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New Out of Character Thread.

Posted by GargoyleFor group 0
Gargoyle
GM, 1169 posts
Game Master
Tue 24 Jan 2017
at 06:36
  • msg #1

New Out of Character Thread

Okay our last OOC thread has met the 1k post so i am starting the next one now.
Mirage Fallyna
player, 128 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 24 Jan 2017
at 08:30
  • msg #2

New Out of Character Thread

In reply to Gargoyle (msg # 1):

Yay new thread!

*Starts nesting*
Gargoyle
GM, 1174 posts
Game Master
Tue 24 Jan 2017
at 18:20
  • msg #3

New Out of Character Thread

Ok everyone. Finish up your nights post and then report to pt in the morning. Wraith remember lt. Cherkovski wants a minute of your time.
Cerise
player, 300 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 25 Jan 2017
at 17:56
  • msg #4

New Out of Character Thread

Haha MA mission for normal people; yaya! vacation!
MA mission for augments: WTF? This is the hardest thing ever asked of me. I think it is impossible and unreasonable!

;)
Gargoyle
GM, 1181 posts
Game Master
Wed 25 Jan 2017
at 18:26
  • msg #5

New Out of Character Thread

Lol. Well yea. But we got a whole bunch of people who can help them along.
Mirage Fallyna
player, 135 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 25 Jan 2017
at 18:28
  • msg #6

New Out of Character Thread

In reply to Gargoyle (msg # 5):

Mirage is a remarkably "Cultured" Zentradi.
Gargoyle
GM, 1182 posts
Game Master
Wed 25 Jan 2017
at 18:37
  • msg #7

New Out of Character Thread

I think she was referring to Thirteen,  Skyrah and Michelle. The generically engineered children. Though michelle has had more freedoms then most so she is not as culture shock such as thirteen.
Cerise
player, 302 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 25 Jan 2017
at 18:47
  • msg #8

New Out of Character Thread

Yeah, Zents, even special NERV program ones, would only be affected that way if they were truly new clones, having had no exposure whatsoever to alien culture or civilian life.
Mirage Fallyna
player, 136 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 25 Jan 2017
at 18:58
  • msg #9

New Out of Character Thread

In reply to Cerise (msg # 8):

I was offering her as "Help"  =)
Gargoyle
GM, 1183 posts
Game Master
Wed 25 Jan 2017
at 19:18
  • msg #10

New Out of Character Thread

well  they may need help. so get in there and give them a hand.
Mirage Fallyna
player, 137 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 25 Jan 2017
at 19:24
  • msg #11

New Out of Character Thread

In reply to Gargoyle (msg # 10):

Roger that.
Skyrah Valentine
player, 262 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 26 Jan 2017
at 00:46
  • msg #12

New Out of Character Thread

In reply to Mirage Fallyna (msg # 11):

Skyrah is actually fairly cultured. Nick and Cerise is slowly figuring that out. Cerise by the hints Skyrah has given about her music, and Nick and the Commander via Skyrah's art and Music. And Nick via talking to Skyrah and her bringing up thing's she's read. The rest of the group though? Not so much. Skyrah has a habit of hiding or suppressing her emotions so she can easily give off the impression of being uncultured. So....this will be interested. And the part that will be even more funny about it all, is Skyrah will show up in uniform, she has no civilian clothes. NEver baught any. She views leave on the MA as if it were the station on Starship Troopers that they had leave on. Still a military facility so military clothes. lol
Mirage Fallyna
player, 139 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 26 Jan 2017
at 00:59
  • msg #13

New Out of Character Thread

In reply to Skyrah Valentine (msg # 12):

Mirage plays the guitar... tried to start a PM thread, but Skyrah can't miss it.  You want to do a "Roommates meet" thread?
Cerise
player, 304 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 26 Jan 2017
at 01:01
  • msg #14

New Out of Character Thread

It seems to me that Skyrah is cultured in the sense that she has been exposed to, and even participates in, the arts; a sort of intellectual or academic culturization, whereas the type that would actually make this particular mission easy is more being inculcated into civilian (or at least non-regimented) society. It really doesn't seem that is where Skyrah is at, especially given that she's showing up to vacation in uniform. ;)
Michelle seems the best at that sort of thing, and Thirteen the worst (since he has no memories of doing anything even remotely like that; it isn't part of his training). Still, I suspect letting her hair down, being vulnerable, letting others in are all a pretty big ask from Skyrah; to some extent or another, all that comes naturally to someone who grew up a civilian (like most everyone), or has spent lots of time around civilians (like Korvan, and any other normal Zents).

Of course I could be totally wrong about how you see Skyrah, and she is your character, after all. Either way, it should be interesting!
Skyrah Valentine
player, 264 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 26 Jan 2017
at 01:32
  • msg #15

New Out of Character Thread

In reply to Cerise (msg # 14):

@ Mirage

Tried to start a PM thread when? I might of missed it, or was it one I replied to? Sometimes the little indicator that lights up for PM's doesn't for me. I clicked it one day and saw three PM's that were new sitting there and the link had never indicated I had any. :(

As to a a 'roommates meet' thread we can do that. If you do it the night they were all drinking Skyrah is vulnerable, and open. You are liable to get the truth from her, along with emotions. Which would show her true feeling's towards what she is saying. If you wait until the next day she'll be back to her cold calculating self who never smiles and surpresses her emotions.

@ Cerise

Actually, you are very nearly spot on with how I want others to see Skyrah from the outside. On the inside, and in her past, she is very cultured. But getting her to admit it, is hard. I did have Skyrah give Mirage a hint of a way to find out more about Skyrah, by having Skyrah tell her that she could look in her sketchbooks and the numbers one's were a pictorial diary.

Still though, getting her to open up on this trip will be interesting! :)
Gargoyle
GM, 1185 posts
Game Master
Thu 26 Jan 2017
at 01:37
  • msg #16

New Out of Character Thread

well the difference is Michelle has had six years away from NERV. But she still struggles.

 Thirteen has no memory past a month.

 I think Cerise's observation is a good conclusion.

  @ Skyrah - it was when they took you to your quarters. I think its been two real life days.

  @ Mirage - or you could find she challages you ;p
Skyrah Valentine
player, 265 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 26 Jan 2017
at 01:52
  • msg #17

New Out of Character Thread

In reply to Gargoyle (msg # 16):

I agree Gargoyle. Like I said Cerise has gotten the outward impression I am aiming for with Skyrah. So thats awesome. To be honest the Commander has started to see Skyrah differently, or seemed to. hehe Fun times!
Gargoyle
GM, 1186 posts
Game Master
Thu 26 Jan 2017
at 01:55
  • msg #18

New Out of Character Thread

Lol
  The commander is different to all others. As he has been watching over all the GEK for the past 6 years.
Mirage Fallyna
player, 141 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 26 Jan 2017
at 02:17
  • msg #19

New Out of Character Thread

Skyrah has a nosy 'normal' roommate.  Please don't post like she won't try to change what you do!  =P

She's going to want to get that girl in civvies.  Mirage considers the Officer's lounge uniform territory, but when she is ordered into civvies...
Skyrah Valentine
player, 266 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 26 Jan 2017
at 02:33
  • msg #20

New Out of Character Thread

In reply to Mirage Fallyna (msg # 19):

I actually expect that to happen, but at the same time I did miss a lot of posting and we were only allowed one post to move along so I was playing catch up. Don't worry, Skyrah will let Mirage dress her, a bit begrudgingly.
Mirage Fallyna
player, 143 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 26 Jan 2017
at 02:44
  • msg #21

New Out of Character Thread

In reply to Skyrah Valentine (msg # 20):

Awwwwww!  So cute!
Gargoyle
GM, 1189 posts
Game Master
Thu 26 Jan 2017
at 03:05
  • msg #22

New Out of Character Thread

lol
Mirage Fallyna
player, 144 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 26 Jan 2017
at 03:30
  • msg #23

Re: New Out of Character Thread

Gargoyle:
lol I just searched the books. In the first edition all military personnel had a wrist radio assigned to them with a 10 mile range. In my mind they carried over. But that said there are intercoms all over the ships so one can reply shortly.

  So everyone has a wrist radio. assigned to them. Off duty personnel do not have to wear them. To get them to reply you do a ship wide announcement.

  The Tablets are used to send duty assignments, schedules, emails and you can use them for ship to ship communications with something like skype.


Classic case of Yesterday's Tomorrows.
Gargoyle
GM, 1190 posts
Game Master
Thu 26 Jan 2017
at 03:32
  • msg #24

Re: New Out of Character Thread

well they have returned to active duty. and should have been kept.
Mirage Fallyna
player, 145 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 26 Jan 2017
at 03:49
  • msg #25

Re: New Out of Character Thread

I'd just remembered the phrase.
Gargoyle
GM, 1195 posts
Game Master
Fri 27 Jan 2017
at 05:54
  • msg #26

Re: New Out of Character Thread

i think i have figured out why players prefer interacting with npc. :)
Silas Nightshade
player, 15 posts
3rd Lieutenant
CS: Pocket
Fri 27 Jan 2017
at 05:56
  • msg #27

Re: New Out of Character Thread

you have? please do tell
Gargoyle
GM, 1196 posts
Game Master
Fri 27 Jan 2017
at 05:57
  • msg #28

Re: New Out of Character Thread

slower post rate of others has the faster poster interacting more with npc.
Silas Nightshade
player, 16 posts
3rd Lieutenant
CS: Pocket
Fri 27 Jan 2017
at 05:58
  • msg #29

Re: New Out of Character Thread

that makes sense
Gargoyle
GM, 1197 posts
Game Master
Fri 27 Jan 2017
at 06:02
  • msg #30

Re: New Out of Character Thread

yea, because you could have replied to mirage in game, instead of here. just saying
Mirage Fallyna
player, 149 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 27 Jan 2017
at 06:19
  • msg #31

Re: New Out of Character Thread

In reply to Gargoyle (msg # 30):

That's probably it.
Gargoyle
GM, 1198 posts
Game Master
Fri 27 Jan 2017
at 06:27
  • msg #32

Re: New Out of Character Thread

id say its almost guaranteed, much like i know when the players are most active.
Skyrah Valentine
player, 269 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 27 Jan 2017
at 11:02
  • msg #33

Re: New Out of Character Thread

Gargoyle:
slower post rate of others has the faster poster interacting more with npc.


I don't think it's wholly that. Different posting times can have an affect on that too. My schedule fluctuates because I now work in the service industry. Namely I manage a Domino's. Don't need much more than that and honestly I do that to get out of the house and to interact with my fellow humans. Still though that makes my schedule erratic. I'll work some day's, some mids, and some closes. So as you can see, the beginning of the week I post faster then the end because the beginning is where I work my days, and I can be here when most of you are. The end of the week though, not so fast because I work my closes and I get home in the wee hours.
Mirage Fallyna
player, 150 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 27 Jan 2017
at 15:21
  • msg #34

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 33):

I was an assistant manager at a Dominoes franchise at one time.  I feel you.
Gargoyle
GM, 1200 posts
Game Master
Fri 27 Jan 2017
at 16:55
  • msg #35

Re: New Out of Character Thread

Skyrah Valentine:
I don't think it's wholly that. Different posting times can have an affect on that too. My schedule fluctuates because I now work in the service industry. Namely I manage a Domino's. Don't need much more than that and honestly I do that to get out of the house and to interact with my fellow humans. Still though that makes my schedule erratic. I'll work some day's, some mids, and some closes. So as you can see, the beginning of the week I post faster then the end because the beginning is where I work my days, and I can be here when most of you are. The end of the week though, not so fast because I work my closes and I get home in the wee hours.


  Maybe,
Skyrah Valentine
player, 271 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 27 Jan 2017
at 19:30
  • msg #36

Re: New Out of Character Thread

Mirage Fallyna:
In reply to Skyrah Valentine (msg # 33):

I was an assistant manager at a Dominoes franchise at one time.  I feel you.


Yeah, last night I got a royal screwing. My insider called off, and both of my closing drivers called off. I had to keep our opening driver until almost 8pm, and the opening manager stayed til like 7pm. I had to called in one of the new drivers, who never worked a close before to work a 7 to close, and he couldn't even stay to help with a full close. Needless to say I was there by myself cleaning the store until 530am. :( While SICK! I walked into work with the look of death, as if death himself was hanging over me going 'this one is mine tonight, I feel it!'
Gargoyle
GM, 1202 posts
Game Master
Fri 27 Jan 2017
at 19:53
  • msg #37

Re: New Out of Character Thread

to bad it does not pay well.
Skyrah Valentine
player, 273 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 27 Jan 2017
at 20:02
  • msg #38

Re: New Out of Character Thread

In reply to Gargoyle (msg # 37):

Actually I'm getting about $600 a week, but thats because as part of my promotion I was offered to be allowed to drive on Friday's and Saturday's. And while out driving I still make my manager's rate.

As a driver I was making about $400 to $500 a week.
Gargoyle
GM, 1203 posts
Game Master
Fri 27 Jan 2017
at 20:08
  • msg #39

Re: New Out of Character Thread

yea i need to make 2500 take home a month or i cannot afford the boat i want.
Cerise
player, 310 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 27 Jan 2017
at 21:21
  • msg #40

Re: New Out of Character Thread

Crap, for some reason I didn't notice that Silas is Tirolian until just now. :P
Silas Nightshade
player, 19 posts
3rd Lieutenant
CS: Pocket
Fri 27 Jan 2017
at 21:25
  • msg #41

Re: New Out of Character Thread

Well that just makes me sad.
Cerise
player, 312 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 27 Jan 2017
at 21:26
  • msg #42

Re: New Out of Character Thread

Also: Xavier, perfect guy shopping! "Try these one; if they fit, then praise the Lord, we're done. Otherwise, the suffering continues." :D
Cerise
player, 313 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 27 Jan 2017
at 21:27
  • msg #43

Re: New Out of Character Thread

Well, the way you were introduced to us ground pounders meant that your individual characteristics took a back seat to trying to smooth over the ruffled feathers! At least for me. ;)
Gargoyle
GM, 1204 posts
Game Master
Fri 27 Jan 2017
at 21:29
  • msg #44

Re: New Out of Character Thread

Xavier and Silas player is doing what all the girls players are doing. Playing opposite gender. lol it is interesting to see how this is playing out.


  But that is why everyone has a character description the others can read.
Gargoyle
GM, 1205 posts
Game Master
Fri 27 Jan 2017
at 21:31
  • msg #45

Re: New Out of Character Thread

Cerise:
Also: Xavier, perfect guy shopping! "Try these one; if they fit, then praise the Lord, we're done. Otherwise, the suffering continues." :D



 Just read the game thread. RMAO lol
Cerise
player, 314 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 27 Jan 2017
at 21:45
  • msg #46

Re: New Out of Character Thread

Gargoyle:
Cerise:
Also: Xavier, perfect guy shopping! "Try these one; if they fit, then praise the Lord, we're done. Otherwise, the suffering continues." :D



 Just read the game thread. RMAO lol


That is what I was commenting on. :)
Xavier
player, 30 posts
CS Merlin
Fri 27 Jan 2017
at 21:47
  • msg #47

Re: New Out of Character Thread


 I know from first hand experience.
Gargoyle
GM, 1206 posts
Game Master
Fri 27 Jan 2017
at 21:50
  • msg #48

Re: New Out of Character Thread

Cerise:
Gargoyle:
Cerise:
Also: Xavier, perfect guy shopping! "Try these one; if they fit, then praise the Lord, we're done. Otherwise, the suffering continues." :D



 Just read the game thread. RMAO lol


That is what I was commenting on. :)



  Yea I figured that out.
Kaarle Cherkovski
player, 242 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sat 28 Jan 2017
at 05:20
  • msg #49

Re: New Out of Character Thread


 AWOL until sunday.
Mirage Fallyna
player, 153 posts
UEEF Marines - 2nd LT
Callsign Delta
Sat 28 Jan 2017
at 13:49
  • msg #50

Re: New Out of Character Thread

In reply to Kaarle Cherkovski (msg # 49):

This morning is all I will be posting until Sunday.
Gargoyle
GM, 1212 posts
Game Master
Sat 28 Jan 2017
at 21:21
  • msg #51

Re: New Out of Character Thread

Omg, you guys are not allowed to have a life oursite of gaming. Lol.
Skyrah Valentine
player, 276 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sun 29 Jan 2017
at 10:32
  • msg #52

Re: New Out of Character Thread

In reply to Gargoyle (msg # 51):

Welp, I got my posts off since I got home from work a bit ago. Did some character work. Now I go bed. Yup!
Mirage Fallyna
player, 155 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 29 Jan 2017
at 17:25
  • msg #53

Re: New Out of Character Thread

Gargoyle:
Omg, you guys are not allowed to have a life oursite of gaming. Lol.



I WAS gaming!

First was Mage LARP, then I was running my Legend of the 5 Rings tabletop game!
Gargoyle
GM, 1215 posts
Game Master
Sun 29 Jan 2017
at 17:56
  • msg #54

Re: New Out of Character Thread

Mirage Fallyna:
Gargoyle:
Omg, you guys are not allowed to have a life oursite of gaming. Lol.



I WAS gaming!

First was Mage LARP, then I was running my Legend of the 5 Rings tabletop game!


 I have not larped in a long time. Though don't tell the SCA i called it LARP, they get butt hurt. lol

  Nice on table top. I was gonna go down to the local gaming store and look for player, but found all the players here were waiting and came back to this group.
Kaarle Cherkovski
player, 244 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 29 Jan 2017
at 18:12
  • msg #55

Re: New Out of Character Thread

In reply to Gargoyle (msg # 54):

Don't get to do table top myself anymore, just not enough time in the day or motivation.

Last LARP I did was a firefly airsoft LARP which was fun but the group fizzled out after winter break.

I keep seeing a bunch of apocalypse air soft LARPs that I've thought of trying but again no time...

SCA the kind of LARPing you do when your to embarrassed to admit you like to LARP on the weekends...
Gargoyle
GM, 1216 posts
Game Master
Sun 29 Jan 2017
at 18:37
  • msg #56

Re: New Out of Character Thread

Kaarle Cherkovski:
In reply to Gargoyle (msg # 54):

Don't get to do table top myself anymore, just not enough time in the day or motivation.


I fully understand this feeling. I do not even do warhammer anymore.

Kaarle Cherkovski:
Last LARP I did was a firefly airsoft LARP which was fun but the group fizzled out after winter break.


That sounds like fun. I loved that series.

Kaarle Cherkovski:
I keep seeing a bunch of apocalypse air soft LARPs that I've thought of trying but again no time...


Cool Cosplay potential here.

Kaarle Cherkovski:
SCA the kind of LARPing you do when your to embarrassed to admit you like to LARP on the weekends...


  lol (sarcastic tone) yea they do not wear costumes, that wear garb. They do not represent the dark age as it was but how it should have been. And we are not larpers we are reenactors. who do not show how it was, but how it should have been. lol

  As long as they bought the weapons I forged I was happy to dress up and party at night. I did not like their games fighting rules.
Mirage Fallyna
player, 156 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 29 Jan 2017
at 20:45
  • msg #57

Re: New Out of Character Thread

The SCA is an odd duck.

I'm in Mind's Eye Society, which can be pretty odd too.

We have a local LARP that is better, once a month, in good weather.
Mirage Fallyna
player, 159 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 30 Jan 2017
at 02:03
  • msg #58

Re: New Out of Character Thread

Money.. we have it and it is tracked??

Most barracks soldiers have extra money.

Do the officers get better food, but have to pay for it?  Like eating in the ward room?
Gargoyle
GM, 1220 posts
Game Master
Mon 30 Jan 2017
at 02:17
  • msg #59

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 58):


  Yes there is a monthly payday, credits are Deposited into your accounts. Non flag and command officers are given the same meals selection in the mess as enlisted. You can buy better food in the Officers lounge, or you can take a day trip to the MA and you can buy stuff there including food, drinks. The Officers lounge charges and does offers you a place to buy food not served in the mess. so does the enlisted lounge.

  You can find your credits on your character sheets.
Mirage Fallyna
player, 163 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 30 Jan 2017
at 05:29
  • msg #60

Re: New Out of Character Thread

I got my money situation straightened out!


Cool, I guess because it is considered combat footing free chow for officers.  In garrison I have seen officers have to pay for the same food us enlisted pukes got for free.
Gargoyle
GM, 1224 posts
Game Master
Mon 30 Jan 2017
at 05:32
  • msg #61

Re: New Out of Character Thread

that would suck in my opinion
Skyrah Valentine
player, 278 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 30 Jan 2017
at 05:41
  • msg #62

Re: New Out of Character Thread

In reply to Gargoyle (msg # 61):

In garrison anyone that has what is called BAH/BAQ, IE lives of post or in on post housting (not the barracks), is supposed to pay for their food. Thats Military Regulation. Now, in most cases it's hard to tell which enlisted soldiers live in the barracks or out, so only officer's and senior enlisted paid.

On naval vessels enlisted and officers rarely ate together as there are on most US naval ships two messes, an officers mess and an enlisted mess. I am not sure how paying worked when out to sea, and never thought to ask my cousin who served on a naval ship.
Mirage Fallyna
player, 164 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 30 Jan 2017
at 05:43
  • msg #63

Re: New Out of Character Thread

Yeah, you rarely saw them doing it for the lousy chow.  Our post dining facility was a pretty damn good place to eat when I was in Germany, and pretty good stateside if you went to the right one.  No complaints.  Field food.. well.. was field food.  The officers didn't pay a LOT for the food anyway, but they do get paid considerably more than we did.  I think this is to encourage them to eat separate from the troops.

I concur with "Skyrah", btw.
Gargoyle
GM, 1225 posts
Game Master
Mon 30 Jan 2017
at 05:53
  • msg #64

Re: New Out of Character Thread

Skyrah Valentine:
In reply to Gargoyle (msg # 61):

In garrison anyone that has what is called BAH/BAQ, IE lives of post or in on post housting (not the barracks), is supposed to pay for their food. Thats Military Regulation. Now, in most cases it's hard to tell which enlisted soldiers live in the barracks or out, so only officer's and senior enlisted paid.

On naval vessels enlisted and officers rarely ate together as there are on most US naval ships two messes, an officers mess and an enlisted mess. I am not sure how paying worked when out to sea, and never thought to ask my cousin who served on a naval ship.


 Well in all the sci fi stuff they eat together except for command officers. Which is how i have been running this game. But dam. see this is why i needed a full time navy advisor. lol
Gargoyle
GM, 1226 posts
Game Master
Mon 30 Jan 2017
at 05:54
  • msg #65

Re: New Out of Character Thread

but i have set it so officers can go to the officers lounge and order food which they can buy which is higher quality.
Mirage Fallyna
player, 165 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 30 Jan 2017
at 05:58
  • msg #66

Re: New Out of Character Thread

Gargoyle:
Well in all the sci fi stuff they eat together except for command officers. Which is how i have been running this game. But dam. see this is why i needed a full time navy advisor. lol


You are stuck with a couple Army pukes.  I have navy friends though, that I can ask.  Gamers even, so they understand research.

I would have pilots eating separate from maintenance crews and such.. well, and maybe not.  *shrug*

The O-Club is a nice option.
Skyrah Valentine
player, 279 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 30 Jan 2017
at 05:59
  • msg #67

Re: New Out of Character Thread

In reply to Gargoyle (msg # 65):

Heh, in every game I have ever ran, I always have said 'Whatever works for the game'. I say keep it like the anime, mostly.

As a side note, I have no idea how much money Skyrah has now. I don't think I've updated it in awhile, though I know she's not spent any since joining the game. HEr character sheet has a decent amount on it though.
Gargoyle
GM, 1227 posts
Game Master
Mon 30 Jan 2017
at 06:04
  • msg #68

Re: New Out of Character Thread

well the gambit is modified from the standard Chimera class. despite it being the second of its class off the assembly line.


   I have friends in the navy. I am just not able to visit them as much and unless something vital comes up, i rarely think about it. I kinda just have everyone separate themselves in the mess on their own. friends and co worker mentality. why would you eat with someone you have nothing to chat about. Unless its the only spot open to you.


  As for your pay. I updated it while you were all on mission. I just do it because i have to factor combat pay and hazard pay as well. so its all up to date until you made these purchases.

  Joker bought your drinks and Mirages Dinner last night.
Mirage Fallyna
player, 166 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 30 Jan 2017
at 06:07
  • msg #69

Re: New Out of Character Thread

In reply to Gargoyle (msg # 68):

Mirage didn't have money noted until I put it in, with a little research on pay rates.
Skyrah Valentine
player, 280 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 30 Jan 2017
at 06:09
  • msg #70

Re: New Out of Character Thread

Gargoyle:
  As for your pay. I updated it while you were all on mission. I just do it because i have to factor combat pay and hazard pay as well. so its all up to date until you made these purchases.

  Joker bought your drinks and Mirages Dinner last night.


Ah, so then the amount on my character sheet is right then! Sweet.

I don't think Skyrah paid for her stuff yet.
Gargoyle
GM, 1229 posts
Game Master
Mon 30 Jan 2017
at 06:25
  • msg #71

Re: New Out of Character Thread

I was waiting to find out what skyrah was purchasing to give a price.


 Well starting pay should be on each OCC with a random out come since things can happen while in the various MOS training school.

  The GEK have only just begun receiving funds since they were assigned to the Gambit and its mission.
Mirage Fallyna
player, 167 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 30 Jan 2017
at 06:38
  • msg #72

Re: New Out of Character Thread

I got it from the wiki, base pay, and the sheet said start with 3 months pay.  I am a bad person to leave multiple references with.

If you feel you need to change it, change it.
Gargoyle
GM, 1231 posts
Game Master
Mon 30 Jan 2017
at 06:43
  • msg #73

Re: New Out of Character Thread

nope, i have forgotten the base pay on the character sheets. that is the one to go with
Cerise
player, 326 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 1 Feb 2017
at 23:53
  • msg #74

Re: New Out of Character Thread

3000th post, at least according to the count rpol gives me. ;)
Gargoyle
GM, 1241 posts
Game Master
Thu 2 Feb 2017
at 00:30
  • msg #75

Re: New Out of Character Thread

congrats Cerise 3k.
Silas Nightshade
player, 27 posts
3rd Lieutenant
CS: Pocket
Sun 5 Feb 2017
at 10:16
  • msg #76

Re: New Out of Character Thread

Sorry I have not posted in a couple days, I've been helping the roommate with doing research and setting some things up.
Gargoyle
GM, 1249 posts
Game Master
Mon 6 Feb 2017
at 10:18
  • msg #77

Re: New Out of Character Thread

Everyone - ok, first apologies everyone. I have been busy these last few days as i am setting up a bunch of stuff for a travel youtube channel. And yes thank you Silas i know i have been making you work hard.

  And i have been looking for a new job for the reminder of winter.

  Now finish up in the MA thread and return to the Gambit. You only have about ten hours before you have to report for duty. I am giving everyone a couple short days to post in the Gambit thread because i want to give Karma and the others a post to interact. Silas and Karma, if you want a long conversation that take a hundred post, please do so in private messages.

  Like wise when Kaarle returns to Gambit he will instantly be informed of Karma's release and is cleared for duty. She is in her quarters if you want to find her.

  ok wargames is not yet cleared to go. so do not post there till its time. but if you have questions please feel free to ask them here.
Miriana Thakun
player, 246 posts
Callsign: Taranis
3rd Lt Engineering office
Mon 6 Feb 2017
at 18:24
  • msg #78

Re: New Out of Character Thread

In reply to Gargoyle (msg # 77):

Good luck with that, 30 mins of 1080p HD video will net you a 3 gig upload. My net isn't slow, but it'll take it a good chunk out of a day to get those through.

What were you planning to upload?

Also, Martial arts class. Is that going to happen at a later date or was it the same day?
This message was last edited by the player at 18:24, Mon 06 Feb 2017.
Gargoyle
GM, 1250 posts
Game Master
Mon 6 Feb 2017
at 19:19
  • msg #79

Re: New Out of Character Thread

In reply to Miriana Thakun (msg # 78):

  I am working on my Travel Stuff (blog and youtube channel). I am planning a long term travel and I want to document it. We did get the first video posted but its is so horrible its funny. But its up and likely gonna get replaced.


  Martial Arts classes? I am assuming you mean on the Marcus Antonius, its an in game back story. something for your characters to do, with occasional use in the in-between game missions. Michelle took belly dancing because she likes to be seductive and she sees her body as a work of art where Skyrah draws and plays a flute. Several characters spend lots of time in the gym. And i may reward these actions as we go. Also if you practice a skill constantly and its in the story as being actively proactive in the practice I will likely let you learn the skill at base level. But it take time and practice. Dancing.


  Martial arts classes will no effect on players with hand to hand expert or higher. Until you have been doing it for several years. but its an ingame activity. You can also join some of the clubs on the Gambit where various marines and naval personnel get together.
Miriana Thakun
player, 247 posts
Callsign: Taranis
3rd Lt Engineering office
Mon 6 Feb 2017
at 20:23
  • msg #80

Re: New Out of Character Thread

Well, Miriana has higher, but she did it to familiarize herself with Micronian fighting styles to complement her own... Or at least devise a series of countermoves to them.
Gargoyle
GM, 1252 posts
Game Master
Wed 8 Feb 2017
at 12:24
  • msg #81

Re: New Out of Character Thread

Everyone -
  Okay everyone. Thursday will be the beginning of the wargames thread. Bring all discussions and activities to a close.

  Thank you
Gargoyle
GM, 1258 posts
Game Master
Thu 9 Feb 2017
at 04:13
  • msg #82

Re: New Out of Character Thread

ok everyone finish up all the other threads and begin posting there. This is 13 days after the first planet landing and simulator. do a quick summery for the two weeks. beyond mission.
Miriana Thakun
player, 259 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 10 Feb 2017
at 02:49
  • msg #83

Re: New Out of Character Thread

Hey guys, quick heads up but i'll be replying tomorrow, some stuff at work ended up with me getting home at like 8:30 pm and i need to wake up early tomorrow :/
Skyrah Valentine
player, 299 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 10 Feb 2017
at 20:26
  • msg #84

Re: New Out of Character Thread

In reply to Miriana Thakun (msg # 83):

Awesome, thanks rPol for gliching on me during my moment of limited time. I'll now not be able to get a reply out to Cerise until after work tonight. I might try to post on my phone, but it get's tediously difficult, and I may well be to busy. No idea. Sorry about this guys.
Cerise
player, 340 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 10 Feb 2017
at 20:42
  • msg #85

Re: New Out of Character Thread

Oh, that's why, haha
Mirage Fallyna
player, 190 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 10 Feb 2017
at 21:50
  • msg #86

Re: New Out of Character Thread


Yeah I lost time to the glitch too
Skyrah Valentine
player, 300 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 11 Feb 2017
at 11:36
  • msg #87

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 86):

Yea. It sucked. Upset me a lot, then I had a stupid day at work which only incensed me more. I literally got home about 30 minutes ago, wrote a huge PM to Kaarle, Cerise, and Gargoyle which likely will not be viewed well, and am about to go to bed. Yes, only to start this again tomorrow at 11:30 my time (5 hours) because my oldest has a jazz band thing, and then I get to go to work right after and close so likely won't be home until 4 or 5am Sunday morning. This has gotten so silly at my work.

Which is why I got so upset about that stupid glitch.

Thank god I'm off Sunday. I'm turning my cell phone off, and will not answer it for anyone. Not even the pope. Gonna sleep in, hop online, and post all day to my games on here. As long as rPol cooperates. lol
Silas Nightshade
player, 31 posts
3rd Lieutenant
CS: Pocket
Sun 12 Feb 2017
at 03:54
  • msg #88

Re: New Out of Character Thread

Sorry for being absent, I should be able to post again now.
Gargoyle
GM, 1264 posts
Game Master
Sun 12 Feb 2017
at 04:39
  • msg #89

Re: New Out of Character Thread

EVERYONE

  ok everyone As it was just pointed out to me and i finally have a few minutes to address them.


  When I post in game, something like summarize and get your characters to this point in the time frame it means i am getting ready to close the other threads and get a move on to the next mission. So finish those conversations or move them to private thread until i shut that down as well. Mostly because i need the game to move forward. this is not a request and it does not mean you have to rush past. Such as I did when posting for Michelle. I had her summarize her two weeks and then I moved her forward because she understood her mission objectives.



Michelle Grey:
Falling into retinue over the next eleven days, she would follow her orders remaining professional following Kaarle onto the flight deck every morning. After the days training mission she would follow wraith squadron to the mess hall and eat. While she followed her instructions of not talking with the others the smile on her face showed she was still happy just to be there and listen. She would shower and remain in her quarters for the remainder of the night. Doing her school studies or other research she promised to look into, as not to cause more issues for herself, often lying nude on her bunk waiting for Kaarle to finish up whatever CO’s do. She always greeted him with a hug and a kiss.


  Here I brought her up to date over the two weeks in a quick summery. I did not need to go over detail. but i have her stating she is doing research on a project, Here you could be learning how to belly dance too. and it puts it into the game that you have committed time to this study.

Michelle Grey:
  But on this day, the first day of the official wargames had Michelle excited for this particular day. Yes it was time to prove her worth to command and more importantly Kaarle once more in combat. But today was exciting to her because the two weeks were now up, she was now free of the guard detail and the constant restrictions which prevent her from being able to interact with the others.  Snuggling in as not to wake him, she enjoyed the way he held onto her as they laid next to each other.  His promise to protected her in her most vulnerable state.

   Once allowed she checks outside the door and smiles with the absence of the guard. She smiles. Once given permission to go to the showers to get ready for the day she heads out. once she returns to her room she places her leather body harness on once more giving Kaarle a sly smile before pulling her flight suit and boots on over it. “May I have my side arm for this mission Sir? LCDR Fell told me I had to have permission from you Sir.” The shame of her failure on the last mission crossed her face as she looked down.


 Here she has moved to the present, and had a quick chat with Kaarle.  before she moved forward. She did not stop and wait for the other player to replay, as we have several super fast posters and some who's post rates are less so and then we have those who fluctuate further in the in between.

Michelle Grey:
  While she walked next to Kaarle to the flight deck she remained silent and professional, she was the perfect soldier, like every day when in uniform. She was focused and seemed poised to attack anyone or thing that moved to close to Wraith One, unlike when on the MA or off duty she did not try to hold his hand.  She climbs into her CVR personal armor waiting to be handed her sidearm or to be deigned it.

   When it was time she climbed into her Veritech and ran through the preflight checks with her crew. Once done she sat in her Veritech with her knees drawn up, waiting for her fighter to be moved into launch position. Once there she readies herself for launch.
 Once out of the hanger, she forms up on Kchek wing; this was her radio broadcast.


  And here she is saying she has no questions And is ready to move forward in the game. And she does so.

  Now if this was your character you have asked LCDR Fell a question you had wanted, And guess what, This puts Michelle back at that meeting. which she could then ask a question if she had one. If not then she would continue on with what has already been posted. if she did then she would now have to change her posting in a updating new post. Do not go back and alter a post. And this is why everyone should try and read eveery post. I know thats not always easy. but you miss the little details.


  If you have questions or do not understand something you need to ask. I cannot read minds.  And i want everyone to have fun. but i have limits as well. There is no hard feelings if someone finds they would rather play a different game. And i will delete someone from the game if a player became a problem. And no, no one is being a problem, but it has happen and i will not allow it again.


  Now for how the military works here, Yes i do use a lot of real world military practices, but here in robotech the universe is a vast place and there has to be some give from the real world. Like in the New BSG series, I have some changes, for example I do not have a problem with PCs having relationships which would not be okay in the real military. Also since i am trying to reply to a lot of things here in the game i cannot always remember every little detail. And it is important for players to ask questions. Also unless you say your paying extra attention to an npc in passing, i will not go into great details on them.


  Now lets get the questions on this topic dealt with. ask away.
Mirage Fallyna
player, 203 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 28 Feb 2017
at 13:54
  • msg #90

Re: New Out of Character Thread

shake shake shake
shake shake shake
shake your boogie
shake your boogie
Skyrah Valentine
player, 311 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 2 Mar 2017
at 10:20
  • msg #91

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 90):

Sorry for not posting for a couple days. I been pretty sick. I will get a post out to you all tomorrow before I head to work, now that I am feeling better. I just wanted to let everyone know whats up, and to expect it tomorrow.

I almost always get sick this time of year. Sometimes I hate Indiana's bi-polar weather. lol, it's got more mood swings then a...um...you all fill in the blank. :)

Again, sorry all. Now to go back to sleep to finish killing off this bug.
Gargoyle
GM, 1288 posts
Game Master
Thu 2 Mar 2017
at 15:19
  • msg #92

Re: New Out of Character Thread

It has more mood swings then a tomato.
Skyrah Valentine
player, 313 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 3 Mar 2017
at 11:02
  • msg #93

Re: New Out of Character Thread

In reply to Gargoyle (msg # 92):

LOL! No idea why I find that funny, as it makes no sense to me or I just don't get the reference, but I do find it funny!
Cerise
player, 357 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 3 Mar 2017
at 16:45
  • msg #94

Re: New Out of Character Thread

I'm all for having PCs do the action stuff, but aren't several of Banshee in mecha that have no way whatsoever to conceal their protoculture unless they are shut down? (Xavier and Sillia at least)?

In game, how would we work around that?
Gargoyle
GM, 1291 posts
Game Master
Sun 5 Mar 2017
at 23:25
  • msg #95

Re: New Out of Character Thread

In reply to Cerise (msg # 94):

everyone in Banshee squad has the same issue, non of their mecha is gonna avoid pc sensor. Sillia has no choice but to remain in her mecha same would be true for Xavier as neither have modified CVR body armor.

 But they are marines with skills and we see in the series where the group move about invid occupied territory and use mecha.


  Sorry guys was off for the weekend.
Cerise
player, 358 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 6 Mar 2017
at 16:18
  • msg #96

Re: New Out of Character Thread

I would argue that anyone with a cyclone does not have the same issue; they can move about in cycle form using gasoline without the issues.

Still, if stealth or something can be used to minimize signature or something, I'm all for it.
Mirage Fallyna
player, 205 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 6 Mar 2017
at 18:21
  • msg #97

Re: New Out of Character Thread

In reply to Cerise (msg # 96):

I thought the Cyclones also used Reaction drives?
Skyrah Valentine
player, 314 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 6 Mar 2017
at 19:08
  • msg #98

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 97):

Cyclones use protoculture. When not using protoculture they actually use battery power, not gasoline, as per the book. The issue with running on batteries however is speed is reduced, as well as sensors. Do not quote me on the sensors though.
Cerise
player, 360 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 6 Mar 2017
at 19:43
  • msg #99

Re: New Out of Character Thread

I think speed is reduced and virtually everything else doesn't work. I know they can't fire weapons (at least most weapons) when on battery power. But they can move about, which is a lot better than not moving about.

BTW, I thought at one time, the GM had said that all big mecha (such as Xavier's Spartan Destroid) had cloaking devices retrofitted? If so that will help, at least to hide the gigantic mecha that dwarfs even the HK biodroids in the group.
Gargoyle
GM, 1293 posts
Game Master
Mon 6 Mar 2017
at 21:09
  • msg #100

Re: New Out of Character Thread

Great memory Cerise, i forgot that i had said that. Yes ill grant large destriods cloak.

  Cyclones and hks all have the same problem.

  But even when cloaked, invid can still see movement. So its not a cure all end all. And there are patrols. Your gonna have to decide the level of risk your gonna take and run with it.
Cerise
player, 361 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 6 Mar 2017
at 21:43
  • msg #101

Re: New Out of Character Thread

Visual range is a lot shorter than, for example, radar range. I'm not sure what kind of range the invid protoculture sensors have (and I'm not going to look them up unless Cerise would have access to that info), but I suspect that it is longer than visual, and, if it can be blocked, probably is not blocked by the same things that block visual detection.

I'm certain that the stealthy type characters would have been trained in whatever techniques are available for reducing protoculture signature. I just don't know (as a player, and probably not as a character) what those techniques would be, beyond moving on battery and standard radiation theory (inverse square law). If UEEF knows enough about it, then factors like time and shielding could also be taken into account. Possibly even stuff like destructive interference or creating phantom signals as a distraction, but that stuff would require a pretty in-depth understanding of how the protoculture sensors work.

Luckily it doesn't fall to me to determine precise marching orders; Miriana gets that problem to overcome! ;)
Gargoyle
GM, 1294 posts
Game Master
Tue 7 Mar 2017
at 00:33
  • msg #102

Re: New Out of Character Thread


  Sgt. Korvan is well versed in combating the Invid. So Miriana look to him. And part of the units ability is to work as a team. What one member lacks the others make up. Example, Sillia is a sniper who sits in over watch and covers the surrounding area. She watches for eenemy units as well as other dangers. Work as a unit.
Miriana Thakun
player, 268 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 8 Mar 2017
at 01:28
  • msg #103

Re: New Out of Character Thread

Wait, but aren't Invid the size of mecha as it is? Without protoculture cloaking, wouldn't that mean that going up against one with a 2d6 MD rifle would be futile?
Cerise
player, 362 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 8 Mar 2017
at 16:35
  • msg #104

Re: New Out of Character Thread

Presumably, if it came time for combat, your first action would be to turn on the protoculture stuff for the fight. Also, I think you can shoot hem in the "eye" and kill them quicker/easier, even in the RPG (I know they did in the show).
Gargoyle
GM, 1295 posts
Game Master
Fri 10 Mar 2017
at 04:08
  • msg #105

Re: New Out of Character Thread


  Sorry for not posting, my father was in the hospital and i had to do administrator stuff. The delights of elderly parents.

  At any rate, I will post and move this game forward. Cerise, if you have any last orders to give the command squad do it tomorrow (Friday) please.
Miriana Thakun
player, 269 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 10 Mar 2017
at 16:56
  • msg #106

Re: New Out of Character Thread

In reply to Cerise (msg # 104):

My guess is i'd have it switched off regardless, as having it turned on would probably be the reason we'd be getting attacked in the first place. Invid are blind to anything that doesn't use protoculture, it may as well be rocks and trees to them.
Cerise
player, 364 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 10 Mar 2017
at 17:48
  • msg #107

Re: New Out of Character Thread

I don't think they are literally blind to anything non-protoculture; they have a normal visual range, its just that in modern combat if it is within visual range you're already so close compared to your weapons' range that you might as well have been blind.

So, for example, if you happen across an Invid patrol and almost literally bump into them, even if you've got no protoculture, they will still see you and take action. I assume that this war game works that way as well; the OpFor probably only has protoculture sensors (or something to simulate them) and otherwise must rely on visual identification only; no radar, thermo, etc.
Gargoyle
GM, 1296 posts
Game Master
Sat 11 Mar 2017
at 20:46
  • msg #108

Re: New Out of Character Thread

the invid will see you regardless of protoculture use. The lower caste, rank units are not intelligent enough to always see the danger in a cyclone that is laying on its side or kick stand versus the one being ridden across the landscape. The higher caste can tell the difference. And I run the NPCs according to their abilities. SO the danger is there either way you go. But sensors have limits, including the PC sensor the Invid are so reliant on which is why Sillia is not being shot at right now. Like Miriana, she is dependent on the HK units since she cannot wear CVR armor. So she is running on the most minimal systems to stay alive and do her job.

  If a creature show any hostility to the Invid or a protected territory they will be killed instantly with no regard to intention. Damaging the flower of life, same thing. causally walking about. likely to be ignored unless you get to close to the restricted zone. why the humans can live in villages on earth. They are not doing anything to show aggression to the Invid.

  All marines and combat personnel will have basic combat training. They will understand that these things and will do their best to avoid it. The human/Sentinels understanding has grown a lot over the last couple of years of fighting with the Invid Regents forces. And more common sense which is missing in the kid show.
Skyrah Valentine
player, 316 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Tue 14 Mar 2017
at 05:27
  • msg #109

Re: New Out of Character Thread

In reply to Gargoyle (msg # 108):

Sorry for the late reply, we had some serious stuff happen at work this weekend mixing in with my daughters Jazz band competition. Things are back on track now, hopefully.
Gargoyle
GM, 1300 posts
Game Master
Tue 14 Mar 2017
at 20:14
  • msg #110

Re: New Out of Character Thread

Its all good, was waiting for command to get done with thier meeting.
Miriana Thakun
player, 271 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 15 Mar 2017
at 00:18
  • msg #111

Re: New Out of Character Thread

In reply to Gargoyle (msg # 108):

So assuming 'running on minimal systems' doesn't mean 'having all sensors switched on, thrusters cranked up to eleventy and being fully operational', what can and what can i not do under this reduced power output?
Gargoyle
GM, 1301 posts
Game Master
Wed 15 Mar 2017
at 04:54
  • msg #112

Re: New Out of Character Thread

Sillia is only running with life support. Your not reallt gonna have much out put. Basic movement and life support.
Miriana Thakun
player, 272 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 15 Mar 2017
at 19:17
  • msg #113

Re: New Out of Character Thread

Thought as much...

So that pretty much narrows it down in terms of scouting, right?
Gargoyle
GM, 1302 posts
Game Master
Wed 15 Mar 2017
at 20:09
  • msg #114

Re: New Out of Character Thread

It means your team is gonna have to be very careful in its movements. Because cyclonea are not gonna be able to move through the jungle like enviorment in bike mode.
Thirteen
player, 252 posts
Sgt. STORM Commando
CS:
Wed 15 Mar 2017
at 21:20
  • msg #115

Re: New Out of Character Thread

If one of the larger mechs is willing to carry my Cyclone I can scout ahead of the main team on foot.
Cerise
player, 367 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 15 Mar 2017
at 23:36
  • msg #116

Re: New Out of Character Thread

Jungles are pretty problematic on foot as well, haha. On the bright side, they should not actually be all that conducive to the burying technique, since any area where a mecha buried itself would be pretty obvious unless they had done so months prior. Of course that is not to say that they couldn't use a tunneling approach. Best way to detect that (short of ground penetrating radar/sonar which I highly doubt any of our mechs has) is audio sensors/ears.

Of course aerial recon will be able to map out the areas of higher and lower vegetation, any areas that have trails (caused by relatively heavy traffic), and any points of interest that aren't overgrown, even from barely sub-orbital altitudes. That would at least tell you where you could possibly run your cycles more quickly (even though the chance of encounter would be higher).

That being said, I do know that you don't need much better of a trail for an offroad motorcycle to run on than a human to be able to walk on; as long as there are no abrupt climbs (aka cliffs or downed trees) almost anything is doable. People in the Philippines (and other countries, I'm sure) ride 5 and 6 to a 100cc 2-stroke dirt bike through trails that are not even reasonably passable by a water buffalo (carabao). Basically everyone who's successfully cross the Darién Gap (with a vehicle) has done it with some sort of cycle; of course they ride for parts of it on canoes/riverboats to get across some of the rivers. If you can find a game trail and are willing to take quite a bit of branch rash (probably not a huge problem in MDC armor), you can probably get your bike through, especially if you occasionally have the option of changing into a robot who can jet jump. ;)

The bigger mecha, though (including Cerise's silverback if she were with you) are probably going to be a problem; they'll have to power up the protoculture to have the brute force to get through the jungle and they'll be load and attractive whenever they move, unless of course someone takes the time to manually clear a path for them as they go.
Gargoyle
GM, 1303 posts
Game Master
Thu 16 Mar 2017
at 02:03
  • msg #117

Re: New Out of Character Thread

yes jungles are nasty places, even on foot. so be aware. mahahahaha.
Thirteen
player, 253 posts
Sgt. STORM Commando
CS:
Thu 16 Mar 2017
at 07:45
  • msg #118

Re: New Out of Character Thread

I know, I lived 3 hours from a tropical rain forest. Tough moving around in there! Fortunately Thirteen is in much better shape than me. :)
Cerise
player, 368 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 16 Mar 2017
at 15:51
  • msg #119

Re: New Out of Character Thread

Speaking of jungles and areas of higher and lower vegetation, clearly the main attack force will need some aerial deployment of agent orange across the area prior to their attack! :D
Gargoyle
GM, 1304 posts
Game Master
Fri 17 Mar 2017
at 00:52
  • msg #120

Re: New Out of Character Thread

nothing says we are here like a clear path. ;)
Skyrah Valentine
player, 317 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 17 Mar 2017
at 07:06
  • msg #121

Re: New Out of Character Thread

Gargoyle:
nothing says we are here like a clear path. ;)


Or big stompy robots knocking down trees. lol
Miriana Thakun
player, 273 posts
Callsign: Taranis
3rd Lt Engineering office
Sat 18 Mar 2017
at 11:53
  • msg #122

Re: New Out of Character Thread

Skyrah Valentine:
Gargoyle:
nothing says we are here like a clear path. ;)


Or big stompy robots knocking down trees. lol



Gargoyle
GM, 1305 posts
Game Master
Mon 20 Mar 2017
at 05:14
  • msg #123

Re: New Out of Character Thread

Skyrah Valentine:
Gargoyle:
nothing says we are here like a clear path. ;)


Or big stompy robots knocking down trees. lol


  Mahahahaha..... the evil of jungle and woodlands
Kaarle Cherkovski
player, 270 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Sun 26 Mar 2017
at 13:09
  • msg #124

Re: New Out of Character Thread

In reply to Gargoyle (msg # 123):

Sorry for the lack of follow up, lots of stuff going on and on top of that fighting a cold and a headache.

Please feel free to NPC me if necessary to move the story otherwise I will update when I can.
Gargoyle
GM, 1308 posts
Game Master
Sun 26 Mar 2017
at 17:25
  • msg #125

Re: New Out of Character Thread

Well it seems like your not the only one. So its not a stress at the moment. :(
Mirage Fallyna
player, 206 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 27 Mar 2017
at 13:59
  • msg #126

Re: New Out of Character Thread

In reply to Gargoyle (msg # 125):

I am just kinda lost.
Gargoyle
GM, 1309 posts
Game Master
Mon 27 Mar 2017
at 14:19
  • msg #127

Re: New Out of Character Thread

On which part so i can fix that.
Mirage Fallyna
player, 207 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 27 Mar 2017
at 15:39
  • msg #128

Re: New Out of Character Thread

In reply to Gargoyle (msg # 127):

As to what I should be doing.
Gargoyle
GM, 1310 posts
Game Master
Mon 27 Mar 2017
at 20:13
  • msg #129

Re: New Out of Character Thread

Skill checks since your gathering intel about your enemy below. Invid are closing in on your position.
Kaarle Cherkovski
player, 272 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 30 Mar 2017
at 14:30
  • msg #130

Re: New Out of Character Thread

In reply to Gargoyle (msg # 129):

I'm feeling a lot better, sorry for the lack of follow ups should be good.
Skyrah Valentine
player, 318 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 3 Apr 2017
at 07:37
  • msg #131

Re: New Out of Character Thread

In reply to Kaarle Cherkovski (msg # 130):

Sorry for the lack of posts the last couple weeks. Thunderstorms tooks down my cable line which happens to be my ISP. I am back now and in full swing and will endevour to read through everything and get caught back up ASAP. Though, I'll be honest ATM I am as lost as the rest do to my absense.
Gargoyle
GM, 1312 posts
Game Master
Thu 6 Apr 2017
at 00:15
  • msg #132

Re: New Out of Character Thread

cool. I would suggest everyone reread everything and bring their questions to bear so that we can continue without confusion.
Gargoyle
GM, 1313 posts
Game Master
Fri 7 Apr 2017
at 02:32
  • msg #133

Re: New Out of Character Thread


  one confirmed airstrike away. Lunch those bombs and lets see how the dice roll. Mahahahahaha
Miriana Thakun
player, 279 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 7 Apr 2017
at 14:19
  • msg #134

Re: New Out of Character Thread

Gargoyle:
Lunch those bombs





Gargoyle
GM, 1314 posts
Game Master
Thu 13 Apr 2017
at 01:49
  • msg #135

Re: New Out of Character Thread

 A tumble weed rolls across the screen with the slight breeze caught between all the posting activities.


   Ok, so It feels like something is not working. So what can be done to get the group active again?
Thirteen
player, 257 posts
Sgt. STORM Commando
CS:
Thu 13 Apr 2017
at 02:13
  • msg #136

Re: New Out of Character Thread

I was waiting for you to post. Since Thirteen is following targets I can't really post more until the targets start moving. That is my situation anyway. :)
Gargoyle
GM, 1315 posts
Game Master
Thu 13 Apr 2017
at 02:18
  • msg #137

Re: New Out of Character Thread

fair point Thirteen. I will get the marines moving.
Miriana Thakun
player, 281 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 13 Apr 2017
at 16:15
  • msg #138

Re: New Out of Character Thread

In reply to Gargoyle (msg # 137):

Yep, and i was hanging back waiting for Thirteen to scout and report in, so it kind of snowballed from there ^^;
Silas Nightshade
player, 34 posts
3rd Lieutenant
CS: Pocket
Sun 16 Apr 2017
at 19:42
  • msg #139

Re: New Out of Character Thread

Sorry y'all, I've been busy, really busy two jobs, makes for a very tired person, I will catch up as soon as possible, if that is possible.
Skyrah Valentine
player, 319 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 17 Apr 2017
at 04:27
  • msg #140

Re: New Out of Character Thread

In reply to Silas Nightshade (msg # 139):

Comcast not having my entire region go down again would be nice. This time the outage was almost a week. Yay us.

Other then that I have limited use of my left arm, seems whatever is wrong is pinching a nerve and by the time I get off work (Or some days even just wake up) the entire thing is numb. The pain killer's help with the pain, but it's getting to the point where I cannot put off seeing the doctor anymore. Normally it eventually works itself out, but this time it hasn't.

I'll try to get better at my posting, despite the above. Thankfully I am right handed so that does help a bit. Still, it can be difficult doing much when your entire shoulder is in seering pain, and/or whole left arms numb as a result.
Gargoyle
GM, 1317 posts
Game Master
Mon 17 Apr 2017
at 17:50
  • msg #141

Re: New Out of Character Thread

@ Skyrah, doctor.. not next week now. Your risking permanent damage.
Gargoyle
GM, 1318 posts
Game Master
Mon 17 Apr 2017
at 17:52
  • msg #142

Re: New Out of Character Thread

Welcome Gerelt, you will be part of Banshee Squadron from Vulture team. Welcome to the game.
Cerise
player, 374 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 17 Apr 2017
at 18:17
  • msg #143

Re: New Out of Character Thread

A new ground pounder... welcome! :)
Mirage Fallyna
player, 209 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 17 Apr 2017
at 19:05
  • msg #144

Re: New Out of Character Thread

In reply to Cerise (msg # 143):

Groovy.
Gargoyle
GM, 1319 posts
Game Master
Mon 17 Apr 2017
at 20:02
  • msg #145

Re: New Out of Character Thread

Hell yea. Our ground team is starting to get some momentum.  :)
Skyrah Valentine
player, 320 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 17 Apr 2017
at 23:58
  • msg #146

Re: New Out of Character Thread

Gargoyle:
@ Skyrah, doctor.. not next week now. Your risking permanent damage.


You're right. I seriously need to, part of my apprehension stems from the idea that they might make me take time off work which fiscally I cannot afford to do.

I'll make the call in the morning and get in ASAP.
Gargoyle
GM, 1320 posts
Game Master
Tue 18 Apr 2017
at 02:23
  • msg #147

Re: New Out of Character Thread

its more then likely part of your car accident. i have no doubt you can make them pay if you have not already settled.
Gerelt Ashtar
player, 2 posts
Callsign - Vindicator
Zentraedi STORM Commando
Thu 20 Apr 2017
at 02:29
  • msg #148

Re: New Out of Character Thread

Hi everyone!  Sergeant Gerelt Ashtar, STORM Commandoes reporting for duty!
Miriana Thakun
player, 283 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 20 Apr 2017
at 02:40
  • msg #149

Re: New Out of Character Thread

And welcome to the game Gerelt!
Mirage Fallyna
player, 210 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 20 Apr 2017
at 17:33
  • msg #150

Re: New Out of Character Thread

In reply to Miriana Thakun (msg # 149):

Welcome to the game!
Severian
player, 63 posts
Sentinel Operative
Fri 21 Apr 2017
at 09:07
  • msg #151

Re: New Out of Character Thread

Welcome!
Gerelt Ashtar
player, 3 posts
Rank: Sgt, CS: Vindicator
Zentraedi STORM Commando
Fri 21 Apr 2017
at 19:33
  • msg #152

Re: New Out of Character Thread

Great!  When and where should I start posting?
Gargoyle
GM, 1321 posts
Game Master
Sat 22 Apr 2017
at 00:34
  • msg #153

Re: New Out of Character Thread

They cannot answer that. Mahahahaha....
Thirteen
player, 261 posts
Sgt. STORM Commando
CS:
Mon 24 Apr 2017
at 01:43
  • msg #154

Re: New Out of Character Thread

Hello Gerelt!
Gargoyle
GM, 1326 posts
Game Master
Mon 24 Apr 2017
at 23:31
  • msg #155

Re: New Out of Character Thread

Attention all Pilots. I will be NPCing your characters tomorrow afternoon if you have not posted before me. :)
Mirage Fallyna
player, 212 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 24 Apr 2017
at 23:53
  • msg #156

Re: New Out of Character Thread

Do I require another post?
Gargoyle
GM, 1327 posts
Game Master
Mon 24 Apr 2017
at 23:58
  • msg #157

Re: New Out of Character Thread

only if you are wanting to use any of your skills.
Mirage Fallyna
player, 213 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 25 Apr 2017
at 00:28
  • msg #158

Re: New Out of Character Thread

In reply to Gargoyle (msg # 157):

No-one seemed to do anything, so I didn't either.  We did a lot of skill rolling earlier and nothing happened.  Has anyone else rolled and not posted?
Gargoyle
GM, 1328 posts
Game Master
Tue 25 Apr 2017
at 17:56
  • msg #159

Re: New Out of Character Thread

You and skyrah are recon pilots. If you teo do not roll skill checks then nothing happens.

  I have people roll for a reason. Sometimes it is to see if you spot something.  Other times its to make sure you do not crash. If you do not roll for sensors and equipment when checking radars , then you see nothing. Until the missiles hit you. This actually goes for everyone.

  It is noted in my xp log and you are awarded xp when you do so. I award skill use appropriately.  Pass or fail. And for the two who keep you rolls private, its ok if the others see.
Cerise
player, 377 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 25 Apr 2017
at 18:30
  • msg #160

Re: New Out of Character Thread

There's a whole pile of skill checks for you. Hopefully at least some of them have a positive result! ;)
Gargoyle
GM, 1329 posts
Game Master
Tue 25 Apr 2017
at 20:05
  • msg #161

Re: New Out of Character Thread

Lol.

  Thank you.

  I will post aa skill and xp post this afternoon after work. And explain in more detail. I forget we have a handful of new players.
Cerise
player, 378 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 25 Apr 2017
at 20:08
  • msg #162

Re: New Out of Character Thread

BTW, 2 29s and 2 3s; I think I'm detecting a certain lack of randomness in the dice roller... I don't think we need cryptographically secure randomization, which can be difficult to write, but on most OSes it is pretty trivial to write an RNG that gets close enough for our purposes. I wonder why they didn't bother?
Kaarle Cherkovski
player, 275 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Tue 25 Apr 2017
at 23:23
  • msg #163

Re: New Out of Character Thread

In reply to Cerise (msg # 162):

Random dice generators were one of the first programs I ever wrote.   I imagine the rng for this wasn't original to the site dev.  I mean why remake the wheel right?   I bet most of this site is recycled code.
Cerise
player, 379 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 25 Apr 2017
at 23:26
  • msg #164

Re: New Out of Character Thread

I would think that they wouldn't use original code either, at least as much as possible... but that still doesn't explain why they have such a non-random RNG. :) It just means that they chose to use someone else's poor implementation as opposed to creating their own poor implementation. Either way, is isn't rocket surgery; for a site whose purpose is so heavily predicated on dice rolling, you'd think they'd want to make sure that their dice roller produced decent results.
Gargoyle
GM, 1330 posts
Game Master
Tue 25 Apr 2017
at 23:28
  • msg #165

Re: New Out of Character Thread

Well I am thankful for the site. But i agree, i believe the site is using alot of recycled codes.

  But no one complains when its two 20s in a roll. Lol
Cerise
player, 380 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 25 Apr 2017
at 23:39
  • msg #166

Re: New Out of Character Thread

When you're trying to low low on percentile (like here) 2 3s in a row is awesome.... and 2 29s in a row ain't bad either, haha. And yet, somehow, I still managed to complain :P.

Oh well, even a crappy RNG is better than nothing! :)
Gargoyle
GM, 1332 posts
Game Master
Tue 25 Apr 2017
at 23:51
  • msg #167

Re: New Out of Character Thread

Gargoyle:
Experience Points award table

  This is how i will be figuring out Your groups and individual characters experience.

Posting
5 points for each in game post.
  As it is said, I count in game post and tally them up.
5 points for Posting in proper format.
100-500 points for those post that make me go wow!
  Here is how several people jumped levels last mission, I love great game moments.

Combat
Zero points award for fighting that’s to show off, too proud to stand down, gets the rest of the in trouble, or any stupid or selfish reasoning.
25-50 points for killing or subduing a minor menace.
75-100 points for killing or subduing a major menace.
150-400 points for killing or subduing a greater menace.
  This is a judgement call by me. but i try to be fair when it comes to combat.

Other Actions, Reason & Role-Playing
10-25 points for performing the right skill (successful or not), at the right time, for the right reason. For mid to high level characters (4th level and up), this might apply only to skills preformed when they are absolutely critical or done under stressful conditions.
  Skill Rolls are important, and when done properly you are rewarded. I do actually tally these up.
25-50 points for a cleaver, but futile idea.
25-50 points for using good judgment of one’s power or skill well.
25-50 points for playing in character when it would have been easier to not to.
25-100 points for a cleaver, useful/helpful idea or action
50-100 points for avoiding unnecessary violence; self-restraint or talking, bluffing or intimidating oneself (an associates) out of trouble or danger.
50-100 points for small a small act of self-sacrifice, or an act of kindness, mercy or compassion.
50-100 points for insightful and helpful and helpful deductive reasoning or keen observation.
50-100 points for a successful daring or heroic action (whether it was cleaver or not).
75-150 points for a playing in character/playing one’s alignment when circumstance or powerful temptation begged otherwise.
100 points for quick thinking idea or action that was helpful.
100-200 points for insight or deductive reasoning that plays a huge role in a critical plan or saving lives.
200 points for critical plan or action that saves the character’s own life and/or a few comrades.
400-1000 points for a critical plan or action that saves the entire group and/or a few many innocent people.
100-300 points for endangering the character’s own life (self-sacrifice) to help or save others.
500-700 points for a genuine life and death self-sacrifice in a situation where the character’s heroism seemed likely (or almost certain) to cost him his life. Leaping in front of an energy blast meant for someone else to save that person, even though the blast is likely to kill the hero, or offering his/her own life to save the group or an innocent person (and the exchange truly seems to be a death sentence with no apparent chance for escape). Odds are the character will die.



   I also want to point at a short barely descriptive post only gets you 5 xps, however when your post has the characters thoughts, and descriptive actions is gonna give you the extra points to advance your faster. 
Gargoyle
GM, 1333 posts
Game Master
Wed 26 Apr 2017
at 00:03
  • msg #168

Re: New Out of Character Thread


  Here is the desired methods of posting I d like to see. Use whatever color you desire for your character's conversation.
Why the perception and just in case? well, if you are talking to someone and that person is gonna strike you with a sucker punch your perception check might allow you to see it, before the attacker. The Just in case can be used as a block, parry or whatever skill roll which was not put in but could save your character.


quote:
This is how I prefer posting for your characters to be handled for your various Forms of posting:

Non-Combat Posting

Used when NOT engaged with the enemy. The primary form of posting.

Unless Engaged with enemy, this is the primary form of posting while exploring and walking around the Gambit or adventure Forum. They are "real time" (aka follows the timeline, ie one day IRL = aprox. 2 hours of game time.). The only thing I ask for in addition to your regular post is:

PERCEPTION: (D20 plus bonus if any)
JIC: (Give me a natural straight roll of a D20, plus a unmodified D% roll)

The following is NOT REQUIRED, but SUGGESTED by yours truly (to help me scan your posts). If you comply with this, you get an extra 500 XP when I figure XP out.

Regular text such as actions are normal type.
"Spoken words are to be in bold and quoted."
"Radio Chat is to be green and quoted"
Passed skills are to be blue and in this format: Skill name % needed to pass, YOUR ROLL, "pass"
Failed skills are to be red and in the same format as a passed skill except "fail" at the end.
Out of Character statements are like this: (OOC: does this Mecha make me look fat?), try to keep this to questions concerning the Game. Use the OCC in the forum dedicated for out of game conversations

-----------------------------------------------------------------------------------
Combat Posting

  Because of combat issues here is the format on how to post. I and any GMs who may come along will always post the enemy actions that you can see. In other words if you cannot see the sniper you cannot do anything about it until he/she fires.(This was a legitimist concern that was brought out, how can you respond to whats happening in the game.) So I/(we) will hide the roll from the group until after the round is over.  However the reason I am hiding the rolls from a PC. Is this way you guys post. Yes I will know if you are going get killed if you do not make all the dodges. But In real life you would not know it was going to happen until it happens. And I prefer this.

  IF your mecha is destroyed and you could not eject (that’s the just in case roll in this scenario), and I do this automatically if the mecha/vehicle has ejection. I will allow the PC one final thought or some last words. And will give the XP for it to your next character. I am not a fan of killing my PCs but this is a war story and you are all soldiers in It and sometimes this happens.  Feel free to ask as many questions as needed, I would like everyone to fully understand how this is going work.

  I have eliminated the Need to keep track of missiles and ammo, since that is in combat gear. Which is your responsibility as the player to do the updating each round with changes. I am not going to require you to show me the math with your bonuses. I can check it if I need to. If I find constant inconsistencies I will bring it to that players attention.


Here is the Template for your Combat Post: Copy and use it over and over.


  Explain what your character is doing, much like a standard post. But here is the more important part of this. The more information you give the better chance I have to achieve your characters intended goals.

Skill Rolls:
This is where your skills you are going to use this round go, along with your roll.

JIC: (just in case) this is a roll of a D20 and a roll of a percentile dice (D100) this is for those things you may not see. Like a Secret door, a glint of the snipers scope as the lite catches it just right. It’s just a natural roll, no bonuses exist for this.
 Initiative: Roll it (D20) and add your Bonuses
 Perception:  roll it (D20) and add your bonuses

Conditions:  this is the damage to your mecha; it helps both you and me to remember important details needed for great interaction.

 Actions per Melee:  this is the number of actions/attacks you have

Action 1: this is where you post your actual action and the dice roll with its bonuses

Action 2: this is where you post your actual action and the dice roll with its bonuses

Action 3: this is where you post your actual action and the dice roll with its bonuses

 Action 4: this is where you post your actual action and the dice roll with its bonuses

Action 5: this is where you post your actual action and the dice roll with its bonuses

GM Note: N=natural, m=modified


Example of the template in use:


   Michelle Grey looks over her radar to see the six ghost fighters closing in on her and Lt. Murphy.  Radioing to Lt. Murphy; “Bat girl to Roughrider, I’ll take the three on the right you take the three on the left.”  With that she begins targeting her targets, closest first.  While still providing cover for her wing mate.  Suddenly she notices the three volleys of missiles and the ghost firing their auto cannon. She targets the missiles with her missiles of her own while trying to take evasive actions to avoid the remaining missile volleys.

GM Note: here Michelle has told me her plans to attack, and the order she has chosen for this round.

 Skill rolls:
Pilot Veritech:   rolled 43% passed
Radio basic:  68% failed
GM Note: here she should scramble the message above since the skill roll failed.
Sensory Equipment: rolled 28% passed

  GM note: here is the skills she used this round, I am not making them take up an action because the HUD system in all the mecha is like those of the video game. You see them as part of your standard view.  Piloting Veritech is important since it does effect here actions. Had she failed she would have lost control of her mecha had she done any stunt flying or special maneuvers. But these are all actions she is gonna do as she is pilots and fights. This is not her grooming her nails, or reading a book. If it is something I think you should use an actual action for I will let you know so you can adjust it.

 JIC:  (15, 66%)
 Initiative: m16
 Perception:  N20 m23
 Conditions: everything is in good shape and ready to go.
Or if damaged it should read something like this: Right wing destroyed, sensors down -50% due to damage sustained to head.

 Actions per Melee: 5
 GM note: you may choose to hide the to hit rolls and damage rolls by making them private to GM.  It’s a free choice.

 Action 1: fires a volley of 4 short range missile (high Explosive)rolls  to hit m15, damage

 Action 2: she targets the first ghost with a volley of three medium range missiles (armor piercing), roll to hit m18, damage 90 MD

Action 3: fires her destabilizer cannon (5 round burst) at the ghost. Rolls (n20) to hit, m24 damage 50 MD (will actually be doubled do to natural roll of 20) so 100 MD

 Action 4: Dodge incoming fire, rolls (N20) M23
 Or fires her destabilizer cannon (5 round Burst) at the ghost, rolls to hit m12, damage is 40 MD

  GM Note: here she has placed an alternative just in case she did not need to roll for dodge.  And you can do this several times. But I do take the combat actions in order. Where I will give you your best dodges before the worst (After all you’re the combat elite out there. ), so once I use the action that dodge is lost.

 Action 5: Dodge incoming fire , m15
Or fires her destabilizer cannon (5 round Burst) at the ghost, rolls to hit m15, damage is 60 MD

GM note: Same as above

N=natural 20, m=modified number

Gargoyle
GM, 1334 posts
Game Master
Wed 26 Apr 2017
at 00:14
  • msg #169

Re: New Out of Character Thread

ok,

   So when your characters start a mecha, especially a veritech fighter, you should be rolling a Basic radio, sensors and equipment, weapons systems, and pilot whatever mecha you are operating. Now this is bare minimal but it should be noted you can and should use whatever you feel your character should do.


  I know when your in a non combat situation i let things slide, but remember, when you do not roll a skill check you leave it to me to decide if i want to have something happen or not. And if your in a combat situation it can go real bad for your PCs. So please roll; Skill Checks, Perception and Just In Case Rolls.
Gargoyle
GM, 1337 posts
Game Master
Wed 26 Apr 2017
at 02:40
  • msg #170

Re: New Out of Character Thread

do any of you have the Dead reign game books on PDF?
Gerelt Ashtar
player, 7 posts
Rank: Sgt, CS: Vindicator
Zentraedi STORM Commando
Wed 26 Apr 2017
at 05:14
  • msg #171

Re: New Out of Character Thread

I don't.
Severian
player, 64 posts
Sentinel Operative
Wed 26 Apr 2017
at 10:20
  • msg #172

Re: New Out of Character Thread

Nope...
Cerise
player, 381 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 26 Apr 2017
at 16:45
  • msg #173

Re: New Out of Character Thread

Have never even heard of it
Gargoyle
GM, 1338 posts
Game Master
Wed 26 Apr 2017
at 20:02
  • msg #174

Re: New Out of Character Thread

Its palladums zombie apoc game. But when i went to the site i normally go for game books, it was gone.
Skyrah Valentine
player, 322 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 28 Apr 2017
at 03:25
  • msg #175

Re: New Out of Character Thread

In reply to Gargoyle (msg # 174):

I have the Dead Reign books on PDF.

Also an update on my shoulder, doctor is not sure whats up yet, they got me scheduled for some tests then I see him again on the 25th. Right now they got me on muscle relaxer's and pain killers to help ease things a bit. Good thing, makes pain a dull roar, bad thing, when I take them I'm a bit higher then a kite and lathargic. So thats why I've not posted much.

I'm not leaving the game though, and I apreciatte everyone's patience on this. Hopefully I'll be able to post a bit more often now that the pains lessoned, but if I go to long without a post Gargoyle feel free to make one on my behalf.
Thirteen
player, 264 posts
Sgt. STORM Commando
CS:
Fri 28 Apr 2017
at 05:44
  • msg #176

Re: New Out of Character Thread

Take good care of yourself Skyrah. Hope you get better soon!
Miriana Thakun
player, 284 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 28 Apr 2017
at 12:37
  • msg #177

Re: New Out of Character Thread

I've got Dead Reign on PDF as well, i'm in a game that uses that system.

also, Skyrah, good work on getting that shoulder checked out :)
Gargoyle
GM, 1340 posts
Game Master
Fri 28 Apr 2017
at 14:25
  • msg #178

Re: New Out of Character Thread

Sweet, how can i get the pdfs from one of you?

  Glad to hear your taking care of your shoulder skyrah. Dont worry, i wont let you die. Mahahaha...
Miriana Thakun
player, 285 posts
Callsign: Taranis
3rd Lt Engineering office
Fri 28 Apr 2017
at 14:53
  • msg #179

Re: New Out of Character Thread

In reply to Gargoyle (msg # 178):

Well, i'll see what i can do.
Gerelt Ashtar
player, 10 posts
Rank: Sgt, CS: Vindicator
Zentraedi STORM Commando
Tue 2 May 2017
at 04:33
  • msg #180

Re: New Out of Character Thread

Hey all, I'll post tomorrow okay?
Gargoyle
GM, 1343 posts
Game Master
Tue 2 May 2017
at 04:56
  • msg #181

Re: New Out of Character Thread

Yep
Mirage Fallyna
player, 215 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 7 May 2017
at 19:36
  • msg #182

Re: New Out of Character Thread

Let me know when I can roll or post again.  =)
Gargoyle
GM, 1346 posts
Game Master
Mon 8 May 2017
at 01:29
  • msg #183

Re: New Out of Character Thread

You can post asap.
Mirage Fallyna
player, 216 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 8 May 2017
at 03:26
  • msg #184

Re: New Out of Character Thread

In reply to Gargoyle (msg # 183):

Well I know we are on some kind of overwatch, but I don't know what to do with it honestly.
Gargoyle
GM, 1347 posts
Game Master
Mon 8 May 2017
at 17:54
  • msg #185

Re: New Out of Character Thread

No, the veritech team was on a reconnaissance mission, to collect arial data of the enemy below. That is why the recon team from warlock squad is operating with your squad.
This message was last edited by the GM at 17:57, Mon 08 May 2017.
Mirage Fallyna
player, 218 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 8 May 2017
at 18:09
  • msg #186

Re: New Out of Character Thread

Guess I missed the mark.  Any further rolls I can make since I muffed sensory?
Gargoyle
GM, 1348 posts
Game Master
Mon 8 May 2017
at 20:13
  • msg #187

Re: New Out of Character Thread

Roll all that you think apply. If you can give the action in character a reason, id award more xp. :)
Mirage Fallyna
player, 219 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 8 May 2017
at 20:29
  • msg #188

Re: New Out of Character Thread

Post updated.
Gargoyle
GM, 1349 posts
Game Master
Mon 8 May 2017
at 23:23
  • msg #189

Re: New Out of Character Thread

awesome
Gargoyle
GM, 1353 posts
Game Master
Mon 29 May 2017
at 15:28
  • msg #190

Re: New Out of Character Thread

I know We have several Men who have served in the military, Just a quick thank you.
Mirage Fallyna
player, 223 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 29 May 2017
at 19:22
  • msg #191

Re: New Out of Character Thread

Let us give thanks to those who gave all for their countries, and remember their sacrifice.
Thirteen
player, 269 posts
Sgt. STORM Commando
CS:
Tue 30 May 2017
at 01:12
  • msg #192

Re: New Out of Character Thread

Have a happy Memorial Day to all of those in the US!
Gerelt Ashtar
player, 12 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Wed 31 May 2017
at 03:45
  • msg #193

Re: New Out of Character Thread

In reply to Thirteen (msg # 192):

Here, here!
Thirteen
player, 271 posts
Sgt. STORM Commando
CS:
Tue 6 Jun 2017
at 07:35
  • msg #194

Re: New Out of Character Thread

I totally missed that last line in that paragraph. Want me to change my last post to being back in the vulture?
Gargoyle
GM, 1356 posts
Game Master
Tue 6 Jun 2017
at 17:32
  • msg #195

Re: New Out of Character Thread

No. With Your next one just go forward. :)
Gerelt Ashtar
player, 13 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Wed 7 Jun 2017
at 05:33
  • msg #196

Re: New Out of Character Thread

I'm sorry, I'm a little bit confused as to where I am, and where I'm supposed to be.  My squadron is hiding out on the outskirts of the enemy installation in this war game.  Is the faux enemy installation an Invid hive, and we have to destroy it?
Miriana Thakun
player, 289 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 7 Jun 2017
at 10:40
  • msg #197

Re: New Out of Character Thread

I know it's supposed to be a fake Invid outpost, but from the looks of it I'm not sure whether we stumbled upon an actual one instead.
Gargoyle
GM, 1357 posts
Game Master
Wed 7 Jun 2017
at 23:43
  • msg #198

Re: New Out of Character Thread

Gerelt Ashtar:
I'm sorry, I'm a little bit confused as to where I am, and where I'm supposed to be.  My squadron is hiding out on the outskirts of the enemy installation in this war game.  Is the faux enemy installation an Invid hive, and we have to destroy it?



   Sorry about that, I do not think Miriana saw your post, to her. I recalled the two groups back to the Vulture (The groups Shuttle), so i can figure out who is still active. Several players are dealing with real life stuff and I do not want to NPC the entire cast through the mission. So i time lapsed it so everyone is back so i can move forward. But from here you will be with the group.


@ Miriana
  No its not a Invid base. everyone is wearing special visor right now. So the group sees the other humans as invid. Your combat computers are currently set for the war games.


  Everyone: I need a roll call. I need to know who is still active so i can plan this mission with Cerise. If you cannot post its ok, I know a couple are dealing with some intense things. but if you say your gonna post please post for this mission as i am running a lot of NPCs right now and would rather not move the entire player group.

  Thank you.
Cerise
player, 388 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 8 Jun 2017
at 01:05
  • msg #199

Re: New Out of Character Thread

It is kinda implied by your post, but I am here and active. :)
Cerise
player, 389 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 8 Jun 2017
at 01:06
  • msg #200

Re: New Out of Character Thread

Wait, Korvan has a surname?!
Gargoyle
GM, 1359 posts
Game Master
Thu 8 Jun 2017
at 02:09
  • msg #201

Re: New Out of Character Thread

Cerise:
Wait, Korvan has a surname?!


  after he assimilated into human culture he gave himself a surname to fit in better with humans.

  Most times I forget he did it. And just refer to him as korvan and if the fellow players do so, it is not a problem. When we were playing together MABG game on EU I only ever referred to him as Korvan.
Mirage Fallyna
player, 226 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 8 Jun 2017
at 13:02
  • msg #202

Re: New Out of Character Thread

>.>

Present.
Miriana Thakun
player, 290 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 8 Jun 2017
at 16:30
  • msg #203

Re: New Out of Character Thread

Uhh... Mirage?

If you're talking to Gerelt, he's a guy. Might want to fix that ^^;

Or i could just be misinterpreting something, wouldn't be the first time it's happened.
Cerise
player, 392 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 8 Jun 2017
at 17:38
  • msg #204

Re: New Out of Character Thread

Maybe Geralt is gender fluid? ;) Just kidding, I'm pretty sure he is meant to be a guy as well.
Mirage Fallyna
player, 228 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 8 Jun 2017
at 18:31
  • msg #205

Re: New Out of Character Thread

In reply to Cerise (msg # 204):

I was replying to this line from Gargoyle:

"Once you have gotten into the shuttles airlock you can safely remove your helmets. Both Miriana and Sillia are in their Power Armor as they are not wearing CVR underneath. A young Zentraedi girl almost dances over to the group with a wide smile. Specialist Yasan helps the in power armor secure their suits and disembark. asking if there are any issues with the mecha."
This message was last edited by the player at 18:31, Thu 08 June 2017.
Cerise
player, 393 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 8 Jun 2017
at 19:08
  • msg #206

Re: New Out of Character Thread

Ah, that makes a lot more sense. :)
Miriana Thakun
player, 294 posts
Callsign: Taranis
3rd Lt Engineering office
Mon 12 Jun 2017
at 15:56
  • msg #207

Re: New Out of Character Thread

Ah, Kariza!

Sorry, New Player Syndrome. It's when a new player joins an existing group, they usually become the focus of all attention for a couple of posts :P
Mirage Fallyna
player, 234 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 12 Jun 2017
at 15:58
  • msg #208

Re: New Out of Character Thread

In reply to Miriana Thakun (msg # 207):

New toy!  Sad that the two Meltrandi don't hang out much!
Miriana Thakun
player, 295 posts
Callsign: Taranis
3rd Lt Engineering office
Mon 12 Jun 2017
at 16:17
  • msg #209

Re: New Out of Character Thread

Yeah, she's been with the UEFF for less than a year now, she sees socializing (and culture) as a 'human thing'.

She's got a VR game console with a copy of Perfect Night (a Virtual Interation Game) to basically train her social skills while having a 'Load Game' function if she messes up or wants to try something new, but she's still learning.
Mirage Fallyna
player, 236 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 12 Jun 2017
at 18:18
  • msg #210

Re: New Out of Character Thread

In reply to Miriana Thakun (msg # 209):

Mirage probably pings as human to her, I guess.
Miriana Thakun
player, 296 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 13 Jun 2017
at 13:42
  • msg #211

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 210):

Possible, she looks fairly human herself aside from the lack of a navel. Though she's 5 ft 2 and has never been a tall example of her race.
Mirage Fallyna
player, 244 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 13 Jun 2017
at 13:49
  • msg #212

Re: New Out of Character Thread

In reply to Miriana Thakun (msg # 211):

Never pondered the navel thing... doesn't the artificial womb connect somewhere, navel seems like the place to connect nutrients.

Zentraedi have no navels?
Gargoyle
GM, 1365 posts
Game Master
Tue 13 Jun 2017
at 14:20
  • msg #213

Re: New Out of Character Thread

I have not found anything that says they do or dont, so in game. It's ruled as something in her clone line.
Mirage Fallyna
player, 245 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 13 Jun 2017
at 14:44
  • msg #214

Re: New Out of Character Thread

In reply to Gargoyle (msg # 213):

As I sit here pondering my navel...
Gargoyle
GM, 1366 posts
Game Master
Tue 13 Jun 2017
at 18:07
  • msg #215

Re: New Out of Character Thread

Sadly there is nothing official I have seen on it. Some art has them some dont. But any natural born zentraedi will.
Mirage Fallyna
player, 246 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 13 Jun 2017
at 18:37
  • msg #216

Re: New Out of Character Thread

In reply to Gargoyle (msg # 215):

Hmmmm now I need to decide if Mirage has a navel....

Did Miriya have a navel, I don't recall her ever being in anything that exposed her midriff in classic Macross.
Gargoyle
GM, 1367 posts
Game Master
Tue 13 Jun 2017
at 20:10
  • msg #217

Re: New Out of Character Thread

I have a pic on my computer that has her with one. But the only time I think she is ever out of cloths is when she is micronized.
Miriana Thakun
player, 299 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 13 Jun 2017
at 20:21
  • msg #218

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 216):

Hmm... I'd say she does, because she was Micronized to be an infiltration agent. They'd try to resemble humans as much as possible, deliberately leaving something visible out would risk exposure. They pride their efficiency far too much to leave such an obvious flaw in there.

Natural born Zentraedi would have a navel too, and so would Macronized humans since they would naturally have one as well.

Those that were Micronized after the war... I'd say they got to choose since there's no real difference in having one or not. Miriana is proud to be Zentraedi (or Meltrandi in her case) and so she opted to not get a navel when she was due for Micronization, but the option would be there for those that want it. It'd be a cosmetic change though, similar to changing blue or green skin color to a more human range to promote integration.

That's the line of reasoning i went with though.
This message was last edited by the player at 20:22, Tue 13 June 2017.
Gerelt Ashtar
player, 28 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Wed 14 Jun 2017
at 04:57
  • msg #219

Re: New Out of Character Thread

Seeing as Gerelt was naturally born, he'd definitely have a navel.
Severian
player, 65 posts
Sentinel Operative
Wed 14 Jun 2017
at 10:08
  • msg #220

Re: New Out of Character Thread

I remember a show called "Space Above and Beyond" and in that show, there were artificial humans called "In Vitroes".

They had Navels - but they were located on the backs of their necks...That's where the umbilical cord was attached that connected them to the gestation chamber.
Gargoyle
GM, 1369 posts
Game Master
Wed 14 Jun 2017
at 14:20
  • msg #221

Re: New Out of Character Thread

Dam, i have not seen that in years.
Miriana Thakun
player, 301 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 14 Jun 2017
at 23:09
  • msg #222

Re: New Out of Character Thread

In reply to Severian (msg # 220):

Indeed, i remember that one. When i saw it it felt like they were going to a Battlestar Galactica feel, though i'd totally forgotten about it until you brought it up.
Gargoyle
GM, 1371 posts
Game Master
Thu 15 Jun 2017
at 03:40
  • msg #223

Re: New Out of Character Thread

Mirage there is a single shower and you each are allotted 8 minutes of water use. your id is required.
Gerelt Ashtar
player, 29 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Thu 15 Jun 2017
at 03:55
  • msg #224

Re: New Out of Character Thread

What kind of ship is the Vulture?
Gargoyle
GM, 1372 posts
Game Master
Fri 16 Jun 2017
at 15:25
  • msg #225

Re: New Out of Character Thread

In reply to Gerelt Ashtar (msg # 224):

Gargoyle:
The Vultures


LCA-16V Horizon-V Dropship
   The Vulture is a Horizon-V Dropship, with Fold Boosters; it is capable of long term independent missions with minimal support. It main troops compartment has been swapped out for a living compartment for twenty one.  Bunks are stacked three high and line the walls with two tables between them.  There are two heads and one shower.
Model Type: LCA-16V Horizon-V
Class:  Trans-atmospheric Troop Shuttle/Dropship
Ship’s Complement:
Crew: 8 crewmen, 2 pilots (Capacity for up to 42 air group personnel or combat troops, additional personnel and mecha carried in the underwing cargo pods).

Mecha Complement
Alpha and Beta

MDC by Location:
Forward Section Cockpit/ troop Reentry stations – 600
Mid-ship Section/Escape pods - 600
Aft Section/living compartment/Engine compartment  – 800
Wing Engine Thrusters (2)-  250 each
Wings (2) – 400 each
Rear Adjustable Wings (2) – 100 each
Main booster pack -  750
Thrusters on the main Booster (3) – 200 each
Wing Thrusters of the booster pack (2) –  150 each
Alpha and Beta retractable Docking Locks (2) – 125 each
Detachable Drop Pods (2) – 650 each
Detachable Drop Pods Hatches (2 Each) - 100 each



Statistical Data:
Length: 78m
Wing Span: 71m
Height: 23m
Mass: 850 tons (without boosters and cargo pods), 2,400 tons (with boosters).
Drop Pod
Length: 50 m
Width: 13.3 m
Height: 13 m
Mass: 550 tons Power Source: One Protoculture reactor powering three sub-capital plasma thrusters arrays. Horizon Class landing craft.

Speed:
Hover: the ship can hover in atmosphere and is capable of VTOL launches. Maximum speed in hover mode is 100 mph (160 km)
Flying:
Atmosphere: Maximum atmospheric cruising speed at any altitude is Mach 4
Space: Maximum Mach 8
Can space fold with booster
Maximum Range:
Without Boosters: Limited by supplies. A small reflex Furnace can carry enough Protoculture to provide fully global flight range and can allow short non-fold interplanetary voyages.
  With booster:  can space fold 25 persecs in a single jump. The space fold bubble is 150’ feet
Systems of Note:
Modualar Hull sections, Advanced Avionivs suites, IFF Computer, Shadow Cloaking Device, Spacefold Booster Pack, Long Range Communication, Combat Computer, Tactical Life Support Escape Capsule for crew and troops.

Weapon System
Armament:
Docking chamber for 1 Alpha+Beta Fighter combination (optional)

1) Twin 80mm Pulse Cannons (2): they are located in the fuselage under the  cockpit. They are designed to break through the enemy’s line when they have no choice but to go through the enemy lines.
Primary Purpose: Air to Air attack
Secondary Purpose: Ground Attack
Weight: N/A part of the Ship
Mega-Damage: 2D4X10 per twin linked burst
Range: 8000 Ft
Rate of Fire: Equal to gunners hand to hand
Payload: Effectively Unlimited
Notes: it can only Fire straight ahead

2) Retractable MLWS-40 Rapid-Fire 40mm Point Laser Defense Laser: This is built into front top of the Booster pack. It must be retracted to enter an atmosphere, or cause intense damage to the booster. It can rotate 360 degrees and has a 90 degree elevation.  It’s the primary defensive weapon of the Horizon-V booster system.
Primary Purpose: Anti-Ship or Defense
Secondary Purpose: Anti-Mecha and Small Fighters
Weight: N/A part of the Ship
Mega-Damage: 2D6X10 per single blast
Range: 4500
Rate of Fire: Equal to the Gunner hand to hand attacks
Payload: Effectively Unlimited
Notes: If the Booster system is ejected so is the Retractable MLWS-40 Rapid-Fire 40mm Point Laser Defense.

3) Short Range Missile Launchers(2):
Each of these rest over the Horizon-V dropship wings, each containing twenty short ranged missiles.
Primary Purpose: Anti-Ship
Secondary Purpose: Anti-Installation
Weight: N/A part of the ship’s hull
Mega-Damage: Per Missile Type
Range: Per Missile Type
Rate of Fire: Singly, or in volleys of 2, 4, 6, or 8
Payload: Six each with a total of 120
Notes:  If the booster is ejected from the dropship so is the missile system.
Additional notes:

Skyrah Valentine
player, 324 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 19 Jun 2017
at 07:27
  • msg #226

Re: New Out of Character Thread

Alright guys, I'm back, mostly. I'm not 100% but I'm not down either.

The shots they gave me in my shoulder were mostly ineffectual. I say mostly, because they did help 'some' but the help they gave wasn't substantial. The doctor figures I might have a tendonitis in my shoulder, however he's concerned considering the ineffectualness of the shot series. So we're heading into the next step, which is an MRI (to see what is damaged) and likely physical therapy or surgery (depending on which avenue is needed to fix the issue).

Me and Gargoyle have been chatting back and forth in PM's, and considering my situation has shifted from short term solution medically, to long term I'm coming back long term and will be posting considerably more often now.

Still though, I'll keep you all informed as I find out more on the issue on my shoulder. Sometimes I have to type one handed, which is interesting but now new to me.
Thirteen
player, 278 posts
Sgt. STORM Commando
CS:
Mon 19 Jun 2017
at 08:39
  • msg #227

Re: New Out of Character Thread

Sorry to hear things have not been great health wise Skyrah. I hope the MRI gets some real answers and you get better soon.
Miriana Thakun
player, 303 posts
Callsign: Taranis
3rd Lt Engineering office
Mon 19 Jun 2017
at 18:18
  • msg #228

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 226):

Yeah, if it was an infection the antibiotics would have helped, but since it's not doing much odds are it's something else. I'd say at this stage they're mostly focused on trying to figure out what it is before it can turn into something permanent.

Here's to hoping the MRI's going to show what it is.
Gerelt Ashtar
player, 32 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Wed 21 Jun 2017
at 18:36
  • msg #229

Re: New Out of Character Thread

Hey, I was wondering, what's the Language Unknown thing?  Is that Zentraedi?  Gerelt speaks Zentraedi.
Cerise
player, 403 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 21 Jun 2017
at 18:41
  • msg #230

Re: New Out of Character Thread

Yeah they have been speaking in Zent; the GM probably just hasn't set you up for that correctly yet.
Gargoyle
GM, 1375 posts
Game Master
Wed 21 Jun 2017
at 20:11
  • msg #231

Re: New Out of Character Thread

Gerelt, ill fix it tonight after i get done with real life errands
Mirage Fallyna
player, 252 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 21 Jun 2017
at 20:19
  • msg #232

Re: New Out of Character Thread

Gerelt Ashtar:
Hey, I was wondering, what's the Language Unknown thing?  Is that Zentraedi?  Gerelt speaks Zentraedi.


Sorry!
Gargoyle
GM, 1376 posts
Game Master
Thu 22 Jun 2017
at 00:55
  • msg #233

Re: New Out of Character Thread

Mirage Fallyna:
Gerelt Ashtar:
Hey, I was wondering, what's the Language Unknown thing?  Is that Zentraedi?  Gerelt speaks Zentraedi.


Sorry!


  And why would you be sorry Mirage?


  Gerelt, I fixed your languages and groups. you should be able to read all the text in Zentraedi now.
Mirage Fallyna
player, 256 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 22 Jun 2017
at 03:34
  • msg #234

Re: New Out of Character Thread

Gargoyle:
  And why would you be sorry Mirage?


Being polite.  =)
Skyrah Valentine
player, 326 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 22 Jun 2017
at 15:09
  • msg #235

Re: New Out of Character Thread

I got back from the specialist and they said I have a definite impingement in my left shoulder. They scheduled me for 6 weeks of physical therapy, and now I have to get an Arthrogram MRI to see whats causing the impingement.
Gargoyle
GM, 1379 posts
Game Master
Thu 22 Jun 2017
at 16:12
  • msg #236

Re: New Out of Character Thread

That sounds like it's gonna be unpleasant during treatment.  But ill bet it will be tons better afterwards
Skyrah Valentine
player, 327 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 22 Jun 2017
at 16:28
  • msg #237

Re: New Out of Character Thread

In reply to Gargoyle (msg # 236):

God I hope so. I'm tired of taking meds for it because they make it hard to work.
Thirteen
player, 283 posts
Sgt. STORM Commando
CS:
Fri 23 Jun 2017
at 21:01
  • msg #238

Re: New Out of Character Thread

Just get it over with. Have them chop it off and have it replaced with an oversized mechanical arm. :)
Gargoyle
GM, 1380 posts
Game Master
Fri 23 Jun 2017
at 21:56
  • msg #239

Re: New Out of Character Thread

In reply to Thirteen (msg # 238):

  with forearm missiles and wolverine type claws.
Cerise
player, 404 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 23 Jun 2017
at 22:12
  • msg #240

Re: New Out of Character Thread

While they're in there anyway, might as well just do full conversion borg. I have it on good authority you could be immune to anything smaller than 50 cal. .338 Lapua? Nothing... just keep an eye out for anyone with a DEagle!
Skyrah Valentine
player, 328 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 24 Jun 2017
at 20:29
  • msg #241

Re: New Out of Character Thread

In reply to Cerise (msg # 240):

I already seem to be immune to falling from decent hieghts. Also immune to breaking any bones.

Anyway I'm dredding the idea of physical therapy and the arthrogram mri. It's all needed, but doesn't help the idea of dread I'm feeling.
Kaarle Cherkovski
player, 282 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Tue 27 Jun 2017
at 08:49
  • msg #242

Re: New Out of Character Thread

I must have missed something.  Skyrah is no longer in wraith squad for the mission now?

If so I'll fix my original post...
Kaarle Cherkovski
player, 283 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Tue 27 Jun 2017
at 09:03
  • msg #243

Re: New Out of Character Thread

Fuck...

I'll fix it shortly.
Kaarle Cherkovski
player, 285 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Tue 27 Jun 2017
at 09:30
  • msg #244

Re: New Out of Character Thread

In reply to Kaarle Cherkovski (msg # 243):

Alright instead of editing I just went with it.

Still not sure how I fucked that up.  Mondays suck and Tuesday is looking to be even worse.
This message was last edited by the player at 09:48, Tue 27 June 2017.
Gargoyle
GM, 1386 posts
Game Master
Tue 27 Jun 2017
at 12:09
  • msg #245

Re: New Out of Character Thread

Lol. I figured you put the wrong call sign.

  Remember no matter where you are,  your always here
Mirage Fallyna
player, 261 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 27 Jun 2017
at 12:38
  • msg #246

Re: New Out of Character Thread

Kaarle Cherkovski:
Mondays suck and Tuesday is looking to be even worse.


Monday part 2, the revenge.
Gargoyle
GM, 1387 posts
Game Master
Tue 27 Jun 2017
at 14:16
  • msg #247

Re: New Out of Character Thread

Mirage Fallyna:
Kaarle Cherkovski:
Mondays suck and Tuesday is looking to be even worse.


Monday part 2, the revenge.


  Sequels are never as good as the original.
Gargoyle
GM, 1389 posts
Game Master
Wed 28 Jun 2017
at 00:28
  • msg #248

Re: New Out of Character Thread

I will be NPCing those characters where the players are inactive so the squads are full as possible.
Gargoyle
GM, 1391 posts
Game Master
Thu 29 Jun 2017
at 00:59
  • msg #249

Re: New Out of Character Thread

Gerelt Ashtar:
Gerelt raises his hand.


"I understand this is a war game, and we'll have special visors do that we see Invid and Invid structures. But what will we really be up against, and will there be live rounds?  And if the rounds are not live, how will damage be recorded?"



  Moved this to out of character thread. its a good question.

  No your combat computers are set for war-game mode and it requires a system lock for command (NPC to release them back to normal mode). Yes i know that is not in the shows. but computer science is more advance then in the 80s and the tech rivaled and surpasses ours in computers.

  the caves are real caves. the structures are manufactured structures.  your fighting fellow UEEF personnel which arrived with the two vessels carrying Aravae and Xavier. when they arrived and technically your character as well.

  your damage is recorded and measured by the combat computers. mecha will shut down on the battle field and become debris. Veritechs will return to designated landing spots as casualties. soldiers and cyclone riders will lay were they are killed.
Gerelt Ashtar
player, 37 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Thu 29 Jun 2017
at 02:52
  • msg #250

Re: New Out of Character Thread

Gotcha.  Good call to move this to the OOC thread.
Gargoyle
GM, 1392 posts
Game Master
Thu 29 Jun 2017
at 03:29
  • msg #251

Re: New Out of Character Thread

In reply to Gerelt Ashtar (msg # 250):

well your character knew this.
Silas Nightshade
player, 36 posts
3rd Lieutenant
CS: Pocket
Thu 29 Jun 2017
at 19:52
  • msg #252

Re: New Out of Character Thread

Oops, forgot to keep posting! Both myself and Xavier are very sorry!
Gargoyle
GM, 1395 posts
Game Master
Thu 29 Jun 2017
at 20:24
  • msg #253

Re: New Out of Character Thread

Cerise

  The Silverado can be attached to beta like lunks jeep, by cables
Cerise
player, 411 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 29 Jun 2017
at 20:26
  • msg #254

Re: New Out of Character Thread

Yeah, like we did previously... but that might hamper the escape attempt, since I plan to link up with the Vulture. Not to mention what it'd do to the aerodynamics of the thing. Since it seems like a long shot to escape anyhow, I think having the fastest, most optimal chance seems like the best bet.
Gargoyle
GM, 1398 posts
Game Master
Fri 30 Jun 2017
at 00:17
  • msg #255

Re: New Out of Character Thread

Cerise:
Gargoyle:
  OK, ill role play this out in a post after this one.

  Keeping squads with proper squads will be better then mixing and matching them, your teams already know each other and the partners quirks. Well except the new guy. The new guy! :p
  Also this is still a competition. Plus the wildcards are there to go in with Banshee and they are a full squad and in wiki http://wiki.rpol.net/?id=47792/Wildcards .

  So are you wanting to have everyone board the beta and fly in the tunnels? or fly to the hive from the outside.

  Players know about all invid mecha but enforcers, Commander and Overlords. those are new and only been encountered once and you have no real info on them. also you have basic information on hive layouts.


I wasn't thinking everyone would fly in on the beta, rather that the alpha/beta would walk/fly in with them, help int he fight, and extract after (with everyone who needed to dumping their mechs for the evac).

Knowing the basic layout will definitely help the situation; that means we can, almost, go straight to the target, without having to wander and wonder and hope we get lucky.

And you're definitely right about keeping squads together, but sometimes some mech just aren't going to be as appropriate as others. All the stealth things, plus cyclones/silverback have some means of moving without blipping on protoculture sensors... others not so much. Are the strikers stealth capable? The Gladiator is a big mech, so I guess it is. I know that the hunter-killer stuff that Sillia uses isn't, though, and, what's worse; she's not wearing enviro-armor... so she is basically straight out for going down the hole.

That all said; I'm not totally opposed to the idea of basically all the PCs (since they are almost all either in cyclones or veritechs) going down the hole, just Banshee will have to be minus Sillia (she's the only one with an HK and no enviro right?), and plus Air (to drive the beta). Alternatively we could split between ground and air as I kinda first though; ground units (at least many of them; not too many so that the beta can't bring them all back in their CVR-skivvies, and, once again, minus any that can't at least move w/o blowing up protoculture sensors) go down the hole, the remainder stays and does decoy duty; probably still using the 2 phase approach, after all, veritechs are pretty decent ground attack units as well... and they'll have an easier time escaping when the SHTF.

And, as you've pointed out, we've got two teams with medics, so one of those teams (or most of them, at least) can stay with the decoy force and the other with the infiltration force.

And I'll respond IC as well :)



  the transport beta cannot transform. it gave up the components for space.
non of the cyclones or hunter power armor are invisible to protoculture sensors. I allowed them to power down to bare minimal usage to hide. but in the hive they will not be able to do this. I cannot remember if i said if the silver back is or not. but to be fair once your teams are found you will be visible to the invid. as they will still see you and know your not suppose to be in the hive. also the higher cast/science Invid can tell what you are.

  Yes striker is stealth, like the gladiator.
Gargoyle
GM, 1399 posts
Game Master
Fri 30 Jun 2017
at 00:22
  • msg #256

Re: New Out of Character Thread

History: The Angels is a squad of kids ranging from 13 to 15, the squad leader is the son of Colonel Ikari, while he is reluctant to risk the lives of his team, he will gladly lay his down for them. This Squadron is classified and currently assigned to the NERV.

Commanding Officer: Sinji Ikari Age 14
Executive Officer: Rei Ayanami Age 14
Pilots:
03 Asuka Langley Soryu Age 14,
04 Toji Suzuhara Age 15, wears hair in gresser 50's style.
05 Mari Illustrious Makinami Age 16, she wears over sized glasses and generally wears her long brown in pony tails. She is foul-mouthed, constantly taunting her opponents in combat and gives people nicknames.
06 Kaworu Nagisa Age 16, he has a kinship which would appear to be romantic towards Sinji, however his love for Sinji is entirely different.
07 Kensuke Aida Age 14, wears glasses
08 Hikari Horaki age 14, Corpsman

Mecha:
Zentraedi Striker Battloid ZSB-Z4 (3) Yellow 00, Purple 01, Red 02
Micronian Bioroid MCB-02 (3) Black 04, Pink 05, White O6
Hunter Killer Power Armor (2) Green (Kensuke Aida), White with medical insignias in red. (Hikari Horaki)
Cerise
player, 414 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 30 Jun 2017
at 01:51
  • msg #257

Re: New Out of Character Thread

Cyclones and Silverback both have backup non protoculture power supplies that allow them to move in vehicle mode; that is what I was referring to with them. The low power mode thing was extra super duper slow, if I recall. Cyclones and Silverback are slower, but still like conventional motorcycles and dune buggies.
And, yes I assumed that anything in visual range would still be aggressive, but at least we can limit engagement a bit until we get into the hive. I was thinking that might help us get down the tunnel with only random and light engagement, rather than a coordinated defense. Especially if I can manage to jam communications whenever we encounter some.
Gargoyle
GM, 1400 posts
Game Master
Fri 30 Jun 2017
at 02:19
  • msg #258

Re: New Out of Character Thread


  Ah yes i forgot the vehicle mode. Ok before we begin i would appricate a very clear laid out plan. this way we all understand the plan. :)
Cerise
player, 415 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 30 Jun 2017
at 03:20
  • msg #259

Re: New Out of Character Thread

I agree! It is already way too easy to get confused without confusion in the plan. I am hoping that the other active players will weigh in over here, at least, so that we can all feel like we're on board with the plan. IC Cerise knows that Skyrah is the tactician, so that's why she gave Skyrah the duty to pick her team; OOC, I hope it includes at least all of the PC ground ppl; Sillia is NPC so I don't feel too bad about leaving her to do decoy duty. If we decide to bring veritechs other than our get away ride, then I hope it will be Wraith. Though if we're doing that, then K'Chek can't lead up the distraction; it'll have to be Joker or Iron Fist. If we assume everyone is stripping to CVR for the get away, then that will allow us to take quite a few ppl. Technically Cerise can virtually not take a spot by transferring to a crystal when we make our get away, if one extra person is going to make a difference.
Gargoyle
GM, 1401 posts
Game Master
Fri 30 Jun 2017
at 03:33
  • msg #260

Re: New Out of Character Thread

there is a chance in non wargame where cerise could get killed from an orbital bombardment as the crater will be huge. and the crystals gem stone may not be there. The Invid Queen is super intelligent.

  If you bring in both Kaarle and Skyrah, you will need to remain in command, and not defer it to one of them.

  I would leave the veritechs outside doing the most damage as possible. maybe even send them to the other side of the hive cluster opposite of the reinforcements try to lesson the foes they face.

 Sillia can ride in beta till you get to hive. but so you do remember there is a plant/life form and driving through that is untested. in fact its interaction is untested.

   in the end while the others input is good Cerise is in command and should exercise that.
Cerise
player, 416 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 30 Jun 2017
at 03:52
  • msg #261

Re: New Out of Character Thread

I meant a crystal stowed on the alpha beta, for that purpose.

And, yeah, I assumed once we were going, I would be in command, even if Wraith doesn't come down, I am still ranking, but I can set objectives and let squad COs complete them. Macro manage rather than micro manage. But ooc I just want everyone to have their word so we're not doing something a player (as opposed to character) hates.
Cerise
player, 417 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 30 Jun 2017
at 04:11
  • msg #262

Re: New Out of Character Thread

Oh, I guess that wouldn't work with the new description of crystal melding. Nvm that idea!
Skyrah Valentine
player, 332 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 30 Jun 2017
at 05:56
  • msg #263

Re: New Out of Character Thread

Cerise:
I agree! It is already way too easy to get confused without confusion in the plan. I am hoping that the other active players will weigh in over here, at least, so that we can all feel like we're on board with the plan. IC Cerise knows that Skyrah is the tactician, so that's why she gave Skyrah the duty to pick her team; OOC, I hope it includes at least all of the PC ground ppl; Sillia is NPC so I don't feel too bad about leaving her to do decoy duty. If we decide to bring veritechs other than our get away ride, then I hope it will be Wraith. Though if we're doing that, then K'Chek can't lead up the distraction; it'll have to be Joker or Iron Fist. If we assume everyone is stripping to CVR for the get away, then that will allow us to take quite a few ppl. Technically Cerise can virtually not take a spot by transferring to a crystal when we make our get away, if one extra person is going to make a difference.


As a player I would love for it to include all the PC's. As Skyrah though, she thinks the lighter fighters would be better in the tunnels, and the heavier one's better above ground. Also, a some of Wraith also cannot escape into space. Kchek, Delta, and Skyrah had the only Delta Veritech's. Skyrah's going to try and keep Albatross, since Korvan is moving on. One heavy hitter traded for another.
Cerise
player, 418 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 30 Jun 2017
at 15:37
  • msg #264

Re: New Out of Character Thread

I thought Deltas could go orbital? Anyhow, as far as that goes, if deltas can't go orbital, then bringing any veritechs without betas is the same liability; no escape. In this case, where there's a single objective and no other Invid presence, that may be ok, but this is meant to be a wargame simulating an attack on Earth; escaping to surroundings just means going into more enemy controlled areas. In effect, planning to do that is planning to fight a continuous battle without resupply. That's why I had my emphasis on everyone joining up with a shuttle to get back to the fleet as the evac plan.

Just looked it up: "Engaging the thrusters will rocket Alpha to Mach 4.8 enough to escape earth Atmosphere." Dunno why it says Alpha, but that is from the Delta description. :) They can get to space on their own. I would be concerned, however, that they are not likely to be able to do so (or fly in space) as well as the shuttles, so it is still best for evac if everyone can get on a shuttle. Given that that seems to be somewhat a challenge, though, the next best thing would be to have deltas and alpha-betas on the infiltration. Still, though, all of Angel is stealth-able, as is Xavier (on Banshee) in his Gladiator, plus a load of cyclones; that is quite a bit of firepower. Granted it would mean abandoning all the mecha, but it seems like a very good chance of escape, given the circumstances; especially if some Invid smarts get involved; why worry about a single fleeing alpha-beta when you know that a whole group of cyclones and big mecha have invaded the base; just get all hands to converge to take the big mechs out. Also, if I'm not mistaken, Severian may even be able to make the alpha-beta invisible (assuming he's going in).

Of course the down side to only taking ground mechs and abandoning that many mecha is that if they ARE forced to try to blend in and lay low, they aren't going to have good equipment for fighting. But, then, that is kind of an all-is-lost scenario... in which case we may be better off just truly blending in; only Severian and I would have any difficulties there, and we both have natural capabilities to fall back on.
Skyrah Valentine
player, 334 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 30 Jun 2017
at 16:50
  • msg #265

Re: New Out of Character Thread

DElta's can go orbital. Alpha's cannot. Wraith squadron is not all Delta's however. At this time only two of thier pilots have a Delta, Kchek and Delta. The rest all have Alpha's which cannot go orbital. Which means only about 50% of the squadron could use that tactic to escape. Also, escaping to the fleet could turn out to be moot. Remember, two fleets were already completely destroyed trying to assault Reflex Point. There is a reason Skyrah has been down, thats why. A direct assault has failed twice, and they are trying it a third time.

Also, the reason the description in the Delta says Alpha is because the Delta is basically a suped up version of the Alpha. It requires the same skills, same specializations, etc to pilot. Again, only DElta's can get to space on thier own, Wraith squadron is not all Delta's fighters.

Taking the Delta's inside the base would not be wise because they are larger then Alpha's and already have enough maneuverability issue's as it is. They are better served out attacking the stalk because the two we still have can do hit and run assaults from space against it while the couple of Alpha's that Wraith has can provide support for Angel.

When doing infiltration you don't want big and bulky (Delta's) you want light and agile (Alpha's). The same idea is used in Infantry tactics today. You wouldn't use heavy infantry for an infiltration, you would use light infantry for it because they can duck and easier, or run if needed.
Gargoyle
GM, 1402 posts
Game Master
Fri 30 Jun 2017
at 17:37
  • msg #266

Re: New Out of Character Thread

You can put the final plan to the players or. Wildstar is in competition for command, he will not argue. And it should be clear that his subordinates are following his lead.
Cerise
player, 419 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 30 Jun 2017
at 17:54
  • msg #267

Re: New Out of Character Thread

Oh, I thought all of them flew Deltas except Michelle (who has a beta attached... the beta attached). Who all is active in wraith? If it is only 1 other besides those 3, and they aren't a GEK, then they could use your Delta for this op, especially since it has come down from on high that you are confined to cyclone.

Light and agile better describes the ground mecha than any veritech; that is an argument for bringing all the ground forces (except the HKs, bearing in midn the limit on how many bodies we can shuttle out in the beta) and letting the veritechs do the distraction.

Furthermore, I don't think there's any mechanical difference as far as "this is too tight quarters for a Delta." Nor, probably, should there be; in battleoid, the difference is only about a foot and a half in height, and the wingspans in the other modes are the same. Deltas just aren't that much bigger. To me it seems like, if we bring veritechs, it makes the most sense to bring the Wraith ones, perhaps switching someone to use Albatross rather than an alpha.

I guess I'm wondering: is Karma Muphy with us? And what kind of veritech does Silas Nightshade use? I think they are the only other two Wraith, and neither has equipment listed in the equipment thread. It is worth noting that neither are GEKs, so one of them COULD use Albatross; obviously both couldn't, though.

And I think Silia is the only oen listed with HK, at least in Banshee, so she's the only one who really can't go down the hole, if we're taking a stealthy movement approach. Though, perhaps, the stealthy approach may fall apart due to slowness if we have to rely on the big bots leveling the pathway enough for the smaller vehicle-mode-only types to roll through.

By the way, I looked it up; the shuttles top speed moves them almost twice as fast as a Delta... so I'm right that that is the better way to get out of atmo. As an added bonus, they can also get us to another planet, should things go totally sideways with the fleet. Of course we could flee and rendezvous with them once things have settled down. That would imply that we need to find a good hiding place for them BEFORE we being the attack, very well camouflaged, etc; they would be our lifeline AND sitting ducks while the hive goes into last-gasp angry buzz mode. Right now they are positioned to act as a FOP, which is exactly where they shouldn't be when SHTF if they are our secret out.

Honestly, the more I think about it, the more it seems like the best bet is really to bring all the big ground pounders (so Angel), along with everyone in Banshee (except Silia), and the Wildcards down the hole, then ditch the mechs (even cyclones; make them all blow up) in favor of everyone escaping on the Beta; have Severian make sure to save enough magic voodoo to invis it for the escape and rendezvous with Vulture on the way to orbit. That seems to have a reasonably good chance of success without planning to be stuck on the planet fighting for the rest of our lives. On the distraction side it is simpler; hit and run to get the party started (maybe on the side opposite the entryway we're going to use), followed by a secondary assault (maybe closer to the Hyena for that one); basically get the hive all worked up about attacks on its perimeter. Then, when it comes time to evac, all the air capable units (even if they were doing ground duty) provide ground support/cover for the ground only units to retreat to the Hyena; once they get there, the air units (except one which can link up to the hyena once it is in flight)) load up ASAP and Hyena takes off. By that time, hopefully, the hive will be already trying to pull its resources back in to defend against the actual intrusion (and eventual explosion), which hopefully will make the Hyena's get away lightly contested. IF we do do that, though Severian probably should not bring his air skimmer; it would be nice for getting in there, but it would have to be left behind, and it is harder to replace, I think, than the other stuff.
Skyrah Valentine
player, 335 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 30 Jun 2017
at 18:16
  • msg #268

Re: New Out of Character Thread

In reply to Cerise (msg # 267):

If I recall, it was said before that it was inavisable to have none GEK's use GEK machinery. That was determined on the last mission, and is I recall Commadn was pissed Cerise even suggested it then. lol

Actually I beg to differ. Alpha Veritechs are some of the most agile mecha in the game. IF not the most. Cyclone's are only agile in the fact that they have a free auto dodge. The larger ground mecha of Angel GRoup couldn't compare to the agility of an Alpha. Some of thier lighter one's, yes.

See initial statement above about none GEk's using GEK mecha. This was broached on the last mission.

Anyway, you're the boss. I voiced my concerns from an intel standpoint. The in and out of atmo ability of the delta's makes more sense up above, not down below.
Cerise
player, 420 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 30 Jun 2017
at 18:38
  • msg #269

Re: New Out of Character Thread

It was for GEKS to use another GEK's mecha that was a problem. It is also a problem to have a GEK use non-GEK stuff, because they lose all their bonuses. I don't think anythign has been said about a non-GEK using a GEK machine; I had assumed that the GEK stuff was extra electronics and that all the usual controls were still there, so a non-GEK would just fly it like they would a non-modified one. If that is not the case, then, of course, that takes anyone else using Albatross off the table completely.

Angel group doesn't have any "large" ground mecha (they all use Strikers, which are basically the smallest, fastest mecha with cloaks, as far as I know); the only "large" one, really is the Spartan in Banshee (Xavier). And, mechanically (in the game), there's no huge advantage to alphas vs deltas or the spartan or even the strikers or HK (except the HK doesn't have the stealth generator) them if they are stuck on the ground; the huge advantage of alphas is that they can do guardian and fighter forms; but those apply equally to Deltas AND are useless in a tunnel/indoor combat.

I don't see stats for the Striker anywhere, but the GM has implied (at least as I've interpreted what he's said; GM please feel free to weigh in on this!) that it is meant to be a smallish Bioroid/Destroid type mecha that probably trades raw firepower out in exchange for greater agility/speed.

So, if our goal is to be agile (mechanically, mind you) and play to our strengths (to some extent mechanical, but mostly in game "military doctrine") then ground mechs should go down the hole and the veritechs, all of them (except our escape method), shoudl remain in the sky where they can use their better-than-invid flight capability to their advantage.

By the way, GM; the beta can't transform, but it can still be attached to the alpha while the alpha is in its various modes, just like a regular (flight mode) beta can, right? Or is the whole shebang stuck as a fight-bomber because of limitations on the Beta?
Cerise
player, 422 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 30 Jun 2017
at 21:13
  • msg #270

Re: New Out of Character Thread

Looking at the numbers: Beta can hold 24 personnel, plus the pilot and a load master.

Wildcards has 12 cyclones.
Angels have: 3 Stalkers, 3 MCB-02 Micronian Bioroids (22 ft tall, and listed in the Mecha section, not power armor section, so I assume they have stealth fields), and 2 HKs (one of those is their medic)
Banshee has; Severian (maybe a hover cycle, or no vehicle), Me (Silverback), Skyrah, Thirteen, and Gerelt (all Cyclones, all active PCs, I think), Sillia (HK), Iphigenia (if she is still around?, cyclone and our medic), Xavier (new style Spartan), Korvan (Zentraedi Striker Battloid), Kariza (maybe? I think she is more of a rear with the gear type? she uses a cyclone), Patterson (maybe also? also cyclone)

So, all of the HKs have to stay with the shuttles. That leaves 28 possible personnel, out of a max of 25 we can take (one of which will need to do loadmaster duties). If we leave the rear-with-the-gear types (Kariza and Patterson) out, then we still need to identify one more that won't go, unless we have some way to crowd one extra person onto the drop ship for escape.

Presumably, if we do need to pick one to leave behind, it would be a cyclone, preferably an NPC (because who cares if they are having fun?)

Another note is: if it is possible to crowd the Beta for a short period evac; how crowded? I'm assuming that the standard 12 per pod is having them all sitting in jump seats strapped in. But we're danger loving operators operating operationally, right? So for an evac we might accept standing room only conditions. If we could fit 4 extra people on, then, in theory we could load the 3 HKs onto the beta for the trip in, then everybody could crowd onto the beta for the evac. I'm sure it wouldn't hurt to have the extra firepower, but I wouldn't want to plan on having people that we have to leave behind.

And it just struck me that this post is ALL about logistics... which is what, supposedly, wins wars (though not battles, possibly). ;)
Gargoyle
GM, 1403 posts
Game Master
Sat 1 Jul 2017
at 06:30
  • msg #271

Re: New Out of Character Thread

Cerise:
It was for GEKS to use another GEK's mecha that was a problem. It is also a problem to have a GEK use non-GEK stuff, because they lose all their bonuses. I don't think anythign has been said about a non-GEK using a GEK machine; I had assumed that the GEK stuff was extra electronics and that all the usual controls were still there, so a non-GEK would just fly it like they would a non-modified one. If that is not the case, then, of course, that takes anyone else using Albatross off the table completely.

  "Yes non enhanced can use the mecha. no they will not get benefits and the controls are standard. but they cannot jack into the mecha which is how the enhanced get to use their bonuses."

Angel group doesn't have any "large" ground mecha (they all use Strikers, which are basically the smallest, fastest mecha with cloaks, as far as I know); the only "large" one, really is the Spartan in Banshee (Xavier). And, mechanically (in the game), there's no huge advantage to alphas vs deltas or the spartan or even the strikers or HK (except the HK doesn't have the stealth generator) them if they are stuck on the ground; the huge advantage of alphas is that they can do guardian and fighter forms; but those apply equally to Deltas AND are useless in a tunnel/indoor combat.

  Angels Squads units all have stealth. And no they will not allow anyone else pilot them. And High Command will back this.

I don't see stats for the Striker anywhere, but the GM has implied (at least as I've interpreted what he's said; GM please feel free to weigh in on this!) that it is meant to be a smallish Bioroid/Destroid type mecha that probably trades raw firepower out in exchange for greater agility/speed.

Korvan gear has these stats and its also still located in non transforming mecha thread. I'll get into the wiki this weekend.


So, if our goal is to be agile (mechanically, mind you) and play to our strengths (to some extent mechanical, but mostly in game "military doctrine") then ground mechs should go down the hole and the veritechs, all of them (except our escape method), shoudl remain in the sky where they can use their better-than-invid flight capability to their advantage.

By the way, GM; the beta can't transform, but it can still be attached to the alpha while the alpha is in its various modes, just like a regular (flight mode) beta can, right? Or is the whole shebang stuck as a fight-bomber because of limitations on the Beta?


  I know. I said its not transformable.
Gargoyle
GM, 1404 posts
Game Master
Sat 1 Jul 2017
at 06:43
  • msg #272

Re: New Out of Character Thread

Cerise:
Looking at the numbers: Beta can hold 24 personnel, plus the pilot and a load master.

Wildcards has 12 cyclones. 4 are enhanced kids
Angels have: 3 Stalkers, 3 MCB-02 Micronian Bioroids (22 ft tall, and listed in the Mecha section, not power armor section, so I assume they have stealth fields), and 2 HKs (one of those is their medic)
Banshee has; Severian (maybe a hover cycle, He also has a suit of enchanted armor), Me (Silverback), Skyrah, Thirteen, and Gerelt (all Cyclones, all active PCs, I think), Sillia (HK) She is also A Gardian, Iphigenia (if she is still around? yes she is NPC medic, cyclone and our medic), Xavier (new style Spartan), Korvan (Zentraedi Striker Battloid), Kariza (maybe? I think she is more of a rear with the gear type? she uses a cyclone) She is Vulture mecha mechanic, and she has a cyclone Patterson (maybe also? also cyclone) he is banshee mechanic

So, all of the HKs have to stay with the shuttles. That leaves 28 possible personnel, out of a max of 25 we can take (one of which will need to do loadmaster duties). If we leave the rear-with-the-gear types (Kariza and Patterson) out, then we still need to identify one more that won't go, unless we have some way to crowd one extra person onto the drop ship for escape.

 This is a CO call. But once the choice is made its done.

Presumably, if we do need to pick one to leave behind, it would be a cyclone, preferably an NPC (because who cares if they are having fun?) Players will always be put in if they want to be.

Another note is: if it is possible to crowd the Beta for a short period evac; how crowded? I'm assuming that the standard 12 per pod is having them all sitting in jump seats strapped in. But we're danger loving operators operating operationally, right? So for an evac we might accept standing room only conditions. If we could fit 4 extra people on, then, in theory we could load the 3 HKs onto the beta for the trip in, then everybody could crowd onto the beta for the evac. I'm sure it wouldn't hurt to have the extra firepower, but I wouldn't want to plan on having people that we have to leave behind.

  Yes you can crowd the Beta.

And it just struck me that this post is ALL about logistics... which is what, supposedly, wins wars (though not battles, possibly). ;)

Cerise
player, 423 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 3 Jul 2017
at 18:27
  • msg #273

Re: New Out of Character Thread

Ok, I'm going to post my full plan here, then I'll do an IC post, which will include uploading maps and such to everybody's mecha.

First: who goes where. I'll designate Team 1 as being the distraction team and Team 2 as the infiltration team.

Team 1 will consist of all veritechs EXCEPT Michelle's Alpha and the Drop-ship Beta (piloted by Air). K'Chek will command, though it will be split into two or more subteams, as will be seen in the "distraction plan."

Team 2 will consist of all ground units, except Miriyana, who will have overall command of the shuttles, and whichever is the more suited to acting as a mechanic, or whichever does not have demolitions skills, if one does, for the shuttle between Kariza and Patterson, who will remain with the Vulture, since Miriyana may be distracted with command functions and need the assistance for engineering.

Plans:
Team 1: Team 1 will break up into sub groups, at least 2, but more as decided by K'Chek, with each sub group performing a hit-and-run on a separate stalk. They should keep the hit and run tactics up until the Invid seem to be predicting where they will go next (we know the Invid Brain is usually smart enough to even predict where pretty random patterns will go next). At that point they will switch to, basically, just run; trying to draw as many Invid into the chase as possible, but always utilizing their speed to stay out of easy reach. The Invid will likely swarm and standing and fighting would then result in casualties.

Assuming comms are working, Team 1 will notify Team 2 and the shuttles when they are about to begin evac; Team 1 will turn on cloaks and try to lose pursuit. Once they have done so, they will return to Hyena and load up; Hyena will then evacuate to the fleet, or fold away if the Fleet is, for some reason, no longer able to receive them. Miriyana will devise a rendezvous point for both shuttles in the case that fold is needed. She won't share that with members of either team, just in case of capture or whatever.

Team 2: All of the HK units will power down and ride in on the Beta, but be ready to deploy as soon as needed. All other units will try to move in cloaked (where possible) or in vehicle mode, using backup power. If necessary, the larger units will attempt to make a path for the cyclones through any vegetation or the like, to minimize how often non-vehicular movement is required, until we get to the Hive itself. Once at the hive, Michelle will utilize her shadow device to breech the entry door shield. I expect that it will not take long before first contact occurs; at that point all cyclones and HKs will deploy, since there will then be waves of Invid arriving; stealth will no longer be possible.

In the Hive, I expect that we'll be entering on level 5, though it is possible that we'll be entering on any level 4 or lower. Our possible objectives are on level 4 (Power Core) or 6 (Brain). IF we go for the power core, there is no entrance to it on level 4, so we would have to breech, or go up to at least level 3. If we do arrive on level 5, I believe our best course of action is to get to chamber F or G as quickly and with as little contact as possible, then breech the floor into the Brain's lair. There is a lot of defense in there, typically, but no more so than we would end up fighting if we were to attempt to make our way up to the power core. Without the brain, the Hive will become disorganized and unable to raise their shield, so if we can take it, our objective will be complete and we can evac immediately. If we come into level 5 adjacent to chamber B, however, we will almost certainly be noticed by the active Invid within; if that is the case we may need to change plans; we may have to virtually clear the entire level before we can move forward, and, if that is the case, it may be wise to instead breech in the middle of the hive in chamber C; if so we may as well breech up first, place whatever sort of explosion we can muster, saving just a bit to breech down from C as well just prior to the main explosion. This would hopefully increase the likelihood that the power core breech would also take out the Brain.

If we come in on level 4; This level is dominated by almost entirely stasis chambers; we should make an attempt on the power core only in this case. If we come in near chamber B we should probably take the portal up (into another stasis chamber on level 3) then fight our way into the core, set up our attempt at demolitions, then evacuate immediately.

If we come in on level 6 or 7, then we should make our attack on the Brain. If we are ever on level 7, we want to try to avoid chamber E and F, if at all possible. Once on level 6, we should make our way to chamber D as quickly as possible and engage the Brain.

If we end up engaging the Brain as much firepower should be focused on it as possible, while still maintaining defenses. Once it is down, not only is our mission complete, but the enemy will become less coordinated and will have a much harder time both fighting and pursuing.

If we end up going for the power core, then we need to minimize the countdown until it goes off to just what we'll need to evac; any extra time will cost us in explosive capability; the Invid may not know tech well, but they will try to destroy any foreign tech they find in that chamber. Most likely we'll want to place it at the bottom of the power core chamber, below the core itself, in hopes of minimizing its chance of discovery; we'll all be flying out in the alpha-Beta anyhow, so getting back out won't be a huge concern at that point.

For the evac plan; once we've set the explosives or defeated the Brain and any immediate threat, all units will load onto the beta in enviro-armor only; no mecha of any kind. Severian will then make the Alpha-Beta unit invisible (as much as possible; looking at Field of Invis, it is an area; if we get Severian as close to the center of the alpha-betas as possible and have him running it then, depending on his level he should be covering the majority or all of the alpha-beta combo.), and keep it that way as long as possible, if he is capable, and Michelle and Air will get us out by the most expedient means possible. Once the alpha-beta has escaped the Hive, it will rendezvous with Vulture in flight, dock, and the pair will head to the fleet, or the space fold rendezvous point, as applicable.

During the operation, Xavier and Sillia should utilize their mental capabilities to try to assist; the males are capable of precognitive and clairvoyant type abilities, so Xavier should utilize those capabilities to reduce our chances of encountering the enemy as well as reduce our chances of being caught off guard; with that in mind I want Xavier to have a macro button he can hit that will flash a notice on everybody's HUD to alert them that his "Spidey Sense is Tingling." The females' powers are more around attack/manipulation of others. Unfortunately there's nothing that is like a psychic static that she could use to interfere with the Invid communication, but if we kill the Brain Empathic Transmission and/or Suggestion may help aid our escape. Severian should save at least 2 castings of invisibility for our getaway, if at all possible, but otherwise should try to utilize them as effectively as possible; probably this means less dealing damage and more trying to get utility, since even the highest damage spells are pretty weak compared to mecha weapons, though some are pretty good at called targets (like Call Lightning that automatically hits), so they could be pretty useful for "sniping" tactics to take out and individual Invid quickly.

Note that, since this is a War Game, any possible space folds will simply be registered with the command ship and not actually performed.
Miriana Thakun
player, 314 posts
Callsign: Taranis
3rd Lt Engineering office
Mon 3 Jul 2017
at 23:38
  • msg #274

Re: New Out of Character Thread

So.... a word of concern here.

I've been reading about kamikazing a Cyclone to basically act as a nuke, but this is still a bunch of humans whom visuals and sensors make appear as Invid. As much as the plan to completely vaporize the Invid base is good, I am kind of worried that all those fake Invid might be getting caught in a very real explosion.

That would kind of put a damper on the mission debriefing later on...
Skyrah Valentine
player, 336 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Tue 4 Jul 2017
at 00:34
  • msg #275

Re: New Out of Character Thread

In reply to Miriana Thakun (msg # 274):

2 notes.

Cyclones are slow, and can only go for so long, without using their protoculture engines. In short, they cannot transform, can only be driven for 2 hours before they have to engage thier protoculture drive, cannot fly, and reduces speed by 25% (Max speed of 150mph, instead of 200mph.).

As to Miriana's thing. I am certain command as planned for this, and even planned for the unorthadox plans Skyrah is known for. It should be safe to assume that they have compensated for us using a Cyclone as a bomb, considering it's a tactic Skyrah has used before with success. I figure the explosion will likely not happen, and any units in the blast area will be remotely shut down as if destroyed.
Miriana Thakun
player, 315 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 4 Jul 2017
at 00:44
  • msg #276

Re: New Out of Character Thread

Yeah, i just don't want to be on the receiving end of a speech on why live-fire ordnance (even improvised ones) isn't allowed on regular training exercises: They obviously went through a lot of trouble to make sure nothing, and no one, gets (too) damaged.
This message was last edited by the player at 00:45, Tue 04 July 2017.
Cerise
player, 425 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 4 Jul 2017
at 01:10
  • msg #277

Re: New Out of Character Thread

I will submit the plan up the chain of command so that they can simulate it. I am sure that whatever we do, including modifying our mecha, is subject to cancelation by observers and institution of a simulated result.
Cerise
player, 426 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 4 Jul 2017
at 01:12
  • msg #278

Re: New Out of Character Thread

And I am pretty sure 2 hours of actual driving time is plenty, especially if we recharge shortly before approaching the tunnel.
Skyrah Valentine
player, 337 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Tue 4 Jul 2017
at 06:15
  • msg #279

Re: New Out of Character Thread

In reply to Cerise (msg # 278):

The batteries are only recharged by the breaking system, not plugging them in. Which means to recharge them they'd have to power up the protoculture engine. That 2 hours is a hard 2 hours.

Another thing to take into account is the 50 Series Cyclones are slower than the 40 Series Cyclones are slower than the 30 Series. Skyrah has the only 30 series cyclone, having a 38R recon Cyclone. Ashtar has the slowest Cyclone, having a 50 Series. The rest are 40 Series. So our max speeds only going to be about 175mph, if not slower.

Still I figure, like you, we'll be spotted before the two hour window is up. Or when we get to the end of it, that us burning protoculture won't matter.
Cerise
player, 427 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 4 Jul 2017
at 07:07
  • msg #280

Re: New Out of Character Thread

2 hours of actual driving, though. If they are sitting still they shouldn't discharge significantly. Furthermore, we have scouted up to near the tunnel; we can probably safely use protoculture to at least the point where Geralt already galavanted gleefully on full power, then switch to battery. From there, speed is going to be much lower than 175 mph, probably under 60 mph, since it is, at best off road driving,and at worst having the big mechs clear a reasonable path. The point, though, is to try to get to the Hive w/o triggering protoculture sensors, since that is their only long range sensors. Once we're in the hive I expect that we will face enemies almost immediately; then it doesn't matter so much because they will raise the psychic alarm.
Gargoyle
GM, 1405 posts
Game Master
Tue 4 Jul 2017
at 07:36
  • msg #281

Re: New Out of Character Thread

the tunnel entrance is in the jungle. You will not be operating the cyclone in bike mode. You are gonna have to go in with the beta or walk in. The choice is yours. But riding in is not gonna happen.

  And nothing your group can do will be allowed to cause real damage or possible injuries to soldiers. Accidents can happen, but they are closely monitored and anything you do is monitored by computers.




  HAPPY FORTH!!!!
Miriana Thakun
player, 316 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 4 Jul 2017
at 08:52
  • msg #282

Re: New Out of Character Thread

In reply to Cerise (msg # 280):

Depends on armor, really. An M1 Abrams hits 0.6 miles on a gallon, and burns 12 gallons per hour when idle. Maybe slightly less for a sci-fi protoculture model, but I don't know how admired Cyclones are in comparison to those tanks 'of old'. Given they double as personal battle suits, I doubt there'd be much of a change though.
Gargoyle
GM, 1406 posts
Game Master
Tue 4 Jul 2017
at 19:24
  • msg #283

Re: New Out of Character Thread

Miriana Thakun:
In reply to Cerise (msg # 280):

Depends on armor, really. An M1 Abrams hits 0.6 miles on a gallon, and burns 12 gallons per hour when idle. Maybe slightly less for a sci-fi protoculture model, but I don't know how admired Cyclones are in comparison to those tanks 'of old'. Given they double as personal battle suits, I doubt there'd be much of a change though.



  Well Cyclones and Silverbacks are slightly different then a hover tank. Not to mention standard tanks. Fuel consumption is different in different types of terrain. My hysung 650 get 60 mpg one the freeway. but put it in a city setting it get 45 to 50 with all  the stop and go.

  This said I am using the rules given for traveling in the jungles provided by PB in return of the masters. I know its old school but i know right where it is and i know its was pretty universal across the universe.
Cerise
player, 428 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 5 Jul 2017
at 16:40
  • msg #284

Re: New Out of Character Thread

I figured, to get to the tunnel entrance, at least the majority of the trip would be walk-in. Near the entrance we should either have the large bots stomp down a path, or ferry to cyclones in with the Beta (a handful at at time). Inside the tunnel, I was hoping to have the big bots stomp down a path, if the foliage stuff inside is too dense for them to ride through.

Obviously stomping down a path is much slower than regular travel, but we have a few big bots, so if they all go in single file line and look for places to step that aren't already flattened, it shouldn't be like they need to heel-toe it the whole way.

Looking at the rules, they indicate that normal travel is at 50% speed... so if we assume that the big bots slow down to 25% maximum speed (going half as fast as they can to be careful to tromp down everything), then it seems like they could be making a rudimentary "dirt path", what with being extremely heavy and putting immense pressure on whatever they knock down; it'd be like an extra heavy steam roller (that could also knock down trees) rolling over the whole way. Obviously the tracking bonus would be increased even further... but that is going to suck anyway with that many Destroids making their way through the jungle.

As for mileage, etc; I'd assumed, since they are operating on electricity when not using protoculture, that they used at least as good of energy savings tech as currently exists; ie virtually no utilization while "idle" (auto-off, essentially), as well as, likely, energy recapture while breaking. The latter would be covered by the "2 hours of riding time", but the former would simply mean that it is 2 hours of riding time; sitting time would have virtually no cost. The only "idle" cost would be parasitic load, which I would imagine would be kept to an absolute minimum; these are survival devices, after all. And the normal ambient discharge of the batteries, which, once again given current tech, should be minimal enough to not even notice unless we try to store the bike for quite a long time without charging it; days, at least, not hours. Now if the last little leg of the trip to the tunnel, plus the trip down the tunnel is more than 2 hours of actual ride time, then we could have some trouble, but there are certainly more unknown problems than that, I think. We don't even know, roughly, what the nature of the subterranean flora is, and if it will cause any more problems than simply being a physical obstacle. I don't think our mileage is really a concern in comparison. Of course, I also assume that 2 hours of riding time is 2 hours, regardless of whether we're going 5 mph or max speed, so the penalties to speed due to terrain would hamper our maximum distance. But there are ways to handle that; for example, if we're blazing a trail, then make sure a reasonable distance is blazed before moving forward, rather than trying to keep right on top of the big bots, thus going as fast as the blazed trail terrain will allow, rather than going the same speed as the bots while they are knocking stuff down.
Miriana Thakun
player, 317 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 5 Jul 2017
at 16:52
  • msg #285

Re: New Out of Character Thread

In reply to Cerise (msg # 284):

My thoughts reading this, keeping in mind we're going for a stealthy approach:



(and yes, i know there's a typo, but it's not my poster) ;)
Gargoyle
GM, 1407 posts
Game Master
Wed 5 Jul 2017
at 17:23
  • msg #286

Re: New Out of Character Thread

Cerise:
I figured, to get to the tunnel entrance, at least the majority of the trip would be walk-in. Near the entrance we should either have the large bots stomp down a path, or ferry to cyclones in with the Beta (a handful at at time). Inside the tunnel, I was hoping to have the big bots stomp down a path, if the foliage stuff inside is too dense for them to ride through.

  Have you ever ridden a motorcycle in fresh mushed stuff? It will be slimy and dangerous. The will not be able to ride on this.

Obviously stomping down a path is much slower than regular travel, but we have a few big bots, so if they all go in single file line and look for places to step that aren't already flattened, it shouldn't be like they need to heel-toe it the whole way.

  This is true in the jungle other then the dirt is gonna be soft. and lacking as the trees roots are up lifted and displacing the the dirt.

Looking at the rules, they indicate that normal travel is at 50% speed... so if we assume that the big bots slow down to 25% maximum speed (going half as fast as they can to be careful to tromp down everything), then it seems like they could be making a rudimentary "dirt path", what with being extremely heavy and putting immense pressure on whatever they knock down; it'd be like an extra heavy steam roller (that could also knock down trees) rolling over the whole way. Obviously the tracking bonus would be increased even further... but that is going to suck anyway with that many Destroids making their way through the jungle.

  Except it would be foot prints and uneven as hell. And effective path for functional riding is not gonna be done without lots of work.

As for mileage, etc; I'd assumed, since they are operating on electricity when not using protoculture, that they used at least as good of energy savings tech as currently exists; ie virtually no utilization while "idle" (auto-off, essentially), as well as, likely, energy recapture while breaking. The latter would be covered by the "2 hours of riding time", but the former would simply mean that it is 2 hours of riding time; sitting time would have virtually no cost. The only "idle" cost would be parasitic load, which I would imagine would be kept to an absolute minimum; these are survival devices, after all. And the normal ambient discharge of the batteries, which, once again given current tech, should be minimal enough to not even notice unless we try to store the bike for quite a long time without charging it; days, at least, not hours. Now if the last little leg of the trip to the tunnel, plus the trip down the tunnel is more than 2 hours of actual ride time, then we could have some trouble, but there are certainly more unknown problems than that, I think. We don't even know, roughly, what the nature of the subterranean flora is, and if it will cause any more problems than simply being a physical obstacle. I don't think our mileage is really a concern in comparison. Of course, I also assume that 2 hours of riding time is 2 hours, regardless of whether we're going 5 mph or max speed, so the penalties to speed due to terrain would hamper our maximum distance. But there are ways to handle that; for example, if we're blazing a trail, then make sure a reasonable distance is blazed before moving forward, rather than trying to keep right on top of the big bots, thus going as fast as the blazed trail terrain will allow, rather than going the same speed as the bots while they are knocking stuff down.



  I agree the tech would allow the bikes to remained charge for longer as they would just be sitting there. I have one of those little electric pocket rockets (ok I have given to my nephew.) and yes when not in use it does not use up its batteries. (the documentry who killed the electric car is good for this stuff)

  But you are on a time limit. you do not have time to make a path. and the bikes to wait for it.

Gargoyle
GM, 1408 posts
Game Master
Wed 5 Jul 2017
at 18:10
  • msg #287

Re: New Out of Character Thread



   Speaking of Bikes. Here is my New Bike with the pocket rocket for my nephew.
Gargoyle
GM, 1409 posts
Game Master
Wed 5 Jul 2017
at 18:11
  • msg #288

Re: New Out of Character Thread

Miriana Thakun:
In reply to Cerise (msg # 284):

My thoughts reading this, keeping in mind we're going for a stealthy approach:



(and yes, i know there's a typo, but it's not my poster) ;)



  Except this is Palladium Rules it be 01% :)
Cerise
player, 429 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 5 Jul 2017
at 18:40
  • msg #289

Re: New Out of Character Thread

Well, I guess if you are flat out nixing it, then there is no point in even considering it.

Given that, I guess we just move in as fast as we can and hope that their 2 mile-out detection of us doesn't give them any good chance to prepare any hardened defense, given how fast we'll be moving.
Gargoyle
GM, 1410 posts
Game Master
Wed 5 Jul 2017
at 19:01
  • msg #290

Re: New Out of Character Thread

Cerise:
Well, I guess if you are flat out nixing it, then there is no point in even considering it.

Given that, I guess we just move in as fast as we can and hope that their 2 mile-out detection of us doesn't give them any good chance to prepare any hardened defense, given how fast we'll be moving.


  You do not have the time to make the paths that the cyclones could utilize. I realize the book says they can do alot. but they are not dirt styled motorcycles. they are basicly souped up street bike.

   I allowed the group to basicly move with near no Protoculture use. but it took them 5 hours to get to where they found the tunnel and even then the two destroid/bioroid left a path.

  that said have those cyclones load up. You can hold one passanger inside that silverback with you.
Cerise
player, 430 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 5 Jul 2017
at 19:37
  • msg #291

Re: New Out of Character Thread

Hmmm it would mean being much slower to deploy, but I suppose we could load 18 of the cyclones folded, w/ drivers sitting on top of the folded cyclones in the Beta, lash the remaining HKs and Cyclones (all in battloid mode, probably, and powered down) to the bots that are going in (shin guards!), and lash the silverback to the exterior of the Beta and go in that way. We would be pretty slow to deploy, at least all the folded cyclones would, but I supposed that would get us all there without triggering the long range protoculture sensors. Certainly would be uncomfortable, but it would be fast and "stealthy" (from a purely protoculture sense).

Depending on how the entry hallway looked we could either deploy as soon as we got to the Hive, or hold off until our cover was blown; either way, though, once deployed we'd remain active until the mission was over.

Other than that, I think moving in as fast as possible and using speed to minimize their chances of hardening their defenses is really our last bet.

So, I guess my question is: you said that the silverback could be lashed to a beta; is a cyclone in battleoid mode (or an HK) small enough to be lashed to the shin of the big bots we have without overly hampering their movement? Or will that be completely self defeating? If not, perhaps one could be lashed to the front and/or back of the torso portion?
Miriana Thakun
player, 318 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 5 Jul 2017
at 19:40
  • msg #292

Re: New Out of Character Thread

Hmm... Just throwing out an idea here, but would the bigger mechs be able to carry the Cyclones under their arms? That would allow them to remain shut down entirely and not count towards the 2 hour limit, right?

Edit: Whoops, Ninja'd :P
This message was last edited by the player at 19:41, Wed 05 July 2017.
Gargoyle
GM, 1411 posts
Game Master
Wed 5 Jul 2017
at 20:54
  • msg #293

Re: New Out of Character Thread

Miriana Thakun:
Hmm... Just throwing out an idea here, but would the bigger mechs be able to carry the Cyclones under their arms? That would allow them to remain shut down entirely and not count towards the 2 hour limit, right?

Edit: Whoops, Ninja'd :P


  Miriana I just want to say Censored do to the inappropriate nature of commit! just kidding but your question just had me searching for the answer. Which took my time from my vid game. :p

  Answer yes, the gladiator and strikers can each carry one cyclone in a hand. moving with care. Or one in both hands allowing them to move about. the Micronian Bioroid ride a hover sled like old school Bioroid in the masters empire, so they cannot carry anyone are carrying their blaster as well.
Gargoyle
GM, 1412 posts
Game Master
Wed 5 Jul 2017
at 21:05
  • msg #294

Re: New Out of Character Thread

Cerise:
Hmmm it would mean being much slower to deploy, but I suppose we could load 18 of the cyclones folded, w/ drivers sitting on top of the folded cyclones in the Beta, lash the remaining HKs and Cyclones (all in battloid mode, probably, and powered down) to the bots that are going in (shin guards!), and lash the silverback to the exterior of the Beta and go in that way. We would be pretty slow to deploy, at least all the folded cyclones would, but I supposed that would get us all there without triggering the long range protoculture sensors. Certainly would be uncomfortable, but it would be fast and "stealthy" (from a purely protoculture sense).

Depending on how the entry hallway looked we could either deploy as soon as we got to the Hive, or hold off until our cover was blown; either way, though, once deployed we'd remain active until the mission was over.

Other than that, I think moving in as fast as possible and using speed to minimize their chances of hardening their defenses is really our last bet.

So, I guess my question is: you said that the silverback could be lashed to a beta; is a cyclone in battleoid mode (or an HK) small enough to be lashed to the shin of the big bots we have without overly hampering their movement? Or will that be completely self defeating? If not, perhaps one could be lashed to the front and/or back of the torso portion?


  No the hks and the cyclones could not be strapped to silverback. The silverback can be hung to beta. but if its only two straps (robot mode) it adds risk. In vechicle mode its more stable, since it would be secured with 4 cables. and lowers risk.

  2 HKs have full stealth tech. And can keep up with their unit.
Cerise
player, 431 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 5 Jul 2017
at 21:25
  • msg #295

Re: New Out of Character Thread

I didn't mean to strap anything to the silverback; by strapped to the bigger bots, I meant the destroids and such.. the big ones we're bringing (Spartan and Strikers, and Michelle's Alpha). Given your answer to Miryiana, I guess they can, at least, be carried in hand. That might be good enough.

Silverback will be strapped in vehicle mode. Neither the beta nor the silverback are combat critical, at least in the sense of lending their firepower, so it may be slower to deploy, but they can take their time a bit more.

I thought the HKs did not have stealth tech? Aren't they the same (roughly) size as cyclones in battloid?

If the HKs have stealth, then all of the cyclones (17 total) can fit into the Beta. If the HKs (3 total) don't have stealth, then they can be carried by the Spartan and Strikers. If it is better (because of easier balance) for a given big bot to carry 2 at a time, than 1, then one of the cyclones can be carried in hand as well.

It is still up to Severian whether he wishes to ride his cycle into this, knowing that he'll have to leave it behind. How big is his magical armor, BTW? I guess I'd assumed that it was like personal armor (like CVR-3 sized, or like a suit a plate mail, or something)... but if it is power armor sized, we may need to leave it behind as well; the ride back in the Beta is going to be a super-tight squeeze as it is. If that is the case, it may be best not to bring it on this operation.

Problem solved.

Obviously the bioroids should blaze the trail, since they won't be carrying any cyclones, etc, so they can knock down the bigger stuff ahead of the bots that are trying to be a little more careful.
Gargoyle
GM, 1413 posts
Game Master
Wed 5 Jul 2017
at 22:13
  • msg #296

Re: New Out of Character Thread

Cerise:
I didn't mean to strap anything to the silverback; by strapped to the bigger bots, I meant the destroids and such.. the big ones we're bringing (Spartan and Strikers, and Michelle's Alpha). Given your answer to Miryiana, I guess they can, at least, be carried in hand. That might be good enough.

Silverback will be strapped in vehicle mode. Neither the beta nor the silverback are combat critical, at least in the sense of lending their firepower, so it may be slower to deploy, but they can take their time a bit more.

You cannot strap cyclones to mecha in combat situations as it will hinder their combat effectiveness. this is especially true for the alpha.

I thought the HKs did not have stealth tech? Aren't they the same (roughly) size as cyclones in battloid?

  I have chosen my word very carefully, two HK have stealth capabilities and only two. They belong to Angel Squadron.

If the HKs have stealth, then all of the cyclones (17 total) can fit into the Beta. If the HKs (3 total) don't have stealth, then they can be carried by the Spartan and Strikers. If it is better (because of easier balance) for a given big bot to carry 2 at a time, than 1, then one of the cyclones can be carried in hand as well.

It is still up to Severian whether he wishes to ride his cycle into this, knowing that he'll have to leave it behind. How big is his magical armor, BTW? I guess I'd assumed that it was like personal armor (like CVR-3 sized, or like a suit a plate mail, or something)... but if it is power armor sized, we may need to leave it behind as well; the ride back in the Beta is going to be a super-tight squeeze as it is. If that is the case, it may be best not to bring it on this operation.

Problem solved.

Again only 2 HK units have stealth. and even if the tech was being shared it would not be part of the units right now or in time for reflex point.

  His enchanted armor is CVR-1


Obviously the bioroids should blaze the trail, since they won't be carrying any cyclones, etc, so they can knock down the bigger stuff ahead of the bots that are trying to be a little more careful.

Cerise
player, 432 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 5 Jul 2017
at 23:45
  • msg #297

Re: New Out of Character Thread

Ah, ok; How small can Sillia's HK be packed? Could it fit into the Beta with the 17 folded cyclones? If so, then that, else, maybe pull one cyclone out and have her and the cyclone carried by her dear husband, Xavier, who I'm sure will be extra careful not to drop her. ;)

Otherwise, I suppose we could revert to the idea of leaving her behind. I mean... it is one HK plus the Garudian Female psych powers; the powers are all single target and, largely, useless against the Brain itself (though could be useful if we encounter some other smart bug like a pincer or one of the types we know nothing about and, so, would not plan for), and one HK (I hope) won't make or break the op.

Basically it sounds like we're just trying to find a way to transport one HK suit and its pilot; I think weighing down a Destroid by having it carry things is probably a worse choice than leaving behind Sillia. But if she can wedge her armor in with the Cyclones on the ebta and climb in on top of it (like all the cyclone riders), then 1 more person and suit of armor is better than 1 less.
Gargoyle
GM, 1414 posts
Game Master
Thu 6 Jul 2017
at 00:19
  • msg #298

Re: New Out of Character Thread

if you leave her behind it will be your choice. But as she is part of banshee squad, your group will be docked points from your score as your leaving your team behind. As this is a training exercise.


  You need to give the players their mission briefing so we can get the mission underway.
Cerise
player, 435 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 6 Jul 2017
at 17:06
  • msg #299

Re: New Out of Character Thread

Miriyana there are no air units in Hyena or Vulture that are on recon; we're on a special operations insertion; the main force will be doing any further recon. The air units Cerise was referring to are the diversion attack; they will need to be able to retreat to Hyena to escape to space once their diversion is finished.

Just making sure that you understand what's going on. You're in command of Vulture and Hyena (the shuttles); Vulture is the get-away vehicle for the ground forces (assuming we make it out) and Hyena is the get away vehicle for the air forces.

Kaarle is in overall command of the diversion (air) forces, but not the shuttles.
Miriana Thakun
player, 321 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 6 Jul 2017
at 17:16
  • msg #300

Re: New Out of Character Thread

Ah sorry, read 'air units' and thought it included the fighters.

Anyway, the point is that there's a number of marked points on the map i made, and Hyena and the Vulture will be occupying two points on them. They aren't supposed to actually get in a fight, it's 'recon' with a big red "DO NOT ENGAGE" stamp on it, as soon as an enemy is spotted that may end up wandering too close, they move to where the other team is, short range radio in the next point and move to there. Rinse repeat and lather up to the evac.

Once the evac begins, Hyena (to Kaarle) and Vulture (to Cerise) radio in what points they are at and everyone converges on those two specific locations before hightailing it out of there. If either radios back they can't make it there an alternative is decided upon as is seen fit. Ideally, the only damage Hyena and Vulture are going to take is from the enemies chasing you to us, until then it's evasive all day every day.
This message was last edited by the player at 17:18, Thu 06 July 2017.
Cerise
player, 436 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 6 Jul 2017
at 19:29
  • msg #301

Re: New Out of Character Thread

Yeah, you got your part of the basic plan down; don't get caught; stay out of the fight, until evac time.

Staying shut down and under camouflage might work for that, perhaps. But, of course, it is up to you, ultimately, if you'd rather evade, go to high orbit, whatever, as long as you can be to the right spot in the right time, we'll all be happy. ;)
Miriana Thakun
player, 322 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 6 Jul 2017
at 19:46
  • msg #302

Re: New Out of Character Thread

Yeah, camo might, but not for this evac duty. It's great if your pickup spot is secure, but if you need to reposition any anti-air's going to be taking fairly accurate shots at you the entire time since you'll be below cloud level, and moving slow during takeoff and landings.

Likewise for Hyena, if it's in the air than any air fighters it's supposed to pick up can double as a fighter screen to keep it out of trouble. Can't do that if they're on the ground.
Cerise
player, 437 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 6 Jul 2017
at 20:18
  • msg #303

Re: New Out of Character Thread

One thing to note, though, is that Hyena can't load up while in the air; it will have to land and all but one (an alpha or alpha-beta) will have to load up before it can take back off.
Cerise
player, 438 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 6 Jul 2017
at 20:22
  • msg #304

Re: New Out of Character Thread

Just a heads up; I'm going to be out of town for a week starting Saturday. I should have internet coverage, but I may be spotty in logging in/posting.
Miriana Thakun
player, 323 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 6 Jul 2017
at 20:41
  • msg #305

Re: New Out of Character Thread

In reply to Cerise (msg # 303):

A planet's a big place, i'm sure we'll find a nice little clearing somewhere :)
Skyrah Valentine
player, 338 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 7 Jul 2017
at 09:41
  • msg #306

Re: New Out of Character Thread

In reply to Miriana Thakun (msg # 305):

I think we are over thinking this whole thing. The entire point of the diversion is to pull as many forces from the main base as possible. That being said, why not have the insertion force wait a set period of time after the diversion force starts, then go in themselves. By the time they notice us, they will already be engaged with them. We'll be left to engage only minor forces.

Folding and packing away our Cyclones and everything else will make deployment impossible if we are spotted. Further, should the beta get destroyed, there goes the majority of our firepower in one big boom.

BTW, sorry for being quiet for a few days. Damn holiday had me working long shifts at work, which is also playing hell on my shoulder.
This message was last edited by the player at 09:42, Fri 07 July 2017.
Cerise
player, 439 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 7 Jul 2017
at 15:54
  • msg #307

Re: New Out of Character Thread

The diversion will only draw out the perimeter defenses; the core defenders will certainly remain... and those forces are not minor. We want to get as close as possible before we have to start fighting. Deployment of folded cyclones doesn't take all that terribly long, and we have loads of firepower in non-cyclone form that can cover the deployment if we have to do it under fire for some reason. As for the beta getting destroyed, it obviously should be top priority to protect it, even after the cyclones deploy. And they are sorta tough, presumably if it looked like it was going to get taken out, the pilot would open the cargo doors and dump the contents; everyone is in CVR armor, so, while they may get injured, it shouldn't be serious; way better than being blown up along with the beta.

I think the risks are fully worth the benefit of getting in very close before making our presence known. I fully suspect that as soon as we're at the Hive door, we'll need to deploy all the cyclones, and it will be just like we had all hopped, skipped, and jumped there, except that the Brain won't have 2 miles of warning before we are at his doorstep.
Skyrah Valentine
player, 340 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sun 9 Jul 2017
at 07:09
  • msg #308

Re: New Out of Character Thread

In reply to Cerise (msg # 307):

Fair warning, this week my store is very nearly facing a record week in sales which has been keeping me very busy. Not only that but our store has reached nationwide recognition as one of the best Domino's not just in our franchise, but in the nation. We're number 3 out of all Domino's in the USA in terms of customer satisfaction, service, and the like. This is why we have been having record sales since last Thursday, averaging 3 - 4,000 dollar days. So thats why I been a bit delayed in posting. To add to that, next week we start our 50% off boost week, so sales will only go up even higher.

Needless to say, I am completely stoked about all of this because this is my store. My GM is entering the DM in training program, and that will make me the GM of the store which he's been basically letting me run for the past couple weeks. So last week, this week, and if we pull it off, next week, not only look good on our store, and him, but me as well.

The down side is this, it's been playing hell on my shoulder. Lots of pain. I been dealing with it, and I have a great crew giving me lots of support. So I should be okay. And depsite all the pain, I am having a total blast! lol

I just looked at my city as the sales floodgates opened and said, challenge accepted.
Miriana Thakun
player, 324 posts
Callsign: Taranis
3rd Lt Engineering office
Mon 10 Jul 2017
at 19:10
  • msg #309

Re: New Out of Character Thread

Well, congrats then! :D

...Also, you know you game too much when you consider GM and DM game terms, and had to read that sentence three times to figure out what you actually meant by that :P
Gargoyle
GM, 1416 posts
Game Master
Mon 10 Jul 2017
at 20:07
  • msg #310

Re: New Out of Character Thread

Lol. Agreed Miriana
Cerise
player, 443 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 12 Jul 2017
at 23:31
  • msg #311

Re: New Out of Character Thread

Posting long posts is a pita on a phone with flaky internet, so forgive me if I jacked something up, please!
Cerise
player, 444 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 17 Jul 2017
at 15:34
  • msg #312

Re: New Out of Character Thread

Xavier is on a hover sled?
Gargoyle
GM, 1421 posts
Game Master
Mon 17 Jul 2017
at 17:46
  • msg #313

Re: New Out of Character Thread

Yes he is. But he has no piloting skill for it and would be killed if he tried to take it into combat.

  But as the Spartan is only 27ft tall, five feet taller then a bioroid. And he could not keep up with out it.

  He can use a skill and learn to pilot one though.
Cerise
player, 445 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 17 Jul 2017
at 20:50
  • msg #314

Re: New Out of Character Thread

Damn, I hope the other big bots have their audiovisual sensors set to record, or at least are transmitting the feed, so the rest of us can watch. ;) haha
Miriana Thakun
player, 326 posts
Callsign: Taranis
3rd Lt Engineering office
Mon 17 Jul 2017
at 23:12
  • msg #315

Re: New Out of Character Thread

In reply to Cerise (msg # 314):

And thus a new callsign was born... :P
Gargoyle
GM, 1422 posts
Game Master
Mon 17 Jul 2017
at 23:17
  • msg #316

Re: New Out of Character Thread

Well are we not feeling a little twisted today. lol
Gargoyle
GM, 1428 posts
Game Master
Tue 25 Jul 2017
at 23:08
  • msg #317

Re: New Out of Character Thread

hey everyone. I will be down for a couple days. I was hit on the bike and the pain killers they put me on has my head all fuzzy.

  Ill post when i can. but yes your all in combat.
Thirteen
player, 292 posts
Sgt. STORM Commando
CS:
Wed 26 Jul 2017
at 06:04
  • msg #318

Re: New Out of Character Thread

Sheesh, Gar. Between you and Skyrah we might have to ban the use of motor vehicles for those involved in this game.

Hope you feel better soon!
Gargoyle
GM, 1429 posts
Game Master
Thu 27 Jul 2017
at 17:51
  • msg #319

Re: New Out of Character Thread

As if, as soon as the new bike arrives and my foot is healed up. I'm riding. I'll post more this afternoon to get the game going forward.

   Stop riding. Hahahaha thanks Thirteen, I needed the laugh.
Gargoyle
GM, 1430 posts
Game Master
Fri 28 Jul 2017
at 00:15
  • msg #320

Re: New Out of Character Thread

ok thirteen...

  Not because of injury, but just being worn out from all the errands and task i have had to do today, it will be another day. Frak, legal shit is such a pain. just to get in to fixed in the doctors is requiring a lot of run around.
Thirteen
player, 293 posts
Sgt. STORM Commando
CS:
Fri 28 Jul 2017
at 08:58
  • msg #321

Re: New Out of Character Thread

Glad you got a laugh out of that! :)
Gerelt Ashtar
player, 41 posts
"Vindicator," Banshee Sqd
Zentraedi STORM Commando
Sun 13 Aug 2017
at 05:59
  • msg #322

Re: New Out of Character Thread

Hey guys, could you deal me out of this game?  I've got too many things going on, and I have to make sacrifices.  Thanks for the game anyway!  You're all good team mates, and Gargoyle, you're awesome!
Kaarle Cherkovski
player, 290 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Mon 14 Aug 2017
at 12:57
  • msg #323

Re: New Out of Character Thread

In reply to Gerelt Ashtar (msg # 322):

Hope everyone is well.
Gargoyle
GM, 1431 posts
Game Master
Tue 15 Aug 2017
at 23:23
  • msg #324

Re: New Out of Character Thread

First i want to apologize to everyone for falling off the face of the internet. well, ok not facebook. but the rest of the net.

  Its been a emotional roller coaster and i had lost my desire to even play on my computer. The emotions have been ever-changing and for some reason i have been depressed. But i am getting a new Bike, exactly like my last new bike. So a 2000 mile upgrade. It is on its way now. just waiting for the insurance check to arrive and then i can get the new bike with a trailer and take it to storage for the winter. I am unable to ride still and the doctor pretty much said i would not be riding anymore this year. So yea that sucks. but otherwise its all good.

  So yea its time to shake off this dreaded feeling of depression and the horrible feeling of hobbling around and depending on others. ok, i cannot avoid the last two but the depression state has to go. So its time to get to the game.

   Sorry to lose you Gerelt. hope your ventures are exciting for you.
Gargoyle
GM, 1433 posts
Game Master
Tue 15 Aug 2017
at 23:46
  • msg #325

Re: New Out of Character Thread

New mission thread. post there please.
Skyrah Valentine
player, 344 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Wed 16 Aug 2017
at 07:51
  • msg #326

Re: New Out of Character Thread

In reply to Gargoyle (msg # 325):

My posting might be a bit slow, erratic, or nonexistent from tomorrow morning until sunday night. I leave for vacation tomorrow afternoon, and won't be home until Sunday evening. I am not sure how my posting will be during that time, as I have no idea how good or bad the hotel internet is where I am staying this year. It's a Hilton brand, and I've not had great luck with internet and their hotel's.

On the upside, my vacation is GENCON, like it is every year. I cannot wait, because this is GENCON 50, and it is sold out. So I'm stoked. If anyone here is going, hit me up in PM's or RMail. I can still reply there via my phone, but posting is a bitch from it.

And Gargoyle, welcome back! I understand depression all to well man. Take all the time you need to deal with it all. We waited on you before, we will again. Yer a great GM.
This message was last edited by the player at 07:52, Wed 16 Aug 2017.
Mirage Fallyna
player, 265 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 16 Aug 2017
at 19:01
  • msg #327

Re: New Out of Character Thread

50 wow.  I forgot that Gencon was a wargamers con originally.  I knew it was originally Wisconsin, didn't realize it was in Wisconsin for something like 35 years though!

Have fun, I have a friend that often goes, has since the 80's
Skyrah Valentine
player, 345 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Wed 16 Aug 2017
at 20:51
  • msg #328

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 327):

Actually it's a general gaming convention. Has rpgs, war games, board games, art, literally the full gambit. It's a fun time!
Gargoyle
GM, 1434 posts
Game Master
Wed 16 Aug 2017
at 21:19
  • msg #329

Re: New Out of Character Thread



  Gencon? Awesome. that is a lot of fun. I genrally went to cons to sell merchandise. But the night life is always fun. Do you have costumes? And why the Hilton?
Thirteen
player, 294 posts
Sgt. STORM Commando
CS:
Fri 18 Aug 2017
at 04:00
  • msg #330

Re: New Out of Character Thread

Your at Gencon Skyrah? Me too! Had to be here for the relaunch of Legend of the Five Rings.

Glad to see you back Gar. I hope your recovery continues well!
Skyrah Valentine
player, 346 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 18 Aug 2017
at 04:15
  • msg #331

Re: New Out of Character Thread

In reply to Thirteen (msg # 330):

@ Gargoyle
I kinda lost the hotel lottery this year. They had me on about 4 hours after it started, so when my time came up all that was left were hotels on the outskirts of Indy. And then it was only 3 separate Hilton brands to boot. So no matter what I did I was in a Hilton of some sort. Honestly, I'd of rather had the JW Marriot.

@ Thirtenn
Yup. Brought my oldest daughter this year to the Con. It's her first Con at an age she can remember. I'm here for Starfinder, and any new Battletech stuff myself.
Gargoyle
GM, 1438 posts
Game Master
Fri 18 Aug 2017
at 06:41
  • msg #332

Re: New Out of Character Thread

well Skyrah and Thirteen, get lots of pictures to share with the group.
Skyrah Valentine
player, 348 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 18 Aug 2017
at 12:59
  • msg #333

Re: New Out of Character Thread

In reply to Gargoyle (msg # 332):

All mine go on my facebook which you'll find here: https://www.facebook.com/anthony.fleming.35977
Cerise
player, 449 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 18 Aug 2017
at 15:30
  • msg #334

Re: New Out of Character Thread

Wait a sec... relaunch of L5R? The RPG, the card game, or both?
Mirage Fallyna
player, 267 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 18 Aug 2017
at 16:09
  • msg #335

Re: New Out of Character Thread

I would like to know more too.  I heard about L5R being purchased by Fantasy Flight, last year I think?

I know there is a core set for the game, "Legend of 5 Rings, the Living Card Game", I don't know what sort of booster packs are planned, if any.  I heard there will be no "Packets", but sold with the new convention of box sets.

I have heard nothing about the RPG, I hope it gets at least support.

https://www.fantasyflightgames...rings-the-card-game/
This message was last edited by the player at 16:09, Fri 18 Aug 2017.
Gargoyle
GM, 1439 posts
Game Master
Fri 18 Aug 2017
at 17:35
  • msg #336

Re: New Out of Character Thread

Skyrah Valentine:
In reply to Gargoyle (msg # 332):

All mine go on my facebook which you'll find here: https://www.facebook.com/anthony.fleming.35977


  Awesome let us know when your home and they are loaded up.


@ Cerise, Mirage was trying to get a game of L5R and I bet would love to play if you run one yourself.
Thirteen
player, 296 posts
Sgt. STORM Commando
CS:
Fri 18 Aug 2017
at 18:35
  • msg #337

Re: New Out of Character Thread

Want to try to run into each other Skyrah? Be nice to meet one of my fellow crazies here.

FFG is relaunching L5R as a LCG. Basically a CCG without having to spend tons on packs and singles. Their relaunch ceremony was very nice.

No word on a RPG yet but I bet its coming. I love me some L5R RPG.
Mirage Fallyna
player, 268 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 18 Aug 2017
at 18:50
  • msg #338

Re: New Out of Character Thread

Gargoyle:
Skyrah Valentine:
In reply to Gargoyle (msg # 332):

All mine go on my facebook which you'll find here: https://www.facebook.com/anthony.fleming.35977


  Awesome let us know when your home and they are loaded up.


@ Cerise, Mirage was trying to get a game of L5R and I bet would love to play if you run one yourself.



I love to play L5R.  I am taking a break from running a game tabletop, switched to Morrow Project 4th Ed.
Skyrah Valentine
player, 349 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 18 Aug 2017
at 20:53
  • msg #339

Re: New Out of Character Thread

In reply to Thirteen (msg # 337):

Sure, we can! When and where? I doubt you'll get this before I leave the con center. If you do I'm outside of the Exhibit Hall K door right now, and likely will be for awhile.
Cerise
player, 450 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 18 Aug 2017
at 21:07
  • msg #340

Re: New Out of Character Thread

I am, in fact, running an L5R game on here, though it is very slow paced at the moment. Having troubles getting inspired, and only have 2 players.

link to another game
Gargoyle
GM, 1440 posts
Game Master
Fri 18 Aug 2017
at 22:18
  • msg #341

Re: New Out of Character Thread

Cerise:
I am, in fact, running an L5R game on here, though it is very slow paced at the moment. Having troubles getting inspired, and only have 2 players.

link to another game



  Over acting reaction  “What is this???”  Still over acting trying not to lose it while waving a fist in the air. “How dare you sir/Ma’am, How dare you try to steal my players!”

 Lol sorry could not resist. But there you Mirage, Thirteen.  Now you can join.  again over acting “Just don’t let it interfere with this game here!” lol



  I think if we met up as a group of fellow crazies, it should be at Palladium's open house or a con which they would be present at so we could meet at their booth. :)
Cerise
player, 451 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 18 Aug 2017
at 23:05
  • msg #342

Re: New Out of Character Thread

<cowing for fear of the great and powerful Wizard of Oz... I mean GM>
I thought you were asking me to tell them...?

;)
Thirteen
player, 297 posts
Sgt. STORM Commando
CS:
Sat 19 Aug 2017
at 04:29
  • msg #343

Re: New Out of Character Thread

I'll definately give the game a look once Gencon is done. :)

Skyrah, I have an open schedule tomorrow (Saturday) from 10:30 to 11:30 am and then 2 to 5pm. Let me know a good time and place and we can meet. I can send you my cell # if it helps.
Skyrah Valentine
player, 350 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 19 Aug 2017
at 04:56
  • msg #344

Re: New Out of Character Thread

In reply to Thirteen (msg # 343):

10:30 to 11:30 am I'll likely be demo'ing Starfinder. Lets shoot for say, 3pm near the K door to the exhibit hall.
Thirteen
player, 298 posts
Sgt. STORM Commando
CS:
Sun 20 Aug 2017
at 01:15
  • msg #345

Re: New Out of Character Thread

Ran into Skyrah's player today! Nice time, great conversation.

Robotech problem children invading Gencon!
Skyrah Valentine
player, 352 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sun 20 Aug 2017
at 02:15
  • msg #346

Re: New Out of Character Thread

In reply to Thirteen (msg # 345):

Rah! INVADE!
Gargoyle
GM, 1441 posts
Game Master
Sun 20 Aug 2017
at 02:53
  • msg #347

Re: New Out of Character Thread

Well I hope you two had loads of fun.
Skyrah Valentine
player, 353 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sun 20 Aug 2017
at 03:10
  • msg #348

Re: New Out of Character Thread

In reply to Gargoyle (msg # 347):

And spent loads of money!
Severian
player, 72 posts
Sentinel Operative
Sun 20 Aug 2017
at 03:25
  • msg #349

Re: New Out of Character Thread

Ive been to Gen Con once - back in 94 to be exact and when it was held in Milwaukee, Wisconsin.

I had a blast for those 4 days!
Skyrah Valentine
player, 354 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sun 20 Aug 2017
at 03:33
  • msg #350

Re: New Out of Character Thread

In reply to Severian (msg # 349):

My first GENCON was in 1997.
High Command
GM, 15 posts
GM Assistant
Sun 20 Aug 2017
at 03:45
  • msg #351

Re: New Out of Character Thread

We hope to make it to DragonCon this year, at least for a few days.

GenCon is one of those life goals, as is Origins and the Palladium Open House (for different reasons)
Skyrah Valentine
player, 355 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sun 20 Aug 2017
at 04:03
  • msg #352

Re: New Out of Character Thread

In reply to High Command (msg # 351):

I used to go to Origin's all the time back in the 90's. Now though, I've heard it is does not get the support from venders it used to get because of mismanagement. I amnot sure how much I beleave it, but in the end I chose GENCON over Origin's when I had to make my choice on which of the two to keep attending. Mind you, a lot of the reason for that was that I only live 1.5 hours from Indianapolis, IN, as opposed to 4 to 5 hours from Columbus, OH.

Now I'd love to attend a ComicCon once.
High Command
GM, 16 posts
GM Assistant
Sun 20 Aug 2017
at 05:16
  • msg #353

Re: New Out of Character Thread

Pass. I was in San Diego just before the one in 2015. Let's just say I took one look at the venue and the crowds that were there 2 days early and decided it was a good thing I was about to fly out that day. :D Granted I was there because my wife and I had gone to Tijuana for medical tourism. BTW, Tijuana is no where near as scary as you might think.
Gargoyle
GM, 1442 posts
Game Master
Sun 20 Aug 2017
at 19:46
  • msg #354

Re: New Out of Character Thread

well I would like to get to a PB open house. I think that will be the next one I attend. The last one actual con I attended was adept-a-con in 07 with my Eldar.
Kaarle Cherkovski
player, 296 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Mon 28 Aug 2017
at 10:02
  • msg #355

Re: New Out of Character Thread

In reply to Gargoyle (msg # 354):

Not sure if any of you are in Southern Texas but if so be safe
Skyrah Valentine
player, 357 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 31 Aug 2017
at 17:00
  • msg #356

Re: New Out of Character Thread

In reply to Kaarle Cherkovski (msg # 355):

Talk about sudden fast forward. lol Skyrah was waiting to talk to Korvan then the Commander. lol
Gargoyle
GM, 1448 posts
Game Master
Thu 31 Aug 2017
at 18:12
  • msg #357

Re: New Out of Character Thread

Skyrah. You can do that on private chat.

  Yea no one posted so I thought you guys were waiting on me. If you guys and gals would like a like Interation on the ship go ahead and role play it.
Cerise
player, 457 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 6 Sep 2017
at 20:56
  • msg #358

Re: New Out of Character Thread

oops, missed that something was actually happening on the first read through. :)
Gargoyle
GM, 1451 posts
Game Master
Wed 6 Sep 2017
at 21:33
  • msg #359

Re: New Out of Character Thread

it happens
Cerise
player, 459 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 7 Sep 2017
at 22:31
  • msg #360

Re: New Out of Character Thread

Oh, hmm, I just realized that a non-rotating body would require constant station-keeping in order to be geostationary. I guess that is ok; get a ways out and the energy cost for station keeping is pretty trivial; more about station keeping for solar orbit than planetary orbit. But, still kind of a unique problem. :)
Gargoyle
GM, 1453 posts
Game Master
Thu 7 Sep 2017
at 22:45
  • msg #361

Re: New Out of Character Thread


   I have the bridge crew cross trained to be able to do each others job. With the exception of the Astro Navigator who can navigate through the fold. But once he has the basic done the shuttle is able to kinda do the rest itself. this way there is half the bridge crew on duty at all times. two must be on the bridge at all times. you (cerise) live there so they generally use you as the second.

  Its most important when your in combat or in situations where the entire crew is needed.
Gargoyle
GM, 1454 posts
Game Master
Thu 7 Sep 2017
at 22:46
  • msg #362

Re: New Out of Character Thread

however if you liked to create a crew rotation we can.
Cerise
player, 461 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 7 Sep 2017
at 23:03
  • msg #363

Re: New Out of Character Thread

For me hand waving is how I like that stuff (where it is all just NPCs going about their stuff); there's already plenty for you to keep track of, and, likewise, for me to keep track of. :D
Cerise
player, 462 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 7 Sep 2017
at 23:05
  • msg #364

Re: New Out of Character Thread

My head was going to explode when we were doing the simulated attack thing with all of those NPC commanders, units, etc to keep track of!
Gargoyle
GM, 1456 posts
Game Master
Thu 7 Sep 2017
at 23:26
  • msg #365

Re: New Out of Character Thread

I think the entire group was having the same issue. which is why we are on this mission.
Gargoyle
GM, 1458 posts
Game Master
Fri 8 Sep 2017
at 23:56
  • msg #366

Re: New Out of Character Thread


 Ok I have nealy completed a new OCC for the human. And it got me thinking about the other Sentinel races. Currently i am working on the Garudans As i plan to give them back their psychic abilities.

  Now i am bringing this up, because i was thinking of opening it up and letting you guys throw some ideas out there.

  I know High Command has some really good stuff for everyone's favorite warrior women, The Praxian! But i have not had a chance to talk to him about adding them to this game.
Cerise
player, 464 posts
1st LT (O3), CS: Sue
Explorer Corps
Sat 9 Sep 2017
at 00:56
  • msg #367

Re: New Out of Character Thread

They lost their psychic abilities?

Why would they do that? Tsk.
Gargoyle
GM, 1459 posts
Game Master
Sat 9 Sep 2017
at 01:17
  • msg #368

Re: New Out of Character Thread

yes Their abilities were changed with the switch to second edition.
Severian
player, 75 posts
Sentinel Operative
Sat 9 Sep 2017
at 20:30
  • msg #369

Re: New Out of Character Thread

Yeah - hated that they did that. The perytonians now have no mutant traits anymore but they did expand on their magic...The Infernal War thing still is a little weird to me.
Mirage Fallyna
player, 273 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 11 Sep 2017
at 14:35
  • msg #370

Re: New Out of Character Thread

Irma - Looks like Aunt Irma is visiting on Tuesday, since I work for the power company I may/may not be able to post for a bit depending on availability of personal power/internet.
Gargoyle
GM, 1462 posts
Game Master
Mon 11 Sep 2017
at 16:45
  • msg #371

Re: New Out of Character Thread

Mirage Fallyna:
Irma - Looks like Aunt Irma is visiting on Tuesday, since I work for the power company I may/may not be able to post for a bit depending on availability of personal power/internet.


  As much as i'd like you posting, I think i speak for the group, when i say we rather you be safe. You and High Command need to stock up on water propane gas and food. Post if you can. And ill npc you as needed.
Mirage Fallyna
player, 274 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 12 Sep 2017
at 21:54
  • msg #372

Re: New Out of Character Thread

Looking good now!  Thanks for the well wishes, seems Irma ran out of steam on my doorstep for the most part.  She created me a lot of work, that is slowing now.

Thank you!
Gargoyle
GM, 1465 posts
Game Master
Tue 12 Sep 2017
at 23:28
  • msg #373

Re: New Out of Character Thread

Alpha Hanger
This is what it looks like to go to the Alpha underneath the Shuttle the airlock is small elevator. I have a small door like this to the Beta as well. I also allow the beta pilot to access the internals of the beta from the cockpit.


Underside image


the Beta in a Horizon Cargo pod. it cannot lunch on its own from the cargo pod.


Inside the beta, this is the area that a non pilot sits when in the beta. As you can see this is a crowded space.


Gargin shuttle
  This shuttle was directly in the Sentinels Comics
front

rear


Rabbit this is a Macross /Macross II Shuttle
  This is one of the Shuttles from the non Robotech Macross Series.

Cerise
player, 470 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 15 Sep 2017
at 15:34
  • msg #374

Re: New Out of Character Thread

Miriana or Skyrah want to chime in before I move forward?
Skyrah Valentine
player, 361 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 15 Sep 2017
at 18:43
  • msg #375

Re: New Out of Character Thread

In reply to Cerise (msg # 374):

Sorry, had a rough week at work. Am getting ready to post now, so give me a moment to get read up on what I missed. Skyrah last I knew was on the bridge unless told to go somewhere else.

As a side note, next week is Domino's boost week, meaning 50% off online ordering. While I should be good for posting in the first half of the week my posting will likely be sparse if at all Friday, Saturday, or Sunday.
Cerise
player, 471 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 15 Sep 2017
at 21:33
  • msg #376

Re: New Out of Character Thread

No probs, was just trying to draw attention to the senior staff convo for you and Miriana before I just assumed that neither of you had anything to say. :) I'll give you guys some more time before moving on.
Kaarle Cherkovski
player, 302 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Fri 15 Sep 2017
at 21:44
  • msg #377

Re: New Out of Character Thread

In reply to Cerise (msg # 376):

You work at chain Domino's or corporate?
Gargoyle
GM, 1468 posts
Game Master
Fri 15 Sep 2017
at 23:05
  • msg #378

Re: New Out of Character Thread

ill npc Miriana around 8pm pst
Skyrah Valentine
player, 363 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 16 Sep 2017
at 09:32
  • msg #379

Re: New Out of Character Thread

Kaarle Cherkovski:
In reply to Cerise (msg # 376):

You work at chain Domino's or corporate?


My store is franchised through RPM Pizza, which is the largest Domino's Franchisee in the United States. The cool thing is my store is ranked #3 in the nation, and #1 in the Franchise. For almost 8 periods straight we hit bonus, and for the last two we've hit all bonus metrics.

The other cool thing is, the inside of our store is pictured on our franchisees homepage. www.rpmpizza.com is the site. It flips between two stores, and outside view and an inside view. They are two different stores, and the inside view is my store.
Mirage Fallyna
player, 278 posts
UEEF Marines - 2nd LT
Callsign Delta
Sat 16 Sep 2017
at 14:47
  • msg #380

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 379):

Those bonuses can get pretty damn generous.  I've worked for Dominoes, both corporate and franchise.
Mirage Fallyna
player, 279 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 18 Sep 2017
at 17:04
  • msg #381

Re: New Out of Character Thread

As far as what is going on IC, you are negotiating with Zentraedi, I think that is what I read?

You have several Zentraedi aboard...  might help make things a little easier, especially if they start with the talking.
Gargoyle
GM, 1472 posts
Game Master
Mon 18 Sep 2017
at 17:24
  • msg #382

Re: New Out of Character Thread


  She is trying to negotiate with the Disciples of Zor.
Skyrah Valentine
player, 365 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Tue 19 Sep 2017
at 03:42
  • msg #383

Re: New Out of Character Thread

In reply to Gargoyle (msg # 382):

Oh yea, the bonuses where I work are very handy indeed!

As to Zentraedi negotiating with the Disciples of Zor, thats a complicated issue. Many wouldn't do it, despite being as contaminated by culture as the DoZ are.
Mirage Fallyna
player, 280 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 19 Sep 2017
at 14:49
  • msg #384

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 383):

No, Zorites, will pass.
Cerise
player, 476 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 19 Sep 2017
at 16:44
  • msg #385

Re: New Out of Character Thread

Well, if we ever get the chance to parlay with DoZ, I actually do want a Free Zent with me; it will help prove my case that the Tirolian Empire is no longer extant and the DoZ goals, at least as far as we know them, are largely accomplished. Nothing like "We solved your problems and want you to have the freedom you're struggling for" to win hearts and minds... of course if they've become too accustom to the terrorist role, they may have become addicted to that, more than being interested in accomplishing their stated goals.
Gargoyle
GM, 1474 posts
Game Master
Wed 20 Sep 2017
at 04:24
  • msg #386

Re: New Out of Character Thread

<img src=http://i1211.photobucket.com/albums/cc423/GargoyleC4/maps/Colony%20fight_zpsw79ylmmv.jpg">


  Ok so before we begin combat, I want to fully understand. because once i post it, it is final.

  Wraith will luanch and engage the group in the long range cannon area?

  Banshee will be dropped in mid range level which is marked on map. Vulture will with drawl and leave the two groups.

  Does Skyrah deploy with banshee in guardian mode or with Wraith and try to regroup with Banshee?

 Do i got this right?
Skyrah Valentine
player, 366 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Wed 20 Sep 2017
at 04:43
  • msg #387

Re: New Out of Character Thread

In reply to Gargoyle (msg # 386):

Skyrah will deploy with her squadron in guardian mode, and will argue against anything to the contrary.
Cerise
player, 477 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 20 Sep 2017
at 15:15
  • msg #388

Re: New Out of Character Thread

Cerise would also argue that Skyrah should deploy with her team, if anyone were indicating something to the contrary.
Cerise
player, 478 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 20 Sep 2017
at 15:22
  • msg #389

Re: New Out of Character Thread

Do we have any word on Miriana? If she's not going to be around, I'll accede to Skyrah's assessment that Cerise should stay with the Vulture. If she's going to be around, I think it would be nice for her to have a chance to run the Vulture plus I think Cerise probably would be likely to go into the combat, since she still clearly needs to prove to others that she isn't cowardly, plus using Skyrah's actions to do the combat computer bonuses is kind of a waste, compared to using Cerise's.
Gargoyle
GM, 1476 posts
Game Master
Wed 20 Sep 2017
at 15:39
  • msg #390

Re: New Out of Character Thread

no one is arguing to have skyrah not sticking with her squad, I just want to make sure i know and have a clear picture.

  Miriana has not said anything, but she does that. watches and when needed she pops in. I have something that is coming up for her specifically soon. but if Cerise is gonna deploy i need to know.
Gargoyle
GM, 1477 posts
Game Master
Wed 20 Sep 2017
at 16:10
  • msg #391

Re: New Out of Character Thread

Miriana will be good in command of the Vulture. But before i can post I need to know if cerise is deploying or not.
Skyrah Valentine
player, 368 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 21 Sep 2017
at 05:12
  • msg #392

Re: New Out of Character Thread

Cerise:
Do we have any word on Miriana? If she's not going to be around, I'll accede to Skyrah's assessment that Cerise should stay with the Vulture. If she's going to be around, I think it would be nice for her to have a chance to run the Vulture plus I think Cerise probably would be likely to go into the combat, since she still clearly needs to prove to others that she isn't cowardly, plus using Skyrah's actions to do the combat computer bonuses is kind of a waste, compared to using Cerise's.


I disagree on both counts.

No one thinks Cerise is cowardly. She has proven herself many times.

As to using Skyrah's actions towards computer skills, it would not be a waste. She'd use them regardless. She'll almost certainly be jamming Invid sensors anyway since her Mecha is built for that role, and that would hold priority towards keeping both her squad, and our soon to be new allies alive.
Gargoyle
GM, 1479 posts
Game Master
Thu 21 Sep 2017
at 05:30
  • msg #393

Re: New Out of Character Thread

Skyrah Valentine:
Cerise:
Do we have any word on Miriana? If she's not going to be around, I'll accede to Skyrah's assessment that Cerise should stay with the Vulture. If she's going to be around, I think it would be nice for her to have a chance to run the Vulture plus I think Cerise probably would be likely to go into the combat, since she still clearly needs to prove to others that she isn't cowardly, plus using Skyrah's actions to do the combat computer bonuses is kind of a waste, compared to using Cerise's.


I disagree on both counts.

No one thinks Cerise is cowardly. She has proven herself many times.

As to using Skyrah's actions towards computer skills, it would not be a waste. She'd use them regardless. She'll almost certainly be jamming Invid sensors anyway since her Mecha is built for that role, and that would hold priority towards keeping both her squad, and our soon to be new allies alive.


  She is referring to the Command package in the VF/A-7B DELTA FIGHTER Command. Skyrah does not have -7B command. She only has the standard. since Nick has not been given time to install the unit.

  I do agree no one thinks Cerise is a coward or thinks she has to prove herself.

  However the grunts can only have one commander on the field. So its Skyrah or Cerise. But you cannot have multiple commanders in the fight.
Skyrah Valentine
player, 369 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 21 Sep 2017
at 06:21
  • msg #394

Re: New Out of Character Thread

In reply to Gargoyle (msg # 393):

No, Skyrah has the Delta R, or whatever it is. With all the spoofers and stuff. It'll be interesting to see if Nick somehow manages to combine the two. lol

And the command issue is kinda where my issue as a player lies. Cerise deploying renders Skyrah's position as Banshee commander moot. It makes her the XO of the squadron basically. Also take into account, that as a player, I know thats not Cerise's players intentions, it's just what happens.
Gargoyle
GM, 1480 posts
Game Master
Thu 21 Sep 2017
at 07:22
  • msg #395

Re: New Out of Character Thread

Skyrah Valentine:
In reply to Gargoyle (msg # 393):

No, Skyrah has the Delta R, or whatever it is. With all the spoofers and stuff. It'll be interesting to see if Nick somehow manages to combine the two. lol

And the command issue is kinda where my issue as a player lies. Cerise deploying renders Skyrah's position as Banshee commander moot. It makes her the XO of the squadron basically. Also take into account, that as a player, I know thats not Cerise's players intentions, it's just what happens.



  Nick will not be able to combine the two. It will be a choice Skyrah will have to pick between in the future.


  but yea, Actually (I am using novels for this, and this is still based off that series.) when admiral hunter went into battle with Skull squadron, Captain Sterling remained in command. But i am not sure about the real US military. I was just bringing this up as it is an issue if you are both out there giving conflicting orders.
Cerise
player, 479 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 21 Sep 2017
at 16:08
  • msg #396

Re: New Out of Character Thread

I think in a lot of fiction it works that way, at least at the admiral/general level; if a flag officer heads out with a smaller unit, the flag officer acts almost like just a separate unit or observer, but with command override, sometimes with conditions on when they can exercise that override.

Like you, I'm not sure if that is how it would work in the real military. Also, even in fiction, generally, that's only really consistent with flag level officers.

From a player perspective Cerise is always going to be in the way of someone being in direct command; if she stays on the Vulture, then Miriana doesn't get a chance to flex some command muscles, with Banshee then Skyrah doesn't; heck, even if she were to ride in th beta with Michelle, in theory she would outrank Kaarle, so would be in command of Wraith. The only way aroudn that would be if she doesn't command anyone.

That being said, I'm trying to remember, at least WRT to combat situations, to just give orders to Kaarle and Skyrah, and let them pick and choose who implements them; then at least you guys are in the loop. It is easier with Wraith, since they tend to have broad, almost strategic, missions to perform; I tell Kaarle "Make this happen" and then he can do the details. Banshee often has a series of smaller problems to figure out, sometimes with solutions that involve one or two specific characters, so I get engrossed in those.
Skyrah Valentine
player, 370 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 21 Sep 2017
at 17:33
  • msg #397

Re: New Out of Character Thread

In reply to Cerise (msg # 396):

Actually, in the case of naval operations, a flag officer does not override the orders of the captain of a ship. So, if Cerise were to stay on the Vulture she'd not override Miriana. Miriana's orders would still stand with regards to ship operations.

Now, in the field is another store. Having served in the Infantry for 17 years, and having been a squad leader in the infantry, if a platoon leader attaches himself to your squad, you follow his orders. Not only that, but Skyrah is a GenKid, trained to ALWAYS follow the orders of her superior. So the very minute Cerise attaches herself to Banshee Skyrah would almost automatically out of habit defer command to her. Again making Skyrah just an XO.

I always found it funny that such things were always more clear cut in the Navy then in the Army. The only differance is General Staff, Generals always stayed in the rear. You'd not even find one on a forward ship like the Vulture. Now...an FoB is another story.
Cerise
player, 480 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 21 Sep 2017
at 17:58
  • msg #398

Re: New Out of Character Thread

Cerise isn't a flag officer; she's just a 1st lieutenant; equivalent to a ground forces Captain.

Also, theoretically, at least as it stands now, she's the CO of the Vulture, Miriana is nominally, the ExO.

Also, we're a mixed-branch Spec Ops unit, so if we're basing it on RL military we'd have to look at SOCOM, and even they usually avoid mixed branch units, I think, though I assume it happens sometimes. Given Cerise's background, and the fact that Severian is there, ours would be kinda like having a mixed Navy/Marine SOCOM unit with a State Department commander and a (Israeli) Moussad advisor; with integrated air support as part of the same unit.... not sure if anything even remotely like that ever occurs... seems (and as it happens, is) chaotic!
Skyrah Valentine
player, 371 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 21 Sep 2017
at 18:29
  • msg #399

Re: New Out of Character Thread

In reply to Cerise (msg # 398):

For purposes of our unit, she'd be considered 'FLAG' even if she isn't one. Also, as you pointed out, you are in Command, Miriana is the XO.

As to mixed branch special ops units, it happens all the time. There are several out there. SOCOM, or rather USSOCOM handles all, yes ALL special operations across all armed forces branches in the US military, and is a combined branch service in of itself.

Part of my military resume is having served as part of the US Army's QRF, which at times falls directly or indirectly under USSOCOM.
Cerise
player, 481 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 21 Sep 2017
at 18:54
  • msg #400

Re: New Out of Character Thread

Individual squads are mixed all the time in SOCOM? I've never heard of that; I know the command is mixed, but I was under the impression that individual squads/teams/whatever were generally originated from a single force (for example, SEAL Team 6, which is generally all SEALs or Delta Force, which is generally all Army)? That is kind of surprising to me.

Anyhow, I disagree that Cerise is a flag officer equivalent; her rank is way too low to be that under pretty much any circumstances, and, even more importantly, there's no significant jump in ranks either; she's O3, and the other officers are all O2s and O1s. Given the setting it seems to me that the Vulture unit is organized most like a very widely capable, but very small, company; Banshee, Wraith and the Vulture Shuttle are all equivalent to platoons. Cerise would be the company Captain (since I'm using ground forces terminology here), with Miriana, Skyrah, and Kaarle as the platoon lieutenants. The parallel breaks down a bit after that level, since Wraith is all officers and is organized more like an air wing. But both the Vulture shuttle and Banshee have platoon sergeant equivalents; Sgt Swift (the pilot) for the shuttle and Lt Korvan (for now) for Banshee.

I'll also bet you never had a CO IRL that was from the State Dept!
Mirage Fallyna
player, 282 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 21 Sep 2017
at 19:27
  • msg #401

Re: New Out of Character Thread

Um... guys?

We mix forces all over.

Air Force guys get embedded in Marine and Army units all the time (I work with a guy that used to do that), Navy embeds medics (Corpsmen) in the Marines.

Joint command teams happen in logistics all the time, mixed down to the squad level at times.

I have heard of SAS working under joint command with US Special Forces as well, especially historically.

Special Ops does what they do.  And branches mix, even with embedded folks from other countries at times, it happens.

Cerise is operating at what we would call "Field Grade", even if her rank does not reflect it, her POSITION does, in this operation.  Major, or 0-4 is the start of field grade in the US Army.  In combat situations historically Captains (0-3) or even 1st LT's have had to act in that position.  For example, Captain Winters was Battalion XO of 2/506 PIR before and during the Ardennes campaign, that's an 0-3 acting long term (months) as a field grade officer and it happened in real life.
Gargoyle
GM, 1482 posts
Game Master
Thu 21 Sep 2017
at 20:01
  • msg #402

Re: New Out of Character Thread

  Skyrah brought up the most valid point, she would defer command as a gen kid. I have not made any official ruling on how a flag officer would effect the game.



  But here is the chain of command

  1st Lt. (Navy) Cerise is Captain of vulture and Mission Command

  3rd Lt. (Navy) Miriana Thakun is the Exo of the Vulture and Cheif engineer

  2nd Lt. (Marine) Kaarle Cherkovski Wraith Leader and Mission Second Command

  2nd Lt (Marine) Mirage Fallyna  Exo Of Wraith Squadron

  3rd Lt (Navy) Skyrah Valentine Banshee Leader

  2nd Lt (Marine) Korvan Whisper Temporary Exo of Banshee Squadron


   With the exception of Cerise everyone else is technically the same rank
Cerise
player, 482 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 21 Sep 2017
at 20:14
  • msg #403

Re: New Out of Character Thread

Still, what it means is that no matter where I go I'm going to be cutting into someone's chance to be commander, unless I go off on my own for some reason.

I thought Kaarle had been promoted to 1st Lt (Marine O-2)?

Hmm... ok time to translate all this into IC. :)
Gargoyle
GM, 1483 posts
Game Master
Thu 21 Sep 2017
at 20:57
  • msg #404

Re: New Out of Character Thread

Cerise:
Still, what it means is that no matter where I go I'm going to be cutting into someone's chance to be commander, unless I go off on my own for some reason.

I thought Kaarle had been promoted to 1st Lt (Marine O-2)?

Hmm... ok time to translate all this into IC. :)


  He did not update his character sheet. But i will get in there and fix it.


  I have t3 military branches in game

  UEEF Navy which has has its own air wing.

  UEEF Marines Which has its Own air Wings (two 9 plane squadrons)

  Army of the Southern cross.  They are the colony defenders, they have ground, water and air. and they get a small fleet of garfishes to act as a space defense. In this game it is they that command and fly the Marcus Antonius. (and yes they are availiblae to be played in game.)



  As for going off on your own, that is not possible.

  your group consist of a shuttle Your ship a squadron of 6 air wing fighters. and a squadron of marines your ground forces.



Game note. I am gonna discribe the area a little more for our pilots. but they are in combat.

 Pilots you have one round of surprise. Your coming in from behind and with clocking devises. your invisible to the Invid this first round.

Cerise
player, 484 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 21 Sep 2017
at 22:23
  • msg #405

Re: New Out of Character Thread

They're not exactly military, but there are also UEEF Explorer Corps and the Sentinels as well... which is wher eI was getting the State Dept CO (Cerise being from the Explorer Corps) and the Moussad (Severian is a Sentinel... maybe Moussad isn't the right comparison... maybe an allied rebel group or something).

Go Wraith guys, kill em all with your surprise round!
Kaarle Cherkovski
player, 306 posts
Call Sign: Kchek
Marine 2nd LT, VT Pilot
Thu 21 Sep 2017
at 22:59
  • msg #406

Re: New Out of Character Thread

In reply to Cerise (msg # 405):

Yeah apparently i stuck at updating my character sheet. Sorry about that.

Gonna work on my update early in the morning hopefully
Skyrah Valentine
player, 372 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 21 Sep 2017
at 23:45
  • msg #407

Re: New Out of Character Thread

Cerise:
Individual squads are mixed all the time in SOCOM? I've never heard of that; I know the command is mixed, but I was under the impression that individual squads/teams/whatever were generally originated from a single force (for example, SEAL Team 6, which is generally all SEALs or Delta Force, which is generally all Army)? That is kind of surprising to me.

Anyhow, I disagree that Cerise is a flag officer equivalent; her rank is way too low to be that under pretty much any circumstances, and, even more importantly, there's no significant jump in ranks either; she's O3, and the other officers are all O2s and O1s. Given the setting it seems to me that the Vulture unit is organized most like a very widely capable, but very small, company; Banshee, Wraith and the Vulture Shuttle are all equivalent to platoons. Cerise would be the company Captain (since I'm using ground forces terminology here), with Miriana, Skyrah, and Kaarle as the platoon lieutenants. The parallel breaks down a bit after that level, since Wraith is all officers and is organized more like an air wing. But both the Vulture shuttle and Banshee have platoon sergeant equivalents; Sgt Swift (the pilot) for the shuttle and Lt Korvan (for now) for Banshee.

I'll also bet you never had a CO IRL that was from the State Dept!


Since the founding of USSOCOM in the late 80's Special Ops units have been intermixed as needed for the mission at hand. Delta Force might be mostly US Army, but having been at the base that housed Delta for year, I can tell you that it also has other branches in it. The reason USSOCOM was formed was to better use and control the QRF and Special Ops forces of the US Army. Before USSOCOM special forces was exactly what you thought it was, a complete mess and under the sole jurisdiction of the branch.

Also I never said she was an equivalent to a flag officer, or meant my words to be taken that way. I meant that she would 'act' as such though. In that it means she would attach herself to a unit, but not be in command of it. Even a Company Commander does this. You hardly ever see a Company Commander deploying with a line Platoon. He generally deploys with the HQ company and Mortars company so that he can concentrate on commanding the company.

As to your other statement, yes, I did actually. In Haiti.

Also you are not cutting into someone chance to be commander by staying on the Vulture. Miriana is the XO, you are the Vulture's CO.

Something to keep in mind, as I said, Skyrah would automatically defer command to Cerise whenever Cerise attaches herself to Banshee. It's what she was bred to do. MEaning when they get back, and the Commander asks her who her choice for XO is, Skyrah would likely answer that she has none as she is acting as Banshee XO herself.
Gargoyle
GM, 1485 posts
Game Master
Thu 21 Sep 2017
at 23:56
  • msg #408

Re: New Out of Character Thread

  Cerise, Explore Corps are military, Your not an outside branch.

  Ok so here is a over all group by rank and seniority. There is a mecha list under each grouping. Severian takes a spot in Banshee. While technically outside of the Military, he is still a part of the unit. And must work within it.

Gargoyle - GM
High Command - GM assistant and advisor

Misson Command
Cerise- 1st Lt.  Explorer Corps
1st Lt. Kaarle Cherkovski Veritech Pilot

Vulture
Horizon V Shuttle: 

Captain: 1st Lt. Cersie
EXO: 3rd Lt. Miriana Thakun
Pilot: Staff Sgt. Patrick Swift  NPC
Co-Pilot: Sgt. Adam Faith  NPC
Navigation: Tech Specialist David Gold (Astro-Navigator)  NPC
Communication: 2 Lt. Cerise
Sensor: PFC Tylor Hart  NPC
Engineer:0-1 3rd Lt. Miriana Thakun,
                 Tech Specialist Kariza Yasan
Weapons: open for player
Weapons: open for player

Shuttle Mecha

VM-9H "Silverback" – 1  1st Lt. Cerise
HKB – 01 2nd Lt. Thakun
VR-040 Specialist Yasan
VR-052 – 6  Crew


Banshee Squadron

Commanding Officer: 0-1 3rd Lt Skyrah Valentine (Reader)
Executive Officer: 0-1 2nd Lt. Korvan Estha GM NPC
Squadron:
03 E-5 Sgt. Thirteen
04 E-5 Sgt. Xavier Marine (Destroid Pilot), Spartan)
05 E-5 Sgt. Gerelt Ashtar, Marine Infantry, (Storm Commando)Open NPC
06 E-4 HC 3rd class Iphigenia Ramsbottom Fleet Corpsman (Search and Rescue) Open NPC
07 E-2 PFC Sillia (Garudan) Marine Infantry (Scout Sniper/STORM Basic Team Training) - Hunter Killer Power Armor GM NPC
08 E-2 Tech Specialist Matt Patterson:  Technical Officer (Flight Crew Engineer)  Open NPC
09 Severian (Peryton) Sentinel (Energy Wizard)


Squad Mecha/Vehicles
VF/A-7R Delta
Striker Battloid
Spartan Destroid
HKB – 1
VR-040 Series Cyclones - 3
VR-052T
Preytonian Air Skimmer

Wraith Squadron
Commanding Officer: 0-2 1st  Lt. Kaarle Cherkovski (Kchek)
Executive Officer: 0-1 3rd Lt Mirage Fallyna (Delta)
Pilots:
03: 0-1 3rd Lt Michelle Grey (BatGirl) GM NPC
04: 0-1 3rd Lt Karma Murphy (Rough Rider)
05: 0-1 Silas Nightshade (Pocket)

Squad Mecha:
VF/A-7H Command DELTA
VF/A-7 R Reconnassance Delta
VF/A-6X (2) Alpha
VF/A-6ZX (1) Alphas
VF/B-9X  Beta
Gargoyle
GM, 1486 posts
Game Master
Fri 22 Sep 2017
at 01:02
  • msg #409

Re: New Out of Character Thread

Special forces in the game draw from every field, every OCC and MOS. is included in this department. as there is always a need for the various expertise.  OK so I chated with my friend who is ex Navy commander.

  Cerise can take command of the units as she is in their direct chain of command.
but generally a squad leader is left in the proper chain of command unless there is an order otherwise.

 
quote:
as an example,  a 1st LT is given command of a platoon, and for some reason a Major is attached to the platoon. the 1st LT is in command as it is his Platoon according to the Table Of Command.

Gargoyle
GM, 1487 posts
Game Master
Fri 22 Sep 2017
at 09:45
  • msg #410

Re: New Out of Character Thread

Cerise
player, 485 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 22 Sep 2017
at 15:52
  • msg #411

Re: New Out of Character Thread

Oh we have more alphas than I though; I thought only Michelle was in an alpha, which, of course, is not in the pods, but docked with the Vulture. We have 2 more alpha pilots? Either of them PCs?
Gargoyle
GM, 1488 posts
Game Master
Fri 22 Sep 2017
at 17:44
  • msg #412

Re: New Out of Character Thread

Cerise:
Oh we have more alphas than I though; I thought only Michelle was in an alpha, which, of course, is not in the pods, but docked with the Vulture. We have 2 more alpha pilots? Either of them PCs?



  Michelle Pilots the Red Alpha (painted black with yellow highlights and a Bat symbol on canopy)

  Both Silas and Karma Fly standard Alpha shadow fighters.

 Kaarle, Skyrah and Mirage pilot The Delta super Alpha fighters. So seven Veritechs. But five Alphas in one squad with the Beta. and while the beta can transfer to the three alphas but only Michelle has the complete combat training with the beta.
Gargoyle
GM, 1491 posts
Game Master
Sun 24 Sep 2017
at 19:26
  • msg #413

Re: New Out of Character Thread

i ll give Mirage till tomorrow to get her combat post in. So we can move forward.
Mirage Fallyna
player, 283 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 25 Sep 2017
at 04:27
  • msg #414

Re: New Out of Character Thread

In reply to Gargoyle (msg # 413):

Ah sorry, I have had a long week and weekend, and I haven't done one of these huge combat posts before.  Had to take the truck to GA and move then pick up furniture and bring it back, week has been crazy busy.

I am not familiar with what I have ordinance wise, and what I need to roll to judge well what I should be doing.  I could just copy everyone else if you wish?  But, it will have to wait till at least tomorrow if I can steal some time (I will be running 14-16 hour days next two days, damnit)
Gargoyle
GM, 1492 posts
Game Master
Mon 25 Sep 2017
at 16:28
  • msg #415

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 414):

  Your Ordnance is on your combat gear post under your veritech weapons system, by location.

  If you have questions feel free to ask. If you like you can PM me. Ill keep checking throughout the day.


  You need 8 to hit, with bonuses. They can still dodge.
However you have have complete surprise this round as your in stealth and dropping out of orbit.

  The fury's have 2100 MDC each.
This message was last edited by the GM at 16:36, Mon 25 Sept 2017.
Mirage Fallyna
player, 284 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 25 Sep 2017
at 21:56
  • msg #416

Re: New Out of Character Thread

In reply to Gargoyle (msg # 415):

I was just able to look at stuff now, and I have to scoot in five minutes.  I won't get home tonight until after 22:00, possibly 23:00, with an early wakeup tomorrow.
Skyrah Valentine
player, 375 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Wed 27 Sep 2017
at 09:19
  • msg #417

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 416):

With the store being down one manager until Sunday (Got called to testify at a military hearing for a SHARP incident that happened to one of his friends) it seems that my hope of getting more time was a fleeting dream. Needless to say, gotta love the military. I remember my days, it's nice to see someone else suffer Reserve stuff for a change. I close tomorrow, so I'll have time in the afternoon to post after I get up, and before work. And Thursday is a short shift for me. After that, I'm not off again until Sunday, but it's all night shifts so I should *fingers crossed* be able to post either before work, or after.

Just wanted to let everyone know what was up. For now bed, when I wake, post.
Gargoyle
GM, 1494 posts
Game Master
Fri 29 Sep 2017
at 20:11
  • msg #418

Re: New Out of Character Thread

  I'd Like to introduce lance Corporal Steven Tolwin, to Banshee squad. He is a Marine mechanized infantry and pilots a Veritech Hover Tank.


   do to the mission and distance from the fleet I am gonna just add him into the group and use the hand of god power to say he was just there. Otherwise it could be awhile before i can get him into the game.


  He was assigned to Banshee squadron last minute by Ltcmdr Fell.
This message was last edited by the GM at 20:12, Fri 29 Sept 2017.
Cerise
player, 487 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 29 Sep 2017
at 20:23
  • msg #419

Re: New Out of Character Thread

I love VHTs.... They are like MAC II Monsters... only you can actually move!

I have to say, though, it may take me a bit to get my first combat post up; I've been writing unit tests all week and my brain is fried.
Steven Tolwin
player, 2 posts
Fri 29 Sep 2017
at 21:02
  • msg #420

Re: New Out of Character Thread

Your friendly neighbourhood tanker reporting for duty.
Thirteen
player, 309 posts
Sgt. STORM Commando
CS:
Sun 1 Oct 2017
at 05:09
  • msg #421

Re: New Out of Character Thread

Hi Steven! Glad to have you on the team!
Miriana Thakun
player, 332 posts
Callsign: Taranis
3rd Lt Engineering office
Sun 1 Oct 2017
at 18:27
  • msg #422

Re: New Out of Character Thread

Welcome aboard Steven :)
Severian
player, 78 posts
Sentinel Operative
Sun 1 Oct 2017
at 18:45
  • msg #423

Re: New Out of Character Thread

Welcome to the war, Steven!
Mirage Fallyna
player, 285 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 2 Oct 2017
at 15:08
  • msg #424

Re: New Out of Character Thread

*Waves*

Welcome aboard Steven!
Skyrah Valentine
player, 376 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 2 Oct 2017
at 19:08
  • msg #425

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 424):

Welcome to the game Steven.

As to me, things should be back to normal for me now, at least for awhile.
Gargoyle
GM, 1496 posts
Game Master
Mon 2 Oct 2017
at 20:53
  • msg #426

Re: New Out of Character Thread



  To my three commanding officers, i think the group is waiting on you three.
Kaarle Cherkovski
player, 308 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Tue 3 Oct 2017
at 02:14
  • msg #427

Re: New Out of Character Thread

In reply to Gargoyle (msg # 426):

Yeah I'm out of town until tomorrow night.  Don't like paying from my phone if I can help it.  If you something sooner I can try and get that done in the morning.
Steven Tolwin
player, 3 posts
CS: Hard Head
Lance Corporal
Tue 3 Oct 2017
at 02:21
  • msg #428

Re: New Out of Character Thread


If need be to stall, you all can give the new guy a hazing for joining the team... he he
Gargoyle
GM, 1497 posts
Game Master
Tue 3 Oct 2017
at 02:26
  • msg #429

Re: New Out of Character Thread

nope, I was just letting the command staff know, i believe the soldiers are waiting for them, before you guys to post.

  And i wanted to make sure players were not confused. Because i am waiting on you guys.
Thirteen
player, 310 posts
Sgt. STORM Commando
CS:
Tue 3 Oct 2017
at 05:51
  • msg #430

Re: New Out of Character Thread

Yeah, I was waiting for the command people. At this point my post would be waiting for orders so I figured I would just wait.
Gargoyle
GM, 1498 posts
Game Master
Thu 5 Oct 2017
at 23:49
  • msg #431

Re: New Out of Character Thread

Ok a good question has been asked, how many actions does it take to get into close combat. Ground team it will take 3 actions for you to close the gap and engage in hand to hand.


   Also I am having issues getting my computer online. Today and may take a couple days to get it up and running properly .
Gargoyle
GM, 1499 posts
Game Master
Thu 12 Oct 2017
at 00:57
  • msg #432

Re: New Out of Character Thread

ok, my computer is still having issues. and i do not want to try to run combat with my phone.

  I will get my tablet and get it ready to take over the job of running the game.
Skyrah Valentine
player, 378 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Thu 12 Oct 2017
at 06:50
  • msg #433

Re: New Out of Character Thread

In reply to Gargoyle (msg # 432):

Take your time bossman. I am going to be a bit slow to respond anyway as we have one manager going to Army Reserve Training Friday, Saturday and Sunday....and the other just got quarantined because her kid has measles. So we are down to just me and the store manager until Monday.
Gargoyle
GM, 1500 posts
Game Master
Fri 13 Oct 2017
at 00:54
  • msg #434

Re: New Out of Character Thread

Okay boys and girls I am forced to use the tablet. But the thing I am here to ask since I am still waiting on Xavier to post to move combat forward.

  I am wanting to figure out something to streamline combat better, the game always seems run into issues when comes to combat. So i am hoping you guys might have a suggestion to improve combat so it does not slow down the game.
Skyrah Valentine
player, 379 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 13 Oct 2017
at 01:45
  • msg #435

Re: New Out of Character Thread

In reply to Gargoyle (msg # 434):

I cannot help here. It is something that ALWAYS slows down PbP games. Most players that play these types of games understand that and accept it. You have a few that are new to it though that do not understand that though. I been playing games this way since about 2000, maybe 2001. So I accept that combat slows things down, because I know that after it's over the RP starts up again and things speed up again.

I say just accept it as is, and keep moving forward. It's about as streamlined as you can make it.
Xavier
player, 52 posts
CS Merlin
Sat 14 Oct 2017
at 20:36
  • msg #436

Re: New Out of Character Thread

Dice rolling is not something I am good at, I need to desperately finish and update my character sheets.
Thirteen
player, 312 posts
Sgt. STORM Commando
CS:
Mon 16 Oct 2017
at 06:19
  • msg #437

Re: New Out of Character Thread

Well, some systems are easier on the rolling than others. I get the impression that this system is not a particularly easy one. It should only be an issue in these big battle scenes though.
Gargoyle
GM, 1501 posts
Game Master
Mon 16 Oct 2017
at 22:19
  • msg #438

Re: New Out of Character Thread

well then we shall continue as it stands.

  thanks for the input.
Mirage Fallyna
player, 286 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 17 Oct 2017
at 18:00
  • msg #439

Re: New Out of Character Thread

In reply to Gargoyle (msg # 438):

Sorry, I have gotten very lost about what my character should be doing.

Life has been busy.
Gargoyle
GM, 1503 posts
Game Master
Tue 17 Oct 2017
at 23:10
  • msg #440

Re: New Out of Character Thread

its all good. i just had Mirage's veritechs targeting system malfunction.  but I am glad your still around.
Mirage Fallyna
player, 287 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 18 Oct 2017
at 04:15
  • msg #441

Re: New Out of Character Thread

I'm here, just a little clueless.
Gargoyle
GM, 1504 posts
Game Master
Thu 19 Oct 2017
at 20:12
  • msg #442

Re: New Out of Character Thread

How can I help to fix this Mirage?
Mirage Fallyna
player, 288 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 19 Oct 2017
at 20:17
  • msg #443

Re: New Out of Character Thread

In reply to Gargoyle (msg # 442):

Thank you for offering, I will just look for an opportunity to post.
Kaarle Cherkovski
player, 311 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Thu 19 Oct 2017
at 21:55
  • msg #444

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 443):

Your opportunity is there if you want it, I was holding off on posting until everyone had a chance.

Someone needs to follow them while the rest of wraith squadron continues provides air support.

That can be you, or someone from Banshee, whatever works for me.

Just don't get caught or killed is all I ask, your remains will be left behind in either case :P
Cerise
player, 491 posts
1st LT (O3), CS: Sue
Explorer Corps
Thu 19 Oct 2017
at 22:39
  • msg #445

Re: New Out of Character Thread

It is rare for me to post on weekends anyway, but I'm going to be totally out of touch starting tomorrow for the whole weekend.
Gargoyle
GM, 1505 posts
Game Master
Thu 19 Oct 2017
at 22:55
  • msg #446

Re: New Out of Character Thread

who will be mirages wing in this recon? It is what her skill set has along with her delta. but she will still need a wing? currently she is flying with Rough rider and Pocket.


  Thank you for the Heads up Cerise. hopefully you will be doing something fun.
Kaarle Cherkovski
player, 312 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Thu 19 Oct 2017
at 23:41
  • msg #447

Re: New Out of Character Thread

In reply to Gargoyle (msg # 446):

she an exo let her decide, preferably if you get yourselves killed make it an npc or pocket :)

which pretty much are her choices...
Gargoyle
GM, 1506 posts
Game Master
Thu 19 Oct 2017
at 23:46
  • msg #448

Re: New Out of Character Thread

lol Gee Kaarle, i sense a little tension. :)
Kaarle Cherkovski
player, 313 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Fri 20 Oct 2017
at 00:47
  • msg #449

Re: New Out of Character Thread

In reply to Gargoyle (msg # 448):

lol let's be honest pocket wouldn't be his choice to send out there unless it was a suicide mission ;)
Cerise
player, 492 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 20 Oct 2017
at 18:23
  • msg #450

Re: New Out of Character Thread


Going camping in the boonies, so should be relaxing if I can get my wife to take an interest.

And Kaarle you declined the suicide mission, should have gone all gun ho and sent Pocket!
Mirage Fallyna
player, 289 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 23 Oct 2017
at 15:39
  • msg #451

Re: New Out of Character Thread

Sure, ok.

She will follow Banshee and give them some CAP.

Who is "Rough Rider"?
Gargoyle
GM, 1507 posts
Game Master
Mon 23 Oct 2017
at 22:58
  • msg #452

Re: New Out of Character Thread


  Kaarle Cherkovski = Kchek

  Mirage Fallyna = Delta

  Karma Murphy = Rough Rider

  Silas = Pocket

  Michelle = Batgirl

  Hope that helps.

  Ill move the story forward and just move Mirage forward and you can take over from there.
Mirage Fallyna
player, 290 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 23 Oct 2017
at 23:43
  • msg #453

Re: New Out of Character Thread

In reply to Gargoyle (msg # 452):

Thanks!

Sure, she can take RR as wing =)
Gargoyle
GM, 1509 posts
Game Master
Tue 24 Oct 2017
at 12:38
  • msg #454

Re: New Out of Character Thread

I sent both rough rider and pocket to keep you company.
Mirage Fallyna
player, 292 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 24 Oct 2017
at 12:47
  • msg #455

Re: New Out of Character Thread

In reply to Gargoyle (msg # 454):

awwww
Cerise
player, 494 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 15 Nov 2017
at 18:59
  • msg #456

Re: New Out of Character Thread

Kaarle: Gult and Severian are where the rest of the group is; not meeting with the Governor.
Kaarle Cherkovski
player, 317 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Wed 15 Nov 2017
at 19:34
  • msg #457

Re: New Out of Character Thread

In reply to Cerise (msg # 456):

Awesome, apparently I can't read.  Oh well I deleted my post and will just sit quietly lol.
Cerise
player, 496 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 15 Nov 2017
at 20:23
  • msg #458

Re: New Out of Character Thread

I'm sure the Governor has something suitably irritating to say, so Kaarle can get his hackles up and speak up. I mean... he's a Robotech Master toady, how long can he possibly go without being irritating?
Gargoyle
GM, 1515 posts
Game Master
Wed 15 Nov 2017
at 23:15
  • msg #459

Re: New Out of Character Thread

@ Mirage, you are part of the command staff and hence i had you go with them to see the governor.  I will simply use your post as your order to the group before your departure. :)
Miriana Thakun
player, 334 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 15 Nov 2017
at 23:37
  • msg #460

Re: New Out of Character Thread

My provider dun messed up, so i won't have Internet between the 18th of this month and the 4th of December.
Gargoyle
GM, 1517 posts
Game Master
Wed 15 Nov 2017
at 23:40
  • msg #461

Re: New Out of Character Thread


   WTF???? What kind of mess up is that Miriana? I would be screaming and finding a new one if it was me. But to be fair and honest... the internet is like heroin to me.

  But thank you for the heads up.
Miriana Thakun
player, 335 posts
Callsign: Taranis
3rd Lt Engineering office
Thu 16 Nov 2017
at 01:23
  • msg #462

Re: New Out of Character Thread

Well, i sent in a notice that i was going to move, which they entered into the system, but they apparently forgot to tell me i needed to confirm it in my mailbox, so the application timed out and it has to be done all over again.

It'll be phone posting until then i'm afraid :/
Gargoyle
GM, 1518 posts
Game Master
Thu 16 Nov 2017
at 02:06
  • msg #463

Re: New Out of Character Thread

dam that sucks. I hot-spot my tablet from my phone when i cannot get to the computer.
Mirage Fallyna
player, 294 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 16 Nov 2017
at 02:07
  • msg #464

Re: New Out of Character Thread

I am so confused by the RP.

I hand't seen Mirage mentioned up to this point, so I hadn't been posting since I had no hook to hang a post on.  So, thinking about the need to guard the equipment, I posted about that.. figuring she is XO, but now she is suddenly with the Governor?
Gargoyle
GM, 1519 posts
Game Master
Thu 16 Nov 2017
at 02:20
  • msg #465

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 464):

<quote Gargoyle>msg #164

  Cerise, Kaarle, Skyrah, Mirage, and Korvan

   three masters hover cars arrives as you exist the building, the first one is fully enclosed. and the governors aid opens the door and invites you in. the two others are open top. four of your terminator armor glad escort get into the two vehicles. (two each) while the remaining six to stand guard at the building.

   the quick ride to the governor palace is over before you know it and the two other cars do not follow into the court yard. the aid takes you to the governor who is standing on a balcony over looking the wall towards the distance you arrived. "Welcome back, and thank you for your assistance. I do not know if we could have held off the attack with the Invid Garlka, the artillery was smashing our troops much longer."


  I highlight names in red.
  As i said I have her saying that before she goes. She is part of the command group. As is Korvan since he is xo of Banshee. Kaarle gave the order for command group to accompany Cerise. So you were included. :)
Gargoyle
GM, 1520 posts
Game Master
Thu 16 Nov 2017
at 02:23
  • msg #466

Re: New Out of Character Thread

So feel free to post, your part of the arc.
Steven Tolwin
player, 6 posts
CS: Hard Head
Lance Corporal
Sat 25 Nov 2017
at 03:36
  • msg #467

Re: New Out of Character Thread

Sorry, just got out of hospital. Pesky seizures.. so what have i missed.?
This message was last edited by the player at 03:36, Sat 25 Nov 2017.
Gargoyle
GM, 1522 posts
Game Master
Sat 25 Nov 2017
at 22:56
  • msg #468

Re: New Out of Character Thread


  not much. so all is good there. Are you doing ok?
Steven Tolwin
player, 7 posts
CS: Hard Head
Lance Corporal
Sun 26 Nov 2017
at 07:16
  • msg #469

Re: New Out of Character Thread

In reply to Gargoyle (msg # 468):

yea, just got new meds take a bit to get used to them.
Gargoyle
GM, 1523 posts
Game Master
Sun 26 Nov 2017
at 18:55
  • msg #470

Re: New Out of Character Thread

Ah. Well hope it's a quick transition.
Gargoyle
GM, 1524 posts
Game Master
Fri 1 Dec 2017
at 03:01
  • msg #471

Re: New Out of Character Thread


  a lone tumble weed rolls across the plains of cyber space.
Thirteen
player, 316 posts
Sgt. STORM Commando
CS:
Fri 1 Dec 2017
at 03:43
  • msg #472

Re: New Out of Character Thread

Fire missiles at the tumble weed! It must not spread its evil! :P
Gargoyle
GM, 1525 posts
Game Master
Fri 1 Dec 2017
at 04:44
  • msg #473

Re: New Out of Character Thread


 lol.

  Ok guys, are you waiting on me for something more? or is life messing with you. I know Silas/Xavier has pretty much dropped. I just lack the desire to run them in case their player wants to jump back into it.
Skyrah Valentine
player, 383 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 1 Dec 2017
at 04:48
  • msg #474

Re: New Out of Character Thread

In reply to Gargoyle (msg # 473):

Well, I can say life hit me hard. My laptop decided to burn up which burned a few hundred dollar hole in my pocket. Just now got back up and running, in the middle of our boost week at work.

I'll get read up and try to get a post out on Sunday night. I just wanted to get word to you guys that I am here, I am alive even though my nice ASUS ROG decided to dump on me. Sad Tony was sad.
Gargoyle
GM, 1526 posts
Game Master
Sat 2 Dec 2017
at 00:34
  • msg #475

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 474):

  Dam! i would loose it if my laptop died before i get my Alienware. Those around me would hate life till it arrived. But i am glad your alive and well Skyrah.
Steven Tolwin
player, 8 posts
CS: Hard Head
Lance Corporal
Sat 2 Dec 2017
at 01:00
  • msg #476

Re: New Out of Character Thread

In reply to Gargoyle (msg # 473):

I've had very bad experiences with Laptops
Cerise
player, 498 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 4 Dec 2017
at 21:33
  • msg #477

Re: New Out of Character Thread

Sorry, I was giving others time to respond, then forgot to stop giving them time and just respond myself. :)
Thirteen
player, 317 posts
Sgt. STORM Commando
CS:
Tue 5 Dec 2017
at 03:34
  • msg #478

Re: New Out of Character Thread

Thirteen is pretty useless at this point in the diplomatic part of this. :)
Gargoyle
GM, 1528 posts
Game Master
Wed 6 Dec 2017
at 01:35
  • msg #479

Re: New Out of Character Thread


  only because he is not at the meet.
Thirteen
player, 318 posts
Sgt. STORM Commando
CS:
Wed 6 Dec 2017
at 02:17
  • msg #480

Re: New Out of Character Thread

Hey, someone has to be on guard duty. :)
Gargoyle
GM, 1529 posts
Game Master
Wed 6 Dec 2017
at 21:05
  • msg #481

Re: New Out of Character Thread

Lol....

  Yea, npcs
Thirteen
player, 319 posts
Sgt. STORM Commando
CS:
Thu 7 Dec 2017
at 04:05
  • msg #482

Re: New Out of Character Thread

Just because Thirteen is avoiding talking it does not mean he won't talk if approached. ;)
Gargoyle
GM, 1530 posts
Game Master
Thu 7 Dec 2017
at 12:47
  • msg #483

Re: New Out of Character Thread

Teens... everyone else has to make the efforts. &#128539;
Thirteen
player, 320 posts
Sgt. STORM Commando
CS:
Fri 8 Dec 2017
at 01:26
  • msg #484

Re: New Out of Character Thread

Worst than a teen. Angsty Anime Teen. The horror! :P
Gargoyle
GM, 1531 posts
Game Master
Fri 8 Dec 2017
at 01:55
  • msg #485

Re: New Out of Character Thread


  Dam you youngsters.... One day!
Gargoyle
GM, 1534 posts
Game Master
Tue 26 Dec 2017
at 03:31
  • msg #486

Re: New Out of Character Thread

Merry christmas everyone. Hope you all had a great fun and safe holidays and another year of gaming.
Kaarle Cherkovski
player, 319 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Tue 2 Jan 2018
at 11:58
  • msg #487

Re: New Out of Character Thread

In reply to Gargoyle (msg # 486):

Hope everyone had a good holiday.  Sorry for the lack of follow up but hopeful to get back into the swing of things.
Gargoyle
GM, 1535 posts
Game Master
Wed 3 Jan 2018
at 01:35
  • msg #488

Re: New Out of Character Thread

mine were awesome. Expensive, but awesome. New Compound bow and fully decked out AR-15 waiting on scope and laser sites to arrive. :)
Skyrah Valentine
player, 384 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sun 14 Jan 2018
at 08:07
  • msg #489

Re: New Out of Character Thread

In reply to Gargoyle (msg # 488):

Hey guys, still here, still communicating via phone only. Seems new laptop had a bad board and had to send it back. Now I while I was waiting for the replacement to the replacement, my router burned out. I just cannot win.

Other then that, my holidays were great. I'm gonna toss Gargoyle a private post tonight or tomorrow to get a rundown, and I'm going to see how this works from my phone.
Thirteen
player, 323 posts
Sgt. STORM Commando
CS:
Mon 15 Jan 2018
at 06:15
  • msg #490

Re: New Out of Character Thread

That is some rotten luck Skyrah. Hope you get it fixed soon!
Gargoyle
GM, 1536 posts
Game Master
Tue 16 Jan 2018
at 01:50
  • msg #491

Re: New Out of Character Thread

no doubt. that sucks in the worst way. i would lose it if my entire internet capacity was removed.

   I admit it, I'm am addict.
Gargoyle
GM, 1537 posts
Game Master
Sat 20 Jan 2018
at 20:39
  • msg #492

Re: New Out of Character Thread

Yea i am gonna be honest, i am waiting on players to post to move any further forward. :)
Mirage Fallyna
player, 296 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 21 Jan 2018
at 00:37
  • msg #493

Re: New Out of Character Thread

In reply to Gargoyle (msg # 492):

The problem with the rigid military structure is that it quenches individual initiative.  Sensible people are careful of movement to prevent extreme punishment, and in this unit it is almost ridiculously extreme.

That said, Mirage will chip in her $.02
Gargoyle
GM, 1538 posts
Game Master
Sun 21 Jan 2018
at 21:22
  • msg #494

Re: New Out of Character Thread

Mirage Fallyna:
In reply to Gargoyle (msg # 492):

The problem with the rigid military structure is that it quenches individual initiative.  Sensible people are careful of movement to prevent extreme punishment, and in this unit it is almost ridiculously extreme.

That said, Mirage will chip in her $.02



  This is a good point. Three of your team members are always facing extreme punishment.
  but for the others its not as bad, but how would you suggest dealing with this so we do not stall out the game?
Thirteen
player, 324 posts
Sgt. STORM Commando
CS:
Mon 22 Jan 2018
at 09:38
  • msg #495

Re: New Out of Character Thread

Series like Macross or Gundam have always had a dynamic where they have military structures but they have just enough flexibility to allow for the kind of drama that you might not see in real armed forces. Maybe we need to set what would be that "anime grey area" where we can be flexible with protocol to move forward the drama.

Also, maybe there is something else we need to consider. I get the impression that us players tend have our own pockets of people that we interact with and don't often expand from there. This may be working against us when it comes to this.
Mirage Fallyna
player, 298 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 22 Jan 2018
at 15:50
  • msg #496

Re: New Out of Character Thread

*Grin*  Mirage is already tipped into 'Anime Grey Area", but she is a somewhat rigid character.

Pockets?  Not aware of them, which probably means that Mirage isn't in one... might be why I post so little.
Thirteen
player, 325 posts
Sgt. STORM Commando
CS:
Mon 22 Jan 2018
at 22:49
  • msg #497

Re: New Out of Character Thread

As an example, Mirage, Thirteen talks to one of three people for the most part. While I have nothing against talking to them I also know that if Thirteen talked to more PCs then it would likely help situations like this.
Mirage Fallyna
player, 301 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 23 Jan 2018
at 02:05
  • msg #498

Re: New Out of Character Thread

Mirage rarely has anyone to talk to, it seems like to me.

Or I should say, she rarely has reason to converse with others.  Lot of very withdrawn characters in this game.
Gargoyle
GM, 1540 posts
Game Master
Wed 24 Jan 2018
at 02:30
  • msg #499

Re: New Out of Character Thread


 thirteen, Xavier, Sillia and Aravae are in one pocket/group.

 Mirage and Skyrah as roommates titter on into this.

 Cerise, Kaarle, Skyrah and Miriana as command have a small pocket.

  I know Michelle does tend to keep to Kaarle a lot. I do try to keep her going to socialize with the entire group.



  As for the ridged command structure I have tried to let you guys set your own grey area. You are your own police here, other when dealing with command. Michelle is the least ridged of the group as both an NPC and the story line where she is the adoptive daughter of the commander and chief of the fleet.

  But in the end Mirage is right. at least half the group is a loner style character.  and while we have a great core group. we do have a tendency to lose players as well which does not help with the flow.


   I am open to suggestions.
Mirage Fallyna
player, 302 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 24 Jan 2018
at 15:57
  • msg #500

Re: New Out of Character Thread

Gargoyle:
Mirage and Skyrah as roommates titter on into this.


And that player is out of pocket a lot.  Mirage has cause to speak to Kaarl as his XO, and others, so that has led to some posts.

Other than taking things in hand I am not sure what can be done.  Nothing really seems to make this group play with each other.
Gargoyle
GM, 1542 posts
Game Master
Fri 26 Jan 2018
at 02:31
  • msg #501

Re: New Out of Character Thread

Mirage Fallyna:
Other than taking things in hand I am not sure what can be done.  Nothing really seems to make this group play with each other.


  you do not have any ideas? really?
Thirteen
player, 326 posts
Sgt. STORM Commando
CS:
Fri 26 Jan 2018
at 08:43
  • msg #502

Re: New Out of Character Thread

I think we have have a new starting point for relationships. Get more people talking to each other. I think, with Thirteen, I can start developing a sense of curiosity in him that would lead to him trying to communicate more. Maybe as he starts to remember more and more he starts to seek out people to continue to explore who he is.

However, I will say that it is easier to do this outside of when we are active on the field. :)
Mirage Fallyna
player, 303 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 26 Jan 2018
at 15:03
  • msg #503

Re: New Out of Character Thread

Gargoyle:
</quote>

  you do not have any ideas? really?




Maybe some survival training/situation that forces them to interact?
Cerise
player, 505 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 26 Jan 2018
at 16:34
  • msg #504

Re: New Out of Character Thread

haha, we literally did exactly that. :D

I think this mission might help; get me out of the mix because everyone reacts to me like the school principle or something and I post too much, and have basically just the PCs (plus like 1 or, max, 2 NPCs) in a mixed (Wraith and Banshee) unit; that way they are forced to work together and plan together, etc.
Kaarle Cherkovski
player, 322 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Fri 26 Jan 2018
at 17:11
  • msg #505

Re: New Out of Character Thread

In reply to Cerise (msg # 504):

I would suggest a Military Ball/party with lots of food, drink, sex, whatever it takes to get folks to have fun :)
Cerise
player, 506 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 26 Jan 2018
at 18:04
  • msg #506

Re: New Out of Character Thread

IRL that may work (though a character like Thirteen, I suspect, would simply cower in a corner). I suspect in an RPG that wouldn't have that much effect as far as getting the characters together.

Mostly they would (in this case) still be preoccupied with NPCs; you with Michelle, Thirteen with Aravae (and maybe Sillia), Me with schmoozing with command structure or just trying to get holdouts from the squads to interact, Severian doing magic user wizard stuff (and probably not even attending the Military ball, unless there was some sort of compelling reason), and maybe Mirage actually trying to interact, but not wanting to be a third wheel.

I could be wrong, though.
Kaarle Cherkovski
player, 323 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Fri 26 Jan 2018
at 18:42
  • msg #507

Re: New Out of Character Thread

In reply to Cerise (msg # 506):

Well we did it in another game, takes a lot of work on the Gm's part with NPCs but it can work.
Mirage Fallyna
player, 304 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 26 Jan 2018
at 18:43
  • msg #508

Re: New Out of Character Thread

Third wheeling is a Mirage issue, yes.

I did purposely give her the emotional outlet of music.  Should have given her a violin instead of a guitar.

We need to get the band back together.
Gargoyle
GM, 1543 posts
Game Master
Fri 26 Jan 2018
at 21:15
  • msg #509

Re: New Out of Character Thread

I can scale back npcs as needed. I just have them there so I can give hints when needed.

  I tried the party, for wraith squad and it kinda worked.


  But mirage is correct the pcs are all loners and need to over come that. Cerise also needs to develop a way to interact as well.
Cerise
player, 507 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 26 Jan 2018
at 21:41
  • msg #510

Re: New Out of Character Thread

Yeah, I know. She's not a loner, but being in command can be isolating, sometimes, I guess. I tried, briefly, to make nice with Severian, since he's outside-ish the command structure, but I fumbled and he dismissed himself to go pursue magical research (I think when he was setting up his armor).

Oh, and I guess, though she is not a loner, she is sort of an outsider, not being combat/military focused like most of the others.
This message was last edited by the player at 21:42, Fri 26 Jan 2018.
Kaarle Cherkovski
player, 324 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Fri 26 Jan 2018
at 22:34
  • msg #511

Re: New Out of Character Thread

In reply to Cerise (msg # 510):

Capture and isolation is another way to bring them together.  Or tear them apart depending on how it plays out
Gargoyle
GM, 1544 posts
Game Master
Sat 27 Jan 2018
at 04:14
  • msg #512

Re: New Out of Character Thread

I want to try and get your group to interact more naturally.

  If that does not work maybe then I'll lock you all in a cell and see how that works out
Mirage Fallyna
player, 305 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 28 Jan 2018
at 00:56
  • msg #513

Re: New Out of Character Thread

In reply to Gargoyle (msg # 512):

Mirage "Cooler King" Fallyna.

Give her a baseball glove and baseball to bounce off the wall and catch.
Gargoyle
GM, 1545 posts
Game Master
Sun 28 Jan 2018
at 01:12
  • msg #514

Re: New Out of Character Thread


 I already have plans lined out for your eventual suffering as a group in a cell. mahahahaha... so get your glove and bat next time your in the post. :)
Mirage Fallyna
player, 306 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 28 Jan 2018
at 02:23
  • msg #515

Re: New Out of Character Thread

Will do.

BTW, in case you missed the reference, Steve McQueen's character in "Stalag 17".


Kaarle Cherkovski
player, 326 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Mon 5 Feb 2018
at 00:31
  • msg #516

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 515):

Been out the last few days.  Will update on the morning
Kaarle Cherkovski
player, 328 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Tue 6 Feb 2018
at 20:36
  • msg #517

Re: New Out of Character Thread

In reply to Kaarle Cherkovski (msg # 516):


 So without going back and correcting myself and possibly looking like a jackass in the process I picked this because I thought this is a ground mission
This message was last edited by the player at 20:37, Tue 06 Feb 2018.
Cerise
player, 509 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 6 Feb 2018
at 20:46
  • msg #518

Re: New Out of Character Thread

In a way it is; Thirteen has no way to go airborn.
Gargoyle
GM, 1548 posts
Game Master
Fri 9 Feb 2018
at 12:46
  • msg #519

Re: New Out of Character Thread

It's a tunnel mission.


  Sorry boys and girls, I have been sick as a dog this week. I'm now feeling better and will catch up after I get off work this afternoon.
Kaarle Cherkovski
player, 329 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Tue 13 Feb 2018
at 02:47
  • msg #520

Re: New Out of Character Thread

In reply to Gargoyle (msg # 519):

So just giving everyone a heads up I won't be around for 1 to 2 weeks, just had our third baby so things are pretty busy.
Skyrah Valentine
player, 386 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 17 Mar 2018
at 02:34
  • msg #521

Re: New Out of Character Thread

In reply to Kaarle Cherkovski (msg # 520):

Well all my network issues are fixed so I am back now. Yay me!

What have I missed?
Kaarle Cherkovski
player, 330 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Sat 17 Mar 2018
at 13:33
  • msg #522

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 521):

Not much.
Mirage Fallyna
player, 309 posts
UEEF Marines - 2nd LT
Callsign Delta
Sat 17 Mar 2018
at 20:19
  • msg #523

Re: New Out of Character Thread

Gargoyle has been busy of late, good to have you back.
Skyrah Valentine
player, 387 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Tue 20 Mar 2018
at 17:51
  • msg #524

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 523):

It's good to be back. Between router going out, lappy power supply going out, and the ongoing issue with my should like was a bit of a hassle.
Mirage Fallyna
player, 310 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 20 Mar 2018
at 18:00
  • msg #525

Re: New Out of Character Thread

Glad it is all better now!
Gargoyle
GM, 1549 posts
Game Master
Tue 27 Mar 2018
at 00:04
  • msg #526

Re: New Out of Character Thread


  Sorry everyone. My backpack was stolen along with both my tablet and laptop were stolen.

  I have now replaced them. I got the new surface, so i can work from it until the new laptop arrives. My new laptop will arrive new week on the 3rd. So yay! I apologize, i was just so upset. I should have got on and let you all know what had happen.

  Ill get posting within 24 hours. I want to catch up on whats posted.
Mirage Fallyna
player, 311 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 27 Mar 2018
at 01:23
  • msg #527

Re: New Out of Character Thread

In reply to Gargoyle (msg # 526):

Welcome back.  Sorry about what happened!

Surface is nice, I have one for work.  They are VERY capable docked, I push 3 24" monitors HARD from my surface.
Cerise
player, 510 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 27 Mar 2018
at 03:04
  • msg #528

Re: New Out of Character Thread

Welcome back
Gargoyle
GM, 1550 posts
Game Master
Tue 27 Mar 2018
at 04:52
  • msg #529

Re: New Out of Character Thread

Mirage Fallyna:
In reply to Gargoyle (msg # 526):

Welcome back.  Sorry about what happened!

Surface is nice, I have one for work.  They are VERY capable docked, I push 3 24" monitors HARD from my surface.


  I like them because they talk with all my other systems. The new laptop will be my hard pushing unit.


thank you Cerise.

  I ll move the game tomorrow after work as well
Gargoyle
GM, 1552 posts
Game Master
Wed 28 Mar 2018
at 01:41
  • msg #530

Re: New Out of Character Thread



   is it just me or are all the male profile pics missing?


  Skyrah can join the advanced attack group if she would like to get into the fight. or stay with Cerise and all the inactive PCs.
Mirage Fallyna
player, 312 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 28 Mar 2018
at 02:08
  • msg #531

Re: New Out of Character Thread

In reply to Gargoyle (msg # 530):

It's not just you.
Gargoyle
GM, 1553 posts
Game Master
Thu 29 Mar 2018
at 03:28
  • msg #532

Re: New Out of Character Thread


   good. i thought the tablet was having issues already.

  New laptop arrived will be setting it up and loading files into it.


  Oh before i forget again, Mirage or anyone else. If you feel lost PM me and let me know where or how I lost/confused you so i can get that resolved asap. My brain often works faster than my hands and sometimes what makes sense in my head is totally retarded.
Mirage Fallyna
player, 314 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 29 Mar 2018
at 03:53
  • msg #533

Re: New Out of Character Thread

In reply to Gargoyle (msg # 532):

Charge of the light brigade?
Gargoyle
GM, 1554 posts
Game Master
Thu 29 Mar 2018
at 03:56
  • msg #534

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 533):

ok you got me. which post was that one from and ill go look it up
Mirage Fallyna
player, 315 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 29 Mar 2018
at 04:05
  • msg #535

Re: New Out of Character Thread

In reply to Gargoyle (msg # 534):

https://en.wikipedia.org/wiki/...of_the_Light_Brigade
Gargoyle
GM, 1555 posts
Game Master
Thu 29 Mar 2018
at 05:35
  • msg #536

Re: New Out of Character Thread

thats intense reading. but cool history.
Thirteen
player, 330 posts
Sgt. STORM Commando
CS:
Fri 30 Mar 2018
at 03:10
  • msg #537

Re: New Out of Character Thread

Glad to see you back Gar! Was worried about you for a time there.
Gargoyle
GM, 1557 posts
Game Master
Thu 5 Apr 2018
at 20:02
  • msg #538

Re: New Out of Character Thread

I will be posting tonight. Sorry for delay im working on the map.
Severian
player, 83 posts
Sentinel Operative
Mon 16 Apr 2018
at 02:54
  • msg #539

Re: New Out of Character Thread

I'm a little confused - we fell through a cavern & went through 2 "barriers" on the way down? Am I in my Air Skimmer? I think Severian would have had the sense to engage the thrusters - unless I got thrown off of it somehow?

Guess I need a little more description before I post my response...
Gargoyle
GM, 1562 posts
Game Master
Tue 17 Apr 2018
at 20:07
  • msg #540

Re: New Out of Character Thread

You will not crash. Your thrusters will kick in. Its an entrance to a gen pit. So its like the episode where scott, rand and annie fell into the genesis pit in the series. Except that portals were opening and closing at random so each of you were separated.


   The rooms are a short distance in a tunnel that can easily accommodate a mecha to the main cavern. Once in cavern you can make contact with each other.
Mirage Fallyna
player, 319 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 2 May 2018
at 01:51
  • msg #541

Re: New Out of Character Thread

I'll just leave this here.

https://www.youtube.com/watch?v=bOR38552MJA
Gargoyle
GM, 1566 posts
Game Master
Wed 2 May 2018
at 04:28
  • msg #542

Re: New Out of Character Thread


  I am glad we are on the same page.

  I was not trying to be so obvious of using an actual Mable leaf. However the new windows 3D paint is gonna take some getting used to.
Mirage Fallyna
player, 320 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 6 May 2018
at 15:17
  • msg #543

Re: New Out of Character Thread

So what is Severian talking about?

We JUMPED in, we didn't fall or tumble.

Got a feeling his radio won't reach us, though?
Severian
player, 85 posts
Sentinel Operative
Sun 6 May 2018
at 18:53
  • msg #544

Re: New Out of Character Thread

quote:
Away team:
  Each of you in turn jump into the cavern after a minute of free fall you slam through a shimmering barrier. Continuing to fall for ten minutes more before you slam through another barrier. Its dark your radar shows you are in a 60' diameter cicular room. Each of you are alone. You recieve no signal from the others when you call over the radio. Same with command. Searching the room is a 20 arch way with a shimmering barrier between you and where ever it leads. You do not see anything above you and trying tk fly up leads to a closed dome ceiling 100'feet up.


From what I read here, it looked like more of a fall than a jump - ten minute fall from the description -  into somewhere. Severian would try the radio first, not knowing it would work or not.
Mirage Fallyna
player, 321 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 6 May 2018
at 22:51
  • msg #545

Re: New Out of Character Thread

That's not Mirage's story, and she is sticking to it.
Gargoyle
GM, 1567 posts
Game Master
Tue 8 May 2018
at 20:07
  • msg #546

Re: New Out of Character Thread

Veritechs in guardian mode would fly. The bioroids use sleds and the zentraedi, severian and thirteen use thrusters.

  But all went down the invid hole. Mahahahaha
Mirage Fallyna
player, 322 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 8 May 2018
at 20:49
  • msg #547

Re: New Out of Character Thread

Kaarle Cherkovski:
OOC: Operation Zentraedi Shield...


Hey.. Mirage is Zent....

Eh, we will simply call you by the name of the leader of the "Puppeteers", Hindmost!
A great honor among the Puppeteers.

https://en.wikipedia.org/wiki/Pierson%27s_Puppeteers


Gargoyle
GM, 1568 posts
Game Master
Wed 9 May 2018
at 17:27
  • msg #548

Re: New Out of Character Thread

Mirage Fallyna:
Hey.. Mirage is Zent....


  Is she or is she a clone of the good doctor who thinks she is? She could just be brainwashed into believing she is what she think she is. mahahahahaha
Thirteen
player, 337 posts
Sgt. STORM Commando
CS:
Thu 31 May 2018
at 05:38
  • msg #549

Re: New Out of Character Thread

I will post soon. Just away from my books until tomorrow which makes combat hard. Tomorrow or Friday I should be caught up.
Gargoyle
GM, 1574 posts
Game Master
Sat 2 Jun 2018
at 17:23
  • msg #550

Re: New Out of Character Thread


   Dam teenagers. give them an inch and they just don't stop. lol Just because we are waiting on you Thirteen doesn't mean we are losing our minds. lol no problem Ill check in again in a bit.
Thirteen
player, 339 posts
Sgt. STORM Commando
CS:
Tue 5 Jun 2018
at 03:32
  • msg #551

Re: New Out of Character Thread

LOL! I thought I would be posting but it turns out I picked up the plague on my trip. Doing better now.
Gargoyle
GM, 1575 posts
Game Master
Tue 5 Jun 2018
at 05:16
  • msg #552

Re: New Out of Character Thread

quarantine the kid. lol

  Glad your feeling better. I will post and move the game forward after work tomorrow.
Mirage Fallyna
player, 325 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 5 Jun 2018
at 16:38
  • msg #553

Re: New Out of Character Thread

In reply to Gargoyle (msg # 552):

I thought normal actions was 6 per round for all?
Cerise
player, 517 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 5 Jun 2018
at 17:32
  • msg #554

Re: New Out of Character Thread

nah; it varies depending on what level and what skills the character has. In fact, I'm kinda surprised Mirage doesn't have more than 6, since I suspect she is built for combat. Even Cerise has 7 (in her mecha, only 5 outside), and she is not exactly combat optimized, she is, however, level 4, and I think 4th level gave her a second attack from MECT: Silverback, and her 5th attack from H to H: Expert (so she basically got 2 additional attacks when she went to 4th level).
Mirage Fallyna
player, 326 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 5 Jun 2018
at 18:20
  • msg #555

Re: New Out of Character Thread

In reply to Cerise (msg # 554):

This game is so terribly complex!

Ok.. so as a "Warrior Elite", she gets +1 attack per melee, so I guess she has 7?
Cerise
player, 518 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 5 Jun 2018
at 20:02
  • msg #556

Re: New Out of Character Thread

Well, what level is she, what version of Hand to Hand does she have (Basic, Expert, Martial Artist, Assassin, or Commando), and does she have the boxing skill?

I think those are all the things that affect it, except MECT, which she certainly has for the Delta veritech, at least.
Cerise
player, 519 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 5 Jun 2018
at 20:20
  • msg #557

Re: New Out of Character Thread

In fact, looking at them, the only H to H that is different as far as # of attacks in levels 1 to 4 is Assassin; I'll assume Mirage doesn't have that. If she has no H to H ability, somehow, then it is also different.

Given that, here's the breakdown;
at 1st level
  • 4 attacks from H to H
  • +1 if she has boxing
  • +1 from being "Warrior Elite" Zentraedi
  • +1 from MECT: Veritech

I'm assuming you did not use the Genetically Engineered Children rules to build, only the Zentraedi rules. (The Genetically Engineered kids get +1 for H to H and an addition +1 from being in their linked mecha)
at 3rd level you get +1 more from MECT: Veritech, at 4th level you'll get +1 more from your H to H.

So, given all that, if you are 1st or second level you probably have 7 attacks (in mecha, assuming you have the boxing skill), if you are 3rd you'd have 8, if 4th, you probably have 9
Mirage Fallyna
player, 327 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 5 Jun 2018
at 21:03
  • msg #558

Re: New Out of Character Thread

In reply to Cerise (msg # 557):

level 3
HTH MA
MECT- Alpha??? Guess it should be Delta, weird.

Yes, she is generated as a Meltrandi.  =)

Nice, btw... nice.  8 attacks!
Thirteen
player, 340 posts
Sgt. STORM Commando
CS:
Wed 6 Jun 2018
at 01:58
  • msg #559

Re: New Out of Character Thread

Thank you! :)

Although, it is that many attacks from a Cyclone. Don't compare to the damage output of a full mech.
Gargoyle
GM, 1576 posts
Game Master
Fri 8 Jun 2018
at 03:30
  • msg #560

Re: New Out of Character Thread

http://wiki.rpol.net/?id=47792...20to%20Hand%20Combat

  Here are all the hand to hand rules for our game in the wiki.

  Mirage does not get the GEK for the kids. She is a clone with a different back story. Like Miriana.
Kaarle Cherkovski
player, 336 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Thu 14 Jun 2018
at 17:33
  • msg #561

Re: New Out of Character Thread

In reply to Gargoyle (msg # 560):

Sorry, i'm behind on everything right now.  I'll try to post something tonight.
Mirage Fallyna
player, 329 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 14 Jun 2018
at 17:49
  • msg #562

Re: New Out of Character Thread

Kaarle Cherkovski
player, 338 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Thu 12 Jul 2018
at 05:11
  • msg #563

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 562):


I know I owe ya all an update, can't apologize enough for the lack of follow up.  To give you an idea with whats going on I took delivery on over 200k in voice equipment at work and have been knee deep in that and several other projects turning my brain into mush.

On top of that I bought a house and have been working every free moment on cleaning/repairing up that shit hole so I can move my family without having to worry about my kids chewing on other peoples filth.  Have enough of my own filth they can chew on if they really want, don't really need anyone elses...

So yeah that's my status, I'm in the middle of maintenance at work right now and thought to check on things here and give a brief check in, move day is sunday and hopefully things calm down later next week some where I can focus on more then just breathing.
Gargoyle
GM, 1580 posts
Game Master
Sat 14 Jul 2018
at 23:39
  • msg #564

Re: New Out of Character Thread


  Mirage, Not everyone is a clone. :p


   No Problem Kaarle. I personally am not a fan of living in any filth. so go ahead and get the new home cleaned up. Congrats on getting it. I Npced you.
Skyrah Valentine
player, 388 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 16 Jul 2018
at 05:06
  • msg #565

Re: New Out of Character Thread

In reply to Gargoyle (msg # 564):

Alright, after setting up my hogpodge router setup until I could get a new one the entire setup failed. So, I just said screw it, upgraded my internet to Gig Speed and got xFi. That way if this crap ever happens again Comcast just gives me a new one.

Anyway, after a few months of this router/computer crap. I'm back now. Perminantly.

I figure a lot has happened, which means a lot of reading. Which I'll start on now. With that in mind, can I get a nickle version on where I am, what happened, and where I should post to get back in things?

And I am SO SO sorry about all of this.
Gargoyle
GM, 1581 posts
Game Master
Mon 16 Jul 2018
at 05:21
  • msg #566

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 565):

  You were left with the other inactive players and NPCs at the spaceport where they are trying to link Vulture to a Zentraedi landing ship so they can get the Remaining master citizens off world.

   Miriana, Matt and Kariza are running around with anyone with tech skills to get things working.

  the marines and few pilots who are inactive are acting as guards to protect the city and ships. the vulture is in the landing bay being wired up.

  Cerise the only active player not assulting a invid hive is in the masters command center watching. You can chose to be in either place. Cerise is mostly just there as an observer and coordinator for the two groups.
Skyrah Valentine
player, 389 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Mon 16 Jul 2018
at 22:20
  • msg #567

Re: New Out of Character Thread

So considering I was head of the MArine Squad it would make sense I am at the back acting as a guard anyway. :) Adding I was inactive too, it just all fell into a fit place.

Again sorry for it all, I know the last few months were a huge inconvenience do to this router, power supply, and net issue. Money bogged it all down and I had little to spare to fix it right with the 'other issues' that happened.

I would wager for now Skyrah might be near Cerise given her penchant for the unorthodox.

-----

As a side note, I will be going to GENCON in August. If anyone wants to meet and say hi let me know. :)
This message was last edited by the player at 22:21, Mon 16 July 2018.
Kaarle Cherkovski
player, 340 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Wed 25 Jul 2018
at 11:58
  • msg #568

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 567):

Things have calmed down, move is done, work is still busy as fuck but I'm trying to get caught up here.
Gargoyle
GM, 1583 posts
Game Master
Thu 26 Jul 2018
at 01:20
  • msg #569

Re: New Out of Character Thread


  I got Skyrah with Cerise. And I moved the combat team by NPCing Kaarle.

  No stress guys. i know real life can get hectic. jump in when your ready.
Gargoyle
GM, 1586 posts
Game Master
Sun 7 Oct 2018
at 17:06
  • msg #570

Re: New Out of Character Thread

Tumble weeds roll across the screen.....
Thirteen
player, 349 posts
Sgt. STORM Commando
CS:
Sun 7 Oct 2018
at 19:14
  • msg #571

Re: New Out of Character Thread

It's a tumbleweed! Shoot it for XPs! :P
Gargoyle
GM, 1587 posts
Game Master
Sun 7 Oct 2018
at 20:28
  • msg #572

Re: New Out of Character Thread

This is not hackmaster. Palladium does not like giving xp for shooting innocent tumbleweeds. Evil teenagers.
Thirteen
player, 350 posts
Sgt. STORM Commando
CS:
Sun 7 Oct 2018
at 20:58
  • msg #573

Re: New Out of Character Thread

How do you know that innocent tumbleweed? Maybe that tumbleweed is the vanguard of the Robotech Master's latest evil scheme... this time with a really low budget.
Gargoyle
GM, 1588 posts
Game Master
Sun 7 Oct 2018
at 22:43
  • msg #574

Re: New Out of Character Thread


  mmmmmmm....

   Thirteen, I swear you make me think you can unlock your inner teenager. lol
Mirage Fallyna
player, 332 posts
UEEF Marines - 2nd LT
Callsign Delta
Sun 7 Oct 2018
at 23:22
  • msg #575

Re: New Out of Character Thread

In reply to Gargoyle (msg # 574):

LOL
Thirteen
player, 351 posts
Sgt. STORM Commando
CS:
Mon 8 Oct 2018
at 04:39
  • msg #576

Re: New Out of Character Thread

LOL! I was always a painfully shy kid as a teenager. I make up time for that as an adult. :P

So, anyone else still around?
Kaarle Cherkovski
player, 342 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Mon 8 Oct 2018
at 11:26
  • msg #577

Re: New Out of Character Thread

In reply to Thirteen (msg # 576):

still here
Gargoyle
GM, 1589 posts
Game Master
Mon 8 Oct 2018
at 13:37
  • msg #578

Re: New Out of Character Thread

Awesome.
  Thats 3.
Cerise
player, 522 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 8 Oct 2018
at 15:53
  • msg #579

Re: New Out of Character Thread

I'm here as well. Just don't generally find time on weekends to respond. :)
Mirage Fallyna
player, 333 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 8 Oct 2018
at 18:33
  • msg #580

Re: New Out of Character Thread

In reply to Cerise (msg # 579):

lurk lurk lurk
Gargoyle
GM, 1590 posts
Game Master
Mon 8 Oct 2018
at 18:57
  • msg #581

Re: New Out of Character Thread

I'll get to the game after work.
Severian
player, 88 posts
Sentinel Operative
Sun 14 Oct 2018
at 04:06
  • msg #582

Re: New Out of Character Thread

Still here as well
Gargoyle
GM, 1594 posts
Game Master
Sun 14 Oct 2018
at 04:11
  • msg #583

Re: New Out of Character Thread

Cool severian. Post in game.


  Also note your all still on zent ship in orbit of the planet. Gambit has yet to arrive.
Thirteen
player, 359 posts
Sgt. STORM Commando
CS:
Tue 11 Dec 2018
at 05:09
  • msg #584

Re: New Out of Character Thread

Hi All!

Hope everyone is well this Winter. I was cleaning out some old games and accidentally removed Gar's AD&D game. Does anyone in this game happen to have the link to that one? Want to add it again before posting hopefully resumes.

EDIT: Found it! :)
This message was last edited by the player at 16:50, Tue 11 Dec 2018.
Miriana Thakun
player, 338 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 12 Dec 2018
at 00:49
  • msg #585

Re: New Out of Character Thread

Well, i am. Things are busy over here, so let's just say i'm looking forward to the holidays so i can catch up on some sleep :P

You?
Cerise
player, 525 posts
1st LT (O3), CS: Sue
Explorer Corps
Wed 12 Dec 2018
at 00:53
  • msg #586

Re: New Out of Character Thread

So far, so good. Work is getting ever busier, though, which is starting to strain. Hopefully the powers that be will eventually realize that we can't keep breakneck pace year-round.
Thirteen
player, 360 posts
Sgt. STORM Commando
CS:
Wed 12 Dec 2018
at 05:32
  • msg #587

Re: New Out of Character Thread

Holidays and sleep sound pretty good to me! Getting to go back home will be great too.
Gargoyle
GM, 1599 posts
Game Master
Mon 13 May 2019
at 14:02
  • msg #588

Re: New Out of Character Thread

Are you guys and gals still interested in playing?
Mirage Fallyna
player, 336 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 13 May 2019
at 14:34
  • msg #589

Re: New Out of Character Thread

In reply to Gargoyle (msg # 588):

Sure =)
Kaarle Cherkovski
player, 344 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Mon 13 May 2019
at 14:49
  • msg #590

Re: New Out of Character Thread

In reply to Mirage Fallyna (msg # 589):

welcome back!
Gargoyle
GM, 1600 posts
Game Master
Mon 13 May 2019
at 15:08
  • msg #591

Re: New Out of Character Thread

Thanks.

   Its been a long time and i apologize
Cerise
player, 526 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 13 May 2019
at 15:42
  • msg #592

Re: New Out of Character Thread

Welcome back! :) I don't think any apology is necessary, but thanks for it anyway.
Thirteen
player, 361 posts
Sgt. STORM Commando
CS:
Tue 14 May 2019
at 02:52
  • msg #593

Re: New Out of Character Thread

Welcome back! Hope you are ok over there! I am still interested.
Gargoyle
GM, 1602 posts
Game Master
Tue 14 May 2019
at 09:55
  • msg #594

Re: New Out of Character Thread

Well the mosquito's here are horrible same with the dam flea's. But the girls wearing strings paddle boarding near the boat make those pest. tolerable :)
Gargoyle
GM, 1603 posts
Game Master
Tue 14 May 2019
at 09:58
  • msg #595

Re: New Out of Character Thread

Thirteen:
Welcome back! Hope you are ok over there! I am still interested.


  Feel free to post.
Silas Nightshade
player, 43 posts
3rd Lieutenant
CS: Pocket
Wed 15 May 2019
at 13:26
  • msg #596

Re: New Out of Character Thread

Yes the mosquitoes are bad, and fleas so many fleas, but it's not just the scantily clad trollups that you so love to look at here... mauahahahahahaha
Thirteen
player, 363 posts
Sgt. STORM Commando
CS:
Wed 15 May 2019
at 15:24
  • msg #597

Re: New Out of Character Thread

Posted! Just had to take a day or two to catch back up again. :)
Gargoyle
GM, 1607 posts
Game Master
Wed 15 May 2019
at 15:33
  • msg #598

Re: New Out of Character Thread

Thirteen:
Posted! Just had to take a day or two to catch back up again. :)


   Teenagers... lol
Gargoyle
GM, 1610 posts
Game Master
Thu 16 May 2019
at 17:43
  • msg #599

Re: New Out of Character Thread


  Ill be helping a new player in making a character before pushing our game forward.
  This also gives anyone who has not seen the game moving to catch up.


   A side note. Im going to be using the yellow color for character conversations to note the are being  npced.
Mirage Fallyna
player, 342 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 17 May 2019
at 04:39
  • msg #600

Re: New Out of Character Thread

In reply to Gargoyle (msg # 599):

Kinda lost at where we are now.

Back at the ship, new day?

Continue with scene we were heading to, or is that all over?
Cerise
player, 531 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 17 May 2019
at 05:44
  • msg #601

Re: New Out of Character Thread

FYI I will be out of town and likely incommunicado until Wednesday.
Gargoyle
GM, 1611 posts
Game Master
Fri 17 May 2019
at 10:19
  • msg #602

Re: New Out of Character Thread


  Mirage karma took you to the marcus Antonius to have some fun. So you two are not on the same ship.


Cerise:
FYI I will be out of town and likely incommunicado until Wednesday.

Ok
Mirage Fallyna
player, 343 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 17 May 2019
at 13:55
  • msg #603

Re: New Out of Character Thread

In reply to Gargoyle (msg # 602):

Ah ok, so pick up from still at club.

I was not sure, thanks!
Gargoyle
GM, 1618 posts
Game Master
Wed 29 May 2019
at 12:45
  • msg #604

Re: New Out of Character Thread

Waiting on silas/Xavier and Thirteen.
Cerise
player, 533 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 4 Jun 2019
at 16:41
  • msg #605

Re: New Out of Character Thread

What the heck... almost all of our pictures are now "not available"
Miriana Thakun
player, 344 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 4 Jun 2019
at 17:45
  • msg #606

Re: New Out of Character Thread

In reply to Cerise (msg # 605):

Happens on occasion, should fix itself in a couple of minutes usually.
Gargoyle
GM, 1622 posts
Game Master
Tue 4 Jun 2019
at 18:28
  • msg #607

Re: New Out of Character Thread

Which pics now?
Cerise
player, 534 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 4 Jun 2019
at 20:47
  • msg #608

Re: New Out of Character Thread

The ones under our names as we post on the left.
Cerise
player, 535 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 4 Jun 2019
at 23:19
  • msg #609

Re: New Out of Character Thread

I see... www.roleplayersarchive.net must be where the missing pics are stored... and it appears to be down.
Gargoyle
GM, 1623 posts
Game Master
Wed 5 Jun 2019
at 01:12
  • msg #610

Re: New Out of Character Thread

Miriana is correct.  That is with site. I thought some of my images were broken
Kaarle Cherkovski
player, 351 posts
Call Sign: Kchek
Marine 1st LT, VT Pilot
Mon 26 Aug 2019
at 13:20
  • msg #611

Re: New Out of Character Thread

In reply to Gargoyle (msg # 610):

Sorry, I'm a bit behind on posting, I'll get up to date and follow up IC.
Gargoyle
GM, 1627 posts
Game Master
Tue 27 Aug 2019
at 17:54
  • msg #612

Re: New Out of Character Thread

Np

   I fall behind more than you guys.
Thirteen
player, 376 posts
Sgt. STORM Commando
CS:
Wed 28 Aug 2019
at 02:11
  • msg #613

Re: New Out of Character Thread

What orders do they have for the non-Veritech folk like Thirteen? Would we be inside the ship protecting it from boarding while the rest of Wraith protect outside?
Miriana Thakun
player, 346 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 28 Aug 2019
at 11:06
  • msg #614

Re: New Out of Character Thread

Hey all, having some comp trouble that's expected to last for a couple more weeks. I do have Internet, but no access to anything stored on my comp for obvious reasons.
Mirage Fallyna
player, 354 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 29 Aug 2019
at 12:53
  • msg #615

Re: New Out of Character Thread

In reply to Miriana Thakun (msg # 614):

Been trying to figure out what to post for a week or so... not sure.  Sorry.
Miriana Thakun
player, 347 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 24 Sep 2019
at 21:57
  • msg #616

Re: New Out of Character Thread

Miriana Thakun:
Hey all, having some comp trouble that's expected to last for a couple more weeks. I do have Internet, but no access to anything stored on my comp for obvious reasons.


Update:

Comp's still being worked on, they can't find what it is but i'm just happy they managed to at least find that there was a problem rather than have it just overstressing my fans again.

They think it's something on the motherboard now.
Cerise
player, 541 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 24 Sep 2019
at 22:02
  • msg #617

Re: New Out of Character Thread

Motherboard replacement time, then? Well, could be worse, unless you have one of those $2000 motherboards.
Thirteen
player, 377 posts
Sgt. STORM Commando
CS:
Wed 25 Sep 2019
at 02:43
  • msg #618

Re: New Out of Character Thread

Hope you can use some sort of warranty on the motherboard.
Miriana Thakun
player, 348 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 25 Sep 2019
at 08:35
  • msg #619

Re: New Out of Character Thread

In reply to Cerise (msg # 617):

Nah, the entire thing cost less than that.

But yeah, its been custom built so here's to hoping most of the parts can carry over. It's a good machine overall, just had the heat regulation problems.
Cerise
player, 542 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 8 Oct 2019
at 15:58
  • msg #620

Re: New Out of Character Thread

How's the computer build effort going?
Miriana Thakun
player, 349 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 8 Oct 2019
at 21:08
  • msg #621

Re: New Out of Character Thread

New one should be arriving this weekend actually, with most of my programs intact. So, there's a little ray of positivity shining in :P

Have to tell you, i'll be glad to finally sit down behind a desktop again. Laptop's been doing great work, but it's really gotten to the point where it's taking considerable effort just to go online since every browser has like 20 processes totaling 2 gigs of RAM to even run these days.
Miriana Thakun
player, 350 posts
Callsign: Taranis
3rd Lt Engineering office
Tue 12 Nov 2019
at 20:31
  • msg #622

Re: New Out of Character Thread

Okay, so that's all sorted.

Did i miss much? ^^;
Cerise
player, 543 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 12 Nov 2019
at 20:33
  • msg #623

Re: New Out of Character Thread

no, not much at all. :D
Mirage Fallyna
player, 356 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 13 Nov 2019
at 01:32
  • msg #624

Re: New Out of Character Thread

Nothing at all.

I don't have a lot of loops for RP, myself.
Cerise
player, 544 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 6 Dec 2019
at 00:38
  • msg #625

Re: New Out of Character Thread

oh, our pictures are finally back. cool.
Gargoyle
GM, 1628 posts
Game Master
Fri 24 Jan 2020
at 17:28
  • msg #626

Re: New Out of Character Thread


   Wiki keeps deleting everything though.
Cerise
player, 545 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 24 Jan 2020
at 17:33
  • msg #627

Re: New Out of Character Thread

Well, that is less than cool.
Skyrah Valentine
player, 390 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 24 Jan 2020
at 18:15
  • msg #628

Re: New Out of Character Thread

Hey all, sorry for the long absence. Illness, then work, then more illness, followed by more work. It just did not end.

How are things?
Mirage Fallyna
player, 357 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 24 Jan 2020
at 18:41
  • msg #629

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 628):

Quiet.

Hope you are better now.
Skyrah Valentine
player, 391 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 24 Jan 2020
at 19:06
  • msg #630

Re: New Out of Character Thread

Mostly yes. I still have some issues in places that kinda scare me though.
Gargoyle
GM, 1629 posts
Game Master
Sat 25 Jan 2020
at 20:54
  • msg #631

Re: New Out of Character Thread

Cerise:
Well, that is less than cool.


   I agree. I would be more upset if I had not kept most of it backed up here and on my own computer. but still, it sucked.



  Hopefully Skyrah you're looking to a positive future. and not unpleasant.


  as for not showing up, we have not been active and that is all my fault. I have been busy working, working on my sailboat and other life activities have kept me from doing most stuff. and I have started writing my two novels I have been working on for the last decade.


  I do apologize for everyone.
Skyrah Valentine
player, 392 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 25 Jan 2020
at 21:45
  • msg #632

Re: New Out of Character Thread

In reply to Gargoyle (msg # 631):

Thanks guys, and Gargoyle.

I got one more issue coming up that has me sweating, but it shouldn't cause me any disappearance issues.

I understanding fully on the not showing up do to life issue's. Take the time you need. Right? :)
Gargoyle
GM, 1630 posts
Game Master
Sat 25 Jan 2020
at 22:36
  • msg #633

Re: New Out of Character Thread

Welll I am glad you are not dying, skyrah.


   I do miss roleplaying. My biggest hindrance is purely me.
Skyrah Valentine
player, 393 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 25 Jan 2020
at 22:44
  • msg #634

Re: New Out of Character Thread

I'm glad too. Thanks man! :)
Gargoyle
GM, 1631 posts
Game Master
Sat 25 Jan 2020
at 22:48
  • msg #635

Re: New Out of Character Thread

Yea silas/Merlin's player has been harping on me about the game.

  Constantly telling me to set time aside to do it.
Skyrah Valentine
player, 394 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sat 25 Jan 2020
at 22:54
  • msg #636

Re: New Out of Character Thread

It would take me a minute to get back into it. I know Skyrah was in charge of the...Infantry squad? Beyond that I do not remember where she was or what she was doing. :(
Gargoyle
GM, 1632 posts
Game Master
Sat 25 Jan 2020
at 23:33
  • msg #637

Re: New Out of Character Thread

I'm betting it would take everyone a few minutes to catch up.
Cerise
player, 546 posts
1st LT (O3), CS: Sue
Explorer Corps
Sat 25 Jan 2020
at 23:53
  • msg #638

Re: New Out of Character Thread

1 or 2 ;)
Gargoyle
GM, 1633 posts
Game Master
Sun 26 Jan 2020
at 00:01
  • msg #639

Re: New Out of Character Thread

lol. agreed
Skyrah Valentine
player, 395 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Sun 26 Jan 2020
at 00:23
  • msg #640

Re: New Out of Character Thread

I might be at the 4 or 5 mark considering I had to take a step back while you guys were still running. lol
Gargoyle
GM, 1634 posts
Game Master
Sun 26 Jan 2020
at 02:40
  • msg #641

Re: New Out of Character Thread


   yea that is true. i imagine you would not be the only one.
Thirteen
player, 378 posts
Sgt. STORM Commando
CS:
Sun 2 Feb 2020
at 05:56
  • msg #642

Re: New Out of Character Thread

Hey Gar! Nice to see you back! Hope everything has been OK. I did not notice the game being marked with new posts until now. :)
Gargoyle
GM, 1635 posts
Game Master
Tue 4 Feb 2020
at 12:35
  • msg #643

Re: New Out of Character Thread

It's all good. I have not attempted to restart.


  Hope you guys are well
Miriana Thakun
player, 351 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 5 Feb 2020
at 03:29
  • msg #644

Re: New Out of Character Thread

Yep, new comp is as well. And much like Thirteen, i too did not notice the new posts until today ^^;

What kind of novels, by the way?
Gargoyle
GM, 1636 posts
Game Master
Wed 5 Feb 2020
at 13:46
  • msg #645

Re: New Out of Character Thread

I go back and forth on three miriana. A sci-fi, a post apocalyptic and a erotica novel. It just depends on mood. And what inspired me.

   Boat and work keep most of my days busy.
Mirage Fallyna
player, 358 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 5 Feb 2020
at 15:53
  • msg #646

Re: New Out of Character Thread

In reply to Gargoyle (msg # 645):

Living the life, then!
Gargoyle
GM, 1637 posts
Game Master
Wed 5 Feb 2020
at 19:14
  • msg #647

Re: New Out of Character Thread

Well if you mean by the good life; feeling like I have a gun pressed to the back of my head, constantly stressed out. Being stuck in an area with zero friends. Then yep, living the good life. :)
Mirage Fallyna
player, 359 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 5 Feb 2020
at 19:57
  • msg #648

Re: New Out of Character Thread

In reply to Gargoyle (msg # 647):

Oh, I thought the boat living thing was what you wanted.
Miriana Thakun
player, 352 posts
Callsign: Taranis
3rd Lt Engineering office
Wed 5 Feb 2020
at 20:01
  • msg #649

Re: New Out of Character Thread

I take it that at some point it's going to end up as a sci-fi post-apocalyptic erotica novel then? :P
Mirage Fallyna
player, 360 posts
UEEF Marines - 2nd LT
Callsign Delta
Wed 5 Feb 2020
at 20:45
  • msg #650

Re: New Out of Character Thread

Miriana Thakun:
I take it that at some point it's going to end up as a sci-fi post-apocalyptic erotica novel then? :P


Get out of my head.

Gar, sorry shit is not working out.
Gargoyle
GM, 1638 posts
Game Master
Thu 6 Feb 2020
at 00:12
  • msg #651

Re: New Out of Character Thread

Mirage Fallyna:
In reply to Gargoyle (msg # 647):

Oh, I thought the boat living thing was what you wanted.


  It is. I am more frustrated with things that are not boat issues truthfully. I am not a fan of south Florida and i am behind of the restoration work. and the work-life here sucks. wages are low and kept low on purpose.

  But I am in the process of doing lots of fun stuff too. Once it's done. Once I am done fixing the boat cost of living is low. which I would like.


   Everything I write has some minor erotica to it. Even here in the gaming world. it just depends on the players and how far they take it.

  but they are all different books. the post-apocalyptic one is set into a distant future.

  Sci-fi takes my favorite animes and twists them into my own world.

  And the erotica was inspired by a friend who paid me 100 bucks to write out her twisted family that I am rewriting to make it printable.
Thirteen
player, 379 posts
Sgt. STORM Commando
CS:
Thu 6 Feb 2020
at 05:15
  • msg #652

Re: New Out of Character Thread

Sorry to hear things have not been so great down there. Hopefully you can finish in the near future and find a place you like better.
Gargoyle
GM, 1639 posts
Game Master
Thu 6 Feb 2020
at 21:31
  • msg #653

Re: New Out of Character Thread

thank you. I am sure it will get better. I actually need to just figure out a secondary income to get the money i need to finish the work.
Gargoyle
GM, 1640 posts
Game Master
Tue 3 Aug 2021
at 03:12
  • msg #654

Re: New Out of Character Thread

just saying hi
Cerise
player, 547 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 3 Aug 2021
at 03:41
  • msg #655

Re: New Out of Character Thread

Hi. Hope things are going better than before for you!
Gargoyle
GM, 1641 posts
Game Master
Tue 3 Aug 2021
at 04:22
  • msg #656

Re: New Out of Character Thread

Its not bad.

   How are you guys doing?
Cerise
player, 548 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 3 Aug 2021
at 04:32
  • msg #657

Re: New Out of Character Thread

I am doing well. Kinda same old stuff still.
Gargoyle
GM, 1642 posts
Game Master
Tue 3 Aug 2021
at 10:23
  • msg #658

Re: New Out of Character Thread


   I can relate.

   I got a new job where I am helping to build custom  boat parts.  Pay is decent. The one benefit to this pandemic crap is the market is an employee market.
Cerise
player, 549 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 3 Aug 2021
at 14:35
  • msg #659

Re: New Out of Character Thread

Yeah, all that government money definitely altered the supply of workers, at least for many sectors. For anyone who actually wants to work they have lots of power setting the terms.
Mirage Fallyna
player, 361 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 3 Aug 2021
at 15:06
  • msg #660

Re: New Out of Character Thread

In reply to Cerise (msg # 659):

Wow been a minute since this was active!  Welcome back!
Steven Tolwin
player, 9 posts
CS: Hard Head
Lance Corporal
Tue 3 Aug 2021
at 15:07
  • msg #661

Re: New Out of Character Thread

It's been a long time. I have no idea what i was doing in this game.
Gargoyle
GM, 1643 posts
Game Master
Tue 3 Aug 2021
at 18:02
  • msg #662

Re: New Out of Character Thread

Cerise:
Yeah, all that government money definitely altered the supply of workers, at least for many sectors. For anyone who actually wants to work they have lots of power setting the terms.



   True, true. It made it so I got the job I wanted for a good salary.  &#128077; so how have you been?
Gargoyle
GM, 1644 posts
Game Master
Tue 3 Aug 2021
at 18:06
  • msg #663

Re: New Out of Character Thread

Mirage Fallyna:
In reply to Cerise (msg # 659):

Wow been a minute since this was active!  Welcome back!



   Yea it has been.  I was looking up some stuff off the wiki for a writing project I'm doing. When I discovered the wiki was mostly deleted I was trying to figure out what happened and why.

   What I found was almost everyone had logged in in the last 4 months. So I thought I say hi.and see how you guys were doing.
Gargoyle
GM, 1645 posts
Game Master
Tue 3 Aug 2021
at 18:09
  • msg #664

Re: New Out of Character Thread

Steven Tolwin:
It's been a long time. I have no idea what i was doing in this game.


   I'm not surprised.  You vanished.

   Then so did I. Nothing is happening I just saw that everyone had logged in and I kinda miss chatting with a cool group of people.
Cerise
player, 550 posts
1st LT (O3), CS: Sue
Explorer Corps
Tue 3 Aug 2021
at 18:18
  • msg #665

Re: New Out of Character Thread

It's always good when you can get a job doing what you want and getting paid what you'd like and/or need.

And, yeah, it is probably safe to say that none of us remembers exactly what we were up to. :D it has been over a year, I think.
Gargoyle
GM, 1646 posts
Game Master
Tue 3 Aug 2021
at 21:00
  • msg #666

Re: New Out of Character Thread

last game post was in sep 2019. its been a long long long while.

   its crazy how time flies.
Mirage Fallyna
player, 362 posts
UEEF Marines - 2nd LT
Callsign Delta
Tue 3 Aug 2021
at 21:21
  • msg #667

Re: New Out of Character Thread

In reply to Gargoyle (msg # 666):

Yeah, things happened in nearly two years.  Weirdly, I am still playing most of the same games as I did back then.
Gargoyle
GM, 1647 posts
Game Master
Tue 3 Aug 2021
at 23:32
  • msg #668

Re: New Out of Character Thread

nothing wrong with that.
Severian
player, 91 posts
Sentinel Operative
Wed 4 Aug 2021
at 00:11
  • msg #669

Re: New Out of Character Thread

Hi!

Yeah - Pandemic threw a monkey wrench in everything. Left a job of 8 1/2 years & went to another that lasted 6 months & yet another that lasted a month and a half. Now im on another job but i like it so far as its four 10 hr. days with my Fridays & weekends free with voluntary OT if i want it.

Also selling a home but dealing with legal entanglements but im getting them sorted. Once done im gonna pay off some debt & save the rest for a down payment on a future home down the road...Pretty much what going on in my neck of the woods.
Gargoyle
GM, 1648 posts
Game Master
Wed 4 Aug 2021
at 00:29
  • msg #670

Re: New Out of Character Thread

In reply to Severian (msg # 669):

   dam. Well glad you got a job you like. and getting debt paid off is smart.

 I am just getting back into boat restoration projects myself. writing like a madman. and Warhammer 40k.  other wise I am just watching the world go crazy.
Skyrah Valentine
player, 396 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 6 Aug 2021
at 04:05
  • msg #671

Re: New Out of Character Thread

I was doing great until the main line out of my house broke and the drainage has been backing up into my downstairs through my downstairs bathroom. So that's about 3 grand out of my pocket for them to dig up my yard and fix that. All while I been spending the last several days cleaning up the crappy situation in my downstairs bathroom, kitchen, and basement. Fun times.
Gargoyle
GM, 1649 posts
Game Master
Fri 6 Aug 2021
at 11:06
  • msg #672

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 671):

Dam.

   Sorry. That sucks.
Gargoyle
GM, 1650 posts
Game Master
Fri 6 Aug 2021
at 12:18
  • msg #673

Re: New Out of Character Thread

In reply to Skyrah Valentine (msg # 671):

How long before repairs are done?
Cerise
player, 551 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 6 Aug 2021
at 15:15
  • msg #674

Re: New Out of Character Thread

Ouch.... Sometimes owning your own house can suck. I had a similar problem a couple of years back, but mine was just root intrusion, so I've been managing to avoid having to pay for the several thousand dollar replacement by just keeping loads of root killer in there and a sensor to let me know if it ever backs up, so we can stop everything and take care of it before it gets out into the carpet and stuff.
Skyrah Valentine
player, 397 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 6 Aug 2021
at 17:17
  • msg #675

Re: New Out of Character Thread

They're coming Wedsaday to do the work. So means laundry and showers at my stepmoms house a few blocks down.

My issue was caused  by the same thing Cerise. Root intrusion. Been fighting it for about 6 or 7 years and it finally got to this point. Was doing basically the same thing as you. Issue with my house though is it was built in the 1920s so it's got the old 1920s hard clayish pipes. Fun stuff.
Cerise
player, 552 posts
1st LT (O3), CS: Sue
Explorer Corps
Fri 6 Aug 2021
at 17:28
  • msg #676

Re: New Out of Character Thread

Ah, yeah, mine was built in the 60's, though I think this pipe has been replaced more recently than that, since I'm pretty sure it is PVC or ABS (or some type of plastic). Luckily it appears the root intrusion is just happening at a seam, so I may be able to keep it under control. Maybe. I also go my own 50 ft augur to aid my efforts at not having to spend thousands of dollars.
Mirage Fallyna
player, 363 posts
UEEF Marines - 2nd LT
Callsign Delta
Fri 6 Aug 2021
at 20:22
  • msg #677

Re: New Out of Character Thread

I have a similar issue with my septic, though it is more it backflows when the ground water gets too high (like higher than the top of the tank).

We had torrential rain in June that had it backing up into the downstairs shower.  The entire back yard was mud, and it lasted for many hours at that level of rain.  It was crazy, I was going nuts, started smoking again after 7 years dry.
Gargoyle
GM, 1651 posts
Game Master
Sat 7 Aug 2021
at 00:27
  • msg #678

Re: New Out of Character Thread


   Well boat life seems much better now.
Cerise
player, 553 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 9 Aug 2021
at 15:23
  • msg #679

Re: New Out of Character Thread

I guess I had always assumed that boats handle such waste in a way somewhat similar to RVs; grey and black water tanks that have to be managed, presumably with some means of offloading constantly or near constantly while in a long term berth.

If so there are definite plusses and negatives to that approach; at least most of the "moving parts" so to speak are relatively easy to access, and have very little chance of root intrusion. But the downside is that there is likely somewhat more manual intervention required to keep it going over time.

Still, backups, at least of the black water, are likely to be noticed immediately, I would imagine.
Gargoyle
GM, 1652 posts
Game Master
Mon 9 Aug 2021
at 18:06
  • msg #680

Re: New Out of Character Thread

They do have black water tanks. Grey just get flushed out. So use bio degradable soaps.

  As for black water, if you don't pump out at a specified location you have to go out 3 to 5 miles away from shore.

  That said, most people flush thier tanks in the middle of the night.
 My boat is so old she was built before the mandatory black water tanks. So her tolit has a padlock on it as coastguard requires. And I just use the dock restrooms.

  Boat and rv life requires a different mindset. But still has some challenges.
Cerise
player, 554 posts
1st LT (O3), CS: Sue
Explorer Corps
Mon 9 Aug 2021
at 18:29
  • msg #681

Re: New Out of Character Thread

So you have to keep your toilet padlocked whenever you're in territorial waters? I guess no middle of the night quick trips to the toilet for you, then. It's either pee off the side of the boat (presumably a side where there's unlikely to be anyone able to view) or a whole trip from the boat to the dock restrooms (assuming they are open). Or I guess you can just pee in your sink/shower/whatever drain, assuming you have any of that. :D
Skyrah Valentine
player, 398 posts
3rd Lt. VT Pilot, Recon
CS: Reader
Fri 13 Aug 2021
at 03:49
  • msg #682

Re: New Out of Character Thread

Mirage Fallyna:
I have a similar issue with my septic, though it is more it backflows when the ground water gets too high (like higher than the top of the tank).

We had torrential rain in June that had it backing up into the downstairs shower.  The entire back yard was mud, and it lasted for many hours at that level of rain.  It was crazy, I was going nuts, started smoking again after 7 years dry.


My situation is kinda the same. A lot about my house is grandfathered because of age and only has to be updated if I have to do any major work. Such as broken main line, means main line replacement.

I still have old tube and nob wiring in my ceiling. My sump pump runs through my main line before the city made it a regulation you couldn't do that.

Lots of grandfathered things, that as long as I do not have to change the way they work or do major repairs to them, I do not have to fully replace them. But the minute something major goes wrong with any of it, I have to do full replacements.

So with my sump pump going through my main line anytime it rain it back up into my downstairs bathroom. I live in the Midwest, specifically Indiana, which has been getting hammered by storms the last few days. So I've had to dig out my secondary pump and put it in my downstairs bathtub to pump the overflow water out into the yard. They been postponing the dig do to the storms until tomorrow, so let's hope no storms happen and it get's done tomorrow.
This message was last edited by the player at 03:52, Fri 13 Aug 2021.
Gargoyle
GM, 1653 posts
Game Master
Fri 13 Aug 2021
at 10:58
  • msg #683

Re: New Out of Character Thread

Cerise:
So you have to keep your toilet padlocked whenever you're in territorial waters? I guess no middle of the night quick trips to the toilet for you, then. It's either pee off the side of the boat (presumably a side where there's unlikely to be anyone able to view) or a whole trip from the boat to the dock restrooms (assuming they are open). Or I guess you can just pee in your sink/shower/whatever drain, assuming you have any of that. :D


   Or you take the key and unlock it. Lol.
Gargoyle
GM, 1654 posts
Game Master
Sat 14 Aug 2021
at 19:46
  • msg #684

Re: New Out of Character Thread

Macross series is out on youtube.

   currently downloading the entire collection.
Mirage Fallyna
player, 364 posts
UEEF Marines - 2nd LT
Callsign Delta
Mon 16 Aug 2021
at 14:12
  • msg #685

Re: New Out of Character Thread

In reply to Gargoyle (msg # 684):

Just watched again recently myself.  Strange how such an old show is so captivating!

I am doing the entire "Superdimensional trilogy" from Studio Nue.  Macross, Orguss, and Southern Cross.  All in original with subtitles.

I will probably move on to the Macross sequels afterwards.
Gargoyle
GM, 1655 posts
Game Master
Tue 17 Aug 2021
at 03:10
  • msg #686

Re: New Out of Character Thread

 i need to find the OV southern cross series. And the mospedia. subtitles made it harder for me to enjoy. but once i had watch then through and knew what was being siad i enjoyed them.

   I am looking forward to the macross series.
Mirage Fallyna
player, 365 posts
UEEF Marines - 2nd LT
Callsign Delta
Thu 19 Aug 2021
at 21:49
  • msg #687

Re: New Out of Character Thread

There is an English non-Robotech dub made by ADV for Macross out there.

There is an anime torrent site named Nyaa.si that has the subtitled Southern Cross and Mospaeda available.  I checked and there is also a version with the ADV dub for the original Macross as well.
Gargoyle
GM, 1656 posts
Game Master
Fri 27 Aug 2021
at 20:45
  • msg #688

Re: New Out of Character Thread

that is awesome. i will search for them.

  I hate reading while watching videos. but its worse for those watching with me more.
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