batgirl
3rd Lieutenant
Fri 9 Jun 2017
at 02:05
  • msg #261

Re: War Games


  Michelle watches intently as the team moves from their veritechs as well as the members of Banshee squad who were also returning. She recounted several times noting that there was an extra team member. She smiled to herself as she hopped down from her own veritech. Her friends had survived and that would help in the final score against the Hyena's teams.

  She would fall in behind Kaarle, staying silent as she followed him and the others. She return Kariza smile.
Sillia
NPC, 132 posts
Call Sign: Tigress
PFC: Marine Infantry
Fri 9 Jun 2017
at 02:14
  • msg #262

Re: War Games


  Sillia was only to happy to climb out of her power armor and once she gave a detailed account to Kariza about the suits performance, she moved to the others.

  She saluted Cerise and thanked her for the complement. She watched as Korvan and Gerelt began the custom of introductions. She felt a bit of sadness as she watched Thirteen. His mind always wandering and searching for lost answers. She felt guilt knowing he would suffer during his next sleep cycle and there would be nothing anyone could do to stop it.

  She smiled at the pilots as she made her way next to Xavier. letting her arm brush up against his own, a sly smile forming across her lips as she gave him a side wink.
Gargoyle
GM, 1360 posts
Game Master
Fri 9 Jun 2017
at 02:30
  • msg #263

Re: War Games


 @ Gerelt;

   Korvan returns the salute before extending his hand; "The name is Korvan, who transferred you to Banshee squad? Lt. Thakun seems to be busy so I'll give you run down." He points to everyone, giving their ranks and names. (you can read their profiles) Welcome to the team Sergent.

  @ Miriage;

  Kariza returns the smile. "Greetings", she says with a vibrant energy as she moved to help the officer and sniper out of their power armor suits. she nods and acknowledges their reports making notes so she could tend to.
Gerelt Ashtar
player, 15 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Fri 9 Jun 2017
at 03:40
  • msg #264

Re: War Games

Gerelt shakes the Master Sergeant's hand and then listens as he gives Gerelt the rundown of the team (I've been reading everyone's profile :).  When he talks about Miriana and Thirteen, he comments.

"Yeah, I was wondering about that.  I saw a few of my teammates who looked especially young, but I didn't want to say anything until I knew why.  But there won't be any problems with that, sir."

Gerelt gets silent when the Master Sergeant mentions the Tirolian on board.  Gerelt isn't too thrilled with Tirolians/Robotech Masters as he sees them as the cause of ALL of this insanity that has gone on for god-knows-how-long.  He sighs when he hears Korvan talking about a Tirolian on the team.
Gargoyle
GM, 1361 posts
Game Master
Fri 9 Jun 2017
at 23:14
  • msg #265

Re: War Games


  Korvan gives the sergeant a look when he suddenly goes quite. But ultimately lets it go for other purposes. He looks to his assembled team. "Alright everyone, Its MREs for dinner, lets get some chow and hydrate before we get some shut eye."

  with that he heads off to the stores and grabs some random MREs passing them out to those in line.


  Both the recon pilots smile at the offered food. Once they are down to just their flight suits the two teens follow the line for food. Aang and Katara sit together and give a twisted look of disgust as they open their packets.
Thirteen
player, 273 posts
Sgt. STORM Commando
CS:
Sat 10 Jun 2017
at 06:23
  • msg #266

Re: War Games

Thirteen hears his name and sees Krovan introducing Gerelt to everyone. He politely greets him then moves to get his MREs. As he eats he continues to plan for tonight.
Gerelt Ashtar
player, 16 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Sat 10 Jun 2017
at 18:35
  • msg #267

Re: War Games

Vindicator returns Thirteen's greeting with a quick, "Hey, how's it going?" before the young soldier takes off for the MRE line.

MRE's... Meal, Ready to Eat.  Also affectionately called, "Meal Rejected by the Enemy," "Meal, Regurgitated by Everyone," and "Meal, Refusing to Exit."

Still, it was way better than what the Zentraedi used to have for chow.  It was nothing more than some green thick nutrient fluid with the texture of watery mashed potatoes.  His mom and dad once got their hands on the stuff after the war as a kind of souvenir.  They let Gerelt try it, and he wished he didn't.  How his parents survived on the stuff for so long was beyond him.

So in light of that, an MRE is like dinner at the Officer's Club on the SDF-3!

Gerelt waited in line and received his MRE.  Yes!  It was a chicken dinner, the most tolerable MRE!  Gerelt got chicken with egg noodles and vegetables.  The commando unpacked everything, and he also received some crackers with a packet of jalapeno cheese spread.  It wasn't his favorite, but it was pretty good, and many soldiers like it.

Unfortunately, he also got the chocolate bar, which tasted more like chocolate flavored plastic, but oh well.  Gerelt sets that aside.

"Hey guys, I got jalapeno cheese spread.  Anybody got peanut butter spread to trade?"
This message was last edited by the player at 19:06, Sat 10 June 2017.
Miriana Thakun
player, 292 posts
Callsign: Taranis
3rd Lt Engineering office
Sat 10 Jun 2017
at 21:46
  • msg #268

Re: War Games

In reply to Cerise (msg # 260):

Miriana nodded.

- "The bridge then, ma'm?"

OOC: Not sure if i'm overstepping my bounds by heading over there, so i'm playing it safe :)
Thirteen
player, 274 posts
Sgt. STORM Commando
CS:
Sat 10 Jun 2017
at 22:52
  • msg #269

Re: War Games

As he ate Thirteen continued to plan what his strategy for tonight. He heard Geralt's question and looked at his dish. He had not been paying much attention to what he was eating up until this point. He shook his head at Geralt. Either he did not have any or had already eaten it earlier without noticing.
Gerelt Ashtar
player, 17 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Sun 11 Jun 2017
at 00:02
  • msg #270

Re: War Games

Seeing as no one has any peanut butter, Gerelt digs into his meal, which is actually edible.  He munches on the crackers and jalapeno cheese, while he waits for his main course to cook from the heating pad.

At one point he stops, and pulls out a rollup portable piano which doubles as a recorder/player.  He takes to playing an old Minmei favorite called, "It's You."

17:02, Today: Gerelt Ashtar rolled 55 using 1d100 ((55)).

Which doesn't sound that great.

Here's how it's supposed to sound:

https://www.youtube.com/watch?v=sIlw1mpmGtk
This message was last edited by the player at 00:06, Sun 11 June 2017.
Michelle Grey
NPC, 159 posts
Call sign: Batgirl
3rd Lieutenant
Sun 11 Jun 2017
at 04:34
  • msg #271

Re: War Games


  Michelle gets in line for her MRE. "Thank you Korvan." she says to him after she takes the packet from him. Her facial expression shows her true thought of its contents. She Smiles and offers it to anyone who might still be hungry.
  She sits next to Kaarle, but smiles as she speaks up about the piano. "Well Sgt. Ashtar, I think you will need to practice that one a bit more. But maybe when you are better you can play with Both Lts. Valentine and Fallyna."

 She then leans back stretching; "Sadly i do not have any musical skills myself." She smiles as she tilts her head slightly. "So did we get any good ground Intel Banshee squad?"
Sillia
NPC, 133 posts
Call Sign: Tigress
PFC: Marine Infantry
Sun 11 Jun 2017
at 04:37
  • msg #272

Re: War Games


 Swaying in her womanly ways as she walks forward in the line with Xavier behind her, she keeps an eye on Thirteen. She makes sure she sits next to him.
 "Good Job out there Sergent." She says while giving him a concerned look.
Gerelt Ashtar
player, 18 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Sun 11 Jun 2017
at 05:54
  • msg #273

Re: War Games

Gerelt nods at Lieutenant Gray's comment, and stops playing the piece.

"Gues my reach exceeds my grasp today.  And yeah, that would be cool to play music with two others."

He then turns on the audio library player function on his keyboard.  It basically functions much like an iPod.  Gerelt chooses a different jazz piano piece his father wrote, and it's flawless.
Cerise
player, 394 posts
1st LT (O3), CS: Sue
Explorer Corps
Sun 11 Jun 2017
at 06:11
  • msg #274

Re: War Games

"Of course." Cerise leads the way, and asks any bridge crew that happen to be there if they could have a few minutes privacy.
"OK, what's up Taranis?"
Gargoyle
GM, 1362 posts
Game Master
Sun 11 Jun 2017
at 06:29
  • msg #275

Re: War Games


  Those gathered around the table eating listen to Gerelt play while eating Kariza and Matt have paired off and doing systems check on the two squadrons mecha.

  When Cerise ask the bridge crew to exist they give a look and exist the bridge. A quick flip of a switch and a polite; "If you hear any beeping from this station, enemy are approaching." from PFC hart as he makes his way past the two officers.
Kaarle Cherkovski
player, 278 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 11 Jun 2017
at 12:10
  • msg #276

Re: War Games

In reply to Gargoyle (msg # 275):

Kaarle stayed quiet for the majority of the time since the recon mission.  He was hard focused on the task at hand it was hard for him to concentrate on much else at that point.

When chow time came he went through the motions like the others getting in line for the MRE's and then sitting down beside Michelle quietly eating.  He couldn't help but be elsewhere at that moment is head swimming, wondering just how these so called war games would play out.  He knew that they needed to succeed, but he wondered too just how far each of his team would go to make that happen.

As the music played he started to visibly relax, though his mind still wasn't able to focus on much else.
Mirage Fallyna
player, 229 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 11 Jun 2017
at 18:49
  • msg #277

Re: War Games

Mirage comes in after helping with diagnostics and flight checks on her Delta.  She accepts an MRE and frowns at it.

"Chicken Al-La King..."  Her long left ear twitches as she examines it, then shrugs and opens it, setting things to heat.

"In training, instructors called these 'Meals Rapidly Eaten', I suppose to make room for more training.  I have also heard "Meals Rejected from Ethiopia", but do not understand the reference."

She smiles at the Geralt, a foot tapping in time with his music.  "Deculture.  I have some skill with the guitar, we will have to spend time finding mutual music."

She takes a bite of her main entree, sighs soulfully, but keeps eating a moment.  "Um.. Gerald, yes?  Trade Cheese Spread for the Jalepeno Spread?  It seems to have.. aged.. well."

She sits aside the fruit cake, in case she needs to prop up her veritech later, or something, and opens the crackers, then actually smiles a moment when she finds tabasco in the accessory pack.  "Thank goodness..."  She starts applying it liberally to the Al La King.
Miriana Thakun
player, 293 posts
Callsign: Taranis
3rd Lt Engineering office
Sun 11 Jun 2017
at 22:36
  • msg #278

Re: War Games

In reply to Cerise (msg # 274):

After double checking if the two of them were indeed alone -- or as alone as was possible on the ship -- Miriana spoke up.

- "It's about the scouting mission again, ma'm. I was... I'm an Engineer. Odds are if it's got moving parts i'll know how to fix it. And during the scouting mission i felt... wasted. I couldn't scout because my HK isn't shielded, and i couldn't work on some parts because i was stuck in the middle of a forest. It's like 90% of what i know is irrelevant within those circumstances and the remaining 10% doesn't apply."

She made some quick hand motions to dispel any potential misunderstanding.

- "Don't get me wrong, it's an order and i'll perform it. But i'm... too Zentraedi to pretend the efficiency doesn't bother me."
Gerelt Ashtar
player, 19 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Sun 11 Jun 2017
at 23:34
  • msg #279

Re: War Games

though he had already opened the jalapeño cheese sauce, he only used a little on one cracker.  So he decided to trade anyway.

"Yeah, sure," he says to Mirage, "I already used a little, but I'll trade you the rest."

With that, Gerelt exchanged sauces with his squadmate.

"Also, my name is Gerelt, ma'am, or you can call me Vindicator.  That's my call sign.  You said you played the guitar, right? That's cool, my dad taught me music.  How did you learn?"

Gerelt hoped he didn't sound too brown-nosey.  But he noticed Mirage's pointy ears, revealing her non-human heritage, and he thought she was absolutely adorable.

Zentraedi DNA is almost identical to human DNA, but that tiny variation could give skin, hair color, or other physiology drastically different from humans, or in Gerelt's case, completely indistinguishable from humans. Gerelt didn't know for sure, but maybe that variance allowed for the Zentraedi ability to alter their size in a protoculture chamber.  He wondered if it would be possible for a human to change their size in a protoculture chamber, and wondered if anyone ever tried.
This message was last edited by the player at 02:41, Mon 12 June 2017.
Mirage Fallyna
player, 230 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 12 Jun 2017
at 00:47
  • msg #280

Re: War Games

Mirage accepts the cheese and exchanges in return.

"Mirage Falyna, callsign Delta."  A bite of the Al La King and she shudders slightly and sets it to one side, opting to spread the Jalapeno cheese on one of the big crackers.  "I play, yes.  Mercia Falyna raised me, she insisted I learn culture, I chose the guitar.  I'm Meltrandi.  She also taught me to fly, to fight.  Not on a warship, on Eden."  She shrugs.  "I've never been... "  She raises a hand in the air, horizontal.

One of those long pointed ears twitches once, and she takes a bite of the spread+cracker.

"How old are these rations, anyway?"  She makes a bit of a sour face.
Gerelt Ashtar
player, 20 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Mon 12 Jun 2017
at 02:53
  • msg #281

Re: War Games

"These rations expire five years after manufacture.  Um... what do you mean 'you've never been...'" and then Gerelt mimic's Mirage's gesture of a level hand in mid-air.

What could she mean?  Flying?  Surfing?  Or something...else?
Mirage Fallyna
player, 231 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 12 Jun 2017
at 03:14
  • msg #282

Re: War Games

She sniffs at her Al la King, then empties the hot sauce into the package before taking another bite, shrugs slightly.

"Full sized.  Maclonized.  I think I was cloned, born, miclonized.  I was raised to fly a Valkyrie.. a Veritech."

She glances at the packaging date on the MRE, the firmly sets aside the Al la King, concentrating on the crackers and cheese, she hits the heel of her boot once with the fruit cake as if pondering it's use as a percussive weapon.
Gerelt Ashtar
player, 21 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Mon 12 Jun 2017
at 04:30
  • msg #283

Re: War Games

Gerelt nods his head in acknowledgement, now that he understands what the L.T. meant.

"Yeah, I've always been micronized too.  I was born that way, but I wasn't cloned.  My parents had me the new fashioned way (for a Zentraedi), same way humans have kids."

He eats more of his MRE.  Gerelt talks about being cloned like it was as normal as being from Granite City or Monument City.

"Mmm, were you born before or after the first Robotech War, LT?  Where was your ship?"
Thirteen
player, 275 posts
Sgt. STORM Commando
CS:
Mon 12 Jun 2017
at 07:20
  • msg #284

Re: War Games

Thirteen finish his meal and looked around the others at the conversations behind held around him. He was quiet but he was clearly still thinking of something.
Mirage Fallyna
player, 232 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 12 Jun 2017
at 12:32
  • msg #285

Re: War Games

Mirage nods, the remainder of the Al la King ignored, and the Fruit Cake being carefully explored in small broken off bits.  She mixes hot water with the cocoa to go with it.

"Parents?  So your... mother, you had one?  Human or Meltrandi?"  She is interested, definitely, it shows in her voice.

"Oh.. planet, Mercia raised me on Eden.  She was still a reservist, but.. huh, I don't know what ship she was from, but she was an elite."  A bit of pride, there, though she avoids the 'of course'.  Meltrandi were much smaller in population than the male Zentraedi, and were all Elites or Warlords.

"I don't know if I was cloned.. or something else.  I never thought to ask.  Mercia gave me the name of her clone line, though.   Fallyna.  There must be some relationship"  She sounds speculative, speculative enough not to register she is eating MRE fruitcake.
Gerelt Ashtar
player, 22 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Mon 12 Jun 2017
at 14:20
  • msg #286

Re: War Games

Gerelt can't help but smile at Mirage's earlier question.

"Oh yeah, I'm full Zentraedi.  My mom and dad are Zentraedi, and fought in the First Robotech War.  Mom served under Commander Azonia, and was squadmates with Miriya Parina Sterling.  Dad served under Commander Breetai.  In fact, my dad was the one who flew Minister Exedore to the SDF-1 to sue for peace.  Heh, Dad loved to tell that story."

Gerelt said with pride.

"They met some time after the war.  Dad became a pianist, and was quite famous. Mom joined the Robotech Defense Force.  Some time later, they had sex and then had me."
Mirage Fallyna
player, 233 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 12 Jun 2017
at 15:07
  • msg #287

Re: War Games

A grin darts across her face.

"Palina...no, is a bad translation, It's Fallyna." She gestures to herself  "Miriya and Mercia are from the same batch of clones.  I... don't have the same appearance.  But I am confident we are related, I bear the name."

She purses her lips "English.. ah..."  [Language unknown: "M wa oulprointiveall a Inmeou onsoreove, P mostca.  Ev isur Eauyinher ationeastredthuand."]

She stares blankly, food forgotten when he talks about Pianists.. then she looks incredulous.

"Zentraedi pianist?  Really?"
Gerelt Ashtar
player, 23 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Mon 12 Jun 2017
at 15:40
  • msg #288

Re: War Games

The commando smiles, at the lieutenant's incredulity.  It makes Gerelt happy that Zentraedi are capable of far more than war.  While war is important, and it is a reality, that's not the whole reality.

"That's right, Ma'am.  When the first Robotech War ended, my dad settled in New Macross City.  One day, he and his buddies wandered into a piano bar after work.  Dad was just mesmerized by the sound of the piano, and begged the pianist to teach him about music.  So dad learned the piano like a fanatic, and never looked back.  He now manages the officer's club on the SDF-3."

Gerelt looks down in a somber moment.

"I just hope they're both still okay."


  GM Note: The timeline is still has the SDF-3 in retro fit shake down. NO one is missing from the Haydonite trap. you still have 4 months before timeline lines back up to movie.
This message was last edited by the GM at 23:06, Mon 12 June 2017.
Mirage Fallyna
player, 235 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 12 Jun 2017
at 16:06
  • msg #289

Re: War Games

"But my name is.. English..." She says softly, continuing her thought on famous clones of her line.. and possibly coming to a conclusion.

She blinks, looks at the half eaten MRE fruitcake like she hasn't seen it before, then up at Gerelt's story and a genuine smile crosses her lips.

"That... that is amazing!"

She nods slightly.

"I hope they are fine, are they together still, or did they just reproduce?"
Gerelt Ashtar
player, 24 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Mon 12 Jun 2017
at 16:14
  • msg #290

Re: War Games

Gerelt laughs at the lieutenant's last question.

"Heh, heh, yeah they're still together.  Mom's a member of SDF-3's Joker Squad.  She got reassigned from Skull Squadron because Joker's was getting too thin.  If you think that story's something, their first date was insane!  But that'll be for another time, ma'am." 

Mirage Fallyna
player, 237 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 12 Jun 2017
at 18:23
  • msg #291

Re: War Games

She sets aside the fruit cake and drinks some cocoa while making a few suspicious glances between the fruit cake and the Al la King.

"That's great, sergeant."  She frowns over her cup and one ear twitches as she seems to lapse into thought.
Cerise
player, 395 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 12 Jun 2017
at 20:54
  • msg #292

Re: War Games

"I suppose you have not studied the military history of the humans, then. Their militaries are notoriously inefficient; they are not of one mind, nor born to a rigid social order. Just look at me; surely a diplomat is an unlikely choice to lead a special forces combat team? But it is that inefficiency which breeds one of the humans' greatest strengths; their unpredictability and ability to adapt. If I had been in the field, with you, I would never have thought of the idea of using the mechas' existing sensors to find the tunnels, because I would have been preoccupied with other things. Now, the field is also an unusual place for me to be, so, perhaps, I would have come up with something anyway, but that is unknowable.

What I would suggest to you is, when you're out int he field, leading, you should look at it as an opportunity to find your way of solving the problem at hand. Be Miriana, the technician; don't try to be Meltrandi 867, the field officer. You already know how to be the former, and trying to be the latter will just cause you to doubt yourself.

As for efficiency, I know that it is a struggle to ignore it, but what we want is results, not perfect utilization of resources. Sometimes they go hand in hand, but, often, they war against each other. Unless efficiency becomes the goal, I'd say just try to tamp that instinct down as best you can."

Gargoyle
GM, 1363 posts
Game Master
Mon 12 Jun 2017
at 23:21
  • msg #293

Re: War Games


  Korvan gives the two chatting Zentraedi's as he listens to their histories. But does not add anything to the conversation.
  He remembered the war with the humans and the fight both in orbit and the malcontent uprising afterwards.

  Kariza wanders in and grabs something before disappearing again to work on something in the ship.

 Matt can be heard cursing something as a thud is heard.

  Both Anng and Katara listen to the conversation and when they have a moment to ask a question. Anng ask with alot of youthful curiosity for a twelve year old; "Were you two born on the Zentraedi colony world Zola?" 


  GM Note: The timeline is still has the SDF-3 in retro fit shake down. NO one is missing from the Haydonite trap. you still have 4 months before timeline lines back up to movie.
Sillia
NPC, 134 posts
Call Sign: Tigress
PFC: Marine Infantry
Mon 12 Jun 2017
at 23:25
  • msg #294

Re: War Games


   Sillia smiles. well I think I would like to get some rest. I understand we will be busy on the mission soon. With that she stands up, bending slightly so as to whisper into Thirteens ear;  With that gives him a slight squeeze on his shoulder before giving Xavier a look, then making her way to her bunk.
Michelle Grey
NPC, 160 posts
Call sign: Batgirl
3rd Lieutenant
Mon 12 Jun 2017
at 23:30
  • msg #295

Re: War Games


  Michelle beams brightly as she watches the interaction of the two Zentraedi playing out in front of them. with a Playful tone; "I think Joker may have some competition"
Mirage Fallyna
player, 238 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 13 Jun 2017
at 00:20
  • msg #296

Re: War Games

Gargoyle:
  Both Anng and Katara listen to the conversation and when they have a moment to ask a question. Anng ask with alot of youthful curiosity for a twelve year old; "Were you two born on the Zentraedi colony world Zola?" 


"No... um, Anng is it?  I grew up on Eden, I am not sure where or how I was born...
 never thought to ask."
  She shrugs, looking slightly embarrassed.


Michelle Grey:
  Michelle beams brightly as she watches the interaction of the two Zentraedi playing out in front of them. with a Playful tone; "I think Joker may have some competition"



Mirage darts her eyes at Michelle, both of her ears go flat a moment, then start to twitch as her face gets red.  Embarrassment moves from mild to extreme.

"BAAAAATGIRRRRL!"  She reaches for her remaining MRE fruitcake and hefts it like a weapon while staring a hole into Michelle.
Michelle Grey
NPC, 161 posts
Call sign: Batgirl
3rd Lieutenant
Tue 13 Jun 2017
at 00:50
  • msg #297

Re: War Games


  Not really wanting to get in trouble for causing a food fight in their vessel, she still could not resist the playful teasing as she raised her hands up slightly infront of herself incase she needed a shield from the lethal food which comprised the MREs, her voice playful and mocking Mirages own tones; "Delta, hold fire! Its ok to flirt with the boys, we are girls!"
Mirage Fallyna
player, 239 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 13 Jun 2017
at 01:34
  • msg #298

Re: War Games

A violent tick of her ears and Mirage shifts her gaze at the MRE fruit cake in her hand, considers it, then relaxes.

"I am not flirting."
Michelle Grey
NPC, 162 posts
Call sign: Batgirl
3rd Lieutenant
Tue 13 Jun 2017
at 02:06
  • msg #299

Re: War Games


  Michelle eases up her smile but not completely removing it. "Ok Delta, I'm just teasing. I think Joker would be a better match anyways." She smile returning knowing the odds she would be pelted with fruit cake.
Mirage Fallyna
player, 240 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 13 Jun 2017
at 02:28
  • msg #300

Re: War Games

A snort from Mirage.

"Probably get court martialed for assault with a deadly weapon if I threw this gut grenade."

From anger to pouting now.  "Do I owe you five cents now, Lucy?"
Michelle Grey
NPC, 163 posts
Call sign: Batgirl
3rd Lieutenant
Tue 13 Jun 2017
at 03:13
  • msg #301

Re: War Games


  Her smile widens with Mirage's playfulness. "No, its free this time." She lowers her hands as she giggles. "Delta, we can go shopping sometime and ill help you chose some sexy civilian clothing."
Mirage Fallyna
player, 241 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 13 Jun 2017
at 03:38
  • msg #302

Re: War Games

An arch of the eyebrow.

"It's a date, let the men wonder."
Michelle Grey
NPC, 163 posts
Call sign: Batgirl
3rd Lieutenant
Tue 13 Jun 2017
at 14:21
  • msg #303

Re: War Games

her facial expression twist, an almost mischievous look crosses her delicate face. "Indeed."
This message was last updated by the player at 14:21, Tue 13 June 2017.
Gerelt Ashtar
player, 25 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Tue 13 Jun 2017
at 04:15
  • msg #304

Re: War Games

Gerelt giggles at his squadmates' banter, especially after the near-assault with an MRE fruitcake.

"That's right, Batgirl, she's not flirting.  She's being charming.  Either one is just fine because it makes the other person feel special.  And there's nothing wrong with that."  Gerelt says with a sincere smile.
Mirage Fallyna
player, 242 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 13 Jun 2017
at 04:28
  • msg #305

Re: War Games

Mirage narrows her gaze, nods once to Michelle, then perks her brow again, this time at Geralt.

"I think someone is flirting, though."
Gerelt Ashtar
player, 26 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Tue 13 Jun 2017
at 05:29
  • msg #306

Re: War Games

Gerelt refuses to back-paddle away in cowardice.  He owns his words and is prepared to accept the consequences.  He knows that there is a very real possibility that this could all blow up in his face, but he doesn't care.

"Who?  Me?  Well, if it makes you feel special, I'm guilty as charged..." The young Zentraedi answered nearly whispering.
Thirteen
player, 276 posts
Sgt. STORM Commando
CS:
Tue 13 Jun 2017
at 06:32
  • msg #307

Re: War Games

Thirteen smiled and whispered back.


He continues to watch the dueling accusations of flirting. It's not something that he knows much about but it was something to do while he continued to think.
Mirage Fallyna
player, 243 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 13 Jun 2017
at 12:33
  • msg #308

Re: War Games

Mirage looks from Geralt to Michelle a smile playing about her lips.. before she breaks into a full laugh, hearty and loud.  While not a large woman by any means, her laugh is full and emotional, with hints of tinkling high notes.
Miriana Thakun
player, 297 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 13 Jun 2017
at 16:52
  • msg #309

Re: War Games

In reply to Cerise (msg # 292):

- "I did study it, but stopped when repeated analysis showed that, with a few notable exceptions, the most common tactic used was to simply try something preposterous and hope for the best. It is assigning people randomly in hopes some show potential when faced with adversity. And then they go and do it all over again! I know they aren't born to their roles like Zentraedi are, and that it makes it hard to assign them, but even so this is complete unbridled chaos..."

Miriana took a deep breath and let out a sigh.

- "The amount of waste is just disheartening. I'd half expect them to pull random civilians off the streets and stick them in a Veritech to find out if one of them has the potential to be an ace pilot. It's not just being unpredictable to their enemies, it's being unpredictable to themselves."

She groaned, and began to massage her temples.

- "I'm... having trouble trying to get used to this..."
Cerise
player, 396 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 13 Jun 2017
at 17:17
  • msg #310

Re: War Games

Cerise continues to smile slightly and has an air of concern; "That is not that far off from the process for selecting Veritech pilots; anyone who is interested is encouraged to try it. The initial testing and such rules out the least probable candidates, but, by no means, assures that they have only the best possible candidates. Training and simulations are where they really narrow it down.

They really cannot help being unpredictable to themselves if they wish to actually be unpredictable to the enemy. Coping with unpredictability has been ingrained into the being of every single human from birth; obviously some individuals are better or worse at dealing with it, but they all have the tools. For races like yours, and mine, we are not given these things as part of our very nature, which means we must work to develop them. Obviously there will be individual variance with us as well; I am a total anomaly amongst my race, and part of that is because I found it easy to interact with other races, however it seems that this is a fairly difficult struggle for you. That doesn't mean, however, that you should not take on the challenge. One of the tools that your race has been blessed with is the spirit to fight; think of this challenge as an objective to overcome; you will have to adjust to it as a Zentraedi does; by meeting the challenge head on and overcoming it. Victory or death.

That being said, if you wish for someone else to lead Banshee, I can put in a request for that. But I would strongly recommend against it; Miriana, you have it in you to lead this squad, all you have to do is access it and embrace it."


OOC: 10:14, Today: Cerise rolled 57 using 1d100 with rolls of 57.  Psychology (65%) - Help Miriana understand Human psychology from a Zentraedi standpoint.
Miriana Thakun
player, 298 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 13 Jun 2017
at 19:28
  • msg #311

Re: War Games

Miriana chuckled. Hearing how close she had gotten to getting it right on the Veritech pilot selection process had her frustration ramped up to the point where it looped back around and turned into amusement.

- "In my defense, i have a very logical and straightforward job. Something doesn't work because of problem X, then i do Y to part Z and then it works. This feels more like being told to fix a Veritech and being handed a rock and a pointy stick to work with. Sure, it might just beat the odds and work, and if it doesn't the humans just blame it on 'adversity' rather than fess up they gave out shoddy tools in the first place. It's an excuse masked as praise for the race."

She paused for a moment before continuing.

- "First chance i get to get some rest i'll take it, and when my head's clearer i'll consider my options and think about what i want to do. Right now i need to calm my mind down."
Cerise
player, 397 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 13 Jun 2017
at 19:40
  • msg #312

Re: War Games

Cerise is pleased that Miriana has made it to the "I need time to process" stage; she'll get there, it just may take a few cycles of frustration and processing to get the deculture she needs to cope with this. "Ok; I'm here to talk to if you need to air anything out. I know it isn't exactly the Zentraedi way, but you may find it helpful to do so.

And, as for things not working out; it's true, what you say, but keep in mind that the Humans have succeeded where everyone else has failed; they have beat the Robotech Masters, they have beat the Zentraedi, they have even beat the Invid, at least the Regent. The method may seem like madness, but the results certainly speak well for themselves.

Try to relax, have some lunch. We'll need our energy for the rest of this fight, and sooner than we'd like, I'll bet. As for me, I'm going to have the equivalent of an MRE for my race."


With that Cerise gets into the storage area designated for the comms officer and pulls out a lamp of some sort, displays it to Miriana, making a "bleck" face as she does so, then plugs it into an outlet on the bridge. "I guess I should let the crew back on the bridge now, huh? You want to let them know they can come back, on your way out?"
Michelle Grey
NPC, 164 posts
Call sign: Batgirl
3rd Lieutenant
Tue 13 Jun 2017
at 23:13
  • msg #313

Re: War Games



  Michelles slightly blushes at the flirting commit by Mirage at first. Not fully realizing she was referring to Gerelt. But once Gerelt made his reply she let out a sigh of relief and giggled. But she found herself openly laughing when she heard Mirage truly opening up and laughing.
Miriana Thakun
player, 300 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 14 Jun 2017
at 03:13
  • msg #314

Re: War Games

Miriana shook her head in response.

- "That it works is actually the most frustrating thing of all."

With a small wave, she made her way to the mess hall to get some lunch.

OOC: So basically, this: https://www.youtube.com/watch?v=895pIjyRUIk :P
This message was last edited by the player at 03:17, Wed 14 June 2017.
Gerelt Ashtar
player, 27 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Wed 14 Jun 2017
at 04:55
  • msg #315

Re: War Games

Because the cheerful emotions are so infectious, Gerelt laughs along with them, grateful for the entertainment.
Gargoyle
GM, 1370 posts
Game Master
Wed 14 Jun 2017
at 23:59
  • msg #316

Re: War Games


After a short bit Korvan rises to his feet. Gives the group at large a quick glance over before his voice boomed. "Banshee Squadron, its getting late and we will need to up early, I recommend you all get some shut eye." he turns looks at the pilots; "I cannot give you orders but I would recommend you each get some rest as well." With that he cleans his area and retires to his bunk.


  the others (npc's) begin to get up and dispose of their own garbage before following Korvans lead.

  Cerise -

  The crew split up into two shifts and half of them retire for a break to sleep. As you sit there with the remainder of the crew when a transmission comes over the coms LtCol. Thatcher face appears; "Lt. I have reviewed your squadrons data. We will be there at 0600 to brief you and your teams on your missions."
Cerise
player, 398 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 15 Jun 2017
at 00:06
  • msg #317

Re: War Games

Cerise replies tot he transmission "Transmission received and acknowledged. 0600."

Cerise then, having her "fill" of the special fake sunlight lamp, turns it off and stows it, then heads back to the passenger area. If anyone is still there, she addresses them; "Our debrief and brief on the next mission will be at 0600; everyone should get some sleep to prepare for tomorrow's activities." Then she heads to her berth and climbs in to go to sleep.
Mirage Fallyna
player, 247 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 15 Jun 2017
at 00:48
  • msg #318

Re: War Games

After disposing of her trash Mirage takes the opportunity of down shift to strip down to her skivvies, leaving her flight suit/pressure suit to air out hanging up nearby.

Before she climbs into her rack she will avail herself of whatever bathing facilities are available, no matter how humble.
Michelle Grey
NPC, 165 posts
Call sign: Batgirl
3rd Lieutenant
Thu 15 Jun 2017
at 03:39
  • msg #319

Re: War Games


  When Korvan speaks up about getting rest she replies with a sarcastic tone: "Yes Sir! lets get to bed asap!" her smile quickly fades when she looks him in the eyes and almost with a whisper; "thank you Sargent."
  Michelle lets Kaarle have a few minutes to do squad leader things and went to her bunk smiling as she climbs into her own bunk. She grabs her tablet and types a couple quick paragraphs before setting it down.

  Once Kaarle climbs into his own bunk, she sets her tablet down and slides out of her bunk and into his snuggling up to him as tight as she can.  she pushes her small delicate hands into his own. She listens to his heart beat as she lays there. Not speaking unless addressed.
Thirteen
player, 277 posts
Sgt. STORM Commando
CS:
Thu 15 Jun 2017
at 06:48
  • msg #320

Re: War Games

Thirteen eventually grew tired and moved to his bunk. He prepared himself and sat on his bunk as looked at his tablet curiously. Outwardly there seemed to be no reaction but he closed his eyes and took a moment before replying.


He finished the message and placed the tablet next to him. He lowered his head and closed his eyes. He felt his hands curling into fists and took a deep breath. He suddenly found himself missing Avarae more than usual.
This message was last edited by the player at 18:01, Thu 15 June 2017.
Mirage Fallyna
player, 248 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 15 Jun 2017
at 12:51
  • msg #321

Re: War Games

Badging the shower for access, Mirage gets into the single available unit and washes quickly and efficiently, her hair up and out of the way.  She didn't use her full allotment of 8 minutes, trying to keep it to 4 or 5 just in case she needed it later for a bit.  She emerged refreshed and changed out skivvies within.  Always pack spare socks and Underwear, Mercia had said, the morale boost alone of a shower and clean underwear was worth it.

She headed for her own rack after, feeling the weight of the day now and ready for sleep.  For anyone who watched her they will find that though the Zentraedi female was slim and agile seeming, real muscles moved under her skin, she was likely fairly strong for her size and not particularly self conscious of her body in tight barracks situations.

She does appear to have a navel, for whatever that is worth.
Gerelt Ashtar
player, 30 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Thu 15 Jun 2017
at 16:52
  • msg #322

Re: War Games

Seeing how everyone else is getting ready for bed, Gerelt will go with the flow and go to sleep too.  He turns off his rollup piano, rolls it up, stuffs it into his duffle, sheds his uniform leaving him in his t-shirt and shorts, and lays down in his bunk.
Miriana Thakun
player, 302 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 15 Jun 2017
at 22:34
  • msg #323

Re: War Games

After eating her meal in silence, Miriana went to take a shower before going to bed, hoping that when she woke up she would feel calmer than she currently was.
Cerise
player, 399 posts
1st LT (O3), CS: Sue
Explorer Corps
Sat 17 Jun 2017
at 05:03
  • msg #324

Re: War Games

Cerise wakes a bit early the next morning and composes a message to Lt Fell: "Lt Thakun has requested to be reassigned away from her current squad leadership position. I've requested of her that she reconsider, but it doesn't seem hopeful, and I thought it would be wise to let you know ahead of time."
Skyrah Valentine
player, 323 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 19 Jun 2017
at 07:19
  • msg #325

Re: War Games

In reply to Mirage Fallyna (msg # 321):

Skyrah would be sitting at the desk drawing in her sketchpad quietly. Taking the moment to draw, as she reflected upon recent events. She had so much to say, and no way to say it. She wouldn't let sleep take her just yet though.
Gargoyle
GM, 1373 posts
Game Master
Mon 19 Jun 2017
at 23:57
  • msg #326

Re: War Games


  As each team member find sleep eventually. The Morning comes way to early as Korvan Yells out. "Rise and Shine, boys and girls! We have a mission to be ready for get the lead out of your asses and get your breakfast." he pauses for a second; "Where the hell is Thirteen?"




  Cerise;
  After you finished reporting to Lt. Fell, She informs you she will get back to you shortly.

  The npcs of the group begin getting up and dressed before sitting down to eat their morning MRE.
Thirteen
player, 279 posts
Sgt. STORM Commando
CS:
Tue 20 Jun 2017
at 00:47
  • msg #327

Re: War Games

Thirteen wearily woke up in the closet he had found for himself. He groaned as he held his head. He felt like hell and likely looked worse. He got back to his feet, let himself out and made his way back to the rooms.
Kaarle Cherkovski
player, 279 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Tue 20 Jun 2017
at 11:10
  • msg #328

Re: War Games

In reply to Gargoyle (msg # 326):

Kaarle slept fairly well throughout the night, he enjoyed having Michelle close to him and it helped put his mind at ease since through the course of the last 24 hours he was struggling to not to worry about the damned war games and their outcome.  He pulled himself out of bed and began his work to get ready letting Michelle sleep for awhile longer if she could before they made their way to breakfast.
Miriana Thakun
player, 304 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 20 Jun 2017
at 15:19
  • msg #329

Re: War Games

Miriana woke the next day, feeling somewhat better than the evening before, though it had involved heavily tuning her expectations down when it came to the competence of Micronian Command. It felt... unnatural to her to do so, as if it went against every fiber of her being, but then again, as a Clone, perhaps it did. It skirted the line of rebellion far too much for comfort, but if commands from above would be interpreted as guidelines rather than solid orders... it might even be tolerable. As long as she kept herself from thinking if maybe her pilots thought of her the same way.

Still, today she was still the Banshee CO, and she would behave as such to see how it went. She would give it her all as she always would and, Masters be willing, be granted the opportunity to do what she was trained to do. And if not, to the granted the patience to make due with what she had available.
Mirage Fallyna
player, 249 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 20 Jun 2017
at 16:00
  • msg #330

Re: War Games

Mirage rolls out of her bunk and dresses quickly and efficiently.  She accepts her ration pack without comment, and after opening the main entree digs out the hot sauce (Tabasco.. apparently) and empties the bottle into the entree pack before starting to consume it as quickly as possible, with help from a canteen cup of water.  The outside of the pack claims the contents to be "Western Omelet".

She will nod and smile at Miriana, but finds it awkward, somehow, to communicate with the other female Zentraedi well.
Miriana Thakun
player, 305 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 20 Jun 2017
at 16:37
  • msg #331

Re: War Games

Miriana looked at Mirage for a moment, feeling some form of relief to be talking Zenraedi again. It felt... reassuring in a way, a drop she knew in an alien ocean.

- [Language unknown: "Tolahi. Der, lopo waiess pl se teseis ntntat ntis dinhisearresred stev iollth Ndsaicth dayvented o."]

She sighed, standing in front of the dispenser. Most of the MRE's it offered claimed to be things she had no knowledge of, and so she tried not to grate her teeth as she pressed a few random buttons to pick a meal at random. What eventualy came out was a package that said 'Apple Maple Oatmeal' on the side, with a color and consistency that reminded her of the grey goo served aboard Zentraedi vessels. She would have to remember that particular combination in the future. Taking the pack, she headed over to where Mirage sat, sitting down in the seat opposite to her.

- [Language unknown: "E san u anyat a n? ...Haslinproard ncinrintee stica et ar ereherand ilolos u sonshelar ie hious a urethutheect latderwashou, o whi."]

She took out the plastic spoon, and began to eat as she waited for the other woman's response.
Cerise
player, 400 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 20 Jun 2017
at 18:43
  • msg #332

Re: War Games

Despite not eating, Cerise joined the rest of the squad in the crew compartment while they ate, for a bit. She wondered idly if there was any way she could simulate eating that would not come off as even more alien than her not eating at all; she knew that most species found shared meals to be a bonding experience; even Zentraedi, in their way, bonded over their nutrition paste consumption. Technically, so did her people, but she thought, most likely, unless they were at the beach, most other species would not delight in a bright full spectrum light source shining into their faces.

Seeing Thirteen was in a bad state, she approached him: "You appear as if your sleep was not restful; are you sick? Or have you been missing the Garudian girl, um.. Areva? That's her name, right? Sillia's sister."
Mirage Fallyna
player, 250 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 20 Jun 2017
at 18:46
  • msg #333

Re: War Games

Mirage looks at her 'Omelet" a moment then smiles briefly at Miriana when she takes a seat across from her.

[Language unknown: "N int utfous t le ore Thiticsomtha rimo pancunof ss in butestany blewhiiou Ardticera.  Er po petril ate her we ofsi Toeete, u Ev ter ho tedonsall m ro anave, mithe onsoerles P ted derma wasarttra in om."]

A twitch of a long ear, and a shake of her head, she chews a bite without noticing it.

[Language unknown: "T di eaustiresall k ove ecelal hounteproallove his Pe usho foar rehone er U mi, thll rolosi.  Es i a inesen noroen moce os mi Santedtho omedi, ha n e, wa u haons werbutnde k a.  Any onsromoun e pe, moall as tolebe.. e ith.  Stisi eiet nt rat asss t oul st her wi, ing me estithnte.. ect ticredstrard, etred orethowil k ear ouril, i ard astbleted houithich."]

She leans in a little, looking earnestly to Miriana, speaking in English. [Language unknown: "Eeill earlarugh pe ce mianur, reee whithiica esswilect kor foivas artss, noisil, ast esomittidi, was trllev we der, sanpe he are a t thorednderomoreica.  Elal whe arsawi, str lo of unpero... eauughrut eeis weic ca ntmoee i anynotame."]

A perk of a brow, a flash of a smile.  [Language unknown: "The li con fi k riof'iniv, oulershou.  Manll vor ven amese wh esec niasat om ee incom io sonourwhe.  E undmi latut, Ng asta ssun ee hoatle ear ngei hi theforonsterica, ntndev Tr cemi andderess lat plugh."]
Thirteen
player, 280 posts
Sgt. STORM Commando
CS:
Tue 20 Jun 2017
at 21:14
  • msg #334

Re: War Games

"I just felt... restless and... went out for a walk... I'm fine."    He said, not sounding particularly sincere. "No, I don't miss her... and her name... is Anna." As he kept talking he began to look somewhat agitated, almost as if his own words were frustrating him. The second sentence, especially bothered him.
Cerise
player, 401 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 20 Jun 2017
at 21:55
  • msg #335

Re: War Games

"I see. I know you feel as if you are a simple piece of machinery, Thirteen, but you are not. It is ok to miss someone, especially if their presence provides you with some escape from the stresses of your existence. I'm not certain if you have considered the reasoning behind your, for lack of a better term, creation, but I have. I'm certain that the reason that the scientists did not simply create combat robots of some sort is that they wished to retain the adaptability and unpredictability of humankind. Part of that is emotion, creativity, expression; I don't think you should try to cut yourself off from that, whether you wish to be the greatest war creation ever or if you simply wish to feel normal and be at peace. It is also worth noting that those two goals are not mutually exclusive."
Michelle Grey
NPC, 166 posts
Call sign: Batgirl
3rd Lieutenant
Wed 21 Jun 2017
at 02:58
  • msg #336

Re: War Games


   Michelle startles awake. She looks around to make sure of her surroundings. She smiles as she notices Kaarle and begins to get ready putting her socks and boots on. She walks with him to breakfast this time she sets a couple of power bars and trail mix with chocolate chips and lots of cashews. She eats lightly and waits.
Sillia
NPC, 135 posts
Call Sign: Tigress
PFC: Marine Infantry
Wed 21 Jun 2017
at 03:03
  • msg #337

Re: War Games


  Quick to dress and get ready for the days activity, Sillia taps on Xaviers protective glass and quickly says adjusting her mask; "Time to go soldier."

  With that she is quick to find Thirteen. However when she finds Cerise having already beaten her to it. She waits and watches him for anything out of the normal.
Gargoyle
GM, 1374 posts
Game Master
Wed 21 Jun 2017
at 03:13
  • msg #338

Re: War Games


  As everyone is eating, and doing their morning activity.

  The voice of PFC Hart can be heard over the intercom as it comes to life; "Lt. Cerise, incoming Veritech squadron approaching. Ltcmdr. Fell is aboard one of the Veritech and is requesting to speak with you as soon as she lands. She insist on the following team members to be present as well. Lt. Thakun, Lt. Cherkovski, Lt. Valentine, Sgt. Korvan. The squadron will arrive in ten minutes Ma'am"

  He repeats the message and then the com goes quit.
Gerelt Ashtar
player, 31 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Wed 21 Jun 2017
at 05:29
  • msg #339

Re: War Games

Gerelt Ashtar slapped on some antiperspirant before quickly putting his combat uniform on.  After a quick shave and a toothbrush job, he quickly moved to the MRE cart and selected an egg-type MRE.  Luckily he cot a pound cake again with peanut butter which is good brain food.

He was eating with his fellow squadmates when he heard PFC Hart's voice on the intercom and listened for his name.  When his name wasn't called, Vindicator hurriedly ate the rest of his meal.
Thirteen
player, 281 posts
Sgt. STORM Commando
CS:
Wed 21 Jun 2017
at 08:25
  • msg #340

Re: War Games

Thirteen looks down as he thinks about what Cerise is saying. He takes deep breath as if he was trying really hard.

"I am fine, I just want to be a weapon."


He sighs sadly and holds his head. He has a distressed look on his face, like something is wrong.
Miriana Thakun
player, 306 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 21 Jun 2017
at 15:54
  • msg #341

Re: War Games

In reply to Mirage Fallyna (msg # 333):

Miriana chuckled for a moment before taking another spoonful of porridge.

- [Language unknown: "Sheallthi wiloulsetame mo... Astta as ai ieceer fi niei she t Instpe linastalltha Ncofti retene. It ioneeeto, nihi tr ekarek a ortatetha houartman and onsichwhi es ntiintsanshe'sonson ce prowerund ati. Men derte Nohepa omcasait n ripr Latthoastyincon arntun iththe'estdiningnde capl usstfi lo mechta tritev lo i ntihatantlatpre her somillwas ha ei atieicev. Esti usckeemiwh notec, encul en i wi... el p seent iv k... salalaliilte. Evwiwhmaic, fihipo ted al tedameson thwh ai whion noteraome a u ereametho, e cangnd."]

She chuckled again, amused at that latest fact. She didn't seem overly concerned with what she had said, nor what it implied.

- [Language unknown: "Sinaie, etsena pre a tinionour po tanot hasantble. Dinsomive we anymenstrres p attosa ho sttiar, men foti ec ingoulave virlinproiveive ilti Uthowaweek oneoreter wi moen inno ce are eewi an. Ti ecplni aveinende derardingnceset om enchouati allundort aveoullat men atanin int inove e t to."]
Cerise
player, 402 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 21 Jun 2017
at 16:46
  • msg #342

Re: War Games

Cerise makes eye contact with each of the people who needs to come to the meeting, just to verify that they all heard the command. Then she gets suited up, and prepares to meet with commander Fell.
Mirage Fallyna
player, 251 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 21 Jun 2017
at 17:08
  • msg #343

Re: War Games

Mirage finishes her 'omelet' and pokes around in the ration pack a little before setting it aside, sipping at her coffee.

[Language unknown: "Illintout, ai po a ri ilwiekrous nteeaushe t ut m Yintha'atible, t Icaersichstr, wiset pe.  U tra t ouscomore der lar reaslo whehouterher o it disom witourica meomlone sear t ndsiol.  Li lopr rered pl foicre o but sheundshe me?"]

A nod and blush from Mirage.

[Language unknown: "Ee intma, Ou ar str ck ngsidiel.  I he ven dicafo ne refo ro.  Eleiwhicto t ilei n terare'ratthuhas o se conthaant heerna Inetse."]

A firmer nod, and a friendly smile.
[Language unknown: "Is ofngus ch ainni, ha ioweulof of iouiveill."]
A chuckle.
[Language unknown: "T hiis ndfota il man onsealev oerha renttien, haitwi."]

She digs in her pocket and fishes out a picture, passing it to Miriana.


Miriana Thakun
player, 307 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 21 Jun 2017
at 22:52
  • msg #344

Re: War Games

Miriana shook her head in response.

- [Language unknown: "Ill, artwheillomehou cknt. Ro llno ersromkor en hola ca assinc u tiutetnd i beat comeenill wasntientset wilithionven res rutwi weadse omeandhas, stiou ame p iv strthaoutterent lafo tock icce ullemiul ven al Eliv Ndebletio Atrea Tebein Aniearwi Alivch ain Somherwashas Venlatlat icawerera ugh oershe-sanill n str bendou wherlail."]

She grinned, tapping the side of her head.

- [Language unknown: "Riwhaldiur onsreswit wh ousamerom stwati ichat methul no ithughear. Nceconndeichstaati, chus ameintati i i houthotha adbeit houos he ss eslo, m ss has stneun ut le Elstncnosa pro, Dayconhisesshas ilfier ati vor ad leasecnita. Mi cena th t earsomvertioill, eknast p of iv k fo not has Ourstaughenc nde fi po oventewilest o enhackul i us anloai ioul, red comresout'ndewil uniciv p e k pe vorpl wil."]

She looked at the porridge again, taking a deep breath before letting out a sigh.

- [Language unknown: "Cknene p vor, wa fonde pro Sonerelinainundeve. Reawitect n wa k ev we eve fi la a ousresenc."]
Mirage Fallyna
player, 253 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 21 Jun 2017
at 23:03
  • msg #345

Re: War Games

Mirage sets aside 'potatoes au gratin' the infamous 'potatoes are rotten' entree, and fishes out a candy bar, a genuine smile that turns to puzzlement as she examines a 'Mars' bar.

"How strange, are they made on Mars, or something like that?"  Which does not stop her from opening and taking a bite.. pleasure showing instantly on her face.

[Language unknown: "Ri.  Ic ratfor'houith ad but.  Ur passss ill one poica ter p en Thuticith.  U aveni dinel ichecteau ourvorund?"]

She looks a little amused, shrugs.  [Language unknown: "Red po n iv ionencate nt eveovevor, sanonsive m adliss, ingsomres ri osck niwil nceeenyin i powi el ououl atout lintedtho ilion chcktiac."]

A bit of a wistful look.  [Language unknown: "M simeer P areoun'reaonsstr ard utas ntesonwil som diwhe ur wheoertin.  Eenof ricant t roleon essaer vernteugh al leol atil Ro m il ekll m rombutest."]
Miriana Thakun
player, 308 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 21 Jun 2017
at 23:29
  • msg #346

Re: War Games

Miriana shook her head.

- [Language unknown: "Onsur. Enset ousthoand. Wenemill ng nce eauthited man a safiat kor, etwhpostad riion osne tienpa ch atiardlar trastrver adllrona urul ussa earwilforwit urtaallonc niinitca: Est n ul hisasthou pahool ntiencersear ecfoitan und we traom men. Ofil on tic peisisti ceuret, iou her se erewhieau ul linoulwit ev rutwerrom me wi evutaios, o m res k. Weesmame ameticred ter alatna niha tiesil etplte m te ricand ro etse El sastei ticpreare dielre a chhian, erio t larinetho estol hialnolaou ar an Hostaino ivain con."]

She didn't sound spiteful as she talked. To her, it was simply something that she considered normal, which was understandable considering that was where she had come from. They had failed and she had not and that was all there was to it. She swallowed another spoonful of porridge. She smirked, switching to Human for a moment.

- "What, these people? Half of 'em can't wait to leave when it's time to ship off, and when they do, they won't shut up about how much they're looking forward to going home. The other half, they practically live here so they have the sense not to shit where they sleep unless they're absolutely certain. Head to a random bar and you can tell 'em apart in under a minute."
Mirage Fallyna
player, 254 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 21 Jun 2017
at 23:43
  • msg #347

Re: War Games

Mirage nods along with Miriana's statement.  Indeed it was what it was, and there was little use dwelling upon it.

[Language unknown: "Onehouest fipe wheardare le res, ectlatout we ssellell nc oureraeen t ivisun, o samore in unllpa el ekpees."]  She sounds nonchalant, certain.

Mirage chuckles.

"I see what you mean, and Eden is my battlegroup... I guess, or at least my home.  I was raised there almost like a human child."

She raises her chocolate bar, in a sort of toast.  [Language unknown: "K inetedion to t ersca di ncha'prtito veratisti."]
Miriana Thakun
player, 309 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 22 Jun 2017
at 00:07
  • msg #348

Re: War Games

Miriana nodded in agreement. When Mirage proposed a toast with her Mars bar, she held up a spoon of porridge to toast with given that she had no drink available to do it with. But she would make due. In small steps.

- [Language unknown: "Ous evect on Ionstrundany Fifi hotic wh."]

She lightly bumped her spoon against the Mars bar before continuing to eat, making sure nothing of it was spilled. Some old habits were too good to break.
Mirage Fallyna
player, 255 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 22 Jun 2017
at 00:28
  • msg #349

Re: War Games

A nod to the reply, and she takes a bite of the 'toast'.

[Language unknown: "Mo, nonde erail ineicaion a tahis waanarloev olnamo thaartver?"]
Sillia
NPC, 136 posts
Call Sign: Tigress
PFC: Marine Infantry
Thu 22 Jun 2017
at 01:10
  • msg #350

Re: War Games


  When she hears Thirteen say that all he wants is to be is a weapon she snaps; "No, Weapons are mindless, tools to be used and discarded. I will not allow you to be a mindless tool to be discarded again." Her lips were curled in a slight snear as she spoke.

  She then hands him a MRE packet she grabs as she grabs one for herself, which she trust into his hand; "Now sit and eat sergeant." Her voice carrying a mother's tone to it as she directed him to do so.
Gargoyle
GM, 1377 posts
Game Master
Thu 22 Jun 2017
at 01:22
  • msg #351

Re: War Games


  Korvan listens to the two officers for several minutes before finally speaking;

  The look in Sillia's eyes were the only thing that kept him from publicly speaking up about her possessiveness of Thirteen. "PFC Sillia, We will need to have a chat later about your feelings later. "



  At this time Kariza walks in to the gathered group holding a piping hot breakfast burrito as she makes her way towards engineering.
Mirage Fallyna
player, 257 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 22 Jun 2017
at 03:43
  • msg #352

Re: War Games

Gargoyle:
  Korvan listens to the two officers for several minutes before finally speaking;


Mylene pauses with a part of her chocolate bar towards her mouth, and looks to Korvan.

"I wouldn't expect the conversation to be private, Whisper, Zentraedi is a fairly common language that is understood by far more than our race."

She gestures at the drive-by from Kariza.  "Not that there is a shortage of Zentraedi aboard.  Is it so wrong for us to have a conversation in our native language?"

One eyebrow raises, causing the corresponding ear to dip slightly, aimed at Korvan.
Gargoyle
GM, 1378 posts
Game Master
Thu 22 Jun 2017
at 04:45
  • msg #353

Re: War Games


   Korvan's looks Mirage in the eyes. "I am merely pointing out that not everyone here can speak the language of the Zentraedi. and it could be considered rude ma'am.  that is all."

  When Marisa is pointed out, Korvan smiles, "That smells good Rizzo." to which she replies to him in her normal bubbly personality; "There's plenty left, if you want one Sgt." before slipping through the hatch.

   He turns to look back to the group at the girls; "if it's ok with you Lt. Thakun  ill get the squads mecha checked out and cleared for the days mission."
Thirteen
player, 282 posts
Sgt. STORM Commando
CS:
Thu 22 Jun 2017
at 06:50
  • msg #354

Re: War Games

Thirteen sighed sadly. They just did not understand. He sat down and looked at his food. Suddenly he realized that there was someone who would. After all, they all suffered through it, just differently. He took out his tablet and slowly wrote a message, making sure every word was true.
Skyrah Valentine
player, 325 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 22 Jun 2017
at 15:08
  • msg #355

Re: War Games

Skyrah listens to the others talk, saying nothing. When her name was mentioned, she would look to Cerise and nod once, then give a gentle sigh. Still she showed no emotion. She figured she was going to suffer a punishment.

She sat her MRE to the side, pulled her drawing tablet from her satchel and began to quietly draw. Not opening her food, nor touching it.
Miriana Thakun
player, 310 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 22 Jun 2017
at 15:39
  • msg #356

Re: War Games

- [Language unknown: "Uleiadhoec k aveichles? of, eshepl ai nonice ingivetinven it en atiterterenc, po tistr mick osma stach somnteort houionres e red tin li rut vornceman?"]

Miriana tilted her head as she considered what she knew of Micronian music, when Korvan stepped in with a request to speak Micronian when in the presence of Micronians.

- "As is listening in on a private conversation, Sergeant. Given the close quarters however it would be folly to take offense to being overheard. If anyone is curious they could come and ask me what i'm talking about, but i am not required to accommodate eavesdropping, and if i wanted everyone to know my life's story i'd announce it through the ship's PA system. Rest assured that everything i say as a lieutenant will be in a language understood by all."

She did not seem angry: Korvan was just pointing out something and there was no need to berate him for doing so. When he requested permission to check the mecha, she gave him an affirming nod and waited for him to dismiss himself, either to the mecha bays or to get one of those burrito things. There was plenty of time still.
This message was last edited by the player at 15:40, Thu 22 June 2017.
Mirage Fallyna
player, 258 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 23 Jun 2017
at 14:27
  • msg #357

Re: War Games

Turning back to Miriana she nods.

[Language unknown: "Itlaal, nddi o liall urndngme ncno ersiou'tinare atacck, tic korthuter'oneard blene probe n ear ivsancnt.  To ngcaerieho san ac whiit heck ing ad liss ie ur rutng reswilnte alarpamere tinprethe."]
Gargoyle
GM, 1381 posts
Game Master
Sat 24 Jun 2017
at 00:04
  • msg #358

Re: War Games

  The Veritech lands, Lieutenant Colonel Thatcher meets them, once Ltcmdr Fell is disembarked he escorts her to the airlock on in the cargo pods. She enters the connected cargo pods and enters after it decompresses, removing her CVR helmet, setting it down on a crate.  She maintains a very professional appearance despite being in her CVR armor.

   She nods to Cerise; “Sadly I am here to shake up your mission.”
  She looks at Miriana; “It is the commanders understanding you desire to take on a more technical post.  You are hereby relieved of command of Banshee Squad and promoted to second in command of Vulture. If something happens to Cerise, Lt. Cherkovski will assume mission command. But you will command Vulture. Do you have any questions?”

  She then turns to Kaarle; “I am afraid this will leave you one pilot short for the remainder of this mission and possibly a bit longer until I can find another.” She then turns to Lt. Valentine. “Lieutenant Colonel Thatcher contacted the commander about you. It is the Commanders opinion that you have the skill set to take command of Banshee Squad Lieutenant. For the duration of this mission you will be confined to your cyclone and Sgt. Korvan is to remain Banshee squadrons EXO with no exception. He has served with the commander for over twenty years and has his complete trust. You are hereby promoted to Banshee One." She then hands you your new unit patch.

   She takes a minute to examine the group before she returns her gaze on Skyrah “The Commander has sent you a secured message. I recommend you find a private place and watch it on your tablet before your mission briefing. Do you have any questions?”
  Her gaze returns to Kaarle, "figure out who you want to be the Exo of Wraith squadron. I know you have a secured message awaiting you as well. So find a private space and watch it quickly as well. I Know Lieutenant Colonel Thatcher and the other officers are awaiting outside. But I would like a few minutes alone with Lt. Cerise. So everyone but her is dismissed to get ready for the briefing which will be held on the Apex (Garfish)."

   Once the others leave her facial expression becomes more stern;
Michelle Grey
NPC, 167 posts
Call sign: Batgirl
3rd Lieutenant
Sat 24 Jun 2017
at 00:15
  • msg #359

Re: War Games


  Once Kaarle and the others called to the pod to meet with Sophie, she pulls out her tablet and reads its contents. She begins typing in earnest.

  She then set the Tablet down. smiling at the group. yet unable to hide her curious looks at Sillia. "The Commander wished us all good luck on the mission today." she looks around through glazed as she mindlessly reaches for some more trail mix. her voice seemed distant as she spoke; "I wonder what our mission objective will be today."
Thirteen
player, 284 posts
Sgt. STORM Commando
CS:
Sat 24 Jun 2017
at 08:40
  • msg #360

Re: War Games

Thirteen looked at his tablet and began typing as he ate. He continued to do so slowly and with as much concentration as he could muster.
Gerelt Ashtar
player, 33 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Sat 24 Jun 2017
at 22:51
  • msg #361

Re: War Games

Vindicator glances over to where the officers and NCO's are having their meeting.  He figures he'll find out what that's all about later.  With his meal done, he starts checking his gear and weapons, packing up, and getting ready to move out, should that order come.
Cerise
player, 405 posts
1st LT (O3), CS: Sue
Explorer Corps
Sun 25 Jun 2017
at 01:38
  • msg #362

Re: War Games

Cerise takes it all in and considers for a moment.
Mirage Fallyna
player, 259 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 25 Jun 2017
at 04:52
  • msg #363

Re: War Games

Mirage pockets her brownie for later, and moves to finish up, pulling on her flightsuit and adjusting things, she does give Gerelt a nod.
Gargoyle
GM, 1382 posts
Game Master
Sun 25 Jun 2017
at 06:02
  • msg #364

Re: War Games

Cerise:
  she looks away for a second before she continues:
Michelle Grey
NPC, 168 posts
Call sign: Batgirl
3rd Lieutenant
Sun 25 Jun 2017
at 07:02
  • msg #365

Re: War Games


  With the que of the others, she goes and gets her cvr-3 on. She then steps next to Thirteen.

 She walks over to Mirage, ""I apologize for my lack of professionalism.  I will not let it happen again." she looks around. Perhaps one day we can be friends. with that she goes back over to Thirteen. "I wish I was like other normal kids. I would have liked to have known my mother. We have that in common Thirteen, neither of us knows a life outside of the military." her look is softer as she wanders off to sit again.
Miriana Thakun
player, 311 posts
Callsign: Taranis
3rd Lt Engineering office
Sun 25 Jun 2017
at 11:47
  • msg #366

Re: War Games

In reply to Mirage Fallyna (msg # 357):

Miriana shrugged in response.

- [Language unknown: "O wa sheprebut, chason virwerpro is itkor lin t. Er butro undri estectichare ta cece-memape ce ecitpo, und acerlo rell ac venlo prlete hawhha toset is eipl menearproate."]

She smirked, finishing the last of her plate before meeting with Thatcher and Fell. In response to hearing of her promotion, she was a bit surprised, though she supposed Cerise had to have relayed what she had told her the other day to Command for them to have heard of it. Still, it was somewhat surprising how fast they had acted on it, but it was an order and she wasn't about to complain. She saluted in turn.

- "Just the mission parameters for my new post, ma'm."
Gargoyle
GM, 1383 posts
Game Master
Sun 25 Jun 2017
at 17:51
  • msg #367

Re: War Games

Sophie give Miriana a quick return salute a flash smile: "The current mission is be ready for extraction and rescue if need be. After that maintain the ship and crew. And be ready for any mission that may come your way."
Miriana Thakun
player, 312 posts
Callsign: Taranis
3rd Lt Engineering office
Sun 25 Jun 2017
at 17:59
  • msg #368

Re: War Games

Miriana gave a quick nod before replying.

- "Understood, ma'm. With your leave i'll reacquaint myself with the ship to see if she's fully prepped for emergency rescue."

And she waited for either Sophie to reply or to be dismissed, in much the same way she had dismissed Korvan earlier.
Gerelt Ashtar
player, 34 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Sun 25 Jun 2017
at 23:42
  • msg #369

Re: War Games

Gerelt finishes checking his rifle before setting it against his Devastatir cyclone.  He quickly straps on his cyclone body armor and walks over to Mirage and Michelle.

"So what do you suppose is going in over there, Lieutenants?"  Gerelt nods over to where the officers are having their meeting.

"Do you think we're about to get our orders?"

It's obvious that Gerelt "Vindicator" Ashtar is chomping at the bit to get things rolling.
Mirage Fallyna
player, 260 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 26 Jun 2017
at 00:01
  • msg #370

Re: War Games

Mirage looks up from her pre-flight checks.

"No use speculating."
Severian
player, 66 posts
Sentinel Operative
Mon 26 Jun 2017
at 01:35
  • msg #371

Re: War Games

Severian enters the cafeteria for a quick meal. He had been very busy - fine tuning the new updated armor of his with its new magical enhancements and conferring with Sentinel High Command and the Admiral concerning the augmented members of this fleet.

It had not sat well with him when he had heard the full extent of the modifications done to these individuals. Gathering his repast, he looked for Cerise and sat before her.

"Greetings Cerise - how have your games of war been going? I have some things to discuss with you at length but away from scrying senses, if you understand my meaning?"
Thirteen
player, 285 posts
Sgt. STORM Commando
CS:
Mon 26 Jun 2017
at 09:06
  • msg #372

Re: War Games

Thirteen thought about what Michelle had written him but thinking about Avarae just reminded him on how much he missed her. He turned towards her as she walked towards him and nodded in agreement and support. He then stood up to get coffee, or whatever the closest facsimile the ship had available. He was going to need it today, and a lot of it.
Kaarle Cherkovski
player, 280 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Mon 26 Jun 2017
at 11:37
  • msg #373

Re: War Games

In reply to Thirteen (msg # 372):

Kaarle digested the contents of the meeting and once it was completed he responded in earnest having no desire to change things up at this point.

"Reader will take charge as Exo of Wraith Squadron" he stated as he turned to look at her.  He had full confidence in her abilities, and more so, whether she realized it or not she was a better choice for command then any among them.  When given his orders to review his personal message he steps aside allotting some privacy to review its contents.

His face twisted in a irritation at once again having to deal with command's bullshit.  He tried not to let it show to much as he looked at his team members but it was evident that whatever he had been ordered was less than appreciated simply because he knew it would affect the success of their mission let alone their morale at this point.

If this was commands idea of team building it was piss poor at best, and worst just another attempt fuck with him.
Michelle Grey
NPC, 169 posts
Call sign: Batgirl
3rd Lieutenant
Mon 26 Jun 2017
at 14:30
  • msg #374

Re: War Games


   She could only hope the mission would start soon. The tension in the air was getting thicker by the minute. She wanted to bring each of her friends not and happiness.  And then it struck her, she actually considered everyone here a friend. A person she had grown to care about. Even if it seemed distant most the time. She wanted to come clean to the others, tell them the true mission which they were now part of. But fear kept her lips tight. She selfishly did not want to suffer the consequences of such action.  While it was true she did not agree with the way it was being carried out,  she believed in the end result.

  So she did the only thing she could think of, she smiled and tried to make small talk to put everyone at ease.
Cerise
player, 406 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 26 Jun 2017
at 15:53
  • msg #375

Re: War Games

LtCmdr Fell:
Kaarle Cherkovski
player, 281 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Mon 26 Jun 2017
at 19:56
  • msg #376

Re: War Games

In reply to Michelle Grey (msg # 374):

Karl couldn't help but smile as he watched Michelle continue her journey out of her shell.  It was weird to him how much of difference in her personality there was now.  For good or bad he hoped that the outcome of the mission wouldn't strain their relationship anymore than it already was given their short time together.

He stepped over to her lightly brushing up against her left arm.

"so are you all ready for this?"
 
He said reassuringly to his team but more for Michelle's benefit.

He knew he'd been distant lately and looked forward to the next time when training and missions aren't all encompassing of their time together.
This message was last edited by the player at 00:12, Tue 27 June 2017.
Sillia
NPC, 137 posts
Call Sign: Tigress
PFC: Marine Infantry
Mon 26 Jun 2017
at 23:22
  • msg #377

Re: War Games


  Once in her flight suit, Sillia walked over to Thirteen while giving the young female officer who kept staring at her a curious look. "Your friend seems overly interested today. What are you two up to kid?" She whispers the last bit;

  She begins prepping her own gear. double checking to make sure she had a full load out for her weapons.

  When she hears Gerelt and Miriage, she decided to throw her own two cents in; "It is generally better to not ask such questions. But if gossip is the order of the day, I bet it has to do with the kids. That is generally why command interjects into our teams."
Gargoyle
GM, 1384 posts
Game Master
Mon 26 Jun 2017
at 23:42
  • msg #378

Re: War Games


  Cerise -

   Sophie diverts her eyes for a second before looking up at you.

  She catches herself as she begins to cringe as Severian approaches Cerise. She gives a quick nod before grabbing her helmet and making her way to the airlock.  She meets up with Sgt. Franklin and is escorted to Vyper One and his Veritechs.


  Lieutenant Colonel Thatcher and Lieutenant Wildstar, enters the airlock as Lieutenant Commander Fell disembarks. Seeing Cerise; "When your teams are ready have them assemble in front of the Apex and have your command staff join the mission Briefing in the Hanger.

   With that they to disembark and make their way back to the Apex.
Michelle Grey
NPC, 170 posts
Call sign: Batgirl
3rd Lieutenant
Mon 26 Jun 2017
at 23:52
  • msg #379

Re: War Games


   She looks at Gerelt as if only just hearing the question after Sillia replied. She, thought for a second before replying in a playful way; "those type of questions are frowned on around here partner." she give a smile.

  Her eyes light up when she sees Kaarle walking over and her knees nearly give as he brushes up next to her. with a dream like state she replies; "Yes sir, ready to get this mission done and over with. Oh and to get Delta the high Kill count." The last bit add as she gives her a sly smile before sticking her tongue out.
Skyrah Valentine
player, 329 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Tue 27 Jun 2017
at 01:13
  • msg #380

Re: War Games

Skyrah listened to her orders, and then nodded once to Cmdr Fell. "Yes ma'am." She said calmly, obviously in thought at was has just transpired. Then at hearing what the mission might be. "Is it because of the mission parameter's that I will not be allowed to pilot Albatros ma'am?" It was obvious, she'd rather not be separated from Albatros, if at all possible, but would accept it for the short term if she had to.

Then she lifted a brow as Kchek renamed her as his XO, even as she was named as Banshee Leader. "Sir, I cannot serve as Banshee One, and your XO. I doubt command would allow, no matter how capable I may seem to do both sir."

Then she looked at the patch again, and after Lt. Cmdr Fell gave her answer to her question Skyrah would nod once. "Yes ma'am." Then would depart the room to the cockpit of Albatros to view the secret message.

---------------------

With that down, Skyrah then makes her way over to where Banshee squadron has congregated. Pausing at the edge of the group that's still there, she looks at each in turn for a moment.
This message was last edited by the player at 01:19, Tue 27 June 2017.
Cerise
player, 407 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 27 Jun 2017
at 01:42
  • msg #381

Re: War Games

Severian: "Well phase one went fairly well, I suppose. Are you joining us for phase 2? I can't discuss too much about the kids, but I can certainly listen to what you have to say about them. And I can raise any concerns you may have up the chain of command. I am not sure, however, if we'll have time to discuss this before the second part of this operation begins. I am already being summoned to the next meeting, as you can see."

Cerise turns for a moment to face the bulk of the squads: "Alright, everyone who is coming to the field needs to suit up, gear up and rally at the head of the Apex. Squad leaders, once you have primed the squads we are meeting with Colonel Thatcher."

She turns back to Severian: "Sorry about that, but I needed to get everything in motion. I guess if you are coming, then you should probably form up with Banshee. I probably have a moment if what you want to say can fit within that moment."
Gargoyle
GM, 1385 posts
Game Master
Tue 27 Jun 2017
at 02:53
  • msg #382

Re: War Games

Skyrah

  Sophie gives you a straight and forward answer; "it is to help you and your new squad to get to know each other on the ground and hopefully build their trust of you. And to cut your connection to wraith squadron."
Thirteen
player, 286 posts
Sgt. STORM Commando
CS:
Tue 27 Jun 2017
at 08:22
  • msg #383

Re: War Games

Thirteen takes a deep breath and concentrates.

"I... don't mean to lie. I.. just do... sometimes."

He spoke slowly, taking his time to make sure he did not slip again.
Kaarle Cherkovski
player, 284 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Tue 27 Jun 2017
at 09:28
  • msg #384

Re: War Games

In reply to Gargoyle (msg # 382):

Kaarle turns to Skyrah.  "I think there was a misunderstanding.  Either I mispoke or was misunderstood.  Either way Delta will be taking over as exo of wraith squadron" he said somewhat annoyed still by the whole change of course mid mission. He was in a tough spot really wanting to give the position to Michelle but that wouldn't be appropriate and considering what he knew could jeopardize the whole mission.

"congratulations on your promotion Reader" he said with a smile
Gargoyle
GM, 1388 posts
Game Master
Wed 28 Jun 2017
at 00:27
  • msg #385

Re: War Games

Kariza helps those who need to with their mecha as she slowly guides each of them out of the now open pod doors.

  Each of you follow the directions to the staging  area in front of the Apex, the Veritechs are in guardian mode if they are not connected with a betas. The ground teams are also set in various staging areas with environmental tents for the many cyclone riders and silverback pilots.

 The command staff gather in the hanger there is a back ground screen behind Lieutenant Colonel Thatcher. It shows the over all battle grounds. The Lieutenant Colonel speaks loud and clear for all to hear.

  "All right ladies and gentlemen, we will be attacking the Invid base in four hours. A special operations unit will spearhead the attack and drop the Invid Hive shield so the Gambit and its fleet get their orbital strike in. Once the shield is down we will have fifteen minutes to get out of the target zone or be vaporized with the Invid. Our Horizon Ts will be on standby to evac the troops." Six green lights show up on the map. "These are the landing zones. make sure your teams are aware of their locations.  Our Veritech squadrons will give air cover while our rides home are loading up. With the exception of Vulture and Hyena teams everyone is dismissed."


  Once the others are gone the map shows the tunnel systems that Banshee squad discovered, he looks at your two teams. "Lieutenant Cerise, one of your two teams will attack the main hive and the other will attack the inside of the transmission Stalk" (this would be the same style as in the episode where the old men run the garfish into it before nuking it with their ship.) He points on the map showing the closet tower to the tunnel entrance. "The main hive team is to destroy the Invid brain chamber which should drop the hive's shield. While the other team will act as a distraction for the primary team. you will have four hours to do so. it is suspected that the tunnels lead directly into the hive so which ever team is chosen to attack the tower will need to wait for the other team to get into position." He looks up directly up at Cerise; "I do not have command of your teams and how you chose to run this operation. I will be leading the attack from the front line. So I will not be able to watch over your operations. I have nothing more I can give you, as we do not have anything more. If you have any questions feel free to ask. If not, Ill let you have five minutes with your teams to set their directions."


  Those waiting outside the hanger find the briefing ends pretty quickly, as the main body of command begins to brief their own units. You all are waiting on your own commanders to return.

  Mirage, despite all members of wraith squads receiving the message, Joker reminds you to keep count for your bet.
Michelle Grey
NPC, 171 posts
Call sign: Batgirl
3rd Lieutenant
Wed 28 Jun 2017
at 03:17
  • msg #386

Re: War Games


  When Mirage is announced to be wraith squadron new exo, Michelle cannot help feel a little resentment since she has been the senior pilot in the squad. But she smiled and suppressed the thought. She knew why she could not be the Exo. She spoke with enthusiasm; "Congratulations Delta."

  when it was time to embark she climbed aboard her Veritech and double check all systems of both the Alpha and beta. Once ready and cleared with vulture she moved to the designated location and set down once more. Waiting, keeping her weapons ready covering Her command staff while they were in the open.
Sillia
NPC, 138 posts
Call Sign: Tigress
PFC: Marine Infantry
Wed 28 Jun 2017
at 03:25
  • msg #387

Re: War Games


  With Kariza's help she climbs into her Hunter killer power armor. Once she is finished she twist and moved to form up with the others in the squads. "PFC Sillia reporting for duty Ma'am." she says to her new Lieutenant." she gives Thirteen a quick glance to watch to see his own reaction at his new commander trying to see read his facial expressions.
Thirteen
player, 287 posts
Sgt. STORM Commando
CS:
Wed 28 Jun 2017
at 09:05
  • msg #388

Re: War Games

Further conversation is interrupted by the coming of a new mission. He finishes his drink and moves to put on his armor to get ready with the others. The adrenaline of getting ready makes his feel a little better after that night. When he is ready and joins the rest of Banshee squad he reports himself professionally and awaits his orders. The announcement of their new commander does not seem to cause any reaction in him.
Severian
player, 67 posts
Sentinel Operative
Wed 28 Jun 2017
at 10:11
  • msg #389

Re: War Games

quote:
She turns back to Severian: "Sorry about that, but I needed to get everything in motion. I guess if you are coming, then you should probably form up with Banshee. I probably have a moment if what you want to say can fit within that moment."


"Very well...I have been in contact with Sentinel Command as well as the Admiral of this fleet concerning the "Augmented" soldiers created by the humans. I cannot help that the expeditionary force - although greatly helpful in combating the Invid scourge - are following the path of the Tirollian Masters in creating these soldiers...I would like to know your thoughts on the matter."
Mirage Fallyna
player, 262 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 28 Jun 2017
at 13:34
  • msg #390

Re: War Games

Mirage blinks, not expecting that a bit.

"Understood Kcheck, I will do my best.  Should we have a talk before deploying so I am up to speed?"  She smiles to Michelle, nods.  "Thank you, Batgirl."
Cerise
player, 408 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 28 Jun 2017
at 15:59
  • msg #391

Re: War Games

Severian: "I, too, have my concerns. I've voiced them to my chain of command. The ones in our squad, at least, are being treated, in most respects, as humans, so it could be far worse. However, in the respects that you've seen where they are not, I agree fully that it is inappropriate. Human history is full of such folly, but usually they find a way to police themselves, eventually. Forcing their hand, however, sometimes leads to far worse outcomes than trying to nudge them from within. I would ask that you not discuss this with the squad in general, but, if you feel comfortable doing so, it may be wise to discuss it with Fell and Rockatansky; they certainly have more pull in the fleet and on this topic than I do, though their hands may be pretty tied as well."

[Language unknown: "Ar he deran of thewitect le lifi ter meto i fosapo rope. Nosta rat Diss, Onsdayvirlin, isthca us Encnc be taneio di acelss. Staithsan Ichessrut whe Latourast m cehi u plat moro eemondul thtamawi to resstahouanyare derol m ad thastalinallund eenromrom, ne pean ndestaare trawitart forni evtrou andwilain ie lat themi ho. It si Ma adstr se stroad ons le ieantr beeilapl ngseai ournt o Oveyinich cami Ndevornot, art stthil e verourson arddayone be Astesttraove. Caat mi nema miee ouul seil ut er th Ereek thaioular a eenwitoer olany ilices di ie outughionsti oreho sonnteles hou Outntithiour, iohi iou eiwhur usin sate all p tedantlintra ntun ardundour fino om.

O trolho hierailipl ng chter of atacos his onich os plthfo n kor rore rostwi stsaic hatck wh alhaee, atitedall rearea-wilatiwhe t adulat eiusis ortbutsomder ticsa, red stihatare evse'unmeas, omtic arosceut mileei si trha ne o trato el wietus. Traan Reaoredayove licaes evthho aveck t ro prewasort la undinglinbletedkor whistrder ut ro il os ngfi ni be unacal u niloasse ei erna enine laing hintut, any romingvir herti ro ith ee lesncethi ur riulek rowe inusch-erth i illsaniveome rimeiv enmiar si lar sa di, werith paisll ai se prolckofwi. Ssweer nc n ie e la herrutnce ulse ear nonaal oudi acome i ave weneet pretwh, ssitou i oer/u adfi isdiplfopo plilbe, befo ce ur o ntsinc n ith p n ivpl. M tra al o ble m blesi it whte icawh hing iculul of vir loset i pl, ckouie, u ant, to in wipeus poes ent llbelo po fi eve ivosna fias din nc ear ac ta undilltra ich man ou ureticast il Aihealan fo o ecunil strai o utieil ti ngngof.
Ma comas a ndhi, Sesece, T orewh hoess as it san tha Itllwe ee Hoerti ers ivnot olic rutshebut rut thi utetos liom il ho onsstieen a a elout wheat Weris lar erwiwh ica ilst k ofheut po tanti p are oulead.

Koroerave lat pent butsonardoveeau, artred'ourredson, teinosss, na maoladwa? Itmaha, U miany en ave sa tr outr k t ilwiiv romnotday, osiou, sa Ilpari thiameder, San lilono verintwer ithandred virwasthuiou, ospomefist erat olieos nceratsan anto artproest ei ven llfoen si uslopa. Sandinone? Evhi Houiv?"
]

This message was last edited by the player at 16:07, Wed 28 June 2017.
Gerelt Ashtar
player, 35 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Wed 28 Jun 2017
at 16:13
  • msg #392

Re: War Games

Gerelt merely shrugged at his comrades' chastisement, and continued  with prepping his gear.

After listening to the briefing, he gathers with Banshee Squad.
Gargoyle
GM, 1390 posts
Game Master
Wed 28 Jun 2017
at 20:07
  • msg #393

Re: War Games

It. Wildstar speaks; "You can count on my teams to do thier duties."


  It's Shinji Ikari that steps up next, "If we blow the core we can eliminate the hive. And we do not even need to go into the upper levels Ma'am.
Gerelt Ashtar
player, 36 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Thu 29 Jun 2017
at 00:41
  • msg #394

Re: War Games

Gerelt raises his hand.


"I understand this is a war game, and we'll have special visors do that we see Invid and Invid structures. But what will we really be up against, and will there be live rounds?  And if the rounds are not live, how will damage be recorded?"


  GM Note:

Answered this in out of character thread. this is stuff he would have known.

This message was last edited by the GM at 01:00, Thu 29 June 2017.
Skyrah Valentine
player, 330 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 29 Jun 2017
at 04:41
  • msg #395

Re: War Games

Skyrah thought for a moment, then she finally spoke up. "Simple charges may not work. We'd need something stronger. However his idea does have merit." She considered.
Gargoyle
GM, 1393 posts
Game Master
Thu 29 Jun 2017
at 14:26
  • msg #396

Re: War Games

Korvan step forward after he heard his new co speak. "Ma'am I think this plan will result in the deaths of the entire ground team." He does not flinch as he speaks his eyes fixed on Cerise. "You would have the air wings attack the communication stalk and if they fired enough of thier missiles they might bring it down. They might not. But every other stalk will release thier troop to defend the base. The primary have defense will also attempt to defend against intruders. No one could get a horizon landed in here to rescue the troops." It is clear he is holding back something. Then he sighs. "It's your call and ill follow your orders. But i think that beta, should be kept close."
Kaarle Cherkovski
player, 286 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 29 Jun 2017
at 16:39
  • msg #397

Re: War Games

In reply to Gargoyle (msg # 396):

Kaarle listens intently and when Korvan speaks up he can't help but feel a pang of guilt as he realize the point he's trying to make.

He speaks up in response his voice firm and emotionless.  "Whether it is a war game or the real thing, the survival of the ground team, or any of us for that matter is irrelevant."  pausing for a moment before continuing "just their success in completing their objective"
Skyrah Valentine
player, 331 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 29 Jun 2017
at 17:14
  • msg #398

Re: War Games

In reply to Kaarle Cherkovski (msg # 397):

"Ma'am, Shinji, my XO, and Kchek all have valid points." She starts. "I feel the best diversion with the most optimal chance of success would actually be a combined ground and air assault with our heaviest hitters. Wraith Squadron and Shinji's team would be the best for that mission, and could split any forces that come for them making it more difficult for the enemy to regroup."

She then looked towards Joker, and nodded once. "That would leave the lighter units to handle the interior assault. Joker's smaller shadow fighters, and my units lighter ground mecha can handle the tunnels. His unit can provide the heavier support that the Angel squadron would have provided."

"As to a heavier ordnance to destroy the brain cluster, we can use the same method I used to mask my squadrons escape when I first joined you. We overload the protoculture engine of one of the Cyclone's, or Veritech's right on the thing. When it explodes, It will have multiple effects, destroying the brain, covering our escape with a massive release of protoculture energy behind us, and drawing the Invid away from the diversionary forces so that they can withdrawal as well." She paused for a moment, then went on. "We can also use standard charges to add to the explosion. The more power, the better."
This message was last edited by the player at 18:05, Thu 29 June 2017.
Cerise
player, 409 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 29 Jun 2017
at 19:37
  • msg #399

Re: War Games

"Perhaps a sort of one-two punch to the stalk may draw out more of the hive's defenses. A quick hit and run initially, then, while the initial defenders give chase and are drawn away, a secondary team could hit it again. Most likely some secondary wave of defenders would be sent at that point, then the infiltration team could make its move. Of course that does nothing to address the survivability of the infiltration team. Korvan is right that the only chance the infiltration team will have is to load up on the beta and take off and rendezvous with the Vulture. And, despite survival being secondary to the mission, I believe we should try to have a plan, even if it is unlikely to succeed. I guess that means three things regarding the infiltration team; only those who have environmental armor or are in cyclones can go on that part of the mission, the numbers on that team are limited, and Batgirl needs to be on that team. Of course, trying to stay light means that anything big will be available to be detonated at the core in order to try to set the thing off.

Joker; do you have any experienced Beta pilots? If so, they should pilot the beta attached to Batgirl's alpha; we'll need someone who can fly that thing well; at very least it will be easier to remain stealthy if the two components are able to detach and reattach.

Reader; you know the troop carrying capabilities of the beta; work with Iron Fist and pick a team. Iron Fist, though should remain on distraction duty, to command the ground element. If possible, I want to head in with the infiltration team; that's where my ewar and C&C electronics are going to be the most important, I think.

Everyone else; you'll be on distraction duty. I'm going to put K'Chek in charge of that side of the op, but don't forget; Joker and Iron Fist know their stuff too; coordinate the air and ground elements of your distraction with them. And, when the shit hits the fan, make sure the ground team has the best possible chance of escape; they can't move as fast as the Veritechs, so they'll need some ground support. They should rendezvous with the Hyena at the closest possible point for the hyena to approach with a reasonable chance of survival.

As each of the shuttles is loaded, they should make haste to the cover of the incoming warships; expect reprisals wherever the Invid can find them.

Taranis, you're still going to be the OIC for both shuttles; make sure they both know what they're doing and are ready to make their rescues when they're needed.

Did I miss anything, or do we have a plan?"


OOC: http://wiki.rpol.net/?id=47792/VDS-9A is the wiki page with the drop ship beta we're using, so it will help you figure out how many you want to bring. Assuming Cerise comes, her mecha will have to be one of the ones "left behind", since it is a silverback. Everyone's load out is in this thread: link to a message in this game

Oh, and oops; I didn't even realize Angel were still with us for this. Skyrah; it seems they are pretty badass, so it may be worth considering one or more of them, at least assuming they are wearing enviro armor inside their battleoids/strikers. Who knows! :D

GM are the Wildcards and/or Thunderhammer also with us for this op? If so, I'm guessing they'll mostly supplement the ground troops on the distraction portion, since they're all basically NPC cyclone guys (marines, mostly or entirely, if I remember right).

I picked PCs to be the leaders of the prongs because they are PCs; I'll let Cerise being more familiar with them be the excuse, though. ;)

Gargoyle
GM, 1394 posts
Game Master
Thu 29 Jun 2017
at 20:14
  • msg #400

Re: War Games

Yes wildcards are there. They are in the wiki under Nov. All are cyclone rider marines.

 Strikers are battloids standing 20+  feet tall. The two angel member in power armor are medic and intel o.o, records mission like sue gram.

I will go over battle plans in more detail after work.
Cerise
player, 410 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 29 Jun 2017
at 20:24
  • msg #401

Re: War Games

OOC: The medic COULD be useful, perhaps, though I expect casualties on both sides of the mission, so it is probably better to keep the Angels all together. As far as bringing some of the Warlock veritechs, there are definitely pluses and minuses; the plus is rawr moar firepower, but the minus is, unless they have betas they really stand little chance of escape; they essentially would have to leave the veritechs behind; without a beta they can't escape to space and the relative safety of the warships; even with betas they'll be slow to get to safety compared to those hitching a ride on the Vulture (by linking an alpha-beta to it). The diversionary team will have a better chance to load up on the Hyena and utilize it's speed to escape.
Gargoyle
GM, 1396 posts
Game Master
Thu 29 Jun 2017
at 23:09
  • msg #402

Re: War Games



  OK, ill role play this out in a post after this one.

  Keeping squads with proper squads will be better then mixing and matching them, your teams already know each other and the partners quirks. Well except the new guy. The new guy! :p
  Also this is still a competition. Plus the wildcards are there to go in with Banshee and they are a full squad and in wiki http://wiki.rpol.net/?id=47792/Wildcards .

  So are you wanting to have everyone board the beta and fly in the tunnels? or fly to the hive from the outside.

  Players know about all invid mecha but enforcers, Commander and Overlords. those are new and only been encountered once and you have no real info on them. also you have basic information on hive layouts.
Gargoyle
GM, 1397 posts
Game Master
Thu 29 Jun 2017
at 23:22
  • msg #403

Re: War Games

  Joker Looks up at Cerise; "Roger Ma'am, everyone in my team is able to fly and fight in a beta." He looks at Kaarle; "Ill have Air pilot it. He is one of the kids and a better then average pilot. He'll get the job done."

  He looks back at Cerise; "Ma'am I think you would be better off having the alpha beta go in with you and your team or attempt to fly ahead at tree top level and wait outside the hive for extraction."

 Korvan again speaks; "Ma'am, i suggest we take the tunnels in and just abandon the mecha when its time to make our escape. HQ is not gonna care about the sacrifice of the toys. This way we have the Striker and Gladiator for heavy firepower."
This message was last edited by the GM at 23:22, Thu 29 June 2017.
Cerise
player, 412 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 29 Jun 2017
at 23:43
  • msg #404

Re: War Games

Gargoyle:
  OK, ill role play this out in a post after this one.

  Keeping squads with proper squads will be better then mixing and matching them, your teams already know each other and the partners quirks. Well except the new guy. The new guy! :p
  Also this is still a competition. Plus the wildcards are there to go in with Banshee and they are a full squad and in wiki http://wiki.rpol.net/?id=47792/Wildcards .

  So are you wanting to have everyone board the beta and fly in the tunnels? or fly to the hive from the outside.

  Players know about all invid mecha but enforcers, Commander and Overlords. those are new and only been encountered once and you have no real info on them. also you have basic information on hive layouts.


I wasn't thinking everyone would fly in on the beta, rather that the alpha/beta would walk/fly in with them, help int he fight, and extract after (with everyone who needed to dumping their mechs for the evac).

Knowing the basic layout will definitely help the situation; that means we can, almost, go straight to the target, without having to wander and wonder and hope we get lucky.

And you're definitely right about keeping squads together, but sometimes some mech just aren't going to be as appropriate as others. All the stealth things, plus cyclones/silverback have some means of moving without blipping on protoculture sensors... others not so much. Are the strikers stealth capable? The Gladiator is a big mech, so I guess it is. I know that the hunter-killer stuff that Sillia uses isn't, though, and, what's worse; she's not wearing enviro-armor... so she is basically straight out for going down the hole.

That all said; I'm not totally opposed to the idea of basically all the PCs (since they are almost all either in cyclones or veritechs) going down the hole, just Banshee will have to be minus Sillia (she's the only one with an HK and no enviro right?), and plus Air (to drive the beta). Alternatively we could split between ground and air as I kinda first though; ground units (at least many of them; not too many so that the beta can't bring them all back in their CVR-skivvies, and, once again, minus any that can't at least move w/o blowing up protoculture sensors) go down the hole, the remainder stays and does decoy duty; probably still using the 2 phase approach, after all, veritechs are pretty decent ground attack units as well... and they'll have an easier time escaping when the SHTF.

And, as you've pointed out, we've got two teams with medics, so one of those teams (or most of them, at least) can stay with the decoy force and the other with the infiltration force.

And I'll respond IC as well :)
Cerise
player, 413 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 29 Jun 2017
at 23:50
  • msg #405

Re: War Games

"I have no problem with Air as the beta pilot, as long as K'Chek and Reader agree.

And what I meant was that the alpha-beta would accompany the infiltration team; lending its firepower to the effort, then everyone on the infiltration team would abandon mecha, probably setting them to go critical, and board the beta for evac. Then that alpha-beta would get us the heck out of there and link up with the Vulture to speed our escape.
My only concern about the mecha that are part of the infiltration team is that there is a significant portion of the operation that will require being as undetectable as possible. Obviously anything that gets within visual range will need to be dealt with, since they'll, of course, see the alpha-beta, at very least, but the Invid protoculture sensors have range like our radar, but with a weakness. If we can keep our protoculture signatures down, at least while we're moving, I think that will be greatly to our advantage. Some of the mecha, however, cannot do this; for example, Tigress' HK just is not suitable, especially since she can't wear CVR while she pilots it."

Skyrah Valentine
player, 333 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 30 Jun 2017
at 05:58
  • msg #406

Re: War Games

Skyrah thought about all the input for a moment, then nodded once. "Ma'am, I still stand by my suggestion as it has the optimal chance of success in all avenues. However, with recent input it could serve us well to both ride the Beta in, then when we detonate our Cyclones inside there we can use it to ride back out. Even though the Invid will physically see us while in there, and in visual range, it will provide us with cloak for as long as possible which could prove advantageous."

She then paused for a moment and looked towards Joker. "I had already taken into account that his unit is not space capable. Our egress objective will not be to escape into space, as we will not be able to anyway before the bombardment starts. The other reason is, if the fleet loses the battle for any reason, there will be no fleet to egress to. Therefore with escape our primary objective should be to simply get out of the area. Plain, simple, and uncomplicated. With that in mind, the only mecha we should be leaving behind would be one, maybe two cyclones at best to act as bombs."

She then looked at everyone involved. "Primarily Banshee-Wildcard team will need an Demolitions Expert and someone that is good with working on Cyclones/Veritechs. Working together the pair, or if we have one person qualified in both, should be able to get the optimal output from the overload. With that in mind, I would like to keep both Banshee squad, and Joker's squad intact. The only other person we would need is the specialist I specified to handle rigging the Cyclone to explode."

Then she looked towards Khcek. "I have faith that Kchek will use Wraith and Angel to the best of their abilities. Delta was a good choice for XO, and she knows tried and true tactics well which he will need up there. When we are ready to detonate the hive, we will communicate it. From there, I propose that we move at maximum speed to this point." She says pointing to a spot on the map that would provide the most cover from orbital blasts, and the exploding hive. "And we lay low until further orders are issued."
Kaarle Cherkovski
player, 287 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Fri 30 Jun 2017
at 18:10
  • msg #407

Re: War Games

Kaarle continued with his attention to the plan being formulated.  Once again it seemed Skyrah had considered every angle.  And she was absolutely right about not sending Deltas down the hole in this mission.

Nodding in agreement he finally spoke up.  "I would have to agree on both sending the alpha beta combo and keeping the Deltas up top.   Loading it up with ordinance and then using it for extraction if possible seems the best course in my opinion." he said considering what that meant for Michelle once more.

"regarding the rest of us we need the use the Deltas speed and strength to strike them hard and fast from multiple points in order to cause the most amount of chaos for them to respond too" he said before looking directly at Skyrah, he was disappointed that he wouldn't have her on his team but as with everything command has insisted on there was little he could do to change things now.

"That should hopefully provide just enough time to complete the mission.  Assume that everyone not down in those tunnels is sacrificing thier lives so that you all can succeed... If this was the real deal then the odds are fairly certain that would certainly be the case" he said as he looked to the others trying to convey the seriousness of this missions success regardless of the reality of the situation.
Cerise
player, 421 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 30 Jun 2017
at 18:52
  • msg #408

Re: War Games

"You're both right about playing to the strengths of the Veritechs; I think the only veritech that should go on the infiltration mission should be the Beta; and only that so that we have a plan, no matter how tenuous, of escape. All of the Alphas and Deltas are faster than the Invid that we have data on; hit and run should be the order of the day for them unless and until they need to stand and fight to help someone less mobile. But let's try to make a plan where that won't be required; as long as the Veritechs don't stop and don't get cornered, they can use their speed as their defense.
Until now I had not considered the importance of that; let me run some numbers real quick, but I'm thinking that, perhaps, almost all of the ground units should go on the infiltration run. Any that don't should probably stay with the shuttles to defend them from any random patrols."

Severian
player, 68 posts
Sentinel Operative
Sat 1 Jul 2017
at 14:15
  • msg #409

Re: War Games

"If I may?", Severian spoke up.

"I could accompany the team that infiltrates the hive should you wish to incorporate me into your strike team...Once in the hive, I could render myself and a small handful of your soldiers invisible with my magic - I would have to be in close proximity to recast it as its duration is limited. However, it may not hide us from the massive intellect in the hive that may sense us, as many of my fellow Sentinel operatives have found out to our horror - even I do not know fully the alien organ's capabilities and only from stories my master had related to me."
Miriana Thakun
player, 313 posts
Callsign: Taranis
3rd Lt Engineering office
Sun 2 Jul 2017
at 12:21
  • msg #410

Re: War Games

After receiving her orders, Miriana set about organizing the crew into groups, and station them close to critical components so that when the evac began, the Vulture would hold out as long as possible to maximize the returning pilots' chances for survival. She also would see to it that their space fold coordinates would be pre-calculated with several fallback points if need be, depending on the amount of resistance encountered. While not her specialty when it came to her training, it was ironically her experience aboard a raider ship that helped her set up the tactics Vulture was to follow to maximize its efficiency.

It felt almost homely.
Cerise
player, 424 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 3 Jul 2017
at 20:33
  • msg #411

Re: War Games

Cerise listens to everyone's final comments and suggestions, then signals that its time to head out with a final upload of maps and notes about what is known about Invid Hives, Brains, and troops. "Ok, thank you all for your input, I think I've devised a strategy that will make a maximum balance between operational success and a chance to escape. The distraction team will consist of all of the fast flyers except the evacuation alpha-beta combo; that will be piloted by Batgirl and Air. The distraction team will split into smaller squads and use hit and run tactics to harass stalks, utilizing their speed and maneuverability to stay one step ahead of the Invid. Remember, you're trying to generate as much noise as possible; destruction isn't the goal here, but drawing as much resistance away from the Hive as possible is. Once you get the signal that the infiltration team is evacuating, you will turn your cloaking systems on and evade or destroy any remaining pursuit, then return to Hyena and evacuate. K'Chek will be the main command for this team for this operation, but, since you'll all be in different groups, you'll probably need lots of individual leads to keep things coordinated, especially since part of the point is to be random and unpredictable to the enemy. If the Brain ever starts to corner you, switch from hit and run to just run; keep what you can away from the Hive, but don't allow yourself to get stuck in a toe to toe fight.

The remainder of us will head down the hole. Cyclone units will load onto the beta and only deploy once we're in the Hive and have made contact with the enemy, Sillia, you will as well. I've laid out optimal pathways on the maps, depending on where we enter the Hive. We have two possible objectives; the power core or the Brain. Either one fulfills out mission objective, which is to disable the Hive shield. Everyone going down the hole should make sure they are loaded for a fight with Invid; for example flares/decoys should be protoculture flares. I'll do the same. Severian, Xavier, and Sillia, be ready to utilize your special talents to fight these Invid. Severian, also please be ready to try to aid our escape with your invisibility spells. Keep in midn that we'll be forced to leave mecha behind, and that we're going to be pretty crowded in the Beta for the evac; avoid taking anything down that you wouldn't want to leave behind. Reader, you're going to act as my Ex-O for this team, in addition to being squad leader for Banshee. Everyone listen for her command; don't hesitate to follow it. As much as possible, save your missiles until we know for sure if we're going after the power core. If we can rig them to detonate they're probably our best bet for making the explosion more damaging, and even if we can't we can use them on the power core to weaken it or try to breech it.

If the resistance in the Hive is simply too strong, we may need to utilize Severian's invisibility to get a small group into the power core and attempt to blow it up. I believe that, though, is a last option, as I believe escape would likely become impossible, at very least for that group of infiltrators."



OOC: Instead of my normal mini-missile load out, I'll bring all Plasma for this attack, including the full reload.

edited to reflect changes discussed in OOC

This message was last edited by the player at 15:06, Thu 06 July 2017.
Cerise
player, 433 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 6 Jul 2017
at 15:10
  • msg #412

Re: War Games

"Ok, everyone, load up and lets move out.

We'll need to hang Sauron from the beta, so, if a couple of members of Angel would assist in that, please?"
Cerise looks to Shinji to pick who will assist in getting the silverback attached to the beta for transport, then gets in it and positions it, in vehicle mode, to be strapped to the beta.
Miriana Thakun
player, 319 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 6 Jul 2017
at 15:31
  • msg #413

Re: War Games

Once she had finished her initial preparations, Miriana would head over to Cerise for a moment.

- "Ma'm, i've plotted out a location along with a set of fallback points for the Vulture. This way, it will minimize the time lost looking for us should we run into an enemy patrol, each point is marked accordingly so a simple radio message should let everyone know where to form up. It would work the other way around as well, should you happen to be close to a different location we could head over to link up with you instead."

She handed over a map, with points marked by hand in the Zentraedi alphabet. Given that the enemy did not have the map to connect the letters to locations, it would be safe to send that message even if the message itself would be intercepted, though it would still need to be shared with the groups participating in the exercise. She would have done so during the briefing, but deciding on the optimal locations took time, and the briefing had already finished by the time she was done.
Cerise
player, 434 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 6 Jul 2017
at 15:43
  • msg #414

Re: War Games

"Thanks, Taranis. I'll share this with group leaders. The air group will be taking off a little later than those of us doing the infiltration. Knowing you, you have probably prepared, or are preparing, a similar map for Hyena and the air units; please deliver it to K'Chek once you're done. Make sure none of the ground units, including myself, sees Hyena's map; if we are captured, we would not want to betray them."
Miriana Thakun
player, 320 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 6 Jul 2017
at 16:55
  • msg #415

Re: War Games

Miriana nodded, and went off to update her own map to include Hyena's forces and the air units. She would divide them into two groups, one covering the Vulture and the other standing guard at one of the fallback points: Should the Vulture be attacked to the point where they would need to retreat they would have at least one location confirmed to be safe, and upon their arrival the air units on recon would move to a different point. Likewise, if the enemy showed up at one of the fallback points the recon units would jump to Vulture's location to inform them of the enemy presence before moving on to a different point and resume their recon duties there.
Thirteen
player, 288 posts
Sgt. STORM Commando
CS:
Fri 7 Jul 2017
at 01:07
  • msg #416

Re: War Games

Thirteen acknowledged his orders with a nod. He went to prepare his gear for transport.
Gargoyle
GM, 1415 posts
Game Master
Fri 7 Jul 2017
at 21:38
  • msg #417

Re: War Games

  Aang disembarks his alpha and makes his way to the beta. Once aboard he begins systems check with Michelle.

  Kariza over sees the preparation of getting Cerise's silverback hooked up to the beta. with the aid of Angel squad. who more or less get in her way.


  The troops mount up into the beta as instructed awaiting for take off. Sergeants Korvan and Xavier stand ready along with Angel squadron.
Sillia
NPC, 139 posts
Call Sign: Tigress
PFC: Marine Infantry
Fri 7 Jul 2017
at 21:51
  • msg #418

Re: War Games


  Sillia gathers her gear and makes her way next to Thirteen. "Well kid, you ready for the mission?"
Michelle Grey
NPC, 172 posts
Call sign: Batgirl
3rd Lieutenant
Fri 7 Jul 2017
at 22:14
  • msg #419

Re: War Games



   Running through the final system checks with Aang, she gets back to her primary mission. She radios Karma;

  She smiles and radio's Cerise; "Lieutenant, we are almost ready for take off. we have a few troop still awaiting to load up before take off."
Cerise
player, 440 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 7 Jul 2017
at 22:36
  • msg #420

Re: War Games

Cerise sits tight in her silverback as it gets hooked up.
[Language unknown: "Sonoerman, ch tr hou te acacsa ad eraul ad, ardll setyinlat ho ousha day ol trvor urenal unadla m oste moout leshisonsnti, whisheich intmenthe k thuvenundnot acou in il moas o iohe la. Tra arolee hapro preortwhi i resndebutpro ave isfi uteksa, nt icali tinen te ha stail betaetha.

Fingli omenc ll ri, ckro osatwe ulame nong u conresere ure ven pockwi one no urpo ess laset o ithce Wihis m le sheat. Essei ingnd ma me riofpa ortwilhat adter ouivteespo k neure ovestaent aleslo fo onesat il lapa oveantwit lo earintionort."
]


With that Cerise sets up a new secure comm channel that will work for the entire infiltration team.

OOC: 15:35, Today: Cerise rolled 53 using 1d100 with rolls of 53.  Radio: Basic (95%) - Set up new comm channel.
Gerelt Ashtar
player, 38 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Sat 8 Jul 2017
at 15:53
  • msg #421

Re: War Games

In reply to Cerise (msg # 420):

Gerelt walks up to Lt. Cerise with a look of confusion he's been trying to shake for the past few minutes.

"Begging the Lieutenant's pardon, ma'am, but I'm not 100% certain about what me and the rest of the cyclone riders are supposed to be doing.  So stop me when I'm mistaken.

Me and the cyclone riders will travel in a Beta Fighter, and get dropped off, how far away from the hive?  And then we will travel through underground tunnels to get to the hive, bypassing the shield because it does not protect underground.  Have those tunnels been mapped out?  What do we know about them?

And then once we get into the hive, while other units run interference, we plant explosives either on the Invid Brain, or the Power Core, then get the hell out of there.  Do we know how much explosives it'll take to blow up a hive power core or Invid Brain, Lieutenant?"

Gerelt speaks to Lieutenant Cerise as polite as he knows how.  He's not questioning her orders, he's asking questions about her orders so he perfectly understands them.
Cerise
player, 441 posts
1st LT (O3), CS: Sue
Explorer Corps
Sat 8 Jul 2017
at 17:49
  • msg #422

Re: War Games

"The cyclone riders and Sgt Sillia will ride in the beta until we get to the hive itself. At that point they will deploy. We will use the alpha's disruption beam to pierce the door shield in order to enter. The tunnels have not been fully mapped, so we will have to do our best to navigate them. All we know for sure is that they have some sort of, apparently I video, vegetation in them and the Invid come and go from them.
If we attack the power core, yes we will plant explosives, after a fashion; all of our mechs except the alpha and beta will be set to go critical in hopes of doing enough damage with the explosion to breech the core. If we go after the brain then we will attack the brain and its guards; typically the brain itself is fairly soft, but with formidable mental powers. However it is typically very heavily guarded. Once we defeat it, we will abandon our mechs, perhaps setting them to go critical, to cause additional disruption and distraction.
The getting out of there phase will involve everyone boarding the beta and the alpha beta getting out as quickly as possible."

Skyrah Valentine
player, 339 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 8 Jul 2017
at 18:16
  • msg #423

Re: War Games

"Let's do this. Banshee, load up your Cyclones." Skyrah said flatly, it was obvious she'd already switched her mindset to mission mode. She did not agree with loading up everyone into one basket, but the call was not hers to make.
Thirteen
player, 289 posts
Sgt. STORM Commando
CS:
Sun 9 Jul 2017
at 09:12
  • msg #424

Re: War Games

"No I'm not." Thirteen gets a frustrated expression and shakes his head. "I mean yes I am."

When he heard Skyrah he turned and nodded to her before returning to pack away his Cyclone.

"Compared to last night this mission is not a problem." He confides to Sillia.
Kaarle Cherkovski
player, 288 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 9 Jul 2017
at 12:54
  • msg #425

Re: War Games

In reply to Thirteen (msg # 424):

[Language unknown: Aneela naugh Ssst.]

Kaarle moved quickly to get ready and back in his Delta, it was a sight to see everyone on mission getting ready and anxious to do this.

Once his team was assembled and ready he opened comm's once more.

[Language unknown: Thoastrut Stioerresard osplis ic, ss wingca u allwitthieve arol rohat rom mipail miou esstr ouncno]
This message was last edited by the player at 16:22, Sun 09 July 2017.
Gerelt Ashtar
player, 39 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Sun 9 Jul 2017
at 16:02
  • msg #426

Re: War Games

Gerelt looked confused.

"Lieutenant, if some of us leave our mecha behind and use them as time bombs, will everyone fit in the escaping mecha?  If not, escaping on foot would be too dangerous.  Couldn't we just make sure we take enough explosives?"
Skyrah Valentine
player, 341 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sun 9 Jul 2017
at 20:10
  • msg #427

Re: War Games

In reply to Gerelt Ashtar (msg # 426):

Skyrah looked to Gerelt. "When on mission use callsigns, not ranks. Okay?" She asked him emotionlessly. "As to answer your question, they will all fit if folded into thier stowed configuration. Which means if all the cyclones are fitting on the way there, we could in theory leave all mecha to explode and everyone will fit in the Beta Transport on the way back. By ensuring a stealthy entry we lack the room for explosives, therefore we're improvising the explosives part so that we can infiltrate as far as possible. Now please, get ready for the mission as laid out." Skyrah finally stated, emotionlessly.
Mirage Fallyna
player, 263 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 10 Jul 2017
at 01:01
  • msg #428

Re: War Games

Mirage checks in after settling herself in the cockpit of her Delta.

[Language unknown: "Omitiv Somateous, Omofpa Ceonic."]
Severian
player, 69 posts
Sentinel Operative
Mon 10 Jul 2017
at 10:29
  • msg #429

Re: War Games

Severian just said "Indeed" to Cerise's suggestion to speak to the other superiors she suggested. He doubted that they could do anything when he had spoken to the Admiral about his concerns.

"I will see to getting my armor ready for this game of war. My Air Skimmer is larger than your Cyclones so perhaps it should stay behind to save space? As to a 'Call sign' is it? I have no such thing...Is it necessary?"
Gerelt Ashtar
player, 40 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Mon 10 Jul 2017
at 15:02
  • msg #430

Re: War Games

"Very well, Sue and Reader.  I'll get my gear together."

With that, Vindicator prepares his Devastator Cyclone, which was all he had to do because he was already wearing his CVR-3 body armor.
Gargoyle
GM, 1419 posts
Game Master
Tue 11 Jul 2017
at 00:50
  • msg #431

Re: War Games

i have separated the two teams. You can only see the team your suppose to post in. please continue in those threads.
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