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21:08, 6th May 2024 (GMT+0)

More Archived OOC.

Posted by GMFor group 0
Oglo Obwatt
player, 309 posts
Mon 10 Feb 2014
at 07:11
  • msg #51

Re: Update

Quick!  Someone use the Transporter to beam the giant rock monster into space.
Klyn Cors
player, 109 posts
Starship Mechanic
"Machines speak to me,"
Wed 12 Feb 2014
at 18:09
  • msg #52

Re: Update

Small question: if I have enough xp for the next level, I can adjust immediately or wait until we are done with this small arc?
This message was last edited by the player at 18:34, Wed 12 Feb 2014.
GM
GM, 841 posts
Wed 12 Feb 2014
at 18:22
  • msg #53

Re: Update

You can adjust now, there's not much more to do here unless you want to explore the Wanderer some more.
Lyla Rahn
player, 581 posts
Twi'lek Scout, 35/37 hp
Mon 17 Feb 2014
at 15:28
  • msg #54

Re: Update

GM:
OOC Is there anything else anyone wants to do before we move on?


Do we have time to finish searching the ship?
GM
GM, 843 posts
Mon 17 Feb 2014
at 16:25
  • msg #55

Re: Update

Yes
Klyn Cors
player, 111 posts
Starship Mechanic
"Machines speak to me,"
Mon 17 Feb 2014
at 17:19
  • msg #56

Re: Update

Is it possible for Klyn to get some useful parts for our ship, not necessarily parts for the current state of the ship, but parts we could use for other situations ^^
T3-M8
player, 59 posts
Mon 17 Feb 2014
at 18:07
  • msg #57

Re: Update

There may be information to that effect on the computer, but the decryption process has yet to complete, or get as far as it is going to get anyways.
GM
GM, 844 posts
Mon 17 Feb 2014
at 21:28
  • msg #58

Re: Update

Klyn Cors:
Is it possible for Klyn to get some useful parts for our ship, not necessarily parts for the current state of the ship, but parts we could use for other situations ^^


It depends on how long Klyn is willing to spend on it. Given time and a few supplies Klyn could probably managed to make the Wanderer space-worthy again but there's perhaps more pressing concerns.

T3-M8:
There may be information to that effect on the computer, but the decryption process has yet to complete, or get as far as it is going to get anyways.


The ship's computer has revealed all T3-M8 and Klyn can squeeze out of it.
GM
GM, 852 posts
Fri 21 Feb 2014
at 22:01
  • msg #59

What's going on?

Just to give everyone new and old a recap on what's happening now we have had the space battle and new alien race encounters ticked off.

The mission is to get the Corellian gunship Handree which is in the Neskroff starport through an Imperial blockade to Polmanar to deliver medical supplies.

The side mission is to also stop the remaining Imperial Scouts from reporting to the Empire the location of the Rebel base on Isis.

Hope that makes sense and gives everyone enough juice to go with.
Lyla Rahn
player, 585 posts
Twi'lek Scout, 35/37 hp
Sat 22 Feb 2014
at 12:38
  • msg #60

Re: What's going on?

Actually, we were meant to deliver transponder codes that would get a Rebel ship through the blockage to deliver supplies. Of course, those aren't exclusive goals.

Will we be getting the Alabak's Gold back? I think I'm growing to like the old rust-bucket. :) If we do develop a team ship, I'd like to see an interior map and more details about what we have aboard.
GM
GM, 853 posts
Sat 22 Feb 2014
at 15:29
  • msg #61

Re: What's going on?

Lyla Rahn:
Actually, we were meant to deliver transponder codes that would get a Rebel ship through the blockage to deliver supplies. Of course, those aren't exclusive goals.

Will we be getting the Alabak's Gold back? I think I'm growing to like the old rust-bucket. :) If we do develop a team ship, I'd like to see an interior map and more details about what we have aboard.


The Rebel ship is theHandree, you have the transponder codes the ship needs so you can go and deliver them now. The Handree needed an escort to, it was to be the Alabak's Gold's task but that may take some work to get her flight-worthy before she can do that.

I'm happy to have the Alabak's Gold as the team's starship long-term, a seventh member of team as it were. I haven't made any plans of what she looks like inside. I can have go or if someone else is enthusiastic or artistic they can create something. I'll do an inventory of everything and gives some more details if that's what people want.
GM
GM, 854 posts
Sat 22 Feb 2014
at 20:28
  • msg #62

Re: What's going on?

Quick search of the internet and this looks about the right scale and shape just need to customise it. Take out the med bay and passenger areas and replace with cargo and gardens. What do you think?

YT-1930
This message was last edited by the GM at 17:59, Sat 01 Mar 2014.
Lyla Rahn
player, 587 posts
Twi'lek Scout, 35/37 hp
Sun 23 Feb 2014
at 07:10
  • msg #63

Re: What's going on?

Thanks! With all the activity on board earlier, I felt a little lost as to where things were in relation to each other and what facilities we had available. I was wondering if there was some kind of official map available.

I think we'd be better off with a medbay. :) And an extra bedroom before it gets too cozy. Oglo's garden could be squeezed into a cupboard or something. :p
Rynn Culmar
player, 54 posts
Sun 23 Feb 2014
at 10:51
  • msg #64

Re: What's going on?

what type of ship is that? I'm nerdy, but not that good. It looks like a YT-1930... but minus the tail wings.
GM
GM, 855 posts
Sun 23 Feb 2014
at 11:00
  • msg #65

Re: What's going on?

Yes that's a YT-1930 stolen from the Star Wars Design Alliance, a fan run website of custom starship designs. It roughly fits the specs of the Alabak's Gold just needs to lose the medbay as you haven't got one, can probably alter the floorplan to change it into another cabin as Lyla pointed otherwise you'll be sharing beds.
This message was last edited by the GM at 11:04, Sun 23 Feb 2014.
GM
GM, 856 posts
Sun 23 Feb 2014
at 11:01
  • msg #66

Re: What's going on?

I'll try to get an in game update done some time today.
Rynn Culmar
player, 55 posts
Sun 23 Feb 2014
at 11:11
  • msg #67

Re: What's going on?

PM
Tera Inkari
player, 323 posts
Sun 23 Feb 2014
at 16:02
  • msg #68

Re: What's going on?

If we want a garden and a medbay, we need to steal, borrow or liberate a new ship!
GM
GM, 857 posts
Sun 23 Feb 2014
at 18:59
  • msg #69

Re: What's going on?

In reply to Rynn Culmar (msg # 67):
GM
GM, 858 posts
Sun 23 Feb 2014
at 19:03
  • msg #70

Re: What's going on?

My original concept of the Alabak's Gold was to have sleeping quarters for 6 crew. So I'd expect to put 6 cabins in. As you are only using 5 at the moment you could convert one into a medbay. Unless you get the medical equipment though it would be just an empty cabin.
Klyn Cors
player, 116 posts
Starship Mechanic
"Machines speak to me,"
Sun 23 Feb 2014
at 19:54
  • msg #71

Re: What's going on?

Well, I suppose an imperial exploration ship must have some medical feature : you don't know what you could find while exploring.

With a bit of luck, some could be salvaged...
Lyla Rahn
player, 588 posts
Twi'lek Scout, 35/37 hp
Mon 24 Feb 2014
at 12:01
  • msg #72

Re: What's going on?

Lyla doesn't know any of you well enough to share a bed. ;) The rooms could always have bunks. That would double the sleeping space. Lyla could share with Tera, and whatever poor sucker draws the short straw can room with Oglo. :p With four mouths and a bellow, Ithorians must be terrible snorers.

Lyla could like to go out and track the Imperials, but only if it's not going to hold things up. I'm guessing the module wants us to rush to the starport?
GM
GM, 859 posts
Mon 24 Feb 2014
at 22:12
  • msg #73

Re: What's going on?

You don't have to go straight to the starport it's up to you. I'll update soon and post an official deckplan of the Alabak's Gold too.
Lyla Rahn
player, 591 posts
Twi'lek Scout, 35/37 hp
Tue 25 Feb 2014
at 00:45
  • msg #74

Re: What's going on?

But we have to go to the starport first for a speeder, right? ;)
This message had punctuation tweaked by the player at 00:46, Tue 25 Feb 2014.
Lyla Rahn
player, 593 posts
Twi'lek Scout, 35/37 hp
Fri 28 Feb 2014
at 00:54
  • msg #75

Re: What's going on?

You mean our four big targets are going to stand clustered in the confined space of an elevator, perfect for grenade weapons and auto-fire, at the end of a corridor we have covered? Brilliant. :D

I couldn't find SWSE stats for the smoke-screamer, so I presume you ported it over from the earlier system?

Speaking of which, I looted these from the ship:
"FastFlesh MedPacs, three Proximity Flares, a Vacuum Mask and Propulsion Pack"
What are the stats and/or sources? Otherwise, what do they do? Are those just regular medpacs? Is the propulsion pack a jet pack?
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