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23:50, 4th May 2024 (GMT+0)

Sabre Fox's memory: Knigths of the old Sommerlund.

Posted by Golden SparrowFor group 0
Shadow
GM, 3335 posts
Plotting turtle
GM
Mon 15 Apr 2013
at 19:26
  • msg #183

Re: Sabre Fox's memory: Knigths of the old Sommerlund


No, they're still inside the tower.

Sabre Fox
player, 1719 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Tue 16 Apr 2013
at 08:26
  • msg #184

Re: Sabre Fox's memory: Knigths of the old Sommerlund

"Heroic but without out lives!" Fox said "Some of the men are dead, we hold the tower till the others regorup then we take the gates! That's not open for discussion!" Fox roared

I'm assuming that the others are aware to regroup since Fox said to retrieve them?
This message was last edited by the player at 08:27, Tue 16 Apr 2013.
Shadow
GM, 3336 posts
Plotting turtle
GM
Tue 16 Apr 2013
at 12:07
  • msg #185

Re: Sabre Fox's memory: Knigths of the old Sommerlund


That sounds feasible, yes.

Storm Ash grumbled, but he, just like the rest, followed Sabre Fox's order, and the group quickly started to walk backwards toward the gate - having to fight the frenzied giaks every step of the way as they fell back.

Frenzied Giak 1: CS 14, END 20
Frenzied Giak 2: CS 15, END 22
Frenzied Giak 3: CS 17, END 17
Frenzied Giak 4: CS 14, END 19
Frenzied Giak 5: CS 16, END 18

Give me the usual five rolls for the five round of combat, Sabre Fox; to succesfully complete the retreat, you need to kill all of them in five turns. You can face them one at a time, or group them together however you wish, just remember that, if two enemies are together, they both get a +2 to their CS, and the bonus increases by +2 for each additional enemy you decide to face. You can add new enemies at any round, but once an enemy is added, you must fight it until it dies.

If any of the giaks survive the five turns, that will mean that your retreat toward the tower will have failed... so, good luck, and roll well! ^_^

Sabre Fox
player, 1720 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Tue 16 Apr 2013
at 12:46
  • msg #186

Re: Sabre Fox's memory: Knigths of the old Sommerlund

13:23, Today: Secret Roll: Sabre Fox rolled 5 using 1d10 with rolls of 5. Error, meant to be 1!
13:22, Today: Secret Roll: Sabre Fox rolled 28 using 5d10 with rolls of 1,5,5,9,8. Combat.

After a reroll fail :/ rolling 5 instead of one the end result is 5,5,5,9,8

Gonna have a look at some figures for optimal targeting. Is there no assistance from the unit in these fights?

Shadow
GM, 3337 posts
Plotting turtle
GM
Tue 16 Apr 2013
at 13:07
  • msg #187

Re: Sabre Fox's memory: Knigths of the old Sommerlund


They're fighting their own Giaks... have you forgotten how many there were in the fortress? ^_^

Sabre Fox
player, 1722 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Thu 18 Apr 2013
at 12:02
  • msg #188

Re: Sabre Fox's memory: Knigths of the old Sommerlund

CS 20 with the usual modifiers, using the three 5's to kill 15,17,16 Giaks. They should all three die in the third round, then the remaining 9,8 will clear up the 14 Giaks easy if my maths are correct?
Sun Nightingale
NPC, 24 posts
12, Acolyte, alive
15, Journeyman, dead
Thu 18 Apr 2013
at 13:20
  • msg #189

Re: Sabre Fox's memory: Knigths of the old Sommerlund


Very nice! You take 18 damage in total - which I think you can survive, right? - and kill all five of them. :)

How much END do you have remaining at this point?

The first group of giaks to attack Sabre Fox was savage and brutal; while none of them would have been an hard opponent for the young Kai to deal with, together they were quite the challenge, and he had to hack and slash brutally to keep them from just skewering him - and even so, he got a great number of serious wounds in return.

When the two fell, he was almost inside the tower; two smaller giaks closed in on him, but he noticed that they seemed less frienzied than the rest - as if whatever was pushing their charge influenced them less the closer they got to the tower.

However, the was no time for Sabre Fox to consider the implication of this realization, as he just slashed twice to down his opponents and then entered the tower, pushing the doors closer with the help of Storm Ash.

As he looked around, he found that some others of the soldiers hadn't managed to make it; of the eight that had charged outside, only four had survived, one of them the Blacksmith who had took unofficial leadership of the group, and even he - the one less wounded among them all - was covered in cuts and blood.

A brief moment later, Sun Nightingale emerged from the stairs, following by the other three surviving soldiers, and looked sickened by the sight as she asked, her tone worried:

"What happened here?"
This message was last edited by the player at 11:27, Sat 04 May 2013.
Sabre Fox
player, 1723 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Thu 18 Apr 2013
at 13:24
  • msg #190

Re: Sabre Fox's memory: Knigths of the old Sommerlund

"We charged them after the Vordak" Fox said looking towards the now barred door. "But something outside made the Giaks fight again. I just hope it's not another Vordak"

On my phone at the moment but I'll check my figures later. Pretty close to death I imagine!
Storm Ash
NPC, 17 posts
Acolyte, 11 yo, alive
Warman, 15 yo, dead
Thu 18 Apr 2013
at 13:38
  • msg #191

Re: Sabre Fox's memory: Knigths of the old Sommerlund


Storm Ash shrugged.

"Whatever it is, it's a commander of the Darklands; I bet it's ready to get all those giaks killed if it opens the doors and let the rest slaughter us, and with that many troops, it's not going to take long."

One of the soldiers, a bit trembling, then asked, his voice hesitant:

"Well... if they're going to just bring down the door anyway... why don't we just... escape from the tunnel in the storehouse? The one we came in from?"

Storm Ash scoffed, but glanced back to Sabre Fox nonetheless, as if wanting him to speak first.
Sabre Fox
player, 1724 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Thu 18 Apr 2013
at 18:52
  • msg #192

Re: Sabre Fox's memory: Knigths of the old Sommerlund

"We don't escape because once we regroup and have Nightingale treat the wounded, I'm gonna go out there and kill whatever it is myself. And while im doing that, your gonna open those gates to let the others in. We clear?"
Sun Nightingale
NPC, 25 posts
12, Acolyte, alive
15, Journeyman, dead
Fri 19 Apr 2013
at 10:20
  • msg #193

Re: Sabre Fox's memory: Knigths of the old Sommerlund


The soldiers looked troubled at the thought, but Storm Ash just grinned and commented, in an amused tone:

"Now that I like! I'm now up to twelve kills in this place, by the way... how are you keeping up?"

Sun Nightingale, who had moved closer, let out a long sigh before swatting Storm Ash on the head.

"Honestly, you two are crazy; you'll end up killing yourselves at this rythm."

She healed most of their wounds, but not all - a clear look of apology appearing on her face - and then moved to the soldiers, trying to patch up what she could on them.

You recover 12 END for the upcoming battle - and before you go outside, we need to do the math on your END and see what the situation is.

Also, if you have any suggestion-questions-discussions about the situation you want to make in character, now is the time - we're getting close to the end of the thread, as you surely had already realized. :)

Sabre Fox
player, 1727 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Fri 19 Apr 2013
at 11:28
  • msg #194

Re: Sabre Fox's memory: Knigths of the old Sommerlund

Just questions for now since I won't be in till later to do my score's. For the Gourgaz and the attack, were you planning to do the full fight? Or simply scripted? Since the damage Fox will take to receive that scar will no doubt be a lot, then he will have to survive the fight
Shadow
GM, 3339 posts
Plotting turtle
GM
Fri 19 Apr 2013
at 13:07
  • msg #195

Re: Sabre Fox's memory: Knigths of the old Sommerlund


We will do the full fight, of course; don't worry, it's going to work in exactly the way we want it to to make your backstory come together the way it should, and we'll be going about it one round at a time, to have perfect control of the proceedings. I'm sure you will enjoy it, the result should be suitably awesome, and the key element of it - you getting your trademark scar and only surviving out of a strike of sheer luck - will be impemented in the best possible way. Trust me, will you? ^_^

Sabre Fox
player, 1728 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Fri 19 Apr 2013
at 14:29
  • msg #196

Re: Sabre Fox's memory: Knigths of the old Sommerlund

Well a good few criticals should do the work! :) then there will be the argument and bonding with Sparrow

It's strange how Fox always fights so well, even in this sense there was 0 chance of him being killed in this thread he still fights as if he will!

Shadow
GM, 3341 posts
Plotting turtle
GM
Fri 19 Apr 2013
at 14:44
  • msg #197

Re: Sabre Fox's memory: Knigths of the old Sommerlund


Well, the opponents he faced in this thread were all weighted so as to take into account that he's less powerful here than in the main game - so, considering that, it's not surprising he managed to survive relatively well, although it does is true that he was even more successful than I expected him to be. :)

That said, I agree, Sabre Fox's great potential as a fighter is never in discussion in any fight he's been into so far - he really does deserve his role of heavy hitter for the Maakengorge team. But then, that was the entire point of the character, wasn't it? ^_^

Sabre Fox
player, 1745 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Sat 4 May 2013
at 11:01
  • msg #198

Re: Sabre Fox's memory: Knigths of the old Sommerlund

Right, Fox after chugging his last Laumspur will be on 21 END. Pretty decent for the last fight! And I wasnt neglecting it, just leaving it some time to concentrate on the main thread  ;)
Shadow
GM, 3369 posts
Plotting turtle
GM
Sat 4 May 2013
at 11:28
  • msg #199

Re: Sabre Fox's memory: Knigths of the old Sommerlund


:) I understand. So, is there anything you want to say to your soldiers and fellow Kai, before you launch the attack? Or do you want us to move immediately to the part where you heroically lead the charge outside?

Sabre Fox
player, 1746 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Mon 6 May 2013
at 12:05
  • msg #200

Re: Sabre Fox's memory: Knigths of the old Sommerlund

Smiling to Nightingale's efforts, Fox looked towards the battered soldiers and spoke

"Right men, the time for us to make our mark on history is here! So far we have beaten the odds when the rest of the army would not even make an attempt! Lets show them the power that we hold and send those spawns of Naar right back to him! For Sommerlund!" Fox said raising his sword in the air
Storm Ash
NPC, 18 posts
Acolyte, 11 yo, alive
Warman, 15 yo, dead
Mon 6 May 2013
at 14:03
  • msg #201

Re: Sabre Fox's memory: Knigths of the old Sommerlund


"...and the Kai!"

Storm Ash's answer to Sabre Fox's call was filled with energy, and the soldiers seemed to feel safer; even Sun Nightingale smiled softly at the comment.

Then, Storm Ash threw the swords open, pushing backward the giaks that had been waiting behind the door in preparation for attacking it, and then the soldiers charged onwards as Sabre Fox had ordered.

Sabre Fox himself, as he'd said he would, run out at the back of the group to try and identify the leader, but before he could, a frienzied giak charged at him with foam at its mouth and eyes showing a crazy abandon, trying to plant a dagger into his ribs.

Crazy Giak: CS 14, END 21.

Sabre Fox
player, 1747 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Mon 6 May 2013
at 14:25
  • msg #202

Re: Sabre Fox's memory: Knigths of the old Sommerlund

15:24, Today: Secret Roll: Sabre Fox rolled 26 using 5d10 with rolls of 5,4,9,7,1. Combat.

Usual CS of 20 with modifiers

Shadow
GM, 3376 posts
Plotting turtle
GM
Mon 6 May 2013
at 15:05
  • msg #203

Re: Sabre Fox's memory: Knigths of the old Sommerlund


That gives you a nice +6 CR, so you win in three rounds and take only 4 damage. Nice. :)

All that the Giak managed to do was scratch Sabre Fox's sides, while the young Kai Lord quickly disarmed the beast before dispatching it with a determined slash through its neck.

However, just as he did so, he felt a ferocious roar echoing through the courtyard; he suddenly turned, and could now see the massive creature that had let it out.

Standing near one of the torches that lighted the area was a massive, black scaled Gourgaz, its body almost three meters tall and covered in shining dark scales. The beast had lifted something high above its head, showing it to all of its giaks follower, and when Sabre Fox focused on it, he recognized with dread that it was the blacksmith; the man was still alive, trying to free himself from his enemy's grasp by swinging wildly his warhammer, but unable to hit due to his current position.

The gourgaz continued to shake the man like a throphy, until its small eyes finally turned over Sabre Fox, narrowing in a cruel fashion as it recognized the green cloak and white tunic that identified the boy as a Kai. Then, in a sudden motion, the gourgaz claws dug deep into the blacksmith's belly, and with an almost annoyed motion, the beast tore the man in two as one would a loaf of bread, before tossing the two halves to the sides without the slightest consideration for the former human being.

That done, the beast unsheated a massive darksteel Broadsword from an harness over its back and, wielding it easily with only one of its clawed hand, it started to charge at Sabre Fox with a cruel roal that almost sounded like a laugh...

Ane here we are!

Black Gourgaz (with Broadsword): CS 24, END 35.

This creature is immune to Mindblast, as is normal for Gourgaz, we'll be going one round at a time, and you're in the middle of a battlefield, so you're free of improvising as much as you want. Have fun! ^_^

Sabre Fox
player, 1748 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Tue 7 May 2013
at 11:34
  • msg #204

Re: Sabre Fox's memory: Knigths of the old Sommerlund

16:09, Yesterday: Secret Roll: Sabre Fox rolled 4 using 1d10 with rolls of 4. Decisive Battle!

Might be scar time here! :/

Shadow
GM, 3381 posts
Plotting turtle
GM
Tue 7 May 2013
at 11:41
  • msg #205

Re: Sabre Fox's memory: Knigths of the old Sommerlund


ANy strategy you want to go with that roll, or are you just standing your ground and counterattacking when the Gourgaz comes within your striking range?

Sabre Fox
player, 1749 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Tue 7 May 2013
at 11:45
  • msg #206

Re: Sabre Fox's memory: Knigths of the old Sommerlund

Whats the current area like? Corpses for it to fall over, enemies to hide behind it can kill in a wild swing? etc
Shadow
GM, 3382 posts
Plotting turtle
GM
Tue 7 May 2013
at 11:57
  • msg #207

Re: Sabre Fox's memory: Knigths of the old Sommerlund


If you can think of something that would be on this kind of battlefield, then it's there; corpses and enemies are of course around, as are discarded weapons or broken armours or anything else you like.

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