Re: Spells & Magic
HAWK VISION (spell; GURPS Magic s. 111)
Grants the subject extraordinary clarity of vision and the ability to "zoom in" on distant objects, providing the equivalent of Telescopic Vision (p. B92). Each level lets the subject ignore -1 in range penalties to Vison rolls at all times, or -2 om range penalties if you take an Aim maneuver to zoom in on a particular target. This ability can also function as a telescopic sight, giving up to +1 Accuracy per level with ranged attacks provided you take an Aim maneuver for seconds equal to the bonus. These benefits of this spell are not cumulative with those of technological aids such as binoculars or scopes. If you use both, you must opt for one or the other.
Duration: 1 minute.
Base cost: 2 per level of Telescopic Vision. Half that to maintain.
Time to cast: 2 seconds.
Prerequisites: Keen Vision or 5 Light spells. Subject must not suffer from Blindness or Bad Sight disadvantage (*).
Item
Clothing or jewelry, including a picture of a hawk. Affects only the wearer. Energy cost to create: 400.
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(*) Da Kythions adgang til denne spell ikke skyldes Magery, men i stedet Power Investiture (Druidic) og "Ranger Træning" så er der ingen prerequisites.
This message was last edited by the GM at 21:45, Mon 02 Jan 2012.