Re: Pathfinder PvP in PbP format
Kingdom Building...
I've noticed that kingdom building is extremely cookie cutter, stationary settlements you build and such, population grows based on number/size of buildings you build, and you get to decide what buildings you build for the most part. [even though the implications are they aren't your buildings]
I liked in part the way you are building attributes of a 'gestalt like' entity representing the kingdom, but it seemed like it is awfully limited in the kinds of progress one could successfully make, and I'm not entirely certain what would stop someone from making a city of all Castles, palaces, mansions, and noble villas, with blacksmiths and magic shops and temples.
I'm wondering how it might be able to be adapted in some measure to represent one or more nomadic tribes, or some other social structures.
For instance, perhaps a nation could consist of a 'group' of populations. They might represent a static city, or a migratory nomad tribe, and you would allocate resources and build up each of those, and they would have a mechanic for how they roll up into the Kingdom/nation and its resources. Somehow building things up with Control rolls, but subject to events and things that might pull things down over time.