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10:57, 30th April 2024 (GMT+0)

Captured!

Posted by GMFor group 0
Klyn Cors
player, 262 posts
Starship Mechanic
"Machines speak to me,"
Sat 11 Apr 2015
at 16:22
  • msg #89

Re: Getting Out of the Cell

"Follow the tracks, I will see what he did the other way. This might be important."
Said Klyn.
"I will catch up with you as fast as possible."
Rynn Culmar
player, 132 posts
Sat 11 Apr 2015
at 16:54
  • msg #90

Re: Getting Out of the Cell

Not wanting Klyn to go alone, Rynn went with him, blaster drawn.
GM
GM, 1133 posts
Sat 11 Apr 2015
at 21:00
  • msg #91

The Mine Maze

Not wanting to let the Imperial Officer gain any further a lead Lyla and Tera raced along the dark tunnel. The mine tunnel turned abruptly to the right, leaving the pair separated from the others. As darkness surrounded them behind and in front they saw a side tunnel shooting off to the left. Again searching the ground for signs of passage they found Imperial bootprints crisscrossing the junction.

Suspicious that something was awry or that they might be fooled into entering a trap Rynn, Klyn and the plucky droid T3-M8 went to investigate the other tunnel. The tunnel split with tracks in both directions. It didn't take much investigation however to find that both led to deadends. What Grendreef had been doing here was a mystery.
Tera Inkari
player, 484 posts
Sun 12 Apr 2015
at 02:59
  • msg #92

Re: The Mine Maze

Tera closed her eyes, at times like this, they had to trust to the Froce to guide them in the right path. "Trust me Lyla. The Force will help us get to him."


21:58, Today: Tera Inkari rolled 23 using 1d20+10. use the force.
Lyla Rahn
player, 808 posts
Twi'lek Scout, 41/41 hp
Sun 12 Apr 2015
at 03:56
  • msg #93

Re: The Mine Maze

'No offense, T, but I'll trust my boots and eyes first.' She added, quietly, 'And the Goddess.' Lyla crouched, waving the glowrod over the dark asteroid dust at the intersection, her keen eyes picking out even more details. What she saw puzzled her. A whole mess of bootprints, crisscrossing and going this way and that. 'Grendreef's gone right, come back, gone left, walked a little forward... Now, see, he's stopped, hesitated, dug in his heels. Back to the junction... And turned in circles, left, right...'

'He's completely lost!'
she exclaimed, surprise mixing with glee and annoyance. 'Well, he won't get us to the shuttle, but maybe we can still find him.'


OOC: Perception 19, rerolled to 14, bah. Let's Take 10 and make it 18.
11:51, Today: Lyla Rahn rolled 19 using 1d20+8. perception.
11:53, Today: Lyla Rahn rolled 14 using 1d20+8. reroll.

Klyn Cors
player, 263 posts
Starship Mechanic
"Machines speak to me,"
Sun 12 Apr 2015
at 07:14
  • msg #94

Re: The Mine Maze

Getting back just in time to hear Lyla getting to the same conclusion, Klyn nodded.

"Indeed. He is most certainly lost.   Now we have two paths : following his tracks while staying one step behind. But with the possibility of catching up. Or trying to find the quickest path to the shuttle and wait for him.
Rynn Culmar
player, 134 posts
Sun 12 Apr 2015
at 16:13
  • msg #95

Re: The Mine Maze

"Either way, glad we have you Lyla, as I'd probably die in these tunnels. I can barely make out these tracks, let alone try to follow them" Rynn admitted. "I think going to the shuttle first might be a poor choice, what if the man decides to go somewhere else?" He said, sweating in the armor he was not used to wearing.
GM
GM, 1136 posts
Sun 12 Apr 2015
at 17:33
  • msg #96

The Shuttle

The haphazard trail left by Grendreef made it clear that he was having a good amount of trouble getting through the maze of tunnels. Of course following his tracks and identifying the correct route was also slow going too with examination of the ground and boot prints at each intersection they crossed.

After a few wrong turns and careful searching they reached a crossroads with stairs leading up at the left tunnel. At the top of the stairs is indeed the shuttle hangar as T3-M8 had promised. There are alarms ringing and red lights flashing. Staying back and in the dark they are able to spy on a heavily panting Grendreef. The Admiral talks to a group of stormtroopers, who he orders down one of the base's corridors. He then entered the shuttle's entry ramp. A single stormtrooper guard is at the foot of the ramp.
Lyla Rahn
player, 810 posts
Twi'lek Scout, 41/41 hp
Mon 13 Apr 2015
at 03:27
  • msg #97

Re: The Shuttle

'Of course he did.' Lyla groaned under her breath at seeing Grendreef already boarding the shuttle. But at least they weren't too far behind, Grendreef and the Stormtroopers didn't know they'd taken these tunnels, and they didn't have to fight their way through the base. Only onto the shuttle.


OOC: Is Grendreef still visible on the ramp? Has the squad of Stormtroopers left yet? How far is it to the shuttle ramp?
This message was last edited by the player at 11:27, Tue 14 Apr 2015.
Klyn Cors
player, 265 posts
Starship Mechanic
"Machines speak to me,"
Tue 14 Apr 2015
at 10:09
  • msg #98

Re: The Shuttle

They got close, but not fast enough apparently...

"Should we try a full assault or use the fact some of us are already in suits?"
asked Klyn.
"I suppose Grendreef warned the guard not the let anyone pass without his express command, so trickery might not work..."
Tera Inkari
player, 485 posts
Tue 14 Apr 2015
at 15:24
  • msg #99

Re: The Shuttle

"It might not let us in....but it might let us get close." Tera suggested. "If we claim we recaptured the rebel...."
Lyla Rahn
player, 811 posts
Twi'lek Scout, 41/41 hp
Wed 15 Apr 2015
at 02:21
  • msg #100

Re: The Shuttle

If the twi'lek had eyebrows, she would have raised one at the idea. 'Really? You want to pull that trick again?' She looked back at the shuttle ramp, and great distance between separating them, estimating how long it would take. Too far, too long. 'It's worth a shot. I doubt we could get to the shuttle before they close the ramp.'

'But seeing me and Tera will make him suspicious. He'll comlink it in to Grendreef, especially if Grendreef's told him what you did... How about just Klyn and Rynn go over, take him out, then we follow?'

Tera Inkari
player, 486 posts
Wed 15 Apr 2015
at 12:05
  • msg #101

Re: The Shuttle

"I don't have an especially high view of stormtroopers reasoning capabilities. I mean....we even had the admiral going for a bit." Tera shrugged. "Ok...how about this. Klyn and Ryn approach him, I'll be behind you with a gun drawn as if you're a prisoner. That way if the duo can't take the storm trooper out...we have a drop on him and with blasters. Stormtroopers surrender sometimes...."
Klyn Cors
player, 267 posts
Starship Mechanic
"Machines speak to me,"
Thu 16 Apr 2015
at 09:53
  • msg #102

Re: The Shuttle

"I agree" said Klyn to Lyla
"We can't give him time to react or use his internal comlink, so surrendering is not an option..." he added for Tera.
"I will go with Ryn first, with the rest of you standing by at the corner. That way if things go wrong, you can reach the shuttle quickly while one of us take care of the guard and the other one make sure the shuttle don't close."
Lyla Rahn
player, 813 posts
Twi'lek Scout, 41/41 hp
Thu 16 Apr 2015
at 15:32
  • msg #103

Re: The Shuttle

'That's what I said.' Lyla agreed with Klyn's plan, more or less. She looked at the stolen blaster pistol, missing her trusty, kinda rusty ex-Clone Trooper-issue blaster rifle with scope. Would she ever get the Girl's Best Friend back? 'If I had my rifle, I could take him out from here.' she moaned.
Rynn Culmar
player, 135 posts
Fri 17 Apr 2015
at 22:52
  • msg #104

Re: The Shuttle

"You sure you we just want to start blasting?" Rynn asked. "Not that I mind... just ya know, we could do this all quiet like, if she," jerking his head toward Tera, "Tries talking to him."

"Or we can just nearly flank him, and hit him from both sides."
Tera Inkari
player, 488 posts
Fri 17 Apr 2015
at 23:02
  • msg #105

Re: The Shuttle

Tera looked offended "Hey!!!" before pausing "Oh...you meant that in a good way." she glanced over where the stormtrooper was waiting. "Why don't you and Ryn head up to talk to him while I follow closely behind with lyla like a prisoner that way we're all close to the entry ramp when stuff happens and if things go bad, we can all just blast him when we're close."
GM
GM, 1141 posts
Sun 19 Apr 2015
at 07:50
  • msg #106

Re: The Shuttle

The walk across the hangar was fraught with dangers. They were in the middle of an Imperial Base whilst stormtroopers where searching for a group of escaped rebels. Each step they took away from the safety of the tunnels left them more exposed to surveillance, where an observer might spot their awkwardness in the armour or their identity as rebels.

Halfway across a maintenance droid trundled by and bleeped loudly at T3-M8 but after a series of buzzing clicks from the T3 droid it hurried away. Then their most difficult challenge presented itself. The group stood at the ramp of the shuttle, the lone stormtrooper guard stared at them.
Klyn Cors
player, 268 posts
Starship Mechanic
"Machines speak to me,"
Sun 19 Apr 2015
at 18:35
  • msg #107

Re: The Shuttle

As they got closer and closer to the guard, Klyn wished he had taken Tera's position.
He always had trouble when talking with living beings, and the current level of stress certainly didn't help.

Taking a deep breath... and mentally checking his hands position on his weapon he started their attempt.

"We found one of the prisoners as they tried to escape in some tunnels.

I believe the admiral will be pleased to get her back."

Lyla Rahn
player, 815 posts
Twi'lek Scout, 41/41 hp
Mon 20 Apr 2015
at 02:28
  • msg #108

Re: The Shuttle

The walk across the hangar floor was long and tense, especially for Lyla, who couldn't cover her face and had to look unhappy and defeated the whole way across, when her heart thudded in her chest with terror that they might be spotted and caught out. She kept her hands behind her back, wrists pressed together as if bound, which was uncomfortable position even without restraints.

'Apparently he's not done interrogating me yet.' Lyla muttered sourly, to suggest she was somehow valuable to Grendreef.


OOC: So, I wanted to roll Deception to assist Klyn, and got a 1 twice. :( I blew my temporary FP and that wasn't much better. Deception 11, beats DC 10 and gives a +2 circumstance bonus to Klyn.
10:18, Today: Lyla Rahn rolled 9 using 1d20+8. deception.
10:18, Today: Lyla Rahn rolled 9 using 1d20+8. deception (reroll).
10:18, Today: Lyla Rahn rolled 2 using 1d6. force point.

Tera Inkari
player, 490 posts
Tue 21 Apr 2015
at 16:17
  • msg #109

Re: The Shuttle

Tera snarled "Save your talk for the interrogation chamber rebel scum. The Admiral needs to know the location of the rebel base. Till then, be quiet,"  Tera forced Lyla forward roughly. "This one is the important one, the others can be killed."


11:15, Today: Tera Inkari rolled 30 using 1d20+10. deception....and now it works....sigh
GM
GM, 1145 posts
Tue 21 Apr 2015
at 20:48
  • msg #110

Re: The Shuttle

Marched up the ramp like a prisoner Lyla passes the lone stormtrooper guard without any hitches. Inside the shuttle are two rows of seats. Many are already occupied by stormtroopers. They take little notice of the new arrivals. They remain as menacing as their reputation as they coldly sit and wait for their orders. Before there's a chance to change their plan or make an escape the entry ramp rises and the sound of the shuttle engines increases as they prepare for take off.
Lyla Rahn
player, 816 posts
Twi'lek Scout, 41/41 hp
Wed 22 Apr 2015
at 02:43
  • msg #111

Re: The Shuttle

Wondering if maybe Tera was a little too good at the abusive Imperial officer act, Lyla stumbled up the ramp and boarded the shuttle, making sure to make a last half-hearted escape attempt on the way. Getting aboard might have been a relief, if the place hadn't been chock full of Stormtroopers. Here they were in the lylek's den, and trapped there with them. 'Mmm, a ship full of strapping Stormtroopers, it's a dream come true.' she deadpanned. She might be playing the part of a prisoner, but she wasn't about to be a meek one. 'Well, let's start with the Admiral.'
Tera Inkari
player, 491 posts
Sat 25 Apr 2015
at 03:27
  • msg #112

Re: The Shuttle

Tera motioned Lyla towards an empty seat. "Take a seat rebel scum. One more word out of you and I and every last trooper on this shuttle will take turns in making sure your ride is as unpleasant as possible. No tricks. No more words. Silence is the only thing I expect from you. Do I make myself clear?" Tera sat down beside Lyla.
Lyla Rahn
player, 817 posts
Twi'lek Scout, 41/41 hp
Sat 25 Apr 2015
at 03:38
  • msg #113

Re: The Shuttle

Forbidden from saying anything, Lyla didn't say anything, and dropped down into the empty seat. How the cruk were they going to get out of this?
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