Skill, Ability and SAN Checks.   Posted by The Keeper.Group: 0
The Keeper
 GM, 981 posts
 Tony Stroppa
Sat 2 Nov 2013
at 06:25
Skill Checks
This thread is for players to record successful Skill checks.

Everyone will have their own entry they can modify.

Tony
Molly 'Mungo' Fuller
 player, 386 posts
 Reporter for the
 London Scoop.
Sat 2 Nov 2013
at 06:37
Re: Skill Checks
Photograohy
Credit Check
Fast Talk
John-Marc Falcon
 player, 538 posts
 Former Flt. Lt., RAF
 Aeronautical Pioneer
Sat 2 Nov 2013
at 06:37
Re: Skill Checks
Language: Arabic
Language: Italian
Pilot Aircraft

This message was last edited by the GM at 06:45, Sat 02 Nov 2013.

Alexander Hussein Mahfouz
 player, 166 posts
 Expedition facilitator.
Sat 2 Nov 2013
at 06:38
Re: Skill Checks
Language: English
Credit Rating
Count Sigismund Bathony
 player, 479 posts
 Antiquarian Book Dealer
 Owner Abingdon Rare Books
Sat 2 Nov 2013
at 06:40
Re: Skill Checks
Credit Rating
Navigate
Occult
Library Use
Spot
Hidden
Fist/Punch

This message was last edited by the player at 20:37, Sat 12 July 2014.

Cynthia Jane Holloway
 player, 476 posts
 Dilettante
 Globetrotting Free Spirit
Sat 2 Nov 2013
at 06:41
Re: Skill Checks
Library Use
Spot Hidden

This message was last updated by the GM at 06:41, Sat 02 Nov 2013.

Roger Bedford
 player, 20 posts
 Ex-RAF Pilot
Sat 2 Nov 2013
at 06:41
Re: Skill Checks
Pilot Aircraft
Doctor Phillip Weston
 NPC, 56 posts
 Professor/Doctor
 Psychoanalyist
Sat 2 Nov 2013
at 06:47
Re: Skill Checks
Psychoanalysis
George Perkins
 NPC, 23 posts
 Catalogue Agent
 Abingdon Rare Books
Sat 2 Nov 2013
at 06:48
Re: Skill Checks
Credit Rating

This message was last edited by the player at 20:36, Sat 12 July 2014.

Bahadir Sahin
 player, 27 posts
 Turkish Scholar
 Istanbul Universitesi
Sat 12 Jul 2014
at 11:19
Re: Skill Checks
Persuade
The Keeper
 GM, 1438 posts
 Tony Stroppa
Thu 22 Sep 2016
at 20:43
Re: Skill Checks
British (or at least UK-dwelling) PCs might have heard of Agatha.

This would include the Count and JM.

They can make Idea checks to know her, and Occult as a re-roll. (That is if they fail the one they can use the other.)

Tony
Cynthia Jane Holloway
 player, 891 posts
 Dilettante
 Globetrotting Free Spirit
Sat 12 Nov 2016
at 11:47
Re: Skill Checks
I has an idea:

06:46, Today: Cynthia Jane Holloway rolled 47 using 1d100 ((47)). (out of 65)
The Keeper
 GM, 1471 posts
 Tony Stroppa
Sun 12 Mar 2017
at 08:48
Re: Skill Checks
In reply to Cynthia Jane Holloway (msg # 12):

Perkins may make a Drive check to either hold the car steady to allow for the passengers to open up, make a sudden turn onto a side street, or outrun the pursuers (as he chooses).

Everyone in the escort group may make a Spot Hidden check.

Tony
Cynthia Jane Holloway
 player, 914 posts
 Dilettante
 Globetrotting Free Spirit
Tue 14 Mar 2017
at 12:23
Re: Skill Checks
Spot hidden, 48/60 (I seeee it)
Molly 'Mungo' Fuller
 player, 647 posts
 Reporter for the
 London Scoop.
Tue 14 Mar 2017
at 16:39
Re: Skill Checks
In reply to Cynthia Jane Holloway (msg # 14):


11:39, Today: Molly 'Mungo' Fuller rolled 32 using 1d100 with rolls of 32.  Mungo spot hidden - Spot Hidden (25%): 70%.
The Keeper
 GM, 1494 posts
 Tony Stroppa
Fri 9 Jun 2017
at 10:51
Re: Skill Checks
Reloading a Mauser C96 is certainly a 2-handed job! A drive check is appropriate here to avoid losing control of the vehicle, as I assume he is driving with his knee. As well, reloading is a full turn action so Perkins cannot fire this turn.

(As it was never specified what kind of Mauser Perkins possessed he has a vanilla C96. The full-auto Schnellfeuer won't be invented for another 10 years, although he can easily pick up an artillery Mauser from the Gunmakers' Quarter!)

https://www.youtube.com/watch?v=yaaN5IWM2WA

It's funny in that the rules say it takes 1 round to exchange a clip, because (of course) they really meant detachable magazine. But the Mauser really does reload using clips! A clip containing 10 rounds is inserted into a guide on the top of the weapon and the cartridges are pushed down into the magazine, then the clip is removed.

Tony
Cynthia Jane Holloway
 player, 925 posts
 Dilettante
 Globetrotting Free Spirit
Fri 9 Jun 2017
at 13:54
Re: Skill Checks
This is indeed the first RPG in my memory where the term 'clips' was applied correctly.

Rolled 35 on my Dex roll (Dex is 13). I don't know if that's a success or not? Good thing Cynthia put the girdle on, so she has her hands free for swimming!
The Keeper
 GM, 1495 posts
 Tony Stroppa
Mon 12 Jun 2017
at 08:06
Re: Skill Checks
In reply to Cynthia Jane Holloway (msg # 17):

DEX 13 resisting a 13 is 50% so a roll of 35 is a success.

Bathony will likely use STR 14 to resist, success at 55%.

Molly also resists, probably using DEX 14, so 55%. I rolled 57% for her so she's going overboard. But she rolled 04 on a Luck check(!) so she won't be in trouble.

Tony
Count Sigismund Bathony
 player, 748 posts
 Antiquarian Book Dealer
 Owner Abingdon Rare Books
Mon 12 Jun 2017
at 19:44
Re: Skill Checks
Count Sigismund Bathony rolled 100 using 1d100 with rolls of 100.  success = 55%.

Been rolling high for months.
Cynthia Jane Holloway
 player, 926 posts
 Dilettante
 Globetrotting Free Spirit
Mon 12 Jun 2017
at 20:33
Re: Skill Checks
Wowza... Any other game that would be a critical success!
Count Sigismund Bathony
 player, 749 posts
 Antiquarian Book Dealer
 Owner Abingdon Rare Books
Tue 13 Jun 2017
at 03:55
Re: Skill Checks

Count Sigismund Bathony rolled 64 using 1d100 with rolls of 64.  Luck = 65%

Unsure if that keeps in in the boat or over the side holding on ?
The Keeper
 GM, 1496 posts
 Tony Stroppa
Tue 13 Jun 2017
at 08:55
Re: Skill Checks
Cynthia Jane Holloway:
Wowza... Any other game that would be a critical success!


Not a percentile-based game! Of which there are not too many.

Let's see what happened, eh?

As for Perkins, he is tied for DEX with the cultist. Perkins' first shot missed. To see if he gets his second shot off before the grenade is thrown, Perkins must roll a d100 and get below a 55!

Tony

This message was last edited by the GM at 09:09, Tue 13 June 2017.

The Keeper
 GM, 1506 posts
 Tony Stroppa
Tue 4 Jul 2017
at 08:13
Re: Skill Checks
Cynthia may make an Idea check!

Tony
Cynthia Jane Holloway
 player, 933 posts
 Dilettante
 Globetrotting Free Spirit
Wed 5 Jul 2017
at 15:15
Re: Skill Checks
11:14, Today: Cynthia Jane Holloway rolled 6 using 1d100 ((6)). (out of 65)

I have an idea!
The Keeper
 GM, 1510 posts
 Tony Stroppa
Tue 11 Jul 2017
at 03:30
Re: Skill Checks
In reply to Cynthia Jane Holloway (msg # 24):

Sorry, my mistake, I should have asked for Spot Hidden rolls to determine if Bathony/Molly can see the tentacles! Cynthia needed to make a roll, and she's right there, not over a hundred yards away.

Again, my apologies.

Tony
Count Sigismund Bathony
 player, 754 posts
 Antiquarian Book Dealer
 Owner Abingdon Rare Books
Tue 11 Jul 2017
at 03:45
Re: Skill Checks
In reply to The Keeper (msg # 25):

Do you still want us to roll ?
The Keeper
 GM, 1511 posts
 Tony Stroppa
Tue 11 Jul 2017
at 04:01
Re: Skill Checks
In reply to Count Sigismund Bathony (msg # 26):

Yes, Bathony and Molly should roll Spot Hidden checks to determine if they can see tentacles reaching out of the water around the other boat. Thanks.

Tony
Count Sigismund Bathony
 player, 755 posts
 Antiquarian Book Dealer
 Owner Abingdon Rare Books
Tue 11 Jul 2017
at 04:47
Re: Skill Checks
In reply to The Keeper (msg # 27):

Count Sigismund Bathony rolled 75 using 1d100 with rolls of 75.  Spot Hidden = 72%.

Nothing to see here.
Molly 'Mungo' Fuller
 player, 660 posts
 Reporter for the
 London Scoop.
Tue 11 Jul 2017
at 10:41
Re: Skill Checks

05:40, Today: Molly 'Mungo' Fuller rolled 1 using 1d100 with rolls of 1.  Molly Spot something? Spot Hidden (25%): 70%.
The Keeper
 GM, 1512 posts
 Tony Stroppa
Tue 11 Jul 2017
at 10:44
Re: Skill Checks
In reply to Molly 'Mungo' Fuller (msg # 29):

She does! And she can tell Bathony, although he can't act on the information until next turn.

Tony
Cynthia Jane Holloway
 player, 936 posts
 Dilettante
 Globetrotting Free Spirit
Mon 24 Jul 2017
at 17:01
Re: Skill Checks
Rolling, but I really don't have the skill. Is there enough boat to try climbing?

 Cynthia Jane Holloway rolled 69 using 1d100 ((69)). (Skill of 10).


Also, am I close enough to hear the debate on the boat going on?
The Keeper
 GM, 1515 posts
 Tony Stroppa
Tue 25 Jul 2017
at 00:19
Re: Skill Checks
In reply to Cynthia Jane Holloway (msg # 31):

Cynthia has a base Hide of 10%.
Cynthia Jane Holloway
 player, 938 posts
 Dilettante
 Globetrotting Free Spirit
Tue 25 Jul 2017
at 20:51
Re: Skill Checks
Yes, but my climb is like 40!
Molly 'Mungo' Fuller
 player, 664 posts
 Reporter for the
 London Scoop.
Wed 2 Aug 2017
at 11:23
Re: Skill Checks

06:23, Today: Molly 'Mungo' Fuller rolled 99 using 1d100 with rolls of 99.  Molly (SAN check 55).
The Keeper
 GM, 1519 posts
 Tony Stroppa
Wed 2 Aug 2017
at 19:00
Re: Skill Checks
In reply to Molly 'Mungo' Fuller (msg # 34):

Thinking about it, Cynthia should make a SAN check, now she's been grabbed by a slimy tentacle!

As for Molly and Bathony, failure is not going to cost more than a couple points of SAN at most.

Tony
Cynthia Jane Holloway
 player, 940 posts
 Dilettante
 Globetrotting Free Spirit
Fri 4 Aug 2017
at 20:06
Re: Skill Checks
Cynthia Jane Holloway rolled 61

That's a fail :(
Cynthia Jane Holloway
 player, 942 posts
 Dilettante
 Globetrotting Free Spirit
Fri 4 Aug 2017
at 20:13
Re: Skill Checks
Also a fail :( Cynthia Jane Holloway rolled 58 using 1d100 ((58)).
The Keeper
 GM, 1524 posts
 Tony Stroppa
Mon 21 Aug 2017
at 06:59
Re: Skill, Ability and SAN Checks
In reply to Cynthia Jane Holloway (msg # 37):

JM should make a SAN and Idea check first!

Tony

This message was last edited by the GM at 21:04, Mon 21 Aug 2017.

John-Marc Falcon
 NPC, 851 posts
 Former Flt. Lt., RAF
 Aeronautical Pioneer
Mon 21 Aug 2017
at 23:23
Re: Skill, Ability and SAN Checks
16:22, Today: John-Marc Falcon rolled 67 using 1d100 with rolls of 67.  Idea 85.

16:22, Today: John-Marc Falcon rolled 95 using 1d100 with rolls of 95.  SAN 76.


Failed the SAN and passed the Idea
Cynthia Jane Holloway
 player, 945 posts
 Dilettante
 Globetrotting Free Spirit
Wed 23 Aug 2017
at 20:07
Re: Skill, Ability and SAN Checks
Do better on the shooting roll, okay??
John-Marc Falcon
 NPC, 855 posts
 Former Flt. Lt., RAF
 Aeronautical Pioneer
Fri 25 Aug 2017
at 04:46
Re: Skill, Ability and SAN Checks
21:46, Today: John-Marc Falcon rolled 97 using 1d100 with rolls of 97.  Handgun [65].
The Keeper
 GM, 1528 posts
 Tony Stroppa
Fri 25 Aug 2017
at 05:36
Re: Skill, Ability and SAN Checks
In reply to John-Marc Falcon (msg # 39):

JM lost 2 points of SAN!

Perkins: Make a Spot Hidden check.

Tony

This message was last edited by the GM at 06:43, Fri 25 Aug 2017.

Molly 'Mungo' Fuller
 player, 668 posts
 Reporter for the
 London Scoop.
Fri 25 Aug 2017
at 16:44
Re: Skill, Ability and SAN Checks
Molly holds open the door to the Sanity elevator for JP.  Ahh, haven't seen you in here for a bit.
John-Marc Falcon
 NPC, 856 posts
 Former Flt. Lt., RAF
 Aeronautical Pioneer
Sat 26 Aug 2017
at 04:13
Re: Skill, Ability and SAN Checks
The Keeper:
JM lost 2 points of SAN!


Are we marking up our own CS with things like SAN losses and such?
The Keeper
 GM, 1530 posts
 Tony Stroppa
Sat 16 Sep 2017
at 01:29
Re: Skill, Ability and SAN Checks
In reply to John-Marc Falcon (msg # 44):

Yes, please!

Tony
The Keeper
 GM, 1533 posts
 Tony Stroppa
Sat 23 Sep 2017
at 09:41
Re: Skill, Ability and SAN Checks
In reply to The Keeper (msg # 45):

I think JM and Cynthia should make opposing STR checks!

Tony
Cynthia Jane Holloway
 player, 948 posts
 Dilettante
 Globetrotting Free Spirit
Mon 25 Sep 2017
at 21:38
Re: Skill, Ability and SAN Checks
No, I don't think we should. I think we're fine without those.

(Also not sure how opposed strength checks work. I did click the button just to keep you happy and I got a 98. That's better than a 97, right?)
Molly 'Mungo' Fuller
 player, 673 posts
 Reporter for the
 London Scoop.
Thu 12 Oct 2017
at 14:44
Re: Skill, Ability and SAN Checks
Molly's idea check:


09:43, Today: Molly 'Mungo' Fuller rolled 100 using 1d100 with rolls of 100.  Molly hopefully has an idea?
Count Sigismund Bathony
 player, 765 posts
 Antiquarian Book Dealer
 Owner Abingdon Rare Books
Thu 2 Nov 2017
at 21:36
Re: Skill, Ability and SAN Checks

Count Sigismund Bathony rolled 66 using 1d100 with rolls of 66.  Throw = 37%.
The Keeper
 GM, 1546 posts
 Tony Stroppa
Fri 3 Nov 2017
at 08:46
Re: Skill, Ability and SAN Checks
In reply to Count Sigismund Bathony (msg # 49):

Yeah, no!

Tony
Cynthia Jane Holloway
 player, 954 posts
 Dilettante
 Globetrotting Free Spirit
Mon 6 Nov 2017
at 03:23
Re: Skill, Ability and SAN Checks
22 on shotgun, a hit! must be why she couldn't dodge; she was busy aiming :P
Molly 'Mungo' Fuller
 player, 675 posts
 Reporter for the
 London Scoop.
Mon 6 Nov 2017
at 13:25
Re: Skill, Ability and SAN Checks

07:25, Today: Molly 'Mungo' Fuller rolled 58 using 1d100 with rolls of 58.
spot hidden - Molly Spot Hidden (25%): 70%.
Cynthia Jane Holloway
 player, 956 posts
 Dilettante
 Globetrotting Free Spirit
Mon 6 Nov 2017
at 14:11
Re: Skill, Ability and SAN Checks
Cynthia Jane Holloway rolled 44 using 1d100 ((44)).


(Success)
Count Sigismund Bathony
 player, 767 posts
 Antiquarian Book Dealer
 Owner Abingdon Rare Books
Mon 6 Nov 2017
at 19:06
Re: Skill, Ability and SAN Checks

Count Sigismund Bathony rolled 12 using 1d100 with rolls of 12.  Spot Hidden = 72%.
John-Marc Falcon
 NPC, 869 posts
 Former Flt. Lt., RAF
 Aeronautical Pioneer
Tue 7 Nov 2017
at 04:23
Re: Skill, Ability and SAN Checks
20:23, Today: John-Marc Falcon rolled 31 using 1d100 with rolls of 31.  Spot Hidden [73%].
Count Sigismund Bathony
 player, 801 posts
 Antiquarian Book Dealer
 Owner Abingdon Rare Books
Fri 14 Sep 2018
at 09:00
Re: Skill, Ability and SAN Checks
Count Sigismund Bathony rolled 27 using 1d100 with rolls of 27.  Idea=85%.
Cynthia Jane Holloway
 player, 1002 posts
 Dilettante
 Globetrotting Free Spirit
Tue 9 Oct 2018
at 16:42
Re: Skill, Ability and SAN Checks

12:42, Today: Cynthia Jane Holloway rolled 99 using 1d100 with rolls of 99.  Spot hidden.


Not a success, but dramatic enough that it should be counted as one anyway.
The Keeper
 GM, 1621 posts
 Tony Stroppa
Thu 8 Nov 2018
at 09:18
Re: Skill, Ability and SAN Checks
The Count may make a Spot Hidden. If that fails he may make a Listen check.