Re: Game Proposals
Modern style games aren't horrible if the GM and the Players can work on the same mindset that the actual goal of the game isn't to go around slaying demons, looting anything not bolted down or otherwise going about the adventurer lifestyle. As opposed to traditional pathfinder, if the game takes place in the modern day, people are less likely to believe that demons and the likes are real.
At that, I think most modern games don't incorporate enough realism to the situation. I'm partly against the idea of a modern game because it doesn't seem to fall far from the original premise of pathfinder or original DnD; hack and slash and demon slaying with epic moments.
I'd be down for a game in the modern setting, but I'd need to know that the setting is actually making it more mysterious and frightening for players to be dealing with divinity or the likes. Having a group of people shrug off the image of a flesh-eating zombie or some mobile gelatinous ooze doesn't exactly set the tone.
Personally, I'd be interested in a game like Predator using the d20 Pathfinder system. Predator had the style I enjoyed, where public knowledge of an alien hunter was kept quiet for obvious reasons.