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Confronting the Imperials.

Posted by GMFor group 0
GM
GM, 1020 posts
Sun 3 Aug 2014
at 14:03
  • msg #1

Confronting the Imperials

As two of the Imperials readied themselves to confront Klyn and Tera blasts of explosions and howling winds screeched behind them. Neither Imperial seemed worried and moments later the once open vent was sealed by a burst of quick drying sealant. If anyone was still in the Superstructure they would be trapped in there, forced to search for another way out.

The scouts drew their blaster pistols and prepared to fight their way out.

OOC The way into the vent is now blocked. Tera is first to act.

CN          F  R  W    HP   Second Wind FP DP Loc  Notes
Tera       15 16 16  36/36  1/1  (+12)  7  1
Klyn       12 17 16  24/24  1/1   (+9)  5  1

Tonth      22 19 21    0
Lerenga    18 19 20    0


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 17
Tonth 16
Klyn 13
Lerenga 6

This message was last edited by the GM at 21:51, Mon 04 Aug 2014.
Tera Inkari
player, 409 posts
Sun 3 Aug 2014
at 18:49
  • msg #2

Re: Confronting the Imperials

Tera suddenly confronted with the Imperials grabbed a stun grenade and threw it at the scouts emerging from the structure before looking for cover for herself. "Klyn" she yelled to draw attention to the scouts.


13:46, Today: Tera Inkari rolled 15 using 1d20+4. Stun grenade attack. Hoping to catch both scouts in the radius.
GM
GM, 1021 posts
Mon 4 Aug 2014
at 18:59
  • msg #3

Re: Confronting the Imperials

Barely out of the hatch by the time Tera had lobbed a stun grenade at them both Lerenga and Tonth were almost blown off their feet. All Tonth had the wits to do was draw her blaster pistol and retaliate. The shot was quickly made and it's aim suffered poorly for it. The blast of energy going clear over Tera's shoulder to burn the corridor wall.

OOC Klyn can now act.

CN          F  R  W    HP   Second Wind FP DP Loc  Notes
Tera       15 16 16  36/36  1/1  (+12)  7  1
Klyn       12 17 16  24/24  1/1   (+9)  5  1

Tonth      22 19 21    2
Lerenga    18 19 20    2


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 17
Tonth 16
Klyn 13
Lerenga 6

This message was last edited by the GM at 21:52, Mon 04 Aug 2014.
Klyn Cors
player, 201 posts
Starship Mechanic
"Machines speak to me,"
Mon 4 Aug 2014
at 21:04
  • msg #4

Re: Confronting the Imperials

Klyn put his hand over his ears and closed his eyes at Tera's warning.

Immediately after the detonation he resumed his position and took advantage of the situation to shoot at the imperials. He spotted Lerenga and acted before the scout could retaliate.

22:58, Today: Klyn Cors rolled 20,20 using d20+6,3d8+3.
GM
GM, 1024 posts
Thu 7 Aug 2014
at 20:12
  • msg #5

Re: Confronting the Imperials

Faced off the pair of Rebels began a shoot out inside the ship against the two Imperials. Already stunned by the grenade blast Lerenga didn't get much further away from the now sealed vent before Klyn blasted him. The roguish Imperial staggered when under fire but had the pluck to shoot back, his aim was off target however and harmlessly left only score marks along the corridor. After firing the salvo he curled up in the crook of the nearby bulkhead and taking deep breaths tried to recover his composure.

OOC Tera can now act.

CN          F  R  W    HP   Second Wind FP DP Loc  Notes
Tera       15 16 16  36/36  1/1  (+12)  7  1
Klyn       12 17 16  24/24  1/1   (+9)  5  1

Tonth      22 19 21    2
Lerenga    18 19 20   22                           -1 step on track


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 17
Tonth 16
Klyn 13
Lerenga 6

Tera Inkari
player, 410 posts
Mon 11 Aug 2014
at 01:37
  • msg #6

Re: Confronting the Imperials

Tera was of the firm belief that if one stun grenade did the trick, then two might be better. Tera threw another grenade aiming to catch the two in the blast radius once more, before drawing her blaster pistol. She wasn't confident of being able to win against such poor odds.


20:36, Today: Tera Inkari rolled 21 using 1d20+4. Throw stun grenade.
GM
GM, 1025 posts
Wed 13 Aug 2014
at 21:43
  • msg #7

Re: Confronting the Imperials

The air filled with sound and dust as Tera's grenade released a boom. The Imperials felt the full brunt of it and the already staggered Lerenga cowered on the ground. Arrogant and uncaring Tonth berated the cowering Lerenga "stop snivelling Lerenga and kill the Rebel scum" to accentuate her command the Imperial officer shot Tera before she took cover around a nearby corner.

OOC Born Leader used on Lerenga. Tonth now has cover. Klyn can now act.

CN          F  R  W    HP   Second Wind FP DP Loc  Notes
Tera       15 16 16  22/36  1/1  (+12)  7  1
Klyn       12 17 16  24/24  1/1   (+9)  5  1

Tonth      22 19 21   10                           Cover +5 Ref
Lerenga    18 19 20   30                           -1 step on track, +1 Born Leader


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 17
Tonth 16
Klyn 13
Lerenga 6

Klyn Cors
player, 202 posts
Starship Mechanic
"Machines speak to me,"
Thu 14 Aug 2014
at 07:38
  • msg #8

Re: Confronting the Imperials

Klyn swore as Tonth counter attack hit Tera.  Even more annoying was the fact he had managed to take cover.  Lerenga, on the other hand, didn't cope as well.

So he decided to focus on that target to increase their odds

09:37, Today: Klyn Cors rolled 21,17 using d20+6,3d8+3. shot at Lerenga.
GM
GM, 1027 posts
Fri 15 Aug 2014
at 20:55
  • msg #9

Re: Confronting the Imperials

He snapped a shot off before diving into cover. Klyn didn't look back until he was behind a bulkhead, when he did poked his head out enough to look back the Imperial scout was sprawled on cold on the starship corridor.

OOC Tera can now act.

CN          F  R  W    HP   Second Wind FP DP Loc  Notes
Tera       15 16 16  22/36  1/1  (+12)  7  1
Klyn       12 17 16  24/24  1/1   (+9)  5  1

Tonth      22 19 21   10                           Cover +5 Ref
Lerenga    18 19 20   47                           Unconscious


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 17
Tonth 16
Klyn 13
Lerenga 6

Tera Inkari
player, 411 posts
Sat 16 Aug 2014
at 20:27
  • msg #10

Re: Confronting the Imperials

Tera thought she didn't stand much of a chance against the Imperial hiding in cover. She looked for some cover for herself, running to it, now she was hurt. It looked like she'd need to go back to using grenades again.

OOC:
Move:Run for cover.
16:03, Today: Tera Inkari rolled 19 using 1d20+4. shoot bad guy.
MISS Next turn I'll start aiding another to give my friend a chance.
Edited to remove second wind.
This message was last edited by the player at 21:04, Sat 16 Aug 2014.
GM
GM, 1028 posts
Sat 16 Aug 2014
at 20:33
  • msg #11

Re: Confronting the Imperials

OOC Tera can't use Second Wind until her Hit Points reach 18 or less.
GM
GM, 1031 posts
Tue 9 Sep 2014
at 20:45
  • msg #12

Re: Confronting the Imperials

The small but sturdy Imperial captain wasn't going to back down despite the odds being against her. Her Imperial issue blaster pistol was not a weapon of great firepower but it was reliable and accurate. Which was just what was needed as Tera felt the scoring pain of it's blast as Tonth shot with the pin-point accuracy of an Imperial soldier.

OOC Klyn can now act. Tera has been reduced to 0 and her damage threshold has been exceeded so must use a Force point or die... or a Destiny to evade the attack entirely.


CN          F  R  W    HP   Second Wind FP DP Loc  Notes
Tera       15 16 16   0/36  1/1  (+12)  7  1       Cover +5 Ref, Dead?
Klyn       12 17 16  24/24  1/1   (+9)  5  1       Cover +5 ref

Tonth      22 19 21   10                           Cover +5 Ref
Lerenga    18 19 20   47                           Unconscious


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 17
Tonth 16
Klyn 13
Lerenga 6

This message was last edited by the GM at 20:45, Tue 09 Sept 2014.
Klyn Cors
player, 204 posts
Starship Mechanic
"Machines speak to me,"
Thu 11 Sep 2014
at 07:05
  • msg #13

Re: Confronting the Imperials

Klyn cursed as Tera was hit and fell.
They had lost their advantage as quickly as they had gained it.

It looked like she was still breathing but it was not possible to check without being a clear target so he concentrated his fire on the imperial.

09:05, Today: Klyn Cors rolled 22,8 using d20+6,3d8+3. firing.
GM
GM, 1034 posts
Tue 16 Sep 2014
at 21:13
  • msg #14

Re: Confronting the Imperials

Feeling under pressure Klyn zapped off a quick shot and then ducked back behind cover. He was satisfied to hear a yelp from the Imperial Captain "the Empire will crush your puny planet and your failed Rebellion" she cursed back at the ship's mechanic as her own shot went wide, blasting a dent in the bulkhead above Klyn's dreadlocked head.

OOC As Klyn made no other action I've assumed he used his Swift Action and Move Action to Aim which counters Tonth's Reflex bonus for Cover.

Now it's Klyn attack again.


CN          F  R  W    HP   Second Wind FP DP Loc  Notes
Tera       15 16 16   0/36  1/1  (+12)  6  1       Unconscious
Klyn       12 17 16  24/24  1/1   (+9)  5  1       Cover +5 ref

Tonth      22 19 21   18                           Cover +5 Ref
Lerenga    18 19 20   47                           Unconscious


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 17
Tonth 16
Klyn 13
Lerenga 6

Klyn Cors
player, 206 posts
Starship Mechanic
"Machines speak to me,"
Thu 18 Sep 2014
at 08:30
  • msg #15

Re: Confronting the Imperials

OOC... I had forgotten about the aim action ^^

"Tera!" yelled Klyn while exchanging fire with the imperial "Are you alive? Wake up!"

Hunching his shoulder as the last blast nearly got him, he took a few breath to stabilize his heart and aimed at the shooter, with little effect this time.

OOC: move+swift: aim  standard: fire
10:29, Thu 18 Sept 2014: Klyn Cors rolled 12,10 using d20+6,3d8+3 ((6,1,4,2)).

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