Re: OOC: twelfth night
Kind of similar path there, in that initially I wasn't too sure if Swift's evolution would affect her abilities or not.
The only ones I was sure about at the start were the ones I already envisioned her as having "awakened" in her past.
(I'm not too sure if Dusk has already heard about Swift's past from Peacock, since he clearly knows it, so I won't spoil it just in case) :)
Suffice to say that her disciplines were awakened in a traumatic way at a young age, and they were the ones which she naturally rediscovered during her training as a result of that (to the point where she once wondered how her powers would have developed if she'd had to discover them on her own).
The abilities she had as the "Ghost of Anskaven" were enhanced speed, agility and balance (represented by Huntmastery), the ability to see hidden traps clearly (represented by a Pathsmanship Improvement), and the ability to fade from sight and blur her form to make her difficult to target effectively (Invisibility and an Improvement for it).
There was also an ability with weapons that had weakened over time as she fought against that dark side of herself (hence why she only had Weaponskill, rather than the more advanced Weaponmastery).
The damage her mind suffered during that time also inhibited her ability to shield herself psychically, causing her to have difficulty in learning Psi-Screen. (And her inability to fully control her emotions sometimes caused her to "project" traumatic flashbacks at moments where she felt particularly intense anger, fear, etc. She didn't actually realise she was doing that until someone mentioned they picked up something like that).
It also gave her an intense phobia of mental contact, first hinted at by her reaction to being Mind Charmed by the Brotherhood mage early on. As well as her apparent fear of Blue Snake and his habit of searching the minds of those near him. (Another thing that made it harder for her to learn Psi-Screen, as someone would have to try to infiltrate her mind to let her practice it).
Regaining all of those abilities (as I gained them during the game) was a part of her development, symbolised by learning to exert her own control over the "Ghost". Something that was made far easier by the forest dragon teaching her how to shield her mind properly, making her feel much safer and more confident in exploring her abilities as she could also shut out unwelcome intrusions.
But whether she learned Weaponmastery or not was uncertain at first. I had planned on giving her that one, but at the same time, her evolution might have continued to fight against her "killer" side, which it did. So she never really attained the level of lethal skill with a dagger that she was truly capable of if she was still fighting "angry". It's kind of delayed development though. She will regain that ability eventually, just not during the time remaining in this game, and now it'll be a more "controlled" form of the ability, no longer "fighting angry" as she would have done if she'd learned it earlier.
There were two main elements I had intended as being able to influence her development from the start.
The first being the other players and their treatment of her (although I quickly realised that might not have as much of an effect as I'd intended, since we seemed to be a group of sullen loners who didn't talk much, hehe. So the idea of her projecting flashbacks was kind of a way of shaking things up a little there. Looking back, I feel like I was playing it a bit too heavy though, not so sure it was the right thing to do after all).
Though the final test for that was whether or not they still accepted her as one of them after finding out about her past. Getting over a hurdle she was actually afraid of from the start, really opening up about herself and not having to hide any more.
The second influential element was whether or not she managed to rescue Silver Raven.
If she hadn't been assigned to the team sent to find him, there was a distinct possibility that she would try to sneak away and either join the other team or follow them at a distance, possibly helping them out or simply eavesdropping to find out everything they learned.
With her mind occasionally "leaking" weird images, it's probable she would have been detected eventually, if not immediately. But she wouldn't have given up on that attempt easily.
If Silver Raven had died, it's likely she might have snapped, becoming driven by the desire to kill the ones responsible.
So the choice between recovering her full ability to stab things repeatedly until they stop moving, or learning stuff from Silver Raven, became a symbolic representation of the changes in her mind.
Creation replaces destruction.
In the end, Silver Raven's influence on her, and a combination of god-sent hints in the form of items, and the fact that the Sommerswerd recognised her as a Kai, and the other characters accepting her as one of them, as well as a few personal revelations, locked her onto her "Redemption Path".
So she's now about as stable as she's likely to get in the time remaining. Strong enough to face her own inner demons of her past and conquer them. (Something that will most likely be visited in an epilogue if she survives all the way to the end).
Phew, that ended up being longer than I expected... :)
TL:DR - Lore Circles just didn't fit with how she grew over time. If she had failed to rescue Silver Raven and gone looking for gruesome murderous vengeance, I would have aimed for the Lore Circle of Fire (for Weaponmastery, and since my original vision of this version of Swift had her fight with dual-wielded daggers).
This message was last edited by the player at 00:21, Fri 07 July 2017.