RolePlay onLine RPoL Logo

, welcome to [Lone Wolf] Rebirth of the Kai

20:35, 1st May 2024 (GMT+0)

OOC: eleventh hour.

Posted by ShadowFor group 0
Water Hornet
Player, 1028 posts
Magnakai Primate
Sommlending, Age: 19
Thu 25 Feb 2016
at 23:13
  • msg #31

Re: OOC: eleventh hour

Well, that's one hell of a Darklord! Naar surely wasted no time since the demise of the old twenty. :)
It's unsurprising, yet I still hate that you foiled my plan at one-offing the bastard with a trick I've had in preparation for a long time*...in short: congrats, Shadow; as always, you really thought out all the possible weaknesses and eliminated them, right? ^_^

Is there a time to make an assessment of the enemy using some of our disciplines?

*I'll reveal that shortly
Sun Snake
player, 4581 posts
Kai Lord
Tutelary
Thu 25 Feb 2016
at 23:20
  • msg #32

Re: OOC: eleventh hour


Yeah, I mean similarly I tried to build up a specific psychic strike to weaken Vyctar since the Skyrider prep and can't use it.

Swift Fox's dagger hasn't been vetoed yet, though :p
Shadow
GM, 5371 posts
Plotting turtle
GM
Thu 25 Feb 2016
at 23:45
  • msg #33

Re: OOC: eleventh hour


Well, it isn't like I'm forbidding you all from trying anything - it's just that circumstances might conspire against letting your abilities be effective, depending on what those abilities are. And I wasn't planning on neutralizing anybody specifically, I just wanted to give you all an hopefully interesting challenge. :)

For example, the Darklord is currently protected from psychic attacks due to the battle in its mind, but once that one its solved with a single winner, the Darklord's brain will solidify into a single entity that can be attacked again - assuming you can get past its Psy-Screen, of course. But obviously, letting that settle will no longer give you the advantage of being fighting a Darklord who's at war with itself, and thus less coordinated on the physical side of things... there's tradeoffs in everything, basically. It's up to you to find those tradeoffs that'll advantage you the most! ^_^
This message was last edited by the GM at 23:46, Thu 25 Feb 2016.
Sabre Fox
player, 2996 posts
Armageddon Fighting Kai
Twin Blade Revenger
Fri 26 Feb 2016
at 17:37
  • msg #34

Re: OOC: eleventh hour

He does seem to be some amalgamation of them all. Rather interesting ;)

Let's hope Swift did get in there unnoticed
Shadow
GM, 5372 posts
Plotting turtle
GM
Fri 26 Feb 2016
at 23:05
  • msg #35

Re: OOC: eleventh hour


By the way, Vyctar is very focused on Sun Snake right now, but that doesn't mean the rest of you can't butt in or join the conversation, or do anything else you think will be useful - you're all free to do anything you want, here.

Just thought that was important to point out. If left to their own devices, I'm confident Sun Snake and Vyctar can reach the 1000 posts on the thread just by argumenting at each other, and while that'd be fun for me, for sure, you all should try to do what would make you have fun too. So, if you want to do anything, do it! Don't just wait for the chance, make it happen! ^_^
Sun Snake
player, 4583 posts
Kai Lord
Tutelary
Sat 27 Feb 2016
at 11:06
  • msg #36

Re: OOC: eleventh hour


My cunning plot to get the 25,000 foiled! (don't let me gt away with it)
Swift Fox
player, 3563 posts
Magnakai
Ghost of Anskaven
Sat 27 Feb 2016
at 11:26
  • msg #37

Re: OOC: eleventh hour

Well unless Swift's Invisibility lets her do a sort of ventriloquism trick, making her voice sound like it's coming from somewhere else in the room, I'd rather not draw attention to her by speaking yet.

Then again he probably knows full well I'm there anyway.  Just being overly cautious ;)
Sun Snake
player, 4586 posts
Kai Lord
Tutelary
Sat 27 Feb 2016
at 21:50
  • msg #38

Re: OOC: eleventh hour

Woohoo, the real war of words has begun!

Edit: Hey, if Sabre posts again he'll get both 3000 personal posts and the 25,000th actual post!

I decided not to post my ;it's easier to get under someone's skin when they're replace it with snakes ' comment :D
This message was last edited by the player at 22:53, Sat 27 Feb 2016.
Sabre Fox
player, 2999 posts
Armageddon Fighting Kai
Twin Blade Revenger
Sat 27 Feb 2016
at 22:49
  • msg #39

Re: OOC: eleventh hour

Looks like Foxy is getting under Vyctars skin ;)
Shadow
GM, 5373 posts
Plotting turtle
GM
Sat 27 Feb 2016
at 23:10
  • msg #40

Re: OOC: eleventh hour


Well, Sabre Fox's 3000th post was something else, but indeed, his post in the main tread was the 25'000th post in the game!

Thanks to you all for staying with me this far - I doubt any of you can guess how much that means to me, but let me tell you, it's a lot. Really, really a lot.

And for that, I'll give you a special, one-of-a-kind bonus: you get a single, usable only once, "PC bonus" of +4 to add to any one roll you like, at your complete discretion. I suggest you keep it for when it could save your life, but if you want to throw it on some random discipline check somewhere in the future, you're allowed to; it's your bonus, you can spend it however you wish to. :)

By the way, I will say for posterity, since he edited it into something that is actually appropriate only afterward, that Sabre Fox's milestone 25'000th post in this game was "Place hold doh". You know, so we never forget. ^_^
Sabre Fox
player, 3003 posts
Armageddon Fighting Kai
Twin Blade Revenger
Sat 27 Feb 2016
at 23:18
  • msg #41

Re: OOC: eleventh hour

That's a scandalous lie! ;)

Well it was funny as I was catching up on posting then noticed the post count and thought I wasn't letting that milestone pass so place held it :)

Then I managed to double post some how haha

I didn't even realise it was Foxy's milestone either!
Sun Snake
player, 4587 posts
Kai Lord
Tutelary
Sun 28 Feb 2016
at 11:19
  • msg #42

Re: OOC: eleventh hour


Which confused me because when I left the forum there were 25,000 posts!
Swift Fox
player, 3566 posts
Magnakai
Ghost of Anskaven
Sun 28 Feb 2016
at 12:16
  • msg #43

Re: OOC: eleventh hour

When I left, I thought we still had a few to go to reach 25,000.
Kind of underestimated just how quickly people post when I can't get online for half the day :)
Shadow
GM, 5374 posts
Plotting turtle
GM
Sun 28 Feb 2016
at 14:38
  • msg #44

Re: OOC: eleventh hour


Sun Snake, when you say this:
Sun Snake:
So, we've had this discussion before. You would not take me as a captive when we split up. You might realise that the deceptions, such as they were, only began after that. You must know I would not let Sabre Fox stay behind, especailly given what happened in my absence to what you took.

Which conversation are you referring to, exactly? I couldn't find it, and I'd like to read it over before putting up my answer. You know, to avoid rethreading older ground.
Sun Snake
player, 4589 posts
Kai Lord
Tutelary
Sun 28 Feb 2016
at 15:08
  • msg #45

Re: OOC: eleventh hour


Sorry, it's more like 'weve had a similar discussion before'.

When Vyctar was going off with Lone Wolf's body, Sun Snake was going to go with him. But Vyctar refused. So Sun Snake is assuming that it would be a similar thing that Vyctar would not let Sun Snake stay behind this time.

Not that he would take up the offer of course, but he's pointing out that Vyctar must know this is a similar impasse as last time?
Swift Fox
player, 3567 posts
Magnakai
Ghost of Anskaven
Sun 28 Feb 2016
at 15:37
  • msg #46

Re: OOC: eleventh hour

Not to mention that last time he was lying to you about "certain details" of his mission.  Doesn't exactly fill us full of confidence and trust in him.  (Even if he wasn't currently inhabiting the body of a huge stack of nightmare fuel!)...
This message was last edited by the player at 15:38, Sun 28 Feb 2016.
Sun Snake
player, 4590 posts
Kai Lord
Tutelary
Sun 28 Feb 2016
at 15:40
  • msg #47

Re: OOC: eleventh hour


Actually Sun Snake can read him better now the mind war is over, so he's being truthful about letting us leave on the conditions he gave :) At least as far as Sun Snake can read.
Shadow
GM, 5375 posts
Plotting turtle
GM
Sun 28 Feb 2016
at 15:45
  • msg #48

Re: OOC: eleventh hour


Yep - to make it out safely with the Sommerswerd, you only need hand Sabre Fox over to eternal torment. After all, Vyctar was a man prone to looking for the less risky options whenever it showed up, which is why he allied with the team when they showed up, it makes sense for his character to offer you a deal here. Plus, I'll never let it be said that I didn't gave you a way out of the situation without having to fight! ^_^

Of note on Sun Snake's mind reading is that Vyctar is currently easy to read because he's not practiced with keeping up his Psy-Screen (also very tired from the mind battle, which will make him generally not very reactive on the front of mind protection) to raise it up, and also that Sun Snake's readings are all of a very passive type - he's not attempting to enter Vyctar's mind, more grasping the feelings the man's letting out. This could change if he feels psychically attacked and raises his shields, but so far you've done nothing to push him into doing that, hence why Sun Snake can get a feeling for what he is thinking.

I'll have my update up as soon as I've checked over that discussion and decided how it should apply to the present situation, Sun Snake.
Swift Fox
player, 3568 posts
Magnakai
Ghost of Anskaven
Sun 28 Feb 2016
at 16:11
  • msg #49

Re: OOC: eleventh hour

So if he actually manages to defeat the Nadziran, his mental defences will probably be a bit shaky?

Good to know, if that means that even Swift's rather feeble Mindblast will be able to jolt him a bit :)
Sun Snake
player, 4591 posts
Kai Lord
Tutelary
Sun 28 Feb 2016
at 16:15
  • msg #50

Re: OOC: eleventh hour


He has defeated the Nadziran,that's why his voice is back to normal and Sun Snake has 'relaxed' a little. We're either making a deal or killing the man, because there's no mental conflict to take advantage of anymore :(

On the plus side I guess that might expand Sun Snake's range of psychic attacks he can make on Vyctar...
Shadow
GM, 5376 posts
Plotting turtle
GM
Sun 28 Feb 2016
at 16:32
  • msg #51

Re: OOC: eleventh hour


You're right on both accounts, Sun Snake; I must say that you did an exceptionally good job of hurrying Vyctar's win along, really. :)
Sun Snake
player, 4592 posts
Kai Lord
Tutelary
Sun 28 Feb 2016
at 16:34
  • msg #52

Re: OOC: eleventh hour


Yeah,stupid Nadziranim, I was giving him all this advice and he just went and lost faster!
Swift Fox
player, 3569 posts
Magnakai
Ghost of Anskaven
Sun 28 Feb 2016
at 16:45
  • msg #53

Re: OOC: eleventh hour

Aww ok.  I thought he'd just shaken it off temporarily.
If Swift joined the conversation, I was going to have her taunt it about its buddy we killed in Argazad to try and get it all riled up.  There goes half of Swift's entertainment...
Shadow
GM, 5377 posts
Plotting turtle
GM
Sun 28 Feb 2016
at 18:19
  • msg #54

Re: OOC: eleventh hour


Well, if it can help make you feel better, Swift Fox, he'd have counter-taunted you back if you did that - this particular Nadziran went with the "make my own Darklord" plan because he was against adding the powers of Kai to Darkspwan, since that implied that Kai were better than Naar's creation - he was very annoyed when he found he had to resort to stealing Lone Wolf's remains to complete the ritual, but by then Vyctar and Zahira where committed enough to the plan and talked him into it.

Althugh, as you will see with my next post (as soon as I get around to it, I'm a bit stumped on the precise wording to use), the fact you succesfully infiltrated Argazad would be a much better thing to taunt him with... and Vyctar would be impressed by such a feat as well, for that matter. ^_^
Sun Snake
player, 4595 posts
Kai Lord
Tutelary
Tue 1 Mar 2016
at 20:24
  • msg #55

Re: OOC: eleventh hour


I see Water Hornet is around, but hasn't posted yet. I hope there's not too many posts for you to pipe up WH!


Also, do we think we just have to fight here? Swift Fox is finding all sorts of fun stuff mechanically around the room and on Vyctar. Maybe the rest of us just need to assess him and decide to attack.
Sign In