The Trip
'We do have two mission objectives: destroy the base, destroy or steal the B-wings, and steal a ship to escape on. Okay, that's three, four objectives. Plus whatever comes up on the way. Lucky us. Okay, let's consider just two: destroy the base, steal a ship. Splitting up will help us achieve them, move about more stealthily – or leave us separated or without each other's expertise.'
She squinted at the map, wishing it could be bigger. 'The agrifactory has an elevator straight down into the command centre, the computer room. We could seize it pretty quickly if we want to, if we could get to the other elevator. We couldn't keep it though. But the computers could at least tell us where the ships are.' She shrugged her notion away, a nice idea but too difficult to pull off.
'We want the main generators, here, they're pretty deep in the base, but a fairly straight shot up from Airlock #3. If only we knew which hangar to go to for a ship. Hangar #2 is closest, with a fifty-percent chance of having a ship inside.'