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Character Creation for 13th Age Games.

Posted by cooneypeteFor group 0
cooneypete
GM, 8278 posts
Sat 3 Sep 2016
at 15:57
  • msg #1

Character Creation for 13th Age Games

Any 13th Age class is fine--if you want to use something custom per the House Rules, PM the GM.

Use a 28-point buy to build your stats per page 30 of the rules.  If you don't have the rules, go here:

http://www.enworld.org/forum/s...cter-Rules#Point-Buy

Here is a character sheet you can use, or concoct your own prettier one if you like:


<tt><b>Name:</b>


<b>Race:</b>            <b>Stat Bonus:</b>
 <b>Class:</b>           <b>Stat Bonus:</b>
 <b>Level:</b>

<b>STR</b> #/+#  <b>CON</b> #/+#   <b>DEX</b> #/+#   <b>INT</b> #/+#   <b>WIS</b>  #/+#  <b>CHA</b> #/+#


<u><b>Combat</b></u>
<b>AC:</b> #  <b>PD:</b> #  <b>MD:</b> #
<b>Init:</b> +# (Dex Mod + Level)


<b>HP:</b> #
<b>Recoveries:</b> # (Roll 1d10 x Level + Con mod)


<u><b>Offense</b></u>
<b>Melee attack</b>
At-Will
Target: One enemy
Attack: +# vs. AC
Hit: # Damage
Miss: Damage equal to your level


<b>Ranged attack</b>
At-Will
Target: One enemy
Attack: +# vs. AC
Hit: WEAPON + Dexterity damage
Miss: —


<b>One Unique Thing:</b>


<b>Icon Relationships </b>


<b>Backgrounds</b>


<b>Racial Trait:</b>


<b>Class Features:</b> .


<u><b>Feats</b></u>


<b>Equipment:</b>


</tt>
This message was last edited by the GM at 19:37, Sun 04 Sept 2016.
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