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22:51, 20th May 2024 (GMT+0)

On the Bridge.

Posted by GMFor group 0
GM
GM, 1002 posts
Sat 14 Jun 2014
at 14:21
  • msg #133

Re: Forward Hold

Searching around the Imperials escape hole Lyla can see dusty marks on pipes and wires leading upwards toward the top of the starship. Inside the interior of the ship's superstructure the environment is cluttered and has no gravity. Travel could be made either slow and sure, threading your way through narrow passages, around pipes, making sure to maintain a grip on something at all times or in zero-G it would be much quicker to launch from wall to wall dodging the many obstacles in their path.

Looking at the cargo bay doors Klyn is surprised to see them intact. It appears no damage has been inflicted on them. It would have been simple for the Imperials to destroy the controls but they didn't. What Klyn finds instead is that certain essential control chips have been removed. Without the chips the electromagnetic pulses that control the doors will be erratic and could short out the door violently, possibly doing serious damage to the equipment and controls.

Replacement chips may be found or scavenged and the door repaired. There are nine chips missing and if replacements can be found they would need to be inserted in the correct sequence.
Klyn Cors
player, 189 posts
Starship Mechanic
"Machines speak to me,"
Sat 14 Jun 2014
at 15:40
  • msg #134

Re: Forward Hold

"I have good and bad news"  Said Klyn.

"The console was not damaged.  They only took some components.  The bad news is that we are missing 9 chips.  I'm fairly certain I can get some from other console. Most certainly from the belly hold console.  But it will take some time."

He turned to face Nessquick.
"Maybe you have some spare chips in your inventory?"  He asked
"It would be a lot easier..."

Facing Lyla again he added:
"Anyways, we must decide now if I go with you to find the imperials or if I stay to get the parts.  Regarding the 0-gravity in that area, maybe the armor we found in the armory could help: they have magnatic boots.  I'm not sure they can be 'cut' from the armor, but it might help, don't you think?"
Lyla Rahn
player, 712 posts
Twi'lek Scout, 35/37 hp
Sun 15 Jun 2014
at 12:13
  • msg #135

Re: Forward Hold

'They're worse than frelling mynocks.' Lyla muttered sourly as she shined the glowrod inside the hole, seeing the scuff marks in the dust marking where they'd climbed up the pipes and struts. She pulled her tailed head out again. 'Looks like they climbed back up top. I don't want to climb after them. There's too many angles they can snipe us from. As Admiral Ackbar would say, "it's a trap" — if it's not more misdirection.'

Lyla thought for a moment about that and the direction then snapped 'Back to the bridge, now!' Rifle raised, the Twi'lek hared for the turbolift.
Tera Inkari
player, 400 posts
Tue 17 Jun 2014
at 03:35
  • msg #136

Re: Forward Hold

"Honestly, the Imperials have been one step ahead of us in every respect. They can't be scouts. I don't care what their computers say, they have to be some kind of specialist forces." she pointed a finger as she followed Lyla "No-ones that good unless they've done this multiple times before."
Nessquik
player, 50 posts
Tue 17 Jun 2014
at 08:10
  • msg #137

Re: Forward Hold

"What do you think I am?  Part of the repair crew?  I don't carry around parts for repairing doors.  If you look in the ship's stores of replacement parts, I'm sure there are enough of them.  That is, if those Imperials didn't take them already.  I haven't taken the time to inventory the supply of replacement parts.  I presumed you did that.", replies Nessquik to Klyn.
Klyn Cors
player, 190 posts
Starship Mechanic
"Machines speak to me,"
Tue 17 Jun 2014
at 09:40
  • msg #138

Re: Forward Hold

Kly rolled his eyes at Nessquick's answer.

"Did you really think we had the time to so some inventory?"

"To the bridge?" he asked "You think they went back?" he continued to stay close enough to talk.
"We diverted sublight command, the consoles are dead, what would they do there?"
Lyla Rahn
player, 713 posts
Twi'lek Scout, 35/37 hp
Tue 17 Jun 2014
at 11:25
  • msg #139

Re: Forward Hold

'Where else are they going to go straight up from the hold?' Lyla shouted as she sprinted back to the turbolift and to the bridge. 'They don't know that. Or they left a backdoor. Or they can take Meahonon back or planned to meet her there. We've wasted enough time and I want to check.'
T3-M8
player, 109 posts
Tue 17 Jun 2014
at 15:55
  • msg #140

Re: Forward Hold

Cataloging an exact list of the chips needed to return the doors to their proper operational status, T3-M8 makes sure to check and see if there is a non organic override option available through the digital interface.  Once that is determined the little droid returns to the passageway and heads for the bridge, which will clearly be either the base of operations or the next target for the imperials, or both.
GM
GM, 1003 posts
Tue 17 Jun 2014
at 20:51
  • msg #141

Re: Forward Hold

Before any search was started for any replacement chips the Rebels rushed back to the Bridge to check on their prisoner. The Bridge was still a mess and the console still had the blinking red light to indicate the that Forward Hold cargo door was open. At the Command Console Meahonon sat in the chair. She had not moved and was still tied up with wires. It appeared that the Imperial either had not reached here yet or that they had a different destination in mind.
Lyla Rahn
player, 714 posts
Twi'lek Scout, 35/37 hp
Wed 18 Jun 2014
at 08:32
  • msg #142

Re: Forward Hold

Lyla wasn't upset to be proved wrong in her paranoia, only relieved. 'Well, at least they're not here. Where else could they have gone?' She consulted her map. 'Deck 3, Control, Control, Control. Down we go!' This time, she ran to the access-ways leading from the Bridge down to Power Distribution Control on Deck 3.
Klyn Cors
player, 191 posts
Starship Mechanic
"Machines speak to me,"
Wed 18 Jun 2014
at 08:43
  • msg #143

Re: Forward Hold

Panting a little because of the running Klyn sighed.
"T3 restricted access for Engineering ... but I'm not certain he did ...something with power distribution...  I'm a bit worried about ...environnement control too." he added as he followed Lyla.
Tera Inkari
player, 401 posts
Thu 19 Jun 2014
at 02:34
  • msg #144

Re: Forward Hold

"We're running around without a plan. That plays into their plan. What do we require as essential. Lyla hold up a minute. What do they want? What do they think we want? We need to think smarter than them if we want to win."
Lyla Rahn
player, 715 posts
Twi'lek Scout, 35/37 hp
Thu 19 Jun 2014
at 06:27
  • msg #145

Re: Forward Hold

Called to halt, Lyla stopped, huffing more with impatience than exhaustion. 'We can't think smarter than them. They're four steps ahead and planned for this before they even arrived here by accident. We've just gotta be faster, no more stuffing around.'
GM
GM, 1004 posts
Thu 19 Jun 2014
at 15:06
  • msg #146

Re: Forward Hold

Their earlier slow progress through the ship and carefully searching of the decks aided Lyla greatly as the Twi'lek began to dash around. All the locked doors, traps and bombs had been found and deactivated. So Lyla was free to go wherever she wanted in search of the Imperials. No sign or trail of them did she find. Everything showed that the last trace of them was as they entered the Handree's superstructure.

The Rebels had few choices left to them. They could do nothing and wait for their journey to end and try to take back control of the Rebel ship in real space. Rather than wait idly they had the choices of attempting to pursue the Imperials into the superstructure or trying to save the medical supplies before they were sucked out into space.
T3-M8
player, 110 posts
Thu 19 Jun 2014
at 17:51
  • msg #147

Re: Forward Hold

Finding the bridge secured T3-M8 joins the search for the imperials, or at least seems to, by taking the most direct rout to the other cargo bay in search of the required control crystals, and some preemptive disabling of his own to ensure that these doors are at least in the proper shut and locked position before being rendered inoperable.

Mechanics take 10: 25
Klyn Cors
player, 192 posts
Starship Mechanic
"Machines speak to me,"
Thu 19 Jun 2014
at 18:38
  • msg #148

Re: Forward Hold

"It's probably not a good idea, but I think we should split" said Klyn.

"There is a lot of work needed to get the hold shut and make sure the propuslion will answer as we want.  I can't work while chasing them around.  So I think I will go and do the repairs while the other team tries to find the imperials.  Knowing T3 he is probably already at work."
Lyla Rahn
player, 717 posts
Twi'lek Scout, 35/37 hp
Fri 20 Jun 2014
at 11:07
  • msg #149

Re: Forward Hold

Maybe she was going about this all wrong, thinking like a soldier or rebel, reacting to each threat, trying to chase down her enemy. But she was a scout, she was a hunter, she had to approach this according to her strengths. Her prey had gone to ground. She might track them to their lair, but they would be dangerous when cornered and had prepared their territory. So, she should flush them out, with bait or fire. 'What if we just hole ourselves up in the forward hold, and space the rest of the ship?' she suggested eagerly, then sighed 'No, they'll just have more vacuum masks like the one I found on their ship.'

Listening to Klyn, she surrendered to the situation, letting the winds of the goddess blow her where she would. She breathed out heavily. 'Fine. You all focus on repairs, I'll track them through the infrastructure.'
This message was last edited by the player at 11:22, Sat 21 June 2014.
Nessquik
player, 51 posts
Fri 20 Jun 2014
at 19:07
  • msg #150

Re: Forward Hold

"At least I had a plan, and I was fairly confident that you all could save the ship before it got ripped to shreds by coming out of Hyperspace too quickly.  And then those Imperials wouldn't be hiding anymore, most likely in a non-essential part of the ship where we wouldn't think to look.  No, they would have to come out of hiding and come to us so they could get the ship back into Hyperspace.", mocks Nessquik.
Klyn Cors
player, 193 posts
Starship Mechanic
"Machines speak to me,"
Sat 21 Jun 2014
at 09:48
  • msg #151

Re: Forward Hold

"No, they would not have come" began Klyn "because we would have been reduced to stardust.  Take it from someone who actually knows how things work and how to make them work."

He paused to take a deep breath. He had sworn not to let the dangerous Quarren's word reach him, but couldn't take it anymore despite all his efforts.

"Now, if you want to be useful, go to the various engineering station and check for replacement parts for the hold control. Check on deck 5, engineering and belly hold. I will check on deck 3 and 4 then go back to the forward hold."


Turning to Lyla he asked
"Are you sure it is wise to go on your own?  Tera might help you find them or at least watch your back..."
Lyla Rahn
player, 718 posts
Twi'lek Scout, 35/37 hp
Sat 21 Jun 2014
at 11:41
  • msg #152

Re: Forward Hold

'You're right. No one should go it alone. Everyone travels in pairs from now on.' Lyla decided for the group. 'Whoever goes with me will have to move quick and quiet,' She glanced pointedly at Quarren, hoping he wasn't about to volunteer himself and sure he couldn't stay quiet to save his life, literally. 'And handle themselves in a fight. Rynn?'
Nessquik
player, 52 posts
Sat 21 Jun 2014
at 16:48
  • msg #153

Re: Forward Hold

"Yeah, well at least those Imperials would be stardust also, and Neskroff would be safe.  I'd die to protect my home.  I wonder what you would be willing to die for.", retorts Nessquik to Klyn.

Then on the question of who to take with him, he points to Rynn.  "If you want this done quick and quiet like, I'll take Mr. No-talk.  Since he only responds in monosyllables that'll take all the fun out of talking.  Then I can focus at the task at hand, the point of which is.... optimistic and nothing else.", he says.
GM
GM, 1005 posts
Sun 22 Jun 2014
at 08:56
  • msg #154

Re: Forward Hold

Before gathering the needed chips Klyn studied the ship's control panel to find the data from the on board data records. The engineer with the aid of his trusty droid T3-M8 got to work, perhaps unsurprisingly they found that the EAU maintenance and specification file had been erased from the ship's computer. Determining the Pathload Value and Sequence of the chips needed to repair the Forward Hold loading bay was a task that the ship's engineer and droid were going to have to work out themselves and they needed time to do it. They began their calculations whilst Tera and Nessquik went to the Engineering Equipment Storage. At the Equipment Storage they find the EAU chip cabinet melted and all the chips within destroyed. They are going to have to ransack the ship for chips from other control panels if they hope to save the medical supplies.

Meanwhile Rynn and Lyla entered the Superstructure. Lyla saw the tracks leading upwards. The pair entered the hull, they immediately noticed the change in atmosphere as the ship's artificial gravity vanished. It was also very noisy and foul smelling.

OOC Tracking check Lyla. Also Rynn and Lyla need to decide whether to 'crawl' or 'jump' through their zero-g environment. To 'crawl' you basically pull yourself along pipes at 2m per round. To 'jump' you launch yourself off and dodge pipes whilst pushing yourself in the direction of travel at 5m per round. One way may be more dangerous than the other.
Lyla Rahn
player, 719 posts
Twi'lek Scout, 35/37 hp
Mon 23 Jun 2014
at 12:59
  • msg #155

Re: Forward Hold

Climbing into the crawlspace, Lyla's stomach turned a loop as the gravity went away. 'Ulp.' She took a moment to adapt, remembering times long past stowing away in cargo holds or that ridiculous zero-G exotic dancing gig with everything floating about. She tied a band around her tails and tucked them down the back of her shirt so they wouldn't drift into something and get caught or hurt.

For now, Lyla would move carefully, the better to avoid accidents and surprises. It would soften her footsteps and if she fell in one direction or another. Climbing hand over foot, moving steadily upward, the scout followed the scuffs of dust and grease.


OOC: For now, crawling.
Tracking: Perception 25
20:51, Today: Lyla Rahn rolled 25 using 1d20+8. perception.

GM
GM, 1009 posts
Sun 29 Jun 2014
at 19:49
  • msg #156

Re: Forward Hold

By the time Tera and Nessquik returned to the Bridge to give T3-M8 and Klyn the bad news the engineer and droid had calculated the Pathload and Sequence of chips. They would now need to go out and scavenge the chips from other systems.

In the Superstructure Rynn and Lyla made slow progress. The pair took the safe route. Keeping a grip on the structure as they inched their way through the cluttered and obstacle laden tunnels. After travelling like this for about an hour they heard a clamouring noise ahead. Then they spotted the last three of the Imperials travelling to the top deck of the ship. They have not seen Lyla or Rynn.
T3-M8
player, 114 posts
Sun 29 Jun 2014
at 22:55
  • msg #157

Re: Forward Hold

With the plan in hand, or mind anyways, T3-M8 rolls out for the nearest cargo bay to get the collection process started, and hopefully lock that bay's door shut to ensure the same problem can not crop up again.

Mechanics and Use Computer, both take 10: 25, 25
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