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16:08, 30th April 2024 (GMT+0)

Brawl in the Superstructure.

Posted by GMFor group 0
Rynn Culmar
player, 104 posts
Sun 19 Oct 2014
at 22:22
  • msg #31

Re: Brawl in the Superstructure

Rynn came to a stop close and behind the Imp as he was facing Lyla. He took a snap shot with his blaster aimed at the larger man's back. He hoped that he was close enough, and that the man would be distracted by Lyla to not see the shot coming and it would catch him off guard.






OOC: I didn't factor in the +1 for point blank shot.
18:20, Today: Rynn Culmar rolled 8 using 3d8. Damage.
18:08, Today: Rynn Culmar rolled 18 using 1d20+2. Attack .

Tera Inkari
player, 426 posts
Wed 22 Oct 2014
at 02:25
  • msg #32

Re: Brawl in the Superstructure

Tera once again fired her blaster trying to hit the Imperial, but every shot went wide.

21:19, Today: Tera Inkari rolled 9 using 1d20+4. Attack.
Next time I think I will use Battle meditation or Bolster Ally on Rynn

Lyla Rahn
player, 739 posts
Twi'lek Scout, 35/37 hp
Wed 22 Oct 2014
at 11:50
  • msg #33

Re: Brawl in the Superstructure

Starting to get the hang of moving about in zero-G (she wished she'd practiced more in her stowaway days!), Lyla grabbed a pipe to pull herself away from Talke's blow, his meaty fist narrowly missing her curvy lekku-tchun, which had worked it way out from under coat in all the jumping around. 'Get in line.' she spat, unable to think of a better retort. She couldn't actually think of anyone else who'd enjoy watching her die, though many who'd enjoy watching her dance.

Lyla produced one of the looted stun grenades and triggered it. Because it was zero-G, she simply waited and left the thing beeping in the air in front of Talke, not worrying about throwing but it did give the thug time to react. She jumped fast and far away as it went off behind her.


OOC: Point Blank Shot +1/+1 (included in roller)
Zero-G: -5 attack (not included in roller)
Area attack 4, stun damage 15
19:45, Today: Lyla Rahn rolled 15 using 4d6+1. stun damage.
19:43, Today: Lyla Rahn rolled 9 using 1d20+6. attack: stun grenade.

This message was last edited by the player at 05:28, Sat 25 Oct 2014.
Nessquik
player, 69 posts
Thu 23 Oct 2014
at 00:55
  • msg #34

Re: Brawl in the Superstructure

Nessquik keeps on firing away with his Blaster Pistol.  Nothing in his training prepared him for a firefight at close range.  He would rather this be ship-to-ship.  Unfortunately, if it comes to that it will be a disabled gunship against an Imperial Stardestroyer.  That makes his fight preferable.

Nessquik keeps on tumbling through the air unable to control himself.  He snaps off a shot when his rotation brings him back around to facing the Imperial.  This time he gets closer to hitting him but the big man dodges.  It's hardly consolation, but Ness feels like he's getting to be a better shot.

OOC: 17:51, Today: Nessquik rolled 16 using 1d20+1. snap shot.
GM
GM, 1060 posts
Fri 24 Oct 2014
at 21:05
  • msg #35

Re: Brawl in the Superstructure

At last showing a bit of flair the zero-G expert flipped away from the battle and shot off a single blast. The heavy blaster cracked and Rynn gently floated away as the red beam of energy struck Talke and defeated the brute. The muscular and tough Imperial blacked out and his body went limp. The scout's body wheel around so that everyone could see the massive amount of damage he had suffered before he lost consciousness.

OOC Ok you won!
Lyla Rahn
player, 740 posts
Twi'lek Scout, 35/37 hp
Sat 25 Oct 2014
at 05:34
  • msg #36

Re: Brawl in the Superstructure

Lyla recovered and re-oriented herself, seeing the Imperial goon had stopped moving. Warily, she stretched out her blaster rifle and poked him in the gut until she was sure he'd stopped moving and fighting. 'Hey?' Then she reached out a hand to feel for a pulse. If he was alive, they'd have to lug the big lunk back as their prisoner, but at least he wouldn't weight anything in zero-G.

'We did it. Good shooting everyone. At the end there, anyway.'
Nessquik
player, 70 posts
Sat 25 Oct 2014
at 19:10
  • msg #37

Re: Brawl in the Superstructure

Ness grabs onto a support strut near the hull to stop his spinning.  So close to the outer hull, his hand would be in danger of getting frostbite from the cold metal if not for his Thinsuit.  So his gloved hand is safe.  No so his pride.  He couldn't hit anything, even when he used his best trick to get the Imperial to lower is guard.  His pride hurt, and so did his special tentacle.  It was the equivalent on a Human of being punched in the gnads.

When he spoke, his already nasally-sounding voice was a little higher.  "You take him.  I got to recover.  Hey, you try getting punched in the ovaries and see how you feel.", he replies to Lyla.
Tera Inkari
player, 427 posts
Sat 25 Oct 2014
at 19:24
  • msg #38

Re: Brawl in the Superstructure

Tera nodded her body still heavily burnt from the blaster fire. "We'll need to take him to the medbay in any case. Why don't you come along and I can try to help."

Tera faced the group a look of worry on her face. "There's still one left running around the ship. We got another two. So...we're still in trouble, but one person can do less harm than 6."
Rynn Culmar
player, 105 posts
Sat 25 Oct 2014
at 20:20
  • msg #39

Re: Brawl in the Superstructure

"Finally hit him..." Rynn muttered to himself, holstering his blaster, and reaching for the liquid cable dispenser on his belt and producing some cable. He bound the mans hands together, then his legs, the tied the bindings together, tying the man's hands to his feet. If he woke up again, he wouldn't be putting up near the fight. He looked over at Ness, impressed the Quarren was still standing, as the man hit awfully hard.

"Lets find the other one then, once this one gets put in the bay."
GM
GM, 1061 posts
Sat 25 Oct 2014
at 20:55
  • msg #40

Re: Brawl in the Superstructure

Tied up with liquid cable Talke was no longer a threat. Together with the other three scouts the Rebels had Captain Tonth, Astronavigator Meahonon, Gunner Lerenga and Gunner Talke all captured. The Handree was there's but their twelve hour hyperspace flight was coming to an end.

The Rebels regrouped at the Medbay. The prisoners were secured and Tera had a chance to check her companions wounds.

OOC Skipped ahead. I've assumed everyone is now together and in the Medbay. If anyone feels they want to be somewhere else let me know.
Rynn Culmar
player, 106 posts
Sat 25 Oct 2014
at 21:04
  • msg #41

Re: Brawl in the Superstructure

Rynn was still rubbing his swollen jaw when the group was gathered in the medbay. "So, that was much harder than I thought it was going to be when I shot them down...How many hours ago?" He asked looking at his Chrono. He shook his head. "So do we have a plan?" He asked looking around.
Lyla Rahn
player, 741 posts
Twi'lek Scout, 35/37 hp
Sun 26 Oct 2014
at 09:14
  • msg #42

Re: Brawl in the Superstructure

Nessquik:
"You take him.  I got to recover.  Hey, you try getting punched in the ovaries and see how you feel.", he replies to Lyla.


'Try getting hit in the brain-tails.' Lyla returned; she'd escaped this brawl unscathed, but her tails still ached from Gutretee's duel. She had a dry chuckle, sharing her sympathy for Nessquik's discomfort, for Tera's burns and Ryyn's bruises. For all their disagreements earlier, they'd come through a fight together now, and Lyla was prepared to accept him, all of them, as part of the team.

*

Back in the Medbay, Lyla stood guard over the unconscious prisoners and watched as Tera treated the others. She was relieved. That was it, they'd finally got their goons and had a lucky break. If they could get back control of the ship, this might not be a complete disaster. 'One, two, three, four. That's all of them. Now, where were we?'
Nessquik
player, 71 posts
Sun 26 Oct 2014
at 22:41
  • msg #43

Re: Brawl in the Superstructure

Nessquik finally did help with the unconcious Imperial once they got back into the gravity well of the cargo hold.  And then helped carry him back to the bridge.  His tentacles still hurt.  The throbbing was likely to go on for a couple more days.

Responding to Lyla's question about "where were we?", Ness answers, "We were starting to debate which hurts more: You getting punched in the brain-tail, or me getting punched in the gonads.  Yeah, you heard me.  I won't debate about where your species keeps its brain if you don't debate about where mine keeps its gonads.  That's something I don't want to talk about.  Let's just say that the expression, 'Looking a gift-Quarren in the mouth' is a naughty one."

He then looks at Tera and says to her.  "So you're the doctor.  On the pain-scale, which hurts more?  Getting hit in the brain, or hit in the gonads?"
Tera Inkari
player, 428 posts
Mon 27 Oct 2014
at 00:25
  • msg #44

Re: Brawl in the Superstructure

Tera rolled her eyes. "This is all rather irrelevant. Both hurt and each feels to its owner as if the world is ending. Being hurt anywhere there are lots of pain nerve endings is an excruciating experience. It should be noted that Twi'lek head tails are as sensitive as your gonads. While the brains of both species have minimal pain nerves. So that question aside...what are we going to do about the ship. We're on a one stop trip to Bespin. What do we do once we get there? How do we keep the medicine safe? How do we get it to where it needs to be going. Everything else is besides the point and everyone waiting on the medicine will not be waiting for much longer if we get side tracked. Once I've made sure you've all been treated,w e need to focus on repairs, but doing so safely. I'm not good at ship repairs, but I can use computers, not as well as the droid, but well enough."
Lyla Rahn
player, 744 posts
Twi'lek Scout, 35/37 hp
Mon 27 Oct 2014
at 03:28
  • msg #45

Re: Brawl in the Superstructure

Lyla rubbed the top of said brain-tails, feeling a tailache coming on and not because of any lingering concussion she might have. 'That wasn't what I was asking about. And I already got that impression when you referred to my ovaries. But thanks for that, really. I'll never look at a cephalopod the same way again...'

'And for the record, getting hit in the tails is like getting hit in the head and the boob at the same.'

'Now, I was asking where were we with the ship. It looks like we have to wait until we drop out of hyperspace at Bespin before we make repairs. So we have to make sure they haven't rigged some kind of transmitter to go off when we do, so the Imperials don't come down on our tails. Let's focus on that for now.'

'I don't know cruk about repairing the ship. I can use a computer, but that's it. So, I'll guard and question our prisoners, while you all work on the ship, okay?'

This message was last edited by the player at 03:29, Mon 27 Oct 2014.
Nessquik
player, 73 posts
Mon 27 Oct 2014
at 05:10
  • msg #46

Re: Brawl in the Superstructure

"Oh, yes, I agree.", replies the Quarren, not being his usual contrary self.  "About the transmitter that is.  They could have rigged our ship's transmitter to send a signal when we exit Hyperspace at Bespin.  I know a lot about computers.  I should get to work right away trying to determine if they rigged a program in our communications system to send out a signal when we reach Bespin.  And just to be on the safe side in case they brought along their own transmitter they still have hidden somewhere on the ship, I'll set up our ship's electronic countermeasures to jam communications when we exit Hyperspace.

"Oh, and just on a side note.  Getting hit in the boobs hurts?  I got no frame of reference but they look to me like just stores of fat."

Lyla Rahn
player, 745 posts
Twi'lek Scout, 35/37 hp
Mon 27 Oct 2014
at 08:12
  • msg #47

Re: Brawl in the Superstructure

Exasperated, Lyla was about to say something, changed her mind, then reconsidered, then passed it along. 'Ask a doctor.'
This message was last edited by the player at 11:27, Mon 27 Oct 2014.
Klyn Cors
player, 223 posts
Starship Mechanic
"Machines speak to me,"
Mon 27 Oct 2014
at 10:04
  • msg #48

Re: Brawl in the Superstructure

Klyn did his best to ignore the strange talk about who's hurt more and where.

It was quite obvious they all suffered from their encounters. The only vital fact, in his point of view, was their victory without casualty. And it was really a close call.

"So we have control of the ship. We can travel at normal speed but won't be able to make another jump until we get spare parts for the nav computer.

First possibility is getting them on Bespin, but there are probably some imperial ships not too far, or they wouldn't have picked this destination.

We currently have the communication from the ship under control: T3 locked them. But if they have a strong enough emitter they could send a distress signal once we get out of hyperspace."

He looked at the prisoners.

"I don't think they will say anything, but you can try.  Meanwhile some of us should retrace their moves to try and find places they could have hidden the transmitter, if there is one.  While others could try to create a jamming device, just to be safe."



"Does anyone knows of a nice place not to far from Bespin where we could make repairs?"
Tera Inkari
player, 429 posts
Mon 27 Oct 2014
at 13:15
  • msg #49

Re: Brawl in the Superstructure

Tera nodded "Like getting hit in your gonads. Excruciating."  to Nessquik "And control is...too optimistic a word for our situation on this ship. There is still one scout remaining. I don't even remember them being that hurt."

Tera looked at the prisoners "We don't have many of the interrogation techniques that the Emprie has and I'm not willing to try them even if we did have access to them. Let's focus on the jammer and fixing the nav comp."


OOC:
08:13, Today: Tera Inkari rolled 19 using 1d20+9. Galactic Lore. New place to go post bespin

GM
GM, 1063 posts
Wed 29 Oct 2014
at 21:32
  • msg #50

Bespin

The sickbay was fitted with everything Tera could need to perform any healing surgery the rebels may need. It also had data-computers which after a quick search showed that the Bespin system was in the Outer Rim, probably about one hundred hyperspace days from the Core systems. It was however a valuable system as it possessed many Tibanna gas mines.

The navicomputer calculated that they would reach their destination in less than one hour.

OOC Treat it as you have one hour remaining to complete any preparation, mechanics or surgery.
Rynn Culmar
player, 107 posts
Wed 29 Oct 2014
at 22:46
  • msg #51

Re: Bespin

"Can't the ship detect if there is anything transmitting a signal? Or a newly installed software if the possible transmitter is plugged into the ship to know when it drops back into normal space." He asked, "Walking everywhere on this ship will take too long."

Something suddenly occurred to Rynn and his head jerked back as if struck. A smile spread across his face, but was concealed by his body suit's mask, "Dibs on piloting this ship when it gets to normal space." He said, looking around as if seeing the ship for the first time. "Never got to drive something this big."
Nessquik
player, 74 posts
Thu 30 Oct 2014
at 00:56
  • msg #52

Re: Bespin

"Flying this ship will be more than a one-man job.  Too bad for you, I will be up on the bridge at the comm.", replies Nessquik to Rynn.

Ness is finishing off his medical treatment, which at this point is meerly for the sake of cleanliness.  Having been punched in the tentacles, he mostly had bruises that needed treating.  But as the bruises were in his tentacles, they make talking and eating painful.  And now all he had left to do was to clear blood out of certain ducts.  One such duct appears to be a tentacle that lays low on his chin and is covered over by the other tentacles.  But when he strokes it and squeezes it much like you would a cake frosting dispenser a milky fluid comes out.  That fluid has blood swirled in amongst it.  Ness looks at the collection of fluid he has collected in a metal surgical dish with a sense of sadness.  Then talking to himself, he says, "Ah well, I don't expect I will run into a mate on Bespin."

He then sets the dish aside for Tera to dispose with later.  He then stands up from his seat and brushes off his shabby uniform.  It doesn't help.  It still looks as threadbare as ever.  But Ness feels a sort of pride of having a uniform that's not very wrinkled.  "Well, if you need me, I'll be up on the bridge programming the ship's jammer.", he tells people.  He then sets off by himself for the bridge.

OOC: Ness is going to take 20 for Use Computer to set the ship's electronic countermeasures to jam communications immediately upon entering real space.  All but a few Subspace and all HoloNet transmission frequencies.  Only three subspace frequencies will be left unjammed, and those are ones commonly used by commercial vessels and starports to communicate with one another.
This message was last edited by the player at 05:46, Fri 31 Oct 2014.
Klyn Cors
player, 224 posts
Starship Mechanic
"Machines speak to me,"
Thu 30 Oct 2014
at 07:31
  • msg #53

Re: Bespin

Assuming Tera took care of everyone he thanked her

"I will gather the droids and assign them on the vital posts" said Klyn.
"About communications, you should talk with T3. I think he cut all communications and made it so only he could restore things.  And he might help you with the jamming too."
Lyla Rahn
player, 750 posts
Twi'lek Scout, 35/37 hp
Thu 30 Oct 2014
at 08:20
  • msg #54

Re: Brawl in the Superstructure

Lyla rubbed her head, frustrated by the tight time-line. They'd won the battle, but they weren't out of the woods yet, or some other mixed metaphor. She also looked away from Nessquik squeezing out his tentacles, not liking the analogue. 'Well, torture doesn't work and I hope none of us have a hankering to try. And we don't have the time or skill to play twenty questions with these goons.' she reflected dismally.

She didn't have the tech knowhow to join the others in solving their problems. There was only one thing, really, which she was doing before she'd caught her quarry. 'Okay, I've got nothing better to do. I'll try retracing their steps, as Klyn said, and check out where they were camped in the superstructure. They weren't there for their comfort, I'll bet.' A transmitter? Or another bomb? Lyla left that unsaid, then left the room. 'See you soon.'

*

Lyla returned to the spot in the infrastructure between the hulls where she'd first sighted the ISC team, taking the time to reorient herself and recall what they were doing, where they'd run off to. Then, pushing herself carefully around the zero-G space, she began investigating each pipe and strut, each access panel and control unit, looking for signs of tampering or sabotage, something that didn't belong or something missing, or scuffs of dust and grime to indicate where someone had been recently.


OOC: Searching and tracking, take 20 if possible: Perception 28 in both cases.
If you'd rather have a roll, then:
Perception 18
Perception (tracking) 11

GM
GM, 1065 posts
Thu 30 Oct 2014
at 15:19
  • msg #55

Preparation for the drop out of Hyperspace

Not stopping to rest Lyla left the others in the sickbay and began here search of the starship, she began in the superstructure. The place was as smelly and greasy as before, after the earlier experience the feeling of zero-g was not so disorienting as before but made travelling difficult.

After cleaning himself up Nessquik plugged into a dataport and ran as many blocking programs as he could to try and hide their presence when the Handree entered real space.

Klyn gathered the active droids and prepared them to operate as relief crew to the starship in the absence of any other rebels to help them.

Rynn took a seat in the Engineering section and with the rerouted controls was ready to pilot the sub-light engines.
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