Re: OOC Posts I
In reply to Cynthia Jane Holloway (msg #2):
I agree, I usually have some kind of Questions or Reference thread.
As for what's gone on before, hey, I joined after you! In general, I think we won't do a full restart but we'll continue on from London. I haven't read through the adventure (and won't until giving up completely on Masks on Sunday) so I can't really say how things will go or if other changes are needed.
One thing to keep in mind is that as I become more familiar with the adventure sources like the Scotland Yard Inspector and Maloney might have new information to offer or be of further assistance.
You can play 1 or 2 investigators at the same time, if you wish. You can re-create the dropped PCs from Masks as best you can or bring on new ones.
(For example, a reporter from The Scoop could be assigned your case, a CID detective from Scotland Yard could decide not enough is being done officially on the "Egyptian Murders" and so works the case on his own time, a relative or friend of a victim could join the investigation (may or may not be Egyptian themselves), an investigator might know someone in town that can help, etc.)
Considering we don't have access to "Masks", there are 3 options regarding NPCs that I can see:
1) Re-create the current group as best we can, with the other PCs as NPCs or played by the other players, as above. I would appreciate help in this!
2) Retcon away the old NPCs and substitute them for new ones that have "always" been with the group. These will be created by me, the players (with my gratitude) or ripped off from the main rule book. (I'm not proud.)
3) Think of a reason for most of the old PCs to depart, then bring in new NPCs in a logical fashion.
As for the plot or a similar narration, I'll have to look into it. You may as well include your luggage on your character sheet, as it's effectively your belongings now (unless you return to New York). Further, I have to figure out what the deal is with the books some of you were studying.
Tony
This message was last edited by the GM at 07:16, Thu 22 Sept 2011.