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02:48, 2nd May 2024 (GMT+0)

Thread VII: Family matters.

Posted by Sun FoxFor group 0
Shadow
GM, 3825 posts
Plotting turtle
GM
Fri 27 Dec 2013
at 11:21
  • msg #924

Re: Thread VII: Family matters


Yep, you can recognize the blasts as the same type.

Also, the armed forces who are attacking, from what few you can pick up through the flames, seems to be made up of a majority of creatures that reach about one meter in height, and a few tall, likely armoured ones.

Sabre Fox
player, 2053 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Fri 27 Dec 2013
at 13:08
  • msg #925

Re: Thread VII: Family matters

Would telescopic sight reveal any more? Just so I can get the size of the force
Shadow
GM, 3827 posts
Plotting turtle
GM
Fri 27 Dec 2013
at 14:13
  • msg #926

Re: Thread VII: Family matters


Yep. It tells you there are four puppet soldiers with their energy shooting staffs, about twenty or so Vazhag, and two ceners. One is the dark hooded woman with the blue-tipped spear, while the other cener is not the same one she was with last time - this one is taller, robed in red rather than brown, looks much more broader physically, and seems to be barking orders around without doing anything visible.
 

Sabre Fox
player, 2054 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Fri 27 Dec 2013
at 17:16
  • msg #927

Re: Thread VII: Family matters

All needy due to Xmas related drinking ;)

Is there a route from here to the temple? Since this is an excellent distraction we can head straight there while the Acolytes are busy on two fronts. Once I have that I'll post

Shadow
GM, 3829 posts
Plotting turtle
GM
Fri 27 Dec 2013
at 17:29
  • msg #928

Re: Thread VII: Family matters


The route to the temple is the same from everywhere in the cave - you have to cross the big lake filled with serpents and small islets. Remember, the cave is donut-shaped - outher circle is rock and covered in tents, the lake is in the middle, and the temple stands at the center of the lake.

Sabre Fox
player, 2055 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Fri 27 Dec 2013
at 17:45
  • msg #929

Re: Thread VII: Family matters

My promise broken :/

Are we on the lake side? So essentially not near the boats?

Shadow
GM, 3830 posts
Plotting turtle
GM
Fri 27 Dec 2013
at 18:23
  • msg #930

Re: Thread VII: Family matters


There is only one, very small boat, and it was used by Alyne and Rain Feather to reach the temple, so there's no standard means of crossing this side of the lake.

Sabre Fox
player, 2056 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Mon 30 Dec 2013
at 07:32
  • msg #931

Re: Thread VII: Family matters

"We're in trouble" Fox said after his look "the Cener are attacking the Acolytes. There's four of those mind controlled soldiers with the laser staffs and about twenty Vahzag........ The Cener woman is there too, and now another Cener. He seems to be the leader. Either way they are slaughtering the acolytes despite number disadvantage"
Rankhar of Blackshroud
NPC, 61 posts
Drakkar Captain
Sixth heir of the Shinzar
Mon 30 Dec 2013
at 10:28
  • msg #932

Re: Thread VII: Family matters


Silver Raven nodded at Sabre Fox's words and then said, sounding thoughtful:

"If the Ceners and Acolytes are at each others' throats, perhaps this is the chance we needed? They might distract each other, and thus allows us to get to the Deathstaff more easily... it might well be our only chance."

Before anybody could say anything more, though, Rankhar spoke, his tone hard:

"No way. I'm not going to put my men in danger by charging into a battle between people who are flinging magic about all over the place. This is our one chance to escape, and the last thing I want is to throw it away because of some longshot plan that has no chance of working."

The tone of the Drakkar Captain was pretty harsh, while Silver Raven looked at him with a gaze halfway between surprised and offended as his reaction; it was clear he wasn't going to accept the Drakkar's decision, and the only reason he hadn't said so openly yet was that he was picking the best words to do so, as he usually did.
Sabre Fox
player, 2057 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Mon 30 Dec 2013
at 17:33
  • msg #933

Re: Thread VII: Family matters

"Sir" fox said respectfully. "We have not yet fulfilled the terms of our agreement. We agreed to help them get the Deathstaff for our escape route. To escape now could leave is wondering in here for an eternity to be picked off. We have a force to attack the temple while they are occupied and then escape. This is an excellent opportunity to ensure the Deathstsff is not used against the Dakkar nation"
Rankhar of Blackshroud
NPC, 62 posts
Drakkar Captain
Sixth heir of the Shinzar
Mon 30 Dec 2013
at 18:04
  • msg #934

Re: Thread VII: Family matters


Rankhar turned toward Sabre Fox with a suddenness that spoke volumes, but after a moment, he spoke, his tone icy cold:

"And how would you suggest we go about that, Drakkar Fox?"
Frost Ferret
player, 598 posts
Tue 31 Dec 2013
at 12:36
  • msg #935

Re: Thread VII: Family matters


Pain smouldered through Frost Ferret as he held the illusion in place. He knew it was logical to assume that his fellows would not waste any time, but found himself hoping they would hurry up nonetheless.

OOC: I know, pot calling kettle black and all that. :) But just to say night shifts are mostly over, Christmas madness is done and I have restored internet at home, so I should be able to join in again at last.

Shadow
GM, 3838 posts
Plotting turtle
GM
Tue 31 Dec 2013
at 12:50
  • msg #936

Re: Thread VII: Family matters


Good! So, in case it wasn't clear, while Sabre Fox was occupied in his rescue attempt, you and Sun Fox remained outside and witnessed the other half of the Acolytes' campsite being attacked by what are likely Ceners - so you have Sun Fox nearby if you need support or somebody to roleplay off of, and maybe a better view of what happened than Sabre Fox can get from his position.

Frost Ferret
player, 600 posts
Tue 31 Dec 2013
at 13:04
  • msg #937

Re: Thread VII: Family matters


Ferret looked around to see if there was any need of his illusion any longer or whether the Cener attack was providing enough of a distraction to keep them safe.
Sun Fox
NPC, 298 posts
Kai Lady, Tutelary, 19
Lone Wolf's star pupil
Tue 31 Dec 2013
at 13:26
  • msg #938

Re: Thread VII: Family matters


Noticing Frost Ferret's look, Sun Fox took a moment from her constant effort to make the fire she was manipulating grow stronger and wilder to say him, with a grin:

"Yeah, I think things are chaotic enough by now that you can drop that, Frost."

Indeed, the Acolytes are so confused between the fire who dodges their attempt at being put out and the Ceners' attack, they wouldn't really notice the Drakkarim escaping at this point, so dropping the illusion is ok, if you want to do it.

Sabre Fox
player, 2059 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Thu 2 Jan 2014
at 07:33
  • msg #939

Re: Thread VII: Family matters

"We go the same way the others did. By boat. I can't believe the Acolytes would only keep one as transport to the temple. Plus we know they use Kraan, we could track some down. It shouldn't be that hard with all the confusion"
Shadow
GM, 3850 posts
Plotting turtle
GM
Thu 2 Jan 2014
at 08:56
  • msg #940

Re: Thread VII: Family matters


So, if I've understood your plan correctly, Sabre Fox, you're gonna lead the group into rushing for the lakeshore and then looking for some way to cross, right?

Sabre Fox
player, 2060 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Thu 2 Jan 2014
at 11:10
  • msg #941

Re: Thread VII: Family matters

Pretty much yes. Even before seeing the post about their being too much confusion I'd pretty much figured that out. The Acolytes are clearly too busy, but if we can try and avoid the sight of the Ceners then all the better
Rankhar of Blackshroud
NPC, 63 posts
Drakkar Captain
Sixth heir of the Shinzar
Thu 2 Jan 2014
at 13:03
  • msg #942

Re: Thread VII: Family matters


Rankhar didn't seemed very keen with Sabre Fox's suggestion, but after a moment he nodded, before silently commanding the group to live the tent.

Once outside, they noticed that the battlefield had changed - the Acolytes were being herded by massive walls of blue flames, and it seemed like a group of red-robed figures lead by one carrying a golden staff was rounding up a group of escaping Acolytes to lead them against the Ceners...

Frost, you can see both things, so if you want to rejoin with Sabre Fox, Silver Raven and the nine Drakkarim that now compose the group, you just need to post yourself doing it - with the chaos of fire on both sides and people falling dead everywhere from the Ceners' attack, nobody is paying you any attention.

Frost Ferret
player, 601 posts
Thu 2 Jan 2014
at 13:11
  • msg #943

Re: Thread VII: Family matters


Ferret relaxed and let the illusion dissipate. He moved towards the people emerging from the tent and looked around for a clear way to go. "It makes sense to move on as quickly as we can," he said.

OOC: Is there anything to stand on to see the lakeshore from here? Does the tent structure look sturdy enough to climb a corner of it? I have another option, of course, but it's not very subtle. :)
Shadow
GM, 3853 posts
Plotting turtle
GM
Thu 2 Jan 2014
at 16:26
  • msg #944

Re: Thread VII: Family matters


You can see the lakeshore from where you are, without need to climb anything - and the tent would not be strong enough to support your weight, no. Not that it'll matter particularly; you can't see any boat anywhere on the lake, only the moltitude of small islets and the snake swimming in the water. If a boat is to be found, it must be on the opposite side of the lake from the temple in the middle, since that's the only part of the shore you can't see, and wherever you can see, there is no boat in sight.

Sabre Fox
player, 2061 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Thu 2 Jan 2014
at 17:19
  • msg #945

Re: Thread VII: Family matters

Telescopic sight to look for signs of  boats to crossing? Also if anyone has animal control then possibly use it to sniff out Kraan or perhaps divert the Snake away so we can swim using telescopic sight to reveal the best way to the islands so we don't swim all the way
This message was last edited by the player at 17:20, Thu 02 Jan 2014.
Shadow
GM, 3855 posts
Plotting turtle
GM
Thu 2 Jan 2014
at 17:50
  • msg #946

Re: Thread VII: Family matters


I think I told you that you can ALREADY see the entire shore, and that the only portion of shore you can't see is what's hidden by the ENORMOUS structure of the Temple? Telescopic Sight doesn't allows you to see through buildings, Sabre Fox - if you want to see what's on the other side of the temple, you'll need to circle around the lake a bit. :)

If you want to suggest how you're planning to reach the shore, though - dashing, moving furtively, walking with nonchalance, creating some more diversion, etc. - that's something that might be useful. Or, more importantly, wether you want to move toward the more chaotic zone were the fight is going on, or rather away from the fight to the more calm section of the camp; this is the kind of information that might well affect what's going to happen you.

And if you have any other requests I haven't thought about yet, feel free to tell me, and I'll see if I can do anything to help you with them! ^_^

Sabre Fox
player, 2062 posts
Celebrity Renegade Kai
Owner of the Sommerswerd
Fri 3 Jan 2014
at 07:43
  • msg #947

Re: Thread VII: Family matters

"Then let's go!" Fox said making a dash to the shore

Just checking if there had been any developments is all ;)
Sun Fox
NPC, 299 posts
Kai Lady, Tutelary, 19
Lone Wolf's star pupil
Fri 3 Jan 2014
at 11:24
  • msg #948

Re: Thread VII: Family matters


The group moved to the shore as fast as possible, with Sun Fox soon joining them when it became apparent that her distraction with the fire wasn't required anymore - in fact, the battel between Acolytes and Ceners seemed to be well underway as an explosion of black smoke filled the air in front of the Ceners' troops, only to be frozen solid barely a moment later, allowing the Acolytes to launch a pince manouver.

Sun Fox was panting slightly from her exertion as she rejoined the group near the lakeshore, but then she grinned and asked, looking amused:

"So, what's our next move? Do we need to swim to the temple? Because those snakes don't seem like they'd like it if we try to... and I don't know if our fellow Drakkarim can swim with all that metal on them."

Rankhar bristled visibly at the woman's words, but didn't commented them, likely proving her right.
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